2 * Copyright (C) 2015 Rob Clark <robclark@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * Rob Clark <robclark@freedesktop.org>
29 #include "util/u_string.h"
30 #include "util/u_memory.h"
31 #include "util/u_math.h"
33 #include "ir3_compiler.h"
34 #include "ir3_image.h"
35 #include "ir3_shader.h"
38 #include "instr-a3xx.h"
40 #include "ir3_context.h"
43 static struct ir3_instruction
*
44 create_indirect_load(struct ir3_context
*ctx
, unsigned arrsz
, int n
,
45 struct ir3_instruction
*address
, struct ir3_instruction
*collect
)
47 struct ir3_block
*block
= ctx
->block
;
48 struct ir3_instruction
*mov
;
49 struct ir3_register
*src
;
51 mov
= ir3_instr_create(block
, OPC_MOV
);
52 mov
->cat1
.src_type
= TYPE_U32
;
53 mov
->cat1
.dst_type
= TYPE_U32
;
54 ir3_reg_create(mov
, 0, 0);
55 src
= ir3_reg_create(mov
, 0, IR3_REG_SSA
| IR3_REG_RELATIV
);
58 src
->array
.offset
= n
;
60 ir3_instr_set_address(mov
, address
);
65 static struct ir3_instruction
*
66 create_input_compmask(struct ir3_context
*ctx
, unsigned n
, unsigned compmask
)
68 struct ir3_instruction
*in
;
70 in
= ir3_instr_create(ctx
->in_block
, OPC_META_INPUT
);
71 in
->inout
.block
= ctx
->in_block
;
72 ir3_reg_create(in
, n
, 0);
74 in
->regs
[0]->wrmask
= compmask
;
79 static struct ir3_instruction
*
80 create_input(struct ir3_context
*ctx
, unsigned n
)
82 return create_input_compmask(ctx
, n
, 0x1);
85 static struct ir3_instruction
*
86 create_frag_input(struct ir3_context
*ctx
, bool use_ldlv
)
88 struct ir3_block
*block
= ctx
->block
;
89 struct ir3_instruction
*instr
;
90 /* actual inloc is assigned and fixed up later: */
91 struct ir3_instruction
*inloc
= create_immed(block
, 0);
94 instr
= ir3_LDLV(block
, inloc
, 0, create_immed(block
, 1), 0);
95 instr
->cat6
.type
= TYPE_U32
;
96 instr
->cat6
.iim_val
= 1;
98 instr
= ir3_BARY_F(block
, inloc
, 0, ctx
->frag_vcoord
, 0);
99 instr
->regs
[2]->wrmask
= 0x3;
105 static struct ir3_instruction
*
106 create_driver_param(struct ir3_context
*ctx
, enum ir3_driver_param dp
)
108 /* first four vec4 sysval's reserved for UBOs: */
109 /* NOTE: dp is in scalar, but there can be >4 dp components: */
110 unsigned n
= ctx
->so
->constbase
.driver_param
;
111 unsigned r
= regid(n
+ dp
/ 4, dp
% 4);
112 return create_uniform(ctx
->block
, r
);
116 * Adreno uses uint rather than having dedicated bool type,
117 * which (potentially) requires some conversion, in particular
118 * when using output of an bool instr to int input, or visa
122 * -------+---------+-------+-
126 * To convert from an adreno bool (uint) to nir, use:
128 * absneg.s dst, (neg)src
130 * To convert back in the other direction:
132 * absneg.s dst, (abs)arc
134 * The CP step can clean up the absneg.s that cancel each other
135 * out, and with a slight bit of extra cleverness (to recognize
136 * the instructions which produce either a 0 or 1) can eliminate
137 * the absneg.s's completely when an instruction that wants
138 * 0/1 consumes the result. For example, when a nir 'bcsel'
139 * consumes the result of 'feq'. So we should be able to get by
140 * without a boolean resolve step, and without incuring any
141 * extra penalty in instruction count.
144 /* NIR bool -> native (adreno): */
145 static struct ir3_instruction
*
146 ir3_b2n(struct ir3_block
*block
, struct ir3_instruction
*instr
)
148 return ir3_ABSNEG_S(block
, instr
, IR3_REG_SABS
);
151 /* native (adreno) -> NIR bool: */
152 static struct ir3_instruction
*
153 ir3_n2b(struct ir3_block
*block
, struct ir3_instruction
*instr
)
155 return ir3_ABSNEG_S(block
, instr
, IR3_REG_SNEG
);
159 * alu/sfu instructions:
162 static struct ir3_instruction
*
163 create_cov(struct ir3_context
*ctx
, struct ir3_instruction
*src
,
164 unsigned src_bitsize
, nir_op op
)
166 type_t src_type
, dst_type
;
170 case nir_op_f2f16_rtne
:
171 case nir_op_f2f16_rtz
:
179 switch (src_bitsize
) {
187 ir3_context_error(ctx
, "invalid src bit size: %u", src_bitsize
);
196 switch (src_bitsize
) {
207 ir3_context_error(ctx
, "invalid src bit size: %u", src_bitsize
);
216 switch (src_bitsize
) {
227 ir3_context_error(ctx
, "invalid src bit size: %u", src_bitsize
);
232 ir3_context_error(ctx
, "invalid conversion op: %u", op
);
242 case nir_op_f2f16_rtne
:
243 case nir_op_f2f16_rtz
:
245 /* TODO how to handle rounding mode? */
282 ir3_context_error(ctx
, "invalid conversion op: %u", op
);
285 return ir3_COV(ctx
->block
, src
, src_type
, dst_type
);
289 emit_alu(struct ir3_context
*ctx
, nir_alu_instr
*alu
)
291 const nir_op_info
*info
= &nir_op_infos
[alu
->op
];
292 struct ir3_instruction
**dst
, *src
[info
->num_inputs
];
293 unsigned bs
[info
->num_inputs
]; /* bit size */
294 struct ir3_block
*b
= ctx
->block
;
295 unsigned dst_sz
, wrmask
;
297 if (alu
->dest
.dest
.is_ssa
) {
298 dst_sz
= alu
->dest
.dest
.ssa
.num_components
;
299 wrmask
= (1 << dst_sz
) - 1;
301 dst_sz
= alu
->dest
.dest
.reg
.reg
->num_components
;
302 wrmask
= alu
->dest
.write_mask
;
305 dst
= ir3_get_dst(ctx
, &alu
->dest
.dest
, dst_sz
);
307 /* Vectors are special in that they have non-scalarized writemasks,
308 * and just take the first swizzle channel for each argument in
309 * order into each writemask channel.
311 if ((alu
->op
== nir_op_vec2
) ||
312 (alu
->op
== nir_op_vec3
) ||
313 (alu
->op
== nir_op_vec4
)) {
315 for (int i
= 0; i
< info
->num_inputs
; i
++) {
316 nir_alu_src
*asrc
= &alu
->src
[i
];
318 compile_assert(ctx
, !asrc
->abs
);
319 compile_assert(ctx
, !asrc
->negate
);
321 src
[i
] = ir3_get_src(ctx
, &asrc
->src
)[asrc
->swizzle
[0]];
323 src
[i
] = create_immed(ctx
->block
, 0);
324 dst
[i
] = ir3_MOV(b
, src
[i
], TYPE_U32
);
327 ir3_put_dst(ctx
, &alu
->dest
.dest
);
331 /* We also get mov's with more than one component for mov's so
332 * handle those specially:
334 if ((alu
->op
== nir_op_imov
) || (alu
->op
== nir_op_fmov
)) {
335 type_t type
= (alu
->op
== nir_op_imov
) ? TYPE_U32
: TYPE_F32
;
336 nir_alu_src
*asrc
= &alu
->src
[0];
337 struct ir3_instruction
*const *src0
= ir3_get_src(ctx
, &asrc
->src
);
339 for (unsigned i
= 0; i
< dst_sz
; i
++) {
340 if (wrmask
& (1 << i
)) {
341 dst
[i
] = ir3_MOV(b
, src0
[asrc
->swizzle
[i
]], type
);
347 ir3_put_dst(ctx
, &alu
->dest
.dest
);
351 /* General case: We can just grab the one used channel per src. */
352 for (int i
= 0; i
< info
->num_inputs
; i
++) {
353 unsigned chan
= ffs(alu
->dest
.write_mask
) - 1;
354 nir_alu_src
*asrc
= &alu
->src
[i
];
356 compile_assert(ctx
, !asrc
->abs
);
357 compile_assert(ctx
, !asrc
->negate
);
359 src
[i
] = ir3_get_src(ctx
, &asrc
->src
)[asrc
->swizzle
[chan
]];
360 bs
[i
] = nir_src_bit_size(asrc
->src
);
362 compile_assert(ctx
, src
[i
]);
367 case nir_op_f2f16_rtne
:
368 case nir_op_f2f16_rtz
:
386 dst
[0] = create_cov(ctx
, src
[0], bs
[0], alu
->op
);
389 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, create_immed(b
, fui(0.0)), 0);
390 dst
[0]->cat2
.condition
= IR3_COND_NE
;
391 dst
[0] = ir3_n2b(b
, dst
[0]);
395 dst
[0] = ir3_COV(b
, ir3_b2n(b
, src
[0]), TYPE_U32
, TYPE_F32
);
400 dst
[0] = ir3_b2n(b
, src
[0]);
403 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, create_immed(b
, 0), 0);
404 dst
[0]->cat2
.condition
= IR3_COND_NE
;
405 dst
[0] = ir3_n2b(b
, dst
[0]);
409 dst
[0] = ir3_ABSNEG_F(b
, src
[0], IR3_REG_FNEG
);
412 dst
[0] = ir3_ABSNEG_F(b
, src
[0], IR3_REG_FABS
);
415 dst
[0] = ir3_MAX_F(b
, src
[0], 0, src
[1], 0);
418 dst
[0] = ir3_MIN_F(b
, src
[0], 0, src
[1], 0);
421 /* if there is just a single use of the src, and it supports
422 * (sat) bit, we can just fold the (sat) flag back to the
423 * src instruction and create a mov. This is easier for cp
426 * TODO probably opc_cat==4 is ok too
428 if (alu
->src
[0].src
.is_ssa
&&
429 (list_length(&alu
->src
[0].src
.ssa
->uses
) == 1) &&
430 ((opc_cat(src
[0]->opc
) == 2) || (opc_cat(src
[0]->opc
) == 3))) {
431 src
[0]->flags
|= IR3_INSTR_SAT
;
432 dst
[0] = ir3_MOV(b
, src
[0], TYPE_U32
);
434 /* otherwise generate a max.f that saturates.. blob does
435 * similar (generating a cat2 mov using max.f)
437 dst
[0] = ir3_MAX_F(b
, src
[0], 0, src
[0], 0);
438 dst
[0]->flags
|= IR3_INSTR_SAT
;
442 dst
[0] = ir3_MUL_F(b
, src
[0], 0, src
[1], 0);
445 dst
[0] = ir3_ADD_F(b
, src
[0], 0, src
[1], 0);
448 dst
[0] = ir3_ADD_F(b
, src
[0], 0, src
[1], IR3_REG_FNEG
);
451 dst
[0] = ir3_MAD_F32(b
, src
[0], 0, src
[1], 0, src
[2], 0);
454 dst
[0] = ir3_DSX(b
, src
[0], 0);
455 dst
[0]->cat5
.type
= TYPE_F32
;
458 dst
[0] = ir3_DSY(b
, src
[0], 0);
459 dst
[0]->cat5
.type
= TYPE_F32
;
463 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, src
[1], 0);
464 dst
[0]->cat2
.condition
= IR3_COND_LT
;
465 dst
[0] = ir3_n2b(b
, dst
[0]);
468 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, src
[1], 0);
469 dst
[0]->cat2
.condition
= IR3_COND_GE
;
470 dst
[0] = ir3_n2b(b
, dst
[0]);
473 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, src
[1], 0);
474 dst
[0]->cat2
.condition
= IR3_COND_EQ
;
475 dst
[0] = ir3_n2b(b
, dst
[0]);
