2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 * Jason Ekstrand (jason@jlekstrand.net)
28 #include "vtn_private.h"
29 #include "spirv_info.h"
31 static struct vtn_access_chain
*
32 vtn_access_chain_extend(struct vtn_builder
*b
, struct vtn_access_chain
*old
,
35 struct vtn_access_chain
*chain
;
37 unsigned new_len
= old
->length
+ new_ids
;
38 /* TODO: don't use rzalloc */
39 chain
= rzalloc_size(b
, sizeof(*chain
) + new_len
* sizeof(chain
->link
[0]));
41 chain
->var
= old
->var
;
42 chain
->length
= new_len
;
44 for (unsigned i
= 0; i
< old
->length
; i
++)
45 chain
->link
[i
] = old
->link
[i
];
51 vtn_access_link_as_ssa(struct vtn_builder
*b
, struct vtn_access_link link
,
55 if (link
.mode
== vtn_access_mode_literal
) {
56 return nir_imm_int(&b
->nb
, link
.id
* stride
);
57 } else if (stride
== 1) {
58 return vtn_ssa_value(b
, link
.id
)->def
;
60 return nir_imul(&b
->nb
, vtn_ssa_value(b
, link
.id
)->def
,
61 nir_imm_int(&b
->nb
, stride
));
65 static struct vtn_type
*
66 vtn_access_chain_tail_type(struct vtn_builder
*b
,
67 struct vtn_access_chain
*chain
)
69 struct vtn_type
*type
= chain
->var
->type
;
70 for (unsigned i
= 0; i
< chain
->length
; i
++) {
71 if (glsl_type_is_struct(type
->type
)) {
72 assert(chain
->link
[i
].mode
== vtn_access_mode_literal
);
73 type
= type
->members
[chain
->link
[i
].id
];
75 type
= type
->array_element
;
81 /* Crawls a chain of array derefs and rewrites the types so that the
82 * lengths stay the same but the terminal type is the one given by
83 * tail_type. This is useful for split structures.
86 rewrite_deref_types(nir_deref
*deref
, const struct glsl_type
*type
)
90 assert(deref
->child
->deref_type
== nir_deref_type_array
);
91 assert(glsl_type_is_array(deref
->type
));
92 rewrite_deref_types(deref
->child
, glsl_get_array_element(type
));
97 vtn_access_chain_to_deref(struct vtn_builder
*b
, struct vtn_access_chain
*chain
)
99 nir_deref_var
*deref_var
;
100 if (chain
->var
->var
) {
101 deref_var
= nir_deref_var_create(b
, chain
->var
->var
);
103 assert(chain
->var
->members
);
104 /* Create the deref_var manually. It will get filled out later. */
105 deref_var
= rzalloc(b
, nir_deref_var
);
106 deref_var
->deref
.deref_type
= nir_deref_type_var
;
109 struct vtn_type
*deref_type
= chain
->var
->type
;
110 nir_deref
*tail
= &deref_var
->deref
;
111 nir_variable
**members
= chain
->var
->members
;
113 for (unsigned i
= 0; i
< chain
->length
; i
++) {
114 enum glsl_base_type base_type
= glsl_get_base_type(deref_type
->type
);
118 case GLSL_TYPE_FLOAT
:
119 case GLSL_TYPE_DOUBLE
:
121 case GLSL_TYPE_ARRAY
: {
122 deref_type
= deref_type
->array_element
;
124 nir_deref_array
*deref_arr
= nir_deref_array_create(b
);
125 deref_arr
->deref
.type
= deref_type
->type
;
127 if (chain
->link
[i
].mode
== vtn_access_mode_literal
) {
128 deref_arr
->deref_array_type
= nir_deref_array_type_direct
;
129 deref_arr
->base_offset
= chain
->link
[i
].id
;
131 assert(chain
->link
[i
].mode
== vtn_access_mode_id
);
132 deref_arr
->deref_array_type
= nir_deref_array_type_indirect
;
133 deref_arr
->base_offset
= 0;
134 deref_arr
->indirect
=
135 nir_src_for_ssa(vtn_ssa_value(b
, chain
->link
[i
].id
)->def
);
137 tail
->child
= &deref_arr
->deref
;
142 case GLSL_TYPE_STRUCT
: {
143 assert(chain
->link
[i
].mode
== vtn_access_mode_literal
);
144 unsigned idx
= chain
->link
[i
].id
;
145 deref_type
= deref_type
->members
[idx
];
147 /* This is a pre-split structure. */
148 deref_var
->var
= members
[idx
];
149 rewrite_deref_types(&deref_var
->deref
, members
[idx
]->type
);
150 assert(tail
->type
== deref_type
->type
);
153 nir_deref_struct
*deref_struct
= nir_deref_struct_create(b
, idx
);
154 deref_struct
->deref
.type
= deref_type
->type
;
155 tail
->child
= &deref_struct
->deref
;
161 unreachable("Invalid type for deref");
165 assert(members
== NULL
);
170 _vtn_local_load_store(struct vtn_builder
*b
, bool load
, nir_deref_var
*deref
,
171 nir_deref
*tail
, struct vtn_ssa_value
*inout
)
173 /* The deref tail may contain a deref to select a component of a vector (in
174 * other words, it might not be an actual tail) so we have to save it away
175 * here since we overwrite it later.
177 nir_deref
*old_child
= tail
->child
;
179 if (glsl_type_is_vector_or_scalar(tail
->type
)) {
180 /* Terminate the deref chain in case there is one more link to pick
181 * off a component of the vector.
185 nir_intrinsic_op op
= load
? nir_intrinsic_load_var
:
186 nir_intrinsic_store_var
;
188 nir_intrinsic_instr
*intrin
= nir_intrinsic_instr_create(b
->shader
, op
);
189 intrin
->variables
[0] = nir_deref_var_clone(deref
, intrin
);
190 intrin
->num_components
= glsl_get_vector_elements(tail
->type
);
193 nir_ssa_dest_init(&intrin
->instr
, &intrin
->dest
,
194 intrin
->num_components
,
195 glsl_get_bit_size(tail
->type
),
197 inout
->def
= &intrin
->dest
.ssa
;
199 nir_intrinsic_set_write_mask(intrin
, (1 << intrin
->num_components
) - 1);
200 intrin
->src
[0] = nir_src_for_ssa(inout
->def
);
203 nir_builder_instr_insert(&b
->nb
, &intrin
->instr
);
204 } else if (glsl_get_base_type(tail
->type
) == GLSL_TYPE_ARRAY
||
205 glsl_type_is_matrix(tail
->type
)) {
206 unsigned elems
= glsl_get_length(tail
->type
);
207 nir_deref_array
*deref_arr
= nir_deref_array_create(b
);
208 deref_arr
->deref_array_type
= nir_deref_array_type_direct
;
209 deref_arr
->deref
.type
= glsl_get_array_element(tail
->type
);
210 tail
->child
= &deref_arr
->deref
;
211 for (unsigned i
= 0; i
< elems
; i
++) {
212 deref_arr
->base_offset
= i
;
213 _vtn_local_load_store(b
, load
, deref
, tail
->child
, inout
->elems
[i
]);
216 assert(glsl_get_base_type(tail
->type
) == GLSL_TYPE_STRUCT
);
217 unsigned elems
= glsl_get_length(tail
->type
);
218 nir_deref_struct
*deref_struct
= nir_deref_struct_create(b
, 0);
219 tail
->child
= &deref_struct
->deref
;
220 for (unsigned i
= 0; i
< elems
; i
++) {
221 deref_struct
->index
= i
;
222 deref_struct
->deref
.type
= glsl_get_struct_field(tail
->type
, i
);
223 _vtn_local_load_store(b
, load
, deref
, tail
->child
, inout
->elems
[i
]);
227 tail
->child
= old_child
;
231 vtn_nir_deref(struct vtn_builder
*b
, uint32_t id
)
233 struct vtn_access_chain
*chain
=
234 vtn_value(b
, id
, vtn_value_type_access_chain
)->access_chain
;
236 return vtn_access_chain_to_deref(b
, chain
);
240 * Gets the NIR-level deref tail, which may have as a child an array deref
241 * selecting which component due to OpAccessChain supporting per-component
242 * indexing in SPIR-V.
