egl: Support IMG_context_priority
[mesa.git] / src / egl / main / eglcontext.h
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
5 * Copyright 2010-2011 LunarG, Inc.
6 * All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sub license, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
15 *
16 * The above copyright notice and this permission notice (including the
17 * next paragraph) shall be included in all copies or substantial portions
18 * of the Software.
19 *
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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28 **************************************************************************/
29
30
31 #ifndef EGLCONTEXT_INCLUDED
32 #define EGLCONTEXT_INCLUDED
33
34 #include "c99_compat.h"
35
36 #include "egltypedefs.h"
37 #include "egldisplay.h"
38
39
40 #ifdef __cplusplus
41 extern "C" {
42 #endif
43
44 /**
45 * "Base" class for device driver contexts.
46 */
47 struct _egl_context
48 {
49 /* A context is a display resource */
50 _EGLResource Resource;
51
52 /* The bound status of the context */
53 _EGLThreadInfo *Binding;
54 _EGLSurface *DrawSurface;
55 _EGLSurface *ReadSurface;
56
57 _EGLConfig *Config;
58
59 EGLint ClientAPI; /**< EGL_OPENGL_ES_API, EGL_OPENGL_API, EGL_OPENVG_API */
60 EGLint ClientMajorVersion;
61 EGLint ClientMinorVersion;
62 EGLint Flags;
63 EGLint Profile;
64 EGLint ResetNotificationStrategy;
65 EGLint ContextPriority;
66 EGLBoolean NoError;
67
68 /* The real render buffer when a window surface is bound */
69 EGLint WindowRenderBuffer;
70 };
71
72
73 extern EGLBoolean
74 _eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy,
75 _EGLConfig *config, const EGLint *attrib_list);
76
77
78 extern EGLBoolean
79 _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLint attribute, EGLint *value);
80
81
82 extern EGLBoolean
83 _eglBindContext(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read,
84 _EGLContext **old_ctx,
85 _EGLSurface **old_draw, _EGLSurface **old_read);
86
87 extern _EGLContext *
88 _eglBindContextToThread(_EGLContext *ctx, _EGLThreadInfo *t);
89
90
91 /**
92 * Increment reference count for the context.
93 */
94 static inline _EGLContext *
95 _eglGetContext(_EGLContext *ctx)
96 {
97 if (ctx)
98 _eglGetResource(&ctx->Resource);
99 return ctx;
100 }
101
102
103 /**
104 * Decrement reference count for the context.
105 */
106 static inline EGLBoolean
107 _eglPutContext(_EGLContext *ctx)
108 {
109 return (ctx) ? _eglPutResource(&ctx->Resource) : EGL_FALSE;
110 }
111
112
113 /**
114 * Link a context to its display and return the handle of the link.
115 * The handle can be passed to client directly.
116 */
117 static inline EGLContext
118 _eglLinkContext(_EGLContext *ctx)
119 {
120 _eglLinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT);
121 return (EGLContext) ctx;
122 }
123
124
125 /**
126 * Unlink a linked context from its display.
127 * Accessing an unlinked context should generate EGL_BAD_CONTEXT error.
128 */
129 static inline void
130 _eglUnlinkContext(_EGLContext *ctx)
131 {
132 _eglUnlinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT);
133 }
134
135
136 /**
137 * Lookup a handle to find the linked context.
138 * Return NULL if the handle has no corresponding linked context.
139 */
140 static inline _EGLContext *
141 _eglLookupContext(EGLContext context, _EGLDisplay *dpy)
142 {
143 _EGLContext *ctx = (_EGLContext *) context;
144 if (!dpy || !_eglCheckResource((void *) ctx, _EGL_RESOURCE_CONTEXT, dpy))
145 ctx = NULL;
146 return ctx;
147 }
148
149
150 /**
151 * Return the handle of a linked context, or EGL_NO_CONTEXT.
152 */
153 static inline EGLContext
154 _eglGetContextHandle(_EGLContext *ctx)
155 {
156 _EGLResource *res = (_EGLResource *) ctx;
157 return (res && _eglIsResourceLinked(res)) ?
158 (EGLContext) ctx : EGL_NO_CONTEXT;
159 }
160
161
162 #ifdef __cplusplus
163 }
164 #endif
165
166 #endif /* EGLCONTEXT_INCLUDED */