b03bd3f327cf3b50d1b0d109e285a4c07010f4ec
[mesa.git] / src / freedreno / registers / a6xx.xml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <database xmlns="http://nouveau.freedesktop.org/"
3 xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
4 xsi:schemaLocation="http://nouveau.freedesktop.org/ rules-ng.xsd">
5 <import file="freedreno_copyright.xml"/>
6 <import file="adreno/adreno_common.xml"/>
7 <import file="adreno/adreno_pm4.xml"/>
8
9 <!-- these might be same as a5xx -->
10 <enum name="a6xx_tile_mode">
11 <value name="TILE6_LINEAR" value="0"/>
12 <value name="TILE6_2" value="2"/>
13 <value name="TILE6_3" value="3"/>
14 </enum>
15
16 <enum name="a6xx_format">
17 <value value="0x02" name="FMT6_A8_UNORM"/>
18 <value value="0x03" name="FMT6_8_UNORM"/>
19 <value value="0x04" name="FMT6_8_SNORM"/>
20 <value value="0x05" name="FMT6_8_UINT"/>
21 <value value="0x06" name="FMT6_8_SINT"/>
22
23 <value value="0x08" name="FMT6_4_4_4_4_UNORM"/>
24 <value value="0x0a" name="FMT6_5_5_5_1_UNORM"/>
25 <value value="0x0c" name="FMT6_1_5_5_5_UNORM"/> <!-- read only -->
26 <value value="0x0e" name="FMT6_5_6_5_UNORM"/>
27
28 <value value="0x0f" name="FMT6_8_8_UNORM"/>
29 <value value="0x10" name="FMT6_8_8_SNORM"/>
30 <value value="0x11" name="FMT6_8_8_UINT"/>
31 <value value="0x12" name="FMT6_8_8_SINT"/>
32 <value value="0x13" name="FMT6_L8_A8_UNORM"/>
33
34 <value value="0x15" name="FMT6_16_UNORM"/>
35 <value value="0x16" name="FMT6_16_SNORM"/>
36 <value value="0x17" name="FMT6_16_FLOAT"/>
37 <value value="0x18" name="FMT6_16_UINT"/>
38 <value value="0x19" name="FMT6_16_SINT"/>
39
40 <value value="0x21" name="FMT6_8_8_8_UNORM"/>
41 <value value="0x22" name="FMT6_8_8_8_SNORM"/>
42 <value value="0x23" name="FMT6_8_8_8_UINT"/>
43 <value value="0x24" name="FMT6_8_8_8_SINT"/>
44
45 <value value="0x30" name="FMT6_8_8_8_8_UNORM"/>
46 <value value="0x31" name="FMT6_8_8_8_X8_UNORM"/> <!-- samples 1 for alpha -->
47 <value value="0x32" name="FMT6_8_8_8_8_SNORM"/>
48 <value value="0x33" name="FMT6_8_8_8_8_UINT"/>
49 <value value="0x34" name="FMT6_8_8_8_8_SINT"/>
50
51 <value value="0x35" name="FMT6_9_9_9_E5_FLOAT"/>
52
53 <value value="0x36" name="FMT6_10_10_10_2_UNORM"/>
54 <value value="0x37" name="FMT6_10_10_10_2_UNORM_DEST"/>
55 <value value="0x39" name="FMT6_10_10_10_2_SNORM"/>
56 <value value="0x3a" name="FMT6_10_10_10_2_UINT"/>
57 <value value="0x3b" name="FMT6_10_10_10_2_SINT"/>
58
59 <value value="0x42" name="FMT6_11_11_10_FLOAT"/>
60
61 <value value="0x43" name="FMT6_16_16_UNORM"/>
62 <value value="0x44" name="FMT6_16_16_SNORM"/>
63 <value value="0x45" name="FMT6_16_16_FLOAT"/>
64 <value value="0x46" name="FMT6_16_16_UINT"/>
65 <value value="0x47" name="FMT6_16_16_SINT"/>
66
67 <value value="0x48" name="FMT6_32_UNORM"/>
68 <value value="0x49" name="FMT6_32_SNORM"/>
69 <value value="0x4a" name="FMT6_32_FLOAT"/>
70 <value value="0x4b" name="FMT6_32_UINT"/>
71 <value value="0x4c" name="FMT6_32_SINT"/>
72 <value value="0x4d" name="FMT6_32_FIXED"/>
73
74 <value value="0x58" name="FMT6_16_16_16_UNORM"/>
75 <value value="0x59" name="FMT6_16_16_16_SNORM"/>
76 <value value="0x5a" name="FMT6_16_16_16_FLOAT"/>
77 <value value="0x5b" name="FMT6_16_16_16_UINT"/>
78 <value value="0x5c" name="FMT6_16_16_16_SINT"/>
79
80 <value value="0x60" name="FMT6_16_16_16_16_UNORM"/>
81 <value value="0x61" name="FMT6_16_16_16_16_SNORM"/>
82 <value value="0x62" name="FMT6_16_16_16_16_FLOAT"/>
83 <value value="0x63" name="FMT6_16_16_16_16_UINT"/>
84 <value value="0x64" name="FMT6_16_16_16_16_SINT"/>
85
86 <value value="0x65" name="FMT6_32_32_UNORM"/>
87 <value value="0x66" name="FMT6_32_32_SNORM"/>
88 <value value="0x67" name="FMT6_32_32_FLOAT"/>
89 <value value="0x68" name="FMT6_32_32_UINT"/>
90 <value value="0x69" name="FMT6_32_32_SINT"/>
91 <value value="0x6a" name="FMT6_32_32_FIXED"/>
92
93 <value value="0x70" name="FMT6_32_32_32_UNORM"/>
94 <value value="0x71" name="FMT6_32_32_32_SNORM"/>
95 <value value="0x72" name="FMT6_32_32_32_UINT"/>
96 <value value="0x73" name="FMT6_32_32_32_SINT"/>
97 <value value="0x74" name="FMT6_32_32_32_FLOAT"/>
98 <value value="0x75" name="FMT6_32_32_32_FIXED"/>
99
100 <value value="0x80" name="FMT6_32_32_32_32_UNORM"/>
101 <value value="0x81" name="FMT6_32_32_32_32_SNORM"/>
102 <value value="0x82" name="FMT6_32_32_32_32_FLOAT"/>
103 <value value="0x83" name="FMT6_32_32_32_32_UINT"/>
104 <value value="0x84" name="FMT6_32_32_32_32_SINT"/>
105 <value value="0x85" name="FMT6_32_32_32_32_FIXED"/>
106
107 <value value="0x8c" name="FMT6_G8R8B8R8_422_UNORM"/>
108 <value value="0x8d" name="FMT6_R8G8R8B8_422_UNORM"/>
109 <value value="0x8e" name="FMT6_R8_G8B8_2PLANE_420_UNORM"/>
110 <value value="0x90" name="FMT6_R8_G8_B8_3PLANE_420_UNORM"/>
111
112 <value value="0x91" name="FMT6_Z24_UNORM_S8_UINT_AS_R8G8B8A8"/>
113
114 <!-- used with the Y plane of FMT6_R8_G8B8_2PLANE_420_UNORM
115 which has different UBWC compression from regular 8_UNORM format -->
116 <value value="0x94" name="FMT6_8_PLANE_UNORM"/>
117
118 <value value="0xa0" name="FMT6_Z24_UNORM_S8_UINT"/>
119
120 <value value="0xab" name="FMT6_ETC2_RG11_UNORM"/>
121 <value value="0xac" name="FMT6_ETC2_RG11_SNORM"/>
122 <value value="0xad" name="FMT6_ETC2_R11_UNORM"/>
123 <value value="0xae" name="FMT6_ETC2_R11_SNORM"/>
124 <value value="0xaf" name="FMT6_ETC1"/>
125 <value value="0xb0" name="FMT6_ETC2_RGB8"/>
126 <value value="0xb1" name="FMT6_ETC2_RGBA8"/>
127 <value value="0xb2" name="FMT6_ETC2_RGB8A1"/>
128 <value value="0xb3" name="FMT6_DXT1"/>
129 <value value="0xb4" name="FMT6_DXT3"/>
130 <value value="0xb5" name="FMT6_DXT5"/>
131 <value value="0xb7" name="FMT6_RGTC1_UNORM"/>
132 <value value="0xb8" name="FMT6_RGTC1_SNORM"/>
133 <value value="0xbb" name="FMT6_RGTC2_UNORM"/>
134 <value value="0xbc" name="FMT6_RGTC2_SNORM"/>
135 <value value="0xbe" name="FMT6_BPTC_UFLOAT"/>
136 <value value="0xbf" name="FMT6_BPTC_FLOAT"/>
137 <value value="0xc0" name="FMT6_BPTC"/>
138 <value value="0xc1" name="FMT6_ASTC_4x4"/>
139 <value value="0xc2" name="FMT6_ASTC_5x4"/>
140 <value value="0xc3" name="FMT6_ASTC_5x5"/>
141 <value value="0xc4" name="FMT6_ASTC_6x5"/>
142 <value value="0xc5" name="FMT6_ASTC_6x6"/>
143 <value value="0xc6" name="FMT6_ASTC_8x5"/>
144 <value value="0xc7" name="FMT6_ASTC_8x6"/>
145 <value value="0xc8" name="FMT6_ASTC_8x8"/>
146 <value value="0xc9" name="FMT6_ASTC_10x5"/>
147 <value value="0xca" name="FMT6_ASTC_10x6"/>
148 <value value="0xcb" name="FMT6_ASTC_10x8"/>
149 <value value="0xcc" name="FMT6_ASTC_10x10"/>
150 <value value="0xcd" name="FMT6_ASTC_12x10"/>
151 <value value="0xce" name="FMT6_ASTC_12x12"/>
152
153 <!-- same as X8Z24_UNORM but for sampling stencil (integer, 2nd channel) -->
154 <value value="0xea" name="FMT6_S8Z24_UINT"/>
155
156 <!-- Not a hw enum, used internally in driver -->
157 <value value="0xff" name="FMT6_NONE"/>
158
159 </enum>
160
161 <!-- probably same as a5xx -->
162 <enum name="a6xx_polygon_mode">
163 <value name="POLYMODE6_POINTS" value="1"/>
164 <value name="POLYMODE6_LINES" value="2"/>
165 <value name="POLYMODE6_TRIANGLES" value="3"/>
166 </enum>
167
168 <enum name="a6xx_depth_format">
169 <value name="DEPTH6_NONE" value="0"/>
170 <value name="DEPTH6_16" value="1"/>
171 <value name="DEPTH6_24_8" value="2"/>
172 <value name="DEPTH6_32" value="4"/>
173 </enum>
174
175 <bitset name="a6x_cp_protect" inline="yes">
176 <bitfield name="BASE_ADDR" low="0" high="17"/>
177 <bitfield name="MASK_LEN" low="18" high="30"/>
178 <bitfield name="READ" pos="31"/>
179 </bitset>
180
181 <enum name="a6xx_shader_id">
182 <value value="0x9" name="A6XX_TP0_TMO_DATA"/>
183 <value value="0xa" name="A6XX_TP0_SMO_DATA"/>
184 <value value="0xb" name="A6XX_TP0_MIPMAP_BASE_DATA"/>
185 <value value="0x19" name="A6XX_TP1_TMO_DATA"/>
186 <value value="0x1a" name="A6XX_TP1_SMO_DATA"/>
187 <value value="0x1b" name="A6XX_TP1_MIPMAP_BASE_DATA"/>
188 <value value="0x29" name="A6XX_SP_INST_DATA"/>
189 <value value="0x2a" name="A6XX_SP_LB_0_DATA"/>
190 <value value="0x2b" name="A6XX_SP_LB_1_DATA"/>
191 <value value="0x2c" name="A6XX_SP_LB_2_DATA"/>
192 <value value="0x2d" name="A6XX_SP_LB_3_DATA"/>
193 <value value="0x2e" name="A6XX_SP_LB_4_DATA"/>
194 <value value="0x2f" name="A6XX_SP_LB_5_DATA"/>
195 <value value="0x30" name="A6XX_SP_CB_BINDLESS_DATA"/>
196 <value value="0x31" name="A6XX_SP_CB_LEGACY_DATA"/>
197 <value value="0x32" name="A6XX_SP_UAV_DATA"/>
198 <value value="0x33" name="A6XX_SP_INST_TAG"/>
199 <value value="0x34" name="A6XX_SP_CB_BINDLESS_TAG"/>
200 <value value="0x35" name="A6XX_SP_TMO_UMO_TAG"/>
201 <value value="0x36" name="A6XX_SP_SMO_TAG"/>
202 <value value="0x37" name="A6XX_SP_STATE_DATA"/>
203 <value value="0x49" name="A6XX_HLSQ_CHUNK_CVS_RAM"/>
204 <value value="0x4a" name="A6XX_HLSQ_CHUNK_CPS_RAM"/>
205 <value value="0x4b" name="A6XX_HLSQ_CHUNK_CVS_RAM_TAG"/>
206 <value value="0x4c" name="A6XX_HLSQ_CHUNK_CPS_RAM_TAG"/>
207 <value value="0x4d" name="A6XX_HLSQ_ICB_CVS_CB_BASE_TAG"/>
208 <value value="0x4e" name="A6XX_HLSQ_ICB_CPS_CB_BASE_TAG"/>
209 <value value="0x50" name="A6XX_HLSQ_CVS_MISC_RAM"/>
210 <value value="0x51" name="A6XX_HLSQ_CPS_MISC_RAM"/>
211 <value value="0x52" name="A6XX_HLSQ_INST_RAM"/>
212 <value value="0x53" name="A6XX_HLSQ_GFX_CVS_CONST_RAM"/>
213 <value value="0x54" name="A6XX_HLSQ_GFX_CPS_CONST_RAM"/>
214 <value value="0x55" name="A6XX_HLSQ_CVS_MISC_RAM_TAG"/>
215 <value value="0x56" name="A6XX_HLSQ_CPS_MISC_RAM_TAG"/>
216 <value value="0x57" name="A6XX_HLSQ_INST_RAM_TAG"/>
217 <value value="0x58" name="A6XX_HLSQ_GFX_CVS_CONST_RAM_TAG"/>
218 <value value="0x59" name="A6XX_HLSQ_GFX_CPS_CONST_RAM_TAG"/>
219 <value value="0x5a" name="A6XX_HLSQ_PWR_REST_RAM"/>
220 <value value="0x5b" name="A6XX_HLSQ_PWR_REST_TAG"/>
221 <value value="0x60" name="A6XX_HLSQ_DATAPATH_META"/>
222 <value value="0x61" name="A6XX_HLSQ_FRONTEND_META"/>
223 <value value="0x62" name="A6XX_HLSQ_INDIRECT_META"/>
224 <value value="0x63" name="A6XX_HLSQ_BACKEND_META"/>
225 </enum>
226
227 <enum name="a6xx_debugbus_id">
228 <value value="0x1" name="A6XX_DBGBUS_CP"/>
229 <value value="0x2" name="A6XX_DBGBUS_RBBM"/>
230 <value value="0x3" name="A6XX_DBGBUS_VBIF"/>
231 <value value="0x4" name="A6XX_DBGBUS_HLSQ"/>
232 <value value="0x5" name="A6XX_DBGBUS_UCHE"/>
233 <value value="0x6" name="A6XX_DBGBUS_DPM"/>
234 <value value="0x7" name="A6XX_DBGBUS_TESS"/>
235 <value value="0x8" name="A6XX_DBGBUS_PC"/>
236 <value value="0x9" name="A6XX_DBGBUS_VFDP"/>
237 <value value="0xa" name="A6XX_DBGBUS_VPC"/>
238 <value value="0xb" name="A6XX_DBGBUS_TSE"/>
239 <value value="0xc" name="A6XX_DBGBUS_RAS"/>
240 <value value="0xd" name="A6XX_DBGBUS_VSC"/>
241 <value value="0xe" name="A6XX_DBGBUS_COM"/>
242 <value value="0x10" name="A6XX_DBGBUS_LRZ"/>
243 <value value="0x11" name="A6XX_DBGBUS_A2D"/>
244 <value value="0x12" name="A6XX_DBGBUS_CCUFCHE"/>
245 <value value="0x13" name="A6XX_DBGBUS_GMU_CX"/>
246 <value value="0x14" name="A6XX_DBGBUS_RBP"/>
247 <value value="0x15" name="A6XX_DBGBUS_DCS"/>
248 <value value="0x16" name="A6XX_DBGBUS_DBGC"/>
249 <value value="0x17" name="A6XX_DBGBUS_CX"/>
250 <value value="0x18" name="A6XX_DBGBUS_GMU_GX"/>
251 <value value="0x19" name="A6XX_DBGBUS_TPFCHE"/>
252 <value value="0x1a" name="A6XX_DBGBUS_GBIF_GX"/>
253 <value value="0x1d" name="A6XX_DBGBUS_GPC"/>
254 <value value="0x1e" name="A6XX_DBGBUS_LARC"/>
255 <value value="0x1f" name="A6XX_DBGBUS_HLSQ_SPTP"/>
256 <value value="0x20" name="A6XX_DBGBUS_RB_0"/>
257 <value value="0x21" name="A6XX_DBGBUS_RB_1"/>
258 <value value="0x24" name="A6XX_DBGBUS_UCHE_WRAPPER"/>
259 <value value="0x28" name="A6XX_DBGBUS_CCU_0"/>
260 <value value="0x29" name="A6XX_DBGBUS_CCU_1"/>
261 <value value="0x38" name="A6XX_DBGBUS_VFD_0"/>
262 <value value="0x39" name="A6XX_DBGBUS_VFD_1"/>
263 <value value="0x3a" name="A6XX_DBGBUS_VFD_2"/>
264 <value value="0x3b" name="A6XX_DBGBUS_VFD_3"/>
265 <value value="0x40" name="A6XX_DBGBUS_SP_0"/>
266 <value value="0x41" name="A6XX_DBGBUS_SP_1"/>
267 <value value="0x48" name="A6XX_DBGBUS_TPL1_0"/>
268 <value value="0x49" name="A6XX_DBGBUS_TPL1_1"/>
269 <value value="0x4a" name="A6XX_DBGBUS_TPL1_2"/>
270 <value value="0x4b" name="A6XX_DBGBUS_TPL1_3"/>
271 </enum>
272
273 <enum name="a6xx_cp_perfcounter_select">
274 <value value="0" name="PERF_CP_ALWAYS_COUNT"/>
275 <value value="1" name="PERF_CP_BUSY_GFX_CORE_IDLE"/>
276 <value value="2" name="PERF_CP_BUSY_CYCLES"/>
277 <value value="3" name="PERF_CP_NUM_PREEMPTIONS"/>
278 <value value="4" name="PERF_CP_PREEMPTION_REACTION_DELAY"/>
279 <value value="5" name="PERF_CP_PREEMPTION_SWITCH_OUT_TIME"/>
280 <value value="6" name="PERF_CP_PREEMPTION_SWITCH_IN_TIME"/>
281 <value value="7" name="PERF_CP_DEAD_DRAWS_IN_BIN_RENDER"/>
282 <value value="8" name="PERF_CP_PREDICATED_DRAWS_KILLED"/>
283 <value value="9" name="PERF_CP_MODE_SWITCH"/>
284 <value value="10" name="PERF_CP_ZPASS_DONE"/>
285 <value value="11" name="PERF_CP_CONTEXT_DONE"/>
286 <value value="12" name="PERF_CP_CACHE_FLUSH"/>
287 <value value="13" name="PERF_CP_LONG_PREEMPTIONS"/>
288 <value value="14" name="PERF_CP_SQE_I_CACHE_STARVE"/>
289 <value value="15" name="PERF_CP_SQE_IDLE"/>
290 <value value="16" name="PERF_CP_SQE_PM4_STARVE_RB_IB"/>
291 <value value="17" name="PERF_CP_SQE_PM4_STARVE_SDS"/>
292 <value value="18" name="PERF_CP_SQE_MRB_STARVE"/>
293 <value value="19" name="PERF_CP_SQE_RRB_STARVE"/>
294 <value value="20" name="PERF_CP_SQE_VSD_STARVE"/>
295 <value value="21" name="PERF_CP_VSD_DECODE_STARVE"/>
296 <value value="22" name="PERF_CP_SQE_PIPE_OUT_STALL"/>
297 <value value="23" name="PERF_CP_SQE_SYNC_STALL"/>
298 <value value="24" name="PERF_CP_SQE_PM4_WFI_STALL"/>
299 <value value="25" name="PERF_CP_SQE_SYS_WFI_STALL"/>
300 <value value="26" name="PERF_CP_SQE_T4_EXEC"/>
301 <value value="27" name="PERF_CP_SQE_LOAD_STATE_EXEC"/>
302 <value value="28" name="PERF_CP_SQE_SAVE_SDS_STATE"/>
303 <value value="29" name="PERF_CP_SQE_DRAW_EXEC"/>
304 <value value="30" name="PERF_CP_SQE_CTXT_REG_BUNCH_EXEC"/>
305 <value value="31" name="PERF_CP_SQE_EXEC_PROFILED"/>
306 <value value="32" name="PERF_CP_MEMORY_POOL_EMPTY"/>
307 <value value="33" name="PERF_CP_MEMORY_POOL_SYNC_STALL"/>
308 <value value="34" name="PERF_CP_MEMORY_POOL_ABOVE_THRESH"/>
309 <value value="35" name="PERF_CP_AHB_WR_STALL_PRE_DRAWS"/>
310 <value value="36" name="PERF_CP_AHB_STALL_SQE_GMU"/>
311 <value value="37" name="PERF_CP_AHB_STALL_SQE_WR_OTHER"/>
312 <value value="38" name="PERF_CP_AHB_STALL_SQE_RD_OTHER"/>
313 <value value="39" name="PERF_CP_CLUSTER0_EMPTY"/>
314 <value value="40" name="PERF_CP_CLUSTER1_EMPTY"/>
315 <value value="41" name="PERF_CP_CLUSTER2_EMPTY"/>
316 <value value="42" name="PERF_CP_CLUSTER3_EMPTY"/>
317 <value value="43" name="PERF_CP_CLUSTER4_EMPTY"/>
318 <value value="44" name="PERF_CP_CLUSTER5_EMPTY"/>
319 <value value="45" name="PERF_CP_PM4_DATA"/>
320 <value value="46" name="PERF_CP_PM4_HEADERS"/>
321 <value value="47" name="PERF_CP_VBIF_READ_BEATS"/>
322 <value value="48" name="PERF_CP_VBIF_WRITE_BEATS"/>
323 <value value="49" name="PERF_CP_SQE_INSTR_COUNTER"/>
324 </enum>
325
326 <enum name="a6xx_rbbm_perfcounter_select">
327 <value value="0" name="PERF_RBBM_ALWAYS_COUNT"/>
328 <value value="1" name="PERF_RBBM_ALWAYS_ON"/>
329 <value value="2" name="PERF_RBBM_TSE_BUSY"/>
330 <value value="3" name="PERF_RBBM_RAS_BUSY"/>
331 <value value="4" name="PERF_RBBM_PC_DCALL_BUSY"/>
332 <value value="5" name="PERF_RBBM_PC_VSD_BUSY"/>
333 <value value="6" name="PERF_RBBM_STATUS_MASKED"/>
334 <value value="7" name="PERF_RBBM_COM_BUSY"/>
335 <value value="8" name="PERF_RBBM_DCOM_BUSY"/>
336 <value value="9" name="PERF_RBBM_VBIF_BUSY"/>
337 <value value="10" name="PERF_RBBM_VSC_BUSY"/>
338 <value value="11" name="PERF_RBBM_TESS_BUSY"/>
339 <value value="12" name="PERF_RBBM_UCHE_BUSY"/>
340 <value value="13" name="PERF_RBBM_HLSQ_BUSY"/>
341 </enum>
342
343 <enum name="a6xx_pc_perfcounter_select">
344 <value value="0" name="PERF_PC_BUSY_CYCLES"/>
345 <value value="1" name="PERF_PC_WORKING_CYCLES"/>
346 <value value="2" name="PERF_PC_STALL_CYCLES_VFD"/>
347 <value value="3" name="PERF_PC_STALL_CYCLES_TSE"/>
348 <value value="4" name="PERF_PC_STALL_CYCLES_VPC"/>
349 <value value="5" name="PERF_PC_STALL_CYCLES_UCHE"/>
350 <value value="6" name="PERF_PC_STALL_CYCLES_TESS"/>
351 <value value="7" name="PERF_PC_STALL_CYCLES_TSE_ONLY"/>
352 <value value="8" name="PERF_PC_STALL_CYCLES_VPC_ONLY"/>
353 <value value="9" name="PERF_PC_PASS1_TF_STALL_CYCLES"/>
354 <value value="10" name="PERF_PC_STARVE_CYCLES_FOR_INDEX"/>
355 <value value="11" name="PERF_PC_STARVE_CYCLES_FOR_TESS_FACTOR"/>
356 <value value="12" name="PERF_PC_STARVE_CYCLES_FOR_VIZ_STREAM"/>
357 <value value="13" name="PERF_PC_STARVE_CYCLES_FOR_POSITION"/>
358 <value value="14" name="PERF_PC_STARVE_CYCLES_DI"/>
359 <value value="15" name="PERF_PC_VIS_STREAMS_LOADED"/>
360 <value value="16" name="PERF_PC_INSTANCES"/>
361 <value value="17" name="PERF_PC_VPC_PRIMITIVES"/>
362 <value value="18" name="PERF_PC_DEAD_PRIM"/>
363 <value value="19" name="PERF_PC_LIVE_PRIM"/>
364 <value value="20" name="PERF_PC_VERTEX_HITS"/>
365 <value value="21" name="PERF_PC_IA_VERTICES"/>
366 <value value="22" name="PERF_PC_IA_PRIMITIVES"/>
367 <value value="23" name="PERF_PC_GS_PRIMITIVES"/>
368 <value value="24" name="PERF_PC_HS_INVOCATIONS"/>
369 <value value="25" name="PERF_PC_DS_INVOCATIONS"/>
370 <value value="26" name="PERF_PC_VS_INVOCATIONS"/>
371 <value value="27" name="PERF_PC_GS_INVOCATIONS"/>
372 <value value="28" name="PERF_PC_DS_PRIMITIVES"/>
373 <value value="29" name="PERF_PC_VPC_POS_DATA_TRANSACTION"/>
374 <value value="30" name="PERF_PC_3D_DRAWCALLS"/>
375 <value value="31" name="PERF_PC_2D_DRAWCALLS"/>
376 <value value="32" name="PERF_PC_NON_DRAWCALL_GLOBAL_EVENTS"/>
377 <value value="33" name="PERF_TESS_BUSY_CYCLES"/>
378 <value value="34" name="PERF_TESS_WORKING_CYCLES"/>
379 <value value="35" name="PERF_TESS_STALL_CYCLES_PC"/>
380 <value value="36" name="PERF_TESS_STARVE_CYCLES_PC"/>
381 <value value="37" name="PERF_PC_TSE_TRANSACTION"/>
382 <value value="38" name="PERF_PC_TSE_VERTEX"/>
383 <value value="39" name="PERF_PC_TESS_PC_UV_TRANS"/>
384 <value value="40" name="PERF_PC_TESS_PC_UV_PATCHES"/>
385 <value value="41" name="PERF_PC_TESS_FACTOR_TRANS"/>
386 </enum>
387
388 <enum name="a6xx_vfd_perfcounter_select">
389 <value value="0" name="PERF_VFD_BUSY_CYCLES"/>
390 <value value="1" name="PERF_VFD_STALL_CYCLES_UCHE"/>
391 <value value="2" name="PERF_VFD_STALL_CYCLES_VPC_ALLOC"/>
392 <value value="3" name="PERF_VFD_STALL_CYCLES_SP_INFO"/>
393 <value value="4" name="PERF_VFD_STALL_CYCLES_SP_ATTR"/>
394 <value value="5" name="PERF_VFD_STARVE_CYCLES_UCHE"/>
395 <value value="6" name="PERF_VFD_RBUFFER_FULL"/>
396 <value value="7" name="PERF_VFD_ATTR_INFO_FIFO_FULL"/>
397 <value value="8" name="PERF_VFD_DECODED_ATTRIBUTE_BYTES"/>
398 <value value="9" name="PERF_VFD_NUM_ATTRIBUTES"/>
399 <value value="10" name="PERF_VFD_UPPER_SHADER_FIBERS"/>
400 <value value="11" name="PERF_VFD_LOWER_SHADER_FIBERS"/>
401 <value value="12" name="PERF_VFD_MODE_0_FIBERS"/>
402 <value value="13" name="PERF_VFD_MODE_1_FIBERS"/>
403 <value value="14" name="PERF_VFD_MODE_2_FIBERS"/>
404 <value value="15" name="PERF_VFD_MODE_3_FIBERS"/>
405 <value value="16" name="PERF_VFD_MODE_4_FIBERS"/>
406 <value value="17" name="PERF_VFD_TOTAL_VERTICES"/>
407 <value value="18" name="PERF_VFDP_STALL_CYCLES_VFD"/>
408 <value value="19" name="PERF_VFDP_STALL_CYCLES_VFD_INDEX"/>
409 <value value="20" name="PERF_VFDP_STALL_CYCLES_VFD_PROG"/>
410 <value value="21" name="PERF_VFDP_STARVE_CYCLES_PC"/>
411 <value value="22" name="PERF_VFDP_VS_STAGE_WAVES"/>
412 </enum>
413
414 <enum name="a6xx_hlsq_perfcounter_select">
415 <value value="0" name="PERF_HLSQ_BUSY_CYCLES"/>
416 <value value="1" name="PERF_HLSQ_STALL_CYCLES_UCHE"/>
417 <value value="2" name="PERF_HLSQ_STALL_CYCLES_SP_STATE"/>
418 <value value="3" name="PERF_HLSQ_STALL_CYCLES_SP_FS_STAGE"/>
419 <value value="4" name="PERF_HLSQ_UCHE_LATENCY_CYCLES"/>
420 <value value="5" name="PERF_HLSQ_UCHE_LATENCY_COUNT"/>
421 <value value="6" name="PERF_HLSQ_FS_STAGE_1X_WAVES"/>
422 <value value="7" name="PERF_HLSQ_FS_STAGE_2X_WAVES"/>
423 <value value="8" name="PERF_HLSQ_QUADS"/>
424 <value value="9" name="PERF_HLSQ_CS_INVOCATIONS"/>
425 <value value="10" name="PERF_HLSQ_COMPUTE_DRAWCALLS"/>
426 <value value="11" name="PERF_HLSQ_FS_DATA_WAIT_PROGRAMMING"/>
427 <value value="12" name="PERF_HLSQ_DUAL_FS_PROG_ACTIVE"/>
428 <value value="13" name="PERF_HLSQ_DUAL_VS_PROG_ACTIVE"/>
429 <value value="14" name="PERF_HLSQ_FS_BATCH_COUNT_ZERO"/>
430 <value value="15" name="PERF_HLSQ_VS_BATCH_COUNT_ZERO"/>
431 <value value="16" name="PERF_HLSQ_WAVE_PENDING_NO_QUAD"/>
432 <value value="17" name="PERF_HLSQ_WAVE_PENDING_NO_PRIM_BASE"/>
433 <value value="18" name="PERF_HLSQ_STALL_CYCLES_VPC"/>
434 <value value="19" name="PERF_HLSQ_PIXELS"/>
435 <value value="20" name="PERF_HLSQ_DRAW_MODE_SWITCH_VSFS_SYNC"/>
436 </enum>
437
438 <enum name="a6xx_vpc_perfcounter_select">
439 <value value="0" name="PERF_VPC_BUSY_CYCLES"/>
440 <value value="1" name="PERF_VPC_WORKING_CYCLES"/>
441 <value value="2" name="PERF_VPC_STALL_CYCLES_UCHE"/>
442 <value value="3" name="PERF_VPC_STALL_CYCLES_VFD_WACK"/>
443 <value value="4" name="PERF_VPC_STALL_CYCLES_HLSQ_PRIM_ALLOC"/>
444 <value value="5" name="PERF_VPC_STALL_CYCLES_PC"/>
445 <value value="6" name="PERF_VPC_STALL_CYCLES_SP_LM"/>
446 <value value="7" name="PERF_VPC_STARVE_CYCLES_SP"/>
447 <value value="8" name="PERF_VPC_STARVE_CYCLES_LRZ"/>
448 <value value="9" name="PERF_VPC_PC_PRIMITIVES"/>
449 <value value="10" name="PERF_VPC_SP_COMPONENTS"/>
450 <value value="11" name="PERF_VPC_STALL_CYCLES_VPCRAM_POS"/>
451 <value value="12" name="PERF_VPC_LRZ_ASSIGN_PRIMITIVES"/>
452 <value value="13" name="PERF_VPC_RB_VISIBLE_PRIMITIVES"/>
453 <value value="14" name="PERF_VPC_LM_TRANSACTION"/>
454 <value value="15" name="PERF_VPC_STREAMOUT_TRANSACTION"/>
455 <value value="16" name="PERF_VPC_VS_BUSY_CYCLES"/>
456 <value value="17" name="PERF_VPC_PS_BUSY_CYCLES"/>
457 <value value="18" name="PERF_VPC_VS_WORKING_CYCLES"/>
458 <value value="19" name="PERF_VPC_PS_WORKING_CYCLES"/>
459 <value value="20" name="PERF_VPC_STARVE_CYCLES_RB"/>
460 <value value="21" name="PERF_VPC_NUM_VPCRAM_READ_POS"/>
461 <value value="22" name="PERF_VPC_WIT_FULL_CYCLES"/>
462 <value value="23" name="PERF_VPC_VPCRAM_FULL_CYCLES"/>
463 <value value="24" name="PERF_VPC_LM_FULL_WAIT_FOR_INTP_END"/>
464 <value value="25" name="PERF_VPC_NUM_VPCRAM_WRITE"/>
465 <value value="26" name="PERF_VPC_NUM_VPCRAM_READ_SO"/>
466 <value value="27" name="PERF_VPC_NUM_ATTR_REQ_LM"/>
467 </enum>
468
469 <enum name="a6xx_tse_perfcounter_select">
470 <value value="0" name="PERF_TSE_BUSY_CYCLES"/>
471 <value value="1" name="PERF_TSE_CLIPPING_CYCLES"/>
472 <value value="2" name="PERF_TSE_STALL_CYCLES_RAS"/>
473 <value value="3" name="PERF_TSE_STALL_CYCLES_LRZ_BARYPLANE"/>
474 <value value="4" name="PERF_TSE_STALL_CYCLES_LRZ_ZPLANE"/>
475 <value value="5" name="PERF_TSE_STARVE_CYCLES_PC"/>
476 <value value="6" name="PERF_TSE_INPUT_PRIM"/>
477 <value value="7" name="PERF_TSE_INPUT_NULL_PRIM"/>
478 <value value="8" name="PERF_TSE_TRIVAL_REJ_PRIM"/>
479 <value value="9" name="PERF_TSE_CLIPPED_PRIM"/>
480 <value value="10" name="PERF_TSE_ZERO_AREA_PRIM"/>
481 <value value="11" name="PERF_TSE_FACENESS_CULLED_PRIM"/>
482 <value value="12" name="PERF_TSE_ZERO_PIXEL_PRIM"/>
483 <value value="13" name="PERF_TSE_OUTPUT_NULL_PRIM"/>
484 <value value="14" name="PERF_TSE_OUTPUT_VISIBLE_PRIM"/>
485 <value value="15" name="PERF_TSE_CINVOCATION"/>
486 <value value="16" name="PERF_TSE_CPRIMITIVES"/>
487 <value value="17" name="PERF_TSE_2D_INPUT_PRIM"/>
488 <value value="18" name="PERF_TSE_2D_ALIVE_CYCLES"/>
