freedreno/ir3/print: print (r) flag
[mesa.git] / src / freedreno / ir3 / ir3.h
1 /*
2 * Copyright (c) 2013 Rob Clark <robdclark@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 */
23
24 #ifndef IR3_H_
25 #define IR3_H_
26
27 #include <stdint.h>
28 #include <stdbool.h>
29
30 #include "compiler/shader_enums.h"
31
32 #include "util/bitscan.h"
33 #include "util/list.h"
34 #include "util/set.h"
35 #include "util/u_debug.h"
36
37 #include "instr-a3xx.h"
38
39 /* low level intermediate representation of an adreno shader program */
40
41 struct ir3_compiler;
42 struct ir3;
43 struct ir3_instruction;
44 struct ir3_block;
45
46 struct ir3_info {
47 uint32_t gpu_id;
48 uint16_t sizedwords;
49 uint16_t instrs_count; /* expanded to account for rpt's */
50 uint16_t nops_count; /* # of nop instructions, including nopN */
51 uint16_t mov_count;
52 uint16_t cov_count;
53 /* NOTE: max_reg, etc, does not include registers not touched
54 * by the shader (ie. vertex fetched via VFD_DECODE but not
55 * touched by shader)
56 */
57 int8_t max_reg; /* highest GPR # used by shader */
58 int8_t max_half_reg;
59 int16_t max_const;
60
61 /* number of sync bits: */
62 uint16_t ss, sy;
63
64 /* estimate of number of cycles stalled on (ss) */
65 uint16_t sstall;
66
67 uint16_t last_baryf; /* instruction # of last varying fetch */
68 };
69
70 struct ir3_register {
71 enum {
72 IR3_REG_CONST = 0x001,
73 IR3_REG_IMMED = 0x002,
74 IR3_REG_HALF = 0x004,
75 /* high registers are used for some things in compute shaders,
76 * for example. Seems to be for things that are global to all
77 * threads in a wave, so possibly these are global/shared by
78 * all the threads in the wave?
79 */
80 IR3_REG_HIGH = 0x008,
81 IR3_REG_RELATIV= 0x010,
82 IR3_REG_R = 0x020,
83 /* Most instructions, it seems, can do float abs/neg but not
84 * integer. The CP pass needs to know what is intended (int or
85 * float) in order to do the right thing. For this reason the
86 * abs/neg flags are split out into float and int variants. In
87 * addition, .b (bitwise) operations, the negate is actually a
88 * bitwise not, so split that out into a new flag to make it
89 * more clear.
90 */
91 IR3_REG_FNEG = 0x040,
92 IR3_REG_FABS = 0x080,
93 IR3_REG_SNEG = 0x100,
94 IR3_REG_SABS = 0x200,
95 IR3_REG_BNOT = 0x400,
96 IR3_REG_EVEN = 0x800,
97 IR3_REG_POS_INF= 0x1000,
98 /* (ei) flag, end-input? Set on last bary, presumably to signal
99 * that the shader needs no more input:
100 */
101 IR3_REG_EI = 0x2000,
102 /* meta-flags, for intermediate stages of IR, ie.
103 * before register assignment is done:
104 */
105 IR3_REG_SSA = 0x4000, /* 'instr' is ptr to assigning instr */
106 IR3_REG_ARRAY = 0x8000,
107
108 } flags;
109
110 /* used for cat5 instructions, but also for internal/IR level
111 * tracking of what registers are read/written by an instruction.
112 * wrmask may be a bad name since it is used to represent both
113 * src and dst that touch multiple adjacent registers.
114 */
115 unsigned wrmask : 16; /* up to vec16 */
116
117 /* for relative addressing, 32bits for array size is too small,
118 * but otoh we don't need to deal with disjoint sets, so instead
119 * use a simple size field (number of scalar components).
120 *
121 * Note the size field isn't important for relative const (since
122 * we don't have to do register allocation for constants).
123 */
124 unsigned size : 15;
125
126 bool merged : 1; /* half-regs conflict with full regs (ie >= a6xx) */
127
128 /* normal registers:
129 * the component is in the low two bits of the reg #, so
130 * rN.x becomes: (N << 2) | x
131 */
132 uint16_t num;
133 union {
134 /* immediate: */
135 int32_t iim_val;
136 uint32_t uim_val;
137 float fim_val;
138 /* relative: */
139 struct {
140 uint16_t id;
141 int16_t offset;
142 } array;
143 };
144
145 /* For IR3_REG_SSA, src registers contain ptr back to assigning
146 * instruction.
147 *
148 * For IR3_REG_ARRAY, the pointer is back to the last dependent
149 * array access (although the net effect is the same, it points
150 * back to a previous instruction that we depend on).
151 */
152 struct ir3_instruction *instr;
153 };
154
155 /*
156 * Stupid/simple growable array implementation:
157 */
158 #define DECLARE_ARRAY(type, name) \
159 unsigned name ## _count, name ## _sz; \
160 type * name;
161
162 #define array_insert(ctx, arr, val) do { \
163 if (arr ## _count == arr ## _sz) { \
164 arr ## _sz = MAX2(2 * arr ## _sz, 16); \
165 arr = reralloc_size(ctx, arr, arr ## _sz * sizeof(arr[0])); \
166 } \
167 arr[arr ##_count++] = val; \
168 } while (0)
169
170 struct ir3_instruction {
171 struct ir3_block *block;
172 opc_t opc;
173 enum {
174 /* (sy) flag is set on first instruction, and after sample
175 * instructions (probably just on RAW hazard).
176 */
177 IR3_INSTR_SY = 0x001,
178 /* (ss) flag is set on first instruction, and first instruction
179 * to depend on the result of "long" instructions (RAW hazard):
180 *
181 * rcp, rsq, log2, exp2, sin, cos, sqrt
182 *
183 * It seems to synchronize until all in-flight instructions are
184 * completed, for example:
185 *
186 * rsq hr1.w, hr1.w
187 * add.f hr2.z, (neg)hr2.z, hc0.y
188 * mul.f hr2.w, (neg)hr2.y, (neg)hr2.y
189 * rsq hr2.x, hr2.x
190 * (rpt1)nop
191 * mad.f16 hr2.w, hr2.z, hr2.z, hr2.w
192 * nop
193 * mad.f16 hr2.w, (neg)hr0.w, (neg)hr0.w, hr2.w
194 * (ss)(rpt2)mul.f hr1.x, (r)hr1.x, hr1.w
195 * (rpt2)mul.f hr0.x, (neg)(r)hr0.x, hr2.x
196 *
197 * The last mul.f does not have (ss) set, presumably because the
198 * (ss) on the previous instruction does the job.
199 *
200 * The blob driver also seems to set it on WAR hazards, although
201 * not really clear if this is needed or just blob compiler being
202 * sloppy. So far I haven't found a case where removing the (ss)
203 * causes problems for WAR hazard, but I could just be getting
204 * lucky:
205 *
206 * rcp r1.y, r3.y
207 * (ss)(rpt2)mad.f32 r3.y, (r)c9.x, r1.x, (r)r3.z
208 *
209 */
210 IR3_INSTR_SS = 0x002,
211 /* (jp) flag is set on jump targets:
212 */
213 IR3_INSTR_JP = 0x004,
214 IR3_INSTR_UL = 0x008,
215 IR3_INSTR_3D = 0x010,
216 IR3_INSTR_A = 0x020,
217 IR3_INSTR_O = 0x040,
218 IR3_INSTR_P = 0x080,
219 IR3_INSTR_S = 0x100,
220 IR3_INSTR_S2EN = 0x200,
221 IR3_INSTR_G = 0x400,
222 IR3_INSTR_SAT = 0x800,
223 /* (cat5/cat6) Bindless */
224 IR3_INSTR_B = 0x1000,
225 /* (cat5-only) Get some parts of the encoding from a1.x */
226 IR3_INSTR_A1EN = 0x2000,
227 /* meta-flags, for intermediate stages of IR, ie.
