egl: Minor changes to the _EGLScreen interface.
[mesa.git] / src / egl / main / eglcontext.c
1 #include <assert.h>
2 #include <stdlib.h>
3 #include <string.h>
4 #include "eglconfig.h"
5 #include "eglcontext.h"
6 #include "egldisplay.h"
7 #include "eglcurrent.h"
8 #include "eglsurface.h"
9 #include "egllog.h"
10
11
12 /**
13 * Return the API bit (one of EGL_xxx_BIT) of the context.
14 */
15 static EGLint
16 _eglGetContextAPIBit(_EGLContext *ctx)
17 {
18 EGLint bit = 0;
19
20 switch (ctx->ClientAPI) {
21 case EGL_OPENGL_ES_API:
22 switch (ctx->ClientVersion) {
23 case 1:
24 bit = EGL_OPENGL_ES_BIT;
25 break;
26 case 2:
27 bit = EGL_OPENGL_ES2_BIT;
28 break;
29 default:
30 break;
31 }
32 break;
33 case EGL_OPENVG_API:
34 bit = EGL_OPENVG_BIT;
35 break;
36 case EGL_OPENGL_API:
37 bit = EGL_OPENGL_BIT;
38 break;
39 default:
40 break;
41 }
42
43 return bit;
44 }
45
46
47 /**
48 * Parse the list of context attributes and return the proper error code.
49 */
50 static EGLint
51 _eglParseContextAttribList(_EGLContext *ctx, const EGLint *attrib_list)
52 {
53 EGLenum api = ctx->ClientAPI;
54 EGLint i, err = EGL_SUCCESS;
55
56 if (!attrib_list)
57 return EGL_SUCCESS;
58
59 for (i = 0; attrib_list[i] != EGL_NONE; i++) {
60 EGLint attr = attrib_list[i++];
61 EGLint val = attrib_list[i];
62
63 switch (attr) {
64 case EGL_CONTEXT_CLIENT_VERSION:
65 if (api != EGL_OPENGL_ES_API) {
66 err = EGL_BAD_ATTRIBUTE;
67 break;
68 }
69 if (val != 1 && val != 2) {
70 err = EGL_BAD_ATTRIBUTE;
71 break;
72 }
73 ctx->ClientVersion = val;
74 break;
75 default:
76 err = EGL_BAD_ATTRIBUTE;
77 break;
78 }
79
80 if (err != EGL_SUCCESS) {
81 _eglLog(_EGL_DEBUG, "bad context attribute 0x%04x", attr);
82 break;
83 }
84 }
85
86 return err;
87 }
88
89
90 /**
91 * Initialize the given _EGLContext object to defaults and/or the values
92 * in the attrib_list.
93 */
94 EGLBoolean
95 _eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy, _EGLConfig *conf,
96 const EGLint *attrib_list)
97 {
98 const EGLenum api = eglQueryAPI();
99 EGLint err;
100
101 if (api == EGL_NONE) {
102 _eglError(EGL_BAD_MATCH, "eglCreateContext(no client API)");
103 return EGL_FALSE;
104 }
105
106 memset(ctx, 0, sizeof(_EGLContext));
107 ctx->Resource.Display = dpy;
108 ctx->ClientAPI = api;
109 ctx->Config = conf;
110 ctx->WindowRenderBuffer = EGL_NONE;
111
112 ctx->ClientVersion = 1; /* the default, per EGL spec */
113
114 err = _eglParseContextAttribList(ctx, attrib_list);
115 if (err == EGL_SUCCESS && ctx->Config) {
116 EGLint api_bit;
117
118 api_bit = _eglGetContextAPIBit(ctx);
119 if (!(ctx->Config->RenderableType & api_bit)) {
120 _eglLog(_EGL_DEBUG, "context api is 0x%x while config supports 0x%x",
121 api_bit, ctx->Config->RenderableType);
122 err = EGL_BAD_CONFIG;
123 }
124 }
125 if (err != EGL_SUCCESS)
126 return _eglError(err, "eglCreateContext");
127
128 return EGL_TRUE;
129 }
130
131
132 #ifdef EGL_VERSION_1_2
133 static EGLint
134 _eglQueryContextRenderBuffer(_EGLContext *ctx)
135 {
136 _EGLSurface *surf = ctx->DrawSurface;
137 EGLint rb;
138
139 if (!surf)
140 return EGL_NONE;
141 if (surf->Type == EGL_WINDOW_BIT && ctx->WindowRenderBuffer != EGL_NONE)
142 rb = ctx->WindowRenderBuffer;
143 else
144 rb = surf->RenderBuffer;
145 return rb;
146 }
147 #endif /* EGL_VERSION_1_2 */
148
149
150 EGLBoolean
151 _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *c,
152 EGLint attribute, EGLint *value)
153 {
154 (void) drv;
155 (void) dpy;
156
157 if (!value)
158 return _eglError(EGL_BAD_PARAMETER, "eglQueryContext");
159
160 switch (attribute) {
161 case EGL_CONFIG_ID:
162 if (!c->Config)
163 return _eglError(EGL_BAD_ATTRIBUTE, "eglQueryContext");
164 *value = c->Config->ConfigID;
165 break;
166 case EGL_CONTEXT_CLIENT_VERSION:
167 *value = c->ClientVersion;
168 break;
169 #ifdef EGL_VERSION_1_2
170 case EGL_CONTEXT_CLIENT_TYPE:
171 *value = c->ClientAPI;
172 break;
173 case EGL_RENDER_BUFFER:
174 *value = _eglQueryContextRenderBuffer(c);
175 break;
176 #endif /* EGL_VERSION_1_2 */
177 default:
178 return _eglError(EGL_BAD_ATTRIBUTE, "eglQueryContext");
179 }
180
181 return EGL_TRUE;
182 }
183
184
185 /**
186 * Bind the context to the thread and return the previous context.
