freedreno/a6xx+tu: rename VSC_DATA/VSC_DATA2
[mesa.git] / src / freedreno / registers / adreno_pm4.xml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <database xmlns="http://nouveau.freedesktop.org/"
3 xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
4 xsi:schemaLocation="http://nouveau.freedesktop.org/ rules-ng.xsd">
5
6 <enum name="vgt_event_type">
7 <value name="VS_DEALLOC" value="0"/>
8 <value name="PS_DEALLOC" value="1"/>
9 <value name="VS_DONE_TS" value="2"/>
10 <value name="PS_DONE_TS" value="3"/>
11 <value name="CACHE_FLUSH_TS" value="4"/>
12 <value name="CONTEXT_DONE" value="5"/>
13 <value name="CACHE_FLUSH" value="6"/>
14 <value name="VIZQUERY_START" value="7" variants="A2XX"/>
15 <value name="HLSQ_FLUSH" value="7" variants="A3XX,A4XX"/>
16 <value name="VIZQUERY_END" value="8" variants="A2XX"/>
17 <value name="SC_WAIT_WC" value="9"/>
18 <value name="WRITE_PRIMITIVE_COUNTS" value="9" variants="A6XX"/>
19 <value name="START_PRIMITIVE_CTRS" value="11" variants="A6XX"/>
20 <value name="STOP_PRIMITIVE_CTRS" value="12" variants="A6XX"/>
21 <value name="RST_PIX_CNT" value="13"/>
22 <value name="RST_VTX_CNT" value="14"/>
23 <value name="TILE_FLUSH" value="15"/>
24 <value name="STAT_EVENT" value="16"/>
25 <value name="CACHE_FLUSH_AND_INV_TS_EVENT" value="20" variants="A2XX,A3XX,A4XX"/>
26 <value name="ZPASS_DONE" value="21"/>
27 <value name="CACHE_FLUSH_AND_INV_EVENT" value="22" variants="A2XX"/>
28 <value name="RB_DONE_TS" value="22" variants="A3XX-"/>
29 <value name="PERFCOUNTER_START" value="23" variants="A2XX,A3XX,A4XX"/>
30 <value name="PERFCOUNTER_STOP" value="24" variants="A2XX,A3XX,A4XX"/>
31 <value name="VS_FETCH_DONE" value="27"/>
32 <value name="FACENESS_FLUSH" value="28" variants="A2XX,A3XX,A4XX"/>
33
34 <!-- a5xx events -->
35 <value name="WT_DONE_TS" value="8" variants="A5XX,A6XX"/>
36 <value name="FLUSH_SO_0" value="17" variants="A5XX,A6XX"/>
37 <value name="FLUSH_SO_1" value="18" variants="A5XX,A6XX"/>
38 <value name="FLUSH_SO_2" value="19" variants="A5XX,A6XX"/>
39 <value name="FLUSH_SO_3" value="20" variants="A5XX,A6XX"/>
40 <value name="PC_CCU_INVALIDATE_DEPTH" value="24" variants="A5XX,A6XX"/>
41 <value name="PC_CCU_INVALIDATE_COLOR" value="25" variants="A5XX,A6XX"/>
42 <value name="PC_CCU_RESOLVE_TS" value="26" variants="A6XX"/>
43 <value name="PC_CCU_FLUSH_DEPTH_TS" value="28" variants="A5XX,A6XX"/>
44 <value name="PC_CCU_FLUSH_COLOR_TS" value="29" variants="A5XX,A6XX"/>
45 <value name="BLIT" value="30" variants="A5XX,A6XX"/>
46 <value name="UNK_25" value="37" variants="A5XX"/>
47 <value name="LRZ_FLUSH" value="38" variants="A5XX,A6XX"/>
48 <value name="UNK_2C" value="44" variants="A5XX"/>
49 <value name="UNK_2D" value="45" variants="A5XX"/>
50
51 <!-- a6xx events -->
52 <value name="CACHE_INVALIDATE" value="49" variants="A6XX"/>
53 </enum>
54
55 <enum name="pc_di_primtype">
56 <value name="DI_PT_NONE" value="0"/>
57 <!-- POINTLIST_PSIZE is used on a3xx/a4xx when gl_PointSize is written: -->
58 <value name="DI_PT_POINTLIST_PSIZE" value="1"/>
59 <value name="DI_PT_LINELIST" value="2"/>
60 <value name="DI_PT_LINESTRIP" value="3"/>
61 <value name="DI_PT_TRILIST" value="4"/>
62 <value name="DI_PT_TRIFAN" value="5"/>
63 <value name="DI_PT_TRISTRIP" value="6"/>
64 <value name="DI_PT_LINELOOP" value="7"/> <!-- a22x, a3xx -->
65 <value name="DI_PT_RECTLIST" value="8"/>
66 <value name="DI_PT_POINTLIST" value="9"/>
67 <value name="DI_PT_LINE_ADJ" value="0xa"/>
68 <value name="DI_PT_LINESTRIP_ADJ" value="0xb"/>
69 <value name="DI_PT_TRI_ADJ" value="0xc"/>
70 <value name="DI_PT_TRISTRIP_ADJ" value="0xd"/>
71
72 <value name="DI_PT_PATCHES0" value="0x1f"/>
73 <value name="DI_PT_PATCHES1" value="0x20"/>
74 <value name="DI_PT_PATCHES2" value="0x21"/>
75 <value name="DI_PT_PATCHES3" value="0x22"/>
76 <value name="DI_PT_PATCHES4" value="0x23"/>
77 <value name="DI_PT_PATCHES5" value="0x24"/>
78 <value name="DI_PT_PATCHES6" value="0x25"/>
79 <value name="DI_PT_PATCHES7" value="0x26"/>
80 <value name="DI_PT_PATCHES8" value="0x27"/>
81 <value name="DI_PT_PATCHES9" value="0x28"/>
82 <value name="DI_PT_PATCHES10" value="0x29"/>
83 <value name="DI_PT_PATCHES11" value="0x2a"/>
84 <value name="DI_PT_PATCHES12" value="0x2b"/>
85 <value name="DI_PT_PATCHES13" value="0x2c"/>
86 <value name="DI_PT_PATCHES14" value="0x2d"/>
87 <value name="DI_PT_PATCHES15" value="0x2e"/>
88 <value name="DI_PT_PATCHES16" value="0x2f"/>
89 <value name="DI_PT_PATCHES17" value="0x30"/>
90 <value name="DI_PT_PATCHES18" value="0x31"/>
91 <value name="DI_PT_PATCHES19" value="0x32"/>
92 <value name="DI_PT_PATCHES20" value="0x33"/>
93 <value name="DI_PT_PATCHES21" value="0x34"/>
94 <value name="DI_PT_PATCHES22" value="0x35"/>
95 <value name="DI_PT_PATCHES23" value="0x36"/>
96 <value name="DI_PT_PATCHES24" value="0x37"/>
97 <value name="DI_PT_PATCHES25" value="0x38"/>
98 <value name="DI_PT_PATCHES26" value="0x39"/>
99 <value name="DI_PT_PATCHES27" value="0x3a"/>
100 <value name="DI_PT_PATCHES28" value="0x3b"/>
101 <value name="DI_PT_PATCHES29" value="0x3c"/>
102 <value name="DI_PT_PATCHES30" value="0x3d"/>
103 <value name="DI_PT_PATCHES31" value="0x3e"/>
104 </enum>
105
106 <enum name="pc_di_src_sel">
107 <value name="DI_SRC_SEL_DMA" value="0"/>
108 <value name="DI_SRC_SEL_IMMEDIATE" value="1"/>
109 <value name="DI_SRC_SEL_AUTO_INDEX" value="2"/>
110 <value name="DI_SRC_SEL_RESERVED" value="3"/>
111 </enum>
112
113 <enum name="pc_di_face_cull_sel">
114 <value name="DI_FACE_CULL_NONE" value="0"/>
115 <value name="DI_FACE_CULL_FETCH" value="1"/>
116 <value name="DI_FACE_BACKFACE_CULL" value="2"/>
117 <value name="DI_FACE_FRONTFACE_CULL" value="3"/>
118 </enum>
119
120 <enum name="pc_di_index_size">
121 <value name="INDEX_SIZE_IGN" value="0"/>
122 <value name="INDEX_SIZE_16_BIT" value="0"/>
123 <value name="INDEX_SIZE_32_BIT" value="1"/>
124 <value name="INDEX_SIZE_8_BIT" value="2"/>
125 <value name="INDEX_SIZE_INVALID"/>
126 </enum>
127
128 <enum name="pc_di_vis_cull_mode">
129 <value name="IGNORE_VISIBILITY" value="0"/>
130 <value name="USE_VISIBILITY" value="1"/>
131 </enum>
132
133 <enum name="adreno_pm4_packet_type">
134 <value name="CP_TYPE0_PKT" value="0x00000000"/>
135 <value name="CP_TYPE1_PKT" value="0x40000000"/>
136 <value name="CP_TYPE2_PKT" value="0x80000000"/>
137 <value name="CP_TYPE3_PKT" value="0xc0000000"/>
138 <value name="CP_TYPE4_PKT" value="0x40000000"/>
139 <value name="CP_TYPE7_PKT" value="0x70000000"/>
140 </enum>
141
142 <!--
143 Note that in some cases, the same packet id is recycled on a later
144 generation, so variants attribute is used to distinguish. They
145 may not be completely accurate, we would probably have to analyze
146 the pfp and me/pm4 firmware to verify the packet is actually
147 handled on a particular generation. But it is at least enough to
148 disambiguate the packet-id's that were re-used for different
149 packets starting with a5xx.
150 -->
151 <enum name="adreno_pm4_type3_packets">
152 <doc>initialize CP's micro-engine</doc>
153 <value name="CP_ME_INIT" value="0x48"/>
154 <doc>skip N 32-bit words to get to the next packet</doc>
155 <value name="CP_NOP" value="0x10"/>
156 <doc>
157 indirect buffer dispatch. prefetch parser uses this packet
158 type to determine whether to pre-fetch the IB
159 </doc>
160 <value name="CP_PREEMPT_ENABLE" value="0x1c"/>
161 <value name="CP_PREEMPT_TOKEN" value="0x1e"/>
162 <value name="CP_INDIRECT_BUFFER" value="0x3f"/>
163 <doc>
164 Takes the same arguments as CP_INDIRECT_BUFFER, but jumps to
165 another buffer at the same level. Must be at the end of IB, and
166 doesn't work with draw state IB's.
