freedreno/a6xx+tu: rename VSC_DATA/VSC_DATA2
[mesa.git] / src / freedreno / registers / a6xx.xml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <database xmlns="http://nouveau.freedesktop.org/"
3 xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
4 xsi:schemaLocation="http://nouveau.freedesktop.org/ rules-ng.xsd">
5 <import file="freedreno_copyright.xml"/>
6 <import file="adreno/adreno_common.xml"/>
7 <import file="adreno/adreno_pm4.xml"/>
8
9 <!-- these might be same as a5xx -->
10 <enum name="a6xx_tile_mode">
11 <value name="TILE6_LINEAR" value="0"/>
12 <value name="TILE6_2" value="2"/>
13 <value name="TILE6_3" value="3"/>
14 </enum>
15
16 <enum name="a6xx_format">
17 <value value="0x02" name="FMT6_A8_UNORM"/>
18 <value value="0x03" name="FMT6_8_UNORM"/>
19 <value value="0x04" name="FMT6_8_SNORM"/>
20 <value value="0x05" name="FMT6_8_UINT"/>
21 <value value="0x06" name="FMT6_8_SINT"/>
22
23 <value value="0x08" name="FMT6_4_4_4_4_UNORM"/>
24 <value value="0x0a" name="FMT6_5_5_5_1_UNORM"/>
25 <value value="0x0c" name="FMT6_1_5_5_5_UNORM"/> <!-- read only -->
26 <value value="0x0e" name="FMT6_5_6_5_UNORM"/>
27
28 <value value="0x0f" name="FMT6_8_8_UNORM"/>
29 <value value="0x10" name="FMT6_8_8_SNORM"/>
30 <value value="0x11" name="FMT6_8_8_UINT"/>
31 <value value="0x12" name="FMT6_8_8_SINT"/>
32 <value value="0x13" name="FMT6_L8_A8_UNORM"/>
33
34 <value value="0x15" name="FMT6_16_UNORM"/>
35 <value value="0x16" name="FMT6_16_SNORM"/>
36 <value value="0x17" name="FMT6_16_FLOAT"/>
37 <value value="0x18" name="FMT6_16_UINT"/>
38 <value value="0x19" name="FMT6_16_SINT"/>
39
40 <value value="0x21" name="FMT6_8_8_8_UNORM"/>
41 <value value="0x22" name="FMT6_8_8_8_SNORM"/>
42 <value value="0x23" name="FMT6_8_8_8_UINT"/>
43 <value value="0x24" name="FMT6_8_8_8_SINT"/>
44
45 <value value="0x30" name="FMT6_8_8_8_8_UNORM"/>
46 <value value="0x31" name="FMT6_8_8_8_X8_UNORM"/> <!-- samples 1 for alpha -->
47 <value value="0x32" name="FMT6_8_8_8_8_SNORM"/>
48 <value value="0x33" name="FMT6_8_8_8_8_UINT"/>
49 <value value="0x34" name="FMT6_8_8_8_8_SINT"/>
50
51 <value value="0x35" name="FMT6_9_9_9_E5_FLOAT"/>
52
53 <value value="0x36" name="FMT6_10_10_10_2_UNORM"/>
54 <value value="0x37" name="FMT6_10_10_10_2_UNORM_DEST"/>
55 <value value="0x39" name="FMT6_10_10_10_2_SNORM"/>
56 <value value="0x3a" name="FMT6_10_10_10_2_UINT"/>
57 <value value="0x3b" name="FMT6_10_10_10_2_SINT"/>
58
59 <value value="0x42" name="FMT6_11_11_10_FLOAT"/>
60
61 <value value="0x43" name="FMT6_16_16_UNORM"/>
62 <value value="0x44" name="FMT6_16_16_SNORM"/>
63 <value value="0x45" name="FMT6_16_16_FLOAT"/>
64 <value value="0x46" name="FMT6_16_16_UINT"/>
65 <value value="0x47" name="FMT6_16_16_SINT"/>
66
67 <value value="0x48" name="FMT6_32_UNORM"/>
68 <value value="0x49" name="FMT6_32_SNORM"/>
69 <value value="0x4a" name="FMT6_32_FLOAT"/>
70 <value value="0x4b" name="FMT6_32_UINT"/>
71 <value value="0x4c" name="FMT6_32_SINT"/>
72 <value value="0x4d" name="FMT6_32_FIXED"/>
73
74 <value value="0x58" name="FMT6_16_16_16_UNORM"/>
75 <value value="0x59" name="FMT6_16_16_16_SNORM"/>
76 <value value="0x5a" name="FMT6_16_16_16_FLOAT"/>
77 <value value="0x5b" name="FMT6_16_16_16_UINT"/>
78 <value value="0x5c" name="FMT6_16_16_16_SINT"/>
79
80 <value value="0x60" name="FMT6_16_16_16_16_UNORM"/>
81 <value value="0x61" name="FMT6_16_16_16_16_SNORM"/>
82 <value value="0x62" name="FMT6_16_16_16_16_FLOAT"/>
83 <value value="0x63" name="FMT6_16_16_16_16_UINT"/>
84 <value value="0x64" name="FMT6_16_16_16_16_SINT"/>
85
86 <value value="0x65" name="FMT6_32_32_UNORM"/>
87 <value value="0x66" name="FMT6_32_32_SNORM"/>
88 <value value="0x67" name="FMT6_32_32_FLOAT"/>
89 <value value="0x68" name="FMT6_32_32_UINT"/>
90 <value value="0x69" name="FMT6_32_32_SINT"/>
91 <value value="0x6a" name="FMT6_32_32_FIXED"/>
92
93 <value value="0x70" name="FMT6_32_32_32_UNORM"/>
94 <value value="0x71" name="FMT6_32_32_32_SNORM"/>
95 <value value="0x72" name="FMT6_32_32_32_UINT"/>
96 <value value="0x73" name="FMT6_32_32_32_SINT"/>
97 <value value="0x74" name="FMT6_32_32_32_FLOAT"/>
98 <value value="0x75" name="FMT6_32_32_32_FIXED"/>
99
100 <value value="0x80" name="FMT6_32_32_32_32_UNORM"/>
101 <value value="0x81" name="FMT6_32_32_32_32_SNORM"/>
102 <value value="0x82" name="FMT6_32_32_32_32_FLOAT"/>
103 <value value="0x83" name="FMT6_32_32_32_32_UINT"/>
104 <value value="0x84" name="FMT6_32_32_32_32_SINT"/>
105 <value value="0x85" name="FMT6_32_32_32_32_FIXED"/>
106
107 <value value="0x91" name="FMT6_Z24_UNORM_S8_UINT_AS_R8G8B8A8"/>
108 <value value="0xa0" name="FMT6_Z24_UNORM_S8_UINT"/>
109
110 <value value="0xab" name="FMT6_ETC2_RG11_UNORM"/>
111 <value value="0xac" name="FMT6_ETC2_RG11_SNORM"/>
112 <value value="0xad" name="FMT6_ETC2_R11_UNORM"/>
113 <value value="0xae" name="FMT6_ETC2_R11_SNORM"/>
114 <value value="0xaf" name="FMT6_ETC1"/>
115 <value value="0xb0" name="FMT6_ETC2_RGB8"/>
116 <value value="0xb1" name="FMT6_ETC2_RGBA8"/>
117 <value value="0xb2" name="FMT6_ETC2_RGB8A1"/>
118 <value value="0xb3" name="FMT6_DXT1"/>
119 <value value="0xb4" name="FMT6_DXT3"/>
120 <value value="0xb5" name="FMT6_DXT5"/>
121 <value value="0xb7" name="FMT6_RGTC1_UNORM"/>
122 <value value="0xb8" name="FMT6_RGTC1_SNORM"/>
123 <value value="0xbb" name="FMT6_RGTC2_UNORM"/>
124 <value value="0xbc" name="FMT6_RGTC2_SNORM"/>
125 <value value="0xbe" name="FMT6_BPTC_UFLOAT"/>
126 <value value="0xbf" name="FMT6_BPTC_FLOAT"/>
127 <value value="0xc0" name="FMT6_BPTC"/>
128 <value value="0xc1" name="FMT6_ASTC_4x4"/>
129 <value value="0xc2" name="FMT6_ASTC_5x4"/>
130 <value value="0xc3" name="FMT6_ASTC_5x5"/>
131 <value value="0xc4" name="FMT6_ASTC_6x5"/>
132 <value value="0xc5" name="FMT6_ASTC_6x6"/>
133 <value value="0xc6" name="FMT6_ASTC_8x5"/>
134 <value value="0xc7" name="FMT6_ASTC_8x6"/>
135 <value value="0xc8" name="FMT6_ASTC_8x8"/>
136 <value value="0xc9" name="FMT6_ASTC_10x5"/>
137 <value value="0xca" name="FMT6_ASTC_10x6"/>
138 <value value="0xcb" name="FMT6_ASTC_10x8"/>
139 <value value="0xcc" name="FMT6_ASTC_10x10"/>
140 <value value="0xcd" name="FMT6_ASTC_12x10"/>
141 <value value="0xce" name="FMT6_ASTC_12x12"/>
142
143 <!-- same as X8Z24_UNORM but for sampling stencil (integer, 2nd channel) -->
144 <value value="0xea" name="FMT6_S8Z24_UINT"/>
145 </enum>
146
147 <enum name="a6xx_tex_fetchsize">
148 <value name="TFETCH6_1_BYTE" value="0"/>
149 <value name="TFETCH6_2_BYTE" value="1"/>
150 <value name="TFETCH6_4_BYTE" value="2"/>
151 <value name="TFETCH6_8_BYTE" value="3"/>
152 <value name="TFETCH6_16_BYTE" value="4"/>
153 </enum>
154
155 <!-- probably same as a5xx -->
156 <enum name="a6xx_depth_format">
157 <value name="DEPTH6_NONE" value="0"/>
158 <value name="DEPTH6_16" value="1"/>
159 <value name="DEPTH6_24_8" value="2"/>
160 <value name="DEPTH6_32" value="4"/>
161 </enum>
162
163 <bitset name="a6x_cp_protect" inline="yes">
164 <bitfield name="BASE_ADDR" low="0" high="17"/>
165 <bitfield name="MASK_LEN" low="18" high="30"/>
166 <bitfield name="READ" pos="31"/>
167 </bitset>
168
169 <enum name="a6xx_shader_id">
170 <value value="0x9" name="A6XX_TP0_TMO_DATA"/>
171 <value value="0xa" name="A6XX_TP0_SMO_DATA"/>
172 <value value="0xb" name="A6XX_TP0_MIPMAP_BASE_DATA"/>
173 <value value="0x19" name="A6XX_TP1_TMO_DATA"/>
174 <value value="0x1a" name="A6XX_TP1_SMO_DATA"/>
175 <value value="0x1b" name="A6XX_TP1_MIPMAP_BASE_DATA"/>
176 <value value="0x29" name="A6XX_SP_INST_DATA"/>
177 <value value="0x2a" name="A6XX_SP_LB_0_DATA"/>
178 <value value="0x2b" name="A6XX_SP_LB_1_DATA"/>
179 <value value="0x2c" name="A6XX_SP_LB_2_DATA"/>
180 <value value="0x2d" name="A6XX_SP_LB_3_DATA"/>
181 <value value="0x2e" name="A6XX_SP_LB_4_DATA"/>
182 <value value="0x2f" name="A6XX_SP_LB_5_DATA"/>
183 <value value="0x30" name="A6XX_SP_CB_BINDLESS_DATA"/>
184 <value value="0x31" name="A6XX_SP_CB_LEGACY_DATA"/>
185 <value value="0x32" name="A6XX_SP_UAV_DATA"/>
186 <value value="0x33" name="A6XX_SP_INST_TAG"/>
187 <value value="0x34" name="A6XX_SP_CB_BINDLESS_TAG"/>
188 <value value="0x35" name="A6XX_SP_TMO_UMO_TAG"/>
189 <value value="0x36" name="A6XX_SP_SMO_TAG"/>
190 <value value="0x37" name="A6XX_SP_STATE_DATA"/>
191 <value value="0x49" name="A6XX_HLSQ_CHUNK_CVS_RAM"/>
192 <value value="0x4a" name="A6XX_HLSQ_CHUNK_CPS_RAM"/>
193 <value value="0x4b" name="A6XX_HLSQ_CHUNK_CVS_RAM_TAG"/>
194 <value value="0x4c" name="A6XX_HLSQ_CHUNK_CPS_RAM_TAG"/>
195 <value value="0x4d" name="A6XX_HLSQ_ICB_CVS_CB_BASE_TAG"/>
196 <value value="0x4e" name="A6XX_HLSQ_ICB_CPS_CB_BASE_TAG"/>
197 <value value="0x50" name="A6XX_HLSQ_CVS_MISC_RAM"/>
198 <value value="0x51" name="A6XX_HLSQ_CPS_MISC_RAM"/>
199 <value value="0x52" name="A6XX_HLSQ_INST_RAM"/>
200 <value value="0x53" name="A6XX_HLSQ_GFX_CVS_CONST_RAM"/>
201 <value value="0x54" name="A6XX_HLSQ_GFX_CPS_CONST_RAM"/>
202 <value value="0x55" name="A6XX_HLSQ_CVS_MISC_RAM_TAG"/>
203 <value value="0x56" name="A6XX_HLSQ_CPS_MISC_RAM_TAG"/>
204 <value value="0x57" name="A6XX_HLSQ_INST_RAM_TAG"/>
205 <value value="0x58" name="A6XX_HLSQ_GFX_CVS_CONST_RAM_TAG"/>
206 <value value="0x59" name="A6XX_HLSQ_GFX_CPS_CONST_RAM_TAG"/>
207 <value value="0x5a" name="A6XX_HLSQ_PWR_REST_RAM"/>
208 <value value="0x5b" name="A6XX_HLSQ_PWR_REST_TAG"/>
209 <value value="0x60" name="A6XX_HLSQ_DATAPATH_META"/>
210 <value value="0x61" name="A6XX_HLSQ_FRONTEND_META"/>
211 <value value="0x62" name="A6XX_HLSQ_INDIRECT_META"/>
212 <value value="0x63" name="A6XX_HLSQ_BACKEND_META"/>
213 </enum>
214
215 <enum name="a6xx_debugbus_id">
216 <value value="0x1" name="A6XX_DBGBUS_CP"/>
217 <value value="0x2" name="A6XX_DBGBUS_RBBM"/>
218 <value value="0x3" name="A6XX_DBGBUS_VBIF"/>
219 <value value="0x4" name="A6XX_DBGBUS_HLSQ"/>
220 <value value="0x5" name="A6XX_DBGBUS_UCHE"/>
221 <value value="0x6" name="A6XX_DBGBUS_DPM"/>
222 <value value="0x7" name="A6XX_DBGBUS_TESS"/>
223 <value value="0x8" name="A6XX_DBGBUS_PC"/>
224 <value value="0x9" name="A6XX_DBGBUS_VFDP"/>
225 <value value="0xa" name="A6XX_DBGBUS_VPC"/>
226 <value value="0xb" name="A6XX_DBGBUS_TSE"/>
227 <value value="0xc" name="A6XX_DBGBUS_RAS"/>
228 <value value="0xd" name="A6XX_DBGBUS_VSC"/>
229 <value value="0xe" name="A6XX_DBGBUS_COM"/>
230 <value value="0x10" name="A6XX_DBGBUS_LRZ"/>
231 <value value="0x11" name="A6XX_DBGBUS_A2D"/>
232 <value value="0x12" name="A6XX_DBGBUS_CCUFCHE"/>
233 <value value="0x13" name="A6XX_DBGBUS_GMU_CX"/>
234 <value value="0x14" name="A6XX_DBGBUS_RBP"/>
235 <value value="0x15" name="A6XX_DBGBUS_DCS"/>
236 <value value="0x16" name="A6XX_DBGBUS_DBGC"/>
237 <value value="0x17" name="A6XX_DBGBUS_CX"/>
238 <value value="0x18" name="A6XX_DBGBUS_GMU_GX"/>
239 <value value="0x19" name="A6XX_DBGBUS_TPFCHE"/>
240 <value value="0x1a" name="A6XX_DBGBUS_GBIF_GX"/>
241 <value value="0x1d" name="A6XX_DBGBUS_GPC"/>
242 <value value="0x1e" name="A6XX_DBGBUS_LARC"/>
243 <value value="0x1f" name="A6XX_DBGBUS_HLSQ_SPTP"/>
244 <value value="0x20" name="A6XX_DBGBUS_RB_0"/>
245 <value value="0x21" name="A6XX_DBGBUS_RB_1"/>
246 <value value="0x24" name="A6XX_DBGBUS_UCHE_WRAPPER"/>
247 <value value="0x28" name="A6XX_DBGBUS_CCU_0"/>
248 <value value="0x29" name="A6XX_DBGBUS_CCU_1"/>
249 <value value="0x38" name="A6XX_DBGBUS_VFD_0"/>
250 <value value="0x39" name="A6XX_DBGBUS_VFD_1"/>
251 <value value="0x3a" name="A6XX_DBGBUS_VFD_2"/>
252 <value value="0x3b" name="A6XX_DBGBUS_VFD_3"/>
253 <value value="0x40" name="A6XX_DBGBUS_SP_0"/>
254 <value value="0x41" name="A6XX_DBGBUS_SP_1"/>
255 <value value="0x48" name="A6XX_DBGBUS_TPL1_0"/>
256 <value value="0x49" name="A6XX_DBGBUS_TPL1_1"/>
257 <value value="0x4a" name="A6XX_DBGBUS_TPL1_2"/>
258 <value value="0x4b" name="A6XX_DBGBUS_TPL1_3"/>
259 </enum>
260
261 <enum name="a6xx_cp_perfcounter_select">
262 <value value="0" name="PERF_CP_ALWAYS_COUNT"/>
263 <value value="1" name="PERF_CP_BUSY_GFX_CORE_IDLE"/>
264 <value value="2" name="PERF_CP_BUSY_CYCLES"/>
265 <value value="3" name="PERF_CP_NUM_PREEMPTIONS"/>
266 <value value="4" name="PERF_CP_PREEMPTION_REACTION_DELAY"/>
267 <value value="5" name="PERF_CP_PREEMPTION_SWITCH_OUT_TIME"/>
268 <value value="6" name="PERF_CP_PREEMPTION_SWITCH_IN_TIME"/>
269 <value value="7" name="PERF_CP_DEAD_DRAWS_IN_BIN_RENDER"/>
270 <value value="8" name="PERF_CP_PREDICATED_DRAWS_KILLED"/>
271 <value value="9" name="PERF_CP_MODE_SWITCH"/>
272 <value value="10" name="PERF_CP_ZPASS_DONE"/>
273 <value value="11" name="PERF_CP_CONTEXT_DONE"/>
274 <value value="12" name="PERF_CP_CACHE_FLUSH"/>
275 <value value="13" name="PERF_CP_LONG_PREEMPTIONS"/>
276 <value value="14" name="PERF_CP_SQE_I_CACHE_STARVE"/>
277 <value value="15" name="PERF_CP_SQE_IDLE"/>
278 <value value="16" name="PERF_CP_SQE_PM4_STARVE_RB_IB"/>
279 <value value="17" name="PERF_CP_SQE_PM4_STARVE_SDS"/>
280 <value value="18" name="PERF_CP_SQE_MRB_STARVE"/>
281 <value value="19" name="PERF_CP_SQE_RRB_STARVE"/>
282 <value value="20" name="PERF_CP_SQE_VSD_STARVE"/>
283 <value value="21" name="PERF_CP_VSD_DECODE_STARVE"/>
284 <value value="22" name="PERF_CP_SQE_PIPE_OUT_STALL"/>
285 <value value="23" name="PERF_CP_SQE_SYNC_STALL"/>
286 <value value="24" name="PERF_CP_SQE_PM4_WFI_STALL"/>
287 <value value="25" name="PERF_CP_SQE_SYS_WFI_STALL"/>
288 <value value="26" name="PERF_CP_SQE_T4_EXEC"/>
289 <value value="27" name="PERF_CP_SQE_LOAD_STATE_EXEC"/>
290 <value value="28" name="PERF_CP_SQE_SAVE_SDS_STATE"/>
291 <value value="29" name="PERF_CP_SQE_DRAW_EXEC"/>
292 <value value="30" name="PERF_CP_SQE_CTXT_REG_BUNCH_EXEC"/>
293 <value value="31" name="PERF_CP_SQE_EXEC_PROFILED"/>
294 <value value="32" name="PERF_CP_MEMORY_POOL_EMPTY"/>
295 <value value="33" name="PERF_CP_MEMORY_POOL_SYNC_STALL"/>
296 <value value="34" name="PERF_CP_MEMORY_POOL_ABOVE_THRESH"/>
297 <value value="35" name="PERF_CP_AHB_WR_STALL_PRE_DRAWS"/>
298 <value value="36" name="PERF_CP_AHB_STALL_SQE_GMU"/>
299 <value value="37" name="PERF_CP_AHB_STALL_SQE_WR_OTHER"/>
300 <value value="38" name="PERF_CP_AHB_STALL_SQE_RD_OTHER"/>
301 <value value="39" name="PERF_CP_CLUSTER0_EMPTY"/>
302 <value value="40" name="PERF_CP_CLUSTER1_EMPTY"/>
303 <value value="41" name="PERF_CP_CLUSTER2_EMPTY"/>
304 <value value="42" name="PERF_CP_CLUSTER3_EMPTY"/>
305 <value value="43" name="PERF_CP_CLUSTER4_EMPTY"/>
306 <value value="44" name="PERF_CP_CLUSTER5_EMPTY"/>
307 <value value="45" name="PERF_CP_PM4_DATA"/>
308 <value value="46" name="PERF_CP_PM4_HEADERS"/>
309 <value value="47" name="PERF_CP_VBIF_READ_BEATS"/>
310 <value value="48" name="PERF_CP_VBIF_WRITE_BEATS"/>
311 <value value="49" name="PERF_CP_SQE_INSTR_COUNTER"/>
312 </enum>
313
314 <enum name="a6xx_rbbm_perfcounter_select">
315 <value value="0" name="PERF_RBBM_ALWAYS_COUNT"/>
316 <value value="1" name="PERF_RBBM_ALWAYS_ON"/>
317 <value value="2" name="PERF_RBBM_TSE_BUSY"/>
318 <value value="3" name="PERF_RBBM_RAS_BUSY"/>
319 <value value="4" name="PERF_RBBM_PC_DCALL_BUSY"/>
320 <value value="5" name="PERF_RBBM_PC_VSD_BUSY"/>
321 <value value="6" name="PERF_RBBM_STATUS_MASKED"/>
322 <value value="7" name="PERF_RBBM_COM_BUSY"/>
323 <value value="8" name="PERF_RBBM_DCOM_BUSY"/>
324 <value value="9" name="PERF_RBBM_VBIF_BUSY"/>
325 <value value="10" name="PERF_RBBM_VSC_BUSY"/>
326 <value value="11" name="PERF_RBBM_TESS_BUSY"/>
327 <value value="12" name="PERF_RBBM_UCHE_BUSY"/>
328 <value value="13" name="PERF_RBBM_HLSQ_BUSY"/>
329 </enum>
330
331 <enum name="a6xx_pc_perfcounter_select">
332 <value value="0" name="PERF_PC_BUSY_CYCLES"/>
333 <value value="1" name="PERF_PC_WORKING_CYCLES"/>
334 <value value="2" name="PERF_PC_STALL_CYCLES_VFD"/>
335 <value value="3" name="PERF_PC_STALL_CYCLES_TSE"/>
336 <value value="4" name="PERF_PC_STALL_CYCLES_VPC"/>
337 <value value="5" name="PERF_PC_STALL_CYCLES_UCHE"/>
338 <value value="6" name="PERF_PC_STALL_CYCLES_TESS"/>
339 <value value="7" name="PERF_PC_STALL_CYCLES_TSE_ONLY"/>
340 <value value="8" name="PERF_PC_STALL_CYCLES_VPC_ONLY"/>
341 <value value="9" name="PERF_PC_PASS1_TF_STALL_CYCLES"/>
342 <value value="10" name="PERF_PC_STARVE_CYCLES_FOR_INDEX"/>
343 <value value="11" name="PERF_PC_STARVE_CYCLES_FOR_TESS_FACTOR"/>
344 <value value="12" name="PERF_PC_STARVE_CYCLES_FOR_VIZ_STREAM"/>
345 <value value="13" name="PERF_PC_STARVE_CYCLES_FOR_POSITION"/>
346 <value value="14" name="PERF_PC_STARVE_CYCLES_DI"/>
347 <value value="15" name="PERF_PC_VIS_STREAMS_LOADED"/>
348 <value value="16" name="PERF_PC_INSTANCES"/>
349 <value value="17" name="PERF_PC_VPC_PRIMITIVES"/>
350 <value value="18" name="PERF_PC_DEAD_PRIM"/>
351 <value value="19" name="PERF_PC_LIVE_PRIM"/>
352 <value value="20" name="PERF_PC_VERTEX_HITS"/>
353 <value value="21" name="PERF_PC_IA_VERTICES"/>
354 <value value="22" name="PERF_PC_IA_PRIMITIVES"/>
355 <value value="23" name="PERF_PC_GS_PRIMITIVES"/>
356 <value value="24" name="PERF_PC_HS_INVOCATIONS"/>
357 <value value="25" name="PERF_PC_DS_INVOCATIONS"/>
358 <value value="26" name="PERF_PC_VS_INVOCATIONS"/>
359 <value value="27" name="PERF_PC_GS_INVOCATIONS"/>
360 <value value="28" name="PERF_PC_DS_PRIMITIVES"/>
361 <value value="29" name="PERF_PC_VPC_POS_DATA_TRANSACTION"/>
362 <value value="30" name="PERF_PC_3D_DRAWCALLS"/>
363 <value value="31" name="PERF_PC_2D_DRAWCALLS"/>
364 <value value="32" name="PERF_PC_NON_DRAWCALL_GLOBAL_EVENTS"/>
365 <value value="33" name="PERF_TESS_BUSY_CYCLES"/>
366 <value value="34" name="PERF_TESS_WORKING_CYCLES"/>
367 <value value="35" name="PERF_TESS_STALL_CYCLES_PC"/>
368 <value value="36" name="PERF_TESS_STARVE_CYCLES_PC"/>
369 <value value="37" name="PERF_PC_TSE_TRANSACTION"/>
370 <value value="38" name="PERF_PC_TSE_VERTEX"/>
371 <value value="39" name="PERF_PC_TESS_PC_UV_TRANS"/>
372 <value value="40" name="PERF_PC_TESS_PC_UV_PATCHES"/>
373 <value value="41" name="PERF_PC_TESS_FACTOR_TRANS"/>
374 </enum>
375
376 <enum name="a6xx_vfd_perfcounter_select">
377 <value value="0" name="PERF_VFD_BUSY_CYCLES"/>
378 <value value="1" name="PERF_VFD_STALL_CYCLES_UCHE"/>
379 <value value="2" name="PERF_VFD_STALL_CYCLES_VPC_ALLOC"/>
380 <value value="3" name="PERF_VFD_STALL_CYCLES_SP_INFO"/>
381 <value value="4" name="PERF_VFD_STALL_CYCLES_SP_ATTR"/>
382 <value value="5" name="PERF_VFD_STARVE_CYCLES_UCHE"/>
383 <value value="6" name="PERF_VFD_RBUFFER_FULL"/>
384 <value value="7" name="PERF_VFD_ATTR_INFO_FIFO_FULL"/>
385 <value value="8" name="PERF_VFD_DECODED_ATTRIBUTE_BYTES"/>
386 <value value="9" name="PERF_VFD_NUM_ATTRIBUTES"/>
387 <value value="10" name="PERF_VFD_UPPER_SHADER_FIBERS"/>
388 <value value="11" name="PERF_VFD_LOWER_SHADER_FIBERS"/>
389 <value value="12" name="PERF_VFD_MODE_0_FIBERS"/>
390 <value value="13" name="PERF_VFD_MODE_1_FIBERS"/>
391 <value value="14" name="PERF_VFD_MODE_2_FIBERS"/>
392 <value value="15" name="PERF_VFD_MODE_3_FIBERS"/>
393 <value value="16" name="PERF_VFD_MODE_4_FIBERS"/>
394 <value value="17" name="PERF_VFD_TOTAL_VERTICES"/>
395 <value value="18" name="PERF_VFDP_STALL_CYCLES_VFD"/>
396 <value value="19" name="PERF_VFDP_STALL_CYCLES_VFD_INDEX"/>
397 <value value="20" name="PERF_VFDP_STALL_CYCLES_VFD_PROG"/>
398 <value value="21" name="PERF_VFDP_STARVE_CYCLES_PC"/>
399 <value value="22" name="PERF_VFDP_VS_STAGE_WAVES"/>
400 </enum>
401
402 <enum name="a6xx_hlsq_perfcounter_select">
403 <value value="0" name="PERF_HLSQ_BUSY_CYCLES"/>
404 <value value="1" name="PERF_HLSQ_STALL_CYCLES_UCHE"/>
405 <value value="2" name="PERF_HLSQ_STALL_CYCLES_SP_STATE"/>
406 <value value="3" name="PERF_HLSQ_STALL_CYCLES_SP_FS_STAGE"/>
407 <value value="4" name="PERF_HLSQ_UCHE_LATENCY_CYCLES"/>
408 <value value="5" name="PERF_HLSQ_UCHE_LATENCY_COUNT"/>
409 <value value="6" name="PERF_HLSQ_FS_STAGE_1X_WAVES"/>
410 <value value="7" name="PERF_HLSQ_FS_STAGE_2X_WAVES"/>
411 <value value="8" name="PERF_HLSQ_QUADS"/>
412 <value value="9" name="PERF_HLSQ_CS_INVOCATIONS"/>
413 <value value="10" name="PERF_HLSQ_COMPUTE_DRAWCALLS"/>
414 <value value="11" name="PERF_HLSQ_FS_DATA_WAIT_PROGRAMMING"/>
415 <value value="12" name="PERF_HLSQ_DUAL_FS_PROG_ACTIVE"/>
416 <value value="13" name="PERF_HLSQ_DUAL_VS_PROG_ACTIVE"/>
417 <value value="14" name="PERF_HLSQ_FS_BATCH_COUNT_ZERO"/>
418 <value value="15" name="PERF_HLSQ_VS_BATCH_COUNT_ZERO"/>
419 <value value="16" name="PERF_HLSQ_WAVE_PENDING_NO_QUAD"/>
420 <value value="17" name="PERF_HLSQ_WAVE_PENDING_NO_PRIM_BASE"/>
421 <value value="18" name="PERF_HLSQ_STALL_CYCLES_VPC"/>
422 <value value="19" name="PERF_HLSQ_PIXELS"/>
423 <value value="20" name="PERF_HLSQ_DRAW_MODE_SWITCH_VSFS_SYNC"/>
424 </enum>
425
426 <enum name="a6xx_vpc_perfcounter_select">
427 <value value="0" name="PERF_VPC_BUSY_CYCLES"/>
428 <value value="1" name="PERF_VPC_WORKING_CYCLES"/>
429 <value value="2" name="PERF_VPC_STALL_CYCLES_UCHE"/>
430 <value value="3" name="PERF_VPC_STALL_CYCLES_VFD_WACK"/>
431 <value value="4" name="PERF_VPC_STALL_CYCLES_HLSQ_PRIM_ALLOC"/>
432 <value value="5" name="PERF_VPC_STALL_CYCLES_PC"/>
433 <value value="6" name="PERF_VPC_STALL_CYCLES_SP_LM"/>
434 <value value="7" name="PERF_VPC_STARVE_CYCLES_SP"/>
435 <value value="8" name="PERF_VPC_STARVE_CYCLES_LRZ"/>
436 <value value="9" name="PERF_VPC_PC_PRIMITIVES"/>
437 <value value="10" name="PERF_VPC_SP_COMPONENTS"/>
438 <value value="11" name="PERF_VPC_STALL_CYCLES_VPCRAM_POS"/>
439 <value value="12" name="PERF_VPC_LRZ_ASSIGN_PRIMITIVES"/>
440 <value value="13" name="PERF_VPC_RB_VISIBLE_PRIMITIVES"/>
441 <value value="14" name="PERF_VPC_LM_TRANSACTION"/>
442 <value value="15" name="PERF_VPC_STREAMOUT_TRANSACTION"/>
443 <value value="16" name="PERF_VPC_VS_BUSY_CYCLES"/>
444 <value value="17" name="PERF_VPC_PS_BUSY_CYCLES"/>
445 <value value="18" name="PERF_VPC_VS_WORKING_CYCLES"/>
446 <value value="19" name="PERF_VPC_PS_WORKING_CYCLES"/>
447 <value value="20" name="PERF_VPC_STARVE_CYCLES_RB"/>
448 <value value="21" name="PERF_VPC_NUM_VPCRAM_READ_POS"/>
449 <value value="22" name="PERF_VPC_WIT_FULL_CYCLES"/>
450 <value value="23" name="PERF_VPC_VPCRAM_FULL_CYCLES"/>
451 <value value="24" name="PERF_VPC_LM_FULL_WAIT_FOR_INTP_END"/>
452 <value value="25" name="PERF_VPC_NUM_VPCRAM_WRITE"/>
453 <value value="26" name="PERF_VPC_NUM_VPCRAM_READ_SO"/>
454 <value value="27" name="PERF_VPC_NUM_ATTR_REQ_LM"/>
455 </enum>
456
457 <enum name="a6xx_tse_perfcounter_select">
458 <value value="0" name="PERF_TSE_BUSY_CYCLES"/>
459 <value value="1" name="PERF_TSE_CLIPPING_CYCLES"/>
460 <value value="2" name="PERF_TSE_STALL_CYCLES_RAS"/>