228 * before register assignment is done:
229 */
230 IR3_INSTR_MARK = 0x4000,
231 IR3_INSTR_UNUSED= 0x8000,
232 } flags;
233 uint8_t repeat;
234 uint8_t nop;
235 #ifdef DEBUG
236 unsigned regs_max;
237 #endif
238 unsigned regs_count;
239 struct ir3_register **regs;
240 union {
241 struct {
242 char inv;
243 char comp;
244 int immed;
245 struct ir3_block *target;
246 } cat0;
247 struct {
248 type_t src_type, dst_type;
249 } cat1;
250 struct {
251 enum {
252 IR3_COND_LT = 0,
253 IR3_COND_LE = 1,
254 IR3_COND_GT = 2,
255 IR3_COND_GE = 3,
256 IR3_COND_EQ = 4,
257 IR3_COND_NE = 5,
258 } condition;
259 } cat2;
260 struct {
261 unsigned samp, tex;
262 unsigned tex_base : 3;
263 type_t type;
264 } cat5;
265 struct {
266 type_t type;
267 int src_offset;
268 int dst_offset;
269 int iim_val : 3; /* for ldgb/stgb, # of components */
270 unsigned d : 3; /* for ldc, component offset */
271 bool typed : 1;
272 unsigned base : 3;
273 } cat6;
274 struct {
275 unsigned w : 1; /* write */
276 unsigned r : 1; /* read */
277 unsigned l : 1; /* local */
278 unsigned g : 1; /* global */
279 } cat7;
280 /* for meta-instructions, just used to hold extra data
281 * before instruction scheduling, etc
282 */
283 struct {
284 int off; /* component/offset */
285 } split;
286 struct {
287 /* for output collects, this maps back to the entry in the
288 * ir3_shader_variant::outputs table.
289 */
290 int outidx;
291 } collect;
292 struct {
293 unsigned samp, tex;
294 unsigned input_offset;
295 unsigned samp_base : 3;
296 unsigned tex_base : 3;
297 } prefetch;
298 struct {
299 /* maps back to entry in ir3_shader_variant::inputs table: */
300 int inidx;
301 /* for sysvals, identifies the sysval type. Mostly so we can
302 * identify the special cases where a sysval should not be DCE'd
303 * (currently, just pre-fs texture fetch)
304 */
305 gl_system_value sysval;
306 } input;
307 };
308
309 /* When we get to the RA stage, we need instruction's position/name: */
310 uint16_t ip;
311 uint16_t name;
312
313 /* used for per-pass extra instruction data.
314 *
315 * TODO we should remove the per-pass data like this and 'use_count'
316 * and do something similar to what RA does w/ ir3_ra_instr_data..
317 * ie. use the ir3_count_instructions pass, and then use instr->ip
318 * to index into a table of pass-private data.
319 */
320 void *data;
321
322 /**
323 * Valid if pass calls ir3_find_ssa_uses().. see foreach_ssa_use()
324 */
325 struct set *uses;
326
327 int use_count; /* currently just updated/used by cp */
328
329 /* Used during CP and RA stages. For collect and shader inputs/
330 * outputs where we need a sequence of consecutive registers,
331 * keep track of each src instructions left (ie 'n-1') and right
332 * (ie 'n+1') neighbor. The front-end must insert enough mov's
333 * to ensure that each instruction has at most one left and at
334 * most one right neighbor. During the copy-propagation pass,
335 * we only remove mov's when we can preserve this constraint.
336 * And during the RA stage, we use the neighbor information to
337 * allocate a block of registers in one shot.
338 *
339 * TODO: maybe just add something like:
340 * struct ir3_instruction_ref {
341 * struct ir3_instruction *instr;
342 * unsigned cnt;
343 * }
344 *
345 * Or can we get away without the refcnt stuff? It seems like
346 * it should be overkill.. the problem is if, potentially after
347 * already eliminating some mov's, if you have a single mov that
348 * needs to be grouped with it's neighbors in two different
349 * places (ex. shader output and a collect).
350 */
351 struct {
352 struct ir3_instruction *left, *right;
353 uint16_t left_cnt, right_cnt;
354 } cp;
355
356 /* an instruction can reference at most one address register amongst
357 * it's src/dst registers. Beyond that, you need to insert mov's.
358 *
359 * NOTE: do not write this directly, use ir3_instr_set_address()
360 */
361 struct ir3_instruction *address;
362
363 /* Tracking for additional dependent instructions. Used to handle
364 * barriers, WAR hazards for arrays/SSBOs/etc.
365 */
366 DECLARE_ARRAY(struct ir3_instruction *, deps);
367
368 /*
369 * From PoV of instruction scheduling, not execution (ie. ignores global/
370 * local distinction):
371 * shared image atomic SSBO everything
372 * barrier()/ - R/W R/W R/W R/W X
373 * groupMemoryBarrier()
374 * memoryBarrier() - R/W R/W
375 * (but only images declared coherent?)
376 * memoryBarrierAtomic() - R/W
377 * memoryBarrierBuffer() - R/W
378 * memoryBarrierImage() - R/W
379 * memoryBarrierShared() - R/W
380 *
381 * TODO I think for SSBO/image/shared, in cases where we can determine
382 * which variable is accessed, we don't need to care about accesses to
383 * different variables (unless declared coherent??)
384 */
385 enum {
386 IR3_BARRIER_EVERYTHING = 1 << 0,
387 IR3_BARRIER_SHARED_R = 1 << 1,
388 IR3_BARRIER_SHARED_W = 1 << 2,
389 IR3_BARRIER_IMAGE_R = 1 << 3,
390 IR3_BARRIER_IMAGE_W = 1 << 4,
391 IR3_BARRIER_BUFFER_R = 1 << 5,
392 IR3_BARRIER_BUFFER_W = 1 << 6,
393 IR3_BARRIER_ARRAY_R = 1 << 7,
394 IR3_BARRIER_ARRAY_W = 1 << 8,
395 } barrier_class, barrier_conflict;
396
397 /* Entry in ir3_block's instruction list: */
398 struct list_head node;
399
400 #ifdef DEBUG
401 uint32_t serialno;
402 #endif
403
404 // TODO only computerator/assembler:
405 int line;
406 };
407
408 static inline struct ir3_instruction *
409 ir3_neighbor_first(struct ir3_instruction *instr)
410 {
411 int cnt = 0;
412 while (instr->cp.left) {
413 instr = instr->cp.left;
414 if (++cnt > 0xffff) {
415 debug_assert(0);
416 break;
417 }
418 }
419 return instr;
420 }
421
422 static inline int ir3_neighbor_count(struct ir3_instruction *instr)
423 {
424 int num = 1;
425
426 debug_assert(!instr->cp.left);
427
428 while (instr->cp.right) {
429 num++;
430 instr = instr->cp.right;
431 if (num > 0xffff) {
432 debug_assert(0);
433 break;
434 }
435 }
436
437 return num;
438 }
439
440 struct ir3 {
441 struct ir3_compiler *compiler;
442 gl_shader_stage type;
443
444 DECLARE_ARRAY(struct ir3_instruction *, inputs);
445 DECLARE_ARRAY(struct ir3_instruction *, outputs);
446
447 /* Track bary.f (and ldlv) instructions.. this is needed in
448 * scheduling to ensure that all varying fetches happen before
449 * any potential kill instructions. The hw gets grumpy if all
450 * threads in a group are killed before the last bary.f gets
451 * a chance to signal end of input (ei).
452 */
453 DECLARE_ARRAY(struct ir3_instruction *, baryfs);
454
455 /* Track all indirect instructions (read and write). To avoid
456 * deadlock scenario where an address register gets scheduled,
457 * but other dependent src instructions cannot be scheduled due
458 * to dependency on a *different* address register value, the
459 * scheduler needs to ensure that all dependencies other than
460 * the instruction other than the address register are scheduled
461 * before the one that writes the address register. Having a
462 * convenient list of instructions that reference some address
463 * register simplifies this.