167 </doc>
168 <value name="CP_INDIRECT_BUFFER_CHAIN" value="0x57" variants="A5XX-"/>
169 <doc>indirect buffer dispatch. same as IB, but init is pipelined</doc>
170 <value name="CP_INDIRECT_BUFFER_PFD" value="0x37"/>
171 <doc>wait for the IDLE state of the engine</doc>
172 <value name="CP_WAIT_FOR_IDLE" value="0x26"/>
173 <doc>wait until a register or memory location is a specific value</doc>
174 <value name="CP_WAIT_REG_MEM" value="0x3c"/>
175 <doc>wait until a register location is equal to a specific value</doc>
176 <value name="CP_WAIT_REG_EQ" value="0x52"/>
177 <doc>wait until a register location is >= a specific value</doc>
178 <value name="CP_WAIT_REG_GTE" value="0x53" variants="A2XX,A3XX,A4XX"/>
179 <doc>wait until a read completes</doc>
180 <value name="CP_WAIT_UNTIL_READ" value="0x5c" variants="A2XX,A3XX,A4XX"/>
181 <doc>wait until all base/size writes from an IB_PFD packet have completed</doc>
182 <value name="CP_WAIT_IB_PFD_COMPLETE" value="0x5d"/>
183 <doc>register read/modify/write</doc>
184 <value name="CP_REG_RMW" value="0x21"/>
185 <doc>Set binning configuration registers</doc>
186 <value name="CP_SET_BIN_DATA" value="0x2f" variants="A2XX,A3XX,A4XX"/>
187 <value name="CP_SET_BIN_DATA5" value="0x2f" variants="A5XX,A6XX"/>
188 <doc>reads register in chip and writes to memory</doc>
189 <value name="CP_REG_TO_MEM" value="0x3e"/>
190 <doc>write N 32-bit words to memory</doc>
191 <value name="CP_MEM_WRITE" value="0x3d"/>
192 <doc>write CP_PROG_COUNTER value to memory</doc>
193 <value name="CP_MEM_WRITE_CNTR" value="0x4f"/>
194 <doc>conditional execution of a sequence of packets</doc>
195 <value name="CP_COND_EXEC" value="0x44"/>
196 <doc>conditional write to memory or register</doc>
197 <value name="CP_COND_WRITE" value="0x45" variants="A2XX,A3XX,A4XX"/>
198 <value name="CP_COND_WRITE5" value="0x45" variants="A5XX,A6XX"/>
199 <doc>generate an event that creates a write to memory when completed</doc>
200 <value name="CP_EVENT_WRITE" value="0x46"/>
201 <doc>generate a VS|PS_done event</doc>
202 <value name="CP_EVENT_WRITE_SHD" value="0x58"/>
203 <doc>generate a cache flush done event</doc>
204 <value name="CP_EVENT_WRITE_CFL" value="0x59"/>
205 <doc>generate a z_pass done event</doc>
206 <value name="CP_EVENT_WRITE_ZPD" value="0x5b"/>
207 <doc>
208 not sure the real name, but this seems to be what is used for
209 opencl, instead of CP_DRAW_INDX..
210 </doc>
211 <value name="CP_RUN_OPENCL" value="0x31"/>
212 <doc>initiate fetch of index buffer and draw</doc>
213 <value name="CP_DRAW_INDX" value="0x22"/>
214 <doc>draw using supplied indices in packet</doc>
215 <value name="CP_DRAW_INDX_2" value="0x36" variants="A2XX,A3XX,A4XX"/> <!-- this is something different on a6xx and unused on a5xx -->
216 <doc>initiate fetch of index buffer and binIDs and draw</doc>
217 <value name="CP_DRAW_INDX_BIN" value="0x34" variants="A2XX,A3XX,A4XX"/>
218 <doc>initiate fetch of bin IDs and draw using supplied indices</doc>
219 <value name="CP_DRAW_INDX_2_BIN" value="0x35" variants="A2XX,A3XX,A4XX"/>
220 <doc>begin/end initiator for viz query extent processing</doc>
221 <value name="CP_VIZ_QUERY" value="0x23" variants="A2XX,A3XX,A4XX"/>
222 <doc>fetch state sub-blocks and initiate shader code DMAs</doc>
223 <value name="CP_SET_STATE" value="0x25"/>
224 <doc>load constant into chip and to memory</doc>
225 <value name="CP_SET_CONSTANT" value="0x2d"/>
226 <doc>load sequencer instruction memory (pointer-based)</doc>
227 <value name="CP_IM_LOAD" value="0x27"/>
228 <doc>load sequencer instruction memory (code embedded in packet)</doc>
229 <value name="CP_IM_LOAD_IMMEDIATE" value="0x2b"/>
230 <doc>load constants from a location in memory</doc>
231 <value name="CP_LOAD_CONSTANT_CONTEXT" value="0x2e" variants="A2XX"/>
232 <doc>selective invalidation of state pointers</doc>
233 <value name="CP_INVALIDATE_STATE" value="0x3b"/>
234 <doc>dynamically changes shader instruction memory partition</doc>
235 <value name="CP_SET_SHADER_BASES" value="0x4a" variants="A2XX,A3XX,A4XX"/>
236 <doc>sets the 64-bit BIN_MASK register in the PFP</doc>
237 <value name="CP_SET_BIN_MASK" value="0x50" variants="A2XX,A3XX,A4XX"/>
238 <doc>sets the 64-bit BIN_SELECT register in the PFP</doc>
239 <value name="CP_SET_BIN_SELECT" value="0x51"/>
240 <doc>updates the current context, if needed</doc>
241 <value name="CP_CONTEXT_UPDATE" value="0x5e"/>
242 <doc>generate interrupt from the command stream</doc>
243 <value name="CP_INTERRUPT" value="0x40"/>
244 <doc>copy sequencer instruction memory to system memory</doc>
245 <value name="CP_IM_STORE" value="0x2c" variants="A2XX"/>
246
247 <!-- For a20x -->
248 <!-- TODO handle variants..
249 <doc>
250 Program an offset that will added to the BIN_BASE value of
251 the 3D_DRAW_INDX_BIN packet
252 </doc>
253 <value name="CP_SET_BIN_BASE_OFFSET" value="0x4b"/>
254 -->
255
256 <!-- for a22x -->
257 <doc>
258 sets draw initiator flags register in PFP, gets bitwise-ORed into
259 every draw initiator
260 </doc>
261 <value name="CP_SET_DRAW_INIT_FLAGS" value="0x4b"/>
262 <doc>sets the register protection mode</doc>
263 <value name="CP_SET_PROTECTED_MODE" value="0x5f"/>
264
265 <value name="CP_BOOTSTRAP_UCODE" value="0x6f"/>
266
267 <!-- for a3xx -->
268 <doc>load high level sequencer command</doc>
269 <value name="CP_LOAD_STATE" value="0x30" variants="A3XX"/>
270 <value name="CP_LOAD_STATE4" value="0x30" variants="A4XX,A5XX"/>
271 <doc>Conditionally load a IB based on a flag, prefetch enabled</doc>
272 <value name="CP_COND_INDIRECT_BUFFER_PFE" value="0x3a"/>
273 <doc>Conditionally load a IB based on a flag, prefetch disabled</doc>
274 <value name="CP_COND_INDIRECT_BUFFER_PFD" value="0x32" variants="A3XX"/>
275 <doc>Load a buffer with pre-fetch enabled</doc>
276 <value name="CP_INDIRECT_BUFFER_PFE" value="0x3f" variants="A5XX"/>
277 <doc>Set bin (?)</doc>
278 <value name="CP_SET_BIN" value="0x4c" variants="A2XX"/>
279
280 <doc>test 2 memory locations to dword values specified</doc>
281 <value name="CP_TEST_TWO_MEMS" value="0x71"/>
282
283 <doc>Write register, ignoring context state for context sensitive registers</doc>
284 <value name="CP_REG_WR_NO_CTXT" value="0x78"/>
285
286 <doc>Record the real-time when this packet is processed by PFP</doc>
287 <value name="CP_RECORD_PFP_TIMESTAMP" value="0x11"/>
288
289 <!-- Used to switch GPU between secure and non-secure modes -->
290 <value name="CP_SET_SECURE_MODE" value="0x66"/>
291
292 <doc>PFP waits until the FIFO between the PFP and the ME is empty</doc>
293 <value name="CP_WAIT_FOR_ME" value="0x13"/>
294
295 <!-- for a4xx -->
296 <doc>
297 Used a bit like CP_SET_CONSTANT on a2xx, but can write multiple
298 groups of registers. Looks like it can be used to create state
299 objects in GPU memory, and on state change only emit pointer
300 (via CP_SET_DRAW_STATE), which should be nice for reducing CPU
301 overhead:
302
303 (A4x) save PM4 stream pointers to execute upon a visible draw
304 </doc>
305 <value name="CP_SET_DRAW_STATE" value="0x43" variants="A4XX,A5XX,A6XX"/>
306 <value name="CP_DRAW_INDX_OFFSET" value="0x38"/>
307 <value name="CP_DRAW_INDIRECT" value="0x28" variants="A4XX,A5XX,A6XX"/>
308 <value name="CP_DRAW_INDX_INDIRECT" value="0x29" variants="A4XX,A5XX,A6XX"/>
309 <value name="CP_DRAW_AUTO" value="0x24"/>
310
311 <value name="CP_UNKNOWN_19" value="0x19"/>
312
313 <doc>set to 1 for fastclear..:</doc>
314 <value name="CP_UNKNOWN_1A" value="0x1a"/>
315
316 <value name="CP_UNKNOWN_4E" value="0x4e"/>
317
318 <doc>
319 for A4xx
320 Write to register with address that does not fit into type-0 pkt
321 </doc>
322 <value name="CP_WIDE_REG_WRITE" value="0x74" variants="A4XX"/>
323
324 <doc>copy from ME scratch RAM to a register</doc>
325 <value name="CP_SCRATCH_TO_REG" value="0x4d"/>
326
327 <doc>Copy from REG to ME scratch RAM</doc>
328 <value name="CP_REG_TO_SCRATCH" value="0x4a"/>
329
330 <doc>Wait for memory writes to complete</doc>
331 <value name="CP_WAIT_MEM_WRITES" value="0x12"/>
332
333 <doc>Conditional execution based on register comparison</doc>
334 <value name="CP_COND_REG_EXEC" value="0x47"/>
335
336 <doc>Memory to REG copy</doc>
337 <value name="CP_MEM_TO_REG" value="0x42"/>
338
339 <value name="CP_EXEC_CS_INDIRECT" value="0x41" variants="A4XX,A5XX,A6XX"/>
340 <value name="CP_EXEC_CS" value="0x33"/>
341
342 <doc>
343 for a5xx
344 </doc>
