freedreno/ir3: track # of driver params
[mesa.git] / src / freedreno / registers / a3xx.xml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <database xmlns="http://nouveau.freedesktop.org/"
3 xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
4 xsi:schemaLocation="http://nouveau.freedesktop.org/ rules-ng.xsd">
5 <import file="freedreno_copyright.xml"/>
6 <import file="adreno/adreno_common.xml"/>
7 <import file="adreno/adreno_pm4.xml"/>
8
9 <enum name="a3xx_tile_mode">
10 <value name="LINEAR" value="0"/>
11 <value name="TILE_4X4" value="1"/> <!-- "normal" case for textures -->
12 <value name="TILE_32X32" value="2"/> <!-- only used in GMEM -->
13 <value name="TILE_4X2" value="3"/> <!-- only used for CrCb -->
14 </enum>
15
16 <enum name="a3xx_state_block_id">
17 <value name="HLSQ_BLOCK_ID_TP_TEX" value="2"/>
18 <value name="HLSQ_BLOCK_ID_TP_MIPMAP" value="3"/>
19 <value name="HLSQ_BLOCK_ID_SP_VS" value="4"/>
20 <value name="HLSQ_BLOCK_ID_SP_FS" value="6"/>
21 </enum>
22
23 <enum name="a3xx_cache_opcode">
24 <value name="INVALIDATE" value="1"/>
25 </enum>
26
27 <enum name="a3xx_vtx_fmt">
28 <value name="VFMT_32_FLOAT" value="0x0"/>
29 <value name="VFMT_32_32_FLOAT" value="0x1"/>
30 <value name="VFMT_32_32_32_FLOAT" value="0x2"/>
31 <value name="VFMT_32_32_32_32_FLOAT" value="0x3"/>
32
33 <value name="VFMT_16_FLOAT" value="0x4"/>
34 <value name="VFMT_16_16_FLOAT" value="0x5"/>
35 <value name="VFMT_16_16_16_FLOAT" value="0x6"/>
36 <value name="VFMT_16_16_16_16_FLOAT" value="0x7"/>
37
38 <value name="VFMT_32_FIXED" value="0x8"/>
39 <value name="VFMT_32_32_FIXED" value="0x9"/>
40 <value name="VFMT_32_32_32_FIXED" value="0xa"/>
41 <value name="VFMT_32_32_32_32_FIXED" value="0xb"/>
42
43 <value name="VFMT_16_SINT" value="0x10"/>
44 <value name="VFMT_16_16_SINT" value="0x11"/>
45 <value name="VFMT_16_16_16_SINT" value="0x12"/>
46 <value name="VFMT_16_16_16_16_SINT" value="0x13"/>
47 <value name="VFMT_16_UINT" value="0x14"/>
48 <value name="VFMT_16_16_UINT" value="0x15"/>
49 <value name="VFMT_16_16_16_UINT" value="0x16"/>
50 <value name="VFMT_16_16_16_16_UINT" value="0x17"/>
51 <value name="VFMT_16_SNORM" value="0x18"/>
52 <value name="VFMT_16_16_SNORM" value="0x19"/>
53 <value name="VFMT_16_16_16_SNORM" value="0x1a"/>
54 <value name="VFMT_16_16_16_16_SNORM" value="0x1b"/>
55 <value name="VFMT_16_UNORM" value="0x1c"/>
56 <value name="VFMT_16_16_UNORM" value="0x1d"/>
57 <value name="VFMT_16_16_16_UNORM" value="0x1e"/>
58 <value name="VFMT_16_16_16_16_UNORM" value="0x1f"/>
59
60 <!-- seems to be no NORM variants for 32bit.. -->
61 <value name="VFMT_32_UINT" value="0x20"/>
62 <value name="VFMT_32_32_UINT" value="0x21"/>
63 <value name="VFMT_32_32_32_UINT" value="0x22"/>
64 <value name="VFMT_32_32_32_32_UINT" value="0x23"/>
65 <value name="VFMT_32_SINT" value="0x24"/>
66 <value name="VFMT_32_32_SINT" value="0x25"/>
67 <value name="VFMT_32_32_32_SINT" value="0x26"/>
68 <value name="VFMT_32_32_32_32_SINT" value="0x27"/>
69
70 <value name="VFMT_8_UINT" value="0x28"/>
71 <value name="VFMT_8_8_UINT" value="0x29"/>
72 <value name="VFMT_8_8_8_UINT" value="0x2a"/>
73 <value name="VFMT_8_8_8_8_UINT" value="0x2b"/>
74 <value name="VFMT_8_UNORM" value="0x2c"/>
75 <value name="VFMT_8_8_UNORM" value="0x2d"/>
76 <value name="VFMT_8_8_8_UNORM" value="0x2e"/>
77 <value name="VFMT_8_8_8_8_UNORM" value="0x2f"/>
78 <value name="VFMT_8_SINT" value="0x30"/>
79 <value name="VFMT_8_8_SINT" value="0x31"/>
80 <value name="VFMT_8_8_8_SINT" value="0x32"/>
81 <value name="VFMT_8_8_8_8_SINT" value="0x33"/>
82 <value name="VFMT_8_SNORM" value="0x34"/>
83 <value name="VFMT_8_8_SNORM" value="0x35"/>
84 <value name="VFMT_8_8_8_SNORM" value="0x36"/>
85 <value name="VFMT_8_8_8_8_SNORM" value="0x37"/>
86 <value name="VFMT_10_10_10_2_UINT" value="0x38"/>
87 <value name="VFMT_10_10_10_2_UNORM" value="0x39"/>
88 <value name="VFMT_10_10_10_2_SINT" value="0x3a"/>
89 <value name="VFMT_10_10_10_2_SNORM" value="0x3b"/>
90 <value name="VFMT_2_10_10_10_UINT" value="0x3c"/>
91 <value name="VFMT_2_10_10_10_UNORM" value="0x3d"/>
92 <value name="VFMT_2_10_10_10_SINT" value="0x3e"/>
93 <value name="VFMT_2_10_10_10_SNORM" value="0x3f"/>
94 </enum>
95
96 <enum name="a3xx_tex_fmt">
97 <value name="TFMT_5_6_5_UNORM" value="0x4"/>
98 <value name="TFMT_5_5_5_1_UNORM" value="0x5"/>
99 <value name="TFMT_4_4_4_4_UNORM" value="0x7"/>
100 <value name="TFMT_Z16_UNORM" value="0x9"/>
101 <value name="TFMT_X8Z24_UNORM" value="0xa"/>
102 <value name="TFMT_Z32_FLOAT" value="0xb"/>
103
104 <!--
105 The NV12 tiled/linear formats seem to require gang'd sampler
106 slots (ie. sampler state N plus N+1) for Y and UV planes.
107 They fetch yuv in single sam instruction, but still require
108 colorspace conversion in the shader.
109 -->
110 <value name="TFMT_UV_64X32" value="0x10"/>
111 <value name="TFMT_VU_64X32" value="0x11"/>
112 <value name="TFMT_Y_64X32" value="0x12"/>
113 <value name="TFMT_NV12_64X32" value="0x13"/>
114 <value name="TFMT_UV_LINEAR" value="0x14"/>
115 <value name="TFMT_VU_LINEAR" value="0x15"/>
116 <value name="TFMT_Y_LINEAR" value="0x16"/>
117 <value name="TFMT_NV12_LINEAR" value="0x17"/>
118 <value name="TFMT_I420_Y" value="0x18"/>
119 <value name="TFMT_I420_U" value="0x1a"/>
120 <value name="TFMT_I420_V" value="0x1b"/>
121
122 <value name="TFMT_ATC_RGB" value="0x20"/>
123 <value name="TFMT_ATC_RGBA_EXPLICIT" value="0x21"/>
124 <value name="TFMT_ETC1" value="0x22"/>
125 <value name="TFMT_ATC_RGBA_INTERPOLATED" value="0x23"/>
126
127 <value name="TFMT_DXT1" value="0x24"/>
128 <value name="TFMT_DXT3" value="0x25"/>
129 <value name="TFMT_DXT5" value="0x26"/>
130
131 <value name="TFMT_2_10_10_10_UNORM" value="0x28"/>
132 <value name="TFMT_10_10_10_2_UNORM" value="0x29"/>
133 <value name="TFMT_9_9_9_E5_FLOAT" value="0x2a"/>
134 <value name="TFMT_11_11_10_FLOAT" value="0x2b"/>
135 <value name="TFMT_A8_UNORM" value="0x2c"/> <!-- GL_ALPHA -->
136 <value name="TFMT_L8_UNORM" value="0x2d"/>
137 <value name="TFMT_L8_A8_UNORM" value="0x2f"/> <!-- GL_LUMINANCE_ALPHA -->
138
139 <!--
140 NOTE: GL_ALPHA and GL_LUMINANCE_ALPHA aren't handled in a similar way
141 to float16, float32.. but they seem to use non-standard swizzle too..
142 perhaps we can ditch that if the pattern follows of 0xn0, 0xn1, 0xn2,
143 0xn3 for 1, 2, 3, 4 components respectively..
144
145 Only formats filled in below are the ones that have been observed by
146 the blob or tested.. you can guess what the missing ones are..
147 -->
148
149 <value name="TFMT_8_UNORM" value="0x30"/> <!-- GL_LUMINANCE -->
150 <value name="TFMT_8_8_UNORM" value="0x31"/>
151 <value name="TFMT_8_8_8_UNORM" value="0x32"/>
152 <value name="TFMT_8_8_8_8_UNORM" value="0x33"/>
153
154 <value name="TFMT_8_SNORM" value="0x34"/>
155 <value name="TFMT_8_8_SNORM" value="0x35"/>
156 <value name="TFMT_8_8_8_SNORM" value="0x36"/>
157 <value name="TFMT_8_8_8_8_SNORM" value="0x37"/>
158
159 <value name="TFMT_8_UINT" value="0x38"/>
160 <value name="TFMT_8_8_UINT" value="0x39"/>
161 <value name="TFMT_8_8_8_UINT" value="0x3a"/>
162 <value name="TFMT_8_8_8_8_UINT" value="0x3b"/>
163
164 <value name="TFMT_8_SINT" value="0x3c"/>
165 <value name="TFMT_8_8_SINT" value="0x3d"/>
166 <value name="TFMT_8_8_8_SINT" value="0x3e"/>
167 <value name="TFMT_8_8_8_8_SINT" value="0x3f"/>
168
169 <value name="TFMT_16_FLOAT" value="0x40"/>
170 <value name="TFMT_16_16_FLOAT" value="0x41"/>
171 <!-- TFMT_FLOAT_16_16_16 -->
172 <value name="TFMT_16_16_16_16_FLOAT" value="0x43"/>
173
174 <value name="TFMT_16_UINT" value="0x44"/>
175 <value name="TFMT_16_16_UINT" value="0x45"/>
176 <value name="TFMT_16_16_16_16_UINT" value="0x47"/>
177
178 <value name="TFMT_16_SINT" value="0x48"/>
179 <value name="TFMT_16_16_SINT" value="0x49"/>
180 <value name="TFMT_16_16_16_16_SINT" value="0x4b"/>
181
182 <value name="TFMT_16_UNORM" value="0x4c"/>
183 <value name="TFMT_16_16_UNORM" value="0x4d"/>
184 <value name="TFMT_16_16_16_16_UNORM" value="0x4f"/>
185
186 <value name="TFMT_16_SNORM" value="0x50"/>
187 <value name="TFMT_16_16_SNORM" value="0x51"/>
188 <value name="TFMT_16_16_16_16_SNORM" value="0x53"/>
189
190 <value name="TFMT_32_FLOAT" value="0x54"/>
191 <value name="TFMT_32_32_FLOAT" value="0x55"/>
192 <!-- TFMT_32_32_32_FLOAT -->
193 <value name="TFMT_32_32_32_32_FLOAT" value="0x57"/>
194
195 <value name="TFMT_32_UINT" value="0x58"/>
196 <value name="TFMT_32_32_UINT" value="0x59"/>
197 <value name="TFMT_32_32_32_32_UINT" value="0x5b"/>
198
199 <value name="TFMT_32_SINT" value="0x5c"/>
200 <value name="TFMT_32_32_SINT" value="0x5d"/>
201 <value name="TFMT_32_32_32_32_SINT" value="0x5f"/>
202
203 <value name="TFMT_2_10_10_10_UINT" value="0x60"/>
204 <value name="TFMT_10_10_10_2_UINT" value="0x61"/>
205
206 <value name="TFMT_ETC2_RG11_SNORM" value="0x70"/>
207 <value name="TFMT_ETC2_RG11_UNORM" value="0x71"/>
208 <value name="TFMT_ETC2_R11_SNORM" value="0x72"/>
209 <value name="TFMT_ETC2_R11_UNORM" value="0x73"/>
210 <value name="TFMT_ETC2_RGBA8" value="0x74"/>
211 <value name="TFMT_ETC2_RGB8A1" value="0x75"/>
212 <value name="TFMT_ETC2_RGB8" value="0x76"/>
213 </enum>
214
215 <enum name="a3xx_tex_fetchsize">
216 <doc>
217 Size pixel to fetch, in bytes. Doesn't seem to be required, setting
218 it to 0x0 seems to work ok, but may be less optimal.