464 */
465 DECLARE_ARRAY(struct ir3_instruction *, a0_users);
466
467 /* same for a1.x: */
468 DECLARE_ARRAY(struct ir3_instruction *, a1_users);
469
470 /* and same for instructions that consume predicate register: */
471 DECLARE_ARRAY(struct ir3_instruction *, predicates);
472
473 /* Track texture sample instructions which need texture state
474 * patched in (for astc-srgb workaround):
475 */
476 DECLARE_ARRAY(struct ir3_instruction *, astc_srgb);
477
478 /* List of blocks: */
479 struct list_head block_list;
480
481 /* List of ir3_array's: */
482 struct list_head array_list;
483
484 #ifdef DEBUG
485 unsigned block_count, instr_count;
486 #endif
487 };
488
489 struct ir3_array {
490 struct list_head node;
491 unsigned length;
492 unsigned id;
493
494 struct nir_register *r;
495
496 /* To avoid array write's from getting DCE'd, keep track of the
497 * most recent write. Any array access depends on the most
498 * recent write. This way, nothing depends on writes after the
499 * last read. But all the writes that happen before that have
500 * something depending on them
501 */
502 struct ir3_instruction *last_write;
503
504 /* extra stuff used in RA pass: */
505 unsigned base; /* base vreg name */
506 unsigned reg; /* base physical reg */
507 uint16_t start_ip, end_ip;
508
509 /* Indicates if half-precision */
510 bool half;
511 };
512
513 struct ir3_array * ir3_lookup_array(struct ir3 *ir, unsigned id);
514
515 struct ir3_block {
516 struct list_head node;
517 struct ir3 *shader;
518
519 const struct nir_block *nblock;
520
521 struct list_head instr_list; /* list of ir3_instruction */
522
523 /* each block has either one or two successors.. in case of
524 * two successors, 'condition' decides which one to follow.
525 * A block preceding an if/else has two successors.
526 */
527 struct ir3_instruction *condition;
528 struct ir3_block *successors[2];
529
530 struct set *predecessors; /* set of ir3_block */
531
532 uint16_t start_ip, end_ip;
533
534 /* Track instructions which do not write a register but other-
535 * wise must not be discarded (such as kill, stg, etc)
536 */
537 DECLARE_ARRAY(struct ir3_instruction *, keeps);
538
539 /* used for per-pass extra block data. Mainly used right
540 * now in RA step to track livein/liveout.
541 */
542 void *data;
543
544 #ifdef DEBUG
545 uint32_t serialno;
546 #endif
547 };
548
549 static inline uint32_t
550 block_id(struct ir3_block *block)
551 {
552 #ifdef DEBUG
553 return block->serialno;
554 #else
555 return (uint32_t)(unsigned long)block;
556 #endif
557 }
558
559 struct ir3 * ir3_create(struct ir3_compiler *compiler, gl_shader_stage type);
560 void ir3_destroy(struct ir3 *shader);
561 void * ir3_assemble(struct ir3 *shader,
562 struct ir3_info *info, uint32_t gpu_id);
563 void * ir3_alloc(struct ir3 *shader, int sz);
564
565 struct ir3_block * ir3_block_create(struct ir3 *shader);
566
567 struct ir3_instruction * ir3_instr_create(struct ir3_block *block, opc_t opc);
568 struct ir3_instruction * ir3_instr_create2(struct ir3_block *block,
569 opc_t opc, int nreg);
570 struct ir3_instruction * ir3_instr_clone(struct ir3_instruction *instr);
571 void ir3_instr_add_dep(struct ir3_instruction *instr, struct ir3_instruction *dep);
572 const char *ir3_instr_name(struct ir3_instruction *instr);
573
574 struct ir3_register * ir3_reg_create(struct ir3_instruction *instr,
575 int num, int flags);
576 struct ir3_register * ir3_reg_clone(struct ir3 *shader,
577 struct ir3_register *reg);
578
579 void ir3_instr_set_address(struct ir3_instruction *instr,
580 struct ir3_instruction *addr);
581
582 static inline bool ir3_instr_check_mark(struct ir3_instruction *instr)
583 {
584 if (instr->flags & IR3_INSTR_MARK)
585 return true; /* already visited */
586 instr->flags |= IR3_INSTR_MARK;
587 return false;
588 }
589
590 void ir3_block_clear_mark(struct ir3_block *block);
591 void ir3_clear_mark(struct ir3 *shader);
592
593 unsigned ir3_count_instructions(struct ir3 *ir);
594 unsigned ir3_count_instructions_ra(struct ir3 *ir);
595
596 void ir3_find_ssa_uses(struct ir3 *ir, void *mem_ctx, bool falsedeps);
597
598 void ir3_set_dst_type(struct ir3_instruction *instr, bool half);
599 void ir3_fixup_src_type(struct ir3_instruction *instr);
600
601 #include "util/set.h"
602 #define foreach_ssa_use(__use, __instr) \
603 for (struct ir3_instruction *__use = (void *)~0; \
604 __use && (__instr)->uses; __use = NULL) \
605 set_foreach ((__instr)->uses, __entry) \
606 if ((__use = (void *)__entry->key))
607
608 #define MAX_ARRAYS 16
609
610 /* comp:
611 * 0 - x
612 * 1 - y
613 * 2 - z
614 * 3 - w
615 */
616 static inline uint32_t regid(int num, int comp)
617 {
618 return (num << 2) | (comp & 0x3);
619 }
620
621 static inline uint32_t reg_num(struct ir3_register *reg)
622 {
623 return reg->num >> 2;
624 }
625
626 static inline uint32_t reg_comp(struct ir3_register *reg)
627 {
628 return reg->num & 0x3;
629 }
630
631 #define INVALID_REG regid(63, 0)
632 #define VALIDREG(r) ((r) != INVALID_REG)
633 #define CONDREG(r, val) COND(VALIDREG(r), (val))
634
635 static inline bool is_flow(struct ir3_instruction *instr)
636 {
637 return (opc_cat(instr->opc) == 0);
638 }
639
640 static inline bool is_kill(struct ir3_instruction *instr)
641 {
642 return instr->opc == OPC_KILL;
643 }
644
645 static inline bool is_nop(struct ir3_instruction *instr)
646 {
647 return instr->opc == OPC_NOP;
648 }
649
650 static inline bool is_same_type_reg(struct ir3_register *reg1,
651 struct ir3_register *reg2)
652 {
653 unsigned type_reg1 = (reg1->flags & (IR3_REG_HIGH | IR3_REG_HALF));
654 unsigned type_reg2 = (reg2->flags & (IR3_REG_HIGH | IR3_REG_HALF));
655
656 if (type_reg1 ^ type_reg2)
657 return false;
658 else
659 return true;
660 }
661
662 /* Is it a non-transformative (ie. not type changing) mov? This can
663 * also include absneg.s/absneg.f, which for the most part can be
664 * treated as a mov (single src argument).
665 */
666 static inline bool is_same_type_mov(struct ir3_instruction *instr)
667 {
668 struct ir3_register *dst;
669
670 switch (instr->opc) {
671 case OPC_MOV:
672 if (instr->cat1.src_type != instr->cat1.dst_type)
673 return false;
674 /* If the type of dest reg and src reg are different,
675 * it shouldn't be considered as same type mov
676 */
677 if (!is_same_type_reg(instr->regs[0], instr->regs[1]))
678 return false;
679 break;
680 case OPC_ABSNEG_F:
681 case OPC_ABSNEG_S:
682 if (instr->flags & IR3_INSTR_SAT)
683 return false;
684 /* If the type of dest reg and src reg are different,
685 * it shouldn't be considered as same type mov
686 */
687 if (!is_same_type_reg(instr->regs[0], instr->regs[1]))
688 return false;
689 break;
690 default:
691 return false;
692 }
693
694 dst = instr->regs[0];
695
696 /* mov's that write to a0 or p0.x are special: */
697 if (dst->num == regid(REG_P0, 0))
698 return false;
699 if (reg_num(dst) == REG_A0)
700 return false;
701
702 if (dst->flags & (IR3_REG_RELATIV | IR3_REG_ARRAY))
703 return false;
704
705 return true;
706 }
707
708 /* A move from const, which changes size but not type, can also be
709 * folded into dest instruction in some cases.
