2 * Copyright (C) 2015-2018 Rob Clark <robclark@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * Rob Clark <robclark@freedesktop.org>
27 #include "ir3_compiler.h"
28 #include "ir3_context.h"
29 #include "ir3_image.h"
30 #include "ir3_shader.h"
34 ir3_context_init(struct ir3_compiler
*compiler
,
35 struct ir3_shader_variant
*so
)
37 struct ir3_context
*ctx
= rzalloc(NULL
, struct ir3_context
);
39 if (compiler
->gpu_id
>= 400) {
40 if (so
->type
== MESA_SHADER_VERTEX
) {
41 ctx
->astc_srgb
= so
->key
.vastc_srgb
;
42 } else if (so
->type
== MESA_SHADER_FRAGMENT
) {
43 ctx
->astc_srgb
= so
->key
.fastc_srgb
;
47 if (so
->type
== MESA_SHADER_VERTEX
) {
48 ctx
->samples
= so
->key
.vsamples
;
49 } else if (so
->type
== MESA_SHADER_FRAGMENT
) {
50 ctx
->samples
= so
->key
.fsamples
;
54 if (compiler
->gpu_id
>= 600) {
55 ctx
->funcs
= &ir3_a6xx_funcs
;
56 } else if (compiler
->gpu_id
>= 400) {
57 ctx
->funcs
= &ir3_a4xx_funcs
;
60 ctx
->compiler
= compiler
;
62 ctx
->def_ht
= _mesa_hash_table_create(ctx
,
63 _mesa_hash_pointer
, _mesa_key_pointer_equal
);
64 ctx
->block_ht
= _mesa_hash_table_create(ctx
,
65 _mesa_hash_pointer
, _mesa_key_pointer_equal
);
67 /* TODO: maybe generate some sort of bitmask of what key
68 * lowers vs what shader has (ie. no need to lower
69 * texture clamp lowering if no texture sample instrs)..
70 * although should be done further up the stack to avoid
71 * creating duplicate variants..
74 ctx
->s
= nir_shader_clone(ctx
, so
->shader
->nir
);
75 if (ir3_key_lowers_nir(&so
->key
))
76 ir3_optimize_nir(so
->shader
, ctx
->s
, &so
->key
);
78 /* this needs to be the last pass run, so do this here instead of
79 * in ir3_optimize_nir():
81 NIR_PASS_V(ctx
->s
, nir_lower_bool_to_int32
);
82 NIR_PASS_V(ctx
->s
, nir_lower_locals_to_regs
);
84 /* We want to lower nir_op_imul as late as possible, to catch also
85 * those generated by earlier passes (e.g, nir_lower_locals_to_regs).
86 * However, we want a final swing of a few passes to have a chance
87 * at optimizing the result.
89 bool progress
= false;
90 NIR_PASS(progress
, ctx
->s
, ir3_nir_lower_imul
);
92 NIR_PASS_V(ctx
->s
, nir_opt_algebraic
);
93 NIR_PASS_V(ctx
->s
, nir_opt_copy_prop_vars
);
94 NIR_PASS_V(ctx
->s
, nir_opt_dead_write_vars
);
95 NIR_PASS_V(ctx
->s
, nir_opt_dce
);
96 NIR_PASS_V(ctx
->s
, nir_opt_constant_folding
);
99 /* Enable the texture pre-fetch feature only a4xx onwards. But
100 * only enable it on generations that have been tested:
102 if ((so
->type
== MESA_SHADER_FRAGMENT
) && (compiler
->gpu_id
>= 600))
103 NIR_PASS_V(ctx
->s
, ir3_nir_lower_tex_prefetch
);
105 NIR_PASS_V(ctx
->s
, nir_convert_from_ssa
, true);
107 if (ir3_shader_debug
& IR3_DBG_DISASM
) {
108 DBG("dump nir%dv%d: type=%d, k={cts=%u,hp=%u}",
109 so
->shader
->id
, so
->id
, so
->type
,
110 so
->key
.color_two_side
, so
->key
.half_precision
);
111 nir_print_shader(ctx
->s
, stdout
);
114 if (shader_debug_enabled(so
->type
)) {
115 fprintf(stderr
, "NIR (final form) for %s shader:\n",
116 _mesa_shader_stage_to_string(so
->type
));
117 nir_print_shader(ctx
->s
, stderr
);
120 ir3_ibo_mapping_init(&so
->image_mapping
, ctx
->s
->info
