freedreno/a6xx: Expand various varying-count bitfields
[mesa.git] / src / freedreno / registers / a6xx.xml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <database xmlns="http://nouveau.freedesktop.org/"
3 xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
4 xsi:schemaLocation="http://nouveau.freedesktop.org/ rules-ng.xsd">
5 <import file="freedreno_copyright.xml"/>
6 <import file="adreno/adreno_common.xml"/>
7 <import file="adreno/adreno_pm4.xml"/>
8
9 <!-- these might be same as a5xx -->
10 <enum name="a6xx_tile_mode">
11 <value name="TILE6_LINEAR" value="0"/>
12 <value name="TILE6_2" value="2"/>
13 <value name="TILE6_3" value="3"/>
14 </enum>
15
16 <enum name="a6xx_format">
17 <value value="0x02" name="FMT6_A8_UNORM"/>
18 <value value="0x03" name="FMT6_8_UNORM"/>
19 <value value="0x04" name="FMT6_8_SNORM"/>
20 <value value="0x05" name="FMT6_8_UINT"/>
21 <value value="0x06" name="FMT6_8_SINT"/>
22
23 <value value="0x08" name="FMT6_4_4_4_4_UNORM"/>
24 <value value="0x0a" name="FMT6_5_5_5_1_UNORM"/>
25 <value value="0x0c" name="FMT6_1_5_5_5_UNORM"/> <!-- read only -->
26 <value value="0x0e" name="FMT6_5_6_5_UNORM"/>
27
28 <value value="0x0f" name="FMT6_8_8_UNORM"/>
29 <value value="0x10" name="FMT6_8_8_SNORM"/>
30 <value value="0x11" name="FMT6_8_8_UINT"/>
31 <value value="0x12" name="FMT6_8_8_SINT"/>
32 <value value="0x13" name="FMT6_L8_A8_UNORM"/>
33
34 <value value="0x15" name="FMT6_16_UNORM"/>
35 <value value="0x16" name="FMT6_16_SNORM"/>
36 <value value="0x17" name="FMT6_16_FLOAT"/>
37 <value value="0x18" name="FMT6_16_UINT"/>
38 <value value="0x19" name="FMT6_16_SINT"/>
39
40 <value value="0x21" name="FMT6_8_8_8_UNORM"/>
41 <value value="0x22" name="FMT6_8_8_8_SNORM"/>
42 <value value="0x23" name="FMT6_8_8_8_UINT"/>
43 <value value="0x24" name="FMT6_8_8_8_SINT"/>
44
45 <value value="0x30" name="FMT6_8_8_8_8_UNORM"/>
46 <value value="0x31" name="FMT6_8_8_8_X8_UNORM"/> <!-- samples 1 for alpha -->
47 <value value="0x32" name="FMT6_8_8_8_8_SNORM"/>
48 <value value="0x33" name="FMT6_8_8_8_8_UINT"/>
49 <value value="0x34" name="FMT6_8_8_8_8_SINT"/>
50
51 <value value="0x35" name="FMT6_9_9_9_E5_FLOAT"/>
52
53 <value value="0x36" name="FMT6_10_10_10_2_UNORM"/>
54 <value value="0x37" name="FMT6_10_10_10_2_UNORM_DEST"/>
55 <value value="0x39" name="FMT6_10_10_10_2_SNORM"/>
56 <value value="0x3a" name="FMT6_10_10_10_2_UINT"/>
57 <value value="0x3b" name="FMT6_10_10_10_2_SINT"/>
58
59 <value value="0x42" name="FMT6_11_11_10_FLOAT"/>
60
61 <value value="0x43" name="FMT6_16_16_UNORM"/>
62 <value value="0x44" name="FMT6_16_16_SNORM"/>
63 <value value="0x45" name="FMT6_16_16_FLOAT"/>
64 <value value="0x46" name="FMT6_16_16_UINT"/>
65 <value value="0x47" name="FMT6_16_16_SINT"/>
66
67 <value value="0x48" name="FMT6_32_UNORM"/>
68 <value value="0x49" name="FMT6_32_SNORM"/>
69 <value value="0x4a" name="FMT6_32_FLOAT"/>
70 <value value="0x4b" name="FMT6_32_UINT"/>
71 <value value="0x4c" name="FMT6_32_SINT"/>
72 <value value="0x4d" name="FMT6_32_FIXED"/>
73
74 <value value="0x58" name="FMT6_16_16_16_UNORM"/>
75 <value value="0x59" name="FMT6_16_16_16_SNORM"/>
76 <value value="0x5a" name="FMT6_16_16_16_FLOAT"/>
77 <value value="0x5b" name="FMT6_16_16_16_UINT"/>
78 <value value="0x5c" name="FMT6_16_16_16_SINT"/>
79
80 <value value="0x60" name="FMT6_16_16_16_16_UNORM"/>
81 <value value="0x61" name="FMT6_16_16_16_16_SNORM"/>
82 <value value="0x62" name="FMT6_16_16_16_16_FLOAT"/>
83 <value value="0x63" name="FMT6_16_16_16_16_UINT"/>
84 <value value="0x64" name="FMT6_16_16_16_16_SINT"/>
85
86 <value value="0x65" name="FMT6_32_32_UNORM"/>
87 <value value="0x66" name="FMT6_32_32_SNORM"/>
88 <value value="0x67" name="FMT6_32_32_FLOAT"/>
89 <value value="0x68" name="FMT6_32_32_UINT"/>
90 <value value="0x69" name="FMT6_32_32_SINT"/>
91 <value value="0x6a" name="FMT6_32_32_FIXED"/>
92
93 <value value="0x70" name="FMT6_32_32_32_UNORM"/>
94 <value value="0x71" name="FMT6_32_32_32_SNORM"/>
95 <value value="0x72" name="FMT6_32_32_32_UINT"/>
96 <value value="0x73" name="FMT6_32_32_32_SINT"/>
97 <value value="0x74" name="FMT6_32_32_32_FLOAT"/>
98 <value value="0x75" name="FMT6_32_32_32_FIXED"/>
99
100 <value value="0x80" name="FMT6_32_32_32_32_UNORM"/>
101 <value value="0x81" name="FMT6_32_32_32_32_SNORM"/>
102 <value value="0x82" name="FMT6_32_32_32_32_FLOAT"/>
103 <value value="0x83" name="FMT6_32_32_32_32_UINT"/>
104 <value value="0x84" name="FMT6_32_32_32_32_SINT"/>
105 <value value="0x85" name="FMT6_32_32_32_32_FIXED"/>
106
107 <value value="0x91" name="FMT6_Z24_UNORM_S8_UINT_AS_R8G8B8A8"/>
108 <value value="0xa0" name="FMT6_Z24_UNORM_S8_UINT"/>
109
110 <value value="0xab" name="FMT6_ETC2_RG11_UNORM"/>
111 <value value="0xac" name="FMT6_ETC2_RG11_SNORM"/>
112 <value value="0xad" name="FMT6_ETC2_R11_UNORM"/>
113 <value value="0xae" name="FMT6_ETC2_R11_SNORM"/>
114 <value value="0xaf" name="FMT6_ETC1"/>
115 <value value="0xb0" name="FMT6_ETC2_RGB8"/>
116 <value value="0xb1" name="FMT6_ETC2_RGBA8"/>
117 <value value="0xb2" name="FMT6_ETC2_RGB8A1"/>
118 <value value="0xb3" name="FMT6_DXT1"/>
119 <value value="0xb4" name="FMT6_DXT3"/>
120 <value value="0xb5" name="FMT6_DXT5"/>
121 <value value="0xb7" name="FMT6_RGTC1_UNORM"/>
122 <value value="0xb8" name="FMT6_RGTC1_SNORM"/>
123 <value value="0xbb" name="FMT6_RGTC2_UNORM"/>
124 <value value="0xbc" name="FMT6_RGTC2_SNORM"/>
125 <value value="0xbe" name="FMT6_BPTC_UFLOAT"/>
126 <value value="0xbf" name="FMT6_BPTC_FLOAT"/>
127 <value value="0xc0" name="FMT6_BPTC"/>
128 <value value="0xc1" name="FMT6_ASTC_4x4"/>
129 <value value="0xc2" name="FMT6_ASTC_5x4"/>
130 <value value="0xc3" name="FMT6_ASTC_5x5"/>
131 <value value="0xc4" name="FMT6_ASTC_6x5"/>
132 <value value="0xc5" name="FMT6_ASTC_6x6"/>
133 <value value="0xc6" name="FMT6_ASTC_8x5"/>
134 <value value="0xc7" name="FMT6_ASTC_8x6"/>
135 <value value="0xc8" name="FMT6_ASTC_8x8"/>
136 <value value="0xc9" name="FMT6_ASTC_10x5"/>
137 <value value="0xca" name="FMT6_ASTC_10x6"/>
138 <value value="0xcb" name="FMT6_ASTC_10x8"/>
139 <value value="0xcc" name="FMT6_ASTC_10x10"/>
140 <value value="0xcd" name="FMT6_ASTC_12x10"/>
141 <value value="0xce" name="FMT6_ASTC_12x12"/>
142
143 <!-- same as X8Z24_UNORM but for sampling stencil (integer, 2nd channel) -->
144 <value value="0xea" name="FMT6_S8Z24_UINT"/>
145 </enum>
146
147 <enum name="a6xx_tex_fetchsize">
148 <value name="TFETCH6_1_BYTE" value="0"/>
149 <value name="TFETCH6_2_BYTE" value="1"/>
150 <value name="TFETCH6_4_BYTE" value="2"/>
151 <value name="TFETCH6_8_BYTE" value="3"/>
152 <value name="TFETCH6_16_BYTE" value="4"/>
153 </enum>
154
155 <!-- probably same as a5xx -->
156 <enum name="a6xx_depth_format">
157 <value name="DEPTH6_NONE" value="0"/>
158 <value name="DEPTH6_16" value="1"/>
159 <value name="DEPTH6_24_8" value="2"/>
160 <value name="DEPTH6_32" value="4"/>
161 </enum>
162
163 <bitset name="a6x_cp_protect" inline="yes">
164 <bitfield name="BASE_ADDR" low="0" high="17"/>
165 <bitfield name="MASK_LEN" low="18" high="30"/>
166 <bitfield name="READ" pos="31"/>
167 </bitset>
168
169 <enum name="a6xx_shader_id">
170 <value value="0x9" name="A6XX_TP0_TMO_DATA"/>
171 <value value="0xa" name="A6XX_TP0_SMO_DATA"/>
172 <value value="0xb" name="A6XX_TP0_MIPMAP_BASE_DATA"/>
173 <value value="0x19" name="A6XX_TP1_TMO_DATA"/>
174 <value value="0x1a" name="A6XX_TP1_SMO_DATA"/>
175 <value value="0x1b" name="A6XX_TP1_MIPMAP_BASE_DATA"/>
176 <value value="0x29" name="A6XX_SP_INST_DATA"/>
177 <value value="0x2a" name="A6XX_SP_LB_0_DATA"/>
178 <value value="0x2b" name="A6XX_SP_LB_1_DATA"/>
179 <value value="0x2c" name="A6XX_SP_LB_2_DATA"/>
180 <value value="0x2d" name="A6XX_SP_LB_3_DATA"/>
181 <value value="0x2e" name="A6XX_SP_LB_4_DATA"/>
182 <value value="0x2f" name="A6XX_SP_LB_5_DATA"/>
183 <value value="0x30" name="A6XX_SP_CB_BINDLESS_DATA"/>
184 <value value="0x31" name="A6XX_SP_CB_LEGACY_DATA"/>
185 <value value="0x32" name="A6XX_SP_UAV_DATA"/>
186 <value value="0x33" name="A6XX_SP_INST_TAG"/>
187 <value value="0x34" name="A6XX_SP_CB_BINDLESS_TAG"/>
188 <value value="0x35" name="A6XX_SP_TMO_UMO_TAG"/>
189 <value value="0x36" name="A6XX_SP_SMO_TAG"/>
190 <value value="0x37" name="A6XX_SP_STATE_DATA"/>
191 <value value="0x49" name="A6XX_HLSQ_CHUNK_CVS_RAM"/>
192 <value value="0x4a" name="A6XX_HLSQ_CHUNK_CPS_RAM"/>
193 <value value="0x4b" name="A6XX_HLSQ_CHUNK_CVS_RAM_TAG"/>
194 <value value="0x4c" name="A6XX_HLSQ_CHUNK_CPS_RAM_TAG"/>
195 <value value="0x4d" name="A6XX_HLSQ_ICB_CVS_CB_BASE_TAG"/>
196 <value value="0x4e" name="A6XX_HLSQ_ICB_CPS_CB_BASE_TAG"/>
197 <value value="0x50" name="A6XX_HLSQ_CVS_MISC_RAM"/>
198 <value value="0x51" name="A6XX_HLSQ_CPS_MISC_RAM"/>
199 <value value="0x52" name="A6XX_HLSQ_INST_RAM"/>
200 <value value="0x53" name="A6XX_HLSQ_GFX_CVS_CONST_RAM"/>
201 <value value="0x54" name="A6XX_HLSQ_GFX_CPS_CONST_RAM"/>
202 <value value="0x55" name="A6XX_HLSQ_CVS_MISC_RAM_TAG"/>
203 <value value="0x56" name="A6XX_HLSQ_CPS_MISC_RAM_TAG"/>
204 <value value="0x57" name="A6XX_HLSQ_INST_RAM_TAG"/>
205 <value value="0x58" name="A6XX_HLSQ_GFX_CVS_CONST_RAM_TAG"/>
206 <value value="0x59" name="A6XX_HLSQ_GFX_CPS_CONST_RAM_TAG"/>
207 <value value="0x5a" name="A6XX_HLSQ_PWR_REST_RAM"/>
208 <value value="0x5b" name="A6XX_HLSQ_PWR_REST_TAG"/>
209 <value value="0x60" name="A6XX_HLSQ_DATAPATH_META"/>
210 <value value="0x61" name="A6XX_HLSQ_FRONTEND_META"/>
211 <value value="0x62" name="A6XX_HLSQ_INDIRECT_META"/>
212 <value value="0x63" name="A6XX_HLSQ_BACKEND_META"/>
213 </enum>
214
215 <enum name="a6xx_debugbus_id">
216 <value value="0x1" name="A6XX_DBGBUS_CP"/>
217 <value value="0x2" name="A6XX_DBGBUS_RBBM"/>
218 <value value="0x3" name="A6XX_DBGBUS_VBIF"/>
219 <value value="0x4" name="A6XX_DBGBUS_HLSQ"/>
220 <value value="0x5" name="A6XX_DBGBUS_UCHE"/>
221 <value value="0x6" name="A6XX_DBGBUS_DPM"/>
222 <value value="0x7" name="A6XX_DBGBUS_TESS"/>
223 <value value="0x8" name="A6XX_DBGBUS_PC"/>
224 <value value="0x9" name="A6XX_DBGBUS_VFDP"/>
225 <value value="0xa" name="A6XX_DBGBUS_VPC"/>
226 <value value="0xb" name="A6XX_DBGBUS_TSE"/>
227 <value value="0xc" name="A6XX_DBGBUS_RAS"/>
228 <value value="0xd" name="A6XX_DBGBUS_VSC"/>
229 <value value="0xe" name="A6XX_DBGBUS_COM"/>
230 <value value="0x10" name="A6XX_DBGBUS_LRZ"/>
231 <value value="0x11" name="A6XX_DBGBUS_A2D"/>
232 <value value="0x12" name="A6XX_DBGBUS_CCUFCHE"/>
233 <value value="0x13" name="A6XX_DBGBUS_GMU_CX"/>
234 <value value="0x14" name="A6XX_DBGBUS_RBP"/>
235 <value value="0x15" name="A6XX_DBGBUS_DCS"/>
236 <value value="0x16" name="A6XX_DBGBUS_DBGC"/>
237 <value value="0x17" name="A6XX_DBGBUS_CX"/>
238 <value value="0x18" name="A6XX_DBGBUS_GMU_GX"/>
239 <value value="0x19" name="A6XX_DBGBUS_TPFCHE"/>
240 <value value="0x1a" name="A6XX_DBGBUS_GBIF_GX"/>
241 <value value="0x1d" name="A6XX_DBGBUS_GPC"/>
242 <value value="0x1e" name="A6XX_DBGBUS_LARC"/>
243 <value value="0x1f" name="A6XX_DBGBUS_HLSQ_SPTP"/>
244 <value value="0x20" name="A6XX_DBGBUS_RB_0"/>
245 <value value="0x21" name="A6XX_DBGBUS_RB_1"/>
246 <value value="0x24" name="A6XX_DBGBUS_UCHE_WRAPPER"/>
247 <value value="0x28" name="A6XX_DBGBUS_CCU_0"/>
248 <value value="0x29" name="A6XX_DBGBUS_CCU_1"/>
249 <value value="0x38" name="A6XX_DBGBUS_VFD_0"/>
250 <value value="0x39" name="A6XX_DBGBUS_VFD_1"/>
251 <value value="0x3a" name="A6XX_DBGBUS_VFD_2"/>
252 <value value="0x3b" name="A6XX_DBGBUS_VFD_3"/>
253 <value value="0x40" name="A6XX_DBGBUS_SP_0"/>
254 <value value="0x41" name="A6XX_DBGBUS_SP_1"/>
255 <value value="0x48" name="A6XX_DBGBUS_TPL1_0"/>
256 <value value="0x49" name="A6XX_DBGBUS_TPL1_1"/>
257 <value value="0x4a" name="A6XX_DBGBUS_TPL1_2"/>
258 <value value="0x4b" name="A6XX_DBGBUS_TPL1_3"/>
259 </enum>
260
261 <enum name="a6xx_cp_perfcounter_select">
262 <value value="0" name="PERF_CP_ALWAYS_COUNT"/>
263 <value value="1" name="PERF_CP_BUSY_GFX_CORE_IDLE"/>
264 <value value="2" name="PERF_CP_BUSY_CYCLES"/>
265 <value value="3" name="PERF_CP_NUM_PREEMPTIONS"/>
266 <value value="4" name="PERF_CP_PREEMPTION_REACTION_DELAY"/>
267 <value value="5" name="PERF_CP_PREEMPTION_SWITCH_OUT_TIME"/>
268 <value value="6" name="PERF_CP_PREEMPTION_SWITCH_IN_TIME"/>
269 <value value="7" name="PERF_CP_DEAD_DRAWS_IN_BIN_RENDER"/>
270 <value value="8" name="PERF_CP_PREDICATED_DRAWS_KILLED"/>
271 <value value="9" name="PERF_CP_MODE_SWITCH"/>
272 <value value="10" name="PERF_CP_ZPASS_DONE"/>
273 <value value="11" name="PERF_CP_CONTEXT_DONE"/>
274 <value value="12" name="PERF_CP_CACHE_FLUSH"/>
275 <value value="13" name="PERF_CP_LONG_PREEMPTIONS"/>
276 <value value="14" name="PERF_CP_SQE_I_CACHE_STARVE"/>
277 <value value="15" name="PERF_CP_SQE_IDLE"/>
278 <value value="16" name="PERF_CP_SQE_PM4_STARVE_RB_IB"/>
279 <value value="17" name="PERF_CP_SQE_PM4_STARVE_SDS"/>
280 <value value="18" name="PERF_CP_SQE_MRB_STARVE"/>
281 <value value="19" name="PERF_CP_SQE_RRB_STARVE"/>
282 <value value="20" name="PERF_CP_SQE_VSD_STARVE"/>
283 <value value="21" name="PERF_CP_VSD_DECODE_STARVE"/>
284 <value value="22" name="PERF_CP_SQE_PIPE_OUT_STALL"/>
285 <value value="23" name="PERF_CP_SQE_SYNC_STALL"/>
286 <value value="24" name="PERF_CP_SQE_PM4_WFI_STALL"/>
287 <value value="25" name="PERF_CP_SQE_SYS_WFI_STALL"/>
288 <value value="26" name="PERF_CP_SQE_T4_EXEC"/>
289 <value value="27" name="PERF_CP_SQE_LOAD_STATE_EXEC"/>
290 <value value="28" name="PERF_CP_SQE_SAVE_SDS_STATE"/>
291 <value value="29" name="PERF_CP_SQE_DRAW_EXEC"/>
292 <value value="30" name="PERF_CP_SQE_CTXT_REG_BUNCH_EXEC"/>
293 <value value="31" name="PERF_CP_SQE_EXEC_PROFILED"/>
294 <value value="32" name="PERF_CP_MEMORY_POOL_EMPTY"/>
295 <value value="33" name="PERF_CP_MEMORY_POOL_SYNC_STALL"/>
296 <value value="34" name="PERF_CP_MEMORY_POOL_ABOVE_THRESH"/>
297 <value value="35" name="PERF_CP_AHB_WR_STALL_PRE_DRAWS"/>
298 <value value="36" name="PERF_CP_AHB_STALL_SQE_GMU"/>
299 <value value="37" name="PERF_CP_AHB_STALL_SQE_WR_OTHER"/>
300 <value value="38" name="PERF_CP_AHB_STALL_SQE_RD_OTHER"/>
301 <value value="39" name="PERF_CP_CLUSTER0_EMPTY"/>
302 <value value="40" name="PERF_CP_CLUSTER1_EMPTY"/>
303 <value value="41" name="PERF_CP_CLUSTER2_EMPTY"/>
304 <value value="42" name="PERF_CP_CLUSTER3_EMPTY"/>
305 <value value="43" name="PERF_CP_CLUSTER4_EMPTY"/>
306 <value value="44" name="PERF_CP_CLUSTER5_EMPTY"/>
307 <value value="45" name="PERF_CP_PM4_DATA"/>
308 <value value="46" name="PERF_CP_PM4_HEADERS"/>
309 <value value="47" name="PERF_CP_VBIF_READ_BEATS"/>
310 <value value="48" name="PERF_CP_VBIF_WRITE_BEATS"/>
311 <value value="49" name="PERF_CP_SQE_INSTR_COUNTER"/>
312 </enum>
313
314 <enum name="a6xx_rbbm_perfcounter_select">
315 <value value="0" name="PERF_RBBM_ALWAYS_COUNT"/>
316 <value value="1" name="PERF_RBBM_ALWAYS_ON"/>
317 <value value="2" name="PERF_RBBM_TSE_BUSY"/>
318 <value value="3" name="PERF_RBBM_RAS_BUSY"/>
319 <value value="4" name="PERF_RBBM_PC_DCALL_BUSY"/>
320 <value value="5" name="PERF_RBBM_PC_VSD_BUSY"/>
321 <value value="6" name="PERF_RBBM_STATUS_MASKED"/>
322 <value value="7" name="PERF_RBBM_COM_BUSY"/>
323 <value value="8" name="PERF_RBBM_DCOM_BUSY"/>
324 <value value="9" name="PERF_RBBM_VBIF_BUSY"/>
325 <value value="10" name="PERF_RBBM_VSC_BUSY"/>
326 <value value="11" name="PERF_RBBM_TESS_BUSY"/>
327 <value value="12" name="PERF_RBBM_UCHE_BUSY"/>
328 <value value="13" name="PERF_RBBM_HLSQ_BUSY"/>
329 </enum>
330
331 <enum name="a6xx_pc_perfcounter_select">
332 <value value="0" name="PERF_PC_BUSY_CYCLES"/>
333 <value value="1" name="PERF_PC_WORKING_CYCLES"/>
334 <value value="2" name="PERF_PC_STALL_CYCLES_VFD"/>
335 <value value="3" name="PERF_PC_STALL_CYCLES_TSE"/>
336 <value value="4" name="PERF_PC_STALL_CYCLES_VPC"/>
337 <value value="5" name="PERF_PC_STALL_CYCLES_UCHE"/>
338 <value value="6" name="PERF_PC_STALL_CYCLES_TESS"/>
339 <value value="7" name="PERF_PC_STALL_CYCLES_TSE_ONLY"/>
340 <value value="8" name="PERF_PC_STALL_CYCLES_VPC_ONLY"/>
341 <value value="9" name="PERF_PC_PASS1_TF_STALL_CYCLES"/>
342 <value value="10" name="PERF_PC_STARVE_CYCLES_FOR_INDEX"/>
343 <value value="11" name="PERF_PC_STARVE_CYCLES_FOR_TESS_FACTOR"/>
344 <value value="12" name="PERF_PC_STARVE_CYCLES_FOR_VIZ_STREAM"/>
345 <value value="13" name="PERF_PC_STARVE_CYCLES_FOR_POSITION"/>
346 <value value="14" name="PERF_PC_STARVE_CYCLES_DI"/>
347 <value value="15" name="PERF_PC_VIS_STREAMS_LOADED"/>
348 <value value="16" name="PERF_PC_INSTANCES"/>
349 <value value="17" name="PERF_PC_VPC_PRIMITIVES"/>
350 <value value="18" name="PERF_PC_DEAD_PRIM"/>
351 <value value="19" name="PERF_PC_LIVE_PRIM"/>
352 <value value="20" name="PERF_PC_VERTEX_HITS"/>
353 <value value="21" name="PERF_PC_IA_VERTICES"/>
354 <value value="22" name="PERF_PC_IA_PRIMITIVES"/>
355 <value value="23" name="PERF_PC_GS_PRIMITIVES"/>
356 <value value="24" name="PERF_PC_HS_INVOCATIONS"/>
357 <value value="25" name="PERF_PC_DS_INVOCATIONS"/>
358 <value value="26" name="PERF_PC_VS_INVOCATIONS"/>
359 <value value="27" name="PERF_PC_GS_INVOCATIONS"/>
360 <value value="28" name="PERF_PC_DS_PRIMITIVES"/>
361 <value value="29" name="PERF_PC_VPC_POS_DATA_TRANSACTION"/>
362 <value value="30" name="PERF_PC_3D_DRAWCALLS"/>
363 <value value="31" name="PERF_PC_2D_DRAWCALLS"/>
364 <value value="32" name="PERF_PC_NON_DRAWCALL_GLOBAL_EVENTS"/>
365 <value value="33" name="PERF_TESS_BUSY_CYCLES"/>
366 <value value="34" name="PERF_TESS_WORKING_CYCLES"/>
367 <value value="35" name="PERF_TESS_STALL_CYCLES_PC"/>
368 <value value="36" name="PERF_TESS_STARVE_CYCLES_PC"/>
369 <value value="37" name="PERF_PC_TSE_TRANSACTION"/>
370 <value value="38" name="PERF_PC_TSE_VERTEX"/>
371 <value value="39" name="PERF_PC_TESS_PC_UV_TRANS"/>
372 <value value="40" name="PERF_PC_TESS_PC_UV_PATCHES"/>
373 <value value="41" name="PERF_PC_TESS_FACTOR_TRANS"/>
374 </enum>
375
376 <enum name="a6xx_vfd_perfcounter_select">
377 <value value="0" name="PERF_VFD_BUSY_CYCLES"/>
378 <value value="1" name="PERF_VFD_STALL_CYCLES_UCHE"/>
379 <value value="2" name="PERF_VFD_STALL_CYCLES_VPC_ALLOC"/>
380 <value value="3" name="PERF_VFD_STALL_CYCLES_SP_INFO"/>
381 <value value="4" name="PERF_VFD_STALL_CYCLES_SP_ATTR"/>
382 <value value="5" name="PERF_VFD_STARVE_CYCLES_UCHE"/>
383 <value value="6" name="PERF_VFD_RBUFFER_FULL"/>
384 <value value="7" name="PERF_VFD_ATTR_INFO_FIFO_FULL"/>
385 <value value="8" name="PERF_VFD_DECODED_ATTRIBUTE_BYTES"/>
386 <value value="9" name="PERF_VFD_NUM_ATTRIBUTES"/>
387 <value value="10" name="PERF_VFD_UPPER_SHADER_FIBERS"/>
388 <value value="11" name="PERF_VFD_LOWER_SHADER_FIBERS"/>
389 <value value="12" name="PERF_VFD_MODE_0_FIBERS"/>
390 <value value="13" name="PERF_VFD_MODE_1_FIBERS"/>
391 <value value="14" name="PERF_VFD_MODE_2_FIBERS"/>
392 <value value="15" name="PERF_VFD_MODE_3_FIBERS"/>
393 <value value="16" name="PERF_VFD_MODE_4_FIBERS"/>
394 <value value="17" name="PERF_VFD_TOTAL_VERTICES"/>
395 <value value="18" name="PERF_VFDP_STALL_CYCLES_VFD"/>
396 <value value="19" name="PERF_VFDP_STALL_CYCLES_VFD_INDEX"/>
397 <value value="20" name="PERF_VFDP_STALL_CYCLES_VFD_PROG"/>
398 <value value="21" name="PERF_VFDP_STARVE_CYCLES_PC"/>
399 <value value="22" name="PERF_VFDP_VS_STAGE_WAVES"/>
400 </enum>
401
402 <enum name="a6xx_hlsq_perfcounter_select">
403 <value value="0" name="PERF_HLSQ_BUSY_CYCLES"/>
404 <value value="1" name="PERF_HLSQ_STALL_CYCLES_UCHE"/>
405 <value value="2" name="PERF_HLSQ_STALL_CYCLES_SP_STATE"/>
406 <value value="3" name="PERF_HLSQ_STALL_CYCLES_SP_FS_STAGE"/>
407 <value value="4" name="PERF_HLSQ_UCHE_LATENCY_CYCLES"/>
408 <value value="5" name="PERF_HLSQ_UCHE_LATENCY_COUNT"/>
409 <value value="6" name="PERF_HLSQ_FS_STAGE_1X_WAVES"/>
410 <value value="7" name="PERF_HLSQ_FS_STAGE_2X_WAVES"/>
411 <value value="8" name="PERF_HLSQ_QUADS"/>
412 <value value="9" name="PERF_HLSQ_CS_INVOCATIONS"/>
413 <value value="10" name="PERF_HLSQ_COMPUTE_DRAWCALLS"/>
414 <value value="11" name="PERF_HLSQ_FS_DATA_WAIT_PROGRAMMING"/>
415 <value value="12" name="PERF_HLSQ_DUAL_FS_PROG_ACTIVE"/>
416 <value value="13" name="PERF_HLSQ_DUAL_VS_PROG_ACTIVE"/>
417 <value value="14" name="PERF_HLSQ_FS_BATCH_COUNT_ZERO"/>
418 <value value="15" name="PERF_HLSQ_VS_BATCH_COUNT_ZERO"/>
419 <value value="16" name="PERF_HLSQ_WAVE_PENDING_NO_QUAD"/>
420 <value value="17" name="PERF_HLSQ_WAVE_PENDING_NO_PRIM_BASE"/>
421 <value value="18" name="PERF_HLSQ_STALL_CYCLES_VPC"/>
422 <value value="19" name="PERF_HLSQ_PIXELS"/>
423 <value value="20" name="PERF_HLSQ_DRAW_MODE_SWITCH_VSFS_SYNC"/>
424 </enum>
425
426 <enum name="a6xx_vpc_perfcounter_select">
427 <value value="0" name="PERF_VPC_BUSY_CYCLES"/>
428 <value value="1" name="PERF_VPC_WORKING_CYCLES"/>
429 <value value="2" name="PERF_VPC_STALL_CYCLES_UCHE"/>
430 <value value="3" name="PERF_VPC_STALL_CYCLES_VFD_WACK"/>
431 <value value="4" name="PERF_VPC_STALL_CYCLES_HLSQ_PRIM_ALLOC"/>
432 <value value="5" name="PERF_VPC_STALL_CYCLES_PC"/>
433 <value value="6" name="PERF_VPC_STALL_CYCLES_SP_LM"/>
434 <value value="7" name="PERF_VPC_STARVE_CYCLES_SP"/>
435 <value value="8" name="PERF_VPC_STARVE_CYCLES_LRZ"/>
436 <value value="9" name="PERF_VPC_PC_PRIMITIVES"/>
437 <value value="10" name="PERF_VPC_SP_COMPONENTS"/>
438 <value value="11" name="PERF_VPC_STALL_CYCLES_VPCRAM_POS"/>
439 <value value="12" name="PERF_VPC_LRZ_ASSIGN_PRIMITIVES"/>
440 <value value="13" name="PERF_VPC_RB_VISIBLE_PRIMITIVES"/>
441 <value value="14" name="PERF_VPC_LM_TRANSACTION"/>
442 <value value="15" name="PERF_VPC_STREAMOUT_TRANSACTION"/>
443 <value value="16" name="PERF_VPC_VS_BUSY_CYCLES"/>
444 <value value="17" name="PERF_VPC_PS_BUSY_CYCLES"/>
445 <value value="18" name="PERF_VPC_VS_WORKING_CYCLES"/>
446 <value value="19" name="PERF_VPC_PS_WORKING_CYCLES"/>
447 <value value="20" name="PERF_VPC_STARVE_CYCLES_RB"/>
448 <value value="21" name="PERF_VPC_NUM_VPCRAM_READ_POS"/>
449 <value value="22" name="PERF_VPC_WIT_FULL_CYCLES"/>
450 <value value="23" name="PERF_VPC_VPCRAM_FULL_CYCLES"/>
451 <value value="24" name="PERF_VPC_LM_FULL_WAIT_FOR_INTP_END"/>
452 <value value="25" name="PERF_VPC_NUM_VPCRAM_WRITE"/>
453 <value value="26" name="PERF_VPC_NUM_VPCRAM_READ_SO"/>
454 <value value="27" name="PERF_VPC_NUM_ATTR_REQ_LM"/>
455 </enum>
456
457 <enum name="a6xx_tse_perfcounter_select">
458 <value value="0" name="PERF_TSE_BUSY_CYCLES"/>
459 <value value="1" name="PERF_TSE_CLIPPING_CYCLES"/>
460 <value value="2" name="PERF_TSE_STALL_CYCLES_RAS"/>
