3682139b4a0e50fd86323fe04e584729bb719ec5
[mesa.git] / src / freedreno / vulkan / tu_cmd_buffer.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #include "tu_private.h"
29
30 #include "registers/adreno_pm4.xml.h"
31 #include "registers/adreno_common.xml.h"
32
33 #include "vk_format.h"
34
35 #include "tu_cs.h"
36
37 #define OVERFLOW_FLAG_REG REG_A6XX_CP_SCRATCH_REG(0)
38
39 void
40 tu_bo_list_init(struct tu_bo_list *list)
41 {
42 list->count = list->capacity = 0;
43 list->bo_infos = NULL;
44 }
45
46 void
47 tu_bo_list_destroy(struct tu_bo_list *list)
48 {
49 free(list->bo_infos);
50 }
51
52 void
53 tu_bo_list_reset(struct tu_bo_list *list)
54 {
55 list->count = 0;
56 }
57
58 /**
59 * \a flags consists of MSM_SUBMIT_BO_FLAGS.
60 */
61 static uint32_t
62 tu_bo_list_add_info(struct tu_bo_list *list,
63 const struct drm_msm_gem_submit_bo *bo_info)
64 {
65 assert(bo_info->handle != 0);
66
67 for (uint32_t i = 0; i < list->count; ++i) {
68 if (list->bo_infos[i].handle == bo_info->handle) {
69 assert(list->bo_infos[i].presumed == bo_info->presumed);
70 list->bo_infos[i].flags |= bo_info->flags;
71 return i;
72 }
73 }
74
75 /* grow list->bo_infos if needed */
76 if (list->count == list->capacity) {
77 uint32_t new_capacity = MAX2(2 * list->count, 16);
78 struct drm_msm_gem_submit_bo *new_bo_infos = realloc(
79 list->bo_infos, new_capacity * sizeof(struct drm_msm_gem_submit_bo));
80 if (!new_bo_infos)
81 return TU_BO_LIST_FAILED;
82 list->bo_infos = new_bo_infos;
83 list->capacity = new_capacity;
84 }
85
86 list->bo_infos[list->count] = *bo_info;
87 return list->count++;
88 }
89
90 uint32_t
91 tu_bo_list_add(struct tu_bo_list *list,
92 const struct tu_bo *bo,
93 uint32_t flags)
94 {
95 return tu_bo_list_add_info(list, &(struct drm_msm_gem_submit_bo) {
96 .flags = flags,
97 .handle = bo->gem_handle,
98 .presumed = bo->iova,
99 });
100 }
101
102 VkResult
103 tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other)
104 {
105 for (uint32_t i = 0; i < other->count; i++) {
106 if (tu_bo_list_add_info(list, other->bo_infos + i) == TU_BO_LIST_FAILED)
107 return VK_ERROR_OUT_OF_HOST_MEMORY;
108 }
109
110 return VK_SUCCESS;
111 }
112
113 static void
114 tu_tiling_config_update_tile_layout(struct tu_tiling_config *tiling,
115 const struct tu_device *dev,
116 const struct tu_render_pass *pass)
117 {
118 const uint32_t tile_align_w = pass->tile_align_w;
119 const uint32_t max_tile_width = 1024;
120
121 /* note: don't offset the tiling config by render_area.offset,
122 * because binning pass can't deal with it
123 * this means we might end up with more tiles than necessary,
124 * but load/store/etc are still scissored to the render_area
125 */
126 tiling->tile0.offset = (VkOffset2D) {};
127
128 const uint32_t ra_width =
129 tiling->render_area.extent.width +
130 (tiling->render_area.offset.x - tiling->tile0.offset.x);
131 const uint32_t ra_height =
132 tiling->render_area.extent.height +
133 (tiling->render_area.offset.y - tiling->tile0.offset.y);
134
135 /* start from 1 tile */
136 tiling->tile_count = (VkExtent2D) {
137 .width = 1,
138 .height = 1,
139 };
140 tiling->tile0.extent = (VkExtent2D) {
141 .width = util_align_npot(ra_width, tile_align_w),
142 .height = align(ra_height, TILE_ALIGN_H),
143 };
144
145 if (unlikely(dev->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN)) {
146 /* start with 2x2 tiles */
147 tiling->tile_count.width = 2;
148 tiling->tile_count.height = 2;
149 tiling->tile0.extent.width = util_align_npot(DIV_ROUND_UP(ra_width, 2), tile_align_w);
150 tiling->tile0.extent.height = align(DIV_ROUND_UP(ra_height, 2), TILE_ALIGN_H);
151 }
152
153 /* do not exceed max tile width */
154 while (tiling->tile0.extent.width > max_tile_width) {
155 tiling->tile_count.width++;
156 tiling->tile0.extent.width =
157 util_align_npot(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
158 }
159
160 /* will force to sysmem, don't bother trying to have a valid tile config
161 * TODO: just skip all GMEM stuff when sysmem is forced?
162 */
163 if (!pass->gmem_pixels)
164 return;
165
166 /* do not exceed gmem size */
167 while (tiling->tile0.extent.width * tiling->tile0.extent.height > pass->gmem_pixels) {
168 if (tiling->tile0.extent.width > MAX2(tile_align_w, tiling->tile0.extent.height)) {
169 tiling->tile_count.width++;
170 tiling->tile0.extent.width =
171 util_align_npot(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
172 } else {
173 /* if this assert fails then layout is impossible.. */
174 assert(tiling->tile0.extent.height > TILE_ALIGN_H);
175 tiling->tile_count.height++;
176 tiling->tile0.extent.height =
177 align(DIV_ROUND_UP(ra_height, tiling->tile_count.height), TILE_ALIGN_H);
178 }
179 }
180 }
181
182 static void
183 tu_tiling_config_update_pipe_layout(struct tu_tiling_config *tiling,
184 const struct tu_device *dev)
185 {
186 const uint32_t max_pipe_count = 32; /* A6xx */
187
188 /* start from 1 tile per pipe */
189 tiling->pipe0 = (VkExtent2D) {
190 .width = 1,
191 .height = 1,
192 };
193 tiling->pipe_count = tiling->tile_count;
194
195 while (tiling->pipe_count.width * tiling->pipe_count.height > max_pipe_count) {
196 if (tiling->pipe0.width < tiling->pipe0.height) {
197 tiling->pipe0.width += 1;
198 tiling->pipe_count.width =
199 DIV_ROUND_UP(tiling->tile_count.width, tiling->pipe0.width);
200 } else {
201 tiling->pipe0.height += 1;
202 tiling->pipe_count.height =
203 DIV_ROUND_UP(tiling->tile_count.height, tiling->pipe0.height);
204 }
205 }
206 }
207
208 static void
209 tu_tiling_config_update_pipes(struct tu_tiling_config *tiling,
210 const struct tu_device *dev)
211 {
212 const uint32_t max_pipe_count = 32; /* A6xx */
213 const uint32_t used_pipe_count =
214 tiling->pipe_count.width * tiling->pipe_count.height;
215 const VkExtent2D last_pipe = {
216 .width = (tiling->tile_count.width - 1) % tiling->pipe0.width + 1,
217 .height = (tiling->tile_count.height - 1) % tiling->pipe0.height + 1,
218 };
219
220 assert(used_pipe_count <= max_pipe_count);
221 assert(max_pipe_count <= ARRAY_SIZE(tiling->pipe_config));
222
223 for (uint32_t y = 0; y < tiling->pipe_count.height; y++) {
224 for (uint32_t x = 0; x < tiling->pipe_count.width; x++) {
225 const uint32_t pipe_x = tiling->pipe0.width * x;
226 const uint32_t pipe_y = tiling->pipe0.height * y;
227 const uint32_t pipe_w = (x == tiling->pipe_count.width - 1)
228 ? last_pipe.width
229 : tiling->pipe0.width;
230 const uint32_t pipe_h = (y == tiling->pipe_count.height - 1)
231 ? last_pipe.height
232 : tiling->pipe0.height;
233 const uint32_t n = tiling->pipe_count.width * y + x;
234
235 tiling->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
236 A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
237 A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
238 A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
239 tiling->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
240 }
241 }
242
243 memset(tiling->pipe_config + used_pipe_count, 0,
244 sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
245 }
246
247 static void
248 tu_tiling_config_get_tile(const struct tu_tiling_config *tiling,
249 const struct tu_device *dev,
250 uint32_t tx,
251 uint32_t ty,
252 struct tu_tile *tile)
253 {
254 /* find the pipe and the slot for tile (tx, ty) */
255 const uint32_t px = tx / tiling->pipe0.width;
256 const uint32_t py = ty / tiling->pipe0.height;
257 const uint32_t sx = tx - tiling->pipe0.width * px;
258 const uint32_t sy = ty - tiling->pipe0.height * py;
259 /* last pipe has different width */
260 const uint32_t pipe_width =
261 MIN2(tiling->pipe0.width,
262 tiling->tile_count.width - px * tiling->pipe0.width);
263
264 assert(tx < tiling->tile_count.width && ty < tiling->tile_count.height);
265 assert(px < tiling->pipe_count.width && py < tiling->pipe_count.height);
266 assert(sx < tiling->pipe0.width && sy < tiling->pipe0.height);
267
268 /* convert to 1D indices */
269 tile->pipe = tiling->pipe_count.width * py + px;
270 tile->slot = pipe_width * sy + sx;
271
272 /* get the blit area for the tile */
273 tile->begin = (VkOffset2D) {
274 .x = tiling->tile0.offset.x + tiling->tile0.extent.width * tx,
275 .y = tiling->tile0.offset.y + tiling->tile0.extent.height * ty,
276 };
277 tile->end.x =
278 (tx == tiling->tile_count.width - 1)
279 ? tiling->render_area.offset.x + tiling->render_area.extent.width
280 : tile->begin.x + tiling->tile0.extent.width;
281 tile->end.y =
282 (ty == tiling->tile_count.height - 1)
283 ? tiling->render_area.offset.y + tiling->render_area.extent.height
284 : tile->begin.y + tiling->tile0.extent.height;
285 }
286
287 enum a3xx_msaa_samples
288 tu_msaa_samples(uint32_t samples)
289 {
290 switch (samples) {
291 case 1:
292 return MSAA_ONE;
293 case 2:
294 return MSAA_TWO;
295 case 4:
296 return MSAA_FOUR;
297 case 8:
298 return MSAA_EIGHT;
299 default:
300 assert(!"invalid sample count");
301 return MSAA_ONE;
302 }
303 }
304
305 static enum a4xx_index_size
306 tu6_index_size(VkIndexType type)
307 {
308 switch (type) {
309 case VK_INDEX_TYPE_UINT16:
310 return INDEX4_SIZE_16_BIT;
311 case VK_INDEX_TYPE_UINT32:
312 return INDEX4_SIZE_32_BIT;
313 default:
314 unreachable("invalid VkIndexType");
315 return INDEX4_SIZE_8_BIT;
316 }
317 }
318
319 unsigned
320 tu6_emit_event_write(struct tu_cmd_buffer *cmd,
321 struct tu_cs *cs,
322 enum vgt_event_type event,
323 bool need_seqno)
324 {
325 unsigned seqno = 0;
326
327 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1);
328 tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event));
329 if (need_seqno) {
330 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
331 seqno = ++cmd->scratch_seqno;
332 tu_cs_emit(cs, seqno);
333 }
334
335 return seqno;
336 }
337
338 static void
339 tu6_emit_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
340 {
341 tu6_emit_event_write(cmd, cs, 0x31, false);
342 }
343
344 static void
345 tu6_emit_lrz_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
346 {
347 tu6_emit_event_write(cmd, cs, LRZ_FLUSH, false);
348 }
349
350 static void
351 tu6_emit_wfi(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
352 {
353 if (cmd->wait_for_idle) {
354 tu_cs_emit_wfi(cs);
355 cmd->wait_for_idle = false;
356 }
357 }
358
359 static void
360 tu6_emit_zs(struct tu_cmd_buffer *cmd,
361 const struct tu_subpass *subpass,
362 struct tu_cs *cs)
363 {
364 const struct tu_framebuffer *fb = cmd->state.framebuffer;
365
366 const uint32_t a = subpass->depth_stencil_attachment.attachment;
367 if (a == VK_ATTACHMENT_UNUSED) {
368 tu_cs_emit_regs(cs,
369 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE),
370 A6XX_RB_DEPTH_BUFFER_PITCH(0),
371 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0),
372 A6XX_RB_DEPTH_BUFFER_BASE(0),
373 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0));
374
375 tu_cs_emit_regs(cs,
376 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE));
377
378 tu_cs_emit_regs(cs,
379 A6XX_GRAS_LRZ_BUFFER_BASE(0),
380 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
381 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
382
383 tu_cs_emit_regs(cs, A6XX_RB_STENCIL_INFO(0));
384
385 return;
386 }
387
388 const struct tu_image_view *iview = fb->attachments[a].attachment;
389 const struct tu_render_pass_attachment *attachment =
390 &cmd->state.pass->attachments[a];
391 enum a6xx_depth_format fmt = tu6_pipe2depth(attachment->format);
392
393 tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_BUFFER_INFO, 6);
394 tu_cs_emit(cs, A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = fmt).value);
395 tu_cs_image_ref(cs, iview, 0);
396 tu_cs_emit(cs, attachment->gmem_offset);
397
398 tu_cs_emit_regs(cs,
399 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = fmt));
400
401 tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_FLAG_BUFFER_BASE_LO, 3);
402 tu_cs_image_flag_ref(cs, iview, 0);
403
404 tu_cs_emit_regs(cs,
405 A6XX_GRAS_LRZ_BUFFER_BASE(0),
406 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
407 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
408
409 if (attachment->format == VK_FORMAT_S8_UINT) {
410 tu_cs_emit_pkt4(cs, REG_A6XX_RB_STENCIL_INFO, 6);
411 tu_cs_emit(cs, A6XX_RB_STENCIL_INFO(.separate_stencil = true).value);
412 tu_cs_image_ref(cs, iview, 0);
413 tu_cs_emit(cs, attachment->gmem_offset);
414 } else {
415 tu_cs_emit_regs(cs,
416 A6XX_RB_STENCIL_INFO(0));
417 }
418 }
419
420 static void
421 tu6_emit_mrt(struct tu_cmd_buffer *cmd,
422 const struct tu_subpass *subpass,
423 struct tu_cs *cs)
424 {
425 const struct tu_framebuffer *fb = cmd->state.framebuffer;
426
427 for (uint32_t i = 0; i < subpass->color_count; ++i) {
428 uint32_t a = subpass->color_attachments[i].attachment;
429 if (a == VK_ATTACHMENT_UNUSED)
430 continue;
431
432 const struct tu_image_view *iview = fb->attachments[a].attachment;
433
434 tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_BUF_INFO(i), 6);
435 tu_cs_emit(cs, iview->RB_MRT_BUF_INFO);
436 tu_cs_image_ref(cs, iview, 0);
437 tu_cs_emit(cs, cmd->state.pass->attachments[a].gmem_offset);
438
439 tu_cs_emit_regs(cs,
440 A6XX_SP_FS_MRT_REG(i, .dword = iview->SP_FS_MRT_REG));
441
442 tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_FLAG_BUFFER_ADDR_LO(i), 3);
443 tu_cs_image_flag_ref(cs, iview, 0);
444 }
445
446 tu_cs_emit_regs(cs,
447 A6XX_RB_SRGB_CNTL(.dword = subpass->srgb_cntl));
448 tu_cs_emit_regs(cs,
449 A6XX_SP_SRGB_CNTL(.dword = subpass->srgb_cntl));
450
451 tu_cs_emit_regs(cs,
452 A6XX_RB_RENDER_COMPONENTS(.dword = subpass->render_components));
453 tu_cs_emit_regs(cs,
454 A6XX_SP_FS_RENDER_COMPONENTS(.dword = subpass->render_components));
455
456 tu_cs_emit_regs(cs, A6XX_GRAS_MAX_LAYER_INDEX(fb->layers - 1));
457 }
458
459 void
460 tu6_emit_msaa(struct tu_cs *cs, VkSampleCountFlagBits vk_samples)
461 {
462 const enum a3xx_msaa_samples samples = tu_msaa_samples(vk_samples);
463 bool msaa_disable = samples == MSAA_ONE;
464
465 tu_cs_emit_regs(cs,
466 A6XX_SP_TP_RAS_MSAA_CNTL(samples),
467 A6XX_SP_TP_DEST_MSAA_CNTL(.samples = samples,
468 .msaa_disable = msaa_disable));
469
470 tu_cs_emit_regs(cs,
471 A6XX_GRAS_RAS_MSAA_CNTL(samples),
472 A6XX_GRAS_DEST_MSAA_CNTL(.samples = samples,
473 .msaa_disable = msaa_disable));
474
475 tu_cs_emit_regs(cs,
476 A6XX_RB_RAS_MSAA_CNTL(samples),
477 A6XX_RB_DEST_MSAA_CNTL(.samples = samples,
478 .msaa_disable = msaa_disable));
479
480 tu_cs_emit_regs(cs,
481 A6XX_RB_MSAA_CNTL(samples));
482 }
483
484 static void
485 tu6_emit_bin_size(struct tu_cs *cs,
486 uint32_t bin_w, uint32_t bin_h, uint32_t flags)
487 {
488 tu_cs_emit_regs(cs,
489 A6XX_GRAS_BIN_CONTROL(.binw = bin_w,
490 .binh = bin_h,
491 .dword = flags));
492
493 tu_cs_emit_regs(cs,
494 A6XX_RB_BIN_CONTROL(.binw = bin_w,
495 .binh = bin_h,
496 .dword = flags));
497
498 /* no flag for RB_BIN_CONTROL2... */
499 tu_cs_emit_regs(cs,
500 A6XX_RB_BIN_CONTROL2(.binw = bin_w,
501 .binh = bin_h));
502 }
503
504 static void
505 tu6_emit_render_cntl(struct tu_cmd_buffer *cmd,
506 const struct tu_subpass *subpass,
507 struct tu_cs *cs,
508 bool binning)
509 {
510 const struct tu_framebuffer *fb = cmd->state.framebuffer;
511 uint32_t cntl = 0;
512 cntl |= A6XX_RB_RENDER_CNTL_UNK4;
513 if (binning) {
514 cntl |= A6XX_RB_RENDER_CNTL_BINNING;
515 } else {
516 uint32_t mrts_ubwc_enable = 0;
517 for (uint32_t i = 0; i < subpass->color_count; ++i) {
518 uint32_t a = subpass->color_attachments[i].attachment;
519 if (a == VK_ATTACHMENT_UNUSED)
520 continue;
521
522 const struct tu_image_view *iview = fb->attachments[a].attachment;
523 if (iview->ubwc_enabled)
524 mrts_ubwc_enable |= 1 << i;
525 }
526
527 cntl |= A6XX_RB_RENDER_CNTL_FLAG_MRTS(mrts_ubwc_enable);