.num_textures
);
126 ir3_context_free(struct ir3_context
*ctx
)
135 /* allocate a n element value array (to be populated by caller) and
138 struct ir3_instruction
**
139 ir3_get_dst_ssa(struct ir3_context
*ctx
, nir_ssa_def
*dst
, unsigned n
)
141 struct ir3_instruction
**value
=
142 ralloc_array(ctx
->def_ht
, struct ir3_instruction
*, n
);
143 _mesa_hash_table_insert(ctx
->def_ht
, dst
, value
);
147 struct ir3_instruction
**
148 ir3_get_dst(struct ir3_context
*ctx
, nir_dest
*dst
, unsigned n
)
150 struct ir3_instruction
**value
;
153 value
= ir3_get_dst_ssa(ctx
, &dst
->ssa
, n
);
155 value
= ralloc_array(ctx
, struct ir3_instruction
*, n
);
158 /* NOTE: in non-ssa case, we don't really need to store last_dst
159 * but this helps us catch cases where put_dst() call is forgotten
161 compile_assert(ctx
, !ctx
->last_dst
);
162 ctx
->last_dst
= value
;
168 struct ir3_instruction
* const *
169 ir3_get_src(struct ir3_context
*ctx
, nir_src
*src
)
172 struct hash_entry
*entry
;
173 entry
= _mesa_hash_table_search(ctx
->def_ht
, src
->ssa
);
174 compile_assert(ctx
, entry
);
177 nir_register
*reg
= src
->reg
.reg
;
178 struct ir3_array
*arr
= ir3_get_array(ctx
, reg
);
179 unsigned num_components
= arr
->r
->num_components
;
180 struct ir3_instruction
*addr
= NULL
;
181 struct ir3_instruction
**value
=
182 ralloc_array(ctx
, struct ir3_instruction
*, num_components
);
184 if (src
->reg
.indirect
)
185 addr
= ir3_get_addr(ctx
, ir3_get_src(ctx
, src
->reg
.indirect
)[0],
186 reg
->num_components
);
188 for (unsigned i
= 0; i
< num_components
; i
++) {
189 unsigned n
= src
->reg
.base_offset
* reg
->num_components
+ i
;
190 compile_assert(ctx
, n
< arr
->length
);
191 value
[i
] = ir3_create_array_load(ctx
, arr
, n
, addr
, reg
->bit_size
);
199 ir3_put_dst(struct ir3_context
*ctx
, nir_dest
*dst
)
201 unsigned bit_size
= nir_dest_bit_size(*dst
);
203 /* add extra mov if dst value is HIGH reg.. in some cases not all
204 * instructions can read from HIGH regs, in cases where they can
205 * ir3_cp will clean up the extra mov:
207 for (unsigned i
= 0; i
< ctx
->last_dst_n
; i
++) {
208 if (!ctx
->last_dst
[i
])
210 if (ctx
->last_dst
[i
]->regs
[0]->flags
& IR3_REG_HIGH
) {
211 ctx
->last_dst
[i
] = ir3_MOV(ctx
->block
, ctx
->last_dst
[i
], TYPE_U32
);
216 for (unsigned i
= 0; i
< ctx
->last_dst_n
; i
++) {
217 struct ir3_instruction
*dst
= ctx
->last_dst
[i
];
218 dst
->regs
[0]->flags
|= IR3_REG_HALF
;
219 if (ctx
->last_dst
[i
]->opc
== OPC_META_FO
)
220 dst
->regs
[1]->instr
->regs
[0]->flags
|= IR3_REG_HALF
;
225 nir_register
*reg
= dst
->reg
.reg
;
226 struct ir3_array
*arr
= ir3_get_array(ctx
, reg
);
227 unsigned num_components
= ctx
->last_dst_n
;
228 struct ir3_instruction
*addr
= NULL
;
230 if (dst
->reg
.indirect
)
231 addr
= ir3_get_addr(ctx
, ir3_get_src(ctx
, dst
->reg
.indirect
)[0],
232 reg
->num_components
);
234 for (unsigned i
= 0; i
< num_components
; i
++) {
235 unsigned n
= dst
->reg
.base_offset
* reg
->num_components
+ i
;
236 compile_assert(ctx
, n
< arr
->length
);
237 if (!ctx
->last_dst
[i
])
239 ir3_create_array_store(ctx
, arr
, n
, ctx
->last_dst
[i
], addr
);
242 ralloc_free(ctx
