nir: Switch the arguments to nir_foreach_function
[mesa.git] / src / compiler / nir / nir_lower_system_values.c
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #include "nir.h"
29 #include "nir_builder.h"
30
31 static bool
32 convert_block(nir_block *block, nir_builder *b)
33 {
34 bool progress = false;
35
36 nir_foreach_instr_safe(instr, block) {
37 if (instr->type != nir_instr_type_intrinsic)
38 continue;
39
40 nir_intrinsic_instr *load_var = nir_instr_as_intrinsic(instr);
41
42 if (load_var->intrinsic != nir_intrinsic_load_var)
43 continue;
44
45 nir_variable *var = load_var->variables[0]->var;
46 if (var->data.mode != nir_var_system_value)
47 continue;
48
49 b->cursor = nir_after_instr(&load_var->instr);
50
51 nir_ssa_def *sysval;
52 switch (var->data.location) {
53 case SYSTEM_VALUE_GLOBAL_INVOCATION_ID: {
54 /* From the GLSL man page for gl_GlobalInvocationID:
55 *
56 * "The value of gl_GlobalInvocationID is equal to
57 * gl_WorkGroupID * gl_WorkGroupSize + gl_LocalInvocationID"
58 */
59
60 nir_const_value local_size;
61 local_size.u32[0] = b->shader->info.cs.local_size[0];
62 local_size.u32[1] = b->shader->info.cs.local_size[1];
63 local_size.u32[2] = b->shader->info.cs.local_size[2];
64
65 nir_ssa_def *group_id =
66 nir_load_system_value(b, nir_intrinsic_load_work_group_id, 0);
67 nir_ssa_def *local_id =
68 nir_load_system_value(b, nir_intrinsic_load_local_invocation_id, 0);
69
70 sysval = nir_iadd(b, nir_imul(b, group_id,
71 nir_build_imm(b, 3, 32, local_size)),
72 local_id);
73 break;
74 }
75
76 case SYSTEM_VALUE_LOCAL_INVOCATION_INDEX: {
77 /* From the GLSL man page for gl_LocalInvocationIndex:
78 *
79 * "The value of gl_LocalInvocationIndex is equal to
80 * gl_LocalInvocationID.z * gl_WorkGroupSize.x *
81 * gl_WorkGroupSize.y + gl_LocalInvocationID.y *
82 * gl_WorkGroupSize.x + gl_LocalInvocationID.x"
83 */
84 nir_ssa_def *local_id =
85 nir_load_system_value(b, nir_intrinsic_load_local_invocation_id, 0);
86
87 nir_ssa_def *size_x = nir_imm_int(b, b->shader->info.cs.local_size[0]);
88 nir_ssa_def *size_y = nir_imm_int(b, b->shader->info.cs.local_size[1]);
89
90 sysval = nir_imul(b, nir_channel(b, local_id, 2),
91 nir_imul(b, size_x, size_y));
92 sysval = nir_iadd(b, sysval,
93 nir_imul(b, nir_channel(b, local_id, 1), size_x));
94 sysval = nir_iadd(b, sysval, nir_channel(b, local_id, 0));
95 break;
96 }
97
98 case SYSTEM_VALUE_VERTEX_ID:
99 if (b->shader->options->vertex_id_zero_based) {
100 sysval = nir_iadd(b,
101 nir_load_system_value(b, nir_intrinsic_load_vertex_id_zero_base, 0),
102 nir_load_system_value(b, nir_intrinsic_load_base_vertex, 0));
103 } else {
104 sysval = nir_load_system_value(b, nir_intrinsic_load_vertex_id, 0);
105 }
106 break;
107
108 case SYSTEM_VALUE_INSTANCE_INDEX:
109 sysval = nir_iadd(b,
110 nir_load_system_value(b, nir_intrinsic_load_instance_id, 0),
111 nir_load_system_value(b, nir_intrinsic_load_base_instance, 0));
112 break;
113
114 default: {
115 nir_intrinsic_op sysval_op =
116 nir_intrinsic_from_system_value(var->data.location);
117 sysval = nir_load_system_value(b, sysval_op, 0);
118 break;
119 } /* default */
120 }
121
122 nir_ssa_def_rewrite_uses(&load_var->dest.ssa, nir_src_for_ssa(sysval));
123 nir_instr_remove(&load_var->instr);
124
125 progress = true;
126 }
127
128 return progress;
129 }
130
131 static bool
132 convert_impl(nir_function_impl *impl)
133 {
134 bool progress = false;
135 nir_builder builder;
136 nir_builder_init(&builder, impl);
137
138 nir_foreach_block(block, impl) {
139 progress |= convert_block(block, &builder);
140 }
141
142 nir_metadata_preserve(impl, nir_metadata_block_index |
143 nir_metadata_dominance);
144 return progress;
145 }
146
147 bool
148 nir_lower_system_values(nir_shader *shader)
149 {
150 bool progress = false;
151
152 nir_foreach_function(function, shader) {
153 if (function->impl)
154 progress = convert_impl(function->impl) || progress;
155 }
156
157 exec_list_make_empty(&shader->system_values);
158
159 return progress;
160 }