528
529 const uint32_t a = subpass->depth_stencil_attachment.attachment;
530 if (a != VK_ATTACHMENT_UNUSED) {
531 const struct tu_image_view *iview = fb->attachments[a].attachment;
532 if (iview->ubwc_enabled)
533 cntl |= A6XX_RB_RENDER_CNTL_FLAG_DEPTH;
534 }
535
536 /* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs
537 * in order to set it correctly for the different subpasses. However,
538 * that means the packets we're emitting also happen during binning. So
539 * we need to guard the write on !BINNING at CP execution time.
540 */
541 tu_cs_reserve(cs, 3 + 4);
542 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
543 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
544 CP_COND_REG_EXEC_0_GMEM | CP_COND_REG_EXEC_0_SYSMEM);
545 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(4));
546 }
547
548 tu_cs_emit_pkt7(cs, CP_REG_WRITE, 3);
549 tu_cs_emit(cs, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL));
550 tu_cs_emit(cs, REG_A6XX_RB_RENDER_CNTL);
551 tu_cs_emit(cs, cntl);
552 }
553
554 static void
555 tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
556 {
557 const VkRect2D *render_area = &cmd->state.tiling_config.render_area;
558 uint32_t x1 = render_area->offset.x;
559 uint32_t y1 = render_area->offset.y;
560 uint32_t x2 = x1 + render_area->extent.width - 1;
561 uint32_t y2 = y1 + render_area->extent.height - 1;
562
563 if (align) {
564 x1 = x1 & ~(GMEM_ALIGN_W - 1);
565 y1 = y1 & ~(GMEM_ALIGN_H - 1);
566 x2 = ALIGN_POT(x2 + 1, GMEM_ALIGN_W) - 1;
567 y2 = ALIGN_POT(y2 + 1, GMEM_ALIGN_H) - 1;
568 }
569
570 tu_cs_emit_regs(cs,
571 A6XX_RB_BLIT_SCISSOR_TL(.x = x1, .y = y1),
572 A6XX_RB_BLIT_SCISSOR_BR(.x = x2, .y = y2));
573 }
574
575 void
576 tu6_emit_window_scissor(struct tu_cs *cs,
577 uint32_t x1,
578 uint32_t y1,
579 uint32_t x2,
580 uint32_t y2)
581 {
582 tu_cs_emit_regs(cs,
583 A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x = x1, .y = y1),
584 A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x = x2, .y = y2));
585
586 tu_cs_emit_regs(cs,
587 A6XX_GRAS_RESOLVE_CNTL_1(.x = x1, .y = y1),
588 A6XX_GRAS_RESOLVE_CNTL_2(.x = x2, .y = y2));
589 }
590
591 void
592 tu6_emit_window_offset(struct tu_cs *cs, uint32_t x1, uint32_t y1)
593 {
594 tu_cs_emit_regs(cs,
595 A6XX_RB_WINDOW_OFFSET(.x = x1, .y = y1));
596
597 tu_cs_emit_regs(cs,
598 A6XX_RB_WINDOW_OFFSET2(.x = x1, .y = y1));
599
600 tu_cs_emit_regs(cs,
601 A6XX_SP_WINDOW_OFFSET(.x = x1, .y = y1));
602
603 tu_cs_emit_regs(cs,
604 A6XX_SP_TP_WINDOW_OFFSET(.x = x1, .y = y1));
605 }
606
607 static bool
608 use_hw_binning(struct tu_cmd_buffer *cmd)
609 {
610 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
611
612 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_NOBIN))
613 return false;
614
615 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN))
616 return true;
617
618 return (tiling->tile_count.width * tiling->tile_count.height) > 2;
619 }
620
621 static bool
622 use_sysmem_rendering(struct tu_cmd_buffer *cmd)
623 {
624 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_SYSMEM))
625 return true;
626
627 /* can't fit attachments into gmem */
628 if (!cmd->state.pass->gmem_pixels)
629 return true;
630
631 if (cmd->state.framebuffer->layers > 1)
632 return true;
633
634 return cmd->state.tiling_config.force_sysmem;
635 }
636
637 static void
638 tu6_emit_tile_select(struct tu_cmd_buffer *cmd,
639 struct tu_cs *cs,
640 const struct tu_tile *tile)
641 {
642 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
643 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_YIELD));
644
645 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
646 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM));
647
648 const uint32_t x1 = tile->begin.x;
649 const uint32_t y1 = tile->begin.y;
650 const uint32_t x2 = tile->end.x - 1;
651 const uint32_t y2 = tile->end.y - 1;
652 tu6_emit_window_scissor(cs, x1, y1, x2, y2);
653 tu6_emit_window_offset(cs, x1, y1);
654
655 tu_cs_emit_regs(cs,
656 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
657
658 if (use_hw_binning(cmd)) {
659 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
660
661 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
662 tu_cs_emit(cs, 0x0);
663
664 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
665 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
666 A6XX_CP_REG_TEST_0_BIT(0) |
667 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
668
669 tu_cs_reserve(cs, 3 + 11);
670 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
671 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
672 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(11));
673
674 /* if (no overflow) */ {
675 tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5, 7);
676 tu_cs_emit(cs, cmd->state.tiling_config.pipe_sizes[tile->pipe] |
677 CP_SET_BIN_DATA5_0_VSC_N(tile->slot));
678 tu_cs_emit_qw(cs, cmd->vsc_data.iova + tile->pipe * cmd->vsc_data_pitch);
679 tu_cs_emit_qw(cs, cmd->vsc_data.iova + (tile->pipe * 4) + (32 * cmd->vsc_data_pitch));
680 tu_cs_emit_qw(cs, cmd->vsc_data2.iova + (tile->pipe * cmd->vsc_data2_pitch));
681
682 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
683 tu_cs_emit(cs, 0x0);
684
685 /* use a NOP packet to skip over the 'else' side: */
686 tu_cs_emit_pkt7(cs, CP_NOP, 2);
687 } /* else */ {
688 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
689 tu_cs_emit(cs, 0x1);
690 }
691
692 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
693 tu_cs_emit(cs, 0x0);
694 } else {
695 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
696 tu_cs_emit(cs, 0x1);
697
698 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
699 tu_cs_emit(cs, 0x0);
700 }
701 }
702
703 static void
704 tu6_emit_sysmem_resolve(struct tu_cmd_buffer *cmd,
705 struct tu_cs *cs,
706 uint32_t a,
707 uint32_t gmem_a)
708 {
709 const struct tu_framebuffer *fb = cmd->state.framebuffer;
710 struct tu_image_view *dst = fb->attachments[a].attachment;
711 struct tu_image_view *src = fb->attachments[gmem_a].attachment;
712
713 tu_resolve_sysmem(cmd, cs, src, dst, fb->layers, &cmd->state.tiling_config.render_area);
714 }
715
716 static void
717 tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
718 {
719 const struct tu_render_pass *pass = cmd->state.pass;
720 const struct tu_subpass *subpass = &pass->subpasses[pass->subpass_count-1];
721
722 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
723 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
724 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
725 CP_SET_DRAW_STATE__0_GROUP_ID(0));
726 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
727 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
728
729 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
730 tu_cs_emit(cs, 0x0);
731
732 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
733 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE));
734
735 tu6_emit_blit_scissor(cmd, cs, true);
736
737 for (uint32_t a = 0; a < pass->attachment_count; ++a) {
738 if (pass->attachments[a].gmem_offset >= 0)
739 tu_store_gmem_attachment(cmd, cs, a, a);
740 }
741
742 if (subpass->resolve_attachments) {
743 for (unsigned i = 0; i < subpass->color_count; i++) {
744 uint32_t a = subpass->resolve_attachments[i].attachment;
745 if (a != VK_ATTACHMENT_UNUSED)
746 tu_store_gmem_attachment(cmd, cs, a,
747 subpass->color_attachments[i].attachment);
748 }
749 }
750 }
751
752 static void
753 tu6_emit_restart_index(struct tu_cs *cs, uint32_t restart_index)
754 {
755 tu_cs_emit_regs(cs,
756 A6XX_PC_RESTART_INDEX(restart_index));
757 }
758
759 static void
760 tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
761 {
762 const struct tu_physical_device *phys_dev = cmd->device->physical_device;
763
764 tu6_emit_cache_flush(cmd, cs);
765
766 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 0xfffff);
767
768 tu_cs_emit_regs(cs,
769 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
770 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
771 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE04, 0x8);
772 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE00, 0);
773 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE0F, 0x3f);
774 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B605, 0x44);
775 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B600, 0x100000);
776 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
777 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
778
779 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9600, 0);
780 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8600, 0x880);
781 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE04, 0);
782 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE03, 0x00000410);
783 tu_cs_emit_write_reg(cs, REG_A6XX_SP_IBO_COUNT, 0);
784 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B182, 0);
785 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BB11, 0);
786 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000);
787 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF, 4);
788 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, 0x0);
789 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A982, 0);
790 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A9A8, 0);
791 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AB00, 0x5);
792 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_GS_SIV_CNTL, 0x0000ffff);
793
794 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX);
795 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
796 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x1f);
797
798 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SRGB_CNTL, 0);
799
800 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8110, 0);
801
802 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL0, 0x401);
803 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL1, 0);
804 tu_cs_emit_write_reg(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 0);
805 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8818, 0);
806 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8819, 0);
807 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881A, 0);
808 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881B, 0);
809 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881C, 0);
810 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881D, 0);
811 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881E, 0);
812 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_88F0, 0);
813
814 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
815 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9107, 0);
816
817 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236, 1);
818 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0);
819
820 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_SO_OVERRIDE,
821 A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
822
823 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9801, 0);
824 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9980, 0);
825 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9990, 0);
826
827 tu_cs_emit_write_reg(cs, REG_A6XX_PC_PRIMITIVE_CNTL_6, 0);
828 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B07, 0);
829
830 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A81B, 0);
831
832 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B183, 0);
833
834 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8099, 0);
835 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_809B, 0);
836 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A0, 2);
837 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80AF, 0);
838 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9210, 0);
839 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9211, 0);
840 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9602, 0);
841 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9981, 0x3);
842 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9E72, 0);
843 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9108, 0x3);
844 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B309, 0x000000a2);
845 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8878, 0);
846 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8879, 0);
847 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc);
848
849 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000);
850
851 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
852
853 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x0000001f);
854
855 /* we don't use this yet.. probably best to disable.. */
856 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
857 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
858 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
859 CP_SET_DRAW_STATE__0_GROUP_ID(0));
860 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
861 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
862
863 /* Set not to use streamout by default, */
864 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4);
865 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
866 tu_cs_emit(cs, 0);
867 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
868 tu_cs_emit(cs, 0);
869
870 tu_cs_emit_regs(cs,
871 A6XX_SP_HS_CTRL_REG0(0));
872
873 tu_cs_emit_regs(cs,
874 A6XX_SP_GS_CTRL_REG0(0));
875
876 tu_cs_emit_regs(cs,
877 A6XX_GRAS_LRZ_CNTL(0));
878
879 tu_cs_emit_regs(cs,
880 A6XX_RB_LRZ_CNTL(0));
881
882 tu_cs_emit_regs(cs,
883 A6XX_SP_TP_BORDER_COLOR_BASE_ADDR(.bo = &cmd->device->border_color));
884 tu_cs_emit_regs(cs,
885 A6XX_SP_PS_TP_BORDER_COLOR_BASE_ADDR(.bo = &cmd->device->border_color));
886
887 tu_cs_sanity_check(cs);
888 }
889
890 static void
891 tu6_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
892 {
893 unsigned seqno;
894
895 seqno = tu6_emit_event_write(cmd, cs, RB_DONE_TS, true);
896
897 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
898 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
899 CP_WAIT_REG_MEM_0_POLL_MEMORY);
900 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
901 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(seqno));
902 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0));
903 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(16));
904
905 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
906
907 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_GTE, 4);
908 tu_cs_emit(cs, CP_WAIT_MEM_GTE_0_RESERVED(0));
909 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
910 tu_cs_emit(cs, CP_WAIT_MEM_GTE_3_REF(seqno));
911 }
912
913 static void
914 update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
915 {
916 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
917
918 tu_cs_emit_regs(cs,
919 A6XX_VSC_BIN_SIZE(.width = tiling->tile0.extent.width,
920 .height = tiling->tile0.extent.height),
921 A6XX_VSC_SIZE_ADDRESS(.bo = &cmd->vsc_data,
922 .bo_offset = 32 * cmd->vsc_data_pitch));
923
924 tu_cs_emit_regs(cs,
925 A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width,
926 .ny = tiling->tile_count.height));
927
928 tu_cs_emit_pkt4(cs, REG_A6XX_VSC_PIPE_CONFIG_REG(0), 32);
929 for (unsigned i = 0; i < 32; i++)
930 tu_cs_emit(cs, tiling->pipe_config[i]);
931
932 tu_cs_emit_regs(cs,
933 A6XX_VSC_PIPE_DATA2_ADDRESS(.bo = &cmd->vsc_data2),
934 A6XX_VSC_PIPE_DATA2_PITCH(cmd->vsc_data2_pitch),
935 A6XX_VSC_PIPE_DATA2_ARRAY_PITCH(cmd->vsc_data2.size));
936
937 tu_cs_emit_regs(cs,
938 A6XX_VSC_PIPE_DATA_ADDRESS(.bo = &cmd->vsc_data),
939 A6XX_VSC_PIPE_DATA_PITCH(cmd->vsc_data_pitch),
940 A6XX_VSC_PIPE_DATA_ARRAY_PITCH(cmd->vsc_data.size));
941 }
942
943 static void