461 <value value="3" name="PERF_TSE_STALL_CYCLES_LRZ_BARYPLANE"/>
462 <value value="4" name="PERF_TSE_STALL_CYCLES_LRZ_ZPLANE"/>
463 <value value="5" name="PERF_TSE_STARVE_CYCLES_PC"/>
464 <value value="6" name="PERF_TSE_INPUT_PRIM"/>
465 <value value="7" name="PERF_TSE_INPUT_NULL_PRIM"/>
466 <value value="8" name="PERF_TSE_TRIVAL_REJ_PRIM"/>
467 <value value="9" name="PERF_TSE_CLIPPED_PRIM"/>
468 <value value="10" name="PERF_TSE_ZERO_AREA_PRIM"/>
469 <value value="11" name="PERF_TSE_FACENESS_CULLED_PRIM"/>
470 <value value="12" name="PERF_TSE_ZERO_PIXEL_PRIM"/>
471 <value value="13" name="PERF_TSE_OUTPUT_NULL_PRIM"/>
472 <value value="14" name="PERF_TSE_OUTPUT_VISIBLE_PRIM"/>
473 <value value="15" name="PERF_TSE_CINVOCATION"/>
474 <value value="16" name="PERF_TSE_CPRIMITIVES"/>
475 <value value="17" name="PERF_TSE_2D_INPUT_PRIM"/>
476 <value value="18" name="PERF_TSE_2D_ALIVE_CYCLES"/>
477 <value value="19" name="PERF_TSE_CLIP_PLANES"/>
478 </enum>
479
480 <enum name="a6xx_ras_perfcounter_select">
481 <value value="0" name="PERF_RAS_BUSY_CYCLES"/>
482 <value value="1" name="PERF_RAS_SUPERTILE_ACTIVE_CYCLES"/>
483 <value value="2" name="PERF_RAS_STALL_CYCLES_LRZ"/>
484 <value value="3" name="PERF_RAS_STARVE_CYCLES_TSE"/>
485 <value value="4" name="PERF_RAS_SUPER_TILES"/>
486 <value value="5" name="PERF_RAS_8X4_TILES"/>
487 <value value="6" name="PERF_RAS_MASKGEN_ACTIVE"/>
488 <value value="7" name="PERF_RAS_FULLY_COVERED_SUPER_TILES"/>
489 <value value="8" name="PERF_RAS_FULLY_COVERED_8X4_TILES"/>
490 <value value="9" name="PERF_RAS_PRIM_KILLED_INVISILBE"/>
491 <value value="10" name="PERF_RAS_SUPERTILE_GEN_ACTIVE_CYCLES"/>
492 <value value="11" name="PERF_RAS_LRZ_INTF_WORKING_CYCLES"/>
493 <value value="12" name="PERF_RAS_BLOCKS"/>
494 </enum>
495
496 <enum name="a6xx_uche_perfcounter_select">
497 <value value="0" name="PERF_UCHE_BUSY_CYCLES"/>
498 <value value="1" name="PERF_UCHE_STALL_CYCLES_ARBITER"/>
499 <value value="2" name="PERF_UCHE_VBIF_LATENCY_CYCLES"/>
500 <value value="3" name="PERF_UCHE_VBIF_LATENCY_SAMPLES"/>
501 <value value="4" name="PERF_UCHE_VBIF_READ_BEATS_TP"/>
502 <value value="5" name="PERF_UCHE_VBIF_READ_BEATS_VFD"/>
503 <value value="6" name="PERF_UCHE_VBIF_READ_BEATS_HLSQ"/>
504 <value value="7" name="PERF_UCHE_VBIF_READ_BEATS_LRZ"/>
505 <value value="8" name="PERF_UCHE_VBIF_READ_BEATS_SP"/>
506 <value value="9" name="PERF_UCHE_READ_REQUESTS_TP"/>
507 <value value="10" name="PERF_UCHE_READ_REQUESTS_VFD"/>
508 <value value="11" name="PERF_UCHE_READ_REQUESTS_HLSQ"/>
509 <value value="12" name="PERF_UCHE_READ_REQUESTS_LRZ"/>
510 <value value="13" name="PERF_UCHE_READ_REQUESTS_SP"/>
511 <value value="14" name="PERF_UCHE_WRITE_REQUESTS_LRZ"/>
512 <value value="15" name="PERF_UCHE_WRITE_REQUESTS_SP"/>
513 <value value="16" name="PERF_UCHE_WRITE_REQUESTS_VPC"/>
514 <value value="17" name="PERF_UCHE_WRITE_REQUESTS_VSC"/>
515 <value value="18" name="PERF_UCHE_EVICTS"/>
516 <value value="19" name="PERF_UCHE_BANK_REQ0"/>
517 <value value="20" name="PERF_UCHE_BANK_REQ1"/>
518 <value value="21" name="PERF_UCHE_BANK_REQ2"/>
519 <value value="22" name="PERF_UCHE_BANK_REQ3"/>
520 <value value="23" name="PERF_UCHE_BANK_REQ4"/>
521 <value value="24" name="PERF_UCHE_BANK_REQ5"/>
522 <value value="25" name="PERF_UCHE_BANK_REQ6"/>
523 <value value="26" name="PERF_UCHE_BANK_REQ7"/>
524 <value value="27" name="PERF_UCHE_VBIF_READ_BEATS_CH0"/>
525 <value value="28" name="PERF_UCHE_VBIF_READ_BEATS_CH1"/>
526 <value value="29" name="PERF_UCHE_GMEM_READ_BEATS"/>
527 <value value="30" name="PERF_UCHE_TPH_REF_FULL"/>
528 <value value="31" name="PERF_UCHE_TPH_VICTIM_FULL"/>
529 <value value="32" name="PERF_UCHE_TPH_EXT_FULL"/>
530 <value value="33" name="PERF_UCHE_VBIF_STALL_WRITE_DATA"/>
531 <value value="34" name="PERF_UCHE_DCMP_LATENCY_SAMPLES"/>
532 <value value="35" name="PERF_UCHE_DCMP_LATENCY_CYCLES"/>
533 <value value="36" name="PERF_UCHE_VBIF_READ_BEATS_PC"/>
534 <value value="37" name="PERF_UCHE_READ_REQUESTS_PC"/>
535 <value value="38" name="PERF_UCHE_RAM_READ_REQ"/>
536 <value value="39" name="PERF_UCHE_RAM_WRITE_REQ"/>
537 </enum>
538
539 <enum name="a6xx_tp_perfcounter_select">
540 <value value="0" name="PERF_TP_BUSY_CYCLES"/>
541 <value value="1" name="PERF_TP_STALL_CYCLES_UCHE"/>
542 <value value="2" name="PERF_TP_LATENCY_CYCLES"/>
543 <value value="3" name="PERF_TP_LATENCY_TRANS"/>
544 <value value="4" name="PERF_TP_FLAG_CACHE_REQUEST_SAMPLES"/>
545 <value value="5" name="PERF_TP_FLAG_CACHE_REQUEST_LATENCY"/>
546 <value value="6" name="PERF_TP_L1_CACHELINE_REQUESTS"/>
547 <value value="7" name="PERF_TP_L1_CACHELINE_MISSES"/>
548 <value value="8" name="PERF_TP_SP_TP_TRANS"/>
549 <value value="9" name="PERF_TP_TP_SP_TRANS"/>
550 <value value="10" name="PERF_TP_OUTPUT_PIXELS"/>
551 <value value="11" name="PERF_TP_FILTER_WORKLOAD_16BIT"/>
552 <value value="12" name="PERF_TP_FILTER_WORKLOAD_32BIT"/>
553 <value value="13" name="PERF_TP_QUADS_RECEIVED"/>
554 <value value="14" name="PERF_TP_QUADS_OFFSET"/>
555 <value value="15" name="PERF_TP_QUADS_SHADOW"/>
556 <value value="16" name="PERF_TP_QUADS_ARRAY"/>
557 <value value="17" name="PERF_TP_QUADS_GRADIENT"/>
558 <value value="18" name="PERF_TP_QUADS_1D"/>
559 <value value="19" name="PERF_TP_QUADS_2D"/>
560 <value value="20" name="PERF_TP_QUADS_BUFFER"/>
561 <value value="21" name="PERF_TP_QUADS_3D"/>
562 <value value="22" name="PERF_TP_QUADS_CUBE"/>
563 <value value="23" name="PERF_TP_DIVERGENT_QUADS_RECEIVED"/>
564 <value value="24" name="PERF_TP_PRT_NON_RESIDENT_EVENTS"/>
565 <value value="25" name="PERF_TP_OUTPUT_PIXELS_POINT"/>
566 <value value="26" name="PERF_TP_OUTPUT_PIXELS_BILINEAR"/>
567 <value value="27" name="PERF_TP_OUTPUT_PIXELS_MIP"/>
568 <value value="28" name="PERF_TP_OUTPUT_PIXELS_ANISO"/>
569 <value value="29" name="PERF_TP_OUTPUT_PIXELS_ZERO_LOD"/>
570 <value value="30" name="PERF_TP_FLAG_CACHE_REQUESTS"/>
571 <value value="31" name="PERF_TP_FLAG_CACHE_MISSES"/>
572 <value value="32" name="PERF_TP_L1_5_L2_REQUESTS"/>
573 <value value="33" name="PERF_TP_2D_OUTPUT_PIXELS"/>
574 <value value="34" name="PERF_TP_2D_OUTPUT_PIXELS_POINT"/>
575 <value value="35" name="PERF_TP_2D_OUTPUT_PIXELS_BILINEAR"/>
576 <value value="36" name="PERF_TP_2D_FILTER_WORKLOAD_16BIT"/>
577 <value value="37" name="PERF_TP_2D_FILTER_WORKLOAD_32BIT"/>
578 <value value="38" name="PERF_TP_TPA2TPC_TRANS"/>
579 <value value="39" name="PERF_TP_L1_MISSES_ASTC_1TILE"/>
580 <value value="40" name="PERF_TP_L1_MISSES_ASTC_2TILE"/>
581 <value value="41" name="PERF_TP_L1_MISSES_ASTC_4TILE"/>
582 <value value="42" name="PERF_TP_L1_5_L2_COMPRESS_REQS"/>
583 <value value="43" name="PERF_TP_L1_5_L2_COMPRESS_MISS"/>
584 <value value="44" name="PERF_TP_L1_BANK_CONFLICT"/>
585 <value value="45" name="PERF_TP_L1_5_MISS_LATENCY_CYCLES"/>
586 <value value="46" name="PERF_TP_L1_5_MISS_LATENCY_TRANS"/>
587 <value value="47" name="PERF_TP_QUADS_CONSTANT_MULTIPLIED"/>
588 <value value="48" name="PERF_TP_FRONTEND_WORKING_CYCLES"/>
589 <value value="49" name="PERF_TP_L1_TAG_WORKING_CYCLES"/>
590 <value value="50" name="PERF_TP_L1_DATA_WRITE_WORKING_CYCLES"/>
591 <value value="51" name="PERF_TP_PRE_L1_DECOM_WORKING_CYCLES"/>
592 <value value="52" name="PERF_TP_BACKEND_WORKING_CYCLES"/>
593 <value value="53" name="PERF_TP_FLAG_CACHE_WORKING_CYCLES"/>
594 <value value="54" name="PERF_TP_L1_5_CACHE_WORKING_CYCLES"/>
595 <value value="55" name="PERF_TP_STARVE_CYCLES_SP"/>
596 <value value="56" name="PERF_TP_STARVE_CYCLES_UCHE"/>
597 </enum>
598
599 <enum name="a6xx_sp_perfcounter_select">
600 <value value="0" name="PERF_SP_BUSY_CYCLES"/>
601 <value value="1" name="PERF_SP_ALU_WORKING_CYCLES"/>
602 <value value="2" name="PERF_SP_EFU_WORKING_CYCLES"/>
603 <value value="3" name="PERF_SP_STALL_CYCLES_VPC"/>
604 <value value="4" name="PERF_SP_STALL_CYCLES_TP"/>
605 <value value="5" name="PERF_SP_STALL_CYCLES_UCHE"/>
606 <value value="6" name="PERF_SP_STALL_CYCLES_RB"/>
607 <value value="7" name="PERF_SP_NON_EXECUTION_CYCLES"/>
608 <value value="8" name="PERF_SP_WAVE_CONTEXTS"/>
609 <value value="9" name="PERF_SP_WAVE_CONTEXT_CYCLES"/>
610 <value value="10" name="PERF_SP_FS_STAGE_WAVE_CYCLES"/>
611 <value value="11" name="PERF_SP_FS_STAGE_WAVE_SAMPLES"/>
612 <value value="12" name="PERF_SP_VS_STAGE_WAVE_CYCLES"/>
613 <value value="13" name="PERF_SP_VS_STAGE_WAVE_SAMPLES"/>
614 <value value="14" name="PERF_SP_FS_STAGE_DURATION_CYCLES"/>
615 <value value="15" name="PERF_SP_VS_STAGE_DURATION_CYCLES"/>
616 <value value="16" name="PERF_SP_WAVE_CTRL_CYCLES"/>
617 <value value="17" name="PERF_SP_WAVE_LOAD_CYCLES"/>
618 <value value="18" name="PERF_SP_WAVE_EMIT_CYCLES"/>
619 <value value="19" name="PERF_SP_WAVE_NOP_CYCLES"/>
620 <value value="20" name="PERF_SP_WAVE_WAIT_CYCLES"/>
621 <value value="21" name="PERF_SP_WAVE_FETCH_CYCLES"/>
622 <value value="22" name="PERF_SP_WAVE_IDLE_CYCLES"/>
623 <value value="23" name="PERF_SP_WAVE_END_CYCLES"/>
624 <value value="24" name="PERF_SP_WAVE_LONG_SYNC_CYCLES"/>
625 <value value="25" name="PERF_SP_WAVE_SHORT_SYNC_CYCLES"/>
626 <value value="26" name="PERF_SP_WAVE_JOIN_CYCLES"/>
627 <value value="27" name="PERF_SP_LM_LOAD_INSTRUCTIONS"/>
628 <value value="28" name="PERF_SP_LM_STORE_INSTRUCTIONS"/>
629 <value value="29" name="PERF_SP_LM_ATOMICS"/>
630 <value value="30" name="PERF_SP_GM_LOAD_INSTRUCTIONS"/>
631 <value value="31" name="PERF_SP_GM_STORE_INSTRUCTIONS"/>
632 <value value="32" name="PERF_SP_GM_ATOMICS"/>
633 <value value="33" name="PERF_SP_VS_STAGE_TEX_INSTRUCTIONS"/>
634 <value value="34" name="PERF_SP_VS_STAGE_EFU_INSTRUCTIONS"/>
635 <value value="35" name="PERF_SP_VS_STAGE_FULL_ALU_INSTRUCTIONS"/>
636 <value value="36" name="PERF_SP_VS_STAGE_HALF_ALU_INSTRUCTIONS"/>
637 <value value="37" name="PERF_SP_FS_STAGE_TEX_INSTRUCTIONS"/>
638 <value value="38" name="PERF_SP_FS_STAGE_CFLOW_INSTRUCTIONS"/>
639 <value value="39" name="PERF_SP_FS_STAGE_EFU_INSTRUCTIONS"/>
640 <value value="40" name="PERF_SP_FS_STAGE_FULL_ALU_INSTRUCTIONS"/>
641 <value value="41" name="PERF_SP_FS_STAGE_HALF_ALU_INSTRUCTIONS"/>
642 <value value="42" name="PERF_SP_FS_STAGE_BARY_INSTRUCTIONS"/>
643 <value value="43" name="PERF_SP_VS_INSTRUCTIONS"/>
644 <value value="44" name="PERF_SP_FS_INSTRUCTIONS"/>
645 <value value="45" name="PERF_SP_ADDR_LOCK_COUNT"/>
646 <value value="46" name="PERF_SP_UCHE_READ_TRANS"/>
647 <value value="47" name="PERF_SP_UCHE_WRITE_TRANS"/>
648 <value value="48" name="PERF_SP_EXPORT_VPC_TRANS"/>
649 <value value="49" name="PERF_SP_EXPORT_RB_TRANS"/>
650 <value value="50" name="PERF_SP_PIXELS_KILLED"/>
651 <value value="51" name="PERF_SP_ICL1_REQUESTS"/>
652 <value value="52" name="PERF_SP_ICL1_MISSES"/>
653 <value value="53" name="PERF_SP_HS_INSTRUCTIONS"/>
654 <value value="54" name="PERF_SP_DS_INSTRUCTIONS"/>
655 <value value="55" name="PERF_SP_GS_INSTRUCTIONS"/>
656 <value value="56" name="PERF_SP_CS_INSTRUCTIONS"/>
657 <value value="57" name="PERF_SP_GPR_READ"/>
658 <value value="58" name="PERF_SP_GPR_WRITE"/>
659 <value value="59" name="PERF_SP_FS_STAGE_HALF_EFU_INSTRUCTIONS"/>
660 <value value="60" name="PERF_SP_VS_STAGE_HALF_EFU_INSTRUCTIONS"/>
661 <value value="61" name="PERF_SP_LM_BANK_CONFLICTS"/>
662 <value value="62" name="PERF_SP_TEX_CONTROL_WORKING_CYCLES"/>
663 <value value="63" name="PERF_SP_LOAD_CONTROL_WORKING_CYCLES"/>
664 <value value="64" name="PERF_SP_FLOW_CONTROL_WORKING_CYCLES"/>
665 <value value="65" name="PERF_SP_LM_WORKING_CYCLES"/>
666 <value value="66" name="PERF_SP_DISPATCHER_WORKING_CYCLES"/>
667 <value value="67" name="PERF_SP_SEQUENCER_WORKING_CYCLES"/>
668 <value value="68" name="PERF_SP_LOW_EFFICIENCY_STARVED_BY_TP"/>
669 <value value="69" name="PERF_SP_STARVE_CYCLES_HLSQ"/>
670 <value value="70" name="PERF_SP_NON_EXECUTION_LS_CYCLES"/>
671 <value value="71" name="PERF_SP_WORKING_EU"/>
672 <value value="72" name="PERF_SP_ANY_EU_WORKING"/>
673 <value value="73" name="PERF_SP_WORKING_EU_FS_STAGE"/>
674 <value value="74" name="PERF_SP_ANY_EU_WORKING_FS_STAGE"/>
675 <value value="75" name="PERF_SP_WORKING_EU_VS_STAGE"/>
676 <value value="76" name="PERF_SP_ANY_EU_WORKING_VS_STAGE"/>
677 <value value="77" name="PERF_SP_WORKING_EU_CS_STAGE"/>
678 <value value="78" name="PERF_SP_ANY_EU_WORKING_CS_STAGE"/>
679 <value value="79" name="PERF_SP_GPR_READ_PREFETCH"/>
680 <value value="80" name="PERF_SP_GPR_READ_CONFLICT"/>
681 <value value="81" name="PERF_SP_GPR_WRITE_CONFLICT"/>
682 <value value="82" name="PERF_SP_GM_LOAD_LATENCY_CYCLES"/>
683 <value value="83" name="PERF_SP_GM_LOAD_LATENCY_SAMPLES"/>
684 <value value="84" name="PERF_SP_EXECUTABLE_WAVES"/>
685 </enum>
686
687 <enum name="a6xx_rb_perfcounter_select">
688 <value value="0" name="PERF_RB_BUSY_CYCLES"/>
689 <value value="1" name="PERF_RB_STALL_CYCLES_HLSQ"/>
690 <value value="2" name="PERF_RB_STALL_CYCLES_FIFO0_FULL"/>
691 <value value="3" name="PERF_RB_STALL_CYCLES_FIFO1_FULL"/>
692 <value value="4" name="PERF_RB_STALL_CYCLES_FIFO2_FULL"/>
693 <value value="5" name="PERF_RB_STARVE_CYCLES_SP"/>
694 <value value="6" name="PERF_RB_STARVE_CYCLES_LRZ_TILE"/>
695 <value value="7" name="PERF_RB_STARVE_CYCLES_CCU"/>
696 <value value="8" name="PERF_RB_STARVE_CYCLES_Z_PLANE"/>
697 <value value="9" name="PERF_RB_STARVE_CYCLES_BARY_PLANE"/>
698 <value value="10" name="PERF_RB_Z_WORKLOAD"/>
699 <value value="11" name="PERF_RB_HLSQ_ACTIVE"/>
700 <value value="12" name="PERF_RB_Z_READ"/>
701 <value value="13" name="PERF_RB_Z_WRITE"/>
702 <value value="14" name="PERF_RB_C_READ"/>
703 <value value="15" name="PERF_RB_C_WRITE"/>
704 <value value="16" name="PERF_RB_TOTAL_PASS"/>
705 <value value="17" name="PERF_RB_Z_PASS"/>
706 <value value="18" name="PERF_RB_Z_FAIL"/>
707 <value value="19" name="PERF_RB_S_FAIL"/>
708 <value value="20" name="PERF_RB_BLENDED_FXP_COMPONENTS"/>
709 <value value="21" name="PERF_RB_BLENDED_FP16_COMPONENTS"/>
710 <value value="22" name="PERF_RB_PS_INVOCATIONS"/>
711 <value value="23" name="PERF_RB_2D_ALIVE_CYCLES"/>
712 <value value="24" name="PERF_RB_2D_STALL_CYCLES_A2D"/>
713 <value value="25" name="PERF_RB_2D_STARVE_CYCLES_SRC"/>
714 <value value="26" name="PERF_RB_2D_STARVE_CYCLES_SP"/>
715 <value value="27" name="PERF_RB_2D_STARVE_CYCLES_DST"/>
716 <value value="28" name="PERF_RB_2D_VALID_PIXELS"/>
717 <value value="29" name="PERF_RB_3D_PIXELS"/>
718 <value value="30" name="PERF_RB_BLENDER_WORKING_CYCLES"/>
719 <value value="31" name="PERF_RB_ZPROC_WORKING_CYCLES"/>
720 <value value="32" name="PERF_RB_CPROC_WORKING_CYCLES"/>
721 <value value="33" name="PERF_RB_SAMPLER_WORKING_CYCLES"/>
722 <value value="34" name="PERF_RB_STALL_CYCLES_CCU_COLOR_READ"/>
723 <value value="35" name="PERF_RB_STALL_CYCLES_CCU_COLOR_WRITE"/>
724 <value value="36" name="PERF_RB_STALL_CYCLES_CCU_DEPTH_READ"/>
725 <value value="37" name="PERF_RB_STALL_CYCLES_CCU_DEPTH_WRITE"/>
726 <value value="38" name="PERF_RB_STALL_CYCLES_VPC"/>
727 <value value="39" name="PERF_RB_2D_INPUT_TRANS"/>
728 <value value="40" name="PERF_RB_2D_OUTPUT_RB_DST_TRANS"/>
729 <value value="41" name="PERF_RB_2D_OUTPUT_RB_SRC_TRANS"/>
730 <value value="42" name="PERF_RB_BLENDED_FP32_COMPONENTS"/>
731 <value value="43" name="PERF_RB_COLOR_PIX_TILES"/>
732 <value value="44" name="PERF_RB_STALL_CYCLES_CCU"/>
733 <value value="45" name="PERF_RB_EARLY_Z_ARB3_GRANT"/>
734 <value value="46" name="PERF_RB_LATE_Z_ARB3_GRANT"/>
735 <value value="47" name="PERF_RB_EARLY_Z_SKIP_GRANT"/>
736 </enum>
737
738 <enum name="a6xx_vsc_perfcounter_select">
739 <value value="0" name="PERF_VSC_BUSY_CYCLES"/>
740 <value value="1" name="PERF_VSC_WORKING_CYCLES"/>
741 <value value="2" name="PERF_VSC_STALL_CYCLES_UCHE"/>
742 <value value="3" name="PERF_VSC_EOT_NUM"/>
743 <value value="4" name="PERF_VSC_INPUT_TILES"/>
744 </enum>
745
746 <enum name="a6xx_ccu_perfcounter_select">
747 <value value="0" name="PERF_CCU_BUSY_CYCLES"/>
748 <value value="1" name="PERF_CCU_STALL_CYCLES_RB_DEPTH_RETURN"/>
749 <value value="2" name="PERF_CCU_STALL_CYCLES_RB_COLOR_RETURN"/>
750 <value value="3" name="PERF_CCU_STARVE_CYCLES_FLAG_RETURN"/>
751 <value value="4" name="PERF_CCU_DEPTH_BLOCKS"/>
752 <value value="5" name="PERF_CCU_COLOR_BLOCKS"/>
753 <value value="6" name="PERF_CCU_DEPTH_BLOCK_HIT"/>
754 <value value="7" name="PERF_CCU_COLOR_BLOCK_HIT"/>
755 <value value="8" name="PERF_CCU_PARTIAL_BLOCK_READ"/>
756 <value value="9" name="PERF_CCU_GMEM_READ"/>
757 <value value="10" name="PERF_CCU_GMEM_WRITE"/>
758 <value value="11" name="PERF_CCU_DEPTH_READ_FLAG0_COUNT"/>
759 <value value="12" name="PERF_CCU_DEPTH_READ_FLAG1_COUNT"/>
760 <value value="13" name="PERF_CCU_DEPTH_READ_FLAG2_COUNT"/>
761 <value value="14" name="PERF_CCU_DEPTH_READ_FLAG3_COUNT"/>
762 <value value="15" name="PERF_CCU_DEPTH_READ_FLAG4_COUNT"/>
763 <value value="16" name="PERF_CCU_DEPTH_READ_FLAG5_COUNT"/>
764 <value value="17" name="PERF_CCU_DEPTH_READ_FLAG6_COUNT"/>
765 <value value="18" name="PERF_CCU_DEPTH_READ_FLAG8_COUNT"/>
766 <value value="19" name="PERF_CCU_COLOR_READ_FLAG0_COUNT"/>
767 <value value="20" name="PERF_CCU_COLOR_READ_FLAG1_COUNT"/>
768 <value value="21" name="PERF_CCU_COLOR_READ_FLAG2_COUNT"/>
769 <value value="22" name="PERF_CCU_COLOR_READ_FLAG3_COUNT"/>
770 <value value="23" name="PERF_CCU_COLOR_READ_FLAG4_COUNT"/>
771 <value value="24" name="PERF_CCU_COLOR_READ_FLAG5_COUNT"/>
772 <value value="25" name="PERF_CCU_COLOR_READ_FLAG6_COUNT"/>
773 <value value="26" name="PERF_CCU_COLOR_READ_FLAG8_COUNT"/>
774 <value value="27" name="PERF_CCU_2D_RD_REQ"/>
775 <value value="28" name="PERF_CCU_2D_WR_REQ"/>
776 </enum>
777
778 <enum name="a6xx_lrz_perfcounter_select">
779 <value value="0" name="PERF_LRZ_BUSY_CYCLES"/>
780 <value value="1" name="PERF_LRZ_STARVE_CYCLES_RAS"/>
781 <value value="2" name="PERF_LRZ_STALL_CYCLES_RB"/>
782 <value value="3" name="PERF_LRZ_STALL_CYCLES_VSC"/>
783 <value value="4" name="PERF_LRZ_STALL_CYCLES_VPC"/>
784 <value value="5" name="PERF_LRZ_STALL_CYCLES_FLAG_PREFETCH"/>
785 <value value="6" name="PERF_LRZ_STALL_CYCLES_UCHE"/>
786 <value value="7" name="PERF_LRZ_LRZ_READ"/>
787 <value value="8" name="PERF_LRZ_LRZ_WRITE"/>
788 <value value="9" name="PERF_LRZ_READ_LATENCY"/>
789 <value value="10" name="PERF_LRZ_MERGE_CACHE_UPDATING"/>
790 <value value="11" name="PERF_LRZ_PRIM_KILLED_BY_MASKGEN"/>
791 <value value="12" name="PERF_LRZ_PRIM_KILLED_BY_LRZ"/>
792 <value value="13" name="PERF_LRZ_VISIBLE_PRIM_AFTER_LRZ"/>
793 <value value="14" name="PERF_LRZ_FULL_8X8_TILES"/>
794 <value value="15" name="PERF_LRZ_PARTIAL_8X8_TILES"/>
795 <value value="16" name="PERF_LRZ_TILE_KILLED"/>
796 <value value="17" name="PERF_LRZ_TOTAL_PIXEL"/>
797 <value value="18" name="PERF_LRZ_VISIBLE_PIXEL_AFTER_LRZ"/>
798 <value value="19" name="PERF_LRZ_FULLY_COVERED_TILES"/>
799 <value value="20" name="PERF_LRZ_PARTIAL_COVERED_TILES"/>
800 <value value="21" name="PERF_LRZ_FEEDBACK_ACCEPT"/>
801 <value value="22" name="PERF_LRZ_FEEDBACK_DISCARD"/>
802 <value value="23" name="PERF_LRZ_FEEDBACK_STALL"/>
803 <value value="24" name="PERF_LRZ_STALL_CYCLES_RB_ZPLANE"/>
804 <value value="25" name="PERF_LRZ_STALL_CYCLES_RB_BPLANE"/>
805 <value value="26" name="PERF_LRZ_STALL_CYCLES_VC"/>
806 <value value="27" name="PERF_LRZ_RAS_MASK_TRANS"/>
807 </enum>
808
809 <enum name="a6xx_cmp_perfcounter_select">
810 <value value="0" name="PERF_CMPDECMP_STALL_CYCLES_ARB"/>
811 <value value="1" name="PERF_CMPDECMP_VBIF_LATENCY_CYCLES"/>
812 <value value="2" name="PERF_CMPDECMP_VBIF_LATENCY_SAMPLES"/>
813 <value value="3" name="PERF_CMPDECMP_VBIF_READ_DATA_CCU"/>
814 <value value="4" name="PERF_CMPDECMP_VBIF_WRITE_DATA_CCU"/>
815 <value value="5" name="PERF_CMPDECMP_VBIF_READ_REQUEST"/>
816 <value value="6" name="PERF_CMPDECMP_VBIF_WRITE_REQUEST"/>
817 <value value="7" name="PERF_CMPDECMP_VBIF_READ_DATA"/>
818 <value value="8" name="PERF_CMPDECMP_VBIF_WRITE_DATA"/>
819 <value value="9" name="PERF_CMPDECMP_FLAG_FETCH_CYCLES"/>
820 <value value="10" name="PERF_CMPDECMP_FLAG_FETCH_SAMPLES"/>
821 <value value="11" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG1_COUNT"/>
822 <value value="12" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG2_COUNT"/>
823 <value value="13" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG3_COUNT"/>
824 <value value="14" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG4_COUNT"/>
825 <value value="15" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG5_COUNT"/>
826 <value value="16" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG6_COUNT"/>
827 <value value="17" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG8_COUNT"/>
828 <value value="18" name="PERF_CMPDECMP_COLOR_WRITE_FLAG1_COUNT"/>
829 <value value="19" name="PERF_CMPDECMP_COLOR_WRITE_FLAG2_COUNT"/>
830 <value value="20" name="PERF_CMPDECMP_COLOR_WRITE_FLAG3_COUNT"/>
831 <value value="21" name="PERF_CMPDECMP_COLOR_WRITE_FLAG4_COUNT"/>
832 <value value="22" name="PERF_CMPDECMP_COLOR_WRITE_FLAG5_COUNT"/>
833 <value value="23" name="PERF_CMPDECMP_COLOR_WRITE_FLAG6_COUNT"/>
834 <value value="24" name="PERF_CMPDECMP_COLOR_WRITE_FLAG8_COUNT"/>
835 <value value="25" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_REQ"/>
836 <value value="26" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_WR"/>
837 <value value="27" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_RETURN"/>
838 <value value="28" name="PERF_CMPDECMP_2D_RD_DATA"/>
839 <value value="29" name="PERF_CMPDECMP_2D_WR_DATA"/>
840 <value value="30" name="PERF_CMPDECMP_VBIF_READ_DATA_UCHE_CH0"/>
841 <value value="31" name="PERF_CMPDECMP_VBIF_READ_DATA_UCHE_CH1"/>
842 <value value="32" name="PERF_CMPDECMP_2D_OUTPUT_TRANS"/>
843 <value value="33" name="PERF_CMPDECMP_VBIF_WRITE_DATA_UCHE"/>
844 <value value="34" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG0_COUNT"/>
845 <value value="35" name="PERF_CMPDECMP_COLOR_WRITE_FLAG0_COUNT"/>
846 <value value="36" name="PERF_CMPDECMP_COLOR_WRITE_FLAGALPHA_COUNT"/>
847 <value value="37" name="PERF_CMPDECMP_2D_BUSY_CYCLES"/>
848 <value value="38" name="PERF_CMPDECMP_2D_REORDER_STARVE_CYCLES"/>
849 <value value="39" name="PERF_CMPDECMP_2D_PIXELS"/>
850 </enum>
851
852 <!--
853 Used in a6xx_2d_blit_cntl.. the value mostly seems to correlate to the
854 component type/size, so I think it relates to internal format used for
855 blending? The one exception is that 16b unorm and 32b float use the
856 same value... maybe 16b unorm is uncommon enough that it was just easier
857 to upconvert to 32b float internally?