489 <value value="19" name="PERF_TSE_CLIP_PLANES"/>
490 </enum>
491
492 <enum name="a6xx_ras_perfcounter_select">
493 <value value="0" name="PERF_RAS_BUSY_CYCLES"/>
494 <value value="1" name="PERF_RAS_SUPERTILE_ACTIVE_CYCLES"/>
495 <value value="2" name="PERF_RAS_STALL_CYCLES_LRZ"/>
496 <value value="3" name="PERF_RAS_STARVE_CYCLES_TSE"/>
497 <value value="4" name="PERF_RAS_SUPER_TILES"/>
498 <value value="5" name="PERF_RAS_8X4_TILES"/>
499 <value value="6" name="PERF_RAS_MASKGEN_ACTIVE"/>
500 <value value="7" name="PERF_RAS_FULLY_COVERED_SUPER_TILES"/>
501 <value value="8" name="PERF_RAS_FULLY_COVERED_8X4_TILES"/>
502 <value value="9" name="PERF_RAS_PRIM_KILLED_INVISILBE"/>
503 <value value="10" name="PERF_RAS_SUPERTILE_GEN_ACTIVE_CYCLES"/>
504 <value value="11" name="PERF_RAS_LRZ_INTF_WORKING_CYCLES"/>
505 <value value="12" name="PERF_RAS_BLOCKS"/>
506 </enum>
507
508 <enum name="a6xx_uche_perfcounter_select">
509 <value value="0" name="PERF_UCHE_BUSY_CYCLES"/>
510 <value value="1" name="PERF_UCHE_STALL_CYCLES_ARBITER"/>
511 <value value="2" name="PERF_UCHE_VBIF_LATENCY_CYCLES"/>
512 <value value="3" name="PERF_UCHE_VBIF_LATENCY_SAMPLES"/>
513 <value value="4" name="PERF_UCHE_VBIF_READ_BEATS_TP"/>
514 <value value="5" name="PERF_UCHE_VBIF_READ_BEATS_VFD"/>
515 <value value="6" name="PERF_UCHE_VBIF_READ_BEATS_HLSQ"/>
516 <value value="7" name="PERF_UCHE_VBIF_READ_BEATS_LRZ"/>
517 <value value="8" name="PERF_UCHE_VBIF_READ_BEATS_SP"/>
518 <value value="9" name="PERF_UCHE_READ_REQUESTS_TP"/>
519 <value value="10" name="PERF_UCHE_READ_REQUESTS_VFD"/>
520 <value value="11" name="PERF_UCHE_READ_REQUESTS_HLSQ"/>
521 <value value="12" name="PERF_UCHE_READ_REQUESTS_LRZ"/>
522 <value value="13" name="PERF_UCHE_READ_REQUESTS_SP"/>
523 <value value="14" name="PERF_UCHE_WRITE_REQUESTS_LRZ"/>
524 <value value="15" name="PERF_UCHE_WRITE_REQUESTS_SP"/>
525 <value value="16" name="PERF_UCHE_WRITE_REQUESTS_VPC"/>
526 <value value="17" name="PERF_UCHE_WRITE_REQUESTS_VSC"/>
527 <value value="18" name="PERF_UCHE_EVICTS"/>
528 <value value="19" name="PERF_UCHE_BANK_REQ0"/>
529 <value value="20" name="PERF_UCHE_BANK_REQ1"/>
530 <value value="21" name="PERF_UCHE_BANK_REQ2"/>
531 <value value="22" name="PERF_UCHE_BANK_REQ3"/>
532 <value value="23" name="PERF_UCHE_BANK_REQ4"/>
533 <value value="24" name="PERF_UCHE_BANK_REQ5"/>
534 <value value="25" name="PERF_UCHE_BANK_REQ6"/>
535 <value value="26" name="PERF_UCHE_BANK_REQ7"/>
536 <value value="27" name="PERF_UCHE_VBIF_READ_BEATS_CH0"/>
537 <value value="28" name="PERF_UCHE_VBIF_READ_BEATS_CH1"/>
538 <value value="29" name="PERF_UCHE_GMEM_READ_BEATS"/>
539 <value value="30" name="PERF_UCHE_TPH_REF_FULL"/>
540 <value value="31" name="PERF_UCHE_TPH_VICTIM_FULL"/>
541 <value value="32" name="PERF_UCHE_TPH_EXT_FULL"/>
542 <value value="33" name="PERF_UCHE_VBIF_STALL_WRITE_DATA"/>
543 <value value="34" name="PERF_UCHE_DCMP_LATENCY_SAMPLES"/>
544 <value value="35" name="PERF_UCHE_DCMP_LATENCY_CYCLES"/>
545 <value value="36" name="PERF_UCHE_VBIF_READ_BEATS_PC"/>
546 <value value="37" name="PERF_UCHE_READ_REQUESTS_PC"/>
547 <value value="38" name="PERF_UCHE_RAM_READ_REQ"/>
548 <value value="39" name="PERF_UCHE_RAM_WRITE_REQ"/>
549 </enum>
550
551 <enum name="a6xx_tp_perfcounter_select">
552 <value value="0" name="PERF_TP_BUSY_CYCLES"/>
553 <value value="1" name="PERF_TP_STALL_CYCLES_UCHE"/>
554 <value value="2" name="PERF_TP_LATENCY_CYCLES"/>
555 <value value="3" name="PERF_TP_LATENCY_TRANS"/>
556 <value value="4" name="PERF_TP_FLAG_CACHE_REQUEST_SAMPLES"/>
557 <value value="5" name="PERF_TP_FLAG_CACHE_REQUEST_LATENCY"/>
558 <value value="6" name="PERF_TP_L1_CACHELINE_REQUESTS"/>
559 <value value="7" name="PERF_TP_L1_CACHELINE_MISSES"/>
560 <value value="8" name="PERF_TP_SP_TP_TRANS"/>
561 <value value="9" name="PERF_TP_TP_SP_TRANS"/>
562 <value value="10" name="PERF_TP_OUTPUT_PIXELS"/>
563 <value value="11" name="PERF_TP_FILTER_WORKLOAD_16BIT"/>
564 <value value="12" name="PERF_TP_FILTER_WORKLOAD_32BIT"/>
565 <value value="13" name="PERF_TP_QUADS_RECEIVED"/>
566 <value value="14" name="PERF_TP_QUADS_OFFSET"/>
567 <value value="15" name="PERF_TP_QUADS_SHADOW"/>
568 <value value="16" name="PERF_TP_QUADS_ARRAY"/>
569 <value value="17" name="PERF_TP_QUADS_GRADIENT"/>
570 <value value="18" name="PERF_TP_QUADS_1D"/>
571 <value value="19" name="PERF_TP_QUADS_2D"/>
572 <value value="20" name="PERF_TP_QUADS_BUFFER"/>
573 <value value="21" name="PERF_TP_QUADS_3D"/>
574 <value value="22" name="PERF_TP_QUADS_CUBE"/>
575 <value value="23" name="PERF_TP_DIVERGENT_QUADS_RECEIVED"/>
576 <value value="24" name="PERF_TP_PRT_NON_RESIDENT_EVENTS"/>
577 <value value="25" name="PERF_TP_OUTPUT_PIXELS_POINT"/>
578 <value value="26" name="PERF_TP_OUTPUT_PIXELS_BILINEAR"/>
579 <value value="27" name="PERF_TP_OUTPUT_PIXELS_MIP"/>
580 <value value="28" name="PERF_TP_OUTPUT_PIXELS_ANISO"/>
581 <value value="29" name="PERF_TP_OUTPUT_PIXELS_ZERO_LOD"/>
582 <value value="30" name="PERF_TP_FLAG_CACHE_REQUESTS"/>
583 <value value="31" name="PERF_TP_FLAG_CACHE_MISSES"/>
584 <value value="32" name="PERF_TP_L1_5_L2_REQUESTS"/>
585 <value value="33" name="PERF_TP_2D_OUTPUT_PIXELS"/>
586 <value value="34" name="PERF_TP_2D_OUTPUT_PIXELS_POINT"/>
587 <value value="35" name="PERF_TP_2D_OUTPUT_PIXELS_BILINEAR"/>
588 <value value="36" name="PERF_TP_2D_FILTER_WORKLOAD_16BIT"/>
589 <value value="37" name="PERF_TP_2D_FILTER_WORKLOAD_32BIT"/>
590 <value value="38" name="PERF_TP_TPA2TPC_TRANS"/>
591 <value value="39" name="PERF_TP_L1_MISSES_ASTC_1TILE"/>
592 <value value="40" name="PERF_TP_L1_MISSES_ASTC_2TILE"/>
593 <value value="41" name="PERF_TP_L1_MISSES_ASTC_4TILE"/>
594 <value value="42" name="PERF_TP_L1_5_L2_COMPRESS_REQS"/>
595 <value value="43" name="PERF_TP_L1_5_L2_COMPRESS_MISS"/>
596 <value value="44" name="PERF_TP_L1_BANK_CONFLICT"/>
597 <value value="45" name="PERF_TP_L1_5_MISS_LATENCY_CYCLES"/>
598 <value value="46" name="PERF_TP_L1_5_MISS_LATENCY_TRANS"/>
599 <value value="47" name="PERF_TP_QUADS_CONSTANT_MULTIPLIED"/>
600 <value value="48" name="PERF_TP_FRONTEND_WORKING_CYCLES"/>
601 <value value="49" name="PERF_TP_L1_TAG_WORKING_CYCLES"/>
602 <value value="50" name="PERF_TP_L1_DATA_WRITE_WORKING_CYCLES"/>
603 <value value="51" name="PERF_TP_PRE_L1_DECOM_WORKING_CYCLES"/>
604 <value value="52" name="PERF_TP_BACKEND_WORKING_CYCLES"/>
605 <value value="53" name="PERF_TP_FLAG_CACHE_WORKING_CYCLES"/>
606 <value value="54" name="PERF_TP_L1_5_CACHE_WORKING_CYCLES"/>
607 <value value="55" name="PERF_TP_STARVE_CYCLES_SP"/>
608 <value value="56" name="PERF_TP_STARVE_CYCLES_UCHE"/>
609 </enum>
610
611 <enum name="a6xx_sp_perfcounter_select">
612 <value value="0" name="PERF_SP_BUSY_CYCLES"/>
613 <value value="1" name="PERF_SP_ALU_WORKING_CYCLES"/>
614 <value value="2" name="PERF_SP_EFU_WORKING_CYCLES"/>
615 <value value="3" name="PERF_SP_STALL_CYCLES_VPC"/>
616 <value value="4" name="PERF_SP_STALL_CYCLES_TP"/>
617 <value value="5" name="PERF_SP_STALL_CYCLES_UCHE"/>
618 <value value="6" name="PERF_SP_STALL_CYCLES_RB"/>
619 <value value="7" name="PERF_SP_NON_EXECUTION_CYCLES"/>
620 <value value="8" name="PERF_SP_WAVE_CONTEXTS"/>
621 <value value="9" name="PERF_SP_WAVE_CONTEXT_CYCLES"/>
622 <value value="10" name="PERF_SP_FS_STAGE_WAVE_CYCLES"/>
623 <value value="11" name="PERF_SP_FS_STAGE_WAVE_SAMPLES"/>
624 <value value="12" name="PERF_SP_VS_STAGE_WAVE_CYCLES"/>
625 <value value="13" name="PERF_SP_VS_STAGE_WAVE_SAMPLES"/>
626 <value value="14" name="PERF_SP_FS_STAGE_DURATION_CYCLES"/>
627 <value value="15" name="PERF_SP_VS_STAGE_DURATION_CYCLES"/>
628 <value value="16" name="PERF_SP_WAVE_CTRL_CYCLES"/>
629 <value value="17" name="PERF_SP_WAVE_LOAD_CYCLES"/>
630 <value value="18" name="PERF_SP_WAVE_EMIT_CYCLES"/>
631 <value value="19" name="PERF_SP_WAVE_NOP_CYCLES"/>
632 <value value="20" name="PERF_SP_WAVE_WAIT_CYCLES"/>
633 <value value="21" name="PERF_SP_WAVE_FETCH_CYCLES"/>
634 <value value="22" name="PERF_SP_WAVE_IDLE_CYCLES"/>
635 <value value="23" name="PERF_SP_WAVE_END_CYCLES"/>
636 <value value="24" name="PERF_SP_WAVE_LONG_SYNC_CYCLES"/>
637 <value value="25" name="PERF_SP_WAVE_SHORT_SYNC_CYCLES"/>
638 <value value="26" name="PERF_SP_WAVE_JOIN_CYCLES"/>
639 <value value="27" name="PERF_SP_LM_LOAD_INSTRUCTIONS"/>
640 <value value="28" name="PERF_SP_LM_STORE_INSTRUCTIONS"/>
641 <value value="29" name="PERF_SP_LM_ATOMICS"/>
642 <value value="30" name="PERF_SP_GM_LOAD_INSTRUCTIONS"/>
643 <value value="31" name="PERF_SP_GM_STORE_INSTRUCTIONS"/>
644 <value value="32" name="PERF_SP_GM_ATOMICS"/>
645 <value value="33" name="PERF_SP_VS_STAGE_TEX_INSTRUCTIONS"/>
646 <value value="34" name="PERF_SP_VS_STAGE_EFU_INSTRUCTIONS"/>
647 <value value="35" name="PERF_SP_VS_STAGE_FULL_ALU_INSTRUCTIONS"/>
648 <value value="36" name="PERF_SP_VS_STAGE_HALF_ALU_INSTRUCTIONS"/>
649 <value value="37" name="PERF_SP_FS_STAGE_TEX_INSTRUCTIONS"/>
650 <value value="38" name="PERF_SP_FS_STAGE_CFLOW_INSTRUCTIONS"/>
651 <value value="39" name="PERF_SP_FS_STAGE_EFU_INSTRUCTIONS"/>
652 <value value="40" name="PERF_SP_FS_STAGE_FULL_ALU_INSTRUCTIONS"/>
653 <value value="41" name="PERF_SP_FS_STAGE_HALF_ALU_INSTRUCTIONS"/>
654 <value value="42" name="PERF_SP_FS_STAGE_BARY_INSTRUCTIONS"/>
655 <value value="43" name="PERF_SP_VS_INSTRUCTIONS"/>
656 <value value="44" name="PERF_SP_FS_INSTRUCTIONS"/>
657 <value value="45" name="PERF_SP_ADDR_LOCK_COUNT"/>
658 <value value="46" name="PERF_SP_UCHE_READ_TRANS"/>
659 <value value="47" name="PERF_SP_UCHE_WRITE_TRANS"/>
660 <value value="48" name="PERF_SP_EXPORT_VPC_TRANS"/>
661 <value value="49" name="PERF_SP_EXPORT_RB_TRANS"/>
662 <value value="50" name="PERF_SP_PIXELS_KILLED"/>
663 <value value="51" name="PERF_SP_ICL1_REQUESTS"/>
664 <value value="52" name="PERF_SP_ICL1_MISSES"/>
665 <value value="53" name="PERF_SP_HS_INSTRUCTIONS"/>
666 <value value="54" name="PERF_SP_DS_INSTRUCTIONS"/>
667 <value value="55" name="PERF_SP_GS_INSTRUCTIONS"/>
668 <value value="56" name="PERF_SP_CS_INSTRUCTIONS"/>
669 <value value="57" name="PERF_SP_GPR_READ"/>
670 <value value="58" name="PERF_SP_GPR_WRITE"/>
671 <value value="59" name="PERF_SP_FS_STAGE_HALF_EFU_INSTRUCTIONS"/>
672 <value value="60" name="PERF_SP_VS_STAGE_HALF_EFU_INSTRUCTIONS"/>
673 <value value="61" name="PERF_SP_LM_BANK_CONFLICTS"/>
674 <value value="62" name="PERF_SP_TEX_CONTROL_WORKING_CYCLES"/>
675 <value value="63" name="PERF_SP_LOAD_CONTROL_WORKING_CYCLES"/>
676 <value value="64" name="PERF_SP_FLOW_CONTROL_WORKING_CYCLES"/>
677 <value value="65" name="PERF_SP_LM_WORKING_CYCLES"/>
678 <value value="66" name="PERF_SP_DISPATCHER_WORKING_CYCLES"/>
679 <value value="67" name="PERF_SP_SEQUENCER_WORKING_CYCLES"/>
680 <value value="68" name="PERF_SP_LOW_EFFICIENCY_STARVED_BY_TP"/>
681 <value value="69" name="PERF_SP_STARVE_CYCLES_HLSQ"/>
682 <value value="70" name="PERF_SP_NON_EXECUTION_LS_CYCLES"/>
683 <value value="71" name="PERF_SP_WORKING_EU"/>
684 <value value="72" name="PERF_SP_ANY_EU_WORKING"/>
685 <value value="73" name="PERF_SP_WORKING_EU_FS_STAGE"/>
686 <value value="74" name="PERF_SP_ANY_EU_WORKING_FS_STAGE"/>
687 <value value="75" name="PERF_SP_WORKING_EU_VS_STAGE"/>
688 <value value="76" name="PERF_SP_ANY_EU_WORKING_VS_STAGE"/>
689 <value value="77" name="PERF_SP_WORKING_EU_CS_STAGE"/>
690 <value value="78" name="PERF_SP_ANY_EU_WORKING_CS_STAGE"/>
691 <value value="79" name="PERF_SP_GPR_READ_PREFETCH"/>
692 <value value="80" name="PERF_SP_GPR_READ_CONFLICT"/>
693 <value value="81" name="PERF_SP_GPR_WRITE_CONFLICT"/>
694 <value value="82" name="PERF_SP_GM_LOAD_LATENCY_CYCLES"/>
695 <value value="83" name="PERF_SP_GM_LOAD_LATENCY_SAMPLES"/>
696 <value value="84" name="PERF_SP_EXECUTABLE_WAVES"/>
697 </enum>
698
699 <enum name="a6xx_rb_perfcounter_select">
700 <value value="0" name="PERF_RB_BUSY_CYCLES"/>
701 <value value="1" name="PERF_RB_STALL_CYCLES_HLSQ"/>
702 <value value="2" name="PERF_RB_STALL_CYCLES_FIFO0_FULL"/>
703 <value value="3" name="PERF_RB_STALL_CYCLES_FIFO1_FULL"/>
704 <value value="4" name="PERF_RB_STALL_CYCLES_FIFO2_FULL"/>
705 <value value="5" name="PERF_RB_STARVE_CYCLES_SP"/>
706 <value value="6" name="PERF_RB_STARVE_CYCLES_LRZ_TILE"/>
707 <value value="7" name="PERF_RB_STARVE_CYCLES_CCU"/>
708 <value value="8" name="PERF_RB_STARVE_CYCLES_Z_PLANE"/>
709 <value value="9" name="PERF_RB_STARVE_CYCLES_BARY_PLANE"/>
710 <value value="10" name="PERF_RB_Z_WORKLOAD"/>
711 <value value="11" name="PERF_RB_HLSQ_ACTIVE"/>
712 <value value="12" name="PERF_RB_Z_READ"/>
713 <value value="13" name="PERF_RB_Z_WRITE"/>
714 <value value="14" name="PERF_RB_C_READ"/>
715 <value value="15" name="PERF_RB_C_WRITE"/>
716 <value value="16" name="PERF_RB_TOTAL_PASS"/>
717 <value value="17" name="PERF_RB_Z_PASS"/>
718 <value value="18" name="PERF_RB_Z_FAIL"/>
719 <value value="19" name="PERF_RB_S_FAIL"/>
720 <value value="20" name="PERF_RB_BLENDED_FXP_COMPONENTS"/>
721 <value value="21" name="PERF_RB_BLENDED_FP16_COMPONENTS"/>
722 <value value="22" name="PERF_RB_PS_INVOCATIONS"/>
723 <value value="23" name="PERF_RB_2D_ALIVE_CYCLES"/>
724 <value value="24" name="PERF_RB_2D_STALL_CYCLES_A2D"/>
725 <value value="25" name="PERF_RB_2D_STARVE_CYCLES_SRC"/>
726 <value value="26" name="PERF_RB_2D_STARVE_CYCLES_SP"/>
727 <value value="27" name="PERF_RB_2D_STARVE_CYCLES_DST"/>
728 <value value="28" name="PERF_RB_2D_VALID_PIXELS"/>
729 <value value="29" name="PERF_RB_3D_PIXELS"/>
730 <value value="30" name="PERF_RB_BLENDER_WORKING_CYCLES"/>
731 <value value="31" name="PERF_RB_ZPROC_WORKING_CYCLES"/>
732 <value value="32" name="PERF_RB_CPROC_WORKING_CYCLES"/>
733 <value value="33" name="PERF_RB_SAMPLER_WORKING_CYCLES"/>
734 <value value="34" name="PERF_RB_STALL_CYCLES_CCU_COLOR_READ"/>
735 <value value="35" name="PERF_RB_STALL_CYCLES_CCU_COLOR_WRITE"/>
736 <value value="36" name="PERF_RB_STALL_CYCLES_CCU_DEPTH_READ"/>
737 <value value="37" name="PERF_RB_STALL_CYCLES_CCU_DEPTH_WRITE"/>
738 <value value="38" name="PERF_RB_STALL_CYCLES_VPC"/>
739 <value value="39" name="PERF_RB_2D_INPUT_TRANS"/>
740 <value value="40" name="PERF_RB_2D_OUTPUT_RB_DST_TRANS"/>
741 <value value="41" name="PERF_RB_2D_OUTPUT_RB_SRC_TRANS"/>
742 <value value="42" name="PERF_RB_BLENDED_FP32_COMPONENTS"/>
743 <value value="43" name="PERF_RB_COLOR_PIX_TILES"/>
744 <value value="44" name="PERF_RB_STALL_CYCLES_CCU"/>
745 <value value="45" name="PERF_RB_EARLY_Z_ARB3_GRANT"/>
746 <value value="46" name="PERF_RB_LATE_Z_ARB3_GRANT"/>
747 <value value="47" name="PERF_RB_EARLY_Z_SKIP_GRANT"/>
748 </enum>
749
750 <enum name="a6xx_vsc_perfcounter_select">
751 <value value="0" name="PERF_VSC_BUSY_CYCLES"/>
752 <value value="1" name="PERF_VSC_WORKING_CYCLES"/>
753 <value value="2" name="PERF_VSC_STALL_CYCLES_UCHE"/>
754 <value value="3" name="PERF_VSC_EOT_NUM"/>
755 <value value="4" name="PERF_VSC_INPUT_TILES"/>
756 </enum>
757
758 <enum name="a6xx_ccu_perfcounter_select">
759 <value value="0" name="PERF_CCU_BUSY_CYCLES"/>
760 <value value="1" name="PERF_CCU_STALL_CYCLES_RB_DEPTH_RETURN"/>
761 <value value="2" name="PERF_CCU_STALL_CYCLES_RB_COLOR_RETURN"/>
762 <value value="3" name="PERF_CCU_STARVE_CYCLES_FLAG_RETURN"/>
763 <value value="4" name="PERF_CCU_DEPTH_BLOCKS"/>
764 <value value="5" name="PERF_CCU_COLOR_BLOCKS"/>
765 <value value="6" name="PERF_CCU_DEPTH_BLOCK_HIT"/>
766 <value value="7" name="PERF_CCU_COLOR_BLOCK_HIT"/>
767 <value value="8" name="PERF_CCU_PARTIAL_BLOCK_READ"/>
768 <value value="9" name="PERF_CCU_GMEM_READ"/>
769 <value value="10" name="PERF_CCU_GMEM_WRITE"/>
770 <value value="11" name="PERF_CCU_DEPTH_READ_FLAG0_COUNT"/>
771 <value value="12" name="PERF_CCU_DEPTH_READ_FLAG1_COUNT"/>
772 <value value="13" name="PERF_CCU_DEPTH_READ_FLAG2_COUNT"/>
773 <value value="14" name="PERF_CCU_DEPTH_READ_FLAG3_COUNT"/>
774 <value value="15" name="PERF_CCU_DEPTH_READ_FLAG4_COUNT"/>
775 <value value="16" name="PERF_CCU_DEPTH_READ_FLAG5_COUNT"/>
776 <value value="17" name="PERF_CCU_DEPTH_READ_FLAG6_COUNT"/>
777 <value value="18" name="PERF_CCU_DEPTH_READ_FLAG8_COUNT"/>
778 <value value="19" name="PERF_CCU_COLOR_READ_FLAG0_COUNT"/>
779 <value value="20" name="PERF_CCU_COLOR_READ_FLAG1_COUNT"/>
780 <value value="21" name="PERF_CCU_COLOR_READ_FLAG2_COUNT"/>
781 <value value="22" name="PERF_CCU_COLOR_READ_FLAG3_COUNT"/>
782 <value value="23" name="PERF_CCU_COLOR_READ_FLAG4_COUNT"/>
783 <value value="24" name="PERF_CCU_COLOR_READ_FLAG5_COUNT"/>
784 <value value="25" name="PERF_CCU_COLOR_READ_FLAG6_COUNT"/>
785 <value value="26" name="PERF_CCU_COLOR_READ_FLAG8_COUNT"/>
786 <value value="27" name="PERF_CCU_2D_RD_REQ"/>
787 <value value="28" name="PERF_CCU_2D_WR_REQ"/>
788 </enum>
789
790 <enum name="a6xx_lrz_perfcounter_select">
791 <value value="0" name="PERF_LRZ_BUSY_CYCLES"/>
792 <value value="1" name="PERF_LRZ_STARVE_CYCLES_RAS"/>
793 <value value="2" name="PERF_LRZ_STALL_CYCLES_RB"/>
794 <value value="3" name="PERF_LRZ_STALL_CYCLES_VSC"/>
795 <value value="4" name="PERF_LRZ_STALL_CYCLES_VPC"/>
796 <value value="5" name="PERF_LRZ_STALL_CYCLES_FLAG_PREFETCH"/>
797 <value value="6" name="PERF_LRZ_STALL_CYCLES_UCHE"/>
798 <value value="7" name="PERF_LRZ_LRZ_READ"/>
799 <value value="8" name="PERF_LRZ_LRZ_WRITE"/>
800 <value value="9" name="PERF_LRZ_READ_LATENCY"/>
801 <value value="10" name="PERF_LRZ_MERGE_CACHE_UPDATING"/>
802 <value value="11" name="PERF_LRZ_PRIM_KILLED_BY_MASKGEN"/>
803 <value value="12" name="PERF_LRZ_PRIM_KILLED_BY_LRZ"/>
804 <value value="13" name="PERF_LRZ_VISIBLE_PRIM_AFTER_LRZ"/>
805 <value value="14" name="PERF_LRZ_FULL_8X8_TILES"/>
806 <value value="15" name="PERF_LRZ_PARTIAL_8X8_TILES"/>
807 <value value="16" name="PERF_LRZ_TILE_KILLED"/>
808 <value value="17" name="PERF_LRZ_TOTAL_PIXEL"/>
809 <value value="18" name="PERF_LRZ_VISIBLE_PIXEL_AFTER_LRZ"/>
810 <value value="19" name="PERF_LRZ_FULLY_COVERED_TILES"/>
811 <value value="20" name="PERF_LRZ_PARTIAL_COVERED_TILES"/>
812 <value value="21" name="PERF_LRZ_FEEDBACK_ACCEPT"/>
813 <value value="22" name="PERF_LRZ_FEEDBACK_DISCARD"/>
814 <value value="23" name="PERF_LRZ_FEEDBACK_STALL"/>
815 <value value="24" name="PERF_LRZ_STALL_CYCLES_RB_ZPLANE"/>
816 <value value="25" name="PERF_LRZ_STALL_CYCLES_RB_BPLANE"/>
817 <value value="26" name="PERF_LRZ_STALL_CYCLES_VC"/>
818 <value value="27" name="PERF_LRZ_RAS_MASK_TRANS"/>
819 </enum>
820
821 <enum name="a6xx_cmp_perfcounter_select">
822 <value value="0" name="PERF_CMPDECMP_STALL_CYCLES_ARB"/>
823 <value value="1" name="PERF_CMPDECMP_VBIF_LATENCY_CYCLES"/>
824 <value value="2" name="PERF_CMPDECMP_VBIF_LATENCY_SAMPLES"/>
825 <value value="3" name="PERF_CMPDECMP_VBIF_READ_DATA_CCU"/>
826 <value value="4" name="PERF_CMPDECMP_VBIF_WRITE_DATA_CCU"/>
827 <value value="5" name="PERF_CMPDECMP_VBIF_READ_REQUEST"/>
828 <value value="6" name="PERF_CMPDECMP_VBIF_WRITE_REQUEST"/>
829 <value value="7" name="PERF_CMPDECMP_VBIF_READ_DATA"/>
830 <value value="8" name="PERF_CMPDECMP_VBIF_WRITE_DATA"/>
831 <value value="9" name="PERF_CMPDECMP_FLAG_FETCH_CYCLES"/>
832 <value value="10" name="PERF_CMPDECMP_FLAG_FETCH_SAMPLES"/>
833 <value value="11" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG1_COUNT"/>
834 <value value="12" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG2_COUNT"/>
835 <value value="13" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG3_COUNT"/>
836 <value value="14" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG4_COUNT"/>
837 <value value="15" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG5_COUNT"/>
838 <value value="16" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG6_COUNT"/>
839 <value value="17" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG8_COUNT"/>
840 <value value="18" name="PERF_CMPDECMP_COLOR_WRITE_FLAG1_COUNT"/>
841 <value value="19" name="PERF_CMPDECMP_COLOR_WRITE_FLAG2_COUNT"/>
842 <value value="20" name="PERF_CMPDECMP_COLOR_WRITE_FLAG3_COUNT"/>
843 <value value="21" name="PERF_CMPDECMP_COLOR_WRITE_FLAG4_COUNT"/>
844 <value value="22" name="PERF_CMPDECMP_COLOR_WRITE_FLAG5_COUNT"/>
845 <value value="23" name="PERF_CMPDECMP_COLOR_WRITE_FLAG6_COUNT"/>
846 <value value="24" name="PERF_CMPDECMP_COLOR_WRITE_FLAG8_COUNT"/>
847 <value value="25" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_REQ"/>
848 <value value="26" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_WR"/>
849 <value value="27" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_RETURN"/>
850 <value value="28" name="PERF_CMPDECMP_2D_RD_DATA"/>
851 <value value="29" name="PERF_CMPDECMP_2D_WR_DATA"/>
852 <value value="30" name="PERF_CMPDECMP_VBIF_READ_DATA_UCHE_CH0"/>
853 <value value="31" name="PERF_CMPDECMP_VBIF_READ_DATA_UCHE_CH1"/>
854 <value value="32" name="PERF_CMPDECMP_2D_OUTPUT_TRANS"/>
855 <value value="33" name="PERF_CMPDECMP_VBIF_WRITE_DATA_UCHE"/>
856 <value value="34" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG0_COUNT"/>
857 <value value="35" name="PERF_CMPDECMP_COLOR_WRITE_FLAG0_COUNT"/>
858 <value value="36" name="PERF_CMPDECMP_COLOR_WRITE_FLAGALPHA_COUNT"/>
859 <value value="37" name="PERF_CMPDECMP_2D_BUSY_CYCLES"/>
860 <value value="38" name="PERF_CMPDECMP_2D_REORDER_STARVE_CYCLES"/>
861 <value value="39" name="PERF_CMPDECMP_2D_PIXELS"/>
862 </enum>
863
864 <!--
865 Used in a6xx_2d_blit_cntl.. the value mostly seems to correlate to the
866 component type/size, so I think it relates to internal format used for
867 blending? The one exception is that 16b unorm and 32b float use the
868 same value... maybe 16b unorm is uncommon enough that it was just easier
869 to upconvert to 32b float internally?
870
871 8b unorm: 10 (sometimes 0, is the high bit part of something else?)
872 16b unorm: 4
873
874 32b int: 7
875 16b int: 6
876 8b int: 5
877
878 32b float: 4
879 16b float: 3
880 -->
881 <enum name="a6xx_2d_ifmt">
882 <value value="0x10" name="R2D_UNORM8"/>
883 <value value="0x7" name="R2D_INT32"/>
884 <value value="0x6" name="R2D_INT16"/>
885 <value value="0x5" name="R2D_INT8"/>
886 <value value="0x4" name="R2D_FLOAT32"/>
887 <value value="0x3" name="R2D_FLOAT16"/>
888 <value value="0x1" name="R2D_UNORM8_SRGB"/>
889 <value value="0x0" name="R2D_RAW"/>
890 </enum>
891
892 <enum name="a6xx_ztest_mode">
893 <doc>Allow early z-test and early-lrz (if applicable)</doc>
894 <value value="0x0" name="A6XX_EARLY_Z"/>
895 <doc>Disable early z-test and early-lrz test (if applicable)</doc>
896 <value value="0x1" name="A6XX_LATE_Z"/>
897 <doc>
898 A special mode that allows early-lrz test but disables
899 early-z test. Which might sound a bit funny, since
900 lrz-test happens before z-test. But as long as a couple
901 conditions are maintained this allows using lrz-test in
902 cases where fragment shader has kill/discard:
903
904 1) Disable lrz-write in cases where it is uncertain during
905 binning pass that a fragment will pass. Ie. if frag
906 shader has-kill, writes-z, or alpha/stencil test is
907 enabled. (For correctness, lrz-write must be disabled
908 when blend is enabled.) This is analogous to how a
909 z-prepass works.
910
911 2) Disable lrz-write and test if a depth-test direction
912 reversal is detected. Due to condition (1), the contents
913 of the lrz buffer are a conservative estimation of the
914 depth buffer during the draw pass. Meaning that geometry
915 that we know for certain will not be visible will not pass
916 lrz-test. But geometry which may be (or contributes to
917 blend) will pass the lrz-test.
918
919 This allows us to keep early-lrz-test in cases where the frag
920 shader does not write-z (ie. we know the z-value before FS)
921 and does not have side-effects (image/ssbo writes, etc), but
922 does have kill/discard. Which turns out to be a common
923 enough case that it is useful to keep early-lrz test against
924 the conservative lrz buffer to discard fragments that we
925 know will definitely not be visible.
