2a513c911f435312998abcc13de3c7e013b74adf
[mesa.git] / src / freedreno / vulkan / tu_cmd_buffer.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #include "tu_private.h"
29
30 #include "registers/adreno_pm4.xml.h"
31 #include "registers/adreno_common.xml.h"
32
33 #include "vk_format.h"
34
35 #include "tu_cs.h"
36 #include "tu_blit.h"
37
38 #define OVERFLOW_FLAG_REG REG_A6XX_CP_SCRATCH_REG(0)
39
40 void
41 tu_bo_list_init(struct tu_bo_list *list)
42 {
43 list->count = list->capacity = 0;
44 list->bo_infos = NULL;
45 }
46
47 void
48 tu_bo_list_destroy(struct tu_bo_list *list)
49 {
50 free(list->bo_infos);
51 }
52
53 void
54 tu_bo_list_reset(struct tu_bo_list *list)
55 {
56 list->count = 0;
57 }
58
59 /**
60 * \a flags consists of MSM_SUBMIT_BO_FLAGS.
61 */
62 static uint32_t
63 tu_bo_list_add_info(struct tu_bo_list *list,
64 const struct drm_msm_gem_submit_bo *bo_info)
65 {
66 assert(bo_info->handle != 0);
67
68 for (uint32_t i = 0; i < list->count; ++i) {
69 if (list->bo_infos[i].handle == bo_info->handle) {
70 assert(list->bo_infos[i].presumed == bo_info->presumed);
71 list->bo_infos[i].flags |= bo_info->flags;
72 return i;
73 }
74 }
75
76 /* grow list->bo_infos if needed */
77 if (list->count == list->capacity) {
78 uint32_t new_capacity = MAX2(2 * list->count, 16);
79 struct drm_msm_gem_submit_bo *new_bo_infos = realloc(
80 list->bo_infos, new_capacity * sizeof(struct drm_msm_gem_submit_bo));
81 if (!new_bo_infos)
82 return TU_BO_LIST_FAILED;
83 list->bo_infos = new_bo_infos;
84 list->capacity = new_capacity;
85 }
86
87 list->bo_infos[list->count] = *bo_info;
88 return list->count++;
89 }
90
91 uint32_t
92 tu_bo_list_add(struct tu_bo_list *list,
93 const struct tu_bo *bo,
94 uint32_t flags)
95 {
96 return tu_bo_list_add_info(list, &(struct drm_msm_gem_submit_bo) {
97 .flags = flags,
98 .handle = bo->gem_handle,
99 .presumed = bo->iova,
100 });
101 }
102
103 VkResult
104 tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other)
105 {
106 for (uint32_t i = 0; i < other->count; i++) {
107 if (tu_bo_list_add_info(list, other->bo_infos + i) == TU_BO_LIST_FAILED)
108 return VK_ERROR_OUT_OF_HOST_MEMORY;
109 }
110
111 return VK_SUCCESS;
112 }
113
114 static bool
115 is_linear_mipmapped(const struct tu_image_view *iview)
116 {
117 return iview->image->layout.tile_mode == TILE6_LINEAR &&
118 iview->base_mip != iview->image->level_count - 1;
119 }
120
121 static bool
122 force_sysmem(const struct tu_cmd_buffer *cmd,
123 const struct VkRect2D *render_area)
124 {
125 const struct tu_framebuffer *fb = cmd->state.framebuffer;
126 const struct tu_physical_device *device = cmd->device->physical_device;
127 bool has_linear_mipmapped_store = false;
128 const struct tu_render_pass *pass = cmd->state.pass;
129
130 /* Iterate over all the places we call tu6_emit_store_attachment() */
131 for (unsigned i = 0; i < pass->subpass_count; i++) {
132 const struct tu_subpass *subpass = &pass->subpasses[i];
133 if (subpass->resolve_attachments) {
134 for (unsigned i = 0; i < subpass->color_count; i++) {
135 uint32_t a = subpass->resolve_attachments[i].attachment;
136 if (a != VK_ATTACHMENT_UNUSED &&
137 cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_STORE) {
138 const struct tu_image_view *iview = fb->attachments[a].attachment;
139 if (is_linear_mipmapped(iview)) {
140 has_linear_mipmapped_store = true;
141 break;
142 }
143 }
144 }
145 }
146 }
147
148 for (unsigned i = 0; i < pass->attachment_count; i++) {
149 if (pass->attachments[i].gmem_offset >= 0 &&
150 cmd->state.pass->attachments[i].store_op == VK_ATTACHMENT_STORE_OP_STORE) {
151 const struct tu_image_view *iview = fb->attachments[i].attachment;
152 if (is_linear_mipmapped(iview)) {
153 has_linear_mipmapped_store = true;
154 break;
155 }
156 }
157 }
158
159 /* Linear textures cannot have any padding between mipmap levels and their
160 * height isn't padded, while at the same time the GMEM->MEM resolve does
161 * not have per-pixel granularity, so if the image height isn't aligned to
162 * the resolve granularity and the render area is tall enough, we may wind
163 * up writing past the bottom of the image into the next miplevel or even
164 * past the end of the image. For the last miplevel, the layout code should
165 * insert enough padding so that the overdraw writes to the padding. To
166 * work around this, we force-enable sysmem rendering.
167 */
168 const uint32_t y2 = render_area->offset.y + render_area->extent.height;
169 const uint32_t aligned_y2 = ALIGN_POT(y2, device->tile_align_h);
170
171 return has_linear_mipmapped_store && aligned_y2 > fb->height;
172 }
173
174 static void
175 tu_tiling_config_update_tile_layout(struct tu_tiling_config *tiling,
176 const struct tu_device *dev,
177 uint32_t pixels)
178 {
179 const uint32_t tile_align_w = dev->physical_device->tile_align_w;
180 const uint32_t tile_align_h = dev->physical_device->tile_align_h;
181 const uint32_t max_tile_width = 1024; /* A6xx */
182
183 tiling->tile0.offset = (VkOffset2D) {
184 .x = tiling->render_area.offset.x & ~(tile_align_w - 1),
185 .y = tiling->render_area.offset.y & ~(tile_align_h - 1),
186 };
187
188 const uint32_t ra_width =
189 tiling->render_area.extent.width +
190 (tiling->render_area.offset.x - tiling->tile0.offset.x);
191 const uint32_t ra_height =
192 tiling->render_area.extent.height +
193 (tiling->render_area.offset.y - tiling->tile0.offset.y);
194
195 /* start from 1 tile */
196 tiling->tile_count = (VkExtent2D) {
197 .width = 1,
198 .height = 1,
199 };
200 tiling->tile0.extent = (VkExtent2D) {
201 .width = align(ra_width, tile_align_w),
202 .height = align(ra_height, tile_align_h),
203 };
204
205 if (unlikely(dev->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN)) {
206 /* start with 2x2 tiles */
207 tiling->tile_count.width = 2;
208 tiling->tile_count.height = 2;
209 tiling->tile0.extent.width = align(DIV_ROUND_UP(ra_width, 2), tile_align_w);
210 tiling->tile0.extent.height = align(DIV_ROUND_UP(ra_height, 2), tile_align_h);
211 }
212
213 /* do not exceed max tile width */
214 while (tiling->tile0.extent.width > max_tile_width) {
215 tiling->tile_count.width++;
216 tiling->tile0.extent.width =
217 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
218 }
219
220 /* do not exceed gmem size */
221 while (tiling->tile0.extent.width * tiling->tile0.extent.height > pixels) {
222 if (tiling->tile0.extent.width > MAX2(tile_align_w, tiling->tile0.extent.height)) {
223 tiling->tile_count.width++;
224 tiling->tile0.extent.width =
225 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
226 } else {
227 /* if this assert fails then layout is impossible.. */
228 assert(tiling->tile0.extent.height > tile_align_h);
229 tiling->tile_count.height++;
230 tiling->tile0.extent.height =
231 align(DIV_ROUND_UP(ra_height, tiling->tile_count.height), tile_align_h);
232 }
233 }
234 }
235
236 static void
237 tu_tiling_config_update_pipe_layout(struct tu_tiling_config *tiling,
238 const struct tu_device *dev)
239 {
240 const uint32_t max_pipe_count = 32; /* A6xx */
241
242 /* start from 1 tile per pipe */
243 tiling->pipe0 = (VkExtent2D) {
244 .width = 1,
245 .height = 1,
246 };
247 tiling->pipe_count = tiling->tile_count;
248
249 /* do not exceed max pipe count vertically */
250 while (tiling->pipe_count.height > max_pipe_count) {
251 tiling->pipe0.height += 2;
252 tiling->pipe_count.height =
253 (tiling->tile_count.height + tiling->pipe0.height - 1) /
254 tiling->pipe0.height;
255 }
256
257 /* do not exceed max pipe count */
258 while (tiling->pipe_count.width * tiling->pipe_count.height >
259 max_pipe_count) {
260 tiling->pipe0.width += 1;
261 tiling->pipe_count.width =
262 (tiling->tile_count.width + tiling->pipe0.width - 1) /
263 tiling->pipe0.width;
264 }
265 }
266
267 static void
268 tu_tiling_config_update_pipes(struct tu_tiling_config *tiling,
269 const struct tu_device *dev)
270 {
271 const uint32_t max_pipe_count = 32; /* A6xx */
272 const uint32_t used_pipe_count =
273 tiling->pipe_count.width * tiling->pipe_count.height;
274 const VkExtent2D last_pipe = {
275 .width = (tiling->tile_count.width - 1) % tiling->pipe0.width + 1,
276 .height = (tiling->tile_count.height - 1) % tiling->pipe0.height + 1,
277 };
278
279 assert(used_pipe_count <= max_pipe_count);
280 assert(max_pipe_count <= ARRAY_SIZE(tiling->pipe_config));
281
282 for (uint32_t y = 0; y < tiling->pipe_count.height; y++) {
283 for (uint32_t x = 0; x < tiling->pipe_count.width; x++) {
284 const uint32_t pipe_x = tiling->pipe0.width * x;
285 const uint32_t pipe_y = tiling->pipe0.height * y;
286 const uint32_t pipe_w = (x == tiling->pipe_count.width - 1)
287 ? last_pipe.width
288 : tiling->pipe0.width;
289 const uint32_t pipe_h = (y == tiling->pipe_count.height - 1)
290 ? last_pipe.height
291 : tiling->pipe0.height;
292 const uint32_t n = tiling->pipe_count.width * y + x;
293
294 tiling->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
295 A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
296 A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
297 A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
298 tiling->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
299 }
300 }
301
302 memset(tiling->pipe_config + used_pipe_count, 0,
303 sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
304 }
305
306 static void
307 tu_tiling_config_get_tile(const struct tu_tiling_config *tiling,
308 const struct tu_device *dev,
309 uint32_t tx,
310 uint32_t ty,
311 struct tu_tile *tile)
312 {
313 /* find the pipe and the slot for tile (tx, ty) */
314 const uint32_t px = tx / tiling->pipe0.width;
315 const uint32_t py = ty / tiling->pipe0.height;
316 const uint32_t sx = tx - tiling->pipe0.width * px;
317 const uint32_t sy = ty - tiling->pipe0.height * py;
318
319 assert(tx < tiling->tile_count.width && ty < tiling->tile_count.height);
320 assert(px < tiling->pipe_count.width && py < tiling->pipe_count.height);
321 assert(sx < tiling->pipe0.width && sy < tiling->pipe0.height);
322
323 /* convert to 1D indices */
324 tile->pipe = tiling->pipe_count.width * py + px;
325 tile->slot = tiling->pipe0.width * sy + sx;
326
327 /* get the blit area for the tile */
328 tile->begin = (VkOffset2D) {
329 .x = tiling->tile0.offset.x + tiling->tile0.extent.width * tx,
330 .y = tiling->tile0.offset.y + tiling->tile0.extent.height * ty,
331 };
332 tile->end.x =
333 (tx == tiling->tile_count.width - 1)
334 ? tiling->render_area.offset.x + tiling->render_area.extent.width
335 : tile->begin.x + tiling->tile0.extent.width;
336 tile->end.y =
337 (ty == tiling->tile_count.height - 1)
338 ? tiling->render_area.offset.y + tiling->render_area.extent.height
339 : tile->begin.y + tiling->tile0.extent.height;
340 }
341
342 enum a3xx_msaa_samples
343 tu_msaa_samples(uint32_t samples)
344 {
345 switch (samples) {
346 case 1:
347 return MSAA_ONE;
348 case 2:
349 return MSAA_TWO;
350 case 4:
351 return MSAA_FOUR;
352 case 8:
353 return MSAA_EIGHT;
354 default:
355 assert(!"invalid sample count");
356 return MSAA_ONE;
357 }
358 }
359
360 static enum a4xx_index_size
361 tu6_index_size(VkIndexType type)
362 {
363 switch (type) {
364 case VK_INDEX_TYPE_UINT16:
365 return INDEX4_SIZE_16_BIT;
366 case VK_INDEX_TYPE_UINT32:
367 return INDEX4_SIZE_32_BIT;
368 default:
369 unreachable("invalid VkIndexType");
370 return INDEX4_SIZE_8_BIT;
371 }
372 }
373
374 unsigned
375 tu6_emit_event_write(struct tu_cmd_buffer *cmd,
376 struct tu_cs *cs,
377 enum vgt_event_type event,
378 bool need_seqno)
379 {
380 unsigned seqno = 0;
381
382 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1);
383 tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event));
384 if (need_seqno) {
385 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
386 seqno = ++cmd->scratch_seqno;
387 tu_cs_emit(cs, seqno);
388 }
389
390 return seqno;
391 }
392
393 static void
394 tu6_emit_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
395 {
396 tu6_emit_event_write(cmd, cs, 0x31, false);
397 }
398
399 static void
400 tu6_emit_lrz_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
401 {
402 tu6_emit_event_write(cmd, cs, LRZ_FLUSH, false);
403 }
404
405 static void
406 tu6_emit_wfi(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
407 {
408 if (cmd->wait_for_idle) {
409 tu_cs_emit_wfi(cs);
410 cmd->wait_for_idle = false;
411 }
412 }
413
414 #define tu_image_view_ubwc_pitches(iview) \
415 .pitch = tu_image_ubwc_pitch(iview->image, iview->base_mip), \
416 .array_pitch = tu_image_ubwc_size(iview->image, iview->base_mip) >> 2
417
418 static void
419 tu6_emit_zs(struct tu_cmd_buffer *cmd,
420 const struct tu_subpass *subpass,
421 struct tu_cs *cs)
422 {
423 const struct tu_framebuffer *fb = cmd->state.framebuffer;
424
425 const uint32_t a = subpass->depth_stencil_attachment.attachment;
426 if (a == VK_ATTACHMENT_UNUSED) {
427 tu_cs_emit_regs(cs,
428 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE),
429 A6XX_RB_DEPTH_BUFFER_PITCH(0),
430 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0),
431 A6XX_RB_DEPTH_BUFFER_BASE(0),
432 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0));
433
434 tu_cs_emit_regs(cs,
435 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE));
436
437 tu_cs_emit_regs(cs,
438 A6XX_GRAS_LRZ_BUFFER_BASE(0),
439 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
440 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
441
442 tu_cs_emit_regs(cs, A6XX_RB_STENCIL_INFO(0));
443
444 return;
445 }
446
447 const struct tu_image_view *iview = fb->attachments[a].attachment;
448 enum a6xx_depth_format fmt = tu6_pipe2depth(iview->vk_format);
449
450 tu_cs_emit_regs(cs,
451 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = fmt),
452 A6XX_RB_DEPTH_BUFFER_PITCH(tu_image_stride(iview->image, iview->base_mip)),
453 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(iview->image->layout.layer_size),
454 A6XX_RB_DEPTH_BUFFER_BASE(tu_image_view_base_ref(iview)),
455 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(cmd->state.pass->attachments[a].gmem_offset));
456
457 tu_cs_emit_regs(cs,
458 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = fmt));
459
460 tu_cs_emit_regs(cs,
461 A6XX_RB_DEPTH_FLAG_BUFFER_BASE(tu_image_view_ubwc_base_ref(iview)),
462 A6XX_RB_DEPTH_FLAG_BUFFER_PITCH(tu_image_view_ubwc_pitches(iview)));
463
464 tu_cs_emit_regs(cs,
465 A6XX_GRAS_LRZ_BUFFER_BASE(0),
466 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
467 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
468
469 tu_cs_emit_regs(cs,
470 A6XX_RB_STENCIL_INFO(0));
471
472 /* enable zs? */
473 }
474
475 static void
476 tu6_emit_mrt(struct tu_cmd_buffer *cmd,
477 const struct tu_subpass *subpass,
478 struct tu_cs *cs)
479 {
480 const struct tu_framebuffer *fb = cmd->state.framebuffer;
481 unsigned char mrt_comp[MAX_RTS] = { 0 };
482 unsigned srgb_cntl = 0;
483
484 for (uint32_t i = 0; i < subpass->color_count; ++i) {
485 uint32_t a = subpass->color_attachments[i].attachment;
486 if (a == VK_ATTACHMENT_UNUSED)
487 continue;
488
489 const struct tu_image_view *iview = fb->attachments[a].attachment;
490 const enum a6xx_tile_mode tile_mode =
491 tu6_get_image_tile_mode(iview->image, iview->base_mip);
492
493 mrt_comp[i] = 0xf;
494
495 if (vk_format_is_srgb(iview->vk_format))
496 srgb_cntl |= (1 << i);
497
498 const struct tu_native_format *format =
499 tu6_get_native_format(iview->vk_format);
500 assert(format && format->rb >= 0);
501
502 tu_cs_emit_regs(cs,
503 A6XX_RB_MRT_BUF_INFO(i,
504 .color_tile_mode = tile_mode,
505 .color_format = format->rb,
506 .color_swap = format->swap),
507 A6XX_RB_MRT_PITCH(i, tu_image_stride(iview->image, iview->base_mip)),
508 A6XX_RB_MRT_ARRAY_PITCH(i, iview->image->layout.layer_size),
509 A6XX_RB_MRT_BASE(i, tu_image_view_base_ref(iview)),
510 A6XX_RB_MRT_BASE_GMEM(i, cmd->state.pass->attachments[a].gmem_offset));
511
512 tu_cs_emit_regs(cs,
513 A6XX_SP_FS_MRT_REG(i,
514 .color_format = format->rb,
515 .color_sint = vk_format_is_sint(iview->vk_format),
516 .color_uint = vk_format_is_uint(iview->vk_format)));
517
518 tu_cs_emit_regs(cs,
519 A6XX_RB_MRT_FLAG_BUFFER_ADDR(i, tu_image_view_ubwc_base_ref(iview)),
520 A6XX_RB_MRT_FLAG_BUFFER_PITCH(i, tu_image_view_ubwc_pitches(iview)));
521 }
522
523 tu_cs_emit_regs(cs,
524 A6XX_RB_SRGB_CNTL(srgb_cntl));
525
526 tu_cs_emit_regs(cs,
527 A6XX_SP_SRGB_CNTL(srgb_cntl));
528
529 tu_cs_emit_regs(cs,
530 A6XX_RB_RENDER_COMPONENTS(
531 .rt0 = mrt_comp[0],
532 .rt1 = mrt_comp[1],
533 .rt2 = mrt_comp[2],
534 .rt3 = mrt_comp[3],
535 .rt4 = mrt_comp[4],
536 .rt5 = mrt_comp[5],
537 .rt6 = mrt_comp[6],
538 .rt7 = mrt_comp[7]));
539
540 tu_cs_emit_regs(cs,
541 A6XX_SP_FS_RENDER_COMPONENTS(
542 .rt0 = mrt_comp[0],
543 .rt1 = mrt_comp[1],
544 .rt2 = mrt_comp[2],
545 .rt3 = mrt_comp[3],
546 .rt4 = mrt_comp[4],
547 .rt5 = mrt_comp[5],
548 .rt6 = mrt_comp[6],
549 .rt7 = mrt_comp[7]));
550 }
551
552 static void
553 tu6_emit_msaa(struct tu_cmd_buffer *cmd,
554 const struct tu_subpass *subpass,
555 struct tu_cs *cs)
556 {
557 const enum a3xx_msaa_samples samples = tu_msaa_samples(subpass->samples);
558 bool msaa_disable = samples == MSAA_ONE;
559
560 tu_cs_emit_regs(cs,
561 A6XX_SP_TP_RAS_MSAA_CNTL(samples),
562 A6XX_SP_TP_DEST_MSAA_CNTL(.samples = samples,
563 .msaa_disable = msaa_disable));
564
565 tu_cs_emit_regs(cs,
566 A6XX_GRAS_RAS_MSAA_CNTL(samples),
567 A6XX_GRAS_DEST_MSAA_CNTL(.samples = samples,
568 .msaa_disable = msaa_disable));
569
570 tu_cs_emit_regs(cs,
571 A6XX_RB_RAS_MSAA_CNTL(samples),
572 A6XX_RB_DEST_MSAA_CNTL(.samples = samples,
573 .msaa_disable = msaa_disable));
574
575 tu_cs_emit_regs(cs,
576 A6XX_RB_MSAA_CNTL(samples));
577 }
578
579 static void
580 tu6_emit_bin_size(struct tu_cs *cs,
581 uint32_t bin_w, uint32_t bin_h, uint32_t flags)
582 {
583 tu_cs_emit_regs(cs,
584 A6XX_GRAS_BIN_CONTROL(.binw = bin_w,
585 .binh = bin_h,
586 .dword = flags));
587
588 tu_cs_emit_regs(cs,
589 A6XX_RB_BIN_CONTROL(.binw = bin_w,
590 .binh = bin_h,
591 .dword = flags));
592
593 /* no flag for RB_BIN_CONTROL2... */
594 tu_cs_emit_regs(cs,
595 A6XX_RB_BIN_CONTROL2(.binw = bin_w,
596 .binh = bin_h));
597 }
598
599 static void
600 tu6_emit_render_cntl(struct tu_cmd_buffer *cmd,
601 const struct tu_subpass *subpass,
602 struct tu_cs *cs,
603 bool binning)
604 {
605 const struct tu_framebuffer *fb = cmd->state.framebuffer;
606 uint32_t cntl = 0;
607 cntl |= A6XX_RB_RENDER_CNTL_UNK4;
608 if (binning) {
609 cntl |= A6XX_RB_RENDER_CNTL_BINNING;
610 } else {
611 uint32_t mrts_ubwc_enable = 0;
612 for (uint32_t i = 0; i < subpass->color_count; ++i) {
613 uint32_t a = subpass->color_attachments[i].attachment;
614 if (a == VK_ATTACHMENT_UNUSED)
615 continue;
616
617 const struct tu_image_view *iview = fb->attachments[a].attachment;
618 if (iview->image->layout.ubwc_layer_size != 0)
619 mrts_ubwc_enable |= 1 << i;
620 }
621
622 cntl |= A6XX_RB_RENDER_CNTL_FLAG_MRTS(mrts_ubwc_enable);
623
624 const uint32_t a = subpass->depth_stencil_attachment.attachment;
625 if (a != VK_ATTACHMENT_UNUSED) {
626 const struct tu_image_view *iview = fb->attachments[a].attachment;
627 if (iview->image->layout.ubwc_layer_size != 0)
628 cntl |= A6XX_RB_RENDER_CNTL_FLAG_DEPTH;
629 }
630
631 /* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs
632 * in order to set it correctly for the different subpasses. However,
633 * that means the packets we're emitting also happen during binning. So
634 * we need to guard the write on !BINNING at CP execution time.
