egl: Surface type validaction should depend on extensions supported.
[mesa.git] / src / egl / main / eglconfig.c
1 /**
2 * EGL Configuration (pixel format) functions.
3 */
4
5
6 #include <stdlib.h>
7 #include <string.h>
8 #include <assert.h>
9 #include "eglconfig.h"
10 #include "egldisplay.h"
11 #include "eglcurrent.h"
12 #include "egllog.h"
13
14
15 #define MIN2(A, B) (((A) < (B)) ? (A) : (B))
16 #define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
17
18
19 /**
20 * Init the given _EGLconfig to default values.
21 * \param id the configuration's ID.
22 *
23 * Note that id must be positive for the config to be valid.
24 * It is also recommended that when there are N configs, their
25 * IDs are from 1 to N respectively.
26 */
27 void
28 _eglInitConfig(_EGLConfig *config, _EGLDisplay *dpy, EGLint id)
29 {
30 memset(config, 0, sizeof(*config));
31
32 config->Display = dpy;
33
34 /* some attributes take non-zero default values */
35 SET_CONFIG_ATTRIB(config, EGL_CONFIG_ID, id);
36 SET_CONFIG_ATTRIB(config, EGL_CONFIG_CAVEAT, EGL_NONE);
37 SET_CONFIG_ATTRIB(config, EGL_TRANSPARENT_TYPE, EGL_NONE);
38 SET_CONFIG_ATTRIB(config, EGL_NATIVE_VISUAL_TYPE, EGL_NONE);
39 #ifdef EGL_VERSION_1_2
40 SET_CONFIG_ATTRIB(config, EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER);
41 #endif /* EGL_VERSION_1_2 */
42 }
43
44
45 /**
46 * Link a config to a display and return the handle of the link.
47 * The handle can be passed to client directly.
48 *
49 * Note that we just save the ptr to the config (we don't copy the config).
50 */
51 EGLConfig
52 _eglAddConfig(_EGLDisplay *dpy, _EGLConfig *conf)
53 {
54 _EGLConfig **configs;
55
56 /* sanity check */
57 assert(GET_CONFIG_ATTRIB(conf, EGL_CONFIG_ID) > 0);
58
59 configs = dpy->Configs;
60 if (dpy->NumConfigs >= dpy->MaxConfigs) {
61 EGLint new_size = dpy->MaxConfigs + 16;
62 assert(dpy->NumConfigs < new_size);
63
64 configs = realloc(dpy->Configs, new_size * sizeof(dpy->Configs[0]));
65 if (!configs)
66 return (EGLConfig) NULL;
67
68 dpy->Configs = configs;
69 dpy->MaxConfigs = new_size;
70 }
71
72 conf->Display = dpy;
73 dpy->Configs[dpy->NumConfigs++] = conf;
74
75 return (EGLConfig) conf;
76 }
77
78
79 #ifndef _EGL_SKIP_HANDLE_CHECK
80
81
82 EGLBoolean
