2 * Copyright 2019-2020 Valve Corporation
3 * SPDX-License-Identifier: MIT
6 * Jonathan Marek <jonathan@marek.ca>
9 #include "tu_private.h"
12 #include "vk_format.h"
14 #include "util/format_r11g11b10f.h"
15 #include "util/format_rgb9e5.h"
16 #include "util/format_srgb.h"
17 #include "util/u_half.h"
20 tu_pack_float32_for_unorm(float val
, int bits
)
22 return _mesa_lroundevenf(CLAMP(val
, 0.0f
, 1.0f
) * (float) ((1 << bits
) - 1));
25 /* r2d_ = BLIT_OP_SCALE operations */
27 static enum a6xx_2d_ifmt
28 format_to_ifmt(enum a6xx_format fmt
)
36 case FMT6_8_8_8_8_UNORM
:
37 case FMT6_8_8_8_X8_UNORM
:
38 case FMT6_8_8_8_8_SNORM
:
39 case FMT6_4_4_4_4_UNORM
:
40 case FMT6_5_5_5_1_UNORM
:
41 case FMT6_5_6_5_UNORM
:
42 case FMT6_Z24_UNORM_S8_UINT
:
43 case FMT6_Z24_UNORM_S8_UINT_AS_R8G8B8A8
:
50 case FMT6_32_32_32_32_UINT
:
51 case FMT6_32_32_32_32_SINT
:
58 case FMT6_16_16_16_16_UINT
:
59 case FMT6_16_16_16_16_SINT
:
60 case FMT6_10_10_10_2_UINT
:
67 case FMT6_8_8_8_8_UINT
:
68 case FMT6_8_8_8_8_SINT
:
73 case FMT6_16_16_UNORM
:
74 case FMT6_16_16_SNORM
:
75 case FMT6_16_16_16_16_UNORM
:
76 case FMT6_16_16_16_16_SNORM
:
78 case FMT6_32_32_FLOAT
:
79 case FMT6_32_32_32_32_FLOAT
:
83 case FMT6_16_16_FLOAT
:
84 case FMT6_16_16_16_16_FLOAT
:
85 case FMT6_11_11_10_FLOAT
:
86 case FMT6_10_10_10_2_UNORM
:
87 case FMT6_10_10_10_2_UNORM_DEST
:
91 unreachable("bad format");
97 r2d_coords(struct tu_cs
*cs
,
98 const VkOffset2D
*dst
,
99 const VkOffset2D
*src
,
100 const VkExtent2D
*extent
)
103 A6XX_GRAS_2D_DST_TL(.x
= dst
->x
, .y
= dst
->y
),
104 A6XX_GRAS_2D_DST_BR(.x
= dst
->x
+ extent
->width
- 1, .y
= dst
->y
+ extent
->height
- 1));
110 A6XX_GRAS_2D_SRC_TL_X(src
->x
),
111 A6XX_GRAS_2D_SRC_BR_X(src
->x
+ extent
->width
- 1),
112 A6XX_GRAS_2D_SRC_TL_Y(src
->y
),
113 A6XX_GRAS_2D_SRC_BR_Y(src
->y
+ extent
->height
- 1));
117 r2d_clear_value(struct tu_cs
*cs
, VkFormat format
, const VkClearValue
*val
)
119 uint32_t clear_value
[4] = {};
122 case VK_FORMAT_X8_D24_UNORM_PACK32
:
123 case VK_FORMAT_D24_UNORM_S8_UINT
:
124 /* cleared as r8g8b8a8_unorm using special format */
125 clear_value
[0] = tu_pack_float32_for_unorm(val
->depthStencil
.depth
, 24);
126 clear_value
[1] = clear_value
[0] >> 8;
127 clear_value
[2] = clear_value
[0] >> 16;
128 clear_value
[3] = val
->depthStencil
.stencil
;
130 case VK_FORMAT_D16_UNORM
:
131 case VK_FORMAT_D32_SFLOAT
:
133 clear_value
[0] = fui(val
->depthStencil
.depth
);
135 case VK_FORMAT_S8_UINT
:
136 clear_value
[0] = val
->depthStencil
.stencil
;
138 case VK_FORMAT_E5B9G9R9_UFLOAT_PACK32
:
139 /* cleared as UINT32 */
140 clear_value
[0] = float3_to_rgb9e5(val
->color
.float32
);
143 assert(!vk_format_is_depth_or_stencil(format
));
144 const struct util_format_description
*desc
= vk_format_description(format
);
145 enum a6xx_2d_ifmt ifmt
= format_to_ifmt(tu6_base_format(format
));
147 assert(desc
&& (desc
->layout
== UTIL_FORMAT_LAYOUT_PLAIN
||
148 format
== VK_FORMAT_B10G11R11_UFLOAT_PACK32
));
150 for (unsigned i
= 0; i
< desc
->nr_channels
; i
++) {
151 const struct util_format_channel_description
*ch
= &desc
->channel
[i
];
152 if (ifmt
== R2D_UNORM8
) {
153 float linear
= val
->color
.float32
[i
];
154 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
&& i
< 3)
155 linear
= util_format_linear_to_srgb_float(val
->color
.float32
[i
]);
157 if (ch
->type
== UTIL_FORMAT_TYPE_SIGNED
)
158 clear_value
[i
] = _mesa_lroundevenf(CLAMP(linear
, -1.0f
, 1.0f
) * 127.0f
);
160 clear_value
[i
] = tu_pack_float32_for_unorm(linear
, 8);
161 } else if (ifmt
== R2D_FLOAT16
) {
162 clear_value
[i
] = util_float_to_half(val
->color
.float32
[i
]);
164 assert(ifmt
== R2D_FLOAT32
|| ifmt
== R2D_INT32
||
165 ifmt
== R2D_INT16
|| ifmt
== R2D_INT8
);
166 clear_value
[i
] = val
->color
.uint32
[i
];
172 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_2D_SRC_SOLID_C0
, 4);
173 tu_cs_emit_array(cs
, clear_value
, 4);
177 r2d_src(struct tu_cmd_buffer
*cmd
,
179 const struct tu_image_view
*iview
,
183 uint32_t src_info
= iview
->SP_PS_2D_SRC_INFO
;
184 if (filter
!= VK_FILTER_NEAREST
)
185 src_info
|= A6XX_SP_PS_2D_SRC_INFO_FILTER
;
187 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_PS_2D_SRC_INFO
, 5);
188 tu_cs_emit(cs
, src_info
);
189 tu_cs_emit(cs
, iview
->SP_PS_2D_SRC_SIZE
);
190 tu_cs_image_ref_2d(cs
, iview
, layer
, true);
192 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_PS_2D_SRC_FLAGS_LO
, 3);
193 tu_cs_image_flag_ref(cs
, iview
, layer
);
197 r2d_src_buffer(struct tu_cmd_buffer
*cmd
,
200 uint64_t va
, uint32_t pitch
,
201 uint32_t width
, uint32_t height
)
203 struct tu_native_format format
= tu6_format_texture(vk_format
, TILE6_LINEAR
);
206 A6XX_SP_PS_2D_SRC_INFO(
207 .color_format
= format
.fmt
,
208 .color_swap
= format
.swap
,
209 .srgb
= vk_format_is_srgb(vk_format
),
212 A6XX_SP_PS_2D_SRC_SIZE(.width
= width
, .height
= height
),
213 A6XX_SP_PS_2D_SRC_LO((uint32_t) va
),
214 A6XX_SP_PS_2D_SRC_HI(va
>> 32),
215 A6XX_SP_PS_2D_SRC_PITCH(.pitch
= pitch
));
219 r2d_dst(struct tu_cs
*cs
, const struct tu_image_view
*iview
, uint32_t layer
)
221 assert(iview
->image
->samples
== 1);
223 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_2D_DST_INFO
, 4);
224 tu_cs_emit(cs
, iview
->RB_2D_DST_INFO
);
225 tu_cs_image_ref_2d(cs
, iview
, layer
, false);
227 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_2D_DST_FLAGS_LO
, 3);
228 tu_cs_image_flag_ref(cs
, iview
, layer
);
232 r2d_dst_stencil(struct tu_cs
*cs
, const struct tu_image_view
*iview
, uint32_t layer
)
234 assert(iview
->image
->samples
== 1);
236 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_2D_DST_INFO
, 4);
237 tu_cs_emit(cs
, tu_image_view_stencil(iview
, RB_2D_DST_INFO
) & ~A6XX_RB_2D_DST_INFO_FLAGS
);
238 tu_cs_emit_qw(cs
, iview
->stencil_base_addr
+ iview
->stencil_layer_size
* layer
);
239 tu_cs_emit(cs
, iview
->stencil_PITCH
);
243 r2d_dst_buffer(struct tu_cs
*cs
, VkFormat vk_format
, uint64_t va
, uint32_t pitch
)
245 struct tu_native_format format
= tu6_format_color(vk_format
, TILE6_LINEAR
);
249 .color_format
= format
.fmt
,
250 .color_swap
= format
.swap
,
251 .srgb
= vk_format_is_srgb(vk_format
)),
252 A6XX_RB_2D_DST_LO((uint32_t) va
),
253 A6XX_RB_2D_DST_HI(va
>> 32),
254 A6XX_RB_2D_DST_PITCH(pitch
));
258 r2d_setup_common(struct tu_cmd_buffer
*cmd
,
261 VkImageAspectFlags aspect_mask
,
262 enum a6xx_rotation rotation
,
267 enum a6xx_format format
= tu6_base_format(vk_format
);
268 enum a6xx_2d_ifmt ifmt
= format_to_ifmt(format
);
269 uint32_t unknown_8c01
= 0;
271 if ((vk_format
== VK_FORMAT_D24_UNORM_S8_UINT
||
272 vk_format
== VK_FORMAT_X8_D24_UNORM_PACK32
) && ubwc
) {
273 format
= FMT6_Z24_UNORM_S8_UINT_AS_R8G8B8A8
;
276 /* note: the only format with partial clearing is D24S8 */
277 if (vk_format
== VK_FORMAT_D24_UNORM_S8_UINT
) {
278 /* preserve stencil channel */
279 if (aspect_mask
== VK_IMAGE_ASPECT_DEPTH_BIT
)
280 unknown_8c01
= 0x08000041;
281 /* preserve depth channels */
282 if (aspect_mask
== VK_IMAGE_ASPECT_STENCIL_BIT
)
283 unknown_8c01
= 0x00084001;
286 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_2D_UNKNOWN_8C01
, 1);
287 tu_cs_emit(cs
, unknown_8c01
);
289 uint32_t blit_cntl
= A6XX_RB_2D_BLIT_CNTL(
292 .solid_color
= clear
,
293 .d24s8
= format
== FMT6_Z24_UNORM_S8_UINT_AS_R8G8B8A8
&& !clear
,
294 .color_format
= format
,
296 .ifmt
= vk_format_is_srgb(vk_format
) ? R2D_UNORM8_SRGB
: ifmt
,
299 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_2D_BLIT_CNTL
, 1);
300 tu_cs_emit(cs
, blit_cntl
);
302 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_2D_BLIT_CNTL
, 1);
303 tu_cs_emit(cs
, blit_cntl
);
305 if (format
== FMT6_10_10_10_2_UNORM_DEST
)
306 format
= FMT6_16_16_16_16_FLOAT
;
308 tu_cs_emit_regs(cs
, A6XX_SP_2D_DST_FORMAT(
309 .sint
= vk_format_is_sint(vk_format
),
310 .uint
= vk_format_is_uint(vk_format
),
311 .color_format
= format
,
312 .srgb
= vk_format_is_srgb(vk_format
),
317 r2d_setup(struct tu_cmd_buffer
*cmd
,
320 VkImageAspectFlags aspect_mask
,
321 enum a6xx_rotation rotation
,
325 tu_emit_cache_flush_ccu(cmd
, cs
, TU_CMD_CCU_SYSMEM
);
327 r2d_setup_common(cmd
, cs
, vk_format
, aspect_mask
, rotation
, clear
, ubwc
, false);
331 r2d_teardown(struct tu_cmd_buffer
*cmd
,
334 /* nothing to do here */
338 r2d_run(struct tu_cmd_buffer
*cmd
, struct tu_cs
*cs
)
340 tu_cs_emit_pkt7(cs
, CP_BLIT
, 1);
341 tu_cs_emit(cs
, CP_BLIT_0_OP(BLIT_OP_SCALE
));
344 /* r3d_ = shader path operations */
347 tu_init_clear_blit_shaders(struct tu6_global
*global
)
349 #define MOV(args...) { .cat1 = { .opc_cat = 1, .src_type = TYPE_S32, .dst_type = TYPE_S32, args } }
350 #define CAT2(op, args...) { .cat2 = { .opc_cat = 2, .opc = (op) & 63, .full = 1, args } }
351 #define CAT3(op, args...) { .cat3 = { .opc_cat = 3, .opc = (op) & 63, args } }
353 static const instr_t vs_code
[] = {
354 /* r0.xyz = r0.w ? c1.xyz : c0.xyz
355 * r1.xy = r0.w ? c1.zw : c0.zw
358 CAT3(OPC_SEL_B32
, .repeat
= 2, .dst
= 0,
359 .c1
= {.src1_c
= 1, .src1
= 4}, .src1_r
= 1,
361 .c2
= {.src3_c
= 1, .dummy
= 1, .src3
= 0}),
362 CAT3(OPC_SEL_B32
, .repeat
= 1, .dst
= 4,
363 .c1
= {.src1_c
= 1, .src1
= 6}, .src1_r
= 1,
365 .c2
= {.src3_c
= 1, .dummy
= 1, .src3
= 2}),
366 MOV(.dst
= 3, .src_im
= 1, .fim_val
= 1.0f
),
367 { .cat0
= { .opc
= OPC_END
} },
370 static const instr_t fs_blit
[] = {
371 /* " bary.f (ei)r63.x, 0, r0.x" note the blob doesn't have this in its
372 * blit path (its not clear what allows it to not have it)
374 CAT2(OPC_BARY_F
, .ei
= 1, .full
= 1, .dst
= 63 * 4, .src1_im
= 1),
375 { .cat0
= { .opc
= OPC_END
} },
378 memcpy(&global
->shaders
[GLOBAL_SH_VS
], vs_code
, sizeof(vs_code
));
379 memcpy(&global
->shaders
[GLOBAL_SH_FS_BLIT
], fs_blit
, sizeof(fs_blit