858
859 8b unorm: 10 (sometimes 0, is the high bit part of something else?)
860 16b unorm: 4
861
862 32b int: 7
863 16b int: 6
864 8b int: 5
865
866 32b float: 4
867 16b float: 3
868 -->
869 <enum name="a6xx_2d_ifmt">
870 <value value="0x10" name="R2D_UNORM8"/>
871 <value value="0x7" name="R2D_INT32"/>
872 <value value="0x6" name="R2D_INT16"/>
873 <value value="0x5" name="R2D_INT8"/>
874 <value value="0x4" name="R2D_FLOAT32"/>
875 <value value="0x3" name="R2D_FLOAT16"/>
876 <value value="0x1" name="R2D_UNORM8_SRGB"/>
877 <value value="0x0" name="R2D_RAW"/>
878 </enum>
879
880 <domain name="A6XX" width="32">
881 <bitset name="A6XX_RBBM_INT_0_MASK" inline="yes">
882 <bitfield name="RBBM_GPU_IDLE" pos="0"/>
883 <bitfield name="CP_AHB_ERROR" pos="1"/>
884 <bitfield name="RBBM_ATB_ASYNCFIFO_OVERFLOW" pos="6"/>
885 <bitfield name="RBBM_GPC_ERROR" pos="7"/>
886 <bitfield name="CP_SW" pos="8"/>
887 <bitfield name="CP_HW_ERROR" pos="9"/>
888 <bitfield name="CP_CCU_FLUSH_DEPTH_TS" pos="10"/>
889 <bitfield name="CP_CCU_FLUSH_COLOR_TS" pos="11"/>
890 <bitfield name="CP_CCU_RESOLVE_TS" pos="12"/>
891 <bitfield name="CP_IB2" pos="13"/>
892 <bitfield name="CP_IB1" pos="14"/>
893 <bitfield name="CP_RB" pos="15"/>
894 <bitfield name="CP_RB_DONE_TS" pos="17"/>
895 <bitfield name="CP_WT_DONE_TS" pos="18"/>
896 <bitfield name="CP_CACHE_FLUSH_TS" pos="20"/>
897 <bitfield name="RBBM_ATB_BUS_OVERFLOW" pos="22"/>
898 <bitfield name="RBBM_HANG_DETECT" pos="23"/>
899 <bitfield name="UCHE_OOB_ACCESS" pos="24"/>
900 <bitfield name="UCHE_TRAP_INTR" pos="25"/>
901 <bitfield name="DEBBUS_INTR_0" pos="26"/>
902 <bitfield name="DEBBUS_INTR_1" pos="27"/>
903 <bitfield name="ISDB_CPU_IRQ" pos="30"/>
904 <bitfield name="ISDB_UNDER_DEBUG" pos="31"/>
905 </bitset>
906
907 <bitset name="A6XX_CP_INT">
908 <bitfield name="CP_OPCODE_ERROR" pos="0"/>
909 <bitfield name="CP_UCODE_ERROR" pos="1"/>
910 <bitfield name="CP_HW_FAULT_ERROR" pos="2"/>
911 <bitfield name="CP_REGISTER_PROTECTION_ERROR" pos="4"/>
912 <bitfield name="CP_AHB_ERROR" pos="5"/>
913 <bitfield name="CP_VSD_PARITY_ERROR" pos="6"/>
914 <bitfield name="CP_ILLEGAL_INSTR_ERROR" pos="7"/>
915 </bitset>
916
917 <reg32 offset="0x0800" name="CP_RB_BASE"/>
918 <reg32 offset="0x0801" name="CP_RB_BASE_HI"/>
919 <reg32 offset="0x0802" name="CP_RB_CNTL"/>
920 <reg32 offset="0x0804" name="CP_RB_RPTR_ADDR_LO"/>
921 <reg32 offset="0x0805" name="CP_RB_RPTR_ADDR_HI"/>
922 <reg32 offset="0x0806" name="CP_RB_RPTR"/>
923 <reg32 offset="0x0807" name="CP_RB_WPTR"/>
924 <reg32 offset="0x0808" name="CP_SQE_CNTL"/>
925 <reg32 offset="0x0812" name="CP_CP2GMU_STATUS">
926 <bitfield name="IFPC" pos="0" type="boolean"/>
927 </reg32>
928 <reg32 offset="0x0821" name="CP_HW_FAULT"/>
929 <reg32 offset="0x0823" name="CP_INTERRUPT_STATUS"/>
930 <reg32 offset="0x0824" name="CP_PROTECT_STATUS"/>
931 <reg32 offset="0x0830" name="CP_SQE_INSTR_BASE_LO"/>
932 <reg32 offset="0x0831" name="CP_SQE_INSTR_BASE_HI"/>
933 <reg32 offset="0x0840" name="CP_MISC_CNTL"/>
934 <!-- all the threshold values seem to be in units of quad-dwords: -->
935 <reg32 offset="0x08C1" name="CP_ROQ_THRESHOLDS_1">
936 <doc>
937 b0..7 seems to contain the size of buffered by not yet processed
938 RB level cmdstream.. it's possible that it is a low threshold
939 and b8..15 is a high threshold?
940
941 b16..23 identifies where IB1 data starts (and RB data ends?)
942
943 b24..31 identifies where IB2 data starts (and IB1 data ends)
944 </doc>
945 <bitfield name="RB_LO" low="0" high="7" shr="2"/>
946 <bitfield name="RB_HI" low="8" high="15" shr="2"/>
947 <bitfield name="IB1_START" low="16" high="23" shr="2"/>
948 <bitfield name="IB2_START" low="24" high="31" shr="2"/>
949 </reg32>
950 <reg32 offset="0x08C2" name="CP_ROQ_THRESHOLDS_2">
951 <doc>
952 low bits identify where CP_SET_DRAW_STATE stateobj
953 processing starts (and IB2 data ends). I'm guessing
954 b8 is part of this since (from downstream kgsl):
955
956 /* ROQ sizes are twice as big on a640/a680 than on a630 */
957 if (adreno_is_a640(adreno_dev) || adreno_is_a680(adreno_dev)) {
958 kgsl_regwrite(device, A6XX_CP_ROQ_THRESHOLDS_2, 0x02000140);
959 kgsl_regwrite(device, A6XX_CP_ROQ_THRESHOLDS_1, 0x8040362C);
960 } ...
961 </doc>
962 <bitfield name="SDS_START" low="0" high="8" shr="2"/>
963 <!-- total ROQ size: -->
964 <bitfield name="ROQ_SIZE" low="16" high="31" shr="2"/>
965 </reg32>
966 <reg32 offset="0x08C3" name="CP_MEM_POOL_SIZE"/>
967 <reg32 offset="0x0841" name="CP_CHICKEN_DBG"/>
968 <reg32 offset="0x0842" name="CP_ADDR_MODE_CNTL"/>
969 <reg32 offset="0x0843" name="CP_DBG_ECO_CNTL"/>
970 <reg32 offset="0x084F" name="CP_PROTECT_CNTL"/>
971
972 <array offset="0x0883" name="CP_SCRATCH" stride="1" length="8">
973 <reg32 offset="0x0" name="REG" type="uint"/>
974 </array>
975 <array offset="0x0850" name="CP_PROTECT" stride="1" length="32">
976 <reg32 offset="0x0" name="REG" type="a6x_cp_protect"/>
977 </array>
978
979 <reg32 offset="0x08A0" name="CP_CONTEXT_SWITCH_CNTL"/>
980 <reg32 offset="0x08A1" name="CP_CONTEXT_SWITCH_SMMU_INFO_LO"/>
981 <reg32 offset="0x08A2" name="CP_CONTEXT_SWITCH_SMMU_INFO_HI"/>
982 <reg32 offset="0x08A3" name="CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR_LO"/>
983 <reg32 offset="0x08A4" name="CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR_HI"/>
984 <reg32 offset="0x08A5" name="CP_CONTEXT_SWITCH_PRIV_SECURE_RESTORE_ADDR_LO"/>
985 <reg32 offset="0x08A6" name="CP_CONTEXT_SWITCH_PRIV_SECURE_RESTORE_ADDR_HI"/>
986 <reg32 offset="0x08A7" name="CP_CONTEXT_SWITCH_NON_PRIV_RESTORE_ADDR_LO"/>
987 <reg32 offset="0x08A8" name="CP_CONTEXT_SWITCH_NON_PRIV_RESTORE_ADDR_HI"/>
988 <reg32 offset="0x08D0" name="CP_PERFCTR_CP_SEL_0"/>
989 <reg32 offset="0x08D1" name="CP_PERFCTR_CP_SEL_1"/>
990 <reg32 offset="0x08D2" name="CP_PERFCTR_CP_SEL_2"/>
991 <reg32 offset="0x08D3" name="CP_PERFCTR_CP_SEL_3"/>
992 <reg32 offset="0x08D4" name="CP_PERFCTR_CP_SEL_4"/>
993 <reg32 offset="0x08D5" name="CP_PERFCTR_CP_SEL_5"/>
994 <reg32 offset="0x08D6" name="CP_PERFCTR_CP_SEL_6"/>
995 <reg32 offset="0x08D7" name="CP_PERFCTR_CP_SEL_7"/>
996 <reg32 offset="0x08D8" name="CP_PERFCTR_CP_SEL_8"/>
997 <reg32 offset="0x08D9" name="CP_PERFCTR_CP_SEL_9"/>
998 <reg32 offset="0x08DA" name="CP_PERFCTR_CP_SEL_10"/>
999 <reg32 offset="0x08DB" name="CP_PERFCTR_CP_SEL_11"/>
1000 <reg32 offset="0x08DC" name="CP_PERFCTR_CP_SEL_12"/>
1001 <reg32 offset="0x08DD" name="CP_PERFCTR_CP_SEL_13"/>
1002 <reg32 offset="0x0900" name="CP_CRASH_SCRIPT_BASE_LO"/>
1003 <reg32 offset="0x0901" name="CP_CRASH_SCRIPT_BASE_HI"/>
1004 <reg32 offset="0x0902" name="CP_CRASH_DUMP_CNTL"/>
1005 <reg32 offset="0x0903" name="CP_CRASH_DUMP_STATUS"/>
1006 <reg32 offset="0x0908" name="CP_SQE_STAT_ADDR"/>
1007 <reg32 offset="0x0909" name="CP_SQE_STAT_DATA"/>
1008 <reg32 offset="0x090A" name="CP_DRAW_STATE_ADDR"/>
1009 <reg32 offset="0x090B" name="CP_DRAW_STATE_DATA"/>
1010 <reg32 offset="0x090C" name="CP_ROQ_DBG_ADDR"/>
1011 <reg32 offset="0x090D" name="CP_ROQ_DBG_DATA"/>
1012 <reg32 offset="0x090E" name="CP_MEM_POOL_DBG_ADDR"/>
1013 <reg32 offset="0x090F" name="CP_MEM_POOL_DBG_DATA"/>
1014 <reg32 offset="0x0910" name="CP_SQE_UCODE_DBG_ADDR"/>
1015 <reg32 offset="0x0911" name="CP_SQE_UCODE_DBG_DATA"/>
1016 <reg32 offset="0x0928" name="CP_IB1_BASE"/>
1017 <reg32 offset="0x0929" name="CP_IB1_BASE_HI"/>
1018 <reg32 offset="0x092A" name="CP_IB1_REM_SIZE"/>
1019 <reg32 offset="0x092B" name="CP_IB2_BASE"/>
1020 <reg32 offset="0x092C" name="CP_IB2_BASE_HI"/>
1021 <reg32 offset="0x092D" name="CP_IB2_REM_SIZE"/>
1022 <!-- SDS == CP_SET_DRAW_STATE: -->
1023 <reg32 offset="0x092e" name="CP_SDS_BASE"/>
1024 <reg32 offset="0x092f" name="CP_SDS_BASE_HI"/>
1025 <reg32 offset="0x092e" name="CP_SDS_REM_SIZE"/>
1026 <reg32 offset="0x0931" name="CP_BIN_SIZE_ADDRESS"/>
1027 <reg32 offset="0x0932" name="CP_BIN_SIZE_ADDRESS_HI"/>
1028 <reg32 offset="0x0934" name="CP_BIN_DATA_ADDR"/>
1029 <reg32 offset="0x0935" name="CP_BIN_DATA_ADDR_HI"/>
1030 <!--
1031 There are probably similar registers for RB and SDS, teasing out SDS will
1032 take a slightly better test case..
1033 -->
1034 <reg32 offset="0x0949" name="CP_CSQ_IB1_STAT">
1035 <doc>number of remaining dwords incl current dword being consumed?</doc>
1036 <bitfield name="REM" low="16" high="31"/>
1037 </reg32>
1038 <reg32 offset="0x094a" name="CP_CSQ_IB2_STAT">
1039 <doc>number of remaining dwords incl current dword being consumed?</doc>
1040 <bitfield name="REM" low="16" high="31"/>
1041 </reg32>
1042 <reg32 offset="0x0980" name="CP_ALWAYS_ON_COUNTER_LO"/>
1043 <reg32 offset="0x0981" name="CP_ALWAYS_ON_COUNTER_HI"/>
1044 <reg32 offset="0x098D" name="CP_AHB_CNTL"/>
1045 <reg32 offset="0x0A00" name="CP_APERTURE_CNTL_HOST"/>
1046 <reg32 offset="0x0A03" name="CP_APERTURE_CNTL_CD"/>
1047 <reg32 offset="0x0C01" name="VSC_ADDR_MODE_CNTL"/>
1048 <reg32 offset="0x0201" name="RBBM_INT_0_STATUS"/>
1049 <reg32 offset="0x0210" name="RBBM_STATUS">
1050 <bitfield high="23" low="23" name="GPU_BUSY_IGN_AHB" />
1051 <bitfield high="22" low="22" name="GPU_BUSY_IGN_AHB_CP" />
1052 <bitfield high="21" low="21" name="HLSQ_BUSY" />
1053 <bitfield high="20" low="20" name="VSC_BUSY" />
1054 <bitfield high="19" low="19" name="TPL1_BUSY" />
1055 <bitfield high="18" low="18" name="SP_BUSY" />
1056 <bitfield high="17" low="17" name="UCHE_BUSY" />
1057 <bitfield high="16" low="16" name="VPC_BUSY" />
1058 <bitfield high="15" low="15" name="VFD_BUSY" />
1059 <bitfield high="14" low="14" name="TESS_BUSY" />
1060 <bitfield high="13" low="13" name="PC_VSD_BUSY" />
1061 <bitfield high="12" low="12" name="PC_DCALL_BUSY" />
1062 <bitfield high="11" low="11" name="COM_DCOM_BUSY" />
1063 <bitfield high="10" low="10" name="LRZ_BUSY" />
1064 <bitfield high="9" low="9" name="A2D_BUSY" />
1065 <bitfield high="8" low="8" name="CCU_BUSY" />
1066 <bitfield high="7" low="7" name="RB_BUSY" />
1067 <bitfield high="6" low="6" name="RAS_BUSY" />
1068 <bitfield high="5" low="5" name="TSE_BUSY" />
1069 <bitfield high="4" low="4" name="VBIF_BUSY" />
1070 <bitfield high="3" low="3" name="GFX_DBGC_BUSY" />
1071 <bitfield high="2" low="2" name="CP_BUSY" />
1072 <bitfield high="1" low="1" name="CP_AHB_BUSY_CP_MASTER" />
1073 <bitfield high="0" low="0" name="CP_AHB_BUSY_CX_MASTER"/>
1074 </reg32>
1075 <reg32 offset="0x0213" name="RBBM_STATUS3">
1076 <bitfield pos="24" name="SMMU_STALLED_ON_FAULT" type="boolean"/>
1077 </reg32>
1078 <reg32 offset="0x0215" name="RBBM_VBIF_GX_RESET_STATUS"/>
1079 <reg32 offset="0x0400" name="RBBM_PERFCTR_CP_0_LO"/>
1080 <reg32 offset="0x0401" name="RBBM_PERFCTR_CP_0_HI"/>
1081 <reg32 offset="0x0402" name="RBBM_PERFCTR_CP_1_LO"/>
1082 <reg32 offset="0x0403" name="RBBM_PERFCTR_CP_1_HI"/>
1083 <reg32 offset="0x0404" name="RBBM_PERFCTR_CP_2_LO"/>
1084 <reg32 offset="0x0405" name="RBBM_PERFCTR_CP_2_HI"/>
1085 <reg32 offset="0x0406" name="RBBM_PERFCTR_CP_3_LO"/>
1086 <reg32 offset="0x0407" name="RBBM_PERFCTR_CP_3_HI"/>
1087 <reg32 offset="0x0408" name="RBBM_PERFCTR_CP_4_LO"/>
1088 <reg32 offset="0x0409" name="RBBM_PERFCTR_CP_4_HI"/>
1089 <reg32 offset="0x040a" name="RBBM_PERFCTR_CP_5_LO"/>
1090 <reg32 offset="0x040b" name="RBBM_PERFCTR_CP_5_HI"/>
1091 <reg32 offset="0x040c" name="RBBM_PERFCTR_CP_6_LO"/>
1092 <reg32 offset="0x040d" name="RBBM_PERFCTR_CP_6_HI"/>
1093 <reg32 offset="0x040e" name="RBBM_PERFCTR_CP_7_LO"/>
1094 <reg32 offset="0x040f" name="RBBM_PERFCTR_CP_7_HI"/>
1095 <reg32 offset="0x0410" name="RBBM_PERFCTR_CP_8_LO"/>
1096 <reg32 offset="0x0411" name="RBBM_PERFCTR_CP_8_HI"/>
1097 <reg32 offset="0x0412" name="RBBM_PERFCTR_CP_9_LO"/>
1098 <reg32 offset="0x0413" name="RBBM_PERFCTR_CP_9_HI"/>
1099 <reg32 offset="0x0414" name="RBBM_PERFCTR_CP_10_LO"/>
1100 <reg32 offset="0x0415" name="RBBM_PERFCTR_CP_10_HI"/>
1101 <reg32 offset="0x0416" name="RBBM_PERFCTR_CP_11_LO"/>
1102 <reg32 offset="0x0417" name="RBBM_PERFCTR_CP_11_HI"/>
1103 <reg32 offset="0x0418" name="RBBM_PERFCTR_CP_12_LO"/>
1104 <reg32 offset="0x0419" name="RBBM_PERFCTR_CP_12_HI"/>
1105 <reg32 offset="0x041a" name="RBBM_PERFCTR_CP_13_LO"/>
1106 <reg32 offset="0x041b" name="RBBM_PERFCTR_CP_13_HI"/>
1107 <reg32 offset="0x041c" name="RBBM_PERFCTR_RBBM_0_LO"/>
1108 <reg32 offset="0x041d" name="RBBM_PERFCTR_RBBM_0_HI"/>
1109 <reg32 offset="0x041e" name="RBBM_PERFCTR_RBBM_1_LO"/>
1110 <reg32 offset="0x041f" name="RBBM_PERFCTR_RBBM_1_HI"/>
1111 <reg32 offset="0x0420" name="RBBM_PERFCTR_RBBM_2_LO"/>
1112 <reg32 offset="0x0421" name="RBBM_PERFCTR_RBBM_2_HI"/>
1113 <reg32 offset="0x0422" name="RBBM_PERFCTR_RBBM_3_LO"/>
1114 <reg32 offset="0x0423" name="RBBM_PERFCTR_RBBM_3_HI"/>
1115 <reg32 offset="0x0424" name="RBBM_PERFCTR_PC_0_LO"/>
1116 <reg32 offset="0x0425" name="RBBM_PERFCTR_PC_0_HI"/>
1117 <reg32 offset="0x0426" name="RBBM_PERFCTR_PC_1_LO"/>
1118 <reg32 offset="0x0427" name="RBBM_PERFCTR_PC_1_HI"/>
1119 <reg32 offset="0x0428" name="RBBM_PERFCTR_PC_2_LO"/>
1120 <reg32 offset="0x0429" name="RBBM_PERFCTR_PC_2_HI"/>
1121 <reg32 offset="0x042a" name="RBBM_PERFCTR_PC_3_LO"/>
1122 <reg32 offset="0x042b" name="RBBM_PERFCTR_PC_3_HI"/>
1123 <reg32 offset="0x042c" name="RBBM_PERFCTR_PC_4_LO"/>
1124 <reg32 offset="0x042d" name="RBBM_PERFCTR_PC_4_HI"/>
1125 <reg32 offset="0x042e" name="RBBM_PERFCTR_PC_5_LO"/>
1126 <reg32 offset="0x042f" name="RBBM_PERFCTR_PC_5_HI"/>
1127 <reg32 offset="0x0430" name="RBBM_PERFCTR_PC_6_LO"/>
1128 <reg32 offset="0x0431" name="RBBM_PERFCTR_PC_6_HI"/>
1129 <reg32 offset="0x0432" name="RBBM_PERFCTR_PC_7_LO"/>
1130 <reg32 offset="0x0433" name="RBBM_PERFCTR_PC_7_HI"/>
1131 <reg32 offset="0x0434" name="RBBM_PERFCTR_VFD_0_LO"/>
1132 <reg32 offset="0x0435" name="RBBM_PERFCTR_VFD_0_HI"/>
1133 <reg32 offset="0x0436" name="RBBM_PERFCTR_VFD_1_LO"/>
1134 <reg32 offset="0x0437" name="RBBM_PERFCTR_VFD_1_HI"/>
1135 <reg32 offset="0x0438" name="RBBM_PERFCTR_VFD_2_LO"/>
1136 <reg32 offset="0x0439" name="RBBM_PERFCTR_VFD_2_HI"/>
1137 <reg32 offset="0x043a" name="RBBM_PERFCTR_VFD_3_LO"/>
1138 <reg32 offset="0x043b" name="RBBM_PERFCTR_VFD_3_HI"/>
1139 <reg32 offset="0x043c" name="RBBM_PERFCTR_VFD_4_LO"/>
1140 <reg32 offset="0x043d" name="RBBM_PERFCTR_VFD_4_HI"/>
1141 <reg32 offset="0x043e" name="RBBM_PERFCTR_VFD_5_LO"/>
1142 <reg32 offset="0x043f" name="RBBM_PERFCTR_VFD_5_HI"/>
1143 <reg32 offset="0x0440" name="RBBM_PERFCTR_VFD_6_LO"/>
1144 <reg32 offset="0x0441" name="RBBM_PERFCTR_VFD_6_HI"/>
1145 <reg32 offset="0x0442" name="RBBM_PERFCTR_VFD_7_LO"/>
1146 <reg32 offset="0x0443" name="RBBM_PERFCTR_VFD_7_HI"/>
1147 <reg32 offset="0x0444" name="RBBM_PERFCTR_HLSQ_0_LO"/>
1148 <reg32 offset="0x0445" name="RBBM_PERFCTR_HLSQ_0_HI"/>
1149 <reg32 offset="0x0446" name="RBBM_PERFCTR_HLSQ_1_LO"/>
1150 <reg32 offset="0x0447" name="RBBM_PERFCTR_HLSQ_1_HI"/>
1151 <reg32 offset="0x0448" name="RBBM_PERFCTR_HLSQ_2_LO"/>
1152 <reg32 offset="0x0449" name="RBBM_PERFCTR_HLSQ_2_HI"/>
1153 <reg32 offset="0x044a" name="RBBM_PERFCTR_HLSQ_3_LO"/>
1154 <reg32 offset="0x044b" name="RBBM_PERFCTR_HLSQ_3_HI"/>
1155 <reg32 offset="0x044c" name="RBBM_PERFCTR_HLSQ_4_LO"/>
1156 <reg32 offset="0x044d" name="RBBM_PERFCTR_HLSQ_4_HI"/>
1157 <reg32 offset="0x044e" name="RBBM_PERFCTR_HLSQ_5_LO"/>
1158 <reg32 offset="0x044f" name="RBBM_PERFCTR_HLSQ_5_HI"/>
1159 <reg32 offset="0x0450" name="RBBM_PERFCTR_VPC_0_LO"/>
1160 <reg32 offset="0x0451" name="RBBM_PERFCTR_VPC_0_HI"/>
1161 <reg32 offset="0x0452" name="RBBM_PERFCTR_VPC_1_LO"/>
1162 <reg32 offset="0x0453" name="RBBM_PERFCTR_VPC_1_HI"/>
1163 <reg32 offset="0x0454" name="RBBM_PERFCTR_VPC_2_LO"/>
1164 <reg32 offset="0x0455" name="RBBM_PERFCTR_VPC_2_HI"/>
1165 <reg32 offset="0x0456" name="RBBM_PERFCTR_VPC_3_LO"/>
1166 <reg32 offset="0x0457" name="RBBM_PERFCTR_VPC_3_HI"/>
1167 <reg32 offset="0x0458" name="RBBM_PERFCTR_VPC_4_LO"/>
1168 <reg32 offset="0x0459" name="RBBM_PERFCTR_VPC_4_HI"/>
1169 <reg32 offset="0x045a" name="RBBM_PERFCTR_VPC_5_LO"/>
1170 <reg32 offset="0x045b" name="RBBM_PERFCTR_VPC_5_HI"/>
1171 <reg32 offset="0x045c" name="RBBM_PERFCTR_CCU_0_LO"/>
1172 <reg32 offset="0x045d" name="RBBM_PERFCTR_CCU_0_HI"/>
1173 <reg32 offset="0x045e" name="RBBM_PERFCTR_CCU_1_LO"/>
1174 <reg32 offset="0x045f" name="RBBM_PERFCTR_CCU_1_HI"/>
1175 <reg32 offset="0x0460" name="RBBM_PERFCTR_CCU_2_LO"/>
1176 <reg32 offset="0x0461" name="RBBM_PERFCTR_CCU_2_HI"/>
1177 <reg32 offset="0x0462" name="RBBM_PERFCTR_CCU_3_LO"/>
1178 <reg32 offset="0x0463" name="RBBM_PERFCTR_CCU_3_HI"/>
1179 <reg32 offset="0x0464" name="RBBM_PERFCTR_CCU_4_LO"/>
1180 <reg32 offset="0x0465" name="RBBM_PERFCTR_CCU_4_HI"/>
1181 <reg32 offset="0x0466" name="RBBM_PERFCTR_TSE_0_LO"/>
1182 <reg32 offset="0x0467" name="RBBM_PERFCTR_TSE_0_HI"/>
1183 <reg32 offset="0x0468" name="RBBM_PERFCTR_TSE_1_LO"/>
1184 <reg32 offset="0x0469" name="RBBM_PERFCTR_TSE_1_HI"/>
1185 <reg32 offset="0x046a" name="RBBM_PERFCTR_TSE_2_LO"/>
1186 <reg32 offset="0x046b" name="RBBM_PERFCTR_TSE_2_HI"/>
1187 <reg32 offset="0x046c" name="RBBM_PERFCTR_TSE_3_LO"/>
1188 <reg32 offset="0x046d" name="RBBM_PERFCTR_TSE_3_HI"/>
1189 <reg32 offset="0x046e" name="RBBM_PERFCTR_RAS_0_LO"/>
1190 <reg32 offset="0x046f" name="RBBM_PERFCTR_RAS_0_HI"/>
1191 <reg32 offset="0x0470" name="RBBM_PERFCTR_RAS_1_LO"/>
1192 <reg32 offset="0x0471" name="RBBM_PERFCTR_RAS_1_HI"/>
1193 <reg32 offset="0x0472" name="RBBM_PERFCTR_RAS_2_LO"/>
1194 <reg32 offset="0x0473" name="RBBM_PERFCTR_RAS_2_HI"/>
1195 <reg32 offset="0x0474" name="RBBM_PERFCTR_RAS_3_LO"/>
1196 <reg32 offset="0x0475" name="RBBM_PERFCTR_RAS_3_HI"/>
1197 <reg32 offset="0x0476" name="RBBM_PERFCTR_UCHE_0_LO"/>
1198 <reg32 offset="0x0477" name="RBBM_PERFCTR_UCHE_0_HI"/>
1199 <reg32 offset="0x0478" name="RBBM_PERFCTR_UCHE_1_LO"/>
1200 <reg32 offset="0x0479" name="RBBM_PERFCTR_UCHE_1_HI"/>
1201 <reg32 offset="0x047a" name="RBBM_PERFCTR_UCHE_2_LO"/>
1202 <reg32 offset="0x047b" name="RBBM_PERFCTR_UCHE_2_HI"/>
1203 <reg32 offset="0x047c" name="RBBM_PERFCTR_UCHE_3_LO"/>
1204 <reg32 offset="0x047d" name="RBBM_PERFCTR_UCHE_3_HI"/>
1205 <reg32 offset="0x047e" name="RBBM_PERFCTR_UCHE_4_LO"/>
1206 <reg32 offset="0x047f" name="RBBM_PERFCTR_UCHE_4_HI"/>
1207 <reg32 offset="0x0480" name="RBBM_PERFCTR_UCHE_5_LO"/>
1208 <reg32 offset="0x0481" name="RBBM_PERFCTR_UCHE_5_HI"/>
1209 <reg32 offset="0x0482" name="RBBM_PERFCTR_UCHE_6_LO"/>
1210 <reg32 offset="0x0483" name="RBBM_PERFCTR_UCHE_6_HI"/>
1211 <reg32 offset="0x0484" name="RBBM_PERFCTR_UCHE_7_LO"/>
1212 <reg32 offset="0x0485" name="RBBM_PERFCTR_UCHE_7_HI"/>
1213 <reg32 offset="0x0486" name="RBBM_PERFCTR_UCHE_8_LO"/>
1214 <reg32 offset="0x0487" name="RBBM_PERFCTR_UCHE_8_HI"/>
1215 <reg32 offset="0x0488" name="RBBM_PERFCTR_UCHE_9_LO"/>
1216 <reg32 offset="0x0489" name="RBBM_PERFCTR_UCHE_9_HI"/>
1217 <reg32 offset="0x048a" name="RBBM_PERFCTR_UCHE_10_LO"/>
1218 <reg32 offset="0x048b" name="RBBM_PERFCTR_UCHE_10_HI"/>
1219 <reg32 offset="0x048c" name="RBBM_PERFCTR_UCHE_11_LO"/>
1220 <reg32 offset="0x048d" name="RBBM_PERFCTR_UCHE_11_HI"/>
1221 <reg32 offset="0x048e" name="RBBM_PERFCTR_TP_0_LO"/>
1222 <reg32 offset="0x048f" name="RBBM_PERFCTR_TP_0_HI"/>
1223 <reg32 offset="0x0490" name="RBBM_PERFCTR_TP_1_LO"/>
1224 <reg32 offset="0x0491" name="RBBM_PERFCTR_TP_1_HI"/>
1225 <reg32 offset="0x0492" name="RBBM_PERFCTR_TP_2_LO"/>
1226 <reg32 offset="0x0493" name="RBBM_PERFCTR_TP_2_HI"/>
1227 <reg32 offset="0x0494" name="RBBM_PERFCTR_TP_3_LO"/>
1228 <reg32 offset="0x0495" name="RBBM_PERFCTR_TP_3_HI"/>
1229 <reg32 offset="0x0496" name="RBBM_PERFCTR_TP_4_LO"/>
1230 <reg32 offset="0x0497" name="RBBM_PERFCTR_TP_4_HI"/>
1231 <reg32 offset="0x0498" name="RBBM_PERFCTR_TP_5_LO"/>
1232 <reg32 offset="0x0499" name="RBBM_PERFCTR_TP_5_HI"/>
1233 <reg32 offset="0x049a" name="RBBM_PERFCTR_TP_6_LO"/>
1234 <reg32 offset="0x049b" name="RBBM_PERFCTR_TP_6_HI"/>
1235 <reg32 offset="0x049c" name="RBBM_PERFCTR_TP_7_LO"/>
1236 <reg32 offset="0x049d" name="RBBM_PERFCTR_TP_7_HI"/>
1237 <reg32 offset="0x049e" name="RBBM_PERFCTR_TP_8_LO"/>
1238 <reg32 offset="0x049f" name="RBBM_PERFCTR_TP_8_HI"/>
1239 <reg32 offset="0x04a0" name="RBBM_PERFCTR_TP_9_LO"/>
1240 <reg32 offset="0x04a1" name="RBBM_PERFCTR_TP_9_HI"/>
1241 <reg32 offset="0x04a2" name="RBBM_PERFCTR_TP_10_LO"/>
1242 <reg32 offset="0x04a3" name="RBBM_PERFCTR_TP_10_HI"/>
1243 <reg32 offset="0x04a4" name="RBBM_PERFCTR_TP_11_LO"/>
