b3595bb19d53da32f014b2c6cb9f3ff18c2ae7b1
[mesa.git] / src / compiler / nir / nir_lower_io.c
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 * Jason Ekstrand (jason@jlekstrand.net)
26 *
27 */
28
29 /*
30 * This lowering pass converts references to input/output variables with
31 * loads/stores to actual input/output intrinsics.
32 */
33
34 #include "nir.h"
35 #include "nir_builder.h"
36 #include "nir_deref.h"
37
38 struct lower_io_state {
39 void *dead_ctx;
40 nir_builder builder;
41 int (*type_size)(const struct glsl_type *type);
42 nir_variable_mode modes;
43 nir_lower_io_options options;
44 };
45
46 void
47 nir_assign_var_locations(struct exec_list *var_list, unsigned *size,
48 int (*type_size)(const struct glsl_type *))
49 {
50 unsigned location = 0;
51
52 nir_foreach_variable(var, var_list) {
53 /*
54 * UBOs have their own address spaces, so don't count them towards the
55 * number of global uniforms
56 */
57 if ((var->data.mode == nir_var_uniform || var->data.mode == nir_var_shader_storage) &&
58 var->interface_type != NULL)
59 continue;
60
61 var->data.driver_location = location;
62 location += type_size(var->type);
63 }
64
65 *size = location;
66 }
67
68 /**
69 * Return true if the given variable is a per-vertex input/output array.
70 * (such as geometry shader inputs).
71 */
72 bool
73 nir_is_per_vertex_io(const nir_variable *var, gl_shader_stage stage)
74 {
75 if (var->data.patch || !glsl_type_is_array(var->type))
76 return false;
77
78 if (var->data.mode == nir_var_shader_in)
79 return stage == MESA_SHADER_GEOMETRY ||
80 stage == MESA_SHADER_TESS_CTRL ||
81 stage == MESA_SHADER_TESS_EVAL;
82
83 if (var->data.mode == nir_var_shader_out)
84 return stage == MESA_SHADER_TESS_CTRL;
85
86 return false;
87 }
88
89 static nir_ssa_def *
90 get_io_offset(nir_builder *b, nir_deref_instr *deref,
91 nir_ssa_def **vertex_index,
92 int (*type_size)(const struct glsl_type *),
93 unsigned *component)
94 {
95 nir_deref_path path;
96 nir_deref_path_init(&path, deref, NULL);
97
98 assert(path.path[0]->deref_type == nir_deref_type_var);
99 nir_deref_instr **p = &path.path[1];
100
101 /* For per-vertex input arrays (i.e. geometry shader inputs), keep the
102 * outermost array index separate. Process the rest normally.
103 */
104 if (vertex_index != NULL) {
105 assert((*p)->deref_type == nir_deref_type_array);
106 *vertex_index = nir_ssa_for_src(b, (*p)->arr.index, 1);
107 p++;
108 }
109
110 if (path.path[0]->var->data.compact) {
111 assert((*p)->deref_type == nir_deref_type_array);
112 assert(glsl_type_is_scalar((*p)->type));
113
114 /* We always lower indirect dereferences for "compact" array vars. */
115 const unsigned index = nir_src_as_uint((*p)->arr.index);
116 const unsigned total_offset = *component + index;
117 const unsigned slot_offset = total_offset / 4;
118 *component = total_offset % 4;
119 return nir_imm_int(b, type_size(glsl_vec4_type()) * slot_offset);
120 }
121
122 /* Just emit code and let constant-folding go to town */
123 nir_ssa_def *offset = nir_imm_int(b, 0);
124
