nir: Add a "compact array" flag and IO lowering code.
[mesa.git] / src / compiler / nir / nir_lower_io.c
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 * Jason Ekstrand (jason@jlekstrand.net)
26 *
27 */
28
29 /*
30 * This lowering pass converts references to input/output variables with
31 * loads/stores to actual input/output intrinsics.
32 */
33
34 #include "nir.h"
35 #include "nir_builder.h"
36
37 struct lower_io_state {
38 nir_builder builder;
39 void *mem_ctx;
40 int (*type_size)(const struct glsl_type *type);
41 nir_variable_mode modes;
42 nir_lower_io_options options;
43 };
44
45 void
46 nir_assign_var_locations(struct exec_list *var_list, unsigned *size,
47 int (*type_size)(const struct glsl_type *))
48 {
49 unsigned location = 0;
50
51 nir_foreach_variable(var, var_list) {
52 /*
53 * UBO's have their own address spaces, so don't count them towards the
54 * number of global uniforms
55 */
56 if ((var->data.mode == nir_var_uniform || var->data.mode == nir_var_shader_storage) &&
57 var->interface_type != NULL)
58 continue;
59
60 var->data.driver_location = location;
61 location += type_size(var->type);
62 }
63
64 *size = location;
65 }
66
67 /**
68 * Return true if the given variable is a per-vertex input/output array.
69 * (such as geometry shader inputs).
70 */
71 bool
72 nir_is_per_vertex_io(nir_variable *var, gl_shader_stage stage)
73 {
74 if (var->data.patch || !glsl_type_is_array(var->type))
75 return false;
76
77 if (var->data.mode == nir_var_shader_in)
78 return stage == MESA_SHADER_GEOMETRY ||
79 stage == MESA_SHADER_TESS_CTRL ||
80 stage == MESA_SHADER_TESS_EVAL;
81
82 if (var->data.mode == nir_var_shader_out)
83 return stage == MESA_SHADER_TESS_CTRL;
84
85 return false;
86 }
87
88 static nir_ssa_def *
89 get_io_offset(nir_builder *b, nir_deref_var *deref,
90 nir_ssa_def **vertex_index,
91 int (*type_size)(const struct glsl_type *),
92 unsigned *component)
93 {
94 nir_deref *tail = &deref->deref;
95
96 /* For per-vertex input arrays (i.e. geometry shader inputs), keep the
97 * outermost array index separate. Process the rest normally.
98 */
99 if (vertex_index != NULL) {
100 tail = tail->child;
101 nir_deref_array *deref_array = nir_deref_as_array(tail);
102
103 nir_ssa_def *vtx = nir_imm_int(b, deref_array->base_offset);
104 if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
105 vtx = nir_iadd(b, vtx, nir_ssa_for_src(b, deref_array->indirect, 1));
106 }
107 *vertex_index = vtx;
108 }
109
110 if (deref->var->data.compact) {
111 assert(tail->child->deref_type == nir_deref_type_array);
112 assert(glsl_type_is_scalar(glsl_without_array(deref->var->type)));
113 nir_deref_array *deref_array = nir_deref_as_array(tail->child);
114 /* We always lower indirect dereferences for "compact" array vars. */
115 assert(deref_array->deref_array_type == nir_deref_array_type_direct);
116
117 const unsigned total_offset = *component + deref_array->base_offset;
118 const unsigned slot_offset = total_offset / 4;
119 *component = total_offset % 4;
120 return nir_imm_int(b, type_size(glsl_vec4_type()) * slot_offset);
121 }
122
123 /* Just emit code and let constant-folding go to town */