944 emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
945 {
946 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
947 const uint32_t used_pipe_count =
948 tiling->pipe_count.width * tiling->pipe_count.height;
949
950 /* Clear vsc_scratch: */
951 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
952 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
953 tu_cs_emit(cs, 0x0);
954
955 /* Check for overflow, write vsc_scratch if detected: */
956 for (int i = 0; i < used_pipe_count; i++) {
957 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
958 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
959 CP_COND_WRITE5_0_WRITE_MEMORY);
960 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE_REG(i)));
961 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
962 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data_pitch));
963 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
964 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
965 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(1 + cmd->vsc_data_pitch));
966
967 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
968 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
969 CP_COND_WRITE5_0_WRITE_MEMORY);
970 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE2_REG(i)));
971 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
972 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data2_pitch));
973 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
974 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
975 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(3 + cmd->vsc_data2_pitch));
976 }
977
978 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
979
980 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
981
982 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
983 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(OVERFLOW_FLAG_REG) |
984 CP_MEM_TO_REG_0_CNT(1 - 1));
985 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
986
987 /*
988 * This is a bit awkward, we really want a way to invert the
989 * CP_REG_TEST/CP_COND_REG_EXEC logic, so that we can conditionally
990 * execute cmds to use hwbinning when a bit is *not* set. This
991 * dance is to invert OVERFLOW_FLAG_REG
992 *
993 * A CP_NOP packet is used to skip executing the 'else' clause
994 * if (b0 set)..
995 */
996
997 /* b0 will be set if VSC_DATA or VSC_DATA2 overflow: */
998 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
999 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1000 A6XX_CP_REG_TEST_0_BIT(0) |
1001 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1002
1003 tu_cs_reserve(cs, 3 + 7);
1004 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1005 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1006 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(7));
1007
1008 /* if (b0 set) */ {
1009 /*
1010 * On overflow, mirror the value to control->vsc_overflow
1011 * which CPU is checking to detect overflow (see
1012 * check_vsc_overflow())
1013 */
1014 tu_cs_emit_pkt7(cs, CP_REG_TO_MEM, 3);
1015 tu_cs_emit(cs, CP_REG_TO_MEM_0_REG(OVERFLOW_FLAG_REG) |
1016 CP_REG_TO_MEM_0_CNT(0));
1017 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_overflow));
1018
1019 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1020 tu_cs_emit(cs, 0x0);
1021
1022 tu_cs_emit_pkt7(cs, CP_NOP, 2); /* skip 'else' when 'if' is taken */
1023 } /* else */ {
1024 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1025 tu_cs_emit(cs, 0x1);
1026 }
1027 }
1028
1029 static void
1030 tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1031 {
1032 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1033 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1034
1035 uint32_t x1 = tiling->tile0.offset.x;
1036 uint32_t y1 = tiling->tile0.offset.y;
1037 uint32_t x2 = tiling->render_area.offset.x + tiling->render_area.extent.width - 1;
1038 uint32_t y2 = tiling->render_area.offset.y + tiling->render_area.extent.height - 1;
1039
1040 tu6_emit_window_scissor(cs, x1, y1, x2, y2);
1041
1042 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1043 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING));
1044
1045 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1046 tu_cs_emit(cs, 0x1);
1047
1048 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1049 tu_cs_emit(cs, 0x1);
1050
1051 tu_cs_emit_wfi(cs);
1052
1053 tu_cs_emit_regs(cs,
1054 A6XX_VFD_MODE_CNTL(.binning_pass = true));
1055
1056 update_vsc_pipe(cmd, cs);
1057
1058 tu_cs_emit_regs(cs,
1059 A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1060
1061 tu_cs_emit_regs(cs,
1062 A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1063
1064 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1065 tu_cs_emit(cs, UNK_2C);
1066
1067 tu_cs_emit_regs(cs,
1068 A6XX_RB_WINDOW_OFFSET(.x = 0, .y = 0));
1069
1070 tu_cs_emit_regs(cs,
1071 A6XX_SP_TP_WINDOW_OFFSET(.x = 0, .y = 0));
1072
1073 /* emit IB to binning drawcmds: */
1074 tu_cs_emit_call(cs, &cmd->draw_cs);
1075
1076 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1077 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1078 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1079 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1080 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1081 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1082
1083 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1084 tu_cs_emit(cs, UNK_2D);
1085
1086 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1087 tu6_cache_flush(cmd, cs);
1088
1089 tu_cs_emit_wfi(cs);
1090
1091 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1092
1093 emit_vsc_overflow_test(cmd, cs);
1094
1095 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1096 tu_cs_emit(cs, 0x0);
1097
1098 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1099 tu_cs_emit(cs, 0x0);
1100
1101 cmd->wait_for_idle = false;
1102 }
1103
1104 static void
1105 tu_emit_load_clear(struct tu_cmd_buffer *cmd,
1106 const VkRenderPassBeginInfo *info)
1107 {
1108 struct tu_cs *cs = &cmd->draw_cs;
1109
1110 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
1111
1112 tu6_emit_blit_scissor(cmd, cs, true);
1113
1114 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1115 tu_load_gmem_attachment(cmd, cs, i, false);
1116
1117 tu6_emit_blit_scissor(cmd, cs, false);
1118
1119 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1120 tu_clear_gmem_attachment(cmd, cs, i, info);
1121
1122 tu_cond_exec_end(cs);
1123
1124 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
1125
1126 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1127 tu_clear_sysmem_attachment(cmd, cs, i, info);
1128
1129 tu_cond_exec_end(cs);
1130 }
1131
1132 static void
1133 tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1134 const struct VkRect2D *renderArea)
1135 {
1136 const struct tu_physical_device *phys_dev = cmd->device->physical_device;
1137 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1138
1139 assert(fb->width > 0 && fb->height > 0);
1140 tu6_emit_window_scissor(cs, 0, 0, fb->width - 1, fb->height - 1);
1141 tu6_emit_window_offset(cs, 0, 0);
1142
1143 tu6_emit_bin_size(cs, 0, 0, 0xc00000); /* 0xc00000 = BYPASS? */
1144
1145 tu6_emit_lrz_flush(cmd, cs);
1146
1147 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1148 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS));
1149
1150 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1151 tu_cs_emit(cs, 0x0);
1152
1153 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1154 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1155 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1156
1157 tu6_emit_wfi(cmd, cs);
1158 tu_cs_emit_regs(cs,
1159 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
1160
1161 /* enable stream-out, with sysmem there is only one pass: */
1162 tu_cs_emit_regs(cs,
1163 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
1164
1165 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1166 tu_cs_emit(cs, 0x1);
1167
1168 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1169 tu_cs_emit(cs, 0x0);
1170
1171 tu_cs_sanity_check(cs);
1172 }
1173
1174 static void
1175 tu6_sysmem_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1176 {
1177 /* Do any resolves of the last subpass. These are handled in the
1178 * tile_store_ib in the gmem path.
1179 */
1180 const struct tu_subpass *subpass = cmd->state.subpass;
1181 if (subpass->resolve_attachments) {
1182 for (unsigned i = 0; i < subpass->color_count; i++) {
1183 uint32_t a = subpass->resolve_attachments[i].attachment;
1184 if (a != VK_ATTACHMENT_UNUSED)
1185 tu6_emit_sysmem_resolve(cmd, cs, a,
1186 subpass->color_attachments[i].attachment);
1187 }
1188 }
1189
1190 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1191
1192 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1193 tu_cs_emit(cs, 0x0);
1194
1195 tu6_emit_lrz_flush(cmd, cs);
1196
1197 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1198 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1199
1200 tu_cs_sanity_check(cs);
1201 }
1202
1203
1204 static void
1205 tu6_tile_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1206 {
1207 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1208
1209 tu6_emit_lrz_flush(cmd, cs);
1210
1211 /* lrz clear? */
1212
1213 tu6_emit_cache_flush(cmd, cs);
1214
1215 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1216 tu_cs_emit(cs, 0x0);
1217
1218 /* TODO: flushing with barriers instead of blindly always flushing */
1219 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1220 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1221 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1222 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1223
1224 tu_cs_emit_wfi(cs);
1225 tu_cs_emit_regs(cs,
1226 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_gmem, .gmem = 1));
1227
1228 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1229 if (use_hw_binning(cmd)) {
1230 /* enable stream-out during binning pass: */
1231 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=false));
1232
1233 tu6_emit_bin_size(cs,
1234 tiling->tile0.extent.width,
1235 tiling->tile0.extent.height,
1236 A6XX_RB_BIN_CONTROL_BINNING_PASS | 0x6000000);
1237
1238 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, true);
1239
1240 tu6_emit_binning_pass(cmd, cs);
1241
1242 /* and disable stream-out for draw pass: */
1243 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=true));
1244
1245 tu6_emit_bin_size(cs,
1246 tiling->tile0.extent.width,
1247 tiling->tile0.extent.height,
1248 A6XX_RB_BIN_CONTROL_USE_VIZ | 0x6000000);
1249
1250 tu_cs_emit_regs(cs,
1251 A6XX_VFD_MODE_CNTL(0));
1252
1253 tu_cs_emit_regs(cs, A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1254
1255 tu_cs_emit_regs(cs, A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1256
1257 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1258 tu_cs_emit(cs, 0x1);
1259 } else {
1260 /* no binning pass, so enable stream-out for draw pass:: */
1261 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=false));
1262
1263 tu6_emit_bin_size(cs,
1264 tiling->tile0.extent.width,
1265 tiling->tile0.extent.height,
1266 0x6000000);
1267 }
1268
1269 tu_cs_sanity_check(cs);
1270 }
1271
1272 static void
1273 tu6_render_tile(struct tu_cmd_buffer *cmd,
1274 struct tu_cs *cs,
1275 const struct tu_tile *tile)
1276 {
1277 tu6_emit_tile_select(cmd, cs, tile);
1278
1279 tu_cs_emit_call(cs, &cmd->draw_cs);
1280 cmd->wait_for_idle = true;
1281
1282 if (use_hw_binning(cmd)) {
1283 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1284 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1285 A6XX_CP_REG_TEST_0_BIT(0) |
1286 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1287
1288 tu_cs_reserve(cs, 3 + 2);
1289 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1290 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1291 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(2));
1292
1293 /* if (no overflow) */ {
1294 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1295 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_ENDVIS));
1296 }
1297 }
1298
1299 tu_cs_emit_ib(cs, &cmd->state.tile_store_ib);
1300
1301 tu_cs_sanity_check(cs);
1302 }
1303
1304 static void
1305 tu6_tile_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1306 {
1307 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1308
1309 tu_cs_emit_regs(cs,
1310 A6XX_GRAS_LRZ_CNTL(0));
1311
1312 tu6_emit_lrz_flush(cmd, cs);
1313
1314 tu6_emit_event_write(cmd, cs, PC_CCU_RESOLVE_TS, true);
1315
1316 tu_cs_sanity_check(cs);
1317 }
1318
1319 static void
1320 tu_cmd_render_tiles(struct tu_cmd_buffer *cmd)
1321 {
1322 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1323
1324 tu6_tile_render_begin(cmd, &cmd->cs);
1325
1326 for (uint32_t y = 0; y < tiling->tile_count.height; y++) {
1327 for (uint32_t x = 0; x < tiling->tile_count.width; x++) {
1328 struct tu_tile tile;
1329 tu_tiling_config_get_tile(tiling, cmd->device, x, y, &tile);
1330 tu6_render_tile(cmd, &cmd->cs, &tile);
1331 }
1332 }
1333
1334 tu6_tile_render_end(cmd, &cmd->cs);
1335 }
1336
1337 static void
1338 tu_cmd_render_sysmem(struct tu_cmd_buffer *cmd)
1339 {
1340 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1341
1342 tu6_sysmem_render_begin(cmd, &cmd->cs, &tiling->render_area);
1343
1344 tu_cs_emit_call(&cmd->cs, &cmd->draw_cs);
1345 cmd->wait_for_idle = true;
1346
1347 tu6_sysmem_render_end(cmd, &cmd->cs);
1348 }
1349
1350 static void
1351 tu_cmd_prepare_tile_store_ib(struct tu_cmd_buffer *cmd)
1352 {
1353 const uint32_t tile_store_space = 11 + (35 * 2) * cmd->state.pass->attachment_count;
1354 struct tu_cs sub_cs;
1355
1356 VkResult result =
1357 tu_cs_begin_sub_stream(&cmd->sub_cs, tile_store_space, &sub_cs);
1358 if (result != VK_SUCCESS) {
1359 cmd->record_result = result;
1360 return;
1361 }
1362
1363 /* emit to tile-store sub_cs */
1364 tu6_emit_tile_store(cmd, &sub_cs);
1365
1366 cmd->state.tile_store_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1367 }
1368
1369 static void
1370 tu_cmd_update_tiling_config(struct tu_cmd_buffer *cmd,
1371 const VkRect2D *render_area)
1372 {
1373 const struct tu_device *dev = cmd->device;
1374 struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1375
1376 tiling->render_area = *render_area;
1377 tiling->force_sysmem = false;
1378
1379 tu_tiling_config_update_tile_layout(tiling, dev, cmd->state.pass);
1380 tu_tiling_config_update_pipe_layout(tiling, dev);
1381 tu_tiling_config_update_pipes(tiling, dev);
1382 }
1383
1384 const struct tu_dynamic_state default_dynamic_state = {
1385 .viewport =
1386 {
1387 .count = 0,
1388 },
1389 .scissor =
1390 {
1391 .count = 0,
1392 },
1393 .line_width = 1.0f,
1394 .depth_bias =
1395 {
1396 .bias = 0.0f,
1397 .clamp = 0.0f,
1398 .slope = 0.0f,
1399 },
1400 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
1401 .depth_bounds =
1402 {
1403 .min = 0.0f,
1404 .max = 1.0f,
1405 },
1406 .stencil_compare_mask =
1407 {
1408 .front = ~0u,
1409 .back = ~0u,
1410 },
1411 .stencil_write_mask =
1412 {
1413 .front = ~0u,
1414 .back = ~0u,
1415 },
1416 .stencil_reference =
1417 {
1418 .front = 0u,
1419 .back = 0u,
1420 },
1421 };
1422
1423 static void UNUSED /* FINISHME */
1424 tu_bind_dynamic_state(struct tu_cmd_buffer *cmd_buffer,
1425 const struct tu_dynamic_state *src)
1426 {
1427 struct tu_dynamic_state *dest = &cmd_buffer->state.dynamic;
1428 uint32_t copy_mask = src->mask;
1429 uint32_t dest_mask = 0;
1430
1431 tu_use_args(cmd_buffer); /* FINISHME */
1432
1433 /* Make sure to copy the number of viewports/scissors because they can
1434 * only be specified at pipeline creation time.