1244 <reg32 offset="0x04a5" name="RBBM_PERFCTR_TP_11_HI"/>
1245 <reg32 offset="0x04a6" name="RBBM_PERFCTR_SP_0_LO"/>
1246 <reg32 offset="0x04a7" name="RBBM_PERFCTR_SP_0_HI"/>
1247 <reg32 offset="0x04a8" name="RBBM_PERFCTR_SP_1_LO"/>
1248 <reg32 offset="0x04a9" name="RBBM_PERFCTR_SP_1_HI"/>
1249 <reg32 offset="0x04aa" name="RBBM_PERFCTR_SP_2_LO"/>
1250 <reg32 offset="0x04ab" name="RBBM_PERFCTR_SP_2_HI"/>
1251 <reg32 offset="0x04ac" name="RBBM_PERFCTR_SP_3_LO"/>
1252 <reg32 offset="0x04ad" name="RBBM_PERFCTR_SP_3_HI"/>
1253 <reg32 offset="0x04ae" name="RBBM_PERFCTR_SP_4_LO"/>
1254 <reg32 offset="0x04af" name="RBBM_PERFCTR_SP_4_HI"/>
1255 <reg32 offset="0x04b0" name="RBBM_PERFCTR_SP_5_LO"/>
1256 <reg32 offset="0x04b1" name="RBBM_PERFCTR_SP_5_HI"/>
1257 <reg32 offset="0x04b2" name="RBBM_PERFCTR_SP_6_LO"/>
1258 <reg32 offset="0x04b3" name="RBBM_PERFCTR_SP_6_HI"/>
1259 <reg32 offset="0x04b4" name="RBBM_PERFCTR_SP_7_LO"/>
1260 <reg32 offset="0x04b5" name="RBBM_PERFCTR_SP_7_HI"/>
1261 <reg32 offset="0x04b6" name="RBBM_PERFCTR_SP_8_LO"/>
1262 <reg32 offset="0x04b7" name="RBBM_PERFCTR_SP_8_HI"/>
1263 <reg32 offset="0x04b8" name="RBBM_PERFCTR_SP_9_LO"/>
1264 <reg32 offset="0x04b9" name="RBBM_PERFCTR_SP_9_HI"/>
1265 <reg32 offset="0x04ba" name="RBBM_PERFCTR_SP_10_LO"/>
1266 <reg32 offset="0x04bb" name="RBBM_PERFCTR_SP_10_HI"/>
1267 <reg32 offset="0x04bc" name="RBBM_PERFCTR_SP_11_LO"/>
1268 <reg32 offset="0x04bd" name="RBBM_PERFCTR_SP_11_HI"/>
1269 <reg32 offset="0x04be" name="RBBM_PERFCTR_SP_12_LO"/>
1270 <reg32 offset="0x04bf" name="RBBM_PERFCTR_SP_12_HI"/>
1271 <reg32 offset="0x04c0" name="RBBM_PERFCTR_SP_13_LO"/>
1272 <reg32 offset="0x04c1" name="RBBM_PERFCTR_SP_13_HI"/>
1273 <reg32 offset="0x04c2" name="RBBM_PERFCTR_SP_14_LO"/>
1274 <reg32 offset="0x04c3" name="RBBM_PERFCTR_SP_14_HI"/>
1275 <reg32 offset="0x04c4" name="RBBM_PERFCTR_SP_15_LO"/>
1276 <reg32 offset="0x04c5" name="RBBM_PERFCTR_SP_15_HI"/>
1277 <reg32 offset="0x04c6" name="RBBM_PERFCTR_SP_16_LO"/>
1278 <reg32 offset="0x04c7" name="RBBM_PERFCTR_SP_16_HI"/>
1279 <reg32 offset="0x04c8" name="RBBM_PERFCTR_SP_17_LO"/>
1280 <reg32 offset="0x04c9" name="RBBM_PERFCTR_SP_17_HI"/>
1281 <reg32 offset="0x04ca" name="RBBM_PERFCTR_SP_18_LO"/>
1282 <reg32 offset="0x04cb" name="RBBM_PERFCTR_SP_18_HI"/>
1283 <reg32 offset="0x04cc" name="RBBM_PERFCTR_SP_19_LO"/>
1284 <reg32 offset="0x04cd" name="RBBM_PERFCTR_SP_19_HI"/>
1285 <reg32 offset="0x04ce" name="RBBM_PERFCTR_SP_20_LO"/>
1286 <reg32 offset="0x04cf" name="RBBM_PERFCTR_SP_20_HI"/>
1287 <reg32 offset="0x04d0" name="RBBM_PERFCTR_SP_21_LO"/>
1288 <reg32 offset="0x04d1" name="RBBM_PERFCTR_SP_21_HI"/>
1289 <reg32 offset="0x04d2" name="RBBM_PERFCTR_SP_22_LO"/>
1290 <reg32 offset="0x04d3" name="RBBM_PERFCTR_SP_22_HI"/>
1291 <reg32 offset="0x04d4" name="RBBM_PERFCTR_SP_23_LO"/>
1292 <reg32 offset="0x04d5" name="RBBM_PERFCTR_SP_23_HI"/>
1293 <reg32 offset="0x04d6" name="RBBM_PERFCTR_RB_0_LO"/>
1294 <reg32 offset="0x04d7" name="RBBM_PERFCTR_RB_0_HI"/>
1295 <reg32 offset="0x04d8" name="RBBM_PERFCTR_RB_1_LO"/>
1296 <reg32 offset="0x04d9" name="RBBM_PERFCTR_RB_1_HI"/>
1297 <reg32 offset="0x04da" name="RBBM_PERFCTR_RB_2_LO"/>
1298 <reg32 offset="0x04db" name="RBBM_PERFCTR_RB_2_HI"/>
1299 <reg32 offset="0x04dc" name="RBBM_PERFCTR_RB_3_LO"/>
1300 <reg32 offset="0x04dd" name="RBBM_PERFCTR_RB_3_HI"/>
1301 <reg32 offset="0x04de" name="RBBM_PERFCTR_RB_4_LO"/>
1302 <reg32 offset="0x04df" name="RBBM_PERFCTR_RB_4_HI"/>
1303 <reg32 offset="0x04e0" name="RBBM_PERFCTR_RB_5_LO"/>
1304 <reg32 offset="0x04e1" name="RBBM_PERFCTR_RB_5_HI"/>
1305 <reg32 offset="0x04e2" name="RBBM_PERFCTR_RB_6_LO"/>
1306 <reg32 offset="0x04e3" name="RBBM_PERFCTR_RB_6_HI"/>
1307 <reg32 offset="0x04e4" name="RBBM_PERFCTR_RB_7_LO"/>
1308 <reg32 offset="0x04e5" name="RBBM_PERFCTR_RB_7_HI"/>
1309 <reg32 offset="0x04e6" name="RBBM_PERFCTR_VSC_0_LO"/>
1310 <reg32 offset="0x04e7" name="RBBM_PERFCTR_VSC_0_HI"/>
1311 <reg32 offset="0x04e8" name="RBBM_PERFCTR_VSC_1_LO"/>
1312 <reg32 offset="0x04e9" name="RBBM_PERFCTR_VSC_1_HI"/>
1313 <reg32 offset="0x04ea" name="RBBM_PERFCTR_LRZ_0_LO"/>
1314 <reg32 offset="0x04eb" name="RBBM_PERFCTR_LRZ_0_HI"/>
1315 <reg32 offset="0x04ec" name="RBBM_PERFCTR_LRZ_1_LO"/>
1316 <reg32 offset="0x04ed" name="RBBM_PERFCTR_LRZ_1_HI"/>
1317 <reg32 offset="0x04ee" name="RBBM_PERFCTR_LRZ_2_LO"/>
1318 <reg32 offset="0x04ef" name="RBBM_PERFCTR_LRZ_2_HI"/>
1319 <reg32 offset="0x04f0" name="RBBM_PERFCTR_LRZ_3_LO"/>
1320 <reg32 offset="0x04f1" name="RBBM_PERFCTR_LRZ_3_HI"/>
1321 <reg32 offset="0x04f2" name="RBBM_PERFCTR_CMP_0_LO"/>
1322 <reg32 offset="0x04f3" name="RBBM_PERFCTR_CMP_0_HI"/>
1323 <reg32 offset="0x04f4" name="RBBM_PERFCTR_CMP_1_LO"/>
1324 <reg32 offset="0x04f5" name="RBBM_PERFCTR_CMP_1_HI"/>
1325 <reg32 offset="0x04f6" name="RBBM_PERFCTR_CMP_2_LO"/>
1326 <reg32 offset="0x04f7" name="RBBM_PERFCTR_CMP_2_HI"/>
1327 <reg32 offset="0x04f8" name="RBBM_PERFCTR_CMP_3_LO"/>
1328 <reg32 offset="0x04f9" name="RBBM_PERFCTR_CMP_3_HI"/>
1329 <reg32 offset="0x0500" name="RBBM_PERFCTR_CNTL"/>
1330 <reg32 offset="0x0501" name="RBBM_PERFCTR_LOAD_CMD0"/>
1331 <reg32 offset="0x0502" name="RBBM_PERFCTR_LOAD_CMD1"/>
1332 <reg32 offset="0x0503" name="RBBM_PERFCTR_LOAD_CMD2"/>
1333 <reg32 offset="0x0504" name="RBBM_PERFCTR_LOAD_CMD3"/>
1334 <reg32 offset="0x0505" name="RBBM_PERFCTR_LOAD_VALUE_LO"/>
1335 <reg32 offset="0x0506" name="RBBM_PERFCTR_LOAD_VALUE_HI"/>
1336 <reg32 offset="0x0507" name="RBBM_PERFCTR_RBBM_SEL_0"/>
1337 <reg32 offset="0x0508" name="RBBM_PERFCTR_RBBM_SEL_1"/>
1338 <reg32 offset="0x0509" name="RBBM_PERFCTR_RBBM_SEL_2"/>
1339 <reg32 offset="0x050A" name="RBBM_PERFCTR_RBBM_SEL_3"/>
1340 <reg32 offset="0x050B" name="RBBM_PERFCTR_GPU_BUSY_MASKED"/>
1341 <reg32 offset="0x0533" name="RBBM_ISDB_CNT"/>
1342
1343 <!---
1344 This block of registers aren't tied to perf counters. They
1345 count various geometry stats, for example number of
1346 vertices in, number of primnitives assembled etc.
1347 -->
1348
1349 <reg32 offset="0x0540" name="RBBM_PRIMCTR_0_LO"/> <!-- vs vertices in -->
1350 <reg32 offset="0x0541" name="RBBM_PRIMCTR_0_HI"/>
1351 <reg32 offset="0x0542" name="RBBM_PRIMCTR_1_LO"/> <!-- vs primitives out -->
1352 <reg32 offset="0x0543" name="RBBM_PRIMCTR_1_HI"/>
1353 <reg32 offset="0x0544" name="RBBM_PRIMCTR_2_LO"/> <!-- hs vertices in -->
1354 <reg32 offset="0x0545" name="RBBM_PRIMCTR_2_HI"/>
1355 <reg32 offset="0x0546" name="RBBM_PRIMCTR_3_LO"/> <!-- hs patches out -->
1356 <reg32 offset="0x0547" name="RBBM_PRIMCTR_3_HI"/>
1357 <reg32 offset="0x0548" name="RBBM_PRIMCTR_4_LO"/> <!-- dss vertices in -->
1358 <reg32 offset="0x0549" name="RBBM_PRIMCTR_4_HI"/>
1359 <reg32 offset="0x054a" name="RBBM_PRIMCTR_5_LO"/> <!-- ds primitives out -->
1360 <reg32 offset="0x054b" name="RBBM_PRIMCTR_5_HI"/>
1361 <reg32 offset="0x054c" name="RBBM_PRIMCTR_6_LO"/> <!-- gs primitives in -->
1362 <reg32 offset="0x054d" name="RBBM_PRIMCTR_6_HI"/>
1363 <reg32 offset="0x054e" name="RBBM_PRIMCTR_7_LO"/> <!-- gs primitives out -->
1364 <reg32 offset="0x054f" name="RBBM_PRIMCTR_7_HI"/>
1365 <reg32 offset="0x0550" name="RBBM_PRIMCTR_8_LO"/> <!-- gs primitives out -->
1366 <reg32 offset="0x0551" name="RBBM_PRIMCTR_8_HI"/>
1367 <reg32 offset="0x0552" name="RBBM_PRIMCTR_9_LO"/> <!-- raster primitives in -->
1368 <reg32 offset="0x0553" name="RBBM_PRIMCTR_9_HI"/>
1369 <reg32 offset="0x0554" name="RBBM_PRIMCTR_10_LO"/>
1370 <reg32 offset="0x0555" name="RBBM_PRIMCTR_10_HI"/>
1371
1372 <reg32 offset="0xF400" name="RBBM_SECVID_TRUST_CNTL"/>
1373 <reg32 offset="0xF800" name="RBBM_SECVID_TSB_TRUSTED_BASE_LO"/>
1374 <reg32 offset="0xF801" name="RBBM_SECVID_TSB_TRUSTED_BASE_HI"/>
1375 <reg32 offset="0xF802" name="RBBM_SECVID_TSB_TRUSTED_SIZE"/>
1376 <reg32 offset="0xF803" name="RBBM_SECVID_TSB_CNTL"/>
1377 <reg32 offset="0xF810" name="RBBM_SECVID_TSB_ADDR_MODE_CNTL"/>
1378 <reg32 offset="0x00010" name="RBBM_VBIF_CLIENT_QOS_CNTL"/>
1379 <reg32 offset="0x0001f" name="RBBM_INTERFACE_HANG_INT_CNTL"/>
1380 <reg32 offset="0x00037" name="RBBM_INT_CLEAR_CMD"/>
1381 <reg32 offset="0x00038" name="RBBM_INT_0_MASK"/>
1382 <reg32 offset="0x00042" name="RBBM_SP_HYST_CNT"/>
1383 <reg32 offset="0x00043" name="RBBM_SW_RESET_CMD"/>
1384 <reg32 offset="0x00044" name="RBBM_RAC_THRESHOLD_CNT"/>
1385 <reg32 offset="0x00045" name="RBBM_BLOCK_SW_RESET_CMD"/>
1386 <reg32 offset="0x00046" name="RBBM_BLOCK_SW_RESET_CMD2"/>
1387 <reg32 offset="0x000ae" name="RBBM_CLOCK_CNTL"/>
1388 <reg32 offset="0x000b0" name="RBBM_CLOCK_CNTL_SP0"/>
1389 <reg32 offset="0x000b1" name="RBBM_CLOCK_CNTL_SP1"/>
1390 <reg32 offset="0x000b2" name="RBBM_CLOCK_CNTL_SP2"/>
1391 <reg32 offset="0x000b3" name="RBBM_CLOCK_CNTL_SP3"/>
1392 <reg32 offset="0x000b4" name="RBBM_CLOCK_CNTL2_SP0"/>
1393 <reg32 offset="0x000b5" name="RBBM_CLOCK_CNTL2_SP1"/>
1394 <reg32 offset="0x000b6" name="RBBM_CLOCK_CNTL2_SP2"/>
1395 <reg32 offset="0x000b7" name="RBBM_CLOCK_CNTL2_SP3"/>
1396 <reg32 offset="0x000b8" name="RBBM_CLOCK_DELAY_SP0"/>
1397 <reg32 offset="0x000b9" name="RBBM_CLOCK_DELAY_SP1"/>
1398 <reg32 offset="0x000ba" name="RBBM_CLOCK_DELAY_SP2"/>
1399 <reg32 offset="0x000bb" name="RBBM_CLOCK_DELAY_SP3"/>
1400 <reg32 offset="0x000bc" name="RBBM_CLOCK_HYST_SP0"/>
1401 <reg32 offset="0x000bd" name="RBBM_CLOCK_HYST_SP1"/>
1402 <reg32 offset="0x000be" name="RBBM_CLOCK_HYST_SP2"/>
1403 <reg32 offset="0x000bf" name="RBBM_CLOCK_HYST_SP3"/>
1404 <reg32 offset="0x000c0" name="RBBM_CLOCK_CNTL_TP0"/>
1405 <reg32 offset="0x000c1" name="RBBM_CLOCK_CNTL_TP1"/>
1406 <reg32 offset="0x000c2" name="RBBM_CLOCK_CNTL_TP2"/>
1407 <reg32 offset="0x000c3" name="RBBM_CLOCK_CNTL_TP3"/>
1408 <reg32 offset="0x000c4" name="RBBM_CLOCK_CNTL2_TP0"/>
1409 <reg32 offset="0x000c5" name="RBBM_CLOCK_CNTL2_TP1"/>
1410 <reg32 offset="0x000c6" name="RBBM_CLOCK_CNTL2_TP2"/>
1411 <reg32 offset="0x000c7" name="RBBM_CLOCK_CNTL2_TP3"/>
1412 <reg32 offset="0x000c8" name="RBBM_CLOCK_CNTL3_TP0"/>
1413 <reg32 offset="0x000c9" name="RBBM_CLOCK_CNTL3_TP1"/>
1414 <reg32 offset="0x000ca" name="RBBM_CLOCK_CNTL3_TP2"/>
1415 <reg32 offset="0x000cb" name="RBBM_CLOCK_CNTL3_TP3"/>
1416 <reg32 offset="0x000cc" name="RBBM_CLOCK_CNTL4_TP0"/>
1417 <reg32 offset="0x000cd" name="RBBM_CLOCK_CNTL4_TP1"/>
1418 <reg32 offset="0x000ce" name="RBBM_CLOCK_CNTL4_TP2"/>
1419 <reg32 offset="0x000cf" name="RBBM_CLOCK_CNTL4_TP3"/>
1420 <reg32 offset="0x000d0" name="RBBM_CLOCK_DELAY_TP0"/>
1421 <reg32 offset="0x000d1" name="RBBM_CLOCK_DELAY_TP1"/>
1422 <reg32 offset="0x000d2" name="RBBM_CLOCK_DELAY_TP2"/>
1423 <reg32 offset="0x000d3" name="RBBM_CLOCK_DELAY_TP3"/>
1424 <reg32 offset="0x000d4" name="RBBM_CLOCK_DELAY2_TP0"/>
1425 <reg32 offset="0x000d5" name="RBBM_CLOCK_DELAY2_TP1"/>
1426 <reg32 offset="0x000d6" name="RBBM_CLOCK_DELAY2_TP2"/>
1427 <reg32 offset="0x000d7" name="RBBM_CLOCK_DELAY2_TP3"/>
1428 <reg32 offset="0x000d8" name="RBBM_CLOCK_DELAY3_TP0"/>
1429 <reg32 offset="0x000d9" name="RBBM_CLOCK_DELAY3_TP1"/>
1430 <reg32 offset="0x000da" name="RBBM_CLOCK_DELAY3_TP2"/>
1431 <reg32 offset="0x000db" name="RBBM_CLOCK_DELAY3_TP3"/>
1432 <reg32 offset="0x000dc" name="RBBM_CLOCK_DELAY4_TP0"/>
1433 <reg32 offset="0x000dd" name="RBBM_CLOCK_DELAY4_TP1"/>
1434 <reg32 offset="0x000de" name="RBBM_CLOCK_DELAY4_TP2"/>
1435 <reg32 offset="0x000df" name="RBBM_CLOCK_DELAY4_TP3"/>
1436 <reg32 offset="0x000e0" name="RBBM_CLOCK_HYST_TP0"/>
1437 <reg32 offset="0x000e1" name="RBBM_CLOCK_HYST_TP1"/>
1438 <reg32 offset="0x000e2" name="RBBM_CLOCK_HYST_TP2"/>
1439 <reg32 offset="0x000e3" name="RBBM_CLOCK_HYST_TP3"/>
1440 <reg32 offset="0x000e4" name="RBBM_CLOCK_HYST2_TP0"/>
1441 <reg32 offset="0x000e5" name="RBBM_CLOCK_HYST2_TP1"/>
1442 <reg32 offset="0x000e6" name="RBBM_CLOCK_HYST2_TP2"/>
1443 <reg32 offset="0x000e7" name="RBBM_CLOCK_HYST2_TP3"/>
1444 <reg32 offset="0x000e8" name="RBBM_CLOCK_HYST3_TP0"/>
1445 <reg32 offset="0x000e9" name="RBBM_CLOCK_HYST3_TP1"/>
1446 <reg32 offset="0x000ea" name="RBBM_CLOCK_HYST3_TP2"/>
1447 <reg32 offset="0x000eb" name="RBBM_CLOCK_HYST3_TP3"/>
1448 <reg32 offset="0x000ec" name="RBBM_CLOCK_HYST4_TP0"/>
1449 <reg32 offset="0x000ed" name="RBBM_CLOCK_HYST4_TP1"/>
1450 <reg32 offset="0x000ee" name="RBBM_CLOCK_HYST4_TP2"/>
1451 <reg32 offset="0x000ef" name="RBBM_CLOCK_HYST4_TP3"/>
1452 <reg32 offset="0x000f0" name="RBBM_CLOCK_CNTL_RB0"/>
1453 <reg32 offset="0x000f1" name="RBBM_CLOCK_CNTL_RB1"/>
1454 <reg32 offset="0x000f2" name="RBBM_CLOCK_CNTL_RB2"/>
1455 <reg32 offset="0x000f3" name="RBBM_CLOCK_CNTL_RB3"/>
1456 <reg32 offset="0x000f4" name="RBBM_CLOCK_CNTL2_RB0"/>
1457 <reg32 offset="0x000f5" name="RBBM_CLOCK_CNTL2_RB1"/>
1458 <reg32 offset="0x000f6" name="RBBM_CLOCK_CNTL2_RB2"/>
1459 <reg32 offset="0x000f7" name="RBBM_CLOCK_CNTL2_RB3"/>
1460 <reg32 offset="0x000f8" name="RBBM_CLOCK_CNTL_CCU0"/>
1461 <reg32 offset="0x000f9" name="RBBM_CLOCK_CNTL_CCU1"/>
1462 <reg32 offset="0x000fa" name="RBBM_CLOCK_CNTL_CCU2"/>
1463 <reg32 offset="0x000fb" name="RBBM_CLOCK_CNTL_CCU3"/>
1464 <reg32 offset="0x00100" name="RBBM_CLOCK_HYST_RB_CCU0"/>
1465 <reg32 offset="0x00101" name="RBBM_CLOCK_HYST_RB_CCU1"/>
1466 <reg32 offset="0x00102" name="RBBM_CLOCK_HYST_RB_CCU2"/>
1467 <reg32 offset="0x00103" name="RBBM_CLOCK_HYST_RB_CCU3"/>
1468 <reg32 offset="0x00104" name="RBBM_CLOCK_CNTL_RAC"/>
1469 <reg32 offset="0x00105" name="RBBM_CLOCK_CNTL2_RAC"/>
1470 <reg32 offset="0x00106" name="RBBM_CLOCK_DELAY_RAC"/>
1471 <reg32 offset="0x00107" name="RBBM_CLOCK_HYST_RAC"/>
1472 <reg32 offset="0x00108" name="RBBM_CLOCK_CNTL_TSE_RAS_RBBM"/>
1473 <reg32 offset="0x00109" name="RBBM_CLOCK_DELAY_TSE_RAS_RBBM"/>
1474 <reg32 offset="0x0010a" name="RBBM_CLOCK_HYST_TSE_RAS_RBBM"/>
1475 <reg32 offset="0x0010b" name="RBBM_CLOCK_CNTL_UCHE"/>
1476 <reg32 offset="0x0010c" name="RBBM_CLOCK_CNTL2_UCHE"/>
1477 <reg32 offset="0x0010d" name="RBBM_CLOCK_CNTL3_UCHE"/>
1478 <reg32 offset="0x0010e" name="RBBM_CLOCK_CNTL4_UCHE"/>
1479 <reg32 offset="0x0010f" name="RBBM_CLOCK_DELAY_UCHE"/>
1480 <reg32 offset="0x00110" name="RBBM_CLOCK_HYST_UCHE"/>
1481 <reg32 offset="0x00111" name="RBBM_CLOCK_MODE_VFD"/>
1482 <reg32 offset="0x00112" name="RBBM_CLOCK_DELAY_VFD"/>
1483 <reg32 offset="0x00113" name="RBBM_CLOCK_HYST_VFD"/>
1484 <reg32 offset="0x00114" name="RBBM_CLOCK_MODE_GPC"/>
1485 <reg32 offset="0x00115" name="RBBM_CLOCK_DELAY_GPC"/>
1486 <reg32 offset="0x00116" name="RBBM_CLOCK_HYST_GPC"/>
1487 <reg32 offset="0x00117" name="RBBM_CLOCK_DELAY_HLSQ_2"/>
1488 <reg32 offset="0x00118" name="RBBM_CLOCK_CNTL_GMU_GX"/>
1489 <reg32 offset="0x00119" name="RBBM_CLOCK_DELAY_GMU_GX"/>
1490 <reg32 offset="0x0011a" name="RBBM_CLOCK_HYST_GMU_GX"/>
1491 <reg32 offset="0x0011b" name="RBBM_CLOCK_MODE_HLSQ"/>
1492 <reg32 offset="0x0011c" name="RBBM_CLOCK_DELAY_HLSQ"/>
1493 <reg32 offset="0x0600" name="DBGC_CFG_DBGBUS_SEL_A"/>
1494 <reg32 offset="0x0601" name="DBGC_CFG_DBGBUS_SEL_B"/>
1495 <reg32 offset="0x0602" name="DBGC_CFG_DBGBUS_SEL_C"/>
1496 <reg32 offset="0x0603" name="DBGC_CFG_DBGBUS_SEL_D">
1497 <bitfield high="7" low="0" name="PING_INDEX"/>
1498 <bitfield high="15" low="8" name="PING_BLK_SEL"/>
1499 </reg32>
1500 <reg32 offset="0x0604" name="DBGC_CFG_DBGBUS_CNTLT">
1501 <bitfield high="5" low="0" name="TRACEEN"/>
1502 <bitfield high="14" low="12" name="GRANU"/>
1503 <bitfield high="31" low="28" name="SEGT"/>
1504 </reg32>
1505 <reg32 offset="0x0605" name="DBGC_CFG_DBGBUS_CNTLM">
1506 <bitfield high="27" low="24" name="ENABLE"/>
1507 </reg32>
1508 <reg32 offset="0x0608" name="DBGC_CFG_DBGBUS_IVTL_0"/>
1509 <reg32 offset="0x0609" name="DBGC_CFG_DBGBUS_IVTL_1"/>
1510 <reg32 offset="0x060a" name="DBGC_CFG_DBGBUS_IVTL_2"/>
1511 <reg32 offset="0x060b" name="DBGC_CFG_DBGBUS_IVTL_3"/>
1512 <reg32 offset="0x060c" name="DBGC_CFG_DBGBUS_MASKL_0"/>
1513 <reg32 offset="0x060d" name="DBGC_CFG_DBGBUS_MASKL_1"/>
1514 <reg32 offset="0x060e" name="DBGC_CFG_DBGBUS_MASKL_2"/>
1515 <reg32 offset="0x060f" name="DBGC_CFG_DBGBUS_MASKL_3"/>
1516 <reg32 offset="0x0610" name="DBGC_CFG_DBGBUS_BYTEL_0">
1517 <bitfield high="3" low="0" name="BYTEL0"/>
1518 <bitfield high="7" low="4" name="BYTEL1"/>
1519 <bitfield high="11" low="8" name="BYTEL2"/>
1520 <bitfield high="15" low="12" name="BYTEL3"/>
1521 <bitfield high="19" low="16" name="BYTEL4"/>
1522 <bitfield high="23" low="20" name="BYTEL5"/>
1523 <bitfield high="27" low="24" name="BYTEL6"/>
1524 <bitfield high="31" low="28" name="BYTEL7"/>
1525 </reg32>
1526 <reg32 offset="0x0611" name="DBGC_CFG_DBGBUS_BYTEL_1">
1527 <bitfield high="3" low="0" name="BYTEL8"/>
1528 <bitfield high="7" low="4" name="BYTEL9"/>
1529 <bitfield high="11" low="8" name="BYTEL10"/>
1530 <bitfield high="15" low="12" name="BYTEL11"/>
1531 <bitfield high="19" low="16" name="BYTEL12"/>
1532 <bitfield high="23" low="20" name="BYTEL13"/>
1533 <bitfield high="27" low="24" name="BYTEL14"/>
1534 <bitfield high="31" low="28" name="BYTEL15"/>
1535 </reg32>
1536 <reg32 offset="0x062f" name="DBGC_CFG_DBGBUS_TRACE_BUF1"/>
1537 <reg32 offset="0x0630" name="DBGC_CFG_DBGBUS_TRACE_BUF2"/>
1538 <reg32 offset="0x0CD8" name="VSC_PERFCTR_VSC_SEL_0"/>
1539 <reg32 offset="0x0CD9" name="VSC_PERFCTR_VSC_SEL_1"/>
1540 <reg32 offset="0x8601" name="GRAS_ADDR_MODE_CNTL"/>
1541 <reg32 offset="0x8610" name="GRAS_PERFCTR_TSE_SEL_0"/>
1542 <reg32 offset="0x8611" name="GRAS_PERFCTR_TSE_SEL_1"/>
1543 <reg32 offset="0x8612" name="GRAS_PERFCTR_TSE_SEL_2"/>
1544 <reg32 offset="0x8613" name="GRAS_PERFCTR_TSE_SEL_3"/>
1545 <reg32 offset="0x8614" name="GRAS_PERFCTR_RAS_SEL_0"/>
1546 <reg32 offset="0x8615" name="GRAS_PERFCTR_RAS_SEL_1"/>
1547 <reg32 offset="0x8616" name="GRAS_PERFCTR_RAS_SEL_2"/>
1548 <reg32 offset="0x8617" name="GRAS_PERFCTR_RAS_SEL_3"/>
1549 <reg32 offset="0x8618" name="GRAS_PERFCTR_LRZ_SEL_0"/>
1550 <reg32 offset="0x8619" name="GRAS_PERFCTR_LRZ_SEL_1"/>
1551 <reg32 offset="0x861A" name="GRAS_PERFCTR_LRZ_SEL_2"/>
1552 <reg32 offset="0x861B" name="GRAS_PERFCTR_LRZ_SEL_3"/>
1553 <reg32 offset="0x8E05" name="RB_ADDR_MODE_CNTL"/>
1554 <reg32 offset="0x8E08" name="RB_NC_MODE_CNTL"/>
1555 <reg32 offset="0x8E10" name="RB_PERFCTR_RB_SEL_0"/>
1556 <reg32 offset="0x8E11" name="RB_PERFCTR_RB_SEL_1"/>
1557 <reg32 offset="0x8E12" name="RB_PERFCTR_RB_SEL_2"/>
1558 <reg32 offset="0x8E13" name="RB_PERFCTR_RB_SEL_3"/>
1559 <reg32 offset="0x8E14" name="RB_PERFCTR_RB_SEL_4"/>
1560 <reg32 offset="0x8E15" name="RB_PERFCTR_RB_SEL_5"/>
1561 <reg32 offset="0x8E16" name="RB_PERFCTR_RB_SEL_6"/>
1562 <reg32 offset="0x8E17" name="RB_PERFCTR_RB_SEL_7"/>
1563 <reg32 offset="0x8E18" name="RB_PERFCTR_CCU_SEL_0"/>
1564 <reg32 offset="0x8E19" name="RB_PERFCTR_CCU_SEL_1"/>
1565 <reg32 offset="0x8E1A" name="RB_PERFCTR_CCU_SEL_2"/>
1566 <reg32 offset="0x8E1B" name="RB_PERFCTR_CCU_SEL_3"/>
1567 <reg32 offset="0x8E1C" name="RB_PERFCTR_CCU_SEL_4"/>
1568 <reg32 offset="0x8E2C" name="RB_PERFCTR_CMP_SEL_0"/>
1569 <reg32 offset="0x8E2D" name="RB_PERFCTR_CMP_SEL_1"/>
1570 <reg32 offset="0x8E2E" name="RB_PERFCTR_CMP_SEL_2"/>
1571 <reg32 offset="0x8E2F" name="RB_PERFCTR_CMP_SEL_3"/>
1572 <reg32 offset="0x8E3D" name="RB_RB_SUB_BLOCK_SEL_CNTL_CD"/>
1573 <reg32 offset="0x8E50" name="RB_CONTEXT_SWITCH_GMEM_SAVE_RESTORE"/>
1574 <reg32 offset="0x9E00" name="PC_DBG_ECO_CNTL"/>
1575 <reg32 offset="0x9E01" name="PC_ADDR_MODE_CNTL"/>
1576 <reg32 offset="0x9E34" name="PC_PERFCTR_PC_SEL_0"/>
1577 <reg32 offset="0x9E35" name="PC_PERFCTR_PC_SEL_1"/>
1578 <reg32 offset="0x9E36" name="PC_PERFCTR_PC_SEL_2"/>
1579 <reg32 offset="0x9E37" name="PC_PERFCTR_PC_SEL_3"/>
1580 <reg32 offset="0x9E38" name="PC_PERFCTR_PC_SEL_4"/>
1581 <reg32 offset="0x9E39" name="PC_PERFCTR_PC_SEL_5"/>
1582 <reg32 offset="0x9E3A" name="PC_PERFCTR_PC_SEL_6"/>
1583 <reg32 offset="0x9E3B" name="PC_PERFCTR_PC_SEL_7"/>
1584 <reg32 offset="0xBE05" name="HLSQ_ADDR_MODE_CNTL"/>
1585 <reg32 offset="0xBE10" name="HLSQ_PERFCTR_HLSQ_SEL_0"/>
1586 <reg32 offset="0xBE11" name="HLSQ_PERFCTR_HLSQ_SEL_1"/>
1587 <reg32 offset="0xBE12" name="HLSQ_PERFCTR_HLSQ_SEL_2"/>
1588 <reg32 offset="0xBE13" name="HLSQ_PERFCTR_HLSQ_SEL_3"/>
1589 <reg32 offset="0xBE14" name="HLSQ_PERFCTR_HLSQ_SEL_4"/>
1590 <reg32 offset="0xBE15" name="HLSQ_PERFCTR_HLSQ_SEL_5"/>
1591 <reg32 offset="0xC800" name="HLSQ_DBG_AHB_READ_APERTURE"/>
1592 <reg32 offset="0xD000" name="HLSQ_DBG_READ_SEL"/>
