egl: Initialize display configs with the display.
[mesa.git] / src / egl / main / eglconfig.c
1 /**
2 * EGL Configuration (pixel format) functions.
3 */
4
5
6 #include <stdlib.h>
7 #include <string.h>
8 #include <assert.h>
9 #include "eglconfig.h"
10 #include "egldisplay.h"
11 #include "eglcurrent.h"
12 #include "egllog.h"
13
14
15 #define MIN2(A, B) (((A) < (B)) ? (A) : (B))
16 #define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
17
18
19 /**
20 * Init the given _EGLconfig to default values.
21 * \param id the configuration's ID.
22 *
23 * Note that id must be positive for the config to be valid.
24 * It is also recommended that when there are N configs, their
25 * IDs are from 1 to N respectively.
26 */
27 void
28 _eglInitConfig(_EGLConfig *config, _EGLDisplay *dpy, EGLint id)
29 {
30 memset(config, 0, sizeof(*config));
31
32 config->Display = dpy;
33
34 /* some attributes take non-zero default values */
35 SET_CONFIG_ATTRIB(config, EGL_CONFIG_ID, id);
36 SET_CONFIG_ATTRIB(config, EGL_CONFIG_CAVEAT, EGL_NONE);
37 SET_CONFIG_ATTRIB(config, EGL_TRANSPARENT_TYPE, EGL_NONE);
38 SET_CONFIG_ATTRIB(config, EGL_NATIVE_VISUAL_TYPE, EGL_NONE);
39 #ifdef EGL_VERSION_1_2
40 SET_CONFIG_ATTRIB(config, EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER);
41 #endif /* EGL_VERSION_1_2 */
42 }
43
44
45 /**
46 * Link a config to a display and return the handle of the link.
47 * The handle can be passed to client directly.
48 *
49 * Note that we just save the ptr to the config (we don't copy the config).
50 */
51 EGLConfig
52 _eglAddConfig(_EGLDisplay *dpy, _EGLConfig *conf)
53 {
54 _EGLConfig **configs;
55
56 /* sanity check */
57 assert(GET_CONFIG_ATTRIB(conf, EGL_CONFIG_ID) > 0);
58
59 configs = dpy->Configs;
60 if (dpy->NumConfigs >= dpy->MaxConfigs) {
61 EGLint new_size = dpy->MaxConfigs + 16;
62 assert(dpy->NumConfigs < new_size);
63
64 configs = realloc(dpy->Configs, new_size * sizeof(dpy->Configs[0]));
65 if (!configs)
66 return (EGLConfig) NULL;
67
68 dpy->Configs = configs;
69 dpy->MaxConfigs = new_size;
70 }
71
72 conf->Display = dpy;
73 dpy->Configs[dpy->NumConfigs++] = conf;
74
75 return (EGLConfig) conf;
76 }
77
78
79 #ifndef _EGL_SKIP_HANDLE_CHECK
80
81
82 EGLBoolean
