2 * Copyright 2019-2020 Valve Corporation
3 * SPDX-License-Identifier: MIT
6 * Jonathan Marek <jonathan@marek.ca>
9 #include "tu_private.h"
12 #include "vk_format.h"
14 #include "util/format_r11g11b10f.h"
15 #include "util/format_rgb9e5.h"
16 #include "util/format_srgb.h"
17 #include "util/u_half.h"
19 /* helper functions previously in tu_formats.c */
22 tu_pack_mask(int bits
)
25 return (1ull << bits
) - 1;
29 tu_pack_float32_for_unorm(float val
, int bits
)
31 const uint32_t max
= tu_pack_mask(bits
);
37 return _mesa_lroundevenf(val
* (float) max
);
41 tu_pack_float32_for_snorm(float val
, int bits
)
43 const int32_t max
= tu_pack_mask(bits
- 1);
50 tmp
= _mesa_lroundevenf(val
* (float) max
);
52 return tmp
& tu_pack_mask(bits
);
56 tu_pack_float32_for_uscaled(float val
, int bits
)
58 const uint32_t max
= tu_pack_mask(bits
);
61 else if (val
> (float) max
)
64 return (uint32_t) val
;
68 tu_pack_float32_for_sscaled(float val
, int bits
)
70 const int32_t max
= tu_pack_mask(bits
- 1);
71 const int32_t min
= -max
- 1;
73 if (val
< (float) min
)
75 else if (val
> (float) max
)
80 return tmp
& tu_pack_mask(bits
);
84 tu_pack_uint32_for_uint(uint32_t val
, int bits
)
86 return val
& tu_pack_mask(bits
);
90 tu_pack_int32_for_sint(int32_t val
, int bits
)
92 return val
& tu_pack_mask(bits
);
96 tu_pack_float32_for_sfloat(float val
, int bits
)
98 assert(bits
== 16 || bits
== 32);
99 return bits
== 16 ? util_float_to_half(val
) : fui(val
);
102 union tu_clear_component_value
{
109 tu_pack_clear_component_value(union tu_clear_component_value val
,
110 const struct util_format_channel_description
*ch
)
115 case UTIL_FORMAT_TYPE_UNSIGNED
:
116 /* normalized, scaled, or pure integer */
118 packed
= tu_pack_float32_for_unorm(val
.float32
, ch
->size
);
119 else if (ch
->pure_integer
)
120 packed
= tu_pack_uint32_for_uint(val
.uint32
, ch
->size
);
122 packed
= tu_pack_float32_for_uscaled(val
.float32
, ch
->size
);
124 case UTIL_FORMAT_TYPE_SIGNED
:
125 /* normalized, scaled, or pure integer */
127 packed
= tu_pack_float32_for_snorm(val
.float32
, ch
->size
);
128 else if (ch
->pure_integer
)
129 packed
= tu_pack_int32_for_sint(val
.int32
, ch
->size
);
131 packed
= tu_pack_float32_for_sscaled(val
.float32
, ch
->size
);
133 case UTIL_FORMAT_TYPE_FLOAT
:
134 packed
= tu_pack_float32_for_sfloat(val
.float32
, ch
->size
);
137 unreachable("unexpected channel type");
142 assert((packed
& tu_pack_mask(ch
->size
)) == packed
);
146 static const struct util_format_channel_description
*
147 tu_get_format_channel_description(const struct util_format_description
*desc
,
150 switch (desc
->swizzle
[comp
]) {
152 return &desc
->channel
[0];
154 return &desc
->channel
[1];
156 return &desc
->channel
[2];
158 return &desc
->channel
[3];
164 static union tu_clear_component_value
165 tu_get_clear_component_value(const VkClearValue
*val
, int comp
,
166 enum util_format_colorspace colorspace
)
170 union tu_clear_component_value tmp
;
171 switch (colorspace
) {
172 case UTIL_FORMAT_COLORSPACE_ZS
:
175 tmp
.float32
= val
->depthStencil
.depth
;
177 tmp
.uint32
= val
->depthStencil
.stencil
;
179 case UTIL_FORMAT_COLORSPACE_SRGB
:
181 tmp
.float32
= util_format_linear_to_srgb_float(val
->color
.float32
[comp
]);
186 tmp
.uint32
= val
->color
.uint32
[comp
];
193 /* r2d_ = BLIT_OP_SCALE operations */
195 static enum a6xx_2d_ifmt
196 format_to_ifmt(enum a6xx_format fmt
)
204 case FMT6_8_8_8_8_UNORM
:
205 case FMT6_8_8_8_X8_UNORM
:
206 case FMT6_8_8_8_8_SNORM
:
207 case FMT6_4_4_4_4_UNORM
:
208 case FMT6_5_5_5_1_UNORM
:
209 case FMT6_5_6_5_UNORM
:
210 case FMT6_Z24_UNORM_S8_UINT
:
211 case FMT6_Z24_UNORM_S8_UINT_AS_R8G8B8A8
:
216 case FMT6_32_32_UINT
:
217 case FMT6_32_32_SINT
:
218 case FMT6_32_32_32_32_UINT
:
219 case FMT6_32_32_32_32_SINT
:
224 case FMT6_16_16_UINT
:
225 case FMT6_16_16_SINT
:
226 case FMT6_16_16_16_16_UINT
:
227 case FMT6_16_16_16_16_SINT
:
228 case FMT6_10_10_10_2_UINT
:
235 case FMT6_8_8_8_8_UINT
:
236 case FMT6_8_8_8_8_SINT
:
241 case FMT6_16_16_UNORM
:
242 case FMT6_16_16_SNORM
:
243 case FMT6_16_16_16_16_UNORM
:
244 case FMT6_16_16_16_16_SNORM
:
246 case FMT6_32_32_FLOAT
:
247 case FMT6_32_32_32_32_FLOAT
:
251 case FMT6_16_16_FLOAT
:
252 case FMT6_16_16_16_16_FLOAT
:
253 case FMT6_11_11_10_FLOAT
:
254 case FMT6_10_10_10_2_UNORM
:
255 case FMT6_10_10_10_2_UNORM_DEST
:
259 unreachable("bad format");
265 r2d_coords(struct tu_cs
*cs
,
266 const VkOffset2D
*dst
,
267 const VkOffset2D
*src
,
268 const VkExtent2D
*extent
)
271 A6XX_GRAS_2D_DST_TL(.x
= dst
->x
, .y
= dst
->y
),
272 A6XX_GRAS_2D_DST_BR(.x
= dst
->x
+ extent
->width
- 1, .y
= dst
->y
+ extent
->height
- 1));
278 A6XX_GRAS_2D_SRC_TL_X(.x
= src
->x
),
279 A6XX_GRAS_2D_SRC_BR_X(.x
= src
->x
+ extent
->width
- 1),
280 A6XX_GRAS_2D_SRC_TL_Y(.y
= src
->y
),
281 A6XX_GRAS_2D_SRC_BR_Y(.y
= src
->y
+ extent
->height
- 1));
285 r2d_clear_value(struct tu_cs
*cs
, VkFormat format
, const VkClearValue
*val
)
287 uint32_t clear_value
[4] = {};
290 case VK_FORMAT_X8_D24_UNORM_PACK32
:
291 case VK_FORMAT_D24_UNORM_S8_UINT
:
292 /* cleared as r8g8b8a8_unorm using special format */
293 clear_value
[0] = tu_pack_float32_for_unorm(val
->depthStencil
.depth
, 24);
294 clear_value
[1] = clear_value
[0] >> 8;
295 clear_value
[2] = clear_value
[0] >> 16;
296 clear_value
[3] = val
->depthStencil
.stencil
;
298 case VK_FORMAT_D16_UNORM
:
299 case VK_FORMAT_D32_SFLOAT
:
301 clear_value
[0] = fui(val
->depthStencil
.depth
);
303 case VK_FORMAT_S8_UINT
:
304 clear_value
[0] = val
->depthStencil
.stencil
;
306 case VK_FORMAT_E5B9G9R9_UFLOAT_PACK32
:
307 /* cleared as UINT32 */
308 clear_value
[0] = float3_to_rgb9e5(val
->color
.float32
);
311 assert(!vk_format_is_depth_or_stencil(format
));
312 const struct util_format_description
*desc
= vk_format_description(format
);
313 enum a6xx_2d_ifmt ifmt
= format_to_ifmt(tu6_base_format(format
));
315 assert(desc
&& (desc
->layout
== UTIL_FORMAT_LAYOUT_PLAIN
||
316 format
== VK_FORMAT_B10G11R11_UFLOAT_PACK32
));
318 for (unsigned i
= 0; i
< desc
->nr_channels
; i
++) {
319 const struct util_format_channel_description
*ch
= &desc
->channel
[i
];
320 if (ifmt
== R2D_UNORM8
) {
321 float linear
= val
->color
.float32
[i
];
322 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
&& i
< 3)
323 linear
= util_format_linear_to_srgb_float(val
->color
.float32
[i
]);
325 if (ch
->type
== UTIL_FORMAT_TYPE_SIGNED
)
326 clear_value
[i
] = tu_pack_float32_for_snorm(linear
, 8);
328 clear_value
[i
] = tu_pack_float32_for_unorm(linear
, 8);
329 } else if (ifmt
== R2D_FLOAT16
) {
330 clear_value
[i
] = util_float_to_half(val
->color
.float32
[i
]);
332 assert(ifmt
== R2D_FLOAT32
|| ifmt
== R2D_INT32
||
333 ifmt
== R2D_INT16
|| ifmt
== R2D_INT8
);
334 clear_value
[i
] = val
->color
.uint32
[i
];
340 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_2D_SRC_SOLID_C0
, 4);
341 tu_cs_emit_array(cs
, clear_value
, 4);
345 r2d_src(struct tu_cmd_buffer
*cmd
,
347 const struct tu_image_view
*iview
,
351 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_PS_2D_SRC_INFO
, 5);
352 tu_cs_emit(cs
, iview
->SP_PS_2D_SRC_INFO
|
353 COND(linear_filter
, A6XX_SP_PS_2D_SRC_INFO_FILTER
));
354 tu_cs_emit(cs
, iview
->SP_PS_2D_SRC_SIZE
);
355 tu_cs_image_ref_2d(cs
, iview
, layer
, true);
357 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_PS_2D_SRC_FLAGS_LO
, 3);
358 tu_cs_image_flag_ref(cs
, iview
, layer
);
362 r2d_src_buffer(struct tu_cmd_buffer
*cmd
,
365 uint64_t va
, uint32_t pitch
,
366 uint32_t width
, uint32_t height
)
368 struct tu_native_format format
= tu6_format_texture(vk_format
, TILE6_LINEAR
);
371 A6XX_SP_PS_2D_SRC_INFO(
372 .color_format
= format
.fmt
,
373 .color_swap
= format
.swap
,
374 .srgb
= vk_format_is_srgb(vk_format
),
377 A6XX_SP_PS_2D_SRC_SIZE(.width
= width
, .height
= height
),
378 A6XX_SP_PS_2D_SRC_LO((uint32_t) va
),
379 A6XX_SP_PS_2D_SRC_HI(va
>> 32),
380 A6XX_SP_PS_2D_SRC_PITCH(.pitch
= pitch
));
384 r2d_dst(struct tu_cs
*cs
, const struct tu_image_view
*iview
, uint32_t layer
)
386 assert(iview
->image
->samples
== 1);
388 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_2D_DST_INFO
, 4);
389 tu_cs_emit(cs
, iview
->RB_2D_DST_INFO
);
390 tu_cs_image_ref_2d(cs
, iview
, layer
, false);
392 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_2D_DST_FLAGS_LO
, 3);
393 tu_cs_image_flag_ref(cs
, iview
, layer
);
397 r2d_dst_buffer(struct tu_cs
*cs
, VkFormat vk_format
, uint64_t va
, uint32_t pitch
)
399 struct tu_native_format format
= tu6_format_color(vk_format
, TILE6_LINEAR
);
403 .color_format
= format
.fmt
,
404 .color_swap
= format
.swap
,
405 .srgb
= vk_format_is_srgb(vk_format
)),
406 A6XX_RB_2D_DST_LO((uint32_t) va
),
407 A6XX_RB_2D_DST_HI(va
>> 32),
408 A6XX_RB_2D_DST_SIZE(.pitch
= pitch
));
412 r2d_setup_common(struct tu_cmd_buffer
*cmd