461 <value value="3" name="PERF_TSE_STALL_CYCLES_LRZ_BARYPLANE"/>
462 <value value="4" name="PERF_TSE_STALL_CYCLES_LRZ_ZPLANE"/>
463 <value value="5" name="PERF_TSE_STARVE_CYCLES_PC"/>
464 <value value="6" name="PERF_TSE_INPUT_PRIM"/>
465 <value value="7" name="PERF_TSE_INPUT_NULL_PRIM"/>
466 <value value="8" name="PERF_TSE_TRIVAL_REJ_PRIM"/>
467 <value value="9" name="PERF_TSE_CLIPPED_PRIM"/>
468 <value value="10" name="PERF_TSE_ZERO_AREA_PRIM"/>
469 <value value="11" name="PERF_TSE_FACENESS_CULLED_PRIM"/>
470 <value value="12" name="PERF_TSE_ZERO_PIXEL_PRIM"/>
471 <value value="13" name="PERF_TSE_OUTPUT_NULL_PRIM"/>
472 <value value="14" name="PERF_TSE_OUTPUT_VISIBLE_PRIM"/>
473 <value value="15" name="PERF_TSE_CINVOCATION"/>
474 <value value="16" name="PERF_TSE_CPRIMITIVES"/>
475 <value value="17" name="PERF_TSE_2D_INPUT_PRIM"/>
476 <value value="18" name="PERF_TSE_2D_ALIVE_CYCLES"/>
477 <value value="19" name="PERF_TSE_CLIP_PLANES"/>
478 </enum>
479
480 <enum name="a6xx_ras_perfcounter_select">
481 <value value="0" name="PERF_RAS_BUSY_CYCLES"/>
482 <value value="1" name="PERF_RAS_SUPERTILE_ACTIVE_CYCLES"/>
483 <value value="2" name="PERF_RAS_STALL_CYCLES_LRZ"/>
484 <value value="3" name="PERF_RAS_STARVE_CYCLES_TSE"/>
485 <value value="4" name="PERF_RAS_SUPER_TILES"/>
486 <value value="5" name="PERF_RAS_8X4_TILES"/>
487 <value value="6" name="PERF_RAS_MASKGEN_ACTIVE"/>
488 <value value="7" name="PERF_RAS_FULLY_COVERED_SUPER_TILES"/>
489 <value value="8" name="PERF_RAS_FULLY_COVERED_8X4_TILES"/>
490 <value value="9" name="PERF_RAS_PRIM_KILLED_INVISILBE"/>
491 <value value="10" name="PERF_RAS_SUPERTILE_GEN_ACTIVE_CYCLES"/>
492 <value value="11" name="PERF_RAS_LRZ_INTF_WORKING_CYCLES"/>
493 <value value="12" name="PERF_RAS_BLOCKS"/>
494 </enum>
495
496 <enum name="a6xx_uche_perfcounter_select">
497 <value value="0" name="PERF_UCHE_BUSY_CYCLES"/>
498 <value value="1" name="PERF_UCHE_STALL_CYCLES_ARBITER"/>
499 <value value="2" name="PERF_UCHE_VBIF_LATENCY_CYCLES"/>
500 <value value="3" name="PERF_UCHE_VBIF_LATENCY_SAMPLES"/>
501 <value value="4" name="PERF_UCHE_VBIF_READ_BEATS_TP"/>
502 <value value="5" name="PERF_UCHE_VBIF_READ_BEATS_VFD"/>
503 <value value="6" name="PERF_UCHE_VBIF_READ_BEATS_HLSQ"/>
504 <value value="7" name="PERF_UCHE_VBIF_READ_BEATS_LRZ"/>
505 <value value="8" name="PERF_UCHE_VBIF_READ_BEATS_SP"/>
506 <value value="9" name="PERF_UCHE_READ_REQUESTS_TP"/>
507 <value value="10" name="PERF_UCHE_READ_REQUESTS_VFD"/>
508 <value value="11" name="PERF_UCHE_READ_REQUESTS_HLSQ"/>
509 <value value="12" name="PERF_UCHE_READ_REQUESTS_LRZ"/>
510 <value value="13" name="PERF_UCHE_READ_REQUESTS_SP"/>
511 <value value="14" name="PERF_UCHE_WRITE_REQUESTS_LRZ"/>
512 <value value="15" name="PERF_UCHE_WRITE_REQUESTS_SP"/>
513 <value value="16" name="PERF_UCHE_WRITE_REQUESTS_VPC"/>
514 <value value="17" name="PERF_UCHE_WRITE_REQUESTS_VSC"/>
515 <value value="18" name="PERF_UCHE_EVICTS"/>
516 <value value="19" name="PERF_UCHE_BANK_REQ0"/>
517 <value value="20" name="PERF_UCHE_BANK_REQ1"/>
518 <value value="21" name="PERF_UCHE_BANK_REQ2"/>
519 <value value="22" name="PERF_UCHE_BANK_REQ3"/>
520 <value value="23" name="PERF_UCHE_BANK_REQ4"/>
521 <value value="24" name="PERF_UCHE_BANK_REQ5"/>
522 <value value="25" name="PERF_UCHE_BANK_REQ6"/>
523 <value value="26" name="PERF_UCHE_BANK_REQ7"/>
524 <value value="27" name="PERF_UCHE_VBIF_READ_BEATS_CH0"/>
525 <value value="28" name="PERF_UCHE_VBIF_READ_BEATS_CH1"/>
526 <value value="29" name="PERF_UCHE_GMEM_READ_BEATS"/>
527 <value value="30" name="PERF_UCHE_TPH_REF_FULL"/>
528 <value value="31" name="PERF_UCHE_TPH_VICTIM_FULL"/>
529 <value value="32" name="PERF_UCHE_TPH_EXT_FULL"/>
530 <value value="33" name="PERF_UCHE_VBIF_STALL_WRITE_DATA"/>
531 <value value="34" name="PERF_UCHE_DCMP_LATENCY_SAMPLES"/>
532 <value value="35" name="PERF_UCHE_DCMP_LATENCY_CYCLES"/>
533 <value value="36" name="PERF_UCHE_VBIF_READ_BEATS_PC"/>
534 <value value="37" name="PERF_UCHE_READ_REQUESTS_PC"/>
535 <value value="38" name="PERF_UCHE_RAM_READ_REQ"/>
536 <value value="39" name="PERF_UCHE_RAM_WRITE_REQ"/>
537 </enum>
538
539 <enum name="a6xx_tp_perfcounter_select">
540 <value value="0" name="PERF_TP_BUSY_CYCLES"/>
541 <value value="1" name="PERF_TP_STALL_CYCLES_UCHE"/>
542 <value value="2" name="PERF_TP_LATENCY_CYCLES"/>
543 <value value="3" name="PERF_TP_LATENCY_TRANS"/>
544 <value value="4" name="PERF_TP_FLAG_CACHE_REQUEST_SAMPLES"/>
545 <value value="5" name="PERF_TP_FLAG_CACHE_REQUEST_LATENCY"/>
546 <value value="6" name="PERF_TP_L1_CACHELINE_REQUESTS"/>
547 <value value="7" name="PERF_TP_L1_CACHELINE_MISSES"/>
548 <value value="8" name="PERF_TP_SP_TP_TRANS"/>
549 <value value="9" name="PERF_TP_TP_SP_TRANS"/>
550 <value value="10" name="PERF_TP_OUTPUT_PIXELS"/>
551 <value value="11" name="PERF_TP_FILTER_WORKLOAD_16BIT"/>
552 <value value="12" name="PERF_TP_FILTER_WORKLOAD_32BIT"/>
553 <value value="13" name="PERF_TP_QUADS_RECEIVED"/>
554 <value value="14" name="PERF_TP_QUADS_OFFSET"/>
555 <value value="15" name="PERF_TP_QUADS_SHADOW"/>
556 <value value="16" name="PERF_TP_QUADS_ARRAY"/>
557 <value value="17" name="PERF_TP_QUADS_GRADIENT"/>
558 <value value="18" name="PERF_TP_QUADS_1D"/>
559 <value value="19" name="PERF_TP_QUADS_2D"/>
560 <value value="20" name="PERF_TP_QUADS_BUFFER"/>
561 <value value="21" name="PERF_TP_QUADS_3D"/>
562 <value value="22" name="PERF_TP_QUADS_CUBE"/>
563 <value value="23" name="PERF_TP_DIVERGENT_QUADS_RECEIVED"/>
564 <value value="24" name="PERF_TP_PRT_NON_RESIDENT_EVENTS"/>
565 <value value="25" name="PERF_TP_OUTPUT_PIXELS_POINT"/>
566 <value value="26" name="PERF_TP_OUTPUT_PIXELS_BILINEAR"/>
567 <value value="27" name="PERF_TP_OUTPUT_PIXELS_MIP"/>
568 <value value="28" name="PERF_TP_OUTPUT_PIXELS_ANISO"/>
569 <value value="29" name="PERF_TP_OUTPUT_PIXELS_ZERO_LOD"/>
570 <value value="30" name="PERF_TP_FLAG_CACHE_REQUESTS"/>
571 <value value="31" name="PERF_TP_FLAG_CACHE_MISSES"/>
572 <value value="32" name="PERF_TP_L1_5_L2_REQUESTS"/>
573 <value value="33" name="PERF_TP_2D_OUTPUT_PIXELS"/>
574 <value value="34" name="PERF_TP_2D_OUTPUT_PIXELS_POINT"/>
575 <value value="35" name="PERF_TP_2D_OUTPUT_PIXELS_BILINEAR"/>
576 <value value="36" name="PERF_TP_2D_FILTER_WORKLOAD_16BIT"/>
577 <value value="37" name="PERF_TP_2D_FILTER_WORKLOAD_32BIT"/>
578 <value value="38" name="PERF_TP_TPA2TPC_TRANS"/>
579 <value value="39" name="PERF_TP_L1_MISSES_ASTC_1TILE"/>
580 <value value="40" name="PERF_TP_L1_MISSES_ASTC_2TILE"/>
581 <value value="41" name="PERF_TP_L1_MISSES_ASTC_4TILE"/>
582 <value value="42" name="PERF_TP_L1_5_L2_COMPRESS_REQS"/>
583 <value value="43" name="PERF_TP_L1_5_L2_COMPRESS_MISS"/>
584 <value value="44" name="PERF_TP_L1_BANK_CONFLICT"/>
585 <value value="45" name="PERF_TP_L1_5_MISS_LATENCY_CYCLES"/>
586 <value value="46" name="PERF_TP_L1_5_MISS_LATENCY_TRANS"/>
587 <value value="47" name="PERF_TP_QUADS_CONSTANT_MULTIPLIED"/>
588 <value value="48" name="PERF_TP_FRONTEND_WORKING_CYCLES"/>
589 <value value="49" name="PERF_TP_L1_TAG_WORKING_CYCLES"/>
590 <value value="50" name="PERF_TP_L1_DATA_WRITE_WORKING_CYCLES"/>
591 <value value="51" name="PERF_TP_PRE_L1_DECOM_WORKING_CYCLES"/>
592 <value value="52" name="PERF_TP_BACKEND_WORKING_CYCLES"/>
593 <value value="53" name="PERF_TP_FLAG_CACHE_WORKING_CYCLES"/>
594 <value value="54" name="PERF_TP_L1_5_CACHE_WORKING_CYCLES"/>
595 <value value="55" name="PERF_TP_STARVE_CYCLES_SP"/>
596 <value value="56" name="PERF_TP_STARVE_CYCLES_UCHE"/>
597 </enum>
598
599 <enum name="a6xx_sp_perfcounter_select">
600 <value value="0" name="PERF_SP_BUSY_CYCLES"/>
601 <value value="1" name="PERF_SP_ALU_WORKING_CYCLES"/>
602 <value value="2" name="PERF_SP_EFU_WORKING_CYCLES"/>
603 <value value="3" name="PERF_SP_STALL_CYCLES_VPC"/>
604 <value value="4" name="PERF_SP_STALL_CYCLES_TP"/>
605 <value value="5" name="PERF_SP_STALL_CYCLES_UCHE"/>
606 <value value="6" name="PERF_SP_STALL_CYCLES_RB"/>
607 <value value="7" name="PERF_SP_NON_EXECUTION_CYCLES"/>
608 <value value="8" name="PERF_SP_WAVE_CONTEXTS"/>
609 <value value="9" name="PERF_SP_WAVE_CONTEXT_CYCLES"/>
610 <value value="10" name="PERF_SP_FS_STAGE_WAVE_CYCLES"/>
611 <value value="11" name="PERF_SP_FS_STAGE_WAVE_SAMPLES"/>
612 <value value="12" name="PERF_SP_VS_STAGE_WAVE_CYCLES"/>
613 <value value="13" name="PERF_SP_VS_STAGE_WAVE_SAMPLES"/>
614 <value value="14" name="PERF_SP_FS_STAGE_DURATION_CYCLES"/>
615 <value value="15" name="PERF_SP_VS_STAGE_DURATION_CYCLES"/>
616 <value value="16" name="PERF_SP_WAVE_CTRL_CYCLES"/>
617 <value value="17" name="PERF_SP_WAVE_LOAD_CYCLES"/>
618 <value value="18" name="PERF_SP_WAVE_EMIT_CYCLES"/>
619 <value value="19" name="PERF_SP_WAVE_NOP_CYCLES"/>
620 <value value="20" name="PERF_SP_WAVE_WAIT_CYCLES"/>
621 <value value="21" name="PERF_SP_WAVE_FETCH_CYCLES"/>
622 <value value="22" name="PERF_SP_WAVE_IDLE_CYCLES"/>
623 <value value="23" name="PERF_SP_WAVE_END_CYCLES"/>
624 <value value="24" name="PERF_SP_WAVE_LONG_SYNC_CYCLES"/>
625 <value value="25" name="PERF_SP_WAVE_SHORT_SYNC_CYCLES"/>
626 <value value="26" name="PERF_SP_WAVE_JOIN_CYCLES"/>
627 <value value="27" name="PERF_SP_LM_LOAD_INSTRUCTIONS"/>
628 <value value="28" name="PERF_SP_LM_STORE_INSTRUCTIONS"/>
629 <value value="29" name="PERF_SP_LM_ATOMICS"/>
630 <value value="30" name="PERF_SP_GM_LOAD_INSTRUCTIONS"/>
631 <value value="31" name="PERF_SP_GM_STORE_INSTRUCTIONS"/>
632 <value value="32" name="PERF_SP_GM_ATOMICS"/>
633 <value value="33" name="PERF_SP_VS_STAGE_TEX_INSTRUCTIONS"/>
634 <value value="34" name="PERF_SP_VS_STAGE_EFU_INSTRUCTIONS"/>
635 <value value="35" name="PERF_SP_VS_STAGE_FULL_ALU_INSTRUCTIONS"/>
636 <value value="36" name="PERF_SP_VS_STAGE_HALF_ALU_INSTRUCTIONS"/>
637 <value value="37" name="PERF_SP_FS_STAGE_TEX_INSTRUCTIONS"/>
638 <value value="38" name="PERF_SP_FS_STAGE_CFLOW_INSTRUCTIONS"/>
639 <value value="39" name="PERF_SP_FS_STAGE_EFU_INSTRUCTIONS"/>
640 <value value="40" name="PERF_SP_FS_STAGE_FULL_ALU_INSTRUCTIONS"/>
641 <value value="41" name="PERF_SP_FS_STAGE_HALF_ALU_INSTRUCTIONS"/>
642 <value value="42" name="PERF_SP_FS_STAGE_BARY_INSTRUCTIONS"/>
643 <value value="43" name="PERF_SP_VS_INSTRUCTIONS"/>
644 <value value="44" name="PERF_SP_FS_INSTRUCTIONS"/>
645 <value value="45" name="PERF_SP_ADDR_LOCK_COUNT"/>
646 <value value="46" name="PERF_SP_UCHE_READ_TRANS"/>
647 <value value="47" name="PERF_SP_UCHE_WRITE_TRANS"/>
648 <value value="48" name="PERF_SP_EXPORT_VPC_TRANS"/>
649 <value value="49" name="PERF_SP_EXPORT_RB_TRANS"/>
650 <value value="50" name="PERF_SP_PIXELS_KILLED"/>
651 <value value="51" name="PERF_SP_ICL1_REQUESTS"/>
652 <value value="52" name="PERF_SP_ICL1_MISSES"/>
653 <value value="53" name="PERF_SP_HS_INSTRUCTIONS"/>
654 <value value="54" name="PERF_SP_DS_INSTRUCTIONS"/>
655 <value value="55" name="PERF_SP_GS_INSTRUCTIONS"/>
656 <value value="56" name="PERF_SP_CS_INSTRUCTIONS"/>
657 <value value="57" name="PERF_SP_GPR_READ"/>
658 <value value="58" name="PERF_SP_GPR_WRITE"/>
659 <value value="59" name="PERF_SP_FS_STAGE_HALF_EFU_INSTRUCTIONS"/>
660 <value value="60" name="PERF_SP_VS_STAGE_HALF_EFU_INSTRUCTIONS"/>
661 <value value="61" name="PERF_SP_LM_BANK_CONFLICTS"/>
662 <value value="62" name="PERF_SP_TEX_CONTROL_WORKING_CYCLES"/>
663 <value value="63" name="PERF_SP_LOAD_CONTROL_WORKING_CYCLES"/>
664 <value value="64" name="PERF_SP_FLOW_CONTROL_WORKING_CYCLES"/>
665 <value value="65" name="PERF_SP_LM_WORKING_CYCLES"/>
666 <value value="66" name="PERF_SP_DISPATCHER_WORKING_CYCLES"/>
667 <value value="67" name="PERF_SP_SEQUENCER_WORKING_CYCLES"/>
668 <value value="68" name="PERF_SP_LOW_EFFICIENCY_STARVED_BY_TP"/>
669 <value value="69" name="PERF_SP_STARVE_CYCLES_HLSQ"/>
670 <value value="70" name="PERF_SP_NON_EXECUTION_LS_CYCLES"/>
671 <value value="71" name="PERF_SP_WORKING_EU"/>
672 <value value="72" name="PERF_SP_ANY_EU_WORKING"/>
673 <value value="73" name="PERF_SP_WORKING_EU_FS_STAGE"/>
674 <value value="74" name="PERF_SP_ANY_EU_WORKING_FS_STAGE"/>
675 <value value="75" name="PERF_SP_WORKING_EU_VS_STAGE"/>
676 <value value="76" name="PERF_SP_ANY_EU_WORKING_VS_STAGE"/>
677 <value value="77" name="PERF_SP_WORKING_EU_CS_STAGE"/>
678 <value value="78" name="PERF_SP_ANY_EU_WORKING_CS_STAGE"/>
679 <value value="79" name="PERF_SP_GPR_READ_PREFETCH"/>
680 <value value="80" name="PERF_SP_GPR_READ_CONFLICT"/>
681 <value value="81" name="PERF_SP_GPR_WRITE_CONFLICT"/>
682 <value value="82" name="PERF_SP_GM_LOAD_LATENCY_CYCLES"/>
683 <value value="83" name="PERF_SP_GM_LOAD_LATENCY_SAMPLES"/>
684 <value value="84" name="PERF_SP_EXECUTABLE_WAVES"/>
685 </enum>
686
687 <enum name="a6xx_rb_perfcounter_select">
688 <value value="0" name="PERF_RB_BUSY_CYCLES"/>
689 <value value="1" name="PERF_RB_STALL_CYCLES_HLSQ"/>
690 <value value="2" name="PERF_RB_STALL_CYCLES_FIFO0_FULL"/>
691 <value value="3" name="PERF_RB_STALL_CYCLES_FIFO1_FULL"/>
692 <value value="4" name="PERF_RB_STALL_CYCLES_FIFO2_FULL"/>
693 <value value="5" name="PERF_RB_STARVE_CYCLES_SP"/>
694 <value value="6" name="PERF_RB_STARVE_CYCLES_LRZ_TILE"/>
695 <value value="7" name="PERF_RB_STARVE_CYCLES_CCU"/>
696 <value value="8" name="PERF_RB_STARVE_CYCLES_Z_PLANE"/>
697 <value value="9" name="PERF_RB_STARVE_CYCLES_BARY_PLANE"/>
698 <value value="10" name="PERF_RB_Z_WORKLOAD"/>
699 <value value="11" name="PERF_RB_HLSQ_ACTIVE"/>
700 <value value="12" name="PERF_RB_Z_READ"/>
701 <value value="13" name="PERF_RB_Z_WRITE"/>
702 <value value="14" name="PERF_RB_C_READ"/>
703 <value value="15" name="PERF_RB_C_WRITE"/>
704 <value value="16" name="PERF_RB_TOTAL_PASS"/>
705 <value value="17" name="PERF_RB_Z_PASS"/>
706 <value value="18" name="PERF_RB_Z_FAIL"/>
707 <value value="19" name="PERF_RB_S_FAIL"/>
708 <value value="20" name="PERF_RB_BLENDED_FXP_COMPONENTS"/>
709 <value value="21" name="PERF_RB_BLENDED_FP16_COMPONENTS"/>
710 <value value="22" name="PERF_RB_PS_INVOCATIONS"/>
711 <value value="23" name="PERF_RB_2D_ALIVE_CYCLES"/>
712 <value value="24" name="PERF_RB_2D_STALL_CYCLES_A2D"/>
713 <value value="25" name="PERF_RB_2D_STARVE_CYCLES_SRC"/>
714 <value value="26" name="PERF_RB_2D_STARVE_CYCLES_SP"/>
715 <value value="27" name="PERF_RB_2D_STARVE_CYCLES_DST"/>
716 <value value="28" name="PERF_RB_2D_VALID_PIXELS"/>
717 <value value="29" name="PERF_RB_3D_PIXELS"/>
718 <value value="30" name="PERF_RB_BLENDER_WORKING_CYCLES"/>
719 <value value="31" name="PERF_RB_ZPROC_WORKING_CYCLES"/>
720 <value value="32" name="PERF_RB_CPROC_WORKING_CYCLES"/>
721 <value value="33" name="PERF_RB_SAMPLER_WORKING_CYCLES"/>
722 <value value="34" name="PERF_RB_STALL_CYCLES_CCU_COLOR_READ"/>
723 <value value="35" name="PERF_RB_STALL_CYCLES_CCU_COLOR_WRITE"/>
724 <value value="36" name="PERF_RB_STALL_CYCLES_CCU_DEPTH_READ"/>
725 <value value="37" name="PERF_RB_STALL_CYCLES_CCU_DEPTH_WRITE"/>
726 <value value="38" name="PERF_RB_STALL_CYCLES_VPC"/>
727 <value value="39" name="PERF_RB_2D_INPUT_TRANS"/>
728 <value value="40" name="PERF_RB_2D_OUTPUT_RB_DST_TRANS"/>
729 <value value="41" name="PERF_RB_2D_OUTPUT_RB_SRC_TRANS"/>
730 <value value="42" name="PERF_RB_BLENDED_FP32_COMPONENTS"/>
731 <value value="43" name="PERF_RB_COLOR_PIX_TILES"/>
732 <value value="44" name="PERF_RB_STALL_CYCLES_CCU"/>
733 <value value="45" name="PERF_RB_EARLY_Z_ARB3_GRANT"/>
734 <value value="46" name="PERF_RB_LATE_Z_ARB3_GRANT"/>
735 <value value="47" name="PERF_RB_EARLY_Z_SKIP_GRANT"/>
736 </enum>
737
738 <enum name="a6xx_vsc_perfcounter_select">
739 <value value="0" name="PERF_VSC_BUSY_CYCLES"/>
740 <value value="1" name="PERF_VSC_WORKING_CYCLES"/>
741 <value value="2" name="PERF_VSC_STALL_CYCLES_UCHE"/>
742 <value value="3" name="PERF_VSC_EOT_NUM"/>
743 <value value="4" name="PERF_VSC_INPUT_TILES"/>
744 </enum>
745
746 <enum name="a6xx_ccu_perfcounter_select">
747 <value value="0" name="PERF_CCU_BUSY_CYCLES"/>
748 <value value="1" name="PERF_CCU_STALL_CYCLES_RB_DEPTH_RETURN"/>
749 <value value="2" name="PERF_CCU_STALL_CYCLES_RB_COLOR_RETURN"/>
750 <value value="3" name="PERF_CCU_STARVE_CYCLES_FLAG_RETURN"/>
751 <value value="4" name="PERF_CCU_DEPTH_BLOCKS"/>
752 <value value="5" name="PERF_CCU_COLOR_BLOCKS"/>
753 <value value="6" name="PERF_CCU_DEPTH_BLOCK_HIT"/>
754 <value value="7" name="PERF_CCU_COLOR_BLOCK_HIT"/>
755 <value value="8" name="PERF_CCU_PARTIAL_BLOCK_READ"/>
756 <value value="9" name="PERF_CCU_GMEM_READ"/>
757 <value value="10" name="PERF_CCU_GMEM_WRITE"/>
758 <value value="11" name="PERF_CCU_DEPTH_READ_FLAG0_COUNT"/>
759 <value value="12" name="PERF_CCU_DEPTH_READ_FLAG1_COUNT"/>
760 <value value="13" name="PERF_CCU_DEPTH_READ_FLAG2_COUNT"/>
761 <value value="14" name="PERF_CCU_DEPTH_READ_FLAG3_COUNT"/>
762 <value value="15" name="PERF_CCU_DEPTH_READ_FLAG4_COUNT"/>
763 <value value="16" name="PERF_CCU_DEPTH_READ_FLAG5_COUNT"/>
764 <value value="17" name="PERF_CCU_DEPTH_READ_FLAG6_COUNT"/>
765 <value value="18" name="PERF_CCU_DEPTH_READ_FLAG8_COUNT"/>
766 <value value="19" name="PERF_CCU_COLOR_READ_FLAG0_COUNT"/>
767 <value value="20" name="PERF_CCU_COLOR_READ_FLAG1_COUNT"/>
768 <value value="21" name="PERF_CCU_COLOR_READ_FLAG2_COUNT"/>
769 <value value="22" name="PERF_CCU_COLOR_READ_FLAG3_COUNT"/>
770 <value value="23" name="PERF_CCU_COLOR_READ_FLAG4_COUNT"/>
771 <value value="24" name="PERF_CCU_COLOR_READ_FLAG5_COUNT"/>
772 <value value="25" name="PERF_CCU_COLOR_READ_FLAG6_COUNT"/>
773 <value value="26" name="PERF_CCU_COLOR_READ_FLAG8_COUNT"/>
774 <value value="27" name="PERF_CCU_2D_RD_REQ"/>
775 <value value="28" name="PERF_CCU_2D_WR_REQ"/>
776 </enum>
777
778 <enum name="a6xx_lrz_perfcounter_select">
779 <value value="0" name="PERF_LRZ_BUSY_CYCLES"/>
780 <value value="1" name="PERF_LRZ_STARVE_CYCLES_RAS"/>
781 <value value="2" name="PERF_LRZ_STALL_CYCLES_RB"/>
782 <value value="3" name="PERF_LRZ_STALL_CYCLES_VSC"/>
783 <value value="4" name="PERF_LRZ_STALL_CYCLES_VPC"/>
784 <value value="5" name="PERF_LRZ_STALL_CYCLES_FLAG_PREFETCH"/>
785 <value value="6" name="PERF_LRZ_STALL_CYCLES_UCHE"/>
786 <value value="7" name="PERF_LRZ_LRZ_READ"/>
787 <value value="8" name="PERF_LRZ_LRZ_WRITE"/>
788 <value value="9" name="PERF_LRZ_READ_LATENCY"/>
789 <value value="10" name="PERF_LRZ_MERGE_CACHE_UPDATING"/>
790 <value value="11" name="PERF_LRZ_PRIM_KILLED_BY_MASKGEN"/>
791 <value value="12" name="PERF_LRZ_PRIM_KILLED_BY_LRZ"/>
792 <value value="13" name="PERF_LRZ_VISIBLE_PRIM_AFTER_LRZ"/>
793 <value value="14" name="PERF_LRZ_FULL_8X8_TILES"/>
794 <value value="15" name="PERF_LRZ_PARTIAL_8X8_TILES"/>
795 <value value="16" name="PERF_LRZ_TILE_KILLED"/>
796 <value value="17" name="PERF_LRZ_TOTAL_PIXEL"/>
797 <value value="18" name="PERF_LRZ_VISIBLE_PIXEL_AFTER_LRZ"/>
798 <value value="19" name="PERF_LRZ_FULLY_COVERED_TILES"/>
799 <value value="20" name="PERF_LRZ_PARTIAL_COVERED_TILES"/>
800 <value value="21" name="PERF_LRZ_FEEDBACK_ACCEPT"/>
801 <value value="22" name="PERF_LRZ_FEEDBACK_DISCARD"/>
802 <value value="23" name="PERF_LRZ_FEEDBACK_STALL"/>
803 <value value="24" name="PERF_LRZ_STALL_CYCLES_RB_ZPLANE"/>
804 <value value="25" name="PERF_LRZ_STALL_CYCLES_RB_BPLANE"/>
805 <value value="26" name="PERF_LRZ_STALL_CYCLES_VC"/>
806 <value value="27" name="PERF_LRZ_RAS_MASK_TRANS"/>
807 </enum>
808
809 <enum name="a6xx_cmp_perfcounter_select">
810 <value value="0" name="PERF_CMPDECMP_STALL_CYCLES_ARB"/>
811 <value value="1" name="PERF_CMPDECMP_VBIF_LATENCY_CYCLES"/>
812 <value value="2" name="PERF_CMPDECMP_VBIF_LATENCY_SAMPLES"/>
813 <value value="3" name="PERF_CMPDECMP_VBIF_READ_DATA_CCU"/>
814 <value value="4" name="PERF_CMPDECMP_VBIF_WRITE_DATA_CCU"/>
815 <value value="5" name="PERF_CMPDECMP_VBIF_READ_REQUEST"/>
816 <value value="6" name="PERF_CMPDECMP_VBIF_WRITE_REQUEST"/>
817 <value value="7" name="PERF_CMPDECMP_VBIF_READ_DATA"/>
818 <value value="8" name="PERF_CMPDECMP_VBIF_WRITE_DATA"/>
819 <value value="9" name="PERF_CMPDECMP_FLAG_FETCH_CYCLES"/>
820 <value value="10" name="PERF_CMPDECMP_FLAG_FETCH_SAMPLES"/>
821 <value value="11" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG1_COUNT"/>
822 <value value="12" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG2_COUNT"/>
823 <value value="13" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG3_COUNT"/>
824 <value value="14" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG4_COUNT"/>
825 <value value="15" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG5_COUNT"/>
826 <value value="16" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG6_COUNT"/>
827 <value value="17" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG8_COUNT"/>
828 <value value="18" name="PERF_CMPDECMP_COLOR_WRITE_FLAG1_COUNT"/>
829 <value value="19" name="PERF_CMPDECMP_COLOR_WRITE_FLAG2_COUNT"/>
830 <value value="20" name="PERF_CMPDECMP_COLOR_WRITE_FLAG3_COUNT"/>
831 <value value="21" name="PERF_CMPDECMP_COLOR_WRITE_FLAG4_COUNT"/>
832 <value value="22" name="PERF_CMPDECMP_COLOR_WRITE_FLAG5_COUNT"/>
833 <value value="23" name="PERF_CMPDECMP_COLOR_WRITE_FLAG6_COUNT"/>
834 <value value="24" name="PERF_CMPDECMP_COLOR_WRITE_FLAG8_COUNT"/>
835 <value value="25" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_REQ"/>
836 <value value="26" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_WR"/>
837 <value value="27" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_RETURN"/>
838 <value value="28" name="PERF_CMPDECMP_2D_RD_DATA"/>
839 <value value="29" name="PERF_CMPDECMP_2D_WR_DATA"/>
840 <value value="30" name="PERF_CMPDECMP_VBIF_READ_DATA_UCHE_CH0"/>
841 <value value="31" name="PERF_CMPDECMP_VBIF_READ_DATA_UCHE_CH1"/>
842 <value value="32" name="PERF_CMPDECMP_2D_OUTPUT_TRANS"/>
843 <value value="33" name="PERF_CMPDECMP_VBIF_WRITE_DATA_UCHE"/>
844 <value value="34" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG0_COUNT"/>
845 <value value="35" name="PERF_CMPDECMP_COLOR_WRITE_FLAG0_COUNT"/>
846 <value value="36" name="PERF_CMPDECMP_COLOR_WRITE_FLAGALPHA_COUNT"/>
847 <value value="37" name="PERF_CMPDECMP_2D_BUSY_CYCLES"/>
848 <value value="38" name="PERF_CMPDECMP_2D_REORDER_STARVE_CYCLES"/>
849 <value value="39" name="PERF_CMPDECMP_2D_PIXELS"/>
850 </enum>
851
852 <!--
853 Used in a6xx_2d_blit_cntl.. the value mostly seems to correlate to the
854 component type/size, so I think it relates to internal format used for
855 blending? The one exception is that 16b unorm and 32b float use the
856 same value... maybe 16b unorm is uncommon enough that it was just easier
857 to upconvert to 32b float internally?