245 get_deref_tail(nir_deref_var
*deref
)
247 nir_deref
*cur
= &deref
->deref
;
248 while (!glsl_type_is_vector_or_scalar(cur
->type
) && cur
->child
)
254 struct vtn_ssa_value
*
255 vtn_local_load(struct vtn_builder
*b
, nir_deref_var
*src
)
257 nir_deref
*src_tail
= get_deref_tail(src
);
258 struct vtn_ssa_value
*val
= vtn_create_ssa_value(b
, src_tail
->type
);
259 _vtn_local_load_store(b
, true, src
, src_tail
, val
);
261 if (src_tail
->child
) {
262 nir_deref_array
*vec_deref
= nir_deref_as_array(src_tail
->child
);
263 assert(vec_deref
->deref
.child
== NULL
);
264 val
->type
= vec_deref
->deref
.type
;
265 if (vec_deref
->deref_array_type
== nir_deref_array_type_direct
)
266 val
->def
= vtn_vector_extract(b
, val
->def
, vec_deref
->base_offset
);
268 val
->def
= vtn_vector_extract_dynamic(b
, val
->def
,
269 vec_deref
->indirect
.ssa
);
276 vtn_local_store(struct vtn_builder
*b
, struct vtn_ssa_value
*src
,
279 nir_deref
*dest_tail
= get_deref_tail(dest
);
281 if (dest_tail
->child
) {
282 struct vtn_ssa_value
*val
= vtn_create_ssa_value(b
, dest_tail
->type
);
283 _vtn_local_load_store(b
, true, dest
, dest_tail
, val
);
284 nir_deref_array
*deref
= nir_deref_as_array(dest_tail
->child
);
285 assert(deref
->deref
.child
== NULL
);
286 if (deref
->deref_array_type
== nir_deref_array_type_direct
)
287 val
->def
= vtn_vector_insert(b
, val
->def
, src
->def
,
290 val
->def
= vtn_vector_insert_dynamic(b
, val
->def
, src
->def
,
291 deref
->indirect
.ssa
);
292 _vtn_local_load_store(b
, false, dest
, dest_tail
, val
);
294 _vtn_local_load_store(b
, false, dest
, dest_tail
, src
);
299 get_vulkan_resource_index(struct vtn_builder
*b
, struct vtn_access_chain
*chain
,
300 struct vtn_type
**type
, unsigned *chain_idx
)
302 /* Push constants have no explicit binding */
303 if (chain
->var
->mode
== vtn_variable_mode_push_constant
) {
305 *type
= chain
->var
->type
;
309 nir_ssa_def
*array_index
;
310 if (glsl_type_is_array(chain
->var
->type
->type
)) {
311 assert(chain
->length
> 0);
312 array_index
= vtn_access_link_as_ssa(b
, chain
->link
[0], 1);
314 *type
= chain
->var
->type
->array_element
;
316 array_index
= nir_imm_int(&b
->nb
, 0);
318 *type
= chain
->var
->type
;
321 nir_intrinsic_instr
*instr
=
322 nir_intrinsic_instr_create(b
->nb
.shader
,
323 nir_intrinsic_vulkan_resource_index
);
324 instr
->src
[0] = nir_src_for_ssa(array_index
);
325 nir_intrinsic_set_desc_set(instr
, chain
->var
->descriptor_set
);
326 nir_intrinsic_set_binding(instr
, chain
->var
->binding
);
328 nir_ssa_dest_init(&instr
->instr
, &instr
->dest
, 1, 32, NULL
);
329 nir_builder_instr_insert(&b
->nb
, &instr
->instr
);
331 return &instr
->dest
.ssa
;
335 vtn_access_chain_to_offset(struct vtn_builder
*b
,
336 struct vtn_access_chain
*chain
,
337 nir_ssa_def
**index_out
, struct vtn_type
**type_out
,
338 unsigned *end_idx_out
, bool stop_at_matrix
)
341 struct vtn_type
*type
;
342 *index_out
= get_vulkan_resource_index(b
, chain
, &type
, &idx
);
344 nir_ssa_def
*offset
= nir_imm_int(&b
->nb
, 0);
345 for (; idx
< chain
->length
; idx
++) {
346 enum glsl_base_type base_type
= glsl_get_base_type(type
->type
);
350 case GLSL_TYPE_FLOAT
:
351 case GLSL_TYPE_DOUBLE
:
353 /* Some users may not want matrix or vector derefs */
358 case GLSL_TYPE_ARRAY
:
359 offset
= nir_iadd(&b
->nb
, offset
,
360 vtn_access_link_as_ssa(b
, chain
->link
[idx
],
363 type
= type
->array_element
;
366 case GLSL_TYPE_STRUCT
: {
367 assert(chain
->link
[idx
].mode
== vtn_access_mode_literal
);
368 unsigned member
= chain
->link
[idx
].id
;
369 offset
= nir_iadd(&b
->nb
, offset
,
370 nir_imm_int(&b
->nb
, type
->offsets
[member
]));
371 type
= type
->members
[member
];
376 unreachable("Invalid type for deref");
388 /* Tries to compute the size of an interface block based on the strides and
389 * offsets that are provided to us in the SPIR-V source.