635 */
636 tu_cs_reserve(cs, 3 + 4);
637 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
638 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
639 CP_COND_REG_EXEC_0_GMEM | CP_COND_REG_EXEC_0_SYSMEM);
640 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(4));
641 }
642
643 tu_cs_emit_pkt7(cs, CP_REG_WRITE, 3);
644 tu_cs_emit(cs, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL));
645 tu_cs_emit(cs, REG_A6XX_RB_RENDER_CNTL);
646 tu_cs_emit(cs, cntl);
647 }
648
649 static void
650 tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
651 {
652 const VkRect2D *render_area = &cmd->state.tiling_config.render_area;
653 uint32_t x1 = render_area->offset.x;
654 uint32_t y1 = render_area->offset.y;
655 uint32_t x2 = x1 + render_area->extent.width - 1;
656 uint32_t y2 = y1 + render_area->extent.height - 1;
657
658 /* TODO: alignment requirement seems to be less than tile_align_w/h */
659 if (align) {
660 x1 = x1 & ~cmd->device->physical_device->tile_align_w;
661 y1 = y1 & ~cmd->device->physical_device->tile_align_h;
662 x2 = ALIGN_POT(x2 + 1, cmd->device->physical_device->tile_align_w) - 1;
663 y2 = ALIGN_POT(y2 + 1, cmd->device->physical_device->tile_align_h) - 1;
664 }
665
666 tu_cs_emit_regs(cs,
667 A6XX_RB_BLIT_SCISSOR_TL(.x = x1, .y = y1),
668 A6XX_RB_BLIT_SCISSOR_BR(.x = x2, .y = y2));
669 }
670
671 static void
672 tu6_emit_blit_info(struct tu_cmd_buffer *cmd,
673 struct tu_cs *cs,
674 const struct tu_image_view *iview,
675 uint32_t gmem_offset,
676 bool resolve)
677 {
678 tu_cs_emit_regs(cs,
679 A6XX_RB_BLIT_INFO(.unk0 = !resolve, .gmem = !resolve));
680
681 const struct tu_native_format *format =
682 tu6_get_native_format(iview->vk_format);
683 assert(format && format->rb >= 0);
684
685 enum a6xx_tile_mode tile_mode =
686 tu6_get_image_tile_mode(iview->image, iview->base_mip);
687 tu_cs_emit_regs(cs,
688 A6XX_RB_BLIT_DST_INFO(
689 .tile_mode = tile_mode,
690 .samples = tu_msaa_samples(iview->image->samples),
691 .color_format = format->rb,
692 .color_swap = format->swap,
693 .flags = iview->image->layout.ubwc_layer_size != 0),
694 A6XX_RB_BLIT_DST(tu_image_view_base_ref(iview)),
695 A6XX_RB_BLIT_DST_PITCH(tu_image_stride(iview->image, iview->base_mip)),
696 A6XX_RB_BLIT_DST_ARRAY_PITCH(iview->image->layout.layer_size));
697
698 if (iview->image->layout.ubwc_layer_size) {
699 tu_cs_emit_regs(cs,
700 A6XX_RB_BLIT_FLAG_DST(tu_image_view_ubwc_base_ref(iview)),
701 A6XX_RB_BLIT_FLAG_DST_PITCH(tu_image_view_ubwc_pitches(iview)));
702 }
703
704 tu_cs_emit_regs(cs,
705 A6XX_RB_BLIT_BASE_GMEM(gmem_offset));
706 }
707
708 static void
709 tu6_emit_blit(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
710 {
711 tu6_emit_event_write(cmd, cs, BLIT, false);
712 }
713
714 static void
715 tu6_emit_window_scissor(struct tu_cmd_buffer *cmd,
716 struct tu_cs *cs,
717 uint32_t x1,
718 uint32_t y1,
719 uint32_t x2,
720 uint32_t y2)
721 {
722 tu_cs_emit_regs(cs,
723 A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x = x1, .y = y1),
724 A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x = x2, .y = y2));
725
726 tu_cs_emit_regs(cs,
727 A6XX_GRAS_RESOLVE_CNTL_1(.x = x1, .y = y1),
728 A6XX_GRAS_RESOLVE_CNTL_2(.x = x2, .y = y2));
729 }
730
731 static void
732 tu6_emit_window_offset(struct tu_cmd_buffer *cmd,
733 struct tu_cs *cs,
734 uint32_t x1,
735 uint32_t y1)
736 {
737 tu_cs_emit_regs(cs,
738 A6XX_RB_WINDOW_OFFSET(.x = x1, .y = y1));
739
740 tu_cs_emit_regs(cs,
741 A6XX_RB_WINDOW_OFFSET2(.x = x1, .y = y1));
742
743 tu_cs_emit_regs(cs,
744 A6XX_SP_WINDOW_OFFSET(.x = x1, .y = y1));
745
746 tu_cs_emit_regs(cs,
747 A6XX_SP_TP_WINDOW_OFFSET(.x = x1, .y = y1));
748 }
749
750 static bool
751 use_hw_binning(struct tu_cmd_buffer *cmd)
752 {
753 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
754
755 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_NOBIN))
756 return false;
757
758 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN))
759 return true;
760
761 return (tiling->tile_count.width * tiling->tile_count.height) > 2;
762 }
763
764 static bool
765 use_sysmem_rendering(struct tu_cmd_buffer *cmd)
766 {
767 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_SYSMEM))
768 return true;
769
770 return cmd->state.tiling_config.force_sysmem;
771 }
772
773 static void
774 tu6_emit_tile_select(struct tu_cmd_buffer *cmd,
775 struct tu_cs *cs,
776 const struct tu_tile *tile)
777 {
778 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
779 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_YIELD));
780
781 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
782 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM));
783
784 const uint32_t x1 = tile->begin.x;
785 const uint32_t y1 = tile->begin.y;
786 const uint32_t x2 = tile->end.x - 1;
787 const uint32_t y2 = tile->end.y - 1;
788 tu6_emit_window_scissor(cmd, cs, x1, y1, x2, y2);
789 tu6_emit_window_offset(cmd, cs, x1, y1);
790
791 tu_cs_emit_regs(cs,
792 A6XX_VPC_SO_OVERRIDE(.so_disable = true));
793
794 if (use_hw_binning(cmd)) {
795 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
796
797 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
798 tu_cs_emit(cs, 0x0);
799
800 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
801 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
802 A6XX_CP_REG_TEST_0_BIT(0) |
803 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
804
805 tu_cs_reserve(cs, 3 + 11);
806 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
807 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
808 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(11));
809
810 /* if (no overflow) */ {
811 tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5, 7);
812 tu_cs_emit(cs, cmd->state.tiling_config.pipe_sizes[tile->pipe] |
813 CP_SET_BIN_DATA5_0_VSC_N(tile->slot));
814 tu_cs_emit_qw(cs, cmd->vsc_data.iova + tile->pipe * cmd->vsc_data_pitch);
815 tu_cs_emit_qw(cs, cmd->vsc_data.iova + (tile->pipe * 4) + (32 * cmd->vsc_data_pitch));
816 tu_cs_emit_qw(cs, cmd->vsc_data2.iova + (tile->pipe * cmd->vsc_data2_pitch));
817
818 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
819 tu_cs_emit(cs, 0x0);
820
821 /* use a NOP packet to skip over the 'else' side: */
822 tu_cs_emit_pkt7(cs, CP_NOP, 2);
823 } /* else */ {
824 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
825 tu_cs_emit(cs, 0x1);
826 }
827
828 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
829 tu_cs_emit(cs, 0x0);
830
831 tu_cs_emit_regs(cs,
832 A6XX_RB_UNKNOWN_8804(0));
833
834 tu_cs_emit_regs(cs,
835 A6XX_SP_TP_UNKNOWN_B304(0));
836
837 tu_cs_emit_regs(cs,
838 A6XX_GRAS_UNKNOWN_80A4(0));
839 } else {
840 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
841 tu_cs_emit(cs, 0x1);
842
843 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
844 tu_cs_emit(cs, 0x0);
845 }
846 }
847
848 static void
849 tu6_emit_load_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs, uint32_t a)
850 {
851 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
852 const struct tu_framebuffer *fb = cmd->state.framebuffer;
853 const struct tu_image_view *iview = fb->attachments[a].attachment;
854 const struct tu_render_pass_attachment *attachment =
855 &cmd->state.pass->attachments[a];
856
857 if (attachment->gmem_offset < 0)
858 return;
859
860 const uint32_t x1 = tiling->render_area.offset.x;
861 const uint32_t y1 = tiling->render_area.offset.y;
862 const uint32_t x2 = x1 + tiling->render_area.extent.width;
863 const uint32_t y2 = y1 + tiling->render_area.extent.height;
864 const uint32_t tile_x2 =
865 tiling->tile0.offset.x + tiling->tile0.extent.width * tiling->tile_count.width;
866 const uint32_t tile_y2 =
867 tiling->tile0.offset.y + tiling->tile0.extent.height * tiling->tile_count.height;
868 bool need_load =
869 x1 != tiling->tile0.offset.x || x2 != MIN2(fb->width, tile_x2) ||
870 y1 != tiling->tile0.offset.y || y2 != MIN2(fb->height, tile_y2);
871
872 if (need_load)
873 tu_finishme("improve handling of unaligned render area");
874
875 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_LOAD)
876 need_load = true;
877
878 if (vk_format_has_stencil(iview->vk_format) &&
879 attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_LOAD)
880 need_load = true;
881
882 if (need_load) {
883 tu6_emit_blit_info(cmd, cs, iview, attachment->gmem_offset, false);
884 tu6_emit_blit(cmd, cs);
885 }
886 }
887
888 static void
889 tu6_emit_clear_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
890 uint32_t a,
891 const VkRenderPassBeginInfo *info)
892 {
893 const struct tu_framebuffer *fb = cmd->state.framebuffer;
894 const struct tu_image_view *iview = fb->attachments[a].attachment;
895 const struct tu_render_pass_attachment *attachment =
896 &cmd->state.pass->attachments[a];
897 unsigned clear_mask = 0;
898
899 /* note: this means it isn't used by any subpass and shouldn't be cleared anyway */
900 if (attachment->gmem_offset < 0)
901 return;
902
903 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
904 clear_mask = 0xf;
905
906 if (vk_format_has_stencil(iview->vk_format)) {
907 clear_mask &= 0x1;
908 if (attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
909 clear_mask |= 0x2;
910 }
911 if (!clear_mask)
912 return;
913
914 tu_clear_gmem_attachment(cmd, cs, a, clear_mask,
915 &info->pClearValues[a]);
916 }
917
918 static void
919 tu6_emit_predicated_blit(struct tu_cmd_buffer *cmd,
920 struct tu_cs *cs,
921 uint32_t a,
922 uint32_t gmem_a,
923 bool resolve)
924 {
925 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
926
927 tu6_emit_blit_info(cmd, cs,
928 cmd->state.framebuffer->attachments[a].attachment,
929 cmd->state.pass->attachments[gmem_a].gmem_offset, resolve);
930 tu6_emit_blit(cmd, cs);
931
932 tu_cond_exec_end(cs);
933 }
934
935 static void
936 tu6_emit_sysmem_resolve(struct tu_cmd_buffer *cmd,
937 struct tu_cs *cs,
938 uint32_t a,
939 uint32_t gmem_a)
940 {
941 const struct tu_framebuffer *fb = cmd->state.framebuffer;
942 const struct tu_image_view *dst = fb->attachments[a].attachment;
943 const struct tu_image_view *src = fb->attachments[gmem_a].attachment;
944
945 tu_blit(cmd, cs, &(struct tu_blit) {
946 .dst = sysmem_attachment_surf(dst, dst->base_layer,
947 &cmd->state.tiling_config.render_area),
948 .src = sysmem_attachment_surf(src, src->base_layer,
949 &cmd->state.tiling_config.render_area),
950 .layers = fb->layers,
951 });
952 }
953
954
955 /* Emit a MSAA resolve operation, with both gmem and sysmem paths. */
956 static void tu6_emit_resolve(struct tu_cmd_buffer *cmd,
957 struct tu_cs *cs,
958 uint32_t a,
959 uint32_t gmem_a)
960 {
961 if (cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_DONT_CARE)
962 return;
963
964 tu6_emit_predicated_blit(cmd, cs, a, gmem_a, true);
965
966 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
967 tu6_emit_sysmem_resolve(cmd, cs, a, gmem_a);
968 tu_cond_exec_end(cs);
969 }
970
971 static void
972 tu6_emit_store_attachment(struct tu_cmd_buffer *cmd,
973 struct tu_cs *cs,
974 uint32_t a,
975 uint32_t gmem_a)
976 {
977 if (cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_DONT_CARE)
978 return;
979
980 tu6_emit_blit_info(cmd, cs,
981 cmd->state.framebuffer->attachments[a].attachment,
982 cmd->state.pass->attachments[gmem_a].gmem_offset, true);
983 tu6_emit_blit(cmd, cs);
984 }
985
986 static void
987 tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
988 {
989 const struct tu_render_pass *pass = cmd->state.pass;
990 const struct tu_subpass *subpass = &pass->subpasses[pass->subpass_count-1];
991
992 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
993 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
994 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
995 CP_SET_DRAW_STATE__0_GROUP_ID(0));
996 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
997 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
998
999 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1000 tu_cs_emit(cs, 0x0);
1001
1002 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1003 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE));
1004
1005 tu6_emit_blit_scissor(cmd, cs, true);
1006
1007 for (uint32_t a = 0; a < pass->attachment_count; ++a) {
1008 if (pass->attachments[a].gmem_offset >= 0)
1009 tu6_emit_store_attachment(cmd, cs, a, a);
1010 }
1011
1012 if (subpass->resolve_attachments) {
1013 for (unsigned i = 0; i < subpass->color_count; i++) {
1014 uint32_t a = subpass->resolve_attachments[i].attachment;
1015 if (a != VK_ATTACHMENT_UNUSED)
1016 tu6_emit_store_attachment(cmd, cs, a,
1017 subpass->color_attachments[i].attachment);
1018 }
1019 }
1020 }
1021
1022 static void
1023 tu6_emit_restart_index(struct tu_cs *cs, uint32_t restart_index)
1024 {
1025 tu_cs_emit_regs(cs,
1026 A6XX_PC_RESTART_INDEX(restart_index));
1027 }
1028
1029 static void
1030 tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1031 {
1032 tu6_emit_cache_flush(cmd, cs);
1033
1034 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 0xfffff);
1035
1036 tu_cs_emit_write_reg(cs, REG_A6XX_RB_CCU_CNTL, 0x10000000);
1037 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
1038 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE04, 0x8);
1039 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE00, 0);
1040 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE0F, 0x3f);
1041 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B605, 0x44);
1042 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B600, 0x100000);
1043 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
1044 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
1045
1046 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9600, 0);
1047 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8600, 0x880);
1048 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE04, 0);
1049 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE03, 0x00000410);
1050 tu_cs_emit_write_reg(cs, REG_A6XX_SP_IBO_COUNT, 0);
1051 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B182, 0);
1052 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BB11, 0);
1053 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000);
1054 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF, 4);
1055 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, 0x0);
1056 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AB00, 0x5);
1057 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX);
1058 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
1059 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x1f);
1060
1061 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SRGB_CNTL, 0);
1062
1063 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8110, 0);
1064
1065 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL0, 0x401);
1066 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL1, 0);
1067 tu_cs_emit_write_reg(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 0);
1068 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8818, 0);
1069 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8819, 0);
1070 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881A, 0);
1071 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881B, 0);
1072 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881C, 0);
1073 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881D, 0);
1074 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881E, 0);
1075 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_88F0, 0);
1076
1077 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
1078 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9107, 0);
1079
1080 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236, 1);
1081 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0);
1082
1083 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_SO_OVERRIDE,