926 </doc>
927 <value value="0x2" name="A6XX_EARLY_LRZ_LATE_Z"/>
928 </enum>
929
930 <domain name="A6XX" width="32">
931 <bitset name="A6XX_RBBM_INT_0_MASK" inline="no">
932 <bitfield name="RBBM_GPU_IDLE" pos="0"/>
933 <bitfield name="CP_AHB_ERROR" pos="1"/>
934 <bitfield name="RBBM_ATB_ASYNCFIFO_OVERFLOW" pos="6"/>
935 <bitfield name="RBBM_GPC_ERROR" pos="7"/>
936 <bitfield name="CP_SW" pos="8"/>
937 <bitfield name="CP_HW_ERROR" pos="9"/>
938 <bitfield name="CP_CCU_FLUSH_DEPTH_TS" pos="10"/>
939 <bitfield name="CP_CCU_FLUSH_COLOR_TS" pos="11"/>
940 <bitfield name="CP_CCU_RESOLVE_TS" pos="12"/>
941 <bitfield name="CP_IB2" pos="13"/>
942 <bitfield name="CP_IB1" pos="14"/>
943 <bitfield name="CP_RB" pos="15"/>
944 <bitfield name="CP_RB_DONE_TS" pos="17"/>
945 <bitfield name="CP_WT_DONE_TS" pos="18"/>
946 <bitfield name="CP_CACHE_FLUSH_TS" pos="20"/>
947 <bitfield name="RBBM_ATB_BUS_OVERFLOW" pos="22"/>
948 <bitfield name="RBBM_HANG_DETECT" pos="23"/>
949 <bitfield name="UCHE_OOB_ACCESS" pos="24"/>
950 <bitfield name="UCHE_TRAP_INTR" pos="25"/>
951 <bitfield name="DEBBUS_INTR_0" pos="26"/>
952 <bitfield name="DEBBUS_INTR_1" pos="27"/>
953 <bitfield name="ISDB_CPU_IRQ" pos="30"/>
954 <bitfield name="ISDB_UNDER_DEBUG" pos="31"/>
955 </bitset>
956
957 <bitset name="A6XX_CP_INT">
958 <bitfield name="CP_OPCODE_ERROR" pos="0"/>
959 <bitfield name="CP_UCODE_ERROR" pos="1"/>
960 <bitfield name="CP_HW_FAULT_ERROR" pos="2"/>
961 <bitfield name="CP_REGISTER_PROTECTION_ERROR" pos="4"/>
962 <bitfield name="CP_AHB_ERROR" pos="5"/>
963 <bitfield name="CP_VSD_PARITY_ERROR" pos="6"/>
964 <bitfield name="CP_ILLEGAL_INSTR_ERROR" pos="7"/>
965 </bitset>
966
967 <reg32 offset="0x0800" name="CP_RB_BASE"/>
968 <reg32 offset="0x0801" name="CP_RB_BASE_HI"/>
969 <reg32 offset="0x0802" name="CP_RB_CNTL"/>
970 <reg32 offset="0x0804" name="CP_RB_RPTR_ADDR_LO"/>
971 <reg32 offset="0x0805" name="CP_RB_RPTR_ADDR_HI"/>
972 <reg32 offset="0x0806" name="CP_RB_RPTR"/>
973 <reg32 offset="0x0807" name="CP_RB_WPTR"/>
974 <reg32 offset="0x0808" name="CP_SQE_CNTL"/>
975 <reg32 offset="0x0812" name="CP_CP2GMU_STATUS">
976 <bitfield name="IFPC" pos="0" type="boolean"/>
977 </reg32>
978 <reg32 offset="0x0821" name="CP_HW_FAULT"/>
979 <reg32 offset="0x0823" name="CP_INTERRUPT_STATUS"/>
980 <reg32 offset="0x0824" name="CP_PROTECT_STATUS"/>
981 <reg32 offset="0x0830" name="CP_SQE_INSTR_BASE_LO"/>
982 <reg32 offset="0x0831" name="CP_SQE_INSTR_BASE_HI"/>
983 <reg32 offset="0x0840" name="CP_MISC_CNTL"/>
984 <reg32 offset="0x0844" name="CP_APRIV_CNTL"/>
985 <!-- all the threshold values seem to be in units of quad-dwords: -->
986 <reg32 offset="0x08C1" name="CP_ROQ_THRESHOLDS_1">
987 <doc>
988 b0..7 seems to contain the size of buffered by not yet processed
989 RB level cmdstream.. it's possible that it is a low threshold
990 and b8..15 is a high threshold?
991
992 b16..23 identifies where IB1 data starts (and RB data ends?)
993
994 b24..31 identifies where IB2 data starts (and IB1 data ends)
995 </doc>
996 <bitfield name="RB_LO" low="0" high="7" shr="2"/>
997 <bitfield name="RB_HI" low="8" high="15" shr="2"/>
998 <bitfield name="IB1_START" low="16" high="23" shr="2"/>
999 <bitfield name="IB2_START" low="24" high="31" shr="2"/>
1000 </reg32>
1001 <reg32 offset="0x08C2" name="CP_ROQ_THRESHOLDS_2">
1002 <doc>
1003 low bits identify where CP_SET_DRAW_STATE stateobj
1004 processing starts (and IB2 data ends). I'm guessing
1005 b8 is part of this since (from downstream kgsl):
1006
1007 /* ROQ sizes are twice as big on a640/a680 than on a630 */
1008 if (adreno_is_a640(adreno_dev) || adreno_is_a680(adreno_dev)) {
1009 kgsl_regwrite(device, A6XX_CP_ROQ_THRESHOLDS_2, 0x02000140);
1010 kgsl_regwrite(device, A6XX_CP_ROQ_THRESHOLDS_1, 0x8040362C);
1011 } ...
1012 </doc>
1013 <bitfield name="SDS_START" low="0" high="8" shr="2"/>
1014 <!-- total ROQ size: -->
1015 <bitfield name="ROQ_SIZE" low="16" high="31" shr="2"/>
1016 </reg32>
1017 <reg32 offset="0x08C3" name="CP_MEM_POOL_SIZE"/>
1018 <reg32 offset="0x0841" name="CP_CHICKEN_DBG"/>
1019 <reg32 offset="0x0842" name="CP_ADDR_MODE_CNTL"/>
1020 <reg32 offset="0x0843" name="CP_DBG_ECO_CNTL"/>
1021 <reg32 offset="0x084F" name="CP_PROTECT_CNTL"/>
1022
1023 <array offset="0x0883" name="CP_SCRATCH" stride="1" length="8">
1024 <reg32 offset="0x0" name="REG" type="uint"/>
1025 </array>
1026 <array offset="0x0850" name="CP_PROTECT" stride="1" length="32">
1027 <reg32 offset="0x0" name="REG" type="a6x_cp_protect"/>
1028 </array>
1029
1030 <reg32 offset="0x08A0" name="CP_CONTEXT_SWITCH_CNTL"/>
1031 <reg32 offset="0x08A1" name="CP_CONTEXT_SWITCH_SMMU_INFO_LO"/>
1032 <reg32 offset="0x08A2" name="CP_CONTEXT_SWITCH_SMMU_INFO_HI"/>
1033 <reg32 offset="0x08A3" name="CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR_LO"/>
1034 <reg32 offset="0x08A4" name="CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR_HI"/>
1035 <reg32 offset="0x08A5" name="CP_CONTEXT_SWITCH_PRIV_SECURE_RESTORE_ADDR_LO"/>
1036 <reg32 offset="0x08A6" name="CP_CONTEXT_SWITCH_PRIV_SECURE_RESTORE_ADDR_HI"/>
1037 <reg32 offset="0x08A7" name="CP_CONTEXT_SWITCH_NON_PRIV_RESTORE_ADDR_LO"/>
1038 <reg32 offset="0x08A8" name="CP_CONTEXT_SWITCH_NON_PRIV_RESTORE_ADDR_HI"/>
1039 <reg32 offset="0x08D0" name="CP_PERFCTR_CP_SEL_0"/>
1040 <reg32 offset="0x08D1" name="CP_PERFCTR_CP_SEL_1"/>
1041 <reg32 offset="0x08D2" name="CP_PERFCTR_CP_SEL_2"/>
1042 <reg32 offset="0x08D3" name="CP_PERFCTR_CP_SEL_3"/>
1043 <reg32 offset="0x08D4" name="CP_PERFCTR_CP_SEL_4"/>
1044 <reg32 offset="0x08D5" name="CP_PERFCTR_CP_SEL_5"/>
1045 <reg32 offset="0x08D6" name="CP_PERFCTR_CP_SEL_6"/>
1046 <reg32 offset="0x08D7" name="CP_PERFCTR_CP_SEL_7"/>
1047 <reg32 offset="0x08D8" name="CP_PERFCTR_CP_SEL_8"/>
1048 <reg32 offset="0x08D9" name="CP_PERFCTR_CP_SEL_9"/>
1049 <reg32 offset="0x08DA" name="CP_PERFCTR_CP_SEL_10"/>
1050 <reg32 offset="0x08DB" name="CP_PERFCTR_CP_SEL_11"/>
1051 <reg32 offset="0x08DC" name="CP_PERFCTR_CP_SEL_12"/>
1052 <reg32 offset="0x08DD" name="CP_PERFCTR_CP_SEL_13"/>
1053 <reg32 offset="0x0900" name="CP_CRASH_SCRIPT_BASE_LO"/>
1054 <reg32 offset="0x0901" name="CP_CRASH_SCRIPT_BASE_HI"/>
1055 <reg32 offset="0x0902" name="CP_CRASH_DUMP_CNTL"/>
1056 <reg32 offset="0x0903" name="CP_CRASH_DUMP_STATUS"/>
1057 <reg32 offset="0x0908" name="CP_SQE_STAT_ADDR"/>
1058 <reg32 offset="0x0909" name="CP_SQE_STAT_DATA"/>
1059 <reg32 offset="0x090A" name="CP_DRAW_STATE_ADDR"/>
1060 <reg32 offset="0x090B" name="CP_DRAW_STATE_DATA"/>
1061 <reg32 offset="0x090C" name="CP_ROQ_DBG_ADDR"/>
1062 <reg32 offset="0x090D" name="CP_ROQ_DBG_DATA"/>
1063 <reg32 offset="0x090E" name="CP_MEM_POOL_DBG_ADDR"/>
1064 <reg32 offset="0x090F" name="CP_MEM_POOL_DBG_DATA"/>
1065 <reg32 offset="0x0910" name="CP_SQE_UCODE_DBG_ADDR"/>
1066 <reg32 offset="0x0911" name="CP_SQE_UCODE_DBG_DATA"/>
1067 <reg32 offset="0x0928" name="CP_IB1_BASE"/>
1068 <reg32 offset="0x0929" name="CP_IB1_BASE_HI"/>
1069 <reg32 offset="0x092A" name="CP_IB1_REM_SIZE"/>
1070 <reg32 offset="0x092B" name="CP_IB2_BASE"/>
1071 <reg32 offset="0x092C" name="CP_IB2_BASE_HI"/>
1072 <reg32 offset="0x092D" name="CP_IB2_REM_SIZE"/>
1073 <!-- SDS == CP_SET_DRAW_STATE: -->
1074 <reg32 offset="0x092e" name="CP_SDS_BASE"/>
1075 <reg32 offset="0x092f" name="CP_SDS_BASE_HI"/>
1076 <reg32 offset="0x092e" name="CP_SDS_REM_SIZE"/>
1077 <reg32 offset="0x0931" name="CP_BIN_SIZE_ADDRESS"/>
1078 <reg32 offset="0x0932" name="CP_BIN_SIZE_ADDRESS_HI"/>
1079 <reg32 offset="0x0934" name="CP_BIN_DATA_ADDR"/>
1080 <reg32 offset="0x0935" name="CP_BIN_DATA_ADDR_HI"/>
1081 <!--
1082 There are probably similar registers for RB and SDS, teasing out SDS will
1083 take a slightly better test case..
1084 -->
1085 <reg32 offset="0x0949" name="CP_CSQ_IB1_STAT">
1086 <doc>number of remaining dwords incl current dword being consumed?</doc>
1087 <bitfield name="REM" low="16" high="31"/>
1088 </reg32>
1089 <reg32 offset="0x094a" name="CP_CSQ_IB2_STAT">
1090 <doc>number of remaining dwords incl current dword being consumed?</doc>
1091 <bitfield name="REM" low="16" high="31"/>
1092 </reg32>
1093 <reg32 offset="0x0980" name="CP_ALWAYS_ON_COUNTER_LO"/>
1094 <reg32 offset="0x0981" name="CP_ALWAYS_ON_COUNTER_HI"/>
1095 <reg32 offset="0x098D" name="CP_AHB_CNTL"/>
1096 <reg32 offset="0x0A00" name="CP_APERTURE_CNTL_HOST"/>
1097 <reg32 offset="0x0A03" name="CP_APERTURE_CNTL_CD"/>
1098 <reg32 offset="0x0C01" name="VSC_ADDR_MODE_CNTL"/>
1099 <reg32 offset="0x0201" name="RBBM_INT_0_STATUS" type="A6XX_RBBM_INT_0_MASK"/>
1100 <reg32 offset="0x0210" name="RBBM_STATUS">
1101 <bitfield high="23" low="23" name="GPU_BUSY_IGN_AHB" />
1102 <bitfield high="22" low="22" name="GPU_BUSY_IGN_AHB_CP" />
1103 <bitfield high="21" low="21" name="HLSQ_BUSY" />
1104 <bitfield high="20" low="20" name="VSC_BUSY" />
1105 <bitfield high="19" low="19" name="TPL1_BUSY" />
1106 <bitfield high="18" low="18" name="SP_BUSY" />
1107 <bitfield high="17" low="17" name="UCHE_BUSY" />
1108 <bitfield high="16" low="16" name="VPC_BUSY" />
1109 <bitfield high="15" low="15" name="VFD_BUSY" />
1110 <bitfield high="14" low="14" name="TESS_BUSY" />
1111 <bitfield high="13" low="13" name="PC_VSD_BUSY" />
1112 <bitfield high="12" low="12" name="PC_DCALL_BUSY" />
1113 <bitfield high="11" low="11" name="COM_DCOM_BUSY" />
1114 <bitfield high="10" low="10" name="LRZ_BUSY" />
1115 <bitfield high="9" low="9" name="A2D_BUSY" />
1116 <bitfield high="8" low="8" name="CCU_BUSY" />
1117 <bitfield high="7" low="7" name="RB_BUSY" />
1118 <bitfield high="6" low="6" name="RAS_BUSY" />
1119 <bitfield high="5" low="5" name="TSE_BUSY" />
1120 <bitfield high="4" low="4" name="VBIF_BUSY" />
1121 <bitfield high="3" low="3" name="GFX_DBGC_BUSY" />
1122 <bitfield high="2" low="2" name="CP_BUSY" />
1123 <bitfield high="1" low="1" name="CP_AHB_BUSY_CP_MASTER" />
1124 <bitfield high="0" low="0" name="CP_AHB_BUSY_CX_MASTER"/>
1125 </reg32>
1126 <reg32 offset="0x0213" name="RBBM_STATUS3">
1127 <bitfield pos="24" name="SMMU_STALLED_ON_FAULT" type="boolean"/>
1128 </reg32>
1129 <reg32 offset="0x0215" name="RBBM_VBIF_GX_RESET_STATUS"/>
1130 <reg32 offset="0x0400" name="RBBM_PERFCTR_CP_0_LO"/>
1131 <reg32 offset="0x0401" name="RBBM_PERFCTR_CP_0_HI"/>
1132 <reg32 offset="0x0402" name="RBBM_PERFCTR_CP_1_LO"/>
1133 <reg32 offset="0x0403" name="RBBM_PERFCTR_CP_1_HI"/>
1134 <reg32 offset="0x0404" name="RBBM_PERFCTR_CP_2_LO"/>
1135 <reg32 offset="0x0405" name="RBBM_PERFCTR_CP_2_HI"/>
1136 <reg32 offset="0x0406" name="RBBM_PERFCTR_CP_3_LO"/>
1137 <reg32 offset="0x0407" name="RBBM_PERFCTR_CP_3_HI"/>
1138 <reg32 offset="0x0408" name="RBBM_PERFCTR_CP_4_LO"/>
1139 <reg32 offset="0x0409" name="RBBM_PERFCTR_CP_4_HI"/>
1140 <reg32 offset="0x040a" name="RBBM_PERFCTR_CP_5_LO"/>
1141 <reg32 offset="0x040b" name="RBBM_PERFCTR_CP_5_HI"/>
1142 <reg32 offset="0x040c" name="RBBM_PERFCTR_CP_6_LO"/>
1143 <reg32 offset="0x040d" name="RBBM_PERFCTR_CP_6_HI"/>
1144 <reg32 offset="0x040e" name="RBBM_PERFCTR_CP_7_LO"/>
1145 <reg32 offset="0x040f" name="RBBM_PERFCTR_CP_7_HI"/>
1146 <reg32 offset="0x0410" name="RBBM_PERFCTR_CP_8_LO"/>
1147 <reg32 offset="0x0411" name="RBBM_PERFCTR_CP_8_HI"/>
1148 <reg32 offset="0x0412" name="RBBM_PERFCTR_CP_9_LO"/>
1149 <reg32 offset="0x0413" name="RBBM_PERFCTR_CP_9_HI"/>
1150 <reg32 offset="0x0414" name="RBBM_PERFCTR_CP_10_LO"/>
1151 <reg32 offset="0x0415" name="RBBM_PERFCTR_CP_10_HI"/>
1152 <reg32 offset="0x0416" name="RBBM_PERFCTR_CP_11_LO"/>
1153 <reg32 offset="0x0417" name="RBBM_PERFCTR_CP_11_HI"/>
1154 <reg32 offset="0x0418" name="RBBM_PERFCTR_CP_12_LO"/>
1155 <reg32 offset="0x0419" name="RBBM_PERFCTR_CP_12_HI"/>
1156 <reg32 offset="0x041a" name="RBBM_PERFCTR_CP_13_LO"/>
1157 <reg32 offset="0x041b" name="RBBM_PERFCTR_CP_13_HI"/>
1158 <reg32 offset="0x041c" name="RBBM_PERFCTR_RBBM_0_LO"/>
1159 <reg32 offset="0x041d" name="RBBM_PERFCTR_RBBM_0_HI"/>
1160 <reg32 offset="0x041e" name="RBBM_PERFCTR_RBBM_1_LO"/>
1161 <reg32 offset="0x041f" name="RBBM_PERFCTR_RBBM_1_HI"/>
1162 <reg32 offset="0x0420" name="RBBM_PERFCTR_RBBM_2_LO"/>
1163 <reg32 offset="0x0421" name="RBBM_PERFCTR_RBBM_2_HI"/>
1164 <reg32 offset="0x0422" name="RBBM_PERFCTR_RBBM_3_LO"/>
1165 <reg32 offset="0x0423" name="RBBM_PERFCTR_RBBM_3_HI"/>
1166 <reg32 offset="0x0424" name="RBBM_PERFCTR_PC_0_LO"/>
1167 <reg32 offset="0x0425" name="RBBM_PERFCTR_PC_0_HI"/>
1168 <reg32 offset="0x0426" name="RBBM_PERFCTR_PC_1_LO"/>
1169 <reg32 offset="0x0427" name="RBBM_PERFCTR_PC_1_HI"/>
1170 <reg32 offset="0x0428" name="RBBM_PERFCTR_PC_2_LO"/>
1171 <reg32 offset="0x0429" name="RBBM_PERFCTR_PC_2_HI"/>
1172 <reg32 offset="0x042a" name="RBBM_PERFCTR_PC_3_LO"/>
1173 <reg32 offset="0x042b" name="RBBM_PERFCTR_PC_3_HI"/>
1174 <reg32 offset="0x042c" name="RBBM_PERFCTR_PC_4_LO"/>
1175 <reg32 offset="0x042d" name="RBBM_PERFCTR_PC_4_HI"/>
1176 <reg32 offset="0x042e" name="RBBM_PERFCTR_PC_5_LO"/>
1177 <reg32 offset="0x042f" name="RBBM_PERFCTR_PC_5_HI"/>
1178 <reg32 offset="0x0430" name="RBBM_PERFCTR_PC_6_LO"/>
1179 <reg32 offset="0x0431" name="RBBM_PERFCTR_PC_6_HI"/>
1180 <reg32 offset="0x0432" name="RBBM_PERFCTR_PC_7_LO"/>
1181 <reg32 offset="0x0433" name="RBBM_PERFCTR_PC_7_HI"/>
1182 <reg32 offset="0x0434" name="RBBM_PERFCTR_VFD_0_LO"/>
1183 <reg32 offset="0x0435" name="RBBM_PERFCTR_VFD_0_HI"/>
1184 <reg32 offset="0x0436" name="RBBM_PERFCTR_VFD_1_LO"/>
1185 <reg32 offset="0x0437" name="RBBM_PERFCTR_VFD_1_HI"/>
1186 <reg32 offset="0x0438" name="RBBM_PERFCTR_VFD_2_LO"/>
1187 <reg32 offset="0x0439" name="RBBM_PERFCTR_VFD_2_HI"/>
1188 <reg32 offset="0x043a" name="RBBM_PERFCTR_VFD_3_LO"/>
1189 <reg32 offset="0x043b" name="RBBM_PERFCTR_VFD_3_HI"/>
1190 <reg32 offset="0x043c" name="RBBM_PERFCTR_VFD_4_LO"/>
1191 <reg32 offset="0x043d" name="RBBM_PERFCTR_VFD_4_HI"/>
1192 <reg32 offset="0x043e" name="RBBM_PERFCTR_VFD_5_LO"/>
1193 <reg32 offset="0x043f" name="RBBM_PERFCTR_VFD_5_HI"/>
1194 <reg32 offset="0x0440" name="RBBM_PERFCTR_VFD_6_LO"/>
1195 <reg32 offset="0x0441" name="RBBM_PERFCTR_VFD_6_HI"/>
1196 <reg32 offset="0x0442" name="RBBM_PERFCTR_VFD_7_LO"/>
1197 <reg32 offset="0x0443" name="RBBM_PERFCTR_VFD_7_HI"/>
1198 <reg32 offset="0x0444" name="RBBM_PERFCTR_HLSQ_0_LO"/>
1199 <reg32 offset="0x0445" name="RBBM_PERFCTR_HLSQ_0_HI"/>
1200 <reg32 offset="0x0446" name="RBBM_PERFCTR_HLSQ_1_LO"/>
1201 <reg32 offset="0x0447" name="RBBM_PERFCTR_HLSQ_1_HI"/>
1202 <reg32 offset="0x0448" name="RBBM_PERFCTR_HLSQ_2_LO"/>
1203 <reg32 offset="0x0449" name="RBBM_PERFCTR_HLSQ_2_HI"/>
1204 <reg32 offset="0x044a" name="RBBM_PERFCTR_HLSQ_3_LO"/>
1205 <reg32 offset="0x044b" name="RBBM_PERFCTR_HLSQ_3_HI"/>
1206 <reg32 offset="0x044c" name="RBBM_PERFCTR_HLSQ_4_LO"/>
1207 <reg32 offset="0x044d" name="RBBM_PERFCTR_HLSQ_4_HI"/>
1208 <reg32 offset="0x044e" name="RBBM_PERFCTR_HLSQ_5_LO"/>
1209 <reg32 offset="0x044f" name="RBBM_PERFCTR_HLSQ_5_HI"/>
1210 <reg32 offset="0x0450" name="RBBM_PERFCTR_VPC_0_LO"/>
1211 <reg32 offset="0x0451" name="RBBM_PERFCTR_VPC_0_HI"/>
1212 <reg32 offset="0x0452" name="RBBM_PERFCTR_VPC_1_LO"/>
1213 <reg32 offset="0x0453" name="RBBM_PERFCTR_VPC_1_HI"/>
1214 <reg32 offset="0x0454" name="RBBM_PERFCTR_VPC_2_LO"/>
1215 <reg32 offset="0x0455" name="RBBM_PERFCTR_VPC_2_HI"/>
1216 <reg32 offset="0x0456" name="RBBM_PERFCTR_VPC_3_LO"/>
1217 <reg32 offset="0x0457" name="RBBM_PERFCTR_VPC_3_HI"/>
1218 <reg32 offset="0x0458" name="RBBM_PERFCTR_VPC_4_LO"/>
1219 <reg32 offset="0x0459" name="RBBM_PERFCTR_VPC_4_HI"/>
1220 <reg32 offset="0x045a" name="RBBM_PERFCTR_VPC_5_LO"/>
1221 <reg32 offset="0x045b" name="RBBM_PERFCTR_VPC_5_HI"/>
1222 <reg32 offset="0x045c" name="RBBM_PERFCTR_CCU_0_LO"/>
1223 <reg32 offset="0x045d" name="RBBM_PERFCTR_CCU_0_HI"/>
1224 <reg32 offset="0x045e" name="RBBM_PERFCTR_CCU_1_LO"/>
1225 <reg32 offset="0x045f" name="RBBM_PERFCTR_CCU_1_HI"/>
1226 <reg32 offset="0x0460" name="RBBM_PERFCTR_CCU_2_LO"/>
1227 <reg32 offset="0x0461" name="RBBM_PERFCTR_CCU_2_HI"/>
1228 <reg32 offset="0x0462" name="RBBM_PERFCTR_CCU_3_LO"/>
1229 <reg32 offset="0x0463" name="RBBM_PERFCTR_CCU_3_HI"/>
1230 <reg32 offset="0x0464" name="RBBM_PERFCTR_CCU_4_LO"/>
1231 <reg32 offset="0x0465" name="RBBM_PERFCTR_CCU_4_HI"/>
1232 <reg32 offset="0x0466" name="RBBM_PERFCTR_TSE_0_LO"/>
1233 <reg32 offset="0x0467" name="RBBM_PERFCTR_TSE_0_HI"/>
1234 <reg32 offset="0x0468" name="RBBM_PERFCTR_TSE_1_LO"/>
1235 <reg32 offset="0x0469" name="RBBM_PERFCTR_TSE_1_HI"/>
1236 <reg32 offset="0x046a" name="RBBM_PERFCTR_TSE_2_LO"/>
1237 <reg32 offset="0x046b" name="RBBM_PERFCTR_TSE_2_HI"/>
1238 <reg32 offset="0x046c" name="RBBM_PERFCTR_TSE_3_LO"/>
1239 <reg32 offset="0x046d" name="RBBM_PERFCTR_TSE_3_HI"/>
1240 <reg32 offset="0x046e" name="RBBM_PERFCTR_RAS_0_LO"/>
1241 <reg32 offset="0x046f" name="RBBM_PERFCTR_RAS_0_HI"/>
1242 <reg32 offset="0x0470" name="RBBM_PERFCTR_RAS_1_LO"/>
1243 <reg32 offset="0x0471" name="RBBM_PERFCTR_RAS_1_HI"/>
1244 <reg32 offset="0x0472" name="RBBM_PERFCTR_RAS_2_LO"/>
1245 <reg32 offset="0x0473" name="RBBM_PERFCTR_RAS_2_HI"/>
1246 <reg32 offset="0x0474" name="RBBM_PERFCTR_RAS_3_LO"/>
1247 <reg32 offset="0x0475" name="RBBM_PERFCTR_RAS_3_HI"/>
1248 <reg32 offset="0x0476" name="RBBM_PERFCTR_UCHE_0_LO"/>
1249 <reg32 offset="0x0477" name="RBBM_PERFCTR_UCHE_0_HI"/>
1250 <reg32 offset="0x0478" name="RBBM_PERFCTR_UCHE_1_LO"/>
1251 <reg32 offset="0x0479" name="RBBM_PERFCTR_UCHE_1_HI"/>
1252 <reg32 offset="0x047a" name="RBBM_PERFCTR_UCHE_2_LO"/>
1253 <reg32 offset="0x047b" name="RBBM_PERFCTR_UCHE_2_HI"/>
1254 <reg32 offset="0x047c" name="RBBM_PERFCTR_UCHE_3_LO"/>
1255 <reg32 offset="0x047d" name="RBBM_PERFCTR_UCHE_3_HI"/>
1256 <reg32 offset="0x047e" name="RBBM_PERFCTR_UCHE_4_LO"/>
1257 <reg32 offset="0x047f" name="RBBM_PERFCTR_UCHE_4_HI"/>
1258 <reg32 offset="0x0480" name="RBBM_PERFCTR_UCHE_5_LO"/>
1259 <reg32 offset="0x0481" name="RBBM_PERFCTR_UCHE_5_HI"/>
1260 <reg32 offset="0x0482" name="RBBM_PERFCTR_UCHE_6_LO"/>
1261 <reg32 offset="0x0483" name="RBBM_PERFCTR_UCHE_6_HI"/>
1262 <reg32 offset="0x0484" name="RBBM_PERFCTR_UCHE_7_LO"/>
1263 <reg32 offset="0x0485" name="RBBM_PERFCTR_UCHE_7_HI"/>
1264 <reg32 offset="0x0486" name="RBBM_PERFCTR_UCHE_8_LO"/>
1265 <reg32 offset="0x0487" name="RBBM_PERFCTR_UCHE_8_HI"/>
1266 <reg32 offset="0x0488" name="RBBM_PERFCTR_UCHE_9_LO"/>
1267 <reg32 offset="0x0489" name="RBBM_PERFCTR_UCHE_9_HI"/>
1268 <reg32 offset="0x048a" name="RBBM_PERFCTR_UCHE_10_LO"/>
1269 <reg32 offset="0x048b" name="RBBM_PERFCTR_UCHE_10_HI"/>
1270 <reg32 offset="0x048c" name="RBBM_PERFCTR_UCHE_11_LO"/>
1271 <reg32 offset="0x048d" name="RBBM_PERFCTR_UCHE_11_HI"/>
1272 <reg32 offset="0x048e" name="RBBM_PERFCTR_TP_0_LO"/>
1273 <reg32 offset="0x048f" name="RBBM_PERFCTR_TP_0_HI"/>
1274 <reg32 offset="0x0490" name="RBBM_PERFCTR_TP_1_LO"/>
1275 <reg32 offset="0x0491" name="RBBM_PERFCTR_TP_1_HI"/>
1276 <reg32 offset="0x0492" name="RBBM_PERFCTR_TP_2_LO"/>
1277 <reg32 offset="0x0493" name="RBBM_PERFCTR_TP_2_HI"/>
1278 <reg32 offset="0x0494" name="RBBM_PERFCTR_TP_3_LO"/>
1279 <reg32 offset="0x0495" name="RBBM_PERFCTR_TP_3_HI"/>
1280 <reg32 offset="0x0496" name="RBBM_PERFCTR_TP_4_LO"/>
1281 <reg32 offset="0x0497" name="RBBM_PERFCTR_TP_4_HI"/>
1282 <reg32 offset="0x0498" name="RBBM_PERFCTR_TP_5_LO"/>
1283 <reg32 offset="0x0499" name="RBBM_PERFCTR_TP_5_HI"/>
1284 <reg32 offset="0x049a" name="RBBM_PERFCTR_TP_6_LO"/>
1285 <reg32 offset="0x049b" name="RBBM_PERFCTR_TP_6_HI"/>
1286 <reg32 offset="0x049c" name="RBBM_PERFCTR_TP_7_LO"/>
1287 <reg32 offset="0x049d" name="RBBM_PERFCTR_TP_7_HI"/>
1288 <reg32 offset="0x049e" name="RBBM_PERFCTR_TP_8_LO"/>
1289 <reg32 offset="0x049f" name="RBBM_PERFCTR_TP_8_HI"/>
1290 <reg32 offset="0x04a0" name="RBBM_PERFCTR_TP_9_LO"/>
1291 <reg32 offset="0x04a1" name="RBBM_PERFCTR_TP_9_HI"/>
1292 <reg32 offset="0x04a2" name="RBBM_PERFCTR_TP_10_LO"/>
1293 <reg32 offset="0x04a3" name="RBBM_PERFCTR_TP_10_HI"/>
1294 <reg32 offset="0x04a4" name="RBBM_PERFCTR_TP_11_LO"/>
1295 <reg32 offset="0x04a5" name="RBBM_PERFCTR_TP_11_HI"/>
1296 <reg32 offset="0x04a6" name="RBBM_PERFCTR_SP_0_LO"/>
1297 <reg32 offset="0x04a7" name="RBBM_PERFCTR_SP_0_HI"/>
1298 <reg32 offset="0x04a8" name="RBBM_PERFCTR_SP_1_LO"/>
1299 <reg32 offset="0x04a9" name="RBBM_PERFCTR_SP_1_HI"/>
1300 <reg32 offset="0x04aa" name="RBBM_PERFCTR_SP_2_LO"/>
1301 <reg32 offset="0x04ab" name="RBBM_PERFCTR_SP_2_HI"/>
1302 <reg32 offset="0x04ac" name="RBBM_PERFCTR_SP_3_LO"/>
1303 <reg32 offset="0x04ad" name="RBBM_PERFCTR_SP_3_HI"/>
1304 <reg32 offset="0x04ae" name="RBBM_PERFCTR_SP_4_LO"/>
1305 <reg32 offset="0x04af" name="RBBM_PERFCTR_SP_4_HI"/>
1306 <reg32 offset="0x04b0" name="RBBM_PERFCTR_SP_5_LO"/>
1307 <reg32 offset="0x04b1" name="RBBM_PERFCTR_SP_5_HI"/>
1308 <reg32 offset="0x04b2" name="RBBM_PERFCTR_SP_6_LO"/>
1309 <reg32 offset="0x04b3" name="RBBM_PERFCTR_SP_6_HI"/>
1310 <reg32 offset="0x04b4" name="RBBM_PERFCTR_SP_7_LO"/>
1311 <reg32 offset="0x04b5" name="RBBM_PERFCTR_SP_7_HI"/>
1312 <reg32 offset="0x04b6" name="RBBM_PERFCTR_SP_8_LO"/>
1313 <reg32 offset="0x04b7" name="RBBM_PERFCTR_SP_8_HI"/>
1314 <reg32 offset="0x04b8" name="RBBM_PERFCTR_SP_9_LO"/>
1315 <reg32 offset="0x04b9" name="RBBM_PERFCTR_SP_9_HI"/>
1316 <reg32 offset="0x04ba" name="RBBM_PERFCTR_SP_10_LO"/>
1317 <reg32 offset="0x04bb" name="RBBM_PERFCTR_SP_10_HI"/>
1318 <reg32 offset="0x04bc" name="RBBM_PERFCTR_SP_11_LO"/>
1319 <reg32 offset="0x04bd" name="RBBM_PERFCTR_SP_11_HI"/>
1320 <reg32 offset="0x04be" name="RBBM_PERFCTR_SP_12_LO"/>
1321 <reg32 offset="0x04bf" name="RBBM_PERFCTR_SP_12_HI"/>
1322 <reg32 offset="0x04c0" name="RBBM_PERFCTR_SP_13_LO"/>
1323 <reg32 offset="0x04c1" name="RBBM_PERFCTR_SP_13_HI"/>
1324 <reg32 offset="0x04c2" name="RBBM_PERFCTR_SP_14_LO"/>
1325 <reg32 offset="0x04c3" name="RBBM_PERFCTR_SP_14_HI"/>
1326 <reg32 offset="0x04c4" name="RBBM_PERFCTR_SP_15_LO"/>
1327 <reg32 offset="0x04c5" name="RBBM_PERFCTR_SP_15_HI"/>
1328 <reg32 offset="0x04c6" name="RBBM_PERFCTR_SP_16_LO"/>
1329 <reg32 offset="0x04c7" name="RBBM_PERFCTR_SP_16_HI"/>
1330 <reg32 offset="0x04c8" name="RBBM_PERFCTR_SP_17_LO"/>
1331 <reg32 offset="0x04c9" name="RBBM_PERFCTR_SP_17_HI"/>
1332 <reg32 offset="0x04ca" name="RBBM_PERFCTR_SP_18_LO"/>
1333 <reg32 offset="0x04cb" name="RBBM_PERFCTR_SP_18_HI"/>
1334 <reg32 offset="0x04cc" name="RBBM_PERFCTR_SP_19_LO"/>
1335 <reg32 offset="0x04cd" name="RBBM_PERFCTR_SP_19_HI"/>
1336 <reg32 offset="0x04ce" name="RBBM_PERFCTR_SP_20_LO"/>
1337 <reg32 offset="0x04cf" name="RBBM_PERFCTR_SP_20_HI"/>
1338 <reg32 offset="0x04d0" name="RBBM_PERFCTR_SP_21_LO"/>
1339 <reg32 offset="0x04d1" name="RBBM_PERFCTR_SP_21_HI"/>
1340 <reg32 offset="0x04d2" name="RBBM_PERFCTR_SP_22_LO"/>
1341 <reg32 offset="0x04d3" name="RBBM_PERFCTR_SP_22_HI"/>
1342 <reg32 offset="0x04d4" name="RBBM_PERFCTR_SP_23_LO"/>
1343 <reg32 offset="0x04d5" name="RBBM_PERFCTR_SP_23_HI"/>
1344 <reg32 offset="0x04d6" name="RBBM_PERFCTR_RB_0_LO"/>
1345 <reg32 offset="0x04d7" name="RBBM_PERFCTR_RB_0_HI"/>
1346 <reg32 offset="0x04d8" name="RBBM_PERFCTR_RB_1_LO"/>
1347 <reg32 offset="0x04d9" name="RBBM_PERFCTR_RB_1_HI"/>
1348 <reg32 offset="0x04da" name="RBBM_PERFCTR_RB_2_LO"/>
1349 <reg32 offset="0x04db" name="RBBM_PERFCTR_RB_2_HI"/>
1350 <reg32 offset="0x04dc" name="RBBM_PERFCTR_RB_3_LO"/>
1351 <reg32 offset="0x04dd" name="RBBM_PERFCTR_RB_3_HI"/>
1352 <reg32 offset="0x04de" name="RBBM_PERFCTR_RB_4_LO"/>
1353 <reg32 offset="0x04df" name="RBBM_PERFCTR_RB_4_HI"/>
1354 <reg32 offset="0x04e0" name="RBBM_PERFCTR_RB_5_LO"/>
1355 <reg32 offset="0x04e1" name="RBBM_PERFCTR_RB_5_HI"/>
1356 <reg32 offset="0x04e2" name="RBBM_PERFCTR_RB_6_LO"/>
1357 <reg32 offset="0x04e3" name="RBBM_PERFCTR_RB_6_HI"/>
1358 <reg32 offset="0x04e4" name="RBBM_PERFCTR_RB_7_LO"/>
1359 <reg32 offset="0x04e5" name="RBBM_PERFCTR_RB_7_HI"/>
1360 <reg32 offset="0x04e6" name="RBBM_PERFCTR_VSC_0_LO"/>
1361 <reg32 offset="0x04e7" name="RBBM_PERFCTR_VSC_0_HI"/>
1362 <reg32 offset="0x04e8" name="RBBM_PERFCTR_VSC_1_LO"/>
1363 <reg32 offset="0x04e9" name="RBBM_PERFCTR_VSC_1_HI"/>
1364 <reg32 offset="0x04ea" name="RBBM_PERFCTR_LRZ_0_LO"/>
1365 <reg32 offset="0x04eb" name="RBBM_PERFCTR_LRZ_0_HI"/>
1366 <reg32 offset="0x04ec" name="RBBM_PERFCTR_LRZ_1_LO"/>
1367 <reg32 offset="0x04ed" name="RBBM_PERFCTR_LRZ_1_HI"/>
1368 <reg32 offset="0x04ee" name="RBBM_PERFCTR_LRZ_2_LO"/>
1369 <reg32 offset="0x04ef" name="RBBM_PERFCTR_LRZ_2_HI"/>
1370 <reg32 offset="0x04f0" name="RBBM_PERFCTR_LRZ_3_LO"/>
1371 <reg32 offset="0x04f1" name="RBBM_PERFCTR_LRZ_3_HI"/>
1372 <reg32 offset="0x04f2" name="RBBM_PERFCTR_CMP_0_LO"/>
1373 <reg32 offset="0x04f3" name="RBBM_PERFCTR_CMP_0_HI"/>
1374 <reg32 offset="0x04f4" name="RBBM_PERFCTR_CMP_1_LO"/>
1375 <reg32 offset="0x04f5" name="RBBM_PERFCTR_CMP_1_HI"/>
1376 <reg32 offset="0x04f6" name="RBBM_PERFCTR_CMP_2_LO"/>
1377 <reg32 offset="0x04f7" name="RBBM_PERFCTR_CMP_2_HI"/>
1378 <reg32 offset="0x04f8" name="RBBM_PERFCTR_CMP_3_LO"/>
1379 <reg32 offset="0x04f9" name="RBBM_PERFCTR_CMP_3_HI"/>
1380 <reg32 offset="0x0500" name="RBBM_PERFCTR_CNTL"/>
1381 <reg32 offset="0x0501" name="RBBM_PERFCTR_LOAD_CMD0"/>
1382 <reg32 offset="0x0502" name="RBBM_PERFCTR_LOAD_CMD1"/>
1383 <reg32 offset="0x0503" name="RBBM_PERFCTR_LOAD_CMD2"/>
1384 <reg32 offset="0x0504" name="RBBM_PERFCTR_LOAD_CMD3"/>
1385 <reg32 offset="0x0505" name="RBBM_PERFCTR_LOAD_VALUE_LO"/>
1386 <reg32 offset="0x0506" name="RBBM_PERFCTR_LOAD_VALUE_HI"/>
1387 <reg32 offset="0x0507" name="RBBM_PERFCTR_RBBM_SEL_0"/>
1388 <reg32 offset="0x0508" name="RBBM_PERFCTR_RBBM_SEL_1"/>
1389 <reg32 offset="0x0509" name="RBBM_PERFCTR_RBBM_SEL_2"/>
1390 <reg32 offset="0x050A" name="RBBM_PERFCTR_RBBM_SEL_3"/>
1391 <reg32 offset="0x050B" name="RBBM_PERFCTR_GPU_BUSY_MASKED"/>
1392 <reg32 offset="0x0533" name="RBBM_ISDB_CNT"/>
1393
1394 <!---
1395 This block of registers aren't tied to perf counters. They
1396 count various geometry stats, for example number of
1397 vertices in, number of primnitives assembled etc.