392 vtn_type_block_size(struct vtn_type
*type
)
394 enum glsl_base_type base_type
= glsl_get_base_type(type
->type
);
398 case GLSL_TYPE_FLOAT
:
400 case GLSL_TYPE_DOUBLE
: {
401 unsigned cols
= type
->row_major
? glsl_get_vector_elements(type
->type
) :
402 glsl_get_matrix_columns(type
->type
);
404 assert(type
->stride
> 0);
405 return type
->stride
* cols
;
406 } else if (base_type
== GLSL_TYPE_DOUBLE
) {
407 return glsl_get_vector_elements(type
->type
) * 8;
409 return glsl_get_vector_elements(type
->type
) * 4;
413 case GLSL_TYPE_STRUCT
:
414 case GLSL_TYPE_INTERFACE
: {
416 unsigned num_fields
= glsl_get_length(type
->type
);
417 for (unsigned f
= 0; f
< num_fields
; f
++) {
418 unsigned field_end
= type
->offsets
[f
] +
419 vtn_type_block_size(type
->members
[f
]);
420 size
= MAX2(size
, field_end
);
425 case GLSL_TYPE_ARRAY
:
426 assert(type
->stride
> 0);
427 assert(glsl_get_length(type
->type
) > 0);
428 return type
->stride
* glsl_get_length(type
->type
);
431 assert(!"Invalid block type");
437 vtn_access_chain_get_offset_size(struct vtn_access_chain
*chain
,
438 unsigned *access_offset
,
439 unsigned *access_size
)
441 /* Only valid for push constants accesses now. */
442 assert(chain
->var
->mode
== vtn_variable_mode_push_constant
);
444 struct vtn_type
*type
= chain
->var
->type
;
448 for (unsigned i
= 0; i
< chain
->length
; i
++) {
449 if (chain
->link
[i
].mode
!= vtn_access_mode_literal
)
452 if (glsl_type_is_struct(type
->type
)) {
453 *access_offset
+= type
->offsets
[chain
->link
[i
].id
];
454 type
= type
->members
[chain
->link
[i
].id
];
456 *access_offset
+= type
->stride
* chain
->link
[i
].id
;
457 type
= type
->array_element
;
461 *access_size
= vtn_type_block_size(type
);
465 _vtn_load_store_tail(struct vtn_builder
*b
, nir_intrinsic_op op
, bool load
,
466 nir_ssa_def
*index
, nir_ssa_def
*offset
,
467 unsigned access_offset
, unsigned access_size
,
468 struct vtn_ssa_value
**inout
, const struct glsl_type
*type
)
470 nir_intrinsic_instr
*instr
= nir_intrinsic_instr_create(b
->nb
.shader
, op
);
471 instr
->num_components
= glsl_get_vector_elements(type
);
475 nir_intrinsic_set_write_mask(instr
, (1 << instr
->num_components
) - 1);
476 instr
->src
[src
++] = nir_src_for_ssa((*inout
)->def
);
479 if (op
== nir_intrinsic_load_push_constant
) {
480 assert(access_offset
% 4 == 0);
482 nir_intrinsic_set_base(instr
, access_offset
);
483 nir_intrinsic_set_range(instr
, access_size
);
487 instr
->src
[src
++] = nir_src_for_ssa(index
);
489 if (op
== nir_intrinsic_load_push_constant
) {
490 /* We need to subtract the offset from where the intrinsic will load the
493 nir_src_for_ssa(nir_isub(&b
->nb
, offset
,
494 nir_imm_int(&b
->nb
, access_offset
)));
496 instr
->src
[src
++] = nir_src_for_ssa(offset
);
500 nir_ssa_dest_init(&instr
->instr
, &instr
->dest
,
501 instr
->num_components
,
502 glsl_get_bit_size(type
), NULL
);
503 (*inout
)->def
= &instr
->dest
.ssa
;
506 nir_builder_instr_insert(&b
->nb
, &instr
->instr
);
508 if (load
&& glsl_get_base_type(type
) == GLSL_TYPE_BOOL
)
509 (*inout
)->def
= nir_ine(&b
->nb
, (*inout
)->def
, nir_imm_int(&b
->nb
, 0));
513 _vtn_block_load_store(struct vtn_builder
*b
, nir_intrinsic_op op
, bool load
,
514 nir_ssa_def
*index
, nir_ssa_def
*offset
,
515 unsigned access_offset
, unsigned access_size
,
516 struct vtn_access_chain
*chain
, unsigned chain_idx
,
517 struct vtn_type
*type
, struct vtn_ssa_value
**inout
)
519 if (chain
&& chain_idx
>= chain
->length
)
522 if (load
&& chain
== NULL
&& *inout
== NULL
)
523 *inout
= vtn_create_ssa_value(b
, type
->type
);
525 enum glsl_base_type base_type
= glsl_get_base_type(type
->type
);
529 case GLSL_TYPE_FLOAT
:
531 /* This is where things get interesting. At this point, we've hit
532 * a vector, a scalar, or a matrix.
534 if (glsl_type_is_matrix(type
->type
)) {
536 /* Loading the whole matrix */
537 struct vtn_ssa_value
*transpose
;
538 unsigned num_ops
, vec_width
;
539 if (type
->row_major
) {
540 num_ops
= glsl_get_vector_elements(type
->type
);
541 vec_width
= glsl_get_matrix_columns(type
->type
);
543 const struct glsl_type
*transpose_type
=
544 glsl_matrix_type(base_type
, vec_width
, num_ops
);
545 *inout
= vtn_create_ssa_value(b
, transpose_type
);
547 transpose
= vtn_ssa_transpose(b
, *inout
);
551 num_ops
= glsl_get_matrix_columns(type
->type
);
552 vec_width
= glsl_get_vector_elements(type
->type
);
555 for (unsigned i
= 0; i
< num_ops
; i
++) {
556 nir_ssa_def
*elem_offset
=
557 nir_iadd(&b
->nb
, offset
,
558 nir_imm_int(&b
->nb
, i
* type
->stride
));
559 _vtn_load_store_tail(b
, op
, load
, index
, elem_offset
,
560 access_offset
, access_size
,
562 glsl_vector_type(base_type
, vec_width
));
565 if (load
&& type
->row_major
)
566 *inout
= vtn_ssa_transpose(b
, *inout
);
567 } else if (type
->row_major
) {
568 /* Row-major but with an access chiain. */
569 nir_ssa_def
*col_offset
=
570 vtn_access_link_as_ssa(b
, chain
->link
[chain_idx
],
571 type
->array_element
->stride
);
572 offset
= nir_iadd(&b
->nb
, offset
, col_offset
);
574 if (chain_idx
+ 1 < chain
->length
) {
575 /* Picking off a single element */
576 nir_ssa_def
*row_offset
=
577 vtn_access_link_as_ssa(b
, chain
->link
[chain_idx
+ 1],
579 offset
= nir_iadd(&b
->nb
, offset
, row_offset
);
581 *inout
= vtn_create_ssa_value(b
, glsl_scalar_type(base_type
));
582 _vtn_load_store_tail(b
, op
, load
, index
, offset
,
583 access_offset
, access_size
,
584 inout
, glsl_scalar_type(base_type
));
586 /* Grabbing a column; picking one element off each row */
587 unsigned num_comps
= glsl_get_vector_elements(type
->type
);
588 const struct glsl_type
*column_type
=
589 glsl_get_column_type(type
->type
);
591 nir_ssa_def
*comps
[4];
592 for (unsigned i
= 0; i
< num_comps
; i
++) {
593 nir_ssa_def
*elem_offset
=
594 nir_iadd(&b
->nb
, offset
,
595 nir_imm_int(&b
->nb
, i
* type
->stride
));
597 struct vtn_ssa_value
*comp
, temp_val
;
599 temp_val
.def
= nir_channel(&b
->nb
, (*inout
)->def
, i
);
600 temp_val
.type
= glsl_scalar_type(base_type
);
603 _vtn_load_store_tail(b
, op
, load
, index
, elem_offset
,
604 access_offset
, access_size
,
605 &comp
, glsl_scalar_type(base_type
));
606 comps
[i
] = comp
->def
;