1084 A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
1085
1086 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9801, 0);
1087 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0);
1088 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9980, 0);
1089
1090 tu_cs_emit_write_reg(cs, REG_A6XX_PC_PRIMITIVE_CNTL_6, 0);
1091 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B07, 0);
1092
1093 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A81B, 0);
1094
1095 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B183, 0);
1096
1097 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8099, 0);
1098 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_809B, 0);
1099 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A0, 2);
1100 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80AF, 0);
1101 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9210, 0);
1102 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9211, 0);
1103 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9602, 0);
1104 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9981, 0x3);
1105 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9E72, 0);
1106 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9108, 0x3);
1107 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B304, 0);
1108 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B309, 0x000000a2);
1109 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8804, 0);
1110 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A4, 0);
1111 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A5, 0);
1112 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A6, 0);
1113 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8805, 0);
1114 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8806, 0);
1115 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8878, 0);
1116 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8879, 0);
1117 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc);
1118
1119 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000);
1120
1121 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
1122
1123 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x0000001f);
1124
1125 /* we don't use this yet.. probably best to disable.. */
1126 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1127 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1128 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1129 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1130 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1131 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1132
1133 tu_cs_emit_regs(cs,
1134 A6XX_VPC_SO_BUFFER_BASE(0),
1135 A6XX_VPC_SO_BUFFER_SIZE(0));
1136
1137 tu_cs_emit_regs(cs,
1138 A6XX_VPC_SO_FLUSH_BASE(0));
1139
1140 tu_cs_emit_regs(cs,
1141 A6XX_VPC_SO_BUF_CNTL(0));
1142
1143 tu_cs_emit_regs(cs,
1144 A6XX_VPC_SO_BUFFER_OFFSET(0, 0));
1145
1146 tu_cs_emit_regs(cs,
1147 A6XX_VPC_SO_BUFFER_BASE(1, 0),
1148 A6XX_VPC_SO_BUFFER_SIZE(1, 0));
1149
1150 tu_cs_emit_regs(cs,
1151 A6XX_VPC_SO_BUFFER_OFFSET(1, 0),
1152 A6XX_VPC_SO_FLUSH_BASE(1, 0),
1153 A6XX_VPC_SO_BUFFER_BASE(2, 0),
1154 A6XX_VPC_SO_BUFFER_SIZE(2, 0));
1155
1156 tu_cs_emit_regs(cs,
1157 A6XX_VPC_SO_BUFFER_OFFSET(2, 0),
1158 A6XX_VPC_SO_FLUSH_BASE(2, 0),
1159 A6XX_VPC_SO_BUFFER_BASE(3, 0),
1160 A6XX_VPC_SO_BUFFER_SIZE(3, 0));
1161
1162 tu_cs_emit_regs(cs,
1163 A6XX_VPC_SO_BUFFER_OFFSET(3, 0),
1164 A6XX_VPC_SO_FLUSH_BASE(3, 0));
1165
1166 tu_cs_emit_regs(cs,
1167 A6XX_SP_HS_CTRL_REG0(0));
1168
1169 tu_cs_emit_regs(cs,
1170 A6XX_SP_GS_CTRL_REG0(0));
1171
1172 tu_cs_emit_regs(cs,
1173 A6XX_GRAS_LRZ_CNTL(0));
1174
1175 tu_cs_emit_regs(cs,
1176 A6XX_RB_LRZ_CNTL(0));
1177
1178 tu_cs_sanity_check(cs);
1179 }
1180
1181 static void
1182 tu6_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1183 {
1184 unsigned seqno;
1185
1186 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_AND_INV_EVENT, true);
1187
1188 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
1189 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
1190 CP_WAIT_REG_MEM_0_POLL_MEMORY);
1191 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
1192 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(seqno));
1193 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0));
1194 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(16));
1195
1196 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1197
1198 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_GTE, 4);
1199 tu_cs_emit(cs, CP_WAIT_MEM_GTE_0_RESERVED(0));
1200 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
1201 tu_cs_emit(cs, CP_WAIT_MEM_GTE_3_REF(seqno));
1202 }
1203
1204 static void
1205 update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1206 {
1207 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1208
1209 tu_cs_emit_regs(cs,
1210 A6XX_VSC_BIN_SIZE(.width = tiling->tile0.extent.width,
1211 .height = tiling->tile0.extent.height),
1212 A6XX_VSC_SIZE_ADDRESS(.bo = &cmd->vsc_data,
1213 .bo_offset = 32 * cmd->vsc_data_pitch));
1214
1215 tu_cs_emit_regs(cs,
1216 A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width,
1217 .ny = tiling->tile_count.height));
1218
1219 tu_cs_emit_pkt4(cs, REG_A6XX_VSC_PIPE_CONFIG_REG(0), 32);
1220 for (unsigned i = 0; i < 32; i++)
1221 tu_cs_emit(cs, tiling->pipe_config[i]);
1222
1223 tu_cs_emit_regs(cs,
1224 A6XX_VSC_PIPE_DATA2_ADDRESS(.bo = &cmd->vsc_data2),
1225 A6XX_VSC_PIPE_DATA2_PITCH(cmd->vsc_data2_pitch),
1226 A6XX_VSC_PIPE_DATA2_ARRAY_PITCH(cmd->vsc_data2.size));
1227
1228 tu_cs_emit_regs(cs,
1229 A6XX_VSC_PIPE_DATA_ADDRESS(.bo = &cmd->vsc_data),
1230 A6XX_VSC_PIPE_DATA_PITCH(cmd->vsc_data_pitch),
1231 A6XX_VSC_PIPE_DATA_ARRAY_PITCH(cmd->vsc_data.size));
1232 }
1233
1234 static void
1235 emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1236 {
1237 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1238 const uint32_t used_pipe_count =
1239 tiling->pipe_count.width * tiling->pipe_count.height;
1240
1241 /* Clear vsc_scratch: */
1242 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
1243 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1244 tu_cs_emit(cs, 0x0);
1245
1246 /* Check for overflow, write vsc_scratch if detected: */
1247 for (int i = 0; i < used_pipe_count; i++) {
1248 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1249 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1250 CP_COND_WRITE5_0_WRITE_MEMORY);
1251 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE_REG(i)));
1252 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1253 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data_pitch));
1254 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1255 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1256 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(1 + cmd->vsc_data_pitch));
1257
1258 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1259 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1260 CP_COND_WRITE5_0_WRITE_MEMORY);
1261 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE2_REG(i)));
1262 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1263 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data2_pitch));
1264 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1265 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1266 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(3 + cmd->vsc_data2_pitch));
1267 }
1268
1269 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
1270
1271 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1272
1273 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
1274 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(OVERFLOW_FLAG_REG) |
1275 CP_MEM_TO_REG_0_CNT(1 - 1));
1276 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1277
1278 /*
1279 * This is a bit awkward, we really want a way to invert the
1280 * CP_REG_TEST/CP_COND_REG_EXEC logic, so that we can conditionally
1281 * execute cmds to use hwbinning when a bit is *not* set. This
1282 * dance is to invert OVERFLOW_FLAG_REG
1283 *
1284 * A CP_NOP packet is used to skip executing the 'else' clause
1285 * if (b0 set)..
1286 */
1287
1288 /* b0 will be set if VSC_DATA or VSC_DATA2 overflow: */
1289 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1290 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1291 A6XX_CP_REG_TEST_0_BIT(0) |
1292 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1293
1294 tu_cs_reserve(cs, 3 + 7);
1295 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1296 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1297 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(7));
1298
1299 /* if (b0 set) */ {
1300 /*
1301 * On overflow, mirror the value to control->vsc_overflow
1302 * which CPU is checking to detect overflow (see
1303 * check_vsc_overflow())
1304 */
1305 tu_cs_emit_pkt7(cs, CP_REG_TO_MEM, 3);
1306 tu_cs_emit(cs, CP_REG_TO_MEM_0_REG(OVERFLOW_FLAG_REG) |
1307 CP_REG_TO_MEM_0_CNT(0));
1308 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_OVERFLOW);
1309
1310 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1311 tu_cs_emit(cs, 0x0);
1312
1313 tu_cs_emit_pkt7(cs, CP_NOP, 2); /* skip 'else' when 'if' is taken */
1314 } /* else */ {
1315 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1316 tu_cs_emit(cs, 0x1);
1317 }
1318 }
1319
1320 static void
1321 tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1322 {
1323 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1324 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1325
1326 uint32_t x1 = tiling->tile0.offset.x;
1327 uint32_t y1 = tiling->tile0.offset.y;
1328 uint32_t x2 = tiling->render_area.offset.x + tiling->render_area.extent.width - 1;
1329 uint32_t y2 = tiling->render_area.offset.y + tiling->render_area.extent.height - 1;
1330
1331 tu6_emit_window_scissor(cmd, cs, x1, y1, x2, y2);
1332
1333 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1334 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING));
1335
1336 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1337 tu_cs_emit(cs, 0x1);
1338
1339 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1340 tu_cs_emit(cs, 0x1);
1341
1342 tu_cs_emit_wfi(cs);
1343
1344 tu_cs_emit_regs(cs,
1345 A6XX_VFD_MODE_CNTL(.binning_pass = true));
1346
1347 update_vsc_pipe(cmd, cs);
1348
1349 tu_cs_emit_regs(cs,
1350 A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1351
1352 tu_cs_emit_regs(cs,
1353 A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1354
1355 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1356 tu_cs_emit(cs, UNK_2C);
1357
1358 tu_cs_emit_regs(cs,
1359 A6XX_RB_WINDOW_OFFSET(.x = 0, .y = 0));
1360
1361 tu_cs_emit_regs(cs,
1362 A6XX_SP_TP_WINDOW_OFFSET(.x = 0, .y = 0));
1363
1364 /* emit IB to binning drawcmds: */
1365 tu_cs_emit_call(cs, &cmd->draw_cs);
1366
1367 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1368 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1369 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1370 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1371 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1372 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1373
1374 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1375 tu_cs_emit(cs, UNK_2D);
1376
1377 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1378 tu6_cache_flush(cmd, cs);
1379
1380 tu_cs_emit_wfi(cs);
1381
1382 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1383
1384 emit_vsc_overflow_test(cmd, cs);
1385
1386 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1387 tu_cs_emit(cs, 0x0);
1388
1389 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1390 tu_cs_emit(cs, 0x0);
1391
1392 tu_cs_emit_wfi(cs);
1393
1394 tu_cs_emit_regs(cs,
1395 A6XX_RB_CCU_CNTL(.unknown = phys_dev->magic.RB_CCU_CNTL_gmem));
1396
1397 cmd->wait_for_idle = false;
1398 }
1399
1400 static void
1401 tu_emit_sysmem_clear_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1402 uint32_t a,
1403 const VkRenderPassBeginInfo *info)
1404 {
1405 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1406 const struct tu_image_view *iview = fb->attachments[a].attachment;
1407 const struct tu_render_pass_attachment *attachment =
1408 &cmd->state.pass->attachments[a];
1409 unsigned clear_mask = 0;
1410
1411 /* note: this means it isn't used by any subpass and shouldn't be cleared anyway */
1412 if (attachment->gmem_offset < 0)
1413 return;
1414
1415 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
1416 clear_mask = 0xf;
1417 }
1418
1419 if (vk_format_has_stencil(iview->vk_format)) {
1420 clear_mask &= 0x1;
1421 if (attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
1422 clear_mask |= 0x2;
1423 if (clear_mask != 0x3)
1424 tu_finishme("depth/stencil only load op");
1425 }
1426
1427 if (!clear_mask)
1428 return;
1429
1430 tu_clear_sysmem_attachment(cmd, cs, a,
1431 &info->pClearValues[a], &(struct VkClearRect) {
1432 .rect = info->renderArea,
1433 .baseArrayLayer = iview->base_layer,
1434 .layerCount = iview->layer_count,
1435 });
1436 }
1437
1438 static void
1439 tu_emit_load_clear(struct tu_cmd_buffer *cmd,
1440 const VkRenderPassBeginInfo *info)
1441 {
1442 struct tu_cs *cs = &cmd->draw_cs;
1443
1444 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
1445
1446 tu6_emit_blit_scissor(cmd, cs, true);
1447
1448 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1449 tu6_emit_load_attachment(cmd, cs, i);
1450
1451 tu6_emit_blit_scissor(cmd, cs, false);
1452
1453 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1454 tu6_emit_clear_attachment(cmd, cs, i, info);
1455
1456 tu_cond_exec_end(cs);
1457
1458 /* invalidate because reading input attachments will cache GMEM and
1459 * the cache isn''t updated when GMEM is written
1460 * TODO: is there a no-cache bit for textures?
1461 */
1462 if (cmd->state.subpass->input_count)
1463 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1464
1465 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
1466
1467 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1468 tu_emit_sysmem_clear_attachment(cmd, cs, i, info);
1469
1470 tu_cond_exec_end(cs);
1471 }
1472
1473 static void
1474 tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1475 const struct VkRect2D *renderArea)
1476 {
1477 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1478 if (fb->width > 0 && fb->height > 0) {
1479 tu6_emit_window_scissor(cmd, cs,
1480 0, 0, fb->width - 1, fb->height - 1);
1481 } else {
1482 tu6_emit_window_scissor(cmd, cs, 0, 0, 0, 0);
1483 }
1484
1485 tu6_emit_window_offset(cmd, cs, 0, 0);
1486
1487 tu6_emit_bin_size(cs, 0, 0, 0xc00000); /* 0xc00000 = BYPASS? */
1488
1489 tu6_emit_lrz_flush(cmd, cs);
1490
1491 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1492 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS));
1493
1494 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1495 tu_cs_emit(cs, 0x0);
1496
1497 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1498 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1499 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1500
1501 tu6_emit_wfi(cmd, cs);
1502 tu_cs_emit_regs(cs,
1503 A6XX_RB_CCU_CNTL(0x10000000));
1504
1505 /* enable stream-out, with sysmem there is only one pass: */
1506 tu_cs_emit_regs(cs,
1507 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
1508
1509 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1510 tu_cs_emit(cs, 0x1);
1511
1512 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1513 tu_cs_emit(cs, 0x0);
1514
1515 tu_cs_sanity_check(cs);
1516 }
1517
1518 static void
1519 tu6_sysmem_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1520 {
1521 /* Do any resolves of the last subpass. These are handled in the
1522 * tile_store_ib in the gmem path.