219 </doc>
220 <value name="TFETCH_DISABLE" value="0"/>
221 <value name="TFETCH_1_BYTE" value="1"/>
222 <value name="TFETCH_2_BYTE" value="2"/>
223 <value name="TFETCH_4_BYTE" value="3"/>
224 <value name="TFETCH_8_BYTE" value="4"/>
225 <value name="TFETCH_16_BYTE" value="5"/>
226 </enum>
227
228 <enum name="a3xx_color_fmt">
229 <value name="RB_R5G6B5_UNORM" value="0x00"/>
230 <value name="RB_R5G5B5A1_UNORM" value="0x01"/>
231 <value name="RB_R4G4B4A4_UNORM" value="0x03"/>
232 <value name="RB_R8G8B8_UNORM" value="0x04"/>
233 <value name="RB_R8G8B8A8_UNORM" value="0x08"/>
234 <value name="RB_R8G8B8A8_SNORM" value="0x09"/>
235 <value name="RB_R8G8B8A8_UINT" value="0x0a"/>
236 <value name="RB_R8G8B8A8_SINT" value="0x0b"/>
237 <value name="RB_R8G8_UNORM" value="0x0c"/>
238 <value name="RB_R8G8_SNORM" value="0x0d"/>
239 <value name="RB_R8_UINT" value="0x0e"/> <!-- also used for R8G8_UINT? -->
240 <value name="RB_R8_SINT" value="0x0f"/> <!-- also used for R8G8_SINT? -->
241 <value name="RB_R10G10B10A2_UNORM" value="0x10"/>
242 <value name="RB_A2R10G10B10_UNORM" value="0x11"/>
243 <value name="RB_R10G10B10A2_UINT" value="0x12"/>
244 <value name="RB_A2R10G10B10_UINT" value="0x13"/>
245
246 <value name="RB_A8_UNORM" value="0x14"/>
247 <value name="RB_R8_UNORM" value="0x15"/>
248
249 <value name="RB_R16_FLOAT" value="0x18"/>
250 <value name="RB_R16G16_FLOAT" value="0x19"/>
251 <value name="RB_R16G16B16A16_FLOAT" value="0x1b"/> <!-- GL_HALF_FLOAT_OES -->
252 <value name="RB_R11G11B10_FLOAT" value="0x1c"/>
253
254 <value name="RB_R16_SNORM" value="0x20"/>
255 <value name="RB_R16G16_SNORM" value="0x21"/>
256 <value name="RB_R16G16B16A16_SNORM" value="0x23"/>
257
258 <value name="RB_R16_UNORM" value="0x24"/>
259 <value name="RB_R16G16_UNORM" value="0x25"/>
260 <value name="RB_R16G16B16A16_UNORM" value="0x27"/>
261
262 <value name="RB_R16_SINT" value="0x28"/>
263 <value name="RB_R16G16_SINT" value="0x29"/>
264 <value name="RB_R16G16B16A16_SINT" value="0x2b"/>
265
266 <value name="RB_R16_UINT" value="0x2c"/>
267 <value name="RB_R16G16_UINT" value="0x2d"/>
268 <value name="RB_R16G16B16A16_UINT" value="0x2f"/>
269
270 <value name="RB_R32_FLOAT" value="0x30"/>
271 <value name="RB_R32G32_FLOAT" value="0x31"/>
272 <value name="RB_R32G32B32A32_FLOAT" value="0x33"/> <!-- GL_FLOAT -->
273
274 <value name="RB_R32_SINT" value="0x34"/>
275 <value name="RB_R32G32_SINT" value="0x35"/>
276 <value name="RB_R32G32B32A32_SINT" value="0x37"/>
277
278 <value name="RB_R32_UINT" value="0x38"/>
279 <value name="RB_R32G32_UINT" value="0x39"/>
280 <value name="RB_R32G32B32A32_UINT" value="0x3b"/>
281 </enum>
282
283 <enum name="a3xx_cp_perfcounter_select">
284 <value value="0x00" name="CP_ALWAYS_COUNT"/>
285 <value value="0x03" name="CP_AHB_PFPTRANS_WAIT"/>
286 <value value="0x06" name="CP_AHB_NRTTRANS_WAIT"/>
287 <value value="0x08" name="CP_CSF_NRT_READ_WAIT"/>
288 <value value="0x09" name="CP_CSF_I1_FIFO_FULL"/>
289 <value value="0x0a" name="CP_CSF_I2_FIFO_FULL"/>
290 <value value="0x0b" name="CP_CSF_ST_FIFO_FULL"/>
291 <value value="0x0c" name="CP_RESERVED_12"/>
292 <value value="0x0d" name="CP_CSF_RING_ROQ_FULL"/>
293 <value value="0x0e" name="CP_CSF_I1_ROQ_FULL"/>
294 <value value="0x0f" name="CP_CSF_I2_ROQ_FULL"/>
295 <value value="0x10" name="CP_CSF_ST_ROQ_FULL"/>
296 <value value="0x11" name="CP_RESERVED_17"/>
297 <value value="0x12" name="CP_MIU_TAG_MEM_FULL"/>
298 <value value="0x16" name="CP_MIU_NRT_WRITE_STALLED"/>
299 <value value="0x17" name="CP_MIU_NRT_READ_STALLED"/>
300 <value value="0x1a" name="CP_ME_REGS_RB_DONE_FIFO_FULL"/>
301 <value value="0x1b" name="CP_ME_REGS_VS_EVENT_FIFO_FULL"/>
302 <value value="0x1c" name="CP_ME_REGS_PS_EVENT_FIFO_FULL"/>
303 <value value="0x1d" name="CP_ME_REGS_CF_EVENT_FIFO_FULL"/>
304 <value value="0x1e" name="CP_ME_MICRO_RB_STARVED"/>
305 <value value="0x28" name="CP_AHB_RBBM_DWORD_SENT"/>
306 <value value="0x29" name="CP_ME_BUSY_CLOCKS"/>
307 <value value="0x2a" name="CP_ME_WAIT_CONTEXT_AVAIL"/>
308 <value value="0x2b" name="CP_PFP_TYPE0_PACKET"/>
309 <value value="0x2c" name="CP_PFP_TYPE3_PACKET"/>
310 <value value="0x2d" name="CP_CSF_RB_WPTR_NEQ_RPTR"/>
311 <value value="0x2e" name="CP_CSF_I1_SIZE_NEQ_ZERO"/>
312 <value value="0x2f" name="CP_CSF_I2_SIZE_NEQ_ZERO"/>
313 <value value="0x30" name="CP_CSF_RBI1I2_FETCHING"/>
314 </enum>
315
316 <enum name="a3xx_gras_tse_perfcounter_select">
317 <value value="0x00" name="GRAS_TSEPERF_INPUT_PRIM"/>
318 <value value="0x01" name="GRAS_TSEPERF_INPUT_NULL_PRIM"/>
319 <value value="0x02" name="GRAS_TSEPERF_TRIVAL_REJ_PRIM"/>
320 <value value="0x03" name="GRAS_TSEPERF_CLIPPED_PRIM"/>
321 <value value="0x04" name="GRAS_TSEPERF_NEW_PRIM"/>
322 <value value="0x05" name="GRAS_TSEPERF_ZERO_AREA_PRIM"/>
323 <value value="0x06" name="GRAS_TSEPERF_FACENESS_CULLED_PRIM"/>
324 <value value="0x07" name="GRAS_TSEPERF_ZERO_PIXEL_PRIM"/>
325 <value value="0x08" name="GRAS_TSEPERF_OUTPUT_NULL_PRIM"/>
326 <value value="0x09" name="GRAS_TSEPERF_OUTPUT_VISIBLE_PRIM"/>
327 <value value="0x0a" name="GRAS_TSEPERF_PRE_CLIP_PRIM"/>
328 <value value="0x0b" name="GRAS_TSEPERF_POST_CLIP_PRIM"/>
329 <value value="0x0c" name="GRAS_TSEPERF_WORKING_CYCLES"/>
330 <value value="0x0d" name="GRAS_TSEPERF_PC_STARVE"/>
331 <value value="0x0e" name="GRAS_TSERASPERF_STALL"/>
332 </enum>
333
334 <enum name="a3xx_gras_ras_perfcounter_select">
335 <value value="0x00" name="GRAS_RASPERF_16X16_TILES"/>
336 <value value="0x01" name="GRAS_RASPERF_8X8_TILES"/>
337 <value value="0x02" name="GRAS_RASPERF_4X4_TILES"/>
338 <value value="0x03" name="GRAS_RASPERF_WORKING_CYCLES"/>
339 <value value="0x04" name="GRAS_RASPERF_STALL_CYCLES_BY_RB"/>
340 <value value="0x05" name="GRAS_RASPERF_STALL_CYCLES_BY_VSC"/>
341 <value value="0x06" name="GRAS_RASPERF_STARVE_CYCLES_BY_TSE"/>
342 </enum>
343
344 <enum name="a3xx_hlsq_perfcounter_select">
345 <value value="0x00" name="HLSQ_PERF_SP_VS_CONSTANT"/>
346 <value value="0x01" name="HLSQ_PERF_SP_VS_INSTRUCTIONS"/>
347 <value value="0x02" name="HLSQ_PERF_SP_FS_CONSTANT"/>
348 <value value="0x03" name="HLSQ_PERF_SP_FS_INSTRUCTIONS"/>
349 <value value="0x04" name="HLSQ_PERF_TP_STATE"/>
350 <value value="0x05" name="HLSQ_PERF_QUADS"/>
351 <value value="0x06" name="HLSQ_PERF_PIXELS"/>
352 <value value="0x07" name="HLSQ_PERF_VERTICES"/>
353 <value value="0x08" name="HLSQ_PERF_FS8_THREADS"/>
354 <value value="0x09" name="HLSQ_PERF_FS16_THREADS"/>
355 <value value="0x0a" name="HLSQ_PERF_FS32_THREADS"/>
356 <value value="0x0b" name="HLSQ_PERF_VS8_THREADS"/>
357 <value value="0x0c" name="HLSQ_PERF_VS16_THREADS"/>
358 <value value="0x0d" name="HLSQ_PERF_SP_VS_DATA_BYTES"/>
359 <value value="0x0e" name="HLSQ_PERF_SP_FS_DATA_BYTES"/>
360 <value value="0x0f" name="HLSQ_PERF_ACTIVE_CYCLES"/>
361 <value value="0x10" name="HLSQ_PERF_STALL_CYCLES_SP_STATE"/>
362 <value value="0x11" name="HLSQ_PERF_STALL_CYCLES_SP_VS"/>
363 <value value="0x12" name="HLSQ_PERF_STALL_CYCLES_SP_FS"/>
364 <value value="0x13" name="HLSQ_PERF_STALL_CYCLES_UCHE"/>
365 <value value="0x14" name="HLSQ_PERF_RBBM_LOAD_CYCLES"/>
366 <value value="0x15" name="HLSQ_PERF_DI_TO_VS_START_SP0"/>
367 <value value="0x16" name="HLSQ_PERF_DI_TO_FS_START_SP0"/>
368 <value value="0x17" name="HLSQ_PERF_VS_START_TO_DONE_SP0"/>
369 <value value="0x18" name="HLSQ_PERF_FS_START_TO_DONE_SP0"/>
370 <value value="0x19" name="HLSQ_PERF_SP_STATE_COPY_CYCLES_VS"/>
371 <value value="0x1a" name="HLSQ_PERF_SP_STATE_COPY_CYCLES_FS"/>
372 <value value="0x1b" name="HLSQ_PERF_UCHE_LATENCY_CYCLES"/>
373 <value value="0x1c" name="HLSQ_PERF_UCHE_LATENCY_COUNT"/>
374 </enum>
375
376 <enum name="a3xx_pc_perfcounter_select">
377 <value value="0x00" name="PC_PCPERF_VISIBILITY_STREAMS"/>
378 <value value="0x01" name="PC_PCPERF_TOTAL_INSTANCES"/>
379 <value value="0x02" name="PC_PCPERF_PRIMITIVES_PC_VPC"/>
380 <value value="0x03" name="PC_PCPERF_PRIMITIVES_KILLED_BY_VS"/>
381 <value value="0x04" name="PC_PCPERF_PRIMITIVES_VISIBLE_BY_VS"/>
382 <value value="0x05" name="PC_PCPERF_DRAWCALLS_KILLED_BY_VS"/>
383 <value value="0x06" name="PC_PCPERF_DRAWCALLS_VISIBLE_BY_VS"/>
384 <value value="0x07" name="PC_PCPERF_VERTICES_TO_VFD"/>
385 <value value="0x08" name="PC_PCPERF_REUSED_VERTICES"/>
386 <value value="0x09" name="PC_PCPERF_CYCLES_STALLED_BY_VFD"/>
387 <value value="0x0a" name="PC_PCPERF_CYCLES_STALLED_BY_TSE"/>
388 <value value="0x0b" name="PC_PCPERF_CYCLES_STALLED_BY_VBIF"/>
389 <value value="0x0c" name="PC_PCPERF_CYCLES_IS_WORKING"/>
390 </enum>
391
392 <enum name="a3xx_rb_perfcounter_select">
393 <value value="0x00" name="RB_RBPERF_ACTIVE_CYCLES_ANY"/>
394 <value value="0x01" name="RB_RBPERF_ACTIVE_CYCLES_ALL"/>
395 <value value="0x02" name="RB_RBPERF_STARVE_CYCLES_BY_SP"/>
396 <value value="0x03" name="RB_RBPERF_STARVE_CYCLES_BY_RAS"/>
397 <value value="0x04" name="RB_RBPERF_STARVE_CYCLES_BY_MARB"/>
398 <value value="0x05" name="RB_RBPERF_STALL_CYCLES_BY_MARB"/>
399 <value value="0x06" name="RB_RBPERF_STALL_CYCLES_BY_HLSQ"/>
400 <value value="0x07" name="RB_RBPERF_RB_MARB_DATA"/>
401 <value value="0x08" name="RB_RBPERF_SP_RB_QUAD"/>
402 <value value="0x09" name="RB_RBPERF_RAS_EARLY_Z_QUADS"/>
403 <value value="0x0a" name="RB_RBPERF_GMEM_CH0_READ"/>
404 <value value="0x0b" name="RB_RBPERF_GMEM_CH1_READ"/>
405 <value value="0x0c" name="RB_RBPERF_GMEM_CH0_WRITE"/>
406 <value value="0x0d" name="RB_RBPERF_GMEM_CH1_WRITE"/>
407 <value value="0x0e" name="RB_RBPERF_CP_CONTEXT_DONE"/>
408 <value value="0x0f" name="RB_RBPERF_CP_CACHE_FLUSH"/>
409 <value value="0x10" name="RB_RBPERF_CP_ZPASS_DONE"/>
410 </enum>
411
412 <enum name="a3xx_rbbm_perfcounter_select">
413 <value value="0" name="RBBM_ALAWYS_ON"/>
414 <value value="1" name="RBBM_VBIF_BUSY"/>
415 <value value="2" name="RBBM_TSE_BUSY"/>
416 <value value="3" name="RBBM_RAS_BUSY"/>
417 <value value="4" name="RBBM_PC_DCALL_BUSY"/>
418 <value value="5" name="RBBM_PC_VSD_BUSY"/>
419 <value value="6" name="RBBM_VFD_BUSY"/>
420 <value value="7" name="RBBM_VPC_BUSY"/>
421 <value value="8" name="RBBM_UCHE_BUSY"/>
422 <value value="9" name="RBBM_VSC_BUSY"/>
423 <value value="10" name="RBBM_HLSQ_BUSY"/>
424 <value value="11" name="RBBM_ANY_RB_BUSY"/>
425 <value value="12" name="RBBM_ANY_TEX_BUSY"/>
426 <value value="13" name="RBBM_ANY_USP_BUSY"/>
427 <value value="14" name="RBBM_ANY_MARB_BUSY"/>
428 <value value="15" name="RBBM_ANY_ARB_BUSY"/>
429 <value value="16" name="RBBM_AHB_STATUS_BUSY"/>
430 <value value="17" name="RBBM_AHB_STATUS_STALLED"/>
431 <value value="18" name="RBBM_AHB_STATUS_TXFR"/>
432 <value value="19" name="RBBM_AHB_STATUS_TXFR_SPLIT"/>
433 <value value="20" name="RBBM_AHB_STATUS_TXFR_ERROR"/>
434 <value value="21" name="RBBM_AHB_STATUS_LONG_STALL"/>
435 <value value="22" name="RBBM_RBBM_STATUS_MASKED"/>
436 </enum>
437
438 <enum name="a3xx_sp_perfcounter_select">
439 <value value="0x00" name="SP_LM_LOAD_INSTRUCTIONS"/>
440 <value value="0x01" name="SP_LM_STORE_INSTRUCTIONS"/>
441 <value value="0x02" name="SP_LM_ATOMICS"/>
442 <value value="0x03" name="SP_UCHE_LOAD_INSTRUCTIONS"/>
443 <value value="0x04" name="SP_UCHE_STORE_INSTRUCTIONS"/>
444 <value value="0x05" name="SP_UCHE_ATOMICS"/>