124 nir_ssa_def *offset = nir_imm_int(b, 0);
125
126 while (tail->child != NULL) {
127 const struct glsl_type *parent_type = tail->type;
128 tail = tail->child;
129
130 if (tail->deref_type == nir_deref_type_array) {
131 nir_deref_array *deref_array = nir_deref_as_array(tail);
132 unsigned size = type_size(tail->type);
133
134 offset = nir_iadd(b, offset,
135 nir_imm_int(b, size * deref_array->base_offset));
136
137 if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
138 nir_ssa_def *mul =
139 nir_imul(b, nir_imm_int(b, size),
140 nir_ssa_for_src(b, deref_array->indirect, 1));
141
142 offset = nir_iadd(b, offset, mul);
143 }
144 } else if (tail->deref_type == nir_deref_type_struct) {
145 nir_deref_struct *deref_struct = nir_deref_as_struct(tail);
146
147 unsigned field_offset = 0;
148 for (unsigned i = 0; i < deref_struct->index; i++) {
149 field_offset += type_size(glsl_get_struct_field(parent_type, i));
150 }
151 offset = nir_iadd(b, offset, nir_imm_int(b, field_offset));
152 }
153 }
154
155 return offset;
156 }
157
158 static nir_intrinsic_instr *
159 lower_load(nir_intrinsic_instr *intrin, struct lower_io_state *state,
160 nir_ssa_def *vertex_index, nir_ssa_def *offset,
161 unsigned component)
162 {
163 const nir_shader *nir = state->builder.shader;
164 nir_variable *var = intrin->variables[0]->var;
165 nir_variable_mode mode = var->data.mode;
166 nir_ssa_def *barycentric = NULL;
167
168 nir_intrinsic_op op;
169 switch (mode) {
170 case nir_var_shader_in:
171 if (nir->stage == MESA_SHADER_FRAGMENT &&
172 nir->options->use_interpolated_input_intrinsics &&
173 var->data.interpolation != INTERP_MODE_FLAT) {
174 assert(vertex_index == NULL);
175
176 nir_intrinsic_op bary_op;
177 if (var->data.sample ||
178 (state->options & nir_lower_io_force_sample_interpolation))
179 bary_op = nir_intrinsic_load_barycentric_sample;
180 else if (var->data.centroid)
181 bary_op = nir_intrinsic_load_barycentric_centroid;
182 else
183 bary_op = nir_intrinsic_load_barycentric_pixel;
184
185 barycentric = nir_load_barycentric(&state->builder, bary_op,
186 var->data.interpolation);
187 op = nir_intrinsic_load_interpolated_input;
188 } else {
189 op = vertex_index ? nir_intrinsic_load_per_vertex_input :
190 nir_intrinsic_load_input;
191 }
192 break;
193 case nir_var_shader_out:
194 op = vertex_index ? nir_intrinsic_load_per_vertex_output :
195 nir_intrinsic_load_output;
196 break;
197 case nir_var_uniform:
198 op = nir_intrinsic_load_uniform;
199 break;
200 case nir_var_shared:
201 op = nir_intrinsic_load_shared;
202 break;
203 default:
204 unreachable("Unknown variable mode");
205 }
206
207 nir_intrinsic_instr *load = nir_intrinsic_instr_create(state->mem_ctx, op);
208 load->num_components = intrin->num_components;
209
210 nir_intrinsic_set_base(load, var->data.driver_location);
211 if (mode == nir_var_shader_in || mode == nir_var_shader_out)
212 nir_intrinsic_set_component(load, component);
213
214 if (load->intrinsic == nir_intrinsic_load_uniform)
215 nir_intrinsic_set_range(load, state->type_size(var->type));
216
217 if (vertex_index) {
218 load->src[0] = nir_src_for_ssa(vertex_index);