,
415 enum a6xx_rotation rotation
,
420 enum a6xx_format format
= tu6_base_format(vk_format
);
421 enum a6xx_2d_ifmt ifmt
= format_to_ifmt(format
);
422 uint32_t unknown_8c01
= 0;
424 if (format
== FMT6_Z24_UNORM_S8_UINT_AS_R8G8B8A8
) {
425 /* preserve depth channels */
427 unknown_8c01
= 0x00084001;
428 /* preserve stencil channel */
430 unknown_8c01
= 0x08000041;
433 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_UNKNOWN_8C01
, 1);
434 tu_cs_emit(cs
, unknown_8c01
);
436 uint32_t blit_cntl
= A6XX_RB_2D_BLIT_CNTL(
439 .solid_color
= clear
,
440 .d24s8
= format
== FMT6_Z24_UNORM_S8_UINT_AS_R8G8B8A8
&& !clear
,
441 .color_format
= format
,
443 .ifmt
= vk_format_is_srgb(vk_format
) ? R2D_UNORM8_SRGB
: ifmt
,
446 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_2D_BLIT_CNTL
, 1);
447 tu_cs_emit(cs
, blit_cntl
);
449 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_2D_BLIT_CNTL
, 1);
450 tu_cs_emit(cs
, blit_cntl
);
452 if (format
== FMT6_10_10_10_2_UNORM_DEST
)
453 format
= FMT6_16_16_16_16_FLOAT
;
455 tu_cs_emit_regs(cs
, A6XX_SP_2D_SRC_FORMAT(
456 .sint
= vk_format_is_sint(vk_format
),
457 .uint
= vk_format_is_uint(vk_format
),
458 .color_format
= format
,
459 .srgb
= vk_format_is_srgb(vk_format
),
464 r2d_setup(struct tu_cmd_buffer
*cmd
,
467 enum a6xx_rotation rotation
,
471 const struct tu_physical_device
*phys_dev
= cmd
->device
->physical_device
;
473 /* TODO: flushing with barriers instead of blindly always flushing */
474 tu6_emit_event_write(cmd
, cs
, PC_CCU_FLUSH_COLOR_TS
, true);
475 tu6_emit_event_write(cmd
, cs
, PC_CCU_FLUSH_DEPTH_TS
, true);
476 tu6_emit_event_write(cmd
, cs
, PC_CCU_INVALIDATE_COLOR
, false);
477 tu6_emit_event_write(cmd
, cs
, PC_CCU_INVALIDATE_DEPTH
, false);
478 tu6_emit_event_write(cmd
, cs
, CACHE_INVALIDATE
, false);
482 A6XX_RB_CCU_CNTL(.offset
= phys_dev
->ccu_offset_bypass
));
484 r2d_setup_common(cmd
, cs
, vk_format
, rotation
, clear
, mask
, false);
488 r2d_run(struct tu_cmd_buffer
*cmd
, struct tu_cs
*cs
)
490 tu_cs_emit_pkt7(cs
, CP_BLIT
, 1);
491 tu_cs_emit(cs
, CP_BLIT_0_OP(BLIT_OP_SCALE
));
493 /* TODO: flushing with barriers instead of blindly always flushing */
494 tu6_emit_event_write(cmd
, cs
, PC_CCU_FLUSH_COLOR_TS
, true);
495 tu6_emit_event_write(cmd
, cs
, PC_CCU_FLUSH_DEPTH_TS
, true);
496 tu6_emit_event_write(cmd
, cs
, CACHE_INVALIDATE
, false);
499 /* r3d_ = shader path operations */
502 r3d_pipeline(struct tu_cmd_buffer
*cmd
, struct tu_cs
*cs
, bool blit
, uint32_t num_rts
)
504 static const instr_t vs_code
[] = {
505 /* r0.xyz = r0.w ? c1.xyz : c0.xyz
506 * r1.xy = r0.w ? c1.zw : c0.zw
510 .opc_cat
= 3, .opc
= OPC_SEL_B32
& 63, .repeat
= 2, .dst
= 0,
511 .c1
= {.src1_c
= 1, .src1
= 4}, .src1_r
= 1,
513 .c2
= {.src3_c
= 1, .dummy
= 1, .src3
= 0},
516 .opc_cat
= 3, .opc
= OPC_SEL_B32
& 63, .repeat
= 1, .dst
= 4,
517 .c1
= {.src1_c
= 1, .src1
= 6}, .src1_r
= 1,
519 .c2
= {.src3_c
= 1, .dummy
= 1, .src3
= 2},
521 { .cat1
= { .opc_cat
= 1, .src_type
= TYPE_F32
, .dst_type
= TYPE_F32
, .dst
= 3,
522 .src_im
= 1, .fim_val
= 1.0f
} },
523 { .cat0
= { .opc
= OPC_END
} },
525 #define FS_OFFSET (16 * sizeof(instr_t))
526 STATIC_ASSERT(sizeof(vs_code
) <= FS_OFFSET
);
528 /* vs inputs: only vtx id in r0.w */
529 tu_cs_emit_pkt4(cs
, REG_A6XX_VFD_CONTROL_0
, 7);
530 tu_cs_emit(cs
, 0x00000000);
531 tu_cs_emit(cs
, 0xfcfcfc00 | A6XX_VFD_CONTROL_1_REGID4VTX(3));
532 tu_cs_emit(cs
, 0x0000fcfc);
533 tu_cs_emit(cs
, 0xfcfcfcfc);
534 tu_cs_emit(cs
, 0x000000fc);
535 tu_cs_emit(cs
, 0x0000fcfc);
536 tu_cs_emit(cs
, 0x00000000);
538 /* vs outputs: position in r0.xyzw, blit coords in r1.xy */
539 tu_cs_emit_pkt4(cs
, REG_A6XX_VPC_VAR_DISABLE(0), 4);
540 tu_cs_emit(cs
, blit
? 0xffffffcf : 0xffffffff);
541 tu_cs_emit(cs
, 0xffffffff);
542 tu_cs_emit(cs
, 0xffffffff);
543 tu_cs_emit(cs
, 0xffffffff);
545 tu_cs_emit_regs(cs
, A6XX_SP_VS_OUT_REG(0,
546 .a_regid
= 0, .a_compmask
= 0xf,
547 .b_regid
= 4, .b_compmask
= 0x3));
548 tu_cs_emit_regs(cs
, A6XX_SP_VS_VPC_DST_REG(0, .outloc0
= 0, .outloc1
= 4));
550 tu_cs_emit_pkt4(cs
, REG_A6XX_VPC_CNTL_0
, 1);
551 tu_cs_emit(cs
, 0xff00ff00 |
552 COND(blit
, A6XX_VPC_CNTL_0_VARYING
) |
553 A6XX_VPC_CNTL_0_NUMNONPOSVAR(blit
? 8 : 0));
555 tu_cs_emit_regs(cs
, A6XX_VPC_PACK(
558 .stride_in_vpc
= blit
? 6 : 4));
559 tu_cs_emit_regs(cs
, A6XX_SP_PRIMITIVE_CNTL(.vsout
= blit
? 2 : 1));
561 A6XX_PC_PRIMITIVE_CNTL_0(),
562 A6XX_PC_PRIMITIVE_CNTL_1(.stride_in_vpc
= blit
? 6 : 4));
565 tu_cs_emit_pkt4(cs
, REG_A6XX_VPC_VARYING_INTERP_MODE(0), 8);
566 tu_cs_emit(cs
, blit
? 0xe000 : 0); // I think this can just be 0
567 for (uint32_t i
= 1; i
< 8; i
++)
570 tu_cs_emit_pkt4(cs
, REG_A6XX_VPC_VARYING_PS_REPL_MODE(0), 8);
571 for (uint32_t i
= 0; i
< 8; i
++)
572 tu_cs_emit(cs
, 0x99999999);
574 /* fs inputs: none, prefetch in blit case */
575 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_PREFETCH_CNTL
, 1 + blit
);
576 tu_cs_emit(cs
, A6XX_SP_FS_PREFETCH_CNTL_COUNT(blit
) |
577 A6XX_SP_FS_PREFETCH_CNTL_UNK4(0xfc) |
580 tu_cs_emit(cs
, A6XX_SP_FS_PREFETCH_CMD_SRC(4) |
581 A6XX_SP_FS_PREFETCH_CMD_SAMP_ID(0) |
582 A6XX_SP_FS_PREFETCH_CMD_TEX_ID(0) |
583 A6XX_SP_FS_PREFETCH_CMD_DST(0) |
584 A6XX_SP_FS_PREFETCH_CMD_WRMASK(0xf) |
585 A6XX_SP_FS_PREFETCH_CMD_CMD(0x4));
588 tu_cs_emit_pkt4(cs
, REG_A6XX_HLSQ_CONTROL_1_REG
, 5);
589 tu_cs_emit(cs
, 0x3); // XXX blob uses 3 in blit path
590 tu_cs_emit(cs
, 0xfcfcfcfc);
591 tu_cs_emit(cs
, A6XX_HLSQ_CONTROL_3_REG_BARY_IJ_PIXEL(blit
? 0 : 0xfc) |
592 A6XX_HLSQ_CONTROL_3_REG_BARY_IJ_CENTROID(0xfc) |
594 tu_cs_emit(cs
, 0xfcfcfcfc);
595 tu_cs_emit(cs
, 0xfcfc);
597 tu_cs_emit_regs(cs
, A6XX_HLSQ_UNKNOWN_B980(blit
? 3 : 1));
598 tu_cs_emit_regs(cs
, A6XX_GRAS_CNTL(.varying
= blit
));
600 A6XX_RB_RENDER_CONTROL0(.varying
= blit
, .unk10
= blit
),
601 A6XX_RB_RENDER_CONTROL1());
603 tu_cs_emit_regs(cs
, A6XX_RB_SAMPLE_CNTL());
604 tu_cs_emit_regs(cs
, A6XX_GRAS_UNKNOWN_8101());
605 tu_cs_emit_regs(cs
, A6XX_GRAS_SAMPLE_CNTL());
608 struct ts_cs_memory shaders
= { };
609 VkResult result
= tu_cs_alloc(&cmd
->sub_cs
, 2, 16 * sizeof(instr_t
), &shaders
);
610 assert(result
== VK_SUCCESS
);
612 memcpy(shaders
.map
, vs_code
, sizeof(vs_code
));
614 instr_t
*fs
= (instr_t
*) ((uint8_t*) shaders
.map
+ FS_OFFSET
);
615 for (uint32_t i
= 0; i
< num_rts
; i
++) {
616 /* (rpt3)mov.s32s32 r0.x, (r)c[i].x */
617 fs
[i
] = (instr_t
) { .cat1
= { .opc_cat
= 1, .src_type
= TYPE_S32
, .dst_type
= TYPE_S32
,
618 .repeat
= 3, .dst
= i
* 4, .src_c
= 1, .src_r
= 1, .src
= i
* 4 } };
620 fs
[num_rts
] = (instr_t
) { .cat0
= { .opc
= OPC_END
} };
621 /* note: assumed <= 16 instructions (MAX_RTS is 8) */
623 tu_cs_emit_regs(cs
, A6XX_HLSQ_UPDATE_CNTL(0x7ffff));
625 A6XX_HLSQ_VS_CNTL(.constlen
= 8, .enabled
= true),
628 A6XX_HLSQ_GS_CNTL());
629 tu_cs_emit_regs(cs
, A6XX_HLSQ_FS_CNTL(.constlen
= 4 * num_rts
, .enabled
= true));
632 A6XX_SP_VS_CONFIG(.enabled
= true),
633 A6XX_SP_VS_INSTRLEN(1));
634 tu_cs_emit_regs(cs
, A6XX_SP_HS_CONFIG());
635 tu_cs_emit_regs(cs
, A6XX_SP_DS_CONFIG());
636 tu_cs_emit_regs(cs
, A6XX_SP_GS_CONFIG());
638 A6XX_SP_FS_CONFIG(.enabled
= true, .ntex
= blit
, .nsamp
= blit
),
639 A6XX_SP_FS_INSTRLEN(1));
641 tu_cs_emit_regs(cs
, A6XX_SP_VS_CTRL_REG0(
642 .threadsize
= FOUR_QUADS
,
643 .fullregfootprint
= 2,
644 .mergedregs
= true));
645 tu_cs_emit_regs(cs
, A6XX_SP_FS_CTRL_REG0(
647 .threadsize
= FOUR_QUADS
,
648 /* could this be 0 in !blit && !num_rts case ? */
649 .fullregfootprint
= MAX2(1, num_rts
),
650 .mergedregs
= true)); /* note: tu_pipeline also sets 0x1000000 bit */
652 tu_cs_emit_regs(cs
, A6XX_SP_IBO_COUNT(0));
654 tu_cs_emit_pkt7(cs
, CP_LOAD_STATE6_GEOM
, 3);
655 tu_cs_emit(cs
, CP_LOAD_STATE6_0_DST_OFF(0) |
656 CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER
) |
657 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT
) |
658 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER
) |
659 CP_LOAD_STATE6_0_NUM_UNIT(1));
660 tu_cs_emit_qw(cs
, shaders
.iova
);
662 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_VS_OBJ_START_LO
, 2);
663 tu_cs_emit_qw(cs
, shaders
.iova
);
665 tu_cs_emit_pkt7(cs
, CP_LOAD_STATE6_FRAG
, 3);
666 tu_cs_emit(cs
, CP_LOAD_STATE6_0_DST_OFF(0) |
667 CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER
) |
668 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT
) |
669 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_FS_SHADER
) |
670 CP_LOAD_STATE6_0_NUM_UNIT(1));
671 tu_cs_emit_qw(cs
, shaders
.iova
+ FS_OFFSET
);
673 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_OBJ_START_LO
, 2);
674 tu_cs_emit_qw(cs
, shaders
.iova
+ FS_OFFSET
);
678 .persp_division_disable
= 1,
679 .vp_xform_disable
= 1,
680 .vp_clip_code_ignore
= 1,
682 A6XX_GRAS_UNKNOWN_8001(0));
683 tu_cs_emit_regs(cs
, A6XX_GRAS_SU_CNTL()); // XXX msaa enable?