710 */
711 static inline bool is_const_mov(struct ir3_instruction *instr)
712 {
713 if (instr->opc != OPC_MOV)
714 return false;
715
716 if (!(instr->regs[1]->flags & IR3_REG_CONST))
717 return false;
718
719 type_t src_type = instr->cat1.src_type;
720 type_t dst_type = instr->cat1.dst_type;
721
722 return (type_float(src_type) && type_float(dst_type)) ||
723 (type_uint(src_type) && type_uint(dst_type)) ||
724 (type_sint(src_type) && type_sint(dst_type));
725 }
726
727 static inline bool is_alu(struct ir3_instruction *instr)
728 {
729 return (1 <= opc_cat(instr->opc)) && (opc_cat(instr->opc) <= 3);
730 }
731
732 static inline bool is_sfu(struct ir3_instruction *instr)
733 {
734 return (opc_cat(instr->opc) == 4);
735 }
736
737 static inline bool is_tex(struct ir3_instruction *instr)
738 {
739 return (opc_cat(instr->opc) == 5);
740 }
741
742 static inline bool is_tex_or_prefetch(struct ir3_instruction *instr)
743 {
744 return is_tex(instr) || (instr->opc == OPC_META_TEX_PREFETCH);
745 }
746
747 static inline bool is_mem(struct ir3_instruction *instr)
748 {
749 return (opc_cat(instr->opc) == 6);
750 }
751
752 static inline bool is_barrier(struct ir3_instruction *instr)
753 {
754 return (opc_cat(instr->opc) == 7);
755 }
756
757 static inline bool
758 is_half(struct ir3_instruction *instr)
759 {
760 return !!(instr->regs[0]->flags & IR3_REG_HALF);
761 }
762
763 static inline bool
764 is_high(struct ir3_instruction *instr)
765 {
766 return !!(instr->regs[0]->flags & IR3_REG_HIGH);
767 }
768
769 static inline bool
770 is_store(struct ir3_instruction *instr)
771 {
772 /* these instructions, the "destination" register is
773 * actually a source, the address to store to.
774 */
775 switch (instr->opc) {
776 case OPC_STG:
777 case OPC_STGB:
778 case OPC_STIB:
779 case OPC_STP:
780 case OPC_STL:
781 case OPC_STLW:
782 case OPC_L2G:
783 case OPC_G2L:
784 return true;
785 default:
786 return false;
787 }
788 }
789
790 static inline bool is_load(struct ir3_instruction *instr)
791 {
792 switch (instr->opc) {
793 case OPC_LDG:
794 case OPC_LDGB:
795 case OPC_LDIB:
796 case OPC_LDL:
797 case OPC_LDP:
798 case OPC_L2G:
799 case OPC_LDLW:
800 case OPC_LDC:
801 case OPC_LDLV:
802 /* probably some others too.. */
803 return true;
804 default:
805 return false;
806 }
807 }
808
809 static inline bool is_input(struct ir3_instruction *instr)
810 {
811 /* in some cases, ldlv is used to fetch varying without
812 * interpolation.. fortunately inloc is the first src
813 * register in either case
814 */
815 switch (instr->opc) {
816 case OPC_LDLV:
817 case OPC_BARY_F:
818 return true;
819 default:
820 return false;
821 }
822 }
823
824 static inline bool is_bool(struct ir3_instruction *instr)
825 {
826 switch (instr->opc) {
827 case OPC_CMPS_F:
828 case OPC_CMPS_S:
829 case OPC_CMPS_U:
830 return true;
831 default:
832 return false;
833 }
834 }
835
836 static inline opc_t
837 cat3_half_opc(opc_t opc)
838 {
839 switch (opc) {
840 case OPC_MAD_F32: return OPC_MAD_F16;
841 case OPC_SEL_B32: return OPC_SEL_B16;
842 case OPC_SEL_S32: return OPC_SEL_S16;
843 case OPC_SEL_F32: return OPC_SEL_F16;
844 case OPC_SAD_S32: return OPC_SAD_S16;
845 default: return opc;
846 }
847 }
848
849 static inline opc_t
850 cat3_full_opc(opc_t opc)
851 {
852 switch (opc) {
853 case OPC_MAD_F16: return OPC_MAD_F32;
854 case OPC_SEL_B16: return OPC_SEL_B32;
855 case OPC_SEL_S16: return OPC_SEL_S32;
856 case OPC_SEL_F16: return OPC_SEL_F32;
857 case OPC_SAD_S16: return OPC_SAD_S32;
858 default: return opc;
859 }
860 }
861
862 static inline opc_t
863 cat4_half_opc(opc_t opc)
864 {
865 switch (opc) {
866 case OPC_RSQ: return OPC_HRSQ;
867 case OPC_LOG2: return OPC_HLOG2;
868 case OPC_EXP2: return OPC_HEXP2;
869 default: return opc;
870 }
871 }
872
873 static inline opc_t
874 cat4_full_opc(opc_t opc)
875 {
876 switch (opc) {
877 case OPC_HRSQ: return OPC_RSQ;
878 case OPC_HLOG2: return OPC_LOG2;
879 case OPC_HEXP2: return OPC_EXP2;
880 default: return opc;
881 }
882 }
883
884 static inline bool is_meta(struct ir3_instruction *instr)
885 {
886 return (opc_cat(instr->opc) == -1);
887 }
888
889 static inline unsigned dest_regs(struct ir3_instruction *instr)
890 {
891 if ((instr->regs_count == 0) || is_store(instr) || is_flow(instr))
892 return 0;
893
894 return util_last_bit(instr->regs[0]->wrmask);
895 }
896
897 static inline bool
898 writes_gpr(struct ir3_instruction *instr)
899 {
900 if (dest_regs(instr) == 0)
901 return false;
902 /* is dest a normal temp register: */
903 struct ir3_register *reg = instr->regs[0];
904 debug_assert(!(reg->flags & (IR3_REG_CONST | IR3_REG_IMMED)));
905 if ((reg_num(reg) == REG_A0) ||
906 (reg->num == regid(REG_P0, 0)))
907 return false;
908 return true;
909 }
910
911 static inline bool writes_addr0(struct ir3_instruction *instr)
912 {
913 if (instr->regs_count > 0) {
914 struct ir3_register *dst = instr->regs[0];
915 return dst->num == regid(REG_A0, 0);
916 }
917 return false;
918 }
919
920 static inline bool writes_addr1(struct ir3_instruction *instr)
921 {
922 if (instr->regs_count > 0) {
923 struct ir3_register *dst = instr->regs[0];
924 return dst->num == regid(REG_A0, 1);
925 }
926 return false;
927 }
928
929 static inline bool writes_pred(struct ir3_instruction *instr)
930 {
931 if (instr->regs_count > 0) {
932 struct ir3_register *dst = instr->regs[0];
933 return reg_num(dst) == REG_P0;
934 }
935 return false;
936 }
937
938 /* returns defining instruction for reg */
939 /* TODO better name */
940 static inline struct ir3_instruction *ssa(struct ir3_register *reg)
941 {
942 if (reg->flags & (IR3_REG_SSA | IR3_REG_ARRAY)) {
943 return reg->instr;
944 }
945 return NULL;
946 }
947
948 static inline bool conflicts(struct ir3_instruction *a,
949 struct ir3_instruction *b)
950 {
951 return (a && b) && (a != b);
952 }
953
954 static inline bool reg_gpr(struct ir3_register *r)
955 {
956 if (r->flags & (IR3_REG_CONST | IR3_REG_IMMED))
957 return false;
958 if ((reg_num(r) == REG_A0) || (reg_num(r) == REG_P0))
959 return false;
960 return true;
961 }
962
963 static inline type_t half_type(type_t type)
964 {
965 switch (type) {
966 case TYPE_F32: return TYPE_F16;
967 case TYPE_U32: return TYPE_U16;
968 case TYPE_S32: return TYPE_S16;
969 case TYPE_F16:
970 case TYPE_U16:
971 case TYPE_S16:
972 return type;
973 default:
974 assert(0);
975 return ~0;
976 }
977 }
978
979 static inline type_t full_type(type_t type)
980 {
981 switch (type) {
982 case TYPE_F16: return TYPE_F32;
983 case TYPE_U16: return TYPE_U32;
984 case TYPE_S16: return TYPE_S32;
985 case TYPE_F32:
986 case TYPE_U32:
987 case TYPE_S32:
988 return type;
989 default:
990 assert(0);
991 return ~0;
992 }
993 }
994
995 /* some cat2 instructions (ie. those which are not float) can embed an
996 * immediate:
997 */