1398 -->
1399
1400 <reg32 offset="0x0540" name="RBBM_PRIMCTR_0_LO"/> <!-- vs vertices in -->
1401 <reg32 offset="0x0541" name="RBBM_PRIMCTR_0_HI"/>
1402 <reg32 offset="0x0542" name="RBBM_PRIMCTR_1_LO"/> <!-- vs primitives out -->
1403 <reg32 offset="0x0543" name="RBBM_PRIMCTR_1_HI"/>
1404 <reg32 offset="0x0544" name="RBBM_PRIMCTR_2_LO"/> <!-- hs vertices in -->
1405 <reg32 offset="0x0545" name="RBBM_PRIMCTR_2_HI"/>
1406 <reg32 offset="0x0546" name="RBBM_PRIMCTR_3_LO"/> <!-- hs patches out -->
1407 <reg32 offset="0x0547" name="RBBM_PRIMCTR_3_HI"/>
1408 <reg32 offset="0x0548" name="RBBM_PRIMCTR_4_LO"/> <!-- dss vertices in -->
1409 <reg32 offset="0x0549" name="RBBM_PRIMCTR_4_HI"/>
1410 <reg32 offset="0x054a" name="RBBM_PRIMCTR_5_LO"/> <!-- ds primitives out -->
1411 <reg32 offset="0x054b" name="RBBM_PRIMCTR_5_HI"/>
1412 <reg32 offset="0x054c" name="RBBM_PRIMCTR_6_LO"/> <!-- gs primitives in -->
1413 <reg32 offset="0x054d" name="RBBM_PRIMCTR_6_HI"/>
1414 <reg32 offset="0x054e" name="RBBM_PRIMCTR_7_LO"/> <!-- gs primitives out -->
1415 <reg32 offset="0x054f" name="RBBM_PRIMCTR_7_HI"/>
1416 <reg32 offset="0x0550" name="RBBM_PRIMCTR_8_LO"/> <!-- gs primitives out -->
1417 <reg32 offset="0x0551" name="RBBM_PRIMCTR_8_HI"/>
1418 <reg32 offset="0x0552" name="RBBM_PRIMCTR_9_LO"/> <!-- raster primitives in -->
1419 <reg32 offset="0x0553" name="RBBM_PRIMCTR_9_HI"/>
1420 <reg32 offset="0x0554" name="RBBM_PRIMCTR_10_LO"/>
1421 <reg32 offset="0x0555" name="RBBM_PRIMCTR_10_HI"/>
1422
1423 <reg32 offset="0xF400" name="RBBM_SECVID_TRUST_CNTL"/>
1424 <reg32 offset="0xF800" name="RBBM_SECVID_TSB_TRUSTED_BASE_LO"/>
1425 <reg32 offset="0xF801" name="RBBM_SECVID_TSB_TRUSTED_BASE_HI"/>
1426 <reg32 offset="0xF802" name="RBBM_SECVID_TSB_TRUSTED_SIZE"/>
1427 <reg32 offset="0xF803" name="RBBM_SECVID_TSB_CNTL"/>
1428 <reg32 offset="0xF810" name="RBBM_SECVID_TSB_ADDR_MODE_CNTL"/>
1429 <reg32 offset="0x00010" name="RBBM_VBIF_CLIENT_QOS_CNTL"/>
1430 <reg32 offset="0x00011" name="RBBM_GBIF_CLIENT_QOS_CNTL"/>
1431 <reg32 offset="0x0001c" name="RBBM_WAIT_FOR_GPU_IDLE_CMD">
1432 <bitfield pos="0" name="WAIT_GPU_IDLE" type="boolean"/>
1433 </reg32>
1434 <reg32 offset="0x0001f" name="RBBM_INTERFACE_HANG_INT_CNTL"/>
1435 <reg32 offset="0x00037" name="RBBM_INT_CLEAR_CMD" type="A6XX_RBBM_INT_0_MASK"/>
1436 <reg32 offset="0x00038" name="RBBM_INT_0_MASK"/>
1437 <reg32 offset="0x00042" name="RBBM_SP_HYST_CNT"/>
1438 <reg32 offset="0x00043" name="RBBM_SW_RESET_CMD"/>
1439 <reg32 offset="0x00044" name="RBBM_RAC_THRESHOLD_CNT"/>
1440 <reg32 offset="0x00045" name="RBBM_BLOCK_SW_RESET_CMD"/>
1441 <reg32 offset="0x00046" name="RBBM_BLOCK_SW_RESET_CMD2"/>
1442 <reg32 offset="0x000ae" name="RBBM_CLOCK_CNTL"/>
1443 <reg32 offset="0x000b0" name="RBBM_CLOCK_CNTL_SP0"/>
1444 <reg32 offset="0x000b1" name="RBBM_CLOCK_CNTL_SP1"/>
1445 <reg32 offset="0x000b2" name="RBBM_CLOCK_CNTL_SP2"/>
1446 <reg32 offset="0x000b3" name="RBBM_CLOCK_CNTL_SP3"/>
1447 <reg32 offset="0x000b4" name="RBBM_CLOCK_CNTL2_SP0"/>
1448 <reg32 offset="0x000b5" name="RBBM_CLOCK_CNTL2_SP1"/>
1449 <reg32 offset="0x000b6" name="RBBM_CLOCK_CNTL2_SP2"/>
1450 <reg32 offset="0x000b7" name="RBBM_CLOCK_CNTL2_SP3"/>
1451 <reg32 offset="0x000b8" name="RBBM_CLOCK_DELAY_SP0"/>
1452 <reg32 offset="0x000b9" name="RBBM_CLOCK_DELAY_SP1"/>
1453 <reg32 offset="0x000ba" name="RBBM_CLOCK_DELAY_SP2"/>
1454 <reg32 offset="0x000bb" name="RBBM_CLOCK_DELAY_SP3"/>
1455 <reg32 offset="0x000bc" name="RBBM_CLOCK_HYST_SP0"/>
1456 <reg32 offset="0x000bd" name="RBBM_CLOCK_HYST_SP1"/>
1457 <reg32 offset="0x000be" name="RBBM_CLOCK_HYST_SP2"/>
1458 <reg32 offset="0x000bf" name="RBBM_CLOCK_HYST_SP3"/>
1459 <reg32 offset="0x000c0" name="RBBM_CLOCK_CNTL_TP0"/>
1460 <reg32 offset="0x000c1" name="RBBM_CLOCK_CNTL_TP1"/>
1461 <reg32 offset="0x000c2" name="RBBM_CLOCK_CNTL_TP2"/>
1462 <reg32 offset="0x000c3" name="RBBM_CLOCK_CNTL_TP3"/>
1463 <reg32 offset="0x000c4" name="RBBM_CLOCK_CNTL2_TP0"/>
1464 <reg32 offset="0x000c5" name="RBBM_CLOCK_CNTL2_TP1"/>
1465 <reg32 offset="0x000c6" name="RBBM_CLOCK_CNTL2_TP2"/>
1466 <reg32 offset="0x000c7" name="RBBM_CLOCK_CNTL2_TP3"/>
1467 <reg32 offset="0x000c8" name="RBBM_CLOCK_CNTL3_TP0"/>
1468 <reg32 offset="0x000c9" name="RBBM_CLOCK_CNTL3_TP1"/>
1469 <reg32 offset="0x000ca" name="RBBM_CLOCK_CNTL3_TP2"/>
1470 <reg32 offset="0x000cb" name="RBBM_CLOCK_CNTL3_TP3"/>
1471 <reg32 offset="0x000cc" name="RBBM_CLOCK_CNTL4_TP0"/>
1472 <reg32 offset="0x000cd" name="RBBM_CLOCK_CNTL4_TP1"/>
1473 <reg32 offset="0x000ce" name="RBBM_CLOCK_CNTL4_TP2"/>
1474 <reg32 offset="0x000cf" name="RBBM_CLOCK_CNTL4_TP3"/>
1475 <reg32 offset="0x000d0" name="RBBM_CLOCK_DELAY_TP0"/>
1476 <reg32 offset="0x000d1" name="RBBM_CLOCK_DELAY_TP1"/>
1477 <reg32 offset="0x000d2" name="RBBM_CLOCK_DELAY_TP2"/>
1478 <reg32 offset="0x000d3" name="RBBM_CLOCK_DELAY_TP3"/>
1479 <reg32 offset="0x000d4" name="RBBM_CLOCK_DELAY2_TP0"/>
1480 <reg32 offset="0x000d5" name="RBBM_CLOCK_DELAY2_TP1"/>
1481 <reg32 offset="0x000d6" name="RBBM_CLOCK_DELAY2_TP2"/>
1482 <reg32 offset="0x000d7" name="RBBM_CLOCK_DELAY2_TP3"/>
1483 <reg32 offset="0x000d8" name="RBBM_CLOCK_DELAY3_TP0"/>
1484 <reg32 offset="0x000d9" name="RBBM_CLOCK_DELAY3_TP1"/>
1485 <reg32 offset="0x000da" name="RBBM_CLOCK_DELAY3_TP2"/>
1486 <reg32 offset="0x000db" name="RBBM_CLOCK_DELAY3_TP3"/>
1487 <reg32 offset="0x000dc" name="RBBM_CLOCK_DELAY4_TP0"/>
1488 <reg32 offset="0x000dd" name="RBBM_CLOCK_DELAY4_TP1"/>
1489 <reg32 offset="0x000de" name="RBBM_CLOCK_DELAY4_TP2"/>
1490 <reg32 offset="0x000df" name="RBBM_CLOCK_DELAY4_TP3"/>
1491 <reg32 offset="0x000e0" name="RBBM_CLOCK_HYST_TP0"/>
1492 <reg32 offset="0x000e1" name="RBBM_CLOCK_HYST_TP1"/>
1493 <reg32 offset="0x000e2" name="RBBM_CLOCK_HYST_TP2"/>
1494 <reg32 offset="0x000e3" name="RBBM_CLOCK_HYST_TP3"/>
1495 <reg32 offset="0x000e4" name="RBBM_CLOCK_HYST2_TP0"/>
1496 <reg32 offset="0x000e5" name="RBBM_CLOCK_HYST2_TP1"/>
1497 <reg32 offset="0x000e6" name="RBBM_CLOCK_HYST2_TP2"/>
1498 <reg32 offset="0x000e7" name="RBBM_CLOCK_HYST2_TP3"/>
1499 <reg32 offset="0x000e8" name="RBBM_CLOCK_HYST3_TP0"/>
1500 <reg32 offset="0x000e9" name="RBBM_CLOCK_HYST3_TP1"/>
1501 <reg32 offset="0x000ea" name="RBBM_CLOCK_HYST3_TP2"/>
1502 <reg32 offset="0x000eb" name="RBBM_CLOCK_HYST3_TP3"/>
1503 <reg32 offset="0x000ec" name="RBBM_CLOCK_HYST4_TP0"/>
1504 <reg32 offset="0x000ed" name="RBBM_CLOCK_HYST4_TP1"/>
1505 <reg32 offset="0x000ee" name="RBBM_CLOCK_HYST4_TP2"/>
1506 <reg32 offset="0x000ef" name="RBBM_CLOCK_HYST4_TP3"/>
1507 <reg32 offset="0x000f0" name="RBBM_CLOCK_CNTL_RB0"/>
1508 <reg32 offset="0x000f1" name="RBBM_CLOCK_CNTL_RB1"/>
1509 <reg32 offset="0x000f2" name="RBBM_CLOCK_CNTL_RB2"/>
1510 <reg32 offset="0x000f3" name="RBBM_CLOCK_CNTL_RB3"/>
1511 <reg32 offset="0x000f4" name="RBBM_CLOCK_CNTL2_RB0"/>
1512 <reg32 offset="0x000f5" name="RBBM_CLOCK_CNTL2_RB1"/>
1513 <reg32 offset="0x000f6" name="RBBM_CLOCK_CNTL2_RB2"/>
1514 <reg32 offset="0x000f7" name="RBBM_CLOCK_CNTL2_RB3"/>
1515 <reg32 offset="0x000f8" name="RBBM_CLOCK_CNTL_CCU0"/>
1516 <reg32 offset="0x000f9" name="RBBM_CLOCK_CNTL_CCU1"/>
1517 <reg32 offset="0x000fa" name="RBBM_CLOCK_CNTL_CCU2"/>
1518 <reg32 offset="0x000fb" name="RBBM_CLOCK_CNTL_CCU3"/>
1519 <reg32 offset="0x00100" name="RBBM_CLOCK_HYST_RB_CCU0"/>
1520 <reg32 offset="0x00101" name="RBBM_CLOCK_HYST_RB_CCU1"/>
1521 <reg32 offset="0x00102" name="RBBM_CLOCK_HYST_RB_CCU2"/>
1522 <reg32 offset="0x00103" name="RBBM_CLOCK_HYST_RB_CCU3"/>
1523 <reg32 offset="0x00104" name="RBBM_CLOCK_CNTL_RAC"/>
1524 <reg32 offset="0x00105" name="RBBM_CLOCK_CNTL2_RAC"/>
1525 <reg32 offset="0x00106" name="RBBM_CLOCK_DELAY_RAC"/>
1526 <reg32 offset="0x00107" name="RBBM_CLOCK_HYST_RAC"/>
1527 <reg32 offset="0x00108" name="RBBM_CLOCK_CNTL_TSE_RAS_RBBM"/>
1528 <reg32 offset="0x00109" name="RBBM_CLOCK_DELAY_TSE_RAS_RBBM"/>
1529 <reg32 offset="0x0010a" name="RBBM_CLOCK_HYST_TSE_RAS_RBBM"/>
1530 <reg32 offset="0x0010b" name="RBBM_CLOCK_CNTL_UCHE"/>
1531 <reg32 offset="0x0010c" name="RBBM_CLOCK_CNTL2_UCHE"/>
1532 <reg32 offset="0x0010d" name="RBBM_CLOCK_CNTL3_UCHE"/>
1533 <reg32 offset="0x0010e" name="RBBM_CLOCK_CNTL4_UCHE"/>
1534 <reg32 offset="0x0010f" name="RBBM_CLOCK_DELAY_UCHE"/>
1535 <reg32 offset="0x00110" name="RBBM_CLOCK_HYST_UCHE"/>
1536 <reg32 offset="0x00111" name="RBBM_CLOCK_MODE_VFD"/>
1537 <reg32 offset="0x00112" name="RBBM_CLOCK_DELAY_VFD"/>
1538 <reg32 offset="0x00113" name="RBBM_CLOCK_HYST_VFD"/>
1539 <reg32 offset="0x00114" name="RBBM_CLOCK_MODE_GPC"/>
1540 <reg32 offset="0x00115" name="RBBM_CLOCK_DELAY_GPC"/>
1541 <reg32 offset="0x00116" name="RBBM_CLOCK_HYST_GPC"/>
1542 <reg32 offset="0x00117" name="RBBM_CLOCK_DELAY_HLSQ_2"/>
1543 <reg32 offset="0x00118" name="RBBM_CLOCK_CNTL_GMU_GX"/>
1544 <reg32 offset="0x00119" name="RBBM_CLOCK_DELAY_GMU_GX"/>
1545 <reg32 offset="0x0011a" name="RBBM_CLOCK_HYST_GMU_GX"/>
1546 <reg32 offset="0x0011b" name="RBBM_CLOCK_MODE_HLSQ"/>
1547 <reg32 offset="0x0011c" name="RBBM_CLOCK_DELAY_HLSQ"/>
1548 <reg32 offset="0x0600" name="DBGC_CFG_DBGBUS_SEL_A"/>
1549 <reg32 offset="0x0601" name="DBGC_CFG_DBGBUS_SEL_B"/>
1550 <reg32 offset="0x0602" name="DBGC_CFG_DBGBUS_SEL_C"/>
1551 <reg32 offset="0x0603" name="DBGC_CFG_DBGBUS_SEL_D">
1552 <bitfield high="7" low="0" name="PING_INDEX"/>
1553 <bitfield high="15" low="8" name="PING_BLK_SEL"/>
1554 </reg32>
1555 <reg32 offset="0x0604" name="DBGC_CFG_DBGBUS_CNTLT">
1556 <bitfield high="5" low="0" name="TRACEEN"/>
1557 <bitfield high="14" low="12" name="GRANU"/>
1558 <bitfield high="31" low="28" name="SEGT"/>
1559 </reg32>
1560 <reg32 offset="0x0605" name="DBGC_CFG_DBGBUS_CNTLM">
1561 <bitfield high="27" low="24" name="ENABLE"/>
1562 </reg32>
1563 <reg32 offset="0x0608" name="DBGC_CFG_DBGBUS_IVTL_0"/>
1564 <reg32 offset="0x0609" name="DBGC_CFG_DBGBUS_IVTL_1"/>
1565 <reg32 offset="0x060a" name="DBGC_CFG_DBGBUS_IVTL_2"/>
1566 <reg32 offset="0x060b" name="DBGC_CFG_DBGBUS_IVTL_3"/>
1567 <reg32 offset="0x060c" name="DBGC_CFG_DBGBUS_MASKL_0"/>
1568 <reg32 offset="0x060d" name="DBGC_CFG_DBGBUS_MASKL_1"/>
1569 <reg32 offset="0x060e" name="DBGC_CFG_DBGBUS_MASKL_2"/>
1570 <reg32 offset="0x060f" name="DBGC_CFG_DBGBUS_MASKL_3"/>
1571 <reg32 offset="0x0610" name="DBGC_CFG_DBGBUS_BYTEL_0">
1572 <bitfield high="3" low="0" name="BYTEL0"/>
1573 <bitfield high="7" low="4" name="BYTEL1"/>
1574 <bitfield high="11" low="8" name="BYTEL2"/>
1575 <bitfield high="15" low="12" name="BYTEL3"/>
1576 <bitfield high="19" low="16" name="BYTEL4"/>
1577 <bitfield high="23" low="20" name="BYTEL5"/>
1578 <bitfield high="27" low="24" name="BYTEL6"/>
1579 <bitfield high="31" low="28" name="BYTEL7"/>
1580 </reg32>
1581 <reg32 offset="0x0611" name="DBGC_CFG_DBGBUS_BYTEL_1">
1582 <bitfield high="3" low="0" name="BYTEL8"/>
1583 <bitfield high="7" low="4" name="BYTEL9"/>
1584 <bitfield high="11" low="8" name="BYTEL10"/>
1585 <bitfield high="15" low="12" name="BYTEL11"/>
1586 <bitfield high="19" low="16" name="BYTEL12"/>
1587 <bitfield high="23" low="20" name="BYTEL13"/>
1588 <bitfield high="27" low="24" name="BYTEL14"/>
1589 <bitfield high="31" low="28" name="BYTEL15"/>
1590 </reg32>
1591 <reg32 offset="0x062f" name="DBGC_CFG_DBGBUS_TRACE_BUF1"/>
1592 <reg32 offset="0x0630" name="DBGC_CFG_DBGBUS_TRACE_BUF2"/>
1593 <reg32 offset="0x0CD8" name="VSC_PERFCTR_VSC_SEL_0"/>
1594 <reg32 offset="0x0CD9" name="VSC_PERFCTR_VSC_SEL_1"/>
1595 <reg32 offset="0x9E00" name="PC_DBG_ECO_CNTL"/>
1596 <reg32 offset="0x9E01" name="PC_ADDR_MODE_CNTL"/>
1597 <reg32 offset="0x9E34" name="PC_PERFCTR_PC_SEL_0"/>
1598 <reg32 offset="0x9E35" name="PC_PERFCTR_PC_SEL_1"/>
1599 <reg32 offset="0x9E36" name="PC_PERFCTR_PC_SEL_2"/>
1600 <reg32 offset="0x9E37" name="PC_PERFCTR_PC_SEL_3"/>
1601 <reg32 offset="0x9E38" name="PC_PERFCTR_PC_SEL_4"/>
1602 <reg32 offset="0x9E39" name="PC_PERFCTR_PC_SEL_5"/>
1603 <reg32 offset="0x9E3A" name="PC_PERFCTR_PC_SEL_6"/>
1604 <reg32 offset="0x9E3B" name="PC_PERFCTR_PC_SEL_7"/>
1605 <reg32 offset="0xBE05" name="HLSQ_ADDR_MODE_CNTL"/>
1606 <reg32 offset="0xBE10" name="HLSQ_PERFCTR_HLSQ_SEL_0"/>
1607 <reg32 offset="0xBE11" name="HLSQ_PERFCTR_HLSQ_SEL_1"/>
1608 <reg32 offset="0xBE12" name="HLSQ_PERFCTR_HLSQ_SEL_2"/>
1609 <reg32 offset="0xBE13" name="HLSQ_PERFCTR_HLSQ_SEL_3"/>
1610 <reg32 offset="0xBE14" name="HLSQ_PERFCTR_HLSQ_SEL_4"/>
1611 <reg32 offset="0xBE15" name="HLSQ_PERFCTR_HLSQ_SEL_5"/>
1612 <reg32 offset="0xC800" name="HLSQ_DBG_AHB_READ_APERTURE"/>
1613 <reg32 offset="0xD000" name="HLSQ_DBG_READ_SEL"/>
1614 <reg32 offset="0xA601" name="VFD_ADDR_MODE_CNTL"/>
1615 <reg32 offset="0xA610" name="VFD_PERFCTR_VFD_SEL_0"/>
1616 <reg32 offset="0xA611" name="VFD_PERFCTR_VFD_SEL_1"/>
1617 <reg32 offset="0xA612" name="VFD_PERFCTR_VFD_SEL_2"/>
1618 <reg32 offset="0xA613" name="VFD_PERFCTR_VFD_SEL_3"/>
1619 <reg32 offset="0xA614" name="VFD_PERFCTR_VFD_SEL_4"/>
1620 <reg32 offset="0xA615" name="VFD_PERFCTR_VFD_SEL_5"/>
1621 <reg32 offset="0xA616" name="VFD_PERFCTR_VFD_SEL_6"/>
1622 <reg32 offset="0xA617" name="VFD_PERFCTR_VFD_SEL_7"/>
1623 <reg32 offset="0x0E00" name="UCHE_ADDR_MODE_CNTL"/>
1624 <reg32 offset="0x0E01" name="UCHE_MODE_CNTL"/>
1625 <reg32 offset="0x0E05" name="UCHE_WRITE_RANGE_MAX_LO"/>
1626 <reg32 offset="0x0E06" name="UCHE_WRITE_RANGE_MAX_HI"/>
1627 <reg32 offset="0x0E07" name="UCHE_WRITE_THRU_BASE_LO"/>
1628 <reg32 offset="0x0E08" name="UCHE_WRITE_THRU_BASE_HI"/>
1629 <reg32 offset="0x0E09" name="UCHE_TRAP_BASE_LO"/>
1630 <reg32 offset="0x0E0A" name="UCHE_TRAP_BASE_HI"/>
1631 <reg32 offset="0x0E0B" name="UCHE_GMEM_RANGE_MIN_LO"/>
1632 <reg32 offset="0x0E0C" name="UCHE_GMEM_RANGE_MIN_HI"/>
1633 <reg32 offset="0x0E0D" name="UCHE_GMEM_RANGE_MAX_LO"/>
1634 <reg32 offset="0x0E0E" name="UCHE_GMEM_RANGE_MAX_HI"/>
1635 <reg32 offset="0x0E17" name="UCHE_CACHE_WAYS"/>
1636 <reg32 offset="0x0E18" name="UCHE_FILTER_CNTL"/>
1637 <reg32 offset="0x0E19" name="UCHE_CLIENT_PF">
1638 <bitfield high="7" low="0" name="PERFSEL"/>
1639 </reg32>
1640 <reg32 offset="0x0E1C" name="UCHE_PERFCTR_UCHE_SEL_0"/>
1641 <reg32 offset="0x0E1D" name="UCHE_PERFCTR_UCHE_SEL_1"/>
1642 <reg32 offset="0x0E1E" name="UCHE_PERFCTR_UCHE_SEL_2"/>
1643 <reg32 offset="0x0E1F" name="UCHE_PERFCTR_UCHE_SEL_3"/>
1644 <reg32 offset="0x0E20" name="UCHE_PERFCTR_UCHE_SEL_4"/>
1645 <reg32 offset="0x0E21" name="UCHE_PERFCTR_UCHE_SEL_5"/>
1646 <reg32 offset="0x0E22" name="UCHE_PERFCTR_UCHE_SEL_6"/>
1647 <reg32 offset="0x0E23" name="UCHE_PERFCTR_UCHE_SEL_7"/>
1648 <reg32 offset="0x0E24" name="UCHE_PERFCTR_UCHE_SEL_8"/>
1649 <reg32 offset="0x0E25" name="UCHE_PERFCTR_UCHE_SEL_9"/>
1650 <reg32 offset="0x0E26" name="UCHE_PERFCTR_UCHE_SEL_10"/>
1651 <reg32 offset="0x0E27" name="UCHE_PERFCTR_UCHE_SEL_11"/>
1652 <reg32 offset="0xAE01" name="SP_ADDR_MODE_CNTL"/>
1653 <reg32 offset="0xAE02" name="SP_NC_MODE_CNTL"/>
1654 <reg32 offset="0xAE10" name="SP_PERFCTR_SP_SEL_0"/>
1655 <reg32 offset="0xAE11" name="SP_PERFCTR_SP_SEL_1"/>
1656 <reg32 offset="0xAE12" name="SP_PERFCTR_SP_SEL_2"/>
1657 <reg32 offset="0xAE13" name="SP_PERFCTR_SP_SEL_3"/>
1658 <reg32 offset="0xAE14" name="SP_PERFCTR_SP_SEL_4"/>
1659 <reg32 offset="0xAE15" name="SP_PERFCTR_SP_SEL_5"/>
1660 <reg32 offset="0xAE16" name="SP_PERFCTR_SP_SEL_6"/>
1661 <reg32 offset="0xAE17" name="SP_PERFCTR_SP_SEL_7"/>
1662 <reg32 offset="0xAE18" name="SP_PERFCTR_SP_SEL_8"/>
1663 <reg32 offset="0xAE19" name="SP_PERFCTR_SP_SEL_9"/>
1664 <reg32 offset="0xAE1A" name="SP_PERFCTR_SP_SEL_10"/>
1665 <reg32 offset="0xAE1B" name="SP_PERFCTR_SP_SEL_11"/>
1666 <reg32 offset="0xAE1C" name="SP_PERFCTR_SP_SEL_12"/>
1667 <reg32 offset="0xAE1D" name="SP_PERFCTR_SP_SEL_13"/>
1668 <reg32 offset="0xAE1E" name="SP_PERFCTR_SP_SEL_14"/>
1669 <reg32 offset="0xAE1F" name="SP_PERFCTR_SP_SEL_15"/>
1670 <reg32 offset="0xAE20" name="SP_PERFCTR_SP_SEL_16"/>
1671 <reg32 offset="0xAE21" name="SP_PERFCTR_SP_SEL_17"/>
1672 <reg32 offset="0xAE22" name="SP_PERFCTR_SP_SEL_18"/>
1673 <reg32 offset="0xAE23" name="SP_PERFCTR_SP_SEL_19"/>
1674 <reg32 offset="0xAE24" name="SP_PERFCTR_SP_SEL_20"/>
1675 <reg32 offset="0xAE25" name="SP_PERFCTR_SP_SEL_21"/>
1676 <reg32 offset="0xAE26" name="SP_PERFCTR_SP_SEL_22"/>
1677 <reg32 offset="0xAE27" name="SP_PERFCTR_SP_SEL_23"/>
1678 <reg32 offset="0xB601" name="TPL1_ADDR_MODE_CNTL"/>
1679 <reg32 offset="0xB604" name="TPL1_NC_MODE_CNTL"/>
1680 <reg32 offset="0xB608" name="TPL1_BICUBIC_WEIGHTS_TABLE_0"/>
1681 <reg32 offset="0xB609" name="TPL1_BICUBIC_WEIGHTS_TABLE_1"/>
1682 <reg32 offset="0xB60A" name="TPL1_BICUBIC_WEIGHTS_TABLE_2"/>
1683 <reg32 offset="0xB60B" name="TPL1_BICUBIC_WEIGHTS_TABLE_3"/>
1684 <reg32 offset="0xB60C" name="TPL1_BICUBIC_WEIGHTS_TABLE_4"/>
1685 <reg32 offset="0xB610" name="TPL1_PERFCTR_TP_SEL_0"/>
1686 <reg32 offset="0xB611" name="TPL1_PERFCTR_TP_SEL_1"/>
1687 <reg32 offset="0xB612" name="TPL1_PERFCTR_TP_SEL_2"/>
1688 <reg32 offset="0xB613" name="TPL1_PERFCTR_TP_SEL_3"/>
1689 <reg32 offset="0xB614" name="TPL1_PERFCTR_TP_SEL_4"/>
1690 <reg32 offset="0xB615" name="TPL1_PERFCTR_TP_SEL_5"/>
1691 <reg32 offset="0xB616" name="TPL1_PERFCTR_TP_SEL_6"/>
1692 <reg32 offset="0xB617" name="TPL1_PERFCTR_TP_SEL_7"/>
1693 <reg32 offset="0xB618" name="TPL1_PERFCTR_TP_SEL_8"/>
1694 <reg32 offset="0xB619" name="TPL1_PERFCTR_TP_SEL_9"/>
1695 <reg32 offset="0xB61A" name="TPL1_PERFCTR_TP_SEL_10"/>
1696 <reg32 offset="0xB61B" name="TPL1_PERFCTR_TP_SEL_11"/>
1697 <reg32 offset="0x3000" name="VBIF_VERSION"/>
1698 <reg32 offset="0x3001" name="VBIF_CLKON">
1699 <bitfield pos="1" name="FORCE_ON_TESTBUS"/>
1700 </reg32>
1701 <reg32 offset="0x302A" name="VBIF_GATE_OFF_WRREQ_EN"/>
1702 <reg32 offset="0x3080" name="VBIF_XIN_HALT_CTRL0"/>
1703 <reg32 offset="0x3081" name="VBIF_XIN_HALT_CTRL1"/>
1704 <reg32 offset="0x3084" name="VBIF_TEST_BUS_OUT_CTRL"/>
1705 <reg32 offset="0x3085" name="VBIF_TEST_BUS1_CTRL0"/>
1706 <reg32 offset="0x3086" name="VBIF_TEST_BUS1_CTRL1">
1707 <bitfield low="0" high="3" name="DATA_SEL"/>
1708 </reg32>
1709 <reg32 offset="0x3087" name="VBIF_TEST_BUS2_CTRL0"/>
1710 <reg32 offset="0x3088" name="VBIF_TEST_BUS2_CTRL1">
1711 <bitfield low="0" high="8" name="DATA_SEL"/>
1712 </reg32>
1713 <reg32 offset="0x308c" name="VBIF_TEST_BUS_OUT"/>
1714 <reg32 offset="0x30d0" name="VBIF_PERF_CNT_SEL0"/>
1715 <reg32 offset="0x30d1" name="VBIF_PERF_CNT_SEL1"/>
1716 <reg32 offset="0x30d2" name="VBIF_PERF_CNT_SEL2"/>
1717 <reg32 offset="0x30d3" name="VBIF_PERF_CNT_SEL3"/>
1718 <reg32 offset="0x30d8" name="VBIF_PERF_CNT_LOW0"/>
1719 <reg32 offset="0x30d9" name="VBIF_PERF_CNT_LOW1"/>
1720 <reg32 offset="0x30da" name="VBIF_PERF_CNT_LOW2"/>
1721 <reg32 offset="0x30db" name="VBIF_PERF_CNT_LOW3"/>
1722 <reg32 offset="0x30e0" name="VBIF_PERF_CNT_HIGH0"/>
1723 <reg32 offset="0x30e1" name="VBIF_PERF_CNT_HIGH1"/>
1724 <reg32 offset="0x30e2" name="VBIF_PERF_CNT_HIGH2"/>
1725 <reg32 offset="0x30e3" name="VBIF_PERF_CNT_HIGH3"/>
1726 <reg32 offset="0x3100" name="VBIF_PERF_PWR_CNT_EN0"/>
1727 <reg32 offset="0x3101" name="VBIF_PERF_PWR_CNT_EN1"/>
1728 <reg32 offset="0x3102" name="VBIF_PERF_PWR_CNT_EN2"/>
1729 <reg32 offset="0x3110" name="VBIF_PERF_PWR_CNT_LOW0"/>
1730 <reg32 offset="0x3111" name="VBIF_PERF_PWR_CNT_LOW1"/>
1731 <reg32 offset="0x3112" name="VBIF_PERF_PWR_CNT_LOW2"/>
1732 <reg32 offset="0x3118" name="VBIF_PERF_PWR_CNT_HIGH0"/>
1733 <reg32 offset="0x3119" name="VBIF_PERF_PWR_CNT_HIGH1"/>
1734 <reg32 offset="0x311a" name="VBIF_PERF_PWR_CNT_HIGH2"/>
1735
1736 <reg32 offset="0x3c02" name="GBIF_SCACHE_CNTL1"/>
1737 <reg32 offset="0x3c03" name="GBIF_QSB_SIDE0"/>
1738 <reg32 offset="0x3c04" name="GBIF_QSB_SIDE1"/>
1739 <reg32 offset="0x3c05" name="GBIF_QSB_SIDE2"/>
1740 <reg32 offset="0x3c06" name="GBIF_QSB_SIDE3"/>
1741 <reg32 offset="0x3c45" name="GBIF_HALT"/>
1742 <reg32 offset="0x3c46" name="GBIF_HALT_ACK"/>
1743 <reg32 offset="0x3cc0" name="GBIF_PERF_PWR_CNT_EN"/>
1744 <reg32 offset="0x3cc2" name="GBIF_PERF_CNT_SEL"/>
1745 <reg32 offset="0x3cc3" name="GBIF_PERF_PWR_CNT_SEL"/>
1746 <reg32 offset="0x3cc4" name="GBIF_PERF_CNT_LOW0"/>
1747 <reg32 offset="0x3cc5" name="GBIF_PERF_CNT_LOW1"/>
1748 <reg32 offset="0x3cc6" name="GBIF_PERF_CNT_LOW2"/>
1749 <reg32 offset="0x3cc7" name="GBIF_PERF_CNT_LOW3"/>
1750 <reg32 offset="0x3cc8" name="GBIF_PERF_CNT_HIGH0"/>
1751 <reg32 offset="0x3cc9" name="GBIF_PERF_CNT_HIGH1"/>
1752 <reg32 offset="0x3cca" name="GBIF_PERF_CNT_HIGH2"/>
1753 <reg32 offset="0x3ccb" name="GBIF_PERF_CNT_HIGH3"/>
1754 <reg32 offset="0x3ccc" name="GBIF_PWR_CNT_LOW0"/>
1755 <reg32 offset="0x3ccd" name="GBIF_PWR_CNT_LOW1"/>
1756 <reg32 offset="0x3cce" name="GBIF_PWR_CNT_LOW2"/>
1757 <reg32 offset="0x3ccf" name="GBIF_PWR_CNT_HIGH0"/>
1758 <reg32 offset="0x3cd0" name="GBIF_PWR_CNT_HIGH1"/>
1759 <reg32 offset="0x3cd1" name="GBIF_PWR_CNT_HIGH2"/>
1760
1761 <!-- move/rename these.. -->
1762
1763 <reg32 offset="0xb4d1" name="SP_WINDOW_OFFSET" type="adreno_reg_xy"/>
1764 <reg32 offset="0xb307" name="SP_TP_WINDOW_OFFSET" type="adreno_reg_xy"/>
1765
1766 <reg32 offset="0x0c02" name="VSC_BIN_SIZE">
1767 <bitfield name="WIDTH" low="0" high="7" shr="5" type="uint"/>
1768 <bitfield name="HEIGHT" low="8" high="16" shr="4" type="uint"/>
1769 </reg32>
1770 <reg32 offset="0x0c03" name="VSC_DRAW_STRM_SIZE_ADDRESS_LO"/>
1771 <reg32 offset="0x0c04" name="VSC_DRAW_STRM_SIZE_ADDRESS_HI"/>
1772 <reg64 offset="0x0c03" name="VSC_DRAW_STRM_SIZE_ADDRESS" type="waddress"/>
1773 <reg32 offset="0x0c06" name="VSC_BIN_COUNT">
1774 <bitfield name="NX" low="1" high="10" type="uint"/>
1775 <bitfield name="NY" low="11" high="20" type="uint"/>
1776 </reg32>
1777 <array offset="0x0c10" name="VSC_PIPE_CONFIG" stride="1" length="32">
1778 <reg32 offset="0x0" name="REG">
1779 <doc>
1780 Configures the mapping between VSC_PIPE buffer and
1781 bin, X/Y specify the bin index in the horiz/vert
1782 direction (0,0 is upper left, 0,1 is leftmost bin
1783 on second row, and so on). W/H specify the number
1784 of bins assigned to this VSC_PIPE in the horiz/vert
1785 dimension.