125 for (; *p; p++) {
126 if ((*p)->deref_type == nir_deref_type_array) {
127 unsigned size = type_size((*p)->type);
128
129 nir_ssa_def *mul =
130 nir_imul(b, nir_imm_int(b, size),
131 nir_ssa_for_src(b, (*p)->arr.index, 1));
132
133 offset = nir_iadd(b, offset, mul);
134 } else if ((*p)->deref_type == nir_deref_type_struct) {
135 /* p starts at path[1], so this is safe */
136 nir_deref_instr *parent = *(p - 1);
137
138 unsigned field_offset = 0;
139 for (unsigned i = 0; i < (*p)->strct.index; i++) {
140 field_offset += type_size(glsl_get_struct_field(parent->type, i));
141 }
142 offset = nir_iadd(b, offset, nir_imm_int(b, field_offset));
143 } else {
144 unreachable("Unsupported deref type");
145 }
146 }
147
148 nir_deref_path_finish(&path);
149
150 return offset;
151 }
152
153 static nir_intrinsic_instr *
154 lower_load(nir_intrinsic_instr *intrin, struct lower_io_state *state,
155 nir_ssa_def *vertex_index, nir_variable *var, nir_ssa_def *offset,
156 unsigned component)
157 {
158 const nir_shader *nir = state->builder.shader;
159 nir_variable_mode mode = var->data.mode;
160 nir_ssa_def *barycentric = NULL;
161
162 nir_intrinsic_op op;
163 switch (mode) {
164 case nir_var_shader_in:
165 if (nir->info.stage == MESA_SHADER_FRAGMENT &&
166 nir->options->use_interpolated_input_intrinsics &&
167 var->data.interpolation != INTERP_MODE_FLAT) {
168 assert(vertex_index == NULL);
169
170 nir_intrinsic_op bary_op;
171 if (var->data.sample ||
172 (state->options & nir_lower_io_force_sample_interpolation))
173 bary_op = nir_intrinsic_load_barycentric_sample;
174 else if (var->data.centroid)
175 bary_op = nir_intrinsic_load_barycentric_centroid;
176 else
177 bary_op = nir_intrinsic_load_barycentric_pixel;
178
179 barycentric = nir_load_barycentric(&state->builder, bary_op,
180 var->data.interpolation);
181 op = nir_intrinsic_load_interpolated_input;
182 } else {
183 op = vertex_index ? nir_intrinsic_load_per_vertex_input :
184 nir_intrinsic_load_input;
185 }
186 break;
187 case nir_var_shader_out:
188 op = vertex_index ? nir_intrinsic_load_per_vertex_output :
189 nir_intrinsic_load_output;
190 break;
191 case nir_var_uniform:
192 op = nir_intrinsic_load_uniform;
193 break;
194 case nir_var_shared:
195 op = nir_intrinsic_load_shared;
196 break;
197 default:
198 unreachable("Unknown variable mode");
199 }
200
201 nir_intrinsic_instr *load =
202 nir_intrinsic_instr_create(state->builder.shader, op);
203 load->num_components = intrin->num_components;
204
205 nir_intrinsic_set_base(load, var->data.driver_location);
206 if (mode == nir_var_shader_in || mode == nir_var_shader_out)
207 nir_intrinsic_set_component(load, component);
208
209 if (load->intrinsic == nir_intrinsic_load_uniform)
210 nir_intrinsic_set_range(load, state->type_size(var->type));
211
212 if (vertex_index) {
213 load->src[0] = nir_src_for_ssa(vertex_index);
214 load->src[1] = nir_src_for_ssa(offset);
215 } else if (barycentric) {
216 load->src[0] = nir_src_for_ssa(barycentric);
217 load->src[1] = nir_src_for_ssa(offset);
218 } else {