998 static inline bool ir3_cat2_int(opc_t opc)
999 {
1000 switch (opc) {
1001 case OPC_ADD_U:
1002 case OPC_ADD_S:
1003 case OPC_SUB_U:
1004 case OPC_SUB_S:
1005 case OPC_CMPS_U:
1006 case OPC_CMPS_S:
1007 case OPC_MIN_U:
1008 case OPC_MIN_S:
1009 case OPC_MAX_U:
1010 case OPC_MAX_S:
1011 case OPC_CMPV_U:
1012 case OPC_CMPV_S:
1013 case OPC_MUL_U24:
1014 case OPC_MUL_S24:
1015 case OPC_MULL_U:
1016 case OPC_CLZ_S:
1017 case OPC_ABSNEG_S:
1018 case OPC_AND_B:
1019 case OPC_OR_B:
1020 case OPC_NOT_B:
1021 case OPC_XOR_B:
1022 case OPC_BFREV_B:
1023 case OPC_CLZ_B:
1024 case OPC_SHL_B:
1025 case OPC_SHR_B:
1026 case OPC_ASHR_B:
1027 case OPC_MGEN_B:
1028 case OPC_GETBIT_B:
1029 case OPC_CBITS_B:
1030 case OPC_BARY_F:
1031 return true;
1032
1033 default:
1034 return false;
1035 }
1036 }
1037
1038 /* map cat2 instruction to valid abs/neg flags: */
1039 static inline unsigned ir3_cat2_absneg(opc_t opc)
1040 {
1041 switch (opc) {
1042 case OPC_ADD_F:
1043 case OPC_MIN_F:
1044 case OPC_MAX_F:
1045 case OPC_MUL_F:
1046 case OPC_SIGN_F:
1047 case OPC_CMPS_F:
1048 case OPC_ABSNEG_F:
1049 case OPC_CMPV_F:
1050 case OPC_FLOOR_F:
1051 case OPC_CEIL_F:
1052 case OPC_RNDNE_F:
1053 case OPC_RNDAZ_F:
1054 case OPC_TRUNC_F:
1055 case OPC_BARY_F:
1056 return IR3_REG_FABS | IR3_REG_FNEG;
1057
1058 case OPC_ADD_U:
1059 case OPC_ADD_S:
1060 case OPC_SUB_U:
1061 case OPC_SUB_S:
1062 case OPC_CMPS_U:
1063 case OPC_CMPS_S:
1064 case OPC_MIN_U:
1065 case OPC_MIN_S:
1066 case OPC_MAX_U:
1067 case OPC_MAX_S:
1068 case OPC_CMPV_U:
1069 case OPC_CMPV_S:
1070 case OPC_MUL_U24:
1071 case OPC_MUL_S24:
1072 case OPC_MULL_U:
1073 case OPC_CLZ_S:
1074 return 0;
1075
1076 case OPC_ABSNEG_S:
1077 return IR3_REG_SABS | IR3_REG_SNEG;
1078
1079 case OPC_AND_B:
1080 case OPC_OR_B:
1081 case OPC_NOT_B:
1082 case OPC_XOR_B:
1083 case OPC_BFREV_B:
1084 case OPC_CLZ_B:
1085 case OPC_SHL_B:
1086 case OPC_SHR_B:
1087 case OPC_ASHR_B:
1088 case OPC_MGEN_B:
1089 case OPC_GETBIT_B:
1090 case OPC_CBITS_B:
1091 return IR3_REG_BNOT;
1092
1093 default:
1094 return 0;
1095 }
1096 }
1097
1098 /* map cat3 instructions to valid abs/neg flags: */
1099 static inline unsigned ir3_cat3_absneg(opc_t opc)
1100 {
1101 switch (opc) {
1102 case OPC_MAD_F16:
1103 case OPC_MAD_F32:
1104 case OPC_SEL_F16:
1105 case OPC_SEL_F32:
1106 return IR3_REG_FNEG;
1107
1108 case OPC_MAD_U16:
1109 case OPC_MADSH_U16:
1110 case OPC_MAD_S16:
1111 case OPC_MADSH_M16:
1112 case OPC_MAD_U24:
1113 case OPC_MAD_S24:
1114 case OPC_SEL_S16:
1115 case OPC_SEL_S32:
1116 case OPC_SAD_S16:
1117 case OPC_SAD_S32:
1118 /* neg *may* work on 3rd src.. */
1119
1120 case OPC_SEL_B16:
1121 case OPC_SEL_B32:
1122
1123 default:
1124 return 0;
1125 }
1126 }
1127
1128 #define MASK(n) ((1 << (n)) - 1)
1129
1130 /* iterator for an instructions's sources (reg), also returns src #: */
1131 #define foreach_src_n(__srcreg, __n, __instr) \
1132 if ((__instr)->regs_count) \
1133 for (struct ir3_register *__srcreg = (void *)~0; __srcreg; __srcreg = NULL) \
1134 for (unsigned __cnt = (__instr)->regs_count - 1, __n = 0; __n < __cnt; __n++) \
1135 if ((__srcreg = (__instr)->regs[__n + 1]))
1136
1137 /* iterator for an instructions's sources (reg): */
1138 #define foreach_src(__srcreg, __instr) \
1139 foreach_src_n(__srcreg, __i, __instr)
1140
1141 static inline unsigned __ssa_src_cnt(struct ir3_instruction *instr)
1142 {
1143 unsigned cnt = instr->regs_count + instr->deps_count;
1144 if (instr->address)
1145 cnt++;
1146 return cnt;
1147 }
1148
1149 static inline struct ir3_instruction **
1150 __ssa_srcp_n(struct ir3_instruction *instr, unsigned n)
1151 {
1152 if (n == (instr->regs_count + instr->deps_count))
1153 return &instr->address;
1154 if (n >= instr->regs_count)
1155 return &instr->deps[n - instr->regs_count];
1156 if (ssa(instr->regs[n]))
1157 return &instr->regs[n]->instr;
1158 return NULL;
1159 }
1160
1161 static inline bool __is_false_dep(struct ir3_instruction *instr, unsigned n)
1162 {
1163 if (n == (instr->regs_count + instr->deps_count))
1164 return false;
1165 if (n >= instr->regs_count)
1166 return true;
1167 return false;
1168 }
1169
1170 #define foreach_ssa_srcp_n(__srcp, __n, __instr) \
1171 for (struct ir3_instruction **__srcp = (void *)~0; __srcp; __srcp = NULL) \
1172 for (unsigned __cnt = __ssa_src_cnt(__instr), __n = 0; __n < __cnt; __n++) \
1173 if ((__srcp = __ssa_srcp_n(__instr, __n)))
1174
1175 #define foreach_ssa_srcp(__srcp, __instr) \
1176 foreach_ssa_srcp_n(__srcp, __i, __instr)
1177
1178 /* iterator for an instruction's SSA sources (instr), also returns src #: */
1179 #define foreach_ssa_src_n(__srcinst, __n, __instr) \
1180 for (struct ir3_instruction *__srcinst = (void *)~0; __srcinst; __srcinst = NULL) \
1181 foreach_ssa_srcp_n(__srcp, __n, __instr) \
1182 if ((__srcinst = *__srcp))
1183
1184 /* iterator for an instruction's SSA sources (instr): */
1185 #define foreach_ssa_src(__srcinst, __instr) \
1186 foreach_ssa_src_n(__srcinst, __i, __instr)
1187
1188 /* iterators for shader inputs: */
1189 #define foreach_input_n(__ininstr, __cnt, __ir) \
1190 for (struct ir3_instruction *__ininstr = (void *)~0; __ininstr; __ininstr = NULL) \
1191 for (unsigned __cnt = 0; __cnt < (__ir)->inputs_count; __cnt++) \
1192 if ((__ininstr = (__ir)->inputs[__cnt]))
1193 #define foreach_input(__ininstr, __ir) \
1194 foreach_input_n(__ininstr, __i, __ir)
1195
1196 /* iterators for shader outputs: */
1197 #define foreach_output_n(__outinstr, __cnt, __ir) \
1198 for (struct ir3_instruction *__outinstr = (void *)~0; __outinstr; __outinstr = NULL) \
1199 for (unsigned __cnt = 0; __cnt < (__ir)->outputs_count; __cnt++) \
1200 if ((__outinstr = (__ir)->outputs[__cnt]))
1201 #define foreach_output(__outinstr, __ir) \
1202 foreach_output_n(__outinstr, __i, __ir)
1203
1204 /* iterators for instructions: */
1205 #define foreach_instr(__instr, __list) \
1206 list_for_each_entry(struct ir3_instruction, __instr, __list, node)
1207 #define foreach_instr_rev(__instr, __list) \
1208 list_for_each_entry_rev(struct ir3_instruction, __instr, __list, node)
1209 #define foreach_instr_safe(__instr, __list) \
1210 list_for_each_entry_safe(struct ir3_instruction, __instr, __list, node)
1211
1212 /* iterators for blocks: */
1213 #define foreach_block(__block, __list) \
1214 list_for_each_entry(struct ir3_block, __block, __list, node)
1215 #define foreach_block_safe(__block, __list) \
1216 list_for_each_entry_safe(struct ir3_block, __block, __list, node)
1217 #define foreach_block_rev(__block, __list) \
1218 list_for_each_entry_rev(struct ir3_block, __block, __list, node)
1219
1220 /* iterators for arrays: */
1221 #define foreach_array(__array, __list) \
1222 list_for_each_entry(struct ir3_array, __array, __list, node)
1223
1224 /* Check if condition is true for any src instruction.
