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radeonsi: set shader calling conventions
[mesa.git]
/
src
/
egl
/
Makefile.sources
1
LIBEGL_C_FILES := \
2
main/eglapi.c \
3
main/eglapi.h \
4
main/eglarray.c \
5
main/eglarray.h \
6
main/eglcompiler.h \
7
main/eglconfig.c \
8
main/eglconfig.h \
9
main/eglcontext.c \
10
main/eglcontext.h \
11
main/eglcurrent.c \
12
main/eglcurrent.h \
13
main/egldefines.h \
14
main/egldisplay.c \
15
main/egldisplay.h \
16
main/egldriver.c \
17
main/egldriver.h \
18
main/eglfallbacks.c \
19
main/eglglobals.c \
20
main/eglglobals.h \
21
main/eglimage.c \
22
main/eglimage.h \
23
main/egllog.c \
24
main/egllog.h \
25
main/eglsurface.c \
26
main/eglsurface.h \
27
main/eglsync.c \
28
main/eglsync.h \
29
main/egltypedefs.h
30
31
dri2_backend_core_FILES := \
32
drivers/dri2/egl_dri2.c \
33
drivers/dri2/egl_dri2.h \
34
drivers/dri2/egl_dri2_fallbacks.h