egl: Move fallback routines to eglfallbacks.c.
[mesa.git] / src / egl / main / eglscreen.c
1 /*
2 * Ideas for screen management extension to EGL.
3 *
4 * Each EGLDisplay has one or more screens (CRTs, Flat Panels, etc).
5 * The screens' handles can be obtained with eglGetScreensMESA().
6 *
7 * A new kind of EGLSurface is possible- one which can be directly scanned
8 * out on a screen. Such a surface is created with eglCreateScreenSurface().
9 *
10 * To actually display a screen surface on a screen, the eglShowSurface()
11 * function is called.
12 */
13
14 #include <assert.h>
15 #include <stdlib.h>
16 #include <string.h>
17
18 #include "egldisplay.h"
19 #include "eglcurrent.h"
20 #include "eglmode.h"
21 #include "eglconfig.h"
22 #include "eglsurface.h"
23 #include "eglscreen.h"
24 #include "eglmutex.h"
25
26
27 #ifdef EGL_MESA_screen_surface
28
29
30 /* ugh, no atomic op? */
31 static _EGL_DECLARE_MUTEX(_eglNextScreenHandleMutex);
32 static EGLScreenMESA _eglNextScreenHandle = 1;
33
34
35 /**
36 * Return a new screen handle/ID.
37 * NOTE: we never reuse these!
38 */
39 static EGLScreenMESA
40 _eglAllocScreenHandle(void)
41 {
42 EGLScreenMESA s;
43
44 _eglLockMutex(&_eglNextScreenHandleMutex);
45 s = _eglNextScreenHandle++;
46 _eglUnlockMutex(&_eglNextScreenHandleMutex);
47
48 return s;
49 }
50
51
52 /**
53 * Initialize an _EGLScreen object to default values.
54 */
55 void
56 _eglInitScreen(_EGLScreen *screen)
57 {
58 memset(screen, 0, sizeof(_EGLScreen));
59 screen->StepX = 1;
60 screen->StepY = 1;
61 }
62
63
64 /**
65 * Given a public screen handle, return the internal _EGLScreen object.
66 */
67 _EGLScreen *
68 _eglLookupScreen(EGLScreenMESA screen, _EGLDisplay *display)
69 {
70 EGLint i;
71
72 if (!display || !display->Screens)
73 return NULL;
74
75 for (i = 0; i < display->Screens->Size; i++) {
76 _EGLScreen *scr = (_EGLScreen *) display->Screens->Elements[i];
77 if (scr->Handle == screen)
78 return scr;
79 }
80 return NULL;
81 }
82
83
84 /**
85 * Add the given _EGLScreen to the display's list of screens.
86 */
87 void
88 _eglAddScreen(_EGLDisplay *display, _EGLScreen *screen)
89 {
90 assert(display);
91 assert(screen);
92
93 if (!display->Screens) {
94 display->Screens = _eglCreateArray("Screen", 4);
95 if (!display->Screens)
96 return;
97 }
98 screen->Handle = _eglAllocScreenHandle();
99 _eglAppendArray(display->Screens, (void *) screen);
100 }
101
102
103
104 static EGLBoolean
105 _eglFlattenScreen(void *elem, void *buffer)
106 {
107 _EGLScreen *scr = (_EGLScreen *) elem;
108 EGLScreenMESA *handle = (EGLScreenMESA *) buffer;
109 *handle = scr->Handle;
110 return EGL_TRUE;
111 }
112
113
114 EGLBoolean
115 _eglGetScreensMESA(_EGLDriver *drv, _EGLDisplay *display, EGLScreenMESA *screens,
116 EGLint max_screens, EGLint *num_screens)
117 {
118 *num_screens = _eglFlattenArray(display->Screens, (void *) screens,
119 sizeof(screens[0]), max_screens, _eglFlattenScreen);
120
121 return EGL_TRUE;
122 }
123
124
125 /**
126 * Set a screen's current display mode.
127 * Note: mode = EGL_NO_MODE is valid (turns off the screen)
128 *
129 * This is just a placeholder function; drivers will always override
130 * this with code that _really_ sets the mode.
131 */
132 EGLBoolean
133 _eglScreenModeMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn,
134 _EGLMode *m)
135 {
136 scrn->CurrentMode = m;
137 return EGL_TRUE;
138 }
139
140
141 /**
142 * Set a screen's surface origin.
143 */
144 EGLBoolean
145 _eglScreenPositionMESA(_EGLDriver *drv, _EGLDisplay *dpy,
146 _EGLScreen *scrn, EGLint x, EGLint y)
147 {
148 scrn->OriginX = x;
149 scrn->OriginY = y;
150
151 return EGL_TRUE;
152 }
153
154
155 /**
156 * Query a screen's current surface.
157 */
158 EGLBoolean
159 _eglQueryScreenSurfaceMESA(_EGLDriver *drv, _EGLDisplay *dpy,
160 _EGLScreen *scrn, _EGLSurface **surf)
161 {
162 *surf = scrn->CurrentSurface;
163 return EGL_TRUE;
164 }
165
166
167 /**
168 * Query a screen's current mode.
169 */
170 EGLBoolean
171 _eglQueryScreenModeMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn,
172 _EGLMode **m)
173 {
174 *m = scrn->CurrentMode;
175 return EGL_TRUE;
176 }
177
178
179 EGLBoolean
180 _eglQueryScreenMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn,
181 EGLint attribute, EGLint *value)
182 {
183 switch (attribute) {
184 case EGL_SCREEN_POSITION_MESA:
185 value[0] = scrn->OriginX;
186 value[1] = scrn->OriginY;
187 break;
188 case EGL_SCREEN_POSITION_GRANULARITY_MESA:
189 value[0] = scrn->StepX;
190 value[1] = scrn->StepY;
191 break;
192 default:
193 _eglError(EGL_BAD_ATTRIBUTE, "eglQueryScreenMESA");
194 return EGL_FALSE;
195 }
196
197 return EGL_TRUE;
198 }
199
200
201 /**
202 * Delete the modes associated with given screen.
203 */
204 void
205 _eglDestroyScreenModes(_EGLScreen *scrn)
206 {
207 EGLint i;
208 for (i = 0; i < scrn->NumModes; i++) {
209 if (scrn->Modes[i].Name)
210 free((char *) scrn->Modes[i].Name); /* cast away const */
211 }
212 if (scrn->Modes)
213 free(scrn->Modes);
214 scrn->Modes = NULL;
215 scrn->NumModes = 0;
216 }
217
218
219 /**
220 * Default fallback routine - drivers should usually override this.
221 */
222 void
223 _eglDestroyScreen(_EGLScreen *scrn)
224 {
225 _eglDestroyScreenModes(scrn);
226 free(scrn);
227 }
228
229
230 #endif /* EGL_MESA_screen_surface */