1225 */
1226 static inline bool
1227 check_src_cond(struct ir3_instruction *instr, bool (*cond)(struct ir3_instruction *))
1228 {
1229 /* Note that this is also used post-RA so skip the ssa iterator: */
1230 foreach_src (reg, instr) {
1231 struct ir3_instruction *src = reg->instr;
1232
1233 if (!src)
1234 continue;
1235
1236 /* meta:split/collect aren't real instructions, the thing that
1237 * we actually care about is *their* srcs
1238 */
1239 if ((src->opc == OPC_META_SPLIT) || (src->opc == OPC_META_COLLECT)) {
1240 if (check_src_cond(src, cond))
1241 return true;
1242 } else {
1243 if (cond(src))
1244 return true;
1245 }
1246 }
1247
1248 return false;
1249 }
1250
1251 #define IR3_PASS(ir, pass, ...) ({ \
1252 bool progress = pass(ir, ##__VA_ARGS__); \
1253 if (progress) { \
1254 ir3_debug_print(ir, "AFTER: " #pass); \
1255 ir3_validate(ir); \
1256 } \
1257 progress; \
1258 })
1259
1260 /* validate: */
1261 void ir3_validate(struct ir3 *ir);
1262
1263 /* dump: */
1264 void ir3_print(struct ir3 *ir);
1265 void ir3_print_instr(struct ir3_instruction *instr);
1266
1267 /* delay calculation: */
1268 int ir3_delayslots(struct ir3_instruction *assigner,
1269 struct ir3_instruction *consumer, unsigned n, bool soft);
1270 unsigned ir3_delay_calc(struct ir3_block *block, struct ir3_instruction *instr,
1271 bool soft, bool pred);
1272 void ir3_remove_nops(struct ir3 *ir);
1273
1274 /* dead code elimination: */
1275 struct ir3_shader_variant;
1276 bool ir3_dce(struct ir3 *ir, struct ir3_shader_variant *so);
1277
1278 /* fp16 conversion folding */
1279 bool ir3_cf(struct ir3 *ir);
1280
1281 /* copy-propagate: */
1282 bool ir3_cp(struct ir3 *ir, struct ir3_shader_variant *so);
1283
1284 /* group neighbors and insert mov's to resolve conflicts: */
1285 bool ir3_group(struct ir3 *ir);
1286
1287 /* scheduling: */
1288 bool ir3_sched_add_deps(struct ir3 *ir);
1289 int ir3_sched(struct ir3 *ir);
1290
1291 struct ir3_context;
1292 bool ir3_postsched(struct ir3 *ir);
1293
1294 bool ir3_a6xx_fixup_atomic_dests(struct ir3 *ir, struct ir3_shader_variant *so);
1295
1296 /* register assignment: */
1297 struct ir3_ra_reg_set * ir3_ra_alloc_reg_set(struct ir3_compiler *compiler);
1298 int ir3_ra(struct ir3_shader_variant *v, struct ir3_instruction **precolor, unsigned nprecolor);
1299
1300 /* legalize: */
1301 bool ir3_legalize(struct ir3 *ir, struct ir3_shader_variant *so, int *max_bary);
1302
1303 static inline bool
1304 ir3_has_latency_to_hide(struct ir3 *ir)
1305 {
1306 /* VS/GS/TCS/TESS co-exist with frag shader invocations, but we don't
1307 * know the nature of the fragment shader. Just assume it will have
1308 * latency to hide:
1309 */
1310 if (ir->type != MESA_SHADER_FRAGMENT)
1311 return true;
1312
1313 foreach_block (block, &ir->block_list) {
1314 foreach_instr (instr, &block->instr_list) {
1315 if (is_tex_or_prefetch(instr))
1316 return true;
1317
1318 if (is_load(instr)) {
1319 switch (instr->opc) {
1320 case OPC_LDLV:
1321 case OPC_LDL:
1322 case OPC_LDLW:
1323 break;
1324 default:
1325 return true;
1326 }
1327 }
1328 }
1329 }
1330
1331 return false;
1332 }
1333
1334 /* ************************************************************************* */
1335 /* instruction helpers */
1336
1337 /* creates SSA src of correct type (ie. half vs full precision) */
1338 static inline struct ir3_register * __ssa_src(struct ir3_instruction *instr,
1339 struct ir3_instruction *src, unsigned flags)
1340 {
1341 struct ir3_register *reg;
1342 if (src->regs[0]->flags & IR3_REG_HALF)
1343 flags |= IR3_REG_HALF;
1344 reg = ir3_reg_create(instr, 0, IR3_REG_SSA | flags);
1345 reg->instr = src;
1346 reg->wrmask = src->regs[0]->wrmask;
1347 return reg;
1348 }
1349
1350 static inline struct ir3_register * __ssa_dst(struct ir3_instruction *instr)
1351 {
1352 struct ir3_register *reg = ir3_reg_create(instr, 0, 0);
1353 reg->flags |= IR3_REG_SSA;
1354 return reg;
1355 }
1356
1357 static inline struct ir3_instruction *
1358 create_immed_typed(struct ir3_block *block, uint32_t val, type_t type)
1359 {
1360 struct ir3_instruction *mov;
1361 unsigned flags = (type_size(type) < 32) ? IR3_REG_HALF : 0;
1362
1363 mov = ir3_instr_create(block, OPC_MOV);
1364 mov->cat1.src_type = type;
1365 mov->cat1.dst_type = type;
1366 __ssa_dst(mov)->flags |= flags;
1367 ir3_reg_create(mov, 0, IR3_REG_IMMED | flags)->uim_val = val;
1368
1369 return mov;
1370 }
1371
1372 static inline struct ir3_instruction *
1373 create_immed(struct ir3_block *block, uint32_t val)
1374 {
1375 return create_immed_typed(block, val, TYPE_U32);
1376 }
1377
1378 static inline struct ir3_instruction *
1379 create_uniform_typed(struct ir3_block *block, unsigned n, type_t type)
1380 {
1381 struct ir3_instruction *mov;
1382 unsigned flags = (type_size(type) < 32) ? IR3_REG_HALF : 0;
1383
1384 mov = ir3_instr_create(block, OPC_MOV);
1385 mov->cat1.src_type = type;
1386 mov->cat1.dst_type = type;
1387 __ssa_dst(mov)->flags |= flags;
1388 ir3_reg_create(mov, n, IR3_REG_CONST | flags);
1389
1390 return mov;
1391 }
1392
1393 static inline struct ir3_instruction *
1394 create_uniform(struct ir3_block *block, unsigned n)
1395 {
1396 return create_uniform_typed(block, n, TYPE_F32);
1397 }
1398
1399 static inline struct ir3_instruction *
1400 create_uniform_indirect(struct ir3_block *block, int n,
1401 struct ir3_instruction *address)
1402 {
1403 struct ir3_instruction *mov;
1404
1405 mov = ir3_instr_create(block, OPC_MOV);
1406 mov->cat1.src_type = TYPE_U32;
1407 mov->cat1.dst_type = TYPE_U32;
1408 __ssa_dst(mov);
1409 ir3_reg_create(mov, 0, IR3_REG_CONST | IR3_REG_RELATIV)->array.offset = n;
1410
1411 ir3_instr_set_address(mov, address);
1412
1413 return mov;
1414 }
1415
1416 static inline struct ir3_instruction *
1417 ir3_MOV(struct ir3_block *block, struct ir3_instruction *src, type_t type)