83 _eglCheckConfigHandle(EGLConfig config, _EGLDisplay *dpy)
84 {
85 EGLint num_configs = (dpy) ? dpy->NumConfigs : 0;
86 EGLint i;
87
88 for (i = 0; i < num_configs; i++) {
89 _EGLConfig *conf = dpy->Configs[i];
90 if (conf == (_EGLConfig *) config) {
91 assert(conf->Display == dpy);
92 break;
93 }
94 }
95 return (i < num_configs);
96 }
97
98
99 #endif /* _EGL_SKIP_HANDLE_CHECK */
100
101
102 enum {
103 /* types */
104 ATTRIB_TYPE_INTEGER,
105 ATTRIB_TYPE_BOOLEAN,
106 ATTRIB_TYPE_BITMASK,
107 ATTRIB_TYPE_ENUM,
108 ATTRIB_TYPE_PSEUDO, /* non-queryable */
109 ATTRIB_TYPE_PLATFORM, /* platform-dependent */
110 /* criteria */
111 ATTRIB_CRITERION_EXACT,
112 ATTRIB_CRITERION_ATLEAST,
113 ATTRIB_CRITERION_MASK,
114 ATTRIB_CRITERION_SPECIAL,
115 ATTRIB_CRITERION_IGNORE,
116 };
117
118
119 /* EGL spec Table 3.1 and 3.4 */
120 static const struct {
121 EGLint attr;
122 EGLint type;
123 EGLint criterion;
124 EGLint default_value;
125 } _eglValidationTable[] =
126 {
127 { EGL_BUFFER_SIZE, ATTRIB_TYPE_INTEGER,
128 ATTRIB_CRITERION_ATLEAST,
129 0 },
130 { EGL_RED_SIZE, ATTRIB_TYPE_INTEGER,
131 ATTRIB_CRITERION_ATLEAST,
132 0 },
133 { EGL_GREEN_SIZE, ATTRIB_TYPE_INTEGER,
134 ATTRIB_CRITERION_ATLEAST,
135 0 },
136 { EGL_BLUE_SIZE, ATTRIB_TYPE_INTEGER,
137 ATTRIB_CRITERION_ATLEAST,
138 0 },
139 { EGL_LUMINANCE_SIZE, ATTRIB_TYPE_INTEGER,
140 ATTRIB_CRITERION_ATLEAST,
141 0 },
142 { EGL_ALPHA_SIZE, ATTRIB_TYPE_INTEGER,
143 ATTRIB_CRITERION_ATLEAST,
144 0 },
145 { EGL_ALPHA_MASK_SIZE, ATTRIB_TYPE_INTEGER,
146 ATTRIB_CRITERION_ATLEAST,
147 0 },
148 { EGL_BIND_TO_TEXTURE_RGB, ATTRIB_TYPE_BOOLEAN,
149 ATTRIB_CRITERION_EXACT,
150 EGL_DONT_CARE },
151 { EGL_BIND_TO_TEXTURE_RGBA, ATTRIB_TYPE_BOOLEAN,
152 ATTRIB_CRITERION_EXACT,
153 EGL_DONT_CARE },
154 { EGL_COLOR_BUFFER_TYPE, ATTRIB_TYPE_ENUM,
155 ATTRIB_CRITERION_EXACT,
156 EGL_RGB_BUFFER },
157 { EGL_CONFIG_CAVEAT, ATTRIB_TYPE_ENUM,
158 ATTRIB_CRITERION_EXACT,
159 EGL_DONT_CARE },
160 { EGL_CONFIG_ID, ATTRIB_TYPE_INTEGER,
161 ATTRIB_CRITERION_EXACT,
162 EGL_DONT_CARE },
163 { EGL_CONFORMANT, ATTRIB_TYPE_BITMASK,
164 ATTRIB_CRITERION_MASK,
165 0 },
166 { EGL_DEPTH_SIZE, ATTRIB_TYPE_INTEGER,
167 ATTRIB_CRITERION_ATLEAST,
168 0 },
169 { EGL_LEVEL, ATTRIB_TYPE_PLATFORM,
170 ATTRIB_CRITERION_EXACT,