1593 <reg32 offset="0xA601" name="VFD_ADDR_MODE_CNTL"/>
1594 <reg32 offset="0xA610" name="VFD_PERFCTR_VFD_SEL_0"/>
1595 <reg32 offset="0xA611" name="VFD_PERFCTR_VFD_SEL_1"/>
1596 <reg32 offset="0xA612" name="VFD_PERFCTR_VFD_SEL_2"/>
1597 <reg32 offset="0xA613" name="VFD_PERFCTR_VFD_SEL_3"/>
1598 <reg32 offset="0xA614" name="VFD_PERFCTR_VFD_SEL_4"/>
1599 <reg32 offset="0xA615" name="VFD_PERFCTR_VFD_SEL_5"/>
1600 <reg32 offset="0xA616" name="VFD_PERFCTR_VFD_SEL_6"/>
1601 <reg32 offset="0xA617" name="VFD_PERFCTR_VFD_SEL_7"/>
1602 <reg32 offset="0x9601" name="VPC_ADDR_MODE_CNTL"/>
1603 <reg32 offset="0x9604" name="VPC_PERFCTR_VPC_SEL_0"/>
1604 <reg32 offset="0x9605" name="VPC_PERFCTR_VPC_SEL_1"/>
1605 <reg32 offset="0x9606" name="VPC_PERFCTR_VPC_SEL_2"/>
1606 <reg32 offset="0x9607" name="VPC_PERFCTR_VPC_SEL_3"/>
1607 <reg32 offset="0x9608" name="VPC_PERFCTR_VPC_SEL_4"/>
1608 <reg32 offset="0x9609" name="VPC_PERFCTR_VPC_SEL_5"/>
1609 <reg32 offset="0x0E00" name="UCHE_ADDR_MODE_CNTL"/>
1610 <reg32 offset="0x0E01" name="UCHE_MODE_CNTL"/>
1611 <reg32 offset="0x0E05" name="UCHE_WRITE_RANGE_MAX_LO"/>
1612 <reg32 offset="0x0E06" name="UCHE_WRITE_RANGE_MAX_HI"/>
1613 <reg32 offset="0x0E07" name="UCHE_WRITE_THRU_BASE_LO"/>
1614 <reg32 offset="0x0E08" name="UCHE_WRITE_THRU_BASE_HI"/>
1615 <reg32 offset="0x0E09" name="UCHE_TRAP_BASE_LO"/>
1616 <reg32 offset="0x0E0A" name="UCHE_TRAP_BASE_HI"/>
1617 <reg32 offset="0x0E0B" name="UCHE_GMEM_RANGE_MIN_LO"/>
1618 <reg32 offset="0x0E0C" name="UCHE_GMEM_RANGE_MIN_HI"/>
1619 <reg32 offset="0x0E0D" name="UCHE_GMEM_RANGE_MAX_LO"/>
1620 <reg32 offset="0x0E0E" name="UCHE_GMEM_RANGE_MAX_HI"/>
1621 <reg32 offset="0x0E17" name="UCHE_CACHE_WAYS"/>
1622 <reg32 offset="0x0E18" name="UCHE_FILTER_CNTL"/>
1623 <reg32 offset="0x0E19" name="UCHE_CLIENT_PF">
1624 <bitfield high="7" low="0" name="PERFSEL"/>
1625 </reg32>
1626 <reg32 offset="0x0E1C" name="UCHE_PERFCTR_UCHE_SEL_0"/>
1627 <reg32 offset="0x0E1D" name="UCHE_PERFCTR_UCHE_SEL_1"/>
1628 <reg32 offset="0x0E1E" name="UCHE_PERFCTR_UCHE_SEL_2"/>
1629 <reg32 offset="0x0E1F" name="UCHE_PERFCTR_UCHE_SEL_3"/>
1630 <reg32 offset="0x0E20" name="UCHE_PERFCTR_UCHE_SEL_4"/>
1631 <reg32 offset="0x0E21" name="UCHE_PERFCTR_UCHE_SEL_5"/>
1632 <reg32 offset="0x0E22" name="UCHE_PERFCTR_UCHE_SEL_6"/>
1633 <reg32 offset="0x0E23" name="UCHE_PERFCTR_UCHE_SEL_7"/>
1634 <reg32 offset="0x0E24" name="UCHE_PERFCTR_UCHE_SEL_8"/>
1635 <reg32 offset="0x0E25" name="UCHE_PERFCTR_UCHE_SEL_9"/>
1636 <reg32 offset="0x0E26" name="UCHE_PERFCTR_UCHE_SEL_10"/>
1637 <reg32 offset="0x0E27" name="UCHE_PERFCTR_UCHE_SEL_11"/>
1638 <reg32 offset="0xAE01" name="SP_ADDR_MODE_CNTL"/>
1639 <reg32 offset="0xAE02" name="SP_NC_MODE_CNTL"/>
1640 <reg32 offset="0xAE10" name="SP_PERFCTR_SP_SEL_0"/>
1641 <reg32 offset="0xAE11" name="SP_PERFCTR_SP_SEL_1"/>
1642 <reg32 offset="0xAE12" name="SP_PERFCTR_SP_SEL_2"/>
1643 <reg32 offset="0xAE13" name="SP_PERFCTR_SP_SEL_3"/>
1644 <reg32 offset="0xAE14" name="SP_PERFCTR_SP_SEL_4"/>
1645 <reg32 offset="0xAE15" name="SP_PERFCTR_SP_SEL_5"/>
1646 <reg32 offset="0xAE16" name="SP_PERFCTR_SP_SEL_6"/>
1647 <reg32 offset="0xAE17" name="SP_PERFCTR_SP_SEL_7"/>
1648 <reg32 offset="0xAE18" name="SP_PERFCTR_SP_SEL_8"/>
1649 <reg32 offset="0xAE19" name="SP_PERFCTR_SP_SEL_9"/>
1650 <reg32 offset="0xAE1A" name="SP_PERFCTR_SP_SEL_10"/>
1651 <reg32 offset="0xAE1B" name="SP_PERFCTR_SP_SEL_11"/>
1652 <reg32 offset="0xAE1C" name="SP_PERFCTR_SP_SEL_12"/>
1653 <reg32 offset="0xAE1D" name="SP_PERFCTR_SP_SEL_13"/>
1654 <reg32 offset="0xAE1E" name="SP_PERFCTR_SP_SEL_14"/>
1655 <reg32 offset="0xAE1F" name="SP_PERFCTR_SP_SEL_15"/>
1656 <reg32 offset="0xAE20" name="SP_PERFCTR_SP_SEL_16"/>
1657 <reg32 offset="0xAE21" name="SP_PERFCTR_SP_SEL_17"/>
1658 <reg32 offset="0xAE22" name="SP_PERFCTR_SP_SEL_18"/>
1659 <reg32 offset="0xAE23" name="SP_PERFCTR_SP_SEL_19"/>
1660 <reg32 offset="0xAE24" name="SP_PERFCTR_SP_SEL_20"/>
1661 <reg32 offset="0xAE25" name="SP_PERFCTR_SP_SEL_21"/>
1662 <reg32 offset="0xAE26" name="SP_PERFCTR_SP_SEL_22"/>
1663 <reg32 offset="0xAE27" name="SP_PERFCTR_SP_SEL_23"/>
1664 <reg32 offset="0xB601" name="TPL1_ADDR_MODE_CNTL"/>
1665 <reg32 offset="0xB604" name="TPL1_NC_MODE_CNTL"/>
1666 <reg32 offset="0xB610" name="TPL1_PERFCTR_TP_SEL_0"/>
1667 <reg32 offset="0xB611" name="TPL1_PERFCTR_TP_SEL_1"/>
1668 <reg32 offset="0xB612" name="TPL1_PERFCTR_TP_SEL_2"/>
1669 <reg32 offset="0xB613" name="TPL1_PERFCTR_TP_SEL_3"/>
1670 <reg32 offset="0xB614" name="TPL1_PERFCTR_TP_SEL_4"/>
1671 <reg32 offset="0xB615" name="TPL1_PERFCTR_TP_SEL_5"/>
1672 <reg32 offset="0xB616" name="TPL1_PERFCTR_TP_SEL_6"/>
1673 <reg32 offset="0xB617" name="TPL1_PERFCTR_TP_SEL_7"/>
1674 <reg32 offset="0xB618" name="TPL1_PERFCTR_TP_SEL_8"/>
1675 <reg32 offset="0xB619" name="TPL1_PERFCTR_TP_SEL_9"/>
1676 <reg32 offset="0xB61A" name="TPL1_PERFCTR_TP_SEL_10"/>
1677 <reg32 offset="0xB61B" name="TPL1_PERFCTR_TP_SEL_11"/>
1678 <reg32 offset="0x3000" name="VBIF_VERSION"/>
1679 <reg32 offset="0x3001" name="VBIF_CLKON">
1680 <bitfield pos="1" name="FORCE_ON_TESTBUS"/>
1681 </reg32>
1682 <reg32 offset="0x302A" name="VBIF_GATE_OFF_WRREQ_EN"/>
1683 <reg32 offset="0x3080" name="VBIF_XIN_HALT_CTRL0"/>
1684 <reg32 offset="0x3081" name="VBIF_XIN_HALT_CTRL1"/>
1685 <reg32 offset="0x3084" name="VBIF_TEST_BUS_OUT_CTRL"/>
1686 <reg32 offset="0x3085" name="VBIF_TEST_BUS1_CTRL0"/>
1687 <reg32 offset="0x3086" name="VBIF_TEST_BUS1_CTRL1">
1688 <bitfield low="0" high="3" name="DATA_SEL"/>
1689 </reg32>
1690 <reg32 offset="0x3087" name="VBIF_TEST_BUS2_CTRL0"/>
1691 <reg32 offset="0x3088" name="VBIF_TEST_BUS2_CTRL1">
1692 <bitfield low="0" high="8" name="DATA_SEL"/>
1693 </reg32>
1694 <reg32 offset="0x308c" name="VBIF_TEST_BUS_OUT"/>
1695 <reg32 offset="0x30d0" name="VBIF_PERF_CNT_SEL0"/>
1696 <reg32 offset="0x30d1" name="VBIF_PERF_CNT_SEL1"/>
1697 <reg32 offset="0x30d2" name="VBIF_PERF_CNT_SEL2"/>
1698 <reg32 offset="0x30d3" name="VBIF_PERF_CNT_SEL3"/>
1699 <reg32 offset="0x30d8" name="VBIF_PERF_CNT_LOW0"/>
1700 <reg32 offset="0x30d9" name="VBIF_PERF_CNT_LOW1"/>
1701 <reg32 offset="0x30da" name="VBIF_PERF_CNT_LOW2"/>
1702 <reg32 offset="0x30db" name="VBIF_PERF_CNT_LOW3"/>
1703 <reg32 offset="0x30e0" name="VBIF_PERF_CNT_HIGH0"/>
1704 <reg32 offset="0x30e1" name="VBIF_PERF_CNT_HIGH1"/>
1705 <reg32 offset="0x30e2" name="VBIF_PERF_CNT_HIGH2"/>
1706 <reg32 offset="0x30e3" name="VBIF_PERF_CNT_HIGH3"/>
1707 <reg32 offset="0x3100" name="VBIF_PERF_PWR_CNT_EN0"/>
1708 <reg32 offset="0x3101" name="VBIF_PERF_PWR_CNT_EN1"/>
1709 <reg32 offset="0x3102" name="VBIF_PERF_PWR_CNT_EN2"/>
1710 <reg32 offset="0x3110" name="VBIF_PERF_PWR_CNT_LOW0"/>
1711 <reg32 offset="0x3111" name="VBIF_PERF_PWR_CNT_LOW1"/>
1712 <reg32 offset="0x3112" name="VBIF_PERF_PWR_CNT_LOW2"/>
1713 <reg32 offset="0x3118" name="VBIF_PERF_PWR_CNT_HIGH0"/>
1714 <reg32 offset="0x3119" name="VBIF_PERF_PWR_CNT_HIGH1"/>
1715 <reg32 offset="0x311a" name="VBIF_PERF_PWR_CNT_HIGH2"/>
1716
1717 <!-- move/rename these.. -->
1718
1719 <reg32 offset="0x88d4" name="RB_WINDOW_OFFSET2" type="adreno_reg_xy"/>
1720 <reg32 offset="0xb4d1" name="SP_WINDOW_OFFSET" type="adreno_reg_xy"/>
1721 <reg32 offset="0xb307" name="SP_TP_WINDOW_OFFSET" type="adreno_reg_xy"/>
1722
1723 <!-- same as RB_BIN_CONTROL -->
1724 <reg32 offset="0x80a1" name="GRAS_BIN_CONTROL">
1725 <bitfield name="BINW" low="0" high="7" shr="5" type="uint"/>
1726 <bitfield name="BINH" low="8" high="16" shr="4" type="uint"/>
1727 <bitfield name="BINNING_PASS" pos="18" type="boolean"/>
1728 <bitfield name="USE_VIZ" pos="21" type="boolean"/>
1729 </reg32>
1730
1731 <!--
1732 from offset it seems it should be RB, but weird to duplicate
1733 other regs from same block??
1734 -->
1735 <reg32 offset="0x88d3" name="RB_BIN_CONTROL2">
1736 <bitfield name="BINW" low="0" high="7" shr="5" type="uint"/>
1737 <bitfield name="BINH" low="8" high="16" shr="4" type="uint"/>
1738 </reg32>
1739
1740 <reg32 offset="0x0c02" name="VSC_BIN_SIZE">
1741 <bitfield name="WIDTH" low="0" high="7" shr="5" type="uint"/>
1742 <bitfield name="HEIGHT" low="8" high="16" shr="4" type="uint"/>
1743 </reg32>
1744 <reg32 offset="0x0c03" name="VSC_SIZE_ADDRESS_LO"/>
1745 <reg32 offset="0x0c04" name="VSC_SIZE_ADDRESS_HI"/>
1746 <reg64 offset="0x0c03" name="VSC_SIZE_ADDRESS" type="waddress"/>
1747 <reg32 offset="0x0c06" name="VSC_BIN_COUNT">
1748 <bitfield name="NX" low="1" high="10" type="uint"/>
1749 <bitfield name="NY" low="11" high="20" type="uint"/>
1750 </reg32>
1751 <array offset="0x0c10" name="VSC_PIPE_CONFIG" stride="1" length="32">
1752 <reg32 offset="0x0" name="REG">
1753 <doc>
1754 Configures the mapping between VSC_PIPE buffer and
1755 bin, X/Y specify the bin index in the horiz/vert
1756 direction (0,0 is upper left, 0,1 is leftmost bin
1757 on second row, and so on). W/H specify the number
1758 of bins assigned to this VSC_PIPE in the horiz/vert
1759 dimension.
1760 </doc>
1761 <bitfield name="X" low="0" high="9" type="uint"/>
1762 <bitfield name="Y" low="10" high="19" type="uint"/>
1763 <bitfield name="W" low="20" high="25" type="uint"/>
1764 <bitfield name="H" low="26" high="31" type="uint"/>
1765 </reg32>
1766 </array>
1767 <!--
1768 compared to a5xx and earlier, we just program the address of the first
1769 visibility stream and hw adds (pipe_num * VSC_PIPE_DATA_PITCH)
1770
1771 TODO now there seem to be two buffers of VSC data (both referenced by
1772 CP_SET_BIN_DATA packet. Not sure what this new DATA2 one is, but seems
1773 to have the larger pitch.
1774
1775 The "DATA2" buffer is probably actually the main visibility stream; it
1776 is at least the larger of the two.
1777
1778 For VSC_DATA_PITCH, 0x20 actually seems to be sufficient (although blob
1779 uses something somewhat larger) for many cases, although required value
1780 can ramp up somewhat higher. Values less than 0x20 trigger GPU hangs
1781 even with small amount of geometry (so possibly 0x20 is minimum
1782 alignment or something like that). So far I can't seem to find any-
1783 thing that needs values larger than 0x20
1784 -->
1785 <reg32 offset="0x0c30" name="VSC_PIPE_DATA2_ADDRESS_LO"/>
1786 <reg32 offset="0x0c31" name="VSC_PIPE_DATA2_ADDRESS_HI"/>
1787 <reg64 offset="0x0c30" name="VSC_PIPE_DATA2_ADDRESS" type="waddress"/>
1788 <reg32 offset="0x0c32" name="VSC_PIPE_DATA2_PITCH"/>
1789 <reg32 offset="0x0c33" name="VSC_PIPE_DATA2_ARRAY_PITCH" shr="4" type="uint"/>
1790 <reg32 offset="0x0c34" name="VSC_PIPE_DATA_ADDRESS_LO"/>
1791 <reg32 offset="0x0c35" name="VSC_PIPE_DATA_ADDRESS_HI"/>
1792 <reg64 offset="0x0c34" name="VSC_PIPE_DATA_ADDRESS" type="waddress"/>
1793 <reg32 offset="0x0c36" name="VSC_PIPE_DATA_PITCH"/>
1794 <reg32 offset="0x0c37" name="VSC_PIPE_DATA_ARRAY_PITCH" shr="4" type="uint"/>
1795
1796 <array offset="0x0c38" name="VSC_STATE" stride="1" length="32">
1797 <doc>
1798 Seems to be a bitmap of which tiles mapped to the VSC
1799 pipe contain geometry.
1800
1801 I suppose we can connect a maximum of 32 tiles to a
1802 single VSC pipe.
1803 </doc>
1804 <reg32 offset="0x0" name="REG"/>
1805 </array>
1806
1807 <array offset="0x0c58" name="VSC_SIZE2" stride="1" length="32">
1808 <doc>
1809 Has the size of data written to corresponding VSC_DATA2
1810 buffer.
1811 </doc>
1812 <reg32 offset="0x0" name="REG"/>
1813 </array>
1814
1815 <array offset="0x0c78" name="VSC_SIZE" stride="1" length="32">
1816 <doc>
1817 Has the size of data written to corresponding VSC pipe, ie.
1818 same thing that is written out to VSC_SIZE_ADDRESS_LO/HI
1819 </doc>
1820 <reg32 offset="0x0" name="REG"/>
1821 </array>
1822
1823 <!-- always 0x03200000 ? -->
1824 <reg32 offset="0x0e12" name="UCHE_UNKNOWN_0E12"/>
1825
1826 <reg32 offset="0x8000" name="GRAS_CL_CNTL">
1827 <bitfield name="CLIP_DISABLE" pos="0" type="boolean"/>
1828 <bitfield name="ZNEAR_CLIP_DISABLE" pos="1" type="boolean"/>
1829 <bitfield name="ZFAR_CLIP_DISABLE" pos="2" type="boolean"/>
1830 <!-- set with depthClampEnable, not clear what it does -->
1831 <bitfield name="UNK5" pos="5" type="boolean"/>
1832 <!-- controls near z clip behavior (set for vulkan) -->
1833 <bitfield name="ZERO_GB_SCALE_Z" pos="6" type="boolean"/>
1834 <!-- guess based on a3xx and meaning of bits 8 and 9
1835 if the guess is right then this is related to point sprite clipping -->
1836 <bitfield name="VP_CLIP_CODE_IGNORE" pos="7" type="boolean"/>
1837 <bitfield name="VP_XFORM_DISABLE" pos="8" type="boolean"/>
1838 <bitfield name="PERSP_DIVISION_DISABLE" pos="9" type="boolean"/>
1839 </reg32>
1840 <reg32 offset="0x8001" name="GRAS_UNKNOWN_8001"/>
1841 <reg32 offset="0x8002" name="GRAS_UNKNOWN_8002"/>
1842 <reg32 offset="0x8003" name="GRAS_UNKNOWN_8003"/>
1843
1844 <enum name="a6xx_layer_type">
1845 <value value="0x0" name="LAYER_MULTISAMPLE_ARRAY"/>
1846 <value value="0x1" name="LAYER_3D"/>
1847 <value value="0x2" name="LAYER_CUBEMAP"/>
1848 <value value="0x3" name="LAYER_2D_ARRAY"/>
1849 </enum>
1850
1851 <!-- index of highest layer that can be written to via gl_Layer -->
1852 <reg32 offset="0x8004" name="GRAS_MAX_LAYER_INDEX" type="uint"/>
1853
1854 <reg32 offset="0x8005" name="GRAS_CNTL">
1855 <!-- see also RB_RENDER_CONTROL0 -->
1856 <bitfield name="VARYING" pos="0" type="boolean"/>
1857 <!-- b1 set for interpolateAtCentroid() -->
1858 <bitfield name="CENTROID" pos="1" type="boolean"/>
1859 <!-- b2 set instead of b0 when running in per-sample mode -->
1860 <bitfield name="PERSAMP_VARYING" pos="2" type="boolean"/>
1861 <!--
1862 b3 set for interpolateAt{Offset,Sample}() if not in per-sample
1863 mode, and frag_face
1864 -->
1865 <bitfield name="SIZE" pos="3" type="boolean"/>
1866 <!-- b5 set ofr interpolateAt{Offset,Sample}() if in per-sample mode -->
1867 <bitfield name="SIZE_PERSAMP" pos="5" type="boolean"/>
1868 <bitfield name="XCOORD" pos="6" type="boolean"/>
1869 <bitfield name="YCOORD" pos="7" type="boolean"/>
1870 <bitfield name="ZCOORD" pos="8" type="boolean"/>
1871 <bitfield name="WCOORD" pos="9" type="boolean"/>
1872 </reg32>
1873 <reg32 offset="0x8006" name="GRAS_CL_GUARDBAND_CLIP_ADJ">
1874 <bitfield name="HORZ" low="0" high="9" type="uint"/>
1875 <bitfield name="VERT" low="10" high="19" type="uint"/>
1876 </reg32>
1877 <reg32 offset="0x8010" name="GRAS_CL_VPORT_XOFFSET_0" type="float"/>
1878 <reg32 offset="0x8011" name="GRAS_CL_VPORT_XSCALE_0" type="float"/>
1879 <reg32 offset="0x8012" name="GRAS_CL_VPORT_YOFFSET_0" type="float"/>
1880 <reg32 offset="0x8013" name="GRAS_CL_VPORT_YSCALE_0" type="float"/>
1881 <reg32 offset="0x8014" name="GRAS_CL_VPORT_ZOFFSET_0" type="float"/>
1882 <reg32 offset="0x8015" name="GRAS_CL_VPORT_ZSCALE_0" type="float"/>
1883
1884 <!-- not clear what it does, mirrors RB_Z_CLAMP_MIN -->
1885 <reg32 offset="0x8070" name="GRAS_CL_Z_CLAMP_MIN" type="float"/>
1886 <reg32 offset="0x8071" name="GRAS_CL_Z_CLAMP_MAX" type="float"/>
1887
1888 <reg32 offset="0x8090" name="GRAS_SU_CNTL">
1889 <bitfield name="CULL_FRONT" pos="0" type="boolean"/>
1890 <bitfield name="CULL_BACK" pos="1" type="boolean"/>
1891 <bitfield name="FRONT_CW" pos="2" type="boolean"/>
1892 <bitfield name="LINEHALFWIDTH" low="3" high="10" radix="2" type="fixed"/>
1893 <bitfield name="POLY_OFFSET" pos="11" type="boolean"/>
1894 <bitfield name="MSAA_ENABLE" pos="13" type="boolean"/>
1895 <!-- probably LINEHALFWIDTH is the same as a4xx.. -->
1896 </reg32>
1897 <reg32 offset="0x8091" name="GRAS_SU_POINT_MINMAX">
1898 <bitfield name="MIN" low="0" high="15" type="ufixed" radix="4"/>
1899 <bitfield name="MAX" low="16" high="31" type="ufixed" radix="4"/>
1900 </reg32>
1901 <reg32 offset="0x8092" name="GRAS_SU_POINT_SIZE" type="fixed" radix="4"/>
1902
1903 <reg32 offset="0x8094" name="GRAS_SU_DEPTH_PLANE_CNTL">
1904 <bitfield name="FRAG_WRITES_Z" pos="0" type="boolean"/>
1905 </reg32>
1906 <reg32 offset="0x8095" name="GRAS_SU_POLY_OFFSET_SCALE" type="float"/>
1907 <reg32 offset="0x8096" name="GRAS_SU_POLY_OFFSET_OFFSET" type="float"/>
1908 <reg32 offset="0x8097" name="GRAS_SU_POLY_OFFSET_OFFSET_CLAMP" type="float"/>
1909 <!-- duplicates RB_DEPTH_BUFFER_INFO: -->
1910 <reg32 offset="0x8098" name="GRAS_SU_DEPTH_BUFFER_INFO">
1911 <bitfield name="DEPTH_FORMAT" low="0" high="2" type="a6xx_depth_format"/>
1912 </reg32>
1913
1914 <!-- always 0x0 -->
1915 <reg32 offset="0x8099" name="GRAS_UNKNOWN_8099"/>
1916
1917 <!-- always 0x0 ? -->
1918 <reg32 offset="0x809b" name="GRAS_UNKNOWN_809B"/>
1919
1920 <reg32 offset="0x809c" name="GRAS_UNKNOWN_809C">
1921 <bitfield name="GS_WRITES_LAYER" pos="0" type="boolean"/>
1922 </reg32>
1923
1924 <reg32 offset="0x809d" name="GRAS_UNKNOWN_809D"/>
1925
1926 <reg32 offset="0x80a0" name="GRAS_UNKNOWN_80A0"/>
1927
1928 <reg32 offset="0x80a2" name="GRAS_RAS_MSAA_CNTL">
1929 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
1930 </reg32>
1931 <reg32 offset="0x80a3" name="GRAS_DEST_MSAA_CNTL">
1932 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
1933 <bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
1934 </reg32>
1935
1936 <!-- always 0x0 -->
1937 <reg32 offset="0x80a4" name="GRAS_UNKNOWN_80A4"/>
1938 <!-- always 0x0 -->
1939 <reg32 offset="0x80a5" name="GRAS_UNKNOWN_80A5"/>
1940 <!-- always 0x0 -->
1941 <reg32 offset="0x80a6" name="GRAS_UNKNOWN_80A6"/>
1942 <!-- always 0x0 -->
1943 <reg32 offset="0x80af" name="GRAS_UNKNOWN_80AF"/>
1944
1945 <reg32 offset="0x80b0" name="GRAS_SC_SCREEN_SCISSOR_TL_0" type="adreno_reg_xy"/>
1946 <reg32 offset="0x80b1" name="GRAS_SC_SCREEN_SCISSOR_BR_0" type="adreno_reg_xy"/>
1947 <reg32 offset="0x80d0" name="GRAS_SC_VIEWPORT_SCISSOR_TL_0" type="adreno_reg_xy"/>
1948 <reg32 offset="0x80d1" name="GRAS_SC_VIEWPORT_SCISSOR_BR_0" type="adreno_reg_xy"/>
1949 <reg32 offset="0x80f0" name="GRAS_SC_WINDOW_SCISSOR_TL" type="adreno_reg_xy"/>
1950 <reg32 offset="0x80f1" name="GRAS_SC_WINDOW_SCISSOR_BR" type="adreno_reg_xy"/>
1951
1952 <reg32 offset="0x8100" name="GRAS_LRZ_CNTL">
1953 <!--
1954 These bits seems to mostly fit.. but wouldn't hurt to have a 2nd
1955 look when we get around to enabling lrz
1956 -->
1957 <bitfield name="ENABLE" pos="0" type="boolean"/>
1958 <doc>LRZ write also disabled for blend/etc.</doc>
1959 <bitfield name="LRZ_WRITE" pos="1" type="boolean"/>
1960 <doc>update MAX instead of MIN value, ie. GL_GREATER/GL_GEQUAL</doc>
1961 <bitfield name="GREATER" pos="2" type="boolean"/>
1962 <bitfield name="UNK3" pos="3" type="boolean"/>
1963 <!-- set when depth-test + depth-write enabled -->
1964 <bitfield name="Z_TEST_ENABLE" pos="4" type="boolean"/>
1965 </reg32>
1966 <reg32 offset="0x8101" name="GRAS_UNKNOWN_8101"/>
1967 <reg32 offset="0x8102" name="GRAS_2D_BLIT_INFO">
1968 <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
1969 </reg32>
1970 <reg32 offset="0x8103" name="GRAS_LRZ_BUFFER_BASE_LO"/>
1971 <reg32 offset="0x8104" name="GRAS_LRZ_BUFFER_BASE_HI"/>
1972 <reg64 offset="0x8103" name="GRAS_LRZ_BUFFER_BASE" type="waddress"/>
1973 <reg32 offset="0x8105" name="GRAS_LRZ_BUFFER_PITCH">
1974 <bitfield name="PITCH" low="0" high="10" shr="5" type="uint"/>
1975 <bitfield name="ARRAY_PITCH" low="11" high="21" shr="5" type="uint"/> <!-- ??? -->
1976 </reg32>
1977 <reg32 offset="0x8106" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE_LO"/>
1978 <reg32 offset="0x8107" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE_HI"/>
1979 <reg32 offset="0x8106" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE" type="waddress"/>
1980
1981 <reg32 offset="0x8109" name="GRAS_SAMPLE_CNTL">
1982 <bitfield name="PER_SAMP_MODE" pos="0" type="boolean"/>
1983 </reg32>
1984
1985 <reg32 offset="0x8110" name="GRAS_UNKNOWN_8110"/>
1986
1987 <enum name="a6xx_rotation">
1988 <value value="0x0" name="ROTATE_0"/>
1989 <value value="0x1" name="ROTATE_90"/>
1990 <value value="0x2" name="ROTATE_180"/>
1991 <value value="0x3" name="ROTATE_270"/>
1992 <value value="0x4" name="ROTATE_HFLIP"/>
1993 <value value="0x5" name="ROTATE_VFLIP"/>
1994 </enum>
1995
1996 <bitset name="a6xx_2d_blit_cntl" inline="yes">
1997 <bitfield name="ROTATE" low="0" high="2" type="a6xx_rotation"/>
1998 <bitfield name="SOLID_COLOR" pos="7" type="boolean"/>
1999 <bitfield name="COLOR_FORMAT" low="8" high="15" type="a6xx_format"/>
2000 <bitfield name="SCISSOR" pos="16" type="boolean"/>
2001
2002 <bitfield name="UNK" low="17" high="18" type="uint"/>