345 <value name="CP_PERFCOUNTER_ACTION" value="0x50" variants="A5XX"/>
346 <!-- switches SMMU pagetable, used on a5xx only -->
347 <value name="CP_SMMU_TABLE_UPDATE" value="0x53" variants="A5XX,A6XX"/>
348 <!-- for a6xx -->
349 <doc>Tells CP the current mode of GPU operation</doc>
350 <value name="CP_SET_MARKER" value="0x65" variants="A6XX"/>
351 <doc>Instruct CP to set a few internal CP registers</doc>
352 <value name="CP_SET_PSEUDO_REG" value="0x56" variants="A6XX"/>
353 <!--
354 pairs of regid and value.. seems to be used to program some TF
355 related regs:
356 -->
357 <value name="CP_CONTEXT_REG_BUNCH" value="0x5c" variants="A5XX,A6XX"/>
358 <!-- A5XX Enable yield in RB only -->
359 <value name="CP_YIELD_ENABLE" value="0x1c" variants="A5XX"/>
360 <value name="CP_SKIP_IB2_ENABLE_GLOBAL" value="0x1d" variants="A5XX,A6XX"/>
361 <value name="CP_SKIP_IB2_ENABLE_LOCAL" value="0x23" variants="A5XX,A6XX"/>
362 <value name="CP_SET_SUBDRAW_SIZE" value="0x35" variants="A5XX,A6XX"/>
363 <value name="CP_SET_VISIBILITY_OVERRIDE" value="0x64" variants="A5XX,A6XX"/>
364 <!-- Enable/Disable/Defer A5x global preemption model -->
365 <value name="CP_PREEMPT_ENABLE_GLOBAL" value="0x69" variants="A5XX"/>
366 <!-- Enable/Disable A5x local preemption model -->
367 <value name="CP_PREEMPT_ENABLE_LOCAL" value="0x6a" variants="A5XX"/>
368 <!-- Yield token on a5xx similar to CP_PREEMPT on a4xx -->
369 <value name="CP_CONTEXT_SWITCH_YIELD" value="0x6b" variants="A5XX"/>
370 <!-- Inform CP about current render mode (needed for a5xx preemption) -->
371 <value name="CP_SET_RENDER_MODE" value="0x6c" variants="A5XX"/>
372 <value name="CP_COMPUTE_CHECKPOINT" value="0x6e" variants="A5XX"/>
373 <!-- check if this works on earlier.. -->
374 <value name="CP_MEM_TO_MEM" value="0x73" variants="A5XX,A6XX"/>
375 <value name="CP_BLIT" value="0x2c" variants="A5XX,A6XX"/>
376
377 <!-- Test specified bit in specified register and set predicate -->
378 <value name="CP_REG_TEST" value="0x39" variants="A5XX,A6XX"/>
379
380 <!--
381 Seems to set the mode flags which control which CP_SET_DRAW_STATE
382 packets are executed, based on their ENABLE_MASK values
383
384 CP_SET_MODE w/ payload of 0x1 seems to cause CP_SET_DRAW_STATE
385 packets w/ ENABLE_MASK & 0x6 to execute immediately
386 -->
387 <value name="CP_SET_MODE" value="0x63" variants="A6XX"/>
388
389 <!--
390 Seems like there are now separate blocks of state for VS vs FS/CS
391 (probably these amounts to geometry vs fragments so that geometry
392 stage of the pipeline for next draw can start while fragment stage
393 of current draw is still running. The format of the payload of the
394 packets is the same, the only difference is the offsets of the regs
395 the firmware code that handles the packet writes.
396
397 Note that for CL, starting with a6xx, the preferred # of local
398 threads is no longer the same as the max, implying that the shader
399 core can now run warps from unrelated shaders (ie.
400 CL_KERNEL_PREFERRED_WORK_GROUP_SIZE_MULTIPLE vs
401 CL_KERNEL_WORK_GROUP_SIZE)
402 -->
403 <value name="CP_LOAD_STATE6_GEOM" value="0x32" variants="A6XX"/>
404 <value name="CP_LOAD_STATE6_FRAG" value="0x34" variants="A6XX"/>
405 <!--
406 Note: For IBO state (Image/SSBOs) which have shared state across
407 shader stages, for 3d pipeline CP_LOAD_STATE6 is used. But for
408 compute shaders, CP_LOAD_STATE6_FRAG is used. Possibly they are
409 interchangable.
410 -->
411 <value name="CP_LOAD_STATE6" value="0x36" variants="A6XX"/>
412
413 <!-- internal packets: -->
414 <value name="IN_IB_PREFETCH_END" value="0x17" variants="A2XX"/>
415 <value name="IN_SUBBLK_PREFETCH" value="0x1f" variants="A2XX"/>
416 <value name="IN_INSTR_PREFETCH" value="0x20" variants="A2XX"/>
417 <value name="IN_INSTR_MATCH" value="0x47" variants="A2XX"/>
418 <value name="IN_CONST_PREFETCH" value="0x49" variants="A2XX"/>
419 <value name="IN_INCR_UPDT_STATE" value="0x55" variants="A2XX"/>
420 <value name="IN_INCR_UPDT_CONST" value="0x56" variants="A2XX"/>
421 <value name="IN_INCR_UPDT_INSTR" value="0x57" variants="A2XX"/>
422
423 <!-- jmptable entry used to handle type4 packet on a5xx+: -->
424 <value name="PKT4" value="0x04" variants="A5XX,A6XX"/>
425
426 <!-- TODO do these exist on A5xx? -->
427 <value name="CP_SCRATCH_WRITE" value="0x4c" variants="A6XX"/>
428 <value name="CP_REG_TO_MEM_OFFSET_MEM" value="0x74" variants="A6XX"/>
429 <value name="CP_REG_TO_MEM_OFFSET_REG" value="0x72" variants="A6XX"/>
430 <value name="CP_WAIT_MEM_GTE" value="0x14" variants="A6XX"/>
431 <value name="CP_WAIT_TWO_REGS" value="0x70" variants="A6XX"/>
432 <value name="CP_MEMCPY" value="0x75" variants="A6XX"/>
433 <value name="CP_SET_BIN_DATA5_OFFSET" value="0x2e" variants="A6XX"/>
434 <value name="CP_SET_CTXSWITCH_IB" value="0x55" variants="A6XX"/>
435
436 <!--
437 Seems to always have the payload:
438 00000002 00008801 00004010
439 or:
440 00000002 00008801 00004090
441 or:
442 00000002 00008801 00000010
443 00000002 00008801 00010010
444 00000002 00008801 00d64010
445 ...
446 Note set for compute shaders..
447 Is 0x8801 a register offset?
448 This appears to be a special sort of register write packet
449 more or less, but the firmware has some special handling..
450 Seems like it intercepts/modifies certain register offsets,
451 but others are treated like a normal PKT4 reg write. I
452 guess there are some registers that the fw controls certain
453 bits.
454 -->
455 <value name="CP_REG_WRITE" value="0x6d" variants="A6XX"/>
456
457 </enum>
458
459
460 <domain name="CP_LOAD_STATE" width="32">
461 <doc>Load state, a3xx (and later?)</doc>
462 <enum name="adreno_state_block">
463 <value name="SB_VERT_TEX" value="0"/>
464 <value name="SB_VERT_MIPADDR" value="1"/>
465 <value name="SB_FRAG_TEX" value="2"/>
466 <value name="SB_FRAG_MIPADDR" value="3"/>
467 <value name="SB_VERT_SHADER" value="4"/>
468 <value name="SB_GEOM_SHADER" value="5"/>
469 <value name="SB_FRAG_SHADER" value="6"/>
470 <value name="SB_COMPUTE_SHADER" value="7"/>
471 </enum>
472 <enum name="adreno_state_type">
473 <value name="ST_SHADER" value="0"/>
474 <value name="ST_CONSTANTS" value="1"/>
475 </enum>
476 <enum name="adreno_state_src">
477 <value name="SS_DIRECT" value="0">
478 <doc>inline with the CP_LOAD_STATE packet</doc>
479 </value>
480 <value name="SS_INVALID_ALL_IC" value="2"/>
481 <value name="SS_INVALID_PART_IC" value="3"/>
482 <value name="SS_INDIRECT" value="4">
483 <doc>in buffer pointed to by EXT_SRC_ADDR</doc>
484 </value>
485 <value name="SS_INDIRECT_TCM" value="5"/>
486 <value name="SS_INDIRECT_STM" value="6"/>
487 </enum>
488 <reg32 offset="0" name="0">
489 <bitfield name="DST_OFF" low="0" high="15" type="uint"/>
490 <bitfield name="STATE_SRC" low="16" high="18" type="adreno_state_src"/>
491 <bitfield name="STATE_BLOCK" low="19" high="21" type="adreno_state_block"/>
492 <bitfield name="NUM_UNIT" low="22" high="31" type="uint"/>
493 </reg32>
494 <reg32 offset="1" name="1">
495 <bitfield name="STATE_TYPE" low="0" high="1" type="adreno_state_type"/>
496 <bitfield name="EXT_SRC_ADDR" low="2" high="31" shr="2"/>
497 </reg32>
498 </domain>
499
500 <domain name="CP_LOAD_STATE4" width="32" varset="chip">
501 <doc>Load state, a4xx+</doc>
502 <enum name="a4xx_state_block">
503 <!--
504 unknown: 0x7 and 0xf <- seen in compute shader
505
506 STATE_BLOCK = 0x6, STATE_TYPE = 0x2 possibly used for preemption?
507 Seen in some GL shaders. Payload is NUM_UNIT dwords, and it contains
508 the gpuaddr of the following shader constants block. DST_OFF seems
509 to specify which shader stage:
510
511 16 -> vert
512 36 -> tcs
513 56 -> tes
514 76 -> geom
515 96 -> frag
516
517 Example:
518
519 opcode: CP_LOAD_STATE4 (30) (12 dwords)
520 { DST_OFF = 16 | STATE_SRC = SS4_DIRECT | STATE_BLOCK = 0x6 | NUM_UNIT = 4 }
521 { STATE_TYPE = 0x2 | EXT_SRC_ADDR = 0 }
522 { EXT_SRC_ADDR_HI = 0 }
523 0000: c0264100 00000000 00000000 00000000
524 0000: 70b0000b 01180010 00000002 00000000 c0264100 00000000 00000000 00000000
525
526 opcode: CP_LOAD_STATE4 (30) (4 dwords)
527 { DST_OFF = 16 | STATE_SRC = SS4_INDIRECT | STATE_BLOCK = SB4_VS_SHADER | NUM_UNIT = 4 }
528 { STATE_TYPE = ST4_CONSTANTS | EXT_SRC_ADDR = 0xc0264100 }
529 { EXT_SRC_ADDR_HI = 0 }
530 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
531 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
532 0000: 00000040 0000000c 00000000 00000000 00000000 00000000 00000000 00000000
