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[mesa.git] / src / egl / main / eglcontext.h
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
5 * Copyright 2010-2011 LunarG, Inc.
6 * All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sub license, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
15 *
16 * The above copyright notice and this permission notice (including the
17 * next paragraph) shall be included in all copies or substantial portions
18 * of the Software.
19 *
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
25 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
26 * DEALINGS IN THE SOFTWARE.
27 *
28 **************************************************************************/
29
30
31 #ifndef EGLCONTEXT_INCLUDED
32 #define EGLCONTEXT_INCLUDED
33
34 #include "c99_compat.h"
35
36 #include "egltypedefs.h"
37 #include "egldisplay.h"
38
39
40 #ifdef __cplusplus
41 extern "C" {
42 #endif
43
44 /**
45 * "Base" class for device driver contexts.
46 */
47 struct _egl_context
48 {
49 /* A context is a display resource */
50 _EGLResource Resource;
51
52 /* The bound status of the context */
53 _EGLThreadInfo *Binding;
54 _EGLSurface *DrawSurface;
55 _EGLSurface *ReadSurface;
56
57 _EGLConfig *Config;
58
59 EGLint ClientAPI; /**< EGL_OPENGL_ES_API, EGL_OPENGL_API, EGL_OPENVG_API */
60 EGLint ClientMajorVersion;
61 EGLint ClientMinorVersion;
62 EGLint Flags;
63 EGLint Profile;
64 EGLint ResetNotificationStrategy;
65 EGLBoolean NoError;
66
67 /* The real render buffer when a window surface is bound */
68 EGLint WindowRenderBuffer;
69 };
70
71
72 extern EGLBoolean
73 _eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy,
74 _EGLConfig *config, const EGLint *attrib_list);
75
76
77 extern EGLBoolean
78 _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLint attribute, EGLint *value);
79
80
81 extern EGLBoolean
82 _eglBindContext(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read,
83 _EGLContext **old_ctx,
84 _EGLSurface **old_draw, _EGLSurface **old_read);
85
86 extern _EGLContext *
87 _eglBindContextToThread(_EGLContext *ctx, _EGLThreadInfo *t);
88
89
90 /**
91 * Increment reference count for the context.
92 */
93 static inline _EGLContext *
94 _eglGetContext(_EGLContext *ctx)
95 {
96 if (ctx)
97 _eglGetResource(&ctx->Resource);
98 return ctx;
99 }
100
101
102 /**
103 * Decrement reference count for the context.
104 */
105 static inline EGLBoolean
106 _eglPutContext(_EGLContext *ctx)
107 {
108 return (ctx) ? _eglPutResource(&ctx->Resource) : EGL_FALSE;
109 }
110
111
112 /**
113 * Link a context to its display and return the handle of the link.
114 * The handle can be passed to client directly.
115 */
116 static inline EGLContext
117 _eglLinkContext(_EGLContext *ctx)
118 {
119 _eglLinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT);
120 return (EGLContext) ctx;
121 }
122
123
124 /**
125 * Unlink a linked context from its display.
126 * Accessing an unlinked context should generate EGL_BAD_CONTEXT error.
127 */
128 static inline void
129 _eglUnlinkContext(_EGLContext *ctx)
130 {
131 _eglUnlinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT);
132 }
133
134
135 /**
136 * Lookup a handle to find the linked context.
137 * Return NULL if the handle has no corresponding linked context.
138 */
139 static inline _EGLContext *
140 _eglLookupContext(EGLContext context, _EGLDisplay *dpy)
141 {
142 _EGLContext *ctx = (_EGLContext *) context;
143 if (!dpy || !_eglCheckResource((void *) ctx, _EGL_RESOURCE_CONTEXT, dpy))
144 ctx = NULL;
145 return ctx;
146 }
147
148
149 /**
150 * Return the handle of a linked context, or EGL_NO_CONTEXT.
151 */
152 static inline EGLContext
153 _eglGetContextHandle(_EGLContext *ctx)
154 {
155 _EGLResource *res = (_EGLResource *) ctx;
156 return (res && _eglIsResourceLinked(res)) ?
157 (EGLContext) ctx : EGL_NO_CONTEXT;
158 }
159
160
161 #ifdef __cplusplus
162 }
163 #endif
164
165 #endif /* EGLCONTEXT_INCLUDED */