freedreno: Include binning shaders in shader-db.
[mesa.git] / src / freedreno / ir3 / ir3_legalize.c
1 /*
2 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #include "util/ralloc.h"
28 #include "util/u_math.h"
29
30 #include "ir3.h"
31 #include "ir3_compiler.h"
32
33 /*
34 * Legalize:
35 *
36 * We currently require that scheduling ensures that we have enough nop's
37 * in all the right places. The legalize step mostly handles fixing up
38 * instruction flags ((ss)/(sy)/(ei)), and collapses sequences of nop's
39 * into fewer nop's w/ rpt flag.
40 */
41
42 struct ir3_legalize_ctx {
43 struct ir3_compiler *compiler;
44 gl_shader_stage type;
45 bool has_ssbo;
46 bool need_pixlod;
47 int max_bary;
48 };
49
50 struct ir3_legalize_state {
51 regmask_t needs_ss;
52 regmask_t needs_ss_war; /* write after read */
53 regmask_t needs_sy;
54 };
55
56 struct ir3_legalize_block_data {
57 bool valid;
58 struct ir3_legalize_state state;
59 };
60
61 /* We want to evaluate each block from the position of any other
62 * predecessor block, in order that the flags set are the union of
63 * all possible program paths.
64 *
65 * To do this, we need to know the output state (needs_ss/ss_war/sy)
66 * of all predecessor blocks. The tricky thing is loops, which mean
67 * that we can't simply recursively process each predecessor block
68 * before legalizing the current block.
69 *
70 * How we handle that is by looping over all the blocks until the
71 * results converge. If the output state of a given block changes
72 * in a given pass, this means that all successor blocks are not
73 * yet fully legalized.
74 */
75
76 static bool
77 legalize_block(struct ir3_legalize_ctx *ctx, struct ir3_block *block)
78 {
79 struct ir3_legalize_block_data *bd = block->data;
80
81 if (bd->valid)
82 return false;
83
84 struct ir3_instruction *last_input = NULL;
85 struct ir3_instruction *last_rel = NULL;
86 struct ir3_instruction *last_n = NULL;
87 struct list_head instr_list;
88 struct ir3_legalize_state prev_state = bd->state;
89 struct ir3_legalize_state *state = &bd->state;
90 bool last_input_needs_ss = false;
91
92 /* our input state is the OR of all predecessor blocks' state: */
93 for (unsigned i = 0; i < block->predecessors_count; i++) {
94 struct ir3_legalize_block_data *pbd = block->predecessors[i]->data;
95 struct ir3_legalize_state *pstate = &pbd->state;
96
97 /* Our input (ss)/(sy) state is based on OR'ing the output
98 * state of all our predecessor blocks
99 */
100 regmask_or(&state->needs_ss,
101 &state->needs_ss, &pstate->needs_ss);
102 regmask_or(&state->needs_ss_war,
103 &state->needs_ss_war, &pstate->needs_ss_war);
104 regmask_or(&state->needs_sy,
105 &state->needs_sy, &pstate->needs_sy);
106 }
107
108 /* remove all the instructions from the list, we'll be adding
109 * them back in as we go
110 */
111 list_replace(&block->instr_list, &instr_list);
112 list_inithead(&block->instr_list);
113
114 list_for_each_entry_safe (struct ir3_instruction, n, &instr_list, node) {
115 struct ir3_register *reg;
116 unsigned i;
117
118 n->flags &= ~(IR3_INSTR_SS | IR3_INSTR_SY);
119
120 if (is_meta(n))
121 continue;
122
123 if (is_input(n)) {
124 struct ir3_register *inloc = n->regs[1];
125 assert(inloc->flags & IR3_REG_IMMED);
126 ctx->max_bary = MAX2(ctx->max_bary, inloc->iim_val);
127 }
128
129 if (last_n && is_barrier(last_n)) {
130 n->flags |= IR3_INSTR_SS | IR3_INSTR_SY;
131 last_input_needs_ss = false;
132 }
133
134 /* NOTE: consider dst register too.. it could happen that
135 * texture sample instruction (for example) writes some
136 * components which are unused. A subsequent instruction
137 * that writes the same register can race w/ the sam instr
138 * resulting in undefined results:
139 */
140 for (i = 0; i < n->regs_count; i++) {
141 reg = n->regs[i];
142
143 if (reg_gpr(reg)) {
144
145 /* TODO: we probably only need (ss) for alu
146 * instr consuming sfu result.. need to make
147 * some tests for both this and (sy)..