478 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, src
[1], 0);
479 dst
[0]->cat2
.condition
= IR3_COND_NE
;
480 dst
[0] = ir3_n2b(b
, dst
[0]);
483 dst
[0] = ir3_CEIL_F(b
, src
[0], 0);
486 dst
[0] = ir3_FLOOR_F(b
, src
[0], 0);
489 dst
[0] = ir3_TRUNC_F(b
, src
[0], 0);
491 case nir_op_fround_even
:
492 dst
[0] = ir3_RNDNE_F(b
, src
[0], 0);
495 dst
[0] = ir3_SIGN_F(b
, src
[0], 0);
499 dst
[0] = ir3_SIN(b
, src
[0], 0);
502 dst
[0] = ir3_COS(b
, src
[0], 0);
505 dst
[0] = ir3_RSQ(b
, src
[0], 0);
508 dst
[0] = ir3_RCP(b
, src
[0], 0);
511 dst
[0] = ir3_LOG2(b
, src
[0], 0);
514 dst
[0] = ir3_EXP2(b
, src
[0], 0);
517 dst
[0] = ir3_SQRT(b
, src
[0], 0);
521 dst
[0] = ir3_ABSNEG_S(b
, src
[0], IR3_REG_SABS
);
524 dst
[0] = ir3_ADD_U(b
, src
[0], 0, src
[1], 0);
527 dst
[0] = ir3_AND_B(b
, src
[0], 0, src
[1], 0);
530 dst
[0] = ir3_MAX_S(b
, src
[0], 0, src
[1], 0);
533 dst
[0] = ir3_MAX_U(b
, src
[0], 0, src
[1], 0);
536 dst
[0] = ir3_MIN_S(b
, src
[0], 0, src
[1], 0);
539 dst
[0] = ir3_MIN_U(b
, src
[0], 0, src
[1], 0);
543 * dst = (al * bl) + (ah * bl << 16) + (al * bh << 16)
544 * mull.u tmp0, a, b ; mul low, i.e. al * bl
545 * madsh.m16 tmp1, a, b, tmp0 ; mul-add shift high mix, i.e. ah * bl << 16
546 * madsh.m16 dst, b, a, tmp1 ; i.e. al * bh << 16
548 dst
[0] = ir3_MADSH_M16(b
, src
[1], 0, src
[0], 0,
549 ir3_MADSH_M16(b
, src
[0], 0, src
[1], 0,
550 ir3_MULL_U(b
, src
[0], 0, src
[1], 0), 0), 0);
553 dst
[0] = ir3_ABSNEG_S(b
, src
[0], IR3_REG_SNEG
);
556 dst
[0] = ir3_NOT_B(b
, src
[0], 0);
559 dst
[0] = ir3_OR_B(b
, src
[0], 0, src
[1], 0);
562 dst
[0] = ir3_SHL_B(b
, src
[0], 0, src
[1], 0);
565 dst
[0] = ir3_ASHR_B(b
, src
[0], 0, src
[1], 0);
568 dst
[0] = ir3_SUB_U(b
, src
[0], 0, src
[1], 0);
571 dst
[0] = ir3_XOR_B(b
, src
[0], 0, src
[1], 0);
574 dst
[0] = ir3_SHR_B(b
, src
[0], 0, src
[1], 0);
577 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, src
[1], 0);
578 dst
[0]->cat2
.condition
= IR3_COND_LT
;
579 dst
[0] = ir3_n2b(b
, dst
[0]);
582 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, src
[1], 0);
583 dst
[0]->cat2
.condition
= IR3_COND_GE
;
584 dst
[0] = ir3_n2b(b
, dst
[0]);
587 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, src
[1], 0);
588 dst
[0]->cat2
.condition
= IR3_COND_EQ
;
589 dst
[0] = ir3_n2b(b
, dst
[0]);
592 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, src
[1], 0);
593 dst
[0]->cat2
.condition
= IR3_COND_NE
;
594 dst
[0] = ir3_n2b(b
, dst
[0]);
597 dst
[0] = ir3_CMPS_U(b
, src
[0], 0, src
[1], 0);
598 dst
[0]->cat2
.condition
= IR3_COND_LT
;
599 dst
[0] = ir3_n2b(b
, dst
[0]);
602 dst
[0] = ir3_CMPS_U(b
, src
[0], 0, src
[1], 0);
603 dst
[0]->cat2
.condition
= IR3_COND_GE
;
604 dst
[0] = ir3_n2b(b
, dst
[0]);
607 case nir_op_b32csel
: {
608 struct ir3_instruction
*cond
= ir3_b2n(b
, src
[0]);
609 compile_assert(ctx
, bs
[1] == bs
[2]);
610 /* the boolean condition is 32b even if src[1] and src[2] are
611 * half-precision, but sel.b16 wants all three src's to be the
615 cond
= ir3_COV(b
, cond
, TYPE_U32
, TYPE_U16
);
616 dst
[0] = ir3_SEL_B32(b
, src
[1], 0, cond
, 0, src
[2], 0);
619 case nir_op_bit_count
:
620 dst
[0] = ir3_CBITS_B(b
, src
[0], 0);
622 case nir_op_ifind_msb
: {
623 struct ir3_instruction
*cmp
;
624 dst
[0] = ir3_CLZ_S(b
, src
[0], 0);
625 cmp
= ir3_CMPS_S(b
, dst
[0], 0, create_immed(b
, 0), 0);
626 cmp
->cat2
.condition
= IR3_COND_GE
;
627 dst
[0] = ir3_SEL_B32(b
,
628 ir3_SUB_U(b
, create_immed(b
, 31), 0, dst
[0], 0), 0,
632 case nir_op_ufind_msb
:
633 dst
[0] = ir3_CLZ_B(b
, src
[0], 0);
634 dst
[0] = ir3_SEL_B32(b
,
635 ir3_SUB_U(b
, create_immed(b
, 31), 0, dst
[0], 0), 0,
636 src
[0], 0, dst
[0], 0);
638 case nir_op_find_lsb
:
639 dst
[0] = ir3_BFREV_B(b
, src
[0], 0);
640 dst
[0] = ir3_CLZ_B(b
, dst
[0], 0);
642 case nir_op_bitfield_reverse
:
643 dst
[0] = ir3_BFREV_B(b
, src
[0], 0);
647 ir3_context_error(ctx
, "Unhandled ALU op: %s\n",
648 nir_op_infos
[alu
->op
].name
);
652 ir3_put_dst(ctx
, &alu
->dest
.dest
);
655 /* handles direct/indirect UBO reads: */
657 emit_intrinsic_load_ubo(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
658 struct ir3_instruction
**dst
)
660 struct ir3_block
*b
= ctx
->block
;
661 struct ir3_instruction
*base_lo
, *base_hi
, *addr
, *src0
, *src1
;
662 nir_const_value
*const_offset
;
663 /* UBO addresses are the first driver params: */
664 unsigned ubo
= regid(ctx
->so
->constbase
.ubo
, 0);
665 const unsigned ptrsz
= ir3_pointer_size(ctx
);
669 /* First src is ubo index, which could either be an immed or not: */
670 src0
= ir3_get_src(ctx
, &intr
->src
[0])[0];
671 if (is_same_type_mov(src0
) &&
672 (src0
->regs
[1]->flags
& IR3_REG_IMMED
)) {
673 base_lo
= create_uniform(b
, ubo
+ (src0
->regs
[1]->iim_val
* ptrsz
));
674 base_hi
= create_uniform(b
, ubo
+ (src0
->regs
[1]->iim_val
* ptrsz
) + 1);
676 base_lo
= create_uniform_indirect(b
, ubo
, ir3_get_addr(ctx
, src0
, 4));
677 base_hi
= create_uniform_indirect(b
, ubo
+ 1, ir3_get_addr(ctx
, src0
, 4));
680 /* note: on 32bit gpu's base_hi is ignored and DCE'd */
683 const_offset
= nir_src_as_const_value(intr
->src
[1]);
685 off
+= const_offset
->u32
[0];
687 /* For load_ubo_indirect, second src is indirect offset: */
688 src1
= ir3_get_src(ctx
, &intr
->src
[1])[0];
690 /* and add offset to addr: */
691 addr
= ir3_ADD_S(b
, addr
, 0, src1
, 0);
694 /* if offset is to large to encode in the ldg, split it out: */
695 if ((off
+ (intr
->num_components
* 4)) > 1024) {
696 /* split out the minimal amount to improve the odds that
697 * cp can fit the immediate in the add.s instruction:
699 unsigned off2
= off
+ (intr
->num_components
* 4) - 1024;
700 addr
= ir3_ADD_S(b
, addr
, 0, create_immed(b
, off2
), 0);
705 struct ir3_instruction
*carry
;
707 /* handle 32b rollover, ie:
708 * if (addr < base_lo)
711 carry
= ir3_CMPS_U(b
, addr
, 0, base_lo
, 0);
712 carry
->cat2
.condition
= IR3_COND_LT
;
713 base_hi
= ir3_ADD_S(b
, base_hi
, 0, carry
, 0);
715 addr
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){ addr
, base_hi
}, 2);
718 for (int i
= 0; i
< intr
->num_components
; i
++) {
719 struct ir3_instruction
*load
=
720 ir3_LDG(b
, addr
, 0, create_immed(b
, 1), 0);
721 load
->cat6
.type
= TYPE_U32
;
722 load
->cat6
.src_offset
= off
+ i
* 4; /* byte offset */
727 /* src[] = { block_index } */
729 emit_intrinsic_ssbo_size(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
730 struct ir3_instruction
**dst
)
732 /* SSBO size stored as a const starting at ssbo_sizes: */
733 unsigned blk_idx
= nir_src_as_const_value(intr
->src
[0])->u32
[0];
734 unsigned idx
= regid(ctx
->so
->constbase
.ssbo_sizes
, 0) +
735 ctx
->so
->const_layout
.ssbo_size
.off
[blk_idx
];
737 debug_assert(ctx
->so
->const_layout
.ssbo_size
.mask
& (1 << blk_idx
));
739 dst
[0] = create_uniform(ctx
->block
, idx
);
742 /* src[] = { offset }. const_index[] = { base } */
744 emit_intrinsic_load_shared(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
745 struct ir3_instruction
**dst
)
747 struct ir3_block
*b
= ctx
->block
;
748 struct ir3_instruction
*ldl
, *offset
;
751 offset
= ir3_get_src(ctx
, &intr
->src
[0])[0];
752 base
= nir_intrinsic_base(intr
);
754 ldl
= ir3_LDL(b
, offset
, 0, create_immed(b
, intr
->num_components
), 0);
755 ldl
->cat6
.src_offset
= base
;
756 ldl
->cat6
.type
= utype_dst(intr
->dest
);
757 ldl
->regs
[0]->wrmask
= MASK(intr
->num_components
);
759 ldl
->barrier_class
= IR3_BARRIER_SHARED_R
;
760 ldl
->barrier_conflict
= IR3_BARRIER_SHARED_W
;
762 ir3_split_dest(b
, dst
, ldl
, 0, intr
->num_components
);
765 /* src[] = { value, offset }. const_index[] = { base, write_mask } */
767 emit_intrinsic_store_shared(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
769 struct ir3_block
*b
= ctx
->block
;
770 struct ir3_instruction
*stl
, *offset
;
771 struct ir3_instruction
* const *value
;
772 unsigned base
, wrmask
;
774 value
= ir3_get_src(ctx
, &intr
->src
[0]);
775 offset
= ir3_get_src(ctx
, &intr
->src
[1])[0];
777 base
= nir_intrinsic_base(intr
);
778 wrmask
= nir_intrinsic_write_mask(intr
);
780 /* Combine groups of consecutive enabled channels in one write
781 * message. We use ffs to find the first enabled channel and then ffs on
782 * the bit-inverse, down-shifted writemask to determine the length of
783 * the block of enabled bits.
785 * (trick stolen from i965's fs_visitor::nir_emit_cs_intrinsic())
788 unsigned first_component
= ffs(wrmask
) - 1;
789 unsigned length
= ffs(~(wrmask
>> first_component
)) - 1;
791 stl
= ir3_STL(b
, offset
, 0,
792 ir3_create_collect(ctx
, &value
[first_component
], length
), 0,
793 create_immed(b
, length
), 0);
794 stl
->cat6
.dst_offset
= first_component
+ base
;
795 stl
->cat6
.type
= utype_src(intr
->src
[0]);
796 stl
->barrier_class
= IR3_BARRIER_SHARED_W
;
797 stl
->barrier_conflict
= IR3_BARRIER_SHARED_R
| IR3_BARRIER_SHARED_W
;
799 array_insert(b
, b
->keeps
, stl
);
801 /* Clear the bits in the writemask that we just wrote, then try
802 * again to see if more channels are left.