445 <value value="0x06" name="SP_VS_TEX_INSTRUCTIONS"/>
446 <value value="0x07" name="SP_VS_CFLOW_INSTRUCTIONS"/>
447 <value value="0x08" name="SP_VS_EFU_INSTRUCTIONS"/>
448 <value value="0x09" name="SP_VS_FULL_ALU_INSTRUCTIONS"/>
449 <value value="0x0a" name="SP_VS_HALF_ALU_INSTRUCTIONS"/>
450 <value value="0x0b" name="SP_FS_TEX_INSTRUCTIONS"/>
451 <value value="0x0c" name="SP_FS_CFLOW_INSTRUCTIONS"/>
452 <value value="0x0d" name="SP_FS_EFU_INSTRUCTIONS"/>
453 <value value="0x0e" name="SP_FS_FULL_ALU_INSTRUCTIONS"/>
454 <value value="0x0f" name="SP_FS_HALF_ALU_INSTRUCTIONS"/>
455 <value value="0x10" name="SP_FS_BARY_INSTRUCTIONS"/>
456 <value value="0x11" name="SP_VS_INSTRUCTIONS"/>
457 <value value="0x12" name="SP_FS_INSTRUCTIONS"/>
458 <value value="0x13" name="SP_ADDR_LOCK_COUNT"/>
459 <value value="0x14" name="SP_UCHE_READ_TRANS"/>
460 <value value="0x15" name="SP_UCHE_WRITE_TRANS"/>
461 <value value="0x16" name="SP_EXPORT_VPC_TRANS"/>
462 <value value="0x17" name="SP_EXPORT_RB_TRANS"/>
463 <value value="0x18" name="SP_PIXELS_KILLED"/>
464 <value value="0x19" name="SP_ICL1_REQUESTS"/>
465 <value value="0x1a" name="SP_ICL1_MISSES"/>
466 <value value="0x1b" name="SP_ICL0_REQUESTS"/>
467 <value value="0x1c" name="SP_ICL0_MISSES"/>
468 <value value="0x1d" name="SP_ALU_ACTIVE_CYCLES"/>
469 <value value="0x1e" name="SP_EFU_ACTIVE_CYCLES"/>
470 <value value="0x1f" name="SP_STALL_CYCLES_BY_VPC"/>
471 <value value="0x20" name="SP_STALL_CYCLES_BY_TP"/>
472 <value value="0x21" name="SP_STALL_CYCLES_BY_UCHE"/>
473 <value value="0x22" name="SP_STALL_CYCLES_BY_RB"/>
474 <value value="0x23" name="SP_ACTIVE_CYCLES_ANY"/>
475 <value value="0x24" name="SP_ACTIVE_CYCLES_ALL"/>
476 </enum>
477
478 <enum name="a3xx_tp_perfcounter_select">
479 <value value="0x00" name="TPL1_TPPERF_L1_REQUESTS"/>
480 <value value="0x01" name="TPL1_TPPERF_TP0_L1_REQUESTS"/>
481 <value value="0x02" name="TPL1_TPPERF_TP0_L1_MISSES"/>
482 <value value="0x03" name="TPL1_TPPERF_TP1_L1_REQUESTS"/>
483 <value value="0x04" name="TPL1_TPPERF_TP1_L1_MISSES"/>
484 <value value="0x05" name="TPL1_TPPERF_TP2_L1_REQUESTS"/>
485 <value value="0x06" name="TPL1_TPPERF_TP2_L1_MISSES"/>
486 <value value="0x07" name="TPL1_TPPERF_TP3_L1_REQUESTS"/>
487 <value value="0x08" name="TPL1_TPPERF_TP3_L1_MISSES"/>
488 <value value="0x09" name="TPL1_TPPERF_OUTPUT_TEXELS_POINT"/>
489 <value value="0x0a" name="TPL1_TPPERF_OUTPUT_TEXELS_BILINEAR"/>
490 <value value="0x0b" name="TPL1_TPPERF_OUTPUT_TEXELS_MIP"/>
491 <value value="0x0c" name="TPL1_TPPERF_OUTPUT_TEXELS_ANISO"/>
492 <value value="0x0d" name="TPL1_TPPERF_BILINEAR_OPS"/>
493 <value value="0x0e" name="TPL1_TPPERF_QUADSQUADS_OFFSET"/>
494 <value value="0x0f" name="TPL1_TPPERF_QUADQUADS_SHADOW"/>
495 <value value="0x10" name="TPL1_TPPERF_QUADS_ARRAY"/>
496 <value value="0x11" name="TPL1_TPPERF_QUADS_PROJECTION"/>
497 <value value="0x12" name="TPL1_TPPERF_QUADS_GRADIENT"/>
498 <value value="0x13" name="TPL1_TPPERF_QUADS_1D2D"/>
499 <value value="0x14" name="TPL1_TPPERF_QUADS_3DCUBE"/>
500 <value value="0x15" name="TPL1_TPPERF_ZERO_LOD"/>
501 <value value="0x16" name="TPL1_TPPERF_OUTPUT_TEXELS"/>
502 <value value="0x17" name="TPL1_TPPERF_ACTIVE_CYCLES_ANY"/>
503 <value value="0x18" name="TPL1_TPPERF_ACTIVE_CYCLES_ALL"/>
504 <value value="0x19" name="TPL1_TPPERF_STALL_CYCLES_BY_ARB"/>
505 <value value="0x1a" name="TPL1_TPPERF_LATENCY"/>
506 <value value="0x1b" name="TPL1_TPPERF_LATENCY_TRANS"/>
507 </enum>
508
509 <enum name="a3xx_vfd_perfcounter_select">
510 <value value="0" name="VFD_PERF_UCHE_BYTE_FETCHED"/>
511 <value value="1" name="VFD_PERF_UCHE_TRANS"/>
512 <value value="2" name="VFD_PERF_VPC_BYPASS_COMPONENTS"/>
513 <value value="3" name="VFD_PERF_FETCH_INSTRUCTIONS"/>
514 <value value="4" name="VFD_PERF_DECODE_INSTRUCTIONS"/>
515 <value value="5" name="VFD_PERF_ACTIVE_CYCLES"/>
516 <value value="6" name="VFD_PERF_STALL_CYCLES_UCHE"/>
517 <value value="7" name="VFD_PERF_STALL_CYCLES_HLSQ"/>
518 <value value="8" name="VFD_PERF_STALL_CYCLES_VPC_BYPASS"/>
519 <value value="9" name="VFD_PERF_STALL_CYCLES_VPC_ALLOC"/>
520 </enum>
521
522 <enum name="a3xx_vpc_perfcounter_select">
523 <value value="0" name="VPC_PERF_SP_LM_PRIMITIVES"/>
524 <value value="1" name="VPC_PERF_COMPONENTS_FROM_SP"/>
525 <value value="2" name="VPC_PERF_SP_LM_COMPONENTS"/>
526 <value value="3" name="VPC_PERF_ACTIVE_CYCLES"/>
527 <value value="4" name="VPC_PERF_STALL_CYCLES_LM"/>
528 <value value="5" name="VPC_PERF_STALL_CYCLES_RAS"/>
529 </enum>
530
531 <enum name="a3xx_uche_perfcounter_select">
532 <value value="0x00" name="UCHE_UCHEPERF_VBIF_READ_BEATS_TP"/>
533 <value value="0x01" name="UCHE_UCHEPERF_VBIF_READ_BEATS_VFD"/>
534 <value value="0x02" name="UCHE_UCHEPERF_VBIF_READ_BEATS_HLSQ"/>
535 <value value="0x03" name="UCHE_UCHEPERF_VBIF_READ_BEATS_MARB"/>
536 <value value="0x04" name="UCHE_UCHEPERF_VBIF_READ_BEATS_SP"/>
537 <value value="0x08" name="UCHE_UCHEPERF_READ_REQUESTS_TP"/>
538 <value value="0x09" name="UCHE_UCHEPERF_READ_REQUESTS_VFD"/>
539 <value value="0x0a" name="UCHE_UCHEPERF_READ_REQUESTS_HLSQ"/>
540 <value value="0x0b" name="UCHE_UCHEPERF_READ_REQUESTS_MARB"/>
541 <value value="0x0c" name="UCHE_UCHEPERF_READ_REQUESTS_SP"/>
542 <value value="0x0d" name="UCHE_UCHEPERF_WRITE_REQUESTS_MARB"/>
543 <value value="0x0e" name="UCHE_UCHEPERF_WRITE_REQUESTS_SP"/>
544 <value value="0x0f" name="UCHE_UCHEPERF_TAG_CHECK_FAILS"/>
545 <value value="0x10" name="UCHE_UCHEPERF_EVICTS"/>
546 <value value="0x11" name="UCHE_UCHEPERF_FLUSHES"/>
547 <value value="0x12" name="UCHE_UCHEPERF_VBIF_LATENCY_CYCLES"/>
548 <value value="0x13" name="UCHE_UCHEPERF_VBIF_LATENCY_SAMPLES"/>
549 <value value="0x14" name="UCHE_UCHEPERF_ACTIVE_CYCLES"/>
550 </enum>
551
552 <enum name="a3xx_intp_mode">
553 <value name="SMOOTH" value="0"/>
554 <value name="FLAT" value="1"/>
555 <value name="ZERO" value="2"/>
556 <value name="ONE" value="3"/>
557 </enum>
558
559 <enum name="a3xx_repl_mode">
560 <value name="S" value="1"/>
561 <value name="T" value="2"/>
562 <value name="ONE_T" value="3"/>
563 </enum>
564
565 <domain name="A3XX" width="32">
566 <!-- RBBM registers -->
567 <reg32 offset="0x0000" name="RBBM_HW_VERSION"/>
568 <reg32 offset="0x0001" name="RBBM_HW_RELEASE"/>
569 <reg32 offset="0x0002" name="RBBM_HW_CONFIGURATION"/>
570 <reg32 offset="0x0010" name="RBBM_CLOCK_CTL"/>
571 <reg32 offset="0x0012" name="RBBM_SP_HYST_CNT"/>
572 <reg32 offset="0x0018" name="RBBM_SW_RESET_CMD"/>
573 <reg32 offset="0x0020" name="RBBM_AHB_CTL0"/>
574 <reg32 offset="0x0021" name="RBBM_AHB_CTL1"/>
575 <reg32 offset="0x0022" name="RBBM_AHB_CMD"/>
576 <reg32 offset="0x0027" name="RBBM_AHB_ERROR_STATUS"/>
577 <reg32 offset="0x002e" name="RBBM_GPR0_CTL"/>
578 <reg32 offset="0x0030" name="RBBM_STATUS">
579 <bitfield name="HI_BUSY" pos="0" type="boolean"/>
580 <bitfield name="CP_ME_BUSY" pos="1" type="boolean"/>
581 <bitfield name="CP_PFP_BUSY" pos="2" type="boolean"/>
582 <bitfield name="CP_NRT_BUSY" pos="14" type="boolean"/>
583 <bitfield name="VBIF_BUSY" pos="15" type="boolean"/>
584 <bitfield name="TSE_BUSY" pos="16" type="boolean"/>
585 <bitfield name="RAS_BUSY" pos="17" type="boolean"/>
586 <bitfield name="RB_BUSY" pos="18" type="boolean"/>
587 <bitfield name="PC_DCALL_BUSY" pos="19" type="boolean"/>
588 <bitfield name="PC_VSD_BUSY" pos="20" type="boolean"/>
589 <bitfield name="VFD_BUSY" pos="21" type="boolean"/>
590 <bitfield name="VPC_BUSY" pos="22" type="boolean"/>
591 <bitfield name="UCHE_BUSY" pos="23" type="boolean"/>
592 <bitfield name="SP_BUSY" pos="24" type="boolean"/>
593 <bitfield name="TPL1_BUSY" pos="25" type="boolean"/>
594 <bitfield name="MARB_BUSY" pos="26" type="boolean"/>
595 <bitfield name="VSC_BUSY" pos="27" type="boolean"/>
596 <bitfield name="ARB_BUSY" pos="28" type="boolean"/>
597 <bitfield name="HLSQ_BUSY" pos="29" type="boolean"/>
598 <bitfield name="GPU_BUSY_NOHC" pos="30" type="boolean"/>
599 <bitfield name="GPU_BUSY" pos="31" type="boolean"/>
600 </reg32>
601 <!-- used in fw CP_WAIT_FOR_IDLE, similar to NQWAIT_UNTIL on a2xx: -->
602 <reg32 offset="0x0040" name="RBBM_NQWAIT_UNTIL"/>
603 <reg32 offset="0x0033" name="RBBM_WAIT_IDLE_CLOCKS_CTL"/>
604 <reg32 offset="0x0050" name="RBBM_INTERFACE_HANG_INT_CTL"/>
605 <reg32 offset="0x0051" name="RBBM_INTERFACE_HANG_MASK_CTL0"/>
606 <reg32 offset="0x0054" name="RBBM_INTERFACE_HANG_MASK_CTL1"/>
607 <reg32 offset="0x0057" name="RBBM_INTERFACE_HANG_MASK_CTL2"/>
608 <reg32 offset="0x005a" name="RBBM_INTERFACE_HANG_MASK_CTL3"/>
609
610 <bitset name="A3XX_INT0">
611 <bitfield name="RBBM_GPU_IDLE" pos="0"/>
612 <bitfield name="RBBM_AHB_ERROR" pos="1"/>
613 <bitfield name="RBBM_REG_TIMEOUT" pos="2"/>
614 <bitfield name="RBBM_ME_MS_TIMEOUT" pos="3"/>
615 <bitfield name="RBBM_PFP_MS_TIMEOUT" pos="4"/>
616 <bitfield name="RBBM_ATB_BUS_OVERFLOW" pos="5"/>
617 <bitfield name="VFD_ERROR" pos="6"/>
618 <bitfield name="CP_SW_INT" pos="7"/>
619 <bitfield name="CP_T0_PACKET_IN_IB" pos="8"/>
620 <bitfield name="CP_OPCODE_ERROR" pos="9"/>
621 <bitfield name="CP_RESERVED_BIT_ERROR" pos="10"/>
622 <bitfield name="CP_HW_FAULT" pos="11"/>
623 <bitfield name="CP_DMA" pos="12"/>
624 <bitfield name="CP_IB2_INT" pos="13"/>
625 <bitfield name="CP_IB1_INT" pos="14"/>
626 <bitfield name="CP_RB_INT" pos="15"/>
627 <bitfield name="CP_REG_PROTECT_FAULT" pos="16"/>
628 <bitfield name="CP_RB_DONE_TS" pos="17"/>
629 <bitfield name="CP_VS_DONE_TS" pos="18"/>
630 <bitfield name="CP_PS_DONE_TS" pos="19"/>
631 <bitfield name="CACHE_FLUSH_TS" pos="20"/>
632 <bitfield name="CP_AHB_ERROR_HALT" pos="21"/>
633 <bitfield name="MISC_HANG_DETECT" pos="24"/>
634 <bitfield name="UCHE_OOB_ACCESS" pos="25"/>
635 </bitset>
636
637
638 <!--
639 set in pm4 fw INVALID_JUMP_TABLE_ENTRY and CP_INTERRUPT (compare
640 to CP_INT_STATUS in a2xx firmware), so this seems to be the a3xx
641 way for fw to raise and irq:
642 -->
643 <reg32 offset="0x0060" name="RBBM_INT_SET_CMD" type="A3XX_INT0"/>
644 <reg32 offset="0x0061" name="RBBM_INT_CLEAR_CMD" type="A3XX_INT0"/>
645 <reg32 offset="0x0063" name="RBBM_INT_0_MASK" type="A3XX_INT0"/>
646 <reg32 offset="0x0064" name="RBBM_INT_0_STATUS" type="A3XX_INT0"/>
647 <reg32 offset="0x0080" name="RBBM_PERFCTR_CTL">
648 <bitfield name="ENABLE" pos="0" type="boolean"/>
649 </reg32>
650 <reg32 offset="0x0081" name="RBBM_PERFCTR_LOAD_CMD0"/>
651 <reg32 offset="0x0082" name="RBBM_PERFCTR_LOAD_CMD1"/>
652 <reg32 offset="0x0084" name="RBBM_PERFCTR_LOAD_VALUE_LO"/>
653 <reg32 offset="0x0085" name="RBBM_PERFCTR_LOAD_VALUE_HI"/>
654 <reg32 offset="0x0086" name="RBBM_PERFCOUNTER0_SELECT" type="a3xx_rbbm_perfcounter_select"/>
655 <reg32 offset="0x0087" name="RBBM_PERFCOUNTER1_SELECT" type="a3xx_rbbm_perfcounter_select"/>
656 <reg32 offset="0x0088" name="RBBM_GPU_BUSY_MASKED"/>
657 <reg32 offset="0x0090" name="RBBM_PERFCTR_CP_0_LO"/>
658 <reg32 offset="0x0091" name="RBBM_PERFCTR_CP_0_HI"/>
659 <reg32 offset="0x0092" name="RBBM_PERFCTR_RBBM_0_LO"/>
660 <reg32 offset="0x0093" name="RBBM_PERFCTR_RBBM_0_HI"/>
661 <reg32 offset="0x0094" name="RBBM_PERFCTR_RBBM_1_LO"/>
662 <reg32 offset="0x0095" name="RBBM_PERFCTR_RBBM_1_HI"/>