533
534 STATE_BLOCK = 0x6, STATE_TYPE = 0x1, seen in compute shader. NUM_UNITS * 2 dwords.
535
536 -->
537 <value name="SB4_VS_TEX" value="0x0"/>
538 <value name="SB4_HS_TEX" value="0x1"/> <!-- aka. TCS -->
539 <value name="SB4_DS_TEX" value="0x2"/> <!-- aka. TES -->
540 <value name="SB4_GS_TEX" value="0x3"/>
541 <value name="SB4_FS_TEX" value="0x4"/>
542 <value name="SB4_CS_TEX" value="0x5"/>
543 <value name="SB4_VS_SHADER" value="0x8"/>
544 <value name="SB4_HS_SHADER" value="0x9"/>
545 <value name="SB4_DS_SHADER" value="0xa"/>
546 <value name="SB4_GS_SHADER" value="0xb"/>
547 <value name="SB4_FS_SHADER" value="0xc"/>
548 <value name="SB4_CS_SHADER" value="0xd"/>
549 <!--
550 for SSBO, STATE_TYPE=0 appears to be addresses (four dwords each),
551 STATE_TYPE=1 sizes, STATE_TYPE=2 addresses again (two dwords each)
552
553 Compute has it's own dedicated SSBO state, it seems, but the rest
554 of the stages share state
555 -->
556 <value name="SB4_SSBO" value="0xe"/>
557 <value name="SB4_CS_SSBO" value="0xf"/>
558 </enum>
559 <enum name="a4xx_state_type">
560 <value name="ST4_SHADER" value="0"/>
561 <value name="ST4_CONSTANTS" value="1"/>
562 <value name="ST4_UBO" value="2"/>
563 </enum>
564 <enum name="a4xx_state_src">
565 <value name="SS4_DIRECT" value="0"/>
566 <value name="SS4_INDIRECT" value="2"/>
567 </enum>
568 <reg32 offset="0" name="0">
569 <bitfield name="DST_OFF" low="0" high="13" type="uint"/>
570 <bitfield name="STATE_SRC" low="16" high="17" type="a4xx_state_src"/>
571 <bitfield name="STATE_BLOCK" low="18" high="21" type="a4xx_state_block"/>
572 <bitfield name="NUM_UNIT" low="22" high="31" type="uint"/>
573 </reg32>
574 <reg32 offset="1" name="1">
575 <bitfield name="STATE_TYPE" low="0" high="1" type="a4xx_state_type"/>
576 <bitfield name="EXT_SRC_ADDR" low="2" high="31" shr="2"/>
577 </reg32>
578 <reg32 offset="2" name="2" variants="A5XX-">
579 <bitfield name="EXT_SRC_ADDR_HI" low="0" high="31" shr="0"/>
580 </reg32>
581 </domain>
582
583 <!-- looks basically same CP_LOAD_STATE4 -->
584 <domain name="CP_LOAD_STATE6" width="32" varset="chip">
585 <doc>Load state, a6xx+</doc>
586 <enum name="a6xx_state_block">
587 <value name="SB6_VS_TEX" value="0x0"/>
588 <value name="SB6_HS_TEX" value="0x1"/> <!-- aka. TCS -->
589 <value name="SB6_DS_TEX" value="0x2"/> <!-- aka. TES -->
590 <value name="SB6_GS_TEX" value="0x3"/>
591 <value name="SB6_FS_TEX" value="0x4"/>
592 <value name="SB6_CS_TEX" value="0x5"/>
593 <value name="SB6_VS_SHADER" value="0x8"/>
594 <value name="SB6_HS_SHADER" value="0x9"/>
595 <value name="SB6_DS_SHADER" value="0xa"/>
596 <value name="SB6_GS_SHADER" value="0xb"/>
597 <value name="SB6_FS_SHADER" value="0xc"/>
598 <value name="SB6_CS_SHADER" value="0xd"/>
599 <value name="SB6_IBO" value="0xe"/>
600 <value name="SB6_CS_IBO" value="0xf"/>
601 </enum>
602 <enum name="a6xx_state_type">
603 <value name="ST6_SHADER" value="0"/>
604 <value name="ST6_CONSTANTS" value="1"/>
605 <value name="ST6_UBO" value="2"/>
606 <value name="ST6_IBO" value="3"/>
607 </enum>
608 <enum name="a6xx_state_src">
609 <value name="SS6_DIRECT" value="0"/>
610 <value name="SS6_BINDLESS" value="1"/> <!-- TODO does this exist on a4xx/a5xx? -->
611 <value name="SS6_INDIRECT" value="2"/>
612 </enum>
613 <reg32 offset="0" name="0">
614 <bitfield name="DST_OFF" low="0" high="13" type="uint"/>
615 <bitfield name="STATE_TYPE" low="14" high="15" type="a6xx_state_type"/>
616 <bitfield name="STATE_SRC" low="16" high="17" type="a6xx_state_src"/>
617 <bitfield name="STATE_BLOCK" low="18" high="21" type="a6xx_state_block"/>
618 <bitfield name="NUM_UNIT" low="22" high="31" type="uint"/>
619 </reg32>
620 <reg32 offset="1" name="1">
621 <bitfield name="EXT_SRC_ADDR" low="2" high="31" shr="2"/>
622 </reg32>
623 <reg32 offset="2" name="2">
624 <bitfield name="EXT_SRC_ADDR_HI" low="0" high="31" shr="0"/>
625 </reg32>
626 </domain>
627
628 <bitset name="vgt_draw_initiator" inline="yes">
629 <bitfield name="PRIM_TYPE" low="0" high="5" type="pc_di_primtype"/>
630 <bitfield name="SOURCE_SELECT" low="6" high="7" type="pc_di_src_sel"/>
631 <bitfield name="VIS_CULL" low="9" high="10" type="pc_di_vis_cull_mode"/>
632 <bitfield name="INDEX_SIZE" pos="11" type="pc_di_index_size"/>
633 <bitfield name="NOT_EOP" pos="12" type="boolean"/>
634 <bitfield name="SMALL_INDEX" pos="13" type="boolean"/>
635 <bitfield name="PRE_DRAW_INITIATOR_ENABLE" pos="14" type="boolean"/>
636 <bitfield name="NUM_INSTANCES" low="24" high="31" type="uint"/>
637 </bitset>
638
639 <!-- changed on a4xx: -->
640 <enum name="a4xx_index_size">
641 <value name="INDEX4_SIZE_8_BIT" value="0"/>
642 <value name="INDEX4_SIZE_16_BIT" value="1"/>
643 <value name="INDEX4_SIZE_32_BIT" value="2"/>
644 </enum>
645
646 <enum name="a6xx_patch_type">
647 <value name="TESS_QUADS" value="0"/>
648 <value name="TESS_TRIANGLES" value="1"/>
649 <value name="TESS_ISOLINES" value="2"/>
650 </enum>
651
652 <bitset name="vgt_draw_initiator_a4xx" inline="yes">
653 <!-- When the 0x20 bit is set, it's the number of patch vertices - 1 -->
654 <bitfield name="PRIM_TYPE" low="0" high="5" type="pc_di_primtype"/>
655 <bitfield name="SOURCE_SELECT" low="6" high="7" type="pc_di_src_sel"/>
656 <bitfield name="VIS_CULL" low="8" high="9" type="pc_di_vis_cull_mode"/>
657 <bitfield name="INDEX_SIZE" low="10" high="11" type="a4xx_index_size"/>
658 <bitfield name="PATCH_TYPE" low="12" high="13" type="a6xx_patch_type"/>
659 <bitfield name="GS_ENABLE" pos="16" type="boolean"/>
660 <bitfield name="TESS_ENABLE" pos="17" type="boolean"/>
661 </bitset>
662
663 <domain name="CP_DRAW_INDX" width="32">
664 <reg32 offset="0" name="0">
665 <bitfield name="VIZ_QUERY" low="0" high="31"/>
666 </reg32>
667 <reg32 offset="1" name="1" type="vgt_draw_initiator"/>
668 <reg32 offset="2" name="2">
669 <bitfield name="NUM_INDICES" low="0" high="31" type="uint"/>
670 </reg32>
671 <reg32 offset="3" name="3">
672 <bitfield name="INDX_BASE" low="0" high="31"/>
673 </reg32>
674 <reg32 offset="4" name="4">
675 <bitfield name="INDX_SIZE" low="0" high="31"/>
676 </reg32>
677 </domain>
678
679 <domain name="CP_DRAW_INDX_2" width="32">
680 <reg32 offset="0" name="0">
681 <bitfield name="VIZ_QUERY" low="0" high="31"/>
682 </reg32>
683 <reg32 offset="1" name="1" type="vgt_draw_initiator"/>
684 <reg32 offset="2" name="2">
685 <bitfield name="NUM_INDICES" low="0" high="31" type="uint"/>
686 </reg32>
687 <!-- followed by NUM_INDICES indices.. -->
688 </domain>
689
690 <domain name="CP_DRAW_INDX_OFFSET" width="32">
691 <reg32 offset="0" name="0" type="vgt_draw_initiator_a4xx"/>
692 <reg32 offset="1" name="1">
693 <bitfield name="NUM_INSTANCES" low="0" high="31" type="uint"/>
694 </reg32>
695 <reg32 offset="2" name="2">
696 <bitfield name="NUM_INDICES" low="0" high="31" type="uint"/>
697 </reg32>
698 <reg32 offset="3" name="3">
699 </reg32>
700
701 <stripe variants="A5XX-">
702 <reg32 offset="4" name="4">
703 <bitfield name="INDX_BASE_LO" low="0" high="31"/>
704 </reg32>
705 <reg32 offset="5" name="5">
706 <bitfield name="INDX_BASE_HI" low="0" high="31"/>
707 </reg32>
708 <reg32 offset="6" name="6">
709 <bitfield name="INDX_SIZE" low="0" high="31"/>
710 </reg32>
711 </stripe>
712
713 <reg32 offset="4" name="4">
714 <bitfield name="INDX_BASE" low="0" high="31"/>
715 </reg32>
716
717 <reg32 offset="5" name="5">
718 <bitfield name="INDX_SIZE" low="0" high="31"/>
719 </reg32>
720 </domain>
721
722 <domain name="CP_DRAW_INDIRECT" width="32" varset="chip" prefix="chip" variants="A4XX-">
723 <reg32 offset="0" name="0" type="vgt_draw_initiator_a4xx"/>
724 <reg32 offset="1" name="1">
725 <bitfield name="INDIRECT" low="0" high="31"/>
726 </reg32>
727 <stripe variants="A5XX-">
728 <reg32 offset="2" name="2">
729 <bitfield name="INDIRECT_HI" low="0" high="31"/>
730 </reg32>
731 </stripe>
732 </domain>
733
734 <domain name="CP_DRAW_INDX_INDIRECT" width="32" varset="chip" prefix="chip" variants="A4XX-">