));
381 for (uint32_t num_rts
= 0; num_rts
<= MAX_RTS
; num_rts
++) {
382 instr_t
*code
= global
->shaders
[GLOBAL_SH_FS_CLEAR0
+ num_rts
];
383 for (uint32_t i
= 0; i
< num_rts
; i
++) {
384 /* (rpt3)mov.s32s32 r0.x, (r)c[i].x */
385 *code
++ = (instr_t
) MOV(.repeat
= 3, .dst
= i
* 4, .src_c
= 1, .src_r
= 1, .src
= i
* 4);
387 *code
++ = (instr_t
) { .cat0
= { .opc
= OPC_END
} };
392 r3d_common(struct tu_cmd_buffer
*cmd
, struct tu_cs
*cs
, bool blit
, uint32_t num_rts
,
395 struct ir3_const_state dummy_const_state
= {};
396 struct ir3_shader dummy_shader
= {};
398 struct ir3_shader_variant vs
= {
399 .type
= MESA_SHADER_VERTEX
,
405 .slot
= SYSTEM_VALUE_VERTEX_ID
,
406 .regid
= regid(0, 3),
409 .outputs_count
= blit
? 2 : 1,
411 .slot
= VARYING_SLOT_POS
,
412 .regid
= regid(0, 0),
415 .slot
= VARYING_SLOT_VAR0
,
416 .regid
= regid(1, 0),
418 .shader
= &dummy_shader
,
419 .const_state
= &dummy_const_state
,
422 vs
.outputs
[1].slot
= VARYING_SLOT_LAYER
;
423 vs
.outputs
[1].regid
= regid(1, 1);
424 vs
.outputs_count
= 2;
427 struct ir3_shader_variant fs
= {
428 .type
= MESA_SHADER_FRAGMENT
,
429 .instrlen
= 1, /* max of 9 instructions with num_rts = 8 */
430 .constlen
= align(num_rts
, 4),
431 .info
.max_reg
= MAX2(num_rts
, 1) - 1,
432 .total_in
= blit
? 2 : 0,
433 .num_samp
= blit
? 1 : 0,
434 .inputs_count
= blit
? 2 : 0,
436 .slot
= VARYING_SLOT_VAR0
,
442 .slot
= SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL
,
443 .regid
= regid(0, 0),
446 .num_sampler_prefetch
= blit
? 1 : 0,
447 .sampler_prefetch
[0] = {
452 .shader
= &dummy_shader
,
453 .const_state
= &dummy_const_state
,
456 tu_cs_emit_regs(cs
, A6XX_HLSQ_INVALIDATE_CMD(
465 .gfx_shared_const
= true,
466 .gfx_bindless
= 0x1f,
467 .cs_bindless
= 0x1f));
469 tu6_emit_xs_config(cs
, MESA_SHADER_VERTEX
, &vs
, global_iova(cmd
, shaders
[GLOBAL_SH_VS
]));
470 tu6_emit_xs_config(cs
, MESA_SHADER_TESS_CTRL
, NULL
, 0);
471 tu6_emit_xs_config(cs
, MESA_SHADER_TESS_EVAL
, NULL
, 0);
472 tu6_emit_xs_config(cs
, MESA_SHADER_GEOMETRY
, NULL
, 0);
473 tu6_emit_xs_config(cs
, MESA_SHADER_FRAGMENT
, &fs
,
474 global_iova(cmd
, shaders
[blit
? GLOBAL_SH_FS_BLIT
: (GLOBAL_SH_FS_CLEAR0
+ num_rts
)]));
476 tu_cs_emit_regs(cs
, A6XX_PC_PRIMITIVE_CNTL_0());
477 tu_cs_emit_regs(cs
, A6XX_VFD_CONTROL_0());
479 tu6_emit_vpc(cs
, &vs
, NULL
, NULL
, NULL
, &fs
, 0, false);
481 /* REPL_MODE for varying with RECTLIST (2 vertices only) */
482 tu_cs_emit_regs(cs
, A6XX_VPC_VARYING_INTERP_MODE(0, 0));
483 tu_cs_emit_regs(cs
, A6XX_VPC_VARYING_PS_REPL_MODE(0, 2 << 2 | 1 << 0));
485 tu6_emit_fs_inputs(cs
, &fs
);
489 .persp_division_disable
= 1,
490 .vp_xform_disable
= 1,
491 .vp_clip_code_ignore
= 1,
493 tu_cs_emit_regs(cs
, A6XX_GRAS_SU_CNTL()); // XXX msaa enable?
496 A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL(0, .x
= 0, .y
= 0),
497 A6XX_GRAS_SC_VIEWPORT_SCISSOR_BR(0, .x
= 0x7fff, .y
= 0x7fff));
499 A6XX_GRAS_SC_SCREEN_SCISSOR_TL(0, .x
= 0, .y
= 0),
500 A6XX_GRAS_SC_SCREEN_SCISSOR_BR(0, .x
= 0x7fff, .y
= 0x7fff));
503 A6XX_VFD_INDEX_OFFSET(),
504 A6XX_VFD_INSTANCE_START_OFFSET());
508 r3d_coords_raw(struct tu_cs
*cs
, const float *coords
)
510 tu_cs_emit_pkt7(cs
, CP_LOAD_STATE6_GEOM
, 3 + 8);
511 tu_cs_emit(cs
, CP_LOAD_STATE6_0_DST_OFF(0) |
512 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS
) |
513 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT
) |
514 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER
) |
515 CP_LOAD_STATE6_0_NUM_UNIT(2));
516 tu_cs_emit(cs
, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
517 tu_cs_emit(cs
, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
518 tu_cs_emit_array(cs
, (const uint32_t *) coords
, 8);
522 r3d_coords(struct tu_cs
*cs
,
523 const VkOffset2D
*dst
,
524 const VkOffset2D
*src
,
525 const VkExtent2D
*extent
)
527 int32_t src_x1
= src
? src
->x
: 0;
528 int32_t src_y1
= src
? src
->y
: 0;
529 r3d_coords_raw(cs
, (float[]) {
532 dst
->x
+ extent
->width
, dst
->y
+ extent
->height
,
533 src_x1
+ extent
->width
, src_y1
+ extent
->height
,
538 r3d_clear_value(struct tu_cs
*cs
, VkFormat format
, const VkClearValue
*val
)
540 tu_cs_emit_pkt7(cs
, CP_LOAD_STATE6_FRAG
, 3 + 4);
541 tu_cs_emit(cs
, CP_LOAD_STATE6_0_DST_OFF(0) |
542 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS
) |
543 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT
) |
544 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_FS_SHADER
) |
545 CP_LOAD_STATE6_0_NUM_UNIT(1));
546 tu_cs_emit(cs
, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
547 tu_cs_emit(cs
, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
549 case VK_FORMAT_X8_D24_UNORM_PACK32
:
550 case VK_FORMAT_D24_UNORM_S8_UINT
: {
551 /* cleared as r8g8b8a8_unorm using special format */
552 uint32_t tmp
= tu_pack_float32_for_unorm(val
->depthStencil
.depth
, 24);
553 tu_cs_emit(cs
, fui((tmp
& 0xff) / 255.0f
));
554 tu_cs_emit(cs
, fui((tmp
>> 8 & 0xff) / 255.0f
));
555 tu_cs_emit(cs
, fui((tmp
>> 16 & 0xff) / 255.0f
));
556 tu_cs_emit(cs
, fui((val
->depthStencil
.stencil
& 0xff) / 255.0f
));
558 case VK_FORMAT_D16_UNORM
:
559 case VK_FORMAT_D32_SFLOAT
:
560 tu_cs_emit(cs
, fui(val
->depthStencil
.depth
));
565 case VK_FORMAT_S8_UINT
:
566 tu_cs_emit(cs
, val
->depthStencil
.stencil
& 0xff);
572 /* as color formats use clear value as-is */
573 assert(!vk_format_is_depth_or_stencil(format
));
574 tu_cs_emit_array(cs
, val
->color
.uint32
, 4);
580 r3d_src_common(struct tu_cmd_buffer
*cmd
,
582 const uint32_t *tex_const
,
583 uint32_t offset_base
,
584 uint32_t offset_ubwc
,
587 struct tu_cs_memory texture
= { };
588 VkResult result
= tu_cs_alloc(&cmd
->sub_cs
,
589 2, /* allocate space for a sampler too */
590 A6XX_TEX_CONST_DWORDS
, &texture
);
591 assert(result
== VK_SUCCESS
);
593 memcpy(texture
.map
, tex_const
, A6XX_TEX_CONST_DWORDS
* 4);
595 /* patch addresses for layer offset */
596 *(uint64_t*) (texture
.map
+ 4) += offset_base
;
597 uint64_t ubwc_addr
= (texture
.map
[7] | (uint64_t) texture
.map
[8] << 32) + offset_ubwc
;
598 texture
.map
[7] = ubwc_addr
;
599 texture
.map
[8] = ubwc_addr
>> 32;
601 texture
.map
[A6XX_TEX_CONST_DWORDS
+ 0] =
602 A6XX_TEX_SAMP_0_XY_MAG(tu6_tex_filter(filter
, false)) |
603 A6XX_TEX_SAMP_0_XY_MIN(tu6_tex_filter(filter
, false)) |
604 A6XX_TEX_SAMP_0_WRAP_S(A6XX_TEX_CLAMP_TO_EDGE
) |
605 A6XX_TEX_SAMP_0_WRAP_T(A6XX_TEX_CLAMP_TO_EDGE
) |
606 A6XX_TEX_SAMP_0_WRAP_R(A6XX_TEX_CLAMP_TO_EDGE
) |
607 0x60000; /* XXX used by blob, doesn't seem necessary */
608 texture
.map
[A6XX_TEX_CONST_DWORDS
+ 1] =
609 0x1 | /* XXX used by blob, doesn't seem necessary */
610 A6XX_TEX_SAMP_1_UNNORM_COORDS
|
611 A6XX_TEX_SAMP_1_MIPFILTER_LINEAR_FAR
;
612 texture
.map
[A6XX_TEX_CONST_DWORDS
+ 2] = 0;
613 texture
.map
[A6XX_TEX_CONST_DWORDS
+ 3] = 0;
615 tu_cs_emit_pkt7(cs
, CP_LOAD_STATE6_FRAG
, 3);
616 tu_cs_emit(cs
, CP_LOAD_STATE6_0_DST_OFF(0) |
617 CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER
) |
618 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT
) |
619 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_FS_TEX
) |
620 CP_LOAD_STATE6_0_NUM_UNIT(1));
621 tu_cs_emit_qw(cs
, texture
.iova
+ A6XX_TEX_CONST_DWORDS
* 4);
623 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_TEX_SAMP_LO
, 2);
624 tu_cs_emit_qw(cs
, texture
.iova
+ A6XX_TEX_CONST_DWORDS
* 4);
626 tu_cs_emit_pkt7(cs
, CP_LOAD_STATE6_FRAG
, 3);
627 tu_cs_emit(cs
, CP_LOAD_STATE6_0_DST_OFF(0) |
628 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS
) |
629 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT
) |
630 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_FS_TEX
) |
631 CP_LOAD_STATE6_0_NUM_UNIT(1));
632 tu_cs_emit_qw(cs
, texture
.iova
);
634 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_TEX_CONST_LO
, 2);
635 tu_cs_emit_qw(cs
, texture
.iova
);
637 tu_cs_emit_regs(cs
, A6XX_SP_FS_TEX_COUNT(1));
641 r3d_src(struct tu_cmd_buffer
*cmd
,
643 const struct tu_image_view
*iview
,
647 r3d_src_common(cmd
, cs
, iview
->descriptor
,
648 iview
->layer_size
* layer
,
649 iview
->ubwc_layer_size
* layer
,
654 r3d_src_buffer(struct tu_cmd_buffer
*cmd
,
657 uint64_t va
, uint32_t pitch
,
658 uint32_t width
, uint32_t height
)
660 uint32_t desc
[A6XX_TEX_CONST_DWORDS
];
662 struct tu_native_format format
= tu6_format_texture(vk_format
, TILE6_LINEAR
);
665 COND(vk_format_is_srgb(vk_format
), A6XX_TEX_CONST_0_SRGB
) |
666 A6XX_TEX_CONST_0_FMT(format
.fmt
) |
667 A6XX_TEX_CONST_0_SWAP(format
.swap
) |
668 A6XX_TEX_CONST_0_SWIZ_X(A6XX_TEX_X
) |
669 // XXX to swizzle into .w for stencil buffer_to_image
670 A6XX_TEX_CONST_0_SWIZ_Y(vk_format
== VK_FORMAT_R8_UNORM
? A6XX_TEX_X
: A6XX_TEX_Y
) |
671 A6XX_TEX_CONST_0_SWIZ_Z(vk_format
== VK_FORMAT_R8_UNORM
? A6XX_TEX_X
: A6XX_TEX_Z
) |
672 A6XX_TEX_CONST_0_SWIZ_W(vk_format
== VK_FORMAT_R8_UNORM
? A6XX_TEX_X
: A6XX_TEX_W
);
673 desc
[1] = A6XX_TEX_CONST_1_WIDTH(width
) | A6XX_TEX_CONST_1_HEIGHT(height
);
675 A6XX_TEX_CONST_2_PITCH(pitch
) |
676 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D
);
680 for (uint32_t i
= 6; i
< A6XX_TEX_CONST_DWORDS
; i
++)
683 r3d_src_common(cmd
, cs
, desc
, 0, 0, VK_FILTER_NEAREST
);
687 r3d_dst(struct tu_cs
*cs
, const struct tu_image_view
*iview
, uint32_t layer
)
689 tu6_emit_msaa(cs
, iview
->image
->samples
); /* TODO: move to setup */
691 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_MRT_BUF_INFO(0), 6);
692 tu_cs_emit(cs
, iview
->RB_MRT_BUF_INFO
);
693 tu_cs_image_ref(cs
, iview
, layer
);
696 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_MRT_FLAG_BUFFER(0), 3);
697 tu_cs_image_flag_ref(cs
, iview
, layer
);
699 tu_cs_emit_regs(cs
, A6XX_RB_RENDER_CNTL(.flag_mrts
= iview
->ubwc_enabled
));
703 r3d_dst_stencil(struct tu_cs