83 _eglCheckConfigHandle(EGLConfig config, _EGLDisplay *dpy)
84 {
85 EGLint num_configs = (dpy) ? dpy->NumConfigs : 0;
86 EGLint i;
87
88 for (i = 0; i < num_configs; i++) {
89 _EGLConfig *conf = dpy->Configs[i];
90 if (conf == (_EGLConfig *) config) {
91 assert(conf->Display == dpy);
92 break;
93 }
94 }
95 return (i < num_configs);
96 }
97
98
99 #endif /* _EGL_SKIP_HANDLE_CHECK */
100
101
102 enum {
103 /* types */
104 ATTRIB_TYPE_INTEGER,
105 ATTRIB_TYPE_BOOLEAN,
106 ATTRIB_TYPE_BITMASK,
107 ATTRIB_TYPE_ENUM,
108 ATTRIB_TYPE_PSEUDO, /* non-queryable */
109 ATTRIB_TYPE_PLATFORM, /* platform-dependent */
110 /* criteria */
111 ATTRIB_CRITERION_EXACT,
112 ATTRIB_CRITERION_ATLEAST,
113 ATTRIB_CRITERION_MASK,
114 ATTRIB_CRITERION_SPECIAL,
115 ATTRIB_CRITERION_IGNORE,
116 };
117
118
119 /* EGL spec Table 3.1 and 3.4 */
120 static const struct {
121 EGLint attr;
122 EGLint type;
123 EGLint criterion;
124 EGLint default_value;
125 } _eglValidationTable[] =
126 {
127 { EGL_BUFFER_SIZE, ATTRIB_TYPE_INTEGER,
128 ATTRIB_CRITERION_ATLEAST,
129 0 },
130 { EGL_RED_SIZE, ATTRIB_TYPE_INTEGER,
131 ATTRIB_CRITERION_ATLEAST,
132 0 },
133 { EGL_GREEN_SIZE, ATTRIB_TYPE_INTEGER,
134 ATTRIB_CRITERION_ATLEAST,
135 0 },
136 { EGL_BLUE_SIZE, ATTRIB_TYPE_INTEGER,
137 ATTRIB_CRITERION_ATLEAST,
138 0 },
139 { EGL_LUMINANCE_SIZE, ATTRIB_TYPE_INTEGER,
140 ATTRIB_CRITERION_ATLEAST,
141 0 },
142 { EGL_ALPHA_SIZE, ATTRIB_TYPE_INTEGER,
143 ATTRIB_CRITERION_ATLEAST,
144 0 },
145 { EGL_ALPHA_MASK_SIZE, ATTRIB_TYPE_INTEGER,
146 ATTRIB_CRITERION_ATLEAST,
147 0 },
148 { EGL_BIND_TO_TEXTURE_RGB, ATTRIB_TYPE_BOOLEAN,
149 ATTRIB_CRITERION_EXACT,
150 EGL_DONT_CARE },
151 { EGL_BIND_TO_TEXTURE_RGBA, ATTRIB_TYPE_BOOLEAN,
152 ATTRIB_CRITERION_EXACT,
153 EGL_DONT_CARE },
154 { EGL_COLOR_BUFFER_TYPE, ATTRIB_TYPE_ENUM,
155 ATTRIB_CRITERION_EXACT,
156 EGL_RGB_BUFFER },
157 { EGL_CONFIG_CAVEAT, ATTRIB_TYPE_ENUM,
158 ATTRIB_CRITERION_EXACT,
159 EGL_DONT_CARE },
160 { EGL_CONFIG_ID, ATTRIB_TYPE_INTEGER,
161 ATTRIB_CRITERION_EXACT,
162 EGL_DONT_CARE },
163 { EGL_CONFORMANT, ATTRIB_TYPE_BITMASK,
164 ATTRIB_CRITERION_MASK,
165 0 },
166 { EGL_DEPTH_SIZE, ATTRIB_TYPE_INTEGER,
167 ATTRIB_CRITERION_ATLEAST,
168 0 },
169 { EGL_LEVEL, ATTRIB_TYPE_PLATFORM,
170 ATTRIB_CRITERION_EXACT,