735 <reg32 offset="0" name="0" type="vgt_draw_initiator_a4xx"/>
736 <stripe variants="A4XX">
737 <reg32 offset="1" name="1">
738 <bitfield name="INDX_BASE" low="0" high="31"/>
739 </reg32>
740 <reg32 offset="2" name="2">
741 <!-- max # of bytes in index buffer -->
742 <bitfield name="INDX_SIZE" low="0" high="31" type="uint"/>
743 </reg32>
744 <reg32 offset="3" name="3">
745 <bitfield name="INDIRECT" low="0" high="31"/>
746 </reg32>
747 </stripe>
748 <stripe variants="A5XX-">
749 <reg32 offset="1" name="1">
750 <bitfield name="INDX_BASE_LO" low="0" high="31"/>
751 </reg32>
752 <reg32 offset="2" name="2">
753 <bitfield name="INDX_BASE_HI" low="0" high="31"/>
754 </reg32>
755 <reg32 offset="3" name="3">
756 <!-- max # of elements in index buffer -->
757 <bitfield name="MAX_INDICES" low="0" high="31" type="uint"/>
758 </reg32>
759 <reg32 offset="4" name="4">
760 <bitfield name="INDIRECT_LO" low="0" high="31"/>
761 </reg32>
762 <reg32 offset="5" name="5">
763 <bitfield name="INDIRECT_HI" low="0" high="31"/>
764 </reg32>
765 </stripe>
766 </domain>
767
768 <domain name="CP_SET_DRAW_STATE" width="32" varset="chip" variants="A4XX-">
769 <array offset="0" name="" stride="3" length="100">
770 <reg32 offset="0" name="0">
771 <bitfield name="COUNT" low="0" high="15" type="uint"/>
772 <bitfield name="DIRTY" pos="16" type="boolean"/>
773 <bitfield name="DISABLE" pos="17" type="boolean"/>
774 <bitfield name="DISABLE_ALL_GROUPS" pos="18" type="boolean"/>
775 <bitfield name="LOAD_IMMED" pos="19" type="boolean"/>
776 <bitfield name="BINNING" pos="20" variants="A6XX-" type="boolean"/>
777 <bitfield name="GMEM" pos="21" variants="A6XX-" type="boolean"/>
778 <bitfield name="SYSMEM" pos="22" variants="A6XX-" type="boolean"/>
779 <bitfield name="GROUP_ID" low="24" high="28" type="uint"/>
780 </reg32>
781 <reg32 offset="1" name="1">
782 <bitfield name="ADDR_LO" low="0" high="31" type="hex"/>
783 </reg32>
784 <reg32 offset="2" name="2" variants="A5XX-">
785 <bitfield name="ADDR_HI" low="0" high="31" type="hex"/>
786 </reg32>
787 </array>
788 </domain>
789
790 <domain name="CP_SET_BIN" width="32">
791 <doc>value at offset 0 always seems to be 0x00000000..</doc>
792 <reg32 offset="0" name="0"/>
793 <reg32 offset="1" name="1">
794 <bitfield name="X1" low="0" high="15" type="uint"/>
795 <bitfield name="Y1" low="16" high="31" type="uint"/>
796 </reg32>
797 <reg32 offset="2" name="2">
798 <bitfield name="X2" low="0" high="15" type="uint"/>
799 <bitfield name="Y2" low="16" high="31" type="uint"/>
800 </reg32>
801 </domain>
802
803 <domain name="CP_SET_BIN_DATA" width="32">
804 <reg32 offset="0" name="0">
805 <!-- corresponds to VSC_PIPE[n].DATA_ADDR -->
806 <bitfield name="BIN_DATA_ADDR" low="0" high="31" type="hex"/>
807 </reg32>
808 <reg32 offset="1" name="1">
809 <!-- seesm to correspond to VSC_SIZE_ADDRESS -->
810 <bitfield name="BIN_SIZE_ADDRESS" low="0" high="31"/>
811 </reg32>
812 </domain>
813
814 <domain name="CP_SET_BIN_DATA5" width="32">
815 <reg32 offset="0" name="0">
816 <!-- equiv to PC_VSTREAM_CONTROL.SIZE on a3xx/a4xx: -->
817 <bitfield name="VSC_SIZE" low="16" high="21" type="uint"/>
818 <!-- equiv to PC_VSTREAM_CONTROL.N on a3xx/a4xx: -->
819 <bitfield name="VSC_N" low="22" high="26" type="uint"/>
820 </reg32>
821 <!-- BIN_DATA_ADDR -> VSC_PIPE[p].DATA_ADDRESS -->
822 <reg32 offset="1" name="1">
823 <bitfield name="BIN_DATA_ADDR_LO" low="0" high="31" type="hex"/>
824 </reg32>
825 <reg32 offset="2" name="2">
826 <bitfield name="BIN_DATA_ADDR_HI" low="0" high="31" type="hex"/>
827 </reg32>
828 <!-- BIN_SIZE_ADDRESS -> VSC_SIZE_ADDRESS + (p * 4)-->
829 <reg32 offset="3" name="3">
830 <bitfield name="BIN_SIZE_ADDRESS_LO" low="0" high="31"/>
831 </reg32>
832 <reg32 offset="4" name="4">
833 <bitfield name="BIN_SIZE_ADDRESS_HI" low="0" high="31"/>
834 </reg32>
835 <!-- new on a6xx, where BIN_DATA_ADDR is the DRAW_STRM: -->
836 <reg32 offset="5" name="5">
837 <bitfield name="BIN_PRIM_STRM_LO" low="0" high="31"/>
838 </reg32>
839 <reg32 offset="6" name="6">
840 <bitfield name="BIN_PRIM_STRM_HI" low="0" high="31"/>
841 </reg32>
842 </domain>
843
844 <domain name="CP_SET_BIN_DATA5_OFFSET" width="32">
845 <doc>
846 Like CP_SET_BIN_DATA5, but set the pointers as offsets from the
847 pointers stored in VSC_PIPE_{DATA,DATA2,SIZE}_ADDRESS. Useful
848 for Vulkan where these values aren't known when the command
849 stream is recorded.
850 </doc>
851 <reg32 offset="0" name="0">
852 <!-- equiv to PC_VSTREAM_CONTROL.SIZE on a3xx/a4xx: -->
853 <bitfield name="VSC_SIZE" low="16" high="21" type="uint"/>
854 <!-- equiv to PC_VSTREAM_CONTROL.N on a3xx/a4xx: -->
855 <bitfield name="VSC_N" low="22" high="26" type="uint"/>
856 </reg32>
857 <!-- BIN_DATA_ADDR -> VSC_PIPE[p].DATA_ADDRESS -->
858 <reg32 offset="1" name="1">
859 <bitfield name="BIN_DATA_OFFSET" low="0" high="31" type="uint"/>
860 </reg32>
861 <!-- BIN_SIZE_ADDRESS -> VSC_SIZE_ADDRESS + (p * 4)-->
862 <reg32 offset="2" name="2">
863 <bitfield name="BIN_SIZE_OFFSET" low="0" high="31" type="uint"/>
864 </reg32>
865 <!-- BIN_DATA2_ADDR -> VSC_PIPE[p].DATA2_ADDRESS -->
866 <reg32 offset="3" name="3">
867 <bitfield name="BIN_DATA2_OFFSET" low="0" high="31" type="uint"/>
868 </reg32>
869 </domain>
870
871 <domain name="CP_REG_RMW" width="32">
872 <doc>
873 Modifies DST_REG using two sources that can either be registers
874 or immediates. If SRC1_ADD is set, then do the following:
875
876 $dst = (($dst &amp; $src0) rot $rotate) + $src1
877
878 Otherwise:
879
880 $dst = (($dst &amp; $src0) rot $rotate) | $src1
881
882 Here "rot" means rotate left.
883 </doc>
884 <reg32 offset="0" name="0">
885 <bitfield name="DST_REG" low="0" high="17" type="hex"/>
886 <bitfield name="ROTATE" low="24" high="28" type="uint"/>
887 <bitfield name="SRC1_ADD" pos="29" type="boolean"/>
888 <bitfield name="SRC1_IS_REG" pos="30" type="boolean"/>
889 <bitfield name="SRC0_IS_REG" pos="31" type="boolean"/>
890 </reg32>
891 <reg32 offset="1" name="1">
892 <bitfield name="SRC0" low="0" high="31" type="uint"/>
893 </reg32>
894 <reg32 offset="2" name="2">
895 <bitfield name="SRC1" low="0" high="31" type="uint"/>
896 </reg32>
897 </domain>
898
899 <domain name="CP_REG_TO_MEM" width="32">
900 <reg32 offset="0" name="0">
901 <bitfield name="REG" low="0" high="15" type="hex"/>
902 <!-- number of registers/dwords copied is max(CNT, 1). -->
903 <bitfield name="CNT" low="18" high="29" type="uint"/>
904 <bitfield name="64B" pos="30" type="boolean"/>
905 <bitfield name="ACCUMULATE" pos="31" type="boolean"/>
906 </reg32>
907 <reg32 offset="1" name="1">
908 <bitfield name="DEST" low="0" high="31"/>
909 </reg32>
910 <reg32 offset="2" name="2" variants="A5XX-">
911 <bitfield name="DEST_HI" low="0" high="31"/>
912 </reg32>
913 </domain>
914
915 <domain name="CP_REG_TO_MEM_OFFSET_REG" width="32">
916 <doc>
917 Like CP_REG_TO_MEM, but the memory address to write to can be
918 offsetted using either one or two registers or scratch
919 registers.
920 </doc>
921 <reg32 offset="0" name="0">
922 <bitfield name="REG" low="0" high="15" type="hex"/>
923 <!-- number of registers/dwords copied is max(CNT, 1). -->
924 <bitfield name="CNT" low="18" high="29" type="uint"/>
925 <bitfield name="64B" pos="30" type="boolean"/>
926 <bitfield name="ACCUMULATE" pos="31" type="boolean"/>
927 </reg32>
928 <reg32 offset="1" name="1">
929 <bitfield name="DEST" low="0" high="31"/>
930 </reg32>
931 <reg32 offset="2" name="2" variants="A5XX-">
932 <bitfield name="DEST_HI" low="0" high="31"/>
933 </reg32>
934 <reg32 offset="3" name="3">
935 <bitfield name="OFFSET0" low="0" high="17" type="hex"/>
936 <bitfield name="OFFSET0_SCRATCH" pos="19" type="boolean"/>
937 </reg32>
938 <!-- followed by an optional identical OFFSET1 dword -->
939 </domain>
940
941 <domain name="CP_REG_TO_MEM_OFFSET_MEM" width="32">
942 <doc>
943 Like CP_REG_TO_MEM, but the memory address to write to can be
944 offsetted using a DWORD in memory.