*cs
, const struct tu_image_view
*iview
, uint32_t layer
)
705 tu6_emit_msaa(cs
, iview
->image
->samples
); /* TODO: move to setup */
707 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_MRT_BUF_INFO(0), 6);
708 tu_cs_emit(cs
, tu_image_view_stencil(iview
, RB_MRT_BUF_INFO
));
709 tu_cs_image_stencil_ref(cs
, iview
, layer
);
712 tu_cs_emit_regs(cs
, A6XX_RB_RENDER_CNTL());
716 r3d_dst_buffer(struct tu_cs
*cs
, VkFormat vk_format
, uint64_t va
, uint32_t pitch
)
718 struct tu_native_format format
= tu6_format_color(vk_format
, TILE6_LINEAR
);
720 tu6_emit_msaa(cs
, 1); /* TODO: move to setup */
723 A6XX_RB_MRT_BUF_INFO(0, .color_format
= format
.fmt
, .color_swap
= format
.swap
),
724 A6XX_RB_MRT_PITCH(0, pitch
),
725 A6XX_RB_MRT_ARRAY_PITCH(0, 0),
726 A6XX_RB_MRT_BASE_LO(0, (uint32_t) va
),
727 A6XX_RB_MRT_BASE_HI(0, va
>> 32),
728 A6XX_RB_MRT_BASE_GMEM(0, 0));
730 tu_cs_emit_regs(cs
, A6XX_RB_RENDER_CNTL());
734 aspect_write_mask(VkFormat vk_format
, VkImageAspectFlags aspect_mask
)
738 /* note: the only format with partial writing is D24S8,
739 * clear/blit uses the _AS_R8G8B8A8 format to access it
741 if (vk_format
== VK_FORMAT_D24_UNORM_S8_UINT
) {
742 if (aspect_mask
== VK_IMAGE_ASPECT_DEPTH_BIT
)
744 if (aspect_mask
== VK_IMAGE_ASPECT_STENCIL_BIT
)
751 r3d_setup(struct tu_cmd_buffer
*cmd
,
754 VkImageAspectFlags aspect_mask
,
755 enum a6xx_rotation rotation
,
759 enum a6xx_format format
= tu6_base_format(vk_format
);
761 if ((vk_format
== VK_FORMAT_D24_UNORM_S8_UINT
||
762 vk_format
== VK_FORMAT_X8_D24_UNORM_PACK32
) && ubwc
) {
763 format
= FMT6_Z24_UNORM_S8_UINT_AS_R8G8B8A8
;
766 if (!cmd
->state
.pass
) {
767 tu_emit_cache_flush_ccu(cmd
, cs
, TU_CMD_CCU_SYSMEM
);
768 tu6_emit_window_scissor(cs
, 0, 0, 0x3fff, 0x3fff);
771 tu_cs_emit_regs(cs
, A6XX_GRAS_BIN_CONTROL(.dword
= 0xc00000));
772 tu_cs_emit_regs(cs
, A6XX_RB_BIN_CONTROL(.dword
= 0xc00000));
774 r3d_common(cmd
, cs
, !clear
, clear
? 1 : 0, false);
776 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_OUTPUT_CNTL0
, 2);
777 tu_cs_emit(cs
, A6XX_SP_FS_OUTPUT_CNTL0_DEPTH_REGID(0xfc) |
778 A6XX_SP_FS_OUTPUT_CNTL0_SAMPMASK_REGID(0xfc) |
780 tu_cs_emit(cs
, A6XX_SP_FS_OUTPUT_CNTL1_MRT(1));
782 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_OUTPUT_REG(0), 1);
783 tu_cs_emit(cs
, A6XX_SP_FS_OUTPUT_REG_REGID(0));
786 A6XX_RB_FS_OUTPUT_CNTL0(),
787 A6XX_RB_FS_OUTPUT_CNTL1(.mrt
= 1));
789 tu_cs_emit_regs(cs
, A6XX_SP_BLEND_CNTL());
790 tu_cs_emit_regs(cs
, A6XX_RB_BLEND_CNTL(.sample_mask
= 0xffff));
791 tu_cs_emit_regs(cs
, A6XX_RB_ALPHA_CONTROL());
793 tu_cs_emit_regs(cs
, A6XX_RB_DEPTH_PLANE_CNTL());
794 tu_cs_emit_regs(cs
, A6XX_RB_DEPTH_CNTL());
795 tu_cs_emit_regs(cs
, A6XX_GRAS_SU_DEPTH_PLANE_CNTL());
796 tu_cs_emit_regs(cs
, A6XX_RB_STENCIL_CONTROL());
797 tu_cs_emit_regs(cs
, A6XX_RB_STENCILMASK());
798 tu_cs_emit_regs(cs
, A6XX_RB_STENCILWRMASK());
799 tu_cs_emit_regs(cs
, A6XX_RB_STENCILREF());
801 tu_cs_emit_regs(cs
, A6XX_RB_RENDER_COMPONENTS(.rt0
= 0xf));
802 tu_cs_emit_regs(cs
, A6XX_SP_FS_RENDER_COMPONENTS(.rt0
= 0xf));
804 tu_cs_emit_regs(cs
, A6XX_SP_FS_MRT_REG(0,
805 .color_format
= format
,
806 .color_sint
= vk_format_is_sint(vk_format
),
807 .color_uint
= vk_format_is_uint(vk_format
)));
809 tu_cs_emit_regs(cs
, A6XX_RB_MRT_CONTROL(0,
810 .component_enable
= aspect_write_mask(vk_format
, aspect_mask
)));
811 tu_cs_emit_regs(cs
, A6XX_RB_SRGB_CNTL(vk_format_is_srgb(vk_format
)));
812 tu_cs_emit_regs(cs
, A6XX_SP_SRGB_CNTL(vk_format_is_srgb(vk_format
)));
814 if (cmd
->state
.predication_active
) {
815 tu_cs_emit_pkt7(cs
, CP_DRAW_PRED_ENABLE_LOCAL
, 1);
821 r3d_run(struct tu_cmd_buffer
*cmd
, struct tu_cs
*cs
)
823 tu_cs_emit_pkt7(cs
, CP_DRAW_INDX_OFFSET
, 3);
824 tu_cs_emit(cs
, CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(DI_PT_RECTLIST
) |
825 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX
) |
826 CP_DRAW_INDX_OFFSET_0_VIS_CULL(IGNORE_VISIBILITY
));
827 tu_cs_emit(cs
, 1); /* instance count */
828 tu_cs_emit(cs
, 2); /* vertex count */
832 r3d_teardown(struct tu_cmd_buffer
*cmd
, struct tu_cs
*cs
)
834 if (cmd
->state
.predication_active
) {
835 tu_cs_emit_pkt7(cs
, CP_DRAW_PRED_ENABLE_LOCAL
, 1);
840 /* blit ops - common interface for 2d/shader paths */
843 void (*coords
)(struct tu_cs
*cs
,
844 const VkOffset2D
*dst
,
845 const VkOffset2D
*src
,
846 const VkExtent2D
*extent
);
847 void (*clear_value
)(struct tu_cs
*cs
, VkFormat format
, const VkClearValue
*val
);
849 struct tu_cmd_buffer
*cmd
,
851 const struct tu_image_view
*iview
,
854 void (*src_buffer
)(struct tu_cmd_buffer
*cmd
, struct tu_cs
*cs
,
856 uint64_t va
, uint32_t pitch
,
857 uint32_t width
, uint32_t height
);
858 void (*dst
)(struct tu_cs
*cs
, const struct tu_image_view
*iview
, uint32_t layer
);
859 void (*dst_buffer
)(struct tu_cs
*cs
, VkFormat vk_format
, uint64_t va
, uint32_t pitch
);
860 void (*setup
)(struct tu_cmd_buffer
*cmd
,
863 VkImageAspectFlags aspect_mask
,
864 enum a6xx_rotation rotation
,
867 void (*run
)(struct tu_cmd_buffer
*cmd
, struct tu_cs
*cs
);
868 void (*teardown
)(struct tu_cmd_buffer
*cmd
,
872 static const struct blit_ops r2d_ops
= {
873 .coords
= r2d_coords
,
874 .clear_value
= r2d_clear_value
,
876 .src_buffer
= r2d_src_buffer
,
878 .dst_buffer
= r2d_dst_buffer
,
881 .teardown
= r2d_teardown
,
884 static const struct blit_ops r3d_ops
= {
885 .coords
= r3d_coords
,
886 .clear_value
= r3d_clear_value
,
888 .src_buffer
= r3d_src_buffer
,
890 .dst_buffer
= r3d_dst_buffer
,
893 .teardown
= r3d_teardown
,
896 /* passthrough set coords from 3D extents */
898 coords(const struct blit_ops
*ops
,
900 const VkOffset3D
*dst
,
901 const VkOffset3D
*src
,
902 const VkExtent3D
*extent
)
904 ops
->coords(cs
, (const VkOffset2D
*) dst
, (const VkOffset2D
*) src
, (const VkExtent2D
*) extent
);
908 copy_format(VkFormat format
, VkImageAspectFlags aspect_mask
, bool copy_buffer
)
910 if (vk_format_is_compressed(format
)) {
911 switch (vk_format_get_blocksize(format
)) {
912 case 1: return VK_FORMAT_R8_UINT
;
913 case 2: return VK_FORMAT_R16_UINT
;
914 case 4: return VK_FORMAT_R32_UINT
;
915 case 8: return VK_FORMAT_R32G32_UINT
;
916 case 16:return VK_FORMAT_R32G32B32A32_UINT
;
918 unreachable("unhandled format size");
923 case VK_FORMAT_G8_B8R8_2PLANE_420_UNORM
:
924 if (aspect_mask
== VK_IMAGE_ASPECT_PLANE_1_BIT
)
925 return VK_FORMAT_R8G8_UNORM
;
927 case VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM
:
928 return VK_FORMAT_R8_UNORM
;
929 case VK_FORMAT_D24_UNORM_S8_UINT
:
930 if (aspect_mask
== VK_IMAGE_ASPECT_STENCIL_BIT
&& copy_buffer
)
931 return VK_FORMAT_R8_UNORM
;
935 case VK_FORMAT_E5B9G9R9_UFLOAT_PACK32
:
936 return VK_FORMAT_R32_UINT
;
937 case VK_FORMAT_D32_SFLOAT_S8_UINT
:
938 if (aspect_mask
== VK_IMAGE_ASPECT_STENCIL_BIT
)
939 return VK_FORMAT_S8_UINT
;
940 assert(aspect_mask
== VK_IMAGE_ASPECT_DEPTH_BIT
);
941 return VK_FORMAT_D32_SFLOAT
;
946 tu_image_view_copy_blit(struct tu_image_view
*iview
,
947 struct tu_image
*image
,
949 const VkImageSubresourceLayers
*subres
,
953 VkImageAspectFlags aspect_mask
= subres
->aspectMask
;
955 /* always use the AS_R8G8B8A8 format for these */
956 if (format
== VK_FORMAT_D24_UNORM_S8_UINT
||
957 format
== VK_FORMAT_X8_D24_UNORM_PACK32
) {
958 aspect_mask
= VK_IMAGE_ASPECT_COLOR_BIT
;
961 tu_image_view_init(iview
, &(VkImageViewCreateInfo
) {
962 .image
= tu_image_to_handle(image
),
963 .viewType
= VK_IMAGE_VIEW_TYPE_2D
,
965 /* image_to_buffer from d24s8 with stencil aspect mask writes out to r8 */
966 .components
.r
= stencil_read
? VK_COMPONENT_SWIZZLE_A
: VK_COMPONENT_SWIZZLE_R
,
967 .subresourceRange
= {
968 .aspectMask
= aspect_mask
,
969 .baseMipLevel
= subres
->mipLevel
,
971 .baseArrayLayer
= subres
->baseArrayLayer
+ layer
,
978 tu_image_view_copy(struct tu_image_view
*iview
,
979 struct tu_image
*image
,
981 const VkImageSubresourceLayers
*subres
,
985 format
= copy_format(format
, subres
->aspectMask
, false);
986 tu_image_view_copy_blit(iview
, image
, format
, subres
, layer
, stencil_read
);
990 tu_image_view_blit(struct tu_image_view
*iview
,
991 struct tu_image
*image
,
992 const VkImageSubresourceLayers
*subres
,
995 tu_image_view_copy_blit(iview
, image
, image
->vk_format
, subres
, layer
, false);
999 tu6_blit_image(struct tu_cmd_buffer
*cmd
,
1000 struct tu_image
*src_image
,
1001 struct tu_image
*dst_image
,
1002 const VkImageBlit
*info
,
1005 const struct blit_ops
*ops
= &r2d_ops
;
1006 struct tu_cs
*cs
= &cmd
->cs
;
1009 /* 2D blit can't do rotation mirroring from just coordinates */
1010 static const enum a6xx_rotation rotate
[2][2] = {
1011 {ROTATE_0
, ROTATE_HFLIP
},
1012 {ROTATE_VFLIP
, ROTATE_180
},
1015 bool mirror_x
= (info
->srcOffsets
[1].x
< info
->srcOffsets
[0].x
) !=
1016 (info
->dstOffsets
[1].x
< info
->dstOffsets
[0].x
);
1017 bool mirror_y
= (info
->srcOffsets
[1].y
< info
->srcOffsets
[0].y
) !=
1018 (info
->dstOffsets
[1].y
< info
->dstOffsets
[0].y
);
1019 bool mirror_z
= (info
->srcOffsets
[1].z
< info
->srcOffsets
[0].z
) !=
1020 (info
->dstOffsets
[1].z
< info
->dstOffsets
[0].z
);
1023 tu_finishme("blit z mirror\n");
1027 if (info
->srcOffsets
[1].z
- info
->srcOffsets
[0].z
!=
1028 info
->dstOffsets
[1].z
- info
->dstOffsets
[0].z
) {
1029 tu_finishme("blit z filter\n");
1033 layers
= info
->srcOffsets
[1].z
- info
->srcOffsets
[0].z
;
1034 if (info
->dstSubresource
.layerCount
> 1) {
1035 assert(layers
<= 1);
1036 layers
= info
->dstSubresource
.layerCount
;
1039 /* BC1_RGB_* formats need to have their last components overriden with 1
1040 * when sampling, which is normally handled with the texture descriptor
1041 * swizzle. The 2d path can't handle that, so use the 3d path.