171 0 },
172 { EGL_MAX_PBUFFER_WIDTH, ATTRIB_TYPE_INTEGER,
173 ATTRIB_CRITERION_IGNORE,
174 0 },
175 { EGL_MAX_PBUFFER_HEIGHT, ATTRIB_TYPE_INTEGER,
176 ATTRIB_CRITERION_IGNORE,
177 0 },
178 { EGL_MAX_PBUFFER_PIXELS, ATTRIB_TYPE_INTEGER,
179 ATTRIB_CRITERION_IGNORE,
180 0 },
181 { EGL_MAX_SWAP_INTERVAL, ATTRIB_TYPE_INTEGER,
182 ATTRIB_CRITERION_EXACT,
183 EGL_DONT_CARE },
184 { EGL_MIN_SWAP_INTERVAL, ATTRIB_TYPE_INTEGER,
185 ATTRIB_CRITERION_EXACT,
186 EGL_DONT_CARE },
187 { EGL_NATIVE_RENDERABLE, ATTRIB_TYPE_BOOLEAN,
188 ATTRIB_CRITERION_EXACT,
189 EGL_DONT_CARE },
190 { EGL_NATIVE_VISUAL_ID, ATTRIB_TYPE_PLATFORM,
191 ATTRIB_CRITERION_IGNORE,
192 0 },
193 { EGL_NATIVE_VISUAL_TYPE, ATTRIB_TYPE_PLATFORM,
194 ATTRIB_CRITERION_EXACT,
195 EGL_DONT_CARE },
196 { EGL_RENDERABLE_TYPE, ATTRIB_TYPE_BITMASK,
197 ATTRIB_CRITERION_MASK,
198 EGL_OPENGL_ES_BIT },
199 { EGL_SAMPLE_BUFFERS, ATTRIB_TYPE_INTEGER,
200 ATTRIB_CRITERION_ATLEAST,
201 0 },
202 { EGL_SAMPLES, ATTRIB_TYPE_INTEGER,
203 ATTRIB_CRITERION_ATLEAST,
204 0 },
205 { EGL_STENCIL_SIZE, ATTRIB_TYPE_INTEGER,
206 ATTRIB_CRITERION_ATLEAST,
207 0 },
208 { EGL_SURFACE_TYPE, ATTRIB_TYPE_BITMASK,
209 ATTRIB_CRITERION_MASK,
210 EGL_WINDOW_BIT },
211 { EGL_TRANSPARENT_TYPE, ATTRIB_TYPE_ENUM,
212 ATTRIB_CRITERION_EXACT,
213 EGL_NONE },
214 { EGL_TRANSPARENT_RED_VALUE, ATTRIB_TYPE_INTEGER,
215 ATTRIB_CRITERION_EXACT,
216 EGL_DONT_CARE },
217 { EGL_TRANSPARENT_GREEN_VALUE, ATTRIB_TYPE_INTEGER,
218 ATTRIB_CRITERION_EXACT,
219 EGL_DONT_CARE },
220 { EGL_TRANSPARENT_BLUE_VALUE, ATTRIB_TYPE_INTEGER,
221 ATTRIB_CRITERION_EXACT,
222 EGL_DONT_CARE },
223 /* these are not real attributes */
224 { EGL_MATCH_NATIVE_PIXMAP, ATTRIB_TYPE_PSEUDO,
225 ATTRIB_CRITERION_SPECIAL,
226 EGL_NONE },
227 /* there is a gap before EGL_SAMPLES */
228 { 0x3030, ATTRIB_TYPE_PSEUDO,
229 ATTRIB_CRITERION_IGNORE,
230 0 },
231 { EGL_NONE, ATTRIB_TYPE_PSEUDO,
232 ATTRIB_CRITERION_IGNORE,
233 0 }
234 };
235
236
237 /**
238 * Return true if a config is valid. When for_matching is true,
239 * EGL_DONT_CARE is accepted as a valid attribute value, and checks
240 * for conflicting attribute values are skipped.
241 *
242 * Note that some attributes are platform-dependent and are not
243 * checked.