1418 {
1419 struct ir3_instruction *instr = ir3_instr_create(block, OPC_MOV);
1420 unsigned flags = (type_size(type) < 32) ? IR3_REG_HALF : 0;
1421
1422 __ssa_dst(instr)->flags |= flags;
1423 if (src->regs[0]->flags & IR3_REG_ARRAY) {
1424 struct ir3_register *src_reg = __ssa_src(instr, src, IR3_REG_ARRAY);
1425 src_reg->array = src->regs[0]->array;
1426 } else {
1427 __ssa_src(instr, src, src->regs[0]->flags & IR3_REG_HIGH);
1428 }
1429 debug_assert(!(src->regs[0]->flags & IR3_REG_RELATIV));
1430 instr->cat1.src_type = type;
1431 instr->cat1.dst_type = type;
1432 return instr;
1433 }
1434
1435 static inline struct ir3_instruction *
1436 ir3_COV(struct ir3_block *block, struct ir3_instruction *src,
1437 type_t src_type, type_t dst_type)
1438 {
1439 struct ir3_instruction *instr = ir3_instr_create(block, OPC_MOV);
1440 unsigned dst_flags = (type_size(dst_type) < 32) ? IR3_REG_HALF : 0;
1441 unsigned src_flags = (type_size(src_type) < 32) ? IR3_REG_HALF : 0;
1442
1443 debug_assert((src->regs[0]->flags & IR3_REG_HALF) == src_flags);
1444
1445 __ssa_dst(instr)->flags |= dst_flags;
1446 __ssa_src(instr, src, 0);
1447 instr->cat1.src_type = src_type;
1448 instr->cat1.dst_type = dst_type;
1449 debug_assert(!(src->regs[0]->flags & IR3_REG_ARRAY));
1450 return instr;
1451 }
1452
1453 static inline struct ir3_instruction *
1454 ir3_NOP(struct ir3_block *block)
1455 {
1456 return ir3_instr_create(block, OPC_NOP);
1457 }
1458
1459 #define IR3_INSTR_0 0
1460
1461 #define __INSTR0(flag, name, opc) \
1462 static inline struct ir3_instruction * \
1463 ir3_##name(struct ir3_block *block) \
1464 { \
1465 struct ir3_instruction *instr = \
1466 ir3_instr_create(block, opc); \
1467 instr->flags |= flag; \
1468 return instr; \
1469 }
1470 #define INSTR0F(f, name) __INSTR0(IR3_INSTR_##f, name##_##f, OPC_##name)
1471 #define INSTR0(name) __INSTR0(0, name, OPC_##name)
1472
1473 #define __INSTR1(flag, name, opc) \
1474 static inline struct ir3_instruction * \
1475 ir3_##name(struct ir3_block *block, \
1476 struct ir3_instruction *a, unsigned aflags) \
1477 { \
1478 struct ir3_instruction *instr = \
1479 ir3_instr_create(block, opc); \
1480 __ssa_dst(instr); \
1481 __ssa_src(instr, a, aflags); \
1482 instr->flags |= flag; \
1483 return instr; \
1484 }
1485 #define INSTR1F(f, name) __INSTR1(IR3_INSTR_##f, name##_##f, OPC_##name)
1486 #define INSTR1(name) __INSTR1(0, name, OPC_##name)
1487
1488 #define __INSTR2(flag, name, opc) \
1489 static inline struct ir3_instruction * \
1490 ir3_##name(struct ir3_block *block, \
1491 struct ir3_instruction *a, unsigned aflags, \
1492 struct ir3_instruction *b, unsigned bflags) \
1493 { \
1494 struct ir3_instruction *instr = \
1495 ir3_instr_create(block, opc); \
1496 __ssa_dst(instr); \
1497 __ssa_src(instr, a, aflags); \
1498 __ssa_src(instr, b, bflags); \
1499 instr->flags |= flag; \
1500 return instr; \
1501 }
1502 #define INSTR2F(f, name) __INSTR2(IR3_INSTR_##f, name##_##f, OPC_##name)
1503 #define INSTR2(name) __INSTR2(0, name, OPC_##name)
1504
1505 #define __INSTR3(flag, name, opc) \
1506 static inline struct ir3_instruction * \
1507 ir3_##name(struct ir3_block *block, \
1508 struct ir3_instruction *a, unsigned aflags, \
1509 struct ir3_instruction *b, unsigned bflags, \
1510 struct ir3_instruction *c, unsigned cflags) \
1511 { \
1512 struct ir3_instruction *instr = \
1513 ir3_instr_create2(block, opc, 4); \
1514 __ssa_dst(instr); \
1515 __ssa_src(instr, a, aflags); \
1516 __ssa_src(instr, b, bflags); \
1517 __ssa_src(instr, c, cflags); \
1518 instr->flags |= flag; \
1519 return instr; \
1520 }
1521 #define INSTR3F(f, name) __INSTR3(IR3_INSTR_##f, name##_##f, OPC_##name)
1522 #define INSTR3(name) __INSTR3(0, name, OPC_##name)
1523
1524 #define __INSTR4(flag, name, opc) \
1525 static inline struct ir3_instruction * \
1526 ir3_##name(struct ir3_block *block, \
1527 struct ir3_instruction *a, unsigned aflags, \
1528 struct ir3_instruction *b, unsigned bflags, \
1529 struct ir3_instruction *c, unsigned cflags, \
1530 struct ir3_instruction *d, unsigned dflags) \
1531 { \
1532 struct ir3_instruction *instr = \
1533 ir3_instr_create2(block, opc, 5); \
1534 __ssa_dst(instr); \
1535 __ssa_src(instr, a, aflags); \
1536 __ssa_src(instr, b, bflags); \
1537 __ssa_src(instr, c, cflags); \
1538 __ssa_src(instr, d, dflags); \
1539 instr->flags |= flag; \
1540 return instr; \
1541 }
1542 #define INSTR4F(f, name) __INSTR4(IR3_INSTR_##f, name##_##f, OPC_##name)
1543 #define INSTR4(name) __INSTR4(0, name, OPC_##name)
1544
1545 /* cat0 instructions: */
1546 INSTR1(B)
1547 INSTR0(JUMP)
1548 INSTR1(KILL)
1549 INSTR0(END)
1550 INSTR0(CHSH)
1551 INSTR0(CHMASK)
1552 INSTR1(PREDT)
1553 INSTR0(PREDF)
1554 INSTR0(PREDE)
1555
1556 /* cat2 instructions, most 2 src but some 1 src: */
1557 INSTR2(ADD_F)
1558 INSTR2(MIN_F)
1559 INSTR2(MAX_F)
1560 INSTR2(MUL_F)
1561 INSTR1(SIGN_F)
1562 INSTR2(CMPS_F)
1563 INSTR1(ABSNEG_F)
1564 INSTR2(CMPV_F)
1565 INSTR1(FLOOR_F)
1566 INSTR1(CEIL_F)
1567 INSTR1(RNDNE_F)
1568 INSTR1(RNDAZ_F)
1569 INSTR1(TRUNC_F)
1570 INSTR2(ADD_U)
1571 INSTR2(ADD_S)
1572 INSTR2(SUB_U)
1573 INSTR2(SUB_S)
1574 INSTR2(CMPS_U)
1575 INSTR2(CMPS_S)
1576 INSTR2(MIN_U)
1577 INSTR2(MIN_S)
1578 INSTR2(MAX_U)
1579 INSTR2(MAX_S)
1580 INSTR1(ABSNEG_S)
1581 INSTR2(AND_B)
1582 INSTR2(OR_B)
1583 INSTR1(NOT_B)
1584 INSTR2(XOR_B)
1585 INSTR2(CMPV_U)
1586 INSTR2(CMPV_S)
1587 INSTR2(MUL_U24)
1588 INSTR2(MUL_S24)
1589 INSTR2(MULL_U)
1590 INSTR1(BFREV_B)
1591 INSTR1(CLZ_S)
1592 INSTR1(CLZ_B)
1593 INSTR2(SHL_B)
1594 INSTR2(SHR_B)
1595 INSTR2(ASHR_B)
1596 INSTR2(BARY_F)
1597 INSTR2(MGEN_B)
1598 INSTR2(GETBIT_B)
1599 INSTR1(SETRM)
1600 INSTR1(CBITS_B)
1601 INSTR2(SHB)
1602 INSTR2(MSAD)
1603
1604 /* cat3 instructions: */
1605 INSTR3(MAD_U16)
1606 INSTR3(MADSH_U16)
1607 INSTR3(MAD_S16)
1608 INSTR3(MADSH_M16)