663 <reg32 offset="0x0096" name="RBBM_PERFCTR_PC_0_LO"/>
664 <reg32 offset="0x0097" name="RBBM_PERFCTR_PC_0_HI"/>
665 <reg32 offset="0x0098" name="RBBM_PERFCTR_PC_1_LO"/>
666 <reg32 offset="0x0099" name="RBBM_PERFCTR_PC_1_HI"/>
667 <reg32 offset="0x009a" name="RBBM_PERFCTR_PC_2_LO"/>
668 <reg32 offset="0x009b" name="RBBM_PERFCTR_PC_2_HI"/>
669 <reg32 offset="0x009c" name="RBBM_PERFCTR_PC_3_LO"/>
670 <reg32 offset="0x009d" name="RBBM_PERFCTR_PC_3_HI"/>
671 <reg32 offset="0x009e" name="RBBM_PERFCTR_VFD_0_LO"/>
672 <reg32 offset="0x009f" name="RBBM_PERFCTR_VFD_0_HI"/>
673 <reg32 offset="0x00a0" name="RBBM_PERFCTR_VFD_1_LO"/>
674 <reg32 offset="0x00a1" name="RBBM_PERFCTR_VFD_1_HI"/>
675 <reg32 offset="0x00a2" name="RBBM_PERFCTR_HLSQ_0_LO"/>
676 <reg32 offset="0x00a3" name="RBBM_PERFCTR_HLSQ_0_HI"/>
677 <reg32 offset="0x00a4" name="RBBM_PERFCTR_HLSQ_1_LO"/>
678 <reg32 offset="0x00a5" name="RBBM_PERFCTR_HLSQ_1_HI"/>
679 <reg32 offset="0x00a6" name="RBBM_PERFCTR_HLSQ_2_LO"/>
680 <reg32 offset="0x00a7" name="RBBM_PERFCTR_HLSQ_2_HI"/>
681 <reg32 offset="0x00a8" name="RBBM_PERFCTR_HLSQ_3_LO"/>
682 <reg32 offset="0x00a9" name="RBBM_PERFCTR_HLSQ_3_HI"/>
683 <reg32 offset="0x00aa" name="RBBM_PERFCTR_HLSQ_4_LO"/>
684 <reg32 offset="0x00ab" name="RBBM_PERFCTR_HLSQ_4_HI"/>
685 <reg32 offset="0x00ac" name="RBBM_PERFCTR_HLSQ_5_LO"/>
686 <reg32 offset="0x00ad" name="RBBM_PERFCTR_HLSQ_5_HI"/>
687 <reg32 offset="0x00ae" name="RBBM_PERFCTR_VPC_0_LO"/>
688 <reg32 offset="0x00af" name="RBBM_PERFCTR_VPC_0_HI"/>
689 <reg32 offset="0x00b0" name="RBBM_PERFCTR_VPC_1_LO"/>
690 <reg32 offset="0x00b1" name="RBBM_PERFCTR_VPC_1_HI"/>
691 <reg32 offset="0x00b2" name="RBBM_PERFCTR_TSE_0_LO"/>
692 <reg32 offset="0x00b3" name="RBBM_PERFCTR_TSE_0_HI"/>
693 <reg32 offset="0x00b4" name="RBBM_PERFCTR_TSE_1_LO"/>
694 <reg32 offset="0x00b5" name="RBBM_PERFCTR_TSE_1_HI"/>
695 <reg32 offset="0x00b6" name="RBBM_PERFCTR_RAS_0_LO"/>
696 <reg32 offset="0x00b7" name="RBBM_PERFCTR_RAS_0_HI"/>
697 <reg32 offset="0x00b8" name="RBBM_PERFCTR_RAS_1_LO"/>
698 <reg32 offset="0x00b9" name="RBBM_PERFCTR_RAS_1_HI"/>
699 <reg32 offset="0x00ba" name="RBBM_PERFCTR_UCHE_0_LO"/>
700 <reg32 offset="0x00bb" name="RBBM_PERFCTR_UCHE_0_HI"/>
701 <reg32 offset="0x00bc" name="RBBM_PERFCTR_UCHE_1_LO"/>
702 <reg32 offset="0x00bd" name="RBBM_PERFCTR_UCHE_1_HI"/>
703 <reg32 offset="0x00be" name="RBBM_PERFCTR_UCHE_2_LO"/>
704 <reg32 offset="0x00bf" name="RBBM_PERFCTR_UCHE_2_HI"/>
705 <reg32 offset="0x00c0" name="RBBM_PERFCTR_UCHE_3_LO"/>
706 <reg32 offset="0x00c1" name="RBBM_PERFCTR_UCHE_3_HI"/>
707 <reg32 offset="0x00c2" name="RBBM_PERFCTR_UCHE_4_LO"/>
708 <reg32 offset="0x00c3" name="RBBM_PERFCTR_UCHE_4_HI"/>
709 <reg32 offset="0x00c4" name="RBBM_PERFCTR_UCHE_5_LO"/>
710 <reg32 offset="0x00c5" name="RBBM_PERFCTR_UCHE_5_HI"/>
711 <reg32 offset="0x00c6" name="RBBM_PERFCTR_TP_0_LO"/>
712 <reg32 offset="0x00c7" name="RBBM_PERFCTR_TP_0_HI"/>
713 <reg32 offset="0x00c8" name="RBBM_PERFCTR_TP_1_LO"/>
714 <reg32 offset="0x00c9" name="RBBM_PERFCTR_TP_1_HI"/>
715 <reg32 offset="0x00ca" name="RBBM_PERFCTR_TP_2_LO"/>
716 <reg32 offset="0x00cb" name="RBBM_PERFCTR_TP_2_HI"/>
717 <reg32 offset="0x00cc" name="RBBM_PERFCTR_TP_3_LO"/>
718 <reg32 offset="0x00cd" name="RBBM_PERFCTR_TP_3_HI"/>
719 <reg32 offset="0x00ce" name="RBBM_PERFCTR_TP_4_LO"/>
720 <reg32 offset="0x00cf" name="RBBM_PERFCTR_TP_4_HI"/>
721 <reg32 offset="0x00d0" name="RBBM_PERFCTR_TP_5_LO"/>
722 <reg32 offset="0x00d1" name="RBBM_PERFCTR_TP_5_HI"/>
723 <reg32 offset="0x00d2" name="RBBM_PERFCTR_SP_0_LO"/>
724 <reg32 offset="0x00d3" name="RBBM_PERFCTR_SP_0_HI"/>
725 <reg32 offset="0x00d4" name="RBBM_PERFCTR_SP_1_LO"/>
726 <reg32 offset="0x00d5" name="RBBM_PERFCTR_SP_1_HI"/>
727 <reg32 offset="0x00d6" name="RBBM_PERFCTR_SP_2_LO"/>
728 <reg32 offset="0x00d7" name="RBBM_PERFCTR_SP_2_HI"/>
729 <reg32 offset="0x00d8" name="RBBM_PERFCTR_SP_3_LO"/>
730 <reg32 offset="0x00d9" name="RBBM_PERFCTR_SP_3_HI"/>
731 <reg32 offset="0x00da" name="RBBM_PERFCTR_SP_4_LO"/>
732 <reg32 offset="0x00db" name="RBBM_PERFCTR_SP_4_HI"/>
733 <reg32 offset="0x00dc" name="RBBM_PERFCTR_SP_5_LO"/>
734 <reg32 offset="0x00dd" name="RBBM_PERFCTR_SP_5_HI"/>
735 <reg32 offset="0x00de" name="RBBM_PERFCTR_SP_6_LO"/>
736 <reg32 offset="0x00df" name="RBBM_PERFCTR_SP_6_HI"/>
737 <reg32 offset="0x00e0" name="RBBM_PERFCTR_SP_7_LO"/>
738 <reg32 offset="0x00e1" name="RBBM_PERFCTR_SP_7_HI"/>
739 <reg32 offset="0x00e2" name="RBBM_PERFCTR_RB_0_LO"/>
740 <reg32 offset="0x00e3" name="RBBM_PERFCTR_RB_0_HI"/>
741 <reg32 offset="0x00e4" name="RBBM_PERFCTR_RB_1_LO"/>
742 <reg32 offset="0x00e5" name="RBBM_PERFCTR_RB_1_HI"/>
743 <reg32 offset="0x00ea" name="RBBM_PERFCTR_PWR_0_LO"/>
744 <reg32 offset="0x00eb" name="RBBM_PERFCTR_PWR_0_HI"/>
745 <reg32 offset="0x00ec" name="RBBM_PERFCTR_PWR_1_LO"/>
746 <reg32 offset="0x00ed" name="RBBM_PERFCTR_PWR_1_HI"/>
747 <reg32 offset="0x0100" name="RBBM_RBBM_CTL"/>
748 <reg32 offset="0x0111" name="RBBM_DEBUG_BUS_CTL"/>
749 <reg32 offset="0x0112" name="RBBM_DEBUG_BUS_DATA_STATUS"/>
750
751 <!-- CP registers -->
752 <reg32 offset="0x01c9" name="CP_PFP_UCODE_ADDR"/>
753 <reg32 offset="0x01ca" name="CP_PFP_UCODE_DATA"/>
754 <reg32 offset="0x01cc" name="CP_ROQ_ADDR"/>
755 <reg32 offset="0x01cd" name="CP_ROQ_DATA"/>
756 <reg32 offset="0x01d1" name="CP_MERCIU_ADDR"/>
757 <reg32 offset="0x01d2" name="CP_MERCIU_DATA"/>
758 <reg32 offset="0x01d3" name="CP_MERCIU_DATA2"/>
759 <!-- see a3xx_snapshot_cp_meq().. looks like the way to dump queue between pfp and pm4 -->
760 <reg32 offset="0x01da" name="CP_MEQ_ADDR"/>
761 <reg32 offset="0x01db" name="CP_MEQ_DATA"/>
762 <reg32 offset="0x01f5" name="CP_WFI_PEND_CTR"/>
763 <reg32 offset="0x039d" name="RBBM_PM_OVERRIDE2"/>
764
765 <reg32 offset="0x0445" name="CP_PERFCOUNTER_SELECT" type="a3xx_cp_perfcounter_select"/>
766 <reg32 offset="0x045c" name="CP_HW_FAULT"/>
767 <reg32 offset="0x045e" name="CP_PROTECT_CTRL"/>
768 <reg32 offset="0x045f" name="CP_PROTECT_STATUS"/>
769 <array offset="0x0460" name="CP_PROTECT" stride="1" length="16">
770 <reg32 offset="0x0" name="REG"/>
771 </array>
772 <reg32 offset="0x054d" name="CP_AHB_FAULT"/>
773
774 <reg32 offset="0x0d00" name="SQ_GPR_MANAGEMENT"/>
775 <reg32 offset="0x0d02" name="SQ_INST_STORE_MANAGMENT"/>
776 <reg32 offset="0x0e1e" name="TP0_CHICKEN"/>
777
778 <!-- these I guess or either SP or HLSQ since related to shader core setup: -->
779 <reg32 offset="0x0e22" name="SP_GLOBAL_MEM_SIZE" type="uint">
780 <doc>
781 The pair of MEM_SIZE/ADDR registers get programmed
782 in sequence with the size/addr of each buffer.
783 </doc>
784 </reg32>
785 <reg32 offset="0x0e23" name="SP_GLOBAL_MEM_ADDR"/>
786
787 <!-- GRAS registers -->
788 <reg32 offset="0x2040" name="GRAS_CL_CLIP_CNTL">
789 <bitfield name="IJ_PERSP_CENTER" pos="12" type="boolean"/> <!-- is it more bits? -->
790 <bitfield name="CLIP_DISABLE" pos="16" type="boolean"/>
791 <bitfield name="ZFAR_CLIP_DISABLE" pos="17" type="boolean"/>
792 <bitfield name="VP_CLIP_CODE_IGNORE" pos="19" type="boolean"/>
793 <bitfield name="VP_XFORM_DISABLE" pos="20" type="boolean"/>
794 <bitfield name="PERSP_DIVISION_DISABLE" pos="21" type="boolean"/>
795 <bitfield name="ZERO_GB_SCALE_Z" pos="22" type="boolean">
796 <doc>aka clip_halfz</doc>
797 </bitfield>
798 <!-- set when gl_FragCoord.z is enabled in frag shader: -->
799 <bitfield name="ZCOORD" pos="23" type="boolean"/>
800 <bitfield name="WCOORD" pos="24" type="boolean"/>
801 <!-- set when frag shader writes z (so early z test disabled: -->
802 <bitfield name="ZCLIP_DISABLE" pos="25" type="boolean"/>
803 <bitfield name="NUM_USER_CLIP_PLANES" low="26" high="28" type="uint"/>
804 </reg32>
805 <reg32 offset="0x2044" name="GRAS_CL_GB_CLIP_ADJ">
806 <bitfield name="HORZ" low="0" high="9" type="uint"/>
807 <bitfield name="VERT" low="10" high="19" type="uint"/>
808 </reg32>
809 <reg32 offset="0x2048" name="GRAS_CL_VPORT_XOFFSET" type="float"/>
810 <reg32 offset="0x2049" name="GRAS_CL_VPORT_XSCALE" type="float"/>
811 <reg32 offset="0x204a" name="GRAS_CL_VPORT_YOFFSET" type="float"/>
812 <reg32 offset="0x204b" name="GRAS_CL_VPORT_YSCALE" type="float"/>
813 <reg32 offset="0x204c" name="GRAS_CL_VPORT_ZOFFSET" type="float"/>
814 <reg32 offset="0x204d" name="GRAS_CL_VPORT_ZSCALE" type="float"/>
815 <reg32 offset="0x2068" name="GRAS_SU_POINT_MINMAX">
816 <bitfield name="MIN" low="0" high="15" type="ufixed" radix="4"/>
817 <bitfield name="MAX" low="16" high="31" type="ufixed" radix="4"/>
818 </reg32>
819 <reg32 offset="0x2069" name="GRAS_SU_POINT_SIZE" type="fixed" radix="4"/>
820 <reg32 offset="0x206c" name="GRAS_SU_POLY_OFFSET_SCALE">
821 <bitfield name="VAL" low="0" high="23" type="fixed" radix="20"/>
822 <doc>range of -8.0 to 8.0</doc>
823 </reg32>
824 <reg32 offset="0x206d" name="GRAS_SU_POLY_OFFSET_OFFSET" radix="6" type="fixed">
825 <doc>range of -512.0 to 512.0</doc>
826 </reg32>
827 <reg32 offset="0x2070" name="GRAS_SU_MODE_CONTROL">
828 <bitfield name="CULL_FRONT" pos="0" type="boolean"/>
829 <bitfield name="CULL_BACK" pos="1" type="boolean"/>
830 <bitfield name="FRONT_CW" pos="2" type="boolean"/>
831 <bitfield name="LINEHALFWIDTH" low="3" high="10" radix="2" type="fixed"/>
832 <bitfield name="POLY_OFFSET" pos="11" type="boolean"/>
833 </reg32>
834 <reg32 offset="0x2072" name="GRAS_SC_CONTROL">
835 <!-- complete wild-ass-guess for sizes of these bitfields.. -->
836 <bitfield name="RENDER_MODE" low="4" high="7" type="a3xx_render_mode"/>
837 <bitfield name="MSAA_SAMPLES" low="8" high="11" type="a3xx_msaa_samples"/>
838 <bitfield name="RASTER_MODE" low="12" high="15"/>
839 </reg32>
840
841 <reg32 offset="0x2074" name="GRAS_SC_SCREEN_SCISSOR_TL" type="adreno_reg_xy"/>
842 <reg32 offset="0x2075" name="GRAS_SC_SCREEN_SCISSOR_BR" type="adreno_reg_xy"/>
843 <reg32 offset="0x2079" name="GRAS_SC_WINDOW_SCISSOR_TL" type="adreno_reg_xy"/>
844 <reg32 offset="0x207a" name="GRAS_SC_WINDOW_SCISSOR_BR" type="adreno_reg_xy"/>
845
846 <!-- RB registers -->
847 <reg32 offset="0x20c0" name="RB_MODE_CONTROL">
848 <!-- guess on the # of bits here.. -->
849 <bitfield name="GMEM_BYPASS" pos="7" type="boolean"/>
850 <doc>
851 RENDER_MODE is RB_RESOLVE_PASS for gmem->mem, otherwise RB_RENDER_PASS
852 </doc>
853 <bitfield name="RENDER_MODE" low="8" high="10" type="a3xx_render_mode"/>
854 <bitfield name="MRT" low="12" high="13" type="uint">
855 <doc>render targets - 1</doc>
856 </bitfield>
857 <bitfield name="MARB_CACHE_SPLIT_MODE" pos="15" type="boolean"/>
858 <bitfield name="PACKER_TIMER_ENABLE" pos="16" type="boolean"/>
859 </reg32>
860 <reg32 offset="0x20c1" name="RB_RENDER_CONTROL">
861 <bitfield name="DUAL_COLOR_IN_ENABLE" pos="0" type="boolean"/>
862 <bitfield name="YUV_IN_ENABLE" pos="1" type="boolean"/>
863 <bitfield name="COV_VALUE_INPUT_ENABLE" pos="2" type="boolean"/>
864 <!-- set when gl_FrontFacing is accessed in frag shader: -->
865 <bitfield name="FACENESS" pos="3" type="boolean"/>
866 <bitfield name="BIN_WIDTH" low="4" high="11" shr="5" type="uint"/>
867 <bitfield name="DISABLE_COLOR_PIPE" pos="12" type="boolean"/>
868 <!--
869 ENABLE_GMEM not set on mem2gmem.. so possibly it is actually
870 controlling blend or readback from GMEM??