1786 </doc>
1787 <bitfield name="X" low="0" high="9" type="uint"/>
1788 <bitfield name="Y" low="10" high="19" type="uint"/>
1789 <bitfield name="W" low="20" high="25" type="uint"/>
1790 <bitfield name="H" low="26" high="31" type="uint"/>
1791 </reg32>
1792 </array>
1793 <!--
1794 HW binning primitive & draw streams, which enable draws and primitives
1795 within a draw to be skipped in the main tile pass. See:
1796 https://github.com/freedreno/freedreno/wiki/Visibility-Stream-Format
1797
1798 Compared to a5xx and earlier, we just program the address of the first
1799 stream and hw adds (pipe_num * VSC_*_STRM_PITCH)
1800
1801 LIMIT is set to PITCH - 64, to make room for a bit of overflow
1802 -->
1803 <reg32 offset="0x0c30" name="VSC_PRIM_STRM_ADDRESS_LO"/>
1804 <reg32 offset="0x0c31" name="VSC_PRIM_STRM_ADDRESS_HI"/>
1805 <reg64 offset="0x0c30" name="VSC_PRIM_STRM_ADDRESS" type="waddress"/>
1806 <reg32 offset="0x0c32" name="VSC_PRIM_STRM_PITCH"/>
1807 <reg32 offset="0x0c33" name="VSC_PRIM_STRM_LIMIT"/>
1808 <reg32 offset="0x0c34" name="VSC_DRAW_STRM_ADDRESS_LO"/>
1809 <reg32 offset="0x0c35" name="VSC_DRAW_STRM_ADDRESS_HI"/>
1810 <reg64 offset="0x0c34" name="VSC_DRAW_STRM_ADDRESS" type="waddress"/>
1811 <reg32 offset="0x0c36" name="VSC_DRAW_STRM_PITCH"/>
1812 <reg32 offset="0x0c37" name="VSC_DRAW_STRM_LIMIT"/>
1813
1814 <array offset="0x0c38" name="VSC_STATE" stride="1" length="32">
1815 <doc>
1816 Seems to be a bitmap of which tiles mapped to the VSC
1817 pipe contain geometry.
1818
1819 I suppose we can connect a maximum of 32 tiles to a
1820 single VSC pipe.
1821 </doc>
1822 <reg32 offset="0x0" name="REG"/>
1823 </array>
1824
1825 <array offset="0x0c58" name="VSC_PRIM_STRM_SIZE" stride="1" length="32">
1826 <doc>
1827 Has the size of data written to corresponding VSC_PRIM_STRM
1828 buffer.
1829 </doc>
1830 <reg32 offset="0x0" name="REG"/>
1831 </array>
1832
1833 <array offset="0x0c78" name="VSC_DRAW_STRM_SIZE" stride="1" length="32">
1834 <doc>
1835 Has the size of data written to corresponding VSC pipe, ie.
1836 same thing that is written out to VSC_DRAW_STRM_SIZE_ADDRESS_LO/HI
1837 </doc>
1838 <reg32 offset="0x0" name="REG"/>
1839 </array>
1840
1841 <!-- always 0x03200000 ? -->
1842 <reg32 offset="0x0e12" name="UCHE_UNKNOWN_0E12"/>
1843
1844 <!-- adreno_reg_xy has 15 bits per coordinate, but a6xx registers only have 14 -->
1845 <bitset name="a6xx_reg_xy" inline="yes">
1846 <bitfield name="X" low="0" high="13" type="uint"/>
1847 <bitfield name="Y" low="16" high="29" type="uint"/>
1848 </bitset>
1849
1850 <reg32 offset="0x8000" name="GRAS_CL_CNTL">
1851 <bitfield name="CLIP_DISABLE" pos="0" type="boolean"/>
1852 <bitfield name="ZNEAR_CLIP_DISABLE" pos="1" type="boolean"/>
1853 <bitfield name="ZFAR_CLIP_DISABLE" pos="2" type="boolean"/>
1854 <!-- set with depthClampEnable, not clear what it does -->
1855 <bitfield name="UNK5" pos="5" type="boolean"/>
1856 <!-- controls near z clip behavior (set for vulkan) -->
1857 <bitfield name="ZERO_GB_SCALE_Z" pos="6" type="boolean"/>
1858 <!-- guess based on a3xx and meaning of bits 8 and 9
1859 if the guess is right then this is related to point sprite clipping -->
1860 <bitfield name="VP_CLIP_CODE_IGNORE" pos="7" type="boolean"/>
1861 <bitfield name="VP_XFORM_DISABLE" pos="8" type="boolean"/>
1862 <bitfield name="PERSP_DIVISION_DISABLE" pos="9" type="boolean"/>
1863 </reg32>
1864
1865 <bitset name="a6xx_gras_xs_cl_cntl" inline="yes">
1866 <bitfield name="CLIP_MASK" low="0" high="7"/>
1867 <bitfield name="CULL_MASK" low="8" high="15"/>
1868 </bitset>
1869 <reg32 offset="0x8001" name="GRAS_VS_CL_CNTL" type="a6xx_gras_xs_cl_cntl"/>
1870 <reg32 offset="0x8002" name="GRAS_DS_CL_CNTL" type="a6xx_gras_xs_cl_cntl"/>
1871 <reg32 offset="0x8003" name="GRAS_GS_CL_CNTL" type="a6xx_gras_xs_cl_cntl"/>
1872 <reg32 offset="0x8004" name="GRAS_MAX_LAYER_INDEX" low="0" high="10" type="uint"/>
1873
1874 <reg32 offset="0x8005" name="GRAS_CNTL">
1875 <!-- see also RB_RENDER_CONTROL0 -->
1876 <bitfield name="IJ_PERSP_PIXEL" pos="0" type="boolean"/>
1877 <!-- b1 set for interpolateAtCentroid() -->
1878 <bitfield name="IJ_PERSP_CENTROID" pos="1" type="boolean"/>
1879 <!-- b2 set instead of b0 when running in per-sample mode -->
1880 <bitfield name="IJ_PERSP_SAMPLE" pos="2" type="boolean"/>
1881 <!--
1882 b3 set for interpolateAt{Offset,Sample}() if not in per-sample
1883 mode, and frag_face
1884 -->
1885 <bitfield name="SIZE" pos="3" type="boolean"/>
1886 <bitfield name="UNK4" pos="4" type="boolean"/>
1887 <!-- b5 set ofr interpolateAt{Offset,Sample}() if in per-sample mode -->
1888 <bitfield name="SIZE_PERSAMP" pos="5" type="boolean"/>
1889 <bitfield name="COORD_MASK" low="6" high="9" type="hex"/>
1890 </reg32>
1891 <reg32 offset="0x8006" name="GRAS_CL_GUARDBAND_CLIP_ADJ">
1892 <bitfield name="HORZ" low="0" high="8" type="uint"/>
1893 <bitfield name="VERT" low="10" high="18" type="uint"/>
1894 </reg32>
1895 <!-- 0x8006-0x800f invalid -->
1896 <array offset="0x8010" name="GRAS_CL_VPORT" stride="6" length="16">
1897 <reg32 offset="0" name="XOFFSET" type="float"/>
1898 <reg32 offset="1" name="XSCALE" type="float"/>
1899 <reg32 offset="2" name="YOFFSET" type="float"/>
1900 <reg32 offset="3" name="YSCALE" type="float"/>
1901 <reg32 offset="4" name="ZOFFSET" type="float"/>
1902 <reg32 offset="5" name="ZSCALE" type="float"/>
1903 </array>
1904 <array offset="0x8070" name="GRAS_CL_Z_CLAMP" stride="2" length="16">
1905 <reg32 offset="0" name="MIN" type="float"/>
1906 <reg32 offset="1" name="MAX" type="float"/>
1907 </array>
1908
1909 <reg32 offset="0x8090" name="GRAS_SU_CNTL">
1910 <bitfield name="CULL_FRONT" pos="0" type="boolean"/>
1911 <bitfield name="CULL_BACK" pos="1" type="boolean"/>
1912 <bitfield name="FRONT_CW" pos="2" type="boolean"/>
1913 <bitfield name="LINEHALFWIDTH" low="3" high="10" radix="2" type="fixed"/>
1914 <bitfield name="POLY_OFFSET" pos="11" type="boolean"/>
1915 <bitfield name="UNK12" pos="12"/>
1916 <bitfield name="MSAA_ENABLE" pos="13" type="boolean"/>
1917 <bitfield name="UNK15" low="15" high="22"/>
1918 </reg32>
1919 <reg32 offset="0x8091" name="GRAS_SU_POINT_MINMAX">
1920 <bitfield name="MIN" low="0" high="15" type="ufixed" radix="4"/>
1921 <bitfield name="MAX" low="16" high="31" type="ufixed" radix="4"/>
1922 </reg32>
1923 <reg32 offset="0x8092" name="GRAS_SU_POINT_SIZE" low="0" high="15" type="fixed" radix="4"/>
1924 <!-- 0x8093 invalid -->
1925 <reg32 offset="0x8094" name="GRAS_SU_DEPTH_PLANE_CNTL">
1926 <bitfield name="Z_MODE" low="0" high="1" type="a6xx_ztest_mode"/>
1927 </reg32>
1928 <reg32 offset="0x8095" name="GRAS_SU_POLY_OFFSET_SCALE" type="float"/>
1929 <reg32 offset="0x8096" name="GRAS_SU_POLY_OFFSET_OFFSET" type="float"/>
1930 <reg32 offset="0x8097" name="GRAS_SU_POLY_OFFSET_OFFSET_CLAMP" type="float"/>
1931 <!-- duplicates RB_DEPTH_BUFFER_INFO: -->
1932 <reg32 offset="0x8098" name="GRAS_SU_DEPTH_BUFFER_INFO">
1933 <bitfield name="DEPTH_FORMAT" low="0" high="2" type="a6xx_depth_format"/>
1934 <bitfield name="UNK3" pos="3"/>
1935 </reg32>
1936
1937 <reg32 offset="0x8099" name="GRAS_UNKNOWN_8099" low="0" high="5"/>
1938 <reg32 offset="0x809a" name="GRAS_UNKNOWN_809A" low="0" high="1"/>
1939
1940 <bitset name="a6xx_gras_layer_cntl" inline="yes">
1941 <bitfield name="WRITES_LAYER" pos="0" type="boolean"/>
1942 <bitfield name="WRITES_VIEW" pos="1" type="boolean"/>
1943 </bitset>
1944 <reg32 offset="0x809b" name="GRAS_VS_LAYER_CNTL" type="a6xx_gras_layer_cntl"/>
1945 <reg32 offset="0x809c" name="GRAS_GS_LAYER_CNTL" type="a6xx_gras_layer_cntl"/>
1946 <reg32 offset="0x809d" name="GRAS_DS_LAYER_CNTL" type="a6xx_gras_layer_cntl"/>
1947 <!-- 0x809e/0x809f invalid -->
1948 <reg32 offset="0x80a0" name="GRAS_UNKNOWN_80A0" low="0" high="12"/>
1949 <reg32 offset="0x80a1" name="GRAS_BIN_CONTROL">
1950 <bitfield name="BINW" low="0" high="5" shr="5" type="uint"/>
1951 <bitfield name="BINH" low="8" high="14" shr="4" type="uint"/>
1952 <bitfield name="BINNING_PASS" pos="18" type="boolean"/>
1953 <bitfield name="UNK19" pos="19"/>
1954 <bitfield name="UNK20" pos="20"/>
1955 <bitfield name="USE_VIZ" pos="21" type="boolean"/>
1956 <bitfield name="UNK22" low="22" high="27"/>
1957 </reg32>
1958
1959 <reg32 offset="0x80a2" name="GRAS_RAS_MSAA_CNTL">
1960 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
1961 <bitfield name="UNK2" pos="2"/>
1962 <bitfield name="UNK3" pos="3"/>
1963 </reg32>
1964 <reg32 offset="0x80a3" name="GRAS_DEST_MSAA_CNTL">
1965 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
1966 <bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
1967 </reg32>
1968
1969 <bitset name="a6xx_sample_config" inline="yes">
1970 <bitfield name="UNK0" pos="0"/>
1971 <bitfield name="LOCATION_ENABLE" pos="1" type="boolean"/>
1972 </bitset>
1973
1974 <bitset name="a6xx_sample_locations" inline="yes">
1975 <bitfield name="SAMPLE_0_X" low="0" high="3" radix="4" type="fixed"/>
1976 <bitfield name="SAMPLE_0_Y" low="4" high="7" radix="4" type="fixed"/>
1977 <bitfield name="SAMPLE_1_X" low="8" high="11" radix="4" type="fixed"/>
1978 <bitfield name="SAMPLE_1_Y" low="12" high="15" radix="4" type="fixed"/>
1979 <bitfield name="SAMPLE_2_X" low="16" high="19" radix="4" type="fixed"/>
1980 <bitfield name="SAMPLE_2_Y" low="20" high="23" radix="4" type="fixed"/>
1981 <bitfield name="SAMPLE_3_X" low="24" high="27" radix="4" type="fixed"/>
1982 <bitfield name="SAMPLE_3_Y" low="28" high="31" radix="4" type="fixed"/>
1983 </bitset>
1984
1985 <reg32 offset="0x80a4" name="GRAS_SAMPLE_CONFIG" type="a6xx_sample_config"/>
1986 <reg32 offset="0x80a5" name="GRAS_SAMPLE_LOCATION_0" type="a6xx_sample_locations"/>
1987 <reg32 offset="0x80a6" name="GRAS_SAMPLE_LOCATION_1" type="a6xx_sample_locations"/>
1988 <!-- 0x80a7-0x80ae invalid -->
1989 <reg32 offset="0x80af" name="GRAS_UNKNOWN_80AF" pos="0"/>
1990
1991 <bitset name="a6xx_scissor_xy" inline="yes">
1992 <bitfield name="X" low="0" high="15" type="uint"/>
1993 <bitfield name="Y" low="16" high="31" type="uint"/>
1994 </bitset>
1995 <array offset="0x80b0" name="GRAS_SC_SCREEN_SCISSOR" stride="2" length="16">
1996 <reg32 offset="0" name="TL" type="a6xx_scissor_xy"/>
1997 <reg32 offset="1" name="BR" type="a6xx_scissor_xy"/>
1998 </array>
1999 <array offset="0x80d0" name="GRAS_SC_VIEWPORT_SCISSOR" stride="2" length="16">
2000 <reg32 offset="0" name="TL" type="a6xx_scissor_xy"/>
2001 <reg32 offset="1" name="BR" type="a6xx_scissor_xy"/>
2002 </array>
2003
2004 <reg32 offset="0x80f0" name="GRAS_SC_WINDOW_SCISSOR_TL" type="a6xx_reg_xy"/>
2005 <reg32 offset="0x80f1" name="GRAS_SC_WINDOW_SCISSOR_BR" type="a6xx_reg_xy"/>
2006 <!-- 0x80f2-0x80ff invalid -->
2007
2008 <reg32 offset="0x8100" name="GRAS_LRZ_CNTL">
2009 <!--
2010 These bits seems to mostly fit.. but wouldn't hurt to have a 2nd
2011 look when we get around to enabling lrz
2012 -->
2013 <bitfield name="ENABLE" pos="0" type="boolean"/>
2014 <doc>LRZ write also disabled for blend/etc.</doc>
2015 <bitfield name="LRZ_WRITE" pos="1" type="boolean"/>
2016 <doc>update MAX instead of MIN value, ie. GL_GREATER/GL_GEQUAL</doc>
2017 <bitfield name="GREATER" pos="2" type="boolean"/>
2018 <bitfield name="FC_ENABLE" pos="3" type="boolean"/>
2019 <!-- set when depth-test + depth-write enabled -->
2020 <bitfield name="Z_TEST_ENABLE" pos="4" type="boolean"/>
2021 <bitfield name="UNK5" low="5" high="9"/>
2022 </reg32>
2023 <reg32 offset="0x8101" name="GRAS_UNKNOWN_8101" low="0" high="2"/>
2024 <reg32 offset="0x8102" name="GRAS_2D_BLIT_INFO">
2025 <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
2026 </reg32>
2027 <reg32 offset="0x8103" name="GRAS_LRZ_BUFFER_BASE_LO"/>
2028 <reg32 offset="0x8104" name="GRAS_LRZ_BUFFER_BASE_HI"/>
2029 <reg64 offset="0x8103" name="GRAS_LRZ_BUFFER_BASE" align="256" type="waddress"/>
2030 <reg32 offset="0x8105" name="GRAS_LRZ_BUFFER_PITCH">
2031 <!-- TODO: fix the shr fields -->
2032 <bitfield name="PITCH" low="0" high="7" shr="5" type="uint"/>
2033 <bitfield name="ARRAY_PITCH" low="10" high="28" shr="4" type="uint"/>
2034 </reg32>
2035
2036 <!--
2037 The LRZ "fast clear" buffer is initialized to zero's by blob, and
2038 read/written when GRAS_LRZ_CNTL.FC_ENABLE (b3) is set. It appears
2039 to store 1b/block. It appears that '0' means block has original
2040 depth clear value, and '1' means that the corresponding block in
2041 LRZ has been modified. Ignoring alignment/padding, the size is
2042 given by the formula:
2043
2044 // calculate LRZ size from depth size:
2045 if (nr_samples == 4) {
2046 width *= 2;
2047 height *= 2;
2048 } else if (nr_samples == 2) {
2049 height *= 2;
2050 }
2051
2052 lrz_width = div_round_up(width, 8);
2053 lrz_heigh = div_round_up(height, 8);
2054
2055 // calculate # of blocks:
2056 nblocksx = div_round_up(lrz_width, 16);
2057 nblocksy = div_round_up(lrz_height, 4);
2058
2059 // fast-clear buffer is 1bit/block:
2060 fc_sz = div_round_up(nblocksx * nblocksy, 8);
2061
2062 In practice the blob seems to switch off FC_ENABLE once the size
2063 increases beyond 1 page. Not sure if that is an actual limit or
2064 not.
2065 -->
2066 <reg32 offset="0x8106" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE_LO"/>
2067 <reg32 offset="0x8107" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE_HI"/>
2068 <reg32 offset="0x8106" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE" align="64" type="waddress"/>
2069 <!-- 0x8108 invalid -->
2070 <reg32 offset="0x8109" name="GRAS_SAMPLE_CNTL">
2071 <bitfield name="PER_SAMP_MODE" pos="0" type="boolean"/>
2072 </reg32>
2073 <reg32 offset="0x810a" name="GRAS_UNKNOWN_810A">
2074 <bitfield name="UNK0" low="0" high="10" type="uint"/>
2075 <bitfield name="UNK16" low="16" high="26" type="uint"/>
2076 <bitfield name="UNK28" low="28" high="31" type="uint"/>
2077 </reg32>
2078
2079 <!-- 0x810b-0x810f invalid -->
2080
2081 <reg32 offset="0x8110" name="GRAS_UNKNOWN_8110" low="0" high="1"/>
2082
2083 <!-- 0x8111-0x83ff invalid -->
2084
2085 <enum name="a6xx_rotation">
2086 <value value="0x0" name="ROTATE_0"/>
2087 <value value="0x1" name="ROTATE_90"/>
2088 <value value="0x2" name="ROTATE_180"/>
2089 <value value="0x3" name="ROTATE_270"/>
2090 <value value="0x4" name="ROTATE_HFLIP"/>
2091 <value value="0x5" name="ROTATE_VFLIP"/>
2092 </enum>
2093
2094 <bitset name="a6xx_2d_blit_cntl" inline="yes">
2095 <bitfield name="ROTATE" low="0" high="2" type="a6xx_rotation"/>
2096 <bitfield name="UNK3" low="3" high="6"/>
2097 <bitfield name="SOLID_COLOR" pos="7" type="boolean"/>
2098 <bitfield name="COLOR_FORMAT" low="8" high="15" type="a6xx_format"/>
2099 <bitfield name="SCISSOR" pos="16" type="boolean"/>
2100 <bitfield name="UNK17" low="17" high="18"/>
2101 <!-- required when blitting D24S8/D24X8 -->
2102 <bitfield name="D24S8" pos="19" type="boolean"/>
2103 <!-- some sort of channel mask, disabled channels are set to zero ? -->
2104 <bitfield name="MASK" low="20" high="23"/>
2105 <bitfield name="IFMT" low="24" high="28" type="a6xx_2d_ifmt"/>
2106 <bitfield name="UNK29" pos="29"/>
2107 </bitset>
2108
2109 <reg32 offset="0x8400" name="GRAS_2D_BLIT_CNTL" type="a6xx_2d_blit_cntl"/>
2110 <!-- note: the low 8 bits for src coords are valid, probably fixed point
2111 it would be a bit weird though, since we subtract 1 from BR coords
2112 apparently signed, gallium driver uses negative coords and it works?
2113 -->
2114 <reg32 offset="0x8401" name="GRAS_2D_SRC_TL_X" low="8" high="24" type="int"/>
2115 <reg32 offset="0x8402" name="GRAS_2D_SRC_BR_X" low="8" high="24" type="int"/>
2116 <reg32 offset="0x8403" name="GRAS_2D_SRC_TL_Y" low="8" high="24" type="int"/>
2117 <reg32 offset="0x8404" name="GRAS_2D_SRC_BR_Y" low="8" high="24" type="int"/>
2118 <reg32 offset="0x8405" name="GRAS_2D_DST_TL" type="a6xx_reg_xy"/>
2119 <reg32 offset="0x8406" name="GRAS_2D_DST_BR" type="a6xx_reg_xy"/>
2120 <reg32 offset="0x8407" name="GRAS_2D_UNKNOWN_8407" low="0" high="31"/>
2121 <reg32 offset="0x8408" name="GRAS_2D_UNKNOWN_8408" low="0" high="31"/>
2122 <reg32 offset="0x8409" name="GRAS_2D_UNKNOWN_8409" low="0" high="31"/>
2123 <reg32 offset="0x840a" name="GRAS_2D_RESOLVE_CNTL_1" type="a6xx_reg_xy"/>
2124 <reg32 offset="0x840b" name="GRAS_2D_RESOLVE_CNTL_2" type="a6xx_reg_xy"/>
2125 <!-- 0x840c-0x85ff invalid -->
2126
2127 <!-- always 0x880 ? (and 0 in a640/a650 traces?) -->
2128 <reg32 offset="0x8600" name="GRAS_UNKNOWN_8600" low="0" high="12" />
2129 <reg32 offset="0x8601" name="GRAS_ADDR_MODE_CNTL" pos="0" type="boolean"/>
2130 <reg32 offset="0x8610" name="GRAS_PERFCTR_TSE_SEL_0"/>
2131 <reg32 offset="0x8611" name="GRAS_PERFCTR_TSE_SEL_1"/>
2132 <reg32 offset="0x8612" name="GRAS_PERFCTR_TSE_SEL_2"/>
2133 <reg32 offset="0x8613" name="GRAS_PERFCTR_TSE_SEL_3"/>
2134 <reg32 offset="0x8614" name="GRAS_PERFCTR_RAS_SEL_0"/>
2135 <reg32 offset="0x8615" name="GRAS_PERFCTR_RAS_SEL_1"/>
2136 <reg32 offset="0x8616" name="GRAS_PERFCTR_RAS_SEL_2"/>
2137 <reg32 offset="0x8617" name="GRAS_PERFCTR_RAS_SEL_3"/>
2138 <reg32 offset="0x8618" name="GRAS_PERFCTR_LRZ_SEL_0"/>
2139 <reg32 offset="0x8619" name="GRAS_PERFCTR_LRZ_SEL_1"/>
2140 <reg32 offset="0x861A" name="GRAS_PERFCTR_LRZ_SEL_2"/>
2141 <reg32 offset="0x861B" name="GRAS_PERFCTR_LRZ_SEL_3"/>
2142
2143 <!-- note 0x8620-0x87ff are not all invalid
2144 (in particular, 0x8631/0x8632 have 0x3fff3fff mask and would be xy coords)
2145 -->
2146
2147 <!-- same as GRAS_BIN_CONTROL, but without bit 27: -->
2148 <reg32 offset="0x8800" name="RB_BIN_CONTROL">
2149 <bitfield name="BINW" low="0" high="5" shr="5" type="uint"/>
2150 <bitfield name="BINH" low="8" high="14" shr="4" type="uint"/>
2151 <bitfield name="BINNING_PASS" pos="18" type="boolean"/>
2152 <bitfield name="UNK19" pos="19"/>
2153 <bitfield name="UNK20" pos="20"/>
2154 <bitfield name="USE_VIZ" pos="21" type="boolean"/>
2155 <bitfield name="UNK22" low="22" high="26"/>
2156 </reg32>
2157 <reg32 offset="0x8801" name="RB_RENDER_CNTL">
2158 <bitfield name="UNK3" pos="3" type="boolean"/>
2159 <!-- always set: ?? -->
2160 <bitfield name="UNK4" pos="4" type="boolean"/>
2161 <bitfield name="UNK5" low="5" high="6"/>
2162 <!-- set during binning pass: -->
2163 <bitfield name="BINNING" pos="7" type="boolean"/>
2164 <bitfield name="UNK8" low="8" high="12"/>
2165 <!-- bit seems to be set whenever depth buffer enabled: -->
2166 <bitfield name="FLAG_DEPTH" pos="14" type="boolean"/>
2167 <!-- bitmask of MRTs using UBWC flag buffer: -->
2168 <bitfield name="FLAG_MRTS" low="16" high="23"/>
2169 </reg32>
2170 <reg32 offset="0x8802" name="RB_RAS_MSAA_CNTL">
2171 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
2172 <bitfield name="UNK2" pos="2"/>
2173 <bitfield name="UNK3" pos="3"/>
2174 </reg32>
2175 <reg32 offset="0x8803" name="RB_DEST_MSAA_CNTL">
2176 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
2177 <bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
2178 </reg32>
2179
2180 <reg32 offset="0x8804" name="RB_SAMPLE_CONFIG" type="a6xx_sample_config"/>
2181 <reg32 offset="0x8805" name="RB_SAMPLE_LOCATION_0" type="a6xx_sample_locations"/>
2182 <reg32 offset="0x8806" name="RB_SAMPLE_LOCATION_1" type="a6xx_sample_locations"/>
2183 <!-- 0x8807-0x8808 invalid -->
2184 <!--
2185 note: maybe not actually called RB_RENDER_CONTROLn (since RB_RENDER_CNTL
2186 name comes from kernel and is probably right)
2187 -->
2188 <reg32 offset="0x8809" name="RB_RENDER_CONTROL0">
2189 <!-- see also GRAS_CNTL -->
2190 <bitfield name="IJ_PERSP_PIXEL" pos="0" type="boolean"/>
2191 <!-- b1 set for interpolateAtCentroid() -->
2192 <bitfield name="IJ_PERSP_CENTROID" pos="1" type="boolean"/>
2193 <!-- b2 set instead of b0 when running in per-sample mode -->
2194 <bitfield name="IJ_PERSP_SAMPLE" pos="2" type="boolean"/>
2195 <!--
2196 b3 set for interpolateAt{Offset,Sample}() if not in per-sample
2197 mode, and frag_face
2198 -->
2199 <bitfield name="SIZE" pos="3" type="boolean"/>
2200 <bitfield name="UNK4" pos="4" type="boolean"/>
2201 <!-- b5 set ofr interpolateAt{Offset,Sample}() if in per-sample mode -->
2202 <bitfield name="SIZE_PERSAMP" pos="5" type="boolean"/>
2203 <bitfield name="COORD_MASK" low="6" high="9" type="hex"/>
2204 <bitfield name="UNK10" pos="10" type="boolean"/>
2205 </reg32>
2206 <reg32 offset="0x880a" name="RB_RENDER_CONTROL1">
2207 <!-- enable bits for various FS sysvalue regs: -->
2208 <bitfield name="SAMPLEMASK" pos="0" type="boolean"/>
2209 <bitfield name="UNK1" pos="1" type="boolean"/>
2210 <bitfield name="FACENESS" pos="2" type="boolean"/>
2211 <bitfield name="SAMPLEID" pos="3" type="boolean"/>
2212 <!-- b4 and b5 set in per-sample mode: -->
2213 <bitfield name="UNK4" pos="4" type="boolean"/>
2214 <bitfield name="UNK5" pos="5" type="boolean"/>
2215 <bitfield name="SIZE" pos="6" type="boolean"/>
2216 <bitfield name="UNK7" pos="7" type="boolean"/>
2217 <bitfield name="UNK8" pos="8" type="boolean"/>
2218 </reg32>
2219
2220 <reg32 offset="0x880b" name="RB_FS_OUTPUT_CNTL0">
2221 <bitfield name="DUAL_COLOR_IN_ENABLE" pos="0" type="boolean"/>
2222 <bitfield name="FRAG_WRITES_Z" pos="1" type="boolean"/>
2223 <bitfield name="FRAG_WRITES_SAMPMASK" pos="2" type="boolean"/>
2224 <bitfield name="UNK3" pos="3" type="boolean"/>
2225 </reg32>
2226 <reg32 offset="0x880c" name="RB_FS_OUTPUT_CNTL1">
2227 <bitfield name="MRT" low="0" high="3" type="uint"/>
2228 </reg32>
2229 <reg32 offset="0x880d" name="RB_RENDER_COMPONENTS">
2230 <bitfield name="RT0" low="0" high="3"/>
2231 <bitfield name="RT1" low="4" high="7"/>
2232 <bitfield name="RT2" low="8" high="11"/>
2233 <bitfield name="RT3" low="12" high="15"/>
2234 <bitfield name="RT4" low="16" high="19"/>
2235 <bitfield name="RT5" low="20" high="23"/>
2236 <bitfield name="RT6" low="24" high="27"/>
2237 <bitfield name="RT7" low="28" high="31"/>
2238 </reg32>
2239 <reg32 offset="0x880e" name="RB_DITHER_CNTL">
2240 <bitfield name="DITHER_MODE_MRT0" low="0" high="1" type="adreno_rb_dither_mode"/>
2241 <bitfield name="DITHER_MODE_MRT1" low="2" high="3" type="adreno_rb_dither_mode"/>
2242 <bitfield name="DITHER_MODE_MRT2" low="4" high="5" type="adreno_rb_dither_mode"/>
2243 <bitfield name="DITHER_MODE_MRT3" low="6" high="7" type="adreno_rb_dither_mode"/>
2244 <bitfield name="DITHER_MODE_MRT4" low="8" high="9" type="adreno_rb_dither_mode"/>
2245 <bitfield name="DITHER_MODE_MRT5" low="10" high="11" type="adreno_rb_dither_mode"/>
2246 <bitfield name="DITHER_MODE_MRT6" low="12" high="12" type="adreno_rb_dither_mode"/>
2247 <bitfield name="DITHER_MODE_MRT7" low="14" high="15" type="adreno_rb_dither_mode"/>
2248 </reg32>
2249 <reg32 offset="0x880f" name="RB_SRGB_CNTL">
2250 <!-- Same as SP_SRGB_CNTL -->
2251 <bitfield name="SRGB_MRT0" pos="0" type="boolean"/>
2252 <bitfield name="SRGB_MRT1" pos="1" type="boolean"/>
2253 <bitfield name="SRGB_MRT2" pos="2" type="boolean"/>
2254 <bitfield name="SRGB_MRT3" pos="3" type="boolean"/>
2255 <bitfield name="SRGB_MRT4" pos="4" type="boolean"/>
2256 <bitfield name="SRGB_MRT5" pos="5" type="boolean"/>
2257 <bitfield name="SRGB_MRT6" pos="6" type="boolean"/>
2258 <bitfield name="SRGB_MRT7" pos="7" type="boolean"/>
2259 </reg32>
2260
2261 <reg32 offset="0x8810" name="RB_SAMPLE_CNTL">
2262 <bitfield name="PER_SAMP_MODE" pos="0" type="boolean"/>
2263 </reg32>
2264 <reg32 offset="0x8811" name="RB_UNKNOWN_8811" low="4" high="6"/>
2265 <!-- 0x8812-0x8817 invalid -->
2266 <!-- always 0x0 ? -->
2267 <reg32 offset="0x8818" name="RB_UNKNOWN_8818" low="0" high="6"/>
2268 <!-- 0x8819-0x881e all 32 bits -->
2269 <reg32 offset="0x8819" name="RB_UNKNOWN_8819"/>
2270 <reg32 offset="0x881a" name="RB_UNKNOWN_881A"/>
2271 <reg32 offset="0x881b" name="RB_UNKNOWN_881B"/>
2272 <reg32 offset="0x881c" name="RB_UNKNOWN_881C"/>
2273 <reg32 offset="0x881d" name="RB_UNKNOWN_881D"/>
2274 <reg32 offset="0x881e" name="RB_UNKNOWN_881E"/>
2275 <!-- 0x881f invalid -->
2276 <array offset="0x8820" name="RB_MRT" stride="8" length="8">
2277 <reg32 offset="0x0" name="CONTROL">
2278 <bitfield name="BLEND" pos="0" type="boolean"/>
2279 <bitfield name="BLEND2" pos="1" type="boolean"/>
2280 <bitfield name="ROP_ENABLE" pos="2" type="boolean"/>
2281 <bitfield name="ROP_CODE" low="3" high="6" type="a3xx_rop_code"/>
2282 <bitfield name="COMPONENT_ENABLE" low="7" high="10" type="hex"/>
2283 </reg32>
2284 <reg32 offset="0x1" name="BLEND_CONTROL">
2285 <bitfield name="RGB_SRC_FACTOR" low="0" high="4" type="adreno_rb_blend_factor"/>
2286 <bitfield name="RGB_BLEND_OPCODE" low="5" high="7" type="a3xx_rb_blend_opcode"/>
2287 <bitfield name="RGB_DEST_FACTOR" low="8" high="12" type="adreno_rb_blend_factor"/>
2288 <bitfield name="ALPHA_SRC_FACTOR" low="16" high="20" type="adreno_rb_blend_factor"/>
2289 <bitfield name="ALPHA_BLEND_OPCODE" low="21" high="23" type="a3xx_rb_blend_opcode"/>
2290 <bitfield name="ALPHA_DEST_FACTOR" low="24" high="28" type="adreno_rb_blend_factor"/>
2291 </reg32>
2292 <reg32 offset="0x2" name="BUF_INFO">
2293 <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
2294 <bitfield name="COLOR_TILE_MODE" low="8" high="9" type="a6xx_tile_mode"/>
2295 <bitfield name="UNK10" pos="10"/>
2296 <bitfield name="COLOR_SWAP" low="13" high="14" type="a3xx_color_swap"/>
2297 </reg32>
2298 <!--
2299 at least in gmem, things seem to be aligned to pitch of 64..