171 0 },
172 { EGL_MAX_PBUFFER_WIDTH, ATTRIB_TYPE_INTEGER,
173 ATTRIB_CRITERION_IGNORE,
174 0 },
175 { EGL_MAX_PBUFFER_HEIGHT, ATTRIB_TYPE_INTEGER,
176 ATTRIB_CRITERION_IGNORE,
177 0 },
178 { EGL_MAX_PBUFFER_PIXELS, ATTRIB_TYPE_INTEGER,
179 ATTRIB_CRITERION_IGNORE,
180 0 },
181 { EGL_MAX_SWAP_INTERVAL, ATTRIB_TYPE_INTEGER,
182 ATTRIB_CRITERION_EXACT,
183 EGL_DONT_CARE },
184 { EGL_MIN_SWAP_INTERVAL, ATTRIB_TYPE_INTEGER,
185 ATTRIB_CRITERION_EXACT,
186 EGL_DONT_CARE },
187 { EGL_NATIVE_RENDERABLE, ATTRIB_TYPE_BOOLEAN,
188 ATTRIB_CRITERION_EXACT,
189 EGL_DONT_CARE },
190 { EGL_NATIVE_VISUAL_ID, ATTRIB_TYPE_PLATFORM,
191 ATTRIB_CRITERION_IGNORE,
192 0 },
193 { EGL_NATIVE_VISUAL_TYPE, ATTRIB_TYPE_PLATFORM,
194 ATTRIB_CRITERION_EXACT,
195 EGL_DONT_CARE },
196 { EGL_RENDERABLE_TYPE, ATTRIB_TYPE_BITMASK,
197 ATTRIB_CRITERION_MASK,
198 EGL_OPENGL_ES_BIT },
199 { EGL_SAMPLE_BUFFERS, ATTRIB_TYPE_INTEGER,
200 ATTRIB_CRITERION_ATLEAST,
201 0 },
202 { EGL_SAMPLES, ATTRIB_TYPE_INTEGER,
203 ATTRIB_CRITERION_ATLEAST,
204 0 },
205 { EGL_STENCIL_SIZE, ATTRIB_TYPE_INTEGER,
206 ATTRIB_CRITERION_ATLEAST,
207 0 },
208 { EGL_SURFACE_TYPE, ATTRIB_TYPE_BITMASK,
209 ATTRIB_CRITERION_MASK,
210 EGL_WINDOW_BIT },
211 { EGL_TRANSPARENT_TYPE, ATTRIB_TYPE_ENUM,
212 ATTRIB_CRITERION_EXACT,
213 EGL_NONE },
214 { EGL_TRANSPARENT_RED_VALUE, ATTRIB_TYPE_INTEGER,
215 ATTRIB_CRITERION_EXACT,
216 EGL_DONT_CARE },
217 { EGL_TRANSPARENT_GREEN_VALUE, ATTRIB_TYPE_INTEGER,
218 ATTRIB_CRITERION_EXACT,
219 EGL_DONT_CARE },
220 { EGL_TRANSPARENT_BLUE_VALUE, ATTRIB_TYPE_INTEGER,
221 ATTRIB_CRITERION_EXACT,
222 EGL_DONT_CARE },
223 /* these are not real attributes */
224 { EGL_MATCH_NATIVE_PIXMAP, ATTRIB_TYPE_PSEUDO,
225 ATTRIB_CRITERION_SPECIAL,
226 EGL_NONE },
227 /* there is a gap before EGL_SAMPLES */
228 { 0x3030, ATTRIB_TYPE_PSEUDO,
229 ATTRIB_CRITERION_IGNORE,
230 0 },
231 { EGL_NONE, ATTRIB_TYPE_PSEUDO,
232 ATTRIB_CRITERION_IGNORE,
233 0 }
234 };
235
236
237 /**
238 * Return true if a config is valid. When for_matching is true,
239 * EGL_DONT_CARE is accepted as a valid attribute value, and checks
240 * for conflicting attribute values are skipped.
241 *
242 * Note that some attributes are platform-dependent and are not
243 * checked.