1523 */
1524
1525 const struct tu_subpass *subpass = cmd->state.subpass;
1526 if (subpass->resolve_attachments) {
1527 for (unsigned i = 0; i < subpass->color_count; i++) {
1528 uint32_t a = subpass->resolve_attachments[i].attachment;
1529 if (a != VK_ATTACHMENT_UNUSED)
1530 tu6_emit_sysmem_resolve(cmd, cs, a,
1531 subpass->color_attachments[i].attachment);
1532 }
1533 }
1534
1535 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1536
1537 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1538 tu_cs_emit(cs, 0x0);
1539
1540 tu6_emit_lrz_flush(cmd, cs);
1541
1542 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1543 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1544
1545 tu_cs_sanity_check(cs);
1546 }
1547
1548
1549 static void
1550 tu6_tile_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1551 {
1552 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1553
1554 tu6_emit_lrz_flush(cmd, cs);
1555
1556 /* lrz clear? */
1557
1558 tu6_emit_cache_flush(cmd, cs);
1559
1560 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1561 tu_cs_emit(cs, 0x0);
1562
1563 /* 0x10000000 for BYPASS.. 0x7c13c080 for GMEM: */
1564 tu6_emit_wfi(cmd, cs);
1565 tu_cs_emit_regs(cs,
1566 A6XX_RB_CCU_CNTL(phys_dev->magic.RB_CCU_CNTL_gmem));
1567
1568 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1569 if (use_hw_binning(cmd)) {
1570 tu6_emit_bin_size(cs,
1571 tiling->tile0.extent.width,
1572 tiling->tile0.extent.height,
1573 A6XX_RB_BIN_CONTROL_BINNING_PASS | 0x6000000);
1574
1575 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, true);
1576
1577 tu6_emit_binning_pass(cmd, cs);
1578
1579 tu6_emit_bin_size(cs,
1580 tiling->tile0.extent.width,
1581 tiling->tile0.extent.height,
1582 A6XX_RB_BIN_CONTROL_USE_VIZ | 0x6000000);
1583
1584 tu_cs_emit_regs(cs,
1585 A6XX_VFD_MODE_CNTL(0));
1586
1587 tu_cs_emit_regs(cs, A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1588
1589 tu_cs_emit_regs(cs, A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1590
1591 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1592 tu_cs_emit(cs, 0x1);
1593 } else {
1594 tu6_emit_bin_size(cs,
1595 tiling->tile0.extent.width,
1596 tiling->tile0.extent.height,
1597 0x6000000);
1598 }
1599
1600 tu_cs_sanity_check(cs);
1601 }
1602
1603 static void
1604 tu6_render_tile(struct tu_cmd_buffer *cmd,
1605 struct tu_cs *cs,
1606 const struct tu_tile *tile)
1607 {
1608 tu6_emit_tile_select(cmd, cs, tile);
1609
1610 tu_cs_emit_call(cs, &cmd->draw_cs);
1611 cmd->wait_for_idle = true;
1612
1613 if (use_hw_binning(cmd)) {
1614 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1615 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1616 A6XX_CP_REG_TEST_0_BIT(0) |
1617 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1618
1619 tu_cs_reserve(cs, 3 + 2);
1620 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1621 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1622 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(2));
1623
1624 /* if (no overflow) */ {
1625 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1626 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_ENDVIS));
1627 }
1628 }
1629
1630 tu_cs_emit_ib(cs, &cmd->state.tile_store_ib);
1631
1632 tu_cs_sanity_check(cs);
1633 }
1634
1635 static void
1636 tu6_tile_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1637 {
1638 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1639
1640 tu_cs_emit_regs(cs,
1641 A6XX_GRAS_LRZ_CNTL(0));
1642
1643 tu6_emit_lrz_flush(cmd, cs);
1644
1645 tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1646
1647 tu_cs_sanity_check(cs);
1648 }
1649
1650 static void
1651 tu_cmd_render_tiles(struct tu_cmd_buffer *cmd)
1652 {
1653 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1654
1655 tu6_tile_render_begin(cmd, &cmd->cs);
1656
1657 for (uint32_t y = 0; y < tiling->tile_count.height; y++) {
1658 for (uint32_t x = 0; x < tiling->tile_count.width; x++) {
1659 struct tu_tile tile;
1660 tu_tiling_config_get_tile(tiling, cmd->device, x, y, &tile);
1661 tu6_render_tile(cmd, &cmd->cs, &tile);
1662 }
1663 }
1664
1665 tu6_tile_render_end(cmd, &cmd->cs);
1666 }
1667
1668 static void
1669 tu_cmd_render_sysmem(struct tu_cmd_buffer *cmd)
1670 {
1671 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1672
1673 tu6_sysmem_render_begin(cmd, &cmd->cs, &tiling->render_area);
1674
1675 tu_cs_emit_call(&cmd->cs, &cmd->draw_cs);
1676 cmd->wait_for_idle = true;
1677
1678 tu6_sysmem_render_end(cmd, &cmd->cs);
1679 }
1680
1681 static void
1682 tu_cmd_prepare_tile_store_ib(struct tu_cmd_buffer *cmd)
1683 {
1684 const uint32_t tile_store_space = 32 + 23 * cmd->state.pass->attachment_count;
1685 struct tu_cs sub_cs;
1686
1687 VkResult result =
1688 tu_cs_begin_sub_stream(&cmd->sub_cs, tile_store_space, &sub_cs);
1689 if (result != VK_SUCCESS) {
1690 cmd->record_result = result;
1691 return;
1692 }
1693
1694 /* emit to tile-store sub_cs */
1695 tu6_emit_tile_store(cmd, &sub_cs);
1696
1697 cmd->state.tile_store_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1698 }
1699
1700 static void
1701 tu_cmd_update_tiling_config(struct tu_cmd_buffer *cmd,
1702 const VkRect2D *render_area)
1703 {
1704 const struct tu_device *dev = cmd->device;
1705 struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1706
1707 tiling->render_area = *render_area;
1708 tiling->force_sysmem = force_sysmem(cmd, render_area);
1709
1710 tu_tiling_config_update_tile_layout(tiling, dev, cmd->state.pass->gmem_pixels);
1711 tu_tiling_config_update_pipe_layout(tiling, dev);
1712 tu_tiling_config_update_pipes(tiling, dev);
1713 }
1714
1715 const struct tu_dynamic_state default_dynamic_state = {
1716 .viewport =
1717 {
1718 .count = 0,
1719 },
1720 .scissor =
1721 {
1722 .count = 0,
1723 },
1724 .line_width = 1.0f,
1725 .depth_bias =
1726 {
1727 .bias = 0.0f,
1728 .clamp = 0.0f,
1729 .slope = 0.0f,
1730 },
1731 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
1732 .depth_bounds =
1733 {
1734 .min = 0.0f,
1735 .max = 1.0f,
1736 },
1737 .stencil_compare_mask =
1738 {
1739 .front = ~0u,
1740 .back = ~0u,
1741 },
1742 .stencil_write_mask =
1743 {
1744 .front = ~0u,
1745 .back = ~0u,
1746 },
1747 .stencil_reference =
1748 {
1749 .front = 0u,
1750 .back = 0u,
1751 },
1752 };
1753
1754 static void UNUSED /* FINISHME */
1755 tu_bind_dynamic_state(struct tu_cmd_buffer *cmd_buffer,
1756 const struct tu_dynamic_state *src)
1757 {
1758 struct tu_dynamic_state *dest = &cmd_buffer->state.dynamic;
1759 uint32_t copy_mask = src->mask;
1760 uint32_t dest_mask = 0;
1761
1762 tu_use_args(cmd_buffer); /* FINISHME */
1763
1764 /* Make sure to copy the number of viewports/scissors because they can
1765 * only be specified at pipeline creation time.
1766 */
1767 dest->viewport.count = src->viewport.count;
1768 dest->scissor.count = src->scissor.count;
1769 dest->discard_rectangle.count = src->discard_rectangle.count;
1770
1771 if (copy_mask & TU_DYNAMIC_VIEWPORT) {
1772 if (memcmp(&dest->viewport.viewports, &src->viewport.viewports,
1773 src->viewport.count * sizeof(VkViewport))) {
1774 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
1775 src->viewport.count);
1776 dest_mask |= TU_DYNAMIC_VIEWPORT;
1777 }
1778 }
1779
1780 if (copy_mask & TU_DYNAMIC_SCISSOR) {
1781 if (memcmp(&dest->scissor.scissors, &src->scissor.scissors,
1782 src->scissor.count * sizeof(VkRect2D))) {
1783 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
1784 src->scissor.count);
1785 dest_mask |= TU_DYNAMIC_SCISSOR;
1786 }
1787 }
1788
1789 if (copy_mask & TU_DYNAMIC_LINE_WIDTH) {
1790 if (dest->line_width != src->line_width) {
1791 dest->line_width = src->line_width;
1792 dest_mask |= TU_DYNAMIC_LINE_WIDTH;
1793 }
1794 }
1795
1796 if (copy_mask & TU_DYNAMIC_DEPTH_BIAS) {
1797 if (memcmp(&dest->depth_bias, &src->depth_bias,
1798 sizeof(src->depth_bias))) {
1799 dest->depth_bias = src->depth_bias;
1800 dest_mask |= TU_DYNAMIC_DEPTH_BIAS;
1801 }
1802 }
1803
1804 if (copy_mask & TU_DYNAMIC_BLEND_CONSTANTS) {
1805 if (memcmp(&dest->blend_constants, &src->blend_constants,
1806 sizeof(src->blend_constants))) {
1807 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
1808 dest_mask |= TU_DYNAMIC_BLEND_CONSTANTS;
1809 }
1810 }
1811
1812 if (copy_mask & TU_DYNAMIC_DEPTH_BOUNDS) {
1813 if (memcmp(&dest->depth_bounds, &src->depth_bounds,
1814 sizeof(src->depth_bounds))) {
1815 dest->depth_bounds = src->depth_bounds;
1816 dest_mask |= TU_DYNAMIC_DEPTH_BOUNDS;
1817 }
1818 }
1819
1820 if (copy_mask & TU_DYNAMIC_STENCIL_COMPARE_MASK) {
1821 if (memcmp(&dest->stencil_compare_mask, &src->stencil_compare_mask,
1822 sizeof(src->stencil_compare_mask))) {
1823 dest->stencil_compare_mask = src->stencil_compare_mask;
1824 dest_mask |= TU_DYNAMIC_STENCIL_COMPARE_MASK;
1825 }
1826 }
1827
1828 if (copy_mask & TU_DYNAMIC_STENCIL_WRITE_MASK) {
1829 if (memcmp(&dest->stencil_write_mask, &src->stencil_write_mask,
1830 sizeof(src->stencil_write_mask))) {
1831 dest->stencil_write_mask = src->stencil_write_mask;
1832 dest_mask |= TU_DYNAMIC_STENCIL_WRITE_MASK;
1833 }
1834 }
1835
1836 if (copy_mask & TU_DYNAMIC_STENCIL_REFERENCE) {
1837 if (memcmp(&dest->stencil_reference, &src->stencil_reference,
1838 sizeof(src->stencil_reference))) {
1839 dest->stencil_reference = src->stencil_reference;
1840 dest_mask |= TU_DYNAMIC_STENCIL_REFERENCE;
1841 }
1842 }
1843
1844 if (copy_mask & TU_DYNAMIC_DISCARD_RECTANGLE) {
1845 if (memcmp(&dest->discard_rectangle.rectangles,
1846 &src->discard_rectangle.rectangles,
1847 src->discard_rectangle.count * sizeof(VkRect2D))) {
1848 typed_memcpy(dest->discard_rectangle.rectangles,
1849 src->discard_rectangle.rectangles,
1850 src->discard_rectangle.count);
1851 dest_mask |= TU_DYNAMIC_DISCARD_RECTANGLE;
1852 }
1853 }
1854 }
1855
1856 static VkResult
1857 tu_create_cmd_buffer(struct tu_device *device,
1858 struct tu_cmd_pool *pool,
1859 VkCommandBufferLevel level,
1860 VkCommandBuffer *pCommandBuffer)
1861 {
1862 struct tu_cmd_buffer *cmd_buffer;
1863 cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8,
1864 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
1865 if (cmd_buffer == NULL)
1866 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
1867
1868 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1869 cmd_buffer->device = device;
1870 cmd_buffer->pool = pool;
1871 cmd_buffer->level = level;
1872
1873 if (pool) {
1874 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1875 cmd_buffer->queue_family_index = pool->queue_family_index;
1876
1877 } else {
1878 /* Init the pool_link so we can safely call list_del when we destroy
1879 * the command buffer
1880 */
1881 list_inithead(&cmd_buffer->pool_link);
1882 cmd_buffer->queue_family_index = TU_QUEUE_GENERAL;
1883 }
1884
1885 tu_bo_list_init(&cmd_buffer->bo_list);
1886 tu_cs_init(&cmd_buffer->cs, device, TU_CS_MODE_GROW, 4096);
1887 tu_cs_init(&cmd_buffer->draw_cs, device, TU_CS_MODE_GROW, 4096);
1888 tu_cs_init(&cmd_buffer->draw_epilogue_cs, device, TU_CS_MODE_GROW, 4096);
1889 tu_cs_init(&cmd_buffer->sub_cs, device, TU_CS_MODE_SUB_STREAM, 2048);
1890
1891 *pCommandBuffer = tu_cmd_buffer_to_handle(cmd_buffer);
1892
1893 list_inithead(&cmd_buffer->upload.list);
1894
1895 VkResult result = tu_bo_init_new(device, &cmd_buffer->scratch_bo, 0x1000);
1896 if (result != VK_SUCCESS)
1897 goto fail_scratch_bo;
1898
1899 /* TODO: resize on overflow */
1900 cmd_buffer->vsc_data_pitch = device->vsc_data_pitch;
1901 cmd_buffer->vsc_data2_pitch = device->vsc_data2_pitch;
1902 cmd_buffer->vsc_data = device->vsc_data;
1903 cmd_buffer->vsc_data2 = device->vsc_data2;
1904
1905 return VK_SUCCESS;
1906
1907 fail_scratch_bo:
1908 list_del(&cmd_buffer->pool_link);
1909 return result;
1910 }
1911
1912 static void
1913 tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer)
1914 {
1915 tu_bo_finish(cmd_buffer->device, &cmd_buffer->scratch_bo);
1916
1917 list_del(&cmd_buffer->pool_link);
1918
1919 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++)
1920 free(cmd_buffer->descriptors[i].push_set.set.mapped_ptr);
1921
1922 tu_cs_finish(&cmd_buffer->cs);
1923 tu_cs_finish(&cmd_buffer->draw_cs);
1924 tu_cs_finish(&cmd_buffer->draw_epilogue_cs);
1925 tu_cs_finish(&cmd_buffer->sub_cs);
1926
1927 tu_bo_list_destroy(&cmd_buffer->bo_list);
1928 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
1929 }
1930
1931 static VkResult
1932 tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer)
1933 {
1934 cmd_buffer->wait_for_idle = true;
1935
1936 cmd_buffer->record_result = VK_SUCCESS;
1937
1938 tu_bo_list_reset(&cmd_buffer->bo_list);
1939 tu_cs_reset(&cmd_buffer->cs);
1940 tu_cs_reset(&cmd_buffer->draw_cs);
1941 tu_cs_reset(&cmd_buffer->draw_epilogue_cs);
1942 tu_cs_reset(&cmd_buffer->sub_cs);
1943
1944 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) {
1945 cmd_buffer->descriptors[i].valid = 0;
1946 cmd_buffer->descriptors[i].push_dirty = false;
1947 }
1948
1949 cmd_buffer->status = TU_CMD_BUFFER_STATUS_INITIAL;
1950
1951 return cmd_buffer->record_result;
1952 }
1953
1954 VkResult
1955 tu_AllocateCommandBuffers(VkDevice _device,
1956 const VkCommandBufferAllocateInfo *pAllocateInfo,
1957 VkCommandBuffer *pCommandBuffers)
1958 {
1959 TU_FROM_HANDLE(tu_device, device, _device);
1960 TU_FROM_HANDLE(tu_cmd_pool, pool, pAllocateInfo->commandPool);
1961
1962 VkResult result = VK_SUCCESS;
1963 uint32_t i;
1964
1965 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
1966
1967 if (!list_is_empty(&pool->free_cmd_buffers)) {
1968 struct tu_cmd_buffer *cmd_buffer = list_first_entry(
1969 &pool->free_cmd_buffers, struct tu_cmd_buffer, pool_link);
1970
1971 list_del(&cmd_buffer->pool_link);
1972 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1973
1974 result = tu_reset_cmd_buffer(cmd_buffer);
1975 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1976 cmd_buffer->level = pAllocateInfo->level;
1977
1978 pCommandBuffers[i] = tu_cmd_buffer_to_handle(cmd_buffer);
1979 } else {
1980 result = tu_create_cmd_buffer(device, pool, pAllocateInfo->level,
1981 &pCommandBuffers[i]);
1982 }
1983 if (result != VK_SUCCESS)
1984 break;
1985 }
1986
1987 if (result != VK_SUCCESS) {
1988 tu_FreeCommandBuffers(_device, pAllocateInfo->commandPool, i,
1989 pCommandBuffers);
1990
1991 /* From the Vulkan 1.0.66 spec:
1992 *
1993 * "vkAllocateCommandBuffers can be used to create multiple
1994 * command buffers. If the creation of any of those command
1995 * buffers fails, the implementation must destroy all
1996 * successfully created command buffer objects from this
1997 * command, set all entries of the pCommandBuffers array to
1998 * NULL and return the error."
1999 */
2000 memset(pCommandBuffers, 0,
2001 sizeof(*pCommandBuffers) * pAllocateInfo->commandBufferCount);
2002 }
2003
2004 return result;
2005 }
2006
2007 void
2008 tu_FreeCommandBuffers(VkDevice device,
2009 VkCommandPool commandPool,
2010 uint32_t commandBufferCount,
2011 const VkCommandBuffer *pCommandBuffers)
2012 {
2013 for (uint32_t i = 0; i < commandBufferCount; i++) {
2014 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
2015
2016 if (cmd_buffer) {
2017 if (cmd_buffer->pool) {
2018 list_del(&cmd_buffer->pool_link);
2019 list_addtail(&cmd_buffer->pool_link,
2020 &cmd_buffer->pool->free_cmd_buffers);
2021 } else
2022 tu_cmd_buffer_destroy(cmd_buffer);
2023 }
2024 }
2025 }
2026
2027 VkResult
2028 tu_ResetCommandBuffer(VkCommandBuffer commandBuffer,
2029 VkCommandBufferResetFlags flags)
2030 {
2031 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2032 return tu_reset_cmd_buffer(cmd_buffer);
2033 }
2034
2035 VkResult
2036 tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
2037 const VkCommandBufferBeginInfo *pBeginInfo)
2038 {
2039 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2040 VkResult result = VK_SUCCESS;
2041
2042 if (cmd_buffer->status != TU_CMD_BUFFER_STATUS_INITIAL) {
2043 /* If the command buffer has already been resetted with
2044 * vkResetCommandBuffer, no need to do it again.