858
859 8b unorm: 10 (sometimes 0, is the high bit part of something else?)
860 16b unorm: 4
861
862 32b int: 7
863 16b int: 6
864 8b int: 5
865
866 32b float: 4
867 16b float: 3
868 -->
869 <enum name="a6xx_2d_ifmt">
870 <value value="0x10" name="R2D_UNORM8"/>
871 <value value="0x7" name="R2D_INT32"/>
872 <value value="0x6" name="R2D_INT16"/>
873 <value value="0x5" name="R2D_INT8"/>
874 <value value="0x4" name="R2D_FLOAT32"/>
875 <value value="0x3" name="R2D_FLOAT16"/>
876 <value value="0x1" name="R2D_UNORM8_SRGB"/>
877 <value value="0x0" name="R2D_RAW"/>
878 </enum>
879
880 <domain name="A6XX" width="32">
881 <bitset name="A6XX_RBBM_INT_0_MASK" inline="yes">
882 <bitfield name="RBBM_GPU_IDLE" pos="0"/>
883 <bitfield name="CP_AHB_ERROR" pos="1"/>
884 <bitfield name="RBBM_ATB_ASYNCFIFO_OVERFLOW" pos="6"/>
885 <bitfield name="RBBM_GPC_ERROR" pos="7"/>
886 <bitfield name="CP_SW" pos="8"/>
887 <bitfield name="CP_HW_ERROR" pos="9"/>
888 <bitfield name="CP_CCU_FLUSH_DEPTH_TS" pos="10"/>
889 <bitfield name="CP_CCU_FLUSH_COLOR_TS" pos="11"/>
890 <bitfield name="CP_CCU_RESOLVE_TS" pos="12"/>
891 <bitfield name="CP_IB2" pos="13"/>
892 <bitfield name="CP_IB1" pos="14"/>
893 <bitfield name="CP_RB" pos="15"/>
894 <bitfield name="CP_RB_DONE_TS" pos="17"/>
895 <bitfield name="CP_WT_DONE_TS" pos="18"/>
896 <bitfield name="CP_CACHE_FLUSH_TS" pos="20"/>
897 <bitfield name="RBBM_ATB_BUS_OVERFLOW" pos="22"/>
898 <bitfield name="RBBM_HANG_DETECT" pos="23"/>
899 <bitfield name="UCHE_OOB_ACCESS" pos="24"/>
900 <bitfield name="UCHE_TRAP_INTR" pos="25"/>
901 <bitfield name="DEBBUS_INTR_0" pos="26"/>
902 <bitfield name="DEBBUS_INTR_1" pos="27"/>
903 <bitfield name="ISDB_CPU_IRQ" pos="30"/>
904 <bitfield name="ISDB_UNDER_DEBUG" pos="31"/>
905 </bitset>
906
907 <bitset name="A6XX_CP_INT">
908 <bitfield name="CP_OPCODE_ERROR" pos="0"/>
909 <bitfield name="CP_UCODE_ERROR" pos="1"/>
910 <bitfield name="CP_HW_FAULT_ERROR" pos="2"/>
911 <bitfield name="CP_REGISTER_PROTECTION_ERROR" pos="4"/>
912 <bitfield name="CP_AHB_ERROR" pos="5"/>
913 <bitfield name="CP_VSD_PARITY_ERROR" pos="6"/>
914 <bitfield name="CP_ILLEGAL_INSTR_ERROR" pos="7"/>
915 </bitset>
916
917 <reg32 offset="0x0800" name="CP_RB_BASE"/>
918 <reg32 offset="0x0801" name="CP_RB_BASE_HI"/>
919 <reg32 offset="0x0802" name="CP_RB_CNTL"/>
920 <reg32 offset="0x0804" name="CP_RB_RPTR_ADDR_LO"/>
921 <reg32 offset="0x0805" name="CP_RB_RPTR_ADDR_HI"/>
922 <reg32 offset="0x0806" name="CP_RB_RPTR"/>
923 <reg32 offset="0x0807" name="CP_RB_WPTR"/>
924 <reg32 offset="0x0808" name="CP_SQE_CNTL"/>
925 <reg32 offset="0x0812" name="CP_CP2GMU_STATUS">
926 <bitfield name="IFPC" pos="0" type="boolean"/>
927 </reg32>
928 <reg32 offset="0x0821" name="CP_HW_FAULT"/>
929 <reg32 offset="0x0823" name="CP_INTERRUPT_STATUS"/>
930 <reg32 offset="0x0824" name="CP_PROTECT_STATUS"/>
931 <reg32 offset="0x0830" name="CP_SQE_INSTR_BASE_LO"/>
932 <reg32 offset="0x0831" name="CP_SQE_INSTR_BASE_HI"/>
933 <reg32 offset="0x0840" name="CP_MISC_CNTL"/>
934 <!-- all the threshold values seem to be in units of quad-dwords: -->
935 <reg32 offset="0x08C1" name="CP_ROQ_THRESHOLDS_1">
936 <doc>
937 b0..7 seems to contain the size of buffered by not yet processed
938 RB level cmdstream.. it's possible that it is a low threshold
939 and b8..15 is a high threshold?
940
941 b16..23 identifies where IB1 data starts (and RB data ends?)
942
943 b24..31 identifies where IB2 data starts (and IB1 data ends)
944 </doc>
945 <bitfield name="RB_LO" low="0" high="7" shr="2"/>
946 <bitfield name="RB_HI" low="8" high="15" shr="2"/>
947 <bitfield name="IB1_START" low="16" high="23" shr="2"/>
948 <bitfield name="IB2_START" low="24" high="31" shr="2"/>
949 </reg32>
950 <reg32 offset="0x08C2" name="CP_ROQ_THRESHOLDS_2">
951 <doc>
952 low bits identify where CP_SET_DRAW_STATE stateobj
953 processing starts (and IB2 data ends). I'm guessing
954 b8 is part of this since (from downstream kgsl):
955
956 /* ROQ sizes are twice as big on a640/a680 than on a630 */
957 if (adreno_is_a640(adreno_dev) || adreno_is_a680(adreno_dev)) {
958 kgsl_regwrite(device, A6XX_CP_ROQ_THRESHOLDS_2, 0x02000140);
959 kgsl_regwrite(device, A6XX_CP_ROQ_THRESHOLDS_1, 0x8040362C);
960 } ...
961 </doc>
962 <bitfield name="SDS_START" low="0" high="8" shr="2"/>
963 <!-- total ROQ size: -->
964 <bitfield name="ROQ_SIZE" low="16" high="31" shr="2"/>
965 </reg32>
966 <reg32 offset="0x08C3" name="CP_MEM_POOL_SIZE"/>
967 <reg32 offset="0x0841" name="CP_CHICKEN_DBG"/>
968 <reg32 offset="0x0842" name="CP_ADDR_MODE_CNTL"/>
969 <reg32 offset="0x0843" name="CP_DBG_ECO_CNTL"/>
970 <reg32 offset="0x084F" name="CP_PROTECT_CNTL"/>
971
972 <array offset="0x0883" name="CP_SCRATCH" stride="1" length="8">
973 <reg32 offset="0x0" name="REG" type="uint"/>
974 </array>
975 <array offset="0x0850" name="CP_PROTECT" stride="1" length="32">
976 <reg32 offset="0x0" name="REG" type="a6x_cp_protect"/>
977 </array>
978
979 <reg32 offset="0x08A0" name="CP_CONTEXT_SWITCH_CNTL"/>
980 <reg32 offset="0x08A1" name="CP_CONTEXT_SWITCH_SMMU_INFO_LO"/>
981 <reg32 offset="0x08A2" name="CP_CONTEXT_SWITCH_SMMU_INFO_HI"/>
982 <reg32 offset="0x08A3" name="CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR_LO"/>
983 <reg32 offset="0x08A4" name="CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR_HI"/>
984 <reg32 offset="0x08A5" name="CP_CONTEXT_SWITCH_PRIV_SECURE_RESTORE_ADDR_LO"/>
985 <reg32 offset="0x08A6" name="CP_CONTEXT_SWITCH_PRIV_SECURE_RESTORE_ADDR_HI"/>
986 <reg32 offset="0x08A7" name="CP_CONTEXT_SWITCH_NON_PRIV_RESTORE_ADDR_LO"/>
987 <reg32 offset="0x08A8" name="CP_CONTEXT_SWITCH_NON_PRIV_RESTORE_ADDR_HI"/>
988 <reg32 offset="0x08D0" name="CP_PERFCTR_CP_SEL_0"/>
989 <reg32 offset="0x08D1" name="CP_PERFCTR_CP_SEL_1"/>
990 <reg32 offset="0x08D2" name="CP_PERFCTR_CP_SEL_2"/>
991 <reg32 offset="0x08D3" name="CP_PERFCTR_CP_SEL_3"/>
992 <reg32 offset="0x08D4" name="CP_PERFCTR_CP_SEL_4"/>
993 <reg32 offset="0x08D5" name="CP_PERFCTR_CP_SEL_5"/>
994 <reg32 offset="0x08D6" name="CP_PERFCTR_CP_SEL_6"/>
995 <reg32 offset="0x08D7" name="CP_PERFCTR_CP_SEL_7"/>
996 <reg32 offset="0x08D8" name="CP_PERFCTR_CP_SEL_8"/>
997 <reg32 offset="0x08D9" name="CP_PERFCTR_CP_SEL_9"/>
998 <reg32 offset="0x08DA" name="CP_PERFCTR_CP_SEL_10"/>
999 <reg32 offset="0x08DB" name="CP_PERFCTR_CP_SEL_11"/>
1000 <reg32 offset="0x08DC" name="CP_PERFCTR_CP_SEL_12"/>
1001 <reg32 offset="0x08DD" name="CP_PERFCTR_CP_SEL_13"/>
1002 <reg32 offset="0x0900" name="CP_CRASH_SCRIPT_BASE_LO"/>
1003 <reg32 offset="0x0901" name="CP_CRASH_SCRIPT_BASE_HI"/>
1004 <reg32 offset="0x0902" name="CP_CRASH_DUMP_CNTL"/>
1005 <reg32 offset="0x0903" name="CP_CRASH_DUMP_STATUS"/>
1006 <reg32 offset="0x0908" name="CP_SQE_STAT_ADDR"/>
1007 <reg32 offset="0x0909" name="CP_SQE_STAT_DATA"/>
1008 <reg32 offset="0x090A" name="CP_DRAW_STATE_ADDR"/>
1009 <reg32 offset="0x090B" name="CP_DRAW_STATE_DATA"/>
1010 <reg32 offset="0x090C" name="CP_ROQ_DBG_ADDR"/>
1011 <reg32 offset="0x090D" name="CP_ROQ_DBG_DATA"/>
1012 <reg32 offset="0x090E" name="CP_MEM_POOL_DBG_ADDR"/>
1013 <reg32 offset="0x090F" name="CP_MEM_POOL_DBG_DATA"/>
1014 <reg32 offset="0x0910" name="CP_SQE_UCODE_DBG_ADDR"/>
1015 <reg32 offset="0x0911" name="CP_SQE_UCODE_DBG_DATA"/>
1016 <reg32 offset="0x0928" name="CP_IB1_BASE"/>
1017 <reg32 offset="0x0929" name="CP_IB1_BASE_HI"/>
1018 <reg32 offset="0x092A" name="CP_IB1_REM_SIZE"/>
1019 <reg32 offset="0x092B" name="CP_IB2_BASE"/>
1020 <reg32 offset="0x092C" name="CP_IB2_BASE_HI"/>
1021 <reg32 offset="0x092D" name="CP_IB2_REM_SIZE"/>
1022 <!-- SDS == CP_SET_DRAW_STATE: -->
1023 <reg32 offset="0x092e" name="CP_SDS_BASE"/>
1024 <reg32 offset="0x092f" name="CP_SDS_BASE_HI"/>
1025 <reg32 offset="0x092e" name="CP_SDS_REM_SIZE"/>
1026 <reg32 offset="0x0931" name="CP_BIN_SIZE_ADDRESS"/>
1027 <reg32 offset="0x0932" name="CP_BIN_SIZE_ADDRESS_HI"/>
1028 <reg32 offset="0x0934" name="CP_BIN_DATA_ADDR"/>
1029 <reg32 offset="0x0935" name="CP_BIN_DATA_ADDR_HI"/>
1030 <!--
1031 There are probably similar registers for RB and SDS, teasing out SDS will
1032 take a slightly better test case..
1033 -->
1034 <reg32 offset="0x0949" name="CP_CSQ_IB1_STAT">
1035 <doc>number of remaining dwords incl current dword being consumed?</doc>
1036 <bitfield name="REM" low="16" high="31"/>
1037 </reg32>
1038 <reg32 offset="0x094a" name="CP_CSQ_IB2_STAT">
1039 <doc>number of remaining dwords incl current dword being consumed?</doc>
1040 <bitfield name="REM" low="16" high="31"/>
1041 </reg32>
1042 <reg32 offset="0x0980" name="CP_ALWAYS_ON_COUNTER_LO"/>
1043 <reg32 offset="0x0981" name="CP_ALWAYS_ON_COUNTER_HI"/>
1044 <reg32 offset="0x098D" name="CP_AHB_CNTL"/>
1045 <reg32 offset="0x0A00" name="CP_APERTURE_CNTL_HOST"/>
1046 <reg32 offset="0x0A03" name="CP_APERTURE_CNTL_CD"/>
1047 <reg32 offset="0x0C01" name="VSC_ADDR_MODE_CNTL"/>
1048 <reg32 offset="0x0201" name="RBBM_INT_0_STATUS"/>
1049 <reg32 offset="0x0210" name="RBBM_STATUS">
1050 <bitfield high="23" low="23" name="GPU_BUSY_IGN_AHB" />
1051 <bitfield high="22" low="22" name="GPU_BUSY_IGN_AHB_CP" />
1052 <bitfield high="21" low="21" name="HLSQ_BUSY" />
1053 <bitfield high="20" low="20" name="VSC_BUSY" />
1054 <bitfield high="19" low="19" name="TPL1_BUSY" />
1055 <bitfield high="18" low="18" name="SP_BUSY" />
1056 <bitfield high="17" low="17" name="UCHE_BUSY" />
1057 <bitfield high="16" low="16" name="VPC_BUSY" />
1058 <bitfield high="15" low="15" name="VFD_BUSY" />
1059 <bitfield high="14" low="14" name="TESS_BUSY" />
1060 <bitfield high="13" low="13" name="PC_VSD_BUSY" />
1061 <bitfield high="12" low="12" name="PC_DCALL_BUSY" />
1062 <bitfield high="11" low="11" name="COM_DCOM_BUSY" />
1063 <bitfield high="10" low="10" name="LRZ_BUSY" />
1064 <bitfield high="9" low="9" name="A2D_BUSY" />
1065 <bitfield high="8" low="8" name="CCU_BUSY" />
1066 <bitfield high="7" low="7" name="RB_BUSY" />
1067 <bitfield high="6" low="6" name="RAS_BUSY" />
1068 <bitfield high="5" low="5" name="TSE_BUSY" />
1069 <bitfield high="4" low="4" name="VBIF_BUSY" />
1070 <bitfield high="3" low="3" name="GFX_DBGC_BUSY" />
1071 <bitfield high="2" low="2" name="CP_BUSY" />
1072 <bitfield high="1" low="1" name="CP_AHB_BUSY_CP_MASTER" />
1073 <bitfield high="0" low="0" name="CP_AHB_BUSY_CX_MASTER"/>
1074 </reg32>
1075 <reg32 offset="0x0213" name="RBBM_STATUS3">
1076 <bitfield pos="24" name="SMMU_STALLED_ON_FAULT" type="boolean"/>
1077 </reg32>
1078 <reg32 offset="0x0215" name="RBBM_VBIF_GX_RESET_STATUS"/>
1079 <reg32 offset="0x0400" name="RBBM_PERFCTR_CP_0_LO"/>
1080 <reg32 offset="0x0401" name="RBBM_PERFCTR_CP_0_HI"/>
1081 <reg32 offset="0x0402" name="RBBM_PERFCTR_CP_1_LO"/>
1082 <reg32 offset="0x0403" name="RBBM_PERFCTR_CP_1_HI"/>
1083 <reg32 offset="0x0404" name="RBBM_PERFCTR_CP_2_LO"/>
1084 <reg32 offset="0x0405" name="RBBM_PERFCTR_CP_2_HI"/>
1085 <reg32 offset="0x0406" name="RBBM_PERFCTR_CP_3_LO"/>
1086 <reg32 offset="0x0407" name="RBBM_PERFCTR_CP_3_HI"/>
1087 <reg32 offset="0x0408" name="RBBM_PERFCTR_CP_4_LO"/>
1088 <reg32 offset="0x0409" name="RBBM_PERFCTR_CP_4_HI"/>
1089 <reg32 offset="0x040a" name="RBBM_PERFCTR_CP_5_LO"/>
1090 <reg32 offset="0x040b" name="RBBM_PERFCTR_CP_5_HI"/>
1091 <reg32 offset="0x040c" name="RBBM_PERFCTR_CP_6_LO"/>
1092 <reg32 offset="0x040d" name="RBBM_PERFCTR_CP_6_HI"/>
1093 <reg32 offset="0x040e" name="RBBM_PERFCTR_CP_7_LO"/>
1094 <reg32 offset="0x040f" name="RBBM_PERFCTR_CP_7_HI"/>
1095 <reg32 offset="0x0410" name="RBBM_PERFCTR_CP_8_LO"/>
1096 <reg32 offset="0x0411" name="RBBM_PERFCTR_CP_8_HI"/>
1097 <reg32 offset="0x0412" name="RBBM_PERFCTR_CP_9_LO"/>
1098 <reg32 offset="0x0413" name="RBBM_PERFCTR_CP_9_HI"/>
1099 <reg32 offset="0x0414" name="RBBM_PERFCTR_CP_10_LO"/>
1100 <reg32 offset="0x0415" name="RBBM_PERFCTR_CP_10_HI"/>
1101 <reg32 offset="0x0416" name="RBBM_PERFCTR_CP_11_LO"/>
1102 <reg32 offset="0x0417" name="RBBM_PERFCTR_CP_11_HI"/>
1103 <reg32 offset="0x0418" name="RBBM_PERFCTR_CP_12_LO"/>
1104 <reg32 offset="0x0419" name="RBBM_PERFCTR_CP_12_HI"/>
1105 <reg32 offset="0x041a" name="RBBM_PERFCTR_CP_13_LO"/>
1106 <reg32 offset="0x041b" name="RBBM_PERFCTR_CP_13_HI"/>
1107 <reg32 offset="0x041c" name="RBBM_PERFCTR_RBBM_0_LO"/>
1108 <reg32 offset="0x041d" name="RBBM_PERFCTR_RBBM_0_HI"/>
1109 <reg32 offset="0x041e" name="RBBM_PERFCTR_RBBM_1_LO"/>
1110 <reg32 offset="0x041f" name="RBBM_PERFCTR_RBBM_1_HI"/>
1111 <reg32 offset="0x0420" name="RBBM_PERFCTR_RBBM_2_LO"/>
1112 <reg32 offset="0x0421" name="RBBM_PERFCTR_RBBM_2_HI"/>
1113 <reg32 offset="0x0422" name="RBBM_PERFCTR_RBBM_3_LO"/>
1114 <reg32 offset="0x0423" name="RBBM_PERFCTR_RBBM_3_HI"/>
1115 <reg32 offset="0x0424" name="RBBM_PERFCTR_PC_0_LO"/>
1116 <reg32 offset="0x0425" name="RBBM_PERFCTR_PC_0_HI"/>
1117 <reg32 offset="0x0426" name="RBBM_PERFCTR_PC_1_LO"/>
1118 <reg32 offset="0x0427" name="RBBM_PERFCTR_PC_1_HI"/>
1119 <reg32 offset="0x0428" name="RBBM_PERFCTR_PC_2_LO"/>
1120 <reg32 offset="0x0429" name="RBBM_PERFCTR_PC_2_HI"/>
1121 <reg32 offset="0x042a" name="RBBM_PERFCTR_PC_3_LO"/>
1122 <reg32 offset="0x042b" name="RBBM_PERFCTR_PC_3_HI"/>
1123 <reg32 offset="0x042c" name="RBBM_PERFCTR_PC_4_LO"/>
1124 <reg32 offset="0x042d" name="RBBM_PERFCTR_PC_4_HI"/>
1125 <reg32 offset="0x042e" name="RBBM_PERFCTR_PC_5_LO"/>
1126 <reg32 offset="0x042f" name="RBBM_PERFCTR_PC_5_HI"/>
1127 <reg32 offset="0x0430" name="RBBM_PERFCTR_PC_6_LO"/>
1128 <reg32 offset="0x0431" name="RBBM_PERFCTR_PC_6_HI"/>
1129 <reg32 offset="0x0432" name="RBBM_PERFCTR_PC_7_LO"/>
1130 <reg32 offset="0x0433" name="RBBM_PERFCTR_PC_7_HI"/>
1131 <reg32 offset="0x0434" name="RBBM_PERFCTR_VFD_0_LO"/>
1132 <reg32 offset="0x0435" name="RBBM_PERFCTR_VFD_0_HI"/>
1133 <reg32 offset="0x0436" name="RBBM_PERFCTR_VFD_1_LO"/>
1134 <reg32 offset="0x0437" name="RBBM_PERFCTR_VFD_1_HI"/>
1135 <reg32 offset="0x0438" name="RBBM_PERFCTR_VFD_2_LO"/>
1136 <reg32 offset="0x0439" name="RBBM_PERFCTR_VFD_2_HI"/>
1137 <reg32 offset="0x043a" name="RBBM_PERFCTR_VFD_3_LO"/>
1138 <reg32 offset="0x043b" name="RBBM_PERFCTR_VFD_3_HI"/>
1139 <reg32 offset="0x043c" name="RBBM_PERFCTR_VFD_4_LO"/>
1140 <reg32 offset="0x043d" name="RBBM_PERFCTR_VFD_4_HI"/>
1141 <reg32 offset="0x043e" name="RBBM_PERFCTR_VFD_5_LO"/>
1142 <reg32 offset="0x043f" name="RBBM_PERFCTR_VFD_5_HI"/>
1143 <reg32 offset="0x0440" name="RBBM_PERFCTR_VFD_6_LO"/>
1144 <reg32 offset="0x0441" name="RBBM_PERFCTR_VFD_6_HI"/>
1145 <reg32 offset="0x0442" name="RBBM_PERFCTR_VFD_7_LO"/>
1146 <reg32 offset="0x0443" name="RBBM_PERFCTR_VFD_7_HI"/>
1147 <reg32 offset="0x0444" name="RBBM_PERFCTR_HLSQ_0_LO"/>
1148 <reg32 offset="0x0445" name="RBBM_PERFCTR_HLSQ_0_HI"/>
1149 <reg32 offset="0x0446" name="RBBM_PERFCTR_HLSQ_1_LO"/>
1150 <reg32 offset="0x0447" name="RBBM_PERFCTR_HLSQ_1_HI"/>
1151 <reg32 offset="0x0448" name="RBBM_PERFCTR_HLSQ_2_LO"/>
1152 <reg32 offset="0x0449" name="RBBM_PERFCTR_HLSQ_2_HI"/>
1153 <reg32 offset="0x044a" name="RBBM_PERFCTR_HLSQ_3_LO"/>
1154 <reg32 offset="0x044b" name="RBBM_PERFCTR_HLSQ_3_HI"/>
1155 <reg32 offset="0x044c" name="RBBM_PERFCTR_HLSQ_4_LO"/>
1156 <reg32 offset="0x044d" name="RBBM_PERFCTR_HLSQ_4_HI"/>
1157 <reg32 offset="0x044e" name="RBBM_PERFCTR_HLSQ_5_LO"/>
1158 <reg32 offset="0x044f" name="RBBM_PERFCTR_HLSQ_5_HI"/>
1159 <reg32 offset="0x0450" name="RBBM_PERFCTR_VPC_0_LO"/>
1160 <reg32 offset="0x0451" name="RBBM_PERFCTR_VPC_0_HI"/>
1161 <reg32 offset="0x0452" name="RBBM_PERFCTR_VPC_1_LO"/>
1162 <reg32 offset="0x0453" name="RBBM_PERFCTR_VPC_1_HI"/>
1163 <reg32 offset="0x0454" name="RBBM_PERFCTR_VPC_2_LO"/>
1164 <reg32 offset="0x0455" name="RBBM_PERFCTR_VPC_2_HI"/>
1165 <reg32 offset="0x0456" name="RBBM_PERFCTR_VPC_3_LO"/>
1166 <reg32 offset="0x0457" name="RBBM_PERFCTR_VPC_3_HI"/>
1167 <reg32 offset="0x0458" name="RBBM_PERFCTR_VPC_4_LO"/>
1168 <reg32 offset="0x0459" name="RBBM_PERFCTR_VPC_4_HI"/>
1169 <reg32 offset="0x045a" name="RBBM_PERFCTR_VPC_5_LO"/>
1170 <reg32 offset="0x045b" name="RBBM_PERFCTR_VPC_5_HI"/>
1171 <reg32 offset="0x045c" name="RBBM_PERFCTR_CCU_0_LO"/>
1172 <reg32 offset="0x045d" name="RBBM_PERFCTR_CCU_0_HI"/>
1173 <reg32 offset="0x045e" name="RBBM_PERFCTR_CCU_1_LO"/>
1174 <reg32 offset="0x045f" name="RBBM_PERFCTR_CCU_1_HI"/>
1175 <reg32 offset="0x0460" name="RBBM_PERFCTR_CCU_2_LO"/>
1176 <reg32 offset="0x0461" name="RBBM_PERFCTR_CCU_2_HI"/>
1177 <reg32 offset="0x0462" name="RBBM_PERFCTR_CCU_3_LO"/>
1178 <reg32 offset="0x0463" name="RBBM_PERFCTR_CCU_3_HI"/>
1179 <reg32 offset="0x0464" name="RBBM_PERFCTR_CCU_4_LO"/>
1180 <reg32 offset="0x0465" name="RBBM_PERFCTR_CCU_4_HI"/>
1181 <reg32 offset="0x0466" name="RBBM_PERFCTR_TSE_0_LO"/>
1182 <reg32 offset="0x0467" name="RBBM_PERFCTR_TSE_0_HI"/>
1183 <reg32 offset="0x0468" name="RBBM_PERFCTR_TSE_1_LO"/>
1184 <reg32 offset="0x0469" name="RBBM_PERFCTR_TSE_1_HI"/>
1185 <reg32 offset="0x046a" name="RBBM_PERFCTR_TSE_2_LO"/>
1186 <reg32 offset="0x046b" name="RBBM_PERFCTR_TSE_2_HI"/>
1187 <reg32 offset="0x046c" name="RBBM_PERFCTR_TSE_3_LO"/>
1188 <reg32 offset="0x046d" name="RBBM_PERFCTR_TSE_3_HI"/>
1189 <reg32 offset="0x046e" name="RBBM_PERFCTR_RAS_0_LO"/>
1190 <reg32 offset="0x046f" name="RBBM_PERFCTR_RAS_0_HI"/>
1191 <reg32 offset="0x0470" name="RBBM_PERFCTR_RAS_1_LO"/>
1192 <reg32 offset="0x0471" name="RBBM_PERFCTR_RAS_1_HI"/>
1193 <reg32 offset="0x0472" name="RBBM_PERFCTR_RAS_2_LO"/>
1194 <reg32 offset="0x0473" name="RBBM_PERFCTR_RAS_2_HI"/>
1195 <reg32 offset="0x0474" name="RBBM_PERFCTR_RAS_3_LO"/>
1196 <reg32 offset="0x0475" name="RBBM_PERFCTR_RAS_3_HI"/>
1197 <reg32 offset="0x0476" name="RBBM_PERFCTR_UCHE_0_LO"/>
1198 <reg32 offset="0x0477" name="RBBM_PERFCTR_UCHE_0_HI"/>
1199 <reg32 offset="0x0478" name="RBBM_PERFCTR_UCHE_1_LO"/>
1200 <reg32 offset="0x0479" name="RBBM_PERFCTR_UCHE_1_HI"/>
1201 <reg32 offset="0x047a" name="RBBM_PERFCTR_UCHE_2_LO"/>
1202 <reg32 offset="0x047b" name="RBBM_PERFCTR_UCHE_2_HI"/>
1203 <reg32 offset="0x047c" name="RBBM_PERFCTR_UCHE_3_LO"/>
1204 <reg32 offset="0x047d" name="RBBM_PERFCTR_UCHE_3_HI"/>
1205 <reg32 offset="0x047e" name="RBBM_PERFCTR_UCHE_4_LO"/>
1206 <reg32 offset="0x047f" name="RBBM_PERFCTR_UCHE_4_HI"/>
1207 <reg32 offset="0x0480" name="RBBM_PERFCTR_UCHE_5_LO"/>
1208 <reg32 offset="0x0481" name="RBBM_PERFCTR_UCHE_5_HI"/>
1209 <reg32 offset="0x0482" name="RBBM_PERFCTR_UCHE_6_LO"/>
1210 <reg32 offset="0x0483" name="RBBM_PERFCTR_UCHE_6_HI"/>
1211 <reg32 offset="0x0484" name="RBBM_PERFCTR_UCHE_7_LO"/>
1212 <reg32 offset="0x0485" name="RBBM_PERFCTR_UCHE_7_HI"/>
1213 <reg32 offset="0x0486" name="RBBM_PERFCTR_UCHE_8_LO"/>
1214 <reg32 offset="0x0487" name="RBBM_PERFCTR_UCHE_8_HI"/>
1215 <reg32 offset="0x0488" name="RBBM_PERFCTR_UCHE_9_LO"/>
1216 <reg32 offset="0x0489" name="RBBM_PERFCTR_UCHE_9_HI"/>
1217 <reg32 offset="0x048a" name="RBBM_PERFCTR_UCHE_10_LO"/>
1218 <reg32 offset="0x048b" name="RBBM_PERFCTR_UCHE_10_HI"/>
1219 <reg32 offset="0x048c" name="RBBM_PERFCTR_UCHE_11_LO"/>
1220 <reg32 offset="0x048d" name="RBBM_PERFCTR_UCHE_11_HI"/>
1221 <reg32 offset="0x048e" name="RBBM_PERFCTR_TP_0_LO"/>
1222 <reg32 offset="0x048f" name="RBBM_PERFCTR_TP_0_HI"/>
1223 <reg32 offset="0x0490" name="RBBM_PERFCTR_TP_1_LO"/>
1224 <reg32 offset="0x0491" name="RBBM_PERFCTR_TP_1_HI"/>
1225 <reg32 offset="0x0492" name="RBBM_PERFCTR_TP_2_LO"/>
1226 <reg32 offset="0x0493" name="RBBM_PERFCTR_TP_2_HI"/>
1227 <reg32 offset="0x0494" name="RBBM_PERFCTR_TP_3_LO"/>
1228 <reg32 offset="0x0495" name="RBBM_PERFCTR_TP_3_HI"/>
1229 <reg32 offset="0x0496" name="RBBM_PERFCTR_TP_4_LO"/>
1230 <reg32 offset="0x0497" name="RBBM_PERFCTR_TP_4_HI"/>
1231 <reg32 offset="0x0498" name="RBBM_PERFCTR_TP_5_LO"/>
1232 <reg32 offset="0x0499" name="RBBM_PERFCTR_TP_5_HI"/>
1233 <reg32 offset="0x049a" name="RBBM_PERFCTR_TP_6_LO"/>
1234 <reg32 offset="0x049b" name="RBBM_PERFCTR_TP_6_HI"/>
1235 <reg32 offset="0x049c" name="RBBM_PERFCTR_TP_7_LO"/>
1236 <reg32 offset="0x049d" name="RBBM_PERFCTR_TP_7_HI"/>
1237 <reg32 offset="0x049e" name="RBBM_PERFCTR_TP_8_LO"/>
1238 <reg32 offset="0x049f" name="RBBM_PERFCTR_TP_8_HI"/>
1239 <reg32 offset="0x04a0" name="RBBM_PERFCTR_TP_9_LO"/>
1240 <reg32 offset="0x04a1" name="RBBM_PERFCTR_TP_9_HI"/>
1241 <reg32 offset="0x04a2" name="RBBM_PERFCTR_TP_10_LO"/>
1242 <reg32 offset="0x04a3" name="RBBM_PERFCTR_TP_10_HI"/>
1243 <reg32 offset="0x04a4" name="RBBM_PERFCTR_TP_11_LO"/>
1244 <reg32 offset="0x04a5" name="RBBM_PERFCTR_TP_11_HI"/>
1245 <reg32 offset="0x04a6" name="RBBM_PERFCTR_SP_0_LO"/>
