2 * Copyright © 2017 Timothy Arceri
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 #include "nir_builder.h"
26 #include "nir_deref.h"
28 /** @file nir_lower_io_arrays_to_elements.c
30 * Split arrays/matrices with direct indexing into individual elements. This
31 * will allow optimisation passes to better clean up unused elements.
36 get_io_offset(nir_builder
*b
, nir_deref_instr
*deref
, nir_variable
*var
,
37 unsigned *element_index
, nir_ssa_def
**vertex_index
)
40 nir_deref_path_init(&path
, deref
, NULL
);
42 assert(path
.path
[0]->deref_type
== nir_deref_type_var
);
43 nir_deref_instr
**p
= &path
.path
[1];
45 /* For per-vertex input arrays (i.e. geometry shader inputs), skip the
46 * outermost array index. Process the rest normally.
48 if (nir_is_per_vertex_io(var
, b
->shader
->info
.stage
)) {
49 *vertex_index
= nir_ssa_for_src(b
, (*p
)->arr
.index
, 1);
55 if ((*p
)->deref_type
== nir_deref_type_array
) {
56 nir_const_value
*c
= nir_src_as_const_value((*p
)->arr
.index
);
58 assert(c
); /* must not be indirect dereference */
60 unsigned size
= glsl_count_attribute_slots((*p
)->type
, false);
61 offset
+= size
* c
->u32
[0];
63 unsigned num_elements
= glsl_type_is_array((*p
)->type
) ?
64 glsl_get_aoa_size((*p
)->type
) : 1;
66 num_elements
*= glsl_type_is_matrix(glsl_without_array((*p
)->type
)) ?
67 glsl_get_matrix_columns(glsl_without_array((*p
)->type
)) : 1;
69 *element_index
+= num_elements
* c
->u32
[0];
70 } else if ((*p
)->deref_type
== nir_deref_type_struct
) {
71 /* TODO: we could also add struct splitting support to this pass */
76 nir_deref_path_finish(&path
);
81 static nir_variable
**
82 get_array_elements(struct hash_table
*ht
, nir_variable
*var
,
83 gl_shader_stage stage
)
85 nir_variable
**elements
;
86 struct hash_entry
*entry
= _mesa_hash_table_search(ht
, var
);
88 const struct glsl_type
*type
= var
->type
;
89 if (nir_is_per_vertex_io(var
, stage
)) {
90 assert(glsl_type_is_array(type
));
91 type
= glsl_get_array_element(type
);
94 unsigned num_elements
= glsl_type_is_array(type
) ?
95 glsl_get_aoa_size(type
) : 1;
97 num_elements
*= glsl_type_is_matrix(glsl_without_array(type
)) ?
98 glsl_get_matrix_columns(glsl_without_array(type
)) : 1;
100 elements
= (nir_variable
**) calloc(num_elements
, sizeof(nir_variable
*));
101 _mesa_hash_table_insert(ht
, var
, elements
);
103 elements
= (nir_variable
**) entry
->data
;
110 lower_array(nir_builder
*b
, nir_intrinsic_instr
*intr
, nir_variable
*var
,
111 struct hash_table
*varyings
)
113 b
->cursor
= nir_before_instr(&intr
->instr
);
115 nir_variable
**elements
=
116 get_array_elements(varyings
, var
, b
->shader
->info
.stage
);
118 nir_ssa_def
*vertex_index
= NULL
;
119 unsigned elements_index
= 0;
120 unsigned io_offset
= get_io_offset(b
, nir_src_as_deref(intr
->src
[0]),
121 var
, &elements_index
, &vertex_index
);
123 nir_variable
*element
= elements
[elements_index
];
125 element
= nir_variable_clone(var
, b
->shader
);
126 element
->data
.location
= var
->data
.location
+ io_offset
;
128 const struct glsl_type
*type
= glsl_without_array(element
->type
);
130 /* This pass also splits matrices so we need give them a new type. */
131 if (glsl_type_is_matrix(type
)) {
132 type
= glsl_vector_type(glsl_get_base_type(type
),
133 glsl_get_vector_elements(type
));
136 if (nir_is_per_vertex_io(var
, b
->shader
->info
.stage
)) {
137 type
= glsl_get_array_instance(type
,
138 glsl_get_length(element
->type
));
141 element
->type
= type
;
142 elements
[elements_index
] = element
;
144 nir_shader_add_variable(b
->shader
, element
);
147 nir_deref_instr
*element_deref
= nir_build_deref_var(b
, element
);
149 if (nir_is_per_vertex_io(var
, b
->shader
->info
.stage
)) {
150 assert(vertex_index
);
151 element_deref
= nir_build_deref_array(b
, element_deref
, vertex_index
);
154 nir_intrinsic_instr
*element_intr
=
155 nir_intrinsic_instr_create(b
->shader
, intr
->intrinsic
);
156 element_intr
->num_components
= intr
->num_components
;
157 element_intr
->src