1043 * TODO: we could use RB_2D_BLIT_CNTL::MASK to make these formats work with
1047 if (dst_image
->samples
> 1 ||
1048 src_image
->vk_format
== VK_FORMAT_BC1_RGB_UNORM_BLOCK
||
1049 src_image
->vk_format
== VK_FORMAT_BC1_RGB_SRGB_BLOCK
||
1050 filter
== VK_FILTER_CUBIC_EXT
)
1053 ops
->setup(cmd
, cs
, dst_image
->vk_format
, info
->dstSubresource
.aspectMask
,
1054 rotate
[mirror_y
][mirror_x
], false, dst_image
->layout
[0].ubwc
);
1056 if (ops
== &r3d_ops
) {
1057 r3d_coords_raw(cs
, (float[]) {
1058 info
->dstOffsets
[0].x
, info
->dstOffsets
[0].y
,
1059 info
->srcOffsets
[0].x
, info
->srcOffsets
[0].y
,
1060 info
->dstOffsets
[1].x
, info
->dstOffsets
[1].y
,
1061 info
->srcOffsets
[1].x
, info
->srcOffsets
[1].y
1065 A6XX_GRAS_2D_DST_TL(.x
= MIN2(info
->dstOffsets
[0].x
, info
->dstOffsets
[1].x
),
1066 .y
= MIN2(info
->dstOffsets
[0].y
, info
->dstOffsets
[1].y
)),
1067 A6XX_GRAS_2D_DST_BR(.x
= MAX2(info
->dstOffsets
[0].x
, info
->dstOffsets
[1].x
) - 1,
1068 .y
= MAX2(info
->dstOffsets
[0].y
, info
->dstOffsets
[1].y
) - 1));
1070 A6XX_GRAS_2D_SRC_TL_X(MIN2(info
->srcOffsets
[0].x
, info
->srcOffsets
[1].x
)),
1071 A6XX_GRAS_2D_SRC_BR_X(MAX2(info
->srcOffsets
[0].x
, info
->srcOffsets
[1].x
) - 1),
1072 A6XX_GRAS_2D_SRC_TL_Y(MIN2(info
->srcOffsets
[0].y
, info
->srcOffsets
[1].y
)),
1073 A6XX_GRAS_2D_SRC_BR_Y(MAX2(info
->srcOffsets
[0].y
, info
->srcOffsets
[1].y
) - 1));
1076 struct tu_image_view dst
, src
;
1077 tu_image_view_blit(&dst
, dst_image
, &info
->dstSubresource
, info
->dstOffsets
[0].z
);
1078 tu_image_view_blit(&src
, src_image
, &info
->srcSubresource
, info
->srcOffsets
[0].z
);
1080 for (uint32_t i
= 0; i
< layers
; i
++) {
1081 ops
->dst(cs
, &dst
, i
);
1082 ops
->src(cmd
, cs
, &src
, i
, filter
);
1086 ops
->teardown(cmd
, cs
);
1090 tu_CmdBlitImage(VkCommandBuffer commandBuffer
,
1092 VkImageLayout srcImageLayout
,
1094 VkImageLayout dstImageLayout
,
1095 uint32_t regionCount
,
1096 const VkImageBlit
*pRegions
,
1100 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1101 TU_FROM_HANDLE(tu_image
, src_image
, srcImage
);
1102 TU_FROM_HANDLE(tu_image
, dst_image
, dstImage
);
1104 tu_bo_list_add(&cmd
->bo_list
, src_image
->bo
, MSM_SUBMIT_BO_READ
);
1105 tu_bo_list_add(&cmd
->bo_list
, dst_image
->bo
, MSM_SUBMIT_BO_WRITE
);
1107 for (uint32_t i
= 0; i
< regionCount
; ++i
)
1108 tu6_blit_image(cmd
, src_image
, dst_image
, pRegions
+ i
, filter
);
1112 copy_compressed(VkFormat format
,
1118 if (!vk_format_is_compressed(format
))
1121 uint32_t block_width
= vk_format_get_blockwidth(format
);
1122 uint32_t block_height
= vk_format_get_blockheight(format
);
1124 offset
->x
/= block_width
;
1125 offset
->y
/= block_height
;
1128 extent
->width
= DIV_ROUND_UP(extent
->width
, block_width
);
1129 extent
->height
= DIV_ROUND_UP(extent
->height
, block_height
);
1132 *width
= DIV_ROUND_UP(*width
, block_width
);
1134 *height
= DIV_ROUND_UP(*height
, block_height
);
1138 tu_copy_buffer_to_image(struct tu_cmd_buffer
*cmd
,
1139 struct tu_buffer
*src_buffer
,
1140 struct tu_image
*dst_image
,
1141 const VkBufferImageCopy
*info
)
1143 struct tu_cs
*cs
= &cmd
->cs
;
1144 uint32_t layers
= MAX2(info
->imageExtent
.depth
, info
->imageSubresource
.layerCount
);
1145 VkFormat src_format
=
1146 copy_format(dst_image
->vk_format
, info
->imageSubresource
.aspectMask
, true);
1147 const struct blit_ops
*ops
= &r2d_ops
;
1149 /* special case for buffer to stencil */
1150 if (dst_image
->vk_format
== VK_FORMAT_D24_UNORM_S8_UINT
&&
1151 info
->imageSubresource
.aspectMask
== VK_IMAGE_ASPECT_STENCIL_BIT
) {
1155 /* TODO: G8_B8R8_2PLANE_420_UNORM Y plane has different hardware format,
1156 * which matters for UBWC. buffer_to_image/etc can fail because of this
1159 VkOffset3D offset
= info
->imageOffset
;
1160 VkExtent3D extent
= info
->imageExtent
;
1161 uint32_t src_width
= info
->bufferRowLength
?: extent
.width
;
1162 uint32_t src_height
= info
->bufferImageHeight
?: extent
.height
;
1164 copy_compressed(dst_image
->vk_format
, &offset
, &extent
, &src_width
, &src_height
);
1166 uint32_t pitch
= src_width
* vk_format_get_blocksize(src_format
);
1167 uint32_t layer_size
= src_height
* pitch
;
1170 copy_format(dst_image
->vk_format
, info
->imageSubresource
.aspectMask
, false),
1171 info
->imageSubresource
.aspectMask
, ROTATE_0
, false, dst_image
->layout
[0].ubwc
);
1173 struct tu_image_view dst
;
1174 tu_image_view_copy(&dst
, dst_image
, dst_image
->vk_format
, &info
->imageSubresource
, offset
.z
, false);
1176 for (uint32_t i
= 0; i
< layers
; i
++) {
1177 ops
->dst(cs
, &dst
, i
);
1179 uint64_t src_va
= tu_buffer_iova(src_buffer
) + info
->bufferOffset
+ layer_size
* i
;
1180 if ((src_va
& 63) || (pitch
& 63)) {
1181 for (uint32_t y
= 0; y
< extent
.height
; y
++) {
1182 uint32_t x
= (src_va
& 63) / vk_format_get_blocksize(src_format
);
1183 ops
->src_buffer(cmd
, cs
, src_format
, src_va
& ~63, pitch
,
1184 x
+ extent
.width
, 1);
1185 ops
->coords(cs
, &(VkOffset2D
){offset
.x
, offset
.y
+ y
}, &(VkOffset2D
){x
},
1186 &(VkExtent2D
) {extent
.width
, 1});
1191 ops
->src_buffer(cmd
, cs
, src_format
, src_va
, pitch
, extent
.width
, extent
.height
);
1192 coords(ops
, cs
, &offset
, &(VkOffset3D
){}, &extent
);
1197 ops
->teardown(cmd
, cs
);
1201 tu_CmdCopyBufferToImage(VkCommandBuffer commandBuffer
,
1204 VkImageLayout dstImageLayout
,
1205 uint32_t regionCount
,
1206 const VkBufferImageCopy
*pRegions
)
1208 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1209 TU_FROM_HANDLE(tu_image
, dst_image
, dstImage
);
1210 TU_FROM_HANDLE(tu_buffer
, src_buffer
, srcBuffer
);
1212 tu_bo_list_add(&cmd
->bo_list
, src_buffer
->bo
, MSM_SUBMIT_BO_READ
);
1213 tu_bo_list_add(&cmd
->bo_list
, dst_image
->bo
, MSM_SUBMIT_BO_WRITE
);
1215 for (unsigned i
= 0; i
< regionCount
; ++i
)
1216 tu_copy_buffer_to_image(cmd
, src_buffer
, dst_image
, pRegions
+ i
);
1220 tu_copy_image_to_buffer(struct tu_cmd_buffer
*cmd
,
1221 struct tu_image
*src_image
,
1222 struct tu_buffer
*dst_buffer
,
1223 const VkBufferImageCopy
*info
)
1225 struct tu_cs
*cs
= &cmd
->cs
;
1226 uint32_t layers
= MAX2(info
->imageExtent
.depth
, info
->imageSubresource
.layerCount
);
1227 VkFormat dst_format
=
1228 copy_format(src_image
->vk_format
, info
->imageSubresource
.aspectMask
, true);
1229 bool stencil_read
= false;
1231 if (src_image
->vk_format
== VK_FORMAT_D24_UNORM_S8_UINT
&&
1232 info
->imageSubresource
.aspectMask
== VK_IMAGE_ASPECT_STENCIL_BIT
) {
1233 stencil_read
= true;
1236 const struct blit_ops
*ops
= stencil_read
? &r3d_ops
: &r2d_ops
;
1237 VkOffset3D offset
= info
->imageOffset
;
1238 VkExtent3D extent
= info
->imageExtent
;
1239 uint32_t dst_width
= info
->bufferRowLength
?: extent
.width
;
1240 uint32_t dst_height
= info
->bufferImageHeight
?: extent
.height
;
1242 copy_compressed(src_image
->vk_format
, &offset
, &extent
, &dst_width
, &dst_height
);
1244 uint32_t pitch
= dst_width
* vk_format_get_blocksize(dst_format
);
1245 uint32_t layer_size
= pitch
* dst_height
;
1247 ops
->setup(cmd
, cs
, dst_format
, VK_IMAGE_ASPECT_COLOR_BIT
, ROTATE_0
, false, false);
1249 struct tu_image_view src
;
1250 tu_image_view_copy(&src
, src_image
, src_image
->vk_format
, &info
->imageSubresource
, offset
.z
, stencil_read
);
1252 for (uint32_t i
= 0; i
< layers
; i
++) {
1253 ops
->src(cmd
, cs
, &src
, i
, VK_FILTER_NEAREST
);
1255 uint64_t dst_va
= tu_buffer_iova(dst_buffer
) + info
->bufferOffset
+ layer_size
* i
;
1256 if ((dst_va
& 63) || (pitch
& 63)) {
1257 for (uint32_t y
= 0; y
< extent
.height
; y
++) {
1258 uint32_t x
= (dst_va
& 63) / vk_format_get_blocksize(dst_format
);
1259 ops
->dst_buffer(cs
, dst_format
, dst_va
& ~63, 0);
1260 ops
->coords(cs
, &(VkOffset2D
) {x
}, &(VkOffset2D
){offset
.x
, offset
.y
+ y
},
1261 &(VkExtent2D
) {extent
.width
, 1});
1266 ops
->dst_buffer(cs
, dst_format
, dst_va
, pitch
);
1267 coords(ops
, cs
, &(VkOffset3D
) {0, 0}, &offset
, &extent
);
1272 ops
->teardown(cmd
, cs
);
1276 tu_CmdCopyImageToBuffer(VkCommandBuffer commandBuffer
,
1278 VkImageLayout srcImageLayout
,
1280 uint32_t regionCount
,
1281 const VkBufferImageCopy
*pRegions
)
1283 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1284 TU_FROM_HANDLE(tu_image
, src_image
, srcImage
);
1285 TU_FROM_HANDLE(tu_buffer
, dst_buffer
, dstBuffer
);
1287 tu_bo_list_add(&cmd
->bo_list
, src_image
->bo
, MSM_SUBMIT_BO_READ
);
1288 tu_bo_list_add(&cmd
->bo_list
, dst_buffer
->bo
, MSM_SUBMIT_BO_WRITE
);
1290 for (unsigned i
= 0; i
< regionCount
; ++i
)
1291 tu_copy_image_to_buffer(cmd
, src_image
, dst_buffer
, pRegions
+ i
);
1294 /* Tiled formats don't support swapping, which means that we can't support
1295 * formats that require a non-WZYX swap like B8G8R8A8 natively. Also, some
1296 * formats like B5G5R5A1 have a separate linear-only format when sampling.