148 */
149 if (regmask_get(&state->needs_ss, reg)) {
150 n->flags |= IR3_INSTR_SS;
151 last_input_needs_ss = false;
152 regmask_init(&state->needs_ss_war);
153 regmask_init(&state->needs_ss);
154 }
155
156 if (regmask_get(&state->needs_sy, reg)) {
157 n->flags |= IR3_INSTR_SY;
158 regmask_init(&state->needs_sy);
159 }
160 }
161
162 /* TODO: is it valid to have address reg loaded from a
163 * relative src (ie. mova a0, c<a0.x+4>)? If so, the
164 * last_rel check below should be moved ahead of this:
165 */
166 if (reg->flags & IR3_REG_RELATIV)
167 last_rel = n;
168 }
169
170 if (n->regs_count > 0) {
171 reg = n->regs[0];
172 if (regmask_get(&state->needs_ss_war, reg)) {
173 n->flags |= IR3_INSTR_SS;
174 last_input_needs_ss = false;
175 regmask_init(&state->needs_ss_war);
176 regmask_init(&state->needs_ss);
177 }
178
179 if (last_rel && (reg->num == regid(REG_A0, 0))) {
180 last_rel->flags |= IR3_INSTR_UL;
181 last_rel = NULL;
182 }
183 }
184
185 /* cat5+ does not have an (ss) bit, if needed we need to
186 * insert a nop to carry the sync flag. Would be kinda
187 * clever if we were aware of this during scheduling, but
188 * this should be a pretty rare case:
189 */
190 if ((n->flags & IR3_INSTR_SS) && (opc_cat(n->opc) >= 5)) {
191 struct ir3_instruction *nop;
192 nop = ir3_NOP(block);
193 nop->flags |= IR3_INSTR_SS;
194 n->flags &= ~IR3_INSTR_SS;
195 }
196
197 /* need to be able to set (ss) on first instruction: */
198 if (list_empty(&block->instr_list) && (opc_cat(n->opc) >= 5))
199 ir3_NOP(block);
200
201 if (is_nop(n) && !list_empty(&block->instr_list)) {
202 struct ir3_instruction *last = list_last_entry(&block->instr_list,
203 struct ir3_instruction, node);
204 if (is_nop(last) && (last->repeat < 5)) {
205 last->repeat++;
206 last->flags |= n->flags;
207 continue;
208 }
209
210 /* NOTE: I think the nopN encoding works for a5xx and
211 * probably a4xx, but not a3xx. So far only tested on
212 * a6xx.
213 */
214 if ((ctx->compiler->gpu_id >= 600) && !n->flags && (last->nop < 3) &&
215 ((opc_cat(last->opc) == 2) || (opc_cat(last->opc) == 3))) {
216 last->nop++;
217 continue;
218 }
219 }
220
221 if (ctx->compiler->samgq_workaround &&
222 ctx->type == MESA_SHADER_VERTEX && n->opc == OPC_SAMGQ) {
223 struct ir3_instruction *samgp;
224
225 for (i = 0; i < 4; i++) {
226 samgp = ir3_instr_clone(n);
227 samgp->opc = OPC_SAMGP0 + i;
228 if (i > 1)
229 samgp->flags |= IR3_INSTR_SY;
230 }
231 list_delinit(&n->node);
232 } else {
233 list_addtail(&n->node, &block->instr_list);
234 }
235
236 if (is_sfu(n))
237 regmask_set(&state->needs_ss, n->regs[0]);
238
239 if (is_tex(n)) {
240 regmask_set(&state->needs_sy, n->regs[0]);
241 ctx->need_pixlod = true;
242 } else if (n->opc == OPC_RESINFO) {
243 regmask_set(&state->needs_ss, n->regs[0]);
244 ir3_NOP(block)->flags |= IR3_INSTR_SS;
245 last_input_needs_ss = false;
246 } else if (is_load(n)) {
247 /* seems like ldlv needs (ss) bit instead?? which is odd but
248 * makes a bunch of flat-varying tests start working on a4xx.