611 *inout
= vtn_create_ssa_value(b
, column_type
);
613 (*inout
)->def
= nir_vec(&b
->nb
, comps
, num_comps
);
617 /* Column-major with a deref. Fall through to array case. */
618 nir_ssa_def
*col_offset
=
619 vtn_access_link_as_ssa(b
, chain
->link
[chain_idx
], type
->stride
);
620 offset
= nir_iadd(&b
->nb
, offset
, col_offset
);
622 _vtn_block_load_store(b
, op
, load
, index
, offset
,
623 access_offset
, access_size
,
624 chain
, chain_idx
+ 1,
625 type
->array_element
, inout
);
627 } else if (chain
== NULL
) {
628 /* Single whole vector */
629 assert(glsl_type_is_vector_or_scalar(type
->type
));
630 _vtn_load_store_tail(b
, op
, load
, index
, offset
,
631 access_offset
, access_size
,
634 /* Single component of a vector. Fall through to array case. */
635 nir_ssa_def
*elem_offset
=
636 vtn_access_link_as_ssa(b
, chain
->link
[chain_idx
], type
->stride
);
637 offset
= nir_iadd(&b
->nb
, offset
, elem_offset
);
639 _vtn_block_load_store(b
, op
, load
, index
, offset
,
640 access_offset
, access_size
,
642 type
->array_element
, inout
);
646 case GLSL_TYPE_ARRAY
: {
647 unsigned elems
= glsl_get_length(type
->type
);
648 for (unsigned i
= 0; i
< elems
; i
++) {
649 nir_ssa_def
*elem_off
=
650 nir_iadd(&b
->nb
, offset
, nir_imm_int(&b
->nb
, i
* type
->stride
));
651 _vtn_block_load_store(b
, op
, load
, index
, elem_off
,
652 access_offset
, access_size
,
654 type
->array_element
, &(*inout
)->elems
[i
]);
659 case GLSL_TYPE_STRUCT
: {
660 unsigned elems
= glsl_get_length(type
->type
);
661 for (unsigned i
= 0; i
< elems
; i
++) {
662 nir_ssa_def
*elem_off
=
663 nir_iadd(&b
->nb
, offset
, nir_imm_int(&b
->nb
, type
->offsets
[i
]));
664 _vtn_block_load_store(b
, op
, load
, index
, elem_off
,
665 access_offset
, access_size
,
667 type
->members
[i
], &(*inout
)->elems
[i
]);
673 unreachable("Invalid block member type");
677 static struct vtn_ssa_value
*
678 vtn_block_load(struct vtn_builder
*b
, struct vtn_access_chain
*src
)
681 unsigned access_offset
= 0, access_size
= 0;
682 switch (src
->var
->mode
) {
683 case vtn_variable_mode_ubo
:
684 op
= nir_intrinsic_load_ubo
;
686 case vtn_variable_mode_ssbo
:
687 op
= nir_intrinsic_load_ssbo
;
689 case vtn_variable_mode_push_constant
:
690 op
= nir_intrinsic_load_push_constant
;
691 vtn_access_chain_get_offset_size(src
, &access_offset
, &access_size
);
694 assert(!"Invalid block variable mode");
697 nir_ssa_def
*offset
, *index
= NULL
;
698 struct vtn_type
*type
;
700 offset
= vtn_access_chain_to_offset(b
, src
, &index
, &type
, &chain_idx
, true);
702 struct vtn_ssa_value
*value
= NULL
;
703 _vtn_block_load_store(b
, op
, true, index
, offset
,
704 access_offset
, access_size
,
705 src
, chain_idx
, type
, &value
);
710 vtn_block_store(struct vtn_builder
*b
, struct vtn_ssa_value
*src
,
711 struct vtn_access_chain
*dst
)
713 nir_ssa_def
*offset
, *index
= NULL
;
714 struct vtn_type
*type
;
716 offset
= vtn_access_chain_to_offset(b
, dst
, &index
, &type
, &chain_idx
, true);
718 _vtn_block_load_store(b
, nir_intrinsic_store_ssbo
, false, index
, offset
,
719 0, 0, dst
, chain_idx
, type
, &src
);
723 vtn_variable_is_external_block(struct vtn_variable
*var
)
725 return var
->mode
== vtn_variable_mode_ssbo
||
726 var
->mode
== vtn_variable_mode_ubo
||
727 var
->mode
== vtn_variable_mode_push_constant
;
731 _vtn_variable_load_store(struct vtn_builder
*b
, bool load
,
732 struct vtn_access_chain
*chain
,
733 struct vtn_type
*tail_type
,
734 struct vtn_ssa_value
**inout
)
736 enum glsl_base_type base_type
= glsl_get_base_type(tail_type
->type
);
740 case GLSL_TYPE_FLOAT
:
742 /* At this point, we have a scalar, vector, or matrix so we know that
743 * there cannot be any structure splitting still in the way. By
744 * stopping at the matrix level rather than the vector level, we
745 * ensure that matrices get loaded in the optimal way even if they
746 * are storred row-major in a UBO.
749 *inout
= vtn_local_load(b
, vtn_access_chain_to_deref(b
, chain
));
751 vtn_local_store(b
, *inout
, vtn_access_chain_to_deref(b
, chain
));
755 case GLSL_TYPE_ARRAY
:
756 case GLSL_TYPE_STRUCT
: {
757 struct vtn_access_chain
*new_chain
=
758 vtn_access_chain_extend(b
, chain
, 1);
759 new_chain
->link
[chain
->length
].mode
= vtn_access_mode_literal
;
760 unsigned elems
= glsl_get_length(tail_type
->type
);
762 assert(*inout
== NULL
);
763 *inout
= rzalloc(b
, struct vtn_ssa_value
);
764 (*inout
)->type
= tail_type
->type
;
765 (*inout
)->elems
= rzalloc_array(b
, struct vtn_ssa_value
*, elems
);
767 for (unsigned i
= 0; i
< elems
; i
++) {
768 new_chain
->link
[chain
->length
].id
= i
;
769 struct vtn_type
*elem_type
= base_type
== GLSL_TYPE_ARRAY
?
770 tail_type
->array_element
: tail_type
->members
[i
];
771 _vtn_variable_load_store(b
, load
, new_chain
, elem_type
,
772 &(*inout
)->elems
[i
]);
778 unreachable("Invalid access chain type");
782 struct vtn_ssa_value
*
783 vtn_variable_load(struct vtn_builder
*b
, struct vtn_access_chain
*src
)
785 if (vtn_variable_is_external_block(src
->var
)) {
786 return vtn_block_load(b
, src
);
788 struct vtn_type
*tail_type
= vtn_access_chain_tail_type(b
, src
);
789 struct vtn_ssa_value
*val
= NULL
;
790 _vtn_variable_load_store(b
, true, src
, tail_type
, &val
);
796 vtn_variable_store(struct vtn_builder
*b
, struct vtn_ssa_value
*src
,
797 struct vtn_access_chain
*dest
)
799 if (vtn_variable_is_external_block(dest
->var
)) {
800 assert(dest
->var
->mode
== vtn_variable_mode_ssbo
);
801 vtn_block_store(b
, src
, dest
);
803 struct vtn_type
*tail_type
= vtn_access_chain_tail_type(b
, dest
);
804 _vtn_variable_load_store(b
, false, dest
, tail_type
, &src
);
809 _vtn_variable_copy(struct vtn_builder
*b
, struct vtn_access_chain
*dest
,
810 struct vtn_access_chain
*src
, struct vtn_type
*tail_type
)
812 enum glsl_base_type base_type
= glsl_get_base_type(tail_type
->type
);
816 case GLSL_TYPE_FLOAT
:
818 /* At this point, we have a scalar, vector, or matrix so we know that
819 * there cannot be any structure splitting still in the way. By
820 * stopping at the matrix level rather than the vector level, we
821 * ensure that matrices get loaded in the optimal way even if they
822 * are storred row-major in a UBO.
