nir: add access to image_deref intrinsics
[mesa.git] / src / compiler / nir / nir_strip.c
1 /*
2 * Copyright © 2019 Valve Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 */
24
25 #include "nir.h"
26 #include "util/debug.h"
27
28 /* This pass removes information which is only useful for debugging,
29 * making cache hits from similar shaders more likely.
30 */
31
32 static void
33 strip_variable(nir_variable *var)
34 {
35 var->name = NULL;
36
37 if (var->data.mode != nir_var_shader_in &&
38 var->data.mode != nir_var_shader_out) {
39 /* We assume that this is called after nir_lower_io(), at which point
40 * the original user-facing location is irrelevant except for inputs and
41 * outputs.
42 */
43 var->data.location = 0;
44 }
45 }
46
47 static void
48 strip_register(nir_register *reg)
49 {
50 reg->name = NULL;
51 }
52
53 static bool
54 strip_def(nir_ssa_def *def, void *_unused)
55 {
56 (void) _unused;
57 def->name = NULL;
58 return true;
59 }
60
61 static void
62 strip_impl(nir_function_impl *impl)
63 {
64 nir_index_ssa_defs(impl);
65
66 nir_foreach_variable(var, &impl->locals)
67 strip_variable(var);
68 nir_foreach_register(reg, &impl->registers)
69 strip_register(reg);
70 nir_foreach_block(block, impl) {
71 nir_foreach_instr(instr, block) {
72 nir_foreach_ssa_def(instr, strip_def, NULL);
73 }
74 }
75 }
76
77 void
78 nir_strip(nir_shader *shader)
79 {
80 static int should_strip = -1;
81 if (should_strip < 0)
82 should_strip = env_var_as_boolean("NIR_STRIP", true);
83 if (!should_strip)
84 return;
85
86 shader->info.name = NULL;
87 shader->info.label = NULL;
88
89 nir_foreach_variable(var, &shader->uniforms)
90 strip_variable(var);
91 nir_foreach_variable(var, &shader->inputs)
92 strip_variable(var);
93 nir_foreach_variable(var, &shader->outputs)
94 strip_variable(var);
95 nir_foreach_variable(var, &shader->system_values)
96 strip_variable(var);
97 nir_foreach_variable(var, &shader->globals)
98 strip_variable(var);
99
100 nir_foreach_function(func, shader) {
101 if (func->impl)
102 strip_impl(func->impl);
103 }
104 }