187 *
188 * Note that the context may be NULL.
189 */
190 static _EGLContext *
191 _eglBindContextToThread(_EGLContext *ctx, _EGLThreadInfo *t)
192 {
193 EGLint apiIndex;
194 _EGLContext *oldCtx;
195
196 apiIndex = (ctx) ?
197 _eglConvertApiToIndex(ctx->ClientAPI) : t->CurrentAPIIndex;
198
199 oldCtx = t->CurrentContexts[apiIndex];
200 if (ctx != oldCtx) {
201 if (oldCtx)
202 oldCtx->Binding = NULL;
203 if (ctx)
204 ctx->Binding = t;
205
206 t->CurrentContexts[apiIndex] = ctx;
207 }
208
209 return oldCtx;
210 }
211
212
213 /**
214 * Return true if the given context and surfaces can be made current.
215 */
216 static EGLBoolean
217 _eglCheckMakeCurrent(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read)
218 {
219 _EGLThreadInfo *t = _eglGetCurrentThread();
220 _EGLDisplay *dpy;
221 EGLint conflict_api;
222 EGLBoolean surfaceless;
223
224 if (_eglIsCurrentThreadDummy())
225 return _eglError(EGL_BAD_ALLOC, "eglMakeCurrent");
226
227 /* this is easy */
228 if (!ctx) {
229 if (draw || read)
230 return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
231 return EGL_TRUE;
232 }
233
234 dpy = ctx->Resource.Display;
235 switch (_eglGetContextAPIBit(ctx)) {
236 case EGL_OPENGL_ES_BIT:
237 surfaceless = dpy->Extensions.KHR_surfaceless_gles1;
238 break;
239 case EGL_OPENGL_ES2_BIT:
240 surfaceless = dpy->Extensions.KHR_surfaceless_gles2;
241 break;
242 case EGL_OPENGL_BIT:
243 surfaceless = dpy->Extensions.KHR_surfaceless_opengl;
244 break;
245 default:
246 surfaceless = EGL_FALSE;
247 break;
248 }
249
250 if (!surfaceless && (draw == NULL || read == NULL))
251 return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
252
253 /* context stealing from another thread is not allowed */
254 if (ctx->Binding && ctx->Binding != t)
255 return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
256
257 /*
258 * The spec says
259 *
260 * "If ctx is current to some other thread, or if either draw or read are
261 * bound to contexts in another thread, an EGL_BAD_ACCESS error is
262 * generated."
263 *
264 * But it also says
265 *
266 * "at most one context may be bound to a particular surface at a given
267 * time"
268 *
269 * The latter is more restrictive so we can check only the latter case.
270 */
271 if ((draw && draw->CurrentContext && draw->CurrentContext != ctx) ||
272 (read && read->CurrentContext && read->CurrentContext != ctx))
273 return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
274
275 /* simply require the configs to be equal */
276 if ((draw && draw->Config != ctx->Config) ||
277 (read && read->Config != ctx->Config))
278 return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
279
280 switch (ctx->ClientAPI) {
281 #ifdef EGL_VERSION_1_4
282 /* OpenGL and OpenGL ES are conflicting */
283 case EGL_OPENGL_ES_API:
284 conflict_api = EGL_OPENGL_API;
285 break;
286 case EGL_OPENGL_API:
287 conflict_api = EGL_OPENGL_ES_API;
288 break;
289 #endif
290 default:
291 conflict_api = -1;
292 break;
293 }
294
295 if (conflict_api >= 0 && _eglGetAPIContext(conflict_api))
296 return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
297
298 return EGL_TRUE;
299 }
300
301
302 /**
303 * Bind the context to the current thread and given surfaces. Return the
304 * "orphaned" context and surfaces. Each argument is both input and output.
305 */
306 EGLBoolean
307 _eglBindContext(_EGLContext **ctx, _EGLSurface **draw, _EGLSurface **read)
308 {
309 _EGLThreadInfo *t = _eglGetCurrentThread();
310 _EGLContext *newCtx = *ctx, *oldCtx;
311 _EGLSurface *newDraw = *draw, *newRead = *read;
312
313 if (!_eglCheckMakeCurrent(newCtx, newDraw, newRead))
314 return EGL_FALSE;
315
316 /* bind the new context */
317 oldCtx = _eglBindContextToThread(newCtx, t);
318
319 /* break old bindings */
320 if (oldCtx) {
321 *ctx = oldCtx;
322 *draw = oldCtx->DrawSurface;
323 *read = oldCtx->ReadSurface;
324
325 if (*draw)
326 (*draw)->CurrentContext = NULL;
327 if (*read)
328 (*read)->CurrentContext = NULL;
329
330 oldCtx->DrawSurface = NULL;
331 oldCtx->ReadSurface = NULL;
332 }
333
334 /* establish new bindings */
335 if (newCtx) {
336 if (newDraw)
337 newDraw->CurrentContext = newCtx;
338 if (newRead)
339 newRead->CurrentContext = newCtx;
340
341 newCtx->DrawSurface = newDraw;
342 newCtx->ReadSurface = newRead;
343 }
344
345 /* an old context or surface is not orphaned if it is still bound */
346 if (*ctx == newCtx)
347 *ctx = NULL;
348 if (*draw == newDraw || *draw == newRead)
349 *draw = NULL;
350 if (*read == newDraw || *read == newRead)
351 *read = NULL;
352
353 return EGL_TRUE;
354 }