egl/glvnd: Fix a segfault in eglGetProcAddress.
[mesa.git] / src / egl / main / eglfallbacks.c
1 /**************************************************************************
2 *
3 * Copyright 2010 LunarG, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
24 * DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include <string.h>
30 #include "egltypedefs.h"
31 #include "egldriver.h"
32 #include "eglconfig.h"
33 #include "eglcontext.h"
34 #include "eglsurface.h"
35 #include "eglsync.h"
36
37
38 static EGLBoolean
39 _eglReturnFalse(void)
40 {
41 return EGL_FALSE;
42 }
43
44
45 /**
46 * Plug all the available fallback routines into the given driver's
47 * dispatch table.
48 */
49 void
50 _eglInitDriverFallbacks(_EGLDriver *drv)
51 {
52 /* the driver has to implement these */
53 drv->API.Initialize = NULL;
54 drv->API.Terminate = NULL;
55
56 drv->API.GetConfigs = _eglGetConfigs;
57 drv->API.ChooseConfig = _eglChooseConfig;
58 drv->API.GetConfigAttrib = _eglGetConfigAttrib;
59
60 drv->API.CreateContext = (void*) _eglReturnFalse;
61 drv->API.DestroyContext = (void*) _eglReturnFalse;
62 drv->API.MakeCurrent = (void*) _eglReturnFalse;
63 drv->API.QueryContext = _eglQueryContext;
64
65 drv->API.CreateWindowSurface = (void*) _eglReturnFalse;
66 drv->API.CreatePixmapSurface = (void*) _eglReturnFalse;
67 drv->API.CreatePbufferSurface = (void*) _eglReturnFalse;
68 drv->API.CreatePbufferFromClientBuffer =
69 (void*) _eglReturnFalse;
70 drv->API.DestroySurface = (void*) _eglReturnFalse;
71 drv->API.QuerySurface = _eglQuerySurface;
72 drv->API.SurfaceAttrib = _eglSurfaceAttrib;
73
74 drv->API.BindTexImage = (void*) _eglReturnFalse;
75 drv->API.ReleaseTexImage = (void*) _eglReturnFalse;
76 drv->API.CopyBuffers = (void*) _eglReturnFalse;
77 drv->API.SwapBuffers = (void*) _eglReturnFalse;
78 drv->API.SetDamageRegion = (void*) _eglReturnFalse;
79 drv->API.SwapInterval = _eglSwapInterval;
80
81 drv->API.WaitClient = (void*) _eglReturnFalse;
82 drv->API.WaitNative = (void*) _eglReturnFalse;
83 drv->API.GetProcAddress = (void*) _eglReturnFalse;
84
85 drv->API.CreateImageKHR = NULL;
86 drv->API.DestroyImageKHR = NULL;
87
88 drv->API.CreateSyncKHR = NULL;
89 drv->API.DestroySyncKHR = NULL;
90 drv->API.ClientWaitSyncKHR = NULL;
91 drv->API.WaitSyncKHR = NULL;
92 drv->API.SignalSyncKHR = NULL;
93 drv->API.GetSyncAttrib = _eglGetSyncAttrib;
94 drv->API.DupNativeFenceFDANDROID = NULL;
95
96 drv->API.CreateDRMImageMESA = NULL;
97 drv->API.ExportDRMImageMESA = NULL;
98
99 drv->API.SwapBuffersRegionNOK = NULL;
100
101 drv->API.ExportDMABUFImageQueryMESA = NULL;
102 drv->API.ExportDMABUFImageMESA = NULL;
103 }