->last_dst
);
245 ctx
->last_dst
= NULL
;
249 struct ir3_instruction
*
250 ir3_create_collect(struct ir3_context
*ctx
, struct ir3_instruction
*const *arr
,
253 struct ir3_block
*block
= ctx
->block
;
254 struct ir3_instruction
*collect
;
259 unsigned flags
= arr
[0]->regs
[0]->flags
& IR3_REG_HALF
;
261 collect
= ir3_instr_create2(block
, OPC_META_FI
, 1 + arrsz
);
262 ir3_reg_create(collect
, 0, flags
); /* dst */
263 for (unsigned i
= 0; i
< arrsz
; i
++) {
264 struct ir3_instruction
*elem
= arr
[i
];
266 /* Since arrays are pre-colored in RA, we can't assume that
267 * things will end up in the right place. (Ie. if a collect
268 * joins elements from two different arrays.) So insert an
271 * We could possibly skip this if all the collected elements
272 * are contiguous elements in a single array.. not sure how
273 * likely that is to happen.
275 * Fixes a problem with glamor shaders, that in effect do
282 * color = texture2D(tex, texcoord);
284 * In this case, texcoord will end up as nir registers (which
285 * translate to ir3 array's of length 1. And we can't assume
286 * the two (or more) arrays will get allocated in consecutive
290 if (elem
->regs
[0]->flags
& IR3_REG_ARRAY
) {
291 type_t type
= (flags
& IR3_REG_HALF
) ? TYPE_U16
: TYPE_U32
;
292 elem
= ir3_MOV(block
, elem
, type
);
295 compile_assert(ctx
, (elem
->regs
[0]->flags
& IR3_REG_HALF
) == flags
);
296 ir3_reg_create(collect
, 0, IR3_REG_SSA
| flags
)->instr
= elem
;
299 collect
->regs
[0]->wrmask
= MASK(arrsz
);
304 /* helper for instructions that produce multiple consecutive scalar
305 * outputs which need to have a split/fanout meta instruction inserted
308 ir3_split_dest(struct ir3_block
*block
, struct ir3_instruction
**dst
,
309 struct ir3_instruction
*src
, unsigned base
, unsigned n
)
311 struct ir3_instruction
*prev
= NULL
;
313 if ((n
== 1) && (src
->regs
[0]->wrmask
== 0x1)) {
318 unsigned flags
= src
->regs
[0]->flags
& (IR3_REG_HALF
| IR3_REG_HIGH
);
320 for (int i
= 0, j
= 0; i
< n
; i
++) {
321 struct ir3_instruction
*split
= ir3_instr_create(block
, OPC_META_FO
);
322 ir3_reg_create(split
, 0, IR3_REG_SSA
| flags
);
323 ir3_reg_create(split
, 0, IR3_REG_SSA
| flags
)->instr
= src
;
324 split
->fo
.off
= i
+ base
;
327 split
->cp
.left
= prev
;
328 split
->cp
.left_cnt
++;
329 prev
->cp
.right
= split
;
330 prev
->cp
.right_cnt
++;
334 if (src
->regs
[0]->wrmask
& (1 << (i
+ base
)))
340 ir3_context_error(struct ir3_context
*ctx
, const char *format
, ...)
342 struct hash_table
*errors
= NULL
;
344 va_start(ap
, format
);
345 if (ctx
->cur_instr
) {
346 errors
= _mesa_hash_table_create(NULL
,
348 _mesa_key_pointer_equal
);
349 char *msg
= ralloc_vasprintf(errors
, format
, ap
);
350 _mesa_hash_table_insert(errors
, ctx
->cur_instr
, msg
);
352 _debug_vprintf(format
, ap
);
355 nir_print_shader_annotated(ctx
->s
, stdout
, errors
);
361 static struct ir3_instruction
*
362 create_addr(struct ir3_block
*block
, struct ir3_instruction
*src
, int align
)
364 struct ir3_instruction
*instr
, *immed
;
366 /* TODO in at least some cases, the backend could probably be
367 * made clever enough to propagate IR3_REG_HALF..