686 A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0(.x
= 0, .y
= 0),
687 A6XX_GRAS_SC_VIEWPORT_SCISSOR_BR_0(.x
= 0x7fff, .y
= 0x7fff));
689 A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0(.x
= 0, .y
= 0),
690 A6XX_GRAS_SC_SCREEN_SCISSOR_BR_0(.x
= 0x7fff, .y
= 0x7fff));
694 r3d_coords_raw(struct tu_cs
*cs
, const float *coords
)
696 tu_cs_emit_pkt7(cs
, CP_LOAD_STATE6_GEOM
, 3 + 8);
697 tu_cs_emit(cs
, CP_LOAD_STATE6_0_DST_OFF(0) |
698 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS
) |
699 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT
) |
700 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER
) |
701 CP_LOAD_STATE6_0_NUM_UNIT(2));
702 tu_cs_emit(cs
, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
703 tu_cs_emit(cs
, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
704 tu_cs_emit_array(cs
, (const uint32_t *) coords
, 8);
708 r3d_coords(struct tu_cs
*cs
,
709 const VkOffset2D
*dst
,
710 const VkOffset2D
*src
,
711 const VkExtent2D
*extent
)
713 int32_t src_x1
= src
? src
->x
: 0;
714 int32_t src_y1
= src
? src
->y
: 0;
715 r3d_coords_raw(cs
, (float[]) {
718 dst
->x
+ extent
->width
, dst
->y
+ extent
->height
,
719 src_x1
+ extent
->width
, src_y1
+ extent
->height
,
724 r3d_clear_value(struct tu_cs
*cs
, VkFormat format
, const VkClearValue
*val
)
726 tu_cs_emit_pkt7(cs
, CP_LOAD_STATE6_FRAG
, 3 + 4);
727 tu_cs_emit(cs
, CP_LOAD_STATE6_0_DST_OFF(0) |
728 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS
) |
729 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT
) |
730 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_FS_SHADER
) |
731 CP_LOAD_STATE6_0_NUM_UNIT(1));
732 tu_cs_emit(cs
, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
733 tu_cs_emit(cs
, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
735 case VK_FORMAT_X8_D24_UNORM_PACK32
:
736 case VK_FORMAT_D24_UNORM_S8_UINT
: {
737 /* cleared as r8g8b8a8_unorm using special format */
738 uint32_t tmp
= tu_pack_float32_for_unorm(val
->depthStencil
.depth
, 24);
739 tu_cs_emit(cs
, fui((tmp
& 0xff) / 255.0f
));
740 tu_cs_emit(cs
, fui((tmp
>> 8 & 0xff) / 255.0f
));
741 tu_cs_emit(cs
, fui((tmp
>> 16 & 0xff) / 255.0f
));
742 tu_cs_emit(cs
, fui((val
->depthStencil
.stencil
& 0xff) / 255.0f
));
744 case VK_FORMAT_D16_UNORM
:
745 case VK_FORMAT_D32_SFLOAT
:
746 tu_cs_emit(cs
, fui(val
->depthStencil
.depth
));
751 case VK_FORMAT_S8_UINT
:
752 tu_cs_emit(cs
, val
->depthStencil
.stencil
& 0xff);
758 /* as color formats use clear value as-is */
759 assert(!vk_format_is_depth_or_stencil(format
));
760 tu_cs_emit_array(cs
, val
->color
.uint32
, 4);
766 r3d_src_common(struct tu_cmd_buffer
*cmd
,
768 const uint32_t *tex_const
,
769 uint32_t offset_base
,
770 uint32_t offset_ubwc
,
773 struct ts_cs_memory texture
= { };
774 VkResult result
= tu_cs_alloc(&cmd
->sub_cs
,
775 2, /* allocate space for a sampler too */
776 A6XX_TEX_CONST_DWORDS
, &texture
);
777 assert(result
== VK_SUCCESS
);
779 memcpy(texture
.map
, tex_const
, A6XX_TEX_CONST_DWORDS
* 4);
781 /* patch addresses for layer offset */
782 *(uint64_t*) (texture
.map
+ 4) += offset_base
;
783 uint64_t ubwc_addr
= (texture
.map
[7] | (uint64_t) texture
.map
[8] << 32) + offset_ubwc
;
784 texture
.map
[7] = ubwc_addr
;
785 texture
.map
[8] = ubwc_addr
>> 32;
787 texture
.map
[A6XX_TEX_CONST_DWORDS
+ 0] =
788 A6XX_TEX_SAMP_0_XY_MAG(linear_filter
? A6XX_TEX_LINEAR
: A6XX_TEX_NEAREST
) |
789 A6XX_TEX_SAMP_0_XY_MIN(linear_filter
? A6XX_TEX_LINEAR
: A6XX_TEX_NEAREST
) |
790 A6XX_TEX_SAMP_0_WRAP_S(A6XX_TEX_CLAMP_TO_EDGE
) |
791 A6XX_TEX_SAMP_0_WRAP_T(A6XX_TEX_CLAMP_TO_EDGE
) |
792 A6XX_TEX_SAMP_0_WRAP_R(A6XX_TEX_CLAMP_TO_EDGE
) |
793 0x60000; /* XXX used by blob, doesn't seem necessary */
794 texture
.map
[A6XX_TEX_CONST_DWORDS
+ 1] =
795 0x1 | /* XXX used by blob, doesn't seem necessary */
796 A6XX_TEX_SAMP_1_UNNORM_COORDS
|
797 A6XX_TEX_SAMP_1_MIPFILTER_LINEAR_FAR
;
798 texture
.map
[A6XX_TEX_CONST_DWORDS
+ 2] = 0;
799 texture
.map
[A6XX_TEX_CONST_DWORDS
+ 3] = 0;
801 tu_cs_emit_pkt7(cs
, CP_LOAD_STATE6_FRAG
, 3);
802 tu_cs_emit(cs
, CP_LOAD_STATE6_0_DST_OFF(0) |
803 CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER
) |
804 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT
) |
805 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_FS_TEX
) |
806 CP_LOAD_STATE6_0_NUM_UNIT(1));
807 tu_cs_emit_qw(cs
, texture
.iova
+ A6XX_TEX_CONST_DWORDS
* 4);
809 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_TEX_SAMP_LO
, 2);
810 tu_cs_emit_qw(cs
, texture
.iova
+ A6XX_TEX_CONST_DWORDS
* 4);
812 tu_cs_emit_pkt7(cs
, CP_LOAD_STATE6_FRAG
, 3);
813 tu_cs_emit(cs
, CP_LOAD_STATE6_0_DST_OFF(0) |
814 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS
) |
815 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT
) |
816 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_FS_TEX
) |
817 CP_LOAD_STATE6_0_NUM_UNIT(1));
818 tu_cs_emit_qw(cs
, texture
.iova
);
820 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_TEX_CONST_LO
, 2);
821 tu_cs_emit_qw(cs
, texture
.iova
);
823 tu_cs_emit_regs(cs
, A6XX_SP_FS_TEX_COUNT(1));
827 r3d_src(struct tu_cmd_buffer
*cmd
,
829 const struct tu_image_view
*iview
,
833 r3d_src_common(cmd
, cs
, iview
->descriptor
,
834 iview
->layer_size
* layer
,
835 iview
->ubwc_layer_size
* layer
,
840 r3d_src_buffer(struct tu_cmd_buffer
*cmd
,
843 uint64_t va
, uint32_t pitch
,
844 uint32_t width
, uint32_t height
)
846 uint32_t desc
[A6XX_TEX_CONST_DWORDS
];
848 struct tu_native_format format
= tu6_format_texture(vk_format
, TILE6_LINEAR
);
851 COND(vk_format_is_srgb(vk_format
), A6XX_TEX_CONST_0_SRGB
) |
852 A6XX_TEX_CONST_0_FMT(format
.fmt
) |
853 A6XX_TEX_CONST_0_SWAP(format
.swap
) |
854 A6XX_TEX_CONST_0_SWIZ_X(A6XX_TEX_X
) |
855 // XXX to swizzle into .w for stencil buffer_to_image
856 A6XX_TEX_CONST_0_SWIZ_Y(vk_format
== VK_FORMAT_R8_UNORM
? A6XX_TEX_X
: A6XX_TEX_Y
) |
857 A6XX_TEX_CONST_0_SWIZ_Z(vk_format
== VK_FORMAT_R8_UNORM
? A6XX_TEX_X
: A6XX_TEX_Z
) |
858 A6XX_TEX_CONST_0_SWIZ_W(vk_format
== VK_FORMAT_R8_UNORM
? A6XX_TEX_X
: A6XX_TEX_W
);
859 desc
[1] = A6XX_TEX_CONST_1_WIDTH(width
) | A6XX_TEX_CONST_1_HEIGHT(height
);
861 A6XX_TEX_CONST_2_FETCHSIZE(tu6_fetchsize(vk_format
)) |
862 A6XX_TEX_CONST_2_PITCH(pitch
) |
863 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D
);
867 for (uint32_t i
= 6; i
< A6XX_TEX_CONST_DWORDS
; i
++)
870 r3d_src_common(cmd
, cs
, desc
, 0, 0, false);
874 r3d_dst(struct tu_cs
*cs
, const struct tu_image_view
*iview
, uint32_t layer
)
876 tu6_emit_msaa(cs
, iview
->image
->samples
); /* TODO: move to setup */
878 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_MRT_BUF_INFO(0), 6);
879 tu_cs_emit(cs
, iview
->RB_MRT_BUF_INFO
);
880 tu_cs_image_ref(cs
, iview
, layer
);
883 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_MRT_FLAG_BUFFER(0), 3);
884 tu_cs_image_flag_ref(cs
, iview
, layer
);
886 tu_cs_emit_regs(cs
, A6XX_RB_RENDER_CNTL(.flag_mrts
= iview
->ubwc_enabled
));
890 r3d_dst_buffer(struct tu_cs
*cs
, VkFormat vk_format
, uint64_t va
, uint32_t pitch
)
892 struct tu_native_format format
= tu6_format_color(vk_format
, TILE6_LINEAR
);
894 tu6_emit_msaa(cs
, 1); /* TODO: move to setup */
897 A6XX_RB_MRT_BUF_INFO(0, .color_format
= format
.fmt
, .color_swap
= format
.swap
),
898 A6XX_RB_MRT_PITCH(0, pitch
),
899 A6XX_RB_MRT_ARRAY_PITCH(0, 0),
900 A6XX_RB_MRT_BASE_LO(0, (uint32_t) va
),
901 A6XX_RB_MRT_BASE_HI(0, va
>> 32),
902 A6XX_RB_MRT_BASE_GMEM(0, 0));
904 tu_cs_emit_regs(cs
, A6XX_RB_RENDER_CNTL());
908 r3d_setup(struct tu_cmd_buffer
*cmd
,
911 enum a6xx_rotation rotation
,
915 const struct tu_physical_device
*phys_dev
= cmd
->device
->physical_device
;
917 if (!cmd
->state
.pass
) {
918 /* TODO: flushing with barriers instead of blindly always flushing */
919 tu6_emit_event_write(cmd
, cs
, PC_CCU_FLUSH_COLOR_TS
, true);
920 tu6_emit_event_write(cmd
, cs
, PC_CCU_FLUSH_DEPTH_TS
, true);
921 tu6_emit_event_write(cmd
, cs
, PC_CCU_INVALIDATE_COLOR
, false);
922 tu6_emit_event_write(cmd
, cs
, PC_CCU_INVALIDATE_DEPTH
, false);
923 tu6_emit_event_write(cmd
, cs
, CACHE_INVALIDATE
, false);
926 A6XX_RB_CCU_CNTL(.offset
= phys_dev
->ccu_offset_bypass
));
928 tu6_emit_window_scissor(cs
, 0, 0, 0x7fff, 0x7fff);
930 tu_cs_emit_regs(cs
, A6XX_GRAS_BIN_CONTROL(.dword
= 0xc00000));
931 tu_cs_emit_regs(cs
, A6XX_RB_BIN_CONTROL(.dword
= 0xc00000));
933 r3d_pipeline(cmd
, cs
, !clear
, clear
? 1 : 0);
935 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_OUTPUT_CNTL0
, 2);
936 tu_cs_emit(cs
, A6XX_SP_FS_OUTPUT_CNTL0_DEPTH_REGID(0xfc) |
937 A6XX_SP_FS_OUTPUT_CNTL0_SAMPMASK_REGID(0xfc) |
939 tu_cs_emit(cs
, A6XX_SP_FS_OUTPUT_CNTL1_MRT(1));
941 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_OUTPUT_REG(0), 1);
942 tu_cs_emit(cs
, A6XX_SP_FS_OUTPUT_REG_REGID(0));
945 A6XX_RB_FS_OUTPUT_CNTL0(),
946 A6XX_RB_FS_OUTPUT_CNTL1(.mrt
= 1));
948 tu_cs_emit_regs(cs
, A6XX_SP_BLEND_CNTL());
949 tu_cs_emit_regs(cs
, A6XX_RB_BLEND_CNTL(.sample_mask
= 0xffff));
950 tu_cs_emit_regs(cs
, A6XX_RB_ALPHA_CONTROL());
952 tu_cs_emit_regs(cs
, A6XX_RB_DEPTH_PLANE_CNTL());
953 tu_cs_emit_regs(cs
, A6XX_RB_DEPTH_CNTL());
954 tu_cs_emit_regs(cs
, A6XX_GRAS_SU_DEPTH_PLANE_CNTL());
955 tu_cs_emit_regs(cs
, A6XX_RB_STENCIL_CONTROL());
956 tu_cs_emit_regs(cs
, A6XX_RB_STENCILMASK());
957 tu_cs_emit_regs(cs
, A6XX_RB_STENCILWRMASK());
958 tu_cs_emit_regs(cs
, A6XX_RB_STENCILREF());
960 tu_cs_emit_regs(cs
, A6XX_RB_RENDER_COMPONENTS(.rt0
= 0xf));
961 tu_cs_emit_regs(cs
, A6XX_SP_FS_RENDER_COMPONENTS(.rt0
= 0xf));
963 tu_cs_emit_regs(cs
, A6XX_SP_FS_MRT_REG(0,
964 .color_format
= tu6_base_format(vk_format
