Remove wrongly repeated words in comments
[mesa.git] / src / compiler / nir / nir_lower_atomics.c
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #include "compiler/glsl/ir_uniform.h"
29 #include "nir.h"
30 #include "main/config.h"
31 #include <assert.h>
32
33 /*
34 * replace atomic counter intrinsics that use a variable with intrinsics
35 * that directly store the buffer index and byte offset
36 */
37
38 static void
39 lower_instr(nir_intrinsic_instr *instr,
40 const struct gl_shader_program *shader_program,
41 nir_shader *shader)
42 {
43 nir_intrinsic_op op;
44 switch (instr->intrinsic) {
45 case nir_intrinsic_atomic_counter_read_var:
46 op = nir_intrinsic_atomic_counter_read;
47 break;
48
49 case nir_intrinsic_atomic_counter_inc_var:
50 op = nir_intrinsic_atomic_counter_inc;
51 break;
52
53 case nir_intrinsic_atomic_counter_dec_var:
54 op = nir_intrinsic_atomic_counter_dec;
55 break;
56
57 default:
58 return;
59 }
60
61 if (instr->variables[0]->var->data.mode != nir_var_uniform &&
62 instr->variables[0]->var->data.mode != nir_var_shader_storage &&
63 instr->variables[0]->var->data.mode != nir_var_shared)
64 return; /* atomics passed as function arguments can't be lowered */
65
66 void *mem_ctx = ralloc_parent(instr);
67 unsigned uniform_loc = instr->variables[0]->var->data.location;
68
69 nir_intrinsic_instr *new_instr = nir_intrinsic_instr_create(mem_ctx, op);
70 nir_intrinsic_set_base(new_instr,
71 shader_program->UniformStorage[uniform_loc].opaque[shader->stage].index);
72
73 nir_load_const_instr *offset_const =
74 nir_load_const_instr_create(mem_ctx, 1, 32);
75 offset_const->value.u32[0] = instr->variables[0]->var->data.offset;
76
77 nir_instr_insert_before(&instr->instr, &offset_const->instr);
78
79 nir_ssa_def *offset_def = &offset_const->def;
80
81 nir_deref *tail = &instr->variables[0]->deref;
82 while (tail->child != NULL) {
83 assert(tail->child->deref_type == nir_deref_type_array);
84 nir_deref_array *deref_array = nir_deref_as_array(tail->child);
85 tail = tail->child;
86
87 unsigned child_array_elements = tail->child != NULL ?
88 glsl_get_aoa_size(tail->type) : 1;
89
90 offset_const->value.u32[0] += deref_array->base_offset *
91 child_array_elements * ATOMIC_COUNTER_SIZE;
92
93 if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
94 nir_load_const_instr *atomic_counter_size =
95 nir_load_const_instr_create(mem_ctx, 1, 32);
96 atomic_counter_size->value.u32[0] = child_array_elements * ATOMIC_COUNTER_SIZE;
97 nir_instr_insert_before(&instr->instr, &atomic_counter_size->instr);
98
99 nir_alu_instr *mul = nir_alu_instr_create(mem_ctx, nir_op_imul);
100 nir_ssa_dest_init(&mul->instr, &mul->dest.dest, 1, 32, NULL);
101 mul->dest.write_mask = 0x1;
102 nir_src_copy(&mul->src[0].src, &deref_array->indirect, mul);
103 mul->src[1].src.is_ssa = true;
104 mul->src[1].src.ssa = &atomic_counter_size->def;
105 nir_instr_insert_before(&instr->instr, &mul->instr);
106
107 nir_alu_instr *add = nir_alu_instr_create(mem_ctx, nir_op_iadd);
108 nir_ssa_dest_init(&add->instr, &add->dest.dest, 1, 32, NULL);
109 add->dest.write_mask = 0x1;
110 add->src[0].src.is_ssa = true;
111 add->src[0].src.ssa = &mul->dest.dest.ssa;
112 add->src[1].src.is_ssa = true;
113 add->src[1].src.ssa = offset_def;
114 nir_instr_insert_before(&instr->instr, &add->instr);
115
116 offset_def = &add->dest.dest.ssa;
117 }
118 }
119
120 new_instr->src[0].is_ssa = true;
121 new_instr->src[0].ssa = offset_def;
122
123 if (instr->dest.is_ssa) {
124 nir_ssa_dest_init(&new_instr->instr, &new_instr->dest,
125 instr->dest.ssa.num_components, 32, NULL);
126 nir_ssa_def_rewrite_uses(&instr->dest.ssa,
127 nir_src_for_ssa(&new_instr->dest.ssa));
128 } else {
129 nir_dest_copy(&new_instr->dest, &instr->dest, mem_ctx);
130 }
131
132 nir_instr_insert_before(&instr->instr, &new_instr->instr);
133 nir_instr_remove(&instr->instr);
134 }
135
136 void
137 nir_lower_atomics(nir_shader *shader,
138 const struct gl_shader_program *shader_program)
139 {
140 nir_foreach_function(function, shader) {
141 if (function->impl) {
142 nir_foreach_block(block, function->impl) {
143 nir_foreach_instr_safe(instr, block) {
144 if (instr->type == nir_instr_type_intrinsic)
145 lower_instr(nir_instr_as_intrinsic(instr),
146 shader_program, shader);
147 }
148 }
149
150 nir_metadata_preserve(function->impl, nir_metadata_block_index |
151 nir_metadata_dominance);
152 }
153 }
154 }