219 load->src[1] = nir_src_for_ssa(offset);
220 } else if (barycentric) {
221 load->src[0] = nir_src_for_ssa(barycentric);
222 load->src[1] = nir_src_for_ssa(offset);
223 } else {
224 load->src[0] = nir_src_for_ssa(offset);
225 }
226
227 return load;
228 }
229
230 static nir_intrinsic_instr *
231 lower_store(nir_intrinsic_instr *intrin, struct lower_io_state *state,
232 nir_ssa_def *vertex_index, nir_ssa_def *offset,
233 unsigned component)
234 {
235 nir_variable *var = intrin->variables[0]->var;
236 nir_variable_mode mode = var->data.mode;
237
238 nir_intrinsic_op op;
239 if (mode == nir_var_shared) {
240 op = nir_intrinsic_store_shared;
241 } else {
242 assert(mode == nir_var_shader_out);
243 op = vertex_index ? nir_intrinsic_store_per_vertex_output :
244 nir_intrinsic_store_output;
245 }
246
247 nir_intrinsic_instr *store = nir_intrinsic_instr_create(state->mem_ctx, op);
248 store->num_components = intrin->num_components;
249
250 nir_src_copy(&store->src[0], &intrin->src[0], store);
251
252 nir_intrinsic_set_base(store, var->data.driver_location);
253
254 if (mode == nir_var_shader_out)
255 nir_intrinsic_set_component(store, component);
256
257 nir_intrinsic_set_write_mask(store, nir_intrinsic_write_mask(intrin));
258
259 if (vertex_index)
260 store->src[1] = nir_src_for_ssa(vertex_index);
261
262 store->src[vertex_index ? 2 : 1] = nir_src_for_ssa(offset);
263
264 return store;
265 }
266
267 static nir_intrinsic_instr *
268 lower_atomic(nir_intrinsic_instr *intrin, struct lower_io_state *state,
269 nir_ssa_def *offset)
270 {
271 nir_variable *var = intrin->variables[0]->var;
272
273 assert(var->data.mode == nir_var_shared);
274
275 nir_intrinsic_op op;
276 switch (intrin->intrinsic) {
277 #define OP(O) case nir_intrinsic_var_##O: op = nir_intrinsic_shared_##O; break;
278 OP(atomic_exchange)
279 OP(atomic_comp_swap)
280 OP(atomic_add)
281 OP(atomic_imin)
282 OP(atomic_umin)
283 OP(atomic_imax)
284 OP(atomic_umax)
285 OP(atomic_and)
286 OP(atomic_or)
287 OP(atomic_xor)
288 #undef OP
289 default:
290 unreachable("Invalid atomic");
291 }
292
293 nir_intrinsic_instr *atomic =
294 nir_intrinsic_instr_create(state->mem_ctx, op);
295
296 nir_intrinsic_set_base(atomic, var->data.driver_location);
297
298 atomic->src[0] = nir_src_for_ssa(offset);
299 for (unsigned i = 0; i < nir_intrinsic_infos[intrin->intrinsic].num_srcs; i++) {
300 nir_src_copy(&atomic->src[i+1], &intrin->src[i], atomic);
301 }
302
303 return atomic;
304 }
305
306 static nir_intrinsic_instr *
307 lower_interpolate_at(nir_intrinsic_instr *intrin, struct lower_io_state *state,
308 nir_ssa_def *offset, unsigned component)
309 {
310 nir_variable *var = intrin->variables[0]->var;
311
312 assert(var->data.mode == nir_var_shader_in);
313
314 /* Ignore interpolateAt() for flat variables - flat is flat. */
315 if (var->data.interpolation == INTERP_MODE_FLAT)
316 return lower_load(intrin, state, NULL, offset, component);
317
318 nir_intrinsic_op bary_op;
319 switch (intrin->intrinsic) {
320 case nir_intrinsic_interp_var_at_centroid:
321 bary_op = (state->options & nir_lower_io_force_sample_interpolation) ?