824 vtn_variable_store(b
, vtn_variable_load(b
, src
), dest
);
827 case GLSL_TYPE_ARRAY
:
828 case GLSL_TYPE_STRUCT
: {
829 struct vtn_access_chain
*new_src
, *new_dest
;
830 new_src
= vtn_access_chain_extend(b
, src
, 1);
831 new_dest
= vtn_access_chain_extend(b
, dest
, 1);
832 new_src
->link
[src
->length
].mode
= vtn_access_mode_literal
;
833 new_dest
->link
[dest
->length
].mode
= vtn_access_mode_literal
;
834 unsigned elems
= glsl_get_length(tail_type
->type
);
835 for (unsigned i
= 0; i
< elems
; i
++) {
836 new_src
->link
[src
->length
].id
= i
;
837 new_dest
->link
[dest
->length
].id
= i
;
838 struct vtn_type
*elem_type
= base_type
== GLSL_TYPE_ARRAY
?
839 tail_type
->array_element
: tail_type
->members
[i
];
840 _vtn_variable_copy(b
, new_dest
, new_src
, elem_type
);
846 unreachable("Invalid access chain type");
851 vtn_variable_copy(struct vtn_builder
*b
, struct vtn_access_chain
*dest
,
852 struct vtn_access_chain
*src
)
854 struct vtn_type
*tail_type
= vtn_access_chain_tail_type(b
, src
);
855 assert(vtn_access_chain_tail_type(b
, dest
)->type
== tail_type
->type
);
857 /* TODO: At some point, we should add a special-case for when we can
858 * just emit a copy_var intrinsic.
860 _vtn_variable_copy(b
, dest
, src
, tail_type
);
864 set_mode_system_value(nir_variable_mode
*mode
)
866 assert(*mode
== nir_var_system_value
|| *mode
== nir_var_shader_in
);
867 *mode
= nir_var_system_value
;
871 vtn_get_builtin_location(struct vtn_builder
*b
,
872 SpvBuiltIn builtin
, int *location
,
873 nir_variable_mode
*mode
)
876 case SpvBuiltInPosition
:
877 *location
= VARYING_SLOT_POS
;
879 case SpvBuiltInPointSize
:
880 *location
= VARYING_SLOT_PSIZ
;
882 case SpvBuiltInClipDistance
:
883 *location
= VARYING_SLOT_CLIP_DIST0
; /* XXX CLIP_DIST1? */
885 case SpvBuiltInCullDistance
:
886 *location
= VARYING_SLOT_CULL_DIST0
;
888 case SpvBuiltInVertexIndex
:
889 *location
= SYSTEM_VALUE_VERTEX_ID
;
890 set_mode_system_value(mode
);
892 case SpvBuiltInVertexId
:
893 /* Vulkan defines VertexID to be zero-based and reserves the new
894 * builtin keyword VertexIndex to indicate the non-zero-based value.
896 *location
= SYSTEM_VALUE_VERTEX_ID_ZERO_BASE
;
897 set_mode_system_value(mode
);
899 case SpvBuiltInInstanceIndex
:
900 *location
= SYSTEM_VALUE_INSTANCE_INDEX
;
901 set_mode_system_value(mode
);
903 case SpvBuiltInInstanceId
:
904 *location
= SYSTEM_VALUE_INSTANCE_ID
;
905 set_mode_system_value(mode
);
907 case SpvBuiltInPrimitiveId
:
908 if (*mode
== nir_var_shader_out
) {
909 *location
= VARYING_SLOT_PRIMITIVE_ID
;
911 *location
= SYSTEM_VALUE_PRIMITIVE_ID
;
912 set_mode_system_value(mode
);
915 case SpvBuiltInInvocationId
:
916 *location
= SYSTEM_VALUE_INVOCATION_ID
;
917 set_mode_system_value(mode
);
919 case SpvBuiltInLayer
:
920 *location
= VARYING_SLOT_LAYER
;
921 if (b
->shader
->stage
== MESA_SHADER_FRAGMENT
)
922 *mode
= nir_var_shader_in
;
923 else if (b
->shader
->stage
== MESA_SHADER_GEOMETRY
)
924 *mode
= nir_var_shader_out
;
926 unreachable("invalid stage for SpvBuiltInLayer");
928 case SpvBuiltInViewportIndex
:
929 *location
= VARYING_SLOT_VIEWPORT
;
930 if (b
->shader
->stage
== MESA_SHADER_GEOMETRY
)
931 *mode
= nir_var_shader_out
;
932 else if (b
->shader
->stage
== MESA_SHADER_FRAGMENT
)
933 *mode
= nir_var_shader_in
;
935 unreachable("invalid stage for SpvBuiltInViewportIndex");
937 case SpvBuiltInTessLevelOuter
:
938 case SpvBuiltInTessLevelInner
:
939 case SpvBuiltInTessCoord
:
940 case SpvBuiltInPatchVertices
:
941 unreachable("no tessellation support");
942 case SpvBuiltInFragCoord
:
943 *location
= VARYING_SLOT_POS
;
944 assert(*mode
== nir_var_shader_in
);
946 case SpvBuiltInPointCoord
:
947 *location
= VARYING_SLOT_PNTC
;
948 assert(*mode
== nir_var_shader_in
);
950 case SpvBuiltInFrontFacing
:
951 *location
= SYSTEM_VALUE_FRONT_FACE
;
952 set_mode_system_value(mode
);
954 case SpvBuiltInSampleId
:
955 *location
= SYSTEM_VALUE_SAMPLE_ID
;
956 set_mode_system_value(mode
);
958 case SpvBuiltInSamplePosition
:
959 *location
= SYSTEM_VALUE_SAMPLE_POS
;
960 set_mode_system_value(mode
);
962 case SpvBuiltInSampleMask
:
963 *location
= SYSTEM_VALUE_SAMPLE_MASK_IN
; /* XXX out? */
964 set_mode_system_value(mode
);
966 case SpvBuiltInFragDepth
:
967 *location
= FRAG_RESULT_DEPTH
;
968 assert(*mode
== nir_var_shader_out
);
970 case SpvBuiltInNumWorkgroups
:
971 *location
= SYSTEM_VALUE_NUM_WORK_GROUPS
;
972 set_mode_system_value(mode
);
974 case SpvBuiltInWorkgroupSize
:
975 /* This should already be handled */
976 unreachable("unsupported builtin");
978 case SpvBuiltInWorkgroupId
:
979 *location
= SYSTEM_VALUE_WORK_GROUP_ID
;
980 set_mode_system_value(mode
);
982 case SpvBuiltInLocalInvocationId
:
983 *location
= SYSTEM_VALUE_LOCAL_INVOCATION_ID
;
984 set_mode_system_value(mode
);
986 case SpvBuiltInLocalInvocationIndex
:
987 *location
= SYSTEM_VALUE_LOCAL_INVOCATION_INDEX
;
988 set_mode_system_value(mode
);
990 case SpvBuiltInGlobalInvocationId
:
991 *location
= SYSTEM_VALUE_GLOBAL_INVOCATION_ID
;
992 set_mode_system_value(mode
);
994 case SpvBuiltInHelperInvocation
:
996 unreachable("unsupported builtin");
1001 apply_var_decoration(struct vtn_builder
*b
, nir_variable
*nir_var
,
1002 const struct vtn_decoration
*dec
)
1004 switch (dec
->decoration
) {
1005 case SpvDecorationRelaxedPrecision
:
1006 break; /* FIXME: Do nothing with this for now. */
1007 case SpvDecorationNoPerspective
:
1008 nir_var
->data
.interpolation
= INTERP_MODE_NOPERSPECTIVE
;
1010 case SpvDecorationFlat
:
1011 nir_var
->data
.interpolation
= INTERP_MODE_FLAT
;
1013 case SpvDecorationCentroid
:
1014 nir_var
->data
.centroid
= true;
1016 case SpvDecorationSample
:
1017 nir_var
->data
.sample
= true;
1019 case SpvDecorationInvariant
:
1020 nir_var
->data
.invariant
= true;
1022 case SpvDecorationConstant