945 </doc>
946 <reg32 offset="0" name="0">
947 <bitfield name="REG" low="0" high="15" type="hex"/>
948 <!-- number of registers/dwords copied is max(CNT, 1). -->
949 <bitfield name="CNT" low="18" high="29" type="uint"/>
950 <bitfield name="64B" pos="30" type="boolean"/>
951 <bitfield name="ACCUMULATE" pos="31" type="boolean"/>
952 </reg32>
953 <reg32 offset="1" name="1">
954 <bitfield name="DEST" low="0" high="31"/>
955 </reg32>
956 <reg32 offset="2" name="2" variants="A5XX-">
957 <bitfield name="DEST_HI" low="0" high="31"/>
958 </reg32>
959 <reg32 offset="3" name="3">
960 <bitfield name="OFFSET_LO" low="0" high="31" type="hex"/>
961 </reg32>
962 <reg32 offset="4" name="4">
963 <bitfield name="OFFSET_HI" low="0" high="31" type="hex"/>
964 </reg32>
965 </domain>
966
967 <domain name="CP_MEM_TO_REG" width="32">
968 <reg32 offset="0" name="0">
969 <bitfield name="REG" low="0" high="15" type="hex"/>
970 <!-- number of registers/dwords copied is max(CNT, 1). -->
971 <bitfield name="CNT" low="19" high="29" type="uint"/>
972 <!-- shift each DWORD left by 2 while copying -->
973 <bitfield name="SHIFT_BY_2" pos="30" type="boolean"/>
974 <!-- does the same thing as CP_MEM_TO_MEM::UNK31 -->
975 <bitfield name="UNK31" pos="31" type="boolean"/>
976 </reg32>
977 <reg32 offset="1" name="1">
978 <bitfield name="SRC" low="0" high="31"/>
979 </reg32>
980 <reg32 offset="2" name="2" variants="A5XX-">
981 <bitfield name="SRC_HI" low="0" high="31"/>
982 </reg32>
983 </domain>
984
985 <domain name="CP_MEM_TO_MEM" width="32">
986 <reg32 offset="0" name="0">
987 <!--
988 not sure how many src operands we have, but the low
989 bits negate the n'th src argument.
990 -->
991 <bitfield name="NEG_A" pos="0" type="boolean"/>
992 <bitfield name="NEG_B" pos="1" type="boolean"/>
993 <bitfield name="NEG_C" pos="2" type="boolean"/>
994
995 <!-- if set treat src/dst as 64bit values -->
996 <bitfield name="DOUBLE" pos="29" type="boolean"/>
997 <!-- execute CP_WAIT_FOR_MEM_WRITES beforehand -->
998 <bitfield name="WAIT_FOR_MEM_WRITES" pos="30" type="boolean"/>
999 <!-- some other kind of wait -->
1000 <bitfield name="UNK31" pos="31" type="boolean"/>
1001 </reg32>
1002 <!--
1003 followed by sequence of addresses.. the first is the
1004 destination and the rest are N src addresses which are
1005 summed (after being negated if NEG_x bit set) allowing
1006 to do things like 'result += end - start' (which turns
1007 out to be useful for queries and accumulating results
1008 across multiple tiles)
1009 -->
1010 </domain>
1011
1012 <domain name="CP_MEMCPY" width="32">
1013 <reg32 offset="0" name="0">
1014 <bitfield name="DWORDS" low="0" high="31" type="uint"/>
1015 </reg32>
1016 <reg32 offset="1" name="1">
1017 <bitfield name="SRC_LO" low="0" high="31" type="hex"/>
1018 </reg32>
1019 <reg32 offset="2" name="2">
1020 <bitfield name="SRC_HI" low="0" high="31" type="hex"/>
1021 </reg32>
1022 <reg32 offset="3" name="3">
1023 <bitfield name="DST_LO" low="0" high="31" type="hex"/>
1024 </reg32>
1025 <reg32 offset="4" name="4">
1026 <bitfield name="DST_HI" low="0" high="31" type="hex"/>
1027 </reg32>
1028 </domain>
1029
1030 <domain name="CP_REG_TO_SCRATCH" width="32">
1031 <reg32 offset="0" name="0">
1032 <bitfield name="REG" low="0" high="17" type="hex"/>
1033 <bitfield name="SCRATCH" low="20" high="22" type="uint"/>
1034 <!-- number of registers/dwords copied is CNT + 1. -->
1035 <bitfield name="CNT" low="24" high="26" type="uint"/>
1036 </reg32>
1037 </domain>
1038
1039 <domain name="CP_SCRATCH_TO_REG" width="32">
1040 <reg32 offset="0" name="0">
1041 <bitfield name="REG" low="0" high="17" type="hex"/>
1042 <!-- note: CP_MEM_TO_REG always sets this when writing to the register -->
1043 <bitfield name="UNK18" pos="18" type="boolean"/>
1044 <bitfield name="SCRATCH" low="20" high="22" type="uint"/>
1045 <!-- number of registers/dwords copied is CNT + 1. -->
1046 <bitfield name="CNT" low="24" high="26" type="uint"/>
1047 </reg32>
1048 </domain>
1049
1050 <domain name="CP_SCRATCH_WRITE" width="32">
1051 <reg32 offset="0" name="0">
1052 <bitfield name="SCRATCH" low="20" high="22" type="uint"/>
1053 </reg32>
1054 <!-- followed by one or more DWORDs to write to scratch registers -->
1055 </domain>
1056
1057 <domain name="CP_MEM_WRITE" width="32">
1058 <reg32 offset="0" name="0">
1059 <bitfield name="ADDR_LO" low="0" high="31"/>
1060 </reg32>
1061 <reg32 offset="1" name="1">
1062 <bitfield name="ADDR_HI" low="0" high="31"/>
1063 </reg32>
1064 <!-- followed by the DWORDs to write -->
1065 </domain>
1066
1067 <enum name="cp_cond_function">
1068 <value value="0" name="WRITE_ALWAYS"/>
1069 <value value="1" name="WRITE_LT"/>
1070 <value value="2" name="WRITE_LE"/>
1071 <value value="3" name="WRITE_EQ"/>
1072 <value value="4" name="WRITE_NE"/>
1073 <value value="5" name="WRITE_GE"/>
1074 <value value="6" name="WRITE_GT"/>
1075 </enum>
1076
1077 <domain name="CP_COND_WRITE" width="32">
1078 <reg32 offset="0" name="0">
1079 <bitfield name="FUNCTION" low="0" high="2" type="cp_cond_function"/>
1080 <bitfield name="POLL_MEMORY" pos="4" type="boolean"/>
1081 <bitfield name="WRITE_MEMORY" pos="8" type="boolean"/>
1082 </reg32>
1083 <reg32 offset="1" name="1">
1084 <bitfield name="POLL_ADDR" low="0" high="31" type="hex"/>
1085 </reg32>
1086 <reg32 offset="2" name="2">
1087 <bitfield name="REF" low="0" high="31"/>
1088 </reg32>
1089 <reg32 offset="3" name="3">
1090 <bitfield name="MASK" low="0" high="31"/>
1091 </reg32>
1092 <reg32 offset="4" name="4">
1093 <bitfield name="WRITE_ADDR" low="0" high="31" type="hex"/>
1094 </reg32>
1095 <reg32 offset="5" name="5">
1096 <bitfield name="WRITE_DATA" low="0" high="31"/>
1097 </reg32>
1098 </domain>
1099
1100 <domain name="CP_COND_WRITE5" width="32">
1101 <reg32 offset="0" name="0">
1102 <bitfield name="FUNCTION" low="0" high="2" type="cp_cond_function"/>
1103 <bitfield name="SIGNED_COMPARE" pos="3" type="boolean"/>
1104 <!-- if both POLL_MEMORY and POLL_SCRATCH are false, it polls a register at POLL_ADDR_LO instead. -->
1105 <bitfield name="POLL_MEMORY" pos="4" type="boolean"/>
1106 <bitfield name="POLL_SCRATCH" pos="5" type="boolean"/>
1107 <bitfield name="WRITE_MEMORY" pos="8" type="boolean"/>
1108 </reg32>
1109 <reg32 offset="1" name="1">
1110 <bitfield name="POLL_ADDR_LO" low="0" high="31" type="hex"/>
1111 </reg32>
1112 <reg32 offset="2" name="2">
1113 <bitfield name="POLL_ADDR_HI" low="0" high="31" type="hex"/>
1114 </reg32>
1115 <reg32 offset="3" name="3">
1116 <bitfield name="REF" low="0" high="31"/>
1117 </reg32>
1118 <reg32 offset="4" name="4">
1119 <bitfield name="MASK" low="0" high="31"/>
1120 </reg32>
1121 <reg32 offset="5" name="5">
1122 <bitfield name="WRITE_ADDR_LO" low="0" high="31" type="hex"/>
1123 </reg32>
1124 <reg32 offset="6" name="6">
1125 <bitfield name="WRITE_ADDR_HI" low="0" high="31" type="hex"/>
1126 </reg32>
1127 <reg32 offset="7" name="7">
1128 <bitfield name="WRITE_DATA" low="0" high="31"/>
1129 </reg32>
1130 </domain>
1131
1132 <domain name="CP_WAIT_MEM_GTE" width="32">
1133 <doc>
1134 Wait until a memory value is greater than or equal to the
1135 reference, using signed comparison.
1136 </doc>
1137 <reg32 offset="0" name="0">
1138 <!-- Reserved for flags, presumably? Unused in FW -->
1139 <bitfield name="RESERVED" low="0" high="31" type="hex"/>
1140 </reg32>
1141 <reg32 offset="1" name="1">
1142 <bitfield name="POLL_ADDR_LO" low="0" high="31" type="hex"/>
1143 </reg32>
1144 <reg32 offset="2" name="2">
1145 <bitfield name="POLL_ADDR_HI" low="0" high="31" type="hex"/>
1146 </reg32>
1147 <reg32 offset="3" name="3">
1148 <bitfield name="REF" low="0" high="31"/>
1149 </reg32>
1150 </domain>
1151
1152 <domain name="CP_WAIT_REG_MEM" width="32">
1153 <doc>
1154 This uses the same internal comparison as CP_COND_WRITE,
1155 but waits until the comparison is true instead. It busy-loops in
1156 the CP for the given number of cycles before trying again.