2045 */
2046 result = tu_reset_cmd_buffer(cmd_buffer);
2047 if (result != VK_SUCCESS)
2048 return result;
2049 }
2050
2051 memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
2052 cmd_buffer->usage_flags = pBeginInfo->flags;
2053
2054 tu_cs_begin(&cmd_buffer->cs);
2055 tu_cs_begin(&cmd_buffer->draw_cs);
2056 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
2057
2058 cmd_buffer->scratch_seqno = 0;
2059
2060 /* setup initial configuration into command buffer */
2061 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
2062 switch (cmd_buffer->queue_family_index) {
2063 case TU_QUEUE_GENERAL:
2064 tu6_init_hw(cmd_buffer, &cmd_buffer->cs);
2065 break;
2066 default:
2067 break;
2068 }
2069 } else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY &&
2070 (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) {
2071 assert(pBeginInfo->pInheritanceInfo);
2072 cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
2073 cmd_buffer->state.subpass = &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
2074 }
2075
2076 cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING;
2077
2078 return VK_SUCCESS;
2079 }
2080
2081 void
2082 tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
2083 uint32_t firstBinding,
2084 uint32_t bindingCount,
2085 const VkBuffer *pBuffers,
2086 const VkDeviceSize *pOffsets)
2087 {
2088 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2089
2090 assert(firstBinding + bindingCount <= MAX_VBS);
2091
2092 for (uint32_t i = 0; i < bindingCount; i++) {
2093 cmd->state.vb.buffers[firstBinding + i] =
2094 tu_buffer_from_handle(pBuffers[i]);
2095 cmd->state.vb.offsets[firstBinding + i] = pOffsets[i];
2096 }
2097
2098 /* VB states depend on VkPipelineVertexInputStateCreateInfo */
2099 cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
2100 }
2101
2102 void
2103 tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer,
2104 VkBuffer buffer,
2105 VkDeviceSize offset,
2106 VkIndexType indexType)
2107 {
2108 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2109 TU_FROM_HANDLE(tu_buffer, buf, buffer);
2110
2111 /* initialize/update the restart index */
2112 if (!cmd->state.index_buffer || cmd->state.index_type != indexType) {
2113 struct tu_cs *draw_cs = &cmd->draw_cs;
2114
2115 tu6_emit_restart_index(
2116 draw_cs, indexType == VK_INDEX_TYPE_UINT32 ? 0xffffffff : 0xffff);
2117
2118 tu_cs_sanity_check(draw_cs);
2119 }
2120
2121 /* track the BO */
2122 if (cmd->state.index_buffer != buf)
2123 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
2124
2125 cmd->state.index_buffer = buf;
2126 cmd->state.index_offset = offset;
2127 cmd->state.index_type = indexType;
2128 }
2129
2130 void
2131 tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,
2132 VkPipelineBindPoint pipelineBindPoint,
2133 VkPipelineLayout _layout,
2134 uint32_t firstSet,
2135 uint32_t descriptorSetCount,
2136 const VkDescriptorSet *pDescriptorSets,
2137 uint32_t dynamicOffsetCount,
2138 const uint32_t *pDynamicOffsets)
2139 {
2140 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2141 TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
2142 unsigned dyn_idx = 0;
2143
2144 struct tu_descriptor_state *descriptors_state =
2145 tu_get_descriptors_state(cmd_buffer, pipelineBindPoint);
2146
2147 for (unsigned i = 0; i < descriptorSetCount; ++i) {
2148 unsigned idx = i + firstSet;
2149 TU_FROM_HANDLE(tu_descriptor_set, set, pDescriptorSets[i]);
2150
2151 descriptors_state->sets[idx] = set;
2152 descriptors_state->valid |= (1u << idx);
2153
2154 for(unsigned j = 0; j < set->layout->dynamic_offset_count; ++j, ++dyn_idx) {
2155 unsigned idx = j + layout->set[i + firstSet].dynamic_offset_start;
2156 assert(dyn_idx < dynamicOffsetCount);
2157
2158 descriptors_state->dynamic_buffers[idx] =
2159 set->dynamic_descriptors[j].va + pDynamicOffsets[dyn_idx];
2160 }
2161 }
2162
2163 cmd_buffer->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS;
2164 }
2165
2166 void
2167 tu_CmdPushConstants(VkCommandBuffer commandBuffer,
2168 VkPipelineLayout layout,
2169 VkShaderStageFlags stageFlags,
2170 uint32_t offset,
2171 uint32_t size,
2172 const void *pValues)
2173 {
2174 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2175 memcpy((void*) cmd->push_constants + offset, pValues, size);
2176 cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS;
2177 }
2178
2179 VkResult
2180 tu_EndCommandBuffer(VkCommandBuffer commandBuffer)
2181 {
2182 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2183
2184 if (cmd_buffer->scratch_seqno) {
2185 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo,
2186 MSM_SUBMIT_BO_WRITE);
2187 }
2188
2189 if (cmd_buffer->use_vsc_data) {
2190 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data,
2191 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2192 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data2,
2193 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2194 }
2195
2196 for (uint32_t i = 0; i < cmd_buffer->draw_cs.bo_count; i++) {
2197 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_cs.bos[i],
2198 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2199 }
2200
2201 for (uint32_t i = 0; i < cmd_buffer->draw_epilogue_cs.bo_count; i++) {
2202 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_epilogue_cs.bos[i],
2203 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2204 }
2205
2206 for (uint32_t i = 0; i < cmd_buffer->sub_cs.bo_count; i++) {
2207 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->sub_cs.bos[i],
2208 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2209 }
2210
2211 tu_cs_end(&cmd_buffer->cs);
2212 tu_cs_end(&cmd_buffer->draw_cs);
2213 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
2214
2215 cmd_buffer->status = TU_CMD_BUFFER_STATUS_EXECUTABLE;
2216
2217 return cmd_buffer->record_result;
2218 }
2219
2220 void
2221 tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
2222 VkPipelineBindPoint pipelineBindPoint,
2223 VkPipeline _pipeline)
2224 {
2225 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2226 TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
2227
2228 switch (pipelineBindPoint) {
2229 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2230 cmd->state.pipeline = pipeline;
2231 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
2232 break;
2233 case VK_PIPELINE_BIND_POINT_COMPUTE:
2234 cmd->state.compute_pipeline = pipeline;
2235 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
2236 break;
2237 default:
2238 unreachable("unrecognized pipeline bind point");
2239 break;
2240 }
2241
2242 tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
2243 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2244 for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
2245 tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i],
2246 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2247 }
2248 }
2249
2250 void
2251 tu_CmdSetViewport(VkCommandBuffer commandBuffer,
2252 uint32_t firstViewport,
2253 uint32_t viewportCount,
2254 const VkViewport *pViewports)
2255 {
2256 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2257 struct tu_cs *draw_cs = &cmd->draw_cs;
2258
2259 assert(firstViewport == 0 && viewportCount == 1);
2260 tu6_emit_viewport(draw_cs, pViewports);
2261
2262 tu_cs_sanity_check(draw_cs);
2263 }
2264
2265 void
2266 tu_CmdSetScissor(VkCommandBuffer commandBuffer,
2267 uint32_t firstScissor,
2268 uint32_t scissorCount,
2269 const VkRect2D *pScissors)
2270 {
2271 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2272 struct tu_cs *draw_cs = &cmd->draw_cs;
2273
2274 assert(firstScissor == 0 && scissorCount == 1);
2275 tu6_emit_scissor(draw_cs, pScissors);
2276
2277 tu_cs_sanity_check(draw_cs);
2278 }
2279
2280 void
2281 tu_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth)
2282 {
2283 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2284
2285 cmd->state.dynamic.line_width = lineWidth;
2286
2287 /* line width depends on VkPipelineRasterizationStateCreateInfo */
2288 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
2289 }
2290
2291 void
2292 tu_CmdSetDepthBias(VkCommandBuffer commandBuffer,
2293 float depthBiasConstantFactor,
2294 float depthBiasClamp,
2295 float depthBiasSlopeFactor)
2296 {
2297 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2298 struct tu_cs *draw_cs = &cmd->draw_cs;
2299
2300 tu6_emit_depth_bias(draw_cs, depthBiasConstantFactor, depthBiasClamp,
2301 depthBiasSlopeFactor);
2302
2303 tu_cs_sanity_check(draw_cs);
2304 }
2305
2306 void
2307 tu_CmdSetBlendConstants(VkCommandBuffer commandBuffer,
2308 const float blendConstants[4])
2309 {
2310 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2311 struct tu_cs *draw_cs = &cmd->draw_cs;
2312
2313 tu6_emit_blend_constants(draw_cs, blendConstants);
2314
2315 tu_cs_sanity_check(draw_cs);
2316 }
2317
2318 void
2319 tu_CmdSetDepthBounds(VkCommandBuffer commandBuffer,
2320 float minDepthBounds,
2321 float maxDepthBounds)
2322 {
2323 }
2324
2325 void
2326 tu_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer,
2327 VkStencilFaceFlags faceMask,
2328 uint32_t compareMask)
2329 {
2330 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2331
2332 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2333 cmd->state.dynamic.stencil_compare_mask.front = compareMask;
2334 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2335 cmd->state.dynamic.stencil_compare_mask.back = compareMask;
2336
2337 /* the front/back compare masks must be updated together */
2338 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
2339 }
2340
2341 void
2342 tu_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer,
2343 VkStencilFaceFlags faceMask,
2344 uint32_t writeMask)
2345 {
2346 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2347
2348 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2349 cmd->state.dynamic.stencil_write_mask.front = writeMask;
2350 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2351 cmd->state.dynamic.stencil_write_mask.back = writeMask;
2352
2353 /* the front/back write masks must be updated together */
2354 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
2355 }
2356
2357 void
2358 tu_CmdSetStencilReference(VkCommandBuffer commandBuffer,
2359 VkStencilFaceFlags faceMask,
2360 uint32_t reference)
2361 {
2362 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2363
2364 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2365 cmd->state.dynamic.stencil_reference.front = reference;
2366 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2367 cmd->state.dynamic.stencil_reference.back = reference;
2368
2369 /* the front/back references must be updated together */
2370 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
2371 }
2372
2373 void
2374 tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
2375 uint32_t commandBufferCount,
2376 const VkCommandBuffer *pCmdBuffers)
2377 {
2378 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2379 VkResult result;
2380
2381 assert(commandBufferCount > 0);
2382
2383 for (uint32_t i = 0; i < commandBufferCount; i++) {
2384 TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]);
2385
2386 result = tu_bo_list_merge(&cmd->bo_list, &secondary->bo_list);
2387 if (result != VK_SUCCESS) {
2388 cmd->record_result = result;
2389 break;
2390 }
2391
2392 result = tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
2393 if (result != VK_SUCCESS) {
2394 cmd->record_result = result;
2395 break;
2396 }
2397
2398 result = tu_cs_add_entries(&cmd->draw_epilogue_cs,
2399 &secondary->draw_epilogue_cs);
2400 if (result != VK_SUCCESS) {
2401 cmd->record_result = result;
2402 break;
2403 }
2404 }
2405 cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */
2406 }
2407
2408 VkResult
2409 tu_CreateCommandPool(VkDevice _device,
2410 const VkCommandPoolCreateInfo *pCreateInfo,
2411 const VkAllocationCallbacks *pAllocator,
2412 VkCommandPool *pCmdPool)
2413 {
2414 TU_FROM_HANDLE(tu_device, device, _device);
2415 struct tu_cmd_pool *pool;
2416
2417 pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
2418 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2419 if (pool == NULL)
2420 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
2421
2422 if (pAllocator)
2423 pool->alloc = *pAllocator;
2424 else
2425 pool->alloc = device->alloc;
2426
2427 list_inithead(&pool->cmd_buffers);
2428 list_inithead(&pool->free_cmd_buffers);
2429
2430 pool->queue_family_index = pCreateInfo->queueFamilyIndex;
2431
2432 *pCmdPool = tu_cmd_pool_to_handle(pool);
2433
2434 return VK_SUCCESS;
2435 }
2436
2437 void
2438 tu_DestroyCommandPool(VkDevice _device,
2439 VkCommandPool commandPool,
2440 const VkAllocationCallbacks *pAllocator)
2441 {
2442 TU_FROM_HANDLE(tu_device, device, _device);
2443 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2444
2445 if (!pool)
2446 return;
2447
2448 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2449 &pool->cmd_buffers, pool_link)
2450 {
2451 tu_cmd_buffer_destroy(cmd_buffer);
2452 }
2453
2454 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2455 &pool->free_cmd_buffers, pool_link)
2456 {
2457 tu_cmd_buffer_destroy(cmd_buffer);
2458 }
2459
2460 vk_free2(&device->alloc, pAllocator, pool);
2461 }
2462
2463 VkResult
2464 tu_ResetCommandPool(VkDevice device,
2465 VkCommandPool commandPool,
2466 VkCommandPoolResetFlags flags)
2467 {
2468 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2469 VkResult result;
2470
2471 list_for_each_entry(struct tu_cmd_buffer, cmd_buffer, &pool->cmd_buffers,
2472 pool_link)
2473 {
2474 result = tu_reset_cmd_buffer(cmd_buffer);
2475 if (result != VK_SUCCESS)
2476 return result;
2477 }
2478
2479 return VK_SUCCESS;
2480 }
2481
2482 void
2483 tu_TrimCommandPool(VkDevice device,
2484 VkCommandPool commandPool,
2485 VkCommandPoolTrimFlags flags)
2486 {
2487 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2488
2489 if (!pool)
2490 return;
2491
2492 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2493 &pool->free_cmd_buffers, pool_link)
2494 {
2495 tu_cmd_buffer_destroy(cmd_buffer);
2496 }
2497 }
2498
2499 void
2500 tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
2501 const VkRenderPassBeginInfo *pRenderPassBegin,
2502 VkSubpassContents contents)
2503 {
2504 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2505 TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass);
2506 TU_FROM_HANDLE(tu_framebuffer, fb, pRenderPassBegin->framebuffer);
2507
2508 cmd->state.pass = pass;
2509 cmd->state.subpass = pass->subpasses;
2510 cmd->state.framebuffer = fb;
2511
2512 tu_cmd_update_tiling_config(cmd, &pRenderPassBegin->renderArea);
2513 tu_cmd_prepare_tile_store_ib(cmd);
2514
2515 tu_emit_load_clear(cmd, pRenderPassBegin);
2516
2517 tu6_emit_zs(cmd, cmd->state.subpass, &cmd->draw_cs);
2518 tu6_emit_mrt(cmd, cmd->state.subpass, &cmd->draw_cs);
2519 tu6_emit_msaa(cmd, cmd->state.subpass, &cmd->draw_cs);
2520 tu6_emit_render_cntl(cmd, cmd->state.subpass, &cmd->draw_cs, false);
2521
2522 /* note: use_hw_binning only checks tiling config */
2523 if (use_hw_binning(cmd))
2524 cmd->use_vsc_data = true;
2525
2526 for (uint32_t i = 0; i < fb->attachment_count; ++i) {
2527 const struct tu_image_view *iview = fb->attachments[i].attachment;
2528 tu_bo_list_add(&cmd->bo_list, iview->image->bo,
2529 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2530 }
2531 }
2532
2533 void
2534 tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
2535 const VkRenderPassBeginInfo *pRenderPassBeginInfo,
2536 const VkSubpassBeginInfoKHR *pSubpassBeginInfo)
2537 {
2538 tu_CmdBeginRenderPass(commandBuffer, pRenderPassBeginInfo,
2539 pSubpassBeginInfo->contents);
2540 }
2541
2542 void
2543 tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
2544 {
2545 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2546 const struct tu_render_pass *pass = cmd->state.pass;
2547 struct tu_cs *cs = &cmd->draw_cs;
2548
2549 const struct tu_subpass *subpass = cmd->state.subpass++;
2550 /* TODO:
2551 * if msaa samples change between subpasses,
2552 * attachment store is broken for some attachments
2553 */
2554 if (subpass->resolve_attachments) {
2555 tu6_emit_blit_scissor(cmd, cs, true);
2556 for (unsigned i = 0; i < subpass->color_count; i++) {
2557 uint32_t a = subpass->resolve_attachments[i].attachment;
2558 if (a != VK_ATTACHMENT_UNUSED) {
2559 tu6_emit_resolve(cmd, cs, a,
2560 subpass->color_attachments[i].attachment);
2561 }
2562 }
2563 }
2564
2565 /* invalidate because reading input attachments will cache GMEM and
2566 * the cache isn''t updated when GMEM is written
2567 * TODO: is there a no-cache bit for textures?
2568 */
2569 if (cmd->state.subpass->input_count)
2570 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2571
2572 /* emit mrt/zs/msaa/ubwc state for the subpass that is starting */
2573 tu6_emit_zs(cmd, cmd->state.subpass, cs);
2574 tu6_emit_mrt(cmd, cmd->state.subpass, cs);
2575 tu6_emit_msaa(cmd, cmd->state.subpass, cs);
2576 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, false);
2577
2578 /* Emit flushes so that input attachments will read the correct value. This
2579 * is for sysmem only, although it shouldn't do much harm on gmem.
2580 */
2581 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2582 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
2583
2584 /* TODO:
2585 * since we don't know how to do GMEM->GMEM resolve,
2586 * resolve attachments are resolved to memory then loaded to GMEM again if needed
2587 */
2588 if (subpass->resolve_attachments) {
2589 for (unsigned i = 0; i < subpass->color_count; i++) {
2590 uint32_t a = subpass->resolve_attachments[i].attachment;
2591 if (a != VK_ATTACHMENT_UNUSED && pass->attachments[a].gmem_offset >= 0) {
2592 tu_finishme("missing GMEM->GMEM resolve, performance will suffer\n");
2593 tu6_emit_predicated_blit(cmd, cs, a, a, false);
2594 }
2595 }
2596 }
2597 }
2598
2599 void
2600 tu_CmdNextSubpass2(VkCommandBuffer commandBuffer,
2601 const VkSubpassBeginInfoKHR *pSubpassBeginInfo,
2602 const VkSubpassEndInfoKHR *pSubpassEndInfo)
2603 {
2604 tu_CmdNextSubpass(commandBuffer, pSubpassBeginInfo->contents);
2605 }
2606
2607 struct tu_draw_info
2608 {
2609 /**
2610 * Number of vertices.
2611 */
2612 uint32_t count;
2613
2614 /**
2615 * Index of the first vertex.
2616 */
2617 int32_t vertex_offset;
2618
2619 /**
2620 * First instance id.
2621 */
2622 uint32_t first_instance;
2623
2624 /**
2625 * Number of instances.
2626 */
2627 uint32_t instance_count;
2628
2629 /**
2630 * First index (indexed draws only).
2631 */
2632 uint32_t first_index;
2633
2634 /**
2635 * Whether it's an indexed draw.
2636 */
2637 bool indexed;
2638
2639 /**
2640 * Indirect draw parameters resource.
2641 */
2642 struct tu_buffer *indirect;
2643 uint64_t indirect_offset;
2644 uint32_t stride;
2645
2646 /**
2647 * Draw count parameters resource.