1435 */
1436 dest->viewport.count = src->viewport.count;
1437 dest->scissor.count = src->scissor.count;
1438 dest->discard_rectangle.count = src->discard_rectangle.count;
1439
1440 if (copy_mask & TU_DYNAMIC_VIEWPORT) {
1441 if (memcmp(&dest->viewport.viewports, &src->viewport.viewports,
1442 src->viewport.count * sizeof(VkViewport))) {
1443 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
1444 src->viewport.count);
1445 dest_mask |= TU_DYNAMIC_VIEWPORT;
1446 }
1447 }
1448
1449 if (copy_mask & TU_DYNAMIC_SCISSOR) {
1450 if (memcmp(&dest->scissor.scissors, &src->scissor.scissors,
1451 src->scissor.count * sizeof(VkRect2D))) {
1452 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
1453 src->scissor.count);
1454 dest_mask |= TU_DYNAMIC_SCISSOR;
1455 }
1456 }
1457
1458 if (copy_mask & TU_DYNAMIC_LINE_WIDTH) {
1459 if (dest->line_width != src->line_width) {
1460 dest->line_width = src->line_width;
1461 dest_mask |= TU_DYNAMIC_LINE_WIDTH;
1462 }
1463 }
1464
1465 if (copy_mask & TU_DYNAMIC_DEPTH_BIAS) {
1466 if (memcmp(&dest->depth_bias, &src->depth_bias,
1467 sizeof(src->depth_bias))) {
1468 dest->depth_bias = src->depth_bias;
1469 dest_mask |= TU_DYNAMIC_DEPTH_BIAS;
1470 }
1471 }
1472
1473 if (copy_mask & TU_DYNAMIC_BLEND_CONSTANTS) {
1474 if (memcmp(&dest->blend_constants, &src->blend_constants,
1475 sizeof(src->blend_constants))) {
1476 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
1477 dest_mask |= TU_DYNAMIC_BLEND_CONSTANTS;
1478 }
1479 }
1480
1481 if (copy_mask & TU_DYNAMIC_DEPTH_BOUNDS) {
1482 if (memcmp(&dest->depth_bounds, &src->depth_bounds,
1483 sizeof(src->depth_bounds))) {
1484 dest->depth_bounds = src->depth_bounds;
1485 dest_mask |= TU_DYNAMIC_DEPTH_BOUNDS;
1486 }
1487 }
1488
1489 if (copy_mask & TU_DYNAMIC_STENCIL_COMPARE_MASK) {
1490 if (memcmp(&dest->stencil_compare_mask, &src->stencil_compare_mask,
1491 sizeof(src->stencil_compare_mask))) {
1492 dest->stencil_compare_mask = src->stencil_compare_mask;
1493 dest_mask |= TU_DYNAMIC_STENCIL_COMPARE_MASK;
1494 }
1495 }
1496
1497 if (copy_mask & TU_DYNAMIC_STENCIL_WRITE_MASK) {
1498 if (memcmp(&dest->stencil_write_mask, &src->stencil_write_mask,
1499 sizeof(src->stencil_write_mask))) {
1500 dest->stencil_write_mask = src->stencil_write_mask;
1501 dest_mask |= TU_DYNAMIC_STENCIL_WRITE_MASK;
1502 }
1503 }
1504
1505 if (copy_mask & TU_DYNAMIC_STENCIL_REFERENCE) {
1506 if (memcmp(&dest->stencil_reference, &src->stencil_reference,
1507 sizeof(src->stencil_reference))) {
1508 dest->stencil_reference = src->stencil_reference;
1509 dest_mask |= TU_DYNAMIC_STENCIL_REFERENCE;
1510 }
1511 }
1512
1513 if (copy_mask & TU_DYNAMIC_DISCARD_RECTANGLE) {
1514 if (memcmp(&dest->discard_rectangle.rectangles,
1515 &src->discard_rectangle.rectangles,
1516 src->discard_rectangle.count * sizeof(VkRect2D))) {
1517 typed_memcpy(dest->discard_rectangle.rectangles,
1518 src->discard_rectangle.rectangles,
1519 src->discard_rectangle.count);
1520 dest_mask |= TU_DYNAMIC_DISCARD_RECTANGLE;
1521 }
1522 }
1523 }
1524
1525 static VkResult
1526 tu_create_cmd_buffer(struct tu_device *device,
1527 struct tu_cmd_pool *pool,
1528 VkCommandBufferLevel level,
1529 VkCommandBuffer *pCommandBuffer)
1530 {
1531 struct tu_cmd_buffer *cmd_buffer;
1532 cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8,
1533 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
1534 if (cmd_buffer == NULL)
1535 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
1536
1537 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1538 cmd_buffer->device = device;
1539 cmd_buffer->pool = pool;
1540 cmd_buffer->level = level;
1541
1542 if (pool) {
1543 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1544 cmd_buffer->queue_family_index = pool->queue_family_index;
1545
1546 } else {
1547 /* Init the pool_link so we can safely call list_del when we destroy
1548 * the command buffer
1549 */
1550 list_inithead(&cmd_buffer->pool_link);
1551 cmd_buffer->queue_family_index = TU_QUEUE_GENERAL;
1552 }
1553
1554 tu_bo_list_init(&cmd_buffer->bo_list);
1555 tu_cs_init(&cmd_buffer->cs, device, TU_CS_MODE_GROW, 4096);
1556 tu_cs_init(&cmd_buffer->draw_cs, device, TU_CS_MODE_GROW, 4096);
1557 tu_cs_init(&cmd_buffer->draw_epilogue_cs, device, TU_CS_MODE_GROW, 4096);
1558 tu_cs_init(&cmd_buffer->sub_cs, device, TU_CS_MODE_SUB_STREAM, 2048);
1559
1560 *pCommandBuffer = tu_cmd_buffer_to_handle(cmd_buffer);
1561
1562 list_inithead(&cmd_buffer->upload.list);
1563
1564 VkResult result = tu_bo_init_new(device, &cmd_buffer->scratch_bo, 0x1000);
1565 if (result != VK_SUCCESS)
1566 goto fail_scratch_bo;
1567
1568 /* TODO: resize on overflow */
1569 cmd_buffer->vsc_data_pitch = device->vsc_data_pitch;
1570 cmd_buffer->vsc_data2_pitch = device->vsc_data2_pitch;
1571 cmd_buffer->vsc_data = device->vsc_data;
1572 cmd_buffer->vsc_data2 = device->vsc_data2;
1573
1574 return VK_SUCCESS;
1575
1576 fail_scratch_bo:
1577 list_del(&cmd_buffer->pool_link);
1578 return result;
1579 }
1580
1581 static void
1582 tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer)
1583 {
1584 tu_bo_finish(cmd_buffer->device, &cmd_buffer->scratch_bo);
1585
1586 list_del(&cmd_buffer->pool_link);
1587
1588 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++)
1589 free(cmd_buffer->descriptors[i].push_set.set.mapped_ptr);
1590
1591 tu_cs_finish(&cmd_buffer->cs);
1592 tu_cs_finish(&cmd_buffer->draw_cs);
1593 tu_cs_finish(&cmd_buffer->draw_epilogue_cs);
1594 tu_cs_finish(&cmd_buffer->sub_cs);
1595
1596 tu_bo_list_destroy(&cmd_buffer->bo_list);
1597 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
1598 }
1599
1600 static VkResult
1601 tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer)
1602 {
1603 cmd_buffer->wait_for_idle = true;
1604
1605 cmd_buffer->record_result = VK_SUCCESS;
1606
1607 tu_bo_list_reset(&cmd_buffer->bo_list);
1608 tu_cs_reset(&cmd_buffer->cs);
1609 tu_cs_reset(&cmd_buffer->draw_cs);
1610 tu_cs_reset(&cmd_buffer->draw_epilogue_cs);
1611 tu_cs_reset(&cmd_buffer->sub_cs);
1612
1613 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) {
1614 cmd_buffer->descriptors[i].valid = 0;
1615 cmd_buffer->descriptors[i].push_dirty = false;
1616 }
1617
1618 cmd_buffer->status = TU_CMD_BUFFER_STATUS_INITIAL;
1619
1620 return cmd_buffer->record_result;
1621 }
1622
1623 VkResult
1624 tu_AllocateCommandBuffers(VkDevice _device,
1625 const VkCommandBufferAllocateInfo *pAllocateInfo,
1626 VkCommandBuffer *pCommandBuffers)
1627 {
1628 TU_FROM_HANDLE(tu_device, device, _device);
1629 TU_FROM_HANDLE(tu_cmd_pool, pool, pAllocateInfo->commandPool);
1630
1631 VkResult result = VK_SUCCESS;
1632 uint32_t i;
1633
1634 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
1635
1636 if (!list_is_empty(&pool->free_cmd_buffers)) {
1637 struct tu_cmd_buffer *cmd_buffer = list_first_entry(
1638 &pool->free_cmd_buffers, struct tu_cmd_buffer, pool_link);
1639
1640 list_del(&cmd_buffer->pool_link);
1641 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1642
1643 result = tu_reset_cmd_buffer(cmd_buffer);
1644 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1645 cmd_buffer->level = pAllocateInfo->level;
1646
1647 pCommandBuffers[i] = tu_cmd_buffer_to_handle(cmd_buffer);
1648 } else {
1649 result = tu_create_cmd_buffer(device, pool, pAllocateInfo->level,
1650 &pCommandBuffers[i]);
1651 }
1652 if (result != VK_SUCCESS)
1653 break;
1654 }
1655
1656 if (result != VK_SUCCESS) {
1657 tu_FreeCommandBuffers(_device, pAllocateInfo->commandPool, i,
1658 pCommandBuffers);
1659
1660 /* From the Vulkan 1.0.66 spec:
1661 *
1662 * "vkAllocateCommandBuffers can be used to create multiple
1663 * command buffers. If the creation of any of those command
1664 * buffers fails, the implementation must destroy all
1665 * successfully created command buffer objects from this
1666 * command, set all entries of the pCommandBuffers array to
1667 * NULL and return the error."
1668 */
1669 memset(pCommandBuffers, 0,
1670 sizeof(*pCommandBuffers) * pAllocateInfo->commandBufferCount);
1671 }
1672
1673 return result;
1674 }
1675
1676 void
1677 tu_FreeCommandBuffers(VkDevice device,
1678 VkCommandPool commandPool,
1679 uint32_t commandBufferCount,
1680 const VkCommandBuffer *pCommandBuffers)
1681 {
1682 for (uint32_t i = 0; i < commandBufferCount; i++) {
1683 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
1684
1685 if (cmd_buffer) {
1686 if (cmd_buffer->pool) {
1687 list_del(&cmd_buffer->pool_link);
1688 list_addtail(&cmd_buffer->pool_link,
1689 &cmd_buffer->pool->free_cmd_buffers);
1690 } else
1691 tu_cmd_buffer_destroy(cmd_buffer);
1692 }
1693 }
1694 }
1695
1696 VkResult
1697 tu_ResetCommandBuffer(VkCommandBuffer commandBuffer,
1698 VkCommandBufferResetFlags flags)
1699 {
1700 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1701 return tu_reset_cmd_buffer(cmd_buffer);
1702 }
1703
1704 VkResult
1705 tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
1706 const VkCommandBufferBeginInfo *pBeginInfo)
1707 {
1708 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1709 VkResult result = VK_SUCCESS;
1710
1711 if (cmd_buffer->status != TU_CMD_BUFFER_STATUS_INITIAL) {
1712 /* If the command buffer has already been resetted with
1713 * vkResetCommandBuffer, no need to do it again.