1157 </doc>
1158 <reg32 offset="0" name="0">
1159 <bitfield name="FUNCTION" low="0" high="2" type="cp_cond_function"/>
1160 <bitfield name="SIGNED_COMPARE" pos="3" type="boolean"/>
1161 <bitfield name="POLL_MEMORY" pos="4" type="boolean"/>
1162 <bitfield name="POLL_SCRATCH" pos="5" type="boolean"/>
1163 <bitfield name="WRITE_MEMORY" pos="8" type="boolean"/>
1164 </reg32>
1165 <reg32 offset="1" name="1">
1166 <bitfield name="POLL_ADDR_LO" low="0" high="31" type="hex"/>
1167 </reg32>
1168 <reg32 offset="2" name="2">
1169 <bitfield name="POLL_ADDR_HI" low="0" high="31" type="hex"/>
1170 </reg32>
1171 <reg32 offset="3" name="3">
1172 <bitfield name="REF" low="0" high="31"/>
1173 </reg32>
1174 <reg32 offset="4" name="4">
1175 <bitfield name="MASK" low="0" high="31"/>
1176 </reg32>
1177 <reg32 offset="5" name="5">
1178 <bitfield name="DELAY_LOOP_CYCLES" low="0" high="31"/>
1179 </reg32>
1180 </domain>
1181
1182 <domain name="CP_WAIT_TWO_REGS" width="32">
1183 <doc>
1184 Waits for REG0 to not be 0 or REG1 to not equal REF
1185 </doc>
1186 <reg32 offset="0" name="0">
1187 <bitfield name="REG0" low="0" high="17" type="hex"/>
1188 </reg32>
1189 <reg32 offset="1" name="1">
1190 <bitfield name="REG1" low="0" high="17" type="hex"/>
1191 </reg32>
1192 <reg32 offset="2" name="2">
1193 <bitfield name="REF" low="0" high="31" type="uint"/>
1194 </reg32>
1195 </domain>
1196
1197 <domain name="CP_DISPATCH_COMPUTE" width="32">
1198 <reg32 offset="0" name="0"/>
1199 <reg32 offset="1" name="1">
1200 <bitfield name="X" low="0" high="31"/>
1201 </reg32>
1202 <reg32 offset="2" name="2">
1203 <bitfield name="Y" low="0" high="31"/>
1204 </reg32>
1205 <reg32 offset="3" name="3">
1206 <bitfield name="Z" low="0" high="31"/>
1207 </reg32>
1208 </domain>
1209
1210 <domain name="CP_SET_RENDER_MODE" width="32">
1211 <enum name="render_mode_cmd">
1212 <value value="1" name="BYPASS"/>
1213 <value value="2" name="BINNING"/>
1214 <value value="3" name="GMEM"/>
1215 <value value="5" name="BLIT2D"/>
1216 <!-- placeholder name.. used when CP_BLIT packets with BLIT_OP_SCALE?? -->
1217 <value value="7" name="BLIT2DSCALE"/>
1218 <!-- 8 set before going back to BYPASS exiting 2D -->
1219 <value value="8" name="END2D"/>
1220 </enum>
1221 <reg32 offset="0" name="0">
1222 <bitfield name="MODE" low="0" high="8" type="render_mode_cmd"/>
1223 <!--
1224 normally 0x1/0x3, sometimes see 0x5/0x8 with unknown registers in
1225 0x21xx range.. possibly (at least some) a5xx variants have a
1226 2d core?
1227 -->
1228 </reg32>
1229 <!-- I think first buffer is for GPU to save context in case of ctx switch? -->
1230 <reg32 offset="1" name="1">
1231 <bitfield name="ADDR_0_LO" low="0" high="31"/>
1232 </reg32>
1233 <reg32 offset="2" name="2">
1234 <bitfield name="ADDR_0_HI" low="0" high="31"/>
1235 </reg32>
1236 <reg32 offset="3" name="3">
1237 <!--
1238 set when in GMEM.. maybe indicates GMEM contents need to be
1239 preserved on ctx switch?
1240 -->
1241 <bitfield name="VSC_ENABLE" pos="3" type="boolean"/>
1242 <bitfield name="GMEM_ENABLE" pos="4" type="boolean"/>
1243 </reg32>
1244 <reg32 offset="4" name="4"/>
1245 <!-- second buffer looks like some cmdstream.. length in dwords: -->
1246 <reg32 offset="5" name="5">
1247 <bitfield name="ADDR_1_LEN" low="0" high="31" type="uint"/>
1248 </reg32>
1249 <reg32 offset="6" name="6">
1250 <bitfield name="ADDR_1_LO" low="0" high="31"/>
1251 </reg32>
1252 <reg32 offset="7" name="7">
1253 <bitfield name="ADDR_1_HI" low="0" high="31"/>"
1254 </reg32>
1255 </domain>
1256
1257 <!-- this looks fairly similar to CP_SET_RENDER_MODE minus first dword -->
1258 <domain name="CP_COMPUTE_CHECKPOINT" width="32">
1259 <!-- I think first buffer is for GPU to save context in case of ctx switch? -->
1260 <reg32 offset="0" name="0">
1261 <bitfield name="ADDR_0_LO" low="0" high="31"/>
1262 </reg32>
1263 <reg32 offset="1" name="1">
1264 <bitfield name="ADDR_0_HI" low="0" high="31"/>
1265 </reg32>
1266 <reg32 offset="2" name="2">
1267 </reg32>
1268 <!-- second buffer looks like some cmdstream.. length in dwords: -->
1269 <reg32 offset="3" name="3">
1270 <bitfield name="ADDR_1_LEN" low="0" high="31" type="uint"/>
1271 </reg32>
1272 <reg32 offset="4" name="4"/>
1273 <reg32 offset="5" name="5">
1274 <bitfield name="ADDR_1_LO" low="0" high="31"/>
1275 </reg32>
1276 <reg32 offset="6" name="6">
1277 <bitfield name="ADDR_1_HI" low="0" high="31"/>"
1278 </reg32>
1279 <reg32 offset="7" name="7"/>
1280 </domain>
1281
1282 <domain name="CP_PERFCOUNTER_ACTION" width="32">
1283 <reg32 offset="0" name="0">
1284 </reg32>
1285 <reg32 offset="1" name="1">
1286 <bitfield name="ADDR_0_LO" low="0" high="31"/>
1287 </reg32>
1288 <reg32 offset="2" name="2">
1289 <bitfield name="ADDR_0_HI" low="0" high="31"/>
1290 </reg32>
1291 </domain>
1292
1293 <domain name="CP_EVENT_WRITE" width="32">
1294 <reg32 offset="0" name="0">
1295 <bitfield name="EVENT" low="0" high="7" type="vgt_event_type"/>
1296 <!-- when set, write back timestamp instead of value from packet: -->
1297 <bitfield name="TIMESTAMP" pos="30" type="boolean"/>
1298 </reg32>
1299 <!--
1300 TODO what is gpuaddr for, seems to be all 0's.. maybe needed for
1301 context switch?
1302 -->
1303 <reg32 offset="1" name="1">
1304 <bitfield name="ADDR_0_LO" low="0" high="31"/>
1305 </reg32>
1306 <reg32 offset="2" name="2">
1307 <bitfield name="ADDR_0_HI" low="0" high="31"/>
1308 </reg32>
1309 <reg32 offset="3" name="3">
1310 <!-- ??? -->
1311 </reg32>
1312 </domain>
1313
1314 <domain name="CP_BLIT" width="32">
1315 <enum name="cp_blit_cmd">
1316 <value value="0" name="BLIT_OP_FILL"/>
1317 <value value="1" name="BLIT_OP_COPY"/>
1318 <value value="3" name="BLIT_OP_SCALE"/> <!-- used for mipmap generation -->
1319 </enum>
1320 <reg32 offset="0" name="0">
1321 <bitfield name="OP" low="0" high="3" type="cp_blit_cmd"/>
1322 </reg32>
1323 <reg32 offset="1" name="1">
1324 <bitfield name="SRC_X1" low="0" high="13" type="uint"/>
1325 <bitfield name="SRC_Y1" low="16" high="29" type="uint"/>
1326 </reg32>
1327 <reg32 offset="2" name="2">
1328 <bitfield name="SRC_X2" low="0" high="13" type="uint"/>
1329 <bitfield name="SRC_Y2" low="16" high="29" type="uint"/>
1330 </reg32>
1331 <reg32 offset="3" name="3">
1332 <bitfield name="DST_X1" low="0" high="13" type="uint"/>
1333 <bitfield name="DST_Y1" low="16" high="29" type="uint"/>
1334 </reg32>
1335 <reg32 offset="4" name="4">
1336 <bitfield name="DST_X2" low="0" high="13" type="uint"/>
1337 <bitfield name="DST_Y2" low="16" high="29" type="uint"/>
1338 </reg32>
1339 </domain>
1340
1341 <domain name="CP_EXEC_CS" width="32">
1342 <reg32 offset="0" name="0">
1343 </reg32>
1344 <reg32 offset="1" name="1">
1345 <bitfield name="NGROUPS_X" low="0" high="31" type="uint"/>
1346 </reg32>
1347 <reg32 offset="2" name="2">
1348 <bitfield name="NGROUPS_Y" low="0" high="31" type="uint"/>
1349 </reg32>
1350 <reg32 offset="3" name="3">
1351 <bitfield name="NGROUPS_Z" low="0" high="31" type="uint"/>
1352 </reg32>
1353 </domain>
1354
1355 <domain name="CP_EXEC_CS_INDIRECT" width="32" varset="chip" prefix="chip" variants="A4XX-">
1356 <reg32 offset="0" name="0">
1357 </reg32>
1358 <stripe variants="A4XX">
1359 <reg32 offset="1" name="1">
1360 <bitfield name="ADDR" low="0" high="31"/>
1361 </reg32>
1362 <reg32 offset="2" name="2">
1363 <!-- localsize is value minus one: -->
1364 <bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/>
1365 <bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/>
1366 <bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/>
1367 </reg32>
1368 </stripe>
1369 <stripe variants="A5XX-">
1370 <reg32 offset="1" name="1">
1371 <bitfield name="ADDR_LO" low="0" high="31"/>
1372 </reg32>
1373 <reg32 offset="2" name="2">
1374 <bitfield name="ADDR_HI" low="0" high="31"/>
1375 </reg32>
1376 <reg32 offset="3" name="3">
1377 <!-- localsize is value minus one: -->
1378 <bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/>
1379 <bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/>
1380 <bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/>
1381 </reg32>
1382 </stripe>
1383 </domain>
1384
1385 <domain name="CP_SET_MARKER" width="32" varset="chip" prefix="chip" variants="A6XX-">
1386 <doc>Tell CP the current operation mode, indicates save and restore procedure</doc>
