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44 #include "dev/ps2/keyboard.hh"
46 #include "base/logging.hh"
47 #include "debug/PS2.hh"
49 #include "params/PS2Keyboard.hh"
51 const uint8_t PS2Keyboard::ID
[] = {0xab, 0x83};
53 PS2Keyboard::PS2Keyboard(const PS2KeyboardParams
*p
)
59 p
->vnc
->setKeyboard(this);
63 PS2Keyboard::serialize(CheckpointOut
&cp
) const
65 PS2Device::serialize(cp
);
66 SERIALIZE_SCALAR(shiftDown
);
67 SERIALIZE_SCALAR(enabled
);
71 PS2Keyboard::unserialize(CheckpointIn
&cp
)
73 PS2Device::unserialize(cp
);
74 UNSERIALIZE_SCALAR(shiftDown
);
75 UNSERIALIZE_SCALAR(enabled
);
79 PS2Keyboard::recv(const std::vector
<uint8_t> &data
)
83 if (data
.size() == 1) {
84 DPRINTF(PS2
, "Got LED write command.\n");
88 DPRINTF(PS2
, "Setting LEDs: "
89 "caps lock %s, num lock %s, scroll lock %s\n",
90 bits(data
[1], 2) ? "on" : "off",
91 bits(data
[1], 1) ? "on" : "off",
92 bits(data
[1], 0) ? "on" : "off");
97 panic("Keyboard diagnostic echo unimplemented.\n");
98 case AlternateScanCodes
:
99 panic("Accessing alternate scan codes unimplemented.\n");
101 DPRINTF(PS2
, "Got keyboard read ID command.\n");
103 send((uint8_t *)&ID
, sizeof(ID
));
106 if (data
.size() == 1) {
107 DPRINTF(PS2
, "Setting typematic info.\n");
111 DPRINTF(PS2
, "Setting typematic info to %#02x.\n", data
[1]);
116 DPRINTF(PS2
, "Enabling the keyboard.\n");
121 DPRINTF(PS2
, "Disabling the keyboard.\n");
125 case DefaultsAndDisable
:
126 DPRINTF(PS2
, "Disabling and resetting the keyboard.\n");
130 case AllKeysToTypematic
:
131 panic("Setting all keys to typemantic unimplemented.\n");
132 case AllKeysToMakeRelease
:
133 panic("Setting all keys to make/release unimplemented.\n");
135 panic("Setting all keys to make unimplemented.\n");
136 case AllKeysToTypematicMakeRelease
:
137 panic("Setting all keys to "
138 "typematic/make/release unimplemented.\n");
140 panic("Setting a key to typematic unimplemented.\n");
141 case KeyToMakeRelease
:
142 panic("Setting a key to make/release unimplemented.\n");
144 panic("Setting key to make only unimplemented.\n");
146 panic("Keyboard resend unimplemented.\n");
148 panic("Keyboard reset unimplemented.\n");
150 panic("Unknown keyboard command %#02x.\n", data
[0]);
155 PS2Keyboard::keyPress(uint32_t key
, bool down
)
157 std::list
<uint8_t> keys
;
159 // convert the X11 keysym into ps2 codes and update the shift
161 Ps2::keySymToPs2(key
, down
, shiftDown
, keys
);
163 // Drop key presses if the keyboard hasn't been enabled by the
164 // host. We do that after translating the key code to ensure that
165 // we keep track of the shift state.
169 // Insert into our queue of characters
170 for (uint8_t c
: keys
)
176 PS2KeyboardParams::create()
178 return new PS2Keyboard(this);