2 * Copyright © 2016 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 #include "mesa/main/mtypes.h"
28 copy_shader_info(const struct gl_shader_program
*shader_prog
,
29 struct gl_linked_shader
*sh
)
31 shader_info
*info
= &sh
->Program
->info
;
33 info
->outputs_written
= sh
->Program
->OutputsWritten
;
34 info
->outputs_read
= sh
->Program
->OutputsRead
;
35 info
->patch_inputs_read
= sh
->Program
->PatchInputsRead
;
36 info
->patch_outputs_written
= sh
->Program
->PatchOutputsWritten
;
37 info
->system_values_read
= sh
->Program
->SystemValuesRead
;
38 info
->uses_texture_gather
= sh
->Program
->UsesGather
;