369 instr
= ir3_COV(block
, src
, TYPE_U32
, TYPE_S16
);
370 instr
->regs
[0]->flags
|= IR3_REG_HALF
;
377 /* src *= 2 => src <<= 1: */
378 immed
= create_immed(block
, 1);
379 immed
->regs
[0]->flags
|= IR3_REG_HALF
;
381 instr
= ir3_SHL_B(block
, instr
, 0, immed
, 0);
382 instr
->regs
[0]->flags
|= IR3_REG_HALF
;
383 instr
->regs
[1]->flags
|= IR3_REG_HALF
;
387 immed
= create_immed(block
, 3);
388 immed
->regs
[0]->flags
|= IR3_REG_HALF
;
390 instr
= ir3_MULL_U(block
, instr
, 0, immed
, 0);
391 instr
->regs
[0]->flags
|= IR3_REG_HALF
;
392 instr
->regs
[1]->flags
|= IR3_REG_HALF
;
395 /* src *= 4 => src <<= 2: */
396 immed
= create_immed(block
, 2);
397 immed
->regs
[0]->flags
|= IR3_REG_HALF
;
399 instr
= ir3_SHL_B(block
, instr
, 0, immed
, 0);
400 instr
->regs
[0]->flags
|= IR3_REG_HALF
;
401 instr
->regs
[1]->flags
|= IR3_REG_HALF
;
404 unreachable("bad align");
408 instr
= ir3_MOV(block
, instr
, TYPE_S16
);
409 instr
->regs
[0]->num
= regid(REG_A0
, 0);
410 instr
->regs
[0]->flags
|= IR3_REG_HALF
;
411 instr
->regs
[1]->flags
|= IR3_REG_HALF
;
416 /* caches addr values to avoid generating multiple cov/shl/mova
417 * sequences for each use of a given NIR level src as address
419 struct ir3_instruction
*
420 ir3_get_addr(struct ir3_context
*ctx
, struct ir3_instruction
*src
, int align
)
422 struct ir3_instruction
*addr
;
423 unsigned idx
= align
- 1;
425 compile_assert(ctx
, idx
< ARRAY_SIZE(ctx
->addr_ht
));
427 if (!ctx
->addr_ht
[idx
]) {
428 ctx
->addr_ht
[idx
] = _mesa_hash_table_create(ctx
,
429 _mesa_hash_pointer
, _mesa_key_pointer_equal
);
431 struct hash_entry
*entry
;
432 entry
= _mesa_hash_table_search(ctx
->addr_ht
[idx
], src
);
437 addr
= create_addr(ctx
->block
, src
, align
);
438 _mesa_hash_table_insert(ctx
->addr_ht
[idx
], src
, addr
);
443 struct ir3_instruction
*
444 ir3_get_predicate(struct ir3_context
*ctx
, struct ir3_instruction
*src
)
446 struct ir3_block
*b
= ctx
->block
;
447 struct ir3_instruction
*cond
;
449 /* NOTE: only cmps.*.* can write p0.x: */
450 cond
= ir3_CMPS_S(b
, src
, 0, create_immed(b
, 0), 0);
451 cond
->cat2
.condition
= IR3_COND_NE
;
453 /* condition always goes in predicate register: */
454 cond
->regs
[0]->num
= regid(REG_P0
, 0);
464 ir3_declare_array(struct ir3_context
*ctx
, nir_register
*reg
)
466 struct ir3_array
*arr
= rzalloc(ctx
, struct ir3_array
);
467 arr
->id
= ++ctx
->num_arrays
;
468 /* NOTE: sometimes we get non array regs, for example for arrays of
469 * length 1. See fs-const-array-of-struct-of-array.shader_test. So
470 * treat a non-array as if it was an array of length 1.