:
1023 assert(nir_var
->constant_initializer
!= NULL
);
1024 nir_var
->data
.read_only
= true;
1026 case SpvDecorationNonWritable
:
1027 nir_var
->data
.read_only
= true;
1029 case SpvDecorationComponent
:
1030 nir_var
->data
.location_frac
= dec
->literals
[0];
1032 case SpvDecorationIndex
:
1033 nir_var
->data
.index
= dec
->literals
[0];
1035 case SpvDecorationBuiltIn
: {
1036 SpvBuiltIn builtin
= dec
->literals
[0];
1038 if (builtin
== SpvBuiltInWorkgroupSize
) {
1039 /* This shouldn't be a builtin. It's actually a constant. */
1040 nir_var
->data
.mode
= nir_var_global
;
1041 nir_var
->data
.read_only
= true;
1043 nir_constant
*c
= rzalloc(nir_var
, nir_constant
);
1044 c
->values
[0].u32
[0] = b
->shader
->info
->cs
.local_size
[0];
1045 c
->values
[0].u32
[1] = b
->shader
->info
->cs
.local_size
[1];
1046 c
->values
[0].u32
[2] = b
->shader
->info
->cs
.local_size
[2];
1047 nir_var
->constant_initializer
= c
;
1051 nir_variable_mode mode
= nir_var
->data
.mode
;
1052 vtn_get_builtin_location(b
, builtin
, &nir_var
->data
.location
, &mode
);
1053 nir_var
->data
.mode
= mode
;
1055 if (builtin
== SpvBuiltInFragCoord
|| builtin
== SpvBuiltInSamplePosition
)
1056 nir_var
->data
.origin_upper_left
= b
->origin_upper_left
;
1058 if (builtin
== SpvBuiltInFragCoord
)
1059 nir_var
->data
.pixel_center_integer
= b
->pixel_center_integer
;
1063 case SpvDecorationSpecId
:
1064 case SpvDecorationRowMajor
:
1065 case SpvDecorationColMajor
:
1066 case SpvDecorationMatrixStride
:
1067 case SpvDecorationRestrict
:
1068 case SpvDecorationAliased
:
1069 case SpvDecorationVolatile
:
1070 case SpvDecorationCoherent
:
1071 case SpvDecorationNonReadable
:
1072 case SpvDecorationUniform
:
1073 case SpvDecorationStream
:
1074 case SpvDecorationOffset
:
1075 case SpvDecorationLinkageAttributes
:
1076 break; /* Do nothing with these here */
1078 case SpvDecorationPatch
:
1079 vtn_warn("Tessellation not yet supported");
1082 case SpvDecorationLocation
:
1083 unreachable("Handled above");
1085 case SpvDecorationBlock
:
1086 case SpvDecorationBufferBlock
:
1087 case SpvDecorationArrayStride
:
1088 case SpvDecorationGLSLShared
:
1089 case SpvDecorationGLSLPacked
:
1090 break; /* These can apply to a type but we don't care about them */
1092 case SpvDecorationBinding
:
1093 case SpvDecorationDescriptorSet
:
1094 case SpvDecorationNoContraction
:
1095 case SpvDecorationInputAttachmentIndex
:
1096 vtn_warn("Decoration not allowed for variable or structure member: %s",
1097 spirv_decoration_to_string(dec
->decoration
));
1100 case SpvDecorationXfbBuffer
:
1101 case SpvDecorationXfbStride
:
1102 vtn_warn("Vulkan does not have transform feedback: %s",
1103 spirv_decoration_to_string(dec
->decoration
));
1106 case SpvDecorationCPacked
:
1107 case SpvDecorationSaturatedConversion
:
1108 case SpvDecorationFuncParamAttr
:
1109 case SpvDecorationFPRoundingMode
:
1110 case SpvDecorationFPFastMathMode
:
1111 case SpvDecorationAlignment
:
1112 vtn_warn("Decoraiton only allowed for CL-style kernels: %s",
1113 spirv_decoration_to_string(dec
->decoration
));
1119 var_decoration_cb(struct vtn_builder
*b
, struct vtn_value
*val
, int member
,
1120 const struct vtn_decoration
*dec
, void *void_var
)
1122 struct vtn_variable
*vtn_var
= void_var
;
1124 /* Handle decorations that apply to a vtn_variable as a whole */
1125 switch (dec
->decoration
) {
1126 case SpvDecorationBinding
:
1127 vtn_var
->binding
= dec
->literals
[0];
1129 case SpvDecorationDescriptorSet
:
1130 vtn_var
->descriptor_set
= dec
->literals
[0];
1132 case SpvDecorationInputAttachmentIndex
:
1133 vtn_var
->input_attachment_index
= dec
->literals
[0];
1139 if (val
->value_type
== vtn_value_type_access_chain
) {
1140 assert(val
->access_chain
->length
== 0);
1141 assert(val
->access_chain
->var
== void_var
);
1142 assert(member
== -1);
1144 assert(val
->value_type
== vtn_value_type_type
);
1147 /* Location is odd. If applied to a split structure, we have to walk the
1148 * whole thing and accumulate the location. It's easier to handle as a
1151 if (dec
->decoration
== SpvDecorationLocation
) {
1152 unsigned location
= dec
->literals
[0];
1153 bool is_vertex_input
;
1154 if (b
->shader
->stage
== MESA_SHADER_FRAGMENT
&&
1155 vtn_var
->mode
== vtn_variable_mode_output
) {
1156 is_vertex_input
= false;
1157 location
+= FRAG_RESULT_DATA0
;
1158 } else if (b
->shader
->stage
== MESA_SHADER_VERTEX
&&
1159 vtn_var
->mode
== vtn_variable_mode_input
) {
1160 is_vertex_input
= true;
1161 location
+= VERT_ATTRIB_GENERIC0
;
1162 } else if (vtn_var
->mode
== vtn_variable_mode_input
||
1163 vtn_var
->mode
== vtn_variable_mode_output
) {
1164 is_vertex_input
= false;
1165 location
+= VARYING_SLOT_VAR0
;
1167 unreachable("Location must be on input or output variable");
1171 /* This handles the member and lone variable cases */
1172 vtn_var
->var
->data
.location
= location
;
1174 /* This handles the structure member case */
1175 assert(vtn_var
->members
);
1177 glsl_get_length(glsl_without_array(vtn_var
->type
->type
));
1178 for (unsigned i
= 0; i
< length
; i
++) {
1179 vtn_var
->members
[i
]->data
.location
= location
;
1181 glsl_count_attribute_slots(vtn_var
->members
[i
]->interface_type
,
1188 assert(member
<= 0);
1189 apply_var_decoration(b
, vtn_var
->var
, dec
);
1190 } else if (vtn_var
->members
) {
1192 assert(vtn_var
->members
);
1193 apply_var_decoration(b
, vtn_var
->members
[member
], dec
);
1196 glsl_get_length(glsl_without_array(vtn_var
->type
->type
));
1197 for (unsigned i
= 0; i
< length
; i
++)
1198 apply_var_decoration(b
, vtn_var
->members
[i
], dec
);
1201 /* A few variables, those with external storage, have no actual
1202 * nir_variables associated with them. Fortunately, all decorations
1203 * we care about for those variables are on the type only.