2300 maybe an artifact of tiled format used in gmem?
2301 -->
2302 <reg32 offset="0x3" name="PITCH" shr="6" high="15" type="uint"/>
2303 <reg32 offset="0x4" name="ARRAY_PITCH" shr="6" high="28" type="uint"/>
2304 <!--
2305 Compared to a5xx and before, we configure both a GMEM base and
2306 external base. Not sure if this is to facilitate GMEM save/
2307 restore for context switch, or just to simplify state setup to
2308 not have to care about GMEM vs BYPASS mode.
2309 -->
2310 <reg32 offset="0x5" name="BASE_LO"/>
2311 <reg32 offset="0x6" name="BASE_HI"/>
2312
2313 <!-- maybe something in low bits since alignment of 1 doesn't make sense? -->
2314 <reg64 offset="0x5" name="BASE" type="waddress" align="1"/>
2315
2316 <reg32 offset="0x7" name="BASE_GMEM" low="12" high="31" shr="12"/>
2317 </array>
2318
2319 <reg32 offset="0x8860" name="RB_BLEND_RED_F32" type="float"/>
2320 <reg32 offset="0x8861" name="RB_BLEND_GREEN_F32" type="float"/>
2321 <reg32 offset="0x8862" name="RB_BLEND_BLUE_F32" type="float"/>
2322 <reg32 offset="0x8863" name="RB_BLEND_ALPHA_F32" type="float"/>
2323 <reg32 offset="0x8864" name="RB_ALPHA_CONTROL">
2324 <bitfield name="ALPHA_REF" low="0" high="7" type="hex"/>
2325 <bitfield name="ALPHA_TEST" pos="8" type="boolean"/>
2326 <bitfield name="ALPHA_TEST_FUNC" low="9" high="11" type="adreno_compare_func"/>
2327 </reg32>
2328 <reg32 offset="0x8865" name="RB_BLEND_CNTL">
2329 <!-- per-mrt enable bit -->
2330 <bitfield name="ENABLE_BLEND" low="0" high="7"/>
2331 <bitfield name="INDEPENDENT_BLEND" pos="8" type="boolean"/>
2332 <bitfield name="DUAL_COLOR_IN_ENABLE" pos="9" type="boolean"/>
2333 <bitfield name="ALPHA_TO_COVERAGE" pos="10" type="boolean"/>
2334 <bitfield name="ALPHA_TO_ONE" pos="11" type="boolean"/>
2335 <bitfield name="SAMPLE_MASK" low="16" high="31"/>
2336 </reg32>
2337 <!-- 0x8866-0x886f invalid -->
2338 <reg32 offset="0x8870" name="RB_DEPTH_PLANE_CNTL">
2339 <bitfield name="Z_MODE" low="0" high="1" type="a6xx_ztest_mode"/>
2340 </reg32>
2341
2342 <reg32 offset="0x8871" name="RB_DEPTH_CNTL">
2343 <bitfield name="Z_ENABLE" pos="0" type="boolean"/>
2344 <bitfield name="Z_WRITE_ENABLE" pos="1" type="boolean"/>
2345 <bitfield name="ZFUNC" low="2" high="4" type="adreno_compare_func"/>
2346 <bitfield name="Z_CLAMP_ENABLE" pos="5" type="boolean"/>
2347 <doc>
2348 Z_TEST_ENABLE bit is set for zfunc other than GL_ALWAYS or GL_NEVER
2349 also set when Z_BOUNDS_ENABLE is set
2350 </doc>
2351 <bitfield name="Z_TEST_ENABLE" pos="6" type="boolean"/>
2352 <bitfield name="Z_BOUNDS_ENABLE" pos="7" type="boolean"/>
2353 </reg32>
2354 <!-- duplicates GRAS_SU_DEPTH_BUFFER_INFO: -->
2355 <reg32 offset="0x8872" name="RB_DEPTH_BUFFER_INFO">
2356 <bitfield name="DEPTH_FORMAT" low="0" high="2" type="a6xx_depth_format"/>
2357 <bitfield name="UNK3" low="3" high="4"/>
2358 </reg32>
2359 <reg32 offset="0x8873" name="RB_DEPTH_BUFFER_PITCH" low="0" high="13" shr="6" type="uint"/>
2360 <reg32 offset="0x8874" name="RB_DEPTH_BUFFER_ARRAY_PITCH" low="0" high="27" shr="6" type="uint"/>
2361 <reg32 offset="0x8875" name="RB_DEPTH_BUFFER_BASE_LO"/>
2362 <reg32 offset="0x8876" name="RB_DEPTH_BUFFER_BASE_HI"/>
2363 <reg64 offset="0x8875" name="RB_DEPTH_BUFFER_BASE" type="waddress" align="64"/>
2364 <reg32 offset="0x8877" name="RB_DEPTH_BUFFER_BASE_GMEM" low="12" high="31" shr="12"/>
2365
2366 <reg32 offset="0x8878" name="RB_Z_BOUNDS_MIN" type="float"/>
2367 <reg32 offset="0x8879" name="RB_Z_BOUNDS_MAX" type="float"/>
2368 <!-- 0x887a-0x887f invalid -->
2369 <reg32 offset="0x8880" name="RB_STENCIL_CONTROL">
2370 <bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/>
2371 <bitfield name="STENCIL_ENABLE_BF" pos="1" type="boolean"/>
2372 <!--
2373 set for stencil operations that require read from stencil
2374 buffer, but not for example for stencil clear (which does
2375 not require read).. so guessing this is analogous to
2376 READ_DEST_ENABLE for color buffer..
2377 -->
2378 <bitfield name="STENCIL_READ" pos="2" type="boolean"/>
2379 <bitfield name="FUNC" low="8" high="10" type="adreno_compare_func"/>
2380 <bitfield name="FAIL" low="11" high="13" type="adreno_stencil_op"/>
2381 <bitfield name="ZPASS" low="14" high="16" type="adreno_stencil_op"/>
2382 <bitfield name="ZFAIL" low="17" high="19" type="adreno_stencil_op"/>
2383 <bitfield name="FUNC_BF" low="20" high="22" type="adreno_compare_func"/>
2384 <bitfield name="FAIL_BF" low="23" high="25" type="adreno_stencil_op"/>
2385 <bitfield name="ZPASS_BF" low="26" high="28" type="adreno_stencil_op"/>
2386 <bitfield name="ZFAIL_BF" low="29" high="31" type="adreno_stencil_op"/>
2387 </reg32>
2388 <reg32 offset="0x8881" name="RB_STENCIL_INFO">
2389 <bitfield name="SEPARATE_STENCIL" pos="0" type="boolean"/>
2390 <bitfield name="UNK1" pos="1" type="boolean"/>
2391 </reg32>
2392 <reg32 offset="0x8882" name="RB_STENCIL_BUFFER_PITCH" low="0" high="11" shr="6" type="uint"/>
2393 <reg32 offset="0x8883" name="RB_STENCIL_BUFFER_ARRAY_PITCH" low="0" high="23" shr="6" type="uint"/>
2394 <reg32 offset="0x8884" name="RB_STENCIL_BUFFER_BASE_LO"/>
2395 <reg32 offset="0x8885" name="RB_STENCIL_BUFFER_BASE_HI"/>
2396 <reg64 offset="0x8884" name="RB_STENCIL_BUFFER_BASE" type="waddress" align="64"/>
2397 <reg32 offset="0x8886" name="RB_STENCIL_BUFFER_BASE_GMEM" low="12" high="31" shr="12"/>
2398 <reg32 offset="0x8887" name="RB_STENCILREF">
2399 <bitfield name="REF" low="0" high="7"/>
2400 <bitfield name="BFREF" low="8" high="15"/>
2401 </reg32>
2402 <reg32 offset="0x8888" name="RB_STENCILMASK">
2403 <bitfield name="MASK" low="0" high="7"/>
2404 <bitfield name="BFMASK" low="8" high="15"/>
2405 </reg32>
2406 <reg32 offset="0x8889" name="RB_STENCILWRMASK">
2407 <bitfield name="WRMASK" low="0" high="7"/>
2408 <bitfield name="BFWRMASK" low="8" high="15"/>
2409 </reg32>
2410 <!-- 0x888a-0x888f invalid -->
2411 <reg32 offset="0x8890" name="RB_WINDOW_OFFSET" type="a6xx_reg_xy"/>
2412 <reg32 offset="0x8891" name="RB_SAMPLE_COUNT_CONTROL">
2413 <bitfield name="UNK0" pos="0" type="boolean"/>
2414 <bitfield name="COPY" pos="1" type="boolean"/>
2415 </reg32>
2416 <!-- 0x8892-0x8897 invalid -->
2417 <reg32 offset="0x8898" name="RB_LRZ_CNTL">
2418 <bitfield name="ENABLE" pos="0" type="boolean"/>
2419 </reg32>
2420 <!-- 0x8899-0x88bf invalid -->
2421 <!-- clamps depth value for depth test/write -->
2422 <reg32 offset="0x88c0" name="RB_Z_CLAMP_MIN" type="float"/>
2423 <reg32 offset="0x88c1" name="RB_Z_CLAMP_MAX" type="float"/>
2424 <!-- 0x88c2-0x88cf invalid-->
2425 <reg32 offset="0x88d0" name="RB_UNKNOWN_88D0">
2426 <bitfield name="UNK0" low="0" high="12"/>
2427 <bitfield name="UNK16" low="16" high="26"/>
2428 </reg32>
2429 <reg32 offset="0x88d1" name="RB_BLIT_SCISSOR_TL" type="a6xx_reg_xy"/>
2430 <reg32 offset="0x88d2" name="RB_BLIT_SCISSOR_BR" type="a6xx_reg_xy"/>
2431 <!-- weird to duplicate other regs from same block?? -->
2432 <reg32 offset="0x88d3" name="RB_BIN_CONTROL2">
2433 <bitfield name="BINW" low="0" high="5" shr="5" type="uint"/>
2434 <bitfield name="BINH" low="8" high="14" shr="4" type="uint"/>
2435 </reg32>
2436 <reg32 offset="0x88d4" name="RB_WINDOW_OFFSET2" type="a6xx_reg_xy"/>
2437 <reg32 offset="0x88d5" name="RB_MSAA_CNTL">
2438 <bitfield name="SAMPLES" low="3" high="4" type="a3xx_msaa_samples"/>
2439 </reg32>
2440 <reg32 offset="0x88d6" name="RB_BLIT_BASE_GMEM" low="12" high="31" shr="12"/>
2441 <!-- s/DST_FORMAT/DST_INFO/ probably: -->
2442 <reg32 offset="0x88d7" name="RB_BLIT_DST_INFO">
2443 <bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/>
2444 <bitfield name="FLAGS" pos="2" type="boolean"/>
2445 <bitfield name="SAMPLES" low="3" high="4" type="a3xx_msaa_samples"/>
2446 <bitfield name="COLOR_SWAP" low="5" high="6" type="a3xx_color_swap"/>
2447 <bitfield name="COLOR_FORMAT" low="7" high="14" type="a6xx_format"/>
2448 <bitfield name="UNK15" pos="15" type="boolean"/>
2449 </reg32>
2450 <reg64 offset="0x88d8" name="RB_BLIT_DST" type="waddress" align="64"/>
2451 <reg32 offset="0x88d8" name="RB_BLIT_DST_LO"/>
2452 <reg32 offset="0x88d9" name="RB_BLIT_DST_HI"/>
2453 <reg32 offset="0x88da" name="RB_BLIT_DST_PITCH" low="0" high="15" shr="6" type="uint"/>
2454 <!-- array-pitch is size of layer -->
2455 <reg32 offset="0x88db" name="RB_BLIT_DST_ARRAY_PITCH" low="0" high="28" shr="6" type="uint"/>
2456 <reg64 offset="0x88dc" name="RB_BLIT_FLAG_DST" type="waddress" align="64"/>
2457 <reg32 offset="0x88dc" name="RB_BLIT_FLAG_DST_LO"/>
2458 <reg32 offset="0x88dd" name="RB_BLIT_FLAG_DST_HI"/>
2459 <reg32 offset="0x88de" name="RB_BLIT_FLAG_DST_PITCH">
2460 <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2461 <bitfield name="ARRAY_PITCH" low="11" high="27" shr="7" type="uint"/>
2462 </reg32>
2463
2464 <reg32 offset="0x88df" name="RB_BLIT_CLEAR_COLOR_DW0"/>
2465 <reg32 offset="0x88e0" name="RB_BLIT_CLEAR_COLOR_DW1"/>
2466 <reg32 offset="0x88e1" name="RB_BLIT_CLEAR_COLOR_DW2"/>
2467 <reg32 offset="0x88e2" name="RB_BLIT_CLEAR_COLOR_DW3"/>
2468
2469 <!-- seems somewhat similar to what we called RB_CLEAR_CNTL on a5xx: -->
2470 <reg32 offset="0x88e3" name="RB_BLIT_INFO">
2471 <bitfield name="UNK0" pos="0" type="boolean"/> <!-- s8 stencil restore/clear? But also color restore? -->
2472 <bitfield name="GMEM" pos="1" type="boolean"/> <!-- set for restore and clear to gmem? -->
2473 <bitfield name="INTEGER" pos="2" type="boolean"/> <!-- probably -->
2474 <bitfield name="DEPTH" pos="3" type="boolean"/> <!-- z16/z32/z24s8/x24x8 clear or resolve? -->
2475 <doc>
2476 For clearing depth/stencil
2477 1 - depth
2478 2 - stencil
2479 3 - depth+stencil
2480 For clearing color buffer:
2481 then probably a component mask, I always see 0xf
2482 </doc>
2483 <bitfield name="CLEAR_MASK" low="4" high="7"/>
2484 <bitfield name="UNK8" low="8" high="9"/>
2485 <bitfield name="UNK12" low="12" high="15"/>
2486 </reg32>
2487 <!-- 0x88e4-0x88ef invalid -->
2488 <!-- always 0x0 ? -->
2489 <reg32 offset="0x88f0" name="RB_UNKNOWN_88F0" low="0" high="11"/>
2490 <!-- could be for separate stencil? (or may not be a flag buffer at all) -->
2491 <reg64 offset="0x88f1" name="RB_UNK_FLAG_BUFFER_BASE" type="waddress" align="64"/>
2492 <reg32 offset="0x88f3" name="RB_UNK_FLAG_BUFFER_PITCH">
2493 <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2494 <bitfield name="ARRAY_PITCH" low="11" high="23" shr="7" type="uint"/>
2495 </reg32>
2496 <reg32 offset="0x88f4" name="RB_UNKNOWN_88F4" low="0" high="2"/>
2497 <!-- 0x88f5-0x88ff invalid -->
2498 <reg32 offset="0x8900" name="RB_DEPTH_FLAG_BUFFER_BASE_LO"/>
2499 <reg32 offset="0x8901" name="RB_DEPTH_FLAG_BUFFER_BASE_HI"/>
2500 <reg64 offset="0x8900" name="RB_DEPTH_FLAG_BUFFER_BASE" type="waddress" align="64"/>
2501 <reg32 offset="0x8902" name="RB_DEPTH_FLAG_BUFFER_PITCH">
2502 <bitfield name="PITCH" low="0" high="6" shr="6" type="uint"/>
2503 <!-- TODO: actually part of array pitch -->
2504 <bitfield name="UNK8" low="8" high="10"/>
2505 <bitfield name="ARRAY_PITCH" low="11" high="27" shr="7" type="uint"/>
2506 </reg32>
2507 <array offset="0x8903" name="RB_MRT_FLAG_BUFFER" stride="3" length="8">
2508 <reg32 offset="0" name="ADDR_LO"/>
2509 <reg32 offset="1" name="ADDR_HI"/>
2510 <reg64 offset="0" name="ADDR" type="waddress" align="64"/>
2511 <reg32 offset="2" name="PITCH">
2512 <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2513 <bitfield name="ARRAY_PITCH" low="11" high="28" shr="7" type="uint"/>
2514 </reg32>
2515 </array>
2516 <!-- 0x891b-0x8926 invalid -->
2517 <reg32 offset="0x8927" name="RB_SAMPLE_COUNT_ADDR_LO"/>
2518 <reg32 offset="0x8928" name="RB_SAMPLE_COUNT_ADDR_HI"/>
2519 <reg64 offset="0x8927" name="RB_SAMPLE_COUNT_ADDR" type="waddress" align="16"/>
2520 <!-- 0x8929-0x89ff invalid -->
2521
2522 <!-- TODO: there are some registers in the 0x8a00-0x8bff range -->
2523
2524 <reg32 offset="0x8c00" name="RB_2D_BLIT_CNTL" type="a6xx_2d_blit_cntl"/>
2525 <reg32 offset="0x8c01" name="RB_2D_UNKNOWN_8C01" low="0" high="31"/>
2526
2527 <bitset name="a6xx_2d_surf_info" inline="yes">
2528 <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
2529 <bitfield name="TILE_MODE" low="8" high="9" type="a6xx_tile_mode"/>
2530 <bitfield name="COLOR_SWAP" low="10" high="11" type="a3xx_color_swap"/>
2531 <bitfield name="FLAGS" pos="12" type="boolean"/>
2532 <bitfield name="SRGB" pos="13" type="boolean"/>
2533 <!-- the rest is only for src -->
2534 <bitfield name="SAMPLES" low="14" high="15" type="a3xx_msaa_samples"/>
2535 <bitfield name="FILTER" pos="16" type="boolean"/>
2536 <bitfield name="SAMPLES_AVERAGE" pos="18" type="boolean"/>
2537 <bitfield name="UNK20" pos="20" type="boolean"/>
2538 <bitfield name="UNK22" pos="22" type="boolean"/>
2539 </bitset>
2540
2541 <!-- 0x8c02-0x8c16 invalid -->
2542 <!-- TODO: RB_2D_DST_INFO has 17 valid bits (doesn't match a6xx_2d_surf_info) -->
2543 <reg32 offset="0x8c17" name="RB_2D_DST_INFO" type="a6xx_2d_surf_info"/>
2544 <reg32 offset="0x8c18" name="RB_2D_DST_LO"/>
2545 <reg32 offset="0x8c19" name="RB_2D_DST_HI"/>
2546 <reg64 offset="0x8c18" name="RB_2D_DST" type="waddress" align="64"/>
2547 <reg32 offset="0x8c1a" name="RB_2D_DST_PITCH" low="0" high="15" shr="6" type="uint"/>
2548 <!-- this is a guess but seems likely (for NV12/IYUV): -->
2549 <reg64 offset="0x8c1b" name="RB_2D_DST_PLANE1" type="waddress" align="64"/>
2550 <reg32 offset="0x8c1d" name="RB_2D_DST_PLANE_PITCH" low="0" high="15" shr="6" type="uint"/>
2551 <reg64 offset="0x8c1e" name="RB_2D_DST_PLANE2" type="waddress" align="64"/>
2552
2553 <reg32 offset="0x8c20" name="RB_2D_DST_FLAGS_LO"/>
2554 <reg32 offset="0x8c21" name="RB_2D_DST_FLAGS_HI"/>
2555 <reg64 offset="0x8c20" name="RB_2D_DST_FLAGS" type="waddress" align="64"/>
2556 <reg32 offset="0x8c22" name="RB_2D_DST_FLAGS_PITCH" low="0" high="7" shr="6" type="uint"/>
2557 <!-- this is a guess but seems likely (for NV12 with UBWC): -->
2558 <reg64 offset="0x8c23" name="RB_2D_DST_FLAGS_PLANE" type="waddress" align="64"/>
2559 <reg32 offset="0x8c25" name="RB_2D_DST_FLAGS_PLANE_PITCH" low="0" high="7" shr="6" type="uint"/>
2560
2561 <!-- TODO: 0x8c26-0x8c33 are all full 32-bit registers -->
2562 <!-- unlike a5xx, these are per channel values rather than packed -->
2563 <reg32 offset="0x8c2c" name="RB_2D_SRC_SOLID_C0"/>
2564 <reg32 offset="0x8c2d" name="RB_2D_SRC_SOLID_C1"/>
2565 <reg32 offset="0x8c2e" name="RB_2D_SRC_SOLID_C2"/>
2566 <reg32 offset="0x8c2f" name="RB_2D_SRC_SOLID_C3"/>
2567 <!-- 0x8c34-0x8dff invalid -->
2568
2569 <!-- always 0x1 ? either doesn't exist for a650 or write-only: -->
2570 <reg32 offset="0x8e01" name="RB_UNKNOWN_8E01"/>
2571 <!-- 0x8e00-0x8e03 invalid -->
2572 <reg32 offset="0x8e04" name="RB_UNKNOWN_8E04"/> <!-- TODO: valid mask 0xfffffeff -->
2573 <reg32 offset="0x8e05" name="RB_ADDR_MODE_CNTL" pos="0" type="boolean"/>
2574 <!-- 0x8e06 invalid -->
2575 <reg32 offset="0x8e07" name="RB_CCU_CNTL">
2576 <!-- offset into GMEM for something.
2577 important for sysmem path
2578 BLIT_OP_SCALE also writes to GMEM at this offset for GMEM store
2579 blob values for GMEM path (note: close to GMEM size):
2580 a618: 0x7c000 a630/a640: 0xf8000 a650: 0x114000
2581 SYSMEM path values:
2582 a618: 0x10000 a630/a640: 0x20000 a650: 0x30000
2583 TODO: valid mask 0xfffffc1f
2584 -->
2585 <bitfield name="OFFSET" low="23" high="31" shr="12" type="hex"/>
2586 <bitfield name="GMEM" pos="22" type="boolean"/> <!-- set for GMEM path -->
2587 <bitfield name="UNK2" pos="2" type="boolean"/> <!-- sometimes set with GMEM? -->
2588 </reg32>
2589 <reg32 offset="0x8e08" name="RB_NC_MODE_CNTL">
2590 <bitfield name="MODE" pos="0" type="boolean"/>
2591 <bitfield name="LOWER_BIT" low="1" high="2" type="uint"/>
2592 <bitfield name="MIN_ACCESS_LENGTH" pos="3" type="boolean"/> <!-- true=64b false=32b -->
2593 <bitfield name="AMSBC" pos="4" type="boolean"/>
2594 <bitfield name="UPPER_BIT" pos="10" type="uint"/>
2595 <bitfield name="RGB565_PREDICATOR" pos="11" type="boolean"/>
2596 <bitfield name="UNK12" low="12" high="13"/>
2597 </reg32>
2598 <!-- 0x8e09-0x8e0f invalid -->
2599 <reg32 offset="0x8e10" name="RB_PERFCTR_RB_SEL_0"/>
2600 <reg32 offset="0x8e11" name="RB_PERFCTR_RB_SEL_1"/>
2601 <reg32 offset="0x8e12" name="RB_PERFCTR_RB_SEL_2"/>
2602 <reg32 offset="0x8e13" name="RB_PERFCTR_RB_SEL_3"/>
2603 <reg32 offset="0x8e14" name="RB_PERFCTR_RB_SEL_4"/>
2604 <reg32 offset="0x8e15" name="RB_PERFCTR_RB_SEL_5"/>
2605 <reg32 offset="0x8e16" name="RB_PERFCTR_RB_SEL_6"/>
2606 <reg32 offset="0x8e17" name="RB_PERFCTR_RB_SEL_7"/>
2607 <reg32 offset="0x8e18" name="RB_PERFCTR_CCU_SEL_0"/>
2608 <reg32 offset="0x8e19" name="RB_PERFCTR_CCU_SEL_1"/>
2609 <reg32 offset="0x8e1a" name="RB_PERFCTR_CCU_SEL_2"/>
2610 <reg32 offset="0x8e1b" name="RB_PERFCTR_CCU_SEL_3"/>
2611 <reg32 offset="0x8e1c" name="RB_PERFCTR_CCU_SEL_4"/>
2612 <!-- 0x8e1d-0x8e1f invalid -->
2613 <!-- 0x8e20-0x8e25 more perfcntr sel? -->
2614 <!-- 0x8e26-0x8e27 invalid -->
2615 <reg32 offset="0x8e28" name="RB_UNKNOWN_8E28" low="0" high="10"/>
2616 <!-- 0x8e29-0x8e2b invalid -->
2617 <reg32 offset="0x8e2c" name="RB_PERFCTR_CMP_SEL_0"/>
2618 <reg32 offset="0x8e2d" name="RB_PERFCTR_CMP_SEL_1"/>
2619 <reg32 offset="0x8e2e" name="RB_PERFCTR_CMP_SEL_2"/>
2620 <reg32 offset="0x8e2f" name="RB_PERFCTR_CMP_SEL_3"/>
2621 <reg32 offset="0x8e3b" name="RB_RB_SUB_BLOCK_SEL_CNTL_HOST"/>
2622 <reg32 offset="0x8e3d" name="RB_RB_SUB_BLOCK_SEL_CNTL_CD"/>
2623 <!-- 0x8e3e-0x8e4f invalid -->
2624 <!-- GMEM save/restore for preemption: -->
2625 <reg32 offset="0x8e50" name="RB_CONTEXT_SWITCH_GMEM_SAVE_RESTORE" pos="0" type="boolean"/>
2626 <!-- address for GMEM save/restore? -->
2627 <reg32 offset="0x8e51" name="RB_UNKNOWN_8E51" type="waddress" align="1"/>
2628 <!-- 0x8e53-0x8e7f invalid -->
2629 <!-- 0x8e80-0x8e83 are valid -->
2630 <!-- 0x8e84-0x90ff invalid -->
2631
2632 <!-- 0x9000-0x90ff invalid -->
2633
2634 <!-- something to do with geometry shader: -->
2635 <reg32 offset="0x9100" name="VPC_UNKNOWN_9100" low="0" high="7"/>
2636
2637 <bitset name="a6xx_vpc_xs_clip_cntl" inline="yes">
2638 <bitfield name="CLIP_MASK" low="0" high="7" type="uint"/>
2639 <!-- there can be up to 8 total clip/cull distance outputs,
2640 but apparenly VPC can only deal with vec4, so when there are
2641 more than 4 outputs a second location needs to be programmed
2642 -->
2643 <bitfield name="CLIP_DIST_03_LOC" low="8" high="15" type="uint"/>
2644 <bitfield name="CLIP_DIST_47_LOC" low="16" high="23" type="uint"/>
2645 </bitset>
2646 <reg32 offset="0x9101" name="VPC_VS_CLIP_CNTL" type="a6xx_vpc_xs_clip_cntl"/>
2647 <reg32 offset="0x9102" name="VPC_GS_CLIP_CNTL" type="a6xx_vpc_xs_clip_cntl"/>
2648 <reg32 offset="0x9103" name="VPC_DS_CLIP_CNTL" type="a6xx_vpc_xs_clip_cntl"/>
2649
2650 <bitset name="a6xx_vpc_xs_layer_cntl" inline="yes">
2651 <bitfield name="LAYERLOC" low="0" high="7" type="uint"/>
2652 <bitfield name="VIEWLOC" low="8" high="15" type="uint"/>
2653 </bitset>
2654
2655 <reg32 offset="0x9104" name="VPC_VS_LAYER_CNTL" type="a6xx_vpc_xs_layer_cntl"/>
2656 <reg32 offset="0x9105" name="VPC_GS_LAYER_CNTL" type="a6xx_vpc_xs_layer_cntl"/>
2657 <reg32 offset="0x9106" name="VPC_DS_LAYER_CNTL" type="a6xx_vpc_xs_layer_cntl"/>
2658
2659 <reg32 offset="0x9107" name="VPC_UNKNOWN_9107" pos="2"/>
2660 <reg32 offset="0x9108" name="VPC_POLYGON_MODE">
2661 <bitfield name="MODE" low="0" high="1" type="a6xx_polygon_mode"/>
2662 </reg32>
2663 <!-- 0x9109-0x91ff invalid -->
2664 <array offset="0x9200" name="VPC_VARYING_INTERP" stride="1" length="8">
2665 <reg32 offset="0x0" name="MODE"/>
2666 </array>
2667 <array offset="0x9208" name="VPC_VARYING_PS_REPL" stride="1" length="8">
2668 <reg32 offset="0x0" name="MODE"/>
2669 </array>
2670
2671 <!-- always 0x0 -->
2672 <reg32 offset="0x9210" name="VPC_UNKNOWN_9210" low="0" high="31"/>
2673 <reg32 offset="0x9211" name="VPC_UNKNOWN_9211" low="0" high="31"/>
2674
2675 <array offset="0x9212" name="VPC_VAR" stride="1" length="4">
2676 <!-- one bit per varying component: -->
2677 <reg32 offset="0" name="DISABLE"/>
2678 </array>
2679
2680 <reg32 offset="0x9216" name="VPC_SO_CNTL">
2681 <bitfield name="UNK0" low="0" high="7"/>
2682 <!-- always 0x10000 when SO enabled.. -->
2683 <bitfield name="ENABLE" pos="16" type="boolean"/>
2684 </reg32>
2685 <!-- special register, write multiple times to load SO program (not readable) -->
2686 <reg32 offset="0x9217" name="VPC_SO_PROG">
2687 <bitfield name="A_BUF" low="0" high="1" type="uint"/>
2688 <bitfield name="A_OFF" low="2" high="10" shr="2" type="uint"/>
2689 <bitfield name="A_EN" pos="11" type="boolean"/>
2690 <bitfield name="B_BUF" low="12" high="13" type="uint"/>
2691 <bitfield name="B_OFF" low="14" high="22" shr="2" type="uint"/>
2692 <bitfield name="B_EN" pos="23" type="boolean"/>
2693 </reg32>
2694
2695 <reg32 offset="0x9218" name="VPC_SO_STREAM_COUNTS_LO"/>
2696 <reg32 offset="0x9219" name="VPC_SO_STREAM_COUNTS_HI"/>
2697 <reg32 offset="0x9218" name="VPC_SO_STREAM_COUNTS" type="waddress" align="32"/>
2698
2699 <array offset="0x921a" name="VPC_SO" stride="7" length="4">
2700 <reg64 offset="0" name="BUFFER_BASE" type="waddress" align="32"/>
2701 <reg32 offset="0" name="BUFFER_BASE_LO"/>
2702 <reg32 offset="1" name="BUFFER_BASE_HI"/>
2703 <reg32 offset="2" name="BUFFER_SIZE" low="2" high="31" shr="2"/>
2704 <reg32 offset="3" name="NCOMP" low="0" high="9"/> <!-- component count -->
2705 <reg32 offset="4" name="BUFFER_OFFSET" low="2" high="31" shr="2"/>
2706 <reg64 offset="5" name="FLUSH_BASE" type="waddress" align="32"/>
2707 <reg32 offset="5" name="FLUSH_BASE_LO"/>
2708 <reg32 offset="6" name="FLUSH_BASE_HI"/>
2709 </array>
2710
2711 <reg32 offset="0x9236" name="VPC_POINT_COORD_INVERT">
2712 <bitfield name="INVERT" pos="0" type="boolean"/>
2713 </reg32>
2714 <!-- 0x9237-0x92ff invalid -->
2715 <!-- always 0x0 ? -->
2716 <reg32 offset="0x9300" name="VPC_UNKNOWN_9300" low="0" high="2"/>
2717
2718 <bitset name="a6xx_vpc_xs_pack" inline="yes">
2719 <doc>
2720 num of varyings plus four for gl_Position (plus one if gl_PointSize)
2721 plus # of transform-feedback (streamout) varyings if using the
2722 hw streamout (rather than stg instructions in shader)
2723 </doc>
2724 <bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2725 <bitfield name="POSITIONLOC" low="8" high="15" type="uint"/>
2726 <bitfield name="PSIZELOC" low="16" high="23" type="uint"/>
2727 <bitfield name="UNK24" low="24" high="27"/>
2728 </bitset>
2729 <reg32 offset="0x9301" name="VPC_VS_PACK" type="a6xx_vpc_xs_pack"/>
2730 <reg32 offset="0x9302" name="VPC_GS_PACK" type="a6xx_vpc_xs_pack"/>
2731 <reg32 offset="0x9303" name="VPC_DS_PACK" type="a6xx_vpc_xs_pack"/>
2732
2733 <reg32 offset="0x9304" name="VPC_CNTL_0">
2734 <bitfield name="NUMNONPOSVAR" low="0" high="7" type="uint"/>
2735 <!-- for fixed-function (i.e. no GS) gl_PrimitiveID in FS -->
2736 <bitfield name="PRIMIDLOC" low="8" high="15" type="uint"/>
2737 <bitfield name="VARYING" pos="16" type="boolean"/>
2738 <bitfield name="UNKLOC" low="24" high="31" type="uint"/>
2739 </reg32>
2740
2741 <reg32 offset="0x9305" name="VPC_SO_BUF_CNTL">
2742 <!-- TODO: the first 12 bits are valid, likely 3-bit enum instead of bools -->
2743 <bitfield name="BUF0" pos="0" type="boolean"/>
2744 <bitfield name="BUF1" pos="3" type="boolean"/>
2745 <bitfield name="BUF2" pos="6" type="boolean"/>
2746 <bitfield name="BUF3" pos="9" type="boolean"/>
2747 <bitfield name="ENABLE" pos="15" type="boolean"/>
2748 <bitfield name="UNK16" low="16" high="19"/>
2749 </reg32>
2750 <reg32 offset="0x9306" name="VPC_SO_DISABLE">
2751 <bitfield name="DISABLE" pos="0" type="boolean"/>
2752 </reg32>
2753 <!-- 0x9307-0x95ff invalid -->
2754
2755 <!-- TODO: 0x9600-0x97ff range -->
2756 <reg32 offset="0x9600" name="VPC_UNKNOWN_9600"/> <!-- always 0x0 ? TODO: 0x1fbf37ff valid mask -->
2757 <reg32 offset="0x9601" name="VPC_ADDR_MODE_CNTL" pos="0" type="boolean"/>
2758 <reg32 offset="0x9602" name="VPC_UNKNOWN_9602" pos="0"/> <!-- always 0x0 ? -->
2759 <reg32 offset="0x9603" name="VPC_UNKNOWN_9603" low="0" high="26"/>
2760 <reg32 offset="0x9604" name="VPC_PERFCTR_VPC_SEL_0"/>
2761 <reg32 offset="0x9605" name="VPC_PERFCTR_VPC_SEL_1"/>
2762 <reg32 offset="0x9606" name="VPC_PERFCTR_VPC_SEL_2"/>
2763 <reg32 offset="0x9607" name="VPC_PERFCTR_VPC_SEL_3"/>
2764 <reg32 offset="0x9608" name="VPC_PERFCTR_VPC_SEL_4"/>
2765 <reg32 offset="0x9609" name="VPC_PERFCTR_VPC_SEL_5"/>
2766 <!-- 0x960a-0x9623 invalid -->
2767 <!-- TODO: regs from 0x9624-0x963a -->
2768 <!-- 0x963b-0x97ff invalid -->
2769
2770 <reg32 offset="0x9800" name="PC_TESS_NUM_VERTEX"/>
2771
2772 <!-- always 0x0 ? -->
2773 <reg32 offset="0x9801" name="PC_UNKNOWN_9801"/>
2774
2775 <enum name="a6xx_tess_spacing">
2776 <value value="0x0" name="TESS_EQUAL"/>
2777 <value value="0x2" name="TESS_FRACTIONAL_ODD"/>
2778 <value value="0x3" name="TESS_FRACTIONAL_EVEN"/>
2779 </enum>
2780
2781 <enum name="a6xx_tess_output">