1609 INSTR3(MAD_U24)
1610 INSTR3(MAD_S24)
1611 INSTR3(MAD_F16)
1612 INSTR3(MAD_F32)
1613 /* NOTE: SEL_B32 checks for zero vs nonzero */
1614 INSTR3(SEL_B16)
1615 INSTR3(SEL_B32)
1616 INSTR3(SEL_S16)
1617 INSTR3(SEL_S32)
1618 INSTR3(SEL_F16)
1619 INSTR3(SEL_F32)
1620 INSTR3(SAD_S16)
1621 INSTR3(SAD_S32)
1622
1623 /* cat4 instructions: */
1624 INSTR1(RCP)
1625 INSTR1(RSQ)
1626 INSTR1(HRSQ)
1627 INSTR1(LOG2)
1628 INSTR1(HLOG2)
1629 INSTR1(EXP2)
1630 INSTR1(HEXP2)
1631 INSTR1(SIN)
1632 INSTR1(COS)
1633 INSTR1(SQRT)
1634
1635 /* cat5 instructions: */
1636 INSTR1(DSX)
1637 INSTR1(DSXPP_1)
1638 INSTR1(DSY)
1639 INSTR1(DSYPP_1)
1640 INSTR1F(3D, DSX)
1641 INSTR1F(3D, DSY)
1642 INSTR1(RGETPOS)
1643
1644 static inline struct ir3_instruction *
1645 ir3_SAM(struct ir3_block *block, opc_t opc, type_t type,
1646 unsigned wrmask, unsigned flags, struct ir3_instruction *samp_tex,
1647 struct ir3_instruction *src0, struct ir3_instruction *src1)
1648 {
1649 struct ir3_instruction *sam;
1650
1651 sam = ir3_instr_create(block, opc);
1652 sam->flags |= flags;
1653 __ssa_dst(sam)->wrmask = wrmask;
1654 if (flags & IR3_INSTR_S2EN) {
1655 __ssa_src(sam, samp_tex, IR3_REG_HALF);
1656 }
1657 if (src0) {
1658 __ssa_src(sam, src0, 0);
1659 }
1660 if (src1) {
1661 __ssa_src(sam, src1, 0);
1662 }
1663 sam->cat5.type = type;
1664
1665 return sam;
1666 }
1667
1668 /* cat6 instructions: */
1669 INSTR2(LDLV)
1670 INSTR3(LDG)
1671 INSTR3(LDL)
1672 INSTR3(LDLW)
1673 INSTR3(STG)
1674 INSTR3(STL)
1675 INSTR3(STLW)
1676 INSTR1(RESINFO)
1677 INSTR1(RESFMT)
1678 INSTR2(ATOMIC_ADD)
1679 INSTR2(ATOMIC_SUB)
1680 INSTR2(ATOMIC_XCHG)
1681 INSTR2(ATOMIC_INC)
1682 INSTR2(ATOMIC_DEC)
1683 INSTR2(ATOMIC_CMPXCHG)
1684 INSTR2(ATOMIC_MIN)
1685 INSTR2(ATOMIC_MAX)
1686 INSTR2(ATOMIC_AND)
1687 INSTR2(ATOMIC_OR)
1688 INSTR2(ATOMIC_XOR)
1689 INSTR2(LDC)
1690 #if GPU >= 600
1691 INSTR3(STIB);
1692 INSTR2(LDIB);
1693 INSTR3F(G, ATOMIC_ADD)
1694 INSTR3F(G, ATOMIC_SUB)
1695 INSTR3F(G, ATOMIC_XCHG)
1696 INSTR3F(G, ATOMIC_INC)
1697 INSTR3F(G, ATOMIC_DEC)
1698 INSTR3F(G, ATOMIC_CMPXCHG)
1699 INSTR3F(G, ATOMIC_MIN)
1700 INSTR3F(G, ATOMIC_MAX)
1701 INSTR3F(G, ATOMIC_AND)
1702 INSTR3F(G, ATOMIC_OR)
1703 INSTR3F(G, ATOMIC_XOR)
1704 #elif GPU >= 400
1705 INSTR3(LDGB)
1706 INSTR4(STGB)
1707 INSTR4(STIB)
1708 INSTR4F(G, ATOMIC_ADD)
1709 INSTR4F(G, ATOMIC_SUB)
1710 INSTR4F(G, ATOMIC_XCHG)
1711 INSTR4F(G, ATOMIC_INC)
1712 INSTR4F(G, ATOMIC_DEC)
1713 INSTR4F(G, ATOMIC_CMPXCHG)
1714 INSTR4F(G, ATOMIC_MIN)
1715 INSTR4F(G, ATOMIC_MAX)
1716 INSTR4F(G, ATOMIC_AND)
1717 INSTR4F(G, ATOMIC_OR)
1718 INSTR4F(G, ATOMIC_XOR)
1719 #endif
1720
1721 INSTR4F(G, STG)
1722
1723 /* cat7 instructions: */
1724 INSTR0(BAR)
1725 INSTR0(FENCE)
1726
1727 /* meta instructions: */
1728 INSTR0(META_TEX_PREFETCH);
1729
1730 /* ************************************************************************* */
1731 /* split this out or find some helper to use.. like main/bitset.h.. */
1732
1733 #include <string.h>
1734 #include "util/bitset.h"
1735
1736 #define MAX_REG 256
1737
1738 typedef BITSET_DECLARE(regmask_t, 2 * MAX_REG);
1739
1740 static inline bool
1741 __regmask_get(regmask_t *regmask, struct ir3_register *reg, unsigned n)
1742 {
1743 if (reg->merged) {
1744 /* a6xx+ case, with merged register file, we track things in terms
1745 * of half-precision registers, with a full precisions register
1746 * using two half-precision slots:
1747 */
1748 if (reg->flags & IR3_REG_HALF) {
1749 return BITSET_TEST(*regmask, n);
1750 } else {
1751 n *= 2;
1752 return BITSET_TEST(*regmask, n) || BITSET_TEST(*regmask, n+1);
1753 }
1754 } else {
1755 /* pre a6xx case, with separate register file for half and full
1756 * precision:
1757 */
1758 if (reg->flags & IR3_REG_HALF)
1759 n += MAX_REG;
1760 return BITSET_TEST(*regmask, n);
1761 }
1762 }
1763
1764 static inline void
1765 __regmask_set(regmask_t *regmask, struct ir3_register *reg, unsigned n)
1766 {
1767 if (reg->merged) {
1768 /* a6xx+ case, with merged register file, we track things in terms
1769 * of half-precision registers, with a full precisions register
1770 * using two half-precision slots:
1771 */
1772 if (reg->flags & IR3_REG_HALF) {
1773 BITSET_SET(*regmask, n);
1774 } else {
1775 n *= 2;
1776 BITSET_SET(*regmask, n);
1777 BITSET_SET(*regmask, n+1);
1778 }
1779 } else {
1780 /* pre a6xx case, with separate register file for half and full
1781 * precision:
1782 */
1783 if (reg->flags & IR3_REG_HALF)
1784 n += MAX_REG;
1785 BITSET_SET(*regmask, n);
1786 }
1787 }
1788
1789 static inline void regmask_init(regmask_t *regmask)
1790 {
1791 memset(regmask, 0, sizeof(*regmask));
1792 }
1793
1794 static inline void regmask_set(regmask_t *regmask, struct ir3_register *reg)
1795 {
1796 if (reg->flags & IR3_REG_RELATIV) {
1797 for (unsigned i = 0; i < reg->size; i++)
1798 __regmask_set(regmask, reg, reg->array.offset + i);
1799 } else {
1800 for (unsigned mask = reg->wrmask, n = reg->num; mask; mask >>= 1, n++)
1801 if (mask & 1)
1802 __regmask_set(regmask, reg, n);
1803 }
1804 }
1805
1806 static inline void regmask_or(regmask_t *dst, regmask_t *a, regmask_t *b)
1807 {
1808 unsigned i;
1809 for (i = 0; i < ARRAY_SIZE(*dst); i++)
1810 (*dst)[i] = (*a)[i] | (*b)[i];
1811 }
1812
1813 static inline bool regmask_get(regmask_t *regmask,
1814 struct ir3_register *reg)
1815 {
1816 if (reg->flags & IR3_REG_RELATIV) {
1817 for (unsigned i = 0; i < reg->size; i++)
1818 if (__regmask_get(regmask, reg, reg->array.offset + i))
1819 return true;
1820 } else {
1821 for (unsigned mask = reg->wrmask, n = reg->num; mask; mask >>= 1, n++)
1822 if (mask & 1)
1823 if (__regmask_get(regmask, reg, n))
1824 return true;
1825 }
1826 return false;
1827 }
1828
1829 /* ************************************************************************* */
1830
1831 #endif /* IR3_H_ */