1205 assert(vtn_var
->mode
== vtn_variable_mode_ubo
||
1206 vtn_var
->mode
== vtn_variable_mode_ssbo
||
1207 vtn_var
->mode
== vtn_variable_mode_push_constant
);
1213 vtn_handle_variables(struct vtn_builder
*b
, SpvOp opcode
,
1214 const uint32_t *w
, unsigned count
)
1217 case SpvOpVariable
: {
1218 struct vtn_variable
*var
= rzalloc(b
, struct vtn_variable
);
1219 var
->type
= vtn_value(b
, w
[1], vtn_value_type_type
)->type
;
1221 var
->chain
.var
= var
;
1222 var
->chain
.length
= 0;
1224 struct vtn_value
*val
=
1225 vtn_push_value(b
, w
[2], vtn_value_type_access_chain
);
1226 val
->access_chain
= &var
->chain
;
1228 struct vtn_type
*without_array
= var
->type
;
1229 while(glsl_type_is_array(without_array
->type
))
1230 without_array
= without_array
->array_element
;
1232 nir_variable_mode nir_mode
;
1233 switch ((SpvStorageClass
)w
[3]) {
1234 case SpvStorageClassUniform
:
1235 case SpvStorageClassUniformConstant
:
1236 if (without_array
->block
) {
1237 var
->mode
= vtn_variable_mode_ubo
;
1238 b
->shader
->info
->num_ubos
++;
1239 } else if (without_array
->buffer_block
) {
1240 var
->mode
= vtn_variable_mode_ssbo
;
1241 b
->shader
->info
->num_ssbos
++;
1242 } else if (glsl_type_is_image(without_array
->type
)) {
1243 var
->mode
= vtn_variable_mode_image
;
1244 nir_mode
= nir_var_uniform
;
1245 b
->shader
->info
->num_images
++;
1246 } else if (glsl_type_is_sampler(without_array
->type
)) {
1247 var
->mode
= vtn_variable_mode_sampler
;
1248 nir_mode
= nir_var_uniform
;
1249 b
->shader
->info
->num_textures
++;
1251 assert(!"Invalid uniform variable type");
1254 case SpvStorageClassPushConstant
:
1255 var
->mode
= vtn_variable_mode_push_constant
;
1256 assert(b
->shader
->num_uniforms
== 0);
1257 b
->shader
->num_uniforms
= vtn_type_block_size(var
->type
);
1259 case SpvStorageClassInput
:
1260 var
->mode
= vtn_variable_mode_input
;
1261 nir_mode
= nir_var_shader_in
;
1263 case SpvStorageClassOutput
:
1264 var
->mode
= vtn_variable_mode_output
;
1265 nir_mode
= nir_var_shader_out
;
1267 case SpvStorageClassPrivate
:
1268 var
->mode
= vtn_variable_mode_global
;
1269 nir_mode
= nir_var_global
;
1271 case SpvStorageClassFunction
:
1272 var
->mode
= vtn_variable_mode_local
;
1273 nir_mode
= nir_var_local
;
1275 case SpvStorageClassWorkgroup
:
1276 var
->mode
= vtn_variable_mode_workgroup
;
1277 nir_mode
= nir_var_shared
;
1279 case SpvStorageClassCrossWorkgroup
:
1280 case SpvStorageClassGeneric
:
1281 case SpvStorageClassAtomicCounter
:
1283 unreachable("Unhandled variable storage class");
1286 switch (var
->mode
) {
1287 case vtn_variable_mode_local
:
1288 case vtn_variable_mode_global
:
1289 case vtn_variable_mode_image
:
1290 case vtn_variable_mode_sampler
:
1291 case vtn_variable_mode_workgroup
:
1292 /* For these, we create the variable normally */
1293 var
->var
= rzalloc(b
->shader
, nir_variable
);
1294 var
->var
->name
= ralloc_strdup(var
->var
, val
->name
);
1295 var
->var
->type
= var
->type
->type
;
1296 var
->var
->data
.mode
= nir_mode
;
1298 switch (var
->mode
) {
1299 case vtn_variable_mode_image
:
1300 case vtn_variable_mode_sampler
:
1301 var
->var
->interface_type
= without_array
->type
;
1304 var
->var
->interface_type
= NULL
;
1309 case vtn_variable_mode_input
:
1310 case vtn_variable_mode_output
: {
1311 /* For inputs and outputs, we immediately split structures. This
1312 * is for a couple of reasons. For one, builtins may all come in
1313 * a struct and we really want those split out into separate
1314 * variables. For another, interpolation qualifiers can be
1315 * applied to members of the top-level struct ane we need to be
1316 * able to preserve that information.
1319 int array_length
= -1;
1320 struct vtn_type
*interface_type
= var
->type
;
1321 if (b
->shader
->stage
== MESA_SHADER_GEOMETRY
&&
1322 glsl_type_is_array(var
->type
->type
)) {
1323 /* In Geometry shaders (and some tessellation), inputs come
1324 * in per-vertex arrays. However, some builtins come in
1325 * non-per-vertex, hence the need for the is_array check. In
1326 * any case, there are no non-builtin arrays allowed so this
1327 * check should be sufficient.
1329 interface_type
= var
->type
->array_element
;
1330 array_length
= glsl_get_length(var
->type
->type
);
1333 if (glsl_type_is_struct(interface_type
->type
)) {
1334 /* It's a struct. Split it. */
1335 unsigned num_members
= glsl_get_length(interface_type
->type
);
1336 var
->members
= ralloc_array(b
, nir_variable
*, num_members
);
1338 for (unsigned i
= 0; i
< num_members
; i
++) {
1339 const struct glsl_type
*mtype
= interface_type
->members
[i
]->type
;
1340 if (array_length
>= 0)
1341 mtype
= glsl_array_type(mtype
, array_length
);
1343 var
->members
[i
] = rzalloc(b
->shader
, nir_variable
);
1344 var
->members
[i
]->name
=
1345 ralloc_asprintf(var
->members
[i
], "%s.%d", val
->name
, i
);
1346 var
->members
[i
]->type
= mtype
;
1347 var
->members
[i
]->interface_type
=
1348 interface_type
->members
[i
]->type
;
1349 var
->members
[i
]->data
.mode
= nir_mode
;
1352 var
->var
= rzalloc(b
->shader
, nir_variable
);
1353 var
->var
->name
= ralloc_strdup(var
->var
, val
->name
);
1354 var
->var
->type
= var
->type
->type
;
1355 var
->var
->interface_type
= interface_type
->type
;
1356 var
->var
->data
.mode
= nir_mode
;
1359 /* For inputs and outputs, we need to grab locations and builtin
1360 * information from the interface type.