1714 */
1715 result = tu_reset_cmd_buffer(cmd_buffer);
1716 if (result != VK_SUCCESS)
1717 return result;
1718 }
1719
1720 memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
1721 cmd_buffer->usage_flags = pBeginInfo->flags;
1722
1723 tu_cs_begin(&cmd_buffer->cs);
1724 tu_cs_begin(&cmd_buffer->draw_cs);
1725 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
1726
1727 cmd_buffer->scratch_seqno = 0;
1728
1729 /* setup initial configuration into command buffer */
1730 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
1731 switch (cmd_buffer->queue_family_index) {
1732 case TU_QUEUE_GENERAL:
1733 tu6_init_hw(cmd_buffer, &cmd_buffer->cs);
1734 break;
1735 default:
1736 break;
1737 }
1738 } else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY &&
1739 (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) {
1740 assert(pBeginInfo->pInheritanceInfo);
1741 cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
1742 cmd_buffer->state.subpass = &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
1743 }
1744
1745 cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING;
1746
1747 return VK_SUCCESS;
1748 }
1749
1750 void
1751 tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
1752 uint32_t firstBinding,
1753 uint32_t bindingCount,
1754 const VkBuffer *pBuffers,
1755 const VkDeviceSize *pOffsets)
1756 {
1757 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1758
1759 assert(firstBinding + bindingCount <= MAX_VBS);
1760
1761 for (uint32_t i = 0; i < bindingCount; i++) {
1762 cmd->state.vb.buffers[firstBinding + i] =
1763 tu_buffer_from_handle(pBuffers[i]);
1764 cmd->state.vb.offsets[firstBinding + i] = pOffsets[i];
1765 }
1766
1767 /* VB states depend on VkPipelineVertexInputStateCreateInfo */
1768 cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
1769 }
1770
1771 void
1772 tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer,
1773 VkBuffer buffer,
1774 VkDeviceSize offset,
1775 VkIndexType indexType)
1776 {
1777 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1778 TU_FROM_HANDLE(tu_buffer, buf, buffer);
1779
1780 /* initialize/update the restart index */
1781 if (!cmd->state.index_buffer || cmd->state.index_type != indexType) {
1782 struct tu_cs *draw_cs = &cmd->draw_cs;
1783
1784 tu6_emit_restart_index(
1785 draw_cs, indexType == VK_INDEX_TYPE_UINT32 ? 0xffffffff : 0xffff);
1786
1787 tu_cs_sanity_check(draw_cs);
1788 }
1789
1790 /* track the BO */
1791 if (cmd->state.index_buffer != buf)
1792 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
1793
1794 cmd->state.index_buffer = buf;
1795 cmd->state.index_offset = offset;
1796 cmd->state.index_type = indexType;
1797 }
1798
1799 void
1800 tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,
1801 VkPipelineBindPoint pipelineBindPoint,
1802 VkPipelineLayout _layout,
1803 uint32_t firstSet,
1804 uint32_t descriptorSetCount,
1805 const VkDescriptorSet *pDescriptorSets,
1806 uint32_t dynamicOffsetCount,
1807 const uint32_t *pDynamicOffsets)
1808 {
1809 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1810 TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
1811 unsigned dyn_idx = 0;
1812
1813 struct tu_descriptor_state *descriptors_state =
1814 tu_get_descriptors_state(cmd_buffer, pipelineBindPoint);
1815
1816 for (unsigned i = 0; i < descriptorSetCount; ++i) {
1817 unsigned idx = i + firstSet;
1818 TU_FROM_HANDLE(tu_descriptor_set, set, pDescriptorSets[i]);
1819
1820 descriptors_state->sets[idx] = set;
1821 descriptors_state->valid |= (1u << idx);
1822
1823 /* Note: the actual input attachment indices come from the shader
1824 * itself, so we can't generate the patched versions of these until
1825 * draw time when both the pipeline and descriptors are bound and
1826 * we're inside the render pass.
1827 */
1828 unsigned dst_idx = layout->set[idx].input_attachment_start;
1829 memcpy(&descriptors_state->input_attachments[dst_idx * A6XX_TEX_CONST_DWORDS],
1830 set->dynamic_descriptors,
1831 set->layout->input_attachment_count * A6XX_TEX_CONST_DWORDS * 4);
1832
1833 for(unsigned j = 0; j < set->layout->dynamic_offset_count; ++j, ++dyn_idx) {
1834 /* Dynamic buffers come after input attachments in the descriptor set
1835 * itself, but due to how the Vulkan descriptor set binding works, we
1836 * have to put input attachments and dynamic buffers in separate
1837 * buffers in the descriptor_state and then combine them at draw
1838 * time. Binding a descriptor set only invalidates the descriptor
1839 * sets after it, but if we try to tightly pack the descriptors after
1840 * the input attachments then we could corrupt dynamic buffers in the
1841 * descriptor set before it, or we'd have to move all the dynamic
1842 * buffers over. We just put them into separate buffers to make
1843 * binding as well as the later patching of input attachments easy.
1844 */
1845 unsigned src_idx = j + set->layout->input_attachment_count;
1846 unsigned dst_idx = j + layout->set[idx].dynamic_offset_start;
1847 assert(dyn_idx < dynamicOffsetCount);
1848
1849 uint32_t *dst =
1850 &descriptors_state->dynamic_descriptors[dst_idx * A6XX_TEX_CONST_DWORDS];
1851 uint32_t *src =
1852 &set->dynamic_descriptors[src_idx * A6XX_TEX_CONST_DWORDS];
1853 uint32_t offset = pDynamicOffsets[dyn_idx];
1854
1855 /* Patch the storage/uniform descriptors right away. */
1856 if (layout->set[idx].layout->dynamic_ubo & (1 << j)) {
1857 /* Note: we can assume here that the addition won't roll over and
1858 * change the SIZE field.
1859 */
1860 uint64_t va = src[0] | ((uint64_t)src[1] << 32);
1861 va += offset;
1862 dst[0] = va;
1863 dst[1] = va >> 32;
1864 } else {
1865 memcpy(dst, src, A6XX_TEX_CONST_DWORDS * 4);
1866 /* Note: A6XX_IBO_5_DEPTH is always 0 */
1867 uint64_t va = dst[4] | ((uint64_t)dst[5] << 32);
1868 va += offset;
1869 dst[4] = va;
1870 dst[5] = va >> 32;
1871 }
1872 }
1873 }
1874
1875 if (pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE)
1876 cmd_buffer->state.dirty |= TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS;
1877 else
1878 cmd_buffer->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS;
1879 }
1880
1881 void tu_CmdBindTransformFeedbackBuffersEXT(VkCommandBuffer commandBuffer,
1882 uint32_t firstBinding,
1883 uint32_t bindingCount,
1884 const VkBuffer *pBuffers,
1885 const VkDeviceSize *pOffsets,
1886 const VkDeviceSize *pSizes)
1887 {
1888 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1889 assert(firstBinding + bindingCount <= IR3_MAX_SO_BUFFERS);
1890
1891 for (uint32_t i = 0; i < bindingCount; i++) {
1892 uint32_t idx = firstBinding + i;
1893 TU_FROM_HANDLE(tu_buffer, buf, pBuffers[i]);
1894
1895 if (pOffsets[i] != 0)
1896 cmd->state.streamout_reset |= 1 << idx;
1897
1898 cmd->state.streamout_buf.buffers[idx] = buf;
1899 cmd->state.streamout_buf.offsets[idx] = pOffsets[i];
1900 cmd->state.streamout_buf.sizes[idx] = pSizes[i];
1901
1902 cmd->state.streamout_enabled |= 1 << idx;
1903 }
1904
1905 cmd->state.dirty |= TU_CMD_DIRTY_STREAMOUT_BUFFERS;
1906 }
1907
1908 void tu_CmdBeginTransformFeedbackEXT(VkCommandBuffer commandBuffer,
1909 uint32_t firstCounterBuffer,
1910 uint32_t counterBufferCount,
1911 const VkBuffer *pCounterBuffers,
1912 const VkDeviceSize *pCounterBufferOffsets)
1913 {
1914 assert(firstCounterBuffer + counterBufferCount <= IR3_MAX_SO_BUFFERS);
1915 /* TODO do something with counter buffer? */
1916 }
1917
1918 void tu_CmdEndTransformFeedbackEXT(VkCommandBuffer commandBuffer,
1919 uint32_t firstCounterBuffer,
1920 uint32_t counterBufferCount,
1921 const VkBuffer *pCounterBuffers,
1922 const VkDeviceSize *pCounterBufferOffsets)
1923 {
1924 assert(firstCounterBuffer + counterBufferCount <= IR3_MAX_SO_BUFFERS);
1925 /* TODO do something with counter buffer? */
1926
1927 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1928 cmd->state.streamout_enabled = 0;
1929 }
1930
1931 void
1932 tu_CmdPushConstants(VkCommandBuffer commandBuffer,
1933 VkPipelineLayout layout,
1934 VkShaderStageFlags stageFlags,
1935 uint32_t offset,
1936 uint32_t size,
1937 const void *pValues)
1938 {
1939 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1940 memcpy((void*) cmd->push_constants + offset, pValues, size);
1941 cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS;
1942 }
1943
1944 VkResult
1945 tu_EndCommandBuffer(VkCommandBuffer commandBuffer)
1946 {
1947 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1948
1949 if (cmd_buffer->scratch_seqno) {
1950 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo,
1951 MSM_SUBMIT_BO_WRITE);
1952 }
1953
1954 if (cmd_buffer->use_vsc_data) {
1955 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data,
1956 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
1957 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data2,
1958 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
1959 }
1960
1961 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->device->border_color,
1962 MSM_SUBMIT_BO_READ);
1963
1964 for (uint32_t i = 0; i < cmd_buffer->draw_cs.bo_count; i++) {
1965 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_cs.bos[i],
1966 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1967 }
1968
1969 for (uint32_t i = 0; i < cmd_buffer->draw_epilogue_cs.bo_count; i++) {
1970 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_epilogue_cs.bos[i],
1971 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1972 }
1973
1974 for (uint32_t i = 0; i < cmd_buffer->sub_cs.bo_count; i++) {
1975 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->sub_cs.bos[i],
1976 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1977 }
1978
1979 tu_cs_end(&cmd_buffer->cs);
1980 tu_cs_end(&cmd_buffer->draw_cs);
1981 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
1982
1983 cmd_buffer->status = TU_CMD_BUFFER_STATUS_EXECUTABLE;
1984
1985 return cmd_buffer->record_result;
1986 }
1987
1988 void
1989 tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
1990 VkPipelineBindPoint pipelineBindPoint,
1991 VkPipeline _pipeline)
1992 {
1993 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1994 TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
1995
1996 switch (pipelineBindPoint) {
1997 case VK_PIPELINE_BIND_POINT_GRAPHICS:
1998 cmd->state.pipeline = pipeline;
1999 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
2000 break;
2001 case VK_PIPELINE_BIND_POINT_COMPUTE:
2002 cmd->state.compute_pipeline = pipeline;
2003 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
2004 break;
2005 default:
2006 unreachable("unrecognized pipeline bind point");
2007 break;
2008 }
2009
2010 tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
2011 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2012 for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
2013 tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i],
2014 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2015 }
2016 }
2017
2018 void
2019 tu_CmdSetViewport(VkCommandBuffer commandBuffer,
2020 uint32_t firstViewport,
2021 uint32_t viewportCount,
2022 const VkViewport *pViewports)
2023 {
2024 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2025
2026 assert(firstViewport == 0 && viewportCount == 1);
2027 cmd->state.dynamic.viewport.viewports[0] = pViewports[0];
2028 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_VIEWPORT;
2029 }
2030
2031 void
2032 tu_CmdSetScissor(VkCommandBuffer commandBuffer,
2033 uint32_t firstScissor,
2034 uint32_t scissorCount,
2035 const VkRect2D *pScissors)
2036 {
2037 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2038
2039 assert(firstScissor == 0 && scissorCount == 1);
2040 cmd->state.dynamic.scissor.scissors[0] = pScissors[0];
2041 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_SCISSOR;
2042 }
2043
2044 void
2045 tu_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth)
2046 {
2047 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2048
2049 cmd->state.dynamic.line_width = lineWidth;
2050
2051 /* line width depends on VkPipelineRasterizationStateCreateInfo */
2052 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
2053 }
2054
2055 void
2056 tu_CmdSetDepthBias(VkCommandBuffer commandBuffer,
2057 float depthBiasConstantFactor,
2058 float depthBiasClamp,
2059 float depthBiasSlopeFactor)
2060 {
2061 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2062 struct tu_cs *draw_cs = &cmd->draw_cs;
2063
2064 tu6_emit_depth_bias(draw_cs, depthBiasConstantFactor, depthBiasClamp,
2065 depthBiasSlopeFactor);
2066
2067 tu_cs_sanity_check(draw_cs);
2068 }
2069
2070 void
2071 tu_CmdSetBlendConstants(VkCommandBuffer commandBuffer,
2072 const float blendConstants[4])
2073 {
2074 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2075 struct tu_cs *draw_cs = &cmd->draw_cs;
2076
2077 tu6_emit_blend_constants(draw_cs, blendConstants);
2078
2079 tu_cs_sanity_check(draw_cs);
2080 }
2081
2082 void
2083 tu_CmdSetDepthBounds(VkCommandBuffer commandBuffer,
2084 float minDepthBounds,
2085 float maxDepthBounds)
2086 {
2087 }
2088
2089 void
2090 tu_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer,
2091 VkStencilFaceFlags faceMask,
2092 uint32_t compareMask)
2093 {
2094 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2095
2096 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2097 cmd->state.dynamic.stencil_compare_mask.front = compareMask;
2098 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2099 cmd->state.dynamic.stencil_compare_mask.back = compareMask;
2100
2101 /* the front/back compare masks must be updated together */
2102 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
2103 }
2104
2105 void
2106 tu_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer,
2107 VkStencilFaceFlags faceMask,
2108 uint32_t writeMask)
2109 {
2110 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2111
2112 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2113 cmd->state.dynamic.stencil_write_mask.front = writeMask;