244 */
245 EGLBoolean
246 _eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching)
247 {
248 EGLint i, attr, val;
249 EGLBoolean valid = EGL_TRUE;
250 EGLint red_size = 0, green_size = 0, blue_size = 0, luminance_size = 0;
251 EGLint alpha_size = 0, buffer_size = 0;
252
253 /* all attributes should have been listed */
254 assert(ARRAY_SIZE(_eglValidationTable) == _EGL_CONFIG_NUM_ATTRIBS);
255
256 /* check attributes by their types */
257 for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) {
258 EGLint mask;
259
260 attr = _eglValidationTable[i].attr;
261 val = GET_CONFIG_ATTRIB(conf, attr);
262
263 switch (_eglValidationTable[i].type) {
264 case ATTRIB_TYPE_INTEGER:
265 switch (attr) {
266 case EGL_CONFIG_ID:
267 /* config id must be positive */
268 if (val <= 0)
269 valid = EGL_FALSE;
270 break;
271 case EGL_SAMPLE_BUFFERS:
272 /* there can be at most 1 sample buffer */
273 if (val > 1)
274 valid = EGL_FALSE;
275 break;
276 case EGL_RED_SIZE:
277 red_size = val;
278 break;
279 case EGL_GREEN_SIZE:
280 green_size = val;
281 break;
282 case EGL_BLUE_SIZE:
283 blue_size = val;
284 break;
285 case EGL_LUMINANCE_SIZE:
286 luminance_size = val;
287 break;
288 case EGL_ALPHA_SIZE:
289 alpha_size = val;
290 break;
291 case EGL_BUFFER_SIZE:
292 buffer_size = val;
293 break;
294 }
295 if (val < 0)
296 valid = EGL_FALSE;
297 break;
298 case ATTRIB_TYPE_BOOLEAN:
299 if (val != EGL_TRUE && val != EGL_FALSE)
300 valid = EGL_FALSE;
301 break;
302 case ATTRIB_TYPE_ENUM:
303 switch (attr) {
304 case EGL_CONFIG_CAVEAT:
305 if (val != EGL_NONE && val != EGL_SLOW_CONFIG &&
306 val != EGL_NON_CONFORMANT_CONFIG)
307 valid = EGL_FALSE;
308 break;
309 case EGL_TRANSPARENT_TYPE:
310 if (val != EGL_NONE && val != EGL_TRANSPARENT_RGB)
311 valid = EGL_FALSE;
312 break;
313 case EGL_COLOR_BUFFER_TYPE:
314 if (val != EGL_RGB_BUFFER && val != EGL_LUMINANCE_BUFFER)
315 valid = EGL_FALSE;
316 break;
317 default:
318 assert(0);
319 break;
320 }
321 break;
322 case ATTRIB_TYPE_BITMASK:
323 switch (attr) {
324 case EGL_SURFACE_TYPE:
325 mask = EGL_PBUFFER_BIT |
326 EGL_PIXMAP_BIT |
327 EGL_WINDOW_BIT |
328 EGL_SCREEN_BIT_MESA | /* XXX should check the extension */
329 EGL_VG_COLORSPACE_LINEAR_BIT |
330 EGL_VG_ALPHA_FORMAT_PRE_BIT |
331 EGL_MULTISAMPLE_RESOLVE_BOX_BIT |