1246 <reg32 offset="0x04a7" name="RBBM_PERFCTR_SP_0_HI"/>
1247 <reg32 offset="0x04a8" name="RBBM_PERFCTR_SP_1_LO"/>
1248 <reg32 offset="0x04a9" name="RBBM_PERFCTR_SP_1_HI"/>
1249 <reg32 offset="0x04aa" name="RBBM_PERFCTR_SP_2_LO"/>
1250 <reg32 offset="0x04ab" name="RBBM_PERFCTR_SP_2_HI"/>
1251 <reg32 offset="0x04ac" name="RBBM_PERFCTR_SP_3_LO"/>
1252 <reg32 offset="0x04ad" name="RBBM_PERFCTR_SP_3_HI"/>
1253 <reg32 offset="0x04ae" name="RBBM_PERFCTR_SP_4_LO"/>
1254 <reg32 offset="0x04af" name="RBBM_PERFCTR_SP_4_HI"/>
1255 <reg32 offset="0x04b0" name="RBBM_PERFCTR_SP_5_LO"/>
1256 <reg32 offset="0x04b1" name="RBBM_PERFCTR_SP_5_HI"/>
1257 <reg32 offset="0x04b2" name="RBBM_PERFCTR_SP_6_LO"/>
1258 <reg32 offset="0x04b3" name="RBBM_PERFCTR_SP_6_HI"/>
1259 <reg32 offset="0x04b4" name="RBBM_PERFCTR_SP_7_LO"/>
1260 <reg32 offset="0x04b5" name="RBBM_PERFCTR_SP_7_HI"/>
1261 <reg32 offset="0x04b6" name="RBBM_PERFCTR_SP_8_LO"/>
1262 <reg32 offset="0x04b7" name="RBBM_PERFCTR_SP_8_HI"/>
1263 <reg32 offset="0x04b8" name="RBBM_PERFCTR_SP_9_LO"/>
1264 <reg32 offset="0x04b9" name="RBBM_PERFCTR_SP_9_HI"/>
1265 <reg32 offset="0x04ba" name="RBBM_PERFCTR_SP_10_LO"/>
1266 <reg32 offset="0x04bb" name="RBBM_PERFCTR_SP_10_HI"/>
1267 <reg32 offset="0x04bc" name="RBBM_PERFCTR_SP_11_LO"/>
1268 <reg32 offset="0x04bd" name="RBBM_PERFCTR_SP_11_HI"/>
1269 <reg32 offset="0x04be" name="RBBM_PERFCTR_SP_12_LO"/>
1270 <reg32 offset="0x04bf" name="RBBM_PERFCTR_SP_12_HI"/>
1271 <reg32 offset="0x04c0" name="RBBM_PERFCTR_SP_13_LO"/>
1272 <reg32 offset="0x04c1" name="RBBM_PERFCTR_SP_13_HI"/>
1273 <reg32 offset="0x04c2" name="RBBM_PERFCTR_SP_14_LO"/>
1274 <reg32 offset="0x04c3" name="RBBM_PERFCTR_SP_14_HI"/>
1275 <reg32 offset="0x04c4" name="RBBM_PERFCTR_SP_15_LO"/>
1276 <reg32 offset="0x04c5" name="RBBM_PERFCTR_SP_15_HI"/>
1277 <reg32 offset="0x04c6" name="RBBM_PERFCTR_SP_16_LO"/>
1278 <reg32 offset="0x04c7" name="RBBM_PERFCTR_SP_16_HI"/>
1279 <reg32 offset="0x04c8" name="RBBM_PERFCTR_SP_17_LO"/>
1280 <reg32 offset="0x04c9" name="RBBM_PERFCTR_SP_17_HI"/>
1281 <reg32 offset="0x04ca" name="RBBM_PERFCTR_SP_18_LO"/>
1282 <reg32 offset="0x04cb" name="RBBM_PERFCTR_SP_18_HI"/>
1283 <reg32 offset="0x04cc" name="RBBM_PERFCTR_SP_19_LO"/>
1284 <reg32 offset="0x04cd" name="RBBM_PERFCTR_SP_19_HI"/>
1285 <reg32 offset="0x04ce" name="RBBM_PERFCTR_SP_20_LO"/>
1286 <reg32 offset="0x04cf" name="RBBM_PERFCTR_SP_20_HI"/>
1287 <reg32 offset="0x04d0" name="RBBM_PERFCTR_SP_21_LO"/>
1288 <reg32 offset="0x04d1" name="RBBM_PERFCTR_SP_21_HI"/>
1289 <reg32 offset="0x04d2" name="RBBM_PERFCTR_SP_22_LO"/>
1290 <reg32 offset="0x04d3" name="RBBM_PERFCTR_SP_22_HI"/>
1291 <reg32 offset="0x04d4" name="RBBM_PERFCTR_SP_23_LO"/>
1292 <reg32 offset="0x04d5" name="RBBM_PERFCTR_SP_23_HI"/>
1293 <reg32 offset="0x04d6" name="RBBM_PERFCTR_RB_0_LO"/>
1294 <reg32 offset="0x04d7" name="RBBM_PERFCTR_RB_0_HI"/>
1295 <reg32 offset="0x04d8" name="RBBM_PERFCTR_RB_1_LO"/>
1296 <reg32 offset="0x04d9" name="RBBM_PERFCTR_RB_1_HI"/>
1297 <reg32 offset="0x04da" name="RBBM_PERFCTR_RB_2_LO"/>
1298 <reg32 offset="0x04db" name="RBBM_PERFCTR_RB_2_HI"/>
1299 <reg32 offset="0x04dc" name="RBBM_PERFCTR_RB_3_LO"/>
1300 <reg32 offset="0x04dd" name="RBBM_PERFCTR_RB_3_HI"/>
1301 <reg32 offset="0x04de" name="RBBM_PERFCTR_RB_4_LO"/>
1302 <reg32 offset="0x04df" name="RBBM_PERFCTR_RB_4_HI"/>
1303 <reg32 offset="0x04e0" name="RBBM_PERFCTR_RB_5_LO"/>
1304 <reg32 offset="0x04e1" name="RBBM_PERFCTR_RB_5_HI"/>
1305 <reg32 offset="0x04e2" name="RBBM_PERFCTR_RB_6_LO"/>
1306 <reg32 offset="0x04e3" name="RBBM_PERFCTR_RB_6_HI"/>
1307 <reg32 offset="0x04e4" name="RBBM_PERFCTR_RB_7_LO"/>
1308 <reg32 offset="0x04e5" name="RBBM_PERFCTR_RB_7_HI"/>
1309 <reg32 offset="0x04e6" name="RBBM_PERFCTR_VSC_0_LO"/>
1310 <reg32 offset="0x04e7" name="RBBM_PERFCTR_VSC_0_HI"/>
1311 <reg32 offset="0x04e8" name="RBBM_PERFCTR_VSC_1_LO"/>
1312 <reg32 offset="0x04e9" name="RBBM_PERFCTR_VSC_1_HI"/>
1313 <reg32 offset="0x04ea" name="RBBM_PERFCTR_LRZ_0_LO"/>
1314 <reg32 offset="0x04eb" name="RBBM_PERFCTR_LRZ_0_HI"/>
1315 <reg32 offset="0x04ec" name="RBBM_PERFCTR_LRZ_1_LO"/>
1316 <reg32 offset="0x04ed" name="RBBM_PERFCTR_LRZ_1_HI"/>
1317 <reg32 offset="0x04ee" name="RBBM_PERFCTR_LRZ_2_LO"/>
1318 <reg32 offset="0x04ef" name="RBBM_PERFCTR_LRZ_2_HI"/>
1319 <reg32 offset="0x04f0" name="RBBM_PERFCTR_LRZ_3_LO"/>
1320 <reg32 offset="0x04f1" name="RBBM_PERFCTR_LRZ_3_HI"/>
1321 <reg32 offset="0x04f2" name="RBBM_PERFCTR_CMP_0_LO"/>
1322 <reg32 offset="0x04f3" name="RBBM_PERFCTR_CMP_0_HI"/>
1323 <reg32 offset="0x04f4" name="RBBM_PERFCTR_CMP_1_LO"/>
1324 <reg32 offset="0x04f5" name="RBBM_PERFCTR_CMP_1_HI"/>
1325 <reg32 offset="0x04f6" name="RBBM_PERFCTR_CMP_2_LO"/>
1326 <reg32 offset="0x04f7" name="RBBM_PERFCTR_CMP_2_HI"/>
1327 <reg32 offset="0x04f8" name="RBBM_PERFCTR_CMP_3_LO"/>
1328 <reg32 offset="0x04f9" name="RBBM_PERFCTR_CMP_3_HI"/>
1329 <reg32 offset="0x0500" name="RBBM_PERFCTR_CNTL"/>
1330 <reg32 offset="0x0501" name="RBBM_PERFCTR_LOAD_CMD0"/>
1331 <reg32 offset="0x0502" name="RBBM_PERFCTR_LOAD_CMD1"/>
1332 <reg32 offset="0x0503" name="RBBM_PERFCTR_LOAD_CMD2"/>
1333 <reg32 offset="0x0504" name="RBBM_PERFCTR_LOAD_CMD3"/>
1334 <reg32 offset="0x0505" name="RBBM_PERFCTR_LOAD_VALUE_LO"/>
1335 <reg32 offset="0x0506" name="RBBM_PERFCTR_LOAD_VALUE_HI"/>
1336 <reg32 offset="0x0507" name="RBBM_PERFCTR_RBBM_SEL_0"/>
1337 <reg32 offset="0x0508" name="RBBM_PERFCTR_RBBM_SEL_1"/>
1338 <reg32 offset="0x0509" name="RBBM_PERFCTR_RBBM_SEL_2"/>
1339 <reg32 offset="0x050A" name="RBBM_PERFCTR_RBBM_SEL_3"/>
1340 <reg32 offset="0x050B" name="RBBM_PERFCTR_GPU_BUSY_MASKED"/>
1341 <reg32 offset="0x0533" name="RBBM_ISDB_CNT"/>
1342
1343 <!---
1344 This block of registers aren't tied to perf counters. They
1345 count various geometry stats, for example number of
1346 vertices in, number of primnitives assembled etc.
1347 -->
1348
1349 <reg32 offset="0x0540" name="RBBM_PRIMCTR_0_LO"/> <!-- vs vertices in -->
1350 <reg32 offset="0x0541" name="RBBM_PRIMCTR_0_HI"/>
1351 <reg32 offset="0x0542" name="RBBM_PRIMCTR_1_LO"/> <!-- vs primitives out -->
1352 <reg32 offset="0x0543" name="RBBM_PRIMCTR_1_HI"/>
1353 <reg32 offset="0x0544" name="RBBM_PRIMCTR_2_LO"/> <!-- hs vertices in -->
1354 <reg32 offset="0x0545" name="RBBM_PRIMCTR_2_HI"/>
1355 <reg32 offset="0x0546" name="RBBM_PRIMCTR_3_LO"/> <!-- hs patches out -->
1356 <reg32 offset="0x0547" name="RBBM_PRIMCTR_3_HI"/>
1357 <reg32 offset="0x0548" name="RBBM_PRIMCTR_4_LO"/> <!-- dss vertices in -->
1358 <reg32 offset="0x0549" name="RBBM_PRIMCTR_4_HI"/>
1359 <reg32 offset="0x054a" name="RBBM_PRIMCTR_5_LO"/> <!-- ds primitives out -->
1360 <reg32 offset="0x054b" name="RBBM_PRIMCTR_5_HI"/>
1361 <reg32 offset="0x054c" name="RBBM_PRIMCTR_6_LO"/> <!-- gs primitives in -->
1362 <reg32 offset="0x054d" name="RBBM_PRIMCTR_6_HI"/>
1363 <reg32 offset="0x054e" name="RBBM_PRIMCTR_7_LO"/> <!-- gs primitives out -->
1364 <reg32 offset="0x054f" name="RBBM_PRIMCTR_7_HI"/>
1365 <reg32 offset="0x0550" name="RBBM_PRIMCTR_8_LO"/> <!-- gs primitives out -->
1366 <reg32 offset="0x0551" name="RBBM_PRIMCTR_8_HI"/>
1367 <reg32 offset="0x0552" name="RBBM_PRIMCTR_9_LO"/> <!-- raster primitives in -->
1368 <reg32 offset="0x0553" name="RBBM_PRIMCTR_9_HI"/>
1369 <reg32 offset="0x0554" name="RBBM_PRIMCTR_10_LO"/>
1370 <reg32 offset="0x0555" name="RBBM_PRIMCTR_10_HI"/>
1371
1372 <reg32 offset="0xF400" name="RBBM_SECVID_TRUST_CNTL"/>
1373 <reg32 offset="0xF800" name="RBBM_SECVID_TSB_TRUSTED_BASE_LO"/>
1374 <reg32 offset="0xF801" name="RBBM_SECVID_TSB_TRUSTED_BASE_HI"/>
1375 <reg32 offset="0xF802" name="RBBM_SECVID_TSB_TRUSTED_SIZE"/>
1376 <reg32 offset="0xF803" name="RBBM_SECVID_TSB_CNTL"/>
1377 <reg32 offset="0xF810" name="RBBM_SECVID_TSB_ADDR_MODE_CNTL"/>
1378 <reg32 offset="0x00010" name="RBBM_VBIF_CLIENT_QOS_CNTL"/>
1379 <reg32 offset="0x0001f" name="RBBM_INTERFACE_HANG_INT_CNTL"/>
1380 <reg32 offset="0x00037" name="RBBM_INT_CLEAR_CMD"/>
1381 <reg32 offset="0x00038" name="RBBM_INT_0_MASK"/>
1382 <reg32 offset="0x00042" name="RBBM_SP_HYST_CNT"/>
1383 <reg32 offset="0x00043" name="RBBM_SW_RESET_CMD"/>
1384 <reg32 offset="0x00044" name="RBBM_RAC_THRESHOLD_CNT"/>
1385 <reg32 offset="0x00045" name="RBBM_BLOCK_SW_RESET_CMD"/>
1386 <reg32 offset="0x00046" name="RBBM_BLOCK_SW_RESET_CMD2"/>
1387 <reg32 offset="0x000ae" name="RBBM_CLOCK_CNTL"/>
1388 <reg32 offset="0x000b0" name="RBBM_CLOCK_CNTL_SP0"/>
1389 <reg32 offset="0x000b1" name="RBBM_CLOCK_CNTL_SP1"/>
1390 <reg32 offset="0x000b2" name="RBBM_CLOCK_CNTL_SP2"/>
1391 <reg32 offset="0x000b3" name="RBBM_CLOCK_CNTL_SP3"/>
1392 <reg32 offset="0x000b4" name="RBBM_CLOCK_CNTL2_SP0"/>
1393 <reg32 offset="0x000b5" name="RBBM_CLOCK_CNTL2_SP1"/>
1394 <reg32 offset="0x000b6" name="RBBM_CLOCK_CNTL2_SP2"/>
1395 <reg32 offset="0x000b7" name="RBBM_CLOCK_CNTL2_SP3"/>
1396 <reg32 offset="0x000b8" name="RBBM_CLOCK_DELAY_SP0"/>
1397 <reg32 offset="0x000b9" name="RBBM_CLOCK_DELAY_SP1"/>
1398 <reg32 offset="0x000ba" name="RBBM_CLOCK_DELAY_SP2"/>
1399 <reg32 offset="0x000bb" name="RBBM_CLOCK_DELAY_SP3"/>
1400 <reg32 offset="0x000bc" name="RBBM_CLOCK_HYST_SP0"/>
1401 <reg32 offset="0x000bd" name="RBBM_CLOCK_HYST_SP1"/>
1402 <reg32 offset="0x000be" name="RBBM_CLOCK_HYST_SP2"/>
1403 <reg32 offset="0x000bf" name="RBBM_CLOCK_HYST_SP3"/>
1404 <reg32 offset="0x000c0" name="RBBM_CLOCK_CNTL_TP0"/>
1405 <reg32 offset="0x000c1" name="RBBM_CLOCK_CNTL_TP1"/>
1406 <reg32 offset="0x000c2" name="RBBM_CLOCK_CNTL_TP2"/>
1407 <reg32 offset="0x000c3" name="RBBM_CLOCK_CNTL_TP3"/>
1408 <reg32 offset="0x000c4" name="RBBM_CLOCK_CNTL2_TP0"/>
1409 <reg32 offset="0x000c5" name="RBBM_CLOCK_CNTL2_TP1"/>
1410 <reg32 offset="0x000c6" name="RBBM_CLOCK_CNTL2_TP2"/>
1411 <reg32 offset="0x000c7" name="RBBM_CLOCK_CNTL2_TP3"/>
1412 <reg32 offset="0x000c8" name="RBBM_CLOCK_CNTL3_TP0"/>
1413 <reg32 offset="0x000c9" name="RBBM_CLOCK_CNTL3_TP1"/>
1414 <reg32 offset="0x000ca" name="RBBM_CLOCK_CNTL3_TP2"/>
1415 <reg32 offset="0x000cb" name="RBBM_CLOCK_CNTL3_TP3"/>
1416 <reg32 offset="0x000cc" name="RBBM_CLOCK_CNTL4_TP0"/>
1417 <reg32 offset="0x000cd" name="RBBM_CLOCK_CNTL4_TP1"/>
1418 <reg32 offset="0x000ce" name="RBBM_CLOCK_CNTL4_TP2"/>
1419 <reg32 offset="0x000cf" name="RBBM_CLOCK_CNTL4_TP3"/>
1420 <reg32 offset="0x000d0" name="RBBM_CLOCK_DELAY_TP0"/>
1421 <reg32 offset="0x000d1" name="RBBM_CLOCK_DELAY_TP1"/>
1422 <reg32 offset="0x000d2" name="RBBM_CLOCK_DELAY_TP2"/>
1423 <reg32 offset="0x000d3" name="RBBM_CLOCK_DELAY_TP3"/>
1424 <reg32 offset="0x000d4" name="RBBM_CLOCK_DELAY2_TP0"/>
1425 <reg32 offset="0x000d5" name="RBBM_CLOCK_DELAY2_TP1"/>
1426 <reg32 offset="0x000d6" name="RBBM_CLOCK_DELAY2_TP2"/>
1427 <reg32 offset="0x000d7" name="RBBM_CLOCK_DELAY2_TP3"/>
1428 <reg32 offset="0x000d8" name="RBBM_CLOCK_DELAY3_TP0"/>
1429 <reg32 offset="0x000d9" name="RBBM_CLOCK_DELAY3_TP1"/>
1430 <reg32 offset="0x000da" name="RBBM_CLOCK_DELAY3_TP2"/>
1431 <reg32 offset="0x000db" name="RBBM_CLOCK_DELAY3_TP3"/>
1432 <reg32 offset="0x000dc" name="RBBM_CLOCK_DELAY4_TP0"/>
1433 <reg32 offset="0x000dd" name="RBBM_CLOCK_DELAY4_TP1"/>
1434 <reg32 offset="0x000de" name="RBBM_CLOCK_DELAY4_TP2"/>
1435 <reg32 offset="0x000df" name="RBBM_CLOCK_DELAY4_TP3"/>
1436 <reg32 offset="0x000e0" name="RBBM_CLOCK_HYST_TP0"/>
1437 <reg32 offset="0x000e1" name="RBBM_CLOCK_HYST_TP1"/>
1438 <reg32 offset="0x000e2" name="RBBM_CLOCK_HYST_TP2"/>
1439 <reg32 offset="0x000e3" name="RBBM_CLOCK_HYST_TP3"/>
1440 <reg32 offset="0x000e4" name="RBBM_CLOCK_HYST2_TP0"/>
1441 <reg32 offset="0x000e5" name="RBBM_CLOCK_HYST2_TP1"/>
1442 <reg32 offset="0x000e6" name="RBBM_CLOCK_HYST2_TP2"/>
1443 <reg32 offset="0x000e7" name="RBBM_CLOCK_HYST2_TP3"/>
1444 <reg32 offset="0x000e8" name="RBBM_CLOCK_HYST3_TP0"/>
1445 <reg32 offset="0x000e9" name="RBBM_CLOCK_HYST3_TP1"/>
1446 <reg32 offset="0x000ea" name="RBBM_CLOCK_HYST3_TP2"/>
1447 <reg32 offset="0x000eb" name="RBBM_CLOCK_HYST3_TP3"/>
1448 <reg32 offset="0x000ec" name="RBBM_CLOCK_HYST4_TP0"/>
1449 <reg32 offset="0x000ed" name="RBBM_CLOCK_HYST4_TP1"/>
1450 <reg32 offset="0x000ee" name="RBBM_CLOCK_HYST4_TP2"/>
1451 <reg32 offset="0x000ef" name="RBBM_CLOCK_HYST4_TP3"/>
1452 <reg32 offset="0x000f0" name="RBBM_CLOCK_CNTL_RB0"/>
1453 <reg32 offset="0x000f1" name="RBBM_CLOCK_CNTL_RB1"/>
1454 <reg32 offset="0x000f2" name="RBBM_CLOCK_CNTL_RB2"/>
1455 <reg32 offset="0x000f3" name="RBBM_CLOCK_CNTL_RB3"/>
1456 <reg32 offset="0x000f4" name="RBBM_CLOCK_CNTL2_RB0"/>
1457 <reg32 offset="0x000f5" name="RBBM_CLOCK_CNTL2_RB1"/>
1458 <reg32 offset="0x000f6" name="RBBM_CLOCK_CNTL2_RB2"/>
1459 <reg32 offset="0x000f7" name="RBBM_CLOCK_CNTL2_RB3"/>
1460 <reg32 offset="0x000f8" name="RBBM_CLOCK_CNTL_CCU0"/>
1461 <reg32 offset="0x000f9" name="RBBM_CLOCK_CNTL_CCU1"/>
1462 <reg32 offset="0x000fa" name="RBBM_CLOCK_CNTL_CCU2"/>
1463 <reg32 offset="0x000fb" name="RBBM_CLOCK_CNTL_CCU3"/>
1464 <reg32 offset="0x00100" name="RBBM_CLOCK_HYST_RB_CCU0"/>
1465 <reg32 offset="0x00101" name="RBBM_CLOCK_HYST_RB_CCU1"/>
1466 <reg32 offset="0x00102" name="RBBM_CLOCK_HYST_RB_CCU2"/>
1467 <reg32 offset="0x00103" name="RBBM_CLOCK_HYST_RB_CCU3"/>
1468 <reg32 offset="0x00104" name="RBBM_CLOCK_CNTL_RAC"/>
1469 <reg32 offset="0x00105" name="RBBM_CLOCK_CNTL2_RAC"/>
1470 <reg32 offset="0x00106" name="RBBM_CLOCK_DELAY_RAC"/>
1471 <reg32 offset="0x00107" name="RBBM_CLOCK_HYST_RAC"/>
1472 <reg32 offset="0x00108" name="RBBM_CLOCK_CNTL_TSE_RAS_RBBM"/>
1473 <reg32 offset="0x00109" name="RBBM_CLOCK_DELAY_TSE_RAS_RBBM"/>
1474 <reg32 offset="0x0010a" name="RBBM_CLOCK_HYST_TSE_RAS_RBBM"/>
1475 <reg32 offset="0x0010b" name="RBBM_CLOCK_CNTL_UCHE"/>
1476 <reg32 offset="0x0010c" name="RBBM_CLOCK_CNTL2_UCHE"/>
1477 <reg32 offset="0x0010d" name="RBBM_CLOCK_CNTL3_UCHE"/>
1478 <reg32 offset="0x0010e" name="RBBM_CLOCK_CNTL4_UCHE"/>
1479 <reg32 offset="0x0010f" name="RBBM_CLOCK_DELAY_UCHE"/>
1480 <reg32 offset="0x00110" name="RBBM_CLOCK_HYST_UCHE"/>
1481 <reg32 offset="0x00111" name="RBBM_CLOCK_MODE_VFD"/>
1482 <reg32 offset="0x00112" name="RBBM_CLOCK_DELAY_VFD"/>
1483 <reg32 offset="0x00113" name="RBBM_CLOCK_HYST_VFD"/>
1484 <reg32 offset="0x00114" name="RBBM_CLOCK_MODE_GPC"/>
1485 <reg32 offset="0x00115" name="RBBM_CLOCK_DELAY_GPC"/>
1486 <reg32 offset="0x00116" name="RBBM_CLOCK_HYST_GPC"/>
1487 <reg32 offset="0x00117" name="RBBM_CLOCK_DELAY_HLSQ_2"/>
1488 <reg32 offset="0x00118" name="RBBM_CLOCK_CNTL_GMU_GX"/>
1489 <reg32 offset="0x00119" name="RBBM_CLOCK_DELAY_GMU_GX"/>
1490 <reg32 offset="0x0011a" name="RBBM_CLOCK_HYST_GMU_GX"/>
1491 <reg32 offset="0x0011b" name="RBBM_CLOCK_MODE_HLSQ"/>
1492 <reg32 offset="0x0011c" name="RBBM_CLOCK_DELAY_HLSQ"/>
1493 <reg32 offset="0x0600" name="DBGC_CFG_DBGBUS_SEL_A"/>
1494 <reg32 offset="0x0601" name="DBGC_CFG_DBGBUS_SEL_B"/>
1495 <reg32 offset="0x0602" name="DBGC_CFG_DBGBUS_SEL_C"/>
1496 <reg32 offset="0x0603" name="DBGC_CFG_DBGBUS_SEL_D">
1497 <bitfield high="7" low="0" name="PING_INDEX"/>
1498 <bitfield high="15" low="8" name="PING_BLK_SEL"/>
1499 </reg32>
1500 <reg32 offset="0x0604" name="DBGC_CFG_DBGBUS_CNTLT">
1501 <bitfield high="5" low="0" name="TRACEEN"/>
1502 <bitfield high="14" low="12" name="GRANU"/>
1503 <bitfield high="31" low="28" name="SEGT"/>
1504 </reg32>
1505 <reg32 offset="0x0605" name="DBGC_CFG_DBGBUS_CNTLM">
1506 <bitfield high="27" low="24" name="ENABLE"/>
1507 </reg32>
1508 <reg32 offset="0x0608" name="DBGC_CFG_DBGBUS_IVTL_0"/>
1509 <reg32 offset="0x0609" name="DBGC_CFG_DBGBUS_IVTL_1"/>
1510 <reg32 offset="0x060a" name="DBGC_CFG_DBGBUS_IVTL_2"/>
1511 <reg32 offset="0x060b" name="DBGC_CFG_DBGBUS_IVTL_3"/>
1512 <reg32 offset="0x060c" name="DBGC_CFG_DBGBUS_MASKL_0"/>
1513 <reg32 offset="0x060d" name="DBGC_CFG_DBGBUS_MASKL_1"/>
1514 <reg32 offset="0x060e" name="DBGC_CFG_DBGBUS_MASKL_2"/>
1515 <reg32 offset="0x060f" name="DBGC_CFG_DBGBUS_MASKL_3"/>
1516 <reg32 offset="0x0610" name="DBGC_CFG_DBGBUS_BYTEL_0">
1517 <bitfield high="3" low="0" name="BYTEL0"/>
1518 <bitfield high="7" low="4" name="BYTEL1"/>
1519 <bitfield high="11" low="8" name="BYTEL2"/>
1520 <bitfield high="15" low="12" name="BYTEL3"/>
1521 <bitfield high="19" low="16" name="BYTEL4"/>
1522 <bitfield high="23" low="20" name="BYTEL5"/>
1523 <bitfield high="27" low="24" name="BYTEL6"/>
1524 <bitfield high="31" low="28" name="BYTEL7"/>
1525 </reg32>
1526 <reg32 offset="0x0611" name="DBGC_CFG_DBGBUS_BYTEL_1">
1527 <bitfield high="3" low="0" name="BYTEL8"/>
1528 <bitfield high="7" low="4" name="BYTEL9"/>
1529 <bitfield high="11" low="8" name="BYTEL10"/>
1530 <bitfield high="15" low="12" name="BYTEL11"/>
1531 <bitfield high="19" low="16" name="BYTEL12"/>
1532 <bitfield high="23" low="20" name="BYTEL13"/>
1533 <bitfield high="27" low="24" name="BYTEL14"/>
1534 <bitfield high="31" low="28" name="BYTEL15"/>
1535 </reg32>
1536 <reg32 offset="0x062f" name="DBGC_CFG_DBGBUS_TRACE_BUF1"/>
1537 <reg32 offset="0x0630" name="DBGC_CFG_DBGBUS_TRACE_BUF2"/>
1538 <reg32 offset="0x0CD8" name="VSC_PERFCTR_VSC_SEL_0"/>
1539 <reg32 offset="0x0CD9" name="VSC_PERFCTR_VSC_SEL_1"/>
1540 <reg32 offset="0x8601" name="GRAS_ADDR_MODE_CNTL"/>
1541 <reg32 offset="0x8610" name="GRAS_PERFCTR_TSE_SEL_0"/>
1542 <reg32 offset="0x8611" name="GRAS_PERFCTR_TSE_SEL_1"/>
1543 <reg32 offset="0x8612" name="GRAS_PERFCTR_TSE_SEL_2"/>
1544 <reg32 offset="0x8613" name="GRAS_PERFCTR_TSE_SEL_3"/>
1545 <reg32 offset="0x8614" name="GRAS_PERFCTR_RAS_SEL_0"/>
1546 <reg32 offset="0x8615" name="GRAS_PERFCTR_RAS_SEL_1"/>
1547 <reg32 offset="0x8616" name="GRAS_PERFCTR_RAS_SEL_2"/>
1548 <reg32 offset="0x8617" name="GRAS_PERFCTR_RAS_SEL_3"/>
1549 <reg32 offset="0x8618" name="GRAS_PERFCTR_LRZ_SEL_0"/>
1550 <reg32 offset="0x8619" name="GRAS_PERFCTR_LRZ_SEL_1"/>
1551 <reg32 offset="0x861A" name="GRAS_PERFCTR_LRZ_SEL_2"/>
1552 <reg32 offset="0x861B" name="GRAS_PERFCTR_LRZ_SEL_3"/>
1553 <reg32 offset="0x8E05" name="RB_ADDR_MODE_CNTL"/>
1554 <reg32 offset="0x8E08" name="RB_NC_MODE_CNTL"/>
1555 <reg32 offset="0x8E10" name="RB_PERFCTR_RB_SEL_0"/>
1556 <reg32 offset="0x8E11" name="RB_PERFCTR_RB_SEL_1"/>
1557 <reg32 offset="0x8E12" name="RB_PERFCTR_RB_SEL_2"/>
1558 <reg32 offset="0x8E13" name="RB_PERFCTR_RB_SEL_3"/>
1559 <reg32 offset="0x8E14" name="RB_PERFCTR_RB_SEL_4"/>
1560 <reg32 offset="0x8E15" name="RB_PERFCTR_RB_SEL_5"/>
1561 <reg32 offset="0x8E16" name="RB_PERFCTR_RB_SEL_6"/>
1562 <reg32 offset="0x8E17" name="RB_PERFCTR_RB_SEL_7"/>
1563 <reg32 offset="0x8E18" name="RB_PERFCTR_CCU_SEL_0"/>
1564 <reg32 offset="0x8E19" name="RB_PERFCTR_CCU_SEL_1"/>
1565 <reg32 offset="0x8E1A" name="RB_PERFCTR_CCU_SEL_2"/>
1566 <reg32 offset="0x8E1B" name="RB_PERFCTR_CCU_SEL_3"/>
1567 <reg32 offset="0x8E1C" name="RB_PERFCTR_CCU_SEL_4"/>
1568 <reg32 offset="0x8E2C" name="RB_PERFCTR_CMP_SEL_0"/>
1569 <reg32 offset="0x8E2D" name="RB_PERFCTR_CMP_SEL_1"/>
1570 <reg32 offset="0x8E2E" name="RB_PERFCTR_CMP_SEL_2"/>
1571 <reg32 offset="0x8E2F" name="RB_PERFCTR_CMP_SEL_3"/>
1572 <reg32 offset="0x8E3D" name="RB_RB_SUB_BLOCK_SEL_CNTL_CD"/>
1573 <reg32 offset="0x8E50" name="RB_CONTEXT_SWITCH_GMEM_SAVE_RESTORE"/>
1574 <reg32 offset="0x9E00" name="PC_DBG_ECO_CNTL"/>
1575 <reg32 offset="0x9E01" name="PC_ADDR_MODE_CNTL"/>
1576 <reg32 offset="0x9E34" name="PC_PERFCTR_PC_SEL_0"/>
1577 <reg32 offset="0x9E35" name="PC_PERFCTR_PC_SEL_1"/>
1578 <reg32 offset="0x9E36" name="PC_PERFCTR_PC_SEL_2"/>
1579 <reg32 offset="0x9E37" name="PC_PERFCTR_PC_SEL_3"/>
1580 <reg32 offset="0x9E38" name="PC_PERFCTR_PC_SEL_4"/>
1581 <reg32 offset="0x9E39" name="PC_PERFCTR_PC_SEL_5"/>
1582 <reg32 offset="0x9E3A" name="PC_PERFCTR_PC_SEL_6"/>
1583 <reg32 offset="0x9E3B" name="PC_PERFCTR_PC_SEL_7"/>
1584 <reg32 offset="0xBE05" name="HLSQ_ADDR_MODE_CNTL"/>
1585 <reg32 offset="0xBE10" name="HLSQ_PERFCTR_HLSQ_SEL_0"/>
1586 <reg32 offset="0xBE11" name="HLSQ_PERFCTR_HLSQ_SEL_1"/>
1587 <reg32 offset="0xBE12" name="HLSQ_PERFCTR_HLSQ_SEL_2"/>
1588 <reg32 offset="0xBE13" name="HLSQ_PERFCTR_HLSQ_SEL_3"/>
1589 <reg32 offset="0xBE14" name="HLSQ_PERFCTR_HLSQ_SEL_4"/>
1590 <reg32 offset="0xBE15" name="HLSQ_PERFCTR_HLSQ_SEL_5"/>
1591 <reg32 offset="0xC800" name="HLSQ_DBG_AHB_READ_APERTURE"/>
1592 <reg32 offset="0xD000" name="HLSQ_DBG_READ_SEL"/>
1593 <reg32 offset="0xA601" name="VFD_ADDR_MODE_CNTL"/>
1594 <reg32 offset="0xA610" name="VFD_PERFCTR_VFD_SEL_0"/>
1595 <reg32 offset="0xA611" name="VFD_PERFCTR_VFD_SEL_1"/>