804 wrmask
&= (15 << (first_component
+ length
));
809 * CS shared variable atomic intrinsics
811 * All of the shared variable atomic memory operations read a value from
812 * memory, compute a new value using one of the operations below, write the
813 * new value to memory, and return the original value read.
815 * All operations take 2 sources except CompSwap that takes 3. These
818 * 0: The offset into the shared variable storage region that the atomic
819 * operation will operate on.
820 * 1: The data parameter to the atomic function (i.e. the value to add
821 * in shared_atomic_add, etc).
822 * 2: For CompSwap only: the second data parameter.
824 static struct ir3_instruction
*
825 emit_intrinsic_atomic_shared(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
827 struct ir3_block
*b
= ctx
->block
;
828 struct ir3_instruction
*atomic
, *src0
, *src1
;
829 type_t type
= TYPE_U32
;
831 src0
= ir3_get_src(ctx
, &intr
->src
[0])[0]; /* offset */
832 src1
= ir3_get_src(ctx
, &intr
->src
[1])[0]; /* value */
834 switch (intr
->intrinsic
) {
835 case nir_intrinsic_shared_atomic_add
:
836 atomic
= ir3_ATOMIC_ADD(b
, src0
, 0, src1
, 0);
838 case nir_intrinsic_shared_atomic_imin
:
839 atomic
= ir3_ATOMIC_MIN(b
, src0
, 0, src1
, 0);
842 case nir_intrinsic_shared_atomic_umin
:
843 atomic
= ir3_ATOMIC_MIN(b
, src0
, 0, src1
, 0);
845 case nir_intrinsic_shared_atomic_imax
:
846 atomic
= ir3_ATOMIC_MAX(b
, src0
, 0, src1
, 0);
849 case nir_intrinsic_shared_atomic_umax
:
850 atomic
= ir3_ATOMIC_MAX(b
, src0
, 0, src1
, 0);
852 case nir_intrinsic_shared_atomic_and
:
853 atomic
= ir3_ATOMIC_AND(b
, src0
, 0, src1
, 0);
855 case nir_intrinsic_shared_atomic_or
:
856 atomic
= ir3_ATOMIC_OR(b
, src0
, 0, src1
, 0);
858 case nir_intrinsic_shared_atomic_xor
:
859 atomic
= ir3_ATOMIC_XOR(b
, src0
, 0, src1
, 0);
861 case nir_intrinsic_shared_atomic_exchange
:
862 atomic
= ir3_ATOMIC_XCHG(b
, src0
, 0, src1
, 0);
864 case nir_intrinsic_shared_atomic_comp_swap
:
865 /* for cmpxchg, src1 is [ui]vec2(data, compare): */
866 src1
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
867 ir3_get_src(ctx
, &intr
->src
[2])[0],
870 atomic
= ir3_ATOMIC_CMPXCHG(b
, src0
, 0, src1
, 0);
876 atomic
->cat6
.iim_val
= 1;
878 atomic
->cat6
.type
= type
;
879 atomic
->barrier_class
= IR3_BARRIER_SHARED_W
;
880 atomic
->barrier_conflict
= IR3_BARRIER_SHARED_R
| IR3_BARRIER_SHARED_W
;
882 /* even if nothing consume the result, we can't DCE the instruction: */
883 array_insert(b
, b
->keeps
, atomic
);
888 /* src[] = { deref, coord, sample_index }. const_index[] = {} */
890 emit_intrinsic_load_image(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
891 struct ir3_instruction
**dst
)
893 struct ir3_block
*b
= ctx
->block
;
894 const nir_variable
*var
= nir_intrinsic_get_var(intr
, 0);
895 struct ir3_instruction
*sam
;
896 struct ir3_instruction
* const *src0
= ir3_get_src(ctx
, &intr
->src
[1]);
897 struct ir3_instruction
*coords
[4];
898 unsigned flags
, ncoords
= ir3_get_image_coords(var
, &flags
);
899 unsigned slot
= ir3_get_image_slot(nir_src_as_deref(intr
->src
[0]));
900 unsigned tex_idx
= ir3_image_to_tex(&ctx
->so
->image_mapping
, slot
);
901 type_t type
= ir3_get_image_type(var
);
903 /* hmm, this seems a bit odd, but it is what blob does and (at least
904 * a5xx) just faults on bogus addresses otherwise:
906 if (flags
& IR3_INSTR_3D
) {
907 flags
&= ~IR3_INSTR_3D
;
908 flags
|= IR3_INSTR_A
;
911 for (unsigned i
= 0; i
< ncoords
; i
++)
915 coords
[ncoords
++] = create_immed(b
, 0);
917 sam
= ir3_SAM(b
, OPC_ISAM
, type
, 0b1111, flags
,
918 tex_idx
, tex_idx
, ir3_create_collect(ctx
, coords
, ncoords
), NULL
);
920 sam
->barrier_class
= IR3_BARRIER_IMAGE_R
;
921 sam
->barrier_conflict
= IR3_BARRIER_IMAGE_W
;
923 ir3_split_dest(b
, dst
, sam
, 0, 4);
927 emit_intrinsic_image_size(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
928 struct ir3_instruction
**dst
)
930 struct ir3_block
*b
= ctx
->block
;
931 const nir_variable
*var
= nir_intrinsic_get_var(intr
, 0);
932 unsigned slot
= ir3_get_image_slot(nir_src_as_deref(intr
->src
[0]));
933 unsigned tex_idx
= ir3_image_to_tex(&ctx
->so
->image_mapping
, slot
);
934 struct ir3_instruction
*sam
, *lod
;
935 unsigned flags
, ncoords
= ir3_get_image_coords(var
, &flags
);
937 lod
= create_immed(b
, 0);
938 sam
= ir3_SAM(b
, OPC_GETSIZE
, TYPE_U32
, 0b1111, flags
,
939 tex_idx
, tex_idx
, lod
, NULL
);
941 /* Array size actually ends up in .w rather than .z. This doesn't
942 * matter for miplevel 0, but for higher mips the value in z is
943 * minified whereas w stays. Also, the value in TEX_CONST_3_DEPTH is
944 * returned, which means that we have to add 1 to it for arrays for
947 * Note use a temporary dst and then copy, since the size of the dst
948 * array that is passed in is based on nir's understanding of the
949 * result size, not the hardware's
951 struct ir3_instruction
*tmp
[4];
953 ir3_split_dest(b
, tmp
, sam
, 0, 4);
955 /* get_size instruction returns size in bytes instead of texels
956 * for imageBuffer, so we need to divide it by the pixel size
957 * of the image format.
959 * TODO: This is at least true on a5xx. Check other gens.
961 enum glsl_sampler_dim dim
=
962 glsl_get_sampler_dim(glsl_without_array(var
->type
));
963 if (dim
== GLSL_SAMPLER_DIM_BUF
) {
964 /* Since all the possible values the divisor can take are
965 * power-of-two (4, 8, or 16), the division is implemented
967 * During shader setup, the log2 of the image format's
968 * bytes-per-pixel should have been emitted in 2nd slot of
969 * image_dims. See ir3_shader::emit_image_dims().
971 unsigned cb
= regid(ctx
->so
->constbase
.image_dims
, 0) +
972 ctx
->so
->const_layout
.image_dims
.off
[var
->data
.driver_location
];
973 struct ir3_instruction
*aux
= create_uniform(b
, cb
+ 1);
975 tmp
[0] = ir3_SHR_B(b
, tmp
[0], 0, aux
, 0);
978 for (unsigned i
= 0; i
< ncoords
; i
++)
981 if (flags
& IR3_INSTR_A
) {
982 if (ctx
->compiler
->levels_add_one
) {
983 dst
[ncoords
-1] = ir3_ADD_U(b
, tmp
[3], 0, create_immed(b
, 1), 0);
985 dst
[ncoords
-1] = ir3_MOV(b
, tmp
[3], TYPE_U32
);
991 emit_intrinsic_barrier(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
993 struct ir3_block
*b
= ctx
->block
;
994 struct ir3_instruction
*barrier
;
996 switch (intr
->intrinsic
) {
997 case nir_intrinsic_barrier
:
998 barrier
= ir3_BAR(b
);
999 barrier
->cat7
.g
= true;
1000 barrier
->cat7
.l
= true;
1001 barrier
->flags
= IR3_INSTR_SS
| IR3_INSTR_SY
;
1002 barrier
->barrier_class
= IR3_BARRIER_EVERYTHING
;
1004 case nir_intrinsic_memory_barrier
:
1005 barrier
= ir3_FENCE(b
);
1006 barrier
->cat7
.g
= true;
1007 barrier
->cat7
.r
= true;
1008 barrier
->cat7
.w
= true;
1009 barrier
->barrier_class
= IR3_BARRIER_IMAGE_W
|
1010 IR3_BARRIER_BUFFER_W
;
1011 barrier
->barrier_conflict
=
1012 IR3_BARRIER_IMAGE_R
| IR3_BARRIER_IMAGE_W
|
1013 IR3_BARRIER_BUFFER_R
| IR3_BARRIER_BUFFER_W
;
1015 case nir_intrinsic_memory_barrier_atomic_counter
:
1016 case nir_intrinsic_memory_barrier_buffer
:
1017 barrier
= ir3_FENCE(b
);
1018 barrier
->cat7
.g
= true;
1019 barrier
->cat7
.r
= true;
1020 barrier
->cat7
.w
= true;
1021 barrier
->barrier_class
= IR3_BARRIER_BUFFER_W
;
1022 barrier
->barrier_conflict
= IR3_BARRIER_BUFFER_R
|
1023 IR3_BARRIER_BUFFER_W
;
1025 case nir_intrinsic_memory_barrier_image
:
1026 // TODO double check if this should have .g set
1027 barrier
= ir3_FENCE(b
);
1028 barrier
->cat7
.g
= true;
1029 barrier
->cat7
.r
= true;
1030 barrier
->cat7
.w
= true;
1031 barrier
->barrier_class
= IR3_BARRIER_IMAGE_W
;
1032 barrier
->barrier_conflict
= IR3_BARRIER_IMAGE_R
|
1033 IR3_BARRIER_IMAGE_W
;
1035 case nir_intrinsic_memory_barrier_shared
:
1036 barrier
= ir3_FENCE(b
);
1037 barrier
->cat7
.g
= true;
1038 barrier
->cat7
.l
= true;
1039 barrier
->cat7
.r
= true;
1040 barrier
->cat7
.w
= true;
1041 barrier
->barrier_class
= IR3_BARRIER_SHARED_W
;
1042 barrier
->barrier_conflict
= IR3_BARRIER_SHARED_R
|
1043 IR3_BARRIER_SHARED_W
;
1045 case nir_intrinsic_group_memory_barrier
:
1046 barrier
= ir3_FENCE(b
);
1047 barrier
->cat7
.g
= true;
1048 barrier
->cat7
.l
= true;
1049 barrier
->cat7
.r
= true;
1050 barrier
->cat7
.w
= true;
1051 barrier
->barrier_class
= IR3_BARRIER_SHARED_W
|
1052 IR3_BARRIER_IMAGE_W
|
1053 IR3_BARRIER_BUFFER_W
;
1054 barrier
->barrier_conflict
=
1055 IR3_BARRIER_SHARED_R
| IR3_BARRIER_SHARED_W
|
1056 IR3_BARRIER_IMAGE_R
| IR3_BARRIER_IMAGE_W
|
1057 IR3_BARRIER_BUFFER_R
| IR3_BARRIER_BUFFER_W
;
1063 /* make sure barrier doesn't get DCE'd */
1064 array_insert(b
, b
->keeps
, barrier
);
1067 static void add_sysval_input_compmask(struct ir3_context
*ctx
,
1068 gl_system_value slot
, unsigned compmask
,
1069 struct ir3_instruction
*instr
)
1071 struct ir3_shader_variant
*so
= ctx
->so
;
1072 unsigned r
= regid(so
->inputs_count
, 0);
1073 unsigned n
= so
->inputs_count
++;
1075 so
->inputs
[n
].sysval
= true;
1076 so
->inputs
[n
].slot
= slot
;
1077 so
->inputs
[n
].compmask
= compmask
;
1078 so
->inputs
[n
].regid
= r
;
1079 so
->inputs
[n
].interpolate
= INTERP_MODE_FLAT
;
1082 ctx
->ir
->ninputs
= MAX2(ctx
->ir
->ninputs
, r
+ 1);
1083 ctx
->ir
->inputs
[r
] = instr
;
1086 static void add_sysval_input(struct ir3_context
*ctx
, gl_system_value slot
,
1087 struct ir3_instruction
*instr
)
1089 add_sysval_input_compmask(ctx
, slot
, 0x1, instr
);
1093 emit_intrinsic(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
1095 const nir_intrinsic_info
*info
= &nir_intrinsic_infos
[intr
->intrinsic
];
1096 struct ir3_instruction
**dst
;
1097 struct ir3_instruction
* const *src
;
1098 struct ir3_block
*b
= ctx
->block
;
1099 nir_const_value
*const_offset
;
1102 if (info
->has_dest
) {
1103 unsigned n
= nir_intrinsic_dest_components(intr
);
1104 dst
= ir3_get_dst(ctx
, &intr
->dest
, n
);
1109 switch (intr
->intrinsic
) {
1110 case nir_intrinsic_load_uniform
:
1111 idx
= nir_intrinsic_base(intr
);
1112 const_offset
= nir_src_as_const_value(intr
->src
[0]);
1114 idx
+= const_offset
->u32
[0];
1115 for (int i
= 0; i
< intr
->num_components
; i
++) {
1116 unsigned n
= idx
* 4 + i
;
1117 dst
[i
] = create_uniform(b
, n
);
1120 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1121 for (int i
= 0; i
< intr
->num_components
; i
++) {
1122 int n
= idx
* 4 + i
;
1123 dst
[i
] = create_uniform_indirect(b
, n
,
1124 ir3_get_addr(ctx
, src
[0], 4));
1126 /* NOTE: if relative addressing is used, we set
1127 * constlen in the compiler (to worst-case value)
1128 * since we don't know in the assembler what the max
1129 * addr reg value can be:
1131 ctx
->so
->constlen
= ctx
->s
->num_uniforms
;
1134 case nir_intrinsic_load_ubo
:
1135 emit_intrinsic_load_ubo(ctx
, intr
, dst
);
1137 case nir_intrinsic_load_input
:
1138 idx
= nir_intrinsic_base(intr
);
1139 comp
= nir_intrinsic_component(intr
);
1140 const_offset
= nir_src_as_const_value(intr
->src
[0]);
1142 idx
+= const_offset
->u32
[0];
1143 for (int i
= 0; i
< intr
->num_components
; i
++) {
1144 unsigned n
= idx
* 4 + i
+ comp
;
1145 dst
[i
] = ctx
->ir
->inputs
[n
];
1148 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1149 struct ir3_instruction
*collect
=
1150 ir3_create_collect(ctx
, ctx
->ir
->inputs
, ctx
->ir
->ninputs
);
1151 struct ir3_instruction
*addr
= ir3_get_addr(ctx
, src
[0], 4);
1152 for (int i
= 0; i
< intr
->num_components
; i
++) {
1153 unsigned n
= idx
* 4 + i
+ comp
;
1154 dst
[i
] = create_indirect_load(ctx
, ctx
->ir
->ninputs
,
1159 /* All SSBO intrinsics should have been lowered by 'lower_io_offsets'
1160 * pass and replaced by an ir3-specifc version that adds the
1161 * dword-offset in the last source.