),
965 .color_sint
= vk_format_is_sint(vk_format
),
966 .color_uint
= vk_format_is_uint(vk_format
)));
968 tu_cs_emit_regs(cs
, A6XX_RB_MRT_CONTROL(0, .component_enable
= mask
));
969 tu_cs_emit_regs(cs
, A6XX_RB_SRGB_CNTL(vk_format_is_srgb(vk_format
)));
970 tu_cs_emit_regs(cs
, A6XX_SP_SRGB_CNTL(vk_format_is_srgb(vk_format
)));
974 r3d_run(struct tu_cmd_buffer
*cmd
, struct tu_cs
*cs
)
976 tu_cs_emit_pkt7(cs
, CP_DRAW_INDX_OFFSET
, 3);
977 tu_cs_emit(cs
, CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(DI_PT_RECTLIST
) |
978 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX
) |
979 CP_DRAW_INDX_OFFSET_0_VIS_CULL(IGNORE_VISIBILITY
));
980 tu_cs_emit(cs
, 1); /* instance count */
981 tu_cs_emit(cs
, 2); /* vertex count */
983 if (!cmd
->state
.pass
) {
984 /* TODO: flushing with barriers instead of blindly always flushing */
985 tu6_emit_event_write(cmd
, cs
, PC_CCU_FLUSH_COLOR_TS
, true);
986 tu6_emit_event_write(cmd
, cs
, PC_CCU_FLUSH_DEPTH_TS
, true);
987 tu6_emit_event_write(cmd
, cs
, CACHE_INVALIDATE
, false);
991 /* blit ops - common interface for 2d/shader paths */
994 void (*coords
)(struct tu_cs
*cs
,
995 const VkOffset2D
*dst
,
996 const VkOffset2D
*src
,
997 const VkExtent2D
*extent
);
998 void (*clear_value
)(struct tu_cs
*cs
, VkFormat format
, const VkClearValue
*val
);
1000 struct tu_cmd_buffer
*cmd
,
1002 const struct tu_image_view
*iview
,
1004 bool linear_filter
);
1005 void (*src_buffer
)(struct tu_cmd_buffer
*cmd
, struct tu_cs
*cs
,
1007 uint64_t va
, uint32_t pitch
,
1008 uint32_t width
, uint32_t height
);
1009 void (*dst
)(struct tu_cs
*cs
, const struct tu_image_view
*iview
, uint32_t layer
);
1010 void (*dst_buffer
)(struct tu_cs
*cs
, VkFormat vk_format
, uint64_t va
, uint32_t pitch
);
1011 void (*setup
)(struct tu_cmd_buffer
*cmd
,
1014 enum a6xx_rotation rotation
,
1017 void (*run
)(struct tu_cmd_buffer
*cmd
, struct tu_cs
*cs
);
1020 static const struct blit_ops r2d_ops
= {
1021 .coords
= r2d_coords
,
1022 .clear_value
= r2d_clear_value
,
1024 .src_buffer
= r2d_src_buffer
,
1026 .dst_buffer
= r2d_dst_buffer
,
1031 static const struct blit_ops r3d_ops
= {
1032 .coords
= r3d_coords
,
1033 .clear_value
= r3d_clear_value
,
1035 .src_buffer
= r3d_src_buffer
,
1037 .dst_buffer
= r3d_dst_buffer
,
1042 /* passthrough set coords from 3D extents */
1044 coords(const struct blit_ops
*ops
,
1046 const VkOffset3D
*dst
,
1047 const VkOffset3D
*src
,
1048 const VkExtent3D
*extent
)
1050 ops
->coords(cs
, (const VkOffset2D
*) dst
, (const VkOffset2D
*) src
, (const VkExtent2D
*) extent
);
1054 tu_image_view_blit2(struct tu_image_view
*iview
,
1055 struct tu_image
*image
,
1057 const VkImageSubresourceLayers
*subres
,
1061 VkImageAspectFlags aspect_mask
= subres
->aspectMask
;
1063 /* always use the AS_R8G8B8A8 format for these */
1064 if (format
== VK_FORMAT_D24_UNORM_S8_UINT
||
1065 format
== VK_FORMAT_X8_D24_UNORM_PACK32
) {
1066 aspect_mask
= VK_IMAGE_ASPECT_COLOR_BIT
;
1069 tu_image_view_init(iview
, &(VkImageViewCreateInfo
) {
1070 .image
= tu_image_to_handle(image
),
1071 .viewType
= VK_IMAGE_VIEW_TYPE_2D
,
1073 /* image_to_buffer from d24s8 with stencil aspect mask writes out to r8 */
1074 .components
.r
= stencil_read
? VK_COMPONENT_SWIZZLE_A
: VK_COMPONENT_SWIZZLE_R
,
1075 .subresourceRange
= {
1076 .aspectMask
= aspect_mask
,
1077 .baseMipLevel
= subres
->mipLevel
,
1079 .baseArrayLayer
= subres
->baseArrayLayer
+ layer
,
1086 tu_image_view_blit(struct tu_image_view
*iview
,
1087 struct tu_image
*image
,
1088 const VkImageSubresourceLayers
*subres
,
1091 tu_image_view_blit2(iview
, image
, image
->vk_format
, subres
, layer
, false);
1095 tu6_blit_image(struct tu_cmd_buffer
*cmd
,
1096 struct tu_image
*src_image
,
1097 struct tu_image
*dst_image
,
1098 const VkImageBlit
*info
,
1101 const struct blit_ops
*ops
= &r2d_ops
;
1102 struct tu_cs
*cs
= &cmd
->cs
;
1105 /* 2D blit can't do rotation mirroring from just coordinates */
1106 static const enum a6xx_rotation rotate
[2][2] = {
1107 {ROTATE_0
, ROTATE_HFLIP
},
1108 {ROTATE_VFLIP
, ROTATE_180
},
1111 bool mirror_x
= (info
->srcOffsets
[1].x
< info
->srcOffsets
[0].x
) !=
1112 (info
->dstOffsets
[1].x
< info
->dstOffsets
[0].x
);
1113 bool mirror_y
= (info
->srcOffsets
[1].y
< info
->srcOffsets
[0].y
) !=
1114 (info
->dstOffsets
[1].y
< info
->dstOffsets
[0].y
);
1115 bool mirror_z
= (info
->srcOffsets
[1].z
< info
->srcOffsets
[0].z
) !=
1116 (info
->dstOffsets
[1].z
< info
->dstOffsets
[0].z
);
1119 tu_finishme("blit z mirror\n");
1123 if (info
->srcOffsets
[1].z
- info
->srcOffsets
[0].z
!=
1124 info
->dstOffsets
[1].z
- info
->dstOffsets
[0].z
) {
1125 tu_finishme("blit z filter\n");
1129 layers
= info
->srcOffsets
[1].z
- info
->srcOffsets
[0].z
;
1130 if (info
->dstSubresource
.layerCount
> 1) {
1131 assert(layers
<= 1);
1132 layers
= info
->dstSubresource
.layerCount
;
1136 if (dst_image
->vk_format
== VK_FORMAT_D24_UNORM_S8_UINT
) {
1137 assert(info
->srcSubresource
.aspectMask
== info
->dstSubresource
.aspectMask
);
1138 if (info
->dstSubresource
.aspectMask
== VK_IMAGE_ASPECT_DEPTH_BIT
)
1140 if (info
->dstSubresource
.aspectMask
== VK_IMAGE_ASPECT_STENCIL_BIT
)
1144 /* BC1_RGB_* formats need to have their last components overriden with 1
1145 * when sampling, which is normally handled with the texture descriptor
1146 * swizzle. The 2d path can't handle that, so use the 3d path.
1148 * TODO: we could use RB_2D_BLIT_CNTL::MASK to make these formats work with
1152 if (dst_image
->samples
> 1 ||
1153 src_image
->vk_format
== VK_FORMAT_BC1_RGB_UNORM_BLOCK
||
1154 src_image
->vk_format
== VK_FORMAT_BC1_RGB_SRGB_BLOCK
)
1157 /* TODO: shader path fails some of blit_image.all_formats.generate_mipmaps.* tests,
1158 * figure out why (should be able to pass all tests with only shader path)
1161 ops
->setup(cmd
, cs
, dst_image
->vk_format
, rotate
[mirror_y
][mirror_x
], false, mask
);
1163 if (ops
== &r3d_ops
) {
1164 r3d_coords_raw(cs
, (float[]) {
1165 info
->dstOffsets
[0].x
, info
->dstOffsets
[0].y
,
1166 info
->srcOffsets
[0].x
, info
->srcOffsets
[0].y
,
1167 info
->dstOffsets
[1].x
, info
->dstOffsets
[1].y
,
1168 info
->srcOffsets
[1].x
, info
->srcOffsets
[1].y
1172 A6XX_GRAS_2D_DST_TL(.x
= MIN2(info
->dstOffsets
[0].x
, info
->dstOffsets
[1].x
),
1173 .y
= MIN2(info
->dstOffsets
[0].y
, info
->dstOffsets
[1].y
)),
1174 A6XX_GRAS_2D_DST_BR(.x
= MAX2(info
->dstOffsets
[0].x
, info
->dstOffsets
[1].x
) - 1,
1175 .y
= MAX2(info
->dstOffsets
[0].y
, info
->dstOffsets
[1].y
) - 1));
1177 A6XX_GRAS_2D_SRC_TL_X(.x
= MIN2(info
->srcOffsets
[0].x
, info
->srcOffsets
[1].x
)),
1178 A6XX_GRAS_2D_SRC_BR_X(.x
= MAX2(info
->srcOffsets
[0].x
, info
->srcOffsets
[1].x
) - 1),
1179 A6XX_GRAS_2D_SRC_TL_Y(.y
= MIN2(info
->srcOffsets
[0].y
, info
->srcOffsets
[1].y
)),
1180 A6XX_GRAS_2D_SRC_BR_Y(.y
= MAX2(info
->srcOffsets
[0].y
, info
->srcOffsets
[1].y
) - 1));
1183 struct tu_image_view dst
, src
;
1184 tu_image_view_blit(&dst
, dst_image
, &info
->dstSubresource
, info
->dstOffsets
[0].z
);
1185 tu_image_view_blit(&src
, src_image
, &info
->srcSubresource
, info
->srcOffsets
[0].z
);
1187 for (uint32_t i
= 0; i
< layers
; i
++) {
1188 ops
->dst(cs
, &dst
, i
);
1189 ops
->src(cmd
, cs
, &src
, i
, filter
== VK_FILTER_LINEAR
);
1195 tu_CmdBlitImage(VkCommandBuffer commandBuffer
,
1197 VkImageLayout srcImageLayout
,
1199 VkImageLayout dstImageLayout
,
1200 uint32_t regionCount
,
1201 const VkImageBlit
*pRegions
,
1205 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1206 TU_FROM_HANDLE(tu_image
, src_image
, srcImage
);
1207 TU_FROM_HANDLE(tu_image
, dst_image
, dstImage
);
1209 tu_bo_list_add(&cmd
->bo_list
, src_image
->bo
, MSM_SUBMIT_BO_READ
);
1210 tu_bo_list_add(&cmd
->bo_list
, dst_image
->bo
, MSM_SUBMIT_BO_WRITE
);
1212 for (uint32_t i
= 0; i
< regionCount
; ++i
)
1213 tu6_blit_image(cmd
, src_image
, dst_image
, pRegions
+ i
, filter
);
1217 copy_format(VkFormat format
)
1219 switch (vk_format_get_blocksizebits(format
)) {
1220 case 8: return VK_FORMAT_R8_UINT
;
1221 case 16: return VK_FORMAT_R16_UINT
;
1222 case 32: return VK_FORMAT_R32_UINT
;
1223 case 64: return VK_FORMAT_R32G32_UINT
;
1224 case 96: return VK_FORMAT_R32G32B32_UINT
;
1225 case 128:return VK_FORMAT_R32G32B32A32_UINT
;
1227 unreachable("unhandled format size");
1232 copy_compressed(VkFormat format
,
1238 if (!vk_format_is_compressed(format
))
1241 uint32_t block_width
= vk_format_get_blockwidth(format
);
1242 uint32_t block_height
= vk_format_get_blockheight(format
);
1244 offset
->x
/= block_width
;
1245 offset
->y
/= block_height
;
1248 extent
->width
= DIV_ROUND_UP(extent
->width
, block_width
);
1249 extent
->height
= DIV_ROUND_UP(extent
->height
, block_height
);
1252 *width
= DIV_ROUND_UP(*width
, block_width
);
1254 *height
= DIV_ROUND_UP(*height
, block_height
);
1258 tu_copy_buffer_to_image(struct tu_cmd_buffer
*cmd
,
1259 struct tu_buffer
*src_buffer
,
1260 struct tu_image
*dst_image
,
1261 const VkBufferImageCopy
*info
)
1263 struct tu_cs
*cs
= &cmd
->cs
;
1264 uint32_t layers
= MAX2(info
->imageExtent
.depth
, info
->imageSubresource
.layerCount
);
1265 VkFormat dst_format
= dst_image
->vk_format
;
1266 VkFormat src_format
= dst_image
->vk_format
;
1267 const struct blit_ops
*ops
= &r2d_ops
;
1271 if (dst_image
->vk_format
== VK_FORMAT_D24_UNORM_S8_UINT
) {
1272 switch (info
->imageSubresource
.aspectMask
) {
1273 case VK_IMAGE_ASPECT_STENCIL_BIT
:
1274 src_format
= VK_FORMAT_R8_UNORM
; /* changes how src buffer is interpreted */
1278 case VK_IMAGE_ASPECT_DEPTH_BIT
:
1284 VkOffset3D offset
= info
->imageOffset
;
1285 VkExtent3D extent