871 -->
872 <bitfield name="ENABLE_GMEM" pos="13" type="boolean"/>
873 <bitfield name="XCOORD" pos="14" type="boolean"/>
874 <bitfield name="YCOORD" pos="15" type="boolean"/>
875 <bitfield name="ZCOORD" pos="16" type="boolean"/>
876 <bitfield name="WCOORD" pos="17" type="boolean"/>
877 <bitfield name="I_CLAMP_ENABLE" pos="19" type="boolean"/>
878 <bitfield name="COV_VALUE_OUTPUT_ENABLE" pos="20" type="boolean"/>
879 <bitfield name="ALPHA_TEST" pos="22" type="boolean"/>
880 <bitfield name="ALPHA_TEST_FUNC" low="24" high="26" type="adreno_compare_func"/>
881 <bitfield name="ALPHA_TO_COVERAGE" pos="30" type="boolean"/>
882 <bitfield name="ALPHA_TO_ONE" pos="31" type="boolean"/>
883 </reg32>
884 <reg32 offset="0x20c2" name="RB_MSAA_CONTROL">
885 <bitfield name="DISABLE" pos="10" type="boolean"/>
886 <bitfield name="SAMPLES" low="12" high="15" type="a3xx_msaa_samples"/>
887 <bitfield name="SAMPLE_MASK" low="16" high="31" type="hex"/>
888 </reg32>
889 <reg32 offset="0x20c3" name="RB_ALPHA_REF">
890 <bitfield name="UINT" low="8" high="15" type="hex"/>
891 <bitfield name="FLOAT" low="16" high="31" type="float"/>
892 </reg32>
893 <array offset="0x20c4" name="RB_MRT" stride="4" length="4">
894 <reg32 offset="0x0" name="CONTROL">
895 <bitfield name="READ_DEST_ENABLE" pos="3" type="boolean"/>
896 <!-- both these bits seem to get set when enabling GL_BLEND.. -->
897 <bitfield name="BLEND" pos="4" type="boolean"/>
898 <bitfield name="BLEND2" pos="5" type="boolean"/>
899 <bitfield name="ROP_CODE" low="8" high="11" type="a3xx_rop_code"/>
900 <bitfield name="DITHER_MODE" low="12" high="13" type="adreno_rb_dither_mode"/>
901 <bitfield name="COMPONENT_ENABLE" low="24" high="27" type="hex"/>
902 </reg32>
903 <reg32 offset="0x1" name="BUF_INFO">
904 <bitfield name="COLOR_FORMAT" low="0" high="5" type="a3xx_color_fmt"/>
905 <bitfield name="COLOR_TILE_MODE" low="6" high="7" type="a3xx_tile_mode"/>
906 <bitfield name="COLOR_SWAP" low="10" high="11" type="a3xx_color_swap"/>
907 <bitfield name="COLOR_SRGB" pos="14" type="boolean"/>
908 <doc>
909 Pitch (actually, appears to be pitch in bytes, so really is a stride)
910 in GMEM, so pitch of the current tile.
911 </doc>
912 <bitfield name="COLOR_BUF_PITCH" low="17" high="31" shr="5" type="uint"/>
913 </reg32>
914 <reg32 offset="0x2" name="BUF_BASE">
915 <doc>offset into GMEM (or system memory address in bypass mode)</doc>
916 <bitfield name="COLOR_BUF_BASE" low="4" high="31" shr="5" type="hex"/>
917 </reg32>
918 <reg32 offset="0x3" name="BLEND_CONTROL">
919 <bitfield name="RGB_SRC_FACTOR" low="0" high="4" type="adreno_rb_blend_factor"/>
920 <bitfield name="RGB_BLEND_OPCODE" low="5" high="7" type="a3xx_rb_blend_opcode"/>
921 <bitfield name="RGB_DEST_FACTOR" low="8" high="12" type="adreno_rb_blend_factor"/>
922 <bitfield name="ALPHA_SRC_FACTOR" low="16" high="20" type="adreno_rb_blend_factor"/>
923 <bitfield name="ALPHA_BLEND_OPCODE" low="21" high="23" type="a3xx_rb_blend_opcode"/>
924 <bitfield name="ALPHA_DEST_FACTOR" low="24" high="28" type="adreno_rb_blend_factor"/>
925 <bitfield name="CLAMP_ENABLE" pos="29" type="boolean"/>
926 </reg32>
927 </array>
928
929 <reg32 offset="0x20e4" name="RB_BLEND_RED">
930 <bitfield name="UINT" low="0" high="7" type="hex"/>
931 <bitfield name="FLOAT" low="16" high="31" type="float"/>
932 </reg32>
933 <reg32 offset="0x20e5" name="RB_BLEND_GREEN">
934 <bitfield name="UINT" low="0" high="7" type="hex"/>
935 <bitfield name="FLOAT" low="16" high="31" type="float"/>
936 </reg32>
937 <reg32 offset="0x20e6" name="RB_BLEND_BLUE">
938 <bitfield name="UINT" low="0" high="7" type="hex"/>
939 <bitfield name="FLOAT" low="16" high="31" type="float"/>
940 </reg32>
941 <reg32 offset="0x20e7" name="RB_BLEND_ALPHA">
942 <bitfield name="UINT" low="0" high="7" type="hex"/>
943 <bitfield name="FLOAT" low="16" high="31" type="float"/>
944 </reg32>
945
946 <reg32 offset="0x20e8" name="RB_CLEAR_COLOR_DW0"/>
947 <reg32 offset="0x20e9" name="RB_CLEAR_COLOR_DW1"/>
948 <reg32 offset="0x20ea" name="RB_CLEAR_COLOR_DW2"/>
949 <reg32 offset="0x20eb" name="RB_CLEAR_COLOR_DW3"/>
950 <reg32 offset="0x20ec" name="RB_COPY_CONTROL">
951 <!-- not sure # of bits -->
952 <bitfield name="MSAA_RESOLVE" low="0" high="1" type="a3xx_msaa_samples"/>
953 <bitfield name="DEPTHCLEAR" pos="3" type="boolean"/>
954 <bitfield name="MODE" low="4" high="6" type="adreno_rb_copy_control_mode"/>
955 <bitfield name="MSAA_SRGB_DOWNSAMPLE" pos="7" type="boolean"/>
956 <bitfield name="FASTCLEAR" low="8" high="11" type="hex"/>
957 <bitfield name="DEPTH32_RESOLVE" pos="12" type="boolean"/> <!-- enabled on a Z32F copy -->
958 <bitfield name="GMEM_BASE" low="14" high="31" shr="14" type="hex"/>
959 </reg32>
960 <reg32 offset="0x20ed" name="RB_COPY_DEST_BASE">
961 <bitfield name="BASE" low="4" high="31" shr="5" type="hex"/>
962 </reg32>
963 <reg32 offset="0x20ee" name="RB_COPY_DEST_PITCH">
964 <doc>actually, appears to be pitch in bytes, so really is a stride</doc>
965 <!-- not actually sure about max pitch... -->
966 <bitfield name="PITCH" low="0" high="31" shr="5" type="uint"/>
967 </reg32>
968 <reg32 offset="0x20ef" name="RB_COPY_DEST_INFO">
969 <bitfield name="TILE" low="0" high="1" type="a3xx_tile_mode"/>
970 <bitfield name="FORMAT" low="2" high="7" type="a3xx_color_fmt"/>
971 <bitfield name="SWAP" low="8" high="9" type="a3xx_color_swap"/>
972 <bitfield name="DITHER_MODE" low="10" high="11" type="adreno_rb_dither_mode"/>
973 <bitfield name="COMPONENT_ENABLE" low="14" high="17" type="hex"/>
974 <bitfield name="ENDIAN" low="18" high="20" type="adreno_rb_surface_endian"/>
975 </reg32>
976 <reg32 offset="0x2100" name="RB_DEPTH_CONTROL">
977 <!--
978 guessing that this matches a2xx with the stencil fields
979 moved out into RB_STENCIL_CONTROL?
980 -->
981 <bitfield name="FRAG_WRITES_Z" pos="0" type="boolean"/>
982 <bitfield name="Z_ENABLE" pos="1" type="boolean"/>
983 <bitfield name="Z_WRITE_ENABLE" pos="2" type="boolean"/>
984 <bitfield name="EARLY_Z_DISABLE" pos="3" type="boolean"/>
985 <bitfield name="ZFUNC" low="4" high="6" type="adreno_compare_func"/>
986 <bitfield name="Z_CLAMP_ENABLE" pos="7" type="boolean"/>
987 <doc>Z_TEST_ENABLE bit is set for zfunc other than GL_ALWAYS or GL_NEVER</doc>
988 <bitfield name="Z_TEST_ENABLE" pos="31" type="boolean"/>
989 </reg32>
990 <reg32 offset="0x2101" name="RB_DEPTH_CLEAR">
991 <doc>seems to be always set to 0x00000000</doc>
992 </reg32>
993 <reg32 offset="0x2102" name="RB_DEPTH_INFO">
994 <bitfield name="DEPTH_FORMAT" low="0" high="1" type="adreno_rb_depth_format"/>
995 <doc>
996 DEPTH_BASE is offset in GMEM to depth/stencil buffer, ie
997 bin_w * bin_h / 1024 (possible rounded up to multiple of
998 something?? ie. 39 becomes 40, 78 becomes 80.. 75 becomes
999 80.. so maybe it needs to be multiple of 8??
1000 </doc>
1001 <bitfield name="DEPTH_BASE" low="11" high="31" shr="12" type="hex"/>
1002 </reg32>
1003 <reg32 offset="0x2103" name="RB_DEPTH_PITCH" shr="3" type="uint">
1004 <doc>
1005 Pitch of depth buffer or combined depth+stencil buffer
1006 in z24s8 cases.
1007 </doc>
1008 </reg32>
1009 <reg32 offset="0x2104" name="RB_STENCIL_CONTROL">
1010 <bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/>
1011 <bitfield name="STENCIL_ENABLE_BF" pos="1" type="boolean"/>
1012 <!--
1013 set for stencil operations that require read from stencil
1014 buffer, but not for example for stencil clear (which does
1015 not require read).. so guessing this is analogous to
1016 READ_DEST_ENABLE for color buffer..
1017 -->
1018 <bitfield name="STENCIL_READ" pos="2" type="boolean"/>
1019 <bitfield name="FUNC" low="8" high="10" type="adreno_compare_func"/>
1020 <bitfield name="FAIL" low="11" high="13" type="adreno_stencil_op"/>
1021 <bitfield name="ZPASS" low="14" high="16" type="adreno_stencil_op"/>
1022 <bitfield name="ZFAIL" low="17" high="19" type="adreno_stencil_op"/>
1023 <bitfield name="FUNC_BF" low="20" high="22" type="adreno_compare_func"/>
1024 <bitfield name="FAIL_BF" low="23" high="25" type="adreno_stencil_op"/>
1025 <bitfield name="ZPASS_BF" low="26" high="28" type="adreno_stencil_op"/>
1026 <bitfield name="ZFAIL_BF" low="29" high="31" type="adreno_stencil_op"/>
1027 </reg32>
1028 <reg32 offset="0x2105" name="RB_STENCIL_CLEAR">
1029 <doc>seems to be always set to 0x00000000</doc>
1030 </reg32>
1031 <reg32 offset="0x2106" name="RB_STENCIL_INFO">
1032 <doc>Base address for stencil when not using interleaved depth/stencil</doc>
1033 <bitfield name="STENCIL_BASE" low="11" high="31" shr="12" type="hex"/>
1034 </reg32>
1035 <reg32 offset="0x2107" name="RB_STENCIL_PITCH" shr="3" type="uint">
1036 <doc>pitch of stencil buffer when not using interleaved depth/stencil</doc>
1037 </reg32>
1038 <reg32 offset="0x2108" name="RB_STENCILREFMASK" type="adreno_rb_stencilrefmask"/>
1039 <reg32 offset="0x2109" name="RB_STENCILREFMASK_BF" type="adreno_rb_stencilrefmask"/>
1040 <!-- VSC == visibility stream c?? -->
1041 <reg32 offset="0x210c" name="RB_LRZ_VSC_CONTROL">
1042 <doc>seems to be set to 0x00000002 during binning pass</doc>
1043 <bitfield name="BINNING_ENABLE" pos="1" type="boolean"/>
1044 </reg32>
1045 <reg32 offset="0x210e" name="RB_WINDOW_OFFSET">
1046 <doc>X/Y offset of current bin</doc>
1047 <bitfield name="X" low="0" high="15" type="uint"/>
1048 <bitfield name="Y" low="16" high="31" type="uint"/>
1049 </reg32>
1050 <reg32 offset="0x2110" name="RB_SAMPLE_COUNT_CONTROL">
1051 <bitfield name="RESET" pos="0" type="boolean"/>
1052 <bitfield name="COPY" pos="1" type="boolean"/>
1053 </reg32>
1054 <reg32 offset="0x2111" name="RB_SAMPLE_COUNT_ADDR"/>
1055 <reg32 offset="0x2114" name="RB_Z_CLAMP_MIN"/>
1056 <reg32 offset="0x2115" name="RB_Z_CLAMP_MAX"/>
1057
1058 <!-- PC registers -->
1059 <reg32 offset="0x21e1" name="VGT_BIN_BASE">
1060 <doc>
1061 seems to be where firmware writes BIN_DATA_ADDR from
1062 CP_SET_BIN_DATA packet.. probably should be called
1063 PC_BIN_BASE (just using name from yamato for now)
1064 </doc>
1065 </reg32>
1066 <reg32 offset="0x21e2" name="VGT_BIN_SIZE">
1067 <doc>probably should be PC_BIN_SIZE</doc>
1068 </reg32>
1069 <reg32 offset="0x21e4" name="PC_VSTREAM_CONTROL">
1070 <doc>SIZE is current pipe width * height (in tiles)</doc>
1071 <bitfield name="SIZE" low="16" high="21" type="uint"/>
1072 <doc>
1073 N is some sort of slot # between 0..(SIZE-1). In case
1074 multiple tiles use same pipe, each tile gets unique slot #
1075 </doc>
1076 <bitfield name="N" low="22" high="26" type="uint"/>
1077 </reg32>
1078 <reg32 offset="0x21ea" name="PC_VERTEX_REUSE_BLOCK_CNTL"/>
1079 <reg32 offset="0x21ec" name="PC_PRIM_VTX_CNTL">
1080 <doc>
1081 STRIDE_IN_VPC: ALIGN(next_outloc - 8, 4) / 4
1082 (but, in cases where you'd expect 1, the blob driver uses
1083 2, so possibly 0 (no varying) or minimum of 2)
1084 </doc>
1085 <bitfield name="STRIDE_IN_VPC" low="0" high="4" type="uint"/>
1086 <bitfield name="POLYMODE_FRONT_PTYPE" low="5" high="7" type="adreno_pa_su_sc_draw"/>
1087 <bitfield name="POLYMODE_BACK_PTYPE" low="8" high="10" type="adreno_pa_su_sc_draw"/>
1088 <bitfield name="POLYMODE_ENABLE" pos="12" type="boolean"/>
1089 <bitfield name="PRIMITIVE_RESTART" pos="20" type="boolean"/>
1090 <bitfield name="PROVOKING_VTX_LAST" pos="25" type="boolean"/>
1091 <!-- PSIZE bit set if gl_PointSize written: -->
1092 <bitfield name="PSIZE" pos="26" type="boolean"/>
1093 </reg32>
1094 <reg32 offset="0x21ed" name="PC_RESTART_INDEX"/>
1095
1096 <!-- HLSQ registers -->
1097 <bitset name="a3xx_hlsq_vs_fs_control_reg" inline="yes">
1098 <bitfield name="CONSTLENGTH" low="0" high="9" type="uint"/>
1099 <bitfield name="CONSTSTARTOFFSET" low="12" high="20" type="uint"/>
1100 <bitfield name="INSTRLENGTH" low="24" high="31" type="uint"/>
1101 </bitset>
1102 <bitset name="a3xx_hlsq_const_vs_fs_presv_range_reg" inline="yes">
1103 <!-- are these a3xx_regid?? -->
1104 <bitfield name="STARTENTRY" low="0" high="8"/>
1105 <bitfield name="ENDENTRY" low="16" high="24"/>
