55d6865f566b33e0b27beb6f5d2484b53bed3db8
[mesa.git] / src / egl / main / eglcontext.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
5 * Copyright 2010-2011 LunarG, Inc.
6 * All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sub license, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
15 *
16 * The above copyright notice and this permission notice (including the
17 * next paragraph) shall be included in all copies or substantial portions
18 * of the Software.
19 *
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
25 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
26 * DEALINGS IN THE SOFTWARE.
27 *
28 **************************************************************************/
29
30
31 #include <assert.h>
32 #include <stdlib.h>
33 #include <string.h>
34 #include "eglconfig.h"
35 #include "eglcontext.h"
36 #include "egldisplay.h"
37 #include "eglcurrent.h"
38 #include "eglsurface.h"
39 #include "egllog.h"
40
41
42 /**
43 * Return the API bit (one of EGL_xxx_BIT) of the context.
44 */
45 static EGLint
46 _eglGetContextAPIBit(_EGLContext *ctx)
47 {
48 EGLint bit = 0;
49
50 switch (ctx->ClientAPI) {
51 case EGL_OPENGL_ES_API:
52 switch (ctx->ClientMajorVersion) {
53 case 1:
54 bit = EGL_OPENGL_ES_BIT;
55 break;
56 case 2:
57 bit = EGL_OPENGL_ES2_BIT;
58 break;
59 default:
60 break;
61 }
62 break;
63 case EGL_OPENVG_API:
64 bit = EGL_OPENVG_BIT;
65 break;
66 case EGL_OPENGL_API:
67 bit = EGL_OPENGL_BIT;
68 break;
69 default:
70 break;
71 }
72
73 return bit;
74 }
75
76
77 /**
78 * Parse the list of context attributes and return the proper error code.
79 */
80 static EGLint
81 _eglParseContextAttribList(_EGLContext *ctx, const EGLint *attrib_list)
82 {
83 EGLenum api = ctx->ClientAPI;
84 EGLint i, err = EGL_SUCCESS;
85
86 if (!attrib_list)
87 return EGL_SUCCESS;
88
89 for (i = 0; attrib_list[i] != EGL_NONE; i++) {
90 EGLint attr = attrib_list[i++];
91 EGLint val = attrib_list[i];
92
93 switch (attr) {
94 case EGL_CONTEXT_CLIENT_VERSION:
95 if (api != EGL_OPENGL_ES_API) {
96 err = EGL_BAD_ATTRIBUTE;
97 break;
98 }
99 if (val != 1 && val != 2) {
100 err = EGL_BAD_ATTRIBUTE;
101 break;
102 }
103 ctx->ClientMajorVersion = val;
104 break;
105 default:
106 err = EGL_BAD_ATTRIBUTE;
107 break;
108 }
109
110 if (err != EGL_SUCCESS) {
111 _eglLog(_EGL_DEBUG, "bad context attribute 0x%04x", attr);
112 break;
113 }
114 }
115
116 return err;
117 }
118
119
120 /**
121 * Initialize the given _EGLContext object to defaults and/or the values
122 * in the attrib_list.
123 */
124 EGLBoolean
125 _eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy, _EGLConfig *conf,
126 const EGLint *attrib_list)
127 {
128 const EGLenum api = eglQueryAPI();
129 EGLint err;
130
131 if (api == EGL_NONE) {
132 _eglError(EGL_BAD_MATCH, "eglCreateContext(no client API)");
133 return EGL_FALSE;
134 }
135
136 _eglInitResource(&ctx->Resource, sizeof(*ctx), dpy);
137 ctx->ClientAPI = api;
138 ctx->Config = conf;
139 ctx->WindowRenderBuffer = EGL_NONE;
140
141 ctx->ClientMajorVersion = 1; /* the default, per EGL spec */
142 ctx->ClientMinorVersion = 0;
143
144 err = _eglParseContextAttribList(ctx, attrib_list);
145 if (err == EGL_SUCCESS && ctx->Config) {
146 EGLint api_bit;
147
148 api_bit = _eglGetContextAPIBit(ctx);
149 if (!(ctx->Config->RenderableType & api_bit)) {
150 _eglLog(_EGL_DEBUG, "context api is 0x%x while config supports 0x%x",
151 api_bit, ctx->Config->RenderableType);
152 err = EGL_BAD_CONFIG;
153 }
154 }
155 if (err != EGL_SUCCESS)
156 return _eglError(err, "eglCreateContext");
157
158 return EGL_TRUE;
159 }
160
161
162 static EGLint
163 _eglQueryContextRenderBuffer(_EGLContext *ctx)
164 {
165 _EGLSurface *surf = ctx->DrawSurface;
166 EGLint rb;
167
168 if (!surf)
169 return EGL_NONE;
170 if (surf->Type == EGL_WINDOW_BIT && ctx->WindowRenderBuffer != EGL_NONE)
171 rb = ctx->WindowRenderBuffer;
172 else
173 rb = surf->RenderBuffer;
174 return rb;
175 }
176
177
178 EGLBoolean
179 _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *c,
180 EGLint attribute, EGLint *value)
181 {
182 (void) drv;
183 (void) dpy;
184
185 if (!value)
186 return _eglError(EGL_BAD_PARAMETER, "eglQueryContext");
187
188 switch (attribute) {
189 case EGL_CONFIG_ID:
190 if (!c->Config)
191 return _eglError(EGL_BAD_ATTRIBUTE, "eglQueryContext");
192 *value = c->Config->ConfigID;
193 break;
194 case EGL_CONTEXT_CLIENT_VERSION:
195 *value = c->ClientMajorVersion;
196 break;
197 case EGL_CONTEXT_CLIENT_TYPE:
198 *value = c->ClientAPI;
199 break;
200 case EGL_RENDER_BUFFER:
201 *value = _eglQueryContextRenderBuffer(c);
202 break;
203 default:
204 return _eglError(EGL_BAD_ATTRIBUTE, "eglQueryContext");
205 }
206
207 return EGL_TRUE;
208 }
209
210
211 /**
212 * Bind the context to the thread and return the previous context.