2003
2004 <!-- required when blitting D24S8/D24X8 -->
2005 <bitfield name="D24S8" pos="19" type="boolean"/>
2006 <!-- some sort of channel mask, disabled channels are set to zero ? -->
2007 <bitfield name="MASK" low="20" high="23"/>
2008 <bitfield name="IFMT" low="24" high="28" type="a6xx_2d_ifmt"/>
2009 </bitset>
2010
2011 <reg32 offset="0x8400" name="GRAS_2D_BLIT_CNTL" type="a6xx_2d_blit_cntl"/>
2012
2013 <!-- could be the src coords are fixed point? -->
2014 <reg32 offset="0x8401" name="GRAS_2D_SRC_TL_X">
2015 <bitfield name="X" low="8" high="31" type="int"/>
2016 </reg32>
2017 <reg32 offset="0x8402" name="GRAS_2D_SRC_BR_X">
2018 <bitfield name="X" low="8" high="31" type="int"/>
2019 </reg32>
2020 <reg32 offset="0x8403" name="GRAS_2D_SRC_TL_Y">
2021 <bitfield name="Y" low="8" high="31" type="int"/>
2022 </reg32>
2023 <reg32 offset="0x8404" name="GRAS_2D_SRC_BR_Y">
2024 <bitfield name="Y" low="8" high="31" type="int"/>
2025 </reg32>
2026
2027 <reg32 offset="0x8405" name="GRAS_2D_DST_TL" type="adreno_reg_xy"/>
2028 <reg32 offset="0x8406" name="GRAS_2D_DST_BR" type="adreno_reg_xy"/>
2029
2030 <reg32 offset="0x840a" name="GRAS_RESOLVE_CNTL_1" type="adreno_reg_xy"/>
2031 <reg32 offset="0x840b" name="GRAS_RESOLVE_CNTL_2" type="adreno_reg_xy"/>
2032
2033 <!-- always 0x880 ? -->
2034 <reg32 offset="0x8600" name="GRAS_UNKNOWN_8600"/>
2035
2036 <!-- same as GRAS_BIN_CONTROL: -->
2037 <reg32 offset="0x8800" name="RB_BIN_CONTROL">
2038 <bitfield name="BINW" low="0" high="7" shr="5" type="uint"/>
2039 <bitfield name="BINH" low="8" high="16" shr="4" type="uint"/>
2040 <bitfield name="BINNING_PASS" pos="18" type="boolean"/>
2041 <bitfield name="USE_VIZ" pos="21" type="boolean"/>
2042 </reg32>
2043 <reg32 offset="0x8801" name="RB_RENDER_CNTL">
2044 <!-- always set: ?? -->
2045 <bitfield name="UNK4" pos="4" type="boolean"/>
2046 <!-- set during binning pass: -->
2047 <bitfield name="BINNING" pos="7" type="boolean"/>
2048 <!-- bit seems to be set whenever depth buffer enabled: -->
2049 <bitfield name="FLAG_DEPTH" pos="14" type="boolean"/>
2050 <!-- bitmask of MRTs using UBWC flag buffer: -->
2051 <bitfield name="FLAG_MRTS" low="16" high="23"/>
2052 </reg32>
2053 <reg32 offset="0x8802" name="RB_RAS_MSAA_CNTL">
2054 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
2055 </reg32>
2056 <reg32 offset="0x8803" name="RB_DEST_MSAA_CNTL">
2057 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
2058 <bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
2059 </reg32>
2060
2061 <!-- always 0x0 ? -->
2062 <reg32 offset="0x8804" name="RB_UNKNOWN_8804"/>
2063 <!-- always 0x0 ? -->
2064 <reg32 offset="0x8805" name="RB_UNKNOWN_8805"/>
2065 <!-- always 0x0 ? -->
2066 <reg32 offset="0x8806" name="RB_UNKNOWN_8806"/>
2067
2068 <!--
2069 note: maybe not actually called RB_RENDER_CONTROLn (since RB_RENDER_CNTL
2070 name comes from kernel and is probably right)
2071 -->
2072 <reg32 offset="0x8809" name="RB_RENDER_CONTROL0">
2073 <!-- see also GRAS_CNTL -->
2074 <bitfield name="VARYING" pos="0" type="boolean"/>
2075 <!-- b1 set for interpolateAtCentroid() -->
2076 <bitfield name="CENTROID" pos="1" type="boolean"/>
2077 <!-- b2 set instead of b0 when running in per-sample mode -->
2078 <bitfield name="PERSAMP_VARYING" pos="2" type="boolean"/>
2079 <!--
2080 b3 set for interpolateAt{Offset,Sample}() if not in per-sample
2081 mode, and frag_face
2082 -->
2083 <bitfield name="SIZE" pos="3" type="boolean"/>
2084 <!-- b5 set ofr interpolateAt{Offset,Sample}() if in per-sample mode -->
2085 <bitfield name="SIZE_PERSAMP" pos="5" type="boolean"/>
2086 <bitfield name="XCOORD" pos="6" type="boolean"/>
2087 <bitfield name="YCOORD" pos="7" type="boolean"/>
2088 <bitfield name="ZCOORD" pos="8" type="boolean"/>
2089 <bitfield name="WCOORD" pos="9" type="boolean"/>
2090 <bitfield name="UNK10" pos="10" type="boolean"/>
2091 </reg32>
2092 <reg32 offset="0x880a" name="RB_RENDER_CONTROL1">
2093 <!-- enable bits for various FS sysvalue regs: -->
2094 <bitfield name="SAMPLEMASK" pos="0" type="boolean"/>
2095 <bitfield name="FACENESS" pos="2" type="boolean"/>
2096 <bitfield name="SAMPLEID" pos="3" type="boolean"/>
2097 <!-- b4 and b5 set in per-sample mode: -->
2098 <bitfield name="UNK4" pos="4" type="boolean"/>
2099 <bitfield name="UNK5" pos="5" type="boolean"/>
2100 <bitfield name="SIZE" pos="6" type="boolean"/>
2101 </reg32>
2102
2103 <reg32 offset="0x880b" name="RB_FS_OUTPUT_CNTL0">
2104 <bitfield name="FRAG_WRITES_Z" pos="1" type="boolean"/>
2105 <bitfield name="FRAG_WRITES_SAMPMASK" pos="2" type="boolean"/>
2106 </reg32>
2107 <reg32 offset="0x880c" name="RB_FS_OUTPUT_CNTL1">
2108 <bitfield name="MRT" low="0" high="3" type="uint"/>
2109 </reg32>
2110 <reg32 offset="0x880d" name="RB_RENDER_COMPONENTS">
2111 <bitfield name="RT0" low="0" high="3"/>
2112 <bitfield name="RT1" low="4" high="7"/>
2113 <bitfield name="RT2" low="8" high="11"/>
2114 <bitfield name="RT3" low="12" high="15"/>
2115 <bitfield name="RT4" low="16" high="19"/>
2116 <bitfield name="RT5" low="20" high="23"/>
2117 <bitfield name="RT6" low="24" high="27"/>
2118 <bitfield name="RT7" low="28" high="31"/>
2119 </reg32>
2120 <reg32 offset="0x880e" name="RB_DITHER_CNTL">
2121 <bitfield name="DITHER_MODE_MRT0" low="0" high="1" type="adreno_rb_dither_mode"/>
2122 <bitfield name="DITHER_MODE_MRT1" low="2" high="3" type="adreno_rb_dither_mode"/>
2123 <bitfield name="DITHER_MODE_MRT2" low="4" high="5" type="adreno_rb_dither_mode"/>
2124 <bitfield name="DITHER_MODE_MRT3" low="6" high="7" type="adreno_rb_dither_mode"/>
2125 <bitfield name="DITHER_MODE_MRT4" low="8" high="9" type="adreno_rb_dither_mode"/>
2126 <bitfield name="DITHER_MODE_MRT5" low="10" high="11" type="adreno_rb_dither_mode"/>
2127 <bitfield name="DITHER_MODE_MRT6" low="12" high="12" type="adreno_rb_dither_mode"/>
2128 <bitfield name="DITHER_MODE_MRT7" low="14" high="15" type="adreno_rb_dither_mode"/>
2129 </reg32>
2130 <reg32 offset="0x880f" name="RB_SRGB_CNTL">
2131 <!-- Same as SP_SRGB_CNTL -->
2132 <bitfield name="SRGB_MRT0" pos="0" type="boolean"/>
2133 <bitfield name="SRGB_MRT1" pos="1" type="boolean"/>
2134 <bitfield name="SRGB_MRT2" pos="2" type="boolean"/>
2135 <bitfield name="SRGB_MRT3" pos="3" type="boolean"/>
2136 <bitfield name="SRGB_MRT4" pos="4" type="boolean"/>
2137 <bitfield name="SRGB_MRT5" pos="5" type="boolean"/>
2138 <bitfield name="SRGB_MRT6" pos="6" type="boolean"/>
2139 <bitfield name="SRGB_MRT7" pos="7" type="boolean"/>
2140 </reg32>
2141
2142 <reg32 offset="0x8810" name="RB_SAMPLE_CNTL">
2143 <bitfield name="PER_SAMP_MODE" pos="0" type="boolean"/>
2144 </reg32>
2145 <reg32 offset="0x8811" name="RB_UNKNOWN_8811"/>
2146
2147 <!-- always 0x0 ? -->
2148 <reg32 offset="0x8818" name="RB_UNKNOWN_8818"/>
2149 <reg32 offset="0x8819" name="RB_UNKNOWN_8819"/>
2150 <reg32 offset="0x881a" name="RB_UNKNOWN_881A"/>
2151 <reg32 offset="0x881b" name="RB_UNKNOWN_881B"/>
2152 <reg32 offset="0x881c" name="RB_UNKNOWN_881C"/>
2153 <reg32 offset="0x881d" name="RB_UNKNOWN_881D"/>
2154 <reg32 offset="0x881e" name="RB_UNKNOWN_881E"/>
2155
2156 <array offset="0x8820" name="RB_MRT" stride="8" length="8">
2157 <reg32 offset="0x0" name="CONTROL">
2158 <bitfield name="BLEND" pos="0" type="boolean"/>
2159 <bitfield name="BLEND2" pos="1" type="boolean"/>
2160 <bitfield name="ROP_ENABLE" pos="2" type="boolean"/>
2161 <bitfield name="ROP_CODE" low="3" high="6" type="a3xx_rop_code"/>
2162 <bitfield name="COMPONENT_ENABLE" low="7" high="10" type="hex"/>
2163 </reg32>
2164 <reg32 offset="0x1" name="BLEND_CONTROL">
2165 <bitfield name="RGB_SRC_FACTOR" low="0" high="4" type="adreno_rb_blend_factor"/>
2166 <bitfield name="RGB_BLEND_OPCODE" low="5" high="7" type="a3xx_rb_blend_opcode"/>
2167 <bitfield name="RGB_DEST_FACTOR" low="8" high="12" type="adreno_rb_blend_factor"/>
2168 <bitfield name="ALPHA_SRC_FACTOR" low="16" high="20" type="adreno_rb_blend_factor"/>
2169 <bitfield name="ALPHA_BLEND_OPCODE" low="21" high="23" type="a3xx_rb_blend_opcode"/>
2170 <bitfield name="ALPHA_DEST_FACTOR" low="24" high="28" type="adreno_rb_blend_factor"/>
2171 </reg32>
2172 <reg32 offset="0x2" name="BUF_INFO">
2173 <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
2174 <bitfield name="COLOR_TILE_MODE" low="8" high="9" type="a6xx_tile_mode"/>
2175 <bitfield name="COLOR_SWAP" low="13" high="14" type="a3xx_color_swap"/>
2176 </reg32>
2177 <!--
2178 at least in gmem, things seem to be aligned to pitch of 64..
2179 maybe an artifact of tiled format used in gmem?
2180 -->
2181 <reg32 offset="0x3" name="PITCH" shr="6" type="uint"/>
2182 <reg32 offset="0x4" name="ARRAY_PITCH" shr="6" type="uint"/>
2183 <!--
2184 Compared to a5xx and before, we configure both a GMEM base and
2185 external base. Not sure if this is to facilitate GMEM save/
2186 restore for context switch, or just to simplify state setup to
2187 not have to care about GMEM vs BYPASS mode.
2188 -->
2189 <reg32 offset="0x5" name="BASE_LO"/>
2190 <reg32 offset="0x6" name="BASE_HI"/>
2191
2192 <reg64 offset="0x5" name="BASE" type="waddress"/>
2193
2194 <reg32 offset="0x7" name="BASE_GMEM"/>
2195 </array>
2196
2197 <reg32 offset="0x8860" name="RB_BLEND_RED_F32" type="float"/>
2198 <reg32 offset="0x8861" name="RB_BLEND_GREEN_F32" type="float"/>
2199 <reg32 offset="0x8862" name="RB_BLEND_BLUE_F32" type="float"/>
2200 <reg32 offset="0x8863" name="RB_BLEND_ALPHA_F32" type="float"/>
2201 <reg32 offset="0x8864" name="RB_ALPHA_CONTROL">
2202 <bitfield name="ALPHA_REF" low="0" high="7" type="hex"/>
2203 <bitfield name="ALPHA_TEST" pos="8" type="boolean"/>
2204 <bitfield name="ALPHA_TEST_FUNC" low="9" high="11" type="adreno_compare_func"/>
2205 </reg32>
2206 <reg32 offset="0x8865" name="RB_BLEND_CNTL">
2207 <!-- per-mrt enable bit -->
2208 <bitfield name="ENABLE_BLEND" low="0" high="7"/>
2209 <bitfield name="INDEPENDENT_BLEND" pos="8" type="boolean"/>
2210 <bitfield name="ALPHA_TO_COVERAGE" pos="10" type="boolean"/>
2211 <bitfield name="SAMPLE_MASK" low="16" high="31"/>
2212 </reg32>
2213 <reg32 offset="0x8870" name="RB_DEPTH_PLANE_CNTL">
2214 <bitfield name="FRAG_WRITES_Z" pos="0" type="boolean"/>
2215 </reg32>
2216
2217 <reg32 offset="0x8871" name="RB_DEPTH_CNTL">
2218 <bitfield name="Z_ENABLE" pos="0" type="boolean"/>
2219 <bitfield name="Z_WRITE_ENABLE" pos="1" type="boolean"/>
2220 <bitfield name="ZFUNC" low="2" high="4" type="adreno_compare_func"/>
2221 <bitfield name="Z_CLAMP_ENABLE" pos="5" type="boolean"/>
2222 <doc>Z_TEST_ENABLE bit is set for zfunc other than GL_ALWAYS or GL_NEVER</doc>
2223 <bitfield name="Z_TEST_ENABLE" pos="6" type="boolean"/>
2224 </reg32>
2225 <!-- duplicates GRAS_SU_DEPTH_BUFFER_INFO: -->
2226 <reg32 offset="0x8872" name="RB_DEPTH_BUFFER_INFO">
2227 <bitfield name="DEPTH_FORMAT" low="0" high="2" type="a6xx_depth_format"/>
2228 </reg32>
2229 <!-- probably: -->
2230 <reg32 offset="0x8873" name="RB_DEPTH_BUFFER_PITCH" shr="6" type="uint">
2231 <doc>stride of depth/stencil buffer</doc>
2232 </reg32>
2233 <reg32 offset="0x8874" name="RB_DEPTH_BUFFER_ARRAY_PITCH" shr="6" type="uint">
2234 <doc>size of layer</doc>
2235 </reg32>
2236 <reg32 offset="0x8875" name="RB_DEPTH_BUFFER_BASE_LO"/>
2237 <reg32 offset="0x8876" name="RB_DEPTH_BUFFER_BASE_HI"/>
2238 <reg64 offset="0x8875" name="RB_DEPTH_BUFFER_BASE" type="waddress"/>
2239 <reg32 offset="0x8877" name="RB_DEPTH_BUFFER_BASE_GMEM"/>
2240
2241 <!-- always 0x0 ? -->
2242 <reg32 offset="0x8878" name="RB_UNKNOWN_8878"/>
2243 <!-- always 0x0 ? -->
2244 <reg32 offset="0x8879" name="RB_UNKNOWN_8879"/>
2245
2246 <reg32 offset="0x8880" name="RB_STENCIL_CONTROL">
2247 <bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/>
2248 <bitfield name="STENCIL_ENABLE_BF" pos="1" type="boolean"/>
2249 <!--
2250 set for stencil operations that require read from stencil
2251 buffer, but not for example for stencil clear (which does
2252 not require read).. so guessing this is analogous to
2253 READ_DEST_ENABLE for color buffer..
2254 -->
2255 <bitfield name="STENCIL_READ" pos="2" type="boolean"/>
2256 <bitfield name="FUNC" low="8" high="10" type="adreno_compare_func"/>
2257 <bitfield name="FAIL" low="11" high="13" type="adreno_stencil_op"/>
2258 <bitfield name="ZPASS" low="14" high="16" type="adreno_stencil_op"/>
2259 <bitfield name="ZFAIL" low="17" high="19" type="adreno_stencil_op"/>
2260 <bitfield name="FUNC_BF" low="20" high="22" type="adreno_compare_func"/>
2261 <bitfield name="FAIL_BF" low="23" high="25" type="adreno_stencil_op"/>
2262 <bitfield name="ZPASS_BF" low="26" high="28" type="adreno_stencil_op"/>
2263 <bitfield name="ZFAIL_BF" low="29" high="31" type="adreno_stencil_op"/>
2264 </reg32>
2265 <reg32 offset="0x8881" name="RB_STENCIL_INFO">
2266 <bitfield name="SEPARATE_STENCIL" pos="0" type="boolean"/>
2267 </reg32>
2268 <reg32 offset="0x8882" name="RB_STENCIL_BUFFER_PITCH" shr="6" type="uint">
2269 <doc>stride of stencil buffer</doc>
2270 </reg32>
2271 <reg32 offset="0x8883" name="RB_STENCIL_BUFFER_ARRAY_PITCH" shr="6" type="uint">
2272 <doc>size of layer</doc>
2273 </reg32>
2274 <reg32 offset="0x8884" name="RB_STENCIL_BUFFER_BASE_LO"/>
2275 <reg32 offset="0x8885" name="RB_STENCIL_BUFFER_BASE_HI"/>
2276 <reg64 offset="0x8884" name="RB_STENCIL_BUFFER_BASE" type="waddress"/>
2277 <reg32 offset="0x8886" name="RB_STENCIL_BUFFER_BASE_GMEM"/>
2278 <reg32 offset="0x8887" name="RB_STENCILREF">
2279 <bitfield name="REF" low="0" high="7"/>
2280 <bitfield name="BFREF" low="8" high="15"/>
2281 </reg32>
2282 <reg32 offset="0x8888" name="RB_STENCILMASK">
2283 <bitfield name="MASK" low="0" high="7"/>
2284 <bitfield name="BFMASK" low="8" high="15"/>
2285 </reg32>
2286 <reg32 offset="0x8889" name="RB_STENCILWRMASK">
2287 <bitfield name="WRMASK" low="0" high="7"/>
2288 <bitfield name="BFWRMASK" low="8" high="15"/>
2289 </reg32>
2290 <reg32 offset="0x8890" name="RB_WINDOW_OFFSET" type="adreno_reg_xy"/>
2291 <reg32 offset="0x8891" name="RB_SAMPLE_COUNT_CONTROL">
2292 <bitfield name="COPY" pos="1" type="boolean"/>
2293 </reg32>
2294
2295 <reg32 offset="0x8898" name="RB_LRZ_CNTL">
2296 <bitfield name="ENABLE" pos="0" type="boolean"/>
2297 </reg32>
2298
2299 <!-- clamps depth value for depth test/write -->
2300 <reg32 offset="0x88c0" name="RB_Z_CLAMP_MIN" type="float"/>
2301 <reg32 offset="0x88c1" name="RB_Z_CLAMP_MAX" type="float"/>
2302
2303 <reg32 offset="0x88d0" name="RB_UNKNOWN_88D0"/>
2304 <reg32 offset="0x88d1" name="RB_BLIT_SCISSOR_TL" type="adreno_reg_xy"/>
2305 <reg32 offset="0x88d2" name="RB_BLIT_SCISSOR_BR" type="adreno_reg_xy"/>
2306
2307 <reg32 offset="0x88d5" name="RB_MSAA_CNTL">
2308 <bitfield name="SAMPLES" low="3" high="4" type="a3xx_msaa_samples"/>
2309 </reg32>
2310 <reg32 offset="0x88d6" name="RB_BLIT_BASE_GMEM"/>
2311 <!-- s/DST_FORMAT/DST_INFO/ probably: -->
2312 <reg32 offset="0x88d7" name="RB_BLIT_DST_INFO">
2313 <bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/>
2314 <bitfield name="FLAGS" pos="2" type="boolean"/>
2315 <bitfield name="SAMPLES" low="3" high="4" type="a3xx_msaa_samples"/>
2316 <bitfield name="COLOR_FORMAT" low="7" high="14" type="a6xx_format"/>
2317 <bitfield name="COLOR_SWAP" low="5" high="6" type="a3xx_color_swap"/>
2318 </reg32>
2319 <reg64 offset="0x88d8" name="RB_BLIT_DST" type="waddress"/>
2320 <reg32 offset="0x88d8" name="RB_BLIT_DST_LO"/>
2321 <reg32 offset="0x88d9" name="RB_BLIT_DST_HI"/>
2322 <reg32 offset="0x88da" name="RB_BLIT_DST_PITCH" shr="6" type="uint"/>
2323 <!-- array-pitch is size of layer -->
2324 <reg32 offset="0x88db" name="RB_BLIT_DST_ARRAY_PITCH" shr="6" type="uint"/>
2325 <reg64 offset="0x88dc" name="RB_BLIT_FLAG_DST" type="waddress"/>
2326 <reg32 offset="0x88dc" name="RB_BLIT_FLAG_DST_LO"/>
2327 <reg32 offset="0x88dd" name="RB_BLIT_FLAG_DST_HI"/>
2328 <reg32 offset="0x88de" name="RB_BLIT_FLAG_DST_PITCH">
2329 <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2330 <bitfield name="ARRAY_PITCH" low="11" high="21" shr="7" type="uint"/>
2331 </reg32>
2332
2333 <reg32 offset="0x88df" name="RB_BLIT_CLEAR_COLOR_DW0"/>
2334 <reg32 offset="0x88e0" name="RB_BLIT_CLEAR_COLOR_DW1"/>
2335 <reg32 offset="0x88e1" name="RB_BLIT_CLEAR_COLOR_DW2"/>
2336 <reg32 offset="0x88e2" name="RB_BLIT_CLEAR_COLOR_DW3"/>
2337
2338 <!-- seems somewhat similar to what we called RB_CLEAR_CNTL on a5xx: -->
2339 <reg32 offset="0x88e3" name="RB_BLIT_INFO">
2340 <bitfield name="UNK0" pos="0" type="boolean"/> <!-- s8 stencil restore/clear? But also color restore? -->
2341 <bitfield name="GMEM" pos="1" type="boolean"/> <!-- set for restore and clear to gmem? -->
2342 <bitfield name="INTEGER" pos="2" type="boolean"/> <!-- probably -->
2343 <bitfield name="DEPTH" pos="3" type="boolean"/> <!-- z16/z32/z24s8/x24x8 clear or resolve? -->
2344 <doc>
2345 For clearing depth/stencil
2346 1 - depth
2347 2 - stencil
2348 3 - depth+stencil
2349 For clearing color buffer:
2350 then probably a component mask, I always see 0xf
2351 </doc>
2352 <bitfield name="CLEAR_MASK" low="4" high="7"/>
2353 </reg32>
2354
2355 <!-- always 0x0 ? -->
2356 <reg32 offset="0x88f0" name="RB_UNKNOWN_88F0"/>
2357
2358 <reg32 offset="0x8900" name="RB_DEPTH_FLAG_BUFFER_BASE_LO"/>
2359 <reg32 offset="0x8901" name="RB_DEPTH_FLAG_BUFFER_BASE_HI"/>
2360 <reg64 offset="0x8900" name="RB_DEPTH_FLAG_BUFFER_BASE" type="waddress"/>
2361 <reg32 offset="0x8902" name="RB_DEPTH_FLAG_BUFFER_PITCH">
2362 <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2363 <bitfield name="ARRAY_PITCH" low="11" high="21" shr="7" type="uint"/>
2364 </reg32>
2365 <array offset="0x8903" name="RB_MRT_FLAG_BUFFER" stride="3" length="8">
2366 <reg32 offset="0" name="ADDR_LO"/>
2367 <reg32 offset="1" name="ADDR_HI"/>
2368 <reg64 offset="0" name="ADDR" type="waddress"/>
2369 <reg32 offset="2" name="PITCH">
2370 <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2371 <bitfield name="ARRAY_PITCH" low="11" high="21" shr="7" type="uint"/> <!-- ??? -->
2372 </reg32>
2373 </array>
2374 <reg32 offset="0x8927" name="RB_SAMPLE_COUNT_ADDR_LO"/>
2375 <reg32 offset="0x8928" name="RB_SAMPLE_COUNT_ADDR_HI"/>
2376
2377 <reg32 offset="0x8c00" name="RB_2D_BLIT_CNTL" type="a6xx_2d_blit_cntl"/>
2378 <reg32 offset="0x8c01" name="RB_UNKNOWN_8C01"/>
2379
2380 <bitset name="a6xx_2d_surf_info" inline="yes">
2381 <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
2382 <bitfield name="TILE_MODE" low="8" high="9" type="a6xx_tile_mode"/>
2383 <bitfield name="COLOR_SWAP" low="10" high="11" type="a3xx_color_swap"/>
2384 <bitfield name="FLAGS" pos="12" type="boolean"/>
2385 <bitfield name="SRGB" pos="13" type="boolean"/>
2386 <!-- the rest is only for src -->
2387 <bitfield name="SAMPLES" low="14" high="15" type="a3xx_msaa_samples"/>
2388 <bitfield name="FILTER" pos="16" type="boolean"/>
2389 <bitfield name="SAMPLES_AVERAGE" pos="18" type="boolean"/>
2390 <bitfield name="UNK20" pos="20" type="boolean"/>
2391 <bitfield name="UNK22" pos="22" type="boolean"/>
2392 </bitset>
2393
2394 <reg32 offset="0x8c17" name="RB_2D_DST_INFO" type="a6xx_2d_surf_info"/>
2395 <reg32 offset="0x8c18" name="RB_2D_DST_LO"/>
2396 <reg32 offset="0x8c19" name="RB_2D_DST_HI"/>
2397 <reg64 offset="0x8c18" name="RB_2D_DST" type="waddress"/>
2398 <reg32 offset="0x8c1a" name="RB_2D_DST_SIZE">
2399 <bitfield name="PITCH" low="0" high="15" shr="6" type="uint"/>
2400 </reg32>
2401
2402 <reg32 offset="0x8c20" name="RB_2D_DST_FLAGS_LO"/>
2403 <reg32 offset="0x8c21" name="RB_2D_DST_FLAGS_HI"/>
2404 <reg64 offset="0x8c20" name="RB_2D_DST_FLAGS" type="waddress"/>
2405 <reg32 offset="0x8c22" name="RB_2D_DST_FLAGS_PITCH">
2406 <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2407 <bitfield name="ARRAY_PITCH" low="11" high="21" shr="7" type="uint"/>
2408 </reg32>
2409
2410 <!-- unlike a5xx, these are per channel values rather than packed -->
2411 <reg32 offset="0x8c2c" name="RB_2D_SRC_SOLID_C0"/>
2412 <reg32 offset="0x8c2d" name="RB_2D_SRC_SOLID_C1"/>
2413 <reg32 offset="0x8c2e" name="RB_2D_SRC_SOLID_C2"/>
2414 <reg32 offset="0x8c2f" name="RB_2D_SRC_SOLID_C3"/>
2415
2416 <!-- always 0x1 ? -->
2417 <reg32 offset="0x8e01" name="RB_UNKNOWN_8E01"/>
2418
2419 <reg32 offset="0x8e04" name="RB_UNKNOWN_8E04"/>
2420
2421 <reg32 offset="0x8e07" name="RB_CCU_CNTL">
2422 <!-- offset into GMEM for something.