1106 </bitset>
1107
1108 <reg32 offset="0x2200" name="HLSQ_CONTROL_0_REG">
1109 <bitfield name="FSTHREADSIZE" low="4" high="5" type="a3xx_threadsize"/>
1110 <bitfield name="FSSUPERTHREADENABLE" pos="6" type="boolean"/>
1111 <bitfield name="COMPUTEMODE" pos="8" type="boolean"/>
1112 <bitfield name="SPSHADERRESTART" pos="9" type="boolean"/>
1113 <bitfield name="RESERVED2" pos="10" type="boolean"/>
1114 <bitfield name="CYCLETIMEOUTLIMITVPC" low="12" high="23" type="uint"/>
1115 <bitfield name="FSONLYTEX" pos="25" type="boolean"/>
1116 <bitfield name="CHUNKDISABLE" pos="26" type="boolean"/>
1117 <bitfield name="CONSTMODE" pos="27" type="uint"/>
1118 <bitfield name="LAZYUPDATEDISABLE" pos="28" type="boolean"/>
1119 <bitfield name="SPCONSTFULLUPDATE" pos="29" type="boolean"/>
1120 <bitfield name="TPFULLUPDATE" pos="30" type="boolean"/>
1121 <bitfield name="SINGLECONTEXT" pos="31" type="boolean"/>
1122 </reg32>
1123 <reg32 offset="0x2201" name="HLSQ_CONTROL_1_REG">
1124 <bitfield name="VSTHREADSIZE" low="6" high="7" type="a3xx_threadsize"/>
1125 <bitfield name="VSSUPERTHREADENABLE" pos="8" type="boolean"/>
1126 <bitfield name="FRAGCOORDXYREGID" low="16" high="23" type="a3xx_regid"/>
1127 <bitfield name="FRAGCOORDZWREGID" low="24" high="31" type="a3xx_regid"/>
1128 </reg32>
1129 <reg32 offset="0x2202" name="HLSQ_CONTROL_2_REG">
1130 <bitfield name="FACENESSREGID" low="2" high="9" type="a3xx_regid"/>
1131 <bitfield name="COVVALUEREGID" low="18" high="25" type="a3xx_regid"/>
1132 <bitfield name="PRIMALLOCTHRESHOLD" low="26" high="31" type="uint"/>
1133 </reg32>
1134 <reg32 offset="0x2203" name="HLSQ_CONTROL_3_REG">
1135 <!-- register loaded with position (bary.f, gl_FragCoord, etc) -->
1136 <bitfield name="REGID" low="0" high="7" type="a3xx_regid"/>
1137 </reg32>
1138 <reg32 offset="0x2204" name="HLSQ_VS_CONTROL_REG" type="a3xx_hlsq_vs_fs_control_reg"/>
1139 <reg32 offset="0x2205" name="HLSQ_FS_CONTROL_REG" type="a3xx_hlsq_vs_fs_control_reg"/>
1140 <reg32 offset="0x2206" name="HLSQ_CONST_VSPRESV_RANGE_REG" type="a3xx_hlsq_const_vs_fs_presv_range_reg"/>
1141 <reg32 offset="0x2207" name="HLSQ_CONST_FSPRESV_RANGE_REG" type="a3xx_hlsq_const_vs_fs_presv_range_reg"/>
1142 <reg32 offset="0x220a" name="HLSQ_CL_NDRANGE_0_REG">
1143 <bitfield name="WORKDIM" low="0" high="1" type="uint"/>
1144 <bitfield name="LOCALSIZE0" low="2" high="11" type="uint"/>
1145 <bitfield name="LOCALSIZE1" low="12" high="21" type="uint"/>
1146 <bitfield name="LOCALSIZE2" low="22" high="31" type="uint"/>
1147 </reg32>
1148 <array offset="0x220b" name="HLSQ_CL_GLOBAL_WORK" stride="2" length="3">
1149 <doc>indexed by dimension</doc>
1150 <reg32 offset="0" name="SIZE" type="uint"/>
1151 <reg32 offset="1" name="OFFSET" type="uint"/>
1152 </array>
1153 <reg32 offset="0x2211" name="HLSQ_CL_CONTROL_0_REG"/>
1154 <reg32 offset="0x2212" name="HLSQ_CL_CONTROL_1_REG"/>
1155 <reg32 offset="0x2214" name="HLSQ_CL_KERNEL_CONST_REG"/>
1156 <array offset="0x2215" name="HLSQ_CL_KERNEL_GROUP" stride="1" length="3">
1157 <doc>indexed by dimension, global_size / local_size</doc>
1158 <reg32 offset="0" name="RATIO" type="uint"/>
1159 </array>
1160 <reg32 offset="0x2216" name="HLSQ_CL_KERNEL_GROUP_Y_REG" type="uint"/>
1161 <reg32 offset="0x2217" name="HLSQ_CL_KERNEL_GROUP_Z_REG" type="uint"/>
1162 <reg32 offset="0x221a" name="HLSQ_CL_WG_OFFSET_REG"/>
1163
1164 <!-- VFD registers -->
1165 <reg32 offset="0x2240" name="VFD_CONTROL_0">
1166 <doc>
1167 TOTALATTRTOVS is # of attributes to vertex shader, in register
1168 slots (ie. vec4+vec3 -> 7)
1169 </doc>
1170 <bitfield name="TOTALATTRTOVS" low="0" high="17" type="uint"/>
1171 <bitfield name="PACKETSIZE" low="18" high="21" type="uint"/>
1172 <doc>STRMDECINSTRCNT is # of VFD_DECODE_INSTR registers valid</doc>
1173 <bitfield name="STRMDECINSTRCNT" low="22" high="26" type="uint"/>
1174 <doc>STRMFETCHINSTRCNT is # of VFD_FETCH_INSTR registers valid</doc>
1175 <bitfield name="STRMFETCHINSTRCNT" low="27" high="31" type="uint"/>
1176 </reg32>
1177 <reg32 offset="0x2241" name="VFD_CONTROL_1">
1178 <doc>MAXSTORAGE could be # of attributes/vbo's</doc>
1179 <bitfield name="MAXSTORAGE" low="0" high="3" type="uint"/>
1180 <bitfield name="MAXTHRESHOLD" low="4" high="7" type="uint"/>
1181 <bitfield name="MINTHRESHOLD" low="8" high="11" type="uint"/>
1182 <bitfield name="REGID4VTX" low="16" high="23" type="a3xx_regid"/>
1183 <bitfield name="REGID4INST" low="24" high="31" type="a3xx_regid"/>
1184 </reg32>
1185 <reg32 offset="0x2242" name="VFD_INDEX_MIN" type="uint"/>
1186 <reg32 offset="0x2243" name="VFD_INDEX_MAX" type="uint"/>
1187 <reg32 offset="0x2244" name="VFD_INSTANCEID_OFFSET" type="uint"/>
1188 <reg32 offset="0x2245" name="VFD_INDEX_OFFSET" type="uint"/>
1189 <reg32 offset="0x2245" name="VFD_INDEX_OFFSET" type="uint"/>
1190 <array offset="0x2246" name="VFD_FETCH" stride="2" length="16">
1191 <reg32 offset="0x0" name="INSTR_0">
1192 <bitfield name="FETCHSIZE" low="0" high="6" type="uint"/>
1193 <bitfield name="BUFSTRIDE" low="7" high="15" type="uint"/>
1194 <bitfield name="INSTANCED" pos="16" type="boolean"/>
1195 <bitfield name="SWITCHNEXT" pos="17" type="boolean"/>
1196 <bitfield name="INDEXCODE" low="18" high="23" type="uint"/>
1197 <bitfield name="STEPRATE" low="24" high="31" type="uint"/>
1198 </reg32>
1199 <reg32 offset="0x1" name="INSTR_1"/>
1200 </array>
1201 <array offset="0x2266" name="VFD_DECODE" stride="1" length="16">
1202 <reg32 offset="0x0" name="INSTR">
1203 <bitfield name="WRITEMASK" low="0" high="3" type="hex"/>
1204 <!-- not sure if this is a bit flag and another flag above it, or?? -->
1205 <bitfield name="CONSTFILL" pos="4" type="boolean"/>
1206 <bitfield name="FORMAT" low="6" high="11" type="a3xx_vtx_fmt"/>
1207 <bitfield name="REGID" low="12" high="19" type="a3xx_regid"/>
1208 <bitfield name="INT" pos="20" type="boolean"/>
1209 <doc>SHIFTCNT appears to be size, ie. FLOAT_32_32_32 is 12, and BYTE_8 is 1</doc>
1210 <bitfield name="SWAP" low="22" high="23" type="a3xx_color_swap"/>
1211 <bitfield name="SHIFTCNT" low="24" high="28" type="uint"/>
1212 <bitfield name="LASTCOMPVALID" pos="29" type="boolean"/>
1213 <bitfield name="SWITCHNEXT" pos="30" type="boolean"/>
1214 </reg32>
1215 </array>
1216 <reg32 offset="0x227e" name="VFD_VS_THREADING_THRESHOLD">
1217 <bitfield name="REGID_THRESHOLD" low="0" high="3" type="uint"/>
1218 <!-- <bitfield name="RESERVED6" low="4" high="7" type="uint"/> -->
1219 <bitfield name="REGID_VTXCNT" low="8" high="15" type="a3xx_regid"/>
1220 </reg32>
1221
1222 <!-- VPC registers -->
1223 <reg32 offset="0x2280" name="VPC_ATTR">
1224 <bitfield name="TOTALATTR" low="0" high="8" type="uint"/>
1225 <!-- PSIZE bit set if gl_PointSize written: -->
1226 <bitfield name="PSIZE" pos="9" type="boolean"/>
1227 <bitfield name="THRDASSIGN" low="12" high="27" type="uint"/>
1228 <bitfield name="LMSIZE" low="28" high="31" type="uint"/>
1229 </reg32>
1230 <reg32 offset="0x2281" name="VPC_PACK">
1231 <!-- these are always seem to be set to same as TOTALATTR -->
1232 <bitfield name="NUMFPNONPOSVAR" low="8" high="15" type="uint"/>
1233 <bitfield name="NUMNONPOSVSVAR" low="16" high="23" type="uint"/>
1234 </reg32>
1235 <!--
1236 varying interpolate mode. One field per scalar/component
1237 (since varying slots are scalar, so things don't have to
1238 be aligned to vec4).
1239 4 regs * 16 scalar components each => 16 vec4
1240 -->
1241 <array offset="0x2282" name="VPC_VARYING_INTERP" stride="1" length="4">
1242 <reg32 offset="0x0" name="MODE">
1243 <bitfield name="C0" low="0" high="1" type="a3xx_intp_mode"/>
1244 <bitfield name="C1" low="2" high="3" type="a3xx_intp_mode"/>
1245 <bitfield name="C2" low="4" high="5" type="a3xx_intp_mode"/>
1246 <bitfield name="C3" low="6" high="7" type="a3xx_intp_mode"/>
1247 <bitfield name="C4" low="8" high="9" type="a3xx_intp_mode"/>
1248 <bitfield name="C5" low="10" high="11" type="a3xx_intp_mode"/>
1249 <bitfield name="C6" low="12" high="13" type="a3xx_intp_mode"/>
1250 <bitfield name="C7" low="14" high="15" type="a3xx_intp_mode"/>
1251 <bitfield name="C8" low="16" high="17" type="a3xx_intp_mode"/>
1252 <bitfield name="C9" low="18" high="19" type="a3xx_intp_mode"/>
1253 <bitfield name="CA" low="20" high="21" type="a3xx_intp_mode"/>
1254 <bitfield name="CB" low="22" high="23" type="a3xx_intp_mode"/>
1255 <bitfield name="CC" low="24" high="25" type="a3xx_intp_mode"/>
1256 <bitfield name="CD" low="26" high="27" type="a3xx_intp_mode"/>
1257 <bitfield name="CE" low="28" high="29" type="a3xx_intp_mode"/>
1258 <bitfield name="CF" low="30" high="31" type="a3xx_intp_mode"/>
1259 </reg32>
1260 </array>
1261 <array offset="0x2286" name="VPC_VARYING_PS_REPL" stride="1" length="4">
1262 <reg32 offset="0x0" name="MODE">
1263 <bitfield name="C0" low="0" high="1" type="a3xx_repl_mode"/>
1264 <bitfield name="C1" low="2" high="3" type="a3xx_repl_mode"/>
1265 <bitfield name="C2" low="4" high="5" type="a3xx_repl_mode"/>
1266 <bitfield name="C3" low="6" high="7" type="a3xx_repl_mode"/>
1267 <bitfield name="C4" low="8" high="9" type="a3xx_repl_mode"/>
1268 <bitfield name="C5" low="10" high="11" type="a3xx_repl_mode"/>
1269 <bitfield name="C6" low="12" high="13" type="a3xx_repl_mode"/>
1270 <bitfield name="C7" low="14" high="15" type="a3xx_repl_mode"/>
1271 <bitfield name="C8" low="16" high="17" type="a3xx_repl_mode"/>
1272 <bitfield name="C9" low="18" high="19" type="a3xx_repl_mode"/>
1273 <bitfield name="CA" low="20" high="21" type="a3xx_repl_mode"/>
1274 <bitfield name="CB" low="22" high="23" type="a3xx_repl_mode"/>
1275 <bitfield name="CC" low="24" high="25" type="a3xx_repl_mode"/>
1276 <bitfield name="CD" low="26" high="27" type="a3xx_repl_mode"/>
1277 <bitfield name="CE" low="28" high="29" type="a3xx_repl_mode"/>
1278 <bitfield name="CF" low="30" high="31" type="a3xx_repl_mode"/>
1279 </reg32>
1280 </array>
1281 <reg32 offset="0x228a" name="VPC_VARY_CYLWRAP_ENABLE_0"/>
1282 <reg32 offset="0x228b" name="VPC_VARY_CYLWRAP_ENABLE_1"/>
1283
1284 <!-- SP registers -->
1285 <bitset name="a3xx_vs_fs_length_reg" inline="yes">
1286 <bitfield name="SHADERLENGTH" low="0" high="31" type="uint"/>
1287 </bitset>
1288
1289 <bitset name="sp_vs_fs_obj_offset_reg" inline="yes">
1290 <bitfield name="FIRSTEXECINSTROFFSET" low="0" high="15" type="uint"/>
1291 <doc>
1292 From register spec:
1293 SP_FS_OBJ_OFFSET_REG.CONSTOBJECTSTARTOFFSET [16:24]: Constant object
1294 start offset in on chip RAM,
1295 128bit aligned
1296 </doc>
1297 <bitfield name="CONSTOBJECTOFFSET" low="16" high="24" type="uint"/>
1298 <bitfield name="SHADEROBJOFFSET" low="25" high="31" type="uint"/>
1299 </bitset>
1300
1301 <reg32 offset="0x22c0" name="SP_SP_CTRL_REG">
1302 <!-- this bit is set during resolve pass: -->
1303 <bitfield name="RESOLVE" pos="16" type="boolean"/>
1304 <bitfield name="CONSTMODE" pos="18" type="uint"/>
1305 <bitfield name="BINNING" pos="19" type="boolean"/>
1306 <bitfield name="SLEEPMODE" low="20" high="21" type="uint"/>
1307 <!-- L0MODE==1 when oxiliForceSpL0ModeBuffer=1 -->
1308 <bitfield name="L0MODE" low="22" high="23" type="uint"/>
1309 </reg32>
1310 <reg32 offset="0x22c4" name="SP_VS_CTRL_REG0">
1311 <bitfield name="THREADMODE" pos="0" type="a3xx_threadmode"/>
1312 <bitfield name="INSTRBUFFERMODE" pos="1" type="a3xx_instrbuffermode"/>
1313 <!-- maybe CACHEINVALID is two bits?? -->
1314 <bitfield name="CACHEINVALID" pos="2" type="boolean"/>
1315 <bitfield name="ALUSCHMODE" pos="3" type="boolean"/>
1316 <doc>
1317 The full/half register footprint is in units of four components,
1318 so if r0.x is used, that counts as all of r0.[xyzw] as used.
1319 There are separate full/half register footprint values as the
1320 full and half registers are independent (not overlapping).
1321 Presumably the thread scheduler hardware allocates the full/half
1322 register names from the actual physical register file and
1323 handles the register renaming.