2114 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2115 cmd->state.dynamic.stencil_write_mask.back = writeMask;
2116
2117 /* the front/back write masks must be updated together */
2118 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
2119 }
2120
2121 void
2122 tu_CmdSetStencilReference(VkCommandBuffer commandBuffer,
2123 VkStencilFaceFlags faceMask,
2124 uint32_t reference)
2125 {
2126 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2127
2128 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2129 cmd->state.dynamic.stencil_reference.front = reference;
2130 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2131 cmd->state.dynamic.stencil_reference.back = reference;
2132
2133 /* the front/back references must be updated together */
2134 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
2135 }
2136
2137 void
2138 tu_CmdSetSampleLocationsEXT(VkCommandBuffer commandBuffer,
2139 const VkSampleLocationsInfoEXT* pSampleLocationsInfo)
2140 {
2141 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2142
2143 tu6_emit_sample_locations(&cmd->draw_cs, pSampleLocationsInfo);
2144 }
2145
2146 void
2147 tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
2148 uint32_t commandBufferCount,
2149 const VkCommandBuffer *pCmdBuffers)
2150 {
2151 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2152 VkResult result;
2153
2154 assert(commandBufferCount > 0);
2155
2156 for (uint32_t i = 0; i < commandBufferCount; i++) {
2157 TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]);
2158
2159 result = tu_bo_list_merge(&cmd->bo_list, &secondary->bo_list);
2160 if (result != VK_SUCCESS) {
2161 cmd->record_result = result;
2162 break;
2163 }
2164
2165 if (secondary->usage_flags &
2166 VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT) {
2167 assert(tu_cs_is_empty(&secondary->cs));
2168
2169 result = tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
2170 if (result != VK_SUCCESS) {
2171 cmd->record_result = result;
2172 break;
2173 }
2174
2175 result = tu_cs_add_entries(&cmd->draw_epilogue_cs,
2176 &secondary->draw_epilogue_cs);
2177 if (result != VK_SUCCESS) {
2178 cmd->record_result = result;
2179 break;
2180 }
2181 } else {
2182 assert(tu_cs_is_empty(&secondary->draw_cs));
2183 assert(tu_cs_is_empty(&secondary->draw_epilogue_cs));
2184
2185 for (uint32_t j = 0; j < secondary->cs.bo_count; j++) {
2186 tu_bo_list_add(&cmd->bo_list, secondary->cs.bos[j],
2187 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2188 }
2189
2190 tu_cs_add_entries(&cmd->cs, &secondary->cs);
2191 }
2192 }
2193 cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */
2194 }
2195
2196 VkResult
2197 tu_CreateCommandPool(VkDevice _device,
2198 const VkCommandPoolCreateInfo *pCreateInfo,
2199 const VkAllocationCallbacks *pAllocator,
2200 VkCommandPool *pCmdPool)
2201 {
2202 TU_FROM_HANDLE(tu_device, device, _device);
2203 struct tu_cmd_pool *pool;
2204
2205 pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
2206 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2207 if (pool == NULL)
2208 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
2209
2210 if (pAllocator)
2211 pool->alloc = *pAllocator;
2212 else
2213 pool->alloc = device->alloc;
2214
2215 list_inithead(&pool->cmd_buffers);
2216 list_inithead(&pool->free_cmd_buffers);
2217
2218 pool->queue_family_index = pCreateInfo->queueFamilyIndex;
2219
2220 *pCmdPool = tu_cmd_pool_to_handle(pool);
2221
2222 return VK_SUCCESS;
2223 }
2224
2225 void
2226 tu_DestroyCommandPool(VkDevice _device,
2227 VkCommandPool commandPool,
2228 const VkAllocationCallbacks *pAllocator)
2229 {
2230 TU_FROM_HANDLE(tu_device, device, _device);
2231 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2232
2233 if (!pool)
2234 return;
2235
2236 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2237 &pool->cmd_buffers, pool_link)
2238 {
2239 tu_cmd_buffer_destroy(cmd_buffer);
2240 }
2241
2242 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2243 &pool->free_cmd_buffers, pool_link)
2244 {
2245 tu_cmd_buffer_destroy(cmd_buffer);
2246 }
2247
2248 vk_free2(&device->alloc, pAllocator, pool);
2249 }
2250
2251 VkResult
2252 tu_ResetCommandPool(VkDevice device,
2253 VkCommandPool commandPool,
2254 VkCommandPoolResetFlags flags)
2255 {
2256 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2257 VkResult result;
2258
2259 list_for_each_entry(struct tu_cmd_buffer, cmd_buffer, &pool->cmd_buffers,
2260 pool_link)
2261 {
2262 result = tu_reset_cmd_buffer(cmd_buffer);
2263 if (result != VK_SUCCESS)
2264 return result;
2265 }
2266
2267 return VK_SUCCESS;
2268 }
2269
2270 void
2271 tu_TrimCommandPool(VkDevice device,
2272 VkCommandPool commandPool,
2273 VkCommandPoolTrimFlags flags)
2274 {
2275 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2276
2277 if (!pool)
2278 return;
2279
2280 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2281 &pool->free_cmd_buffers, pool_link)
2282 {
2283 tu_cmd_buffer_destroy(cmd_buffer);
2284 }
2285 }
2286
2287 void
2288 tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
2289 const VkRenderPassBeginInfo *pRenderPassBegin,
2290 VkSubpassContents contents)
2291 {
2292 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2293 TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass);
2294 TU_FROM_HANDLE(tu_framebuffer, fb, pRenderPassBegin->framebuffer);
2295
2296 cmd->state.pass = pass;
2297 cmd->state.subpass = pass->subpasses;
2298 cmd->state.framebuffer = fb;
2299
2300 tu_cmd_update_tiling_config(cmd, &pRenderPassBegin->renderArea);
2301 tu_cmd_prepare_tile_store_ib(cmd);
2302
2303 tu_emit_load_clear(cmd, pRenderPassBegin);
2304
2305 tu6_emit_zs(cmd, cmd->state.subpass, &cmd->draw_cs);
2306 tu6_emit_mrt(cmd, cmd->state.subpass, &cmd->draw_cs);
2307 tu6_emit_msaa(&cmd->draw_cs, cmd->state.subpass->samples);
2308 tu6_emit_render_cntl(cmd, cmd->state.subpass, &cmd->draw_cs, false);
2309
2310 /* note: use_hw_binning only checks tiling config */
2311 if (use_hw_binning(cmd))
2312 cmd->use_vsc_data = true;
2313
2314 for (uint32_t i = 0; i < fb->attachment_count; ++i) {
2315 const struct tu_image_view *iview = fb->attachments[i].attachment;
2316 tu_bo_list_add(&cmd->bo_list, iview->image->bo,
2317 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2318 }
2319
2320 /* Flag input attachment descriptors for re-emission if necessary */
2321 cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS;
2322 }
2323
2324 void
2325 tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
2326 const VkRenderPassBeginInfo *pRenderPassBeginInfo,
2327 const VkSubpassBeginInfoKHR *pSubpassBeginInfo)
2328 {
2329 tu_CmdBeginRenderPass(commandBuffer, pRenderPassBeginInfo,
2330 pSubpassBeginInfo->contents);
2331 }
2332
2333 void
2334 tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
2335 {
2336 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2337 const struct tu_render_pass *pass = cmd->state.pass;
2338 struct tu_cs *cs = &cmd->draw_cs;
2339
2340 const struct tu_subpass *subpass = cmd->state.subpass++;
2341
2342 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
2343
2344 if (subpass->resolve_attachments) {
2345 tu6_emit_blit_scissor(cmd, cs, true);
2346
2347 for (unsigned i = 0; i < subpass->color_count; i++) {
2348 uint32_t a = subpass->resolve_attachments[i].attachment;
2349 if (a == VK_ATTACHMENT_UNUSED)
2350 continue;
2351
2352 tu_store_gmem_attachment(cmd, cs, a,
2353 subpass->color_attachments[i].attachment);
2354
2355 if (pass->attachments[a].gmem_offset < 0)
2356 continue;
2357
2358 /* TODO:
2359 * check if the resolved attachment is needed by later subpasses,
2360 * if it is, should be doing a GMEM->GMEM resolve instead of GMEM->MEM->GMEM..
2361 */
2362 tu_finishme("missing GMEM->GMEM resolve path\n");
2363 tu_load_gmem_attachment(cmd, cs, a, true);
2364 }
2365 }
2366
2367 tu_cond_exec_end(cs);
2368
2369 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
2370
2371 /* Emit flushes so that input attachments will read the correct value.
2372 * TODO: use subpass dependencies to flush or not
2373 */
2374 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2375 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
2376
2377 if (subpass->resolve_attachments) {
2378 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2379
2380 for (unsigned i = 0; i < subpass->color_count; i++) {
2381 uint32_t a = subpass->resolve_attachments[i].attachment;
2382 if (a == VK_ATTACHMENT_UNUSED)
2383 continue;
2384
2385 tu6_emit_sysmem_resolve(cmd, cs, a,
2386 subpass->color_attachments[i].attachment);
2387 }
2388
2389 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2390 }
2391
2392 tu_cond_exec_end(cs);
2393
2394 /* subpass->input_count > 0 then texture cache invalidate is likely to be needed */
2395 if (cmd->state.subpass->input_count)
2396 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2397
2398 /* emit mrt/zs/msaa/ubwc state for the subpass that is starting */
2399 tu6_emit_zs(cmd, cmd->state.subpass, cs);
2400 tu6_emit_mrt(cmd, cmd->state.subpass, cs);
2401 tu6_emit_msaa(cs, cmd->state.subpass->samples);
2402 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, false);
2403
2404 /* Flag input attachment descriptors for re-emission if necessary */
2405 cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS;
2406 }
2407
2408 void
2409 tu_CmdNextSubpass2(VkCommandBuffer commandBuffer,
2410 const VkSubpassBeginInfoKHR *pSubpassBeginInfo,
2411 const VkSubpassEndInfoKHR *pSubpassEndInfo)
2412 {
2413 tu_CmdNextSubpass(commandBuffer, pSubpassBeginInfo->contents);
2414 }
2415
2416 struct tu_draw_info
2417 {
2418 /**
2419 * Number of vertices.
2420 */
2421 uint32_t count;
2422
2423 /**
2424 * Index of the first vertex.
2425 */
2426 int32_t vertex_offset;
2427
2428 /**
2429 * First instance id.
2430 */
2431 uint32_t first_instance;
2432
2433 /**
2434 * Number of instances.
2435 */
2436 uint32_t instance_count;
2437
2438 /**
2439 * First index (indexed draws only).
2440 */
2441 uint32_t first_index;
2442
2443 /**
2444 * Whether it's an indexed draw.
2445 */
2446 bool indexed;
2447
2448 /**
2449 * Indirect draw parameters resource.
2450 */
2451 struct tu_buffer *indirect;
2452 uint64_t indirect_offset;
2453 uint32_t stride;
2454
2455 /**
2456 * Draw count parameters resource.
2457 */
2458 struct tu_buffer *count_buffer;
2459 uint64_t count_buffer_offset;
2460
2461 /**
2462 * Stream output parameters resource.
2463 */
2464 struct tu_buffer *streamout_buffer;
2465 uint64_t streamout_buffer_offset;
2466 };
2467
2468 #define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2469 #define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2470 #define ENABLE_NON_GMEM (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_SYSMEM)
2471
2472 enum tu_draw_state_group_id
2473 {
2474 TU_DRAW_STATE_PROGRAM,
2475 TU_DRAW_STATE_PROGRAM_BINNING,
2476 TU_DRAW_STATE_VI,
2477 TU_DRAW_STATE_VI_BINNING,
2478 TU_DRAW_STATE_VP,
2479 TU_DRAW_STATE_RAST,
2480 TU_DRAW_STATE_DS,
2481 TU_DRAW_STATE_BLEND,
2482 TU_DRAW_STATE_VS_CONST,
2483 TU_DRAW_STATE_GS_CONST,
2484 TU_DRAW_STATE_FS_CONST,
2485 TU_DRAW_STATE_DESC_SETS,
2486 TU_DRAW_STATE_DESC_SETS_GMEM,
2487 TU_DRAW_STATE_DESC_SETS_LOAD,
2488 TU_DRAW_STATE_VS_PARAMS,
2489
2490 TU_DRAW_STATE_COUNT,
2491 };
2492
2493 struct tu_draw_state_group
2494 {
2495 enum tu_draw_state_group_id id;
2496 uint32_t enable_mask;
2497 struct tu_cs_entry ib;
2498 };
2499
2500 static inline uint32_t
2501 tu6_stage2opcode(gl_shader_stage type)
2502 {
2503 switch (type) {
2504 case MESA_SHADER_VERTEX:
2505 case MESA_SHADER_TESS_CTRL:
2506 case MESA_SHADER_TESS_EVAL:
2507 case MESA_SHADER_GEOMETRY:
2508 return CP_LOAD_STATE6_GEOM;
2509 case MESA_SHADER_FRAGMENT:
2510 case MESA_SHADER_COMPUTE:
2511 case MESA_SHADER_KERNEL:
2512 return CP_LOAD_STATE6_FRAG;
2513 default:
2514 unreachable("bad shader type");
2515 }
2516 }
2517
2518 static inline enum a6xx_state_block
2519 tu6_stage2shadersb(gl_shader_stage type)
2520 {
2521 switch (type) {
2522 case MESA_SHADER_VERTEX:
2523 return SB6_VS_SHADER;
2524 case MESA_SHADER_GEOMETRY:
2525 return SB6_GS_SHADER;
2526 case MESA_SHADER_FRAGMENT:
2527 return SB6_FS_SHADER;
2528 case MESA_SHADER_COMPUTE:
2529 case MESA_SHADER_KERNEL:
2530 return SB6_CS_SHADER;
2531 default:
2532 unreachable("bad shader type");
2533 return ~0;
2534 }
2535 }
2536
2537 static void
2538 tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2539 struct tu_descriptor_state *descriptors_state,
2540 gl_shader_stage type,
2541 uint32_t *push_constants)
2542 {
2543 const struct tu_program_descriptor_linkage *link =
2544 &pipeline->program.link[type];
2545 const struct ir3_ubo_analysis_state *state = &link->ubo_state;
2546
2547 if (link->push_consts.count > 0) {
2548 unsigned num_units = link->push_consts.count;
2549 unsigned offset = link->push_consts.lo;
2550 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_units * 4);
2551 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
2552 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2553 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2554 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2555 CP_LOAD_STATE6_0_NUM_UNIT(num_units));
2556 tu_cs_emit(cs, 0);
2557 tu_cs_emit(cs, 0);
2558 for (unsigned i = 0; i < num_units * 4; i++)
2559 tu_cs_emit(cs, push_constants[i + offset * 4]);
2560 }
2561
2562 for (uint32_t i = 0; i < state->num_enabled; i++) {
2563 uint32_t size = state->range[i].end - state->range[i].start;
2564 uint32_t offset = state->range[i].start;
2565
2566 /* and even if the start of the const buffer is before
2567 * first_immediate, the end may not be:
2568 */
2569 size = MIN2(size, (16 * link->constlen) - state->range[i].offset);
2570
2571 if (size == 0)
2572 continue;
2573
2574 /* things should be aligned to vec4: */
2575 debug_assert((state->range[i].offset % 16) == 0);
2576 debug_assert((size % 16) == 0);
2577 debug_assert((offset % 16) == 0);
2578
2579 /* Dig out the descriptor from the descriptor state and read the VA from
2580 * it.