249 */
250 if ((n->opc == OPC_LDLV) || (n->opc == OPC_LDL))
251 regmask_set(&state->needs_ss, n->regs[0]);
252 else
253 regmask_set(&state->needs_sy, n->regs[0]);
254 } else if (is_atomic(n->opc)) {
255 if (n->flags & IR3_INSTR_G) {
256 if (ctx->compiler->gpu_id >= 600) {
257 /* New encoding, returns result via second src: */
258 regmask_set(&state->needs_sy, n->regs[3]);
259 } else {
260 regmask_set(&state->needs_sy, n->regs[0]);
261 }
262 } else {
263 regmask_set(&state->needs_ss, n->regs[0]);
264 }
265 }
266
267 if (is_ssbo(n->opc) || (is_atomic(n->opc) && (n->flags & IR3_INSTR_G)))
268 ctx->has_ssbo = true;
269
270 /* both tex/sfu appear to not always immediately consume
271 * their src register(s):
272 */
273 if (is_tex(n) || is_sfu(n) || is_mem(n)) {
274 foreach_src(reg, n) {
275 if (reg_gpr(reg))
276 regmask_set(&state->needs_ss_war, reg);
277 }
278 }
279
280 if (is_input(n)) {
281 last_input = n;
282 last_input_needs_ss |= (n->opc == OPC_LDLV);
283 }
284
285 last_n = n;
286 }
287
288 if (last_input) {
289 assert(block == list_first_entry(&block->shader->block_list,
290 struct ir3_block, node));
291 /* special hack.. if using ldlv to bypass interpolation,
292 * we need to insert a dummy bary.f on which we can set
293 * the (ei) flag:
294 */
295 if (is_mem(last_input) && (last_input->opc == OPC_LDLV)) {
296 struct ir3_instruction *baryf;
297
298 /* (ss)bary.f (ei)r63.x, 0, r0.x */
299 baryf = ir3_instr_create(block, OPC_BARY_F);
300 ir3_reg_create(baryf, regid(63, 0), 0);
301 ir3_reg_create(baryf, 0, IR3_REG_IMMED)->iim_val = 0;
302 ir3_reg_create(baryf, regid(0, 0), 0);
303
304 /* insert the dummy bary.f after last_input: */
305 list_delinit(&baryf->node);
306 list_add(&baryf->node, &last_input->node);
307
308 last_input = baryf;
309 }
310 last_input->regs[0]->flags |= IR3_REG_EI;
311 if (last_input_needs_ss)
312 last_input->flags |= IR3_INSTR_SS;
313 }
314
315 if (last_rel)
316 last_rel->flags |= IR3_INSTR_UL;
317
318 bd->valid = true;
319
320 if (memcmp(&prev_state, state, sizeof(*state))) {
321 /* our output state changed, this invalidates all of our
322 * successors:
323 */
324 for (unsigned i = 0; i < ARRAY_SIZE(block->successors); i++) {
325 if (!block->successors[i])
326 break;
327 struct ir3_legalize_block_data *pbd = block->successors[i]->data;
328 pbd->valid = false;
329 }
330 }
331
332 return true;
333 }
334
335 /* NOTE: branch instructions are always the last instruction(s)
336 * in the block. We take advantage of this as we resolve the
337 * branches, since "if (foo) break;" constructs turn into
338 * something like:
339 *
340 * block3 {
341 * ...
342 * 0029:021: mov.s32s32 r62.x, r1.y
343 * 0082:022: br !p0.x, target=block5
344 * 0083:023: br p0.x, target=block4
345 * // succs: if _[0029:021: mov.s32s32] block4; else block5;
346 * }
347 * block4 {
348 * 0084:024: jump, target=block6
349 * // succs: block6;
350 * }
351 * block5 {
352 * 0085:025: jump, target=block7
353 * // succs: block7;
354 * }
355 *
356 * ie. only instruction in block4/block5 is a jump, so when
357 * resolving branches we can easily detect this by checking
358 * that the first instruction in the target block is itself
359 * a jump, and setup the br directly to the jump's target
360 * (and strip back out the now unreached jump)
361 *
362 * TODO sometimes we end up with things like:
363 *
364 * br !p0.x, #2
365 * br p0.x, #12
366 * add.u r0.y, r0.y, 1
367 *
368 * If we swapped the order of the branches, we could drop one.
369 */
370 static struct ir3_block *
371 resolve_dest_block(struct ir3_block *block)
372 {
373 /* special case for last block: */
374 if (!block->successors[0])
375 return block;
376
377 /* NOTE that we may or may not have inserted the jump
378 * in the target block yet, so conditions to resolve
379 * the dest to the dest block's successor are:
380 *
381 * (1) successor[1] == NULL &&
382 * (2) (block-is-empty || only-instr-is-jump)
383 */
384 if (block->successors[1] == NULL) {
385 if (list_empty(&block->instr_list)) {
386 return block->successors[0];
387 } else if (list_length(&block->instr_list) == 1) {
388 struct ir3_instruction *instr = list_first_entry(
389 &block->instr_list, struct ir3_instruction, node);
390 if (instr->opc == OPC_JUMP)
391 return block->successors[0];
392 }
393 }
394 return block;
395 }
396
397 static bool
398 resolve_jump(struct ir3_instruction *instr)
399 {
400 struct ir3_block *tblock =
401 resolve_dest_block(instr->cat0.target);
402 struct ir3_instruction *target;
403
404 if (tblock != instr->cat0.target) {
405 list_delinit(&instr->cat0.target->node);
406 instr->cat0.target = tblock;
407 return true;
408 }
409
410 target = list_first_entry(&tblock->instr_list,
411 struct ir3_instruction, node);
412
413 /* TODO maybe a less fragile way to do this. But we are expecting
414 * a pattern from sched_block() that looks like:
415 *
416 * br !p0.x, #else-block
417 * br p0.x, #if-block
418 *
419 * if the first branch target is +2, or if 2nd branch target is +1
420 * then we can just drop the jump.