1163 case nir_intrinsic_load_ssbo_ir3
:
1164 ctx
->funcs
->emit_intrinsic_load_ssbo(ctx
, intr
, dst
);
1166 case nir_intrinsic_store_ssbo_ir3
:
1167 ctx
->funcs
->emit_intrinsic_store_ssbo(ctx
, intr
);
1169 case nir_intrinsic_get_buffer_size
:
1170 emit_intrinsic_ssbo_size(ctx
, intr
, dst
);
1172 case nir_intrinsic_ssbo_atomic_add_ir3
:
1173 case nir_intrinsic_ssbo_atomic_imin_ir3
:
1174 case nir_intrinsic_ssbo_atomic_umin_ir3
:
1175 case nir_intrinsic_ssbo_atomic_imax_ir3
:
1176 case nir_intrinsic_ssbo_atomic_umax_ir3
:
1177 case nir_intrinsic_ssbo_atomic_and_ir3
:
1178 case nir_intrinsic_ssbo_atomic_or_ir3
:
1179 case nir_intrinsic_ssbo_atomic_xor_ir3
:
1180 case nir_intrinsic_ssbo_atomic_exchange_ir3
:
1181 case nir_intrinsic_ssbo_atomic_comp_swap_ir3
:
1182 dst
[0] = ctx
->funcs
->emit_intrinsic_atomic_ssbo(ctx
, intr
);
1184 case nir_intrinsic_load_shared
:
1185 emit_intrinsic_load_shared(ctx
, intr
, dst
);
1187 case nir_intrinsic_store_shared
:
1188 emit_intrinsic_store_shared(ctx
, intr
);
1190 case nir_intrinsic_shared_atomic_add
:
1191 case nir_intrinsic_shared_atomic_imin
:
1192 case nir_intrinsic_shared_atomic_umin
:
1193 case nir_intrinsic_shared_atomic_imax
:
1194 case nir_intrinsic_shared_atomic_umax
:
1195 case nir_intrinsic_shared_atomic_and
:
1196 case nir_intrinsic_shared_atomic_or
:
1197 case nir_intrinsic_shared_atomic_xor
:
1198 case nir_intrinsic_shared_atomic_exchange
:
1199 case nir_intrinsic_shared_atomic_comp_swap
:
1200 dst
[0] = emit_intrinsic_atomic_shared(ctx
, intr
);
1202 case nir_intrinsic_image_deref_load
:
1203 emit_intrinsic_load_image(ctx
, intr
, dst
);
1205 case nir_intrinsic_image_deref_store
:
1206 ctx
->funcs
->emit_intrinsic_store_image(ctx
, intr
);
1208 case nir_intrinsic_image_deref_size
:
1209 emit_intrinsic_image_size(ctx
, intr
, dst
);
1211 case nir_intrinsic_image_deref_atomic_add
:
1212 case nir_intrinsic_image_deref_atomic_min
:
1213 case nir_intrinsic_image_deref_atomic_max
:
1214 case nir_intrinsic_image_deref_atomic_and
:
1215 case nir_intrinsic_image_deref_atomic_or
:
1216 case nir_intrinsic_image_deref_atomic_xor
:
1217 case nir_intrinsic_image_deref_atomic_exchange
:
1218 case nir_intrinsic_image_deref_atomic_comp_swap
:
1219 dst
[0] = ctx
->funcs
->emit_intrinsic_atomic_image(ctx
, intr
);
1221 case nir_intrinsic_barrier
:
1222 case nir_intrinsic_memory_barrier
:
1223 case nir_intrinsic_group_memory_barrier
:
1224 case nir_intrinsic_memory_barrier_atomic_counter
:
1225 case nir_intrinsic_memory_barrier_buffer
:
1226 case nir_intrinsic_memory_barrier_image
:
1227 case nir_intrinsic_memory_barrier_shared
:
1228 emit_intrinsic_barrier(ctx
, intr
);
1229 /* note that blk ptr no longer valid, make that obvious: */
1232 case nir_intrinsic_store_output
:
1233 idx
= nir_intrinsic_base(intr
);
1234 comp
= nir_intrinsic_component(intr
);
1235 const_offset
= nir_src_as_const_value(intr
->src
[1]);
1236 compile_assert(ctx
, const_offset
!= NULL
);
1237 idx
+= const_offset
->u32
[0];
1239 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1240 for (int i
= 0; i
< intr
->num_components
; i
++) {
1241 unsigned n
= idx
* 4 + i
+ comp
;
1242 ctx
->ir
->outputs
[n
] = src
[i
];
1245 case nir_intrinsic_load_base_vertex
:
1246 case nir_intrinsic_load_first_vertex
:
1247 if (!ctx
->basevertex
) {
1248 ctx
->basevertex
= create_driver_param(ctx
, IR3_DP_VTXID_BASE
);
1249 add_sysval_input(ctx
, SYSTEM_VALUE_FIRST_VERTEX
, ctx
->basevertex
);
1251 dst
[0] = ctx
->basevertex
;
1253 case nir_intrinsic_load_vertex_id_zero_base
:
1254 case nir_intrinsic_load_vertex_id
:
1255 if (!ctx
->vertex_id
) {
1256 gl_system_value sv
= (intr
->intrinsic
== nir_intrinsic_load_vertex_id
) ?
1257 SYSTEM_VALUE_VERTEX_ID
: SYSTEM_VALUE_VERTEX_ID_ZERO_BASE
;
1258 ctx
->vertex_id
= create_input(ctx
, 0);
1259 add_sysval_input(ctx
, sv
, ctx
->vertex_id
);
1261 dst
[0] = ctx
->vertex_id
;
1263 case nir_intrinsic_load_instance_id
:
1264 if (!ctx
->instance_id
) {
1265 ctx
->instance_id
= create_input(ctx
, 0);
1266 add_sysval_input(ctx
, SYSTEM_VALUE_INSTANCE_ID
,
1269 dst
[0] = ctx
->instance_id
;
1271 case nir_intrinsic_load_sample_id
:
1272 case nir_intrinsic_load_sample_id_no_per_sample
:
1273 if (!ctx
->samp_id
) {
1274 ctx
->samp_id
= create_input(ctx
, 0);
1275 ctx
->samp_id
->regs
[0]->flags
|= IR3_REG_HALF
;
1276 add_sysval_input(ctx
, SYSTEM_VALUE_SAMPLE_ID
,
1279 dst
[0] = ir3_COV(b
, ctx
->samp_id
, TYPE_U16
, TYPE_U32
);
1281 case nir_intrinsic_load_sample_mask_in
:
1282 if (!ctx
->samp_mask_in
) {
1283 ctx
->samp_mask_in
= create_input(ctx
, 0);
1284 add_sysval_input(ctx
, SYSTEM_VALUE_SAMPLE_MASK_IN
,
1287 dst
[0] = ctx
->samp_mask_in
;
1289 case nir_intrinsic_load_user_clip_plane
:
1290 idx
= nir_intrinsic_ucp_id(intr
);
1291 for (int i
= 0; i
< intr
->num_components
; i
++) {
1292 unsigned n
= idx
* 4 + i
;
1293 dst
[i
] = create_driver_param(ctx
, IR3_DP_UCP0_X
+ n
);
1296 case nir_intrinsic_load_front_face
:
1297 if (!ctx
->frag_face
) {
1298 ctx
->so
->frag_face
= true;
1299 ctx
->frag_face
= create_input(ctx
, 0);
1300 add_sysval_input(ctx
, SYSTEM_VALUE_FRONT_FACE
, ctx
->frag_face
);
1301 ctx
->frag_face
->regs
[0]->flags
|= IR3_REG_HALF
;
1303 /* for fragface, we get -1 for back and 0 for front. However this is
1304 * the inverse of what nir expects (where ~0 is true).