219 load->src[0] = nir_src_for_ssa(offset);
220 }
221
222 return load;
223 }
224
225 static nir_intrinsic_instr *
226 lower_store(nir_intrinsic_instr *intrin, struct lower_io_state *state,
227 nir_ssa_def *vertex_index, nir_variable *var, nir_ssa_def *offset,
228 unsigned component)
229 {
230 nir_variable_mode mode = var->data.mode;
231
232 nir_intrinsic_op op;
233 if (mode == nir_var_shared) {
234 op = nir_intrinsic_store_shared;
235 } else {
236 assert(mode == nir_var_shader_out);
237 op = vertex_index ? nir_intrinsic_store_per_vertex_output :
238 nir_intrinsic_store_output;
239 }
240
241 nir_intrinsic_instr *store =
242 nir_intrinsic_instr_create(state->builder.shader, op);
243 store->num_components = intrin->num_components;
244
245 nir_src_copy(&store->src[0], &intrin->src[1], store);
246
247 nir_intrinsic_set_base(store, var->data.driver_location);
248
249 if (mode == nir_var_shader_out)
250 nir_intrinsic_set_component(store, component);
251
252 nir_intrinsic_set_write_mask(store, nir_intrinsic_write_mask(intrin));
253
254 if (vertex_index)
255 store->src[1] = nir_src_for_ssa(vertex_index);
256
257 store->src[vertex_index ? 2 : 1] = nir_src_for_ssa(offset);
258
259 return store;
260 }
261
262 static nir_intrinsic_instr *
263 lower_atomic(nir_intrinsic_instr *intrin, struct lower_io_state *state,
264 nir_variable *var, nir_ssa_def *offset)
265 {
266 assert(var->data.mode == nir_var_shared);
267
268 nir_intrinsic_op op;
269 switch (intrin->intrinsic) {
270 #define OP(O) case nir_intrinsic_deref_##O: op = nir_intrinsic_shared_##O; break;
271 OP(atomic_exchange)
272 OP(atomic_comp_swap)
273 OP(atomic_add)
274 OP(atomic_imin)
275 OP(atomic_umin)
276 OP(atomic_imax)
277 OP(atomic_umax)
278 OP(atomic_and)
279 OP(atomic_or)
280 OP(atomic_xor)
281 OP(atomic_fadd)
282 OP(atomic_fmin)
283 OP(atomic_fmax)
284 OP(atomic_fcomp_swap)
285 #undef OP
286 default:
287 unreachable("Invalid atomic");
288 }
289
290 nir_intrinsic_instr *atomic =
291 nir_intrinsic_instr_create(state->builder.shader, op);
292
293 nir_intrinsic_set_base(atomic, var->data.driver_location);
294
295 atomic->src[0] = nir_src_for_ssa(offset);
296 assert(nir_intrinsic_infos[intrin->intrinsic].num_srcs ==
297 nir_intrinsic_infos[op].num_srcs);
298 for (unsigned i = 1; i < nir_intrinsic_infos[op].num_srcs; i++) {
299 nir_src_copy(&atomic->src[i], &intrin->src[i], atomic);
300 }
301
302 return atomic;
303 }
304
305 static nir_intrinsic_instr *
306 lower_interpolate_at(nir_intrinsic_instr *intrin, struct lower_io_state *state,
307 nir_variable *var, nir_ssa_def *offset, unsigned component)
308 {
309 assert(var->data.mode == nir_var_shader_in);
310
311 /* Ignore interpolateAt() for flat variables - flat is flat. */
312 if (var->data.interpolation == INTERP_MODE_FLAT)
313 return lower_load(intrin, state, NULL, var, offset, component);
314
315 nir_intrinsic_op bary_op;
316 switch (intrin->intrinsic) {
317 case nir_intrinsic_interp_deref_at_centroid:
318 bary_op = (state->options & nir_lower_io_force_sample_interpolation) ?