2581 */
2582 assert(state->range[i].bindless);
2583 uint32_t *base = state->range[i].bindless_base == MAX_SETS ?
2584 descriptors_state->dynamic_descriptors :
2585 descriptors_state->sets[state->range[i].bindless_base]->mapped_ptr;
2586 unsigned block = state->range[i].block;
2587 /* If the block in the shader here is in the dynamic descriptor set, it
2588 * is an index into the dynamic descriptor set which is combined from
2589 * dynamic descriptors and input attachments on-the-fly, and we don't
2590 * have access to it here. Instead we work backwards to get the index
2591 * into dynamic_descriptors.
2592 */
2593 if (state->range[i].bindless_base == MAX_SETS)
2594 block -= pipeline->layout->input_attachment_count;
2595 uint32_t *desc = base + block * A6XX_TEX_CONST_DWORDS;
2596 uint64_t va = desc[0] | ((uint64_t)(desc[1] & A6XX_UBO_1_BASE_HI__MASK) << 32);
2597 assert(va);
2598
2599 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
2600 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2601 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2602 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
2603 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2604 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2605 tu_cs_emit_qw(cs, va + offset);
2606 }
2607 }
2608
2609 static struct tu_cs_entry
2610 tu6_emit_consts(struct tu_cmd_buffer *cmd,
2611 const struct tu_pipeline *pipeline,
2612 struct tu_descriptor_state *descriptors_state,
2613 gl_shader_stage type)
2614 {
2615 struct tu_cs cs;
2616 tu_cs_begin_sub_stream(&cmd->sub_cs, 512, &cs); /* TODO: maximum size? */
2617
2618 tu6_emit_user_consts(&cs, pipeline, descriptors_state, type, cmd->push_constants);
2619
2620 return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2621 }
2622
2623 static VkResult
2624 tu6_emit_vs_params(struct tu_cmd_buffer *cmd,
2625 const struct tu_draw_info *draw,
2626 struct tu_cs_entry *entry)
2627 {
2628 /* TODO: fill out more than just base instance */
2629 const struct tu_program_descriptor_linkage *link =
2630 &cmd->state.pipeline->program.link[MESA_SHADER_VERTEX];
2631 const struct ir3_const_state *const_state = &link->const_state;
2632 struct tu_cs cs;
2633
2634 if (const_state->offsets.driver_param >= link->constlen) {
2635 *entry = (struct tu_cs_entry) {};
2636 return VK_SUCCESS;
2637 }
2638
2639 VkResult result = tu_cs_begin_sub_stream(&cmd->sub_cs, 8, &cs);
2640 if (result != VK_SUCCESS)
2641 return result;
2642
2643 tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_GEOM, 3 + 4);
2644 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(const_state->offsets.driver_param) |
2645 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2646 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2647 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER) |
2648 CP_LOAD_STATE6_0_NUM_UNIT(1));
2649 tu_cs_emit(&cs, 0);
2650 tu_cs_emit(&cs, 0);
2651
2652 STATIC_ASSERT(IR3_DP_INSTID_BASE == 2);
2653
2654 tu_cs_emit(&cs, 0);
2655 tu_cs_emit(&cs, 0);
2656 tu_cs_emit(&cs, draw->first_instance);
2657 tu_cs_emit(&cs, 0);
2658
2659 *entry = tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2660 return VK_SUCCESS;
2661 }
2662
2663 static VkResult
2664 tu6_emit_descriptor_sets(struct tu_cmd_buffer *cmd,
2665 const struct tu_pipeline *pipeline,
2666 VkPipelineBindPoint bind_point,
2667 struct tu_cs_entry *entry,
2668 bool gmem)
2669 {
2670 struct tu_cs *draw_state = &cmd->sub_cs;
2671 struct tu_pipeline_layout *layout = pipeline->layout;
2672 struct tu_descriptor_state *descriptors_state =
2673 tu_get_descriptors_state(cmd, bind_point);
2674 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
2675 const uint32_t *input_attachment_idx =
2676 pipeline->program.input_attachment_idx;
2677 uint32_t num_dynamic_descs = layout->dynamic_offset_count +
2678 layout->input_attachment_count;
2679 struct ts_cs_memory dynamic_desc_set;
2680 VkResult result;
2681
2682 if (num_dynamic_descs > 0) {
2683 /* allocate and fill out dynamic descriptor set */
2684 result = tu_cs_alloc(draw_state, num_dynamic_descs,
2685 A6XX_TEX_CONST_DWORDS, &dynamic_desc_set);
2686 if (result != VK_SUCCESS)
2687 return result;
2688
2689 memcpy(dynamic_desc_set.map, descriptors_state->input_attachments,
2690 layout->input_attachment_count * A6XX_TEX_CONST_DWORDS * 4);
2691
2692 if (gmem) {
2693 /* Patch input attachments to refer to GMEM instead */
2694 for (unsigned i = 0; i < layout->input_attachment_count; i++) {
2695 uint32_t *dst =
2696 &dynamic_desc_set.map[A6XX_TEX_CONST_DWORDS * i];
2697
2698 /* The compiler has already laid out input_attachment_idx in the
2699 * final order of input attachments, so there's no need to go
2700 * through the pipeline layout finding input attachments.
2701 */
2702 unsigned attachment_idx = input_attachment_idx[i];
2703
2704 /* It's possible for the pipeline layout to include an input
2705 * attachment which doesn't actually exist for the current
2706 * subpass. Of course, this is only valid so long as the pipeline
2707 * doesn't try to actually load that attachment. Just skip
2708 * patching in that scenario to avoid out-of-bounds accesses.
2709 */
2710 if (attachment_idx >= cmd->state.subpass->input_count)
2711 continue;
2712
2713 uint32_t a = cmd->state.subpass->input_attachments[attachment_idx].attachment;
2714 const struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[a];
2715
2716 assert(att->gmem_offset >= 0);
2717
2718 dst[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK);
2719 dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
2720 dst[2] &= ~(A6XX_TEX_CONST_2_TYPE__MASK | A6XX_TEX_CONST_2_PITCH__MASK);
2721 dst[2] |=
2722 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
2723 A6XX_TEX_CONST_2_PITCH(tiling->tile0.extent.width * att->cpp);
2724 dst[3] = 0;
2725 dst[4] = cmd->device->physical_device->gmem_base + att->gmem_offset;
2726 dst[5] = A6XX_TEX_CONST_5_DEPTH(1);
2727 for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
2728 dst[i] = 0;
2729
2730 if (cmd->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY)
2731 tu_finishme("patch input attachment pitch for secondary cmd buffer");
2732 }
2733 }
2734
2735 memcpy(dynamic_desc_set.map + layout->input_attachment_count * A6XX_TEX_CONST_DWORDS,
2736 descriptors_state->dynamic_descriptors,
2737 layout->dynamic_offset_count * A6XX_TEX_CONST_DWORDS * 4);
2738 }
2739
2740 uint32_t sp_bindless_base_reg, hlsq_bindless_base_reg;
2741 uint32_t hlsq_update_value;
2742 switch (bind_point) {
2743 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2744 sp_bindless_base_reg = REG_A6XX_SP_BINDLESS_BASE(0);
2745 hlsq_bindless_base_reg = REG_A6XX_HLSQ_BINDLESS_BASE(0);
2746 hlsq_update_value = 0x7c000;
2747 break;
2748 case VK_PIPELINE_BIND_POINT_COMPUTE:
2749 sp_bindless_base_reg = REG_A6XX_SP_CS_BINDLESS_BASE(0);
2750 hlsq_bindless_base_reg = REG_A6XX_HLSQ_CS_BINDLESS_BASE(0);
2751 hlsq_update_value = 0x3e00;
2752 break;
2753 default:
2754 unreachable("bad bind point");
2755 }
2756
2757 /* Be careful here to *not* refer to the pipeline, so that if only the
2758 * pipeline changes we don't have to emit this again (except if there are
2759 * dynamic descriptors in the pipeline layout). This means always emitting
2760 * all the valid descriptors, which means that we always have to put the
2761 * dynamic descriptor in the driver-only slot at the end
2762 */
2763 uint32_t num_user_sets = util_last_bit(descriptors_state->valid);
2764 uint32_t num_sets = num_user_sets;
2765 if (num_dynamic_descs > 0) {
2766 num_user_sets = MAX_SETS;
2767 num_sets = num_user_sets + 1;
2768 }
2769
2770 unsigned regs[2] = { sp_bindless_base_reg, hlsq_bindless_base_reg };
2771
2772 struct tu_cs cs;
2773 result = tu_cs_begin_sub_stream(draw_state, ARRAY_SIZE(regs) * (1 + num_sets * 2) + 2, &cs);
2774 if (result != VK_SUCCESS)
2775 return result;
2776
2777 if (num_sets > 0) {
2778 for (unsigned i = 0; i < ARRAY_SIZE(regs); i++) {
2779 tu_cs_emit_pkt4(&cs, regs[i], num_sets * 2);
2780 for (unsigned j = 0; j < num_user_sets; j++) {
2781 if (descriptors_state->valid & (1 << j)) {
2782 /* magic | 3 copied from the blob */
2783 tu_cs_emit_qw(&cs, descriptors_state->sets[j]->va | 3);
2784 } else {
2785 tu_cs_emit_qw(&cs, 0 | 3);
2786 }
2787 }
2788 if (num_dynamic_descs > 0) {
2789 tu_cs_emit_qw(&cs, dynamic_desc_set.iova | 3);
2790 }
2791 }
2792
2793 tu_cs_emit_regs(&cs, A6XX_HLSQ_UPDATE_CNTL(hlsq_update_value));
2794 }
2795
2796 *entry = tu_cs_end_sub_stream(draw_state, &cs);
2797 return VK_SUCCESS;
2798 }
2799
2800 static void
2801 tu6_emit_streamout(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
2802 {
2803 struct tu_streamout_state *tf = &cmd->state.pipeline->streamout;
2804
2805 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
2806 struct tu_buffer *buf = cmd->state.streamout_buf.buffers[i];
2807 if (!buf)
2808 continue;
2809
2810 uint32_t offset;
2811 offset = cmd->state.streamout_buf.offsets[i];
2812
2813 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_BASE(i, .bo = buf->bo,
2814 .bo_offset = buf->bo_offset));
2815 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_SIZE(i, buf->size));
2816
2817 if (cmd->state.streamout_reset & (1 << i)) {
2818 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_OFFSET(i, offset));
2819 cmd->state.streamout_reset &= ~(1 << i);
2820 } else {
2821 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
2822 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(REG_A6XX_VPC_SO_BUFFER_OFFSET(i)) |
2823 CP_MEM_TO_REG_0_SHIFT_BY_2 | CP_MEM_TO_REG_0_UNK31 |
2824 CP_MEM_TO_REG_0_CNT(0));
2825 tu_cs_emit_qw(cs, cmd->scratch_bo.iova +
2826 ctrl_offset(flush_base[i].offset));
2827 }
2828
2829 tu_cs_emit_regs(cs, A6XX_VPC_SO_FLUSH_BASE(i, .bo = &cmd->scratch_bo,
2830 .bo_offset =
2831 ctrl_offset(flush_base[i])));
2832 }
2833
2834 if (cmd->state.streamout_enabled) {
2835 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 12 + (2 * tf->prog_count));
2836 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
2837 tu_cs_emit(cs, tf->vpc_so_buf_cntl);
2838 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(0));
2839 tu_cs_emit(cs, tf->ncomp[0]);
2840 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(1));
2841 tu_cs_emit(cs, tf->ncomp[1]);
2842 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(2));
2843 tu_cs_emit(cs, tf->ncomp[2]);
2844 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(3));
2845 tu_cs_emit(cs, tf->ncomp[3]);
2846 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
2847 tu_cs_emit(cs, A6XX_VPC_SO_CNTL_ENABLE);
2848 for (unsigned i = 0; i < tf->prog_count; i++) {
2849 tu_cs_emit(cs, REG_A6XX_VPC_SO_PROG);
2850 tu_cs_emit(cs, tf->prog[i]);
2851 }
2852 } else {
2853 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4);
2854 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
2855 tu_cs_emit(cs, 0);
2856 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
2857 tu_cs_emit(cs, 0);
2858 }
2859 }
2860
2861 static VkResult
2862 tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
2863 struct tu_cs *cs,
2864 const struct tu_draw_info *draw)
2865 {
2866 const struct tu_pipeline *pipeline = cmd->state.pipeline;
2867 const struct tu_dynamic_state *dynamic = &cmd->state.dynamic;
2868 struct tu_draw_state_group draw_state_groups[TU_DRAW_STATE_COUNT];
2869 uint32_t draw_state_group_count = 0;
2870 VkResult result;
2871
2872 struct tu_descriptor_state *descriptors_state =
2873 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
2874
2875 /* TODO lrz */
2876
2877 tu_cs_emit_regs(cs,
2878 A6XX_PC_PRIMITIVE_CNTL_0(.primitive_restart =
2879 pipeline->ia.primitive_restart && draw->indexed));
2880
2881 if (cmd->state.dirty &
2882 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH) &&
2883 (pipeline->dynamic_state.mask & TU_DYNAMIC_LINE_WIDTH)) {
2884 tu6_emit_gras_su_cntl(cs, pipeline->rast.gras_su_cntl,
2885 dynamic->line_width);
2886 }
2887
2888 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK) &&
2889 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_COMPARE_MASK)) {
2890 tu6_emit_stencil_compare_mask(cs, dynamic->stencil_compare_mask.front,
2891 dynamic->stencil_compare_mask.back);
2892 }
2893
2894 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK) &&
2895 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_WRITE_MASK)) {
2896 tu6_emit_stencil_write_mask(cs, dynamic->stencil_write_mask.front,
2897 dynamic->stencil_write_mask.back);
2898 }
2899
2900 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE) &&
2901 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_REFERENCE)) {
2902 tu6_emit_stencil_reference(cs, dynamic->stencil_reference.front,
2903 dynamic->stencil_reference.back);
2904 }
2905
2906 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_VIEWPORT) &&
2907 (pipeline->dynamic_state.mask & TU_DYNAMIC_VIEWPORT)) {
2908 tu6_emit_viewport(cs, &cmd->state.dynamic.viewport.viewports[0]);
2909 }
2910
2911 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_SCISSOR) &&
2912 (pipeline->dynamic_state.mask & TU_DYNAMIC_SCISSOR)) {
2913 tu6_emit_scissor(cs, &cmd->state.dynamic.scissor.scissors[0]);
2914 }
2915
2916 if (cmd->state.dirty &
2917 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_VERTEX_BUFFERS)) {
2918 for (uint32_t i = 0; i < pipeline->vi.count; i++) {
2919 const uint32_t binding = pipeline->vi.bindings[i];
2920 const struct tu_buffer *buf = cmd->state.vb.buffers[binding];
2921 const VkDeviceSize offset = buf->bo_offset +
2922 cmd->state.vb.offsets[binding];
2923 const VkDeviceSize size =
2924 offset < buf->size ? buf->size - offset : 0;
2925
2926 tu_cs_emit_regs(cs,
2927 A6XX_VFD_FETCH_BASE(i, .bo = buf->bo, .bo_offset = offset),
2928 A6XX_VFD_FETCH_SIZE(i, size));
2929 }
2930 }
2931
2932 if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) {
2933 draw_state_groups[draw_state_group_count++] =
2934 (struct tu_draw_state_group) {
2935 .id = TU_DRAW_STATE_PROGRAM,
2936 .enable_mask = ENABLE_DRAW,
2937 .ib = pipeline->program.state_ib,
2938 };
2939 draw_state_groups[draw_state_group_count++] =
2940 (struct tu_draw_state_group) {
2941 .id = TU_DRAW_STATE_PROGRAM_BINNING,
2942 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
2943 .ib = pipeline->program.binning_state_ib,
2944 };
2945 draw_state_groups[draw_state_group_count++] =
2946 (struct tu_draw_state_group) {
2947 .id = TU_DRAW_STATE_VI,
2948 .enable_mask = ENABLE_DRAW,
2949 .ib = pipeline->vi.state_ib,
2950 };
2951 draw_state_groups[draw_state_group_count++] =
2952 (struct tu_draw_state_group) {
2953 .id = TU_DRAW_STATE_VI_BINNING,
2954 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
2955 .ib = pipeline->vi.binning_state_ib,
2956 };
2957 draw_state_groups[draw_state_group_count++] =
2958 (struct tu_draw_state_group) {
2959 .id = TU_DRAW_STATE_VP,
2960 .enable_mask = ENABLE_ALL,
2961 .ib = pipeline->vp.state_ib,
2962 };
2963 draw_state_groups[draw_state_group_count++] =
2964 (struct tu_draw_state_group) {
2965 .id = TU_DRAW_STATE_RAST,
2966 .enable_mask = ENABLE_ALL,
2967 .ib = pipeline->rast.state_ib,
2968 };
2969 draw_state_groups[draw_state_group_count++] =
2970 (struct tu_draw_state_group) {
2971 .id = TU_DRAW_STATE_DS,
2972 .enable_mask = ENABLE_ALL,
2973 .ib = pipeline->ds.state_ib,
2974 };
2975 draw_state_groups[draw_state_group_count++] =
2976 (struct tu_draw_state_group) {
2977 .id = TU_DRAW_STATE_BLEND,
2978 .enable_mask = ENABLE_ALL,
2979 .ib = pipeline->blend.state_ib,
2980 };
2981 }
2982
2983 if (cmd->state.dirty &
2984 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_PUSH_CONSTANTS)) {
2985 draw_state_groups[draw_state_group_count++] =
2986 (struct tu_draw_state_group) {
2987 .id = TU_DRAW_STATE_VS_CONST,
2988 .enable_mask = ENABLE_ALL,
2989 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_VERTEX)
2990 };
2991 draw_state_groups[draw_state_group_count++] =
2992 (struct tu_draw_state_group) {
2993 .id = TU_DRAW_STATE_GS_CONST,
2994 .enable_mask = ENABLE_ALL,
2995 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_GEOMETRY)
2996 };
2997 draw_state_groups[draw_state_group_count++] =
2998 (struct tu_draw_state_group) {
2999 .id = TU_DRAW_STATE_FS_CONST,
3000 .enable_mask = ENABLE_DRAW,
3001 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_FRAGMENT)
3002 };
3003 }
3004
3005 if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS)
3006 tu6_emit_streamout(cmd, cs);
3007
3008 /* If there are any any dynamic descriptors, then we may need to re-emit
3009 * them after every pipeline change in case the number of input attachments
3010 * changes. We also always need to re-emit after a pipeline change if there
3011 * are any input attachments, because the input attachment index comes from
3012 * the pipeline. Finally, it can also happen that the subpass changes
3013 * without the pipeline changing, in which case the GMEM descriptors need
3014 * to be patched differently.