244 */
245 EGLBoolean
246 _eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching)
247 {
248 EGLint i, attr, val;
249 EGLBoolean valid = EGL_TRUE;
250 EGLint red_size = 0, green_size = 0, blue_size = 0, luminance_size = 0;
251 EGLint alpha_size = 0, buffer_size = 0;
252
253 /* all attributes should have been listed */
254 assert(ARRAY_SIZE(_eglValidationTable) == _EGL_CONFIG_NUM_ATTRIBS);
255
256 /* check attributes by their types */
257 for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) {
258 EGLint mask;
259
260 attr = _eglValidationTable[i].attr;
261 val = GET_CONFIG_ATTRIB(conf, attr);
262
263 switch (_eglValidationTable[i].type) {
264 case ATTRIB_TYPE_INTEGER:
265 switch (attr) {
266 case EGL_CONFIG_ID:
267 /* config id must be positive */
268 if (val <= 0)
269 valid = EGL_FALSE;
270 break;
271 case EGL_SAMPLE_BUFFERS:
272 /* there can be at most 1 sample buffer */
273 if (val > 1)
274 valid = EGL_FALSE;
275 break;
276 case EGL_RED_SIZE:
277 red_size = val;
278 break;
279 case EGL_GREEN_SIZE:
280 green_size = val;
281 break;
282 case EGL_BLUE_SIZE:
283 blue_size = val;
284 break;
285 case EGL_LUMINANCE_SIZE:
286 luminance_size = val;
287 break;
288 case EGL_ALPHA_SIZE:
289 alpha_size = val;
290 break;
291 case EGL_BUFFER_SIZE:
292 buffer_size = val;
293 break;
294 }
295 if (val < 0)
296 valid = EGL_FALSE;
297 break;
298 case ATTRIB_TYPE_BOOLEAN:
299 if (val != EGL_TRUE && val != EGL_FALSE)
300 valid = EGL_FALSE;
301 break;
302 case ATTRIB_TYPE_ENUM:
303 switch (attr) {
304 case EGL_CONFIG_CAVEAT:
305 if (val != EGL_NONE && val != EGL_SLOW_CONFIG &&
306 val != EGL_NON_CONFORMANT_CONFIG)
307 valid = EGL_FALSE;
308 break;
309 case EGL_TRANSPARENT_TYPE:
310 if (val != EGL_NONE && val != EGL_TRANSPARENT_RGB)
311 valid = EGL_FALSE;
312 break;
313 case EGL_COLOR_BUFFER_TYPE:
314 if (val != EGL_RGB_BUFFER && val != EGL_LUMINANCE_BUFFER)
315 valid = EGL_FALSE;
316 break;
317 default:
318 assert(0);
319 break;
320 }
321 break;
322 case ATTRIB_TYPE_BITMASK:
323 switch (attr) {
324 case EGL_SURFACE_TYPE:
325 mask = EGL_PBUFFER_BIT |
326 EGL_PIXMAP_BIT |
327 EGL_WINDOW_BIT |
328 EGL_VG_COLORSPACE_LINEAR_BIT |
329 EGL_VG_ALPHA_FORMAT_PRE_BIT |
330 EGL_MULTISAMPLE_RESOLVE_BOX_BIT |
331 EGL_SWAP_BEHAVIOR_PRESERVED_BIT;
332 if (conf->Display->Extensions.MESA_screen_surface)