213 *
214 * Note that the context may be NULL.
215 */
216 static _EGLContext *
217 _eglBindContextToThread(_EGLContext *ctx, _EGLThreadInfo *t)
218 {
219 EGLint apiIndex;
220 _EGLContext *oldCtx;
221
222 apiIndex = (ctx) ?
223 _eglConvertApiToIndex(ctx->ClientAPI) : t->CurrentAPIIndex;
224
225 oldCtx = t->CurrentContexts[apiIndex];
226 if (ctx != oldCtx) {
227 if (oldCtx)
228 oldCtx->Binding = NULL;
229 if (ctx)
230 ctx->Binding = t;
231
232 t->CurrentContexts[apiIndex] = ctx;
233 }
234
235 return oldCtx;
236 }
237
238
239 /**
240 * Return true if the given context and surfaces can be made current.
241 */
242 static EGLBoolean
243 _eglCheckMakeCurrent(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read)
244 {
245 _EGLThreadInfo *t = _eglGetCurrentThread();
246 _EGLDisplay *dpy;
247 EGLint conflict_api;
248
249 if (_eglIsCurrentThreadDummy())
250 return _eglError(EGL_BAD_ALLOC, "eglMakeCurrent");
251
252 /* this is easy */
253 if (!ctx) {
254 if (draw || read)
255 return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
256 return EGL_TRUE;
257 }
258
259 dpy = ctx->Resource.Display;
260 if (!dpy->Extensions.KHR_surfaceless_context
261 && (draw == NULL || read == NULL))
262 return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
263
264 /*
265 * The spec says
266 *
267 * "If ctx is current to some other thread, or if either draw or read are
268 * bound to contexts in another thread, an EGL_BAD_ACCESS error is
269 * generated."
270 *
271 * and
272 *
273 * "at most one context may be bound to a particular surface at a given
274 * time"
275 */
276 if (ctx->Binding && ctx->Binding != t)
277 return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
278 if (draw && draw->CurrentContext && draw->CurrentContext != ctx) {
279 if (draw->CurrentContext->Binding != t ||
280 draw->CurrentContext->ClientAPI != ctx->ClientAPI)
281 return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
282 }
283 if (read && read->CurrentContext && read->CurrentContext != ctx) {
284 if (read->CurrentContext->Binding != t ||
285 read->CurrentContext->ClientAPI != ctx->ClientAPI)
286 return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
287 }
288
289 /* simply require the configs to be equal */
290 if ((draw && draw->Config != ctx->Config) ||
291 (read && read->Config != ctx->Config))
292 return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
293
294 switch (ctx->ClientAPI) {
295 /* OpenGL and OpenGL ES are conflicting */
296 case EGL_OPENGL_ES_API:
297 conflict_api = EGL_OPENGL_API;
298 break;
299 case EGL_OPENGL_API:
300 conflict_api = EGL_OPENGL_ES_API;
301 break;
302 default:
303 conflict_api = -1;
304 break;
305 }
306
307 if (conflict_api >= 0 && _eglGetAPIContext(conflict_api))
308 return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
309
310 return EGL_TRUE;
311 }
312
313
314 /**
315 * Bind the context to the current thread and given surfaces. Return the
316 * previous bound context and surfaces. The caller should unreference the
317 * returned context and surfaces.
318 *
319 * Making a second call with the resources returned by the first call
320 * unsurprisingly undoes the first call, except for the resouce reference
321 * counts.
322 */
323 EGLBoolean
324 _eglBindContext(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read,
325 _EGLContext **old_ctx,
326 _EGLSurface **old_draw, _EGLSurface **old_read)
327 {
328 _EGLThreadInfo *t = _eglGetCurrentThread();
329 _EGLContext *prev_ctx;
330 _EGLSurface *prev_draw, *prev_read;
331
332 if (!_eglCheckMakeCurrent(ctx, draw, read))
333 return EGL_FALSE;
334
335 /* increment refcounts before binding */
336 _eglGetContext(ctx);
337 _eglGetSurface(draw);
338 _eglGetSurface(read);
339
340 /* bind the new context */
341 prev_ctx = _eglBindContextToThread(ctx, t);
342
343 /* break previous bindings */
344 if (prev_ctx) {
345 prev_draw = prev_ctx->DrawSurface;
346 prev_read = prev_ctx->ReadSurface;
347
348 if (prev_draw)
349 prev_draw->CurrentContext = NULL;
350 if (prev_read)
351 prev_read->CurrentContext = NULL;
352
353 prev_ctx->DrawSurface = NULL;
354 prev_ctx->ReadSurface = NULL;
355 }
356 else {
357 prev_draw = prev_read = NULL;
358 }
359
360 /* establish new bindings */
361 if (ctx) {
362 if (draw)
363 draw->CurrentContext = ctx;
364 if (read)
365 read->CurrentContext = ctx;
366
367 ctx->DrawSurface = draw;
368 ctx->ReadSurface = read;
369 }
370
371 assert(old_ctx && old_draw && old_read);
372 *old_ctx = prev_ctx;
373 *old_draw = prev_draw;
374 *old_read = prev_read;
375
376 return EGL_TRUE;
377 }