1306 dst
[0] = ir3_COV(b
, ctx
->frag_face
, TYPE_S16
, TYPE_S32
);
1307 dst
[0] = ir3_NOT_B(b
, dst
[0], 0);
1309 case nir_intrinsic_load_local_invocation_id
:
1310 if (!ctx
->local_invocation_id
) {
1311 ctx
->local_invocation_id
= create_input_compmask(ctx
, 0, 0x7);
1312 add_sysval_input_compmask(ctx
, SYSTEM_VALUE_LOCAL_INVOCATION_ID
,
1313 0x7, ctx
->local_invocation_id
);
1315 ir3_split_dest(b
, dst
, ctx
->local_invocation_id
, 0, 3);
1317 case nir_intrinsic_load_work_group_id
:
1318 if (!ctx
->work_group_id
) {
1319 ctx
->work_group_id
= create_input_compmask(ctx
, 0, 0x7);
1320 add_sysval_input_compmask(ctx
, SYSTEM_VALUE_WORK_GROUP_ID
,
1321 0x7, ctx
->work_group_id
);
1322 ctx
->work_group_id
->regs
[0]->flags
|= IR3_REG_HIGH
;
1324 ir3_split_dest(b
, dst
, ctx
->work_group_id
, 0, 3);
1326 case nir_intrinsic_load_num_work_groups
:
1327 for (int i
= 0; i
< intr
->num_components
; i
++) {
1328 dst
[i
] = create_driver_param(ctx
, IR3_DP_NUM_WORK_GROUPS_X
+ i
);
1331 case nir_intrinsic_load_local_group_size
:
1332 for (int i
= 0; i
< intr
->num_components
; i
++) {
1333 dst
[i
] = create_driver_param(ctx
, IR3_DP_LOCAL_GROUP_SIZE_X
+ i
);
1336 case nir_intrinsic_discard_if
:
1337 case nir_intrinsic_discard
: {
1338 struct ir3_instruction
*cond
, *kill
;
1340 if (intr
->intrinsic
== nir_intrinsic_discard_if
) {
1341 /* conditional discard: */
1342 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1343 cond
= ir3_b2n(b
, src
[0]);
1345 /* unconditional discard: */
1346 cond
= create_immed(b
, 1);
1349 /* NOTE: only cmps.*.* can write p0.x: */
1350 cond
= ir3_CMPS_S(b
, cond
, 0, create_immed(b
, 0), 0);
1351 cond
->cat2
.condition
= IR3_COND_NE
;
1353 /* condition always goes in predicate register: */
1354 cond
->regs
[0]->num
= regid(REG_P0
, 0);
1356 kill
= ir3_KILL(b
, cond
, 0);
1357 array_insert(ctx
->ir
, ctx
->ir
->predicates
, kill
);
1359 array_insert(b
, b
->keeps
, kill
);
1360 ctx
->so
->has_kill
= true;
1365 ir3_context_error(ctx
, "Unhandled intrinsic type: %s\n",
1366 nir_intrinsic_infos
[intr
->intrinsic
].name
);
1371 ir3_put_dst(ctx
, &intr
->dest
);
1375 emit_load_const(struct ir3_context
*ctx
, nir_load_const_instr
*instr
)
1377 struct ir3_instruction
**dst
= ir3_get_dst_ssa(ctx
, &instr
->def
,
1378 instr
->def
.num_components
);
1379 type_t type
= (instr
->def
.bit_size
< 32) ? TYPE_U16
: TYPE_U32
;
1381 for (int i
= 0; i
< instr
->def
.num_components
; i
++)
1382 dst
[i
] = create_immed_typed(ctx
->block
, instr
->value
.u32
[i
], type
);
1386 emit_undef(struct ir3_context
*ctx
, nir_ssa_undef_instr
*undef
)
1388 struct ir3_instruction
**dst
= ir3_get_dst_ssa(ctx
, &undef
->def
,
1389 undef
->def
.num_components
);
1390 type_t type
= (undef
->def
.bit_size
< 32) ? TYPE_U16
: TYPE_U32
;
1392 /* backend doesn't want undefined instructions, so just plug
1395 for (int i
= 0; i
< undef
->def
.num_components
; i
++)
1396 dst
[i
] = create_immed_typed(ctx
->block
, fui(0.0), type
);
1400 * texture fetch/sample instructions:
1404 tex_info(nir_tex_instr
*tex
, unsigned *flagsp
, unsigned *coordsp
)
1406 unsigned coords
, flags
= 0;
1408 /* note: would use tex->coord_components.. except txs.. also,
1409 * since array index goes after shadow ref, we don't want to
1412 switch (tex
->sampler_dim
) {
1413 case GLSL_SAMPLER_DIM_1D
:
1414 case GLSL_SAMPLER_DIM_BUF
:
1417 case GLSL_SAMPLER_DIM_2D
:
1418 case GLSL_SAMPLER_DIM_RECT
:
1419 case GLSL_SAMPLER_DIM_EXTERNAL
:
1420 case GLSL_SAMPLER_DIM_MS
:
1423 case GLSL_SAMPLER_DIM_3D
:
1424 case GLSL_SAMPLER_DIM_CUBE
:
1426 flags
|= IR3_INSTR_3D
;
1429 unreachable("bad sampler_dim");
1432 if (tex
->is_shadow
&& tex
->op
!= nir_texop_lod
)
1433 flags
|= IR3_INSTR_S
;
1435 if (tex
->is_array
&& tex
->op
!= nir_texop_lod
)
1436 flags
|= IR3_INSTR_A
;
1443 emit_tex(struct ir3_context
*ctx
, nir_tex_instr
*tex
)
1445 struct ir3_block
*b
= ctx
->block
;
1446 struct ir3_instruction
**dst
, *sam
, *src0
[12], *src1
[4];
1447 struct ir3_instruction
* const *coord
, * const *off
, * const *ddx
, * const *ddy
;
1448 struct ir3_instruction
*lod
, *compare
, *proj
, *sample_index
;
1449 bool has_bias
= false, has_lod
= false, has_proj
= false, has_off
= false;
1450 unsigned i
, coords
, flags
, ncomp
;
1451 unsigned nsrc0
= 0, nsrc1
= 0;
1455 ncomp
= nir_dest_num_components(tex
->dest
);
1457 coord
= off
= ddx
= ddy
= NULL
;
1458 lod
= proj
= compare
= sample_index
= NULL
;
1460 dst
= ir3_get_dst(ctx
, &tex
->dest
, ncomp
);
1462 for (unsigned i
= 0; i
< tex
->num_srcs
; i
++) {
1463 switch (tex
->src
[i
].src_type
) {
1464 case nir_tex_src_coord
:
1465 coord
= ir3_get_src(ctx
, &tex
->src
[i
].src
);
1467 case nir_tex_src_bias
:
1468 lod
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
1471 case nir_tex_src_lod
:
1472 lod
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
1475 case nir_tex_src_comparator
: /* shadow comparator */
1476 compare
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
1478 case nir_tex_src_projector
:
1479 proj
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
1482 case nir_tex_src_offset
:
1483 off
= ir3_get_src(ctx
, &tex
->src
[i
].src
);
1486 case nir_tex_src_ddx
:
1487 ddx
= ir3_get_src(ctx
, &tex
->src
[i
].src
);
1489 case nir_tex_src_ddy
:
1490 ddy
= ir3_get_src(ctx
, &tex
->src
[i
].src
);
1492 case nir_tex_src_ms_index
:
1493 sample_index
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
1496 ir3_context_error(ctx
, "Unhandled NIR tex src type: %d\n",
1497 tex
->src
[i
].src_type
);
1503 case nir_texop_tex
: opc
= has_lod
? OPC_SAML
: OPC_SAM
; break;
1504 case nir_texop_txb
: opc
= OPC_SAMB
; break;
1505 case nir_texop_txl
: opc
= OPC_SAML
; break;
1506 case nir_texop_txd
: opc
= OPC_SAMGQ
; break;
1507 case nir_texop_txf
: opc
= OPC_ISAML
; break;
1508 case nir_texop_lod
: opc
= OPC_GETLOD
; break;
1510 /* NOTE: a4xx might need to emulate gather w/ txf (this is
1511 * what blob does, seems gather is broken?), and a3xx did
1512 * not support it (but probably could also emulate).
1514 switch (tex
->component
) {
1515 case 0: opc
= OPC_GATHER4R
; break;
1516 case 1: opc
= OPC_GATHER4G
; break;
1517 case 2: opc
= OPC_GATHER4B
; break;
1518 case 3: opc
= OPC_GATHER4A
; break;
1521 case nir_texop_txf_ms
: opc
= OPC_ISAMM
; break;
1523 case nir_texop_query_levels
:
1524 case nir_texop_texture_samples
:
1525 case nir_texop_samples_identical
:
1526 case nir_texop_txf_ms_mcs
:
1527 ir3_context_error(ctx
, "Unhandled NIR tex type: %d\n", tex
->op
);
1531 tex_info(tex
, &flags
, &coords
);
1534 * lay out the first argument in the proper order:
1535 * - actual coordinates first
1536 * - shadow reference
1539 * - starting at offset 4, dpdx.xy, dpdy.xy
1541 * bias/lod go into the second arg
1544 /* insert tex coords: */
1545 for (i
= 0; i
< coords
; i
++)
1550 /* scale up integer coords for TXF based on the LOD */
1551 if (ctx
->compiler
->unminify_coords
&& (opc
== OPC_ISAML
)) {
1553 for (i
= 0; i
< coords
; i
++)
1554 src0
[i
] = ir3_SHL_B(b
, src0
[i
], 0, lod
, 0);
1558 /* hw doesn't do 1d, so we treat it as 2d with
1559 * height of 1, and patch up the y coord.
1562 src0
[nsrc0
++] = create_immed(b
, 0);
1564 src0
[nsrc0
++] = create_immed(b
, fui(0.5));
1568 if (tex
->is_shadow
&& tex
->op
!= nir_texop_lod
)
1569 src0
[nsrc0
++] = compare
;
1571 if (tex
->is_array
&& tex
->op
!= nir_texop_lod
) {
1572 struct ir3_instruction
*idx
= coord
[coords
];
1574 /* the array coord for cube arrays needs 0.5 added to it */
1575 if (ctx
->compiler
->array_index_add_half
&& !is_isam(opc
))
1576 idx
= ir3_ADD_F(b
, idx
, 0, create_immed(b
, fui(0.5)), 0);
1578 src0
[nsrc0
++] = idx
;
1582 src0
[nsrc0
++] = proj
;
1583 flags
|= IR3_INSTR_P
;
1586 /* pad to 4, then ddx/ddy: */
1587 if (tex
->op
== nir_texop_txd
) {
1589 src0
[nsrc0
++] = create_immed(b
, fui(0.0));
1590 for (i
= 0; i
< coords
; i
++)
1591 src0
[nsrc0
++] = ddx
[i
];
1593 src0
[nsrc0
++] = create_immed(b
, fui(0.0));
1594 for (i
= 0; i
< coords
; i
++)
1595 src0
[nsrc0
++] = ddy
[i
];
1597 src0
[nsrc0
++] = create_immed(b
, fui(0.0));
1600 /* NOTE a3xx (and possibly a4xx?) might be different, using isaml
1601 * with scaled x coord according to requested sample:
1603 if (tex
->op
== nir_texop_txf_ms
) {
1604 if (ctx
->compiler
->txf_ms_with_isaml
) {
1605 /* the samples are laid out in x dimension as
1607 * x_ms = (x << ms) + sample_index;
1609 struct ir3_instruction
*ms
;
1610 ms
= create_immed(b
, (ctx
->samples
>> (2 * tex
->texture_index
)) & 3);
1612 src0
[0] = ir3_SHL_B(b
, src0
[0], 0, ms
, 0);
1613 src0
[0] = ir3_ADD_U(b
, src0
[0], 0, sample_index
, 0);
1617 src0
[nsrc0
++] = sample_index
;
1622 * second argument (if applicable):
1627 if (has_off
| has_lod
| has_bias
) {
1629 unsigned off_coords
= coords
;
1630 if (tex
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
)
1632 for (i
= 0; i
< off_coords
; i
++)
1633 src1
[nsrc1
++] = off
[i
];
1635 src1
[nsrc1
++] = create_immed(b
, fui(0.0));
1636 flags
|= IR3_INSTR_O
;
1639 if (has_lod
| has_bias
)
1640 src1
[nsrc1
++] = lod
;
1643 switch (tex
->dest_type
) {
1644 case nir_type_invalid
:
1645 case nir_type_float
:
1656 unreachable("bad dest_type");
1659 if (opc
== OPC_GETLOD
)
1662 unsigned tex_idx
= tex
->texture_index
;
1664 ctx
->max_texture_index
= MAX2(ctx
->max_texture_index
, tex_idx
);
1666 struct ir3_instruction
*col0
= ir3_create_collect(ctx
, src0
, nsrc0
);
1667 struct ir3_instruction
*col1
= ir3_create_collect(ctx
, src1
, nsrc1
);
1669 sam
= ir3_SAM(b
, opc
, type
, MASK(ncomp
), flags
,
1670 tex_idx
, tex_idx
, col0
, col1
);
1672 if ((ctx
->astc_srgb
& (1 << tex_idx
)) && !nir_tex_instr_is_query(tex
)) {
1673 /* only need first 3 components: */
1674 sam
->regs
[0]->wrmask
= 0x7;
1675 ir3_split_dest(b
, dst
, sam
, 0, 3);
1677 /* we need to sample the alpha separately with a non-ASTC
1680 sam
= ir3_SAM(b
, opc
, type
, 0b1000, flags
,
1681 tex_idx
, tex_idx
, col0
, col1
);
1683 array_insert(ctx
->ir
, ctx
->ir
->astc_srgb
, sam
);
1685 /* fixup .w component: */
1686 ir3_split_dest(b
, &dst
[3], sam
, 3, 1);
1688 /* normal (non-workaround) case: */
1689 ir3_split_dest(b
, dst
, sam
, 0, ncomp
);
1692 /* GETLOD returns results in 4.8 fixed point */
1693 if (opc
== OPC_GETLOD
) {
1694 struct ir3_instruction
*factor
= create_immed(b
, fui(1.0 / 256));
1696 compile_assert(ctx
, tex
->dest_type
== nir_type_float
);
1697 for (i
= 0; i
< 2; i
++) {
1698 dst
[i
] = ir3_MUL_F(b
, ir3_COV(b
, dst
[i
], TYPE_U32
, TYPE_F32
), 0,
1703 ir3_put_dst(ctx
, &tex
->dest
);
1707 emit_tex_query_levels(struct ir3_context
*ctx
, nir_tex_instr
*tex
)
1709 struct ir3_block
*b
= ctx
->block
;
1710 struct ir3_instruction
**dst
, *sam
;
1712 dst
= ir3_get_dst(ctx
, &tex
->dest
, 1);
1714 sam
= ir3_SAM(b
, OPC_GETINFO
, TYPE_U32
, 0b0100, 0,
1715 tex
->texture_index
, tex
->texture_index
, NULL
, NULL
);
1717 /* even though there is only one component, since it ends
1718 * up in .z rather than .x, we need a split_dest()
1720 ir3_split_dest(b
, dst
, sam
, 0, 3);
1722 /* The # of levels comes from getinfo.z. We need to add 1 to it, since
1723 * the value in TEX_CONST_0 is zero-based.