333 mask |= EGL_SCREEN_BIT_MESA;
334 break;
335 case EGL_RENDERABLE_TYPE:
336 case EGL_CONFORMANT:
337 mask = EGL_OPENGL_ES_BIT |
338 EGL_OPENVG_BIT |
339 EGL_OPENGL_ES2_BIT |
340 EGL_OPENGL_BIT;
341 break;
342 default:
343 assert(0);
344 break;
345 }
346 if (val & ~mask)
347 valid = EGL_FALSE;
348 break;
349 case ATTRIB_TYPE_PLATFORM:
350 /* unable to check platform-dependent attributes here */
351 break;
352 case ATTRIB_TYPE_PSEUDO:
353 /* pseudo attributes should not be set */
354 if (val != 0)
355 valid = EGL_FALSE;
356 break;
357 default:
358 assert(0);
359 break;
360 }
361
362 if (!valid && for_matching) {
363 /* accept EGL_DONT_CARE as a valid value */
364 if (val == EGL_DONT_CARE)
365 valid = EGL_TRUE;
366 if (_eglValidationTable[i].criterion == ATTRIB_CRITERION_SPECIAL)
367 valid = EGL_TRUE;
368 }
369 if (!valid)
370 break;
371 }
372
373 /* any invalid attribute value should have been catched */
374 if (!valid || for_matching)
375 return valid;
376
377 /* now check for conflicting attribute values */
378
379 switch (GET_CONFIG_ATTRIB(conf, EGL_COLOR_BUFFER_TYPE)) {
380 case EGL_RGB_BUFFER:
381 if (luminance_size)
382 valid = EGL_FALSE;
383 if (red_size + green_size + blue_size + alpha_size != buffer_size)
384 valid = EGL_FALSE;
385 break;
386 case EGL_LUMINANCE_BUFFER:
387 if (red_size || green_size || blue_size)
388 valid = EGL_FALSE;
389 if (luminance_size + alpha_size != buffer_size)
390 valid = EGL_FALSE;
391 break;
392 }
393
394 val = GET_CONFIG_ATTRIB(conf, EGL_SAMPLE_BUFFERS);
395 if (!val && GET_CONFIG_ATTRIB(conf, EGL_SAMPLES))
396 valid = EGL_FALSE;
397
398 val = GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE);
399 if (!(val & EGL_WINDOW_BIT)) {
400 if (GET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_ID) != 0 ||
401 GET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE) != EGL_NONE)
402 valid = EGL_FALSE;
403 }
404 if (!(val & EGL_PBUFFER_BIT)) {
405 if (GET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGB) ||
406 GET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGBA))
407 valid = EGL_FALSE;
408 }
409
410 return valid;
411 }
412
413
414 /**
415 * Return true if a config matches the criteria. This and
416 * _eglParseConfigAttribList together implement the algorithm
417 * described in "Selection of EGLConfigs".