2423 important for sysmem path
2424 BLIT_OP_SCALE also writes to GMEM at this offset for GMEM store
2425 blob values for GMEM path (note: close to GMEM size):
2426 a618: 0x7c000 a630/a640: 0xf8000 a650: 0x114000
2427 SYSMEM path values:
2428 a618: 0x10000 a630/a640: 0x20000 a650: 0x30000
2429 -->
2430 <bitfield name="OFFSET" low="23" high="31" shr="12" type="uint"/>
2431 <bitfield name="GMEM" pos="22" type="boolean"/> <!-- set for GMEM path -->
2432 <bitfield name="UNK2" pos="2" type="boolean"/> <!-- sometimes set with GMEM? -->
2433 </reg32>
2434
2435 <reg32 offset="0x9100" name="VPC_UNKNOWN_9100"/>
2436
2437 <!-- always 0x00ffff00 ? */ -->
2438 <reg32 offset="0x9101" name="VPC_UNKNOWN_9101"/>
2439 <reg32 offset="0x9102" name="VPC_UNKNOWN_9102"/>
2440 <reg32 offset="0x9103" name="VPC_UNKNOWN_9103"/>
2441
2442 <reg32 offset="0x9104" name="VPC_GS_SIV_CNTL"/>
2443
2444 <reg32 offset="0x9105" name="VPC_UNKNOWN_9105">
2445 <bitfield name="LAYERLOC" low="0" high="7" type="uint"/>
2446 </reg32>
2447
2448 <reg32 offset="0x9106" name="VPC_UNKNOWN_9106"/>
2449 <reg32 offset="0x9107" name="VPC_UNKNOWN_9107"/>
2450 <reg32 offset="0x9108" name="VPC_UNKNOWN_9108"/>
2451
2452 <array offset="0x9200" name="VPC_VARYING_INTERP" stride="1" length="8">
2453 <reg32 offset="0x0" name="MODE"/>
2454 </array>
2455 <array offset="0x9208" name="VPC_VARYING_PS_REPL" stride="1" length="8">
2456 <reg32 offset="0x0" name="MODE"/>
2457 </array>
2458
2459 <!-- always 0x0 -->
2460 <reg32 offset="0x9210" name="VPC_UNKNOWN_9210"/>
2461 <reg32 offset="0x9211" name="VPC_UNKNOWN_9211"/>
2462
2463 <array offset="0x9212" name="VPC_VAR" stride="1" length="4">
2464 <!-- one bit per varying component: -->
2465 <reg32 offset="0" name="DISABLE"/>
2466 </array>
2467
2468 <reg32 offset="0x9216" name="VPC_SO_CNTL">
2469 <!-- always 0x10000 when SO enabled.. -->
2470 <bitfield name="ENABLE" pos="16" type="boolean"/>
2471 </reg32>
2472 <reg32 offset="0x9217" name="VPC_SO_PROG">
2473 <bitfield name="A_BUF" low="0" high="1" type="uint"/>
2474 <bitfield name="A_OFF" low="2" high="10" shr="2" type="uint"/>
2475 <bitfield name="A_EN" pos="11" type="boolean"/>
2476 <bitfield name="B_BUF" low="12" high="13" type="uint"/>
2477 <bitfield name="B_OFF" low="14" high="22" shr="2" type="uint"/>
2478 <bitfield name="B_EN" pos="23" type="boolean"/>
2479 </reg32>
2480
2481 <reg32 offset="0x9218" name="VPC_SO_STREAM_COUNTS_LO"/>
2482 <reg32 offset="0x9219" name="VPC_SO_STREAM_COUNTS_HI"/>
2483
2484 <array offset="0x921a" name="VPC_SO" stride="7" length="4">
2485 <reg64 offset="0" name="BUFFER_BASE" type="waddress"/>
2486 <reg32 offset="0" name="BUFFER_BASE_LO"/>
2487 <reg32 offset="1" name="BUFFER_BASE_HI"/>
2488 <reg32 offset="2" name="BUFFER_SIZE"/>
2489 <reg32 offset="3" name="NCOMP"/> <!-- component count -->
2490 <reg32 offset="4" name="BUFFER_OFFSET"/>
2491 <reg64 offset="5" name="FLUSH_BASE" type="waddress"/>
2492 <reg32 offset="5" name="FLUSH_BASE_LO"/>
2493 <reg32 offset="6" name="FLUSH_BASE_HI"/>
2494 </array>
2495
2496 <!-- always 0x0 ? -->
2497 <reg32 offset="0x9236" name="VPC_UNKNOWN_9236">
2498 <bitfield name="POINT_COORD_INVERT" pos="0" type="uint"/>
2499 </reg32>
2500
2501 <!-- always 0x0 ? -->
2502 <reg32 offset="0x9300" name="VPC_UNKNOWN_9300"/>
2503
2504 <reg32 offset="0x9301" name="VPC_PACK">
2505 <doc>
2506 num of varyings plus four for gl_Position (plus one if gl_PointSize)
2507 plus # of transform-feedback (streamout) varyings if using the
2508 hw streamout (rather than stg instructions in shader)
2509 </doc>
2510 <bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2511 <bitfield name="POSITIONLOC" low="8" high="15" type="uint"/>
2512 <!--
2513 This seems to be the OUTLOC for the psize output. It could possibly
2514 be the max-OUTLOC position, but it is only set when VS writes psize
2515 (and blob always puts psize at highest OUTLOC)
2516 -->
2517 <bitfield name="PSIZELOC" low="16" high="23" type="uint"/>
2518 </reg32>
2519
2520 <reg32 offset="0x9302" name="VPC_PACK_GS">
2521 <doc>
2522 num of varyings plus four for gl_Position (plus one if gl_PointSize)
2523 plus # of transform-feedback (streamout) varyings if using the
2524 hw streamout (rather than stg instructions in shader)
2525 </doc>
2526 <bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2527 <bitfield name="POSITIONLOC" low="8" high="15" type="uint"/>
2528 <!--
2529 This seems to be the OUTLOC for the psize output. It could possibly
2530 be the max-OUTLOC position, but it is only set when VS writes psize
2531 (and blob always puts psize at highest OUTLOC)
2532 -->
2533 <bitfield name="PSIZELOC" low="16" high="23" type="uint"/>
2534 </reg32>
2535
2536 <reg32 offset="0x9303" name="VPC_PACK_3">
2537 <doc>
2538 domain shader version of VPC_PACK
2539 </doc>
2540 <bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2541 <bitfield name="POSITIONLOC" low="8" high="15" type="uint"/>
2542 <!--
2543 This seems to be the OUTLOC for the psize output. It could possibly
2544 be the max-OUTLOC position, but it is only set when VS writes psize
2545 (and blob always puts psize at highest OUTLOC)
2546 -->
2547 <bitfield name="PSIZELOC" low="16" high="23" type="uint"/>
2548 </reg32>
2549
2550 <reg32 offset="0x9304" name="VPC_CNTL_0">
2551 <bitfield name="NUMNONPOSVAR" low="0" high="7" type="uint"/>
2552 <bitfield name="VARYING" pos="16" type="boolean"/>
2553 </reg32>
2554
2555 <reg32 offset="0x9305" name="VPC_SO_BUF_CNTL">
2556 <bitfield name="BUF0" pos="0" type="boolean"/>
2557 <bitfield name="BUF1" pos="3" type="boolean"/>
2558 <bitfield name="BUF2" pos="6" type="boolean"/>
2559 <bitfield name="BUF3" pos="9" type="boolean"/>
2560 <bitfield name="ENABLE" pos="15" type="boolean"/>
2561 </reg32>
2562 <reg32 offset="0x9306" name="VPC_SO_OVERRIDE">
2563 <bitfield name="SO_DISABLE" pos="0" type="boolean"/>
2564 </reg32>
2565
2566 <!-- always 0x0 ? -->
2567 <reg32 offset="0x9600" name="VPC_UNKNOWN_9600"/>
2568 <!-- always 0x0 ? -->
2569 <reg32 offset="0x9602" name="VPC_UNKNOWN_9602"/>
2570
2571 <reg32 offset="0x9800" name="PC_TESS_NUM_VERTEX"/>
2572
2573 <!-- always 0x0 ? -->
2574 <reg32 offset="0x9801" name="PC_UNKNOWN_9801"/>
2575
2576 <enum name="a6xx_tess_spacing">
2577 <value value="0x0" name="TESS_EQUAL"/>
2578 <value value="0x2" name="TESS_FRACTIONAL_ODD"/>
2579 <value value="0x3" name="TESS_FRACTIONAL_EVEN"/>
2580 </enum>
2581
2582 <enum name="a6xx_tess_output">
2583 <value value="0x0" name="TESS_POINTS"/>
2584 <value value="0x1" name="TESS_LINES"/>
2585 <value value="0x2" name="TESS_CW_TRIS"/>
2586 <value value="0x3" name="TESS_CCW_TRIS"/>
2587 </enum>
2588
2589 <reg32 offset="0x9802" name="PC_TESS_CNTL">
2590 <bitfield name="SPACING" low="0" high="1" type="a6xx_tess_spacing"/>
2591 <bitfield name="OUTPUT" low="2" high="3" type="a6xx_tess_output"/>
2592 </reg32>
2593
2594 <!-- probably: -->
2595 <reg32 offset="0x9803" name="PC_RESTART_INDEX"/>
2596 <reg32 offset="0x9804" name="PC_MODE_CNTL"/>
2597
2598 <!-- always 0x1 ? -->
2599 <reg32 offset="0x9805" name="PC_UNKNOWN_9805"/>
2600 <reg32 offset="0x9806" name="PC_UNKNOWN_9806"/>
2601
2602 <reg32 offset="0x9980" name="PC_UNKNOWN_9980"/>
2603 <reg32 offset="0x9981" name="PC_UNKNOWN_9981"/>
2604
2605 <reg32 offset="0x9990" name="PC_UNKNOWN_9990"/>
2606
2607 <reg32 offset="0x9b00" name="PC_PRIMITIVE_CNTL_0">
2608 <bitfield name="PRIMITIVE_RESTART" pos="0" type="boolean"/>
2609 <!-- maybe? b1 seems always set, so just assume it is for now: -->
2610 <bitfield name="PROVOKING_VTX_LAST" pos="1" type="boolean"/>
2611 </reg32>
2612 <reg32 offset="0x9b01" name="PC_PRIMITIVE_CNTL_1">
2613 <doc>
2614 vertex shader
2615
2616 num of varyings plus four for gl_Position (plus one if gl_PointSize)
2617 plus # of transform-feedback (streamout) varyings if using the
2618 hw streamout (rather than stg instructions in shader)
2619 </doc>
2620 <bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2621 <bitfield name="PSIZE" pos="8" type="boolean"/>
2622 </reg32>
2623
2624 <reg32 offset="0x9b02" name="PC_PRIMITIVE_CNTL_2">
2625 <doc>
2626 geometry shader
2627 </doc>
2628 <bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2629 <bitfield name="PSIZE" pos="8" type="boolean"/>
2630 <bitfield name="LAYER" pos="9" type="boolean"/>
2631 <bitfield name="PRIMITIVE_ID" pos="11" type="boolean"/>
2632 </reg32>
2633
2634 <reg32 offset="0x9b03" name="PC_PRIMITIVE_CNTL_3">
2635 <doc>
2636 hull shader?
2637
2638 num of varyings plus four for gl_Position (plus one if gl_PointSize)
2639 plus # of transform-feedback (streamout) varyings if using the
2640 hw streamout (rather than stg instructions in shader)
2641 </doc>
2642 <bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2643 <bitfield name="PSIZE" pos="8" type="boolean"/>
2644 </reg32>
2645 <reg32 offset="0x9b04" name="PC_PRIMITIVE_CNTL_4">
2646 <doc>
2647 domain shader
2648 num of varyings plus four for gl_Position (plus one if gl_PointSize)
2649 plus # of transform-feedback (streamout) varyings if using the
2650 hw streamout (rather than stg instructions in shader)
2651 </doc>
2652 <bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2653 <bitfield name="PSIZE" pos="8" type="boolean"/>
2654 </reg32>
2655
2656 <reg32 offset="0x9b05" name="PC_PRIMITIVE_CNTL_5">
2657 <doc>
2658 geometry shader
2659 </doc>
2660 <bitfield name="GS_VERTICES_OUT" low="0" high="7" type="uint"/>
2661 <bitfield name="GS_INVOCATIONS" low="10" high="14" type="uint"/>
2662 <bitfield name="GS_OUTPUT" low="16" high="17" type="a6xx_tess_output"/>
2663 </reg32>
2664
2665 <reg32 offset="0x9b06" name="PC_PRIMITIVE_CNTL_6">
2666 <doc>
2667 size in vec4s of per-primitive storage for gs
2668 </doc>
2669 <bitfield name="STRIDE_IN_VPC" low="0" high="8" type="uint"/>
2670 </reg32>
2671
2672 <reg32 offset="0x9b07" name="PC_UNKNOWN_9B07"/>
2673
2674 <reg32 offset="0x9e08" name="PC_TESSFACTOR_ADDR_LO"/>
2675 <reg32 offset="0x9e09" name="PC_TESSFACTOR_ADDR_HI"/>
2676
2677 <!-- These match the contents of CP_SET_BIN_DATA (not written directly) -->
2678 <reg32 offset="0x9e11" name="PC_VSTREAM_CONTROL">
2679 <bitfield name="VSC_SIZE" low="16" high="21" type="uint"/>
2680 <bitfield name="VSC_N" low="22" high="26" type="uint"/>
2681 </reg32>
2682 <reg32 offset="0x9e12" name="PC_BIN_DATA_ADDR2_LO"/>
2683 <reg32 offset="0x9e13" name="PC_BIN_DATA_ADDR2_HI"/>
2684 <reg32 offset="0x9e14" name="PC_BIN_DATA_ADDR_LO"/>
2685 <reg32 offset="0x9e15" name="PC_BIN_DATA_ADDR_HI"/>
2686
2687 <!-- always 0x0 -->
2688 <reg32 offset="0x9e72" name="PC_UNKNOWN_9E72"/>
2689
2690 <reg32 offset="0xa000" name="VFD_CONTROL_0">
2691 <bitfield name="FETCH_CNT" low="0" high="5" type="uint"/>
2692 <bitfield name="DECODE_CNT" low="8" high="13" type="uint"/>
2693 </reg32>
2694 <reg32 offset="0xa001" name="VFD_CONTROL_1">
2695 <bitfield name="REGID4VTX" low="0" high="7" type="a3xx_regid"/>
2696 <bitfield name="REGID4INST" low="8" high="15" type="a3xx_regid"/>
2697 <bitfield name="REGID4PRIMID" low="16" high="23" type="a3xx_regid"/>
2698 </reg32>
2699 <reg32 offset="0xa002" name="VFD_CONTROL_2">
2700 <bitfield name="REGID_HSPATCHID" low="0" high="7" type="a3xx_regid"/>
2701 <bitfield name="REGID_INVOCATIONID" low="8" high="15" type="a3xx_regid"/>
2702 </reg32>
2703 <reg32 offset="0xa003" name="VFD_CONTROL_3">
2704 <bitfield name="REGID_DSPATCHID" low="8" high="15" type="a3xx_regid"/>
2705 <bitfield name="REGID_TESSX" low="16" high="23" type="a3xx_regid"/>
2706 <bitfield name="REGID_TESSY" low="24" high="31" type="a3xx_regid"/>
2707 </reg32>
2708 <reg32 offset="0xa004" name="VFD_CONTROL_4">
2709 </reg32>
2710 <reg32 offset="0xa005" name="VFD_CONTROL_5">
2711 <bitfield name="REGID_GSHEADER" low="0" high="7" type="a3xx_regid"/>
2712 </reg32>
2713 <reg32 offset="0xa006" name="VFD_CONTROL_6">
2714 </reg32>
2715
2716 <reg32 offset="0xa007" name="VFD_MODE_CNTL">
2717 <bitfield name="BINNING_PASS" pos="0" type="boolean"/>
2718 </reg32>
2719
2720 <!-- always 0x0 ? -->
2721 <reg32 offset="0xa008" name="VFD_UNKNOWN_A008"/>
2722 <reg32 offset="0xa009" name="VFD_ADD_OFFSET">
2723 <!-- add VFD_INDEX_OFFSET to REGID4VTX -->
2724 <bitfield name="VERTEX" pos="0" type="boolean"/>
2725 <!-- add VFD_INSTANCE_START_OFFSET to REGID4INST -->
2726 <bitfield name="INSTANCE" pos="1" type="boolean"/>
2727 </reg32>
2728
2729 <reg32 offset="0xa00e" name="VFD_INDEX_OFFSET"/>
2730 <reg32 offset="0xa00f" name="VFD_INSTANCE_START_OFFSET"/>
2731 <array offset="0xa010" name="VFD_FETCH" stride="4" length="32">
2732 <reg64 offset="0x0" name="BASE" type="address"/>
2733 <reg32 offset="0x0" name="BASE_LO"/>
2734 <reg32 offset="0x1" name="BASE_HI"/>
2735 <reg32 offset="0x2" name="SIZE" type="uint"/>
2736 <reg32 offset="0x3" name="STRIDE" type="uint"/>
2737 </array>
2738 <array offset="0xa090" name="VFD_DECODE" stride="2" length="32">
2739 <reg32 offset="0x0" name="INSTR">
2740 <!-- IDX and byte OFFSET into VFD_FETCH -->
2741 <bitfield name="IDX" low="0" high="4" type="uint"/>
2742 <bitfield name="OFFSET" low="5" high="16"/>
2743 <bitfield name="INSTANCED" pos="17" type="boolean"/>
2744 <bitfield name="FORMAT" low="20" high="27" type="a6xx_format"/>
2745 <bitfield name="SWAP" low="28" high="29" type="a3xx_color_swap"/>
2746 <bitfield name="UNK30" pos="30" type="boolean"/>
2747 <bitfield name="FLOAT" pos="31" type="boolean"/>
2748 </reg32>
2749 <reg32 offset="0x1" name="STEP_RATE"/>
2750 </array>
2751 <array offset="0xa0d0" name="VFD_DEST_CNTL" stride="1" length="32">
2752 <reg32 offset="0x0" name="INSTR">
2753 <bitfield name="WRITEMASK" low="0" high="3" type="hex"/>
2754 <bitfield name="REGID" low="4" high="11" type="a3xx_regid"/>
2755 </reg32>
2756 </array>
2757
2758 <!-- always 0x1 ? -->
2759 <reg32 offset="0xa0f8" name="SP_UNKNOWN_A0F8"/>
2760
2761 <bitset name="a6xx_sp_xs_ctrl_reg0" inline="yes">
2762 <!--
2763 When b31 set we just see FULLREGFOOTPRINT set. The pattern of
2764 used registers is a bit odd too:
2765 - used (half): 0-15 68-179 (cnt=128, max=179)
2766 - used (full): 0-33 50-69 71 73 75 77 79 81 83 85 87 89-105 107 109 111 113 115 117 119 121 123 125 127>
2767 whereas we usually see a (mostly) contiguous range of regs used. But if
2768 I merge the full and half ranges (ie. rN counts as hr(N*2) and hr(N*2+1)),
2769 then:
2770 - used (merged): 0-191 (cnt=192, max=191)
2771 So I think if b31 is set, then the half precision registers overlap
2772 the full precision registers. (Which seems like a pretty sensible
2773 feature, actually I'm not sure when you *wouldn't* want to use that,
2774 since it gives register allocation more flexibility)
2775 -->
2776 <bitfield name="HALFREGFOOTPRINT" low="1" high="6" type="uint"/>
2777 <bitfield name="FULLREGFOOTPRINT" low="7" high="12" type="uint"/>
2778 <!-- seems to be nesting level for flow control:.. -->
2779 <bitfield name="BRANCHSTACK" low="14" high="19" type="uint"/>
2780 <bitfield name="THREADSIZE" pos="20" type="a3xx_threadsize"/>
2781 <bitfield name="VARYING" pos="22" type="boolean"/>
2782 <!-- set when dFdxFine/dFdyFine is used -->
2783 <bitfield name="DIFF_FINE" pos="23" type="boolean"/>
2784 <bitfield name="PIXLODENABLE" pos="26" type="boolean"/>
2785 <bitfield name="MERGEDREGS" pos="31" type="boolean"/>
2786 </bitset>
2787
2788 <bitset name="a6xx_sp_xs_config" inline="yes">
2789 <!--
2790 Each of these are set if the given resource type is used
2791 with the Vulkan/bindless binding model.
2792 -->
2793 <bitfield name="BINDLESS_TEX" pos="0" type="boolean"/>
2794 <bitfield name="BINDLESS_SAMP" pos="1" type="boolean"/>
2795 <bitfield name="BINDLESS_IBO" pos="2" type="boolean"/>
2796 <bitfield name="BINDLESS_UBO" pos="3" type="boolean"/>
2797
2798 <bitfield name="ENABLED" pos="8" type="boolean"/>
2799 <!--
2800 number of textures and samplers.. these might be swapped, with GL I
2801 always see the same value for both.
2802 -->
2803 <bitfield name="NTEX" low="9" high="16" type="uint"/>
2804 <bitfield name="NSAMP" low="17" high="21" type="uint"/>
2805 <bitfield name="NIBO" low="22" high="29" type="uint"/>
2806 </bitset>
2807
2808 <reg32 offset="0xa800" name="SP_VS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
2809 <reg32 offset="0xa802" name="SP_PRIMITIVE_CNTL">
2810 <!-- # of VS outputs including pos/psize -->
2811 <bitfield name="VSOUT" low="0" high="5" type="uint"/>
2812 </reg32>
2813 <array offset="0xa803" name="SP_VS_OUT" stride="1" length="16">
2814 <reg32 offset="0x0" name="REG">
2815 <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
2816 <bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
2817 <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
2818 <bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
2819 </reg32>
2820 </array>
2821 <!--
2822 Starting with a5xx, position/psize outputs from shader end up in the
2823 SP_VS_OUT map, with highest OUTLOCn position. (Generally they are
2824 the last entries too, except when gl_PointCoord is used, blob inserts
2825 an extra varying after, but with a lower OUTLOC position. If present,
2826 psize is last, preceded by position.
2827 -->
2828 <array offset="0xa813" name="SP_VS_VPC_DST" stride="1" length="8">
2829 <reg32 offset="0x0" name="REG">
2830 <bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
2831 <bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
2832 <bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
2833 <bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
2834 </reg32>
2835 </array>
2836
2837 <reg32 offset="0xa81b" name="SP_UNKNOWN_A81B"/>
2838 <reg32 offset="0xa81c" name="SP_VS_OBJ_START_LO"/>
2839 <reg32 offset="0xa81d" name="SP_VS_OBJ_START_HI"/>
2840 <reg32 offset="0xa822" name="SP_VS_TEX_COUNT" type="uint"/>
2841 <reg32 offset="0xa823" name="SP_VS_CONFIG" type="a6xx_sp_xs_config"/>
2842 <reg32 offset="0xa824" name="SP_VS_INSTRLEN" type="uint"/>
2843
2844 <reg32 offset="0xa830" name="SP_HS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
2845 <reg32 offset="0xa831" name="SP_HS_UNKNOWN_A831"/>
2846 <reg32 offset="0xa833" name="SP_HS_UNKNOWN_A833"/>
2847 <reg32 offset="0xa834" name="SP_HS_OBJ_START_LO"/>
2848 <reg32 offset="0xa835" name="SP_HS_OBJ_START_HI"/>
2849 <reg32 offset="0xa83a" name="SP_HS_TEX_COUNT" type="uint"/>
2850 <reg32 offset="0xa83b" name="SP_HS_CONFIG" type="a6xx_sp_xs_config"/>
2851 <reg32 offset="0xa83c" name="SP_HS_INSTRLEN" type="uint"/>
2852
2853 <reg32 offset="0xa840" name="SP_DS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
2854 <reg32 offset="0xa842" name="SP_DS_PRIMITIVE_CNTL">
2855 <!-- # of DS outputs including pos/psize -->
2856 <bitfield name="DSOUT" low="0" high="4" type="uint"/>
2857 </reg32>
2858 <array offset="0xa843" name="SP_DS_OUT" stride="1" length="16">
2859 <reg32 offset="0x0" name="REG">
2860 <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
2861 <bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
2862 <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
2863 <bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
2864 </reg32>
2865 </array>
2866 <array offset="0xa853" name="SP_DS_VPC_DST" stride="1" length="8">
2867 <reg32 offset="0x0" name="REG">
2868 <bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
2869 <bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
2870 <bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
2871 <bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
2872 </reg32>
2873 </array>
2874
2875 <reg32 offset="0xa85b" name="SP_DS_UNKNOWN_A85B"/>
2876 <reg32 offset="0xa85c" name="SP_DS_OBJ_START_LO"/>
2877 <reg32 offset="0xa85d" name="SP_DS_OBJ_START_HI"/>
2878 <reg32 offset="0xa862" name="SP_DS_TEX_COUNT" type="uint"/>
2879 <reg32 offset="0xa863" name="SP_DS_CONFIG" type="a6xx_sp_xs_config"/>
2880 <reg32 offset="0xa864" name="SP_DS_INSTRLEN" type="uint"/>
2881
2882 <reg32 offset="0xa870" name="SP_GS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
2883 <reg32 offset="0xa871" name="SP_GS_UNKNOWN_A871"/>
2884
2885 <reg32 offset="0xa873" name="SP_PRIMITIVE_CNTL_GS">
2886 <!-- # of VS outputs including pos/psize -->
2887 <bitfield name="GSOUT" low="0" high="5" type="uint"/>
2888 <bitfield name="FLAGS_REGID" low="6" high="13" type="a3xx_regid"/>
2889 </reg32>
2890
2891 <array offset="0xa874" name="SP_GS_OUT" stride="1" length="16">
2892 <reg32 offset="0x0" name="REG">
2893 <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
2894 <bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
2895 <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
2896 <bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
2897 </reg32>
2898 </array>
2899
2900 <array offset="0xa884" name="SP_GS_VPC_DST" stride="1" length="8">
2901 <reg32 offset="0x0" name="REG">
2902 <bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
2903 <bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
2904 <bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
2905 <bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
2906 </reg32>
2907 </array>
2908
2909 <reg32 offset="0xa88d" name="SP_GS_OBJ_START_LO"/>
2910 <reg32 offset="0xa88e" name="SP_GS_OBJ_START_HI"/>
2911 <reg32 offset="0xa893" name="SP_GS_TEX_COUNT" type="uint"/>
2912 <reg32 offset="0xa894" name="SP_GS_CONFIG" type="a6xx_sp_xs_config"/>
2913 <reg32 offset="0xa895" name="SP_GS_INSTRLEN" type="uint"/>
2914
2915 <reg32 offset="0xa8a0" name="SP_VS_TEX_SAMP_LO"/>
2916 <reg32 offset="0xa8a1" name="SP_VS_TEX_SAMP_HI"/>
2917 <reg32 offset="0xa8a2" name="SP_HS_TEX_SAMP_LO"/>
2918 <reg32 offset="0xa8a3" name="SP_HS_TEX_SAMP_HI"/>
2919 <reg32 offset="0xa8a4" name="SP_DS_TEX_SAMP_LO"/>
2920 <reg32 offset="0xa8a5" name="SP_DS_TEX_SAMP_HI"/>
2921 <reg32 offset="0xa8a6" name="SP_GS_TEX_SAMP_LO"/>
2922 <reg32 offset="0xa8a7" name="SP_GS_TEX_SAMP_HI"/>
2923 <reg32 offset="0xa8a8" name="SP_VS_TEX_CONST_LO"/>
2924 <reg32 offset="0xa8a9" name="SP_VS_TEX_CONST_HI"/>
2925 <reg32 offset="0xa8aa" name="SP_HS_TEX_CONST_LO"/>
2926 <reg32 offset="0xa8ab" name="SP_HS_TEX_CONST_HI"/>
2927 <reg32 offset="0xa8ac" name="SP_DS_TEX_CONST_LO"/>
2928 <reg32 offset="0xa8ad" name="SP_DS_TEX_CONST_HI"/>
2929 <reg32 offset="0xa8ae" name="SP_GS_TEX_CONST_LO"/>
2930 <reg32 offset="0xa8af" name="SP_GS_TEX_CONST_HI"/>
2931
2932 <reg32 offset="0xa980" name="SP_FS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
2933 <reg32 offset="0xa981" name="SP_UNKNOWN_A981">
2934 <bitfield name="FACE0" pos="0" type="boolean"/>
2935 <bitfield name="FACE1" pos="1" type="boolean"/>
2936 <bitfield name="FACE2" pos="2" type="boolean"/>
2937 <bitfield name="FACE3" pos="3" type="boolean"/>
2938 <bitfield name="FACE4" pos="4" type="boolean"/>
2939 <bitfield name="FACE5" pos="5" type="boolean"/>
2940 </reg32>
2941 <reg32 offset="0xa982" name="SP_UNKNOWN_A982"/>
2942 <reg32 offset="0xa983" name="SP_FS_OBJ_START_LO"/>
2943 <reg32 offset="0xa984" name="SP_FS_OBJ_START_HI"/>
2944
2945 <reg32 offset="0xa989" name="SP_BLEND_CNTL">
2946 <bitfield name="ENABLED" pos="0" type="boolean"/>
2947 <bitfield name="UNK8" pos="8" type="boolean"/>
2948 <bitfield name="ALPHA_TO_COVERAGE" pos="10" type="boolean"/>
2949 </reg32>
2950 <reg32 offset="0xa98a" name="SP_SRGB_CNTL">
2951 <!-- Same as RB_SRGB_CNTL -->
2952 <bitfield name="SRGB_MRT0" pos="0" type="boolean"/>
2953 <bitfield name="SRGB_MRT1" pos="1" type="boolean"/>
2954 <bitfield name="SRGB_MRT2" pos="2" type="boolean"/>
2955 <bitfield name="SRGB_MRT3" pos="3" type="boolean"/>
2956 <bitfield name="SRGB_MRT4" pos="4" type="boolean"/>
2957 <bitfield name="SRGB_MRT5" pos="5" type="boolean"/>
2958 <bitfield name="SRGB_MRT6" pos="6" type="boolean"/>
2959 <bitfield name="SRGB_MRT7" pos="7" type="boolean"/>
2960 </reg32>
2961 <reg32 offset="0xa98b" name="SP_FS_RENDER_COMPONENTS">
2962 <bitfield name="RT0" low="0" high="3"/>
2963 <bitfield name="RT1" low="4" high="7"/>
2964 <bitfield name="RT2" low="8" high="11"/>
2965 <bitfield name="RT3" low="12" high="15"/>
2966 <bitfield name="RT4" low="16" high="19"/>
2967 <bitfield name="RT5" low="20" high="23"/>
2968 <bitfield name="RT6" low="24" high="27"/>
2969 <bitfield name="RT7" low="28" high="31"/>
2970 </reg32>
2971 <reg32 offset="0xa98c" name="SP_FS_OUTPUT_CNTL0">
2972 <bitfield name="DEPTH_REGID" low="8" high="15" type="a3xx_regid"/>
2973 <bitfield name="SAMPMASK_REGID" low="16" high="23" type="a3xx_regid"/>
2974 </reg32>
2975 <reg32 offset="0xa98d" name="SP_FS_OUTPUT_CNTL1">
2976 <bitfield name="MRT" low="0" high="3" type="uint"/>
2977 </reg32>
2978
2979 <array offset="0xa996" name="SP_FS_MRT" stride="1" length="8">
2980 <reg32 offset="0" name="REG">
2981 <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
2982 <bitfield name="COLOR_SINT" pos="8" type="boolean"/>
2983 <bitfield name="COLOR_UINT" pos="9" type="boolean"/>
2984 </reg32>
2985 </array>
2986
2987 <reg32 offset="0xa99e" name="SP_FS_PREFETCH_CNTL">
2988 <!-- unknown bits 0x7fc0 always set -->
2989 <bitfield name="COUNT" low="0" high="2" type="uint"/>
2990 <!-- b3 set if no other use of varyings in the shader itself.. maybe alternative to dummy bary.f? -->
2991 <bitfield name="UNK3" pos="3" type="boolean"/>
2992 <bitfield name="UNK4" low="4" high="11" type="a3xx_regid"/>
2993 </reg32>
2994 <array offset="0xa99f" name="SP_FS_PREFETCH" stride="1" length="4">
2995 <reg32 offset="0" name="CMD">
2996 <bitfield name="SRC" low="0" high="6" type="uint"/>
2997 <bitfield name="SAMP_ID" low="7" high="10" type="uint"/>
2998 <bitfield name="TEX_ID" low="11" high="15" type="uint"/>
2999 <bitfield name="DST" low="16" high="21" type="a3xx_regid"/>
3000 <bitfield name="WRMASK" low="22" high="25" type="hex"/>
3001 <bitfield name="HALF" pos="26" type="boolean"/>
3002 <!--
3003 CMD seems always 0x4?? 3d, textureProj, textureLod seem to
3004 skip pre-fetch.. TODO test texelFetch
3005 CMD is 0x6 when the Vulkan mode is enabled, and
3006 TEX_ID/SAMP_ID refer to the descriptor sets while the
3007 indices come from SP_FS_BINDLESS_PREFETCH[n]
3008 -->
3009 <bitfield name="CMD" low="27" high="31"/>
3010 </reg32>
3011 </array>
3012
3013 <!-- TODO confirm that this is actually an array -->
3014 <array offset="0xa9a3" name="SP_FS_BINDLESS_PREFETCH" stride="1" length="4">
3015 <reg32 offset="0" name="CMD">
3016 <bitfield name="SAMP_ID" low="0" high="7" type="uint"/>
3017 <bitfield name="TEX_ID" low="16" high="23" type="uint"/>
3018 </reg32>
3019 </array>
3020
3021 <reg32 offset="0xa9a7" name="SP_FS_TEX_COUNT" type="uint"/>
3022
3023 <!-- always 0x0 ? -->
3024 <reg32 offset="0xa9a8" name="SP_UNKNOWN_A9A8"/>
3025
3026 <!-- set for compute shaders, always 0x41 -->
3027 <reg32 offset="0xa9b1" name="SP_CS_UNKNOWN_A9B1" type="uint"/>
3028
3029 <!-- set for compute shaders, always 0x0 -->
3030 <reg32 offset="0xa9b3" name="SP_CS_UNKNOWN_A9B3" type="uint"/>
3031
3032 <reg32 offset="0xa9ba" name="SP_CS_TEX_COUNT" type="uint"/>
3033
3034 <reg32 offset="0xa9e0" name="SP_FS_TEX_SAMP_LO"/>
3035 <reg32 offset="0xa9e1" name="SP_FS_TEX_SAMP_HI"/>
3036 <reg32 offset="0xa9e2" name="SP_CS_TEX_SAMP_LO"/>
3037 <reg32 offset="0xa9e3" name="SP_CS_TEX_SAMP_HI"/>
3038 <reg32 offset="0xa9e4" name="SP_FS_TEX_CONST_LO"/>
3039 <reg32 offset="0xa9e5" name="SP_FS_TEX_CONST_HI"/>
3040 <reg32 offset="0xa9e6" name="SP_CS_TEX_CONST_LO"/>
3041 <reg32 offset="0xa9e7" name="SP_CS_TEX_CONST_HI"/>
3042
3043 <array offset="0xa9e8" name="SP_CS_BINDLESS_BASE" stride="2" length="5">
3044 <reg64 offset="0" name="ADDR" type="waddress"/>
3045 </array>
3046
3047 <array offset="0xa98e" name="SP_FS_OUTPUT" stride="1" length="8">
3048 <doc>per MRT</doc>
3049 <reg32 offset="0x0" name="REG">
3050 <bitfield name="REGID" low="0" high="7" type="a3xx_regid"/>
3051 <bitfield name="HALF_PRECISION" pos="8" type="boolean"/>
3052 </reg32>
3053 </array>
3054
3055 <reg32 offset="0xa9b0" name="SP_CS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3056 <reg32 offset="0xa9b4" name="SP_CS_OBJ_START_LO"/>
3057 <reg32 offset="0xa9b5" name="SP_CS_OBJ_START_HI"/>
3058 <reg32 offset="0xa9bb" name="SP_CS_CONFIG" type="a6xx_sp_xs_config"/>
3059 <reg32 offset="0xa9bc" name="SP_CS_INSTRLEN" type="uint"/>
3060
3061 <!--
3062 IBO state for compute shader:
3063 -->
3064 <reg32 offset="0xa9f2" name="SP_CS_IBO_LO"/>
3065 <reg32 offset="0xa9f3" name="SP_CS_IBO_HI"/>
3066 <reg32 offset="0xaa00" name="SP_CS_IBO_COUNT" type="uint"/>
3067
3068 <!-- always 0x5 ? -->
3069 <reg32 offset="0xab00" name="SP_UNKNOWN_AB00"/>
3070
3071 <reg32 offset="0xab04" name="SP_FS_CONFIG" type="a6xx_sp_xs_config"/>
3072 <reg32 offset="0xab05" name="SP_FS_INSTRLEN" type="uint"/>
3073
3074 <array offset="0xab10" name="SP_BINDLESS_BASE" stride="2" length="5">
3075 <reg64 offset="0" name="ADDR" type="waddress"/>
3076 </array>
3077
3078 <!--
3079 Combined IBO state for 3d pipe, used for Image and SSBO write/atomic
3080 instructions VS/HS/DS/GS/FS. See SP_CS_IBO_* for compute shaders.