1387 <enum name="a6xx_render_mode">
1388 <value value="1" name="RM6_BYPASS"/>
1389 <value value="2" name="RM6_BINNING"/>
1390 <value value="4" name="RM6_GMEM"/>
1391 <value value="5" name="RM6_ENDVIS"/>
1392 <value value="6" name="RM6_RESOLVE"/>
1393 <value value="7" name="RM6_YIELD"/>
1394 <value value="8" name="RM6_COMPUTE"/>
1395 <value value="0xc" name="RM6_BLIT2DSCALE"/> <!-- no-op (at least on current sqe fw) -->
1396
1397 <!--
1398 These values come from a6xx_set_marker() in the
1399 downstream kernel, and they can only be set by the kernel
1400 -->
1401 <value value="0xd" name="RM6_IB1LIST_START"/>
1402 <value value="0xe" name="RM6_IB1LIST_END"/>
1403 <!-- IFPC - inter-frame power collapse -->
1404 <value value="0x100" name="RM6_IFPC_ENABLE"/>
1405 <value value="0x101" name="RM6_IFPC_DISABLE"/>
1406 </enum>
1407 <reg32 offset="0" name="0">
1408 <!--
1409 NOTE: blob driver and some versions of freedreno/turnip set
1410 b4, which is unused (at least by current sqe fw), but interferes
1411 with parsing if we extend the size of the bitfield to include
1412 b8 (only sent by kernel mode driver). Really, the way the
1413 parsing works in the firmware, only b0-b3 are considered, but
1414 if b8 is set, the low bits are interpreted differently. To
1415 model this, without getting confused by spurious b4, this is
1416 described as two overlapping bitfields:
1417 -->
1418 <bitfield name="MODE" low="0" high="8" type="a6xx_render_mode"/>
1419 <bitfield name="MARKER" low="0" high="3" type="a6xx_render_mode"/>
1420 </reg32>
1421 </domain>
1422
1423 <domain name="CP_SET_PSEUDO_REG" width="32" varset="chip" prefix="chip" variants="A6XX-">
1424 <doc>Set internal CP registers, used to indicate context save data addresses</doc>
1425 <enum name="pseudo_reg">
1426 <value value="0" name="SMMU_INFO"/>
1427 <value value="1" name="NON_SECURE_SAVE_ADDR"/>
1428 <value value="2" name="SECURE_SAVE_ADDR"/>
1429 <value value="3" name="NON_PRIV_SAVE_ADDR"/>
1430 <value value="4" name="COUNTER"/>
1431 </enum>
1432 <array offset="0" name="" stride="3" length="100">
1433 <reg32 offset="0" name="0">
1434 <bitfield name="PSEUDO_REG" low="0" high="2" type="pseudo_reg"/>
1435 </reg32>
1436 <reg32 offset="1" name="1">
1437 <bitfield name="LO" low="0" high="31"/>
1438 </reg32>
1439 <reg32 offset="2" name="2">
1440 <bitfield name="HI" low="0" high="31"/>
1441 </reg32>
1442 </array>
1443 </domain>
1444
1445 <domain name="CP_REG_TEST" width="32" varset="chip" prefix="chip" variants="A6XX-">
1446 <doc>
1447 Tests bit in specified register and sets predicate for CP_COND_REG_EXEC.
1448 So:
1449
1450 opcode: CP_REG_TEST (39) (2 dwords)
1451 { REG = 0xc10 | BIT = 0 }
1452 0000: 70b90001 00000c10
1453 opcode: CP_COND_REG_EXEC (47) (3 dwords)
1454 0000: 70c70002 10000000 00000004
1455 opcode: CP_INDIRECT_BUFFER (3f) (4 dwords)
1456
1457 Will execute the CP_INDIRECT_BUFFER only if b0 in the register at
1458 offset 0x0c10 is 1
1459 </doc>
1460 <reg32 offset="0" name="0">
1461 <!-- the register to test -->
1462 <bitfield name="REG" low="0" high="11"/>
1463 <!-- the bit to test -->
1464 <bitfield name="BIT" low="20" high="24" type="uint"/>
1465 <!-- execute CP_WAIT_FOR_ME beforehand -->
1466 <bitfield name="WAIT_FOR_ME" pos="25" type="boolean"/>
1467 </reg32>
1468 </domain>
1469
1470 <!-- I *think* this existed at least as far back as a4xx -->
1471 <domain name="CP_COND_REG_EXEC" width="32">
1472 <enum name="compare_mode">
1473 <!-- use the predicate bit set by CP_REG_TEST -->
1474 <value value="1" name="PRED_TEST"/>
1475 <!-- compare two registers directly for equality -->
1476 <value value="2" name="REG_COMPARE"/>
1477 <!-- test if certain render modes are set via CP_SET_MARKER -->
1478 <value value="3" name="RENDER_MODE" variants="A6XX-"/>
1479 </enum>
1480 <reg32 offset="0" name="0">
1481 <bitfield name="REG0" low="0" high="17" type="hex"/>
1482
1483 <!--
1484 Note: these bits have the same meaning, and use the same
1485 internal mechanism as the bits in CP_SET_DRAW_STATE.
1486 When RENDER_MODE is selected, they're used as
1487 a bitmask of which modes pass the test.
1488 -->
1489
1490 <!-- RM6_BINNING -->
1491 <bitfield name="BINNING" pos="25" variants="A6XX-" type="boolean"/>
1492 <!-- all others -->
1493 <bitfield name="GMEM" pos="26" variants="A6XX-" type="boolean"/>
1494 <!-- RM6_BYPASS -->
1495 <bitfield name="SYSMEM" pos="27" variants="A6XX-" type="boolean"/>
1496
1497 <bitfield name="MODE" low="28" high="31" type="compare_mode"/>
1498 </reg32>
1499
1500 <!-- in REG_COMPARE mode, there's an extra DWORD here with REG1 -->
1501
1502 <reg32 offset="1" name="1">
1503 <bitfield name="DWORDS" low="0" high="31" type="uint"/>
1504 </reg32>
1505 </domain>
1506
1507 <domain name="CP_COND_EXEC" width="32">
1508 <doc>
1509 Executes the following DWORDs of commands if the dword at ADDR0
1510 is not equal to 0 and the dword at ADDR1 is less than REF
1511 (signed comparison).
1512 </doc>
1513 <reg32 offset="0" name="0">
1514 <bitfield name="ADDR0_LO" low="0" high="31"/>
1515 </reg32>
1516 <reg32 offset="1" name="1">
1517 <bitfield name="ADDR0_HI" low="0" high="31"/>
1518 </reg32>
1519 <reg32 offset="2" name="2">
1520 <bitfield name="ADDR1_LO" low="0" high="31"/>
1521 </reg32>
1522 <reg32 offset="3" name="3">
1523 <bitfield name="ADDR1_HI" low="0" high="31"/>
1524 </reg32>
1525 <reg32 offset="4" name="4">
1526 <bitfield name="REF" low="0" high="31"/>
1527 </reg32>
1528 <reg32 offset="5" name="5">
1529 <bitfield name="DWORDS" low="0" high="31" type="uint"/>
1530 </reg32>
1531 </domain>
1532
1533 <domain name="CP_SET_CTXSWITCH_IB" width="32">
1534 <doc>
1535 Used by the userspace driver to set various IB's which are
1536 executed during context save/restore for handling
1537 state that isn't restored by the
1538 context switch routine itself.
1539 </doc>
1540 <enum name="ctxswitch_ib">
1541 <value name="RESTORE_IB" value="0">
1542 <doc>Executed unconditionally when switching back to the context.</doc>
1543 </value>
1544 <value name="YIELD_RESTORE_IB" value="1">
1545 <doc>
1546 Executed when switching back after switching
1547 away during execution of
1548 a CP_SET_MARKER packet with RM6_YIELD as the
1549 payload *and* the normal save routine was
1550 bypassed for a shorter one. I think this is
1551 connected to the "skipsaverestore" bit set by
1552 the kernel when preempting.
1553 </doc>
1554 </value>
1555 <value name="SAVE_IB" value="2">
1556 <doc>
1557 Executed when switching away from the context,
1558 except for context switches initiated via
1559 CP_YIELD.
1560 </doc>
1561 </value>
1562 <value name="RB_SAVE_IB" value="3">
1563 <doc>
1564 This can only be set by the RB (i.e. the kernel)
1565 and executes with protected mode off, but
1566 is otherwise similar to SAVE_IB.
1567 </doc>
1568 </value>
1569 </enum>
1570 <reg32 offset="0" name="0">
1571 <bitfield name="ADDR_LO" low="0" high="31"/>
1572 </reg32>
1573 <reg32 offset="1" name="1">
1574 <bitfield name="ADDR_HI" low="0" high="31"/>
1575 </reg32>
1576 <reg32 offset="2" name="2">
1577 <bitfield name="DWORDS" low="0" high="19" type="uint"/>
1578 <bitfield name="TYPE" low="20" high="21" type="ctxswitch_ib"/>
1579 </reg32>
1580 </domain>
1581
1582 <domain name="CP_REG_WRITE" width="32">
1583 <enum name="reg_tracker">
1584 <doc>
1585 Keep shadow copies of these registers and only set them
1586 when drawing, avoiding redundant writes:
1587 - VPC_CNTL_0
1588 - HLSQ_CONTROL_1_REG
1589 - HLSQ_UNKNOWN_B980
1590 </doc>
1591 <value name="TRACK_CNTL_REG" value="0x1"/>
1592 <doc>
1593 Track RB_RENDER_CNTL, and insert a WFI in the following
1594 situation:
1595 - There is a write that disables binning
1596 - There was a draw with binning left enabled, but in
1597 BYPASS mode
1598 Presumably this is a hang workaround?
1599 </doc>
1600 <value name="TRACK_RENDER_CNTL" value="0x2"/>
1601 <doc>
1602 Do a mysterious CP_EVENT_WRITE 0x3f when the low bit of
1603 the data to write is 0. Used by the Vulkan blob with
1604 PC_UNKNOWN_9B07, but this isn't predicated on particular
1605 register(s) like the others.
1606 </doc>
1607 <value name="UNK_EVENT_WRITE" value="0x4"/>
1608 </enum>
1609 <reg32 offset="0" name="0">
1610 <bitfield name="TRACKER" low="0" high="2" type="reg_tracker"/>
1611 </reg32>
1612 </domain>
1613
1614 </database>
1615