418 *
419 * Note that attributes that are special (currently, only
420 * EGL_MATCH_NATIVE_PIXMAP) are ignored.
421 */
422 EGLBoolean
423 _eglMatchConfig(const _EGLConfig *conf, const _EGLConfig *criteria)
424 {
425 EGLint attr, val, i;
426 EGLBoolean matched = EGL_TRUE;
427
428 for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) {
429 EGLint cmp;
430 if (_eglValidationTable[i].criterion == ATTRIB_CRITERION_IGNORE)
431 continue;
432
433 attr = _eglValidationTable[i].attr;
434 cmp = GET_CONFIG_ATTRIB(criteria, attr);
435 if (cmp == EGL_DONT_CARE)
436 continue;
437
438 val = GET_CONFIG_ATTRIB(conf, attr);
439 switch (_eglValidationTable[i].criterion) {
440 case ATTRIB_CRITERION_EXACT:
441 if (val != cmp)
442 matched = EGL_FALSE;
443 break;
444 case ATTRIB_CRITERION_ATLEAST:
445 if (val < cmp)
446 matched = EGL_FALSE;
447 break;
448 case ATTRIB_CRITERION_MASK:
449 if ((val & cmp) != cmp)
450 matched = EGL_FALSE;
451 break;
452 case ATTRIB_CRITERION_SPECIAL:
453 /* ignored here */
454 break;
455 default:
456 assert(0);
457 break;
458 }
459
460 if (!matched)
461 break;
462 }
463
464 return matched;
465 }
466
467
468 /**
469 * Initialize a criteria config from the given attribute list.
470 * Return EGL_FALSE if any of the attribute is invalid.
471 */
472 EGLBoolean
473 _eglParseConfigAttribList(_EGLConfig *conf, const EGLint *attrib_list)
474 {
475 EGLint attr, val, i;
476 EGLint config_id = 0, level = 0;
477 EGLBoolean has_native_visual_type = EGL_FALSE;
478 EGLBoolean has_transparent_color = EGL_FALSE;
479
480 /* reset to default values */
481 for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) {
482 attr = _eglValidationTable[i].attr;
483 val = _eglValidationTable[i].default_value;
484 SET_CONFIG_ATTRIB(conf, attr, val);
485 }
486
487 /* parse the list */
488 for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i += 2) {
489 EGLint idx;
490
491 attr = attrib_list[i];
492 val = attrib_list[i + 1];
493
494 idx = _eglIndexConfig(conf, attr);
495 if (idx < 0)
496 return EGL_FALSE;
497 conf->Storage[idx] = val;
498
499 /* rememeber some attributes for post-processing */
500 switch (attr) {
501 case EGL_CONFIG_ID:
502 config_id = val;
503 break;
504 case EGL_LEVEL:
505 level = val;
506 break;
507 case EGL_NATIVE_VISUAL_TYPE:
508 has_native_visual_type = EGL_TRUE;
509 break;
510 case EGL_TRANSPARENT_RED_VALUE:
511 case EGL_TRANSPARENT_GREEN_VALUE:
512 case EGL_TRANSPARENT_BLUE_VALUE:
513 has_transparent_color = EGL_TRUE;
514 break;
515 default:
516 break;
517 }
518 }
519
520 if (!_eglValidateConfig(conf, EGL_TRUE))
521 return EGL_FALSE;
522
523 /* the spec says that EGL_LEVEL cannot be EGL_DONT_CARE */
524 if (level == EGL_DONT_CARE)
525 return EGL_FALSE;
526
527 /* ignore other attributes when EGL_CONFIG_ID is given */
528 if (config_id > 0) {
529 _eglResetConfigKeys(conf, EGL_DONT_CARE);
530 SET_CONFIG_ATTRIB(conf, EGL_CONFIG_ID, config_id);
531 }
532 else {
533 if (has_native_visual_type) {
534 val = GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE);
535 if (!(val & EGL_WINDOW_BIT))
536 SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE, EGL_DONT_CARE);
537 }
538
539 if (has_transparent_color) {
540 val = GET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_TYPE);
541 if (val == EGL_NONE) {
542 SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_RED_VALUE,
543 EGL_DONT_CARE);
544 SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_GREEN_VALUE,
545 EGL_DONT_CARE);
546 SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_BLUE_VALUE,
547 EGL_DONT_CARE);
548 }
549 }
550 }
551
552 return EGL_TRUE;
553 }
554
555
556 /**