332 EGL_SWAP_BEHAVIOR_PRESERVED_BIT;
333 break;
334 case EGL_RENDERABLE_TYPE:
335 case EGL_CONFORMANT:
336 mask = EGL_OPENGL_ES_BIT |
337 EGL_OPENVG_BIT |
338 EGL_OPENGL_ES2_BIT |
339 EGL_OPENGL_BIT;
340 break;
341 default:
342 assert(0);
343 break;
344 }
345 if (val & ~mask)
346 valid = EGL_FALSE;
347 break;
348 case ATTRIB_TYPE_PLATFORM:
349 /* unable to check platform-dependent attributes here */
350 break;
351 case ATTRIB_TYPE_PSEUDO:
352 /* pseudo attributes should not be set */
353 if (val != 0)
354 valid = EGL_FALSE;
355 break;
356 default:
357 assert(0);
358 break;
359 }
360
361 if (!valid && for_matching) {
362 /* accept EGL_DONT_CARE as a valid value */
363 if (val == EGL_DONT_CARE)
364 valid = EGL_TRUE;
365 if (_eglValidationTable[i].criterion == ATTRIB_CRITERION_SPECIAL)
366 valid = EGL_TRUE;
367 }
368 if (!valid)
369 break;
370 }
371
372 /* any invalid attribute value should have been catched */
373 if (!valid || for_matching)
374 return valid;
375
376 /* now check for conflicting attribute values */
377
378 switch (GET_CONFIG_ATTRIB(conf, EGL_COLOR_BUFFER_TYPE)) {
379 case EGL_RGB_BUFFER:
380 if (luminance_size)
381 valid = EGL_FALSE;
382 if (red_size + green_size + blue_size + alpha_size != buffer_size)
383 valid = EGL_FALSE;
384 break;
385 case EGL_LUMINANCE_BUFFER:
386 if (red_size || green_size || blue_size)
387 valid = EGL_FALSE;
388 if (luminance_size + alpha_size != buffer_size)
389 valid = EGL_FALSE;
390 break;
391 }
392
393 val = GET_CONFIG_ATTRIB(conf, EGL_SAMPLE_BUFFERS);
394 if (!val && GET_CONFIG_ATTRIB(conf, EGL_SAMPLES))
395 valid = EGL_FALSE;
396
397 val = GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE);
398 if (!(val & EGL_WINDOW_BIT)) {
399 if (GET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_ID) != 0 ||
400 GET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE) != EGL_NONE)
401 valid = EGL_FALSE;
402 }
403 if (!(val & EGL_PBUFFER_BIT)) {
404 if (GET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGB) ||
405 GET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGBA))
406 valid = EGL_FALSE;
407 }
408
409 return valid;
410 }
411
412
413 /**
414 * Return true if a config matches the criteria. This and
415 * _eglParseConfigAttribList together implement the algorithm
416 * described in "Selection of EGLConfigs".