319 nir_intrinsic_load_barycentric_sample :
320 nir_intrinsic_load_barycentric_centroid;
321 break;
322 case nir_intrinsic_interp_deref_at_sample:
323 bary_op = nir_intrinsic_load_barycentric_at_sample;
324 break;
325 case nir_intrinsic_interp_deref_at_offset:
326 bary_op = nir_intrinsic_load_barycentric_at_offset;
327 break;
328 default:
329 unreachable("Bogus interpolateAt() intrinsic.");
330 }
331
332 nir_intrinsic_instr *bary_setup =
333 nir_intrinsic_instr_create(state->builder.shader, bary_op);
334
335 nir_ssa_dest_init(&bary_setup->instr, &bary_setup->dest, 2, 32, NULL);
336 nir_intrinsic_set_interp_mode(bary_setup, var->data.interpolation);
337
338 if (intrin->intrinsic == nir_intrinsic_interp_deref_at_sample ||
339 intrin->intrinsic == nir_intrinsic_interp_deref_at_offset)
340 nir_src_copy(&bary_setup->src[0], &intrin->src[1], bary_setup);
341
342 nir_builder_instr_insert(&state->builder, &bary_setup->instr);
343
344 nir_intrinsic_instr *load =
345 nir_intrinsic_instr_create(state->builder.shader,
346 nir_intrinsic_load_interpolated_input);
347 load->num_components = intrin->num_components;
348
349 nir_intrinsic_set_base(load, var->data.driver_location);
350 nir_intrinsic_set_component(load, component);
351
352 load->src[0] = nir_src_for_ssa(&bary_setup->dest.ssa);
353 load->src[1] = nir_src_for_ssa(offset);
354
355 return load;
356 }
357
358 static bool
359 nir_lower_io_block(nir_block *block,
360 struct lower_io_state *state)
361 {
362 nir_builder *b = &state->builder;
363 const nir_shader_compiler_options *options = b->shader->options;
364 bool progress = false;
365
366 nir_foreach_instr_safe(instr, block) {
367 if (instr->type != nir_instr_type_intrinsic)
368 continue;
369
370 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
371
372 switch (intrin->intrinsic) {
373 case nir_intrinsic_load_deref:
374 case nir_intrinsic_store_deref:
375 case nir_intrinsic_deref_atomic_add:
376 case nir_intrinsic_deref_atomic_imin:
377 case nir_intrinsic_deref_atomic_umin:
378 case nir_intrinsic_deref_atomic_imax:
379 case nir_intrinsic_deref_atomic_umax:
380 case nir_intrinsic_deref_atomic_and:
381 case nir_intrinsic_deref_atomic_or:
382 case nir_intrinsic_deref_atomic_xor:
383 case nir_intrinsic_deref_atomic_exchange:
384 case nir_intrinsic_deref_atomic_comp_swap:
385 case nir_intrinsic_deref_atomic_fadd:
386 case nir_intrinsic_deref_atomic_fmin:
387 case nir_intrinsic_deref_atomic_fmax:
388 case nir_intrinsic_deref_atomic_fcomp_swap:
389 /* We can lower the io for this nir instrinsic */
390 break;
391 case nir_intrinsic_interp_deref_at_centroid:
392 case nir_intrinsic_interp_deref_at_sample:
393 case nir_intrinsic_interp_deref_at_offset:
394 /* We can optionally lower these to load_interpolated_input */
395 if (options->use_interpolated_input_intrinsics)
396 break;
397 default:
398 /* We can't lower the io for this nir instrinsic, so skip it */
399 continue;
400 }
401
402 nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
403
404 nir_variable *var = nir_deref_instr_get_variable(deref);
405 nir_variable_mode mode = var->data.mode;
406
407 if ((state->modes & mode) == 0)
408 continue;
409
410 if (mode != nir_var_shader_in &&
411 mode != nir_var_shader_out &&
412 mode != nir_var_shared &&
413 mode != nir_var_uniform)
414 continue;
415
416 b->cursor = nir_before_instr(instr);
417
418 const bool per_vertex = nir_is_per_vertex_io(var, b->shader->info.stage);
419
420 nir_ssa_def *offset;
421 nir_ssa_def *vertex_index = NULL;
422 unsigned component_offset = var->data.location_frac;
423
424 offset = get_io_offset(b, deref, per_vertex ? &vertex_index : NULL,
425 state->type_size, &component_offset);
426
427 nir_intrinsic_instr *replacement;
428
429 switch (intrin->intrinsic) {
430 case nir_intrinsic_load_deref:
431 replacement = lower_load(intrin, state, vertex_index, var, offset,
432 component_offset);
433 break;
434
435 case nir_intrinsic_store_deref:
436 replacement = lower_store(intrin, state, vertex_index, var, offset,
437 component_offset);
438 break;
439
440 case nir_intrinsic_deref_atomic_add:
441 case nir_intrinsic_deref_atomic_imin:
442 case nir_intrinsic_deref_atomic_umin:
443 case nir_intrinsic_deref_atomic_imax:
444 case nir_intrinsic_deref_atomic_umax:
445 case nir_intrinsic_deref_atomic_and:
446 case nir_intrinsic_deref_atomic_or:
447 case nir_intrinsic_deref_atomic_xor:
448 case nir_intrinsic_deref_atomic_exchange:
449 case nir_intrinsic_deref_atomic_comp_swap:
450 case nir_intrinsic_deref_atomic_fadd:
451 case nir_intrinsic_deref_atomic_fmin:
452 case nir_intrinsic_deref_atomic_fmax:
453 case nir_intrinsic_deref_atomic_fcomp_swap:
454 assert(vertex_index == NULL);
455 replacement = lower_atomic(intrin, state, var, offset);
456 break;
457
458 case nir_intrinsic_interp_deref_at_centroid:
459 case nir_intrinsic_interp_deref_at_sample:
460 case nir_intrinsic_interp_deref_at_offset:
461 assert(vertex_index == NULL);
462 replacement = lower_interpolate_at(intrin, state, var, offset,
463 component_offset);
464 break;
465
466 default:
467 continue;
468 }
469
470 if (nir_intrinsic_infos[intrin->intrinsic].has_dest) {
471 if (intrin->dest.is_ssa) {
472 nir_ssa_dest_init(&replacement->instr, &replacement->dest,
473 intrin->dest.ssa.num_components,
474 intrin->dest.ssa.bit_size, NULL);
475 nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
476 nir_src_for_ssa(&replacement->dest.ssa));
477 } else {
478 nir_dest_copy(&replacement->dest, &intrin->dest, &intrin->instr);
479 }
480 }
481
482 nir_instr_insert_before(&intrin->instr, &replacement->instr);
483 nir_instr_remove(&intrin->instr);
484 progress = true;
485 }
486
487 return progress;
488 }
489
490 static bool
491 nir_lower_io_impl(nir_function_impl *impl,
492 nir_variable_mode modes,
493 int (*type_size)(const struct glsl_type *),
494 nir_lower_io_options options)
495 {
496 struct lower_io_state state;
497 bool progress = false;
498
499 nir_builder_init(&state.builder, impl);
500 state.dead_ctx = ralloc_context(NULL);
501 state.modes = modes;
502 state.type_size = type_size;
503 state.options = options;
504
505 nir_foreach_block(block, impl) {
506 progress |= nir_lower_io_block(block, &state);
507 }
508
509 ralloc_free(state.dead_ctx);
510
511 nir_metadata_preserve(impl, nir_metadata_block_index |
512 nir_metadata_dominance);
513 return progress;
514 }
515
516 bool
517 nir_lower_io(nir_shader *shader, nir_variable_mode modes,
518 int (*type_size)(const struct glsl_type *),
519 nir_lower_io_options options)
520 {
521 bool progress = false;
522
523 nir_foreach_function(function, shader) {
524 if (function->impl) {
525 progress |= nir_lower_io_impl(function->impl, modes,
526 type_size, options);
527 }
528 }
529
530 return progress;
531 }
532
533 /**
534 * Return the offset source for a load/store intrinsic.
535 */
536 nir_src *
537 nir_get_io_offset_src(nir_intrinsic_instr *instr)
538 {
539 switch (instr->intrinsic) {
540 case nir_intrinsic_load_input:
541 case nir_intrinsic_load_output:
542 case nir_intrinsic_load_uniform:
543 return &instr->src[0];
544 case nir_intrinsic_load_ubo:
545 case nir_intrinsic_load_ssbo:
546 case nir_intrinsic_load_per_vertex_input:
547 case nir_intrinsic_load_per_vertex_output:
548 case nir_intrinsic_load_interpolated_input:
549 case nir_intrinsic_store_output:
550 return &instr->src[1];
551 case nir_intrinsic_store_ssbo:
552 case nir_intrinsic_store_per_vertex_output:
553 return &instr->src[2];
554 default:
555 return NULL;
556 }
557 }
558
559 /**
560 * Return the vertex index source for a load/store per_vertex intrinsic.
561 */
562 nir_src *
563 nir_get_io_vertex_index_src(nir_intrinsic_instr *instr)
564 {
565 switch (instr->intrinsic) {
566 case nir_intrinsic_load_per_vertex_input:
567 case nir_intrinsic_load_per_vertex_output:
568 return &instr->src[0];
569 case nir_intrinsic_store_per_vertex_output:
570 return &instr->src[1];
571 default:
572 return NULL;
573 }
574 }