557 * Decide the ordering of conf1 and conf2, under the given criteria.
558 * When compare_id is true, this implements the algorithm described
559 * in "Sorting of EGLConfigs". When compare_id is false,
560 * EGL_CONFIG_ID is not compared.
561 *
562 * It returns a negative integer if conf1 is considered to come
563 * before conf2; a positive integer if conf2 is considered to come
564 * before conf1; zero if the ordering cannot be decided.
565 *
566 * Note that EGL_NATIVE_VISUAL_TYPE is platform-dependent and is
567 * ignored here.
568 */
569 EGLint
570 _eglCompareConfigs(const _EGLConfig *conf1, const _EGLConfig *conf2,
571 const _EGLConfig *criteria, EGLBoolean compare_id)
572 {
573 const EGLint compare_attribs[] = {
574 EGL_BUFFER_SIZE,
575 EGL_SAMPLE_BUFFERS,
576 EGL_SAMPLES,
577 EGL_DEPTH_SIZE,
578 EGL_STENCIL_SIZE,
579 EGL_ALPHA_MASK_SIZE,
580 };
581 EGLint val1, val2;
582 EGLBoolean rgb_buffer;
583 EGLint i;
584
585 if (conf1 == conf2)
586 return 0;
587
588 /* the enum values have the desired ordering */
589 assert(EGL_NONE < EGL_SLOW_CONFIG);
590 assert(EGL_SLOW_CONFIG < EGL_NON_CONFORMANT_CONFIG);
591 val1 = GET_CONFIG_ATTRIB(conf1, EGL_CONFIG_CAVEAT);
592 val2 = GET_CONFIG_ATTRIB(conf2, EGL_CONFIG_CAVEAT);
593 if (val1 != val2)
594 return (val1 - val2);
595
596 /* the enum values have the desired ordering */
597 assert(EGL_RGB_BUFFER < EGL_LUMINANCE_BUFFER);
598 val1 = GET_CONFIG_ATTRIB(conf1, EGL_COLOR_BUFFER_TYPE);
599 val2 = GET_CONFIG_ATTRIB(conf2, EGL_COLOR_BUFFER_TYPE);
600 if (val1 != val2)
601 return (val1 - val2);
602 rgb_buffer = (val1 == EGL_RGB_BUFFER);
603
604 if (criteria) {
605 val1 = val2 = 0;
606 if (rgb_buffer) {
607 if (GET_CONFIG_ATTRIB(criteria, EGL_RED_SIZE) > 0) {
608 val1 += GET_CONFIG_ATTRIB(conf1, EGL_RED_SIZE);
609 val2 += GET_CONFIG_ATTRIB(conf2, EGL_RED_SIZE);
610 }
611 if (GET_CONFIG_ATTRIB(criteria, EGL_GREEN_SIZE) > 0) {
612 val1 += GET_CONFIG_ATTRIB(conf1, EGL_GREEN_SIZE);
613 val2 += GET_CONFIG_ATTRIB(conf2, EGL_GREEN_SIZE);
614 }
615 if (GET_CONFIG_ATTRIB(criteria, EGL_BLUE_SIZE) > 0) {
616 val1 += GET_CONFIG_ATTRIB(conf1, EGL_BLUE_SIZE);
617 val2 += GET_CONFIG_ATTRIB(conf2, EGL_BLUE_SIZE);
618 }
619 }
620 else {
621 if (GET_CONFIG_ATTRIB(criteria, EGL_LUMINANCE_SIZE) > 0) {
622 val1 += GET_CONFIG_ATTRIB(conf1, EGL_LUMINANCE_SIZE);
623 val2 += GET_CONFIG_ATTRIB(conf2, EGL_LUMINANCE_SIZE);
624 }
625 }
626 if (GET_CONFIG_ATTRIB(criteria, EGL_ALPHA_SIZE) > 0) {
627 val1 += GET_CONFIG_ATTRIB(conf1, EGL_ALPHA_SIZE);
628 val2 += GET_CONFIG_ATTRIB(conf2, EGL_ALPHA_SIZE);
629 }
630 }
631 else {
632 /* assume the default criteria, which gives no specific ordering */
633 val1 = val2 = 0;
634 }
635
636 /* for color bits, larger one is preferred */
637 if (val1 != val2)
638 return (val2 - val1);
639
640 for (i = 0; i < ARRAY_SIZE(compare_attribs); i++) {
641 val1 = GET_CONFIG_ATTRIB(conf1, compare_attribs[i]);
642 val2 = GET_CONFIG_ATTRIB(conf2, compare_attribs[i]);
643 if (val1 != val2)
644 return (val1 - val2);
645 }
646
647 /* EGL_NATIVE_VISUAL_TYPE cannot be compared here */
648
649 if (compare_id) {
650 val1 = GET_CONFIG_ATTRIB(conf1, EGL_CONFIG_ID);
651 val2 = GET_CONFIG_ATTRIB(conf2, EGL_CONFIG_ID);
652 assert(val1 != val2);
653 }
654 else {
655 val1 = val2 = 0;
656 }
657
658 return (val1 - val2);
659 }
660
661
662 static INLINE
663 void _eglSwapConfigs(const _EGLConfig **conf1, const _EGLConfig **conf2)
664 {
665 const _EGLConfig *tmp = *conf1;
666 *conf1 = *conf2;
667 *conf2 = tmp;
668 }
669
670
671 /**
672 * Quick sort an array of configs. This differs from the standard
673 * qsort() in that the compare function accepts an additional
674 * argument.