= info
->imageExtent
;
1286 uint32_t src_width
= info
->bufferRowLength
?: extent
.width
;
1287 uint32_t src_height
= info
->bufferImageHeight
?: extent
.height
;
1289 if (dst_format
== VK_FORMAT_E5B9G9R9_UFLOAT_PACK32
|| vk_format_is_compressed(src_format
)) {
1290 assert(src_format
== dst_format
);
1291 copy_compressed(dst_format
, &offset
, &extent
, &src_width
, &src_height
);
1292 src_format
= dst_format
= copy_format(dst_format
);
1295 uint32_t pitch
= src_width
* vk_format_get_blocksize(src_format
);
1296 uint32_t layer_size
= src_height
* pitch
;
1298 /* note: the src_va/pitch alignment of 64 is for 2D engine,
1299 * it is also valid for 1cpp format with shader path (stencil aspect path)
1302 ops
->setup(cmd
, cs
, dst_format
, ROTATE_0
, false, mask
);
1304 struct tu_image_view dst
;
1305 tu_image_view_blit2(&dst
, dst_image
, dst_format
, &info
->imageSubresource
, offset
.z
, false);
1307 for (uint32_t i
= 0; i
< layers
; i
++) {
1308 ops
->dst(cs
, &dst
, i
);
1310 uint64_t src_va
= tu_buffer_iova(src_buffer
) + info
->bufferOffset
+ layer_size
* i
;
1311 if ((src_va
& 63) || (pitch
& 63)) {
1312 for (uint32_t y
= 0; y
< extent
.height
; y
++) {
1313 uint32_t x
= (src_va
& 63) / vk_format_get_blocksize(src_format
);
1314 ops
->src_buffer(cmd
, cs
, src_format
, src_va
& ~63, pitch
,
1315 x
+ extent
.width
, 1);
1316 ops
->coords(cs
, &(VkOffset2D
){offset
.x
, offset
.y
+ y
}, &(VkOffset2D
){x
},
1317 &(VkExtent2D
) {extent
.width
, 1});
1322 ops
->src_buffer(cmd
, cs
, src_format
, src_va
, pitch
, extent
.width
, extent
.height
);
1323 coords(ops
, cs
, &offset
, &(VkOffset3D
){}, &extent
);
1330 tu_CmdCopyBufferToImage(VkCommandBuffer commandBuffer
,
1333 VkImageLayout dstImageLayout
,
1334 uint32_t regionCount
,
1335 const VkBufferImageCopy
*pRegions
)
1337 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1338 TU_FROM_HANDLE(tu_image
, dst_image
, dstImage
);
1339 TU_FROM_HANDLE(tu_buffer
, src_buffer
, srcBuffer
);
1341 tu_bo_list_add(&cmd
->bo_list
, src_buffer
->bo
, MSM_SUBMIT_BO_READ
);
1342 tu_bo_list_add(&cmd
->bo_list
, dst_image
->bo
, MSM_SUBMIT_BO_WRITE
);
1344 for (unsigned i
= 0; i
< regionCount
; ++i
)
1345 tu_copy_buffer_to_image(cmd
, src_buffer
, dst_image
, pRegions
+ i
);
1349 tu_copy_image_to_buffer(struct tu_cmd_buffer
*cmd
,
1350 struct tu_image
*src_image
,
1351 struct tu_buffer
*dst_buffer
,
1352 const VkBufferImageCopy
*info
)
1354 struct tu_cs
*cs
= &cmd
->cs
;
1355 uint32_t layers
= MAX2(info
->imageExtent
.depth
, info
->imageSubresource
.layerCount
);
1356 VkFormat src_format
= src_image
->vk_format
;
1357 VkFormat dst_format
= src_image
->vk_format
;
1358 bool stencil_read
= false;
1360 if (src_image
->vk_format
== VK_FORMAT_D24_UNORM_S8_UINT
&&
1361 info
->imageSubresource
.aspectMask
== VK_IMAGE_ASPECT_STENCIL_BIT
) {
1362 dst_format
= VK_FORMAT_R8_UNORM
;
1363 stencil_read
= true;
1366 const struct blit_ops
*ops
= stencil_read
? &r3d_ops
: &r2d_ops
;
1367 VkOffset3D offset
= info
->imageOffset
;
1368 VkExtent3D extent
= info
->imageExtent
;
1369 uint32_t dst_width
= info
->bufferRowLength
?: extent
.width
;
1370 uint32_t dst_height
= info
->bufferImageHeight
?: extent
.height
;
1372 if (dst_format
== VK_FORMAT_E5B9G9R9_UFLOAT_PACK32
|| vk_format_is_compressed(dst_format
)) {
1373 assert(src_format
== dst_format
);
1374 copy_compressed(dst_format
, &offset
, &extent
, &dst_width
, &dst_height
);
1375 src_format
= dst_format
= copy_format(dst_format
);
1378 uint32_t pitch
= dst_width
* vk_format_get_blocksize(dst_format
);
1379 uint32_t layer_size
= pitch
* dst_height
;
1381 /* note: the dst_va/pitch alignment of 64 is for 2D engine,
1382 * it is also valid for 1cpp format with shader path (stencil aspect)
1385 ops
->setup(cmd
, cs
, dst_format
, ROTATE_0
, false, 0xf);
1387 struct tu_image_view src
;
1388 tu_image_view_blit2(&src
, src_image
, src_format
, &info
->imageSubresource
, offset
.z
, stencil_read
);
1390 for (uint32_t i
= 0; i
< layers
; i
++) {
1391 ops
->src(cmd
, cs
, &src
, i
, false);
1393 uint64_t dst_va
= tu_buffer_iova(dst_buffer
) + info
->bufferOffset
+ layer_size
* i
;
1394 if ((dst_va
& 63) || (pitch
& 63)) {
1395 for (uint32_t y
= 0; y
< extent
.height
; y
++) {
1396 uint32_t x
= (dst_va
& 63) / vk_format_get_blocksize(dst_format
);
1397 ops
->dst_buffer(cs
, dst_format
, dst_va
& ~63, 0);
1398 ops
->coords(cs
, &(VkOffset2D
) {x
}, &(VkOffset2D
){offset
.x
, offset
.y
+ y
},
1399 &(VkExtent2D
) {extent
.width
, 1});
1404 ops
->dst_buffer(cs
, dst_format
, dst_va
, pitch
);
1405 coords(ops
, cs
, &(VkOffset3D
) {0, 0}, &offset
, &extent
);
1412 tu_CmdCopyImageToBuffer(VkCommandBuffer commandBuffer
,
1414 VkImageLayout srcImageLayout
,
1416 uint32_t regionCount
,
1417 const VkBufferImageCopy
*pRegions
)
1419 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1420 TU_FROM_HANDLE(tu_image
, src_image
, srcImage
);
1421 TU_FROM_HANDLE(tu_buffer
, dst_buffer
, dstBuffer
);
1423 tu_bo_list_add(&cmd
->bo_list
, src_image
->bo
, MSM_SUBMIT_BO_READ
);
1424 tu_bo_list_add(&cmd
->bo_list
, dst_buffer
->bo
, MSM_SUBMIT_BO_WRITE
);
1426 for (unsigned i
= 0; i
< regionCount
; ++i
)
1427 tu_copy_image_to_buffer(cmd
, src_image
, dst_buffer
, pRegions
+ i
);
1430 /* Tiled formats don't support swapping, which means that we can't support
1431 * formats that require a non-WZYX swap like B8G8R8A8 natively. Also, some
1432 * formats like B5G5R5A1 have a separate linear-only format when sampling.
1433 * Currently we fake support for tiled swapped formats and use the unswapped
1434 * format instead, but this means that reinterpreting copies to and from
1435 * swapped formats can't be performed correctly unless we can swizzle the
1436 * components by reinterpreting the other image as the "correct" swapped
1437 * format, i.e. only when the other image is linear.
1441 is_swapped_format(VkFormat format
)
1443 struct tu_native_format linear
= tu6_format_texture(format
, TILE6_LINEAR
);
1444 struct tu_native_format tiled
= tu6_format_texture(format
, TILE6_3
);
1445 return linear
.fmt
!= tiled
.fmt
|| linear
.swap
!= tiled
.swap
;
1448 /* R8G8_* formats have a different tiling layout than other cpp=2 formats, and
1449 * therefore R8G8 images can't be reinterpreted as non-R8G8 images (and vice
1450 * versa). This should mirror the logic in fdl6_layout.
1453 image_is_r8g8(struct tu_image
*image
)
1455 return image
->layout
.cpp
== 2 &&
1456 vk_format_get_nr_components(image
->vk_format
) == 2;
1460 tu_copy_image_to_image(struct tu_cmd_buffer
*cmd
,
1461 struct tu_image
*src_image
,
1462 struct tu_image
*dst_image
,
1463 const VkImageCopy
*info
)
1465 const struct blit_ops
*ops
= &r2d_ops
;
1466 struct tu_cs
*cs
= &cmd
->cs
;
1469 if (dst_image
->vk_format
== VK_FORMAT_D24_UNORM_S8_UINT
) {
1470 if (info
->dstSubresource
.aspectMask
== VK_IMAGE_ASPECT_DEPTH_BIT
)
1472 if (info
->dstSubresource
.aspectMask
== VK_IMAGE_ASPECT_STENCIL_BIT
)
1476 if (dst_image
->samples
> 1)
1479 assert(info
->srcSubresource
.aspectMask
== info
->dstSubresource
.aspectMask
);
1481 VkFormat format
= VK_FORMAT_UNDEFINED
;
1482 VkOffset3D src_offset
= info
->srcOffset
;
1483 VkOffset3D dst_offset
= info
->dstOffset
;
1484 VkExtent3D extent
= info
->extent
;
1486 /* From the Vulkan 1.2.140 spec, section 19.3 "Copying Data Between
1489 * When copying between compressed and uncompressed formats the extent
1490 * members represent the texel dimensions of the source image and not
1491 * the destination. When copying from a compressed image to an
1492 * uncompressed image the image texel dimensions written to the
1493 * uncompressed image will be source extent divided by the compressed
1494 * texel block dimensions. When copying from an uncompressed image to a
1495 * compressed image the image texel dimensions written to the compressed
1496 * image will be the source extent multiplied by the compressed texel
1499 * This means we only have to adjust the extent if the source image is
1502 copy_compressed(src_image
->vk_format
, &src_offset
, &extent
, NULL
, NULL
);
1503 copy_compressed(dst_image
->vk_format
, &dst_offset
, NULL
, NULL
, NULL
);
1505 VkFormat dst_format
= vk_format_is_compressed(dst_image
->vk_format
) ?
1506 copy_format(dst_image
->vk_format
) : dst_image
->vk_format
;
1507 VkFormat src_format
= vk_format_is_compressed(src_image
->vk_format
) ?
1508 copy_format(src_image
->vk_format
) : src_image
->vk_format
;
1510 bool use_staging_blit
= false;
1512 if (src_format
== dst_format
) {
1513 /* Images that share a format can always be copied directly because it's
1514 * the same as a blit.
1516 format
= src_format
;
1517 } else if (!src_image
->layout
.tile_mode
) {
1518 /* If an image is linear, we can always safely reinterpret it with the
1519 * other image's format and then do a regular blit.
1521 format
= dst_format
;
1522 } else if (!dst_image
->layout
.tile_mode
) {
1523 format
= src_format
;
1524 } else if (image_is_r8g8(src_image
) != image_is_r8g8(dst_image
)) {
1525 /* We can't currently copy r8g8 images to/from other cpp=2 images,
1526 * due to the different tile layout.
1528 use_staging_blit
= true;
1529 } else if (is_swapped_format(src_format
) ||
1530 is_swapped_format(dst_format
)) {
1531 /* If either format has a non-identity swap, then we can't copy
1534 use_staging_blit
= true;
1535 } else if (!src_image
->layout
.ubwc
) {
1536 format
= dst_format
;
1537 } else if (!dst_image
->layout
.ubwc
) {
1538 format
= src_format
;
1540 /* Both formats use UBWC and so neither can be reinterpreted.
1541 * TODO: We could do an in-place decompression of the dst instead.