1297 * Currently we fake support for tiled swapped formats and use the unswapped
1298 * format instead, but this means that reinterpreting copies to and from
1299 * swapped formats can't be performed correctly unless we can swizzle the
1300 * components by reinterpreting the other image as the "correct" swapped
1301 * format, i.e. only when the other image is linear.
1305 is_swapped_format(VkFormat format
)
1307 struct tu_native_format linear
= tu6_format_texture(format
, TILE6_LINEAR
);
1308 struct tu_native_format tiled
= tu6_format_texture(format
, TILE6_3
);
1309 return linear
.fmt
!= tiled
.fmt
|| linear
.swap
!= tiled
.swap
;
1312 /* R8G8_* formats have a different tiling layout than other cpp=2 formats, and
1313 * therefore R8G8 images can't be reinterpreted as non-R8G8 images (and vice
1314 * versa). This should mirror the logic in fdl6_layout.
1317 image_is_r8g8(struct tu_image
*image
)
1319 return image
->layout
[0].cpp
== 2 &&
1320 vk_format_get_nr_components(image
->vk_format
) == 2;
1324 tu_copy_image_to_image(struct tu_cmd_buffer
*cmd
,
1325 struct tu_image
*src_image
,
1326 struct tu_image
*dst_image
,
1327 const VkImageCopy
*info
)
1329 const struct blit_ops
*ops
= &r2d_ops
;
1330 struct tu_cs
*cs
= &cmd
->cs
;
1332 if (dst_image
->samples
> 1)
1335 VkFormat format
= VK_FORMAT_UNDEFINED
;
1336 VkOffset3D src_offset
= info
->srcOffset
;
1337 VkOffset3D dst_offset
= info
->dstOffset
;
1338 VkExtent3D extent
= info
->extent
;
1340 /* From the Vulkan 1.2.140 spec, section 19.3 "Copying Data Between
1343 * When copying between compressed and uncompressed formats the extent
1344 * members represent the texel dimensions of the source image and not
1345 * the destination. When copying from a compressed image to an
1346 * uncompressed image the image texel dimensions written to the
1347 * uncompressed image will be source extent divided by the compressed
1348 * texel block dimensions. When copying from an uncompressed image to a
1349 * compressed image the image texel dimensions written to the compressed
1350 * image will be the source extent multiplied by the compressed texel
1353 * This means we only have to adjust the extent if the source image is
1356 copy_compressed(src_image
->vk_format
, &src_offset
, &extent
, NULL
, NULL
);
1357 copy_compressed(dst_image
->vk_format
, &dst_offset
, NULL
, NULL
, NULL
);
1359 VkFormat dst_format
= copy_format(dst_image
->vk_format
, info
->dstSubresource
.aspectMask
, false);
1360 VkFormat src_format
= copy_format(src_image
->vk_format
, info
->srcSubresource
.aspectMask
, false);
1362 bool use_staging_blit
= false;
1364 if (src_format
== dst_format
) {
1365 /* Images that share a format can always be copied directly because it's
1366 * the same as a blit.
1368 format
= src_format
;
1369 } else if (!src_image
->layout
[0].tile_mode
) {
1370 /* If an image is linear, we can always safely reinterpret it with the
1371 * other image's format and then do a regular blit.
1373 format
= dst_format
;
1374 } else if (!dst_image
->layout
[0].tile_mode
) {
1375 format
= src_format
;
1376 } else if (image_is_r8g8(src_image
) != image_is_r8g8(dst_image
)) {
1377 /* We can't currently copy r8g8 images to/from other cpp=2 images,
1378 * due to the different tile layout.
1380 use_staging_blit
= true;
1381 } else if (is_swapped_format(src_format
) ||
1382 is_swapped_format(dst_format
)) {
1383 /* If either format has a non-identity swap, then we can't copy
1386 use_staging_blit
= true;
1387 } else if (!src_image
->layout
[0].ubwc
) {
1388 format
= dst_format
;
1389 } else if (!dst_image
->layout
[0].ubwc
) {
1390 format
= src_format
;
1392 /* Both formats use UBWC and so neither can be reinterpreted.
1393 * TODO: We could do an in-place decompression of the dst instead.
1395 use_staging_blit
= true;
1398 struct tu_image_view dst
, src
;
1400 if (use_staging_blit
) {
1401 tu_image_view_copy(&dst
, dst_image
, dst_format
, &info
->dstSubresource
, dst_offset
.z
, false);
1402 tu_image_view_copy(&src
, src_image
, src_format
, &info
->srcSubresource
, src_offset
.z
, false);
1404 struct tu_image staging_image
= {
1405 .vk_format
= src_format
,
1406 .type
= src_image
->type
,
1407 .tiling
= VK_IMAGE_TILING_LINEAR
,
1410 .layer_count
= info
->srcSubresource
.layerCount
,
1411 .samples
= src_image
->samples
,
1415 VkImageSubresourceLayers staging_subresource
= {
1416 .aspectMask
= VK_IMAGE_ASPECT_COLOR_BIT
,
1418 .baseArrayLayer
= 0,
1419 .layerCount
= info
->srcSubresource
.layerCount
,
1422 VkOffset3D staging_offset
= { 0 };
1424 staging_image
.layout
[0].tile_mode
= TILE6_LINEAR
;
1425 staging_image
.layout
[0].ubwc
= false;
1427 fdl6_layout(&staging_image
.layout
[0],
1428 vk_format_to_pipe_format(staging_image
.vk_format
),
1429 staging_image
.samples
,
1430 staging_image
.extent
.width
,
1431 staging_image
.extent
.height
,
1432 staging_image
.extent
.depth
,
1433 staging_image
.level_count
,
1434 staging_image
.layer_count
,
1435 staging_image
.type
== VK_IMAGE_TYPE_3D
,
1438 VkResult result
= tu_get_scratch_bo(cmd
->device
,
1439 staging_image
.layout
[0].size
,
1441 if (result
!= VK_SUCCESS
) {
1442 cmd
->record_result
= result
;
1446 tu_bo_list_add(&cmd
->bo_list
, staging_image
.bo
,
1447 MSM_SUBMIT_BO_READ
| MSM_SUBMIT_BO_WRITE
);
1449 struct tu_image_view staging
;
1450 tu_image_view_copy(&staging
, &staging_image
, src_format
,
1451 &staging_subresource
, 0, false);
1453 ops
->setup(cmd
, cs
, src_format
, VK_IMAGE_ASPECT_COLOR_BIT
, ROTATE_0
, false, false);
1454 coords(ops
, cs
, &staging_offset
, &src_offset
, &extent
);
1456 for (uint32_t i
= 0; i
< info
->extent
.depth
; i
++) {
1457 ops
->src(cmd
, cs
, &src
, i
, VK_FILTER_NEAREST
);
1458 ops
->dst(cs
, &staging
, i
);
1462 /* When executed by the user there has to be a pipeline barrier here,
1463 * but since we're doing it manually we'll have to flush ourselves.