1596 <reg32 offset="0xA612" name="VFD_PERFCTR_VFD_SEL_2"/>
1597 <reg32 offset="0xA613" name="VFD_PERFCTR_VFD_SEL_3"/>
1598 <reg32 offset="0xA614" name="VFD_PERFCTR_VFD_SEL_4"/>
1599 <reg32 offset="0xA615" name="VFD_PERFCTR_VFD_SEL_5"/>
1600 <reg32 offset="0xA616" name="VFD_PERFCTR_VFD_SEL_6"/>
1601 <reg32 offset="0xA617" name="VFD_PERFCTR_VFD_SEL_7"/>
1602 <reg32 offset="0x9601" name="VPC_ADDR_MODE_CNTL"/>
1603 <reg32 offset="0x9604" name="VPC_PERFCTR_VPC_SEL_0"/>
1604 <reg32 offset="0x9605" name="VPC_PERFCTR_VPC_SEL_1"/>
1605 <reg32 offset="0x9606" name="VPC_PERFCTR_VPC_SEL_2"/>
1606 <reg32 offset="0x9607" name="VPC_PERFCTR_VPC_SEL_3"/>
1607 <reg32 offset="0x9608" name="VPC_PERFCTR_VPC_SEL_4"/>
1608 <reg32 offset="0x9609" name="VPC_PERFCTR_VPC_SEL_5"/>
1609 <reg32 offset="0x0E00" name="UCHE_ADDR_MODE_CNTL"/>
1610 <reg32 offset="0x0E01" name="UCHE_MODE_CNTL"/>
1611 <reg32 offset="0x0E05" name="UCHE_WRITE_RANGE_MAX_LO"/>
1612 <reg32 offset="0x0E06" name="UCHE_WRITE_RANGE_MAX_HI"/>
1613 <reg32 offset="0x0E07" name="UCHE_WRITE_THRU_BASE_LO"/>
1614 <reg32 offset="0x0E08" name="UCHE_WRITE_THRU_BASE_HI"/>
1615 <reg32 offset="0x0E09" name="UCHE_TRAP_BASE_LO"/>
1616 <reg32 offset="0x0E0A" name="UCHE_TRAP_BASE_HI"/>
1617 <reg32 offset="0x0E0B" name="UCHE_GMEM_RANGE_MIN_LO"/>
1618 <reg32 offset="0x0E0C" name="UCHE_GMEM_RANGE_MIN_HI"/>
1619 <reg32 offset="0x0E0D" name="UCHE_GMEM_RANGE_MAX_LO"/>
1620 <reg32 offset="0x0E0E" name="UCHE_GMEM_RANGE_MAX_HI"/>
1621 <reg32 offset="0x0E17" name="UCHE_CACHE_WAYS"/>
1622 <reg32 offset="0x0E18" name="UCHE_FILTER_CNTL"/>
1623 <reg32 offset="0x0E19" name="UCHE_CLIENT_PF">
1624 <bitfield high="7" low="0" name="PERFSEL"/>
1625 </reg32>
1626 <reg32 offset="0x0E1C" name="UCHE_PERFCTR_UCHE_SEL_0"/>
1627 <reg32 offset="0x0E1D" name="UCHE_PERFCTR_UCHE_SEL_1"/>
1628 <reg32 offset="0x0E1E" name="UCHE_PERFCTR_UCHE_SEL_2"/>
1629 <reg32 offset="0x0E1F" name="UCHE_PERFCTR_UCHE_SEL_3"/>
1630 <reg32 offset="0x0E20" name="UCHE_PERFCTR_UCHE_SEL_4"/>
1631 <reg32 offset="0x0E21" name="UCHE_PERFCTR_UCHE_SEL_5"/>
1632 <reg32 offset="0x0E22" name="UCHE_PERFCTR_UCHE_SEL_6"/>
1633 <reg32 offset="0x0E23" name="UCHE_PERFCTR_UCHE_SEL_7"/>
1634 <reg32 offset="0x0E24" name="UCHE_PERFCTR_UCHE_SEL_8"/>
1635 <reg32 offset="0x0E25" name="UCHE_PERFCTR_UCHE_SEL_9"/>
1636 <reg32 offset="0x0E26" name="UCHE_PERFCTR_UCHE_SEL_10"/>
1637 <reg32 offset="0x0E27" name="UCHE_PERFCTR_UCHE_SEL_11"/>
1638 <reg32 offset="0xAE01" name="SP_ADDR_MODE_CNTL"/>
1639 <reg32 offset="0xAE02" name="SP_NC_MODE_CNTL"/>
1640 <reg32 offset="0xAE10" name="SP_PERFCTR_SP_SEL_0"/>
1641 <reg32 offset="0xAE11" name="SP_PERFCTR_SP_SEL_1"/>
1642 <reg32 offset="0xAE12" name="SP_PERFCTR_SP_SEL_2"/>
1643 <reg32 offset="0xAE13" name="SP_PERFCTR_SP_SEL_3"/>
1644 <reg32 offset="0xAE14" name="SP_PERFCTR_SP_SEL_4"/>
1645 <reg32 offset="0xAE15" name="SP_PERFCTR_SP_SEL_5"/>
1646 <reg32 offset="0xAE16" name="SP_PERFCTR_SP_SEL_6"/>
1647 <reg32 offset="0xAE17" name="SP_PERFCTR_SP_SEL_7"/>
1648 <reg32 offset="0xAE18" name="SP_PERFCTR_SP_SEL_8"/>
1649 <reg32 offset="0xAE19" name="SP_PERFCTR_SP_SEL_9"/>
1650 <reg32 offset="0xAE1A" name="SP_PERFCTR_SP_SEL_10"/>
1651 <reg32 offset="0xAE1B" name="SP_PERFCTR_SP_SEL_11"/>
1652 <reg32 offset="0xAE1C" name="SP_PERFCTR_SP_SEL_12"/>
1653 <reg32 offset="0xAE1D" name="SP_PERFCTR_SP_SEL_13"/>
1654 <reg32 offset="0xAE1E" name="SP_PERFCTR_SP_SEL_14"/>
1655 <reg32 offset="0xAE1F" name="SP_PERFCTR_SP_SEL_15"/>
1656 <reg32 offset="0xAE20" name="SP_PERFCTR_SP_SEL_16"/>
1657 <reg32 offset="0xAE21" name="SP_PERFCTR_SP_SEL_17"/>
1658 <reg32 offset="0xAE22" name="SP_PERFCTR_SP_SEL_18"/>
1659 <reg32 offset="0xAE23" name="SP_PERFCTR_SP_SEL_19"/>
1660 <reg32 offset="0xAE24" name="SP_PERFCTR_SP_SEL_20"/>
1661 <reg32 offset="0xAE25" name="SP_PERFCTR_SP_SEL_21"/>
1662 <reg32 offset="0xAE26" name="SP_PERFCTR_SP_SEL_22"/>
1663 <reg32 offset="0xAE27" name="SP_PERFCTR_SP_SEL_23"/>
1664 <reg32 offset="0xB601" name="TPL1_ADDR_MODE_CNTL"/>
1665 <reg32 offset="0xB604" name="TPL1_NC_MODE_CNTL"/>
1666 <reg32 offset="0xB610" name="TPL1_PERFCTR_TP_SEL_0"/>
1667 <reg32 offset="0xB611" name="TPL1_PERFCTR_TP_SEL_1"/>
1668 <reg32 offset="0xB612" name="TPL1_PERFCTR_TP_SEL_2"/>
1669 <reg32 offset="0xB613" name="TPL1_PERFCTR_TP_SEL_3"/>
1670 <reg32 offset="0xB614" name="TPL1_PERFCTR_TP_SEL_4"/>
1671 <reg32 offset="0xB615" name="TPL1_PERFCTR_TP_SEL_5"/>
1672 <reg32 offset="0xB616" name="TPL1_PERFCTR_TP_SEL_6"/>
1673 <reg32 offset="0xB617" name="TPL1_PERFCTR_TP_SEL_7"/>
1674 <reg32 offset="0xB618" name="TPL1_PERFCTR_TP_SEL_8"/>
1675 <reg32 offset="0xB619" name="TPL1_PERFCTR_TP_SEL_9"/>
1676 <reg32 offset="0xB61A" name="TPL1_PERFCTR_TP_SEL_10"/>
1677 <reg32 offset="0xB61B" name="TPL1_PERFCTR_TP_SEL_11"/>
1678 <reg32 offset="0x3000" name="VBIF_VERSION"/>
1679 <reg32 offset="0x3001" name="VBIF_CLKON">
1680 <bitfield pos="1" name="FORCE_ON_TESTBUS"/>
1681 </reg32>
1682 <reg32 offset="0x302A" name="VBIF_GATE_OFF_WRREQ_EN"/>
1683 <reg32 offset="0x3080" name="VBIF_XIN_HALT_CTRL0"/>
1684 <reg32 offset="0x3081" name="VBIF_XIN_HALT_CTRL1"/>
1685 <reg32 offset="0x3084" name="VBIF_TEST_BUS_OUT_CTRL"/>
1686 <reg32 offset="0x3085" name="VBIF_TEST_BUS1_CTRL0"/>
1687 <reg32 offset="0x3086" name="VBIF_TEST_BUS1_CTRL1">
1688 <bitfield low="0" high="3" name="DATA_SEL"/>
1689 </reg32>
1690 <reg32 offset="0x3087" name="VBIF_TEST_BUS2_CTRL0"/>
1691 <reg32 offset="0x3088" name="VBIF_TEST_BUS2_CTRL1">
1692 <bitfield low="0" high="8" name="DATA_SEL"/>
1693 </reg32>
1694 <reg32 offset="0x308c" name="VBIF_TEST_BUS_OUT"/>
1695 <reg32 offset="0x30d0" name="VBIF_PERF_CNT_SEL0"/>
1696 <reg32 offset="0x30d1" name="VBIF_PERF_CNT_SEL1"/>
1697 <reg32 offset="0x30d2" name="VBIF_PERF_CNT_SEL2"/>
1698 <reg32 offset="0x30d3" name="VBIF_PERF_CNT_SEL3"/>
1699 <reg32 offset="0x30d8" name="VBIF_PERF_CNT_LOW0"/>
1700 <reg32 offset="0x30d9" name="VBIF_PERF_CNT_LOW1"/>
1701 <reg32 offset="0x30da" name="VBIF_PERF_CNT_LOW2"/>
1702 <reg32 offset="0x30db" name="VBIF_PERF_CNT_LOW3"/>
1703 <reg32 offset="0x30e0" name="VBIF_PERF_CNT_HIGH0"/>
1704 <reg32 offset="0x30e1" name="VBIF_PERF_CNT_HIGH1"/>
1705 <reg32 offset="0x30e2" name="VBIF_PERF_CNT_HIGH2"/>
1706 <reg32 offset="0x30e3" name="VBIF_PERF_CNT_HIGH3"/>
1707 <reg32 offset="0x3100" name="VBIF_PERF_PWR_CNT_EN0"/>
1708 <reg32 offset="0x3101" name="VBIF_PERF_PWR_CNT_EN1"/>
1709 <reg32 offset="0x3102" name="VBIF_PERF_PWR_CNT_EN2"/>
1710 <reg32 offset="0x3110" name="VBIF_PERF_PWR_CNT_LOW0"/>
1711 <reg32 offset="0x3111" name="VBIF_PERF_PWR_CNT_LOW1"/>
1712 <reg32 offset="0x3112" name="VBIF_PERF_PWR_CNT_LOW2"/>
1713 <reg32 offset="0x3118" name="VBIF_PERF_PWR_CNT_HIGH0"/>
1714 <reg32 offset="0x3119" name="VBIF_PERF_PWR_CNT_HIGH1"/>
1715 <reg32 offset="0x311a" name="VBIF_PERF_PWR_CNT_HIGH2"/>
1716
1717 <!-- move/rename these.. -->
1718
1719 <reg32 offset="0x88d4" name="RB_WINDOW_OFFSET2" type="adreno_reg_xy"/>
1720 <reg32 offset="0xb4d1" name="SP_WINDOW_OFFSET" type="adreno_reg_xy"/>
1721 <reg32 offset="0xb307" name="SP_TP_WINDOW_OFFSET" type="adreno_reg_xy"/>
1722
1723 <!-- same as RB_BIN_CONTROL -->
1724 <reg32 offset="0x80a1" name="GRAS_BIN_CONTROL">
1725 <bitfield name="BINW" low="0" high="7" shr="5" type="uint"/>
1726 <bitfield name="BINH" low="8" high="16" shr="4" type="uint"/>
1727 <bitfield name="BINNING_PASS" pos="18" type="boolean"/>
1728 <bitfield name="USE_VIZ" pos="21" type="boolean"/>
1729 </reg32>
1730
1731 <!--
1732 from offset it seems it should be RB, but weird to duplicate
1733 other regs from same block??
1734 -->
1735 <reg32 offset="0x88d3" name="RB_BIN_CONTROL2">
1736 <bitfield name="BINW" low="0" high="7" shr="5" type="uint"/>
1737 <bitfield name="BINH" low="8" high="16" shr="4" type="uint"/>
1738 </reg32>
1739
1740 <reg32 offset="0x0c02" name="VSC_BIN_SIZE">
1741 <bitfield name="WIDTH" low="0" high="7" shr="5" type="uint"/>
1742 <bitfield name="HEIGHT" low="8" high="16" shr="4" type="uint"/>
1743 </reg32>
1744 <reg32 offset="0x0c03" name="VSC_DRAW_STRM_SIZE_ADDRESS_LO"/>
1745 <reg32 offset="0x0c04" name="VSC_DRAW_STRM_SIZE_ADDRESS_HI"/>
1746 <reg64 offset="0x0c03" name="VSC_DRAW_STRM_SIZE_ADDRESS" type="waddress"/>
1747 <reg32 offset="0x0c06" name="VSC_BIN_COUNT">
1748 <bitfield name="NX" low="1" high="10" type="uint"/>
1749 <bitfield name="NY" low="11" high="20" type="uint"/>
1750 </reg32>
1751 <array offset="0x0c10" name="VSC_PIPE_CONFIG" stride="1" length="32">
1752 <reg32 offset="0x0" name="REG">
1753 <doc>
1754 Configures the mapping between VSC_PIPE buffer and
1755 bin, X/Y specify the bin index in the horiz/vert
1756 direction (0,0 is upper left, 0,1 is leftmost bin
1757 on second row, and so on). W/H specify the number
1758 of bins assigned to this VSC_PIPE in the horiz/vert
1759 dimension.
1760 </doc>
1761 <bitfield name="X" low="0" high="9" type="uint"/>
1762 <bitfield name="Y" low="10" high="19" type="uint"/>
1763 <bitfield name="W" low="20" high="25" type="uint"/>
1764 <bitfield name="H" low="26" high="31" type="uint"/>
1765 </reg32>
1766 </array>
1767 <!--
1768 HW binning primitive & draw streams, which enable draws and primitives
1769 within a draw to be skipped in the main tile pass. See:
1770 https://github.com/freedreno/freedreno/wiki/Visibility-Stream-Format
1771
1772 Compared to a5xx and earlier, we just program the address of the first
1773 stream and hw adds (pipe_num * VSC_*_STRM_PITCH)
1774 -->
1775 <reg32 offset="0x0c30" name="VSC_PRIM_STRM_ADDRESS_LO"/>
1776 <reg32 offset="0x0c31" name="VSC_PRIM_STRM_ADDRESS_HI"/>
1777 <reg64 offset="0x0c30" name="VSC_PRIM_STRM_ADDRESS" type="waddress"/>
1778 <reg32 offset="0x0c32" name="VSC_PRIM_STRM_PITCH"/>
1779 <reg32 offset="0x0c33" name="VSC_PRIM_STRM_ARRAY_PITCH" shr="4" type="uint"/>
1780 <reg32 offset="0x0c34" name="VSC_DRAW_STRM_ADDRESS_LO"/>
1781 <reg32 offset="0x0c35" name="VSC_DRAW_STRM_ADDRESS_HI"/>
1782 <reg64 offset="0x0c34" name="VSC_DRAW_STRM_ADDRESS" type="waddress"/>
1783 <reg32 offset="0x0c36" name="VSC_DRAW_STRM_PITCH"/>
1784 <reg32 offset="0x0c37" name="VSC_DRAW_STRM_ARRAY_PITCH" shr="4" type="uint"/>
1785
1786 <array offset="0x0c38" name="VSC_STATE" stride="1" length="32">
1787 <doc>
1788 Seems to be a bitmap of which tiles mapped to the VSC
1789 pipe contain geometry.
1790
1791 I suppose we can connect a maximum of 32 tiles to a
1792 single VSC pipe.
1793 </doc>
1794 <reg32 offset="0x0" name="REG"/>
1795 </array>
1796
1797 <array offset="0x0c58" name="VSC_PRIM_STRM_SIZE" stride="1" length="32">
1798 <doc>
1799 Has the size of data written to corresponding VSC_PRIM_STRM
1800 buffer.
1801 </doc>
1802 <reg32 offset="0x0" name="REG"/>
1803 </array>
1804
1805 <array offset="0x0c78" name="VSC_DRAW_STRM_SIZE" stride="1" length="32">
1806 <doc>
1807 Has the size of data written to corresponding VSC pipe, ie.
1808 same thing that is written out to VSC_DRAW_STRM_SIZE_ADDRESS_LO/HI
1809 </doc>
1810 <reg32 offset="0x0" name="REG"/>
1811 </array>
1812
1813 <!-- always 0x03200000 ? -->
1814 <reg32 offset="0x0e12" name="UCHE_UNKNOWN_0E12"/>
1815
1816 <reg32 offset="0x8000" name="GRAS_CL_CNTL">
1817 <bitfield name="CLIP_DISABLE" pos="0" type="boolean"/>
1818 <bitfield name="ZNEAR_CLIP_DISABLE" pos="1" type="boolean"/>
1819 <bitfield name="ZFAR_CLIP_DISABLE" pos="2" type="boolean"/>
1820 <!-- set with depthClampEnable, not clear what it does -->
1821 <bitfield name="UNK5" pos="5" type="boolean"/>
1822 <!-- controls near z clip behavior (set for vulkan) -->
1823 <bitfield name="ZERO_GB_SCALE_Z" pos="6" type="boolean"/>
1824 <!-- guess based on a3xx and meaning of bits 8 and 9
1825 if the guess is right then this is related to point sprite clipping -->
1826 <bitfield name="VP_CLIP_CODE_IGNORE" pos="7" type="boolean"/>
1827 <bitfield name="VP_XFORM_DISABLE" pos="8" type="boolean"/>
1828 <bitfield name="PERSP_DIVISION_DISABLE" pos="9" type="boolean"/>
1829 </reg32>
1830 <reg32 offset="0x8001" name="GRAS_UNKNOWN_8001"/>
1831 <reg32 offset="0x8002" name="GRAS_UNKNOWN_8002"/>
1832 <reg32 offset="0x8003" name="GRAS_UNKNOWN_8003"/>
1833
1834 <enum name="a6xx_layer_type">
1835 <value value="0x0" name="LAYER_MULTISAMPLE_ARRAY"/>
1836 <value value="0x1" name="LAYER_3D"/>
1837 <value value="0x2" name="LAYER_CUBEMAP"/>
1838 <value value="0x3" name="LAYER_2D_ARRAY"/>
1839 </enum>
1840
1841 <!-- index of highest layer that can be written to via gl_Layer -->
1842 <reg32 offset="0x8004" name="GRAS_MAX_LAYER_INDEX" type="uint"/>
1843
1844 <reg32 offset="0x8005" name="GRAS_CNTL">
1845 <!-- see also RB_RENDER_CONTROL0 -->
1846 <bitfield name="VARYING" pos="0" type="boolean"/>
1847 <!-- b1 set for interpolateAtCentroid() -->
1848 <bitfield name="CENTROID" pos="1" type="boolean"/>
1849 <!-- b2 set instead of b0 when running in per-sample mode -->
1850 <bitfield name="PERSAMP_VARYING" pos="2" type="boolean"/>
1851 <!--
1852 b3 set for interpolateAt{Offset,Sample}() if not in per-sample
1853 mode, and frag_face
1854 -->
1855 <bitfield name="SIZE" pos="3" type="boolean"/>
1856 <!-- b5 set ofr interpolateAt{Offset,Sample}() if in per-sample mode -->
1857 <bitfield name="SIZE_PERSAMP" pos="5" type="boolean"/>
1858 <bitfield name="XCOORD" pos="6" type="boolean"/>
1859 <bitfield name="YCOORD" pos="7" type="boolean"/>
1860 <bitfield name="ZCOORD" pos="8" type="boolean"/>
1861 <bitfield name="WCOORD" pos="9" type="boolean"/>
1862 </reg32>
1863 <reg32 offset="0x8006" name="GRAS_CL_GUARDBAND_CLIP_ADJ">
1864 <bitfield name="HORZ" low="0" high="9" type="uint"/>
1865 <bitfield name="VERT" low="10" high="19" type="uint"/>
1866 </reg32>
1867 <reg32 offset="0x8010" name="GRAS_CL_VPORT_XOFFSET_0" type="float"/>
1868 <reg32 offset="0x8011" name="GRAS_CL_VPORT_XSCALE_0" type="float"/>
1869 <reg32 offset="0x8012" name="GRAS_CL_VPORT_YOFFSET_0" type="float"/>
1870 <reg32 offset="0x8013" name="GRAS_CL_VPORT_YSCALE_0" type="float"/>
1871 <reg32 offset="0x8014" name="GRAS_CL_VPORT_ZOFFSET_0" type="float"/>
1872 <reg32 offset="0x8015" name="GRAS_CL_VPORT_ZSCALE_0" type="float"/>
1873
1874 <!-- not clear what it does, mirrors RB_Z_CLAMP_MIN -->
1875 <reg32 offset="0x8070" name="GRAS_CL_Z_CLAMP_MIN" type="float"/>
1876 <reg32 offset="0x8071" name="GRAS_CL_Z_CLAMP_MAX" type="float"/>
1877
1878 <reg32 offset="0x8090" name="GRAS_SU_CNTL">
1879 <bitfield name="CULL_FRONT" pos="0" type="boolean"/>
1880 <bitfield name="CULL_BACK" pos="1" type="boolean"/>
1881 <bitfield name="FRONT_CW" pos="2" type="boolean"/>
1882 <bitfield name="LINEHALFWIDTH" low="3" high="10" radix="2" type="fixed"/>
1883 <bitfield name="POLY_OFFSET" pos="11" type="boolean"/>
1884 <bitfield name="MSAA_ENABLE" pos="13" type="boolean"/>
1885 <!-- probably LINEHALFWIDTH is the same as a4xx.. -->
1886 </reg32>
1887 <reg32 offset="0x8091" name="GRAS_SU_POINT_MINMAX">
1888 <bitfield name="MIN" low="0" high="15" type="ufixed" radix="4"/>
1889 <bitfield name="MAX" low="16" high="31" type="ufixed" radix="4"/>
1890 </reg32>
1891 <reg32 offset="0x8092" name="GRAS_SU_POINT_SIZE" type="fixed" radix="4"/>
1892
1893 <reg32 offset="0x8094" name="GRAS_SU_DEPTH_PLANE_CNTL">
1894 <bitfield name="FRAG_WRITES_Z" pos="0" type="boolean"/>
1895 </reg32>
1896 <reg32 offset="0x8095" name="GRAS_SU_POLY_OFFSET_SCALE" type="float"/>
1897 <reg32 offset="0x8096" name="GRAS_SU_POLY_OFFSET_OFFSET" type="float"/>
1898 <reg32 offset="0x8097" name="GRAS_SU_POLY_OFFSET_OFFSET_CLAMP" type="float"/>
1899 <!-- duplicates RB_DEPTH_BUFFER_INFO: -->
1900 <reg32 offset="0x8098" name="GRAS_SU_DEPTH_BUFFER_INFO">
1901 <bitfield name="DEPTH_FORMAT" low="0" high="2" type="a6xx_depth_format"/>
1902 </reg32>
1903
1904 <!-- always 0x0 -->
1905 <reg32 offset="0x8099" name="GRAS_UNKNOWN_8099"/>
1906
1907 <!-- always 0x0 ? -->
1908 <reg32 offset="0x809b" name="GRAS_UNKNOWN_809B"/>
1909
1910 <reg32 offset="0x809c" name="GRAS_UNKNOWN_809C">
1911 <bitfield name="GS_WRITES_LAYER" pos="0" type="boolean"/>
1912 </reg32>
1913
1914 <reg32 offset="0x809d" name="GRAS_UNKNOWN_809D"/>
1915
1916 <reg32 offset="0x80a0" name="GRAS_UNKNOWN_80A0"/>
1917
1918 <reg32 offset="0x80a2" name="GRAS_RAS_MSAA_CNTL">
1919 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
1920 </reg32>
1921 <reg32 offset="0x80a3" name="GRAS_DEST_MSAA_CNTL">
1922 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
1923 <bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
1924 </reg32>
1925
1926 <bitset name="a6xx_sample_config" inline="yes">
1927 <bitfield name="LOCATION_ENABLE" pos="1" type="boolean"/>
1928 </bitset>
1929
1930 <bitset name="a6xx_sample_locations" inline="yes">
1931 <bitfield name="SAMPLE_0_X" low="0" high="3" radix="4" type="fixed"/>
1932 <bitfield name="SAMPLE_0_Y" low="4" high="7" radix="4" type="fixed"/>
1933 <bitfield name="SAMPLE_1_X" low="8" high="11" radix="4" type="fixed"/>
1934 <bitfield name="SAMPLE_1_Y" low="12" high="15" radix="4" type="fixed"/>
1935 <bitfield name="SAMPLE_2_X" low="16" high="19" radix="4" type="fixed"/>
1936 <bitfield name="SAMPLE_2_Y" low="20" high="23" radix="4" type="fixed"/>
1937 <bitfield name="SAMPLE_3_X" low="24" high="27" radix="4" type="fixed"/>
1938 <bitfield name="SAMPLE_3_Y" low="28" high="31" radix="4" type="fixed"/>
1939 </bitset>
1940
1941 <reg32 offset="0x80a4" name="GRAS_SAMPLE_CONFIG" type="a6xx_sample_config"/>
1942 <reg32 offset="0x80a5" name="GRAS_SAMPLE_LOCATION_0" type="a6xx_sample_locations"/>
1943 <reg32 offset="0x80a6" name="GRAS_SAMPLE_LOCATION_1" type="a6xx_sample_locations"/>
1944
1945 <!-- always 0x0 -->
1946 <reg32 offset="0x80af" name="GRAS_UNKNOWN_80AF"/>
1947
1948 <reg32 offset="0x80b0" name="GRAS_SC_SCREEN_SCISSOR_TL_0" type="adreno_reg_xy"/>
1949 <reg32 offset="0x80b1" name="GRAS_SC_SCREEN_SCISSOR_BR_0" type="adreno_reg_xy"/>
1950 <reg32 offset="0x80d0" name="GRAS_SC_VIEWPORT_SCISSOR_TL_0" type="adreno_reg_xy"/>
1951 <reg32 offset="0x80d1" name="GRAS_SC_VIEWPORT_SCISSOR_BR_0" type="adreno_reg_xy"/>
1952 <reg32 offset="0x80f0" name="GRAS_SC_WINDOW_SCISSOR_TL" type="adreno_reg_xy"/>
1953 <reg32 offset="0x80f1" name="GRAS_SC_WINDOW_SCISSOR_BR" type="adreno_reg_xy"/>
1954
1955 <reg32 offset="0x8100" name="GRAS_LRZ_CNTL">
1956 <!--
1957 These bits seems to mostly fit.. but wouldn't hurt to have a 2nd
1958 look when we get around to enabling lrz
1959 -->
1960 <bitfield name="ENABLE" pos="0" type="boolean"/>
1961 <doc>LRZ write also disabled for blend/etc.</doc>
1962 <bitfield name="LRZ_WRITE" pos="1" type="boolean"/>
1963 <doc>update MAX instead of MIN value, ie. GL_GREATER/GL_GEQUAL</doc>
1964 <bitfield name="GREATER" pos="2" type="boolean"/>
1965 <bitfield name="UNK3" pos="3" type="boolean"/>
1966 <!-- set when depth-test + depth-write enabled -->
1967 <bitfield name="Z_TEST_ENABLE" pos="4" type="boolean"/>
1968 </reg32>
1969 <reg32 offset="0x8101" name="GRAS_UNKNOWN_8101"/>
1970 <reg32 offset="0x8102" name="GRAS_2D_BLIT_INFO">
1971 <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
1972 </reg32>
1973 <reg32 offset="0x8103" name="GRAS_LRZ_BUFFER_BASE_LO"/>
1974 <reg32 offset="0x8104" name="GRAS_LRZ_BUFFER_BASE_HI"/>
1975 <reg64 offset="0x8103" name="GRAS_LRZ_BUFFER_BASE" type="waddress"/>
1976 <reg32 offset="0x8105" name="GRAS_LRZ_BUFFER_PITCH">
1977 <bitfield name="PITCH" low="0" high="10" shr="5" type="uint"/>
1978 <bitfield name="ARRAY_PITCH" low="11" high="21" shr="5" type="uint"/> <!-- ??? -->
1979 </reg32>
1980 <reg32 offset="0x8106" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE_LO"/>
1981 <reg32 offset="0x8107" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE_HI"/>
1982 <reg32 offset="0x8106" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE" type="waddress"/>
1983
1984 <reg32 offset="0x8109" name="GRAS_SAMPLE_CNTL">
1985 <bitfield name="PER_SAMP_MODE" pos="0" type="boolean"/>
1986 </reg32>
1987
1988 <reg32 offset="0x8110" name="GRAS_UNKNOWN_8110"/>
1989
1990 <enum name="a6xx_rotation">
1991 <value value="0x0" name="ROTATE_0"/>
1992 <value value="0x1" name="ROTATE_90"/>
1993 <value value="0x2" name="ROTATE_180"/>
1994 <value value="0x3" name="ROTATE_270"/>
1995 <value value="0x4" name="ROTATE_HFLIP"/>
1996 <value value="0x5" name="ROTATE_VFLIP"/>
1997 </enum>
1998
1999 <bitset name="a6xx_2d_blit_cntl" inline="yes">
2000 <bitfield name="ROTATE" low="0" high="2" type="a6xx_rotation"/>
2001 <bitfield name="SOLID_COLOR" pos="7" type="boolean"/>
2002 <bitfield name="COLOR_FORMAT" low="8" high="15" type="a6xx_format"/>