2648 */
2649 struct tu_buffer *count_buffer;
2650 uint64_t count_buffer_offset;
2651 };
2652
2653 #define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2654 #define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2655
2656 enum tu_draw_state_group_id
2657 {
2658 TU_DRAW_STATE_PROGRAM,
2659 TU_DRAW_STATE_PROGRAM_BINNING,
2660 TU_DRAW_STATE_VI,
2661 TU_DRAW_STATE_VI_BINNING,
2662 TU_DRAW_STATE_VP,
2663 TU_DRAW_STATE_RAST,
2664 TU_DRAW_STATE_DS,
2665 TU_DRAW_STATE_BLEND,
2666 TU_DRAW_STATE_VS_CONST,
2667 TU_DRAW_STATE_FS_CONST,
2668 TU_DRAW_STATE_VS_TEX,
2669 TU_DRAW_STATE_FS_TEX_SYSMEM,
2670 TU_DRAW_STATE_FS_TEX_GMEM,
2671 TU_DRAW_STATE_FS_IBO,
2672 TU_DRAW_STATE_VS_PARAMS,
2673
2674 TU_DRAW_STATE_COUNT,
2675 };
2676
2677 struct tu_draw_state_group
2678 {
2679 enum tu_draw_state_group_id id;
2680 uint32_t enable_mask;
2681 struct tu_cs_entry ib;
2682 };
2683
2684 const static struct tu_sampler*
2685 sampler_ptr(struct tu_descriptor_state *descriptors_state,
2686 const struct tu_descriptor_map *map, unsigned i,
2687 unsigned array_index)
2688 {
2689 assert(descriptors_state->valid & (1 << map->set[i]));
2690
2691 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2692 assert(map->binding[i] < set->layout->binding_count);
2693
2694 const struct tu_descriptor_set_binding_layout *layout =
2695 &set->layout->binding[map->binding[i]];
2696
2697 if (layout->immutable_samplers_offset) {
2698 const struct tu_sampler *immutable_samplers =
2699 tu_immutable_samplers(set->layout, layout);
2700
2701 return &immutable_samplers[array_index];
2702 }
2703
2704 switch (layout->type) {
2705 case VK_DESCRIPTOR_TYPE_SAMPLER:
2706 return (struct tu_sampler*) &set->mapped_ptr[layout->offset / 4];
2707 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
2708 return (struct tu_sampler*) &set->mapped_ptr[layout->offset / 4 + A6XX_TEX_CONST_DWORDS +
2709 array_index *
2710 (A6XX_TEX_CONST_DWORDS +
2711 sizeof(struct tu_sampler) / 4)];
2712 default:
2713 unreachable("unimplemented descriptor type");
2714 break;
2715 }
2716 }
2717
2718 static void
2719 write_tex_const(struct tu_cmd_buffer *cmd,
2720 uint32_t *dst,
2721 struct tu_descriptor_state *descriptors_state,
2722 const struct tu_descriptor_map *map,
2723 unsigned i, unsigned array_index, bool is_sysmem)
2724 {
2725 assert(descriptors_state->valid & (1 << map->set[i]));
2726
2727 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2728 assert(map->binding[i] < set->layout->binding_count);
2729
2730 const struct tu_descriptor_set_binding_layout *layout =
2731 &set->layout->binding[map->binding[i]];
2732
2733 switch (layout->type) {
2734 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
2735 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
2736 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
2737 case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
2738 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2739 array_index * A6XX_TEX_CONST_DWORDS],
2740 A6XX_TEX_CONST_DWORDS * 4);
2741 break;
2742 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
2743 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2744 array_index *
2745 (A6XX_TEX_CONST_DWORDS +
2746 sizeof(struct tu_sampler) / 4)],
2747 A6XX_TEX_CONST_DWORDS * 4);
2748 break;
2749 default:
2750 unreachable("unimplemented descriptor type");
2751 break;
2752 }
2753
2754 if (layout->type == VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT && !is_sysmem) {
2755 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
2756 uint32_t a = cmd->state.subpass->input_attachments[map->value[i] +
2757 array_index].attachment;
2758 const struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[a];
2759
2760 assert(att->gmem_offset >= 0);
2761
2762 dst[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK);
2763 dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
2764 dst[2] &= ~(A6XX_TEX_CONST_2_TYPE__MASK | A6XX_TEX_CONST_2_PITCH__MASK);
2765 dst[2] |=
2766 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
2767 A6XX_TEX_CONST_2_PITCH(tiling->tile0.extent.width * att->cpp);
2768 dst[3] = 0;
2769 dst[4] = 0x100000 + att->gmem_offset;
2770 dst[5] = A6XX_TEX_CONST_5_DEPTH(1);
2771 for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
2772 dst[i] = 0;
2773
2774 if (cmd->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY)
2775 tu_finishme("patch input attachment pitch for secondary cmd buffer");
2776 }
2777 }
2778
2779 static void
2780 write_image_ibo(struct tu_cmd_buffer *cmd,
2781 uint32_t *dst,
2782 struct tu_descriptor_state *descriptors_state,
2783 const struct tu_descriptor_map *map,
2784 unsigned i, unsigned array_index)
2785 {
2786 assert(descriptors_state->valid & (1 << map->set[i]));
2787
2788 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2789 assert(map->binding[i] < set->layout->binding_count);
2790
2791 const struct tu_descriptor_set_binding_layout *layout =
2792 &set->layout->binding[map->binding[i]];
2793
2794 assert(layout->type == VK_DESCRIPTOR_TYPE_STORAGE_IMAGE);
2795
2796 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2797 (array_index * 2 + 1) * A6XX_TEX_CONST_DWORDS],
2798 A6XX_TEX_CONST_DWORDS * 4);
2799 }
2800
2801 static uint64_t
2802 buffer_ptr(struct tu_descriptor_state *descriptors_state,
2803 const struct tu_descriptor_map *map,
2804 unsigned i, unsigned array_index)
2805 {
2806 assert(descriptors_state->valid & (1 << map->set[i]));
2807
2808 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2809 assert(map->binding[i] < set->layout->binding_count);
2810
2811 const struct tu_descriptor_set_binding_layout *layout =
2812 &set->layout->binding[map->binding[i]];
2813
2814 switch (layout->type) {
2815 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
2816 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
2817 return descriptors_state->dynamic_buffers[layout->dynamic_offset_offset +
2818 array_index];
2819 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
2820 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
2821 return (uint64_t) set->mapped_ptr[layout->offset / 4 + array_index * 2 + 1] << 32 |
2822 set->mapped_ptr[layout->offset / 4 + array_index * 2];
2823 default:
2824 unreachable("unimplemented descriptor type");
2825 break;
2826 }
2827 }
2828
2829 static inline uint32_t
2830 tu6_stage2opcode(gl_shader_stage type)
2831 {
2832 switch (type) {
2833 case MESA_SHADER_VERTEX:
2834 case MESA_SHADER_TESS_CTRL:
2835 case MESA_SHADER_TESS_EVAL:
2836 case MESA_SHADER_GEOMETRY:
2837 return CP_LOAD_STATE6_GEOM;
2838 case MESA_SHADER_FRAGMENT:
2839 case MESA_SHADER_COMPUTE:
2840 case MESA_SHADER_KERNEL:
2841 return CP_LOAD_STATE6_FRAG;
2842 default:
2843 unreachable("bad shader type");
2844 }
2845 }
2846
2847 static inline enum a6xx_state_block
2848 tu6_stage2shadersb(gl_shader_stage type)
2849 {
2850 switch (type) {
2851 case MESA_SHADER_VERTEX:
2852 return SB6_VS_SHADER;
2853 case MESA_SHADER_FRAGMENT:
2854 return SB6_FS_SHADER;
2855 case MESA_SHADER_COMPUTE:
2856 case MESA_SHADER_KERNEL:
2857 return SB6_CS_SHADER;
2858 default:
2859 unreachable("bad shader type");
2860 return ~0;
2861 }
2862 }
2863
2864 static void
2865 tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2866 struct tu_descriptor_state *descriptors_state,
2867 gl_shader_stage type,
2868 uint32_t *push_constants)
2869 {
2870 const struct tu_program_descriptor_linkage *link =
2871 &pipeline->program.link[type];
2872 const struct ir3_ubo_analysis_state *state = &link->ubo_state;
2873
2874 for (uint32_t i = 0; i < ARRAY_SIZE(state->range); i++) {
2875 if (state->range[i].start < state->range[i].end) {
2876 uint32_t size = state->range[i].end - state->range[i].start;
2877 uint32_t offset = state->range[i].start;
2878
2879 /* and even if the start of the const buffer is before
2880 * first_immediate, the end may not be:
2881 */
2882 size = MIN2(size, (16 * link->constlen) - state->range[i].offset);
2883
2884 if (size == 0)
2885 continue;
2886
2887 /* things should be aligned to vec4: */
2888 debug_assert((state->range[i].offset % 16) == 0);
2889 debug_assert((size % 16) == 0);
2890 debug_assert((offset % 16) == 0);
2891
2892 if (i == 0) {
2893 /* push constants */
2894 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + (size / 4));
2895 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2896 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2897 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2898 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2899 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2900 tu_cs_emit(cs, 0);
2901 tu_cs_emit(cs, 0);
2902 for (unsigned i = 0; i < size / 4; i++)
2903 tu_cs_emit(cs, push_constants[i + offset / 4]);
2904 continue;
2905 }
2906
2907 /* Look through the UBO map to find our UBO index, and get the VA for
2908 * that UBO.
2909 */
2910 uint64_t va = 0;
2911 uint32_t ubo_idx = i - 1;
2912 uint32_t ubo_map_base = 0;
2913 for (int j = 0; j < link->ubo_map.num; j++) {
2914 if (ubo_idx >= ubo_map_base &&
2915 ubo_idx < ubo_map_base + link->ubo_map.array_size[j]) {
2916 va = buffer_ptr(descriptors_state, &link->ubo_map, j,
2917 ubo_idx - ubo_map_base);
2918 break;
2919 }
2920 ubo_map_base += link->ubo_map.array_size[j];
2921 }
2922 assert(va);
2923
2924 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
2925 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2926 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2927 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
2928 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2929 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2930 tu_cs_emit_qw(cs, va + offset);
2931 }
2932 }
2933 }
2934
2935 static void
2936 tu6_emit_ubos(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2937 struct tu_descriptor_state *descriptors_state,
2938 gl_shader_stage type)
2939 {
2940 const struct tu_program_descriptor_linkage *link =
2941 &pipeline->program.link[type];
2942
2943 uint32_t num = MIN2(link->ubo_map.num_desc, link->const_state.num_ubos);
2944 uint32_t anum = align(num, 2);
2945
2946 if (!num)
2947 return;
2948
2949 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + (2 * anum));
2950 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(link->const_state.offsets.ubo) |
2951 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2952 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2953 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2954 CP_LOAD_STATE6_0_NUM_UNIT(anum/2));
2955 tu_cs_emit(cs, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
2956 tu_cs_emit(cs, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
2957
2958 unsigned emitted = 0;
2959 for (unsigned i = 0; emitted < num && i < link->ubo_map.num; i++) {
2960 for (unsigned j = 0; emitted < num && j < link->ubo_map.array_size[i]; j++) {
2961 tu_cs_emit_qw(cs, buffer_ptr(descriptors_state, &link->ubo_map, i, j));
2962 emitted++;
2963 }
2964 }
2965
2966 for (; emitted < anum; emitted++) {
2967 tu_cs_emit(cs, 0xffffffff);
2968 tu_cs_emit(cs, 0xffffffff);
2969 }
2970 }
2971
2972 static struct tu_cs_entry
2973 tu6_emit_consts(struct tu_cmd_buffer *cmd,
2974 const struct tu_pipeline *pipeline,
2975 struct tu_descriptor_state *descriptors_state,
2976 gl_shader_stage type)
2977 {
2978 struct tu_cs cs;
2979 tu_cs_begin_sub_stream(&cmd->sub_cs, 512, &cs); /* TODO: maximum size? */
2980
2981 tu6_emit_user_consts(&cs, pipeline, descriptors_state, type, cmd->push_constants);
2982 tu6_emit_ubos(&cs, pipeline, descriptors_state, type);
2983
2984 return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2985 }
2986
2987 static VkResult
2988 tu6_emit_vs_params(struct tu_cmd_buffer *cmd,
2989 const struct tu_draw_info *draw,
2990 struct tu_cs_entry *entry)
2991 {
2992 /* TODO: fill out more than just base instance */
2993 const struct tu_program_descriptor_linkage *link =
2994 &cmd->state.pipeline->program.link[MESA_SHADER_VERTEX];
2995 const struct ir3_const_state *const_state = &link->const_state;
2996 struct tu_cs cs;
2997
2998 if (const_state->offsets.driver_param >= link->constlen) {
2999 *entry = (struct tu_cs_entry) {};
3000 return VK_SUCCESS;
3001 }
3002
3003 VkResult result = tu_cs_begin_sub_stream(&cmd->sub_cs, 8, &cs);
3004 if (result != VK_SUCCESS)
3005 return result;
3006
3007 tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_GEOM, 3 + 4);
3008 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(const_state->offsets.driver_param) |
3009 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3010 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3011 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER) |
3012 CP_LOAD_STATE6_0_NUM_UNIT(1));
3013 tu_cs_emit(&cs, 0);
3014 tu_cs_emit(&cs, 0);
3015
3016 STATIC_ASSERT(IR3_DP_INSTID_BASE == 2);
3017
3018 tu_cs_emit(&cs, 0);
3019 tu_cs_emit(&cs, 0);
3020 tu_cs_emit(&cs, draw->first_instance);
3021 tu_cs_emit(&cs, 0);
3022
3023 *entry = tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
3024 return VK_SUCCESS;
3025 }
3026
3027 static VkResult
3028 tu6_emit_textures(struct tu_cmd_buffer *cmd,
3029 const struct tu_pipeline *pipeline,
3030 struct tu_descriptor_state *descriptors_state,
3031 gl_shader_stage type,
3032 struct tu_cs_entry *entry,
3033 bool *needs_border,
3034 bool is_sysmem)
3035 {
3036 struct tu_cs *draw_state = &cmd->sub_cs;
3037 const struct tu_program_descriptor_linkage *link =
3038 &pipeline->program.link[type];
3039 VkResult result;
3040
3041 if (link->texture_map.num_desc == 0 && link->sampler_map.num_desc == 0) {
3042 *entry = (struct tu_cs_entry) {};
3043 return VK_SUCCESS;
3044 }
3045
3046 /* allocate and fill texture state */
3047 struct ts_cs_memory tex_const;
3048 result = tu_cs_alloc(draw_state, link->texture_map.num_desc,
3049 A6XX_TEX_CONST_DWORDS, &tex_const);
3050 if (result != VK_SUCCESS)
3051 return result;
3052
3053 int tex_index = 0;
3054 for (unsigned i = 0; i < link->texture_map.num; i++) {
3055 for (int j = 0; j < link->texture_map.array_size[i]; j++) {
3056 write_tex_const(cmd,
3057 &tex_const.map[A6XX_TEX_CONST_DWORDS * tex_index++],
3058 descriptors_state, &link->texture_map, i, j,
3059 is_sysmem);
3060 }
3061 }
3062
3063 /* allocate and fill sampler state */
3064 struct ts_cs_memory tex_samp = { 0 };
3065 if (link->sampler_map.num_desc) {
3066 result = tu_cs_alloc(draw_state, link->sampler_map.num_desc,
3067 A6XX_TEX_SAMP_DWORDS, &tex_samp);
3068 if (result != VK_SUCCESS)
3069 return result;
3070
3071 int sampler_index = 0;
3072 for (unsigned i = 0; i < link->sampler_map.num; i++) {
3073 for (int j = 0; j < link->sampler_map.array_size[i]; j++) {
3074 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3075 &link->sampler_map,
3076 i, j);
3077 memcpy(&tex_samp.map[A6XX_TEX_SAMP_DWORDS * sampler_index++],
3078 sampler->state, sizeof(sampler->state));
3079 *needs_border |= sampler->needs_border;
3080 }
3081 }
3082 }
3083
3084 unsigned tex_samp_reg, tex_const_reg, tex_count_reg;
3085 enum a6xx_state_block sb;
3086
3087 switch (type) {
3088 case MESA_SHADER_VERTEX:
3089 sb = SB6_VS_TEX;
3090 tex_samp_reg = REG_A6XX_SP_VS_TEX_SAMP_LO;
3091 tex_const_reg = REG_A6XX_SP_VS_TEX_CONST_LO;
3092 tex_count_reg = REG_A6XX_SP_VS_TEX_COUNT;
3093 break;
3094 case MESA_SHADER_FRAGMENT:
3095 sb = SB6_FS_TEX;
3096 tex_samp_reg = REG_A6XX_SP_FS_TEX_SAMP_LO;
3097 tex_const_reg = REG_A6XX_SP_FS_TEX_CONST_LO;
3098 tex_count_reg = REG_A6XX_SP_FS_TEX_COUNT;
3099 break;
3100 case MESA_SHADER_COMPUTE:
3101 sb = SB6_CS_TEX;
3102 tex_samp_reg = REG_A6XX_SP_CS_TEX_SAMP_LO;
3103 tex_const_reg = REG_A6XX_SP_CS_TEX_CONST_LO;
3104 tex_count_reg = REG_A6XX_SP_CS_TEX_COUNT;
3105 break;
3106 default:
3107 unreachable("bad state block");
3108 }
3109
3110 struct tu_cs cs;
3111 result = tu_cs_begin_sub_stream(draw_state, 16, &cs);
3112 if (result != VK_SUCCESS)
3113 return result;
3114
3115 if (link->sampler_map.num_desc) {
3116 /* output sampler state: */
3117 tu_cs_emit_pkt7(&cs, tu6_stage2opcode(type), 3);
3118 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3119 CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER) |
3120 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3121 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3122 CP_LOAD_STATE6_0_NUM_UNIT(link->sampler_map.num_desc));
