2 * Ideas for screen management extension to EGL.
4 * Each EGLDisplay has one or more screens (CRTs, Flat Panels, etc).
5 * The screens' handles can be obtained with eglGetScreensMESA().
7 * A new kind of EGLSurface is possible- one which can be directly scanned
8 * out on a screen. Such a surface is created with eglCreateScreenSurface().
10 * To actually display a screen surface on a screen, the eglShowSurface()
18 #include "egldisplay.h"
19 #include "eglglobals.h"
20 #include "eglcurrent.h"
22 #include "eglconfig.h"
23 #include "eglsurface.h"
24 #include "eglscreen.h"
28 * Return a new screen handle/ID.
29 * NOTE: we never reuse these!
32 _eglAllocScreenHandle(void)
34 EGLScreenMESA s
= _eglGlobal
.FreeScreenHandle
;
35 _eglGlobal
.FreeScreenHandle
++;
41 * Initialize an _EGLScreen object to default values.
44 _eglInitScreen(_EGLScreen
*screen
)
46 memset(screen
, 0, sizeof(_EGLScreen
));
53 * Given a public screen handle, return the internal _EGLScreen object.
56 _eglLookupScreen(EGLScreenMESA screen
, _EGLDisplay
*display
)
60 for (i
= 0; i
< display
->NumScreens
; i
++) {
61 if (display
->Screens
[i
]->Handle
== screen
)
62 return display
->Screens
[i
];
69 * Add the given _EGLScreen to the display's list of screens.
72 _eglAddScreen(_EGLDisplay
*display
, _EGLScreen
*screen
)
79 screen
->Handle
= _eglAllocScreenHandle();
80 n
= display
->NumScreens
;
81 display
->Screens
= realloc(display
->Screens
, (n
+1) * sizeof(_EGLScreen
*));
82 display
->Screens
[n
] = screen
;
83 display
->NumScreens
++;
89 _eglGetScreensMESA(_EGLDriver
*drv
, _EGLDisplay
*display
, EGLScreenMESA
*screens
,
90 EGLint max_screens
, EGLint
*num_screens
)
94 if (display
->NumScreens
> max_screens
) {
98 n
= display
->NumScreens
;
103 for (i
= 0; i
< n
; i
++)
104 screens
[i
] = display
->Screens
[i
]->Handle
;
114 * Drivers should do a proper implementation.
117 _eglCreateScreenSurfaceMESA(_EGLDriver
*drv
, _EGLDisplay
*dpy
, _EGLConfig
*conf
,
118 const EGLint
*attrib_list
)
125 * Show the given surface on the named screen.
126 * If surface is EGL_NO_SURFACE, disable the screen's output.
128 * This is just a placeholder function; drivers will always override
129 * this with code that _really_ shows the surface.
132 _eglShowScreenSurfaceMESA(_EGLDriver
*drv
, _EGLDisplay
*dpy
,
133 _EGLScreen
*scrn
, _EGLSurface
*surf
,
137 scrn
->CurrentSurface
= NULL
;
140 if (surf
->Type
!= EGL_SCREEN_BIT_MESA
) {
141 _eglError(EGL_BAD_SURFACE
, "eglShowSurfaceMESA");
144 if (surf
->Width
< mode
->Width
|| surf
->Height
< mode
->Height
) {
145 _eglError(EGL_BAD_SURFACE
,
146 "eglShowSurfaceMESA(surface smaller than screen size)");
150 scrn
->CurrentSurface
= surf
;
151 scrn
->CurrentMode
= mode
;
158 * Set a screen's current display mode.
159 * Note: mode = EGL_NO_MODE is valid (turns off the screen)
161 * This is just a placeholder function; drivers will always override
162 * this with code that _really_ sets the mode.
165 _eglScreenModeMESA(_EGLDriver
*drv
, _EGLDisplay
*dpy
, _EGLScreen
*scrn
,
168 scrn
->CurrentMode
= m
;
174 * Set a screen's surface origin.
177 _eglScreenPositionMESA(_EGLDriver
*drv
, _EGLDisplay
*dpy
,
178 _EGLScreen
*scrn
, EGLint x
, EGLint y
)
188 * Query a screen's current surface.
191 _eglQueryScreenSurfaceMESA(_EGLDriver
*drv
, _EGLDisplay
*dpy
,
192 _EGLScreen
*scrn
, _EGLSurface
**surf
)
194 *surf
= scrn
->CurrentSurface
;
200 * Query a screen's current mode.
203 _eglQueryScreenModeMESA(_EGLDriver
*drv
, _EGLDisplay
*dpy
, _EGLScreen
*scrn
,
206 *m
= scrn
->CurrentMode
;
212 _eglQueryScreenMESA(_EGLDriver
*drv
, _EGLDisplay
*dpy
, _EGLScreen
*scrn
,
213 EGLint attribute
, EGLint
*value
)
216 case EGL_SCREEN_POSITION_MESA
:
217 value
[0] = scrn
->OriginX
;
218 value
[1] = scrn
->OriginY
;
220 case EGL_SCREEN_POSITION_GRANULARITY_MESA
:
221 value
[0] = scrn
->StepX
;
222 value
[1] = scrn
->StepY
;
225 _eglError(EGL_BAD_ATTRIBUTE
, "eglQueryScreenMESA");
234 * Delete the modes associated with given screen.
237 _eglDestroyScreenModes(_EGLScreen
*scrn
)
240 for (i
= 0; i
< scrn
->NumModes
; i
++) {
241 if (scrn
->Modes
[i
].Name
)
242 free((char *) scrn
->Modes
[i
].Name
); /* cast away const */
252 * Default fallback routine - drivers should usually override this.
255 _eglDestroyScreen(_EGLScreen
*scrn
)
257 _eglDestroyScreenModes(scrn
);