1362 vtn_foreach_decoration(b
, interface_type
->val
, var_decoration_cb
, var
);
1365 case vtn_variable_mode_param
:
1366 unreachable("Not created through OpVariable");
1369 case vtn_variable_mode_ubo
:
1370 case vtn_variable_mode_ssbo
:
1371 case vtn_variable_mode_push_constant
:
1372 /* These don't need actual variables. */
1378 nir_constant
*constant
=
1379 vtn_value(b
, w
[4], vtn_value_type_constant
)->constant
;
1380 var
->var
->constant_initializer
=
1381 nir_constant_clone(constant
, var
->var
);
1384 vtn_foreach_decoration(b
, val
, var_decoration_cb
, var
);
1386 if (var
->mode
== vtn_variable_mode_image
||
1387 var
->mode
== vtn_variable_mode_sampler
) {
1388 /* XXX: We still need the binding information in the nir_variable
1389 * for these. We should fix that.
1391 var
->var
->data
.binding
= var
->binding
;
1392 var
->var
->data
.descriptor_set
= var
->descriptor_set
;
1393 var
->var
->data
.index
= var
->input_attachment_index
;
1395 if (var
->mode
== vtn_variable_mode_image
)
1396 var
->var
->data
.image
.format
= without_array
->image_format
;
1399 if (var
->mode
== vtn_variable_mode_local
) {
1400 assert(var
->members
== NULL
&& var
->var
!= NULL
);
1401 nir_function_impl_add_variable(b
->impl
, var
->var
);
1402 } else if (var
->var
) {
1403 nir_shader_add_variable(b
->shader
, var
->var
);
1404 } else if (var
->members
) {
1405 unsigned count
= glsl_get_length(without_array
->type
);
1406 for (unsigned i
= 0; i
< count
; i
++) {
1407 assert(var
->members
[i
]->data
.mode
!= nir_var_local
);
1408 nir_shader_add_variable(b
->shader
, var
->members
[i
]);
1411 assert(var
->mode
== vtn_variable_mode_ubo
||
1412 var
->mode
== vtn_variable_mode_ssbo
||
1413 var
->mode
== vtn_variable_mode_push_constant
);
1418 case SpvOpAccessChain
:
1419 case SpvOpInBoundsAccessChain
: {
1420 struct vtn_access_chain
*base
, *chain
;
1421 struct vtn_value
*base_val
= vtn_untyped_value(b
, w
[3]);
1422 if (base_val
->value_type
== vtn_value_type_sampled_image
) {
1423 /* This is rather insane. SPIR-V allows you to use OpSampledImage
1424 * to combine an array of images with a single sampler to get an
1425 * array of sampled images that all share the same sampler.
1426 * Fortunately, this means that we can more-or-less ignore the
1427 * sampler when crawling the access chain, but it does leave us
1428 * with this rather awkward little special-case.
1430 base
= base_val
->sampled_image
->image
;
1432 assert(base_val
->value_type
== vtn_value_type_access_chain
);
1433 base
= base_val
->access_chain
;
1436 chain
= vtn_access_chain_extend(b
, base
, count
- 4);
1438 unsigned idx
= base
->length
;
1439 for (int i
= 4; i
< count
; i
++) {
1440 struct vtn_value
*link_val
= vtn_untyped_value(b
, w
[i
]);
1441 if (link_val
->value_type
== vtn_value_type_constant
) {
1442 chain
->link
[idx
].mode
= vtn_access_mode_literal
;
1443 chain
->link
[idx
].id
= link_val
->constant
->values
[0].u32
[0];
1445 chain
->link
[idx
].mode
= vtn_access_mode_id
;
1446 chain
->link
[idx
].id
= w
[i
];
1451 if (base_val
->value_type
== vtn_value_type_sampled_image
) {
1452 struct vtn_value
*val
=
1453 vtn_push_value(b
, w
[2], vtn_value_type_sampled_image
);
1454 val
->sampled_image
= ralloc(b
, struct vtn_sampled_image
);
1455 val
->sampled_image
->image
= chain
;
1456 val
->sampled_image
->sampler
= base_val
->sampled_image
->sampler
;
1458 struct vtn_value
*val
=
1459 vtn_push_value(b
, w
[2], vtn_value_type_access_chain
);
1460 val
->access_chain
= chain
;
1465 case SpvOpCopyMemory
: {
1466 struct vtn_value
*dest
= vtn_value(b
, w
[1], vtn_value_type_access_chain
);
1467 struct vtn_value
*src
= vtn_value(b
, w
[2], vtn_value_type_access_chain
);
1469 vtn_variable_copy(b
, dest
->access_chain
, src
->access_chain
);
1474 struct vtn_access_chain
*src
=
1475 vtn_value(b
, w
[3], vtn_value_type_access_chain
)->access_chain
;
1477 if (src
->var
->mode
== vtn_variable_mode_image
||
1478 src
->var
->mode
== vtn_variable_mode_sampler
) {
1479 vtn_push_value(b
, w
[2], vtn_value_type_access_chain
)->access_chain
= src
;
1483 struct vtn_value
*val
= vtn_push_value(b
, w
[2], vtn_value_type_ssa
);
1484 val
->ssa
= vtn_variable_load(b
, src
);
1489 struct vtn_access_chain
*dest
=
1490 vtn_value(b
, w
[1], vtn_value_type_access_chain
)->access_chain
;
1491 struct vtn_ssa_value
*src
= vtn_ssa_value(b
, w
[2]);
1492 vtn_variable_store(b
, src
, dest
);
1496 case SpvOpArrayLength
: {
1497 struct vtn_access_chain
*chain
=
1498 vtn_value(b
, w
[3], vtn_value_type_access_chain
)->access_chain
;
1500 const uint32_t offset
= chain
->var
->type
->offsets
[w
[4]];
1501 const uint32_t stride
= chain
->var
->type
->members
[w
[4]]->stride
;
1504 struct vtn_type
*type
;
1505 nir_ssa_def
*index
=
1506 get_vulkan_resource_index(b
, chain
, &type
, &chain_idx
);
1508 nir_intrinsic_instr
*instr
=
1509 nir_intrinsic_instr_create(b
->nb
.shader
,
1510 nir_intrinsic_get_buffer_size
);
1511 instr
->src
[0] = nir_src_for_ssa(index
);
1512 nir_ssa_dest_init(&instr
->instr
, &instr
->dest
, 1, 32, NULL
);
1513 nir_builder_instr_insert(&b
->nb
, &instr
->instr
);
1514 nir_ssa_def
*buf_size
= &instr
->dest
.ssa
;
1516 /* array_length = max(buffer_size - offset, 0) / stride */
1517 nir_ssa_def
*array_length
=
1522 nir_imm_int(&b
->nb
, offset
)),
1523 nir_imm_int(&b
->nb
, 0u)),
1524 nir_imm_int(&b
->nb
, stride
));
1526 struct vtn_value
*val
= vtn_push_value(b
, w
[2], vtn_value_type_ssa
);
1527 val
->ssa
= vtn_create_ssa_value(b
, glsl_uint_type());
1528 val
->ssa
->def
= array_length
;
1532 case SpvOpCopyMemorySized
:
1534 unreachable("Unhandled opcode");