3123 tu_cs_emit_qw(&cs, tex_samp.iova); /* SRC_ADDR_LO/HI */
3124
3125 tu_cs_emit_pkt4(&cs, tex_samp_reg, 2);
3126 tu_cs_emit_qw(&cs, tex_samp.iova); /* SRC_ADDR_LO/HI */
3127 }
3128
3129 /* emit texture state: */
3130 tu_cs_emit_pkt7(&cs, tu6_stage2opcode(type), 3);
3131 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3132 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3133 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3134 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3135 CP_LOAD_STATE6_0_NUM_UNIT(link->texture_map.num_desc));
3136 tu_cs_emit_qw(&cs, tex_const.iova); /* SRC_ADDR_LO/HI */
3137
3138 tu_cs_emit_pkt4(&cs, tex_const_reg, 2);
3139 tu_cs_emit_qw(&cs, tex_const.iova); /* SRC_ADDR_LO/HI */
3140
3141 tu_cs_emit_pkt4(&cs, tex_count_reg, 1);
3142 tu_cs_emit(&cs, link->texture_map.num_desc);
3143
3144 *entry = tu_cs_end_sub_stream(draw_state, &cs);
3145 return VK_SUCCESS;
3146 }
3147
3148 static VkResult
3149 tu6_emit_ibo(struct tu_cmd_buffer *cmd,
3150 const struct tu_pipeline *pipeline,
3151 struct tu_descriptor_state *descriptors_state,
3152 gl_shader_stage type,
3153 struct tu_cs_entry *entry)
3154 {
3155 struct tu_cs *draw_state = &cmd->sub_cs;
3156 const struct tu_program_descriptor_linkage *link =
3157 &pipeline->program.link[type];
3158 VkResult result;
3159
3160 unsigned num_desc = link->ssbo_map.num_desc + link->image_map.num_desc;
3161
3162 if (num_desc == 0) {
3163 *entry = (struct tu_cs_entry) {};
3164 return VK_SUCCESS;
3165 }
3166
3167 struct ts_cs_memory ibo_const;
3168 result = tu_cs_alloc(draw_state, num_desc,
3169 A6XX_TEX_CONST_DWORDS, &ibo_const);
3170 if (result != VK_SUCCESS)
3171 return result;
3172
3173 int ssbo_index = 0;
3174 for (unsigned i = 0; i < link->ssbo_map.num; i++) {
3175 for (int j = 0; j < link->ssbo_map.array_size[i]; j++) {
3176 uint32_t *dst = &ibo_const.map[A6XX_TEX_CONST_DWORDS * ssbo_index];
3177
3178 uint64_t va = buffer_ptr(descriptors_state, &link->ssbo_map, i, j);
3179 /* We don't expose robustBufferAccess, so leave the size unlimited. */
3180 uint32_t sz = MAX_STORAGE_BUFFER_RANGE / 4;
3181
3182 dst[0] = A6XX_IBO_0_FMT(FMT6_32_UINT);
3183 dst[1] = A6XX_IBO_1_WIDTH(sz & MASK(15)) |
3184 A6XX_IBO_1_HEIGHT(sz >> 15);
3185 dst[2] = A6XX_IBO_2_UNK4 |
3186 A6XX_IBO_2_UNK31 |
3187 A6XX_IBO_2_TYPE(A6XX_TEX_1D);
3188 dst[3] = 0;
3189 dst[4] = va;
3190 dst[5] = va >> 32;
3191 for (int i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
3192 dst[i] = 0;
3193
3194 ssbo_index++;
3195 }
3196 }
3197
3198 for (unsigned i = 0; i < link->image_map.num; i++) {
3199 for (int j = 0; j < link->image_map.array_size[i]; j++) {
3200 uint32_t *dst = &ibo_const.map[A6XX_TEX_CONST_DWORDS * ssbo_index];
3201
3202 write_image_ibo(cmd, dst,
3203 descriptors_state, &link->image_map, i, j);
3204
3205 ssbo_index++;
3206 }
3207 }
3208
3209 assert(ssbo_index == num_desc);
3210
3211 struct tu_cs cs;
3212 result = tu_cs_begin_sub_stream(draw_state, 7, &cs);
3213 if (result != VK_SUCCESS)
3214 return result;
3215
3216 uint32_t opcode, ibo_addr_reg;
3217 enum a6xx_state_block sb;
3218 enum a6xx_state_type st;
3219
3220 switch (type) {
3221 case MESA_SHADER_FRAGMENT:
3222 opcode = CP_LOAD_STATE6;
3223 st = ST6_SHADER;
3224 sb = SB6_IBO;
3225 ibo_addr_reg = REG_A6XX_SP_IBO_LO;
3226 break;
3227 case MESA_SHADER_COMPUTE:
3228 opcode = CP_LOAD_STATE6_FRAG;
3229 st = ST6_IBO;
3230 sb = SB6_CS_SHADER;
3231 ibo_addr_reg = REG_A6XX_SP_CS_IBO_LO;
3232 break;
3233 default:
3234 unreachable("unsupported stage for ibos");
3235 }
3236
3237 /* emit texture state: */
3238 tu_cs_emit_pkt7(&cs, opcode, 3);
3239 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3240 CP_LOAD_STATE6_0_STATE_TYPE(st) |
3241 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3242 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3243 CP_LOAD_STATE6_0_NUM_UNIT(num_desc));
3244 tu_cs_emit_qw(&cs, ibo_const.iova); /* SRC_ADDR_LO/HI */
3245
3246 tu_cs_emit_pkt4(&cs, ibo_addr_reg, 2);
3247 tu_cs_emit_qw(&cs, ibo_const.iova); /* SRC_ADDR_LO/HI */
3248
3249 *entry = tu_cs_end_sub_stream(draw_state, &cs);
3250 return VK_SUCCESS;
3251 }
3252
3253 struct PACKED bcolor_entry {
3254 uint32_t fp32[4];
3255 uint16_t ui16[4];
3256 int16_t si16[4];
3257 uint16_t fp16[4];
3258 uint16_t rgb565;
3259 uint16_t rgb5a1;
3260 uint16_t rgba4;
3261 uint8_t __pad0[2];
3262 uint8_t ui8[4];
3263 int8_t si8[4];
3264 uint32_t rgb10a2;
3265 uint32_t z24; /* also s8? */
3266 uint16_t srgb[4]; /* appears to duplicate fp16[], but clamped, used for srgb */
3267 uint8_t __pad1[56];
3268 } border_color[] = {
3269 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK] = {},
3270 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK] = {},
3271 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK] = {
3272 .fp32[3] = 0x3f800000,
3273 .ui16[3] = 0xffff,
3274 .si16[3] = 0x7fff,
3275 .fp16[3] = 0x3c00,
3276 .rgb5a1 = 0x8000,
3277 .rgba4 = 0xf000,
3278 .ui8[3] = 0xff,
3279 .si8[3] = 0x7f,
3280 .rgb10a2 = 0xc0000000,
3281 .srgb[3] = 0x3c00,
3282 },
3283 [VK_BORDER_COLOR_INT_OPAQUE_BLACK] = {
3284 .fp32[3] = 1,
3285 .fp16[3] = 1,
3286 },
3287 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE] = {
3288 .fp32[0 ... 3] = 0x3f800000,
3289 .ui16[0 ... 3] = 0xffff,
3290 .si16[0 ... 3] = 0x7fff,
3291 .fp16[0 ... 3] = 0x3c00,
3292 .rgb565 = 0xffff,
3293 .rgb5a1 = 0xffff,
3294 .rgba4 = 0xffff,
3295 .ui8[0 ... 3] = 0xff,
3296 .si8[0 ... 3] = 0x7f,
3297 .rgb10a2 = 0xffffffff,
3298 .z24 = 0xffffff,
3299 .srgb[0 ... 3] = 0x3c00,
3300 },
3301 [VK_BORDER_COLOR_INT_OPAQUE_WHITE] = {
3302 .fp32[0 ... 3] = 1,
3303 .fp16[0 ... 3] = 1,
3304 },
3305 };
3306
3307 static VkResult
3308 tu6_emit_border_color(struct tu_cmd_buffer *cmd,
3309 struct tu_cs *cs)
3310 {
3311 STATIC_ASSERT(sizeof(struct bcolor_entry) == 128);
3312
3313 const struct tu_pipeline *pipeline = cmd->state.pipeline;
3314 struct tu_descriptor_state *descriptors_state =
3315 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
3316 const struct tu_descriptor_map *vs_sampler =
3317 &pipeline->program.link[MESA_SHADER_VERTEX].sampler_map;
3318 const struct tu_descriptor_map *fs_sampler =
3319 &pipeline->program.link[MESA_SHADER_FRAGMENT].sampler_map;
3320 struct ts_cs_memory ptr;
3321
3322 VkResult result = tu_cs_alloc(&cmd->sub_cs,
3323 vs_sampler->num_desc + fs_sampler->num_desc,
3324 128 / 4,
3325 &ptr);
3326 if (result != VK_SUCCESS)
3327 return result;
3328
3329 for (unsigned i = 0; i < vs_sampler->num; i++) {
3330 for (unsigned j = 0; j < vs_sampler->array_size[i]; j++) {
3331 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3332 vs_sampler, i, j);
3333 memcpy(ptr.map, &border_color[sampler->border], 128);
3334 ptr.map += 128 / 4;
3335 }
3336 }
3337
3338 for (unsigned i = 0; i < fs_sampler->num; i++) {
3339 for (unsigned j = 0; j < fs_sampler->array_size[i]; j++) {
3340 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3341 fs_sampler, i, j);
3342 memcpy(ptr.map, &border_color[sampler->border], 128);
3343 ptr.map += 128 / 4;
3344 }
3345 }
3346
3347 tu_cs_emit_pkt4(cs, REG_A6XX_SP_TP_BORDER_COLOR_BASE_ADDR_LO, 2);
3348 tu_cs_emit_qw(cs, ptr.iova);
3349 return VK_SUCCESS;
3350 }
3351
3352 static VkResult
3353 tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
3354 struct tu_cs *cs,
3355 const struct tu_draw_info *draw)
3356 {
3357 const struct tu_pipeline *pipeline = cmd->state.pipeline;
3358 const struct tu_dynamic_state *dynamic = &cmd->state.dynamic;
3359 struct tu_draw_state_group draw_state_groups[TU_DRAW_STATE_COUNT];
3360 uint32_t draw_state_group_count = 0;
3361 VkResult result;
3362
3363 struct tu_descriptor_state *descriptors_state =
3364 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
3365
3366 /* TODO lrz */
3367
3368 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0);
3369 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9990, 0);
3370 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
3371
3372 tu_cs_emit_regs(cs,
3373 A6XX_PC_PRIMITIVE_CNTL_0(.primitive_restart =
3374 pipeline->ia.primitive_restart && draw->indexed));
3375
3376 if (cmd->state.dirty &
3377 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH) &&
3378 (pipeline->dynamic_state.mask & TU_DYNAMIC_LINE_WIDTH)) {
3379 tu6_emit_gras_su_cntl(cs, pipeline->rast.gras_su_cntl,
3380 dynamic->line_width);
3381 }
3382
3383 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK) &&
3384 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_COMPARE_MASK)) {
3385 tu6_emit_stencil_compare_mask(cs, dynamic->stencil_compare_mask.front,
3386 dynamic->stencil_compare_mask.back);
3387 }
3388
3389 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK) &&
3390 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_WRITE_MASK)) {
3391 tu6_emit_stencil_write_mask(cs, dynamic->stencil_write_mask.front,
3392 dynamic->stencil_write_mask.back);
3393 }
3394
3395 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE) &&
3396 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_REFERENCE)) {
3397 tu6_emit_stencil_reference(cs, dynamic->stencil_reference.front,
3398 dynamic->stencil_reference.back);
3399 }
3400
3401 if (cmd->state.dirty &
3402 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_VERTEX_BUFFERS)) {
3403 for (uint32_t i = 0; i < pipeline->vi.count; i++) {
3404 const uint32_t binding = pipeline->vi.bindings[i];
3405 const uint32_t stride = pipeline->vi.strides[i];
3406 const struct tu_buffer *buf = cmd->state.vb.buffers[binding];
3407 const VkDeviceSize offset = buf->bo_offset +
3408 cmd->state.vb.offsets[binding] +
3409 pipeline->vi.offsets[i];
3410 const VkDeviceSize size =
3411 offset < buf->bo->size ? buf->bo->size - offset : 0;
3412
3413 tu_cs_emit_regs(cs,
3414 A6XX_VFD_FETCH_BASE(i, .bo = buf->bo, .bo_offset = offset),
3415 A6XX_VFD_FETCH_SIZE(i, size),
3416 A6XX_VFD_FETCH_STRIDE(i, stride));
3417 }
3418 }
3419
3420 if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) {
3421 draw_state_groups[draw_state_group_count++] =
3422 (struct tu_draw_state_group) {
3423 .id = TU_DRAW_STATE_PROGRAM,
3424 .enable_mask = ENABLE_DRAW,
3425 .ib = pipeline->program.state_ib,
3426 };
3427 draw_state_groups[draw_state_group_count++] =
3428 (struct tu_draw_state_group) {
3429 .id = TU_DRAW_STATE_PROGRAM_BINNING,
3430 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
3431 .ib = pipeline->program.binning_state_ib,
3432 };
3433 draw_state_groups[draw_state_group_count++] =
3434 (struct tu_draw_state_group) {
3435 .id = TU_DRAW_STATE_VI,
3436 .enable_mask = ENABLE_DRAW,
3437 .ib = pipeline->vi.state_ib,
3438 };
3439 draw_state_groups[draw_state_group_count++] =
3440 (struct tu_draw_state_group) {
3441 .id = TU_DRAW_STATE_VI_BINNING,
3442 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
3443 .ib = pipeline->vi.binning_state_ib,
3444 };
3445 draw_state_groups[draw_state_group_count++] =
3446 (struct tu_draw_state_group) {
3447 .id = TU_DRAW_STATE_VP,
3448 .enable_mask = ENABLE_ALL,
3449 .ib = pipeline->vp.state_ib,
3450 };
3451 draw_state_groups[draw_state_group_count++] =
3452 (struct tu_draw_state_group) {
3453 .id = TU_DRAW_STATE_RAST,
3454 .enable_mask = ENABLE_ALL,
3455 .ib = pipeline->rast.state_ib,
3456 };
3457 draw_state_groups[draw_state_group_count++] =
3458 (struct tu_draw_state_group) {
3459 .id = TU_DRAW_STATE_DS,
3460 .enable_mask = ENABLE_ALL,
3461 .ib = pipeline->ds.state_ib,
3462 };
3463 draw_state_groups[draw_state_group_count++] =
3464 (struct tu_draw_state_group) {
3465 .id = TU_DRAW_STATE_BLEND,
3466 .enable_mask = ENABLE_ALL,
3467 .ib = pipeline->blend.state_ib,
3468 };
3469 }
3470
3471 if (cmd->state.dirty &
3472 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_PUSH_CONSTANTS)) {
3473 draw_state_groups[draw_state_group_count++] =
3474 (struct tu_draw_state_group) {
3475 .id = TU_DRAW_STATE_VS_CONST,
3476 .enable_mask = ENABLE_ALL,
3477 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_VERTEX)
3478 };
3479 draw_state_groups[draw_state_group_count++] =
3480 (struct tu_draw_state_group) {
3481 .id = TU_DRAW_STATE_FS_CONST,
3482 .enable_mask = ENABLE_DRAW,
3483 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_FRAGMENT)
3484 };
3485 }
3486
3487 if (cmd->state.dirty &
3488 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS)) {
3489 bool needs_border = false;
3490 struct tu_cs_entry vs_tex, fs_tex_sysmem, fs_tex_gmem, fs_ibo;
3491
3492 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3493 MESA_SHADER_VERTEX, &vs_tex, &needs_border,
3494 false);
3495 if (result != VK_SUCCESS)
3496 return result;
3497
3498 /* TODO: we could emit just one texture descriptor draw state when there
3499 * are no input attachments, which is the most common case. We could
3500 * also split out the sampler state, which doesn't change even for input
3501 * attachments.
3502 */
3503 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3504 MESA_SHADER_FRAGMENT, &fs_tex_sysmem,
3505 &needs_border, true);
3506 if (result != VK_SUCCESS)
3507 return result;
3508
3509 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3510 MESA_SHADER_FRAGMENT, &fs_tex_gmem,
3511 &needs_border, false);
3512 if (result != VK_SUCCESS)
3513 return result;
3514
3515 result = tu6_emit_ibo(cmd, pipeline, descriptors_state,
3516 MESA_SHADER_FRAGMENT, &fs_ibo);
3517 if (result != VK_SUCCESS)
3518 return result;
3519
3520 draw_state_groups[draw_state_group_count++] =
3521 (struct tu_draw_state_group) {
3522 .id = TU_DRAW_STATE_VS_TEX,
3523 .enable_mask = ENABLE_ALL,
3524 .ib = vs_tex,
3525 };
3526 draw_state_groups[draw_state_group_count++] =
3527 (struct tu_draw_state_group) {
3528 .id = TU_DRAW_STATE_FS_TEX_GMEM,
3529 .enable_mask = CP_SET_DRAW_STATE__0_GMEM,
3530 .ib = fs_tex_gmem,
3531 };
3532 draw_state_groups[draw_state_group_count++] =
3533 (struct tu_draw_state_group) {
3534 .id = TU_DRAW_STATE_FS_TEX_SYSMEM,
3535 .enable_mask = CP_SET_DRAW_STATE__0_SYSMEM,
3536 .ib = fs_tex_sysmem,
3537 };
3538 draw_state_groups[draw_state_group_count++] =
3539 (struct tu_draw_state_group) {
3540 .id = TU_DRAW_STATE_FS_IBO,
3541 .enable_mask = ENABLE_DRAW,
3542 .ib = fs_ibo,
3543 };
3544
3545 if (needs_border) {
3546 result = tu6_emit_border_color(cmd, cs);
3547 if (result != VK_SUCCESS)
3548 return result;
3549 }
3550 }
3551
3552 struct tu_cs_entry vs_params;
3553 result = tu6_emit_vs_params(cmd, draw, &vs_params);
3554 if (result != VK_SUCCESS)
3555 return result;
3556
3557 draw_state_groups[draw_state_group_count++] =
3558 (struct tu_draw_state_group) {
3559 .id = TU_DRAW_STATE_VS_PARAMS,
3560 .enable_mask = ENABLE_ALL,
3561 .ib = vs_params,
3562 };
3563
3564 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_group_count);
3565 for (uint32_t i = 0; i < draw_state_group_count; i++) {
3566 const struct tu_draw_state_group *group = &draw_state_groups[i];
3567 debug_assert((group->enable_mask & ~ENABLE_ALL) == 0);
3568 uint32_t cp_set_draw_state =
3569 CP_SET_DRAW_STATE__0_COUNT(group->ib.size / 4) |
3570 group->enable_mask |
3571 CP_SET_DRAW_STATE__0_GROUP_ID(group->id);
3572 uint64_t iova;
3573 if (group->ib.size) {
3574 iova = group->ib.bo->iova + group->ib.offset;
3575 } else {
3576 cp_set_draw_state |= CP_SET_DRAW_STATE__0_DISABLE;
3577 iova = 0;
3578 }
3579
3580 tu_cs_emit(cs, cp_set_draw_state);
3581 tu_cs_emit_qw(cs, iova);
3582 }
3583
3584 tu_cs_sanity_check(cs);
3585
3586 /* track BOs */
3587 if (cmd->state.dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) {
3588 for (uint32_t i = 0; i < MAX_VBS; i++) {
3589 const struct tu_buffer *buf = cmd->state.vb.buffers[i];
3590 if (buf)
3591 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
3592 }
3593 }
3594 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3595 unsigned i;
3596 for_each_bit(i, descriptors_state->valid) {
3597 struct tu_descriptor_set *set = descriptors_state->sets[i];
3598 for (unsigned j = 0; j < set->layout->buffer_count; ++j)
3599 if (set->descriptors[j]) {
3600 tu_bo_list_add(&cmd->bo_list, set->descriptors[j],
3601 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3602 }
3603 }
3604 }
3605
3606 /* Fragment shader state overwrites compute shader state, so flag the
3607 * compute pipeline for re-emit.