2003 <bitfield name="SCISSOR" pos="16" type="boolean"/>
2004
2005 <bitfield name="UNK" low="17" high="18" type="uint"/>
2006
2007 <!-- required when blitting D24S8/D24X8 -->
2008 <bitfield name="D24S8" pos="19" type="boolean"/>
2009 <!-- some sort of channel mask, disabled channels are set to zero ? -->
2010 <bitfield name="MASK" low="20" high="23"/>
2011 <bitfield name="IFMT" low="24" high="28" type="a6xx_2d_ifmt"/>
2012 </bitset>
2013
2014 <reg32 offset="0x8400" name="GRAS_2D_BLIT_CNTL" type="a6xx_2d_blit_cntl"/>
2015
2016 <!-- could be the src coords are fixed point? -->
2017 <reg32 offset="0x8401" name="GRAS_2D_SRC_TL_X">
2018 <bitfield name="X" low="8" high="31" type="int"/>
2019 </reg32>
2020 <reg32 offset="0x8402" name="GRAS_2D_SRC_BR_X">
2021 <bitfield name="X" low="8" high="31" type="int"/>
2022 </reg32>
2023 <reg32 offset="0x8403" name="GRAS_2D_SRC_TL_Y">
2024 <bitfield name="Y" low="8" high="31" type="int"/>
2025 </reg32>
2026 <reg32 offset="0x8404" name="GRAS_2D_SRC_BR_Y">
2027 <bitfield name="Y" low="8" high="31" type="int"/>
2028 </reg32>
2029
2030 <reg32 offset="0x8405" name="GRAS_2D_DST_TL" type="adreno_reg_xy"/>
2031 <reg32 offset="0x8406" name="GRAS_2D_DST_BR" type="adreno_reg_xy"/>
2032
2033 <reg32 offset="0x840a" name="GRAS_RESOLVE_CNTL_1" type="adreno_reg_xy"/>
2034 <reg32 offset="0x840b" name="GRAS_RESOLVE_CNTL_2" type="adreno_reg_xy"/>
2035
2036 <!-- always 0x880 ? -->
2037 <reg32 offset="0x8600" name="GRAS_UNKNOWN_8600"/>
2038
2039 <!-- same as GRAS_BIN_CONTROL: -->
2040 <reg32 offset="0x8800" name="RB_BIN_CONTROL">
2041 <bitfield name="BINW" low="0" high="7" shr="5" type="uint"/>
2042 <bitfield name="BINH" low="8" high="16" shr="4" type="uint"/>
2043 <bitfield name="BINNING_PASS" pos="18" type="boolean"/>
2044 <bitfield name="USE_VIZ" pos="21" type="boolean"/>
2045 </reg32>
2046 <reg32 offset="0x8801" name="RB_RENDER_CNTL">
2047 <!-- always set: ?? -->
2048 <bitfield name="UNK4" pos="4" type="boolean"/>
2049 <!-- set during binning pass: -->
2050 <bitfield name="BINNING" pos="7" type="boolean"/>
2051 <!-- bit seems to be set whenever depth buffer enabled: -->
2052 <bitfield name="FLAG_DEPTH" pos="14" type="boolean"/>
2053 <!-- bitmask of MRTs using UBWC flag buffer: -->
2054 <bitfield name="FLAG_MRTS" low="16" high="23"/>
2055 </reg32>
2056 <reg32 offset="0x8802" name="RB_RAS_MSAA_CNTL">
2057 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
2058 </reg32>
2059 <reg32 offset="0x8803" name="RB_DEST_MSAA_CNTL">
2060 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
2061 <bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
2062 </reg32>
2063
2064 <reg32 offset="0x8804" name="RB_SAMPLE_CONFIG" type="a6xx_sample_config"/>
2065 <reg32 offset="0x8805" name="RB_SAMPLE_LOCATION_0" type="a6xx_sample_locations"/>
2066 <reg32 offset="0x8806" name="RB_SAMPLE_LOCATION_1" type="a6xx_sample_locations"/>
2067
2068 <!--
2069 note: maybe not actually called RB_RENDER_CONTROLn (since RB_RENDER_CNTL
2070 name comes from kernel and is probably right)
2071 -->
2072 <reg32 offset="0x8809" name="RB_RENDER_CONTROL0">
2073 <!-- see also GRAS_CNTL -->
2074 <bitfield name="VARYING" pos="0" type="boolean"/>
2075 <!-- b1 set for interpolateAtCentroid() -->
2076 <bitfield name="CENTROID" pos="1" type="boolean"/>
2077 <!-- b2 set instead of b0 when running in per-sample mode -->
2078 <bitfield name="PERSAMP_VARYING" pos="2" type="boolean"/>
2079 <!--
2080 b3 set for interpolateAt{Offset,Sample}() if not in per-sample
2081 mode, and frag_face
2082 -->
2083 <bitfield name="SIZE" pos="3" type="boolean"/>
2084 <!-- b5 set ofr interpolateAt{Offset,Sample}() if in per-sample mode -->
2085 <bitfield name="SIZE_PERSAMP" pos="5" type="boolean"/>
2086 <bitfield name="XCOORD" pos="6" type="boolean"/>
2087 <bitfield name="YCOORD" pos="7" type="boolean"/>
2088 <bitfield name="ZCOORD" pos="8" type="boolean"/>
2089 <bitfield name="WCOORD" pos="9" type="boolean"/>
2090 <bitfield name="UNK10" pos="10" type="boolean"/>
2091 </reg32>
2092 <reg32 offset="0x880a" name="RB_RENDER_CONTROL1">
2093 <!-- enable bits for various FS sysvalue regs: -->
2094 <bitfield name="SAMPLEMASK" pos="0" type="boolean"/>
2095 <bitfield name="FACENESS" pos="2" type="boolean"/>
2096 <bitfield name="SAMPLEID" pos="3" type="boolean"/>
2097 <!-- b4 and b5 set in per-sample mode: -->
2098 <bitfield name="UNK4" pos="4" type="boolean"/>
2099 <bitfield name="UNK5" pos="5" type="boolean"/>
2100 <bitfield name="SIZE" pos="6" type="boolean"/>
2101 </reg32>
2102
2103 <reg32 offset="0x880b" name="RB_FS_OUTPUT_CNTL0">
2104 <bitfield name="FRAG_WRITES_Z" pos="1" type="boolean"/>
2105 <bitfield name="FRAG_WRITES_SAMPMASK" pos="2" type="boolean"/>
2106 </reg32>
2107 <reg32 offset="0x880c" name="RB_FS_OUTPUT_CNTL1">
2108 <bitfield name="MRT" low="0" high="3" type="uint"/>
2109 </reg32>
2110 <reg32 offset="0x880d" name="RB_RENDER_COMPONENTS">
2111 <bitfield name="RT0" low="0" high="3"/>
2112 <bitfield name="RT1" low="4" high="7"/>
2113 <bitfield name="RT2" low="8" high="11"/>
2114 <bitfield name="RT3" low="12" high="15"/>
2115 <bitfield name="RT4" low="16" high="19"/>
2116 <bitfield name="RT5" low="20" high="23"/>
2117 <bitfield name="RT6" low="24" high="27"/>
2118 <bitfield name="RT7" low="28" high="31"/>
2119 </reg32>
2120 <reg32 offset="0x880e" name="RB_DITHER_CNTL">
2121 <bitfield name="DITHER_MODE_MRT0" low="0" high="1" type="adreno_rb_dither_mode"/>
2122 <bitfield name="DITHER_MODE_MRT1" low="2" high="3" type="adreno_rb_dither_mode"/>
2123 <bitfield name="DITHER_MODE_MRT2" low="4" high="5" type="adreno_rb_dither_mode"/>
2124 <bitfield name="DITHER_MODE_MRT3" low="6" high="7" type="adreno_rb_dither_mode"/>
2125 <bitfield name="DITHER_MODE_MRT4" low="8" high="9" type="adreno_rb_dither_mode"/>
2126 <bitfield name="DITHER_MODE_MRT5" low="10" high="11" type="adreno_rb_dither_mode"/>
2127 <bitfield name="DITHER_MODE_MRT6" low="12" high="12" type="adreno_rb_dither_mode"/>
2128 <bitfield name="DITHER_MODE_MRT7" low="14" high="15" type="adreno_rb_dither_mode"/>
2129 </reg32>
2130 <reg32 offset="0x880f" name="RB_SRGB_CNTL">
2131 <!-- Same as SP_SRGB_CNTL -->
2132 <bitfield name="SRGB_MRT0" pos="0" type="boolean"/>
2133 <bitfield name="SRGB_MRT1" pos="1" type="boolean"/>
2134 <bitfield name="SRGB_MRT2" pos="2" type="boolean"/>
2135 <bitfield name="SRGB_MRT3" pos="3" type="boolean"/>
2136 <bitfield name="SRGB_MRT4" pos="4" type="boolean"/>
2137 <bitfield name="SRGB_MRT5" pos="5" type="boolean"/>
2138 <bitfield name="SRGB_MRT6" pos="6" type="boolean"/>
2139 <bitfield name="SRGB_MRT7" pos="7" type="boolean"/>
2140 </reg32>
2141
2142 <reg32 offset="0x8810" name="RB_SAMPLE_CNTL">
2143 <bitfield name="PER_SAMP_MODE" pos="0" type="boolean"/>
2144 </reg32>
2145 <reg32 offset="0x8811" name="RB_UNKNOWN_8811"/>
2146
2147 <!-- always 0x0 ? -->
2148 <reg32 offset="0x8818" name="RB_UNKNOWN_8818"/>
2149 <reg32 offset="0x8819" name="RB_UNKNOWN_8819"/>
2150 <reg32 offset="0x881a" name="RB_UNKNOWN_881A"/>
2151 <reg32 offset="0x881b" name="RB_UNKNOWN_881B"/>
2152 <reg32 offset="0x881c" name="RB_UNKNOWN_881C"/>
2153 <reg32 offset="0x881d" name="RB_UNKNOWN_881D"/>
2154 <reg32 offset="0x881e" name="RB_UNKNOWN_881E"/>
2155
2156 <array offset="0x8820" name="RB_MRT" stride="8" length="8">
2157 <reg32 offset="0x0" name="CONTROL">
2158 <bitfield name="BLEND" pos="0" type="boolean"/>
2159 <bitfield name="BLEND2" pos="1" type="boolean"/>
2160 <bitfield name="ROP_ENABLE" pos="2" type="boolean"/>
2161 <bitfield name="ROP_CODE" low="3" high="6" type="a3xx_rop_code"/>
2162 <bitfield name="COMPONENT_ENABLE" low="7" high="10" type="hex"/>
2163 </reg32>
2164 <reg32 offset="0x1" name="BLEND_CONTROL">
2165 <bitfield name="RGB_SRC_FACTOR" low="0" high="4" type="adreno_rb_blend_factor"/>
2166 <bitfield name="RGB_BLEND_OPCODE" low="5" high="7" type="a3xx_rb_blend_opcode"/>
2167 <bitfield name="RGB_DEST_FACTOR" low="8" high="12" type="adreno_rb_blend_factor"/>
2168 <bitfield name="ALPHA_SRC_FACTOR" low="16" high="20" type="adreno_rb_blend_factor"/>
2169 <bitfield name="ALPHA_BLEND_OPCODE" low="21" high="23" type="a3xx_rb_blend_opcode"/>
2170 <bitfield name="ALPHA_DEST_FACTOR" low="24" high="28" type="adreno_rb_blend_factor"/>
2171 </reg32>
2172 <reg32 offset="0x2" name="BUF_INFO">
2173 <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
2174 <bitfield name="COLOR_TILE_MODE" low="8" high="9" type="a6xx_tile_mode"/>
2175 <bitfield name="COLOR_SWAP" low="13" high="14" type="a3xx_color_swap"/>
2176 </reg32>
2177 <!--
2178 at least in gmem, things seem to be aligned to pitch of 64..
2179 maybe an artifact of tiled format used in gmem?
2180 -->
2181 <reg32 offset="0x3" name="PITCH" shr="6" type="uint"/>
2182 <reg32 offset="0x4" name="ARRAY_PITCH" shr="6" type="uint"/>
2183 <!--
2184 Compared to a5xx and before, we configure both a GMEM base and
2185 external base. Not sure if this is to facilitate GMEM save/
2186 restore for context switch, or just to simplify state setup to
2187 not have to care about GMEM vs BYPASS mode.
2188 -->
2189 <reg32 offset="0x5" name="BASE_LO"/>
2190 <reg32 offset="0x6" name="BASE_HI"/>
2191
2192 <reg64 offset="0x5" name="BASE" type="waddress"/>
2193
2194 <reg32 offset="0x7" name="BASE_GMEM"/>
2195 </array>
2196
2197 <reg32 offset="0x8860" name="RB_BLEND_RED_F32" type="float"/>
2198 <reg32 offset="0x8861" name="RB_BLEND_GREEN_F32" type="float"/>
2199 <reg32 offset="0x8862" name="RB_BLEND_BLUE_F32" type="float"/>
2200 <reg32 offset="0x8863" name="RB_BLEND_ALPHA_F32" type="float"/>
2201 <reg32 offset="0x8864" name="RB_ALPHA_CONTROL">
2202 <bitfield name="ALPHA_REF" low="0" high="7" type="hex"/>
2203 <bitfield name="ALPHA_TEST" pos="8" type="boolean"/>
2204 <bitfield name="ALPHA_TEST_FUNC" low="9" high="11" type="adreno_compare_func"/>
2205 </reg32>
2206 <reg32 offset="0x8865" name="RB_BLEND_CNTL">
2207 <!-- per-mrt enable bit -->
2208 <bitfield name="ENABLE_BLEND" low="0" high="7"/>
2209 <bitfield name="INDEPENDENT_BLEND" pos="8" type="boolean"/>
2210 <bitfield name="ALPHA_TO_COVERAGE" pos="10" type="boolean"/>
2211 <bitfield name="SAMPLE_MASK" low="16" high="31"/>
2212 </reg32>
2213 <reg32 offset="0x8870" name="RB_DEPTH_PLANE_CNTL">
2214 <bitfield name="FRAG_WRITES_Z" pos="0" type="boolean"/>
2215 </reg32>
2216
2217 <reg32 offset="0x8871" name="RB_DEPTH_CNTL">
2218 <bitfield name="Z_ENABLE" pos="0" type="boolean"/>
2219 <bitfield name="Z_WRITE_ENABLE" pos="1" type="boolean"/>
2220 <bitfield name="ZFUNC" low="2" high="4" type="adreno_compare_func"/>
2221 <bitfield name="Z_CLAMP_ENABLE" pos="5" type="boolean"/>
2222 <doc>Z_TEST_ENABLE bit is set for zfunc other than GL_ALWAYS or GL_NEVER</doc>
2223 <bitfield name="Z_TEST_ENABLE" pos="6" type="boolean"/>
2224 </reg32>
2225 <!-- duplicates GRAS_SU_DEPTH_BUFFER_INFO: -->
2226 <reg32 offset="0x8872" name="RB_DEPTH_BUFFER_INFO">
2227 <bitfield name="DEPTH_FORMAT" low="0" high="2" type="a6xx_depth_format"/>
2228 </reg32>
2229 <!-- probably: -->
2230 <reg32 offset="0x8873" name="RB_DEPTH_BUFFER_PITCH" shr="6" type="uint">
2231 <doc>stride of depth/stencil buffer</doc>
2232 </reg32>
2233 <reg32 offset="0x8874" name="RB_DEPTH_BUFFER_ARRAY_PITCH" shr="6" type="uint">
2234 <doc>size of layer</doc>
2235 </reg32>
2236 <reg32 offset="0x8875" name="RB_DEPTH_BUFFER_BASE_LO"/>
2237 <reg32 offset="0x8876" name="RB_DEPTH_BUFFER_BASE_HI"/>
2238 <reg64 offset="0x8875" name="RB_DEPTH_BUFFER_BASE" type="waddress"/>
2239 <reg32 offset="0x8877" name="RB_DEPTH_BUFFER_BASE_GMEM"/>
2240
2241 <!-- always 0x0 ? -->
2242 <reg32 offset="0x8878" name="RB_UNKNOWN_8878"/>
2243 <!-- always 0x0 ? -->
2244 <reg32 offset="0x8879" name="RB_UNKNOWN_8879"/>
2245
2246 <reg32 offset="0x8880" name="RB_STENCIL_CONTROL">
2247 <bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/>
2248 <bitfield name="STENCIL_ENABLE_BF" pos="1" type="boolean"/>
2249 <!--
2250 set for stencil operations that require read from stencil
2251 buffer, but not for example for stencil clear (which does
2252 not require read).. so guessing this is analogous to
2253 READ_DEST_ENABLE for color buffer..
2254 -->
2255 <bitfield name="STENCIL_READ" pos="2" type="boolean"/>
2256 <bitfield name="FUNC" low="8" high="10" type="adreno_compare_func"/>
2257 <bitfield name="FAIL" low="11" high="13" type="adreno_stencil_op"/>
2258 <bitfield name="ZPASS" low="14" high="16" type="adreno_stencil_op"/>
2259 <bitfield name="ZFAIL" low="17" high="19" type="adreno_stencil_op"/>
2260 <bitfield name="FUNC_BF" low="20" high="22" type="adreno_compare_func"/>
2261 <bitfield name="FAIL_BF" low="23" high="25" type="adreno_stencil_op"/>
2262 <bitfield name="ZPASS_BF" low="26" high="28" type="adreno_stencil_op"/>
2263 <bitfield name="ZFAIL_BF" low="29" high="31" type="adreno_stencil_op"/>
2264 </reg32>
2265 <reg32 offset="0x8881" name="RB_STENCIL_INFO">
2266 <bitfield name="SEPARATE_STENCIL" pos="0" type="boolean"/>
2267 </reg32>
2268 <reg32 offset="0x8882" name="RB_STENCIL_BUFFER_PITCH" shr="6" type="uint">
2269 <doc>stride of stencil buffer</doc>
2270 </reg32>
2271 <reg32 offset="0x8883" name="RB_STENCIL_BUFFER_ARRAY_PITCH" shr="6" type="uint">
2272 <doc>size of layer</doc>
2273 </reg32>
2274 <reg32 offset="0x8884" name="RB_STENCIL_BUFFER_BASE_LO"/>
2275 <reg32 offset="0x8885" name="RB_STENCIL_BUFFER_BASE_HI"/>
2276 <reg64 offset="0x8884" name="RB_STENCIL_BUFFER_BASE" type="waddress"/>
2277 <reg32 offset="0x8886" name="RB_STENCIL_BUFFER_BASE_GMEM"/>
2278 <reg32 offset="0x8887" name="RB_STENCILREF">
2279 <bitfield name="REF" low="0" high="7"/>
2280 <bitfield name="BFREF" low="8" high="15"/>
2281 </reg32>
2282 <reg32 offset="0x8888" name="RB_STENCILMASK">
2283 <bitfield name="MASK" low="0" high="7"/>
2284 <bitfield name="BFMASK" low="8" high="15"/>
2285 </reg32>
2286 <reg32 offset="0x8889" name="RB_STENCILWRMASK">
2287 <bitfield name="WRMASK" low="0" high="7"/>
2288 <bitfield name="BFWRMASK" low="8" high="15"/>
2289 </reg32>
2290 <reg32 offset="0x8890" name="RB_WINDOW_OFFSET" type="adreno_reg_xy"/>
2291 <reg32 offset="0x8891" name="RB_SAMPLE_COUNT_CONTROL">
2292 <bitfield name="COPY" pos="1" type="boolean"/>
2293 </reg32>
2294
2295 <reg32 offset="0x8898" name="RB_LRZ_CNTL">
2296 <bitfield name="ENABLE" pos="0" type="boolean"/>
2297 </reg32>
2298
2299 <!-- clamps depth value for depth test/write -->
2300 <reg32 offset="0x88c0" name="RB_Z_CLAMP_MIN" type="float"/>
2301 <reg32 offset="0x88c1" name="RB_Z_CLAMP_MAX" type="float"/>
2302
2303 <reg32 offset="0x88d0" name="RB_UNKNOWN_88D0"/>
2304 <reg32 offset="0x88d1" name="RB_BLIT_SCISSOR_TL" type="adreno_reg_xy"/>
2305 <reg32 offset="0x88d2" name="RB_BLIT_SCISSOR_BR" type="adreno_reg_xy"/>
2306
2307 <reg32 offset="0x88d5" name="RB_MSAA_CNTL">
2308 <bitfield name="SAMPLES" low="3" high="4" type="a3xx_msaa_samples"/>
2309 </reg32>
2310 <reg32 offset="0x88d6" name="RB_BLIT_BASE_GMEM"/>
2311 <!-- s/DST_FORMAT/DST_INFO/ probably: -->
2312 <reg32 offset="0x88d7" name="RB_BLIT_DST_INFO">
2313 <bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/>
2314 <bitfield name="FLAGS" pos="2" type="boolean"/>
2315 <bitfield name="SAMPLES" low="3" high="4" type="a3xx_msaa_samples"/>
2316 <bitfield name="COLOR_FORMAT" low="7" high="14" type="a6xx_format"/>
2317 <bitfield name="COLOR_SWAP" low="5" high="6" type="a3xx_color_swap"/>
2318 </reg32>
2319 <reg64 offset="0x88d8" name="RB_BLIT_DST" type="waddress"/>
2320 <reg32 offset="0x88d8" name="RB_BLIT_DST_LO"/>
2321 <reg32 offset="0x88d9" name="RB_BLIT_DST_HI"/>
2322 <reg32 offset="0x88da" name="RB_BLIT_DST_PITCH" shr="6" type="uint"/>
2323 <!-- array-pitch is size of layer -->
2324 <reg32 offset="0x88db" name="RB_BLIT_DST_ARRAY_PITCH" shr="6" type="uint"/>
2325 <reg64 offset="0x88dc" name="RB_BLIT_FLAG_DST" type="waddress"/>
2326 <reg32 offset="0x88dc" name="RB_BLIT_FLAG_DST_LO"/>
2327 <reg32 offset="0x88dd" name="RB_BLIT_FLAG_DST_HI"/>
2328 <reg32 offset="0x88de" name="RB_BLIT_FLAG_DST_PITCH">
2329 <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2330 <bitfield name="ARRAY_PITCH" low="11" high="21" shr="7" type="uint"/>
2331 </reg32>
2332
2333 <reg32 offset="0x88df" name="RB_BLIT_CLEAR_COLOR_DW0"/>
2334 <reg32 offset="0x88e0" name="RB_BLIT_CLEAR_COLOR_DW1"/>
2335 <reg32 offset="0x88e1" name="RB_BLIT_CLEAR_COLOR_DW2"/>
2336 <reg32 offset="0x88e2" name="RB_BLIT_CLEAR_COLOR_DW3"/>
2337
2338 <!-- seems somewhat similar to what we called RB_CLEAR_CNTL on a5xx: -->
2339 <reg32 offset="0x88e3" name="RB_BLIT_INFO">
2340 <bitfield name="UNK0" pos="0" type="boolean"/> <!-- s8 stencil restore/clear? But also color restore? -->
2341 <bitfield name="GMEM" pos="1" type="boolean"/> <!-- set for restore and clear to gmem? -->
2342 <bitfield name="INTEGER" pos="2" type="boolean"/> <!-- probably -->
2343 <bitfield name="DEPTH" pos="3" type="boolean"/> <!-- z16/z32/z24s8/x24x8 clear or resolve? -->
2344 <doc>
2345 For clearing depth/stencil
2346 1 - depth
2347 2 - stencil
2348 3 - depth+stencil
2349 For clearing color buffer:
2350 then probably a component mask, I always see 0xf
2351 </doc>
2352 <bitfield name="CLEAR_MASK" low="4" high="7"/>
2353 </reg32>
2354
2355 <!-- always 0x0 ? -->
2356 <reg32 offset="0x88f0" name="RB_UNKNOWN_88F0"/>
2357
2358 <reg32 offset="0x8900" name="RB_DEPTH_FLAG_BUFFER_BASE_LO"/>
2359 <reg32 offset="0x8901" name="RB_DEPTH_FLAG_BUFFER_BASE_HI"/>
2360 <reg64 offset="0x8900" name="RB_DEPTH_FLAG_BUFFER_BASE" type="waddress"/>
2361 <reg32 offset="0x8902" name="RB_DEPTH_FLAG_BUFFER_PITCH">
2362 <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2363 <bitfield name="ARRAY_PITCH" low="11" high="21" shr="7" type="uint"/>
2364 </reg32>
2365 <array offset="0x8903" name="RB_MRT_FLAG_BUFFER" stride="3" length="8">
2366 <reg32 offset="0" name="ADDR_LO"/>
2367 <reg32 offset="1" name="ADDR_HI"/>
2368 <reg64 offset="0" name="ADDR" type="waddress"/>
2369 <reg32 offset="2" name="PITCH">
2370 <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2371 <bitfield name="ARRAY_PITCH" low="11" high="21" shr="7" type="uint"/> <!-- ??? -->
2372 </reg32>
2373 </array>
2374 <reg32 offset="0x8927" name="RB_SAMPLE_COUNT_ADDR_LO"/>
2375 <reg32 offset="0x8928" name="RB_SAMPLE_COUNT_ADDR_HI"/>
2376
2377 <reg32 offset="0x8c00" name="RB_2D_BLIT_CNTL" type="a6xx_2d_blit_cntl"/>
2378 <reg32 offset="0x8c01" name="RB_UNKNOWN_8C01"/>
2379
2380 <bitset name="a6xx_2d_surf_info" inline="yes">
2381 <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
2382 <bitfield name="TILE_MODE" low="8" high="9" type="a6xx_tile_mode"/>
2383 <bitfield name="COLOR_SWAP" low="10" high="11" type="a3xx_color_swap"/>
2384 <bitfield name="FLAGS" pos="12" type="boolean"/>
2385 <bitfield name="SRGB" pos="13" type="boolean"/>
2386 <!-- the rest is only for src -->
2387 <bitfield name="SAMPLES" low="14" high="15" type="a3xx_msaa_samples"/>
2388 <bitfield name="FILTER" pos="16" type="boolean"/>
2389 <bitfield name="SAMPLES_AVERAGE" pos="18" type="boolean"/>
2390 <bitfield name="UNK20" pos="20" type="boolean"/>
2391 <bitfield name="UNK22" pos="22" type="boolean"/>
2392 </bitset>
2393
2394 <reg32 offset="0x8c17" name="RB_2D_DST_INFO" type="a6xx_2d_surf_info"/>
2395 <reg32 offset="0x8c18" name="RB_2D_DST_LO"/>
2396 <reg32 offset="0x8c19" name="RB_2D_DST_HI"/>
2397 <reg64 offset="0x8c18" name="RB_2D_DST" type="waddress"/>
2398 <reg32 offset="0x8c1a" name="RB_2D_DST_SIZE">
2399 <bitfield name="PITCH" low="0" high="15" shr="6" type="uint"/>
2400 </reg32>
2401
2402 <reg32 offset="0x8c20" name="RB_2D_DST_FLAGS_LO"/>
2403 <reg32 offset="0x8c21" name="RB_2D_DST_FLAGS_HI"/>
2404 <reg64 offset="0x8c20" name="RB_2D_DST_FLAGS" type="waddress"/>
2405 <reg32 offset="0x8c22" name="RB_2D_DST_FLAGS_PITCH">
2406 <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2407 <bitfield name="ARRAY_PITCH" low="11" high="21" shr="7" type="uint"/>
2408 </reg32>
2409
2410 <!-- unlike a5xx, these are per channel values rather than packed -->
2411 <reg32 offset="0x8c2c" name="RB_2D_SRC_SOLID_C0"/>
2412 <reg32 offset="0x8c2d" name="RB_2D_SRC_SOLID_C1"/>
2413 <reg32 offset="0x8c2e" name="RB_2D_SRC_SOLID_C2"/>
2414 <reg32 offset="0x8c2f" name="RB_2D_SRC_SOLID_C3"/>
2415
2416 <!-- always 0x1 ? -->
2417 <reg32 offset="0x8e01" name="RB_UNKNOWN_8E01"/>
2418
2419 <reg32 offset="0x8e04" name="RB_UNKNOWN_8E04"/>
2420
2421 <reg32 offset="0x8e07" name="RB_CCU_CNTL">
2422 <!-- offset into GMEM for something.