417 *
418 * Note that attributes that are special (currently, only
419 * EGL_MATCH_NATIVE_PIXMAP) are ignored.
420 */
421 EGLBoolean
422 _eglMatchConfig(const _EGLConfig *conf, const _EGLConfig *criteria)
423 {
424 EGLint attr, val, i;
425 EGLBoolean matched = EGL_TRUE;
426
427 for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) {
428 EGLint cmp;
429 if (_eglValidationTable[i].criterion == ATTRIB_CRITERION_IGNORE)
430 continue;
431
432 attr = _eglValidationTable[i].attr;
433 cmp = GET_CONFIG_ATTRIB(criteria, attr);
434 if (cmp == EGL_DONT_CARE)
435 continue;
436
437 val = GET_CONFIG_ATTRIB(conf, attr);
438 switch (_eglValidationTable[i].criterion) {
439 case ATTRIB_CRITERION_EXACT:
440 if (val != cmp)
441 matched = EGL_FALSE;
442 break;
443 case ATTRIB_CRITERION_ATLEAST:
444 if (val < cmp)
445 matched = EGL_FALSE;
446 break;
447 case ATTRIB_CRITERION_MASK:
448 if ((val & cmp) != cmp)
449 matched = EGL_FALSE;
450 break;
451 case ATTRIB_CRITERION_SPECIAL:
452 /* ignored here */
453 break;
454 default:
455 assert(0);
456 break;
457 }
458
459 if (!matched)
460 break;
461 }
462
463 return matched;
464 }
465
466
467 /**
468 * Initialize a criteria config from the given attribute list.
469 * Return EGL_FALSE if any of the attribute is invalid.
470 */
471 EGLBoolean
472 _eglParseConfigAttribList(_EGLConfig *conf, const EGLint *attrib_list)
473 {
474 EGLint attr, val, i;
475 EGLint config_id = 0, level = 0;
476 EGLBoolean has_native_visual_type = EGL_FALSE;
477 EGLBoolean has_transparent_color = EGL_FALSE;
478
479 /* reset to default values */
480 for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) {
481 attr = _eglValidationTable[i].attr;
482 val = _eglValidationTable[i].default_value;
483 SET_CONFIG_ATTRIB(conf, attr, val);
484 }
485
486 /* parse the list */
487 for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i += 2) {
488 EGLint idx;
489
490 attr = attrib_list[i];
491 val = attrib_list[i + 1];
492
493 idx = _eglIndexConfig(conf, attr);
494 if (idx < 0)
495 return EGL_FALSE;
496 conf->Storage[idx] = val;
497
498 /* rememeber some attributes for post-processing */
499 switch (attr) {
500 case EGL_CONFIG_ID:
501 config_id = val;
502 break;
503 case EGL_LEVEL:
504 level = val;
505 break;
506 case EGL_NATIVE_VISUAL_TYPE:
507 has_native_visual_type = EGL_TRUE;
508 break;
509 case EGL_TRANSPARENT_RED_VALUE:
510 case EGL_TRANSPARENT_GREEN_VALUE:
511 case EGL_TRANSPARENT_BLUE_VALUE:
512 has_transparent_color = EGL_TRUE;
513 break;
514 default:
515 break;
516 }
517 }
518
519 if (!_eglValidateConfig(conf, EGL_TRUE))
520 return EGL_FALSE;
521
522 /* the spec says that EGL_LEVEL cannot be EGL_DONT_CARE */
523 if (level == EGL_DONT_CARE)
524 return EGL_FALSE;
525
526 /* ignore other attributes when EGL_CONFIG_ID is given */
527 if (config_id > 0) {
528 _eglResetConfigKeys(conf, EGL_DONT_CARE);
529 SET_CONFIG_ATTRIB(conf, EGL_CONFIG_ID, config_id);
530 }
531 else {
532 if (has_native_visual_type) {
533 val = GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE);
534 if (!(val & EGL_WINDOW_BIT))
535 SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE, EGL_DONT_CARE);
536 }
537
538 if (has_transparent_color) {
539 val = GET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_TYPE);
540 if (val == EGL_NONE) {
541 SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_RED_VALUE,
542 EGL_DONT_CARE);
543 SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_GREEN_VALUE,
544 EGL_DONT_CARE);
545 SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_BLUE_VALUE,
546 EGL_DONT_CARE);
547 }
548 }
549 }
550
551 return EGL_TRUE;
552 }
553
554
555 /**