[0] = nir_src_for_ssa(&element_deref
->dest
.ssa
);
159 if (intr
->intrinsic
!= nir_intrinsic_store_deref
) {
160 nir_ssa_dest_init(&element_intr
->instr
, &element_intr
->dest
,
161 intr
->num_components
, intr
->dest
.ssa
.bit_size
, NULL
);
163 if (intr
->intrinsic
== nir_intrinsic_interp_deref_at_offset
||
164 intr
->intrinsic
== nir_intrinsic_interp_deref_at_sample
) {
165 nir_src_copy(&element_intr
->src
[1], &intr
->src
[1],
166 &element_intr
->instr
);
169 nir_ssa_def_rewrite_uses(&intr
->dest
.ssa
,
170 nir_src_for_ssa(&element_intr
->dest
.ssa
));
172 nir_intrinsic_set_write_mask(element_intr
,
173 nir_intrinsic_write_mask(intr
));
174 nir_src_copy(&element_intr
->src
[1], &intr
->src
[1],
175 &element_intr
->instr
);
178 nir_builder_instr_insert(b
, &element_intr
->instr
);
180 /* Remove the old load intrinsic */
181 nir_instr_remove(&intr
->instr
);
185 deref_has_indirect(nir_builder
*b
, nir_variable
*var
, nir_deref_path
*path
)
187 assert(path
->path
[0]->deref_type
== nir_deref_type_var
);
188 nir_deref_instr
**p
= &path
->path
[1];
190 if (nir_is_per_vertex_io(var
, b
->shader
->info
.stage
)) {
195 if ((*p
)->deref_type
!= nir_deref_type_array
)
198 if (!nir_src_as_const_value((*p
)->arr
.index
))
205 /* Creates a mask of locations that contains arrays that are indexed via
209 create_indirects_mask(nir_shader
*shader
, uint64_t *indirects
,
210 uint64_t *patch_indirects
, nir_variable_mode mode
)
212 nir_foreach_function(function
, shader
) {
213 if (function
->impl
) {
215 nir_builder_init(&b
, function
->impl
);
217 nir_foreach_block(block
, function
->impl
) {
218 nir_foreach_instr_safe(instr
, block
) {
220 if (instr
->type
!= nir_instr_type_intrinsic
)
223 nir_intrinsic_instr
*intr
= nir_instr_as_intrinsic(instr
);
225 if (intr
->intrinsic
!= nir_intrinsic_load_deref
&&
226 intr
->intrinsic
!= nir_intrinsic_store_deref
&&
227 intr
->intrinsic
!= nir_intrinsic_interp_deref_at_centroid
&&
228 intr
->intrinsic
!= nir_intrinsic_interp_deref_at_sample
&&
229 intr
->intrinsic
!= nir_intrinsic_interp_deref_at_offset
)
232 nir_deref_instr
*deref
= nir_src_as_deref(intr
->src
[0]);
233 nir_variable
*var
= nir_deref_instr_get_variable(deref
);
235 if (var
->data
.mode
!= mode
)
239 nir_deref_path_init(&path
, deref
, NULL
);
241 uint64_t loc_mask
= ((uint64_t)1) << var
->data
.location
;
242 if (var
->data
.patch
) {
243 if (deref_has_indirect(&b
, var
, &path
))
244 patch_indirects
[var
->data
.location_frac
] |= loc_mask
;
246 if (deref_has_indirect(&b
, var
, &path
))
247 indirects
[var
->data
.location_frac
] |= loc_mask
;
250 nir_deref_path_finish(&path
);
258 lower_io_arrays_to_elements(nir_shader
*shader
, nir_variable_mode mask
,
259 uint64_t *indirects
, uint64_t *patch_indirects
,
260 struct hash_table
*varyings
,
261 bool after_cross_stage_opts
)
263 nir_foreach_function(function
, shader
) {
264 if (function
->impl
) {
266 nir_builder_init(&b
, function
->impl
);
268 nir_foreach_block(block
, function
->impl
) {
269 nir_foreach_instr_safe(instr
, block
) {
270 if (instr
->type
!= nir_instr_type_intrinsic
)
273 nir_intrinsic_instr
*intr
= nir_instr_as_intrinsic(instr
);
275 if (intr
->intrinsic
!= nir_intrinsic_load_deref
&&
276 intr
->intrinsic
!= nir_intrinsic_store_deref
&&
277 intr
->intrinsic
!= nir_intrinsic_interp_deref_at_centroid
&&
278 intr
->intrinsic
!= nir_intrinsic_interp_deref_at_sample
&&
279 intr
->intrinsic
!= nir_intrinsic_interp_deref_at_offset
)
283 nir_deref_instr_get_variable(nir_src_as_deref(intr
->src
[0]));
286 uint64_t loc_mask
= ((uint64_t)1) << var
->data
.location
;
287 if (var
->data
.patch
) {
288 if (patch_indirects
[var
->data
.location_frac
] & loc_mask
)
291 if (indirects
[var
->data
.location_frac
] & loc_mask
)
295 nir_variable_mode mode
= var
->data
.mode
;
297 const struct glsl_type
*type
= var
->type
;
298 if (nir_is_per_vertex_io(var
, b
.shader
->info
.stage
)) {
299 assert(glsl_type_is_array(type
));
300 type
= glsl_get_array_element(type
);
303 /* Skip types we cannot split.
