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26 #include "nir_builder.h"
29 lower_input(nir_shader
*shader
, nir_variable
*var
)
31 if (var
->data
.interpolation
== INTERP_MODE_NONE
&&
32 (var
->data
.location
== VARYING_SLOT_COL0
||
33 var
->data
.location
== VARYING_SLOT_COL1
||
34 var
->data
.location
== VARYING_SLOT_BFC0
||
35 var
->data
.location
== VARYING_SLOT_BFC1
))
36 var
->data
.interpolation
= INTERP_MODE_FLAT
;
41 nir_lower_flatshade(nir_shader
*shader
)
43 bool progress
= false;
45 nir_foreach_variable(var
, &shader
->inputs
) {
46 progress
|= lower_input(shader
, var
);