2423 important for sysmem path
2424 BLIT_OP_SCALE also writes to GMEM at this offset for GMEM store
2425 blob values for GMEM path (note: close to GMEM size):
2426 a618: 0x7c000 a630/a640: 0xf8000 a650: 0x114000
2427 SYSMEM path values:
2428 a618: 0x10000 a630/a640: 0x20000 a650: 0x30000
2429 -->
2430 <bitfield name="OFFSET" low="23" high="31" shr="12" type="uint"/>
2431 <bitfield name="GMEM" pos="22" type="boolean"/> <!-- set for GMEM path -->
2432 <bitfield name="UNK2" pos="2" type="boolean"/> <!-- sometimes set with GMEM? -->
2433 </reg32>
2434
2435 <reg32 offset="0x9100" name="VPC_UNKNOWN_9100"/>
2436
2437 <!-- always 0x00ffff00 ? */ -->
2438 <reg32 offset="0x9101" name="VPC_UNKNOWN_9101"/>
2439 <reg32 offset="0x9102" name="VPC_UNKNOWN_9102"/>
2440 <reg32 offset="0x9103" name="VPC_UNKNOWN_9103"/>
2441
2442 <reg32 offset="0x9104" name="VPC_GS_SIV_CNTL"/>
2443
2444 <reg32 offset="0x9105" name="VPC_UNKNOWN_9105">
2445 <bitfield name="LAYERLOC" low="0" high="7" type="uint"/>
2446 </reg32>
2447
2448 <reg32 offset="0x9106" name="VPC_UNKNOWN_9106"/>
2449 <reg32 offset="0x9107" name="VPC_UNKNOWN_9107"/>
2450 <reg32 offset="0x9108" name="VPC_UNKNOWN_9108"/>
2451
2452 <array offset="0x9200" name="VPC_VARYING_INTERP" stride="1" length="8">
2453 <reg32 offset="0x0" name="MODE"/>
2454 </array>
2455 <array offset="0x9208" name="VPC_VARYING_PS_REPL" stride="1" length="8">
2456 <reg32 offset="0x0" name="MODE"/>
2457 </array>
2458
2459 <!-- always 0x0 -->
2460 <reg32 offset="0x9210" name="VPC_UNKNOWN_9210"/>
2461 <reg32 offset="0x9211" name="VPC_UNKNOWN_9211"/>
2462
2463 <array offset="0x9212" name="VPC_VAR" stride="1" length="4">
2464 <!-- one bit per varying component: -->
2465 <reg32 offset="0" name="DISABLE"/>
2466 </array>
2467
2468 <reg32 offset="0x9216" name="VPC_SO_CNTL">
2469 <!-- always 0x10000 when SO enabled.. -->
2470 <bitfield name="ENABLE" pos="16" type="boolean"/>
2471 </reg32>
2472 <reg32 offset="0x9217" name="VPC_SO_PROG">
2473 <bitfield name="A_BUF" low="0" high="1" type="uint"/>
2474 <bitfield name="A_OFF" low="2" high="10" shr="2" type="uint"/>
2475 <bitfield name="A_EN" pos="11" type="boolean"/>
2476 <bitfield name="B_BUF" low="12" high="13" type="uint"/>
2477 <bitfield name="B_OFF" low="14" high="22" shr="2" type="uint"/>
2478 <bitfield name="B_EN" pos="23" type="boolean"/>
2479 </reg32>
2480
2481 <reg32 offset="0x9218" name="VPC_SO_STREAM_COUNTS_LO"/>
2482 <reg32 offset="0x9219" name="VPC_SO_STREAM_COUNTS_HI"/>
2483
2484 <array offset="0x921a" name="VPC_SO" stride="7" length="4">
2485 <reg64 offset="0" name="BUFFER_BASE" type="waddress"/>
2486 <reg32 offset="0" name="BUFFER_BASE_LO"/>
2487 <reg32 offset="1" name="BUFFER_BASE_HI"/>
2488 <reg32 offset="2" name="BUFFER_SIZE"/>
2489 <reg32 offset="3" name="NCOMP"/> <!-- component count -->
2490 <reg32 offset="4" name="BUFFER_OFFSET"/>
2491 <reg64 offset="5" name="FLUSH_BASE" type="waddress"/>
2492 <reg32 offset="5" name="FLUSH_BASE_LO"/>
2493 <reg32 offset="6" name="FLUSH_BASE_HI"/>
2494 </array>
2495
2496 <!-- always 0x0 ? -->
2497 <reg32 offset="0x9236" name="VPC_UNKNOWN_9236">
2498 <bitfield name="POINT_COORD_INVERT" pos="0" type="uint"/>
2499 </reg32>
2500
2501 <!-- always 0x0 ? -->
2502 <reg32 offset="0x9300" name="VPC_UNKNOWN_9300"/>
2503
2504 <reg32 offset="0x9301" name="VPC_PACK">
2505 <doc>
2506 num of varyings plus four for gl_Position (plus one if gl_PointSize)
2507 plus # of transform-feedback (streamout) varyings if using the
2508 hw streamout (rather than stg instructions in shader)
2509 </doc>
2510 <bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2511 <bitfield name="POSITIONLOC" low="8" high="15" type="uint"/>
2512 <!--
2513 This seems to be the OUTLOC for the psize output. It could possibly
2514 be the max-OUTLOC position, but it is only set when VS writes psize
2515 (and blob always puts psize at highest OUTLOC)
2516 -->
2517 <bitfield name="PSIZELOC" low="16" high="23" type="uint"/>
2518 </reg32>
2519
2520 <reg32 offset="0x9302" name="VPC_PACK_GS">
2521 <doc>
2522 num of varyings plus four for gl_Position (plus one if gl_PointSize)
2523 plus # of transform-feedback (streamout) varyings if using the
2524 hw streamout (rather than stg instructions in shader)
2525 </doc>
2526 <bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2527 <bitfield name="POSITIONLOC" low="8" high="15" type="uint"/>
2528 <!--
2529 This seems to be the OUTLOC for the psize output. It could possibly
2530 be the max-OUTLOC position, but it is only set when VS writes psize
2531 (and blob always puts psize at highest OUTLOC)
2532 -->
2533 <bitfield name="PSIZELOC" low="16" high="23" type="uint"/>
2534 </reg32>
2535
2536 <reg32 offset="0x9303" name="VPC_PACK_3">
2537 <doc>
2538 domain shader version of VPC_PACK
2539 </doc>
2540 <bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2541 <bitfield name="POSITIONLOC" low="8" high="15" type="uint"/>
2542 <!--
2543 This seems to be the OUTLOC for the psize output. It could possibly
2544 be the max-OUTLOC position, but it is only set when VS writes psize
2545 (and blob always puts psize at highest OUTLOC)
2546 -->
2547 <bitfield name="PSIZELOC" low="16" high="23" type="uint"/>
2548 </reg32>
2549
2550 <reg32 offset="0x9304" name="VPC_CNTL_0">
2551 <bitfield name="NUMNONPOSVAR" low="0" high="7" type="uint"/>
2552 <!-- for fixed-function (i.e. no GS) gl_PrimitiveID in FS -->
2553 <bitfield name="PRIMIDLOC" low="8" high="15" type="uint"/>
2554 <bitfield name="VARYING" pos="16" type="boolean"/>
2555 <bitfield name="UNKLOC" low="24" high="31" type="uint"/>
2556 </reg32>
2557
2558 <reg32 offset="0x9305" name="VPC_SO_BUF_CNTL">
2559 <bitfield name="BUF0" pos="0" type="boolean"/>
2560 <bitfield name="BUF1" pos="3" type="boolean"/>
2561 <bitfield name="BUF2" pos="6" type="boolean"/>
2562 <bitfield name="BUF3" pos="9" type="boolean"/>
2563 <bitfield name="ENABLE" pos="15" type="boolean"/>
2564 </reg32>
2565 <reg32 offset="0x9306" name="VPC_SO_OVERRIDE">
2566 <bitfield name="SO_DISABLE" pos="0" type="boolean"/>
2567 </reg32>
2568
2569 <!-- always 0x0 ? -->
2570 <reg32 offset="0x9600" name="VPC_UNKNOWN_9600"/>
2571 <!-- always 0x0 ? -->
2572 <reg32 offset="0x9602" name="VPC_UNKNOWN_9602"/>
2573
2574 <reg32 offset="0x9800" name="PC_TESS_NUM_VERTEX"/>
2575
2576 <!-- always 0x0 ? -->
2577 <reg32 offset="0x9801" name="PC_UNKNOWN_9801"/>
2578
2579 <enum name="a6xx_tess_spacing">
2580 <value value="0x0" name="TESS_EQUAL"/>
2581 <value value="0x2" name="TESS_FRACTIONAL_ODD"/>
2582 <value value="0x3" name="TESS_FRACTIONAL_EVEN"/>
2583 </enum>
2584
2585 <enum name="a6xx_tess_output">
2586 <value value="0x0" name="TESS_POINTS"/>
2587 <value value="0x1" name="TESS_LINES"/>
2588 <value value="0x2" name="TESS_CW_TRIS"/>
2589 <value value="0x3" name="TESS_CCW_TRIS"/>
2590 </enum>
2591
2592 <reg32 offset="0x9802" name="PC_TESS_CNTL">
2593 <bitfield name="SPACING" low="0" high="1" type="a6xx_tess_spacing"/>
2594 <bitfield name="OUTPUT" low="2" high="3" type="a6xx_tess_output"/>
2595 </reg32>
2596
2597 <!-- probably: -->
2598 <reg32 offset="0x9803" name="PC_RESTART_INDEX"/>
2599 <reg32 offset="0x9804" name="PC_MODE_CNTL"/>
2600
2601 <!-- always 0x1 ? -->
2602 <reg32 offset="0x9805" name="PC_UNKNOWN_9805"/>
2603
2604 <!-- probably a mirror of VFD_CONTROL_6 -->
2605 <reg32 offset="0x9806" name="PC_PRIMID_CNTL">
2606 <bitfield name="PRIMID_PASSTHRU" pos="0" type="boolean"/>
2607 </reg32>
2608
2609 <reg32 offset="0x9980" name="PC_UNKNOWN_9980"/>
2610 <reg32 offset="0x9981" name="PC_UNKNOWN_9981"/>
2611
2612 <reg32 offset="0x9990" name="PC_UNKNOWN_9990"/>
2613
2614 <reg32 offset="0x9b00" name="PC_PRIMITIVE_CNTL_0">
2615 <bitfield name="PRIMITIVE_RESTART" pos="0" type="boolean"/>
2616 <!-- maybe? b1 seems always set, so just assume it is for now: -->
2617 <bitfield name="PROVOKING_VTX_LAST" pos="1" type="boolean"/>
2618 </reg32>
2619 <reg32 offset="0x9b01" name="PC_PRIMITIVE_CNTL_1">
2620 <doc>
2621 vertex shader
2622
2623 num of varyings plus four for gl_Position (plus one if gl_PointSize)
2624 plus # of transform-feedback (streamout) varyings if using the
2625 hw streamout (rather than stg instructions in shader)
2626 </doc>
2627 <bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2628 <bitfield name="PSIZE" pos="8" type="boolean"/>
2629 </reg32>
2630
2631 <reg32 offset="0x9b02" name="PC_PRIMITIVE_CNTL_2">
2632 <doc>
2633 geometry shader
2634 </doc>
2635 <bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2636 <bitfield name="PSIZE" pos="8" type="boolean"/>
2637 <bitfield name="LAYER" pos="9" type="boolean"/>
2638 <bitfield name="PRIMITIVE_ID" pos="11" type="boolean"/>
2639 </reg32>
2640
2641 <reg32 offset="0x9b03" name="PC_PRIMITIVE_CNTL_3">
2642 <doc>
2643 hull shader?
2644
2645 num of varyings plus four for gl_Position (plus one if gl_PointSize)
2646 plus # of transform-feedback (streamout) varyings if using the
2647 hw streamout (rather than stg instructions in shader)
2648 </doc>
2649 <bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2650 <bitfield name="PSIZE" pos="8" type="boolean"/>
2651 </reg32>
2652 <reg32 offset="0x9b04" name="PC_PRIMITIVE_CNTL_4">
2653 <doc>
2654 domain shader
2655 num of varyings plus four for gl_Position (plus one if gl_PointSize)
2656 plus # of transform-feedback (streamout) varyings if using the
2657 hw streamout (rather than stg instructions in shader)
2658 </doc>
2659 <bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2660 <bitfield name="PSIZE" pos="8" type="boolean"/>
2661 </reg32>
2662
2663 <reg32 offset="0x9b05" name="PC_PRIMITIVE_CNTL_5">
2664 <doc>
2665 geometry shader
2666 </doc>
2667 <bitfield name="GS_VERTICES_OUT" low="0" high="7" type="uint"/>
2668 <bitfield name="GS_INVOCATIONS" low="10" high="14" type="uint"/>
2669 <bitfield name="GS_OUTPUT" low="16" high="17" type="a6xx_tess_output"/>
2670 </reg32>
2671
2672 <reg32 offset="0x9b06" name="PC_PRIMITIVE_CNTL_6">
2673 <doc>
2674 size in vec4s of per-primitive storage for gs
2675 </doc>
2676 <bitfield name="STRIDE_IN_VPC" low="0" high="8" type="uint"/>
2677 </reg32>
2678
2679 <reg32 offset="0x9b07" name="PC_UNKNOWN_9B07"/>
2680
2681 <reg32 offset="0x9e08" name="PC_TESSFACTOR_ADDR_LO"/>
2682 <reg32 offset="0x9e09" name="PC_TESSFACTOR_ADDR_HI"/>
2683
2684 <!-- These match the contents of CP_SET_BIN_DATA (not written directly) -->
2685 <reg32 offset="0x9e11" name="PC_VSTREAM_CONTROL">
2686 <bitfield name="VSC_SIZE" low="16" high="21" type="uint"/>
2687 <bitfield name="VSC_N" low="22" high="26" type="uint"/>
2688 </reg32>
2689 <reg32 offset="0x9e12" name="PC_BIN_DATA_ADDR2_LO"/>
2690 <reg32 offset="0x9e13" name="PC_BIN_DATA_ADDR2_HI"/>
2691 <reg32 offset="0x9e14" name="PC_BIN_DATA_ADDR_LO"/>
2692 <reg32 offset="0x9e15" name="PC_BIN_DATA_ADDR_HI"/>
2693
2694 <!-- always 0x0 -->
2695 <reg32 offset="0x9e72" name="PC_UNKNOWN_9E72"/>
2696
2697 <reg32 offset="0xa000" name="VFD_CONTROL_0">
2698 <bitfield name="FETCH_CNT" low="0" high="5" type="uint"/>
2699 <bitfield name="DECODE_CNT" low="8" high="13" type="uint"/>
2700 </reg32>
2701 <reg32 offset="0xa001" name="VFD_CONTROL_1">
2702 <bitfield name="REGID4VTX" low="0" high="7" type="a3xx_regid"/>
2703 <bitfield name="REGID4INST" low="8" high="15" type="a3xx_regid"/>
2704 <bitfield name="REGID4PRIMID" low="16" high="23" type="a3xx_regid"/>
2705 </reg32>
2706 <reg32 offset="0xa002" name="VFD_CONTROL_2">
2707 <bitfield name="REGID_HSPATCHID" low="0" high="7" type="a3xx_regid"/>
2708 <bitfield name="REGID_INVOCATIONID" low="8" high="15" type="a3xx_regid"/>
2709 </reg32>
2710 <reg32 offset="0xa003" name="VFD_CONTROL_3">
2711 <bitfield name="REGID_DSPATCHID" low="8" high="15" type="a3xx_regid"/>
2712 <bitfield name="REGID_TESSX" low="16" high="23" type="a3xx_regid"/>
2713 <bitfield name="REGID_TESSY" low="24" high="31" type="a3xx_regid"/>
2714 </reg32>
2715 <reg32 offset="0xa004" name="VFD_CONTROL_4">
2716 </reg32>
2717 <reg32 offset="0xa005" name="VFD_CONTROL_5">
2718 <bitfield name="REGID_GSHEADER" low="0" high="7" type="a3xx_regid"/>
2719 </reg32>
2720 <reg32 offset="0xa006" name="VFD_CONTROL_6">
2721 <!--
2722 True if gl_PrimitiveID is read via the FS and there is
2723 no matching write from the GS, and therefore it needs to
2724 be passed through via fixed-function logic.
2725 -->
2726 <bitfield name="PRIMID_PASSTHRU" pos="0" type="boolean"/>
2727 </reg32>
2728
2729 <reg32 offset="0xa007" name="VFD_MODE_CNTL">
2730 <bitfield name="BINNING_PASS" pos="0" type="boolean"/>
2731 </reg32>
2732
2733 <!-- always 0x0 ? -->
2734 <reg32 offset="0xa008" name="VFD_UNKNOWN_A008"/>
2735 <reg32 offset="0xa009" name="VFD_ADD_OFFSET">
2736 <!-- add VFD_INDEX_OFFSET to REGID4VTX -->
2737 <bitfield name="VERTEX" pos="0" type="boolean"/>
2738 <!-- add VFD_INSTANCE_START_OFFSET to REGID4INST -->
2739 <bitfield name="INSTANCE" pos="1" type="boolean"/>
2740 </reg32>
2741
2742 <reg32 offset="0xa00e" name="VFD_INDEX_OFFSET"/>
2743 <reg32 offset="0xa00f" name="VFD_INSTANCE_START_OFFSET"/>
2744 <array offset="0xa010" name="VFD_FETCH" stride="4" length="32">
2745 <reg64 offset="0x0" name="BASE" type="address"/>
2746 <reg32 offset="0x0" name="BASE_LO"/>
2747 <reg32 offset="0x1" name="BASE_HI"/>
2748 <reg32 offset="0x2" name="SIZE" type="uint"/>
2749 <reg32 offset="0x3" name="STRIDE" type="uint"/>
2750 </array>
2751 <array offset="0xa090" name="VFD_DECODE" stride="2" length="32">
2752 <reg32 offset="0x0" name="INSTR">
2753 <!-- IDX and byte OFFSET into VFD_FETCH -->
2754 <bitfield name="IDX" low="0" high="4" type="uint"/>
2755 <bitfield name="OFFSET" low="5" high="16"/>
2756 <bitfield name="INSTANCED" pos="17" type="boolean"/>
2757 <bitfield name="FORMAT" low="20" high="27" type="a6xx_format"/>
2758 <bitfield name="SWAP" low="28" high="29" type="a3xx_color_swap"/>
2759 <bitfield name="UNK30" pos="30" type="boolean"/>
2760 <bitfield name="FLOAT" pos="31" type="boolean"/>
2761 </reg32>
2762 <reg32 offset="0x1" name="STEP_RATE"/>
2763 </array>
2764 <array offset="0xa0d0" name="VFD_DEST_CNTL" stride="1" length="32">
2765 <reg32 offset="0x0" name="INSTR">
2766 <bitfield name="WRITEMASK" low="0" high="3" type="hex"/>
2767 <bitfield name="REGID" low="4" high="11" type="a3xx_regid"/>
2768 </reg32>
2769 </array>
2770
2771 <!-- always 0x1 ? -->
2772 <reg32 offset="0xa0f8" name="SP_UNKNOWN_A0F8"/>
2773
2774 <bitset name="a6xx_sp_xs_ctrl_reg0" inline="yes">
2775 <!--
2776 When b31 set we just see FULLREGFOOTPRINT set. The pattern of
2777 used registers is a bit odd too:
2778 - used (half): 0-15 68-179 (cnt=128, max=179)
2779 - used (full): 0-33 50-69 71 73 75 77 79 81 83 85 87 89-105 107 109 111 113 115 117 119 121 123 125 127>
2780 whereas we usually see a (mostly) contiguous range of regs used. But if
2781 I merge the full and half ranges (ie. rN counts as hr(N*2) and hr(N*2+1)),
2782 then:
2783 - used (merged): 0-191 (cnt=192, max=191)
2784 So I think if b31 is set, then the half precision registers overlap
2785 the full precision registers. (Which seems like a pretty sensible
2786 feature, actually I'm not sure when you *wouldn't* want to use that,
2787 since it gives register allocation more flexibility)
2788 -->
2789 <bitfield name="HALFREGFOOTPRINT" low="1" high="6" type="uint"/>
2790 <bitfield name="FULLREGFOOTPRINT" low="7" high="12" type="uint"/>
2791 <!-- seems to be nesting level for flow control:.. -->
2792 <bitfield name="BRANCHSTACK" low="14" high="19" type="uint"/>
2793 <bitfield name="THREADSIZE" pos="20" type="a3xx_threadsize"/>
2794 <bitfield name="VARYING" pos="22" type="boolean"/>
2795 <!-- set when dFdxFine/dFdyFine is used -->
2796 <bitfield name="DIFF_FINE" pos="23" type="boolean"/>
2797 <bitfield name="PIXLODENABLE" pos="26" type="boolean"/>
2798 <bitfield name="MERGEDREGS" pos="31" type="boolean"/>
2799 </bitset>
2800
2801 <bitset name="a6xx_sp_xs_config" inline="yes">
2802 <!--
2803 Each of these are set if the given resource type is used
2804 with the Vulkan/bindless binding model.
2805 -->
2806 <bitfield name="BINDLESS_TEX" pos="0" type="boolean"/>
2807 <bitfield name="BINDLESS_SAMP" pos="1" type="boolean"/>
2808 <bitfield name="BINDLESS_IBO" pos="2" type="boolean"/>
2809 <bitfield name="BINDLESS_UBO" pos="3" type="boolean"/>
2810
2811 <bitfield name="ENABLED" pos="8" type="boolean"/>
2812 <!--
2813 number of textures and samplers.. these might be swapped, with GL I
2814 always see the same value for both.
2815 -->
2816 <bitfield name="NTEX" low="9" high="16" type="uint"/>
2817 <bitfield name="NSAMP" low="17" high="21" type="uint"/>
2818 <bitfield name="NIBO" low="22" high="29" type="uint"/>
2819 </bitset>
2820
2821 <reg32 offset="0xa800" name="SP_VS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
2822 <reg32 offset="0xa802" name="SP_PRIMITIVE_CNTL">
2823 <!-- # of VS outputs including pos/psize -->
2824 <bitfield name="VSOUT" low="0" high="5" type="uint"/>
2825 </reg32>
2826 <array offset="0xa803" name="SP_VS_OUT" stride="1" length="16">
2827 <reg32 offset="0x0" name="REG">
2828 <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
2829 <bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
2830 <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
2831 <bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
2832 </reg32>
2833 </array>
2834 <!--
2835 Starting with a5xx, position/psize outputs from shader end up in the
2836 SP_VS_OUT map, with highest OUTLOCn position. (Generally they are
2837 the last entries too, except when gl_PointCoord is used, blob inserts
2838 an extra varying after, but with a lower OUTLOC position. If present,
2839 psize is last, preceded by position.
2840 -->
2841 <array offset="0xa813" name="SP_VS_VPC_DST" stride="1" length="8">
2842 <reg32 offset="0x0" name="REG">
2843 <bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
2844 <bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
2845 <bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
2846 <bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
2847 </reg32>
2848 </array>
2849
2850 <reg32 offset="0xa81b" name="SP_UNKNOWN_A81B"/>
2851 <reg32 offset="0xa81c" name="SP_VS_OBJ_START_LO"/>
2852 <reg32 offset="0xa81d" name="SP_VS_OBJ_START_HI"/>
2853 <reg32 offset="0xa822" name="SP_VS_TEX_COUNT" type="uint"/>
2854 <reg32 offset="0xa823" name="SP_VS_CONFIG" type="a6xx_sp_xs_config"/>
2855 <reg32 offset="0xa824" name="SP_VS_INSTRLEN" type="uint"/>
2856
2857 <reg32 offset="0xa830" name="SP_HS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
2858 <reg32 offset="0xa831" name="SP_HS_UNKNOWN_A831"/>
2859 <reg32 offset="0xa833" name="SP_HS_UNKNOWN_A833"/>
2860 <reg32 offset="0xa834" name="SP_HS_OBJ_START_LO"/>
2861 <reg32 offset="0xa835" name="SP_HS_OBJ_START_HI"/>
2862 <reg32 offset="0xa83a" name="SP_HS_TEX_COUNT" type="uint"/>
2863 <reg32 offset="0xa83b" name="SP_HS_CONFIG" type="a6xx_sp_xs_config"/>
2864 <reg32 offset="0xa83c" name="SP_HS_INSTRLEN" type="uint"/>
2865
2866 <reg32 offset="0xa840" name="SP_DS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
2867 <reg32 offset="0xa842" name="SP_DS_PRIMITIVE_CNTL">
2868 <!-- # of DS outputs including pos/psize -->
2869 <bitfield name="DSOUT" low="0" high="4" type="uint"/>
2870 </reg32>
2871 <array offset="0xa843" name="SP_DS_OUT" stride="1" length="16">
2872 <reg32 offset="0x0" name="REG">
2873 <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
2874 <bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
2875 <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
2876 <bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
2877 </reg32>
2878 </array>
2879 <array offset="0xa853" name="SP_DS_VPC_DST" stride="1" length="8">
2880 <reg32 offset="0x0" name="REG">
2881 <bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
2882 <bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
2883 <bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
2884 <bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
2885 </reg32>
2886 </array>
2887
2888 <reg32 offset="0xa85b" name="SP_DS_UNKNOWN_A85B"/>
2889 <reg32 offset="0xa85c" name="SP_DS_OBJ_START_LO"/>
2890 <reg32 offset="0xa85d" name="SP_DS_OBJ_START_HI"/>
2891 <reg32 offset="0xa862" name="SP_DS_TEX_COUNT" type="uint"/>
2892 <reg32 offset="0xa863" name="SP_DS_CONFIG" type="a6xx_sp_xs_config"/>
2893 <reg32 offset="0xa864" name="SP_DS_INSTRLEN" type="uint"/>
2894
2895 <reg32 offset="0xa870" name="SP_GS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
2896 <reg32 offset="0xa871" name="SP_GS_UNKNOWN_A871"/>
2897
2898 <reg32 offset="0xa873" name="SP_PRIMITIVE_CNTL_GS">
2899 <!-- # of VS outputs including pos/psize -->
2900 <bitfield name="GSOUT" low="0" high="5" type="uint"/>
2901 <bitfield name="FLAGS_REGID" low="6" high="13" type="a3xx_regid"/>
2902 </reg32>
2903
2904 <array offset="0xa874" name="SP_GS_OUT" stride="1" length="16">
2905 <reg32 offset="0x0" name="REG">
2906 <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
2907 <bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
2908 <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
2909 <bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
2910 </reg32>
2911 </array>
2912
2913 <array offset="0xa884" name="SP_GS_VPC_DST" stride="1" length="8">
2914 <reg32 offset="0x0" name="REG">
2915 <bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
2916 <bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
2917 <bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
2918 <bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
2919 </reg32>
2920 </array>
2921
2922 <reg32 offset="0xa88d" name="SP_GS_OBJ_START_LO"/>
2923 <reg32 offset="0xa88e" name="SP_GS_OBJ_START_HI"/>
2924 <reg32 offset="0xa893" name="SP_GS_TEX_COUNT" type="uint"/>
2925 <reg32 offset="0xa894" name="SP_GS_CONFIG" type="a6xx_sp_xs_config"/>
2926 <reg32 offset="0xa895" name="SP_GS_INSTRLEN" type="uint"/>
2927
2928 <reg32 offset="0xa8a0" name="SP_VS_TEX_SAMP_LO"/>
2929 <reg32 offset="0xa8a1" name="SP_VS_TEX_SAMP_HI"/>
2930 <reg32 offset="0xa8a2" name="SP_HS_TEX_SAMP_LO"/>
2931 <reg32 offset="0xa8a3" name="SP_HS_TEX_SAMP_HI"/>
2932 <reg32 offset="0xa8a4" name="SP_DS_TEX_SAMP_LO"/>
2933 <reg32 offset="0xa8a5" name="SP_DS_TEX_SAMP_HI"/>
2934 <reg32 offset="0xa8a6" name="SP_GS_TEX_SAMP_LO"/>
2935 <reg32 offset="0xa8a7" name="SP_GS_TEX_SAMP_HI"/>
2936 <reg32 offset="0xa8a8" name="SP_VS_TEX_CONST_LO"/>
2937 <reg32 offset="0xa8a9" name="SP_VS_TEX_CONST_HI"/>
2938 <reg32 offset="0xa8aa" name="SP_HS_TEX_CONST_LO"/>
2939 <reg32 offset="0xa8ab" name="SP_HS_TEX_CONST_HI"/>
2940 <reg32 offset="0xa8ac" name="SP_DS_TEX_CONST_LO"/>
2941 <reg32 offset="0xa8ad" name="SP_DS_TEX_CONST_HI"/>
2942 <reg32 offset="0xa8ae" name="SP_GS_TEX_CONST_LO"/>
2943 <reg32 offset="0xa8af" name="SP_GS_TEX_CONST_HI"/>
2944
2945 <reg32 offset="0xa980" name="SP_FS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
2946 <reg32 offset="0xa981" name="SP_UNKNOWN_A981">
2947 <bitfield name="FACE0" pos="0" type="boolean"/>
2948 <bitfield name="FACE1" pos="1" type="boolean"/>
2949 <bitfield name="FACE2" pos="2" type="boolean"/>
2950 <bitfield name="FACE3" pos="3" type="boolean"/>
2951 <bitfield name="FACE4" pos="4" type="boolean"/>
2952 <bitfield name="FACE5" pos="5" type="boolean"/>
2953 </reg32>
2954 <reg32 offset="0xa982" name="SP_UNKNOWN_A982"/>
2955 <reg32 offset="0xa983" name="SP_FS_OBJ_START_LO"/>
2956 <reg32 offset="0xa984" name="SP_FS_OBJ_START_HI"/>
2957
2958 <reg32 offset="0xa989" name="SP_BLEND_CNTL">
2959 <bitfield name="ENABLED" pos="0" type="boolean"/>
2960 <bitfield name="UNK8" pos="8" type="boolean"/>
2961 <bitfield name="ALPHA_TO_COVERAGE" pos="10" type="boolean"/>
2962 </reg32>
2963 <reg32 offset="0xa98a" name="SP_SRGB_CNTL">
2964 <!-- Same as RB_SRGB_CNTL -->
2965 <bitfield name="SRGB_MRT0" pos="0" type="boolean"/>
2966 <bitfield name="SRGB_MRT1" pos="1" type="boolean"/>
2967 <bitfield name="SRGB_MRT2" pos="2" type="boolean"/>
2968 <bitfield name="SRGB_MRT3" pos="3" type="boolean"/>
2969 <bitfield name="SRGB_MRT4" pos="4" type="boolean"/>
2970 <bitfield name="SRGB_MRT5" pos="5" type="boolean"/>
2971 <bitfield name="SRGB_MRT6" pos="6" type="boolean"/>
2972 <bitfield name="SRGB_MRT7" pos="7" type="boolean"/>
2973 </reg32>
2974 <reg32 offset="0xa98b" name="SP_FS_RENDER_COMPONENTS">
2975 <bitfield name="RT0" low="0" high="3"/>
2976 <bitfield name="RT1" low="4" high="7"/>
2977 <bitfield name="RT2" low="8" high="11"/>
2978 <bitfield name="RT3" low="12" high="15"/>
2979 <bitfield name="RT4" low="16" high="19"/>
2980 <bitfield name="RT5" low="20" high="23"/>
2981 <bitfield name="RT6" low="24" high="27"/>
2982 <bitfield name="RT7" low="28" high="31"/>
2983 </reg32>
2984 <reg32 offset="0xa98c" name="SP_FS_OUTPUT_CNTL0">
2985 <bitfield name="DEPTH_REGID" low="8" high="15" type="a3xx_regid"/>
2986 <bitfield name="SAMPMASK_REGID" low="16" high="23" type="a3xx_regid"/>
2987 </reg32>
2988 <reg32 offset="0xa98d" name="SP_FS_OUTPUT_CNTL1">
2989 <bitfield name="MRT" low="0" high="3" type="uint"/>
2990 </reg32>
2991
2992 <array offset="0xa996" name="SP_FS_MRT" stride="1" length="8">
2993 <reg32 offset="0" name="REG">
2994 <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
2995 <bitfield name="COLOR_SINT" pos="8" type="boolean"/>
2996 <bitfield name="COLOR_UINT" pos="9" type="boolean"/>
2997 </reg32>
2998 </array>
2999
3000 <reg32 offset="0xa99e" name="SP_FS_PREFETCH_CNTL">
3001 <!-- unknown bits 0x7fc0 always set -->
3002 <bitfield name="COUNT" low="0" high="2" type="uint"/>
3003 <!-- b3 set if no other use of varyings in the shader itself.. maybe alternative to dummy bary.f? -->
3004 <bitfield name="UNK3" pos="3" type="boolean"/>
3005 <bitfield name="UNK4" low="4" high="11" type="a3xx_regid"/>
3006 </reg32>
3007 <array offset="0xa99f" name="SP_FS_PREFETCH" stride="1" length="4">
3008 <reg32 offset="0" name="CMD">
3009 <bitfield name="SRC" low="0" high="6" type="uint"/>
3010 <bitfield name="SAMP_ID" low="7" high="10" type="uint"/>
3011 <bitfield name="TEX_ID" low="11" high="15" type="uint"/>
3012 <bitfield name="DST" low="16" high="21" type="a3xx_regid"/>
3013 <bitfield name="WRMASK" low="22" high="25" type="hex"/>
3014 <bitfield name="HALF" pos="26" type="boolean"/>
3015 <!--
3016 CMD seems always 0x4?? 3d, textureProj, textureLod seem to
3017 skip pre-fetch.. TODO test texelFetch
3018 CMD is 0x6 when the Vulkan mode is enabled, and
3019 TEX_ID/SAMP_ID refer to the descriptor sets while the
3020 indices come from SP_FS_BINDLESS_PREFETCH[n]
3021 -->
3022 <bitfield name="CMD" low="27" high="31"/>
3023 </reg32>
3024 </array>
3025
3026 <!-- TODO confirm that this is actually an array -->
3027 <array offset="0xa9a3" name="SP_FS_BINDLESS_PREFETCH" stride="1" length="4">
3028 <reg32 offset="0" name="CMD">
3029 <bitfield name="SAMP_ID" low="0" high="7" type="uint"/>
3030 <bitfield name="TEX_ID" low="16" high="23" type="uint"/>
3031 </reg32>
3032 </array>
3033
3034 <reg32 offset="0xa9a7" name="SP_FS_TEX_COUNT" type="uint"/>
3035
3036 <!-- always 0x0 ? -->
3037 <reg32 offset="0xa9a8" name="SP_UNKNOWN_A9A8"/>
3038
3039 <!-- set for compute shaders, always 0x41 -->
3040 <reg32 offset="0xa9b1" name="SP_CS_UNKNOWN_A9B1" type="uint"/>
3041
3042 <!-- set for compute shaders, always 0x0 -->
3043 <reg32 offset="0xa9b3" name="SP_CS_UNKNOWN_A9B3" type="uint"/>
3044
3045 <reg32 offset="0xa9ba" name="SP_CS_TEX_COUNT" type="uint"/>
3046
3047 <reg32 offset="0xa9e0" name="SP_FS_TEX_SAMP_LO"/>
3048 <reg32 offset="0xa9e1" name="SP_FS_TEX_SAMP_HI"/>
3049 <reg32 offset="0xa9e2" name="SP_CS_TEX_SAMP_LO"/>
3050 <reg32 offset="0xa9e3" name="SP_CS_TEX_SAMP_HI"/>
3051 <reg32 offset="0xa9e4" name="SP_FS_TEX_CONST_LO"/>
3052 <reg32 offset="0xa9e5" name="SP_FS_TEX_CONST_HI"/>
3053 <reg32 offset="0xa9e6" name="SP_CS_TEX_CONST_LO"/>
3054 <reg32 offset="0xa9e7" name="SP_CS_TEX_CONST_HI"/>
3055
3056 <array offset="0xa9e8" name="SP_CS_BINDLESS_BASE" stride="2" length="5">
3057 <reg64 offset="0" name="ADDR" type="waddress"/>
3058 </array>
3059
3060 <array offset="0xa98e" name="SP_FS_OUTPUT" stride="1" length="8">
3061 <doc>per MRT</doc>
3062 <reg32 offset="0x0" name="REG">
3063 <bitfield name="REGID" low="0" high="7" type="a3xx_regid"/>
3064 <bitfield name="HALF_PRECISION" pos="8" type="boolean"/>
3065 </reg32>
3066 </array>
3067
3068 <reg32 offset="0xa9b0" name="SP_CS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3069 <reg32 offset="0xa9b4" name="SP_CS_OBJ_START_LO"/>
3070 <reg32 offset="0xa9b5" name="SP_CS_OBJ_START_HI"/>
3071 <reg32 offset="0xa9bb" name="SP_CS_CONFIG" type="a6xx_sp_xs_config"/>
3072 <reg32 offset="0xa9bc" name="SP_CS_INSTRLEN" type="uint"/>
3073
3074 <!--
3075 IBO state for compute shader:
3076 -->
3077 <reg32 offset="0xa9f2" name="SP_CS_IBO_LO"/>
3078 <reg32 offset="0xa9f3" name="SP_CS_IBO_HI"/>
3079 <reg32 offset="0xaa00" name="SP_CS_IBO_COUNT" type="uint"/>
3080
3081 <!-- always 0x5 ? -->
3082 <reg32 offset="0xab00" name="SP_UNKNOWN_AB00"/>
3083
3084 <reg32 offset="0xab04" name="SP_FS_CONFIG" type="a6xx_sp_xs_config"/>
3085 <reg32 offset="0xab05" name="SP_FS_INSTRLEN" type="uint"/>
3086
3087 <array offset="0xab10" name="SP_BINDLESS_BASE" stride="2" length="5">
3088 <reg64 offset="0" name="ADDR" type="waddress"/>
3089 </array>
3090
3091 <!--
3092 Combined IBO state for 3d pipe, used for Image and SSBO write/atomic
3093 instructions VS/HS/DS/GS/FS. See SP_CS_IBO_* for compute shaders.