1725 if (ctx
->compiler
->levels_add_one
)
1726 dst
[0] = ir3_ADD_U(b
, dst
[0], 0, create_immed(b
, 1), 0);
1728 ir3_put_dst(ctx
, &tex
->dest
);
1732 emit_tex_txs(struct ir3_context
*ctx
, nir_tex_instr
*tex
)
1734 struct ir3_block
*b
= ctx
->block
;
1735 struct ir3_instruction
**dst
, *sam
;
1736 struct ir3_instruction
*lod
;
1737 unsigned flags
, coords
;
1739 tex_info(tex
, &flags
, &coords
);
1741 /* Actually we want the number of dimensions, not coordinates. This
1742 * distinction only matters for cubes.
1744 if (tex
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
)
1747 dst
= ir3_get_dst(ctx
, &tex
->dest
, 4);
1749 compile_assert(ctx
, tex
->num_srcs
== 1);
1750 compile_assert(ctx
, tex
->src
[0].src_type
== nir_tex_src_lod
);
1752 lod
= ir3_get_src(ctx
, &tex
->src
[0].src
)[0];
1754 sam
= ir3_SAM(b
, OPC_GETSIZE
, TYPE_U32
, 0b1111, flags
,
1755 tex
->texture_index
, tex
->texture_index
, lod
, NULL
);
1757 ir3_split_dest(b
, dst
, sam
, 0, 4);
1759 /* Array size actually ends up in .w rather than .z. This doesn't
1760 * matter for miplevel 0, but for higher mips the value in z is
1761 * minified whereas w stays. Also, the value in TEX_CONST_3_DEPTH is
1762 * returned, which means that we have to add 1 to it for arrays.
1764 if (tex
->is_array
) {
1765 if (ctx
->compiler
->levels_add_one
) {
1766 dst
[coords
] = ir3_ADD_U(b
, dst
[3], 0, create_immed(b
, 1), 0);
1768 dst
[coords
] = ir3_MOV(b
, dst
[3], TYPE_U32
);
1772 ir3_put_dst(ctx
, &tex
->dest
);
1776 emit_jump(struct ir3_context
*ctx
, nir_jump_instr
*jump
)
1778 switch (jump
->type
) {
1779 case nir_jump_break
:
1780 case nir_jump_continue
:
1781 case nir_jump_return
:
1782 /* I *think* we can simply just ignore this, and use the
1783 * successor block link to figure out where we need to
1784 * jump to for break/continue
1788 ir3_context_error(ctx
, "Unhandled NIR jump type: %d\n", jump
->type
);
1794 emit_instr(struct ir3_context
*ctx
, nir_instr
*instr
)
1796 switch (instr
->type
) {
1797 case nir_instr_type_alu
:
1798 emit_alu(ctx
, nir_instr_as_alu(instr
));
1800 case nir_instr_type_deref
:
1801 /* ignored, handled as part of the intrinsic they are src to */
1803 case nir_instr_type_intrinsic
:
1804 emit_intrinsic(ctx
, nir_instr_as_intrinsic(instr
));
1806 case nir_instr_type_load_const
:
1807 emit_load_const(ctx
, nir_instr_as_load_const(instr
));
1809 case nir_instr_type_ssa_undef
:
1810 emit_undef(ctx
, nir_instr_as_ssa_undef(instr
));
1812 case nir_instr_type_tex
: {
1813 nir_tex_instr
*tex
= nir_instr_as_tex(instr
);
1814 /* couple tex instructions get special-cased:
1818 emit_tex_txs(ctx
, tex
);
1820 case nir_texop_query_levels
:
1821 emit_tex_query_levels(ctx
, tex
);
1829 case nir_instr_type_jump
:
1830 emit_jump(ctx
, nir_instr_as_jump(instr
));
1832 case nir_instr_type_phi
:
1833 /* we have converted phi webs to regs in NIR by now */
1834 ir3_context_error(ctx
, "Unexpected NIR instruction type: %d\n", instr
->type
);
1836 case nir_instr_type_call
:
1837 case nir_instr_type_parallel_copy
:
1838 ir3_context_error(ctx
, "Unhandled NIR instruction type: %d\n", instr
->type
);
1843 static struct ir3_block
*
1844 get_block(struct ir3_context
*ctx
, const nir_block
*nblock
)
1846 struct ir3_block
*block
;
1847 struct hash_entry
*hentry
;
1850 hentry
= _mesa_hash_table_search(ctx
->block_ht
, nblock
);
1852 return hentry
->data
;
1854 block
= ir3_block_create(ctx
->ir
);
1855 block
->nblock
= nblock
;
1856 _mesa_hash_table_insert(ctx
->block_ht
, nblock
, block
);
1858 block
->predecessors_count
= nblock
->predecessors
->entries
;
1859 block
->predecessors
= ralloc_array_size(block
,
1860 sizeof(block
->predecessors
[0]), block
->predecessors_count
);
1862 set_foreach(nblock
->predecessors
, sentry
) {
1863 block
->predecessors
[i
++] = get_block(ctx
, sentry
->key
);
1870 emit_block(struct ir3_context
*ctx
, nir_block
*nblock
)
1872 struct ir3_block
*block
= get_block(ctx
, nblock
);
1874 for (int i
= 0; i
< ARRAY_SIZE(block
->successors
); i
++) {
1875 if (nblock
->successors
[i
]) {
1876 block
->successors
[i
] =
1877 get_block(ctx
, nblock
->successors
[i
]);
1882 list_addtail(&block
->node
, &ctx
->ir
->block_list
);
1884 /* re-emit addr register in each block if needed: */
1885 for (int i
= 0; i
< ARRAY_SIZE(ctx
->addr_ht
); i
++) {
1886 _mesa_hash_table_destroy(ctx
->addr_ht
[i
], NULL
);
1887 ctx
->addr_ht
[i
] = NULL
;
1890 nir_foreach_instr(instr
, nblock
) {
1891 ctx
->cur_instr
= instr
;
1892 emit_instr(ctx
, instr
);
1893 ctx
->cur_instr
= NULL
;
1899 static void emit_cf_list(struct ir3_context
*ctx
, struct exec_list
*list
);
1902 emit_if(struct ir3_context
*ctx
, nir_if
*nif
)
1904 struct ir3_instruction
*condition
= ir3_get_src(ctx
, &nif
->condition
)[0];
1906 ctx
->block
->condition
=
1907 ir3_get_predicate(ctx
, ir3_b2n(condition
->block
, condition
));
1909 emit_cf_list(ctx
, &nif
->then_list
);
1910 emit_cf_list(ctx
, &nif
->else_list
);
1914 emit_loop(struct ir3_context
*ctx
, nir_loop
*nloop
)
1916 emit_cf_list(ctx
, &nloop
->body
);
1920 stack_push(struct ir3_context
*ctx
)
1923 ctx
->max_stack
= MAX2(ctx
->max_stack
, ctx
->stack
);
1927 stack_pop(struct ir3_context
*ctx
)
1929 compile_assert(ctx
, ctx
->stack
> 0);
1934 emit_cf_list(struct ir3_context
*ctx
, struct exec_list
*list
)
1936 foreach_list_typed(nir_cf_node
, node
, node
, list
) {
1937 switch (node
->type
) {
1938 case nir_cf_node_block
:
1939 emit_block(ctx
, nir_cf_node_as_block(node
));
1941 case nir_cf_node_if
:
1943 emit_if(ctx
, nir_cf_node_as_if(node
));
1946 case nir_cf_node_loop
:
1948 emit_loop(ctx
, nir_cf_node_as_loop(node
));
1951 case nir_cf_node_function
:
1952 ir3_context_error(ctx
, "TODO\n");
1958 /* emit stream-out code. At this point, the current block is the original
1959 * (nir) end block, and nir ensures that all flow control paths terminate
1960 * into the end block. We re-purpose the original end block to generate
1961 * the 'if (vtxcnt < maxvtxcnt)' condition, then append the conditional
1962 * block holding stream-out write instructions, followed by the new end
1966 * p0.x = (vtxcnt < maxvtxcnt)
1967 * // succs: blockStreamOut, blockNewEnd
1970 * ... stream-out instructions ...
1971 * // succs: blockNewEnd
1977 emit_stream_out(struct ir3_context
*ctx
)
1979 struct ir3_shader_variant
*v
= ctx
->so
;
1980 struct ir3
*ir
= ctx
->ir
;
1981 struct ir3_stream_output_info
*strmout
=
1982 &ctx
->so
->shader
->stream_output
;
1983 struct ir3_block
*orig_end_block
, *stream_out_block
, *new_end_block
;
1984 struct ir3_instruction
*vtxcnt
, *maxvtxcnt
, *cond
;
1985 struct ir3_instruction
*bases
[IR3_MAX_SO_BUFFERS
];
1987 /* create vtxcnt input in input block at top of shader,
1988 * so that it is seen as live over the entire duration
1991 vtxcnt
= create_input(ctx
, 0);
1992 add_sysval_input(ctx
, SYSTEM_VALUE_VERTEX_CNT
, vtxcnt
);
1994 maxvtxcnt
= create_driver_param(ctx
, IR3_DP_VTXCNT_MAX
);
1996 /* at this point, we are at the original 'end' block,
1997 * re-purpose this block to stream-out condition, then
1998 * append stream-out block and new-end block
2000 orig_end_block
= ctx
->block
;
2002 // TODO these blocks need to update predecessors..
2003 // maybe w/ store_global intrinsic, we could do this
2004 // stuff in nir->nir pass
2006 stream_out_block
= ir3_block_create(ir
);
2007 list_addtail(&stream_out_block
->node
, &ir
->block_list
);
2009 new_end_block
= ir3_block_create(ir
);
2010 list_addtail(&new_end_block
->node
, &ir
->block_list
);
2012 orig_end_block
->successors
[0] = stream_out_block
;
2013 orig_end_block
->successors
[1] = new_end_block
;
2014 stream_out_block
->successors
[0] = new_end_block
;
2016 /* setup 'if (vtxcnt < maxvtxcnt)' condition: */
2017 cond
= ir3_CMPS_S(ctx
->block
, vtxcnt
, 0, maxvtxcnt
, 0);
2018 cond
->regs
[0]->num
= regid(REG_P0
, 0);
2019 cond
->cat2
.condition
= IR3_COND_LT
;
2021 /* condition goes on previous block to the conditional,
2022 * since it is used to pick which of the two successor
2025 orig_end_block
->condition
= cond
;
2027 /* switch to stream_out_block to generate the stream-out
2030 ctx
->block
= stream_out_block
;
2032 /* Calculate base addresses based on vtxcnt. Instructions
2033 * generated for bases not used in following loop will be
2034 * stripped out in the backend.
