9747ac473d39e87f6d086cc8d32ca37a2721abb2
[mesa.git] / src / compiler / nir / nir_lower_system_values.c
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #include "nir.h"
29 #include "nir_builder.h"
30
31 static bool
32 convert_block(nir_block *block, nir_builder *b)
33 {
34 bool progress = false;
35
36 nir_foreach_instr_safe(instr, block) {
37 if (instr->type != nir_instr_type_intrinsic)
38 continue;
39
40 nir_intrinsic_instr *load_var = nir_instr_as_intrinsic(instr);
41
42 if (load_var->intrinsic != nir_intrinsic_load_var)
43 continue;
44
45 nir_variable *var = load_var->variables[0]->var;
46 if (var->data.mode != nir_var_system_value)
47 continue;
48
49 b->cursor = nir_after_instr(&load_var->instr);
50
51 nir_ssa_def *sysval = NULL;
52 switch (var->data.location) {
53 case SYSTEM_VALUE_GLOBAL_INVOCATION_ID: {
54 /* From the GLSL man page for gl_GlobalInvocationID:
55 *
56 * "The value of gl_GlobalInvocationID is equal to
57 * gl_WorkGroupID * gl_WorkGroupSize + gl_LocalInvocationID"
58 */
59
60 nir_const_value local_size;
61 local_size.u32[0] = b->shader->info.cs.local_size[0];
62 local_size.u32[1] = b->shader->info.cs.local_size[1];
63 local_size.u32[2] = b->shader->info.cs.local_size[2];
64
65 nir_ssa_def *group_id = nir_load_work_group_id(b);
66 nir_ssa_def *local_id = nir_load_local_invocation_id(b);
67
68 sysval = nir_iadd(b, nir_imul(b, group_id,
69 nir_build_imm(b, 3, 32, local_size)),
70 local_id);
71 break;
72 }
73
74 case SYSTEM_VALUE_LOCAL_INVOCATION_INDEX: {
75 /* If lower_cs_local_index_from_id is true, then we derive the local
76 * index from the local id.
77 */
78 if (!b->shader->options->lower_cs_local_index_from_id)
79 break;
80
81 /* From the GLSL man page for gl_LocalInvocationIndex:
82 *
83 * "The value of gl_LocalInvocationIndex is equal to
84 * gl_LocalInvocationID.z * gl_WorkGroupSize.x *
85 * gl_WorkGroupSize.y + gl_LocalInvocationID.y *
86 * gl_WorkGroupSize.x + gl_LocalInvocationID.x"
87 */
88 nir_ssa_def *local_id = nir_load_local_invocation_id(b);
89
90 nir_ssa_def *size_x = nir_imm_int(b, b->shader->info.cs.local_size[0]);
91 nir_ssa_def *size_y = nir_imm_int(b, b->shader->info.cs.local_size[1]);
92
93 sysval = nir_imul(b, nir_channel(b, local_id, 2),
94 nir_imul(b, size_x, size_y));
95 sysval = nir_iadd(b, sysval,
96 nir_imul(b, nir_channel(b, local_id, 1), size_x));
97 sysval = nir_iadd(b, sysval, nir_channel(b, local_id, 0));
98 break;
99 }
100
101 case SYSTEM_VALUE_VERTEX_ID:
102 if (b->shader->options->vertex_id_zero_based) {
103 sysval = nir_iadd(b,
104 nir_load_vertex_id_zero_base(b),
105 nir_load_base_vertex(b));
106 } else {
107 sysval = nir_load_vertex_id(b);
108 }
109 break;
110
111 case SYSTEM_VALUE_INSTANCE_INDEX:
112 sysval = nir_iadd(b,
113 nir_load_instance_id(b),
114 nir_load_base_instance(b));
115 break;
116
117 default:
118 break;
119 }
120
121 if (sysval == NULL) {
122 nir_intrinsic_op sysval_op =
123 nir_intrinsic_from_system_value(var->data.location);
124 sysval = nir_load_system_value(b, sysval_op, 0);
125 }
126
127 nir_ssa_def_rewrite_uses(&load_var->dest.ssa, nir_src_for_ssa(sysval));
128 nir_instr_remove(&load_var->instr);
129
130 progress = true;
131 }
132
133 return progress;
134 }
135
136 static bool
137 convert_impl(nir_function_impl *impl)
138 {
139 bool progress = false;
140 nir_builder builder;
141 nir_builder_init(&builder, impl);
142
143 nir_foreach_block(block, impl) {
144 progress |= convert_block(block, &builder);
145 }
146
147 nir_metadata_preserve(impl, nir_metadata_block_index |
148 nir_metadata_dominance);
149 return progress;
150 }
151
152 bool
153 nir_lower_system_values(nir_shader *shader)
154 {
155 bool progress = false;
156
157 nir_foreach_function(function, shader) {
158 if (function->impl)
159 progress = convert_impl(function->impl) || progress;
160 }
161
162 exec_list_make_empty(&shader->system_values);
163
164 return progress;
165 }