322 nir_intrinsic_load_barycentric_sample :
323 nir_intrinsic_load_barycentric_centroid;
324 break;
325 case nir_intrinsic_interp_var_at_sample:
326 bary_op = nir_intrinsic_load_barycentric_at_sample;
327 break;
328 case nir_intrinsic_interp_var_at_offset:
329 bary_op = nir_intrinsic_load_barycentric_at_offset;
330 break;
331 default:
332 unreachable("Bogus interpolateAt() intrinsic.");
333 }
334
335 nir_intrinsic_instr *bary_setup =
336 nir_intrinsic_instr_create(state->mem_ctx, bary_op);
337
338 nir_ssa_dest_init(&bary_setup->instr, &bary_setup->dest, 2, 32, NULL);
339 nir_intrinsic_set_interp_mode(bary_setup, var->data.interpolation);
340
341 if (intrin->intrinsic != nir_intrinsic_interp_var_at_centroid)
342 nir_src_copy(&bary_setup->src[0], &intrin->src[0], bary_setup);
343
344 nir_builder_instr_insert(&state->builder, &bary_setup->instr);
345
346 nir_intrinsic_instr *load =
347 nir_intrinsic_instr_create(state->mem_ctx,
348 nir_intrinsic_load_interpolated_input);
349 load->num_components = intrin->num_components;
350
351 nir_intrinsic_set_base(load, var->data.driver_location);
352 nir_intrinsic_set_component(load, component);
353
354 load->src[0] = nir_src_for_ssa(&bary_setup->dest.ssa);
355 load->src[1] = nir_src_for_ssa(offset);
356
357 return load;
358 }
359
360 static bool
361 nir_lower_io_block(nir_block *block,
362 struct lower_io_state *state)
363 {
364 nir_builder *b = &state->builder;
365 const nir_shader_compiler_options *options = b->shader->options;
366
367 nir_foreach_instr_safe(instr, block) {
368 if (instr->type != nir_instr_type_intrinsic)
369 continue;
370
371 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
372
373 switch (intrin->intrinsic) {
374 case nir_intrinsic_load_var:
375 case nir_intrinsic_store_var:
376 case nir_intrinsic_var_atomic_add:
377 case nir_intrinsic_var_atomic_imin:
378 case nir_intrinsic_var_atomic_umin:
379 case nir_intrinsic_var_atomic_imax:
380 case nir_intrinsic_var_atomic_umax:
381 case nir_intrinsic_var_atomic_and:
382 case nir_intrinsic_var_atomic_or:
383 case nir_intrinsic_var_atomic_xor:
384 case nir_intrinsic_var_atomic_exchange:
385 case nir_intrinsic_var_atomic_comp_swap:
386 /* We can lower the io for this nir instrinsic */
387 break;
388 case nir_intrinsic_interp_var_at_centroid:
389 case nir_intrinsic_interp_var_at_sample:
390 case nir_intrinsic_interp_var_at_offset:
391 /* We can optionally lower these to load_interpolated_input */
392 if (options->use_interpolated_input_intrinsics)
393 break;
394 default:
395 /* We can't lower the io for this nir instrinsic, so skip it */
396 continue;
397 }
398
399 nir_variable *var = intrin->variables[0]->var;
400 nir_variable_mode mode = var->data.mode;
401
402 if ((state->modes & mode) == 0)
403 continue;
404
405 if (mode != nir_var_shader_in &&
406 mode != nir_var_shader_out &&
407 mode != nir_var_shared &&
408 mode != nir_var_uniform)
409 continue;
410
411 b->cursor = nir_before_instr(instr);
412
413 const bool per_vertex = nir_is_per_vertex_io(var, b->shader->stage);
414
415 nir_ssa_def *offset;
416 nir_ssa_def *vertex_index = NULL;
417 unsigned component_offset = var->data.location_frac;
418
419 offset = get_io_offset(b, intrin->variables[0],
420 per_vertex ? &vertex_index : NULL,
421 state->type_size, &component_offset);
422
423 nir_intrinsic_instr *replacement;
424
425 switch (intrin->intrinsic) {
426 case nir_intrinsic_load_var:
427 replacement = lower_load(intrin, state, vertex_index, offset,
428 component_offset);
429 break;
430
431 case nir_intrinsic_store_var:
432 replacement = lower_store(intrin, state, vertex_index, offset,
433 component_offset);
434 break;
435
436 case nir_intrinsic_var_atomic_add:
437 case nir_intrinsic_var_atomic_imin:
438 case nir_intrinsic_var_atomic_umin:
439 case nir_intrinsic_var_atomic_imax:
440 case nir_intrinsic_var_atomic_umax:
441 case nir_intrinsic_var_atomic_and:
442 case nir_intrinsic_var_atomic_or:
443 case nir_intrinsic_var_atomic_xor:
444 case nir_intrinsic_var_atomic_exchange:
445 case nir_intrinsic_var_atomic_comp_swap:
446 assert(vertex_index == NULL);
447 replacement = lower_atomic(intrin, state, offset);
448 break;
449
450 case nir_intrinsic_interp_var_at_centroid:
451 case nir_intrinsic_interp_var_at_sample:
452 case nir_intrinsic_interp_var_at_offset:
453 assert(vertex_index == NULL);
454 replacement = lower_interpolate_at(intrin, state, offset,
455 component_offset);
456 break;
457
458 default:
459 continue;
460 }
461
462 if (nir_intrinsic_infos[intrin->intrinsic].has_dest) {
463 if (intrin->dest.is_ssa) {
464 nir_ssa_dest_init(&replacement->instr, &replacement->dest,
465 intrin->dest.ssa.num_components,
466 intrin->dest.ssa.bit_size, NULL);
467 nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
468 nir_src_for_ssa(&replacement->dest.ssa));
469 } else {
470 nir_dest_copy(&replacement->dest, &intrin->dest, state->mem_ctx);
471 }
472 }
473
474 nir_instr_insert_before(&intrin->instr, &replacement->instr);
475 nir_instr_remove(&intrin->instr);
476 }
477
478 return true;
479 }
480
481 static void
482 nir_lower_io_impl(nir_function_impl *impl,
483 nir_variable_mode modes,
484 int (*type_size)(const struct glsl_type *),
485 nir_lower_io_options options)
486 {
487 struct lower_io_state state;
488
489 nir_builder_init(&state.builder, impl);
490 state.mem_ctx = ralloc_parent(impl);
491 state.modes = modes;
492 state.type_size = type_size;
493 state.options = options;
494
495 nir_foreach_block(block, impl) {
496 nir_lower_io_block(block, &state);
497 }
498
499 nir_metadata_preserve(impl, nir_metadata_block_index |
500 nir_metadata_dominance);
501 }
502
503 void
504 nir_lower_io(nir_shader *shader, nir_variable_mode modes,
505 int (*type_size)(const struct glsl_type *),
506 nir_lower_io_options options)
507 {
508 nir_foreach_function(function, shader) {
509 if (function->impl) {
510 nir_lower_io_impl(function->impl, modes, type_size, options);
511 }
512 }
513 }
514
515 /**
516 * Return the offset soruce for a load/store intrinsic.
517 */
518 nir_src *
519 nir_get_io_offset_src(nir_intrinsic_instr *instr)
520 {
521 switch (instr->intrinsic) {
522 case nir_intrinsic_load_input:
523 case nir_intrinsic_load_output:
524 case nir_intrinsic_load_uniform:
525 return &instr->src[0];
526 case nir_intrinsic_load_ubo:
527 case nir_intrinsic_load_ssbo:
528 case nir_intrinsic_load_per_vertex_input:
529 case nir_intrinsic_load_per_vertex_output:
530 case nir_intrinsic_load_interpolated_input:
531 case nir_intrinsic_store_output:
532 return &instr->src[1];
533 case nir_intrinsic_store_ssbo:
534 case nir_intrinsic_store_per_vertex_output:
535 return &instr->src[2];
536 default:
537 return NULL;
538 }
539 }
540
541 /**
542 * Return the vertex index source for a load/store per_vertex intrinsic.
543 */
544 nir_src *
545 nir_get_io_vertex_index_src(nir_intrinsic_instr *instr)
546 {
547 switch (instr->intrinsic) {
548 case nir_intrinsic_load_per_vertex_input:
549 case nir_intrinsic_load_per_vertex_output:
550 return &instr->src[0];
551 case nir_intrinsic_store_per_vertex_output:
552 return &instr->src[1];
553 default:
554 return NULL;
555 }
556 }