3081 -->
3082 <reg32 offset="0xab1a" name="SP_IBO_LO"/>
3083 <reg32 offset="0xab1b" name="SP_IBO_HI"/>
3084 <reg32 offset="0xab20" name="SP_IBO_COUNT" type="uint"/>
3085
3086 <!--
3087 not really src, COLOR_FORMAT/SRGB seem to be related to ifmt which is for dst
3088 -->
3089 <reg32 offset="0xacc0" name="SP_2D_SRC_FORMAT">
3090 <bitfield name="NORM" pos="0" type="boolean"/>
3091 <bitfield name="SINT" pos="1" type="boolean"/>
3092 <bitfield name="UINT" pos="2" type="boolean"/>
3093 <!-- looks like HW only cares about the base type of this format,
3094 which matches the ifmt? -->
3095 <bitfield name="COLOR_FORMAT" low="3" high="10" type="a6xx_format"/>
3096 <!-- set when ifmt is R2D_UNORM8_SRGB -->
3097 <bitfield name="SRGB" pos="11" type="boolean"/>
3098 <!-- some sort of channel mask, not sure what it is for -->
3099 <bitfield name="MASK" low="12" high="15"/>
3100 </reg32>
3101
3102 <!-- always 0x0 -->
3103 <reg32 offset="0xae00" name="SP_UNKNOWN_AE00"/>
3104
3105 <reg32 offset="0xae03" name="SP_UNKNOWN_AE03"/>
3106 <reg32 offset="0xae04" name="SP_UNKNOWN_AE04"/>
3107
3108 <!-- always 0x3f ? -->
3109 <reg32 offset="0xae0f" name="SP_UNKNOWN_AE0F"/>
3110
3111 <!--
3112 The downstream kernel calls the debug cluster of registers
3113 "a6xx_sp_ps_tp_cluster" but this actually specifies the border
3114 color base for compute shaders.
3115 -->
3116 <reg64 offset="0xb180" name="SP_PS_TP_BORDER_COLOR_BASE_ADDR" type="address"/>
3117 <!-- always 0x0 ? -->
3118 <reg32 offset="0xb182" name="SP_UNKNOWN_B182"/>
3119 <reg32 offset="0xb183" name="SP_UNKNOWN_B183"/>
3120
3121 <!-- could be all the stuff below here is actually TPL1?? -->
3122
3123 <reg32 offset="0xb300" name="SP_TP_RAS_MSAA_CNTL">
3124 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
3125 </reg32>
3126 <reg32 offset="0xb301" name="SP_TP_DEST_MSAA_CNTL">
3127 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
3128 <bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
3129 </reg32>
3130
3131 <!-- looks to work in the same way as a5xx: -->
3132 <reg64 offset="0xb302" name="SP_TP_BORDER_COLOR_BASE_ADDR" type="address"/>
3133 <reg32 offset="0xb302" name="SP_TP_BORDER_COLOR_BASE_ADDR_LO"/>
3134 <reg32 offset="0xb303" name="SP_TP_BORDER_COLOR_BASE_ADDR_HI"/>
3135 <!-- always 0x0 ? -->
3136 <reg32 offset="0xb304" name="SP_TP_UNKNOWN_B304"/>
3137
3138 <reg32 offset="0xb309" name="SP_TP_UNKNOWN_B309"/>
3139
3140 <!--
3141 Equiv to corresponding RB_2D_SRC_* regs on a5xx.. which were either
3142 badly named or the functionality moved in a6xx. But downstream kernel
3143 calls this "a6xx_sp_ps_tp_2d_cluster"
3144 -->
3145 <reg32 offset="0xb4c0" name="SP_PS_2D_SRC_INFO" type="a6xx_2d_surf_info"/>
3146 <reg32 offset="0xb4c1" name="SP_PS_2D_SRC_SIZE">
3147 <bitfield name="WIDTH" low="0" high="14" type="uint"/>
3148 <bitfield name="HEIGHT" low="15" high="29" type="uint"/>
3149 </reg32>
3150 <reg32 offset="0xb4c2" name="SP_PS_2D_SRC_LO"/>
3151 <reg32 offset="0xb4c3" name="SP_PS_2D_SRC_HI"/>
3152 <reg64 offset="0xb4c2" name="SP_PS_2D_SRC" type="waddress"/>
3153 <reg32 offset="0xb4c4" name="SP_PS_2D_SRC_PITCH">
3154 <bitfield name="PITCH" low="9" high="24" shr="6" type="uint"/>
3155 </reg32>
3156
3157 <reg32 offset="0xb4ca" name="SP_PS_2D_SRC_FLAGS_LO"/>
3158 <reg32 offset="0xb4cb" name="SP_PS_2D_SRC_FLAGS_HI"/>
3159 <reg64 offset="0xb4ca" name="SP_PS_2D_SRC_FLAGS" type="waddress"/>
3160 <reg32 offset="0xb4cc" name="SP_PS_2D_SRC_FLAGS_PITCH">
3161 <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
3162 <bitfield name="ARRAY_PITCH" low="11" high="21" shr="7" type="uint"/>
3163 </reg32>
3164
3165 <!-- always 0x00100000 ? -->
3166 <reg32 offset="0xb600" name="SP_UNKNOWN_B600"/>
3167
3168 <!-- always 0x44 ? -->
3169 <reg32 offset="0xb605" name="SP_UNKNOWN_B605"/>
3170
3171 <bitset name="a6xx_hlsq_xs_cntl" inline="yes">
3172 <bitfield name="CONSTLEN" low="0" high="7" shr="2" type="uint"/>
3173 <bitfield name="ENABLED" pos="8" type="boolean"/>
3174 </bitset>
3175
3176 <reg32 offset="0xb800" name="HLSQ_VS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3177 <reg32 offset="0xb801" name="HLSQ_HS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3178 <reg32 offset="0xb802" name="HLSQ_DS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3179 <reg32 offset="0xb803" name="HLSQ_GS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3180
3181 <reg32 offset="0xb980" name="HLSQ_UNKNOWN_B980"/>
3182
3183 <reg32 offset="0xb982" name="HLSQ_CONTROL_1_REG">
3184 <!-- always 0x7 ? -->
3185 </reg32>
3186 <reg32 offset="0xb983" name="HLSQ_CONTROL_2_REG">
3187 <bitfield name="FACEREGID" low="0" high="7" type="a3xx_regid"/>
3188 <!-- SAMPLEID is loaded into a half-precision register: -->
3189 <bitfield name="SAMPLEID" low="8" high="15" type="a3xx_regid"/>
3190 <bitfield name="SAMPLEMASK" low="16" high="23" type="a3xx_regid"/>
3191 <!--
3192 SIZE is the "size" of the primitive, ie. what the i/j coords need
3193 to be divided by to scale to a single fragment. It is probably
3194 the longer of the two lines that form the tri (ie v0v1 and v0v2)?
3195 -->
3196 <bitfield name="SIZE" low="24" high="31" type="a3xx_regid"/>
3197 </reg32>
3198 <reg32 offset="0xb984" name="HLSQ_CONTROL_3_REG">
3199 <!-- register loaded with position (bary.f) -->
3200 <bitfield name="BARY_IJ_PIXEL" low="0" high="7" type="a3xx_regid"/>
3201 <bitfield name="BARY_IJ_CENTROID" low="16" high="23" type="a3xx_regid"/>
3202 </reg32>
3203 <reg32 offset="0xb985" name="HLSQ_CONTROL_4_REG">
3204 <bitfield name="BARY_IJ_PIXEL_PERSAMP" low="0" high="7" type="a3xx_regid"/>
3205 <bitfield name="XYCOORDREGID" low="16" high="23" type="a3xx_regid"/>
3206 <bitfield name="ZWCOORDREGID" low="24" high="31" type="a3xx_regid"/>
3207 </reg32>
3208 <reg32 offset="0xb986" name="HLSQ_CONTROL_5_REG">
3209 <!-- unknown regid in low 8b -->
3210 </reg32>
3211 <reg32 offset="0xb987" name="HLSQ_CS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3212
3213 <reg32 offset="0xb990" name="HLSQ_CS_NDRANGE_0">
3214 <bitfield name="KERNELDIM" low="0" high="1" type="uint"/>
3215 <!-- localsize is value minus one: -->
3216 <bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/>
3217 <bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/>
3218 <bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/>
3219 </reg32>
3220 <reg32 offset="0xb991" name="HLSQ_CS_NDRANGE_1">
3221 <bitfield name="GLOBALSIZE_X" low="0" high="31" type="uint"/>
3222 </reg32>
3223 <reg32 offset="0xb992" name="HLSQ_CS_NDRANGE_2">
3224 <bitfield name="GLOBALOFF_X" low="0" high="31" type="uint"/>
3225 </reg32>
3226 <reg32 offset="0xb993" name="HLSQ_CS_NDRANGE_3">
3227 <bitfield name="GLOBALSIZE_Y" low="0" high="31" type="uint"/>
3228 </reg32>
3229 <reg32 offset="0xb994" name="HLSQ_CS_NDRANGE_4">
3230 <bitfield name="GLOBALOFF_Y" low="0" high="31" type="uint"/>
3231 </reg32>
3232 <reg32 offset="0xb995" name="HLSQ_CS_NDRANGE_5">
3233 <bitfield name="GLOBALSIZE_Z" low="0" high="31" type="uint"/>
3234 </reg32>
3235 <reg32 offset="0xb996" name="HLSQ_CS_NDRANGE_6">
3236 <bitfield name="GLOBALOFF_Z" low="0" high="31" type="uint"/>
3237 </reg32>
3238 <reg32 offset="0xb997" name="HLSQ_CS_CNTL_0">
3239 <bitfield name="WGIDCONSTID" low="0" high="7" type="a3xx_regid"/>
3240 <bitfield name="UNK0" low="8" high="15" type="a3xx_regid"/>
3241 <bitfield name="UNK1" low="16" high="23" type="a3xx_regid"/>
3242 <bitfield name="LOCALIDREGID" low="24" high="31" type="a3xx_regid"/>
3243 </reg32>
3244 <reg32 offset="0xb998" name="HLSQ_CS_UNKNOWN_B998"/> <!-- always 0x2fc -->
3245 <reg32 offset="0xb999" name="HLSQ_CS_KERNEL_GROUP_X"/>
3246 <reg32 offset="0xb99a" name="HLSQ_CS_KERNEL_GROUP_Y"/>
3247 <reg32 offset="0xb99b" name="HLSQ_CS_KERNEL_GROUP_Z"/>
3248
3249 <!-- mirror of SP_CS_BINDLESS_BASE -->
3250 <array offset="0xb9c0" name="HLSQ_CS_BINDLESS_BASE" stride="2" length="5">
3251 <reg64 offset="0" name="ADDR" type="waddress"/>
3252 </array>
3253
3254 <!-- probably: -->
3255 <reg32 offset="0xbb08" name="HLSQ_UPDATE_CNTL"/>
3256
3257 <reg32 offset="0xbb10" name="HLSQ_FS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3258
3259 <!-- always 0x0 ? -->
3260 <reg32 offset="0xbb11" name="HLSQ_UNKNOWN_BB11"/>
3261
3262 <!-- mirror of SP_BINDLESS_BASE -->
3263 <array offset="0xbb20" name="HLSQ_BINDLESS_BASE" stride="2" length="5">
3264 <reg64 offset="0" name="ADDR" type="waddress"/>
3265 </array>
3266
3267 <!-- always 0x80 ? -->
3268 <reg32 offset="0xbe00" name="HLSQ_UNKNOWN_BE00"/>
3269 <!-- always 0x0 ? -->
3270 <reg32 offset="0xbe01" name="HLSQ_UNKNOWN_BE01"/>
3271 <!-- always 0x0 ? -->
3272 <reg32 offset="0xbe04" name="HLSQ_UNKNOWN_BE04"/>
3273
3274 </domain>
3275
3276 <!-- Seems basically the same as a5xx, maybe move to common.xml.. -->
3277 <domain name="A6XX_TEX_SAMP" width="32">
3278 <doc>Texture sampler dwords</doc>
3279 <enum name="a6xx_tex_filter"> <!-- same as a4xx? -->
3280 <value name="A6XX_TEX_NEAREST" value="0"/>
3281 <value name="A6XX_TEX_LINEAR" value="1"/>
3282 <value name="A6XX_TEX_ANISO" value="2"/>
3283 </enum>
3284 <enum name="a6xx_tex_clamp"> <!-- same as a4xx? -->
3285 <value name="A6XX_TEX_REPEAT" value="0"/>
3286 <value name="A6XX_TEX_CLAMP_TO_EDGE" value="1"/>
3287 <value name="A6XX_TEX_MIRROR_REPEAT" value="2"/>
3288 <value name="A6XX_TEX_CLAMP_TO_BORDER" value="3"/>
3289 <value name="A6XX_TEX_MIRROR_CLAMP" value="4"/>
3290 </enum>
3291 <enum name="a6xx_tex_aniso"> <!-- same as a4xx? -->
3292 <value name="A6XX_TEX_ANISO_1" value="0"/>
3293 <value name="A6XX_TEX_ANISO_2" value="1"/>
3294 <value name="A6XX_TEX_ANISO_4" value="2"/>
3295 <value name="A6XX_TEX_ANISO_8" value="3"/>
3296 <value name="A6XX_TEX_ANISO_16" value="4"/>
3297 </enum>
3298 <reg32 offset="0" name="0">
3299 <bitfield name="MIPFILTER_LINEAR_NEAR" pos="0" type="boolean"/>
3300 <bitfield name="XY_MAG" low="1" high="2" type="a6xx_tex_filter"/>
3301 <bitfield name="XY_MIN" low="3" high="4" type="a6xx_tex_filter"/>
3302 <bitfield name="WRAP_S" low="5" high="7" type="a6xx_tex_clamp"/>
3303 <bitfield name="WRAP_T" low="8" high="10" type="a6xx_tex_clamp"/>
3304 <bitfield name="WRAP_R" low="11" high="13" type="a6xx_tex_clamp"/>
3305 <bitfield name="ANISO" low="14" high="16" type="a6xx_tex_aniso"/>
3306 <bitfield name="LOD_BIAS" low="19" high="31" type="fixed" radix="8"/><!-- no idea how many bits for real -->
3307 </reg32>
3308 <reg32 offset="1" name="1">
3309 <bitfield name="COMPARE_FUNC" low="1" high="3" type="adreno_compare_func"/>
3310 <bitfield name="CUBEMAPSEAMLESSFILTOFF" pos="4" type="boolean"/>
3311 <bitfield name="UNNORM_COORDS" pos="5" type="boolean"/>
3312 <bitfield name="MIPFILTER_LINEAR_FAR" pos="6" type="boolean"/>
3313 <bitfield name="MAX_LOD" low="8" high="19" type="ufixed" radix="8"/>
3314 <bitfield name="MIN_LOD" low="20" high="31" type="ufixed" radix="8"/>
3315 </reg32>
3316 <reg32 offset="2" name="2">
3317 <bitfield name="BCOLOR_OFFSET" low="0" high="31"/>
3318 </reg32>
3319 <reg32 offset="3" name="3"/>
3320 </domain>
3321
3322 <domain name="A6XX_TEX_CONST" width="32">
3323 <doc>Texture constant dwords</doc>
3324 <enum name="a6xx_tex_swiz"> <!-- same as a4xx? -->
3325 <value name="A6XX_TEX_X" value="0"/>
3326 <value name="A6XX_TEX_Y" value="1"/>
3327 <value name="A6XX_TEX_Z" value="2"/>
3328 <value name="A6XX_TEX_W" value="3"/>
3329 <value name="A6XX_TEX_ZERO" value="4"/>
3330 <value name="A6XX_TEX_ONE" value="5"/>
3331 </enum>
3332 <enum name="a6xx_tex_type"> <!-- same as a4xx? -->
3333 <value name="A6XX_TEX_1D" value="0"/>
3334 <value name="A6XX_TEX_2D" value="1"/>
3335 <value name="A6XX_TEX_CUBE" value="2"/>
3336 <value name="A6XX_TEX_3D" value="3"/>
3337 </enum>
3338 <reg32 offset="0" name="0">
3339 <bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/>
3340 <bitfield name="SRGB" pos="2" type="boolean"/>
3341 <bitfield name="SWIZ_X" low="4" high="6" type="a6xx_tex_swiz"/>
3342 <bitfield name="SWIZ_Y" low="7" high="9" type="a6xx_tex_swiz"/>
3343 <bitfield name="SWIZ_Z" low="10" high="12" type="a6xx_tex_swiz"/>
3344 <bitfield name="SWIZ_W" low="13" high="15" type="a6xx_tex_swiz"/>
3345 <bitfield name="MIPLVLS" low="16" high="19" type="uint"/>
3346 <bitfield name="SAMPLES" low="20" high="21" type="a3xx_msaa_samples"/>
3347 <bitfield name="FMT" low="22" high="29" type="a6xx_format"/>
3348 <bitfield name="SWAP" low="30" high="31" type="a3xx_color_swap"/>
3349 </reg32>
3350 <reg32 offset="1" name="1">
3351 <bitfield name="WIDTH" low="0" high="14" type="uint"/>
3352 <bitfield name="HEIGHT" low="15" high="29" type="uint"/>
3353 </reg32>
3354 <reg32 offset="2" name="2">
3355 <!--
3356 b4 and b31 set for buffer/ssbo case, in which case low 15 bits
3357 of size encoded in WIDTH, and high 15 bits encoded in HEIGHT
3358
3359 b31 is probably the 'BUFFER' bit.. it is the one that changes
3360 behavior of texture in dEQP-GLES31.functional.texture.texture_buffer.render.as_fragment_texture.buffer_size_131071
3361 -->
3362 <bitfield name="UNK4" pos="4" type="boolean"/>
3363 <bitfield name="FETCHSIZE" low="0" high="3" type="a6xx_tex_fetchsize"/>
3364 <doc>Pitch in bytes (so actually stride)</doc>
3365 <bitfield name="PITCH" low="7" high="28" type="uint"/>
3366 <bitfield name="TYPE" low="29" high="30" type="a6xx_tex_type"/>
3367 <bitfield name="UNK31" pos="31" type="boolean"/>
3368 </reg32>
3369 <reg32 offset="3" name="3">
3370 <!--
3371 ARRAY_PITCH is basically LAYERSZ for the first mipmap level, and
3372 for 3d textures (laid out mipmap level first) MIN_LAYERSZ is the
3373 layer size at the point that it stops being reduced moving to
3374 higher (smaller) mipmap levels
3375 -->
3376 <bitfield name="ARRAY_PITCH" low="0" high="13" shr="12" type="uint"/>
3377 <bitfield name="MIN_LAYERSZ" low="23" high="26" shr="12"/>
3378 <!--
3379 by default levels with w < 16 are linear
3380 TILE_ALL makes all levels have tiling
3381 seems required when using UBWC, since all levels have UBWC (can possibly be disabled?)
3382 -->
3383 <bitfield name="TILE_ALL" pos="27" type="boolean"/>
3384 <bitfield name="FLAG" pos="28" type="boolean"/>
3385 </reg32>
3386 <reg32 offset="4" name="4">
3387 <bitfield name="BASE_LO" low="5" high="31" shr="5"/>
3388 </reg32>
3389 <reg32 offset="5" name="5">
3390 <bitfield name="BASE_HI" low="0" high="16"/>
3391 <bitfield name="DEPTH" low="17" high="29" type="uint"/>
3392 </reg32>
3393 <reg32 offset="6" name="6"/>
3394 <reg32 offset="7" name="7">
3395 <bitfield name="FLAG_LO" low="5" high="31" shr="5"/>
3396 </reg32>
3397 <reg32 offset="8" name="8">
3398 <bitfield name="FLAG_HI" low="0" high="16"/>
3399 </reg32>
3400 <reg32 offset="9" name="9">
3401 <bitfield name="FLAG_BUFFER_ARRAY_PITCH" low="0" high="16" shr="4" type="uint"/>
3402 </reg32>
3403 <reg32 offset="10" name="10">
3404 <bitfield name="FLAG_BUFFER_PITCH" low="0" high="6" shr="6" type="uint"/>
3405 <!-- log2 size of the first level, required for mipmapping -->
3406 <bitfield name="FLAG_BUFFER_LOGW" low="8" high="11" type="uint"/>
3407 <bitfield name="FLAG_BUFFER_LOGH" low="12" high="15" type="uint"/>
3408 </reg32>
3409 <reg32 offset="11" name="11"/>
3410 <reg32 offset="12" name="12"/>
3411 <reg32 offset="13" name="13"/>
3412 <reg32 offset="14" name="14"/>
3413 <reg32 offset="15" name="15"/>
3414 </domain>
3415
3416 <!--
3417 Note the "SSBO" state blocks are actually used for both images and SSBOs,
3418 naming is just because I r/e'd SSBOs first. I should probably come up
3419 with a better name.
3420 -->
3421 <domain name="A6XX_IBO" width="32">
3422 <reg32 offset="0" name="0">
3423 <!--
3424 NOTE: same position as in TEX_CONST state.. I don't see other bits
3425 used but if they are good chance position is same as TEX_CONST
3426 -->
3427 <bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/>
3428 <bitfield name="FMT" low="22" high="29" type="a6xx_format"/>
3429 </reg32>
3430 <reg32 offset="1" name="1">
3431 <bitfield name="WIDTH" low="0" high="14" type="uint"/>
3432 <bitfield name="HEIGHT" low="15" high="29" type="uint"/>
3433 </reg32>
3434 <reg32 offset="2" name="2">
3435 <!--
3436 b4 and b31 set for buffer/ssbo case, in which case low 15 bits
3437 of size encoded in WIDTH, and high 15 bits encoded in HEIGHT
3438 -->
3439 <bitfield name="UNK4" pos="4" type="boolean"/>
3440 <doc>Pitch in bytes (so actually stride)</doc>
3441 <bitfield name="PITCH" low="7" high="28" type="uint"/>
3442 <bitfield name="TYPE" low="29" high="30" type="a6xx_tex_type"/>
3443 <bitfield name="UNK31" pos="31" type="boolean"/>
3444 </reg32>
3445 <reg32 offset="3" name="3">
3446 <!--
3447 ARRAY_PITCH is basically LAYERSZ for the first mipmap level, and
3448 for 3d textures (laid out mipmap level first) MIN_LAYERSZ is the
3449 layer size at the point that it stops being reduced moving to
3450 higher (smaller) mipmap levels
3451 -->
3452 <bitfield name="ARRAY_PITCH" low="0" high="13" shr="12" type="uint"/>
3453 <bitfield name="UNK27" pos="27" type="boolean"/>
3454 <bitfield name="FLAG" pos="28" type="boolean"/>
3455 </reg32>
3456 <reg32 offset="4" name="4">
3457 <bitfield name="BASE_LO" low="0" high="31"/>
3458 </reg32>
3459 <reg32 offset="5" name="5">
3460 <bitfield name="BASE_HI" low="0" high="16"/>
3461 <bitfield name="DEPTH" low="17" high="29" type="uint"/>
3462 </reg32>
3463 <reg32 offset="6" name="6">
3464 </reg32>
3465 <reg32 offset="7" name="7">
3466 </reg32>
3467 <reg32 offset="8" name="8">
3468 </reg32>
3469 <reg32 offset="9" name="9">
3470 <bitfield name="FLAG_BUFFER_ARRAY_PITCH" low="0" high="16" shr="4" type="uint"/>
3471 </reg32>
3472 <reg32 offset="10" name="10">
3473 <!--
3474 I see some other bits set by blob above FLAG_BUFFER_PITCH, but they
3475 don't seem to be particularly sensible... or needed for UBWC to work
3476 -->
3477 <bitfield name="FLAG_BUFFER_PITCH" low="0" high="6" shr="6" type="uint"/>
3478 </reg32>
3479 </domain>
3480
3481 <domain name="A6XX_UBO" width="32">
3482 <reg32 offset="0" name="0">
3483 <bitfield name="BASE_LO" low="0" high="31"/>
3484 </reg32>
3485 <reg32 offset="1" name="1">
3486 <bitfield name="BASE_HI" low="0" high="16"/>
3487 <bitfield name="SIZE" low="17" high="31"/> <!-- size in vec4 (4xDWORD) units -->
3488 </reg32>
3489 </domain>
3490
3491 <domain name="A6XX_PDC" width="32">
3492 <reg32 offset="0x1140" name="GPU_ENABLE_PDC"/>
3493 <reg32 offset="0x1148" name="GPU_SEQ_START_ADDR"/>
3494 <reg32 offset="0x1540" name="GPU_TCS0_CONTROL"/>
3495 <reg32 offset="0x1541" name="GPU_TCS0_CMD_ENABLE_BANK"/>
3496 <reg32 offset="0x1542" name="GPU_TCS0_CMD_WAIT_FOR_CMPL_BANK"/>
3497 <reg32 offset="0x1543" name="GPU_TCS0_CMD0_MSGID"/>
3498 <reg32 offset="0x1544" name="GPU_TCS0_CMD0_ADDR"/>
3499 <reg32 offset="0x1545" name="GPU_TCS0_CMD0_DATA"/>
3500 <reg32 offset="0x1572" name="GPU_TCS1_CONTROL"/>
3501 <reg32 offset="0x1573" name="GPU_TCS1_CMD_ENABLE_BANK"/>
3502 <reg32 offset="0x1574" name="GPU_TCS1_CMD_WAIT_FOR_CMPL_BANK"/>
3503 <reg32 offset="0x1575" name="GPU_TCS1_CMD0_MSGID"/>
3504 <reg32 offset="0x1576" name="GPU_TCS1_CMD0_ADDR"/>
3505 <reg32 offset="0x1577" name="GPU_TCS1_CMD0_DATA"/>
3506 <reg32 offset="0x15A4" name="GPU_TCS2_CONTROL"/>
3507 <reg32 offset="0x15A5" name="GPU_TCS2_CMD_ENABLE_BANK"/>
3508 <reg32 offset="0x15A6" name="GPU_TCS2_CMD_WAIT_FOR_CMPL_BANK"/>
3509 <reg32 offset="0x15A7" name="GPU_TCS2_CMD0_MSGID"/>
3510 <reg32 offset="0x15A8" name="GPU_TCS2_CMD0_ADDR"/>
3511 <reg32 offset="0x15A9" name="GPU_TCS2_CMD0_DATA"/>
3512 <reg32 offset="0x15D6" name="GPU_TCS3_CONTROL"/>
3513 <reg32 offset="0x15D7" name="GPU_TCS3_CMD_ENABLE_BANK"/>
3514 <reg32 offset="0x15D8" name="GPU_TCS3_CMD_WAIT_FOR_CMPL_BANK"/>
3515 <reg32 offset="0x15D9" name="GPU_TCS3_CMD0_MSGID"/>
3516 <reg32 offset="0x15DA" name="GPU_TCS3_CMD0_ADDR"/>
3517 <reg32 offset="0x15DB" name="GPU_TCS3_CMD0_DATA"/>
3518 </domain>
3519
3520 <domain name="A6XX_PDC_GPU_SEQ" width="32">
3521 <reg32 offset="0x0" name="MEM_0"/>
3522 </domain>
3523
3524 <domain name="A6XX_CX_DBGC" width="32">
3525 <reg32 offset="0x0000" name="CFG_DBGBUS_SEL_A">
3526 <bitfield high="7" low="0" name="PING_INDEX"/>
3527 <bitfield high="15" low="8" name="PING_BLK_SEL"/>
3528 </reg32>
3529 <reg32 offset="0x0001" name="CFG_DBGBUS_SEL_B"/>
3530 <reg32 offset="0x0002" name="CFG_DBGBUS_SEL_C"/>
3531 <reg32 offset="0x0003" name="CFG_DBGBUS_SEL_D"/>
3532 <reg32 offset="0x0004" name="CFG_DBGBUS_CNTLT">
3533 <bitfield high="5" low="0" name="TRACEEN"/>
3534 <bitfield high="14" low="12" name="GRANU"/>
3535 <bitfield high="31" low="28" name="SEGT"/>
3536 </reg32>
3537 <reg32 offset="0x0005" name="CFG_DBGBUS_CNTLM">
3538 <bitfield high="27" low="24" name="ENABLE"/>
3539 </reg32>
3540 <reg32 offset="0x0008" name="CFG_DBGBUS_IVTL_0"/>
3541 <reg32 offset="0x0009" name="CFG_DBGBUS_IVTL_1"/>
3542 <reg32 offset="0x000a" name="CFG_DBGBUS_IVTL_2"/>
3543 <reg32 offset="0x000b" name="CFG_DBGBUS_IVTL_3"/>
3544 <reg32 offset="0x000c" name="CFG_DBGBUS_MASKL_0"/>
3545 <reg32 offset="0x000d" name="CFG_DBGBUS_MASKL_1"/>
3546 <reg32 offset="0x000e" name="CFG_DBGBUS_MASKL_2"/>
3547 <reg32 offset="0x000f" name="CFG_DBGBUS_MASKL_3"/>
3548 <reg32 offset="0x0010" name="CFG_DBGBUS_BYTEL_0">
3549 <bitfield high="3" low="0" name="BYTEL0"/>
3550 <bitfield high="7" low="4" name="BYTEL1"/>
3551 <bitfield high="11" low="8" name="BYTEL2"/>
3552 <bitfield high="15" low="12" name="BYTEL3"/>
3553 <bitfield high="19" low="16" name="BYTEL4"/>
3554 <bitfield high="23" low="20" name="BYTEL5"/>
3555 <bitfield high="27" low="24" name="BYTEL6"/>
3556 <bitfield high="31" low="28" name="BYTEL7"/>
3557 </reg32>
3558 <reg32 offset="0x0011" name="CFG_DBGBUS_BYTEL_1">
3559 <bitfield high="3" low="0" name="BYTEL8"/>
3560 <bitfield high="7" low="4" name="BYTEL9"/>
3561 <bitfield high="11" low="8" name="BYTEL10"/>
3562 <bitfield high="15" low="12" name="BYTEL11"/>
3563 <bitfield high="19" low="16" name="BYTEL12"/>
3564 <bitfield high="23" low="20" name="BYTEL13"/>
3565 <bitfield high="27" low="24" name="BYTEL14"/>
3566 <bitfield high="31" low="28" name="BYTEL15"/>
3567 </reg32>
3568
3569 <reg32 offset="0x002f" name="CFG_DBGBUS_TRACE_BUF1"/>
3570 <reg32 offset="0x0030" name="CFG_DBGBUS_TRACE_BUF2"/>
3571 </domain>
3572
3573 <domain name="A6XX_CX_MISC" width="32">
3574 <reg32 offset="0x0001" name="SYSTEM_CACHE_CNTL_0"/>
3575 <reg32 offset="0x0002" name="SYSTEM_CACHE_CNTL_1"/>
3576 </domain>
3577
3578 </database>