3094 -->
3095 <reg32 offset="0xab1a" name="SP_IBO_LO"/>
3096 <reg32 offset="0xab1b" name="SP_IBO_HI"/>
3097 <reg32 offset="0xab20" name="SP_IBO_COUNT" type="uint"/>
3098
3099 <!--
3100 not really src, COLOR_FORMAT/SRGB seem to be related to ifmt which is for dst
3101 -->
3102 <reg32 offset="0xacc0" name="SP_2D_SRC_FORMAT">
3103 <bitfield name="NORM" pos="0" type="boolean"/>
3104 <bitfield name="SINT" pos="1" type="boolean"/>
3105 <bitfield name="UINT" pos="2" type="boolean"/>
3106 <!-- looks like HW only cares about the base type of this format,
3107 which matches the ifmt? -->
3108 <bitfield name="COLOR_FORMAT" low="3" high="10" type="a6xx_format"/>
3109 <!-- set when ifmt is R2D_UNORM8_SRGB -->
3110 <bitfield name="SRGB" pos="11" type="boolean"/>
3111 <!-- some sort of channel mask, not sure what it is for -->
3112 <bitfield name="MASK" low="12" high="15"/>
3113 </reg32>
3114
3115 <!-- always 0x0 -->
3116 <reg32 offset="0xae00" name="SP_UNKNOWN_AE00"/>
3117
3118 <reg32 offset="0xae03" name="SP_UNKNOWN_AE03"/>
3119 <reg32 offset="0xae04" name="SP_UNKNOWN_AE04"/>
3120
3121 <!-- always 0x3f ? -->
3122 <reg32 offset="0xae0f" name="SP_UNKNOWN_AE0F"/>
3123
3124 <!--
3125 The downstream kernel calls the debug cluster of registers
3126 "a6xx_sp_ps_tp_cluster" but this actually specifies the border
3127 color base for compute shaders.
3128 -->
3129 <reg64 offset="0xb180" name="SP_PS_TP_BORDER_COLOR_BASE_ADDR" type="address"/>
3130 <!-- always 0x0 ? -->
3131 <reg32 offset="0xb182" name="SP_UNKNOWN_B182"/>
3132 <reg32 offset="0xb183" name="SP_UNKNOWN_B183"/>
3133
3134 <!-- could be all the stuff below here is actually TPL1?? -->
3135
3136 <reg32 offset="0xb300" name="SP_TP_RAS_MSAA_CNTL">
3137 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
3138 </reg32>
3139 <reg32 offset="0xb301" name="SP_TP_DEST_MSAA_CNTL">
3140 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
3141 <bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
3142 </reg32>
3143
3144 <!-- looks to work in the same way as a5xx: -->
3145 <reg64 offset="0xb302" name="SP_TP_BORDER_COLOR_BASE_ADDR" type="address"/>
3146 <reg32 offset="0xb302" name="SP_TP_BORDER_COLOR_BASE_ADDR_LO"/>
3147 <reg32 offset="0xb303" name="SP_TP_BORDER_COLOR_BASE_ADDR_HI"/>
3148 <reg32 offset="0xb304" name="SP_TP_SAMPLE_CONFIG" type="a6xx_sample_config"/>
3149 <reg32 offset="0xb305" name="SP_TP_SAMPLE_LOCATION_0" type="a6xx_sample_locations"/>
3150 <reg32 offset="0xb306" name="SP_TP_SAMPLE_LOCATION_1" type="a6xx_sample_locations"/>
3151
3152 <reg32 offset="0xb309" name="SP_TP_UNKNOWN_B309"/>
3153
3154 <!--
3155 Equiv to corresponding RB_2D_SRC_* regs on a5xx.. which were either
3156 badly named or the functionality moved in a6xx. But downstream kernel
3157 calls this "a6xx_sp_ps_tp_2d_cluster"
3158 -->
3159 <reg32 offset="0xb4c0" name="SP_PS_2D_SRC_INFO" type="a6xx_2d_surf_info"/>
3160 <reg32 offset="0xb4c1" name="SP_PS_2D_SRC_SIZE">
3161 <bitfield name="WIDTH" low="0" high="14" type="uint"/>
3162 <bitfield name="HEIGHT" low="15" high="29" type="uint"/>
3163 </reg32>
3164 <reg32 offset="0xb4c2" name="SP_PS_2D_SRC_LO"/>
3165 <reg32 offset="0xb4c3" name="SP_PS_2D_SRC_HI"/>
3166 <reg64 offset="0xb4c2" name="SP_PS_2D_SRC" type="waddress"/>
3167 <reg32 offset="0xb4c4" name="SP_PS_2D_SRC_PITCH">
3168 <bitfield name="PITCH" low="9" high="24" shr="6" type="uint"/>
3169 </reg32>
3170
3171 <reg32 offset="0xb4ca" name="SP_PS_2D_SRC_FLAGS_LO"/>
3172 <reg32 offset="0xb4cb" name="SP_PS_2D_SRC_FLAGS_HI"/>
3173 <reg64 offset="0xb4ca" name="SP_PS_2D_SRC_FLAGS" type="waddress"/>
3174 <reg32 offset="0xb4cc" name="SP_PS_2D_SRC_FLAGS_PITCH">
3175 <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
3176 <bitfield name="ARRAY_PITCH" low="11" high="21" shr="7" type="uint"/>
3177 </reg32>
3178
3179 <!-- always 0x00100000 ? -->
3180 <reg32 offset="0xb600" name="SP_UNKNOWN_B600"/>
3181
3182 <!-- always 0x44 ? -->
3183 <reg32 offset="0xb605" name="SP_UNKNOWN_B605"/>
3184
3185 <bitset name="a6xx_hlsq_xs_cntl" inline="yes">
3186 <bitfield name="CONSTLEN" low="0" high="7" shr="2" type="uint"/>
3187 <bitfield name="ENABLED" pos="8" type="boolean"/>
3188 </bitset>
3189
3190 <reg32 offset="0xb800" name="HLSQ_VS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3191 <reg32 offset="0xb801" name="HLSQ_HS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3192 <reg32 offset="0xb802" name="HLSQ_DS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3193 <reg32 offset="0xb803" name="HLSQ_GS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3194
3195 <reg32 offset="0xb980" name="HLSQ_UNKNOWN_B980"/>
3196
3197 <reg32 offset="0xb982" name="HLSQ_CONTROL_1_REG">
3198 <!-- always 0x7 ? -->
3199 </reg32>
3200 <reg32 offset="0xb983" name="HLSQ_CONTROL_2_REG">
3201 <bitfield name="FACEREGID" low="0" high="7" type="a3xx_regid"/>
3202 <!-- SAMPLEID is loaded into a half-precision register: -->
3203 <bitfield name="SAMPLEID" low="8" high="15" type="a3xx_regid"/>
3204 <bitfield name="SAMPLEMASK" low="16" high="23" type="a3xx_regid"/>
3205 <!--
3206 SIZE is the "size" of the primitive, ie. what the i/j coords need
3207 to be divided by to scale to a single fragment. It is probably
3208 the longer of the two lines that form the tri (ie v0v1 and v0v2)?
3209 -->
3210 <bitfield name="SIZE" low="24" high="31" type="a3xx_regid"/>
3211 </reg32>
3212 <reg32 offset="0xb984" name="HLSQ_CONTROL_3_REG">
3213 <!-- register loaded with position (bary.f) -->
3214 <bitfield name="BARY_IJ_PIXEL" low="0" high="7" type="a3xx_regid"/>
3215 <bitfield name="BARY_IJ_CENTROID" low="16" high="23" type="a3xx_regid"/>
3216 </reg32>
3217 <reg32 offset="0xb985" name="HLSQ_CONTROL_4_REG">
3218 <bitfield name="BARY_IJ_PIXEL_PERSAMP" low="0" high="7" type="a3xx_regid"/>
3219 <bitfield name="XYCOORDREGID" low="16" high="23" type="a3xx_regid"/>
3220 <bitfield name="ZWCOORDREGID" low="24" high="31" type="a3xx_regid"/>
3221 </reg32>
3222 <reg32 offset="0xb986" name="HLSQ_CONTROL_5_REG">
3223 <!-- unknown regid in low 8b -->
3224 </reg32>
3225 <reg32 offset="0xb987" name="HLSQ_CS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3226
3227 <reg32 offset="0xb990" name="HLSQ_CS_NDRANGE_0">
3228 <bitfield name="KERNELDIM" low="0" high="1" type="uint"/>
3229 <!-- localsize is value minus one: -->
3230 <bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/>
3231 <bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/>
3232 <bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/>
3233 </reg32>
3234 <reg32 offset="0xb991" name="HLSQ_CS_NDRANGE_1">
3235 <bitfield name="GLOBALSIZE_X" low="0" high="31" type="uint"/>
3236 </reg32>
3237 <reg32 offset="0xb992" name="HLSQ_CS_NDRANGE_2">
3238 <bitfield name="GLOBALOFF_X" low="0" high="31" type="uint"/>
3239 </reg32>
3240 <reg32 offset="0xb993" name="HLSQ_CS_NDRANGE_3">
3241 <bitfield name="GLOBALSIZE_Y" low="0" high="31" type="uint"/>
3242 </reg32>
3243 <reg32 offset="0xb994" name="HLSQ_CS_NDRANGE_4">
3244 <bitfield name="GLOBALOFF_Y" low="0" high="31" type="uint"/>
3245 </reg32>
3246 <reg32 offset="0xb995" name="HLSQ_CS_NDRANGE_5">
3247 <bitfield name="GLOBALSIZE_Z" low="0" high="31" type="uint"/>
3248 </reg32>
3249 <reg32 offset="0xb996" name="HLSQ_CS_NDRANGE_6">
3250 <bitfield name="GLOBALOFF_Z" low="0" high="31" type="uint"/>
3251 </reg32>
3252 <reg32 offset="0xb997" name="HLSQ_CS_CNTL_0">
3253 <bitfield name="WGIDCONSTID" low="0" high="7" type="a3xx_regid"/>
3254 <bitfield name="UNK0" low="8" high="15" type="a3xx_regid"/>
3255 <bitfield name="UNK1" low="16" high="23" type="a3xx_regid"/>
3256 <bitfield name="LOCALIDREGID" low="24" high="31" type="a3xx_regid"/>
3257 </reg32>
3258 <reg32 offset="0xb998" name="HLSQ_CS_UNKNOWN_B998"/> <!-- always 0x2fc -->
3259 <reg32 offset="0xb999" name="HLSQ_CS_KERNEL_GROUP_X"/>
3260 <reg32 offset="0xb99a" name="HLSQ_CS_KERNEL_GROUP_Y"/>
3261 <reg32 offset="0xb99b" name="HLSQ_CS_KERNEL_GROUP_Z"/>
3262
3263 <!-- mirror of SP_CS_BINDLESS_BASE -->
3264 <array offset="0xb9c0" name="HLSQ_CS_BINDLESS_BASE" stride="2" length="5">
3265 <reg64 offset="0" name="ADDR" type="waddress"/>
3266 </array>
3267
3268 <!-- probably: -->
3269 <reg32 offset="0xbb08" name="HLSQ_UPDATE_CNTL"/>
3270
3271 <reg32 offset="0xbb10" name="HLSQ_FS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3272
3273 <!-- always 0x0 ? -->
3274 <reg32 offset="0xbb11" name="HLSQ_UNKNOWN_BB11"/>
3275
3276 <!-- mirror of SP_BINDLESS_BASE -->
3277 <array offset="0xbb20" name="HLSQ_BINDLESS_BASE" stride="2" length="5">
3278 <reg64 offset="0" name="ADDR" type="waddress"/>
3279 </array>
3280
3281 <!-- always 0x80 ? -->
3282 <reg32 offset="0xbe00" name="HLSQ_UNKNOWN_BE00"/>
3283 <!-- always 0x0 ? -->
3284 <reg32 offset="0xbe01" name="HLSQ_UNKNOWN_BE01"/>
3285 <!-- always 0x0 ? -->
3286 <reg32 offset="0xbe04" name="HLSQ_UNKNOWN_BE04"/>
3287
3288 </domain>
3289
3290 <!-- Seems basically the same as a5xx, maybe move to common.xml.. -->
3291 <domain name="A6XX_TEX_SAMP" width="32">
3292 <doc>Texture sampler dwords</doc>
3293 <enum name="a6xx_tex_filter"> <!-- same as a4xx? -->
3294 <value name="A6XX_TEX_NEAREST" value="0"/>
3295 <value name="A6XX_TEX_LINEAR" value="1"/>
3296 <value name="A6XX_TEX_ANISO" value="2"/>
3297 <value name="A6XX_TEX_CUBIC" value="3"/> <!-- a650 only -->
3298 </enum>
3299 <enum name="a6xx_tex_clamp"> <!-- same as a4xx? -->
3300 <value name="A6XX_TEX_REPEAT" value="0"/>
3301 <value name="A6XX_TEX_CLAMP_TO_EDGE" value="1"/>
3302 <value name="A6XX_TEX_MIRROR_REPEAT" value="2"/>
3303 <value name="A6XX_TEX_CLAMP_TO_BORDER" value="3"/>
3304 <value name="A6XX_TEX_MIRROR_CLAMP" value="4"/>
3305 </enum>
3306 <enum name="a6xx_tex_aniso"> <!-- same as a4xx? -->
3307 <value name="A6XX_TEX_ANISO_1" value="0"/>
3308 <value name="A6XX_TEX_ANISO_2" value="1"/>
3309 <value name="A6XX_TEX_ANISO_4" value="2"/>
3310 <value name="A6XX_TEX_ANISO_8" value="3"/>
3311 <value name="A6XX_TEX_ANISO_16" value="4"/>
3312 </enum>
3313 <enum name="a6xx_reduction_mode">
3314 <value name="A6XX_REDUCTION_MODE_AVERAGE" value="0"/>
3315 <value name="A6XX_REDUCTION_MODE_MIN" value="1"/>
3316 <value name="A6XX_REDUCTION_MODE_MAX" value="2"/>
3317 </enum>
3318
3319 <reg32 offset="0" name="0">
3320 <bitfield name="MIPFILTER_LINEAR_NEAR" pos="0" type="boolean"/>
3321 <bitfield name="XY_MAG" low="1" high="2" type="a6xx_tex_filter"/>
3322 <bitfield name="XY_MIN" low="3" high="4" type="a6xx_tex_filter"/>
3323 <bitfield name="WRAP_S" low="5" high="7" type="a6xx_tex_clamp"/>
3324 <bitfield name="WRAP_T" low="8" high="10" type="a6xx_tex_clamp"/>
3325 <bitfield name="WRAP_R" low="11" high="13" type="a6xx_tex_clamp"/>
3326 <bitfield name="ANISO" low="14" high="16" type="a6xx_tex_aniso"/>
3327 <bitfield name="LOD_BIAS" low="19" high="31" type="fixed" radix="8"/><!-- no idea how many bits for real -->
3328 </reg32>
3329 <reg32 offset="1" name="1">
3330 <bitfield name="COMPARE_FUNC" low="1" high="3" type="adreno_compare_func"/>
3331 <bitfield name="CUBEMAPSEAMLESSFILTOFF" pos="4" type="boolean"/>
3332 <bitfield name="UNNORM_COORDS" pos="5" type="boolean"/>
3333 <bitfield name="MIPFILTER_LINEAR_FAR" pos="6" type="boolean"/>
3334 <bitfield name="MAX_LOD" low="8" high="19" type="ufixed" radix="8"/>
3335 <bitfield name="MIN_LOD" low="20" high="31" type="ufixed" radix="8"/>
3336 </reg32>
3337 <reg32 offset="2" name="2">
3338 <bitfield name="REDUCTION_MODE" low="0" high="1" type="a6xx_reduction_mode"/>
3339 <bitfield name="BCOLOR_OFFSET" low="7" high="31" shr="7"/>
3340 </reg32>
3341 <reg32 offset="3" name="3"/>
3342 </domain>
3343
3344 <domain name="A6XX_TEX_CONST" width="32">
3345 <doc>Texture constant dwords</doc>
3346 <enum name="a6xx_tex_swiz"> <!-- same as a4xx? -->
3347 <value name="A6XX_TEX_X" value="0"/>
3348 <value name="A6XX_TEX_Y" value="1"/>
3349 <value name="A6XX_TEX_Z" value="2"/>
3350 <value name="A6XX_TEX_W" value="3"/>
3351 <value name="A6XX_TEX_ZERO" value="4"/>
3352 <value name="A6XX_TEX_ONE" value="5"/>
3353 </enum>
3354 <enum name="a6xx_tex_type"> <!-- same as a4xx? -->
3355 <value name="A6XX_TEX_1D" value="0"/>
3356 <value name="A6XX_TEX_2D" value="1"/>
3357 <value name="A6XX_TEX_CUBE" value="2"/>
3358 <value name="A6XX_TEX_3D" value="3"/>
3359 </enum>
3360 <reg32 offset="0" name="0">
3361 <bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/>
3362 <bitfield name="SRGB" pos="2" type="boolean"/>
3363 <bitfield name="SWIZ_X" low="4" high="6" type="a6xx_tex_swiz"/>
3364 <bitfield name="SWIZ_Y" low="7" high="9" type="a6xx_tex_swiz"/>
3365 <bitfield name="SWIZ_Z" low="10" high="12" type="a6xx_tex_swiz"/>
3366 <bitfield name="SWIZ_W" low="13" high="15" type="a6xx_tex_swiz"/>
3367 <bitfield name="MIPLVLS" low="16" high="19" type="uint"/>
3368 <bitfield name="SAMPLES" low="20" high="21" type="a3xx_msaa_samples"/>
3369 <bitfield name="FMT" low="22" high="29" type="a6xx_format"/>
3370 <bitfield name="SWAP" low="30" high="31" type="a3xx_color_swap"/>
3371 </reg32>
3372 <reg32 offset="1" name="1">
3373 <bitfield name="WIDTH" low="0" high="14" type="uint"/>
3374 <bitfield name="HEIGHT" low="15" high="29" type="uint"/>
3375 </reg32>
3376 <reg32 offset="2" name="2">
3377 <!--
3378 b4 and b31 set for buffer/ssbo case, in which case low 15 bits
3379 of size encoded in WIDTH, and high 15 bits encoded in HEIGHT
3380
3381 b31 is probably the 'BUFFER' bit.. it is the one that changes
3382 behavior of texture in dEQP-GLES31.functional.texture.texture_buffer.render.as_fragment_texture.buffer_size_131071
3383 -->
3384 <bitfield name="UNK4" pos="4" type="boolean"/>
3385 <bitfield name="FETCHSIZE" low="0" high="3" type="a6xx_tex_fetchsize"/>
3386 <doc>Pitch in bytes (so actually stride)</doc>
3387 <bitfield name="PITCH" low="7" high="28" type="uint"/>
3388 <bitfield name="TYPE" low="29" high="30" type="a6xx_tex_type"/>
3389 <bitfield name="UNK31" pos="31" type="boolean"/>
3390 </reg32>
3391 <reg32 offset="3" name="3">
3392 <!--
3393 ARRAY_PITCH is basically LAYERSZ for the first mipmap level, and
3394 for 3d textures (laid out mipmap level first) MIN_LAYERSZ is the
3395 layer size at the point that it stops being reduced moving to
3396 higher (smaller) mipmap levels
3397 -->
3398 <bitfield name="ARRAY_PITCH" low="0" high="13" shr="12" type="uint"/>
3399 <bitfield name="MIN_LAYERSZ" low="23" high="26" shr="12"/>
3400 <!--
3401 by default levels with w < 16 are linear
3402 TILE_ALL makes all levels have tiling
3403 seems required when using UBWC, since all levels have UBWC (can possibly be disabled?)
3404 -->
3405 <bitfield name="TILE_ALL" pos="27" type="boolean"/>
3406 <bitfield name="FLAG" pos="28" type="boolean"/>
3407 </reg32>
3408 <reg32 offset="4" name="4">
3409 <bitfield name="BASE_LO" low="5" high="31" shr="5"/>
3410 </reg32>
3411 <reg32 offset="5" name="5">
3412 <bitfield name="BASE_HI" low="0" high="16"/>
3413 <bitfield name="DEPTH" low="17" high="29" type="uint"/>
3414 </reg32>
3415 <reg32 offset="6" name="6"/>
3416 <reg32 offset="7" name="7">
3417 <bitfield name="FLAG_LO" low="5" high="31" shr="5"/>
3418 </reg32>
3419 <reg32 offset="8" name="8">
3420 <bitfield name="FLAG_HI" low="0" high="16"/>
3421 </reg32>
3422 <reg32 offset="9" name="9">
3423 <bitfield name="FLAG_BUFFER_ARRAY_PITCH" low="0" high="16" shr="4" type="uint"/>
3424 </reg32>
3425 <reg32 offset="10" name="10">
3426 <bitfield name="FLAG_BUFFER_PITCH" low="0" high="6" shr="6" type="uint"/>
3427 <!-- log2 size of the first level, required for mipmapping -->
3428 <bitfield name="FLAG_BUFFER_LOGW" low="8" high="11" type="uint"/>
3429 <bitfield name="FLAG_BUFFER_LOGH" low="12" high="15" type="uint"/>
3430 </reg32>
3431 <reg32 offset="11" name="11"/>
3432 <reg32 offset="12" name="12"/>
3433 <reg32 offset="13" name="13"/>
3434 <reg32 offset="14" name="14"/>
3435 <reg32 offset="15" name="15"/>
3436 </domain>
3437
3438 <!--
3439 Note the "SSBO" state blocks are actually used for both images and SSBOs,
3440 naming is just because I r/e'd SSBOs first. I should probably come up
3441 with a better name.
3442 -->
3443 <domain name="A6XX_IBO" width="32">
3444 <reg32 offset="0" name="0">
3445 <!--
3446 NOTE: same position as in TEX_CONST state.. I don't see other bits
3447 used but if they are good chance position is same as TEX_CONST
3448 -->
3449 <bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/>
3450 <bitfield name="FMT" low="22" high="29" type="a6xx_format"/>
3451 </reg32>
3452 <reg32 offset="1" name="1">
3453 <bitfield name="WIDTH" low="0" high="14" type="uint"/>
3454 <bitfield name="HEIGHT" low="15" high="29" type="uint"/>
3455 </reg32>
3456 <reg32 offset="2" name="2">
3457 <!--
3458 b4 and b31 set for buffer/ssbo case, in which case low 15 bits
3459 of size encoded in WIDTH, and high 15 bits encoded in HEIGHT
3460 -->
3461 <bitfield name="UNK4" pos="4" type="boolean"/>
3462 <doc>Pitch in bytes (so actually stride)</doc>
3463 <bitfield name="PITCH" low="7" high="28" type="uint"/>
3464 <bitfield name="TYPE" low="29" high="30" type="a6xx_tex_type"/>
3465 <bitfield name="UNK31" pos="31" type="boolean"/>
3466 </reg32>
3467 <reg32 offset="3" name="3">
3468 <!--
3469 ARRAY_PITCH is basically LAYERSZ for the first mipmap level, and
3470 for 3d textures (laid out mipmap level first) MIN_LAYERSZ is the
3471 layer size at the point that it stops being reduced moving to
3472 higher (smaller) mipmap levels
3473 -->
3474 <bitfield name="ARRAY_PITCH" low="0" high="13" shr="12" type="uint"/>
3475 <bitfield name="UNK27" pos="27" type="boolean"/>
3476 <bitfield name="FLAG" pos="28" type="boolean"/>
3477 </reg32>
3478 <reg32 offset="4" name="4">
3479 <bitfield name="BASE_LO" low="0" high="31"/>
3480 </reg32>
3481 <reg32 offset="5" name="5">
3482 <bitfield name="BASE_HI" low="0" high="16"/>
3483 <bitfield name="DEPTH" low="17" high="29" type="uint"/>
3484 </reg32>
3485 <reg32 offset="6" name="6">
3486 </reg32>
3487 <reg32 offset="7" name="7">
3488 </reg32>
3489 <reg32 offset="8" name="8">
3490 </reg32>
3491 <reg32 offset="9" name="9">
3492 <bitfield name="FLAG_BUFFER_ARRAY_PITCH" low="0" high="16" shr="4" type="uint"/>
3493 </reg32>
3494 <reg32 offset="10" name="10">
3495 <!--
3496 I see some other bits set by blob above FLAG_BUFFER_PITCH, but they
3497 don't seem to be particularly sensible... or needed for UBWC to work
3498 -->
3499 <bitfield name="FLAG_BUFFER_PITCH" low="0" high="6" shr="6" type="uint"/>
3500 </reg32>
3501 </domain>
3502
3503 <domain name="A6XX_UBO" width="32">
3504 <reg32 offset="0" name="0">
3505 <bitfield name="BASE_LO" low="0" high="31"/>
3506 </reg32>
3507 <reg32 offset="1" name="1">
3508 <bitfield name="BASE_HI" low="0" high="16"/>
3509 <bitfield name="SIZE" low="17" high="31"/> <!-- size in vec4 (4xDWORD) units -->
3510 </reg32>
3511 </domain>
3512
3513 <domain name="A6XX_PDC" width="32">
3514 <reg32 offset="0x1140" name="GPU_ENABLE_PDC"/>
3515 <reg32 offset="0x1148" name="GPU_SEQ_START_ADDR"/>
3516 <reg32 offset="0x1540" name="GPU_TCS0_CONTROL"/>
3517 <reg32 offset="0x1541" name="GPU_TCS0_CMD_ENABLE_BANK"/>
3518 <reg32 offset="0x1542" name="GPU_TCS0_CMD_WAIT_FOR_CMPL_BANK"/>
3519 <reg32 offset="0x1543" name="GPU_TCS0_CMD0_MSGID"/>
3520 <reg32 offset="0x1544" name="GPU_TCS0_CMD0_ADDR"/>
3521 <reg32 offset="0x1545" name="GPU_TCS0_CMD0_DATA"/>
3522 <reg32 offset="0x1572" name="GPU_TCS1_CONTROL"/>
3523 <reg32 offset="0x1573" name="GPU_TCS1_CMD_ENABLE_BANK"/>
3524 <reg32 offset="0x1574" name="GPU_TCS1_CMD_WAIT_FOR_CMPL_BANK"/>
3525 <reg32 offset="0x1575" name="GPU_TCS1_CMD0_MSGID"/>
3526 <reg32 offset="0x1576" name="GPU_TCS1_CMD0_ADDR"/>
3527 <reg32 offset="0x1577" name="GPU_TCS1_CMD0_DATA"/>
3528 <reg32 offset="0x15A4" name="GPU_TCS2_CONTROL"/>
3529 <reg32 offset="0x15A5" name="GPU_TCS2_CMD_ENABLE_BANK"/>
3530 <reg32 offset="0x15A6" name="GPU_TCS2_CMD_WAIT_FOR_CMPL_BANK"/>
3531 <reg32 offset="0x15A7" name="GPU_TCS2_CMD0_MSGID"/>
3532 <reg32 offset="0x15A8" name="GPU_TCS2_CMD0_ADDR"/>
3533 <reg32 offset="0x15A9" name="GPU_TCS2_CMD0_DATA"/>
3534 <reg32 offset="0x15D6" name="GPU_TCS3_CONTROL"/>
3535 <reg32 offset="0x15D7" name="GPU_TCS3_CMD_ENABLE_BANK"/>
3536 <reg32 offset="0x15D8" name="GPU_TCS3_CMD_WAIT_FOR_CMPL_BANK"/>
3537 <reg32 offset="0x15D9" name="GPU_TCS3_CMD0_MSGID"/>
3538 <reg32 offset="0x15DA" name="GPU_TCS3_CMD0_ADDR"/>
3539 <reg32 offset="0x15DB" name="GPU_TCS3_CMD0_DATA"/>
3540 </domain>
3541
3542 <domain name="A6XX_PDC_GPU_SEQ" width="32">
3543 <reg32 offset="0x0" name="MEM_0"/>
3544 </domain>
3545
3546 <domain name="A6XX_CX_DBGC" width="32">
3547 <reg32 offset="0x0000" name="CFG_DBGBUS_SEL_A">
3548 <bitfield high="7" low="0" name="PING_INDEX"/>
3549 <bitfield high="15" low="8" name="PING_BLK_SEL"/>
3550 </reg32>
3551 <reg32 offset="0x0001" name="CFG_DBGBUS_SEL_B"/>
3552 <reg32 offset="0x0002" name="CFG_DBGBUS_SEL_C"/>
3553 <reg32 offset="0x0003" name="CFG_DBGBUS_SEL_D"/>
3554 <reg32 offset="0x0004" name="CFG_DBGBUS_CNTLT">
3555 <bitfield high="5" low="0" name="TRACEEN"/>
3556 <bitfield high="14" low="12" name="GRANU"/>
3557 <bitfield high="31" low="28" name="SEGT"/>
3558 </reg32>
3559 <reg32 offset="0x0005" name="CFG_DBGBUS_CNTLM">
3560 <bitfield high="27" low="24" name="ENABLE"/>
3561 </reg32>
3562 <reg32 offset="0x0008" name="CFG_DBGBUS_IVTL_0"/>
3563 <reg32 offset="0x0009" name="CFG_DBGBUS_IVTL_1"/>
3564 <reg32 offset="0x000a" name="CFG_DBGBUS_IVTL_2"/>
3565 <reg32 offset="0x000b" name="CFG_DBGBUS_IVTL_3"/>
3566 <reg32 offset="0x000c" name="CFG_DBGBUS_MASKL_0"/>
3567 <reg32 offset="0x000d" name="CFG_DBGBUS_MASKL_1"/>
3568 <reg32 offset="0x000e" name="CFG_DBGBUS_MASKL_2"/>
3569 <reg32 offset="0x000f" name="CFG_DBGBUS_MASKL_3"/>
3570 <reg32 offset="0x0010" name="CFG_DBGBUS_BYTEL_0">
3571 <bitfield high="3" low="0" name="BYTEL0"/>
3572 <bitfield high="7" low="4" name="BYTEL1"/>
3573 <bitfield high="11" low="8" name="BYTEL2"/>
3574 <bitfield high="15" low="12" name="BYTEL3"/>
3575 <bitfield high="19" low="16" name="BYTEL4"/>
3576 <bitfield high="23" low="20" name="BYTEL5"/>
3577 <bitfield high="27" low="24" name="BYTEL6"/>
3578 <bitfield high="31" low="28" name="BYTEL7"/>
3579 </reg32>
3580 <reg32 offset="0x0011" name="CFG_DBGBUS_BYTEL_1">
3581 <bitfield high="3" low="0" name="BYTEL8"/>
3582 <bitfield high="7" low="4" name="BYTEL9"/>
3583 <bitfield high="11" low="8" name="BYTEL10"/>
3584 <bitfield high="15" low="12" name="BYTEL11"/>
3585 <bitfield high="19" low="16" name="BYTEL12"/>
3586 <bitfield high="23" low="20" name="BYTEL13"/>
3587 <bitfield high="27" low="24" name="BYTEL14"/>
3588 <bitfield high="31" low="28" name="BYTEL15"/>
3589 </reg32>
3590
3591 <reg32 offset="0x002f" name="CFG_DBGBUS_TRACE_BUF1"/>
3592 <reg32 offset="0x0030" name="CFG_DBGBUS_TRACE_BUF2"/>
3593 </domain>
3594
3595 <domain name="A6XX_CX_MISC" width="32">
3596 <reg32 offset="0x0001" name="SYSTEM_CACHE_CNTL_0"/>
3597 <reg32 offset="0x0002" name="SYSTEM_CACHE_CNTL_1"/>
3598 </domain>
3599
3600 </database>