1465 tu6_emit_event_write(cmd
, cs
, PC_CCU_FLUSH_COLOR_TS
);
1466 tu6_emit_event_write(cmd
, cs
, CACHE_INVALIDATE
);
1468 tu_image_view_copy(&staging
, &staging_image
, dst_format
,
1469 &staging_subresource
, 0, false);
1471 ops
->setup(cmd
, cs
, dst_format
, info
->dstSubresource
.aspectMask
,
1472 ROTATE_0
, false, dst_image
->layout
[0].ubwc
);
1473 coords(ops
, cs
, &dst_offset
, &staging_offset
, &extent
);
1475 for (uint32_t i
= 0; i
< info
->extent
.depth
; i
++) {
1476 ops
->src(cmd
, cs
, &staging
, i
, VK_FILTER_NEAREST
);
1477 ops
->dst(cs
, &dst
, i
);
1481 tu_image_view_copy(&dst
, dst_image
, format
, &info
->dstSubresource
, dst_offset
.z
, false);
1482 tu_image_view_copy(&src
, src_image
, format
, &info
->srcSubresource
, src_offset
.z
, false);
1484 ops
->setup(cmd
, cs
, format
, info
->dstSubresource
.aspectMask
,
1485 ROTATE_0
, false, dst_image
->layout
[0].ubwc
);
1486 coords(ops
, cs
, &dst_offset
, &src_offset
, &extent
);
1488 for (uint32_t i
= 0; i
< info
->extent
.depth
; i
++) {
1489 ops
->src(cmd
, cs
, &src
, i
, VK_FILTER_NEAREST
);
1490 ops
->dst(cs
, &dst
, i
);
1495 ops
->teardown(cmd
, cs
);
1499 tu_CmdCopyImage(VkCommandBuffer commandBuffer
,
1501 VkImageLayout srcImageLayout
,
1503 VkImageLayout destImageLayout
,
1504 uint32_t regionCount
,
1505 const VkImageCopy
*pRegions
)
1507 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1508 TU_FROM_HANDLE(tu_image
, src_image
, srcImage
);
1509 TU_FROM_HANDLE(tu_image
, dst_image
, destImage
);
1511 tu_bo_list_add(&cmd
->bo_list
, src_image
->bo
, MSM_SUBMIT_BO_READ
);
1512 tu_bo_list_add(&cmd
->bo_list
, dst_image
->bo
, MSM_SUBMIT_BO_WRITE
);
1514 for (uint32_t i
= 0; i
< regionCount
; ++i
)
1515 tu_copy_image_to_image(cmd
, src_image
, dst_image
, pRegions
+ i
);
1519 copy_buffer(struct tu_cmd_buffer
*cmd
,
1523 uint32_t block_size
)
1525 const struct blit_ops
*ops
= &r2d_ops
;
1526 struct tu_cs
*cs
= &cmd
->cs
;
1527 VkFormat format
= block_size
== 4 ? VK_FORMAT_R32_UINT
: VK_FORMAT_R8_UNORM
;
1528 uint64_t blocks
= size
/ block_size
;
1530 ops
->setup(cmd
, cs
, format
, VK_IMAGE_ASPECT_COLOR_BIT
, ROTATE_0
, false, false);
1533 uint32_t src_x
= (src_va
& 63) / block_size
;
1534 uint32_t dst_x
= (dst_va
& 63) / block_size
;
1535 uint32_t width
= MIN2(MIN2(blocks
, 0x4000 - src_x
), 0x4000 - dst_x
);
1537 ops
->src_buffer(cmd
, cs
, format
, src_va
& ~63, 0, src_x
+ width
, 1);
1538 ops
->dst_buffer( cs
, format
, dst_va
& ~63, 0);
1539 ops
->coords(cs
, &(VkOffset2D
) {dst_x
}, &(VkOffset2D
) {src_x
}, &(VkExtent2D
) {width
, 1});
1542 src_va
+= width
* block_size
;
1543 dst_va
+= width
* block_size
;
1547 ops
->teardown(cmd
, cs
);
1551 tu_CmdCopyBuffer(VkCommandBuffer commandBuffer
,
1554 uint32_t regionCount
,
1555 const VkBufferCopy
*pRegions
)
1557 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1558 TU_FROM_HANDLE(tu_buffer
, src_buffer
, srcBuffer
);
1559 TU_FROM_HANDLE(tu_buffer
, dst_buffer
, dstBuffer
);
1561 tu_bo_list_add(&cmd
->bo_list
, src_buffer
->bo
, MSM_SUBMIT_BO_READ
);
1562 tu_bo_list_add(&cmd
->bo_list
, dst_buffer
->bo
, MSM_SUBMIT_BO_WRITE
);
1564 for (unsigned i
= 0; i
< regionCount
; ++i
) {
1566 tu_buffer_iova(dst_buffer
) + pRegions
[i
].dstOffset
,
1567 tu_buffer_iova(src_buffer
) + pRegions
[i
].srcOffset
,
1568 pRegions
[i
].size
, 1);
1573 tu_CmdUpdateBuffer(VkCommandBuffer commandBuffer
,
1575 VkDeviceSize dstOffset
,
1576 VkDeviceSize dataSize
,
1579 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1580 TU_FROM_HANDLE(tu_buffer
, buffer
, dstBuffer
);
1582 tu_bo_list_add(&cmd
->bo_list
, buffer
->bo
, MSM_SUBMIT_BO_WRITE
);
1584 struct tu_cs_memory tmp
;
1585 VkResult result
= tu_cs_alloc(&cmd
->sub_cs
, DIV_ROUND_UP(dataSize
, 64), 64, &tmp
);
1586 if (result
!= VK_SUCCESS
) {
1587 cmd
->record_result
= result
;
1591 memcpy(tmp
.map
, pData
, dataSize
);
1592 copy_buffer(cmd
, tu_buffer_iova(buffer
) + dstOffset
, tmp
.iova
, dataSize
, 4);
1596 tu_CmdFillBuffer(VkCommandBuffer commandBuffer
,
1598 VkDeviceSize dstOffset
,
1599 VkDeviceSize fillSize
,
1602 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1603 TU_FROM_HANDLE(tu_buffer
, buffer
, dstBuffer
);
1604 const struct blit_ops
*ops
= &r2d_ops
;
1605 struct tu_cs
*cs
= &cmd
->cs
;
1607 tu_bo_list_add(&cmd
->bo_list
, buffer
->bo
, MSM_SUBMIT_BO_WRITE
);
1609 if (fillSize
== VK_WHOLE_SIZE
)
1610 fillSize
= buffer
->size
- dstOffset
;
1612 uint64_t dst_va
= tu_buffer_iova(buffer
) + dstOffset
;
1613 uint32_t blocks
= fillSize
/ 4;
1615 ops
->setup(cmd
, cs
, VK_FORMAT_R32_UINT
, VK_IMAGE_ASPECT_COLOR_BIT
, ROTATE_0
, true, false);
1616 ops
->clear_value(cs
, VK_FORMAT_R32_UINT
, &(VkClearValue
){.color
= {.uint32
[0] = data
}});
1619 uint32_t dst_x
= (dst_va
& 63) / 4;
1620 uint32_t width
= MIN2(blocks
, 0x4000 - dst_x
);
1622 ops
->dst_buffer(cs
, VK_FORMAT_R32_UINT
, dst_va
& ~63, 0);
1623 ops
->coords(cs
, &(VkOffset2D
) {dst_x
}, NULL
, &(VkExtent2D
) {width
, 1});
1626 dst_va
+= width
* 4;
1630 ops
->teardown(cmd
, cs
);
1634 tu_CmdResolveImage(VkCommandBuffer commandBuffer
,
1636 VkImageLayout srcImageLayout
,
1638 VkImageLayout dstImageLayout
,
1639 uint32_t regionCount
,
1640 const VkImageResolve
*pRegions
)
1642 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1643 TU_FROM_HANDLE(tu_image
, src_image
, srcImage
);
1644 TU_FROM_HANDLE(tu_image
, dst_image
, dstImage
);
1645 const struct blit_ops
*ops
= &r2d_ops
;
1646 struct tu_cs
*cs
= &cmd
->cs
;
1648 tu_bo_list_add(&cmd
->bo_list
, src_image
->bo
, MSM_SUBMIT_BO_READ
);
1649 tu_bo_list_add(&cmd
->bo_list
, dst_image
->bo
, MSM_SUBMIT_BO_WRITE
);
1651 ops
->setup(cmd
, cs
, dst_image
->vk_format
, VK_IMAGE_ASPECT_COLOR_BIT
,
1652 ROTATE_0
, false, dst_image
->layout
[0].ubwc
);
1654 for (uint32_t i
= 0; i
< regionCount
; ++i
) {
1655 const VkImageResolve
*info
= &pRegions
[i
];
1656 uint32_t layers
= MAX2(info
->extent
.depth
, info
->dstSubresource
.layerCount
);
1658 assert(info
->srcSubresource
.layerCount
== info
->dstSubresource
.layerCount
);
1659 /* TODO: aspect masks possible ? */
1661 coords(ops
, cs
, &info
->dstOffset
, &info
->srcOffset
, &info
->extent
);
1663 struct tu_image_view dst
, src
;
1664 tu_image_view_blit(&dst
, dst_image
, &info
->dstSubresource
, info
->dstOffset
.z
);
1665 tu_image_view_blit(&src
, src_image
, &info
->srcSubresource
, info
->srcOffset
.z
);
1667 for (uint32_t i
= 0; i
< layers
; i
++) {
1668 ops
->src(cmd
, cs
, &src
, i
, VK_FILTER_NEAREST
);
1669 ops
->dst(cs
, &dst
, i
);
1674 ops
->teardown(cmd
, cs
);
1678 tu_resolve_sysmem(struct tu_cmd_buffer
*cmd
,
1680 struct tu_image_view
*src
,
1681 struct tu_image_view
*dst
,
1683 const VkRect2D
*rect
)
1685 const struct blit_ops
*ops
= &r2d_ops
;
1687 tu_bo_list_add(&cmd
->bo_list
, src
->image
->bo
, MSM_SUBMIT_BO_READ
);
1688 tu_bo_list_add(&cmd
->bo_list
, dst
->image
->bo
, MSM_SUBMIT_BO_WRITE
);
1690 assert(src
->image
->vk_format
== dst
->image
->vk_format
);
1692 ops
->setup(cmd
, cs
, dst
->image
->vk_format
, VK_IMAGE_ASPECT_COLOR_BIT
,
1693 ROTATE_0
, false, dst
->ubwc_enabled
);
1694 ops
->coords(cs
, &rect
->offset
, &rect
->offset
, &rect
->extent
);
1696 for (uint32_t i
= 0; i
< layers
; i
++) {
1697 ops
->src(cmd
, cs
, src
, i
, VK_FILTER_NEAREST
);
1698 ops
->dst(cs
, dst
, i
);
1702 ops
->teardown(cmd
, cs
);
1706 clear_image(struct tu_cmd_buffer
*cmd
,
1707 struct tu_image
*image
,
1708 const VkClearValue
*clear_value
,
1709 const VkImageSubresourceRange
*range
,
1710 VkImageAspectFlags aspect_mask
)
1712 uint32_t level_count
= tu_get_levelCount(image
, range
);
1713 uint32_t layer_count
= tu_get_layerCount(image
, range
);
1714 struct tu_cs
*cs
= &cmd
->cs
;
1715 VkFormat format
= image
->vk_format
;
1716 if (format
== VK_FORMAT_D32_SFLOAT_S8_UINT
|| format
== VK_FORMAT_E5B9G9R9_UFLOAT_PACK32
)
1717 format
= copy_format(format
, aspect_mask
, false);
1719 if (image
->type
== VK_IMAGE_TYPE_3D
) {
1720 assert(layer_count
== 1);
1721 assert(range
->baseArrayLayer
== 0);
1724 const struct blit_ops
*ops
= image
->samples
> 1 ? &r3d_ops
: &r2d_ops
;
1726 ops
->setup(cmd
, cs
, format
, aspect_mask
, ROTATE_0
, true, image
->layout
[0].ubwc
);
1727 if (image
->vk_format
== VK_FORMAT_E5B9G9R9_UFLOAT_PACK32
)
1728 ops
->clear_value(cs
, VK_FORMAT_E5B9G9R9_UFLOAT_PACK32
, clear_value
);
1730 ops
->clear_value(cs
, format
, clear_value
);
1732 for (unsigned j
= 0; j
< level_count
; j
++) {
1733 if (image
->type
== VK_IMAGE_TYPE_3D
)
1734 layer_count
= u_minify(image
->extent
.depth
, range
->baseMipLevel
+ j
);
1736 ops
->coords(cs
, &(VkOffset2D
){}, NULL
, &(VkExtent2D
) {
1737 u_minify(image
->extent
.width
, range
->baseMipLevel
+ j
),
1738 u_minify(image
->extent
.height
, range
->baseMipLevel
+ j
)
1741 struct tu_image_view dst
;
1742 tu_image_view_copy_blit(&dst
, image
, format
, &(VkImageSubresourceLayers
) {
1743 .aspectMask
= aspect_mask
,
1744 .mipLevel
= range
->baseMipLevel
+ j
,
1745 .baseArrayLayer
= range
->baseArrayLayer
,
1749 for (uint32_t i
= 0; i
< layer_count
; i
++) {
1750 ops
->dst(cs
, &dst
, i
);
1755 ops
->teardown(cmd
, cs
);
1759 tu_CmdClearColorImage(VkCommandBuffer commandBuffer
,
1761 VkImageLayout imageLayout
,
1762 const VkClearColorValue
*pColor
,
1763 uint32_t rangeCount
,
1764 const VkImageSubresourceRange
*pRanges
)
1766 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1767 TU_FROM_HANDLE(tu_image
, image
, image_h
);
1769 tu_bo_list_add(&cmd
->bo_list
, image
->bo
, MSM_SUBMIT_BO_WRITE
);
1771 for (unsigned i
= 0; i
< rangeCount
; i
++)
1772 clear_image(cmd
, image
, (const VkClearValue
*) pColor
, pRanges
+ i
, VK_IMAGE_ASPECT_COLOR_BIT
);
1776 tu_CmdClearDepthStencilImage(VkCommandBuffer commandBuffer
,
1778 VkImageLayout imageLayout
,
1779 const VkClearDepthStencilValue
*pDepthStencil
,
1780 uint32_t rangeCount
,
1781 const VkImageSubresourceRange
*pRanges
)
1783 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1784 TU_FROM_HANDLE(tu_image
, image
, image_h
);
1786 tu_bo_list_add(&cmd
->bo_list
, image
->bo
, MSM_SUBMIT_BO_WRITE
);
1788 for (unsigned i
= 0; i
< rangeCount
; i
++) {
1789 const VkImageSubresourceRange
*range
= &pRanges
[i
];
1791 if (image
->vk_format
== VK_FORMAT_D32_SFLOAT_S8_UINT
) {
1792 /* can't clear both depth and stencil at once, split up the aspect mask */
1794 for_each_bit(b
, range
->aspectMask
)
1795 clear_image(cmd
, image
, (const VkClearValue
*) pDepthStencil
, range
, BIT(b
));
1799 clear_image(cmd