1543 use_staging_blit
= true;
1546 struct tu_image_view dst
, src
;
1548 if (use_staging_blit
) {
1549 tu_image_view_blit2(&dst
, dst_image
, dst_format
, &info
->dstSubresource
, dst_offset
.z
, false);
1550 tu_image_view_blit2(&src
, src_image
, src_format
, &info
->srcSubresource
, src_offset
.z
, false);
1552 struct tu_image staging_image
= {
1553 .vk_format
= src_format
,
1554 .type
= src_image
->type
,
1555 .tiling
= VK_IMAGE_TILING_LINEAR
,
1558 .layer_count
= info
->srcSubresource
.layerCount
,
1559 .samples
= src_image
->samples
,
1563 VkImageSubresourceLayers staging_subresource
= {
1564 .aspectMask
= VK_IMAGE_ASPECT_COLOR_BIT
,
1566 .baseArrayLayer
= 0,
1567 .layerCount
= info
->srcSubresource
.layerCount
,
1570 VkOffset3D staging_offset
= { 0 };
1572 staging_image
.layout
.tile_mode
= TILE6_LINEAR
;
1573 staging_image
.layout
.ubwc
= false;
1575 fdl6_layout(&staging_image
.layout
,
1576 vk_format_to_pipe_format(staging_image
.vk_format
),
1577 staging_image
.samples
,
1578 staging_image
.extent
.width
,
1579 staging_image
.extent
.height
,
1580 staging_image
.extent
.depth
,
1581 staging_image
.level_count
,
1582 staging_image
.layer_count
,
1583 staging_image
.type
== VK_IMAGE_TYPE_3D
,
1586 VkResult result
= tu_get_scratch_bo(cmd
->device
,
1587 staging_image
.layout
.size
,
1589 if (result
!= VK_SUCCESS
) {
1590 cmd
->record_result
= result
;
1594 tu_bo_list_add(&cmd
->bo_list
, staging_image
.bo
,
1595 MSM_SUBMIT_BO_READ
| MSM_SUBMIT_BO_WRITE
);
1597 struct tu_image_view staging
;
1598 tu_image_view_blit2(&staging
, &staging_image
, src_format
,
1599 &staging_subresource
, 0, false);
1601 ops
->setup(cmd
, cs
, src_format
, ROTATE_0
, false, mask
);
1602 coords(ops
, cs
, &staging_offset
, &src_offset
, &extent
);
1604 for (uint32_t i
= 0; i
< info
->extent
.depth
; i
++) {
1605 ops
->src(cmd
, cs
, &src
, i
, false);
1606 ops
->dst(cs
, &staging
, i
);
1610 /* When executed by the user there has to be a pipeline barrier here,
1611 * but since we're doing it manually we'll have to flush ourselves.
1613 tu6_emit_event_write(cmd
, cs
, PC_CCU_FLUSH_COLOR_TS
, true);
1614 tu6_emit_event_write(cmd
, cs
, CACHE_INVALIDATE
, false);
1616 tu_image_view_blit2(&staging
, &staging_image
, dst_format
,
1617 &staging_subresource
, 0, false);
1619 ops
->setup(cmd
, cs
, dst_format
, ROTATE_0
, false, mask
);
1620 coords(ops
, cs
, &dst_offset
, &staging_offset
, &extent
);
1622 for (uint32_t i
= 0; i
< info
->extent
.depth
; i
++) {
1623 ops
->src(cmd
, cs
, &staging
, i
, false);
1624 ops
->dst(cs
, &dst
, i
);
1628 tu_image_view_blit2(&dst
, dst_image
, format
, &info
->dstSubresource
, dst_offset
.z
, false);
1629 tu_image_view_blit2(&src
, src_image
, format
, &info
->srcSubresource
, src_offset
.z
, false);
1631 ops
->setup(cmd
, cs
, format
, ROTATE_0
, false, mask
);
1632 coords(ops
, cs
, &dst_offset
, &src_offset
, &extent
);
1634 for (uint32_t i
= 0; i
< info
->extent
.depth
; i
++) {
1635 ops
->src(cmd
, cs
, &src
, i
, false);
1636 ops
->dst(cs
, &dst
, i
);
1643 tu_CmdCopyImage(VkCommandBuffer commandBuffer
,
1645 VkImageLayout srcImageLayout
,
1647 VkImageLayout destImageLayout
,
1648 uint32_t regionCount
,
1649 const VkImageCopy
*pRegions
)
1651 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1652 TU_FROM_HANDLE(tu_image
, src_image
, srcImage
);
1653 TU_FROM_HANDLE(tu_image
, dst_image
, destImage
);
1655 tu_bo_list_add(&cmd
->bo_list
, src_image
->bo
, MSM_SUBMIT_BO_READ
);
1656 tu_bo_list_add(&cmd
->bo_list
, dst_image
->bo
, MSM_SUBMIT_BO_WRITE
);
1658 for (uint32_t i
= 0; i
< regionCount
; ++i
)
1659 tu_copy_image_to_image(cmd
, src_image
, dst_image
, pRegions
+ i
);
1663 copy_buffer(struct tu_cmd_buffer
*cmd
,
1667 uint32_t block_size
)
1669 const struct blit_ops
*ops
= &r2d_ops
;
1670 struct tu_cs
*cs
= &cmd
->cs
;
1671 VkFormat format
= block_size
== 4 ? VK_FORMAT_R32_UINT
: VK_FORMAT_R8_UNORM
;
1672 uint64_t blocks
= size
/ block_size
;
1674 ops
->setup(cmd
, cs
, format
, ROTATE_0
, false, 0xf);
1677 uint32_t src_x
= (src_va
& 63) / block_size
;
1678 uint32_t dst_x
= (dst_va
& 63) / block_size
;
1679 uint32_t width
= MIN2(MIN2(blocks
, 0x4000 - src_x
), 0x4000 - dst_x
);
1681 ops
->src_buffer(cmd
, cs
, format
, src_va
& ~63, 0, src_x
+ width
, 1);
1682 ops
->dst_buffer( cs
, format
, dst_va
& ~63, 0);
1683 ops
->coords(cs
, &(VkOffset2D
) {dst_x
}, &(VkOffset2D
) {src_x
}, &(VkExtent2D
) {width
, 1});
1686 src_va
+= width
* block_size
;
1687 dst_va
+= width
* block_size
;
1693 tu_CmdCopyBuffer(VkCommandBuffer commandBuffer
,
1696 uint32_t regionCount
,
1697 const VkBufferCopy
*pRegions
)
1699 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1700 TU_FROM_HANDLE(tu_buffer
, src_buffer
, srcBuffer
);
1701 TU_FROM_HANDLE(tu_buffer
, dst_buffer
, dstBuffer
);
1703 tu_bo_list_add(&cmd
->bo_list
, src_buffer
->bo
, MSM_SUBMIT_BO_READ
);
1704 tu_bo_list_add(&cmd
->bo_list
, dst_buffer
->bo
, MSM_SUBMIT_BO_WRITE
);
1706 for (unsigned i
= 0; i
< regionCount
; ++i
) {
1708 tu_buffer_iova(dst_buffer
) + pRegions
[i
].dstOffset
,
1709 tu_buffer_iova(src_buffer
) + pRegions
[i
].srcOffset
,
1710 pRegions
[i
].size
, 1);
1715 tu_CmdUpdateBuffer(VkCommandBuffer commandBuffer
,
1717 VkDeviceSize dstOffset
,
1718 VkDeviceSize dataSize
,
1721 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1722 TU_FROM_HANDLE(tu_buffer
, buffer
, dstBuffer
);
1724 tu_bo_list_add(&cmd
->bo_list
, buffer
->bo
, MSM_SUBMIT_BO_WRITE
);
1726 struct ts_cs_memory tmp
;
1727 VkResult result
= tu_cs_alloc(&cmd
->sub_cs
, DIV_ROUND_UP(dataSize
, 64), 64, &tmp
);
1728 if (result
!= VK_SUCCESS
) {
1729 cmd
->record_result
= result
;
1733 memcpy(tmp
.map
, pData
, dataSize
);
1734 copy_buffer(cmd
, tu_buffer_iova(buffer
) + dstOffset
, tmp
.iova
, dataSize
, 4);
1738 tu_CmdFillBuffer(VkCommandBuffer commandBuffer
,
1740 VkDeviceSize dstOffset
,
1741 VkDeviceSize fillSize
,
1744 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1745 TU_FROM_HANDLE(tu_buffer
, buffer
, dstBuffer
);
1746 const struct blit_ops
*ops
= &r2d_ops
;
1747 struct tu_cs
*cs
= &cmd
->cs
;
1749 tu_bo_list_add(&cmd
->bo_list
, buffer
->bo
, MSM_SUBMIT_BO_WRITE
);
1751 if (fillSize
== VK_WHOLE_SIZE
)
1752 fillSize
= buffer
->size
- dstOffset
;
1754 uint64_t dst_va
= tu_buffer_iova(buffer
) + dstOffset
;
1755 uint32_t blocks
= fillSize
/ 4;
1757 ops
->setup(cmd
, cs
, VK_FORMAT_R32_UINT
, ROTATE_0
, true, 0xf);
1758 ops
->clear_value(cs
, VK_FORMAT_R32_UINT
, &(VkClearValue
){.color
= {.uint32
[0] = data
}});
1761 uint32_t dst_x
= (dst_va
& 63) / 4;
1762 uint32_t width
= MIN2(blocks
, 0x4000 - dst_x
);
1764 ops
->dst_buffer(cs
, VK_FORMAT_R32_UINT
, dst_va
& ~63, 0);
1765 ops
->coords(cs
, &(VkOffset2D
) {dst_x
}, NULL
, &(VkExtent2D
) {width
, 1});
1768 dst_va
+= width
* 4;
1774 tu_CmdResolveImage(VkCommandBuffer commandBuffer
,
1776 VkImageLayout srcImageLayout
,
1778 VkImageLayout dstImageLayout
,
1779 uint32_t regionCount
,
1780 const VkImageResolve
*pRegions
)
1782 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1783 TU_FROM_HANDLE(tu_image
, src_image
, srcImage
);
1784 TU_FROM_HANDLE(tu_image
, dst_image
, dstImage
);
1785 const struct blit_ops
*ops
= &r2d_ops
;
1786 struct tu_cs
*cs
= &cmd
->cs
;
1788 tu_bo_list_add(&cmd
->bo_list
, src_image
->bo
, MSM_SUBMIT_BO_READ
);
1789 tu_bo_list_add(&cmd
->bo_list
, dst_image
->bo
, MSM_SUBMIT_BO_WRITE
);
1791 ops
->setup(cmd
, cs
, dst_image
->vk_format
, ROTATE_0
, false, 0xf);
1793 for (uint32_t i
= 0; i
< regionCount
; ++i
) {
1794 const VkImageResolve
*info
= &pRegions
[i
];
1795 uint32_t layers
= MAX2(info
->extent
.depth
, info
->dstSubresource
.layerCount
);
1797 assert(info
->srcSubresource
.layerCount
== info
->dstSubresource
.layerCount
);
1798 /* TODO: aspect masks possible ? */
1800 coords(ops
, cs
, &info
->dstOffset
, &info
->srcOffset
, &info
->extent
);
1802 struct tu_image_view dst
, src
;
1803 tu_image_view_blit(&dst
, dst_image
, &info
->dstSubresource
, info
->dstOffset
.z
);
1804 tu_image_view_blit(&src
, src_image
, &info
->srcSubresource
, info
->srcOffset
.z
);
1806 for (uint32_t i
= 0; i
< layers
; i
++) {
1807 ops
->src(cmd
, cs
, &src
, i
, false);
1808 ops
->dst(cs
, &dst
, i
);
1815 tu_resolve_sysmem(struct tu_cmd_buffer
*cmd
,
1817 struct tu_image_view
*src
,
1818 struct tu_image_view
*dst
,
1820 const VkRect2D
*rect
)
1822 const struct blit_ops
*ops
= &r2d_ops
;
1824 tu_bo_list_add(&cmd
->bo_list
, src
->image
->bo
, MSM_SUBMIT_BO_READ
);
1825 tu_bo_list_add(&cmd
->bo_list
, dst
->image
->bo
, MSM_SUBMIT_BO_WRITE
);
1827 assert(src
->image
->vk_format
== dst
->image
->vk_format
);
1829 ops
->setup(cmd
, cs
, dst
->image
->vk_format
, ROTATE_0
, false, 0xf);
1830 ops
->coords(cs
, &rect
->offset
, &rect
->offset
, &rect
->extent
);
1832 for (uint32_t i
= 0; i
< layers
; i
++) {
1833 ops
->src(cmd
, cs
, src
, i
, false);
1834 ops
->dst(cs
, dst
, i
);
1840 clear_image(struct tu_cmd_buffer
*cmd
,
1841 struct tu_image
*image
,
1842 const VkClearValue
*clear_value
,
1843 const VkImageSubresourceRange
*range
)
1845 uint32_t level_count
= tu_get_levelCount(image
, range
);
1846 uint32_t layer_count
= tu_get_layerCount(image
, range
);
1847 struct tu_cs
*cs
= &cmd
->cs
;
1848 VkFormat format
= image
->vk_format
;
1849 if (format
== VK_FORMAT_E5B9G9R9_UFLOAT_PACK32
)
1850 format
= VK_FORMAT_R32_UINT
;
1852 if (image
->type
== VK_IMAGE_TYPE_3D
) {
1853 assert(layer_count
== 1);
1854 assert(range
->baseArrayLayer
== 0);
1858 if (image
->vk_format
== VK_FORMAT_D24_UNORM_S8_UINT
) {
1860 if (range
->aspectMask
& VK_IMAGE_ASPECT_DEPTH_BIT
)
1862 if (range
->aspectMask
& VK_IMAGE_ASPECT_STENCIL_BIT
)
1866 const struct blit_ops
*ops
= image
->samples
> 1 ? &r3d_ops
: &r2d_ops
;
1868 ops
->setup(cmd
, cs
, format
, ROTATE_0
, true, mask
);
1869 ops
->clear_value(cs
, image
->vk_format
, clear_value
);
1871 for (unsigned j
= 0; j
< level_count
; j
++) {
1872 if (image
->type
== VK_IMAGE_TYPE_3D
)
1873 layer_count
= u_minify(image
->extent
.depth
, range
->baseMipLevel
+ j
);
1875 ops