472 * It would be nice if there was a nir pass to convert arrays of
475 arr
->length
= reg
->num_components
* MAX2(1, reg
->num_array_elems
);
476 compile_assert(ctx
, arr
->length
> 0);
478 list_addtail(&arr
->node
, &ctx
->ir
->array_list
);
482 ir3_get_array(struct ir3_context
*ctx
, nir_register
*reg
)
484 list_for_each_entry (struct ir3_array
, arr
, &ctx
->ir
->array_list
, node
) {
488 ir3_context_error(ctx
, "bogus reg: %s\n", reg
->name
);
492 /* relative (indirect) if address!=NULL */
493 struct ir3_instruction
*
494 ir3_create_array_load(struct ir3_context
*ctx
, struct ir3_array
*arr
, int n
,
495 struct ir3_instruction
*address
, unsigned bitsize
)
497 struct ir3_block
*block
= ctx
->block
;
498 struct ir3_instruction
*mov
;
499 struct ir3_register
*src
;
502 mov
= ir3_instr_create(block
, OPC_MOV
);
504 mov
->cat1
.src_type
= TYPE_U16
;
505 mov
->cat1
.dst_type
= TYPE_U16
;
506 flags
|= IR3_REG_HALF
;
508 mov
->cat1
.src_type
= TYPE_U32
;
509 mov
->cat1
.dst_type
= TYPE_U32
;
512 mov
->barrier_class
= IR3_BARRIER_ARRAY_R
;
513 mov
->barrier_conflict
= IR3_BARRIER_ARRAY_W
;
514 ir3_reg_create(mov
, 0, flags
);
515 src
= ir3_reg_create(mov
, 0, IR3_REG_ARRAY
|
516 COND(address
, IR3_REG_RELATIV
) | flags
);
517 src
->instr
= arr
->last_write
;
518 src
->size
= arr
->length
;
519 src
->array
.id
= arr
->id
;
520 src
->array
.offset
= n
;
523 ir3_instr_set_address(mov
, address
);
528 /* relative (indirect) if address!=NULL */
530 ir3_create_array_store(struct ir3_context
*ctx
, struct ir3_array
*arr
, int n
,
531 struct ir3_instruction
*src
, struct ir3_instruction
*address
)
533 struct ir3_block
*block
= ctx
->block
;
534 struct ir3_instruction
*mov
;
535 struct ir3_register
*dst
;
537 /* if not relative store, don't create an extra mov, since that
538 * ends up being difficult for cp to remove.
540 * Also, don't skip the mov if the src is meta (like fanout/split),
541 * since that creates a situation that RA can't really handle properly.
543 if (!address
&& !is_meta(src
)) {
546 src
->barrier_class
|= IR3_BARRIER_ARRAY_W
;
547 src
->barrier_conflict
|= IR3_BARRIER_ARRAY_R
| IR3_BARRIER_ARRAY_W
;
549 dst
->flags
|= IR3_REG_ARRAY
;
550 dst
->instr
= arr
->last_write
;
551 dst
->size
= arr
->length
;
552 dst
->array
.id
= arr
->id
;
553 dst
->array
.offset
= n
;
555 arr
->last_write
= src
;
557 array_insert(block
, block
->keeps
, src
);
562 mov
= ir3_instr_create(block
, OPC_MOV
);
563 mov
->cat1
.src_type
= TYPE_U32
;
564 mov
->cat1
.dst_type
= TYPE_U32
;
565 mov
->barrier_class
= IR3_BARRIER_ARRAY_W
;
566 mov
->barrier_conflict
= IR3_BARRIER_ARRAY_R
| IR3_BARRIER_ARRAY_W
;
567 dst
= ir3_reg_create(mov
, 0, IR3_REG_ARRAY
|
568 COND(address
, IR3_REG_RELATIV
));
569 dst
->instr
= arr
->last_write
;
570 dst
->size
= arr
->length
;
571 dst
->array
.id
= arr
->id
;
572 dst
->array
.offset
= n
;
573 ir3_reg_create(mov
, 0, IR3_REG_SSA
)->instr
= src
;
576 ir3_instr_set_address(mov
, address
);
578 arr
->last_write
= mov
;
580 /* the array store may only matter to something in an earlier
581 * block (ie. loops), but since arrays are not in SSA, depth
582 * pass won't know this.. so keep all array stores:
584 array_insert(block
, block
->keeps
, mov
);