, image
, (const VkClearValue
*) pDepthStencil
, range
, range
->aspectMask
);
1804 tu_clear_sysmem_attachments(struct tu_cmd_buffer
*cmd
,
1805 uint32_t attachment_count
,
1806 const VkClearAttachment
*attachments
,
1807 uint32_t rect_count
,
1808 const VkClearRect
*rects
)
1810 /* the shader path here is special, it avoids changing MRT/etc state */
1811 const struct tu_render_pass
*pass
= cmd
->state
.pass
;
1812 const struct tu_subpass
*subpass
= cmd
->state
.subpass
;
1813 const uint32_t mrt_count
= subpass
->color_count
;
1814 struct tu_cs
*cs
= &cmd
->draw_cs
;
1815 uint32_t clear_value
[MAX_RTS
][4];
1816 float z_clear_val
= 0.0f
;
1817 uint8_t s_clear_val
= 0;
1818 uint32_t clear_rts
= 0, clear_components
= 0, num_rts
= 0, b
;
1819 bool z_clear
= false;
1820 bool s_clear
= false;
1821 bool layered_clear
= false;
1822 uint32_t max_samples
= 1;
1824 for (uint32_t i
= 0; i
< attachment_count
; i
++) {
1826 if (attachments
[i
].aspectMask
& VK_IMAGE_ASPECT_COLOR_BIT
) {
1827 uint32_t c
= attachments
[i
].colorAttachment
;
1828 a
= subpass
->color_attachments
[c
].attachment
;
1829 if (a
== VK_ATTACHMENT_UNUSED
)
1832 clear_rts
|= 1 << c
;
1833 clear_components
|= 0xf << (c
* 4);
1834 memcpy(clear_value
[c
], &attachments
[i
].clearValue
, 4 * sizeof(uint32_t));
1836 a
= subpass
->depth_stencil_attachment
.attachment
;
1837 if (a
== VK_ATTACHMENT_UNUSED
)
1840 if (attachments
[i
].aspectMask
& VK_IMAGE_ASPECT_DEPTH_BIT
) {
1842 z_clear_val
= attachments
[i
].clearValue
.depthStencil
.depth
;
1845 if (attachments
[i
].aspectMask
& VK_IMAGE_ASPECT_STENCIL_BIT
) {
1847 s_clear_val
= attachments
[i
].clearValue
.depthStencil
.stencil
& 0xff;
1851 max_samples
= MAX2(max_samples
, pass
->attachments
[a
].samples
);
1854 /* disable all draw states so they don't interfere
1855 * TODO: use and re-use draw states
1856 * we have to disable draw states individually to preserve
1857 * input attachment states, because a secondary command buffer
1858 * won't be able to restore them
1860 tu_cs_emit_pkt7(cs
, CP_SET_DRAW_STATE
, 3 * (TU_DRAW_STATE_COUNT
- 2));
1861 for (uint32_t i
= 0; i
< TU_DRAW_STATE_COUNT
; i
++) {
1862 if (i
== TU_DRAW_STATE_INPUT_ATTACHMENTS_GMEM
||
1863 i
== TU_DRAW_STATE_INPUT_ATTACHMENTS_SYSMEM
)
1865 tu_cs_emit(cs
, CP_SET_DRAW_STATE__0_GROUP_ID(i
) |
1866 CP_SET_DRAW_STATE__0_DISABLE
);
1867 tu_cs_emit_qw(cs
, 0);
1869 cmd
->state
.dirty
|= TU_CMD_DIRTY_DRAW_STATE
;
1871 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_OUTPUT_CNTL0
, 2);
1872 tu_cs_emit(cs
, A6XX_SP_FS_OUTPUT_CNTL0_DEPTH_REGID(0xfc) |
1873 A6XX_SP_FS_OUTPUT_CNTL0_SAMPMASK_REGID(0xfc) |
1875 tu_cs_emit(cs
, A6XX_SP_FS_OUTPUT_CNTL1_MRT(mrt_count
));
1877 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_OUTPUT_REG(0), mrt_count
);
1878 for (uint32_t i
= 0; i
< mrt_count
; i
++) {
1879 if (clear_rts
& (1 << i
))
1880 tu_cs_emit(cs
, A6XX_SP_FS_OUTPUT_REG_REGID(num_rts
++ * 4));
1885 for (uint32_t i
= 0; i
< rect_count
; i
++) {
1886 if (rects
[i
].baseArrayLayer
|| rects
[i
].layerCount
> 1)
1887 layered_clear
= true;
1890 r3d_common(cmd
, cs
, false, num_rts
, layered_clear
);
1893 A6XX_SP_FS_RENDER_COMPONENTS(.dword
= clear_components
));
1895 A6XX_RB_RENDER_COMPONENTS(.dword
= clear_components
));
1898 A6XX_RB_FS_OUTPUT_CNTL0(),
1899 A6XX_RB_FS_OUTPUT_CNTL1(.mrt
= mrt_count
));
1901 tu_cs_emit_regs(cs
, A6XX_SP_BLEND_CNTL());
1902 tu_cs_emit_regs(cs
, A6XX_RB_BLEND_CNTL(.independent_blend
= 1, .sample_mask
= 0xffff));
1903 tu_cs_emit_regs(cs
, A6XX_RB_ALPHA_CONTROL());
1904 for (uint32_t i
= 0; i
< mrt_count
; i
++) {
1905 tu_cs_emit_regs(cs
, A6XX_RB_MRT_CONTROL(i
,
1906 .component_enable
= COND(clear_rts
& (1 << i
), 0xf)));
1909 tu_cs_emit_regs(cs
, A6XX_RB_DEPTH_PLANE_CNTL());
1910 tu_cs_emit_regs(cs
, A6XX_RB_DEPTH_CNTL(
1911 .z_enable
= z_clear
,
1912 .z_write_enable
= z_clear
,
1913 .zfunc
= FUNC_ALWAYS
));
1914 tu_cs_emit_regs(cs
, A6XX_GRAS_SU_DEPTH_PLANE_CNTL());
1915 tu_cs_emit_regs(cs
, A6XX_RB_STENCIL_CONTROL(
1916 .stencil_enable
= s_clear
,
1917 .func
= FUNC_ALWAYS
,
1918 .zpass
= STENCIL_REPLACE
));
1919 tu_cs_emit_regs(cs
, A6XX_RB_STENCILMASK(.mask
= 0xff));
1920 tu_cs_emit_regs(cs
, A6XX_RB_STENCILWRMASK(.wrmask
= 0xff));
1921 tu_cs_emit_regs(cs
, A6XX_RB_STENCILREF(.ref
= s_clear_val
));
1923 tu_cs_emit_pkt7(cs
, CP_LOAD_STATE6_FRAG
, 3 + 4 * num_rts
);
1924 tu_cs_emit(cs
, CP_LOAD_STATE6_0_DST_OFF(0) |
1925 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS
) |
1926 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT
) |
1927 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_FS_SHADER
) |
1928 CP_LOAD_STATE6_0_NUM_UNIT(num_rts
));
1929 tu_cs_emit(cs
, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
1930 tu_cs_emit(cs
, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
1931 for_each_bit(b
, clear_rts
)
1932 tu_cs_emit_array(cs
, clear_value
[b
], 4);
1934 for (uint32_t i
= 0; i
< rect_count
; i
++) {
1935 for (uint32_t layer
= 0; layer
< rects
[i
].layerCount
; layer
++) {
1936 r3d_coords_raw(cs
, (float[]) {
1937 rects
[i
].rect
.offset
.x
, rects
[i
].rect
.offset
.y
,
1938 z_clear_val
, uif(rects
[i
].baseArrayLayer
+ layer
),
1939 rects
[i
].rect
.offset
.x
+ rects
[i
].rect
.extent
.width
,
1940 rects
[i
].rect
.offset
.y
+ rects
[i
].rect
.extent
.height
,
1949 pack_gmem_clear_value(const VkClearValue
*val
, VkFormat format
, uint32_t clear_value
[4])
1951 enum pipe_format pformat
= vk_format_to_pipe_format(format
);
1954 case VK_FORMAT_X8_D24_UNORM_PACK32
:
1955 case VK_FORMAT_D24_UNORM_S8_UINT
:
1956 clear_value
[0] = tu_pack_float32_for_unorm(val
->depthStencil
.depth
, 24) |
1957 val
->depthStencil
.stencil
<< 24;
1959 case VK_FORMAT_D16_UNORM
:
1960 clear_value
[0] = tu_pack_float32_for_unorm(val
->depthStencil
.depth
, 16);
1962 case VK_FORMAT_D32_SFLOAT
:
1963 clear_value
[0] = fui(val
->depthStencil
.depth
);
1965 case VK_FORMAT_S8_UINT
:
1966 clear_value
[0] = val
->depthStencil
.stencil
;
1968 /* these formats use a different base format when tiled
1969 * the same format can be used for both because GMEM is always in WZYX order
1971 case VK_FORMAT_R5G5B5A1_UNORM_PACK16
:
1972 case VK_FORMAT_B5G5R5A1_UNORM_PACK16
:
1973 pformat
= PIPE_FORMAT_B5G5R5A1_UNORM
;
1978 VkClearColorValue color
;
1981 * GMEM is tiled and wants the components in WZYX order,
1982 * apply swizzle to the color before packing, to counteract
1983 * deswizzling applied by packing functions
1985 pipe_swizzle_4f(color
.float32
, val
->color
.float32
,
1986 util_format_description(pformat
)->swizzle
);
1988 util_format_pack_rgba(pformat
, clear_value
, color
.uint32
, 1);
1992 clear_gmem_attachment(struct tu_cmd_buffer
*cmd
,
1996 uint32_t gmem_offset
,
1997 const VkClearValue
*value
)
1999 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_BLIT_DST_INFO
, 1);
2000 tu_cs_emit(cs
, A6XX_RB_BLIT_DST_INFO_COLOR_FORMAT(tu6_base_format(format
)));
2002 tu_cs_emit_regs(cs
, A6XX_RB_BLIT_INFO(.gmem
= 1, .clear_mask
= clear_mask
));
2004 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_BLIT_BASE_GMEM
, 1);
2005 tu_cs_emit(cs
, gmem_offset
);
2007 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_UNKNOWN_88D0
, 1);
2010 uint32_t clear_vals
[4] = {};
2011 pack_gmem_clear_value(value
, format
, clear_vals
);
2013 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_BLIT_CLEAR_COLOR_DW0
, 4);
2014 tu_cs_emit_array(cs
, clear_vals
, 4);
2016 tu6_emit_event_write(cmd
, cs
, BLIT
);
2020 tu_emit_clear_gmem_attachment(struct tu_cmd_buffer
*cmd
,
2022 uint32_t attachment
,
2023 VkImageAspectFlags mask
,
2024 const VkClearValue
*value
)
2026 const struct tu_render_pass_attachment
*att
=
2027 &cmd
->state
.pass
->attachments
[attachment
];
2029 if (att
->format
== VK_FORMAT_D32_SFLOAT_S8_UINT
) {
2030 if (mask
& VK_IMAGE_ASPECT_DEPTH_BIT
)
2031 clear_gmem_attachment(cmd
, cs
, VK_FORMAT_D32_SFLOAT
, 0xf, att
->gmem_offset
, value
);
2032 if (mask
& VK_IMAGE_ASPECT_STENCIL_BIT
)
2033 clear_gmem_attachment(cmd
, cs
, VK_FORMAT_S8_UINT
, 0xf, att
->gmem_offset_stencil
, value
);
2037 clear_gmem_attachment(cmd
, cs
, att
->format
, aspect_write_mask(att
->format
, mask
), att
->gmem_offset
, value
);
2041 tu_clear_gmem_attachments(struct tu_cmd_buffer
*cmd
,
2042 uint32_t attachment_count
,
2043 const VkClearAttachment
*attachments
,
2044 uint32_t rect_count
,
2045 const VkClearRect
*rects
)
2047 const struct tu_subpass
*subpass
= cmd
->state
.subpass
;
2048 struct tu_cs
*cs
= &cmd
->draw_cs
;
2050 /* TODO: swap the loops for smaller cmdstream */
2051 for (unsigned i
= 0; i
< rect_count
; i
++) {
2052 unsigned x1
= rects
[i
].rect
.offset
.x
;
2053 unsigned y1
= rects
[i
].rect
.offset
.y
;
2054 unsigned x2
= x1
+ rects
[i
].rect
.extent
.width
- 1;
2055 unsigned y2
= y1
+ rects
[i
].rect
.extent
.height
- 1;
2057 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_BLIT_SCISSOR_TL
, 2);
2058 tu_cs_emit(cs
, A6XX_RB_BLIT_SCISSOR_TL_X(x1
) | A6XX_RB_BLIT_SCISSOR_TL_Y(y1
));
2059 tu_cs_emit(cs
, A6XX_RB_BLIT_SCISSOR_BR_X(x2
) | A6XX_RB_BLIT_SCISSOR_BR_Y(y2
));
2061 for (unsigned j
= 0; j
< attachment_count
; j
++) {
2063 if (attachments
[j
].aspectMask
& VK_IMAGE_ASPECT_COLOR_BIT
)
2064 a
= subpass
->color_attachments
[attachments
[j
].colorAttachment
].attachment
;
2066 a
= subpass
->depth_stencil_attachment
.attachment
;
2068 if (a
== VK_ATTACHMENT_UNUSED
)
2071 tu_emit_clear_gmem_attachment(cmd
, cs
, a
, attachments
[j
].aspectMask
,
2072 &attachments
[j
].clearValue
);
2078 tu_CmdClearAttachments(VkCommandBuffer commandBuffer
,
2079 uint32_t attachmentCount
,
2080 const VkClearAttachment
*pAttachments
,
2082 const VkClearRect
*pRects
)
2084 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
2085 struct tu_cs
*cs
= &cmd
->draw_cs
;
2087 /* sysmem path behaves like a draw, note we don't have a way of using different
2088 * flushes for sysmem/gmem, so this needs to be outside of the cond_exec
2090 tu_emit_cache_flush_renderpass(cmd
, cs
);
2092 /* vkCmdClearAttachments is supposed to respect the predicate if active.
2093 * The easiest way to do this is to always use the 3d path, which always
2094 * works even with GMEM because it's just a simple draw using the existing
2095 * attachment state. However it seems that IGNORE_VISIBILITY draws must be
2096 * skipped in the binning pass, since otherwise they produce binning data
2097 * which isn't consumed and leads to the wrong binning data being read, so
2098 * condition on GMEM | SYSMEM.