->coords(cs
, &(VkOffset2D
){}, NULL
, &(VkExtent2D
) {
1876 u_minify(image
->extent
.width
, range
->baseMipLevel
+ j
),
1877 u_minify(image
->extent
.height
, range
->baseMipLevel
+ j
)
1880 struct tu_image_view dst
;
1881 tu_image_view_blit2(&dst
, image
, format
, &(VkImageSubresourceLayers
) {
1882 .aspectMask
= range
->aspectMask
,
1883 .mipLevel
= range
->baseMipLevel
+ j
,
1884 .baseArrayLayer
= range
->baseArrayLayer
,
1888 for (uint32_t i
= 0; i
< layer_count
; i
++) {
1889 ops
->dst(cs
, &dst
, i
);
1896 tu_CmdClearColorImage(VkCommandBuffer commandBuffer
,
1898 VkImageLayout imageLayout
,
1899 const VkClearColorValue
*pColor
,
1900 uint32_t rangeCount
,
1901 const VkImageSubresourceRange
*pRanges
)
1903 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1904 TU_FROM_HANDLE(tu_image
, image
, image_h
);
1906 tu_bo_list_add(&cmd
->bo_list
, image
->bo
, MSM_SUBMIT_BO_WRITE
);
1908 for (unsigned i
= 0; i
< rangeCount
; i
++)
1909 clear_image(cmd
, image
, (const VkClearValue
*) pColor
, pRanges
+ i
);
1913 tu_CmdClearDepthStencilImage(VkCommandBuffer commandBuffer
,
1915 VkImageLayout imageLayout
,
1916 const VkClearDepthStencilValue
*pDepthStencil
,
1917 uint32_t rangeCount
,
1918 const VkImageSubresourceRange
*pRanges
)
1920 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1921 TU_FROM_HANDLE(tu_image
, image
, image_h
);
1923 tu_bo_list_add(&cmd
->bo_list
, image
->bo
, MSM_SUBMIT_BO_WRITE
);
1925 for (unsigned i
= 0; i
< rangeCount
; i
++)
1926 clear_image(cmd
, image
, (const VkClearValue
*) pDepthStencil
, pRanges
+ i
);
1930 tu_clear_sysmem_attachments_2d(struct tu_cmd_buffer
*cmd
,
1931 uint32_t attachment_count
,
1932 const VkClearAttachment
*attachments
,
1933 uint32_t rect_count
,
1934 const VkClearRect
*rects
)
1936 const struct tu_subpass
*subpass
= cmd
->state
.subpass
;
1937 /* note: cannot use shader path here.. there is a special shader path
1938 * in tu_clear_sysmem_attachments()
1940 const struct blit_ops
*ops
= &r2d_ops
;
1941 struct tu_cs
*cs
= &cmd
->draw_cs
;
1943 for (uint32_t j
= 0; j
< attachment_count
; j
++) {
1945 if (attachments
[j
].aspectMask
& VK_IMAGE_ASPECT_COLOR_BIT
) {
1946 a
= subpass
->color_attachments
[attachments
[j
].colorAttachment
].attachment
;
1948 a
= subpass
->depth_stencil_attachment
.attachment
;
1950 /* sync depth into color */
1951 tu6_emit_event_write(cmd
, cs
, PC_CCU_FLUSH_DEPTH_TS
, true);
1952 /* also flush color to avoid losing contents from invalidate */
1953 tu6_emit_event_write(cmd
, cs
, PC_CCU_FLUSH_COLOR_TS
, true);
1954 tu6_emit_event_write(cmd
, cs
, PC_CCU_INVALIDATE_COLOR
, false);
1957 if (a
== VK_ATTACHMENT_UNUSED
)
1961 if (cmd
->state
.pass
->attachments
[a
].format
== VK_FORMAT_D24_UNORM_S8_UINT
) {
1962 if (!(attachments
[j
].aspectMask
& VK_IMAGE_ASPECT_DEPTH_BIT
))
1964 if (!(attachments
[j
].aspectMask
& VK_IMAGE_ASPECT_STENCIL_BIT
))
1968 const struct tu_image_view
*iview
=
1969 cmd
->state
.framebuffer
->attachments
[a
].attachment
;
1971 ops
->setup(cmd
, cs
, iview
->image
->vk_format
, ROTATE_0
, true, mask
);
1972 ops
->clear_value(cs
, iview
->image
->vk_format
, &attachments
[j
].clearValue
);
1974 for (uint32_t i
= 0; i
< rect_count
; i
++) {
1975 ops
->coords(cs
, &rects
[i
].rect
.offset
, NULL
, &rects
[i
].rect
.extent
);
1976 for (uint32_t layer
= 0; layer
< rects
[i
].layerCount
; layer
++) {
1977 ops
->dst(cs
, iview
, rects
[i
].baseArrayLayer
+ layer
);
1982 if (attachments
[j
].aspectMask
& VK_IMAGE_ASPECT_COLOR_BIT
) {
1983 /* does not use CCU - flush
1984 * note: cache invalidate might be needed to, and just not covered by test cases
1986 if (attachments
[j
].colorAttachment
> 0)
1987 tu6_emit_event_write(cmd
, cs
, PC_CCU_FLUSH_COLOR_TS
, true);
1989 /* sync color into depth */
1990 tu6_emit_event_write(cmd
, cs
, PC_CCU_FLUSH_COLOR_TS
, true);
1991 tu6_emit_event_write(cmd
, cs
, PC_CCU_INVALIDATE_DEPTH
, false);
1997 tu_clear_sysmem_attachments(struct tu_cmd_buffer
*cmd
,
1998 uint32_t attachment_count
,
1999 const VkClearAttachment
*attachments
,
2000 uint32_t rect_count
,
2001 const VkClearRect
*rects
)
2003 /* the shader path here is special, it avoids changing MRT/etc state */
2004 const struct tu_render_pass
*pass
= cmd
->state
.pass
;
2005 const struct tu_subpass
*subpass
= cmd
->state
.subpass
;
2006 const uint32_t mrt_count
= subpass
->color_count
;
2007 struct tu_cs
*cs
= &cmd
->draw_cs
;
2008 uint32_t clear_value
[MAX_RTS
][4];
2009 float z_clear_val
= 0.0f
;
2010 uint8_t s_clear_val
= 0;
2011 uint32_t clear_rts
= 0, clear_components
= 0, num_rts
= 0, b
;
2012 bool z_clear
= false;
2013 bool s_clear
= false;
2014 uint32_t max_samples
= 1;
2016 for (uint32_t i
= 0; i
< attachment_count
; i
++) {
2018 if (attachments
[i
].aspectMask
& VK_IMAGE_ASPECT_COLOR_BIT
) {
2019 uint32_t c
= attachments
[i
].colorAttachment
;
2020 a
= subpass
->color_attachments
[c
].attachment
;
2021 if (a
== VK_ATTACHMENT_UNUSED
)
2024 clear_rts
|= 1 << c
;
2025 clear_components
|= 0xf << (c
* 4);
2026 memcpy(clear_value
[c
], &attachments
[i
].clearValue
, 4 * sizeof(uint32_t));
2028 a
= subpass
->depth_stencil_attachment
.attachment
;
2029 if (a
== VK_ATTACHMENT_UNUSED
)
2032 if (attachments
[i
].aspectMask
& VK_IMAGE_ASPECT_DEPTH_BIT
) {
2034 z_clear_val
= attachments
[i
].clearValue
.depthStencil
.depth
;
2037 if (attachments
[i
].aspectMask
& VK_IMAGE_ASPECT_STENCIL_BIT
) {
2039 s_clear_val
= attachments
[i
].clearValue
.depthStencil
.stencil
& 0xff;
2043 max_samples
= MAX2(max_samples
, pass
->attachments
[a
].samples
);
2046 /* prefer to use 2D path for clears
2047 * 2D can't clear separate depth/stencil and msaa, needs known framebuffer
2049 if (max_samples
== 1 && cmd
->state
.framebuffer
) {
2050 tu_clear_sysmem_attachments_2d(cmd
, attachment_count
, attachments
, rect_count
, rects
);
2054 /* TODO: this path doesn't take into account multilayer rendering */
2056 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_OUTPUT_CNTL0
, 2);
2057 tu_cs_emit(cs
, A6XX_SP_FS_OUTPUT_CNTL0_DEPTH_REGID(0xfc) |
2058 A6XX_SP_FS_OUTPUT_CNTL0_SAMPMASK_REGID(0xfc) |
2060 tu_cs_emit(cs
, A6XX_SP_FS_OUTPUT_CNTL1_MRT(mrt_count
));
2062 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_OUTPUT_REG(0), mrt_count
);
2063 for (uint32_t i
= 0; i
< mrt_count
; i
++) {
2064 if (clear_rts
& (1 << i
))
2065 tu_cs_emit(cs
, A6XX_SP_FS_OUTPUT_REG_REGID(num_rts
++ * 4));
2070 r3d_pipeline(cmd
, cs
, false, num_rts
);
2073 A6XX_SP_FS_RENDER_COMPONENTS(.dword
= clear_components
));
2075 A6XX_RB_RENDER_COMPONENTS(.dword
= clear_components
));
2078 A6XX_RB_FS_OUTPUT_CNTL0(),
2079 A6XX_RB_FS_OUTPUT_CNTL1(.mrt
= mrt_count
));
2081 tu_cs_emit_regs(cs
, A6XX_SP_BLEND_CNTL());
2082 tu_cs_emit_regs(cs
, A6XX_RB_BLEND_CNTL(.independent_blend
= 1, .sample_mask
= 0xffff));
2083 tu_cs_emit_regs(cs
, A6XX_RB_ALPHA_CONTROL());
2084 for (uint32_t i
= 0; i
< mrt_count
; i
++) {
2085 tu_cs_emit_regs(cs
, A6XX_RB_MRT_CONTROL(i
,
2086 .component_enable
= COND(clear_rts
& (1 << i
), 0xf)));
2089 tu_cs_emit_regs(cs
, A6XX_RB_DEPTH_PLANE_CNTL());
2090 tu_cs_emit_regs(cs
, A6XX_RB_DEPTH_CNTL(
2091 .z_enable
= z_clear
,
2092 .z_write_enable
= z_clear
,
2093 .zfunc
= FUNC_ALWAYS
));
2094 tu_cs_emit_regs(cs
, A6XX_GRAS_SU_DEPTH_PLANE_CNTL());
2095 tu_cs_emit_regs(cs
, A6XX_RB_STENCIL_CONTROL(
2096 .stencil_enable
= s_clear
,
2097 .func
= FUNC_ALWAYS
,
2098 .zpass
= STENCIL_REPLACE
));
2099 tu_cs_emit_regs(cs
, A6XX_RB_STENCILMASK(.mask
= 0xff));
2100 tu_cs_emit_regs(cs
, A6XX_RB_STENCILWRMASK(.wrmask
= 0xff));
2101 tu_cs_emit_regs(cs
, A6XX_RB_STENCILREF(.ref
= s_clear_val
));
2103 tu_cs_emit_pkt7(cs
, CP_LOAD_STATE6_FRAG
, 3 + 4 * num_rts
);
2104 tu_cs_emit(cs
, CP_LOAD_STATE6_0_DST_OFF(0) |
2105 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS
) |
2106 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT
) |
2107 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_FS_SHADER
) |
2108 CP_LOAD_STATE6_0_NUM_UNIT(num_rts
));
2109 tu_cs_emit(cs
, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
2110 tu_cs_emit(cs
, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
2111 for_each_bit(b
, clear_rts
)
2112 tu_cs_emit_array(cs
, clear_value
[b
], 4);
2114 for (uint32_t i
= 0; i
< rect_count
; i
++) {
2115 r3d_coords_raw(cs
, (float[]) {
2116 rects
[i
].rect
.offset
.x
, rects
[i
].rect
.offset
.y
,
2118 rects
[i
].rect
.offset
.x
+ rects
[i
].rect
.extent
.width
,
2119 rects
[i
].rect
.offset
.y
+ rects
[i
].rect
.extent
.height
,
2125 cmd
->state
.dirty
|= TU_CMD_DIRTY_PIPELINE
|
2126 TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
|
2127 TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
|
2128 TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
|
2129 TU_CMD_DIRTY_DYNAMIC_VIEWPORT
|
2130 TU_CMD_DIRTY_DYNAMIC_SCISSOR
;
2134 * Pack a VkClearValue into a 128-bit buffer. format is respected except
2135 * for the component order. The components are always packed in WZYX order,
2136 * because gmem is tiled and tiled formats always have WZYX swap
2139 pack_gmem_clear_value(const VkClearValue
*val
, VkFormat format
, uint32_t buf
[4])
2141 const struct util_format_description
*desc
= vk_format_description(format
);
2144 case VK_FORMAT_B10G11R11_UFLOAT_PACK32
:
2145 buf
[0] = float3_to_r11g11b10f(val
->color
.float32
);
2147 case VK_FORMAT_E5B9G9R9_UFLOAT_PACK32
:
2148 buf
[0] = float3_to_rgb9e5(val
->color
.float32
);
2154 assert(desc
&& desc
->layout
== UTIL_FORMAT_LAYOUT_PLAIN
);
2156 /* S8_UINT is special and has no depth */
2157 const int max_components
=
2158 format
== VK_FORMAT_S8_UINT
? 2 : desc
->nr_channels
;
2162 for (int comp
= 0; comp
< max_components
; comp
++) {
2163 const struct util_format_channel_description
*ch
=
2164 tu_get_format_channel_description(desc
, comp
);
2166 assert((format
== VK_FORMAT_S8_UINT
&& comp
== 0) ||
2167 (format
== VK_FORMAT_X8_D24_UNORM_PACK32
&& comp
== 1));
2171 union tu_clear_component_value v
= tu_get_clear_component_value(
2172 val
, comp
, desc
->colorspace
);
2174 /* move to the next uint32_t when there is not enough space */