2782 <value value="0x0" name="TESS_POINTS"/>
2783 <value value="0x1" name="TESS_LINES"/>
2784 <value value="0x2" name="TESS_CW_TRIS"/>
2785 <value value="0x3" name="TESS_CCW_TRIS"/>
2786 </enum>
2787
2788 <reg32 offset="0x9802" name="PC_TESS_CNTL">
2789 <bitfield name="SPACING" low="0" high="1" type="a6xx_tess_spacing"/>
2790 <bitfield name="OUTPUT" low="2" high="3" type="a6xx_tess_output"/>
2791 </reg32>
2792
2793 <!-- probably: -->
2794 <reg32 offset="0x9803" name="PC_RESTART_INDEX"/>
2795 <reg32 offset="0x9804" name="PC_MODE_CNTL"/>
2796
2797 <!-- always 0x1 ? -->
2798 <reg32 offset="0x9805" name="PC_UNKNOWN_9805"/>
2799
2800 <!-- probably a mirror of VFD_CONTROL_6 -->
2801 <reg32 offset="0x9806" name="PC_PRIMID_CNTL">
2802 <bitfield name="PRIMID_PASSTHRU" pos="0" type="boolean"/>
2803 </reg32>
2804
2805 <reg32 offset="0x9840" name="PC_DRAW_CMD">
2806 <bitfield name="STATE_ID" low="0" high="7"/>
2807 </reg32>
2808
2809 <reg32 offset="0x9841" name="PC_DISPATCH_CMD">
2810 <bitfield name="STATE_ID" low="0" high="7"/>
2811 </reg32>
2812
2813 <reg32 offset="0x9842" name="PC_EVENT_CMD">
2814 <!-- I think only the low bit is actually used? -->
2815 <bitfield name="STATE_ID" low="16" high="23"/>
2816 <bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
2817 </reg32>
2818
2819 <reg32 offset="0x9980" name="PC_UNKNOWN_9980"/>
2820
2821 <reg32 offset="0x9981" name="PC_POLYGON_MODE">
2822 <bitfield name="MODE" low="0" high="1" type="a6xx_polygon_mode"/>
2823 </reg32>
2824
2825 <reg32 offset="0x9990" name="PC_UNKNOWN_9990"/>
2826
2827 <reg32 offset="0x9b00" name="PC_PRIMITIVE_CNTL_0">
2828 <bitfield name="PRIMITIVE_RESTART" pos="0" type="boolean"/>
2829 <!-- maybe? b1 seems always set, so just assume it is for now: -->
2830 <bitfield name="PROVOKING_VTX_LAST" pos="1" type="boolean"/>
2831 <bitfield name="TESS_UPPER_LEFT_DOMAIN_ORIGIN" pos="2" type="boolean"/>
2832 </reg32>
2833
2834 <bitset name="a6xx_xs_out_cntl" inline="yes">
2835 <doc>
2836 num of varyings plus four for gl_Position (plus one if gl_PointSize)
2837 plus # of transform-feedback (streamout) varyings if using the
2838 hw streamout (rather than stg instructions in shader)
2839 </doc>
2840 <bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2841 <bitfield name="PSIZE" pos="8" type="boolean"/>
2842 <!-- layer / primitiveid only for GS (apparently) -->
2843 <bitfield name="LAYER" pos="9" type="boolean"/>
2844 <bitfield name="PRIMITIVE_ID" pos="11" type="boolean"/>
2845 <bitfield name="CLIP_MASK" low="16" high="23" type="uint"/>
2846 </bitset>
2847
2848 <reg32 offset="0x9b01" name="PC_VS_OUT_CNTL" type="a6xx_xs_out_cntl"/>
2849 <reg32 offset="0x9b02" name="PC_GS_OUT_CNTL" type="a6xx_xs_out_cntl"/>
2850 <reg32 offset="0x9b03" name="PC_PRIMITIVE_CNTL_3"/>
2851 <reg32 offset="0x9b04" name="PC_DS_OUT_CNTL" type="a6xx_xs_out_cntl"/>
2852
2853 <reg32 offset="0x9b05" name="PC_PRIMITIVE_CNTL_5">
2854 <doc>
2855 geometry shader
2856 </doc>
2857 <bitfield name="GS_VERTICES_OUT" low="0" high="7" type="uint"/>
2858 <bitfield name="GS_INVOCATIONS" low="10" high="14" type="uint"/>
2859 <bitfield name="GS_OUTPUT" low="16" high="17" type="a6xx_tess_output"/>
2860 </reg32>
2861
2862 <reg32 offset="0x9b06" name="PC_PRIMITIVE_CNTL_6">
2863 <doc>
2864 size in vec4s of per-primitive storage for gs
2865 </doc>
2866 <bitfield name="STRIDE_IN_VPC" low="0" high="8" type="uint"/>
2867 </reg32>
2868
2869 <reg32 offset="0x9b07" name="PC_UNKNOWN_9B07"/>
2870
2871 <reg32 offset="0x9e08" name="PC_TESSFACTOR_ADDR_LO"/>
2872 <reg32 offset="0x9e09" name="PC_TESSFACTOR_ADDR_HI"/>
2873
2874 <!-- These match the contents of CP_SET_BIN_DATA (not written directly) -->
2875 <reg32 offset="0x9e11" name="PC_VSTREAM_CONTROL">
2876 <bitfield name="VSC_SIZE" low="16" high="21" type="uint"/>
2877 <bitfield name="VSC_N" low="22" high="26" type="uint"/>
2878 </reg32>
2879 <reg32 offset="0x9e12" name="PC_BIN_DATA_ADDR2_LO"/>
2880 <reg32 offset="0x9e13" name="PC_BIN_DATA_ADDR2_HI"/>
2881 <reg32 offset="0x9e14" name="PC_BIN_DATA_ADDR_LO"/>
2882 <reg32 offset="0x9e15" name="PC_BIN_DATA_ADDR_HI"/>
2883
2884 <reg32 offset="0x9c00" name="PC_2D_EVENT_CMD">
2885 <bitfield name="STATE_ID" low="8" high="15"/>
2886 <bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
2887 </reg32>
2888
2889 <!-- always 0x0 -->
2890 <reg32 offset="0x9e72" name="PC_UNKNOWN_9E72"/>
2891
2892 <reg32 offset="0xa000" name="VFD_CONTROL_0">
2893 <bitfield name="FETCH_CNT" low="0" high="5" type="uint"/>
2894 <bitfield name="DECODE_CNT" low="8" high="13" type="uint"/>
2895 </reg32>
2896 <reg32 offset="0xa001" name="VFD_CONTROL_1">
2897 <bitfield name="REGID4VTX" low="0" high="7" type="a3xx_regid"/>
2898 <bitfield name="REGID4INST" low="8" high="15" type="a3xx_regid"/>
2899 <bitfield name="REGID4PRIMID" low="16" high="23" type="a3xx_regid"/>
2900 </reg32>
2901 <reg32 offset="0xa002" name="VFD_CONTROL_2">
2902 <bitfield name="REGID_HSPATCHID" low="0" high="7" type="a3xx_regid"/>
2903 <bitfield name="REGID_INVOCATIONID" low="8" high="15" type="a3xx_regid"/>
2904 </reg32>
2905 <reg32 offset="0xa003" name="VFD_CONTROL_3">
2906 <bitfield name="REGID_DSPATCHID" low="8" high="15" type="a3xx_regid"/>
2907 <bitfield name="REGID_TESSX" low="16" high="23" type="a3xx_regid"/>
2908 <bitfield name="REGID_TESSY" low="24" high="31" type="a3xx_regid"/>
2909 </reg32>
2910 <reg32 offset="0xa004" name="VFD_CONTROL_4">
2911 </reg32>
2912 <reg32 offset="0xa005" name="VFD_CONTROL_5">
2913 <bitfield name="REGID_GSHEADER" low="0" high="7" type="a3xx_regid"/>
2914 </reg32>
2915 <reg32 offset="0xa006" name="VFD_CONTROL_6">
2916 <!--
2917 True if gl_PrimitiveID is read via the FS and there is
2918 no matching write from the GS, and therefore it needs to
2919 be passed through via fixed-function logic.
2920 -->
2921 <bitfield name="PRIMID_PASSTHRU" pos="0" type="boolean"/>
2922 </reg32>
2923
2924 <reg32 offset="0xa007" name="VFD_MODE_CNTL">
2925 <bitfield name="BINNING_PASS" pos="0" type="boolean"/>
2926 </reg32>
2927
2928 <!-- always 0x0 ? -->
2929 <reg32 offset="0xa008" name="VFD_UNKNOWN_A008"/>
2930 <reg32 offset="0xa009" name="VFD_ADD_OFFSET">
2931 <!-- add VFD_INDEX_OFFSET to REGID4VTX -->
2932 <bitfield name="VERTEX" pos="0" type="boolean"/>
2933 <!-- add VFD_INSTANCE_START_OFFSET to REGID4INST -->
2934 <bitfield name="INSTANCE" pos="1" type="boolean"/>
2935 </reg32>
2936
2937 <reg32 offset="0xa00e" name="VFD_INDEX_OFFSET"/>
2938 <reg32 offset="0xa00f" name="VFD_INSTANCE_START_OFFSET"/>
2939 <array offset="0xa010" name="VFD_FETCH" stride="4" length="32">
2940 <reg64 offset="0x0" name="BASE" type="address"/>
2941 <reg32 offset="0x0" name="BASE_LO"/>
2942 <reg32 offset="0x1" name="BASE_HI"/>
2943 <reg32 offset="0x2" name="SIZE" type="uint"/>
2944 <reg32 offset="0x3" name="STRIDE" type="uint"/>
2945 </array>
2946 <array offset="0xa090" name="VFD_DECODE" stride="2" length="32">
2947 <reg32 offset="0x0" name="INSTR">
2948 <!-- IDX and byte OFFSET into VFD_FETCH -->
2949 <bitfield name="IDX" low="0" high="4" type="uint"/>
2950 <bitfield name="OFFSET" low="5" high="16"/>
2951 <bitfield name="INSTANCED" pos="17" type="boolean"/>
2952 <bitfield name="FORMAT" low="20" high="27" type="a6xx_format"/>
2953 <bitfield name="SWAP" low="28" high="29" type="a3xx_color_swap"/>
2954 <bitfield name="UNK30" pos="30" type="boolean"/>
2955 <bitfield name="FLOAT" pos="31" type="boolean"/>
2956 </reg32>
2957 <reg32 offset="0x1" name="STEP_RATE"/>
2958 </array>
2959 <array offset="0xa0d0" name="VFD_DEST_CNTL" stride="1" length="32">
2960 <reg32 offset="0x0" name="INSTR">
2961 <bitfield name="WRITEMASK" low="0" high="3" type="hex"/>
2962 <bitfield name="REGID" low="4" high="11" type="a3xx_regid"/>
2963 </reg32>
2964 </array>
2965
2966 <!-- always 0x1 ? -->
2967 <reg32 offset="0xa0f8" name="SP_UNKNOWN_A0F8"/>
2968
2969 <bitset name="a6xx_sp_xs_ctrl_reg0" inline="yes">
2970 <!--
2971 When b31 set we just see FULLREGFOOTPRINT set. The pattern of
2972 used registers is a bit odd too:
2973 - used (half): 0-15 68-179 (cnt=128, max=179)
2974 - used (full): 0-33 50-69 71 73 75 77 79 81 83 85 87 89-105 107 109 111 113 115 117 119 121 123 125 127>
2975 whereas we usually see a (mostly) contiguous range of regs used. But if
2976 I merge the full and half ranges (ie. rN counts as hr(N*2) and hr(N*2+1)),
2977 then:
2978 - used (merged): 0-191 (cnt=192, max=191)
2979 So I think if b31 is set, then the half precision registers overlap
2980 the full precision registers. (Which seems like a pretty sensible
2981 feature, actually I'm not sure when you *wouldn't* want to use that,
2982 since it gives register allocation more flexibility)
2983 -->
2984 <bitfield name="HALFREGFOOTPRINT" low="1" high="6" type="uint"/>
2985 <bitfield name="FULLREGFOOTPRINT" low="7" high="12" type="uint"/>
2986 <!-- seems to be nesting level for flow control:.. -->
2987 <bitfield name="BRANCHSTACK" low="14" high="19" type="uint"/>
2988 <bitfield name="THREADSIZE" pos="20" type="a3xx_threadsize"/>
2989 <bitfield name="VARYING" pos="22" type="boolean"/>
2990 <!-- set when dFdxFine/dFdyFine is used -->
2991 <bitfield name="DIFF_FINE" pos="23" type="boolean"/>
2992 <bitfield name="PIXLODENABLE" pos="26" type="boolean"/>
2993 <bitfield name="MERGEDREGS" pos="31" type="boolean"/>
2994 </bitset>
2995
2996 <bitset name="a6xx_sp_xs_config" inline="yes">
2997 <!--
2998 Each of these are set if the given resource type is used
2999 with the Vulkan/bindless binding model.
3000 -->
3001 <bitfield name="BINDLESS_TEX" pos="0" type="boolean"/>
3002 <bitfield name="BINDLESS_SAMP" pos="1" type="boolean"/>
3003 <bitfield name="BINDLESS_IBO" pos="2" type="boolean"/>
3004 <bitfield name="BINDLESS_UBO" pos="3" type="boolean"/>
3005
3006 <bitfield name="ENABLED" pos="8" type="boolean"/>
3007 <!--
3008 number of textures and samplers.. these might be swapped, with GL I
3009 always see the same value for both.
3010 -->
3011 <bitfield name="NTEX" low="9" high="16" type="uint"/>
3012 <bitfield name="NSAMP" low="17" high="21" type="uint"/>
3013 <bitfield name="NIBO" low="22" high="29" type="uint"/>
3014 </bitset>
3015
3016 <reg32 offset="0xa800" name="SP_VS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3017 <reg32 offset="0xa801" name="SP_VS_BRANCH_COND" type="hex">
3018 <!--
3019 bitmask of true/false conditions for VS brac.N instructions,
3020 bit N corresponds to brac.N
3021 -->
3022 </reg32>
3023 <reg32 offset="0xa802" name="SP_VS_PRIMITIVE_CNTL">
3024 <!-- # of VS outputs including pos/psize -->
3025 <bitfield name="OUT" low="0" high="5" type="uint"/>
3026 </reg32>
3027 <array offset="0xa803" name="SP_VS_OUT" stride="1" length="16">
3028 <reg32 offset="0x0" name="REG">
3029 <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
3030 <bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
3031 <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
3032 <bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
3033 </reg32>
3034 </array>
3035 <!--
3036 Starting with a5xx, position/psize outputs from shader end up in the
3037 SP_VS_OUT map, with highest OUTLOCn position. (Generally they are
3038 the last entries too, except when gl_PointCoord is used, blob inserts
3039 an extra varying after, but with a lower OUTLOC position. If present,
3040 psize is last, preceded by position.
3041 -->
3042 <array offset="0xa813" name="SP_VS_VPC_DST" stride="1" length="8">
3043 <reg32 offset="0x0" name="REG">
3044 <bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
3045 <bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
3046 <bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
3047 <bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
3048 </reg32>
3049 </array>
3050
3051 <reg32 offset="0xa81b" name="SP_UNKNOWN_A81B"/>
3052 <reg32 offset="0xa81c" name="SP_VS_OBJ_START_LO"/>
3053 <reg32 offset="0xa81d" name="SP_VS_OBJ_START_HI"/>
3054 <reg32 offset="0xa822" name="SP_VS_TEX_COUNT" type="uint"/>
3055 <reg32 offset="0xa823" name="SP_VS_CONFIG" type="a6xx_sp_xs_config"/>
3056 <reg32 offset="0xa824" name="SP_VS_INSTRLEN" type="uint"/>
3057
3058 <reg32 offset="0xa830" name="SP_HS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3059 <reg32 offset="0xa831" name="SP_HS_UNKNOWN_A831"/>
3060 <reg32 offset="0xa833" name="SP_HS_UNKNOWN_A833"/>
3061 <reg32 offset="0xa834" name="SP_HS_OBJ_START_LO"/>
3062 <reg32 offset="0xa835" name="SP_HS_OBJ_START_HI"/>
3063 <reg32 offset="0xa83a" name="SP_HS_TEX_COUNT" type="uint"/>
3064 <reg32 offset="0xa83b" name="SP_HS_CONFIG" type="a6xx_sp_xs_config"/>
3065 <reg32 offset="0xa83c" name="SP_HS_INSTRLEN" type="uint"/>
3066
3067 <reg32 offset="0xa840" name="SP_DS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3068 <reg32 offset="0xa842" name="SP_DS_PRIMITIVE_CNTL">
3069 <!-- # of DS outputs including pos/psize -->
3070 <bitfield name="OUT" low="0" high="5" type="uint"/>
3071 </reg32>
3072 <array offset="0xa843" name="SP_DS_OUT" stride="1" length="16">
3073 <reg32 offset="0x0" name="REG">
3074 <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
3075 <bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
3076 <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
3077 <bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
3078 </reg32>
3079 </array>
3080 <array offset="0xa853" name="SP_DS_VPC_DST" stride="1" length="8">
3081 <reg32 offset="0x0" name="REG">
3082 <bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
3083 <bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
3084 <bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
3085 <bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
3086 </reg32>
3087 </array>
3088
3089 <reg32 offset="0xa85b" name="SP_DS_UNKNOWN_A85B"/>
3090 <reg32 offset="0xa85c" name="SP_DS_OBJ_START_LO"/>
3091 <reg32 offset="0xa85d" name="SP_DS_OBJ_START_HI"/>
3092 <reg32 offset="0xa862" name="SP_DS_TEX_COUNT" type="uint"/>
3093 <reg32 offset="0xa863" name="SP_DS_CONFIG" type="a6xx_sp_xs_config"/>
3094 <reg32 offset="0xa864" name="SP_DS_INSTRLEN" type="uint"/>
3095
3096 <reg32 offset="0xa870" name="SP_GS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3097 <reg32 offset="0xa871" name="SP_GS_PRIM_SIZE">
3098 <!-- size of output of previous stage -->
3099 </reg32>
3100 <reg32 offset="0xa872" name="SP_GS_BRANCH_COND" type="hex">
3101 <!--
3102 bitmask of true/false conditions for FS brac.N instructions,
3103 bit N corresponds to brac.N
3104 -->
3105 </reg32>
3106
3107 <reg32 offset="0xa873" name="SP_GS_PRIMITIVE_CNTL">
3108 <!-- # of VS outputs including pos/psize -->
3109 <bitfield name="OUT" low="0" high="5" type="uint"/>
3110 <bitfield name="FLAGS_REGID" low="6" high="13" type="a3xx_regid"/>
3111 </reg32>
3112
3113 <array offset="0xa874" name="SP_GS_OUT" stride="1" length="16">
3114 <reg32 offset="0x0" name="REG">
3115 <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
3116 <bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
3117 <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
3118 <bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
3119 </reg32>
3120 </array>
3121
3122 <array offset="0xa884" name="SP_GS_VPC_DST" stride="1" length="8">
3123 <reg32 offset="0x0" name="REG">
3124 <bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
3125 <bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
3126 <bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
3127 <bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
3128 </reg32>
3129 </array>
3130
3131 <reg32 offset="0xa88d" name="SP_GS_OBJ_START_LO"/>
3132 <reg32 offset="0xa88e" name="SP_GS_OBJ_START_HI"/>
3133 <reg32 offset="0xa893" name="SP_GS_TEX_COUNT" type="uint"/>
3134 <reg32 offset="0xa894" name="SP_GS_CONFIG" type="a6xx_sp_xs_config"/>
3135 <reg32 offset="0xa895" name="SP_GS_INSTRLEN" type="uint"/>
3136
3137 <reg32 offset="0xa8a0" name="SP_VS_TEX_SAMP_LO"/>
3138 <reg32 offset="0xa8a1" name="SP_VS_TEX_SAMP_HI"/>
3139 <reg32 offset="0xa8a2" name="SP_HS_TEX_SAMP_LO"/>
3140 <reg32 offset="0xa8a3" name="SP_HS_TEX_SAMP_HI"/>
3141 <reg32 offset="0xa8a4" name="SP_DS_TEX_SAMP_LO"/>
3142 <reg32 offset="0xa8a5" name="SP_DS_TEX_SAMP_HI"/>
3143 <reg32 offset="0xa8a6" name="SP_GS_TEX_SAMP_LO"/>
3144 <reg32 offset="0xa8a7" name="SP_GS_TEX_SAMP_HI"/>
3145 <reg32 offset="0xa8a8" name="SP_VS_TEX_CONST_LO"/>
3146 <reg32 offset="0xa8a9" name="SP_VS_TEX_CONST_HI"/>
3147 <reg32 offset="0xa8aa" name="SP_HS_TEX_CONST_LO"/>
3148 <reg32 offset="0xa8ab" name="SP_HS_TEX_CONST_HI"/>
3149 <reg32 offset="0xa8ac" name="SP_DS_TEX_CONST_LO"/>
3150 <reg32 offset="0xa8ad" name="SP_DS_TEX_CONST_HI"/>
3151 <reg32 offset="0xa8ae" name="SP_GS_TEX_CONST_LO"/>
3152 <reg32 offset="0xa8af" name="SP_GS_TEX_CONST_HI"/>
3153
3154 <reg32 offset="0xa980" name="SP_FS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3155 <reg32 offset="0xa981" name="SP_FS_BRANCH_COND" type="hex">
3156 <!--
3157 bitmask of true/false conditions for FS brac.N instructions,
3158 bit N corresponds to brac.N
3159 -->
3160 </reg32>
3161 <reg32 offset="0xa982" name="SP_UNKNOWN_A982"/>
3162 <reg32 offset="0xa983" name="SP_FS_OBJ_START_LO"/>
3163 <reg32 offset="0xa984" name="SP_FS_OBJ_START_HI"/>
3164
3165 <reg32 offset="0xa989" name="SP_BLEND_CNTL">
3166 <bitfield name="ENABLED" pos="0" type="boolean"/>
3167 <bitfield name="UNK8" pos="8" type="boolean"/>
3168 <bitfield name="DUAL_COLOR_IN_ENABLE" pos="9" type="boolean"/>
3169 <bitfield name="ALPHA_TO_COVERAGE" pos="10" type="boolean"/>
3170 </reg32>
3171 <reg32 offset="0xa98a" name="SP_SRGB_CNTL">
3172 <!-- Same as RB_SRGB_CNTL -->
3173 <bitfield name="SRGB_MRT0" pos="0" type="boolean"/>
3174 <bitfield name="SRGB_MRT1" pos="1" type="boolean"/>
3175 <bitfield name="SRGB_MRT2" pos="2" type="boolean"/>
3176 <bitfield name="SRGB_MRT3" pos="3" type="boolean"/>
3177 <bitfield name="SRGB_MRT4" pos="4" type="boolean"/>
3178 <bitfield name="SRGB_MRT5" pos="5" type="boolean"/>
3179 <bitfield name="SRGB_MRT6" pos="6" type="boolean"/>
3180 <bitfield name="SRGB_MRT7" pos="7" type="boolean"/>
3181 </reg32>
3182 <reg32 offset="0xa98b" name="SP_FS_RENDER_COMPONENTS">
3183 <bitfield name="RT0" low="0" high="3"/>
3184 <bitfield name="RT1" low="4" high="7"/>
3185 <bitfield name="RT2" low="8" high="11"/>
3186 <bitfield name="RT3" low="12" high="15"/>
3187 <bitfield name="RT4" low="16" high="19"/>
3188 <bitfield name="RT5" low="20" high="23"/>
3189 <bitfield name="RT6" low="24" high="27"/>
3190 <bitfield name="RT7" low="28" high="31"/>
3191 </reg32>
3192 <reg32 offset="0xa98c" name="SP_FS_OUTPUT_CNTL0">
3193 <bitfield name="DUAL_COLOR_IN_ENABLE" pos="0" type="boolean"/>
3194 <bitfield name="DEPTH_REGID" low="8" high="15" type="a3xx_regid"/>
3195 <bitfield name="SAMPMASK_REGID" low="16" high="23" type="a3xx_regid"/>
3196 </reg32>
3197 <reg32 offset="0xa98d" name="SP_FS_OUTPUT_CNTL1">
3198 <bitfield name="MRT" low="0" high="3" type="uint"/>
3199 </reg32>
3200
3201 <array offset="0xa996" name="SP_FS_MRT" stride="1" length="8">
3202 <reg32 offset="0" name="REG">
3203 <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
3204 <bitfield name="COLOR_SINT" pos="8" type="boolean"/>
3205 <bitfield name="COLOR_UINT" pos="9" type="boolean"/>
3206 </reg32>
3207 </array>
3208
3209 <reg32 offset="0xa99e" name="SP_FS_PREFETCH_CNTL">
3210 <!-- unknown bits 0x7fc0 always set -->
3211 <bitfield name="COUNT" low="0" high="2" type="uint"/>
3212 <!-- b3 set if no other use of varyings in the shader itself.. maybe alternative to dummy bary.f? -->
3213 <bitfield name="UNK3" pos="3" type="boolean"/>
3214 <bitfield name="UNK4" low="4" high="11" type="a3xx_regid"/>
3215 </reg32>
3216 <array offset="0xa99f" name="SP_FS_PREFETCH" stride="1" length="4">
3217 <reg32 offset="0" name="CMD">
3218 <bitfield name="SRC" low="0" high="6" type="uint"/>
3219 <bitfield name="SAMP_ID" low="7" high="10" type="uint"/>
3220 <bitfield name="TEX_ID" low="11" high="15" type="uint"/>
3221 <bitfield name="DST" low="16" high="21" type="a3xx_regid"/>
3222 <bitfield name="WRMASK" low="22" high="25" type="hex"/>
3223 <bitfield name="HALF" pos="26" type="boolean"/>
3224 <!--
3225 CMD seems always 0x4?? 3d, textureProj, textureLod seem to
3226 skip pre-fetch.. TODO test texelFetch
3227 CMD is 0x6 when the Vulkan mode is enabled, and
3228 TEX_ID/SAMP_ID refer to the descriptor sets while the
3229 indices come from SP_FS_BINDLESS_PREFETCH[n]
3230 -->
3231 <bitfield name="CMD" low="27" high="31"/>
3232 </reg32>
3233 </array>
3234
3235 <!-- TODO confirm that this is actually an array -->
3236 <array offset="0xa9a3" name="SP_FS_BINDLESS_PREFETCH" stride="1" length="4">
3237 <reg32 offset="0" name="CMD">
3238 <bitfield name="SAMP_ID" low="0" high="7" type="uint"/>
3239 <bitfield name="TEX_ID" low="16" high="23" type="uint"/>
3240 </reg32>
3241 </array>
3242
3243 <reg32 offset="0xa9a7" name="SP_FS_TEX_COUNT" type="uint"/>
3244
3245 <!-- always 0x0 ? -->
3246 <reg32 offset="0xa9a8" name="SP_UNKNOWN_A9A8"/>
3247
3248 <!-- set for compute shaders, always 0x41 -->
3249 <reg32 offset="0xa9b1" name="SP_CS_UNKNOWN_A9B1" type="uint">
3250 <doc>
3251 bit 0 seems to toggle between 2k and 32k of shared storage
3252 the ldl/stl offset seems to be rewritten to 0 when it is beyond
3253 this limit. This is different from ldlw/stlw, which wraps at
3254 64k (and has 36k of storage on A640 - reads between 36k-64k
3255 always return 0)
3256 </doc>
3257 <bitfield name="SHARED_SIZE_2K" pos="0" type="uint"/>
3258 </reg32>
3259
3260 <!-- set for compute shaders, always 0x0 -->
3261 <reg32 offset="0xa9b3" name="SP_CS_UNKNOWN_A9B3" type="uint"/>
3262
3263 <reg32 offset="0xa9ba" name="SP_CS_TEX_COUNT" type="uint"/>
3264
3265 <reg32 offset="0xa9e0" name="SP_FS_TEX_SAMP_LO"/>
3266 <reg32 offset="0xa9e1" name="SP_FS_TEX_SAMP_HI"/>
3267 <reg32 offset="0xa9e2" name="SP_CS_TEX_SAMP_LO"/>
3268 <reg32 offset="0xa9e3" name="SP_CS_TEX_SAMP_HI"/>
3269 <reg32 offset="0xa9e4" name="SP_FS_TEX_CONST_LO"/>
3270 <reg32 offset="0xa9e5" name="SP_FS_TEX_CONST_HI"/>
3271 <reg32 offset="0xa9e6" name="SP_CS_TEX_CONST_LO"/>
3272 <reg32 offset="0xa9e7" name="SP_CS_TEX_CONST_HI"/>
3273
3274 <array offset="0xa9e8" name="SP_CS_BINDLESS_BASE" stride="2" length="5">
3275 <reg64 offset="0" name="ADDR" type="waddress"/>
3276 </array>
3277
3278 <array offset="0xa98e" name="SP_FS_OUTPUT" stride="1" length="8">
3279 <doc>per MRT</doc>
3280 <reg32 offset="0x0" name="REG">
3281 <bitfield name="REGID" low="0" high="7" type="a3xx_regid"/>
3282 <bitfield name="HALF_PRECISION" pos="8" type="boolean"/>
3283 </reg32>
3284 </array>
3285
3286 <reg32 offset="0xa9b0" name="SP_CS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3287 <reg32 offset="0xa9b4" name="SP_CS_OBJ_START_LO"/>
3288 <reg32 offset="0xa9b5" name="SP_CS_OBJ_START_HI"/>
3289 <reg32 offset="0xa9bb" name="SP_CS_CONFIG" type="a6xx_sp_xs_config"/>
3290 <reg32 offset="0xa9bc" name="SP_CS_INSTRLEN" type="uint"/>
3291
3292 <!--
3293 IBO state for compute shader:
3294 -->
3295 <reg32 offset="0xa9f2" name="SP_CS_IBO_LO"/>
3296 <reg32 offset="0xa9f3" name="SP_CS_IBO_HI"/>
3297 <reg32 offset="0xaa00" name="SP_CS_IBO_COUNT" type="uint"/>
3298
3299 <!-- always 0x5 ? -->
3300 <reg32 offset="0xab00" name="SP_UNKNOWN_AB00"/>
3301
3302 <reg32 offset="0xab04" name="SP_FS_CONFIG" type="a6xx_sp_xs_config"/>
3303 <reg32 offset="0xab05" name="SP_FS_INSTRLEN" type="uint"/>
3304
3305 <array offset="0xab10" name="SP_BINDLESS_BASE" stride="2" length="5">
3306 <reg64 offset="0" name="ADDR" type="waddress"/>
3307 </array>
3308
3309 <!--
3310 Combined IBO state for 3d pipe, used for Image and SSBO write/atomic
3311 instructions VS/HS/DS/GS/FS. See SP_CS_IBO_* for compute shaders.
3312 -->
3313 <reg32 offset="0xab1a" name="SP_IBO_LO"/>
3314 <reg32 offset="0xab1b" name="SP_IBO_HI"/>
3315 <reg32 offset="0xab20" name="SP_IBO_COUNT" type="uint"/>
3316
3317 <reg32 offset="0xacc0" name="SP_2D_DST_FORMAT">
3318 <bitfield name="NORM" pos="0" type="boolean"/>
3319 <bitfield name="SINT" pos="1" type="boolean"/>
3320 <bitfield name="UINT" pos="2" type="boolean"/>
3321 <!-- looks like HW only cares about the base type of this format,
3322 which matches the ifmt? -->
3323 <bitfield name="COLOR_FORMAT" low="3" high="10" type="a6xx_format"/>
3324 <!-- set when ifmt is R2D_UNORM8_SRGB -->
3325 <bitfield name="SRGB" pos="11" type="boolean"/>
3326 <!-- some sort of channel mask, not sure what it is for -->
3327 <bitfield name="MASK" low="12" high="15"/>
3328 </reg32>
3329
3330 <!-- always 0x0 -->
3331 <reg32 offset="0xae00" name="SP_UNKNOWN_AE00"/>
3332
3333 <reg32 offset="0xae03" name="SP_UNKNOWN_AE03"/>
3334 <reg32 offset="0xae04" name="SP_UNKNOWN_AE04"/>
3335
3336 <!-- always 0x3f ? -->
3337 <reg32 offset="0xae0f" name="SP_UNKNOWN_AE0F"/>
3338
3339 <!--
3340 The downstream kernel calls the debug cluster of registers
3341 "a6xx_sp_ps_tp_cluster" but this actually specifies the border
3342 color base for compute shaders.