421 */
422 unsigned next_block;
423 if (instr->cat0.inv == true)
424 next_block = 2;
425 else
426 next_block = 1;
427
428 if ((!target) || (target->ip == (instr->ip + next_block))) {
429 list_delinit(&instr->node);
430 return true;
431 } else {
432 instr->cat0.immed =
433 (int)target->ip - (int)instr->ip;
434 }
435 return false;
436 }
437
438 /* resolve jumps, removing jumps/branches to immediately following
439 * instruction which we end up with from earlier stages. Since
440 * removing an instruction can invalidate earlier instruction's
441 * branch offsets, we need to do this iteratively until no more
442 * branches are removed.
443 */
444 static bool
445 resolve_jumps(struct ir3 *ir)
446 {
447 list_for_each_entry (struct ir3_block, block, &ir->block_list, node)
448 list_for_each_entry (struct ir3_instruction, instr, &block->instr_list, node)
449 if (is_flow(instr) && instr->cat0.target)
450 if (resolve_jump(instr))
451 return true;
452
453 return false;
454 }
455
456 /* we want to mark points where divergent flow control re-converges
457 * with (jp) flags. For now, since we don't do any optimization for
458 * things that start out as a 'do {} while()', re-convergence points
459 * will always be a branch or jump target. Note that this is overly
460 * conservative, since unconditional jump targets are not convergence
461 * points, we are just assuming that the other path to reach the jump
462 * target was divergent. If we were clever enough to optimize the
463 * jump at end of a loop back to a conditional branch into a single
464 * conditional branch, ie. like:
465 *
466 * add.f r1.w, r0.x, (neg)(r)c2.x <= loop start
467 * mul.f r1.z, r1.z, r0.x
468 * mul.f r1.y, r1.y, r0.x
469 * mul.f r0.z, r1.x, r0.x
470 * mul.f r0.w, r0.y, r0.x
471 * cmps.f.ge r0.x, (r)c2.y, (r)r1.w
472 * add.s r0.x, (r)r0.x, (r)-1
473 * sel.f32 r0.x, (r)c3.y, (r)r0.x, c3.x
474 * cmps.f.eq p0.x, r0.x, c3.y
475 * mov.f32f32 r0.x, r1.w
476 * mov.f32f32 r0.y, r0.w
477 * mov.f32f32 r1.x, r0.z
478 * (rpt2)nop
479 * br !p0.x, #-13
480 * (jp)mul.f r0.x, c263.y, r1.y
481 *
482 * Then we'd have to be more clever, as the convergence point is no
483 * longer a branch or jump target.
484 */
485 static void
486 mark_convergence_points(struct ir3 *ir)
487 {
488 list_for_each_entry (struct ir3_block, block, &ir->block_list, node) {
489 list_for_each_entry (struct ir3_instruction, instr, &block->instr_list, node) {
490 if (is_flow(instr) && instr->cat0.target) {
491 struct ir3_instruction *target =
492 list_first_entry(&instr->cat0.target->instr_list,
493 struct ir3_instruction, node);
494 target->flags |= IR3_INSTR_JP;
495 }
496 }
497 }
498 }
499
500 void
501 ir3_legalize(struct ir3 *ir, bool *has_ssbo, bool *need_pixlod, int *max_bary)
502 {
503 struct ir3_legalize_ctx *ctx = rzalloc(ir, struct ir3_legalize_ctx);
504 bool progress;
505
506 ctx->max_bary = -1;
507 ctx->compiler = ir->compiler;
508 ctx->type = ir->type;
509
510 /* allocate per-block data: */
511 list_for_each_entry (struct ir3_block, block, &ir->block_list, node) {
512 block->data = rzalloc(ctx, struct ir3_legalize_block_data);
513 }
514
515 /* process each block: */
516 do {
517 progress = false;
518 list_for_each_entry (struct ir3_block, block, &ir->block_list, node) {
519 progress |= legalize_block(ctx, block);
520 }
521 } while (progress);
522
523 *has_ssbo = ctx->has_ssbo;
524 *need_pixlod = ctx->need_pixlod;
525 *max_bary = ctx->max_bary;
526
527 do {
528 ir3_count_instructions(ir);
529 } while(resolve_jumps(ir));
530
531 mark_convergence_points(ir);
532
533 ralloc_free(ctx);
534 }