Merge branch 'master' into glsl2
[mesa.git] / src / egl / main / eglconfigutil.h
1 #ifndef EGLCONFIGUTIL_INCLUDED
2 #define EGLCONFIGUTIL_INCLUDED
3
4
5 #include "GL/gl.h"
6 #include "GL/internal/glcore.h"
7 #include "eglconfig.h"
8
9
10 PUBLIC void
11 _eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode);
12
13
14 PUBLIC EGLBoolean
15 _eglConfigFromContextModesRec(_EGLConfig *conf, const __GLcontextModes *m,
16 EGLint conformant, EGLint renderable_type);
17
18
19 #endif /* EGLCONFIGUTIL_INCLUDED */