3343 -->
3344 <reg64 offset="0xb180" name="SP_PS_TP_BORDER_COLOR_BASE_ADDR" type="address"/>
3345 <!-- always 0x0 ? -->
3346 <reg32 offset="0xb182" name="SP_UNKNOWN_B182"/>
3347 <reg32 offset="0xb183" name="SP_UNKNOWN_B183"/>
3348
3349 <!-- could be all the stuff below here is actually TPL1?? -->
3350
3351 <reg32 offset="0xb300" name="SP_TP_RAS_MSAA_CNTL">
3352 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
3353 </reg32>
3354 <reg32 offset="0xb301" name="SP_TP_DEST_MSAA_CNTL">
3355 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
3356 <bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
3357 </reg32>
3358
3359 <!-- looks to work in the same way as a5xx: -->
3360 <reg64 offset="0xb302" name="SP_TP_BORDER_COLOR_BASE_ADDR" type="address"/>
3361 <reg32 offset="0xb302" name="SP_TP_BORDER_COLOR_BASE_ADDR_LO"/>
3362 <reg32 offset="0xb303" name="SP_TP_BORDER_COLOR_BASE_ADDR_HI"/>
3363 <reg32 offset="0xb304" name="SP_TP_SAMPLE_CONFIG" type="a6xx_sample_config"/>
3364 <reg32 offset="0xb305" name="SP_TP_SAMPLE_LOCATION_0" type="a6xx_sample_locations"/>
3365 <reg32 offset="0xb306" name="SP_TP_SAMPLE_LOCATION_1" type="a6xx_sample_locations"/>
3366
3367 <reg32 offset="0xb309" name="SP_TP_UNKNOWN_B309"/>
3368
3369 <!--
3370 Equiv to corresponding RB_2D_SRC_* regs on a5xx.. which were either
3371 badly named or the functionality moved in a6xx. But downstream kernel
3372 calls this "a6xx_sp_ps_tp_2d_cluster"
3373 -->
3374 <reg32 offset="0xb4c0" name="SP_PS_2D_SRC_INFO" type="a6xx_2d_surf_info"/>
3375 <reg32 offset="0xb4c1" name="SP_PS_2D_SRC_SIZE">
3376 <bitfield name="WIDTH" low="0" high="14" type="uint"/>
3377 <bitfield name="HEIGHT" low="15" high="29" type="uint"/>
3378 </reg32>
3379 <reg32 offset="0xb4c2" name="SP_PS_2D_SRC_LO"/>
3380 <reg32 offset="0xb4c3" name="SP_PS_2D_SRC_HI"/>
3381 <reg64 offset="0xb4c2" name="SP_PS_2D_SRC" type="waddress"/>
3382 <reg32 offset="0xb4c4" name="SP_PS_2D_SRC_PITCH">
3383 <bitfield name="PITCH" low="9" high="24" shr="6" type="uint"/>
3384 </reg32>
3385
3386 <reg32 offset="0xb4ca" name="SP_PS_2D_SRC_FLAGS_LO"/>
3387 <reg32 offset="0xb4cb" name="SP_PS_2D_SRC_FLAGS_HI"/>
3388 <reg64 offset="0xb4ca" name="SP_PS_2D_SRC_FLAGS" type="waddress"/>
3389 <reg32 offset="0xb4cc" name="SP_PS_2D_SRC_FLAGS_PITCH">
3390 <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
3391 <bitfield name="ARRAY_PITCH" low="11" high="21" shr="7" type="uint"/>
3392 </reg32>
3393
3394 <!-- always 0x00100000 ? -->
3395 <reg32 offset="0xb600" name="SP_UNKNOWN_B600"/>
3396
3397 <!-- always 0x44 ? -->
3398 <reg32 offset="0xb605" name="SP_UNKNOWN_B605"/>
3399
3400 <bitset name="a6xx_hlsq_xs_cntl" inline="yes">
3401 <bitfield name="CONSTLEN" low="0" high="7" shr="2" type="uint"/>
3402 <bitfield name="ENABLED" pos="8" type="boolean"/>
3403 </bitset>
3404
3405 <reg32 offset="0xb800" name="HLSQ_VS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3406 <reg32 offset="0xb801" name="HLSQ_HS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3407 <reg32 offset="0xb802" name="HLSQ_DS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3408 <reg32 offset="0xb803" name="HLSQ_GS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3409
3410 <reg32 offset="0xb820" name="HLSQ_LOAD_STATE_GEOM_CMD"/>
3411 <reg64 offset="0xb821" name="HLSQ_LOAD_STATE_GEOM_EXT_SRC_ADDR"/>
3412 <reg32 offset="0xb823" name="HLSQ_LOAD_STATE_GEOM_DATA"/>
3413
3414 <reg32 offset="0xb980" name="HLSQ_UNKNOWN_B980"/>
3415
3416 <reg32 offset="0xb982" name="HLSQ_CONTROL_1_REG">
3417 <!-- always 0x7 ? -->
3418 </reg32>
3419 <reg32 offset="0xb983" name="HLSQ_CONTROL_2_REG">
3420 <bitfield name="FACEREGID" low="0" high="7" type="a3xx_regid"/>
3421 <!-- SAMPLEID is loaded into a half-precision register: -->
3422 <bitfield name="SAMPLEID" low="8" high="15" type="a3xx_regid"/>
3423 <bitfield name="SAMPLEMASK" low="16" high="23" type="a3xx_regid"/>
3424 <!--
3425 SIZE is the "size" of the primitive, ie. what the i/j coords need
3426 to be divided by to scale to a single fragment. It is probably
3427 the longer of the two lines that form the tri (ie v0v1 and v0v2)?
3428 -->
3429 <bitfield name="SIZE" low="24" high="31" type="a3xx_regid"/>
3430 </reg32>
3431 <reg32 offset="0xb984" name="HLSQ_CONTROL_3_REG">
3432 <!-- register loaded with position (bary.f) -->
3433 <bitfield name="IJ_PERSP_PIXEL" low="0" high="7" type="a3xx_regid"/>
3434 <bitfield name="IJ_LINEAR_PIXEL" low="8" high="15" type="a3xx_regid"/>
3435 <bitfield name="IJ_PERSP_CENTROID" low="16" high="23" type="a3xx_regid"/>
3436 <bitfield name="IJ_LINEAR_CENTROID" low="24" high="31" type="a3xx_regid"/>
3437 </reg32>
3438 <reg32 offset="0xb985" name="HLSQ_CONTROL_4_REG">
3439 <bitfield name="IJ_PERSP_SAMPLE" low="0" high="7" type="a3xx_regid"/>
3440 <bitfield name="IJ_LINEAR_SAMPLE" low="8" high="15" type="a3xx_regid"/>
3441 <bitfield name="XYCOORDREGID" low="16" high="23" type="a3xx_regid"/>
3442 <bitfield name="ZWCOORDREGID" low="24" high="31" type="a3xx_regid"/>
3443 </reg32>
3444 <reg32 offset="0xb986" name="HLSQ_CONTROL_5_REG">
3445 <!-- unknown regid in low 8b -->
3446 </reg32>
3447 <reg32 offset="0xb987" name="HLSQ_CS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3448
3449 <reg32 offset="0xb990" name="HLSQ_CS_NDRANGE_0">
3450 <bitfield name="KERNELDIM" low="0" high="1" type="uint"/>
3451 <!-- localsize is value minus one: -->
3452 <bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/>
3453 <bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/>
3454 <bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/>
3455 </reg32>
3456 <reg32 offset="0xb991" name="HLSQ_CS_NDRANGE_1">
3457 <bitfield name="GLOBALSIZE_X" low="0" high="31" type="uint"/>
3458 </reg32>
3459 <reg32 offset="0xb992" name="HLSQ_CS_NDRANGE_2">
3460 <bitfield name="GLOBALOFF_X" low="0" high="31" type="uint"/>
3461 </reg32>
3462 <reg32 offset="0xb993" name="HLSQ_CS_NDRANGE_3">
3463 <bitfield name="GLOBALSIZE_Y" low="0" high="31" type="uint"/>
3464 </reg32>
3465 <reg32 offset="0xb994" name="HLSQ_CS_NDRANGE_4">
3466 <bitfield name="GLOBALOFF_Y" low="0" high="31" type="uint"/>
3467 </reg32>
3468 <reg32 offset="0xb995" name="HLSQ_CS_NDRANGE_5">
3469 <bitfield name="GLOBALSIZE_Z" low="0" high="31" type="uint"/>
3470 </reg32>
3471 <reg32 offset="0xb996" name="HLSQ_CS_NDRANGE_6">
3472 <bitfield name="GLOBALOFF_Z" low="0" high="31" type="uint"/>
3473 </reg32>
3474 <reg32 offset="0xb997" name="HLSQ_CS_CNTL_0">
3475 <bitfield name="WGIDCONSTID" low="0" high="7" type="a3xx_regid"/>
3476 <bitfield name="UNK0" low="8" high="15" type="a3xx_regid"/>
3477 <bitfield name="UNK1" low="16" high="23" type="a3xx_regid"/>
3478 <bitfield name="LOCALIDREGID" low="24" high="31" type="a3xx_regid"/>
3479 </reg32>
3480 <reg32 offset="0xb998" name="HLSQ_CS_UNKNOWN_B998"/> <!-- always 0x2fc -->
3481 <reg32 offset="0xb999" name="HLSQ_CS_KERNEL_GROUP_X"/>
3482 <reg32 offset="0xb99a" name="HLSQ_CS_KERNEL_GROUP_Y"/>
3483 <reg32 offset="0xb99b" name="HLSQ_CS_KERNEL_GROUP_Z"/>
3484
3485 <reg32 offset="0xb9a0" name="HLSQ_LOAD_STATE_FRAG_CMD"/>
3486 <reg64 offset="0xb9a1" name="HLSQ_LOAD_STATE_FRAG_EXT_SRC_ADDR"/>
3487 <reg32 offset="0xb9a3" name="HLSQ_LOAD_STATE_FRAG_DATA"/>
3488
3489 <!-- mirror of SP_CS_BINDLESS_BASE -->
3490 <array offset="0xb9c0" name="HLSQ_CS_BINDLESS_BASE" stride="2" length="5">
3491 <reg64 offset="0" name="ADDR" type="waddress"/>
3492 </array>
3493
3494 <reg32 offset="0xbb00" name="HLSQ_DRAW_CMD">
3495 <bitfield name="STATE_ID" low="0" high="7"/>
3496 </reg32>
3497
3498 <reg32 offset="0xbb01" name="HLSQ_DISPATCH_CMD">
3499 <bitfield name="STATE_ID" low="0" high="7"/>
3500 </reg32>
3501
3502 <reg32 offset="0xbb02" name="HLSQ_EVENT_CMD">
3503 <!-- I think only the low bit is actually used? -->
3504 <bitfield name="STATE_ID" low="16" high="23"/>
3505 <bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
3506 </reg32>
3507
3508 <reg32 offset="0xbb08" name="HLSQ_INVALIDATE_CMD">
3509 <doc>
3510 This register clears pending loads queued up by
3511 CP_LOAD_STATE6. Each bit resets a particular kind(s) of
3512 CP_LOAD_STATE6.
3513 </doc>
3514
3515 <!-- per-stage state: shader, non-bindless UBO, textures, and samplers -->
3516 <bitfield name="VS_STATE" pos="0" type="boolean"/>
3517 <bitfield name="HS_STATE" pos="1" type="boolean"/>
3518 <bitfield name="DS_STATE" pos="2" type="boolean"/>
3519 <bitfield name="GS_STATE" pos="3" type="boolean"/>
3520 <bitfield name="FS_STATE" pos="4" type="boolean"/>
3521 <bitfield name="CS_STATE" pos="5" type="boolean"/>
3522
3523 <bitfield name="CS_IBO" pos="6" type="boolean"/>
3524 <bitfield name="GFX_IBO" pos="7" type="boolean"/>
3525
3526 <!-- Note: these only do something when HLSQ_SHARED_CONSTS is set to 1 -->
3527 <bitfield name="CS_SHARED_CONST" pos="19" type="boolean"/>
3528 <bitfield name="GFX_SHARED_CONST" pos="8" type="boolean"/>
3529
3530 <!-- SS6_BINDLESS: one bit per bindless base -->
3531 <bitfield name="CS_BINDLESS" low="9" high="13" type="hex"/>
3532 <bitfield name="GFX_BINDLESS" low="14" high="18" type="hex"/>
3533 </reg32>
3534
3535 <reg32 offset="0xbb10" name="HLSQ_FS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3536
3537 <reg32 offset="0xbb11" name="HLSQ_SHARED_CONSTS">
3538 <doc>
3539 Shared constants are intended to be used for Vulkan push
3540 constants. When enabled, 8 vec4's are reserved in the FS
3541 const pool and 16 in the geometry const pool although
3542 only 8 are actually used (why?) and they are mapped to
3543 c504-c511 in each stage. Both VS and FS shared consts
3544 are written using ST6_CONSTANTS/SB6_IBO, so that both
3545 the geometry and FS shared consts can be written at once
3546 by using CP_LOAD_STATE6 rather than
3547 CP_LOAD_STATE6_FRAG/CP_LOAD_STATE6_GEOM. In addition
3548 DST_OFF and NUM_UNIT are in units of dwords instead of
3549 vec4's.
3550
3551 There is also a separate shared constant pool for CS,
3552 which is loaded through CP_LOAD_STATE6_FRAG with
3553 ST6_UBO/ST6_IBO. However the only real difference for CS
3554 is the dword units.
3555 </doc>
3556 <bitfield name="ENABLE" pos="0" type="boolean"/>
3557 </reg32>
3558
3559 <!-- mirror of SP_BINDLESS_BASE -->
3560 <array offset="0xbb20" name="HLSQ_BINDLESS_BASE" stride="2" length="5">
3561 <reg64 offset="0" name="ADDR" type="waddress"/>
3562 </array>
3563
3564 <reg32 offset="0xbd80" name="HLSQ_2D_EVENT_CMD">
3565 <bitfield name="STATE_ID" low="8" high="15"/>
3566 <bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
3567 </reg32>
3568
3569 <!-- always 0x80 ? -->
3570 <reg32 offset="0xbe00" name="HLSQ_UNKNOWN_BE00"/>
3571 <!-- always 0x0 ? -->
3572 <reg32 offset="0xbe01" name="HLSQ_UNKNOWN_BE01"/>
3573 <!-- always 0x0 ? -->
3574 <reg32 offset="0xbe04" name="HLSQ_UNKNOWN_BE04"/>
3575
3576 <!--
3577 These special registers signal the beginning/end of an event
3578 sequence. The sequence used internally for an event looks like:
3579 - write EVENT_CMD pipe register
3580 - write CP_EVENT_START
3581 - write HLSQ_EVENT_CMD with event or HLSQ_DRAW_CMD
3582 - write PC_EVENT_CMD with event or PC_DRAW_CMD
3583 - write HLSQ_EVENT_CMD(CONTEXT_DONE)
3584 - write PC_EVENT_CMD(CONTEXT_DONE)
3585 - write CP_EVENT_END
3586 Writing to CP_EVENT_END seems to actually trigger the context roll
3587 -->
3588 <reg32 offset="0xd600" name="CP_EVENT_START">
3589 <bitfield name="STATE_ID" low="0" high="7"/>
3590 </reg32>
3591 <reg32 offset="0xd601" name="CP_EVENT_END">
3592 <bitfield name="STATE_ID" low="0" high="7"/>
3593 </reg32>
3594 <reg32 offset="0xd700" name="CP_2D_EVENT_START">
3595 <bitfield name="STATE_ID" low="0" high="7"/>
3596 </reg32>
3597 <reg32 offset="0xd701" name="CP_2D_EVENT_END">
3598 <bitfield name="STATE_ID" low="0" high="7"/>
3599 </reg32>
3600 </domain>
3601
3602 <!-- Seems basically the same as a5xx, maybe move to common.xml.. -->
3603 <domain name="A6XX_TEX_SAMP" width="32">
3604 <doc>Texture sampler dwords</doc>
3605 <enum name="a6xx_tex_filter"> <!-- same as a4xx? -->
3606 <value name="A6XX_TEX_NEAREST" value="0"/>
3607 <value name="A6XX_TEX_LINEAR" value="1"/>
3608 <value name="A6XX_TEX_ANISO" value="2"/>
3609 <value name="A6XX_TEX_CUBIC" value="3"/> <!-- a650 only -->
3610 </enum>
3611 <enum name="a6xx_tex_clamp"> <!-- same as a4xx? -->
3612 <value name="A6XX_TEX_REPEAT" value="0"/>
3613 <value name="A6XX_TEX_CLAMP_TO_EDGE" value="1"/>
3614 <value name="A6XX_TEX_MIRROR_REPEAT" value="2"/>
3615 <value name="A6XX_TEX_CLAMP_TO_BORDER" value="3"/>
3616 <value name="A6XX_TEX_MIRROR_CLAMP" value="4"/>
3617 </enum>
3618 <enum name="a6xx_tex_aniso"> <!-- same as a4xx? -->
3619 <value name="A6XX_TEX_ANISO_1" value="0"/>
3620 <value name="A6XX_TEX_ANISO_2" value="1"/>
3621 <value name="A6XX_TEX_ANISO_4" value="2"/>
3622 <value name="A6XX_TEX_ANISO_8" value="3"/>
3623 <value name="A6XX_TEX_ANISO_16" value="4"/>
3624 </enum>
3625 <enum name="a6xx_reduction_mode">
3626 <value name="A6XX_REDUCTION_MODE_AVERAGE" value="0"/>
3627 <value name="A6XX_REDUCTION_MODE_MIN" value="1"/>
3628 <value name="A6XX_REDUCTION_MODE_MAX" value="2"/>
3629 </enum>
3630
3631 <reg32 offset="0" name="0">
3632 <bitfield name="MIPFILTER_LINEAR_NEAR" pos="0" type="boolean"/>
3633 <bitfield name="XY_MAG" low="1" high="2" type="a6xx_tex_filter"/>
3634 <bitfield name="XY_MIN" low="3" high="4" type="a6xx_tex_filter"/>
3635 <bitfield name="WRAP_S" low="5" high="7" type="a6xx_tex_clamp"/>
3636 <bitfield name="WRAP_T" low="8" high="10" type="a6xx_tex_clamp"/>
3637 <bitfield name="WRAP_R" low="11" high="13" type="a6xx_tex_clamp"/>
3638 <bitfield name="ANISO" low="14" high="16" type="a6xx_tex_aniso"/>
3639 <bitfield name="LOD_BIAS" low="19" high="31" type="fixed" radix="8"/><!-- no idea how many bits for real -->
3640 </reg32>
3641 <reg32 offset="1" name="1">
3642 <!-- bit 0 always set with vulkan? -->
3643 <bitfield name="UNK0" pos="0" type="boolean"/>
3644 <bitfield name="COMPARE_FUNC" low="1" high="3" type="adreno_compare_func"/>
3645 <bitfield name="CUBEMAPSEAMLESSFILTOFF" pos="4" type="boolean"/>
3646 <bitfield name="UNNORM_COORDS" pos="5" type="boolean"/>
3647 <bitfield name="MIPFILTER_LINEAR_FAR" pos="6" type="boolean"/>
3648 <bitfield name="MAX_LOD" low="8" high="19" type="ufixed" radix="8"/>
3649 <bitfield name="MIN_LOD" low="20" high="31" type="ufixed" radix="8"/>
3650 </reg32>
3651 <reg32 offset="2" name="2">
3652 <bitfield name="REDUCTION_MODE" low="0" high="1" type="a6xx_reduction_mode"/>
3653 <bitfield name="CHROMA_LINEAR" pos="5" type="boolean"/>
3654 <bitfield name="BCOLOR_OFFSET" low="7" high="31" shr="7"/>
3655 </reg32>
3656 <reg32 offset="3" name="3"/>
3657 </domain>
3658
3659 <domain name="A6XX_TEX_CONST" width="32">
3660 <doc>Texture constant dwords</doc>
3661 <enum name="a6xx_tex_swiz"> <!-- same as a4xx? -->
3662 <value name="A6XX_TEX_X" value="0"/>
3663 <value name="A6XX_TEX_Y" value="1"/>
3664 <value name="A6XX_TEX_Z" value="2"/>
3665 <value name="A6XX_TEX_W" value="3"/>
3666 <value name="A6XX_TEX_ZERO" value="4"/>
3667 <value name="A6XX_TEX_ONE" value="5"/>
3668 </enum>
3669 <enum name="a6xx_tex_type"> <!-- same as a4xx? -->
3670 <value name="A6XX_TEX_1D" value="0"/>
3671 <value name="A6XX_TEX_2D" value="1"/>
3672 <value name="A6XX_TEX_CUBE" value="2"/>
3673 <value name="A6XX_TEX_3D" value="3"/>
3674 </enum>
3675 <reg32 offset="0" name="0">
3676 <bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/>
3677 <bitfield name="SRGB" pos="2" type="boolean"/>
3678 <bitfield name="SWIZ_X" low="4" high="6" type="a6xx_tex_swiz"/>
3679 <bitfield name="SWIZ_Y" low="7" high="9" type="a6xx_tex_swiz"/>
3680 <bitfield name="SWIZ_Z" low="10" high="12" type="a6xx_tex_swiz"/>
3681 <bitfield name="SWIZ_W" low="13" high="15" type="a6xx_tex_swiz"/>
3682 <bitfield name="MIPLVLS" low="16" high="19" type="uint"/>
3683 <!-- overlaps with MIPLVLS -->
3684 <bitfield name="CHROMA_MIDPOINT_X" pos="16" type="boolean"/>
3685 <bitfield name="CHROMA_MIDPOINT_Y" pos="18" type="boolean"/>
3686 <bitfield name="SAMPLES" low="20" high="21" type="a3xx_msaa_samples"/>
3687 <bitfield name="FMT" low="22" high="29" type="a6xx_format"/>
3688 <bitfield name="SWAP" low="30" high="31" type="a3xx_color_swap"/>
3689 </reg32>
3690 <reg32 offset="1" name="1">
3691 <bitfield name="WIDTH" low="0" high="14" type="uint"/>
3692 <bitfield name="HEIGHT" low="15" high="29" type="uint"/>
3693 </reg32>
3694 <reg32 offset="2" name="2">
3695 <!--
3696 b4 and b31 set for buffer/ssbo case, in which case low 15 bits
3697 of size encoded in WIDTH, and high 15 bits encoded in HEIGHT
3698
3699 b31 is probably the 'BUFFER' bit.. it is the one that changes
3700 behavior of texture in dEQP-GLES31.functional.texture.texture_buffer.render.as_fragment_texture.buffer_size_131071
3701 -->
3702 <bitfield name="UNK4" pos="4" type="boolean"/>
3703 <!-- minimum pitch (for mipmap levels): log2(pitchalign / 64) -->
3704 <bitfield name="PITCHALIGN" low="0" high="3" type="uint"/>
3705 <doc>Pitch in bytes (so actually stride)</doc>
3706 <bitfield name="PITCH" low="7" high="28" type="uint"/>
3707 <bitfield name="TYPE" low="29" high="30" type="a6xx_tex_type"/>
3708 <bitfield name="UNK31" pos="31" type="boolean"/>
3709 </reg32>
3710 <reg32 offset="3" name="3">
3711 <!--
3712 ARRAY_PITCH is basically LAYERSZ for the first mipmap level, and
3713 for 3d textures (laid out mipmap level first) MIN_LAYERSZ is the
3714 layer size at the point that it stops being reduced moving to
3715 higher (smaller) mipmap levels
3716 -->
3717 <bitfield name="ARRAY_PITCH" low="0" high="13" shr="12" type="uint"/>
3718 <bitfield name="MIN_LAYERSZ" low="23" high="26" shr="12"/>
3719 <!--
3720 by default levels with w < 16 are linear
3721 TILE_ALL makes all levels have tiling
3722 seems required when using UBWC, since all levels have UBWC (can possibly be disabled?)
3723 -->
3724 <bitfield name="TILE_ALL" pos="27" type="boolean"/>
3725 <bitfield name="FLAG" pos="28" type="boolean"/>
3726 </reg32>
3727 <!-- for 2-3 plane format, BASE is flag buffer address (if enabled)
3728 the address of the non-flag base buffer is determined automatically,
3729 and must follow the flag buffer
3730 -->
3731 <reg32 offset="4" name="4">
3732 <bitfield name="BASE_LO" low="5" high="31" shr="5"/>
3733 </reg32>
3734 <reg32 offset="5" name="5">
3735 <bitfield name="BASE_HI" low="0" high="16"/>
3736 <bitfield name="DEPTH" low="17" high="29" type="uint"/>
3737 </reg32>
3738 <reg32 offset="6" name="6">
3739 <!-- pitch for plane 2 / plane 3 -->
3740 <bitfield name="PLANE_PITCH" low="8" high="31" type="uint"/>
3741 </reg32>
3742 <!-- 7/8 is plane 2 address for planar formats -->
3743 <reg32 offset="7" name="7">
3744 <bitfield name="FLAG_LO" low="5" high="31" shr="5"/>
3745 </reg32>
3746 <reg32 offset="8" name="8">
3747 <bitfield name="FLAG_HI" low="0" high="16"/>
3748 </reg32>
3749 <!-- 9/10 is plane 3 address for planar formats -->
3750 <reg32 offset="9" name="9">
3751 <bitfield name="FLAG_BUFFER_ARRAY_PITCH" low="0" high="16" shr="4" type="uint"/>
3752 </reg32>
3753 <reg32 offset="10" name="10">
3754 <bitfield name="FLAG_BUFFER_PITCH" low="0" high="6" shr="6" type="uint"/>
3755 <!-- log2 size of the first level, required for mipmapping -->
3756 <bitfield name="FLAG_BUFFER_LOGW" low="8" high="11" type="uint"/>
3757 <bitfield name="FLAG_BUFFER_LOGH" low="12" high="15" type="uint"/>
3758 </reg32>
3759 <reg32 offset="11" name="11"/>
3760 <reg32 offset="12" name="12"/>
3761 <reg32 offset="13" name="13"/>
3762 <reg32 offset="14" name="14"/>
3763 <reg32 offset="15" name="15"/>
3764 </domain>
3765
3766 <!--
3767 Note the "SSBO" state blocks are actually used for both images and SSBOs,
3768 naming is just because I r/e'd SSBOs first. I should probably come up
3769 with a better name.
3770 -->
3771 <domain name="A6XX_IBO" width="32">
3772 <reg32 offset="0" name="0">
3773 <!--
3774 NOTE: same position as in TEX_CONST state.. I don't see other bits
3775 used but if they are good chance position is same as TEX_CONST
3776 -->
3777 <bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/>
3778 <bitfield name="FMT" low="22" high="29" type="a6xx_format"/>
3779 </reg32>
3780 <reg32 offset="1" name="1">
3781 <bitfield name="WIDTH" low="0" high="14" type="uint"/>
3782 <bitfield name="HEIGHT" low="15" high="29" type="uint"/>
3783 </reg32>
3784 <reg32 offset="2" name="2">
3785 <!--
3786 b4 and b31 set for buffer/ssbo case, in which case low 15 bits
3787 of size encoded in WIDTH, and high 15 bits encoded in HEIGHT
3788 -->
3789 <bitfield name="UNK4" pos="4" type="boolean"/>
3790 <doc>Pitch in bytes (so actually stride)</doc>
3791 <bitfield name="PITCH" low="7" high="28" type="uint"/>
3792 <bitfield name="TYPE" low="29" high="30" type="a6xx_tex_type"/>
3793 <bitfield name="UNK31" pos="31" type="boolean"/>
3794 </reg32>
3795 <reg32 offset="3" name="3">
3796 <!--
3797 ARRAY_PITCH is basically LAYERSZ for the first mipmap level, and
3798 for 3d textures (laid out mipmap level first) MIN_LAYERSZ is the
3799 layer size at the point that it stops being reduced moving to
3800 higher (smaller) mipmap levels
3801 -->
3802 <bitfield name="ARRAY_PITCH" low="0" high="13" shr="12" type="uint"/>
3803 <bitfield name="UNK27" pos="27" type="boolean"/>
3804 <bitfield name="FLAG" pos="28" type="boolean"/>
3805 </reg32>
3806 <reg32 offset="4" name="4">
3807 <bitfield name="BASE_LO" low="0" high="31"/>
3808 </reg32>
3809 <reg32 offset="5" name="5">
3810 <bitfield name="BASE_HI" low="0" high="16"/>
3811 <bitfield name="DEPTH" low="17" high="29" type="uint"/>
3812 </reg32>
3813 <reg32 offset="6" name="6">
3814 </reg32>
3815 <reg32 offset="7" name="7">
3816 </reg32>
3817 <reg32 offset="8" name="8">
3818 </reg32>
3819 <reg32 offset="9" name="9">
3820 <bitfield name="FLAG_BUFFER_ARRAY_PITCH" low="0" high="16" shr="4" type="uint"/>
3821 </reg32>
3822 <reg32 offset="10" name="10">
3823 <!--
3824 I see some other bits set by blob above FLAG_BUFFER_PITCH, but they
3825 don't seem to be particularly sensible... or needed for UBWC to work
3826 -->
3827 <bitfield name="FLAG_BUFFER_PITCH" low="0" high="6" shr="6" type="uint"/>
3828 </reg32>
3829 </domain>
3830
3831 <domain name="A6XX_UBO" width="32">
3832 <reg32 offset="0" name="0">
3833 <bitfield name="BASE_LO" low="0" high="31"/>
3834 </reg32>
3835 <reg32 offset="1" name="1">
3836 <bitfield name="BASE_HI" low="0" high="16"/>
3837 <bitfield name="SIZE" low="17" high="31"/> <!-- size in vec4 (4xDWORD) units -->
3838 </reg32>
3839 </domain>
3840
3841 <domain name="A6XX_PDC" width="32">
3842 <reg32 offset="0x1140" name="GPU_ENABLE_PDC"/>
3843 <reg32 offset="0x1148" name="GPU_SEQ_START_ADDR"/>
3844 <reg32 offset="0x1540" name="GPU_TCS0_CONTROL"/>
3845 <reg32 offset="0x1541" name="GPU_TCS0_CMD_ENABLE_BANK"/>
3846 <reg32 offset="0x1542" name="GPU_TCS0_CMD_WAIT_FOR_CMPL_BANK"/>
3847 <reg32 offset="0x1543" name="GPU_TCS0_CMD0_MSGID"/>
3848 <reg32 offset="0x1544" name="GPU_TCS0_CMD0_ADDR"/>
3849 <reg32 offset="0x1545" name="GPU_TCS0_CMD0_DATA"/>
3850 <reg32 offset="0x1572" name="GPU_TCS1_CONTROL"/>
3851 <reg32 offset="0x1573" name="GPU_TCS1_CMD_ENABLE_BANK"/>
3852 <reg32 offset="0x1574" name="GPU_TCS1_CMD_WAIT_FOR_CMPL_BANK"/>
3853 <reg32 offset="0x1575" name="GPU_TCS1_CMD0_MSGID"/>
3854 <reg32 offset="0x1576" name="GPU_TCS1_CMD0_ADDR"/>
3855 <reg32 offset="0x1577" name="GPU_TCS1_CMD0_DATA"/>
3856 <reg32 offset="0x15A4" name="GPU_TCS2_CONTROL"/>
3857 <reg32 offset="0x15A5" name="GPU_TCS2_CMD_ENABLE_BANK"/>
3858 <reg32 offset="0x15A6" name="GPU_TCS2_CMD_WAIT_FOR_CMPL_BANK"/>
3859 <reg32 offset="0x15A7" name="GPU_TCS2_CMD0_MSGID"/>
3860 <reg32 offset="0x15A8" name="GPU_TCS2_CMD0_ADDR"/>
3861 <reg32 offset="0x15A9" name="GPU_TCS2_CMD0_DATA"/>
3862 <reg32 offset="0x15D6" name="GPU_TCS3_CONTROL"/>
3863 <reg32 offset="0x15D7" name="GPU_TCS3_CMD_ENABLE_BANK"/>
3864 <reg32 offset="0x15D8" name="GPU_TCS3_CMD_WAIT_FOR_CMPL_BANK"/>
3865 <reg32 offset="0x15D9" name="GPU_TCS3_CMD0_MSGID"/>
3866 <reg32 offset="0x15DA" name="GPU_TCS3_CMD0_ADDR"/>
3867 <reg32 offset="0x15DB" name="GPU_TCS3_CMD0_DATA"/>
3868 </domain>
3869
3870 <domain name="A6XX_PDC_GPU_SEQ" width="32">
3871 <reg32 offset="0x0" name="MEM_0"/>
3872 </domain>
3873
3874 <domain name="A6XX_CX_DBGC" width="32">
3875 <reg32 offset="0x0000" name="CFG_DBGBUS_SEL_A">
3876 <bitfield high="7" low="0" name="PING_INDEX"/>
3877 <bitfield high="15" low="8" name="PING_BLK_SEL"/>
3878 </reg32>
3879 <reg32 offset="0x0001" name="CFG_DBGBUS_SEL_B"/>
3880 <reg32 offset="0x0002" name="CFG_DBGBUS_SEL_C"/>
3881 <reg32 offset="0x0003" name="CFG_DBGBUS_SEL_D"/>
3882 <reg32 offset="0x0004" name="CFG_DBGBUS_CNTLT">
3883 <bitfield high="5" low="0" name="TRACEEN"/>
3884 <bitfield high="14" low="12" name="GRANU"/>
3885 <bitfield high="31" low="28" name="SEGT"/>
3886 </reg32>
3887 <reg32 offset="0x0005" name="CFG_DBGBUS_CNTLM">
3888 <bitfield high="27" low="24" name="ENABLE"/>
3889 </reg32>
3890 <reg32 offset="0x0008" name="CFG_DBGBUS_IVTL_0"/>
3891 <reg32 offset="0x0009" name="CFG_DBGBUS_IVTL_1"/>
3892 <reg32 offset="0x000a" name="CFG_DBGBUS_IVTL_2"/>
3893 <reg32 offset="0x000b" name="CFG_DBGBUS_IVTL_3"/>
3894 <reg32 offset="0x000c" name="CFG_DBGBUS_MASKL_0"/>
3895 <reg32 offset="0x000d" name="CFG_DBGBUS_MASKL_1"/>
3896 <reg32 offset="0x000e" name="CFG_DBGBUS_MASKL_2"/>
3897 <reg32 offset="0x000f" name="CFG_DBGBUS_MASKL_3"/>
3898 <reg32 offset="0x0010" name="CFG_DBGBUS_BYTEL_0">
3899 <bitfield high="3" low="0" name="BYTEL0"/>
3900 <bitfield high="7" low="4" name="BYTEL1"/>
3901 <bitfield high="11" low="8" name="BYTEL2"/>
3902 <bitfield high="15" low="12" name="BYTEL3"/>
3903 <bitfield high="19" low="16" name="BYTEL4"/>
3904 <bitfield high="23" low="20" name="BYTEL5"/>
3905 <bitfield high="27" low="24" name="BYTEL6"/>
3906 <bitfield high="31" low="28" name="BYTEL7"/>
3907 </reg32>
3908 <reg32 offset="0x0011" name="CFG_DBGBUS_BYTEL_1">
3909 <bitfield high="3" low="0" name="BYTEL8"/>
3910 <bitfield high="7" low="4" name="BYTEL9"/>
3911 <bitfield high="11" low="8" name="BYTEL10"/>
3912 <bitfield high="15" low="12" name="BYTEL11"/>
3913 <bitfield high="19" low="16" name="BYTEL12"/>
3914 <bitfield high="23" low="20" name="BYTEL13"/>
3915 <bitfield high="27" low="24" name="BYTEL14"/>
3916 <bitfield high="31" low="28" name="BYTEL15"/>
3917 </reg32>
3918
3919 <reg32 offset="0x002f" name="CFG_DBGBUS_TRACE_BUF1"/>
3920 <reg32 offset="0x0030" name="CFG_DBGBUS_TRACE_BUF2"/>
3921 </domain>
3922
3923 <domain name="A6XX_CX_MISC" width="32">
3924 <reg32 offset="0x0001" name="SYSTEM_CACHE_CNTL_0"/>
3925 <reg32 offset="0x0002" name="SYSTEM_CACHE_CNTL_1"/>
3926 </domain>
3927
3928 </database>