2036 for (unsigned i
= 0; i
< IR3_MAX_SO_BUFFERS
; i
++) {
2037 unsigned stride
= strmout
->stride
[i
];
2038 struct ir3_instruction
*base
, *off
;
2040 base
= create_uniform(ctx
->block
, regid(v
->constbase
.tfbo
, i
));
2042 /* 24-bit should be enough: */
2043 off
= ir3_MUL_U(ctx
->block
, vtxcnt
, 0,
2044 create_immed(ctx
->block
, stride
* 4), 0);
2046 bases
[i
] = ir3_ADD_S(ctx
->block
, off
, 0, base
, 0);
2049 /* Generate the per-output store instructions: */
2050 for (unsigned i
= 0; i
< strmout
->num_outputs
; i
++) {
2051 for (unsigned j
= 0; j
< strmout
->output
[i
].num_components
; j
++) {
2052 unsigned c
= j
+ strmout
->output
[i
].start_component
;
2053 struct ir3_instruction
*base
, *out
, *stg
;
2055 base
= bases
[strmout
->output
[i
].output_buffer
];
2056 out
= ctx
->ir
->outputs
[regid(strmout
->output
[i
].register_index
, c
)];
2058 stg
= ir3_STG(ctx
->block
, base
, 0, out
, 0,
2059 create_immed(ctx
->block
, 1), 0);
2060 stg
->cat6
.type
= TYPE_U32
;
2061 stg
->cat6
.dst_offset
= (strmout
->output
[i
].dst_offset
+ j
) * 4;
2063 array_insert(ctx
->block
, ctx
->block
->keeps
, stg
);
2067 /* and finally switch to the new_end_block: */
2068 ctx
->block
= new_end_block
;
2072 emit_function(struct ir3_context
*ctx
, nir_function_impl
*impl
)
2074 nir_metadata_require(impl
, nir_metadata_block_index
);
2076 compile_assert(ctx
, ctx
->stack
== 0);
2078 emit_cf_list(ctx
, &impl
->body
);
2079 emit_block(ctx
, impl
->end_block
);
2081 compile_assert(ctx
, ctx
->stack
== 0);
2083 /* at this point, we should have a single empty block,
2084 * into which we emit the 'end' instruction.
2086 compile_assert(ctx
, list_empty(&ctx
->block
->instr_list
));
2088 /* If stream-out (aka transform-feedback) enabled, emit the
2089 * stream-out instructions, followed by a new empty block (into
2090 * which the 'end' instruction lands).
2092 * NOTE: it is done in this order, rather than inserting before
2093 * we emit end_block, because NIR guarantees that all blocks
2094 * flow into end_block, and that end_block has no successors.
2095 * So by re-purposing end_block as the first block of stream-
2096 * out, we guarantee that all exit paths flow into the stream-
2099 if ((ctx
->compiler
->gpu_id
< 500) &&
2100 (ctx
->so
->shader
->stream_output
.num_outputs
> 0) &&
2101 !ctx
->so
->binning_pass
) {
2102 debug_assert(ctx
->so
->type
== MESA_SHADER_VERTEX
);
2103 emit_stream_out(ctx
);
2106 ir3_END(ctx
->block
);
2109 static struct ir3_instruction
*
2110 create_frag_coord(struct ir3_context
*ctx
, unsigned comp
)
2112 struct ir3_block
*block
= ctx
->block
;
2113 struct ir3_instruction
*instr
;
2115 if (!ctx
->frag_coord
) {
2116 ctx
->frag_coord
= create_input_compmask(ctx
, 0, 0xf);
2117 /* defer add_sysval_input() until after all inputs created */
2120 ir3_split_dest(block
, &instr
, ctx
->frag_coord
, comp
, 1);
2125 /* for frag_coord, we get unsigned values.. we need
2126 * to subtract (integer) 8 and divide by 16 (right-
2127 * shift by 4) then convert to float:
2131 * mov.u32f32 dst, tmp
2134 instr
= ir3_SUB_S(block
, instr
, 0,
2135 create_immed(block
, 8), 0);
2136 instr
= ir3_SHR_B(block
, instr
, 0,
2137 create_immed(block
, 4), 0);
2138 instr
= ir3_COV(block
, instr
, TYPE_U32
, TYPE_F32
);
2144 /* seems that we can use these as-is: */
2150 setup_input(struct ir3_context
*ctx
, nir_variable
*in
)
2152 struct ir3_shader_variant
*so
= ctx
->so
;
2153 unsigned ncomp
= glsl_get_components(in
->type
);
2154 unsigned n
= in
->data
.driver_location
;
2155 unsigned frac
= in
->data
.location_frac
;
2156 unsigned slot
= in
->data
.location
;
2158 /* skip unread inputs, we could end up with (for example), unsplit
2159 * matrix/etc inputs in the case they are not read, so just silently
2165 so
->inputs
[n
].slot
= slot
;
2166 so
->inputs
[n
].compmask
= (1 << (ncomp
+ frac
)) - 1;
2167 so
->inputs_count
= MAX2(so
->inputs_count
, n
+ 1);
2168 so
->inputs
[n
].interpolate
= in
->data
.interpolation
;
2170 if (ctx
->so
->type
== MESA_SHADER_FRAGMENT
) {
2171 for (int i
= 0; i
< ncomp
; i
++) {
2172 struct ir3_instruction
*instr
= NULL
;
2173 unsigned idx
= (n
* 4) + i
+ frac
;
2175 if (slot
== VARYING_SLOT_POS
) {
2176 so
->inputs
[n
].bary
= false;
2177 so
->frag_coord
= true;
2178 instr
= create_frag_coord(ctx
, i
);
2179 } else if (slot
== VARYING_SLOT_PNTC
) {
2180 /* see for example st_nir_fixup_varying_slots().. this is
2181 * maybe a bit mesa/st specific. But we need things to line
2182 * up for this in fdN_program:
2183 * unsigned texmask = 1 << (slot - VARYING_SLOT_VAR0);
2184 * if (emit->sprite_coord_enable & texmask) {
2188 so
->inputs
[n
].slot
= VARYING_SLOT_VAR8
;
2189 so
->inputs
[n
].bary
= true;
2190 instr
= create_frag_input(ctx
, false);
2192 bool use_ldlv
= false;
2194 /* detect the special case for front/back colors where
2195 * we need to do flat vs smooth shading depending on
2198 if (in
->data
.interpolation
== INTERP_MODE_NONE
) {
2200 case VARYING_SLOT_COL0
:
2201 case VARYING_SLOT_COL1
:
2202 case VARYING_SLOT_BFC0
:
2203 case VARYING_SLOT_BFC1
:
2204 so
->inputs
[n
].rasterflat
= true;
2211 if (ctx
->compiler
->flat_bypass
) {
2212 if ((so
->inputs
[n
].interpolate
== INTERP_MODE_FLAT
) ||
2213 (so
->inputs
[n
].rasterflat
&& ctx
->so
->key
.rasterflat
))
2217 so
->inputs
[n
].bary
= true;
2219 instr
= create_frag_input(ctx
, use_ldlv
);
2222 compile_assert(ctx
, idx
< ctx
->ir
->ninputs
);
2224 ctx
->ir
->inputs
[idx
] = instr
;
2226 } else if (ctx
->so
->type
== MESA_SHADER_VERTEX
) {
2227 for (int i
= 0; i
< ncomp
; i
++) {
2228 unsigned idx
= (n
* 4) + i
+ frac
;
2229 compile_assert(ctx
, idx
< ctx
->ir
->ninputs
);
2230 ctx
->ir
->inputs
[idx
] = create_input(ctx
, idx
);
2233 ir3_context_error(ctx
, "unknown shader type: %d\n", ctx
->so
->type
);
2236 if (so
->inputs
[n
].bary
|| (ctx
->so
->type
== MESA_SHADER_VERTEX
)) {
2237 so
->total_in
+= ncomp
;
2242 setup_output(struct ir3_context
*ctx
, nir_variable
*out
)
2244 struct ir3_shader_variant
*so
= ctx
->so
;
2245 unsigned ncomp
= glsl_get_components(out
->type
);
2246 unsigned n
= out
->data
.driver_location
;
2247 unsigned frac
= out
->data
.location_frac
;
2248 unsigned slot
= out
->data
.location
;
2251 if (ctx
->so
->type
== MESA_SHADER_FRAGMENT
) {
2253 case FRAG_RESULT_DEPTH
:
2254 comp
= 2; /* tgsi will write to .z component */
2255 so
->writes_pos
= true;
2257 case FRAG_RESULT_COLOR
:
2261 if (slot
>= FRAG_RESULT_DATA0
)
2263 ir3_context_error(ctx
, "unknown FS output name: %s\n",
2264 gl_frag_result_name(slot
));
2266 } else if (ctx
->so
->type
== MESA_SHADER_VERTEX
) {
2268 case VARYING_SLOT_POS
:
2269 so
->writes_pos
= true;
2271 case VARYING_SLOT_PSIZ
:
2272 so
->writes_psize
= true;
2274 case VARYING_SLOT_COL0
:
2275 case VARYING_SLOT_COL1
:
2276 case VARYING_SLOT_BFC0
:
2277 case VARYING_SLOT_BFC1
:
2278 case VARYING_SLOT_FOGC
:
2279 case VARYING_SLOT_CLIP_DIST0
:
2280 case VARYING_SLOT_CLIP_DIST1
:
2281 case VARYING_SLOT_CLIP_VERTEX
:
2284 if (slot
>= VARYING_SLOT_VAR0
)
2286 if ((VARYING_SLOT_TEX0
<= slot
) && (slot
<= VARYING_SLOT_TEX7
))
2288 ir3_context_error(ctx
, "unknown VS output name: %s\n",
2289 gl_varying_slot_name(slot
));
2292 ir3_context_error(ctx
, "unknown shader type: %d\n", ctx
->so
->type
);
2295 compile_assert(ctx
, n
< ARRAY_SIZE(so
->outputs
));
2297 so
->outputs
[n
].slot
= slot
;
2298 so
->outputs
[n
].regid
= regid(n
, comp
);
2299 so
->outputs_count
= MAX2(so
->outputs_count
, n
+ 1);
2301 for (int i
= 0; i
< ncomp
; i
++) {
2302 unsigned idx
= (n
* 4) + i
+ frac
;
2303 compile_assert(ctx
, idx
< ctx
->ir
->noutputs
);
2304 ctx
->ir
->outputs
[idx
] = create_immed(ctx
->block
, fui(0.0));
2307 /* if varying packing doesn't happen, we could end up in a situation
2308 * with "holes" in the output, and since the per-generation code that
2309 * sets up varying linkage registers doesn't expect to have more than
2310 * one varying per vec4 slot, pad the holes.
2312 * Note that this should probably generate a performance warning of
2315 for (int i
= 0; i
< frac
; i
++) {
2316 unsigned idx
= (n
* 4) + i
;
2317 if (!ctx
->ir
->outputs
[idx
]) {
2318 ctx
->ir
->outputs
[idx
] = create_immed(ctx
->block
, fui(0.0));
2324 max_drvloc(struct exec_list
*vars
)
2327 nir_foreach_variable(var
, vars
) {
2328 drvloc
= MAX2(drvloc
, (int)var
->data
.driver_location
);
2333 static const unsigned max_sysvals
[] = {
2334 [MESA_SHADER_FRAGMENT
] = 24, // TODO
2335 [MESA_SHADER_VERTEX
] = 16,
2336 [MESA_SHADER_COMPUTE
] = 16, // TODO how many do we actually need?
2337 [MESA_SHADER_KERNEL
] = 16, // TODO how many do we actually need?