2175 assert(ch
->size
<= 32);
2176 if (bit_shift
+ ch
->size
> 32) {
2182 buf
[buf_offset
] = 0;
2184 buf
[buf_offset
] |= tu_pack_clear_component_value(v
, ch
) << bit_shift
;
2185 bit_shift
+= ch
->size
;
2190 tu_emit_clear_gmem_attachment(struct tu_cmd_buffer
*cmd
,
2192 uint32_t attachment
,
2193 uint8_t component_mask
,
2194 const VkClearValue
*value
)
2196 VkFormat vk_format
= cmd
->state
.pass
->attachments
[attachment
].format
;
2197 /* note: component_mask is 0x7 for depth and 0x8 for stencil
2198 * because D24S8 is cleared with AS_R8G8B8A8 format
2201 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_BLIT_DST_INFO
, 1);
2202 tu_cs_emit(cs
, A6XX_RB_BLIT_DST_INFO_COLOR_FORMAT(tu6_base_format(vk_format
)));
2204 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_BLIT_INFO
, 1);
2205 tu_cs_emit(cs
, A6XX_RB_BLIT_INFO_GMEM
| A6XX_RB_BLIT_INFO_CLEAR_MASK(component_mask
));
2207 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_BLIT_BASE_GMEM
, 1);
2208 tu_cs_emit(cs
, cmd
->state
.pass
->attachments
[attachment
].gmem_offset
);
2210 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_UNKNOWN_88D0
, 1);
2213 uint32_t clear_vals
[4] = {};
2214 pack_gmem_clear_value(value
, vk_format
, clear_vals
);
2216 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_BLIT_CLEAR_COLOR_DW0
, 4);
2217 tu_cs_emit_array(cs
, clear_vals
, 4);
2219 tu6_emit_event_write(cmd
, cs
, BLIT
, false);
2223 tu_clear_gmem_attachments(struct tu_cmd_buffer
*cmd
,
2224 uint32_t attachment_count
,
2225 const VkClearAttachment
*attachments
,
2226 uint32_t rect_count
,
2227 const VkClearRect
*rects
)
2229 const struct tu_subpass
*subpass
= cmd
->state
.subpass
;
2230 struct tu_cs
*cs
= &cmd
->draw_cs
;
2232 /* TODO: swap the loops for smaller cmdstream */
2233 for (unsigned i
= 0; i
< rect_count
; i
++) {
2234 unsigned x1
= rects
[i
].rect
.offset
.x
;
2235 unsigned y1
= rects
[i
].rect
.offset
.y
;
2236 unsigned x2
= x1
+ rects
[i
].rect
.extent
.width
- 1;
2237 unsigned y2
= y1
+ rects
[i
].rect
.extent
.height
- 1;
2239 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_BLIT_SCISSOR_TL
, 2);
2240 tu_cs_emit(cs
, A6XX_RB_BLIT_SCISSOR_TL_X(x1
) | A6XX_RB_BLIT_SCISSOR_TL_Y(y1
));
2241 tu_cs_emit(cs
, A6XX_RB_BLIT_SCISSOR_BR_X(x2
) | A6XX_RB_BLIT_SCISSOR_BR_Y(y2
));
2243 for (unsigned j
= 0; j
< attachment_count
; j
++) {
2245 if (attachments
[j
].aspectMask
& VK_IMAGE_ASPECT_COLOR_BIT
)
2246 a
= subpass
->color_attachments
[attachments
[j
].colorAttachment
].attachment
;
2248 a
= subpass
->depth_stencil_attachment
.attachment
;
2250 if (a
== VK_ATTACHMENT_UNUSED
)
2253 unsigned clear_mask
= 0xf;
2254 if (cmd
->state
.pass
->attachments
[a
].format
== VK_FORMAT_D24_UNORM_S8_UINT
) {
2255 if (!(attachments
[j
].aspectMask
& VK_IMAGE_ASPECT_DEPTH_BIT
))
2257 if (!(attachments
[j
].aspectMask
& VK_IMAGE_ASPECT_STENCIL_BIT
))
2261 tu_emit_clear_gmem_attachment(cmd
, cs
, a
, clear_mask
,
2262 &attachments
[j
].clearValue
);
2268 tu_CmdClearAttachments(VkCommandBuffer commandBuffer
,
2269 uint32_t attachmentCount
,
2270 const VkClearAttachment
*pAttachments
,
2272 const VkClearRect
*pRects
)
2274 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
2275 struct tu_cs
*cs
= &cmd
->draw_cs
;
2277 tu_cond_exec_start(cs
, CP_COND_EXEC_0_RENDER_MODE_GMEM
);
2278 tu_clear_gmem_attachments(cmd
, attachmentCount
, pAttachments
, rectCount
, pRects
);
2279 tu_cond_exec_end(cs
);
2281 tu_cond_exec_start(cs
, CP_COND_EXEC_0_RENDER_MODE_SYSMEM
);
2282 tu_clear_sysmem_attachments(cmd
, attachmentCount
, pAttachments
, rectCount
, pRects
);
2283 tu_cond_exec_end(cs
);
2287 tu_clear_sysmem_attachment(struct tu_cmd_buffer
*cmd
,
2290 const VkRenderPassBeginInfo
*info
)
2292 const struct tu_framebuffer
*fb
= cmd
->state
.framebuffer
;
2293 const struct tu_image_view
*iview
= fb
->attachments
[a
].attachment
;
2294 const struct tu_render_pass_attachment
*attachment
=
2295 &cmd
->state
.pass
->attachments
[a
];
2298 if (attachment
->clear_mask
== VK_IMAGE_ASPECT_COLOR_BIT
)
2300 if (attachment
->clear_mask
& VK_IMAGE_ASPECT_DEPTH_BIT
)
2302 if (attachment
->clear_mask
& VK_IMAGE_ASPECT_STENCIL_BIT
)
2308 const struct blit_ops
*ops
= &r2d_ops
;
2309 if (attachment
->samples
> 1)
2312 ops
->setup(cmd
, cs
, attachment
->format
, ROTATE_0
, true, mask
);
2313 ops
->coords(cs
, &info
->renderArea
.offset
, NULL
, &info
->renderArea
.extent
);
2314 ops
->clear_value(cs
, attachment
->format
, &info
->pClearValues
[a
]);
2316 for (uint32_t i
= 0; i
< fb
->layers
; i
++) {
2317 ops
->dst(cs
, iview
, i
);
2323 tu_clear_gmem_attachment(struct tu_cmd_buffer
*cmd
,
2326 const VkRenderPassBeginInfo
*info
)
2328 const struct tu_render_pass_attachment
*attachment
=
2329 &cmd
->state
.pass
->attachments
[a
];
2330 unsigned clear_mask
= 0;
2332 if (attachment
->clear_mask
== VK_IMAGE_ASPECT_COLOR_BIT
)
2334 if (attachment
->clear_mask
& VK_IMAGE_ASPECT_DEPTH_BIT
)
2336 if (attachment
->clear_mask
& VK_IMAGE_ASPECT_STENCIL_BIT
)
2342 tu_cs_emit_regs(cs
, A6XX_RB_MSAA_CNTL(tu_msaa_samples(attachment
->samples
)));
2344 tu_emit_clear_gmem_attachment(cmd
, cs
, a
, clear_mask
,
2345 &info
->pClearValues
[a
]);
2349 tu_emit_blit(struct tu_cmd_buffer
*cmd
,
2351 const struct tu_image_view
*iview
,
2352 const struct tu_render_pass_attachment
*attachment
,
2356 A6XX_RB_MSAA_CNTL(tu_msaa_samples(attachment
->samples
)));
2358 tu_cs_emit_regs(cs
, A6XX_RB_BLIT_INFO(
2361 /* "integer" bit disables msaa resolve averaging */
2362 .integer
= vk_format_is_int(attachment
->format
)));
2364 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_BLIT_DST_INFO
, 4);
2365 tu_cs_emit(cs
, iview
->RB_BLIT_DST_INFO
);
2366 tu_cs_image_ref_2d(cs
, iview
, 0, false);
2368 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_BLIT_FLAG_DST_LO
, 3);
2369 tu_cs_image_flag_ref(cs
, iview
, 0);
2372 A6XX_RB_BLIT_BASE_GMEM(attachment
->gmem_offset
));
2374 tu6_emit_event_write(cmd
, cs
, BLIT
, false);
2378 blit_can_resolve(VkFormat format
)
2380 const struct util_format_description
*desc
= vk_format_description(format
);
2382 /* blit event can only do resolve for simple cases:
2383 * averaging samples as unsigned integers or choosing only one sample
2385 if (vk_format_is_snorm(format
) || vk_format_is_srgb(format
))
2388 /* can't do formats with larger channel sizes
2389 * note: this includes all float formats
2390 * note2: single channel integer formats seem OK
2392 if (desc
->channel
[0].size
> 10)
2396 /* for unknown reasons blit event can't msaa resolve these formats when tiled
2397 * likely related to these formats having different layout from other cpp=2 formats
2399 case VK_FORMAT_R8G8_UNORM
:
2400 case VK_FORMAT_R8G8_UINT
:
2401 case VK_FORMAT_R8G8_SINT
:
2402 /* TODO: this one should be able to work? */
2403 case VK_FORMAT_D24_UNORM_S8_UINT
:
2413 tu_load_gmem_attachment(struct tu_cmd_buffer
*cmd
,
2418 const struct tu_image_view
*iview
=
2419 cmd
->state
.framebuffer
->attachments
[a
].attachment
;
2420 const struct tu_render_pass_attachment
*attachment
=
2421 &cmd
->state
.pass
->attachments
[a
];
2423 if (attachment
->load
|| force_load
)
2424 tu_emit_blit(cmd
, cs
, iview
, attachment
, false);
2428 tu_store_gmem_attachment(struct tu_cmd_buffer
*cmd
,
2433 const struct tu_tiling_config
*tiling
= &cmd
->state
.tiling_config
;
2434 const VkRect2D
*render_area
= &tiling
->render_area
;
2435 struct tu_render_pass_attachment
*dst
= &cmd
->state
.pass
->attachments
[a
];
2436 struct tu_image_view
*iview
= cmd
->state
.framebuffer
->attachments
[a
].attachment
;
2437 struct tu_render_pass_attachment
*src
= &cmd
->state
.pass
->attachments
[gmem_a
];
2442 uint32_t x1
= render_area
->offset
.x
;
2443 uint32_t y1
= render_area
->offset
.y
;
2444 uint32_t x2
= x1
+ render_area
->extent
.width
;
2445 uint32_t y2
= y1
+ render_area
->extent
.height
;
2446 /* x2/y2 can be unaligned if equal to the size of the image,
2447 * since it will write into padding space
2448 * the one exception is linear levels which don't have the
2449 * required y padding in the layout (except for the last level)
2451 bool need_y2_align
=
2452 y2
!= iview
->extent
.height
|| iview
->need_y2_align
;
2455 x1
% GMEM_ALIGN_W
|| (x2
% GMEM_ALIGN_W
&& x2
!= iview
->extent
.width
) ||
2456 y1
% GMEM_ALIGN_H
|| (y2
% GMEM_ALIGN_H
&& need_y2_align
);
2458 /* use fast path when render area is aligned, except for unsupported resolve cases */
2459 if (!unaligned
&& (a
== gmem_a
|| blit_can_resolve(dst
->format
))) {
2460 tu_emit_blit(cmd
, cs
, iview
, src
, true);
2464 if (dst
->samples
> 1) {
2465 /* I guess we need to use shader path in this case?
2466 * need a testcase which fails because of this
2468 tu_finishme("unaligned store of msaa attachment\n");
2472 r2d_setup_common(cmd
, cs
, dst
->format
, ROTATE_0
, false, 0xf, true);
2473 r2d_dst(cs
, iview
, 0);
2474 r2d_coords(cs
, &render_area
->offset
, &render_area
->offset
, &render_area
->extent
);
2477 A6XX_SP_PS_2D_SRC_INFO(
2478 .color_format
= tu6_format_texture(src
->format
, TILE6_2
).fmt
,
2479 .tile_mode
= TILE6_2
,
2480 .srgb
= vk_format_is_srgb(src
->format
),
2481 .samples
= tu_msaa_samples(src
->samples
),
2482 .samples_average
= !vk_format_is_int(src
->format
),
2485 /* note: src size does not matter when not scaling */
2486 A6XX_SP_PS_2D_SRC_SIZE( .width
= 0x3fff, .height
= 0x3fff),
2487 A6XX_SP_PS_2D_SRC_LO(cmd
->device
->physical_device
->gmem_base
+ src
->gmem_offset
),
2488 A6XX_SP_PS_2D_SRC_HI(),
2489 A6XX_SP_PS_2D_SRC_PITCH(.pitch
= tiling
->tile0
.extent
.width
* src
->cpp
));
2491 /* sync GMEM writes with CACHE */
2492 tu6_emit_event_write(cmd
, cs
, CACHE_INVALIDATE
, false);
2494 tu_cs_emit_pkt7(cs
, CP_BLIT
, 1);
2495 tu_cs_emit(cs
, CP_BLIT_0_OP(BLIT_OP_SCALE
));
2497 /* TODO: flushing with barriers instead of blindly always flushing */
2498 tu6_emit_event_write(cmd
, cs
, PC_CCU_FLUSH_COLOR_TS
, true);
2499 tu6_emit_event_write(cmd
, cs
, PC_CCU_FLUSH_DEPTH_TS
, true);
2500 tu6_emit_event_write(cmd
, cs
, CACHE_INVALIDATE
, false);