1324 </doc>
1325 <bitfield name="HALFREGFOOTPRINT" low="4" high="9" type="uint"/>
1326 <bitfield name="FULLREGFOOTPRINT" low="10" high="15" type="uint"/>
1327 <bitfield name="THREADSIZE" pos="20" type="a3xx_threadsize"/>
1328 <bitfield name="SUPERTHREADMODE" pos="21" type="boolean"/>
1329 <doc>
1330 From regspec:
1331 SP_FS_CTRL_REG0.FS_LENGTH [31:24]: FS length, unit = 256bits.
1332 If bit31 is 1, it means overflow
1333 or any long shader.
1334 </doc>
1335 <bitfield name="LENGTH" low="24" high="31" type="uint"/>
1336 </reg32>
1337 <reg32 offset="0x22c5" name="SP_VS_CTRL_REG1">
1338 <bitfield name="CONSTLENGTH" low="0" high="9" type="uint"/>
1339 <!--
1340 not sure about full vs half const.. I can't get blob generate
1341 something with a mediump/lowp uniform.
1342 -->
1343 <bitfield name="CONSTFOOTPRINT" low="10" high="19" type="uint"/>
1344 <bitfield name="INITIALOUTSTANDING" low="24" high="30" type="uint"/>
1345 </reg32>
1346 <reg32 offset="0x22c6" name="SP_VS_PARAM_REG">
1347 <bitfield name="POSREGID" low="0" high="7" type="a3xx_regid"/>
1348 <bitfield name="PSIZEREGID" low="8" high="15" type="a3xx_regid"/>
1349 <bitfield name="POS2DMODE" pos="16" type="boolean"/>
1350 <bitfield name="TOTALVSOUTVAR" low="20" high="24" type="uint"/>
1351 </reg32>
1352 <array offset="0x22c7" name="SP_VS_OUT" stride="1" length="8">
1353 <reg32 offset="0x0" name="REG">
1354 <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
1355 <bitfield name="A_HALF" pos="8" type="boolean"/>
1356 <bitfield name="A_COMPMASK" low="9" high="12" type="hex"/>
1357 <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
1358 <bitfield name="B_HALF" pos="24" type="boolean"/>
1359 <bitfield name="B_COMPMASK" low="25" high="28" type="hex"/>
1360 </reg32>
1361 </array>
1362 <array offset="0x22d0" name="SP_VS_VPC_DST" stride="1" length="4">
1363 <reg32 offset="0x0" name="REG">
1364 <doc>
1365 These seem to be offsets for storage of the varyings.
1366 Always seems to start from 8, possibly loc 0 and 4
1367 are for gl_Position and gl_PointSize?
1368 </doc>
1369 <bitfield name="OUTLOC0" low="0" high="6" type="uint"/>
1370 <bitfield name="OUTLOC1" low="8" high="14" type="uint"/>
1371 <bitfield name="OUTLOC2" low="16" high="22" type="uint"/>
1372 <bitfield name="OUTLOC3" low="24" high="30" type="uint"/>
1373 </reg32>
1374 </array>
1375 <reg32 offset="0x22d4" name="SP_VS_OBJ_OFFSET_REG" type="sp_vs_fs_obj_offset_reg"/>
1376 <doc>
1377 SP_VS_OBJ_START_REG contains pointer to the vertex shader program,
1378 immediately followed by the binning shader program (although I
1379 guess that is probably just re-using the same gpu buffer)
1380 </doc>
1381 <reg32 offset="0x22d5" name="SP_VS_OBJ_START_REG"/>
1382 <reg32 offset="0x22d6" name="SP_VS_PVT_MEM_PARAM_REG">
1383 <bitfield name="MEMSIZEPERITEM" low="0" high="7" type="uint"/>
1384 <bitfield name="HWSTACKOFFSET" low="8" high="23" type="uint"/>
1385 <bitfield name="HWSTACKSIZEPERTHREAD" low="24" high="31" type="uint"/>
1386 </reg32>
1387 <reg32 offset="0x22d7" name="SP_VS_PVT_MEM_ADDR_REG">
1388 <bitfield name="BURSTLEN" low="0" high="4"/>
1389 <bitfield name="SHADERSTARTADDRESS" shr="5" low="5" high="31"/>
1390 </reg32>
1391 <reg32 offset="0x22d8" name="SP_VS_PVT_MEM_SIZE_REG"/>
1392 <reg32 offset="0x22df" name="SP_VS_LENGTH_REG" type="a3xx_vs_fs_length_reg"/>
1393 <reg32 offset="0x22e0" name="SP_FS_CTRL_REG0">
1394 <bitfield name="THREADMODE" pos="0" type="a3xx_threadmode"/>
1395 <bitfield name="INSTRBUFFERMODE" pos="1" type="a3xx_instrbuffermode"/>
1396 <!-- maybe CACHEINVALID is two bits?? -->
1397 <bitfield name="CACHEINVALID" pos="2" type="boolean"/>
1398 <bitfield name="ALUSCHMODE" pos="3" type="boolean"/>
1399 <doc>
1400 The full/half register footprint is in units of four components,
1401 so if r0.x is used, that counts as all of r0.[xyzw] as used.
1402 There are separate full/half register footprint values as the
1403 full and half registers are independent (not overlapping).
1404 Presumably the thread scheduler hardware allocates the full/half
1405 register names from the actual physical register file and
1406 handles the register renaming.
1407 </doc>
1408 <bitfield name="HALFREGFOOTPRINT" low="4" high="9" type="uint"/>
1409 <bitfield name="FULLREGFOOTPRINT" low="10" high="15" type="uint"/>
1410 <bitfield name="FSBYPASSENABLE" pos="17" type="boolean"/>
1411 <bitfield name="INOUTREGOVERLAP" pos="18" type="boolean"/>
1412 <bitfield name="OUTORDERED" pos="19" type="boolean"/>
1413 <bitfield name="THREADSIZE" pos="20" type="a3xx_threadsize"/>
1414 <bitfield name="SUPERTHREADMODE" pos="21" type="boolean"/>
1415 <bitfield name="PIXLODENABLE" pos="22" type="boolean"/>
1416 <bitfield name="COMPUTEMODE" pos="23" type="boolean"/>
1417 <doc>
1418 From regspec:
1419 SP_FS_CTRL_REG0.FS_LENGTH [31:24]: FS length, unit = 256bits.
1420 If bit31 is 1, it means overflow
1421 or any long shader.
1422 </doc>
1423 <bitfield name="LENGTH" low="24" high="31" type="uint"/>
1424 </reg32>
1425 <reg32 offset="0x22e1" name="SP_FS_CTRL_REG1">
1426 <bitfield name="CONSTLENGTH" low="0" high="9" type="uint"/>
1427 <bitfield name="CONSTFOOTPRINT" low="10" high="19" type="uint"/>
1428 <bitfield name="INITIALOUTSTANDING" low="20" high="23" type="uint"/>
1429 <bitfield name="HALFPRECVAROFFSET" low="24" high="30" type="uint"/>
1430 </reg32>
1431 <reg32 offset="0x22e2" name="SP_FS_OBJ_OFFSET_REG" type="sp_vs_fs_obj_offset_reg"/>
1432 <doc>SP_FS_OBJ_START_REG contains pointer to fragment shader program</doc>
1433 <reg32 offset="0x22e3" name="SP_FS_OBJ_START_REG"/>
1434 <reg32 offset="0x22e4" name="SP_FS_PVT_MEM_PARAM_REG">
1435 <bitfield name="MEMSIZEPERITEM" low="0" high="7" type="uint"/>
1436 <bitfield name="HWSTACKOFFSET" low="8" high="23" type="uint"/>
1437 <bitfield name="HWSTACKSIZEPERTHREAD" low="24" high="31" type="uint"/>
1438 </reg32>
1439 <reg32 offset="0x22e5" name="SP_FS_PVT_MEM_ADDR_REG">
1440 <bitfield name="BURSTLEN" low="0" high="4"/>
1441 <bitfield name="SHADERSTARTADDRESS" shr="5" low="5" high="31"/>
1442 </reg32>
1443 <reg32 offset="0x22e6" name="SP_FS_PVT_MEM_SIZE_REG"/>
1444 <reg32 offset="0x22e8" name="SP_FS_FLAT_SHAD_MODE_REG_0">
1445 <doc>seems to be one bit per scalar, '1' for flat, '0' for smooth</doc>
1446 </reg32>
1447 <reg32 offset="0x22e9" name="SP_FS_FLAT_SHAD_MODE_REG_1">
1448 <doc>seems to be one bit per scalar, '1' for flat, '0' for smooth</doc>
1449 </reg32>
1450 <reg32 offset="0x22ec" name="SP_FS_OUTPUT_REG">
1451 <bitfield name="MRT" low="0" high="1" type="uint">
1452 <doc>render targets - 1</doc>
1453 </bitfield>
1454 <bitfield name="DEPTH_ENABLE" pos="7" type="boolean"/>
1455 <bitfield name="DEPTH_REGID" low="8" high="15" type="a3xx_regid"/>
1456 </reg32>
1457 <array offset="0x22f0" name="SP_FS_MRT" stride="1" length="4">
1458 <reg32 offset="0x0" name="REG">
1459 <bitfield name="REGID" low="0" high="7" type="a3xx_regid"/>
1460 <bitfield name="HALF_PRECISION" pos="8" type="boolean"/>
1461 <bitfield name="SINT" pos="10" type="boolean"/>
1462 <bitfield name="UINT" pos="11" type="boolean"/>
1463 </reg32>
1464 </array>
1465 <array offset="0x22f4" name="SP_FS_IMAGE_OUTPUT" stride="1" length="4">
1466 <reg32 offset="0x0" name="REG">
1467 <bitfield name="MRTFORMAT" low="0" high="5" type="a3xx_color_fmt"/>
1468 </reg32>
1469 </array>
1470 <reg32 offset="0x22ff" name="SP_FS_LENGTH_REG" type="a3xx_vs_fs_length_reg"/>
1471
1472 <reg32 offset="0x2301" name="PA_SC_AA_CONFIG"/>
1473 <!-- TPL1 registers -->
1474 <!-- assume VS/FS_TEX_OFFSET is same -->
1475 <bitset name="a3xx_tpl1_tp_vs_fs_tex_offset" inline="yes">
1476 <bitfield name="SAMPLEROFFSET" low="0" high="7" type="uint"/>
1477 <bitfield name="MEMOBJOFFSET" low="8" high="15" type="uint"/>
1478 <!-- not sure the size of this: -->
1479 <bitfield name="BASETABLEPTR" low="16" high="31" type="uint"/>
1480 </bitset>
1481 <reg32 offset="0x2340" name="TPL1_TP_VS_TEX_OFFSET" type="a3xx_tpl1_tp_vs_fs_tex_offset"/>
1482 <reg32 offset="0x2341" name="TPL1_TP_VS_BORDER_COLOR_BASE_ADDR"/>
1483 <reg32 offset="0x2342" name="TPL1_TP_FS_TEX_OFFSET" type="a3xx_tpl1_tp_vs_fs_tex_offset"/>
1484 <reg32 offset="0x2343" name="TPL1_TP_FS_BORDER_COLOR_BASE_ADDR"/>
1485
1486 <!-- VBIF registers -->
1487 <reg32 offset="0x3001" name="VBIF_CLKON"/>
1488 <reg32 offset="0x300c" name="VBIF_FIXED_SORT_EN"/>
1489 <reg32 offset="0x300d" name="VBIF_FIXED_SORT_SEL0"/>
1490 <reg32 offset="0x300e" name="VBIF_FIXED_SORT_SEL1"/>
1491 <reg32 offset="0x301c" name="VBIF_ABIT_SORT"/>
1492 <reg32 offset="0x301d" name="VBIF_ABIT_SORT_CONF"/>
1493 <reg32 offset="0x302a" name="VBIF_GATE_OFF_WRREQ_EN"/>
1494 <reg32 offset="0x302c" name="VBIF_IN_RD_LIM_CONF0"/>
1495 <reg32 offset="0x302d" name="VBIF_IN_RD_LIM_CONF1"/>
1496 <reg32 offset="0x3030" name="VBIF_IN_WR_LIM_CONF0"/>
1497 <reg32 offset="0x3031" name="VBIF_IN_WR_LIM_CONF1"/>
1498 <reg32 offset="0x3034" name="VBIF_OUT_RD_LIM_CONF0"/>
1499 <reg32 offset="0x3035" name="VBIF_OUT_WR_LIM_CONF0"/>
1500 <reg32 offset="0x3036" name="VBIF_DDR_OUT_MAX_BURST"/>
1501 <reg32 offset="0x303c" name="VBIF_ARB_CTL"/>
1502 <reg32 offset="0x3049" name="VBIF_ROUND_ROBIN_QOS_ARB"/>
1503 <reg32 offset="0x3058" name="VBIF_OUT_AXI_AMEMTYPE_CONF0"/>
1504 <reg32 offset="0x305e" name="VBIF_OUT_AXI_AOOO_EN"/>
1505 <reg32 offset="0x305f" name="VBIF_OUT_AXI_AOOO"/>
1506
1507 <bitset name="a3xx_vbif_perf_cnt" inline="yes">
1508 <bitfield name="CNT0" pos="0" type="boolean"/>
1509 <bitfield name="CNT1" pos="1" type="boolean"/>
1510 <bitfield name="PWRCNT0" pos="2" type="boolean"/>
1511 <bitfield name="PWRCNT1" pos="3" type="boolean"/>
1512 <bitfield name="PWRCNT2" pos="4" type="boolean"/>
1513 </bitset>
1514
1515 <reg32 offset="0x3070" name="VBIF_PERF_CNT_EN" type="a3xx_vbif_perf_cnt"/>
1516 <reg32 offset="0x3071" name="VBIF_PERF_CNT_CLR" type="a3xx_vbif_perf_cnt"/>
1517 <reg32 offset="0x3072" name="VBIF_PERF_CNT_SEL"/>
1518 <reg32 offset="0x3073" name="VBIF_PERF_CNT0_LO"/>
1519 <reg32 offset="0x3074" name="VBIF_PERF_CNT0_HI"/>
1520 <reg32 offset="0x3075" name="VBIF_PERF_CNT1_LO"/>
1521 <reg32 offset="0x3076" name="VBIF_PERF_CNT1_HI"/>
1522 <reg32 offset="0x3077" name="VBIF_PERF_PWR_CNT0_LO"/>
1523 <reg32 offset="0x3078" name="VBIF_PERF_PWR_CNT0_HI"/>
1524 <reg32 offset="0x3079" name="VBIF_PERF_PWR_CNT1_LO"/>
1525 <reg32 offset="0x307a" name="VBIF_PERF_PWR_CNT1_HI"/>
1526 <reg32 offset="0x307b" name="VBIF_PERF_PWR_CNT2_LO"/>
1527 <reg32 offset="0x307c" name="VBIF_PERF_PWR_CNT2_HI"/>
1528
1529
1530 <reg32 offset="0x0c01" name="VSC_BIN_SIZE">
1531 <bitfield name="WIDTH" low="0" high="4" shr="5" type="uint"/>
1532 <bitfield name="HEIGHT" low="5" high="9" shr="5" type="uint"/>
1533 </reg32>
1534
1535 <reg32 offset="0x0c02" name="VSC_SIZE_ADDRESS"/>
1536 <array offset="0x0c06" name="VSC_PIPE" stride="3" length="8">
1537 <reg32 offset="0x0" name="CONFIG">
1538 <doc>
1539 Configures the mapping between VSC_PIPE buffer and
1540 bin, X/Y specify the bin index in the horiz/vert
1541 direction (0,0 is upper left, 0,1 is leftmost bin
1542 on second row, and so on). W/H specify the number
1543 of bins assigned to this VSC_PIPE in the horiz/vert
1544 dimension.