675 */
676 void
677 _eglSortConfigs(const _EGLConfig **configs, EGLint count,
678 EGLint (*compare)(const _EGLConfig *, const _EGLConfig *,
679 void *),
680 void *priv_data)
681 {
682 const EGLint pivot = 0;
683 EGLint i, j;
684
685 if (count <= 1)
686 return;
687
688 _eglSwapConfigs(&configs[pivot], &configs[count / 2]);
689 i = 1;
690 j = count - 1;
691 do {
692 while (i < count && compare(configs[i], configs[pivot], priv_data) < 0)
693 i++;
694 while (compare(configs[j], configs[pivot], priv_data) > 0)
695 j--;
696 if (i < j) {
697 _eglSwapConfigs(&configs[i], &configs[j]);
698 i++;
699 j--;
700 }
701 else if (i == j) {
702 i++;
703 j--;
704 break;
705 }
706 } while (i <= j);
707 _eglSwapConfigs(&configs[pivot], &configs[j]);
708
709 _eglSortConfigs(configs, j, compare, priv_data);
710 _eglSortConfigs(configs + i, count - i, compare, priv_data);
711 }
712
713
714 static int
715 _eglFallbackCompare(const _EGLConfig *conf1, const _EGLConfig *conf2,
716 void *priv_data)
717 {
718 const _EGLConfig *criteria = (const _EGLConfig *) priv_data;
719 return _eglCompareConfigs(conf1, conf2, criteria, EGL_TRUE);
720 }
721
722
723 /**
724 * Typical fallback routine for eglChooseConfig
725 */
726 EGLBoolean
727 _eglChooseConfig(_EGLDriver *drv, _EGLDisplay *disp, const EGLint *attrib_list,
728 EGLConfig *configs, EGLint config_size, EGLint *num_configs)
729 {
730 _EGLConfig **configList, criteria;
731 EGLint i, count;
732
733 if (!num_configs)
734 return _eglError(EGL_BAD_PARAMETER, "eglChooseConfigs");
735
736 _eglInitConfig(&criteria, disp, 0);
737 if (!_eglParseConfigAttribList(&criteria, attrib_list))
738 return _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig");
739
740 /* allocate array of config pointers */
741 configList = (_EGLConfig **)
742 malloc(disp->NumConfigs * sizeof(_EGLConfig *));
743 if (!configList)
744 return _eglError(EGL_BAD_ALLOC, "eglChooseConfig(out of memory)");
745
746 /* perform selection of configs */
747 count = 0;
748 for (i = 0; i < disp->NumConfigs; i++) {
749 if (_eglMatchConfig(disp->Configs[i], &criteria))
750 configList[count++] = disp->Configs[i];
751 }
752
753 /* perform sorting of configs */
754 if (configs && count) {
755 _eglSortConfigs((const _EGLConfig **) configList, count,
756 _eglFallbackCompare, (void *) &criteria);
757 count = MIN2(count, config_size);
758 for (i = 0; i < count; i++)
759 configs[i] = _eglGetConfigHandle(configList[i]);
760 }
761
762 free(configList);
763
764 *num_configs = count;
765
766 return EGL_TRUE;
767 }
768
769
770 static INLINE EGLBoolean
771 _eglIsConfigAttribValid(_EGLConfig *conf, EGLint attr)
772 {
773 if (_eglIndexConfig(conf, attr) < 0)
774 return EGL_FALSE;
775
776 /* there are some holes in the range */
777 switch (attr) {
778 case 0x3030 /* a gap before EGL_SAMPLES */:
779 case EGL_NONE:
780 #ifdef EGL_VERSION_1_4
781 case EGL_MATCH_NATIVE_PIXMAP:
782 #endif
783 return EGL_FALSE;
784 default:
785 break;
786 }
787
788 return EGL_TRUE;
789 }
790
791
792 /**
793 * Fallback for eglGetConfigAttrib.
794 */
795 EGLBoolean
796 _eglGetConfigAttrib(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
797 EGLint attribute, EGLint *value)
798 {
799 if (!_eglIsConfigAttribValid(conf, attribute))
800 return _eglError(EGL_BAD_ATTRIBUTE, "eglGetConfigAttrib");
801 if (!value)
802 return _eglError(EGL_BAD_PARAMETER, "eglGetConfigAttrib");
803
804 *value = GET_CONFIG_ATTRIB(conf, attribute);
805 return EGL_TRUE;
806 }
807
808
809 /**
810 * Fallback for eglGetConfigs.
811 */
812 EGLBoolean
813 _eglGetConfigs(_EGLDriver *drv, _EGLDisplay *disp, EGLConfig *configs,
814 EGLint config_size, EGLint *num_config)
815 {
816 if (!num_config)
817 return _eglError(EGL_BAD_PARAMETER, "eglGetConfigs");
818
819 if (configs) {
820 EGLint i;
821 *num_config = MIN2(disp->NumConfigs, config_size);
822 for (i = 0; i < *num_config; i++)
823 configs[i] = _eglGetConfigHandle(disp->Configs[i]);
824 }
825 else {
826 /* just return total number of supported configs */
827 *num_config = disp->NumConfigs;
828 }
829
830 return EGL_TRUE;
831 }