556 * Decide the ordering of conf1 and conf2, under the given criteria.
557 * When compare_id is true, this implements the algorithm described
558 * in "Sorting of EGLConfigs". When compare_id is false,
559 * EGL_CONFIG_ID is not compared.
560 *
561 * It returns a negative integer if conf1 is considered to come
562 * before conf2; a positive integer if conf2 is considered to come
563 * before conf1; zero if the ordering cannot be decided.
564 *
565 * Note that EGL_NATIVE_VISUAL_TYPE is platform-dependent and is
566 * ignored here.
567 */
568 EGLint
569 _eglCompareConfigs(const _EGLConfig *conf1, const _EGLConfig *conf2,
570 const _EGLConfig *criteria, EGLBoolean compare_id)
571 {
572 const EGLint compare_attribs[] = {
573 EGL_BUFFER_SIZE,
574 EGL_SAMPLE_BUFFERS,
575 EGL_SAMPLES,
576 EGL_DEPTH_SIZE,
577 EGL_STENCIL_SIZE,
578 EGL_ALPHA_MASK_SIZE,
579 };
580 EGLint val1, val2;
581 EGLBoolean rgb_buffer;
582 EGLint i;
583
584 if (conf1 == conf2)
585 return 0;
586
587 /* the enum values have the desired ordering */
588 assert(EGL_NONE < EGL_SLOW_CONFIG);
589 assert(EGL_SLOW_CONFIG < EGL_NON_CONFORMANT_CONFIG);
590 val1 = GET_CONFIG_ATTRIB(conf1, EGL_CONFIG_CAVEAT);
591 val2 = GET_CONFIG_ATTRIB(conf2, EGL_CONFIG_CAVEAT);
592 if (val1 != val2)
593 return (val1 - val2);
594
595 /* the enum values have the desired ordering */
596 assert(EGL_RGB_BUFFER < EGL_LUMINANCE_BUFFER);
597 val1 = GET_CONFIG_ATTRIB(conf1, EGL_COLOR_BUFFER_TYPE);
598 val2 = GET_CONFIG_ATTRIB(conf2, EGL_COLOR_BUFFER_TYPE);
599 if (val1 != val2)
600 return (val1 - val2);
601 rgb_buffer = (val1 == EGL_RGB_BUFFER);
602
603 if (criteria) {
604 val1 = val2 = 0;
605 if (rgb_buffer) {
606 if (GET_CONFIG_ATTRIB(criteria, EGL_RED_SIZE) > 0) {
607 val1 += GET_CONFIG_ATTRIB(conf1, EGL_RED_SIZE);
608 val2 += GET_CONFIG_ATTRIB(conf2, EGL_RED_SIZE);
609 }
610 if (GET_CONFIG_ATTRIB(criteria, EGL_GREEN_SIZE) > 0) {
611 val1 += GET_CONFIG_ATTRIB(conf1, EGL_GREEN_SIZE);
612 val2 += GET_CONFIG_ATTRIB(conf2, EGL_GREEN_SIZE);
613 }
614 if (GET_CONFIG_ATTRIB(criteria, EGL_BLUE_SIZE) > 0) {
615 val1 += GET_CONFIG_ATTRIB(conf1, EGL_BLUE_SIZE);
616 val2 += GET_CONFIG_ATTRIB(conf2, EGL_BLUE_SIZE);
617 }
618 }
619 else {
620 if (GET_CONFIG_ATTRIB(criteria, EGL_LUMINANCE_SIZE) > 0) {
621 val1 += GET_CONFIG_ATTRIB(conf1, EGL_LUMINANCE_SIZE);
622 val2 += GET_CONFIG_ATTRIB(conf2, EGL_LUMINANCE_SIZE);
623 }
624 }
625 if (GET_CONFIG_ATTRIB(criteria, EGL_ALPHA_SIZE) > 0) {
626 val1 += GET_CONFIG_ATTRIB(conf1, EGL_ALPHA_SIZE);
627 val2 += GET_CONFIG_ATTRIB(conf2, EGL_ALPHA_SIZE);
628 }
629 }
630 else {
631 /* assume the default criteria, which gives no specific ordering */
632 val1 = val2 = 0;
633 }
634
635 /* for color bits, larger one is preferred */
636 if (val1 != val2)
637 return (val2 - val1);
638
639 for (i = 0; i < ARRAY_SIZE(compare_attribs); i++) {
640 val1 = GET_CONFIG_ATTRIB(conf1, compare_attribs[i]);
641 val2 = GET_CONFIG_ATTRIB(conf2, compare_attribs[i]);
642 if (val1 != val2)
643 return (val1 - val2);
644 }
645
646 /* EGL_NATIVE_VISUAL_TYPE cannot be compared here */
647
648 if (compare_id) {
649 val1 = GET_CONFIG_ATTRIB(conf1, EGL_CONFIG_ID);
650 val2 = GET_CONFIG_ATTRIB(conf2, EGL_CONFIG_ID);
651 assert(val1 != val2);
652 }
653 else {
654 val1 = val2 = 0;
655 }
656
657 return (val1 - val2);
658 }
659
660
661 static INLINE
662 void _eglSwapConfigs(const _EGLConfig **conf1, const _EGLConfig **conf2)
663 {
664 const _EGLConfig *tmp = *conf1;
665 *conf1 = *conf2;
666 *conf2 = tmp;
667 }
668
669
670 /**
671 * Quick sort an array of configs. This differs from the standard
672 * qsort() in that the compare function accepts an additional
673 * argument.