2341 emit_instructions(struct ir3_context
*ctx
)
2343 unsigned ninputs
, noutputs
;
2344 nir_function_impl
*fxn
= nir_shader_get_entrypoint(ctx
->s
);
2346 ninputs
= (max_drvloc(&ctx
->s
->inputs
) + 1) * 4;
2347 noutputs
= (max_drvloc(&ctx
->s
->outputs
) + 1) * 4;
2349 /* we need to leave room for sysvals:
2351 ninputs
+= max_sysvals
[ctx
->so
->type
];
2353 ctx
->ir
= ir3_create(ctx
->compiler
, ninputs
, noutputs
);
2355 /* Create inputs in first block: */
2356 ctx
->block
= get_block(ctx
, nir_start_block(fxn
));
2357 ctx
->in_block
= ctx
->block
;
2358 list_addtail(&ctx
->block
->node
, &ctx
->ir
->block_list
);
2360 ninputs
-= max_sysvals
[ctx
->so
->type
];
2362 /* for fragment shader, the vcoord input register is used as the
2363 * base for bary.f varying fetch instrs:
2365 struct ir3_instruction
*vcoord
= NULL
;
2366 if (ctx
->so
->type
== MESA_SHADER_FRAGMENT
) {
2367 struct ir3_instruction
*xy
[2];
2369 vcoord
= create_input_compmask(ctx
, 0, 0x3);
2370 ir3_split_dest(ctx
->block
, xy
, vcoord
, 0, 2);
2372 ctx
->frag_vcoord
= ir3_create_collect(ctx
, xy
, 2);
2376 nir_foreach_variable(var
, &ctx
->s
->inputs
) {
2377 setup_input(ctx
, var
);
2380 /* Defer add_sysval_input() stuff until after setup_inputs(),
2381 * because sysvals need to be appended after varyings:
2384 add_sysval_input_compmask(ctx
, SYSTEM_VALUE_VARYING_COORD
,
2388 if (ctx
->frag_coord
) {
2389 add_sysval_input_compmask(ctx
, SYSTEM_VALUE_FRAG_COORD
,
2390 0xf, ctx
->frag_coord
);
2393 /* Setup outputs: */
2394 nir_foreach_variable(var
, &ctx
->s
->outputs
) {
2395 setup_output(ctx
, var
);
2398 /* Find # of samplers: */
2399 nir_foreach_variable(var
, &ctx
->s
->uniforms
) {
2400 ctx
->so
->num_samp
+= glsl_type_get_sampler_count(var
->type
);
2401 /* just assume that we'll be reading from images.. if it
2402 * is write-only we don't have to count it, but not sure
2403 * if there is a good way to know?
2405 ctx
->so
->num_samp
+= glsl_type_get_image_count(var
->type
);
2408 /* Setup registers (which should only be arrays): */
2409 nir_foreach_register(reg
, &ctx
->s
->registers
) {
2410 ir3_declare_array(ctx
, reg
);
2413 /* NOTE: need to do something more clever when we support >1 fxn */
2414 nir_foreach_register(reg
, &fxn
->registers
) {
2415 ir3_declare_array(ctx
, reg
);
2417 /* And emit the body: */
2419 emit_function(ctx
, fxn
);
2422 /* from NIR perspective, we actually have varying inputs. But the varying
2423 * inputs, from an IR standpoint, are just bary.f/ldlv instructions. The
2424 * only actual inputs are the sysvals.
2427 fixup_frag_inputs(struct ir3_context
*ctx
)
2429 struct ir3_shader_variant
*so
= ctx
->so
;
2430 struct ir3
*ir
= ctx
->ir
;
2433 /* sysvals should appear at the end of the inputs, drop everything else: */
2434 while ((i
< so
->inputs_count
) && !so
->inputs
[i
].sysval
)
2437 /* at IR level, inputs are always blocks of 4 scalars: */
2440 ir
->inputs
= &ir
->inputs
[i
];
2444 /* Fixup tex sampler state for astc/srgb workaround instructions. We
2445 * need to assign the tex state indexes for these after we know the
2449 fixup_astc_srgb(struct ir3_context
*ctx
)
2451 struct ir3_shader_variant
*so
= ctx
->so
;
2452 /* indexed by original tex idx, value is newly assigned alpha sampler
2453 * state tex idx. Zero is invalid since there is at least one sampler
2456 unsigned alt_tex_state
[16] = {0};
2457 unsigned tex_idx
= ctx
->max_texture_index
+ 1;
2460 so
->astc_srgb
.base
= tex_idx
;
2462 for (unsigned i
= 0; i
< ctx
->ir
->astc_srgb_count
; i
++) {
2463 struct ir3_instruction
*sam
= ctx
->ir
->astc_srgb
[i
];
2465 compile_assert(ctx
, sam
->cat5
.tex
< ARRAY_SIZE(alt_tex_state
));
2467 if (alt_tex_state
[sam
->cat5
.tex
] == 0) {
2468 /* assign new alternate/alpha tex state slot: */
2469 alt_tex_state
[sam
->cat5
.tex
] = tex_idx
++;
2470 so
->astc_srgb
.orig_idx
[idx
++] = sam
->cat5
.tex
;
2471 so
->astc_srgb
.count
++;
2474 sam
->cat5
.tex
= alt_tex_state
[sam
->cat5
.tex
];
2479 fixup_binning_pass(struct ir3_context
*ctx
)
2481 struct ir3_shader_variant
*so
= ctx
->so
;
2482 struct ir3
*ir
= ctx
->ir
;
2485 for (i
= 0, j
= 0; i
< so
->outputs_count
; i
++) {
2486 unsigned slot
= so
->outputs
[i
].slot
;
2488 /* throw away everything but first position/psize */
2489 if ((slot
== VARYING_SLOT_POS
) || (slot
== VARYING_SLOT_PSIZ
)) {
2491 so
->outputs
[j
] = so
->outputs
[i
];
2492 ir
->outputs
[(j
*4)+0] = ir
->outputs
[(i
*4)+0];
2493 ir
->outputs
[(j
*4)+1] = ir
->outputs
[(i
*4)+1];
2494 ir
->outputs
[(j
*4)+2] = ir
->outputs
[(i
*4)+2];
2495 ir
->outputs
[(j
*4)+3] = ir
->outputs
[(i
*4)+3];
2500 so
->outputs_count
= j
;
2501 ir
->noutputs
= j
* 4;
2505 ir3_compile_shader_nir(struct ir3_compiler
*compiler
,
2506 struct ir3_shader_variant
*so
)
2508 struct ir3_context
*ctx
;
2510 struct ir3_instruction
**inputs
;
2511 unsigned i
, actual_in
, inloc
;
2512 int ret
= 0, max_bary
;
2516 ctx
= ir3_context_init(compiler
, so
);
2518 DBG("INIT failed!");
2523 emit_instructions(ctx
);
2526 DBG("EMIT failed!");
2531 ir
= so
->ir
= ctx
->ir
;
2533 /* keep track of the inputs from TGSI perspective.. */
2534 inputs
= ir
->inputs
;
2536 /* but fixup actual inputs for frag shader: */
2537 if (so
->type
== MESA_SHADER_FRAGMENT
)
2538 fixup_frag_inputs(ctx
);
2540 /* at this point, for binning pass, throw away unneeded outputs: */
2541 if (so
->binning_pass
&& (ctx
->compiler
->gpu_id
< 600))
2542 fixup_binning_pass(ctx
);
2544 /* if we want half-precision outputs, mark the output registers
2547 if (so
->key
.half_precision
) {
2548 for (i
= 0; i
< ir
->noutputs
; i
++) {
2549 struct ir3_instruction
*out
= ir
->outputs
[i
];
2554 /* if frag shader writes z, that needs to be full precision: */
2555 if (so
->outputs
[i
/4].slot
== FRAG_RESULT_DEPTH
)
2558 out
->regs
[0]->flags
|= IR3_REG_HALF
;
2559 /* output could be a fanout (ie. texture fetch output)
2560 * in which case we need to propagate the half-reg flag
2561 * up to the definer so that RA sees it:
2563 if (out
->opc
== OPC_META_FO
) {
2564 out
= out
->regs
[1]->instr
;
2565 out
->regs
[0]->flags
|= IR3_REG_HALF
;
2568 if (out
->opc
== OPC_MOV
) {
2569 out
->cat1
.dst_type
= half_type(out
->cat1
.dst_type
);
2574 if (ir3_shader_debug
& IR3_DBG_OPTMSGS
) {
2575 printf("BEFORE CP:\n");
2581 /* at this point, for binning pass, throw away unneeded outputs:
2582 * Note that for a6xx and later, we do this after ir3_cp to ensure
2583 * that the uniform/constant layout for BS and VS matches, so that
2584 * we can re-use same VS_CONST state group.
2586 if (so
->binning_pass
&& (ctx
->compiler
->gpu_id
>= 600))
2587 fixup_binning_pass(ctx
);
2589 /* Insert mov if there's same instruction for each output.
2590 * eg. dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.vertex.sampler2dshadow
2592 for (int i
= ir
->noutputs
- 1; i
>= 0; i
--) {
2593 if (!ir
->outputs
[i
])
2595 for (unsigned j
= 0; j
< i
; j
++) {
2596 if (ir
->outputs
[i
] == ir
->outputs
[j
]) {
2598 ir3_MOV(ir
->outputs
[i
]->block
, ir
->outputs
[i
], TYPE_F32
);
2603 if (ir3_shader_debug
& IR3_DBG_OPTMSGS
) {
2604 printf("BEFORE GROUPING:\n");
2608 ir3_sched_add_deps(ir
);
2610 /* Group left/right neighbors, inserting mov's where needed to
2615 if (ir3_shader_debug
& IR3_DBG_OPTMSGS
) {
2616 printf("AFTER GROUPING:\n");
2622 if (ir3_shader_debug
& IR3_DBG_OPTMSGS
) {
2623 printf("AFTER DEPTH:\n");
2627 /* do Sethi–Ullman numbering before scheduling: */
2630 ret
= ir3_sched(ir
);
2632 DBG("SCHED failed!");
2636 if (compiler
->gpu_id
>= 600) {
2637 ir3_a6xx_fixup_atomic_dests(ir
, so
);
2640 if (ir3_shader_debug
& IR3_DBG_OPTMSGS
) {
2641 printf("AFTER SCHED:\n");
2645 ret
= ir3_ra(ir
, so
->type
, so
->frag_coord
, so
->frag_face
);
2651 if (ir3_shader_debug
& IR3_DBG_OPTMSGS
) {
2652 printf("AFTER RA:\n");
2656 /* fixup input/outputs: */
2657 for (i
= 0; i
< so
->outputs_count
; i
++) {
2658 /* sometimes we get outputs that don't write the .x coord, like:
2660 * decl_var shader_out INTERP_MODE_NONE float Color (VARYING_SLOT_VAR9.z, 1, 0)
2662 * Presumably the result of varying packing and then eliminating
2663 * some unneeded varyings? Just skip head to the first valid
2664 * component of the output.
2666 for (unsigned j
= 0; j
< 4; j
++) {
2667 struct ir3_instruction
*instr
= ir
->outputs
[(i
*4) + j
];
2669 so
->outputs
[i
].regid
= instr
->regs
[0]->num
;
2675 /* Note that some or all channels of an input may be unused: */
2678 for (i
= 0; i
< so
->inputs_count
; i
++) {
2679 unsigned j
, reg
= regid(63,0), compmask
= 0, maxcomp
= 0;
2680 so
->inputs
[i
].ncomp
= 0;
2681 so
->inputs
[i
].inloc
= inloc
;
2682 for (j
= 0; j
< 4; j
++) {
2683 struct ir3_instruction
*in
= inputs
[(i
*4) + j
];
2684 if (in
&& !(in
->flags
& IR3_INSTR_UNUSED
)) {
2685 compmask
|= (1 << j
);
2686 reg
= in
->regs
[0]->num
- j
;
2688 so
->inputs
[i
].ncomp
++;
2689 if ((so
->type
== MESA_SHADER_FRAGMENT
) && so
->inputs
[i
].bary
) {
2691 assert(in
->regs
[1]->flags
& IR3_REG_IMMED
);
2692 in
->regs
[1]->iim_val
= inloc
+ j
;
2697 if ((so
->type
== MESA_SHADER_FRAGMENT
) && compmask
&& so
->inputs
[i
].bary
) {
2699 so
->inputs
[i
].compmask
= (1 << maxcomp
) - 1;
2701 } else if (!so
->inputs
[i
].sysval
) {
2702 so
->inputs
[i
].compmask
= compmask
;
2704 so
->inputs
[i
].regid
= reg
;
2708 fixup_astc_srgb(ctx
);
2710 /* We need to do legalize after (for frag shader's) the "bary.f"
2711 * offsets (inloc) have been assigned.
2713 ir3_legalize(ir
, &so
->has_ssbo
, &max_bary
);
2715 if (ir3_shader_debug
& IR3_DBG_OPTMSGS
) {
2716 printf("AFTER LEGALIZE:\n");
2720 so
->branchstack
= ctx
->max_stack
;
2722 /* Note that actual_in counts inputs that are not bary.f'd for FS: */
2723 if (so
->type
== MESA_SHADER_VERTEX
)
2724 so
->total_in
= actual_in
;
2726 so
->total_in
= max_bary
+ 1;
2728 so
->max_sun
= ir
->max_sun
;
2733 ir3_destroy(so
->ir
);
2736 ir3_context_free(ctx
);