2100 if (cmd
->state
.predication_active
) {
2101 tu_cond_exec_start(cs
, CP_COND_EXEC_0_RENDER_MODE_GMEM
|
2102 CP_COND_EXEC_0_RENDER_MODE_SYSMEM
);
2103 tu_clear_sysmem_attachments(cmd
, attachmentCount
, pAttachments
, rectCount
, pRects
);
2104 tu_cond_exec_end(cs
);
2108 tu_cond_exec_start(cs
, CP_COND_EXEC_0_RENDER_MODE_GMEM
);
2109 tu_clear_gmem_attachments(cmd
, attachmentCount
, pAttachments
, rectCount
, pRects
);
2110 tu_cond_exec_end(cs
);
2112 tu_cond_exec_start(cs
, CP_COND_EXEC_0_RENDER_MODE_SYSMEM
);
2113 tu_clear_sysmem_attachments(cmd
, attachmentCount
, pAttachments
, rectCount
, pRects
);
2114 tu_cond_exec_end(cs
);
2118 clear_sysmem_attachment(struct tu_cmd_buffer
*cmd
,
2121 VkImageAspectFlags clear_mask
,
2122 const VkRenderPassBeginInfo
*info
,
2124 bool separate_stencil
)
2126 const struct tu_framebuffer
*fb
= cmd
->state
.framebuffer
;
2127 const struct tu_image_view
*iview
= fb
->attachments
[a
].attachment
;
2128 const struct blit_ops
*ops
= &r2d_ops
;
2129 if (cmd
->state
.pass
->attachments
[a
].samples
> 1)
2132 ops
->setup(cmd
, cs
, format
, clear_mask
, ROTATE_0
, true, iview
->ubwc_enabled
);
2133 ops
->coords(cs
, &info
->renderArea
.offset
, NULL
, &info
->renderArea
.extent
);
2134 ops
->clear_value(cs
, format
, &info
->pClearValues
[a
]);
2136 for (uint32_t i
= 0; i
< fb
->layers
; i
++) {
2137 if (separate_stencil
) {
2138 if (ops
== &r3d_ops
)
2139 r3d_dst_stencil(cs
, iview
, i
);
2141 r2d_dst_stencil(cs
, iview
, i
);
2143 ops
->dst(cs
, iview
, i
);
2148 ops
->teardown(cmd
, cs
);
2152 tu_clear_sysmem_attachment(struct tu_cmd_buffer
*cmd
,
2155 const VkRenderPassBeginInfo
*info
)
2157 const struct tu_render_pass_attachment
*attachment
=
2158 &cmd
->state
.pass
->attachments
[a
];
2160 if (!attachment
->clear_mask
)
2163 /* Wait for any flushes at the beginning of the renderpass to complete */
2166 if (attachment
->format
== VK_FORMAT_D32_SFLOAT_S8_UINT
) {
2167 if (attachment
->clear_mask
& VK_IMAGE_ASPECT_DEPTH_BIT
) {
2168 clear_sysmem_attachment(cmd
, cs
, VK_FORMAT_D32_SFLOAT
, VK_IMAGE_ASPECT_COLOR_BIT
,
2171 if (attachment
->clear_mask
& VK_IMAGE_ASPECT_STENCIL_BIT
) {
2172 clear_sysmem_attachment(cmd
, cs
, VK_FORMAT_S8_UINT
, VK_IMAGE_ASPECT_COLOR_BIT
,
2176 clear_sysmem_attachment(cmd
, cs
, attachment
->format
, attachment
->clear_mask
,
2180 /* The spec doesn't explicitly say, but presumably the initial renderpass
2181 * clear is considered part of the renderpass, and therefore barriers
2182 * aren't required inside the subpass/renderpass. Therefore we need to
2183 * flush CCU color into CCU depth here, just like with
2184 * vkCmdClearAttachments(). Note that because this only happens at the
2185 * beginning of a renderpass, and renderpass writes are considered
2186 * "incoherent", we shouldn't have to worry about syncing depth into color
2187 * beforehand as depth should already be flushed.
2189 if (vk_format_is_depth_or_stencil(attachment
->format
)) {
2190 tu6_emit_event_write(cmd
, cs
, PC_CCU_FLUSH_COLOR_TS
);
2191 tu6_emit_event_write(cmd
, cs
, PC_CCU_INVALIDATE_DEPTH
);
2193 tu6_emit_event_write(cmd
, cs
, PC_CCU_FLUSH_COLOR_TS
);
2194 tu6_emit_event_write(cmd
, cs
, PC_CCU_INVALIDATE_COLOR
);
2199 tu_clear_gmem_attachment(struct tu_cmd_buffer
*cmd
,
2202 const VkRenderPassBeginInfo
*info
)
2204 const struct tu_render_pass_attachment
*attachment
=
2205 &cmd
->state
.pass
->attachments
[a
];
2207 if (!attachment
->clear_mask
)
2210 tu_cs_emit_regs(cs
, A6XX_RB_MSAA_CNTL(tu_msaa_samples(attachment
->samples
)));
2212 tu_emit_clear_gmem_attachment(cmd
, cs
, a
, attachment
->clear_mask
,
2213 &info
->pClearValues
[a
]);
2217 tu_emit_blit(struct tu_cmd_buffer
*cmd
,
2219 const struct tu_image_view
*iview
,
2220 const struct tu_render_pass_attachment
*attachment
,
2222 bool separate_stencil
)
2225 A6XX_RB_MSAA_CNTL(tu_msaa_samples(attachment
->samples
)));
2227 tu_cs_emit_regs(cs
, A6XX_RB_BLIT_INFO(
2230 /* "integer" bit disables msaa resolve averaging */
2231 .integer
= vk_format_is_int(attachment
->format
)));
2233 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_BLIT_DST_INFO
, 4);
2234 if (separate_stencil
) {
2235 tu_cs_emit(cs
, tu_image_view_stencil(iview
, RB_BLIT_DST_INFO
) & ~A6XX_RB_BLIT_DST_INFO_FLAGS
);
2236 tu_cs_emit_qw(cs
, iview
->stencil_base_addr
);
2237 tu_cs_emit(cs
, iview
->stencil_PITCH
);
2240 A6XX_RB_BLIT_BASE_GMEM(attachment
->gmem_offset_stencil
));
2242 tu_cs_emit(cs
, iview
->RB_BLIT_DST_INFO
);
2243 tu_cs_image_ref_2d(cs
, iview
, 0, false);
2245 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_BLIT_FLAG_DST_LO
, 3);
2246 tu_cs_image_flag_ref(cs
, iview
, 0);
2249 A6XX_RB_BLIT_BASE_GMEM(attachment
->gmem_offset
));
2252 tu6_emit_event_write(cmd
, cs
, BLIT
);
2256 blit_can_resolve(VkFormat format
)
2258 const struct util_format_description
*desc
= vk_format_description(format
);
2260 /* blit event can only do resolve for simple cases:
2261 * averaging samples as unsigned integers or choosing only one sample
2263 if (vk_format_is_snorm(format
) || vk_format_is_srgb(format
))
2266 /* can't do formats with larger channel sizes
2267 * note: this includes all float formats
2268 * note2: single channel integer formats seem OK
2270 if (desc
->channel
[0].size
> 10)
2274 /* for unknown reasons blit event can't msaa resolve these formats when tiled
2275 * likely related to these formats having different layout from other cpp=2 formats
2277 case VK_FORMAT_R8G8_UNORM
:
2278 case VK_FORMAT_R8G8_UINT
:
2279 case VK_FORMAT_R8G8_SINT
:
2280 /* TODO: this one should be able to work? */
2281 case VK_FORMAT_D24_UNORM_S8_UINT
:
2291 tu_load_gmem_attachment(struct tu_cmd_buffer
*cmd
,
2296 const struct tu_image_view
*iview
=
2297 cmd
->state
.framebuffer
->attachments
[a
].attachment
;
2298 const struct tu_render_pass_attachment
*attachment
=
2299 &cmd
->state
.pass
->attachments
[a
];
2301 if (attachment
->load
|| force_load
)
2302 tu_emit_blit(cmd
, cs
, iview
, attachment
, false, false);
2304 if (attachment
->load_stencil
|| (attachment
->format
== VK_FORMAT_D32_SFLOAT_S8_UINT
&& force_load
))
2305 tu_emit_blit(cmd
, cs
, iview
, attachment
, false, true);
2309 store_cp_blit(struct tu_cmd_buffer
*cmd
,
2311 struct tu_image_view
*iview
,
2313 bool separate_stencil
,
2315 uint32_t gmem_offset
,
2318 r2d_setup_common(cmd
, cs
, format
, VK_IMAGE_ASPECT_COLOR_BIT
, ROTATE_0
, false,
2319 iview
->ubwc_enabled
, true);
2320 if (separate_stencil
)
2321 r2d_dst_stencil(cs
, iview
, 0);
2323 r2d_dst(cs
, iview
, 0);
2326 A6XX_SP_PS_2D_SRC_INFO(
2327 .color_format
= tu6_format_texture(format
, TILE6_2
).fmt
,
2328 .tile_mode
= TILE6_2
,
2329 .srgb
= vk_format_is_srgb(format
),
2330 .samples
= tu_msaa_samples(samples
),
2331 .samples_average
= !vk_format_is_int(format
),
2334 /* note: src size does not matter when not scaling */
2335 A6XX_SP_PS_2D_SRC_SIZE( .width
= 0x3fff, .height
= 0x3fff),
2336 A6XX_SP_PS_2D_SRC_LO(cmd
->device
->physical_device
->gmem_base
+ gmem_offset
),
2337 A6XX_SP_PS_2D_SRC_HI(),
2338 A6XX_SP_PS_2D_SRC_PITCH(.pitch
= cmd
->state
.framebuffer
->tile0
.width
* cpp
));
2340 /* sync GMEM writes with CACHE. */
2341 tu6_emit_event_write(cmd
, cs
, CACHE_INVALIDATE
);
2343 /* Wait for CACHE_INVALIDATE to land */
2346 tu_cs_emit_pkt7(cs
, CP_BLIT
, 1);
2347 tu_cs_emit(cs
, CP_BLIT_0_OP(BLIT_OP_SCALE
));
2349 /* CP_BLIT writes to the CCU, unlike CP_EVENT_WRITE::BLIT which writes to
2350 * sysmem, and we generally assume that GMEM renderpasses leave their
2351 * results in sysmem, so we need to flush manually here.
2353 tu6_emit_event_write(cmd
, cs
, PC_CCU_FLUSH_COLOR_TS
);
2357 tu_store_gmem_attachment(struct tu_cmd_buffer
*cmd
,
2362 const VkRect2D
*render_area
= &cmd
->state
.render_area
;
2363 struct tu_render_pass_attachment
*dst
= &cmd
->state
.pass
->attachments
[a
];
2364 struct tu_image_view
*iview
= cmd
->state
.framebuffer
->attachments
[a
].attachment
;
2365 struct tu_render_pass_attachment
*src
= &cmd
->state
.pass
->attachments
[gmem_a
];
2367 if (!dst
->store
&& !dst
->store_stencil
)
2370 uint32_t x1
= render_area
->offset
.x
;
2371 uint32_t y1
= render_area
->offset
.y
;
2372 uint32_t x2
= x1
+ render_area
->extent
.width
;
2373 uint32_t y2
= y1
+ render_area
->extent
.height
;
2374 /* x2/y2 can be unaligned if equal to the size of the image,
2375 * since it will write into padding space
2376 * the one exception is linear levels which don't have the
2377 * required y padding in the layout (except for the last level)
2379 bool need_y2_align
=
2380 y2
!= iview
->extent
.height
|| iview
->need_y2_align
;
2383 x1
% GMEM_ALIGN_W
|| (x2
% GMEM_ALIGN_W
&& x2
!= iview
->extent
.width
) ||
2384 y1
% GMEM_ALIGN_H
|| (y2
% GMEM_ALIGN_H
&& need_y2_align
);
2386 /* use fast path when render area is aligned, except for unsupported resolve cases */
2387 if (!unaligned
&& (a
== gmem_a
|| blit_can_resolve(dst
->format
))) {
2389 tu_emit_blit(cmd
, cs
, iview
, src
, true, false);
2390 if (dst
->store_stencil
)
2391 tu_emit_blit(cmd
, cs
, iview
, src
, true, true);
2395 if (dst
->samples
> 1) {
2396 /* I guess we need to use shader path in this case?
2397 * need a testcase which fails because of this
2399 tu_finishme("unaligned store of msaa attachment\n");
2403 r2d_coords(cs
, &render_area
->offset
, &render_area
->offset
, &render_area
->extent
);
2405 VkFormat format
= src
->format
;
2406 if (format
== VK_FORMAT_D32_SFLOAT_S8_UINT
)
2407 format
= VK_FORMAT_D32_SFLOAT
;
2410 store_cp_blit(cmd
, cs
, iview
, src
->samples
, false, format
,
2411 src
->gmem_offset
, src
->cpp
);
2413 if (dst
->store_stencil
) {
2414 store_cp_blit(cmd
, cs
, iview
, src
->samples
, true, VK_FORMAT_S8_UINT
,
2415 src
->gmem_offset_stencil
, src
->samples
);