305 * TODO: Add support for struct splitting.
307 if ((!glsl_type_is_array(type
) && !glsl_type_is_matrix(type
))||
308 glsl_type_is_struct(glsl_without_array(type
)))
312 if (!after_cross_stage_opts
&&
313 var
->data
.location
< VARYING_SLOT_VAR0
&&
314 var
->data
.location
>= 0)
317 /* Don't bother splitting if we can't opt away any unused
320 if (!after_cross_stage_opts
&& var
->data
.always_active_io
)
323 switch (intr
->intrinsic
) {
324 case nir_intrinsic_interp_deref_at_centroid
:
325 case nir_intrinsic_interp_deref_at_sample
:
326 case nir_intrinsic_interp_deref_at_offset
:
327 case nir_intrinsic_load_deref
:
328 case nir_intrinsic_store_deref
:
329 if ((mask
& nir_var_shader_in
&& mode
== nir_var_shader_in
) ||
330 (mask
& nir_var_shader_out
&& mode
== nir_var_shader_out
))
331 lower_array(&b
, intr
, var
, varyings
);
343 nir_lower_io_arrays_to_elements_no_indirects(nir_shader
*shader
,
346 struct hash_table
*split_inputs
=
347 _mesa_hash_table_create(NULL
, _mesa_hash_pointer
,
348 _mesa_key_pointer_equal
);
349 struct hash_table
*split_outputs
=
350 _mesa_hash_table_create(NULL
, _mesa_hash_pointer
,
351 _mesa_key_pointer_equal
);
353 uint64_t indirects
[4] = {0}, patch_indirects
[4] = {0};
355 lower_io_arrays_to_elements(shader
, nir_var_shader_out
, indirects
,
356 patch_indirects
, split_outputs
, true);
359 lower_io_arrays_to_elements(shader
, nir_var_shader_in
, indirects
,
360 patch_indirects
, split_inputs
, true);
362 /* Remove old input from the shaders inputs list */
363 struct hash_entry
*entry
;
364 hash_table_foreach(split_inputs
, entry
) {
365 nir_variable
*var
= (nir_variable
*) entry
->key
;
366 exec_node_remove(&var
->node
);
372 /* Remove old output from the shaders outputs list */
373 struct hash_entry
*entry
;
374 hash_table_foreach(split_outputs
, entry
) {
375 nir_variable
*var
= (nir_variable
*) entry
->key
;
376 exec_node_remove(&var
->node
);
381 _mesa_hash_table_destroy(split_inputs
, NULL
);
382 _mesa_hash_table_destroy(split_outputs
, NULL
);
384 nir_remove_dead_derefs(shader
);
388 nir_lower_io_arrays_to_elements(nir_shader
*producer
, nir_shader
*consumer
)
390 struct hash_table
*split_inputs
=
391 _mesa_hash_table_create(NULL
, _mesa_hash_pointer
,
392 _mesa_key_pointer_equal
);
393 struct hash_table
*split_outputs
=
394 _mesa_hash_table_create(NULL
, _mesa_hash_pointer
,
395 _mesa_key_pointer_equal
);
397 uint64_t indirects
[4] = {0}, patch_indirects
[4] = {0};
398 create_indirects_mask(producer
, indirects
, patch_indirects
,
400 create_indirects_mask(consumer
, indirects
, patch_indirects
,
403 lower_io_arrays_to_elements(producer
, nir_var_shader_out
, indirects
,
404 patch_indirects
, split_outputs
, false);
406 lower_io_arrays_to_elements(consumer
, nir_var_shader_in
, indirects
,
407 patch_indirects
, split_inputs
, false);
409 /* Remove old input from the shaders inputs list */
410 struct hash_entry
*entry
;
411 hash_table_foreach(split_inputs
, entry
) {
412 nir_variable
*var
= (nir_variable
*) entry
->key
;
413 exec_node_remove(&var
->node
);
418 /* Remove old output from the shaders outputs list */
419 hash_table_foreach(split_outputs
, entry
) {
420 nir_variable
*var
= (nir_variable
*) entry
->key
;
421 exec_node_remove(&var
->node
);
426 _mesa_hash_table_destroy(split_inputs
, NULL
);
427 _mesa_hash_table_destroy(split_outputs
, NULL
);
429 nir_remove_dead_derefs(producer
);
430 nir_remove_dead_derefs(consumer
);