674 */
675 void
676 _eglSortConfigs(const _EGLConfig **configs, EGLint count,
677 EGLint (*compare)(const _EGLConfig *, const _EGLConfig *,
678 void *),
679 void *priv_data)
680 {
681 const EGLint pivot = 0;
682 EGLint i, j;
683
684 if (count <= 1)
685 return;
686
687 _eglSwapConfigs(&configs[pivot], &configs[count / 2]);
688 i = 1;
689 j = count - 1;
690 do {
691 while (i < count && compare(configs[i], configs[pivot], priv_data) < 0)
692 i++;
693 while (compare(configs[j], configs[pivot], priv_data) > 0)
694 j--;
695 if (i < j) {
696 _eglSwapConfigs(&configs[i], &configs[j]);
697 i++;
698 j--;
699 }
700 else if (i == j) {
701 i++;
702 j--;
703 break;
704 }
705 } while (i <= j);
706 _eglSwapConfigs(&configs[pivot], &configs[j]);
707
708 _eglSortConfigs(configs, j, compare, priv_data);
709 _eglSortConfigs(configs + i, count - i, compare, priv_data);
710 }
711
712
713 static int
714 _eglFallbackCompare(const _EGLConfig *conf1, const _EGLConfig *conf2,
715 void *priv_data)
716 {
717 const _EGLConfig *criteria = (const _EGLConfig *) priv_data;
718 return _eglCompareConfigs(conf1, conf2, criteria, EGL_TRUE);
719 }
720
721
722 /**
723 * Typical fallback routine for eglChooseConfig
724 */
725 EGLBoolean
726 _eglChooseConfig(_EGLDriver *drv, _EGLDisplay *disp, const EGLint *attrib_list,
727 EGLConfig *configs, EGLint config_size, EGLint *num_configs)
728 {
729 _EGLConfig **configList, criteria;
730 EGLint i, count;
731
732 if (!num_configs)
733 return _eglError(EGL_BAD_PARAMETER, "eglChooseConfigs");
734
735 _eglInitConfig(&criteria, disp, 0);
736 if (!_eglParseConfigAttribList(&criteria, attrib_list))
737 return _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig");
738
739 /* allocate array of config pointers */
740 configList = (_EGLConfig **)
741 malloc(disp->NumConfigs * sizeof(_EGLConfig *));
742 if (!configList)
743 return _eglError(EGL_BAD_ALLOC, "eglChooseConfig(out of memory)");
744
745 /* perform selection of configs */
746 count = 0;
747 for (i = 0; i < disp->NumConfigs; i++) {
748 if (_eglMatchConfig(disp->Configs[i], &criteria))
749 configList[count++] = disp->Configs[i];
750 }
751
752 /* perform sorting of configs */
753 if (configs && count) {
754 _eglSortConfigs((const _EGLConfig **) configList, count,
755 _eglFallbackCompare, (void *) &criteria);
756 count = MIN2(count, config_size);
757 for (i = 0; i < count; i++)
758 configs[i] = _eglGetConfigHandle(configList[i]);
759 }
760
761 free(configList);
762
763 *num_configs = count;
764
765 return EGL_TRUE;
766 }
767
768
769 static INLINE EGLBoolean
770 _eglIsConfigAttribValid(_EGLConfig *conf, EGLint attr)
771 {
772 if (_eglIndexConfig(conf, attr) < 0)
773 return EGL_FALSE;
774
775 /* there are some holes in the range */
776 switch (attr) {
777 case 0x3030 /* a gap before EGL_SAMPLES */:
778 case EGL_NONE:
779 #ifdef EGL_VERSION_1_4
780 case EGL_MATCH_NATIVE_PIXMAP:
781 #endif
782 return EGL_FALSE;
783 default:
784 break;
785 }
786
787 return EGL_TRUE;
788 }
789
790
791 /**
792 * Fallback for eglGetConfigAttrib.
793 */
794 EGLBoolean
795 _eglGetConfigAttrib(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
796 EGLint attribute, EGLint *value)
797 {
798 if (!_eglIsConfigAttribValid(conf, attribute))
799 return _eglError(EGL_BAD_ATTRIBUTE, "eglGetConfigAttrib");
800 if (!value)
801 return _eglError(EGL_BAD_PARAMETER, "eglGetConfigAttrib");
802
803 *value = GET_CONFIG_ATTRIB(conf, attribute);
804 return EGL_TRUE;
805 }
806
807
808 /**
809 * Fallback for eglGetConfigs.
810 */
811 EGLBoolean
812 _eglGetConfigs(_EGLDriver *drv, _EGLDisplay *disp, EGLConfig *configs,
813 EGLint config_size, EGLint *num_config)
814 {
815 if (!num_config)
816 return _eglError(EGL_BAD_PARAMETER, "eglGetConfigs");
817
818 if (configs) {
819 EGLint i;
820 *num_config = MIN2(disp->NumConfigs, config_size);
821 for (i = 0; i < *num_config; i++)
822 configs[i] = _eglGetConfigHandle(disp->Configs[i]);
823 }
824 else {
825 /* just return total number of supported configs */
826 *num_config = disp->NumConfigs;
827 }
828
829 return EGL_TRUE;
830 }