1545 </doc>
1546 <bitfield name="X" low="0" high="9" type="uint"/>
1547 <bitfield name="Y" low="10" high="19" type="uint"/>
1548 <bitfield name="W" low="20" high="23" type="uint"/>
1549 <bitfield name="H" low="24" high="27" type="uint"/>
1550 </reg32>
1551 <reg32 offset="0x1" name="DATA_ADDRESS"/>
1552 <reg32 offset="0x2" name="DATA_LENGTH"/>
1553 </array>
1554 <reg32 offset="0x0c3c" name="VSC_BIN_CONTROL">
1555 <doc>seems to be set to 0x00000001 during binning pass</doc>
1556 <bitfield name="BINNING_ENABLE" pos="0" type="boolean"/>
1557 </reg32>
1558 <reg32 offset="0x0c3d" name="UNKNOWN_0C3D">
1559 <doc>seems to be always set to 0x00000001</doc>
1560 </reg32>
1561 <reg32 offset="0x0c48" name="PC_PERFCOUNTER0_SELECT" type="a3xx_pc_perfcounter_select"/>
1562 <reg32 offset="0x0c49" name="PC_PERFCOUNTER1_SELECT" type="a3xx_pc_perfcounter_select"/>
1563 <reg32 offset="0x0c4a" name="PC_PERFCOUNTER2_SELECT" type="a3xx_pc_perfcounter_select"/>
1564 <reg32 offset="0x0c4b" name="PC_PERFCOUNTER3_SELECT" type="a3xx_pc_perfcounter_select"/>
1565 <reg32 offset="0x0c81" name="GRAS_TSE_DEBUG_ECO">
1566 <doc>seems to be always set to 0x00000001</doc>
1567 </reg32>
1568
1569 <reg32 offset="0x0c88" name="GRAS_PERFCOUNTER0_SELECT" type="a3xx_gras_tse_perfcounter_select"/>
1570 <reg32 offset="0x0c89" name="GRAS_PERFCOUNTER1_SELECT" type="a3xx_gras_tse_perfcounter_select"/>
1571 <reg32 offset="0x0c8a" name="GRAS_PERFCOUNTER2_SELECT" type="a3xx_gras_ras_perfcounter_select"/>
1572 <reg32 offset="0x0c8b" name="GRAS_PERFCOUNTER3_SELECT" type="a3xx_gras_ras_perfcounter_select"/>
1573 <array offset="0x0ca0" name="GRAS_CL_USER_PLANE" stride="4" length="6">
1574 <reg32 offset="0x0" name="X"/>
1575 <reg32 offset="0x1" name="Y"/>
1576 <reg32 offset="0x2" name="Z"/>
1577 <reg32 offset="0x3" name="W"/>
1578 </array>
1579 <reg32 offset="0x0cc0" name="RB_GMEM_BASE_ADDR"/>
1580 <reg32 offset="0x0cc1" name="RB_DEBUG_ECO_CONTROLS_ADDR"/>
1581 <reg32 offset="0x0cc6" name="RB_PERFCOUNTER0_SELECT" type="a3xx_rb_perfcounter_select"/>
1582 <reg32 offset="0x0cc7" name="RB_PERFCOUNTER1_SELECT" type="a3xx_rb_perfcounter_select"/>
1583 <reg32 offset="0x0ce0" name="RB_FRAME_BUFFER_DIMENSION">
1584 <bitfield name="WIDTH" low="0" high="13" type="uint"/>
1585 <bitfield name="HEIGHT" low="14" high="27" type="uint"/>
1586 </reg32>
1587 <reg32 offset="0x0e00" name="HLSQ_PERFCOUNTER0_SELECT" type="a3xx_hlsq_perfcounter_select"/>
1588 <reg32 offset="0x0e01" name="HLSQ_PERFCOUNTER1_SELECT" type="a3xx_hlsq_perfcounter_select"/>
1589 <reg32 offset="0x0e02" name="HLSQ_PERFCOUNTER2_SELECT" type="a3xx_hlsq_perfcounter_select"/>
1590 <reg32 offset="0x0e03" name="HLSQ_PERFCOUNTER3_SELECT" type="a3xx_hlsq_perfcounter_select"/>
1591 <reg32 offset="0x0e04" name="HLSQ_PERFCOUNTER4_SELECT" type="a3xx_hlsq_perfcounter_select"/>
1592 <reg32 offset="0x0e05" name="HLSQ_PERFCOUNTER5_SELECT" type="a3xx_hlsq_perfcounter_select"/>
1593 <reg32 offset="0x0e43" name="UNKNOWN_0E43">
1594 <doc>seems to be always set to 0x00000001</doc>
1595 </reg32>
1596 <reg32 offset="0x0e44" name="VFD_PERFCOUNTER0_SELECT" type="a3xx_vfd_perfcounter_select"/>
1597 <reg32 offset="0x0e45" name="VFD_PERFCOUNTER1_SELECT" type="a3xx_vfd_perfcounter_select"/>
1598 <reg32 offset="0x0e61" name="VPC_VPC_DEBUG_RAM_SEL"/>
1599 <reg32 offset="0x0e62" name="VPC_VPC_DEBUG_RAM_READ"/>
1600 <reg32 offset="0x0e64" name="VPC_PERFCOUNTER0_SELECT" type="a3xx_vpc_perfcounter_select"/>
1601 <reg32 offset="0x0e65" name="VPC_PERFCOUNTER1_SELECT" type="a3xx_vpc_perfcounter_select"/>
1602 <reg32 offset="0x0e82" name="UCHE_CACHE_MODE_CONTROL_REG"/>
1603 <reg32 offset="0x0e84" name="UCHE_PERFCOUNTER0_SELECT" type="a3xx_uche_perfcounter_select"/>
1604 <reg32 offset="0x0e85" name="UCHE_PERFCOUNTER1_SELECT" type="a3xx_uche_perfcounter_select"/>
1605 <reg32 offset="0x0e86" name="UCHE_PERFCOUNTER2_SELECT" type="a3xx_uche_perfcounter_select"/>
1606 <reg32 offset="0x0e87" name="UCHE_PERFCOUNTER3_SELECT" type="a3xx_uche_perfcounter_select"/>
1607 <reg32 offset="0x0e88" name="UCHE_PERFCOUNTER4_SELECT" type="a3xx_uche_perfcounter_select"/>
1608 <reg32 offset="0x0e89" name="UCHE_PERFCOUNTER5_SELECT" type="a3xx_uche_perfcounter_select"/>
1609 <reg32 offset="0x0ea0" name="UCHE_CACHE_INVALIDATE0_REG">
1610 <!-- might be shifted right by 5, assuming 32byte cache line size.. -->
1611 <bitfield name="ADDR" low="0" high="27" type="hex"/>
1612 </reg32>
1613 <reg32 offset="0x0ea1" name="UCHE_CACHE_INVALIDATE1_REG">
1614 <!-- might be shifted right by 5, assuming 32byte cache line size.. -->
1615 <bitfield name="ADDR" low="0" high="27" type="hex"/>
1616 <!-- I'd assume 2 bits, for FLUSH/INVALIDATE/CLEAN? -->
1617 <bitfield name="OPCODE" low="28" high="29" type="a3xx_cache_opcode"/>
1618 <bitfield name="ENTIRE_CACHE" pos="31" type="boolean"/>
1619 </reg32>
1620 <reg32 offset="0x0ea6" name="UNKNOWN_0EA6"/>
1621 <reg32 offset="0x0ec4" name="SP_PERFCOUNTER0_SELECT" type="a3xx_sp_perfcounter_select"/>
1622 <reg32 offset="0x0ec5" name="SP_PERFCOUNTER1_SELECT" type="a3xx_sp_perfcounter_select"/>
1623 <reg32 offset="0x0ec6" name="SP_PERFCOUNTER2_SELECT" type="a3xx_sp_perfcounter_select"/>
1624 <reg32 offset="0x0ec7" name="SP_PERFCOUNTER3_SELECT" type="a3xx_sp_perfcounter_select"/>
1625 <reg32 offset="0x0ec8" name="SP_PERFCOUNTER4_SELECT" type="a3xx_sp_perfcounter_select"/>
1626 <reg32 offset="0x0ec9" name="SP_PERFCOUNTER5_SELECT" type="a3xx_sp_perfcounter_select"/>
1627 <reg32 offset="0x0eca" name="SP_PERFCOUNTER6_SELECT" type="a3xx_sp_perfcounter_select"/>
1628 <reg32 offset="0x0ecb" name="SP_PERFCOUNTER7_SELECT" type="a3xx_sp_perfcounter_select"/>
1629 <reg32 offset="0x0ee0" name="UNKNOWN_0EE0">
1630 <doc>seems to be always set to 0x00000003</doc>
1631 </reg32>
1632 <reg32 offset="0x0f03" name="UNKNOWN_0F03">
1633 <doc>seems to be always set to 0x00000001</doc>
1634 </reg32>
1635 <reg32 offset="0x0f04" name="TP_PERFCOUNTER0_SELECT" type="a3xx_tp_perfcounter_select"/>
1636 <reg32 offset="0x0f05" name="TP_PERFCOUNTER1_SELECT" type="a3xx_tp_perfcounter_select"/>
1637 <reg32 offset="0x0f06" name="TP_PERFCOUNTER2_SELECT" type="a3xx_tp_perfcounter_select"/>
1638 <reg32 offset="0x0f07" name="TP_PERFCOUNTER3_SELECT" type="a3xx_tp_perfcounter_select"/>
1639 <reg32 offset="0x0f08" name="TP_PERFCOUNTER4_SELECT" type="a3xx_tp_perfcounter_select"/>
1640 <reg32 offset="0x0f09" name="TP_PERFCOUNTER5_SELECT" type="a3xx_tp_perfcounter_select"/>
1641
1642 <!-- this seems to be the register that CP_RUN_OPENCL writes: -->
1643 <reg32 offset="0x21f0" name="VGT_CL_INITIATOR"/>
1644
1645 <!-- seems to be same as a2xx according to fwdump.. -->
1646 <reg32 offset="0x21f9" name="VGT_EVENT_INITIATOR"/>
1647 <reg32 offset="0x21fc" name="VGT_DRAW_INITIATOR" type="vgt_draw_initiator"/>
1648 <reg32 offset="0x21fd" name="VGT_IMMED_DATA"/>
1649 </domain>
1650
1651 <domain name="A3XX_TEX_SAMP" width="32">
1652 <doc>Texture sampler dwords</doc>
1653 <enum name="a3xx_tex_filter">
1654 <value name="A3XX_TEX_NEAREST" value="0"/>
1655 <value name="A3XX_TEX_LINEAR" value="1"/>
1656 <value name="A3XX_TEX_ANISO" value="2"/>
1657 </enum>
1658 <enum name="a3xx_tex_clamp">
1659 <value name="A3XX_TEX_REPEAT" value="0"/>
1660 <value name="A3XX_TEX_CLAMP_TO_EDGE" value="1"/>
1661 <value name="A3XX_TEX_MIRROR_REPEAT" value="2"/>
1662 <value name="A3XX_TEX_CLAMP_TO_BORDER" value="3"/>
1663 <value name="A3XX_TEX_MIRROR_CLAMP" value="4"/>
1664 </enum>
1665 <enum name="a3xx_tex_aniso">
1666 <value name="A3XX_TEX_ANISO_1" value="0"/>
1667 <value name="A3XX_TEX_ANISO_2" value="1"/>
1668 <value name="A3XX_TEX_ANISO_4" value="2"/>
1669 <value name="A3XX_TEX_ANISO_8" value="3"/>
1670 <value name="A3XX_TEX_ANISO_16" value="4"/>
1671 </enum>
1672 <reg32 offset="0" name="0">
1673 <bitfield name="CLAMPENABLE" pos="0" type="boolean"/>
1674 <bitfield name="MIPFILTER_LINEAR" pos="1" type="boolean"/>
1675 <bitfield name="XY_MAG" low="2" high="3" type="a3xx_tex_filter"/>
1676 <bitfield name="XY_MIN" low="4" high="5" type="a3xx_tex_filter"/>
1677 <bitfield name="WRAP_S" low="6" high="8" type="a3xx_tex_clamp"/>
1678 <bitfield name="WRAP_T" low="9" high="11" type="a3xx_tex_clamp"/>
1679 <bitfield name="WRAP_R" low="12" high="14" type="a3xx_tex_clamp"/>
1680 <bitfield name="ANISO" low="15" high="17" type="a3xx_tex_aniso"/>
1681 <bitfield name="COMPARE_FUNC" low="20" high="22" type="adreno_compare_func"/>
1682 <bitfield name="CUBEMAPSEAMLESSFILTOFF" pos="24" type="boolean"/>
1683 <!-- UNNORM_COORDS == CLK_NORMALIZED_COORDS_FALSE -->
1684 <bitfield name="UNNORM_COORDS" pos="31" type="boolean"/>
1685 </reg32>
1686 <reg32 offset="1" name="1">
1687 <bitfield name="LOD_BIAS" low="0" high="10" type="fixed" radix="6"/>
1688 <bitfield name="MAX_LOD" low="12" high="21" type="ufixed" radix="6"/>
1689 <bitfield name="MIN_LOD" low="22" high="31" type="ufixed" radix="6"/>
1690 </reg32>
1691 </domain>
1692
1693 <domain name="A3XX_TEX_CONST" width="32">
1694 <doc>Texture constant dwords</doc>
1695 <enum name="a3xx_tex_swiz">
1696 <!-- same as a2xx? -->
1697 <value name="A3XX_TEX_X" value="0"/>
1698 <value name="A3XX_TEX_Y" value="1"/>
1699 <value name="A3XX_TEX_Z" value="2"/>
1700 <value name="A3XX_TEX_W" value="3"/>
1701 <value name="A3XX_TEX_ZERO" value="4"/>
1702 <value name="A3XX_TEX_ONE" value="5"/>
1703 </enum>
1704 <enum name="a3xx_tex_type">
1705 <value name="A3XX_TEX_1D" value="0"/>
1706 <value name="A3XX_TEX_2D" value="1"/>
1707 <value name="A3XX_TEX_CUBE" value="2"/>
1708 <value name="A3XX_TEX_3D" value="3"/>
1709 </enum>
1710 <enum name="a3xx_tex_msaa">
1711 <value name="A3XX_TPL1_MSAA1X" value="0"/>
1712 <value name="A3XX_TPL1_MSAA2X" value="1"/>
1713 <value name="A3XX_TPL1_MSAA4X" value="2"/>
1714 <value name="A3XX_TPL1_MSAA8X" value="3"/>
1715 </enum>
1716 <reg32 offset="0" name="0">
1717 <bitfield name="TILE_MODE" low="0" high="1" type="a3xx_tile_mode"/>
1718 <bitfield name="SRGB" pos="2" type="boolean"/>
1719 <bitfield name="SWIZ_X" low="4" high="6" type="a3xx_tex_swiz"/>
1720 <bitfield name="SWIZ_Y" low="7" high="9" type="a3xx_tex_swiz"/>
1721 <bitfield name="SWIZ_Z" low="10" high="12" type="a3xx_tex_swiz"/>
1722 <bitfield name="SWIZ_W" low="13" high="15" type="a3xx_tex_swiz"/>
1723 <bitfield name="MIPLVLS" low="16" high="19" type="uint"/>
1724 <bitfield name="MSAATEX" low="20" high="21" type="a3xx_tex_msaa"/>
1725 <bitfield name="FMT" low="22" high="28" type="a3xx_tex_fmt"/>
1726 <bitfield name="NOCONVERT" pos="29" type="boolean"/>
1727 <bitfield name="TYPE" low="30" high="31" type="a3xx_tex_type"/>
1728 </reg32>
1729 <reg32 offset="1" name="1">
1730 <bitfield name="HEIGHT" low="0" high="13" type="uint"/>
1731 <bitfield name="WIDTH" low="14" high="27" type="uint"/>
1732 <bitfield name="FETCHSIZE" low="28" high="31" type="a3xx_tex_fetchsize"/>
1733 </reg32>
1734 <reg32 offset="2" name="2">
1735 <doc>INDX is index of texture address(es) in MIPMAP state block</doc>
1736 <bitfield name="INDX" low="0" high="8" type="uint"/>
1737 <doc>Pitch in bytes (so actually stride)</doc>
1738 <bitfield name="PITCH" low="12" high="29" type="uint"/>
1739 <doc>SWAP bit is set for BGRA instead of RGBA</doc>
1740 <bitfield name="SWAP" low="30" high="31" type="a3xx_color_swap"/>
1741 </reg32>
1742 <reg32 offset="3" name="3">
1743 <!--
1744 Update: the two LAYERSZn seem not to be the same thing.
1745 According to Ilia's experimentation the first one goes up
1746 to at *least* bit 14..
1747 -->
1748 <bitfield name="LAYERSZ1" low="0" high="16" shr="12" type="uint"/>
1749 <bitfield name="DEPTH" low="17" high="27" type="uint"/>
1750 <bitfield name="LAYERSZ2" low="28" high="31" shr="12" type="uint"/>
1751 </reg32>
1752 </domain>
1753
1754 </database>