3608 */
3609 cmd->state.dirty = TU_CMD_DIRTY_COMPUTE_PIPELINE;
3610 return VK_SUCCESS;
3611 }
3612
3613 static void
3614 tu6_emit_draw_direct(struct tu_cmd_buffer *cmd,
3615 struct tu_cs *cs,
3616 const struct tu_draw_info *draw)
3617 {
3618
3619 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3620
3621 tu_cs_emit_regs(cs,
3622 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3623 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3624
3625 /* TODO hw binning */
3626 if (draw->indexed) {
3627 const enum a4xx_index_size index_size =
3628 tu6_index_size(cmd->state.index_type);
3629 const uint32_t index_bytes =
3630 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3631 const struct tu_buffer *buf = cmd->state.index_buffer;
3632 const VkDeviceSize offset = buf->bo_offset + cmd->state.index_offset +
3633 index_bytes * draw->first_index;
3634 const uint32_t size = index_bytes * draw->count;
3635
3636 const uint32_t cp_draw_indx =
3637 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3638 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3639 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3640 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) | 0x2000;
3641
3642 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7);
3643 tu_cs_emit(cs, cp_draw_indx);
3644 tu_cs_emit(cs, draw->instance_count);
3645 tu_cs_emit(cs, draw->count);
3646 tu_cs_emit(cs, 0x0); /* XXX */
3647 tu_cs_emit_qw(cs, buf->bo->iova + offset);
3648 tu_cs_emit(cs, size);
3649 } else {
3650 const uint32_t cp_draw_indx =
3651 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3652 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3653 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) | 0x2000;
3654
3655 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3);
3656 tu_cs_emit(cs, cp_draw_indx);
3657 tu_cs_emit(cs, draw->instance_count);
3658 tu_cs_emit(cs, draw->count);
3659 }
3660 }
3661
3662 static void
3663 tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw)
3664 {
3665 struct tu_cs *cs = &cmd->draw_cs;
3666 VkResult result;
3667
3668 result = tu6_bind_draw_states(cmd, cs, draw);
3669 if (result != VK_SUCCESS) {
3670 cmd->record_result = result;
3671 return;
3672 }
3673
3674 if (draw->indirect) {
3675 tu_finishme("indirect draw");
3676 return;
3677 }
3678
3679 tu6_emit_draw_direct(cmd, cs, draw);
3680
3681 cmd->wait_for_idle = true;
3682
3683 tu_cs_sanity_check(cs);
3684 }
3685
3686 void
3687 tu_CmdDraw(VkCommandBuffer commandBuffer,
3688 uint32_t vertexCount,
3689 uint32_t instanceCount,
3690 uint32_t firstVertex,
3691 uint32_t firstInstance)
3692 {
3693 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3694 struct tu_draw_info info = {};
3695
3696 info.count = vertexCount;
3697 info.instance_count = instanceCount;
3698 info.first_instance = firstInstance;
3699 info.vertex_offset = firstVertex;
3700
3701 tu_draw(cmd_buffer, &info);
3702 }
3703
3704 void
3705 tu_CmdDrawIndexed(VkCommandBuffer commandBuffer,
3706 uint32_t indexCount,
3707 uint32_t instanceCount,
3708 uint32_t firstIndex,
3709 int32_t vertexOffset,
3710 uint32_t firstInstance)
3711 {
3712 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3713 struct tu_draw_info info = {};
3714
3715 info.indexed = true;
3716 info.count = indexCount;
3717 info.instance_count = instanceCount;
3718 info.first_index = firstIndex;
3719 info.vertex_offset = vertexOffset;
3720 info.first_instance = firstInstance;
3721
3722 tu_draw(cmd_buffer, &info);
3723 }
3724
3725 void
3726 tu_CmdDrawIndirect(VkCommandBuffer commandBuffer,
3727 VkBuffer _buffer,
3728 VkDeviceSize offset,
3729 uint32_t drawCount,
3730 uint32_t stride)
3731 {
3732 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3733 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3734 struct tu_draw_info info = {};
3735
3736 info.count = drawCount;
3737 info.indirect = buffer;
3738 info.indirect_offset = offset;
3739 info.stride = stride;
3740
3741 tu_draw(cmd_buffer, &info);
3742 }
3743
3744 void
3745 tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer,
3746 VkBuffer _buffer,
3747 VkDeviceSize offset,
3748 uint32_t drawCount,
3749 uint32_t stride)
3750 {
3751 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3752 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3753 struct tu_draw_info info = {};
3754
3755 info.indexed = true;
3756 info.count = drawCount;
3757 info.indirect = buffer;
3758 info.indirect_offset = offset;
3759 info.stride = stride;
3760
3761 tu_draw(cmd_buffer, &info);
3762 }
3763
3764 struct tu_dispatch_info
3765 {
3766 /**
3767 * Determine the layout of the grid (in block units) to be used.
3768 */
3769 uint32_t blocks[3];
3770
3771 /**
3772 * A starting offset for the grid. If unaligned is set, the offset
3773 * must still be aligned.
3774 */
3775 uint32_t offsets[3];
3776 /**
3777 * Whether it's an unaligned compute dispatch.
3778 */
3779 bool unaligned;
3780
3781 /**
3782 * Indirect compute parameters resource.
3783 */
3784 struct tu_buffer *indirect;
3785 uint64_t indirect_offset;
3786 };
3787
3788 static void
3789 tu_emit_compute_driver_params(struct tu_cs *cs, struct tu_pipeline *pipeline,
3790 const struct tu_dispatch_info *info)
3791 {
3792 gl_shader_stage type = MESA_SHADER_COMPUTE;
3793 const struct tu_program_descriptor_linkage *link =
3794 &pipeline->program.link[type];
3795 const struct ir3_const_state *const_state = &link->const_state;
3796 uint32_t offset = const_state->offsets.driver_param;
3797
3798 if (link->constlen <= offset)
3799 return;
3800
3801 if (!info->indirect) {
3802 uint32_t driver_params[IR3_DP_CS_COUNT] = {
3803 [IR3_DP_NUM_WORK_GROUPS_X] = info->blocks[0],
3804 [IR3_DP_NUM_WORK_GROUPS_Y] = info->blocks[1],
3805 [IR3_DP_NUM_WORK_GROUPS_Z] = info->blocks[2],
3806 [IR3_DP_LOCAL_GROUP_SIZE_X] = pipeline->compute.local_size[0],
3807 [IR3_DP_LOCAL_GROUP_SIZE_Y] = pipeline->compute.local_size[1],
3808 [IR3_DP_LOCAL_GROUP_SIZE_Z] = pipeline->compute.local_size[2],
3809 };
3810
3811 uint32_t num_consts = MIN2(const_state->num_driver_params,
3812 (link->constlen - offset) * 4);
3813 /* push constants */
3814 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_consts);
3815 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
3816 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3817 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3818 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3819 CP_LOAD_STATE6_0_NUM_UNIT(num_consts / 4));
3820 tu_cs_emit(cs, 0);
3821 tu_cs_emit(cs, 0);
3822 uint32_t i;
3823 for (i = 0; i < num_consts; i++)
3824 tu_cs_emit(cs, driver_params[i]);
3825 } else {
3826 tu_finishme("Indirect driver params");
3827 }
3828 }
3829
3830 static void
3831 tu_dispatch(struct tu_cmd_buffer *cmd,
3832 const struct tu_dispatch_info *info)
3833 {
3834 struct tu_cs *cs = &cmd->cs;
3835 struct tu_pipeline *pipeline = cmd->state.compute_pipeline;
3836 struct tu_descriptor_state *descriptors_state =
3837 &cmd->descriptors[VK_PIPELINE_BIND_POINT_COMPUTE];
3838 VkResult result;
3839
3840 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_PIPELINE)
3841 tu_cs_emit_ib(cs, &pipeline->program.state_ib);
3842
3843 struct tu_cs_entry ib;
3844
3845 ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE);
3846 if (ib.size)
3847 tu_cs_emit_ib(cs, &ib);
3848
3849 tu_emit_compute_driver_params(cs, pipeline, info);
3850
3851 bool needs_border;
3852 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3853 MESA_SHADER_COMPUTE, &ib, &needs_border, false);
3854 if (result != VK_SUCCESS) {
3855 cmd->record_result = result;
3856 return;
3857 }
3858
3859 if (ib.size)
3860 tu_cs_emit_ib(cs, &ib);
3861
3862 if (needs_border)
3863 tu_finishme("compute border color");
3864
3865 result = tu6_emit_ibo(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE, &ib);
3866 if (result != VK_SUCCESS) {
3867 cmd->record_result = result;
3868 return;
3869 }
3870
3871 if (ib.size)
3872 tu_cs_emit_ib(cs, &ib);
3873
3874 /* track BOs */
3875 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3876 unsigned i;
3877 for_each_bit(i, descriptors_state->valid) {
3878 struct tu_descriptor_set *set = descriptors_state->sets[i];
3879 for (unsigned j = 0; j < set->layout->buffer_count; ++j)
3880 if (set->descriptors[j]) {
3881 tu_bo_list_add(&cmd->bo_list, set->descriptors[j],
3882 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3883 }
3884 }
3885 }
3886
3887 /* Compute shader state overwrites fragment shader state, so we flag the
3888 * graphics pipeline for re-emit.
3889 */
3890 cmd->state.dirty = TU_CMD_DIRTY_PIPELINE;
3891
3892 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
3893 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_COMPUTE));
3894
3895 const uint32_t *local_size = pipeline->compute.local_size;
3896 const uint32_t *num_groups = info->blocks;
3897 tu_cs_emit_regs(cs,
3898 A6XX_HLSQ_CS_NDRANGE_0(.kerneldim = 3,
3899 .localsizex = local_size[0] - 1,
3900 .localsizey = local_size[1] - 1,
3901 .localsizez = local_size[2] - 1),
3902 A6XX_HLSQ_CS_NDRANGE_1(.globalsize_x = local_size[0] * num_groups[0]),
3903 A6XX_HLSQ_CS_NDRANGE_2(.globaloff_x = 0),
3904 A6XX_HLSQ_CS_NDRANGE_3(.globalsize_y = local_size[1] * num_groups[1]),
3905 A6XX_HLSQ_CS_NDRANGE_4(.globaloff_y = 0),
3906 A6XX_HLSQ_CS_NDRANGE_5(.globalsize_z = local_size[2] * num_groups[2]),
3907 A6XX_HLSQ_CS_NDRANGE_6(.globaloff_z = 0));
3908
3909 tu_cs_emit_regs(cs,
3910 A6XX_HLSQ_CS_KERNEL_GROUP_X(1),
3911 A6XX_HLSQ_CS_KERNEL_GROUP_Y(1),
3912 A6XX_HLSQ_CS_KERNEL_GROUP_Z(1));
3913
3914 if (info->indirect) {
3915 uint64_t iova = tu_buffer_iova(info->indirect) + info->indirect_offset;
3916
3917 tu_bo_list_add(&cmd->bo_list, info->indirect->bo,
3918 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3919
3920 tu_cs_emit_pkt7(cs, CP_EXEC_CS_INDIRECT, 4);
3921 tu_cs_emit(cs, 0x00000000);
3922 tu_cs_emit_qw(cs, iova);
3923 tu_cs_emit(cs,
3924 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size[0] - 1) |
3925 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size[1] - 1) |
3926 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size[2] - 1));
3927 } else {
3928 tu_cs_emit_pkt7(cs, CP_EXEC_CS, 4);
3929 tu_cs_emit(cs, 0x00000000);
3930 tu_cs_emit(cs, CP_EXEC_CS_1_NGROUPS_X(info->blocks[0]));
3931 tu_cs_emit(cs, CP_EXEC_CS_2_NGROUPS_Y(info->blocks[1]));
3932 tu_cs_emit(cs, CP_EXEC_CS_3_NGROUPS_Z(info->blocks[2]));
3933 }
3934
3935 tu_cs_emit_wfi(cs);
3936
3937 tu6_emit_cache_flush(cmd, cs);
3938 }
3939
3940 void
3941 tu_CmdDispatchBase(VkCommandBuffer commandBuffer,
3942 uint32_t base_x,
3943 uint32_t base_y,
3944 uint32_t base_z,
3945 uint32_t x,
3946 uint32_t y,
3947 uint32_t z)
3948 {
3949 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3950 struct tu_dispatch_info info = {};
3951
3952 info.blocks[0] = x;
3953 info.blocks[1] = y;
3954 info.blocks[2] = z;
3955
3956 info.offsets[0] = base_x;
3957 info.offsets[1] = base_y;
3958 info.offsets[2] = base_z;
3959 tu_dispatch(cmd_buffer, &info);
3960 }
3961
3962 void
3963 tu_CmdDispatch(VkCommandBuffer commandBuffer,
3964 uint32_t x,
3965 uint32_t y,
3966 uint32_t z)
3967 {
3968 tu_CmdDispatchBase(commandBuffer, 0, 0, 0, x, y, z);
3969 }
3970
3971 void
3972 tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer,
3973 VkBuffer _buffer,
3974 VkDeviceSize offset)
3975 {
3976 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3977 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3978 struct tu_dispatch_info info = {};
3979
3980 info.indirect = buffer;
3981 info.indirect_offset = offset;
3982
3983 tu_dispatch(cmd_buffer, &info);
3984 }
3985
3986 void
3987 tu_CmdEndRenderPass(VkCommandBuffer commandBuffer)
3988 {
3989 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3990
3991 tu_cs_end(&cmd_buffer->draw_cs);
3992 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
3993
3994 if (use_sysmem_rendering(cmd_buffer))
3995 tu_cmd_render_sysmem(cmd_buffer);
3996 else
3997 tu_cmd_render_tiles(cmd_buffer);
3998
3999 /* discard draw_cs and draw_epilogue_cs entries now that the tiles are
4000 rendered */
4001 tu_cs_discard_entries(&cmd_buffer->draw_cs);
4002 tu_cs_begin(&cmd_buffer->draw_cs);
4003 tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs);
4004 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
4005
4006 cmd_buffer->state.pass = NULL;
4007 cmd_buffer->state.subpass = NULL;
4008 cmd_buffer->state.framebuffer = NULL;
4009 }
4010
4011 void
4012 tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer,
4013 const VkSubpassEndInfoKHR *pSubpassEndInfo)
4014 {
4015 tu_CmdEndRenderPass(commandBuffer);
4016 }
4017
4018 struct tu_barrier_info
4019 {
4020 uint32_t eventCount;
4021 const VkEvent *pEvents;
4022 VkPipelineStageFlags srcStageMask;
4023 };
4024
4025 static void
4026 tu_barrier(struct tu_cmd_buffer *cmd_buffer,
4027 uint32_t memoryBarrierCount,
4028 const VkMemoryBarrier *pMemoryBarriers,
4029 uint32_t bufferMemoryBarrierCount,
4030 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4031 uint32_t imageMemoryBarrierCount,
4032 const VkImageMemoryBarrier *pImageMemoryBarriers,
4033 const struct tu_barrier_info *info)
4034 {
4035 }
4036
4037 void
4038 tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer,
4039 VkPipelineStageFlags srcStageMask,
4040 VkPipelineStageFlags destStageMask,
4041 VkBool32 byRegion,
4042 uint32_t memoryBarrierCount,
4043 const VkMemoryBarrier *pMemoryBarriers,
4044 uint32_t bufferMemoryBarrierCount,
4045 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4046 uint32_t imageMemoryBarrierCount,
4047 const VkImageMemoryBarrier *pImageMemoryBarriers)
4048 {
4049 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4050 struct tu_barrier_info info;
4051
4052 info.eventCount = 0;
4053 info.pEvents = NULL;
4054 info.srcStageMask = srcStageMask;
4055
4056 tu_barrier(cmd_buffer, memoryBarrierCount, pMemoryBarriers,
4057 bufferMemoryBarrierCount, pBufferMemoryBarriers,
4058 imageMemoryBarrierCount, pImageMemoryBarriers, &info);
4059 }
4060
4061 static void
4062 write_event(struct tu_cmd_buffer *cmd, struct tu_event *event, unsigned value)
4063 {
4064 struct tu_cs *cs = &cmd->cs;
4065
4066 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_WRITE);
4067
4068 /* TODO: any flush required before/after ? */
4069
4070 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
4071 tu_cs_emit_qw(cs, event->bo.iova); /* ADDR_LO/HI */
4072 tu_cs_emit(cs, value);
4073 }
4074
4075 void
4076 tu_CmdSetEvent(VkCommandBuffer commandBuffer,
4077 VkEvent _event,
4078 VkPipelineStageFlags stageMask)
4079 {
4080 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4081 TU_FROM_HANDLE(tu_event, event, _event);
4082
4083 write_event(cmd, event, 1);
4084 }
4085
4086 void
4087 tu_CmdResetEvent(VkCommandBuffer commandBuffer,
4088 VkEvent _event,
4089 VkPipelineStageFlags stageMask)
4090 {
4091 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4092 TU_FROM_HANDLE(tu_event, event, _event);
4093
4094 write_event(cmd, event, 0);
4095 }
4096
4097 void
4098 tu_CmdWaitEvents(VkCommandBuffer commandBuffer,
4099 uint32_t eventCount,
4100 const VkEvent *pEvents,
4101 VkPipelineStageFlags srcStageMask,
4102 VkPipelineStageFlags dstStageMask,
4103 uint32_t memoryBarrierCount,
4104 const VkMemoryBarrier *pMemoryBarriers,
4105 uint32_t bufferMemoryBarrierCount,
4106 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4107 uint32_t imageMemoryBarrierCount,
4108 const VkImageMemoryBarrier *pImageMemoryBarriers)
4109 {
4110 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4111 struct tu_cs *cs = &cmd->cs;
4112
4113 /* TODO: any flush required before/after? (CP_WAIT_FOR_ME?) */
4114
4115 for (uint32_t i = 0; i < eventCount; i++) {
4116 TU_FROM_HANDLE(tu_event, event, pEvents[i]);
4117
4118 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_READ);
4119
4120 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
4121 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
4122 CP_WAIT_REG_MEM_0_POLL_MEMORY);
4123 tu_cs_emit_qw(cs, event->bo.iova); /* POLL_ADDR_LO/HI */
4124 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
4125 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
4126 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
4127 }
4128 }
4129
4130 void
4131 tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask)
4132 {
4133 /* No-op */
4134 }