3015 *
3016 * TODO: We could probably be clever and avoid re-emitting state on
3017 * pipeline changes if the number of input attachments is always 0. We
3018 * could also only re-emit dynamic state.
3019 */
3020 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS ||
3021 ((pipeline->layout->dynamic_offset_count +
3022 pipeline->layout->input_attachment_count > 0) &&
3023 cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) ||
3024 (pipeline->layout->input_attachment_count > 0 &&
3025 cmd->state.dirty & TU_CMD_DIRTY_INPUT_ATTACHMENTS)) {
3026 struct tu_cs_entry desc_sets, desc_sets_gmem;
3027 bool need_gmem_desc_set = pipeline->layout->input_attachment_count > 0;
3028
3029 result = tu6_emit_descriptor_sets(cmd, pipeline,
3030 VK_PIPELINE_BIND_POINT_GRAPHICS,
3031 &desc_sets, false);
3032 if (result != VK_SUCCESS)
3033 return result;
3034
3035 draw_state_groups[draw_state_group_count++] =
3036 (struct tu_draw_state_group) {
3037 .id = TU_DRAW_STATE_DESC_SETS,
3038 .enable_mask = need_gmem_desc_set ? ENABLE_NON_GMEM : ENABLE_ALL,
3039 .ib = desc_sets,
3040 };
3041
3042 if (need_gmem_desc_set) {
3043 result = tu6_emit_descriptor_sets(cmd, pipeline,
3044 VK_PIPELINE_BIND_POINT_GRAPHICS,
3045 &desc_sets_gmem, true);
3046 if (result != VK_SUCCESS)
3047 return result;
3048
3049 draw_state_groups[draw_state_group_count++] =
3050 (struct tu_draw_state_group) {
3051 .id = TU_DRAW_STATE_DESC_SETS_GMEM,
3052 .enable_mask = CP_SET_DRAW_STATE__0_GMEM,
3053 .ib = desc_sets_gmem,
3054 };
3055 }
3056
3057 /* We need to reload the descriptors every time the descriptor sets
3058 * change. However, the commands we send only depend on the pipeline
3059 * because the whole point is to cache descriptors which are used by the
3060 * pipeline. There's a problem here, in that the firmware has an
3061 * "optimization" which skips executing groups that are set to the same
3062 * value as the last draw. This means that if the descriptor sets change
3063 * but not the pipeline, we'd try to re-execute the same buffer which
3064 * the firmware would ignore and we wouldn't pre-load the new
3065 * descriptors. The blob seems to re-emit the LOAD_STATE group whenever
3066 * the descriptor sets change, which we emulate here by copying the
3067 * pre-prepared buffer.
3068 */
3069 const struct tu_cs_entry *load_entry = &pipeline->load_state.state_ib;
3070 if (load_entry->size > 0) {
3071 struct tu_cs load_cs;
3072 result = tu_cs_begin_sub_stream(&cmd->sub_cs, load_entry->size, &load_cs);
3073 if (result != VK_SUCCESS)
3074 return result;
3075 tu_cs_emit_array(&load_cs,
3076 (uint32_t *)((char *)load_entry->bo->map + load_entry->offset),
3077 load_entry->size / 4);
3078 struct tu_cs_entry load_copy = tu_cs_end_sub_stream(&cmd->sub_cs, &load_cs);
3079
3080 draw_state_groups[draw_state_group_count++] =
3081 (struct tu_draw_state_group) {
3082 .id = TU_DRAW_STATE_DESC_SETS_LOAD,
3083 /* The blob seems to not enable this for binning, even when
3084 * resources would actually be used in the binning shader.
3085 * Presumably the overhead of prefetching the resources isn't
3086 * worth it.
3087 */
3088 .enable_mask = ENABLE_DRAW,
3089 .ib = load_copy,
3090 };
3091 }
3092 }
3093
3094 struct tu_cs_entry vs_params;
3095 result = tu6_emit_vs_params(cmd, draw, &vs_params);
3096 if (result != VK_SUCCESS)
3097 return result;
3098
3099 draw_state_groups[draw_state_group_count++] =
3100 (struct tu_draw_state_group) {
3101 .id = TU_DRAW_STATE_VS_PARAMS,
3102 .enable_mask = ENABLE_ALL,
3103 .ib = vs_params,
3104 };
3105
3106 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_group_count);
3107 for (uint32_t i = 0; i < draw_state_group_count; i++) {
3108 const struct tu_draw_state_group *group = &draw_state_groups[i];
3109 debug_assert((group->enable_mask & ~ENABLE_ALL) == 0);
3110 uint32_t cp_set_draw_state =
3111 CP_SET_DRAW_STATE__0_COUNT(group->ib.size / 4) |
3112 group->enable_mask |
3113 CP_SET_DRAW_STATE__0_GROUP_ID(group->id);
3114 uint64_t iova;
3115 if (group->ib.size) {
3116 iova = group->ib.bo->iova + group->ib.offset;
3117 } else {
3118 cp_set_draw_state |= CP_SET_DRAW_STATE__0_DISABLE;
3119 iova = 0;
3120 }
3121
3122 tu_cs_emit(cs, cp_set_draw_state);
3123 tu_cs_emit_qw(cs, iova);
3124 }
3125
3126 tu_cs_sanity_check(cs);
3127
3128 /* track BOs */
3129 if (cmd->state.dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) {
3130 for (uint32_t i = 0; i < MAX_VBS; i++) {
3131 const struct tu_buffer *buf = cmd->state.vb.buffers[i];
3132 if (buf)
3133 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
3134 }
3135 }
3136 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3137 unsigned i;
3138 for_each_bit(i, descriptors_state->valid) {
3139 struct tu_descriptor_set *set = descriptors_state->sets[i];
3140 for (unsigned j = 0; j < set->layout->buffer_count; ++j) {
3141 if (set->buffers[j]) {
3142 tu_bo_list_add(&cmd->bo_list, set->buffers[j],
3143 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3144 }
3145 }
3146 if (set->size > 0) {
3147 tu_bo_list_add(&cmd->bo_list, &set->pool->bo,
3148 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
3149 }
3150 }
3151 }
3152 if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS) {
3153 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3154 const struct tu_buffer *buf = cmd->state.streamout_buf.buffers[i];
3155 if (buf) {
3156 tu_bo_list_add(&cmd->bo_list, buf->bo,
3157 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3158 }
3159 }
3160 }
3161
3162 /* There are too many graphics dirty bits to list here, so just list the
3163 * bits to preserve instead. The only things not emitted here are
3164 * compute-related state.
3165 */
3166 cmd->state.dirty &= TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS;
3167
3168 /* Fragment shader state overwrites compute shader state, so flag the
3169 * compute pipeline for re-emit.
3170 */
3171 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
3172 return VK_SUCCESS;
3173 }
3174
3175 static void
3176 tu6_emit_draw_indirect(struct tu_cmd_buffer *cmd,
3177 struct tu_cs *cs,
3178 const struct tu_draw_info *draw)
3179 {
3180 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3181 bool has_gs = cmd->state.pipeline->active_stages &
3182 VK_SHADER_STAGE_GEOMETRY_BIT;
3183
3184 tu_cs_emit_regs(cs,
3185 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3186 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3187
3188 if (draw->indexed) {
3189 const enum a4xx_index_size index_size =
3190 tu6_index_size(cmd->state.index_type);
3191 const uint32_t index_bytes =
3192 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3193 const struct tu_buffer *index_buf = cmd->state.index_buffer;
3194 unsigned max_indicies =
3195 (index_buf->size - cmd->state.index_offset) / index_bytes;
3196
3197 const uint32_t cp_draw_indx =
3198 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3199 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3200 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3201 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3202 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3203
3204 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_INDIRECT, 6);
3205 tu_cs_emit(cs, cp_draw_indx);
3206 tu_cs_emit_qw(cs, index_buf->bo->iova + cmd->state.index_offset);
3207 tu_cs_emit(cs, A5XX_CP_DRAW_INDX_INDIRECT_3_MAX_INDICES(max_indicies));
3208 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3209 } else {
3210 const uint32_t cp_draw_indx =
3211 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3212 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3213 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3214 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3215
3216 tu_cs_emit_pkt7(cs, CP_DRAW_INDIRECT, 3);
3217 tu_cs_emit(cs, cp_draw_indx);
3218 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3219 }
3220
3221 tu_bo_list_add(&cmd->bo_list, draw->indirect->bo, MSM_SUBMIT_BO_READ);
3222 }
3223
3224 static void
3225 tu6_emit_draw_direct(struct tu_cmd_buffer *cmd,
3226 struct tu_cs *cs,
3227 const struct tu_draw_info *draw)
3228 {
3229
3230 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3231 bool has_gs = cmd->state.pipeline->active_stages &
3232 VK_SHADER_STAGE_GEOMETRY_BIT;
3233
3234 tu_cs_emit_regs(cs,
3235 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3236 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3237
3238 /* TODO hw binning */
3239 if (draw->indexed) {
3240 const enum a4xx_index_size index_size =
3241 tu6_index_size(cmd->state.index_type);
3242 const uint32_t index_bytes =
3243 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3244 const struct tu_buffer *buf = cmd->state.index_buffer;
3245 const VkDeviceSize offset = buf->bo_offset + cmd->state.index_offset +
3246 index_bytes * draw->first_index;
3247 const uint32_t size = index_bytes * draw->count;
3248
3249 const uint32_t cp_draw_indx =
3250 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3251 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3252 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3253 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3254 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3255
3256 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7);
3257 tu_cs_emit(cs, cp_draw_indx);
3258 tu_cs_emit(cs, draw->instance_count);
3259 tu_cs_emit(cs, draw->count);
3260 tu_cs_emit(cs, 0x0); /* XXX */
3261 tu_cs_emit_qw(cs, buf->bo->iova + offset);
3262 tu_cs_emit(cs, size);
3263 } else {
3264 const uint32_t cp_draw_indx =
3265 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3266 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3267 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3268 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3269
3270 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3);
3271 tu_cs_emit(cs, cp_draw_indx);
3272 tu_cs_emit(cs, draw->instance_count);
3273 tu_cs_emit(cs, draw->count);
3274 }
3275 }
3276
3277 static void
3278 tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw)
3279 {
3280 struct tu_cs *cs = &cmd->draw_cs;
3281 VkResult result;
3282
3283 result = tu6_bind_draw_states(cmd, cs, draw);
3284 if (result != VK_SUCCESS) {
3285 cmd->record_result = result;
3286 return;
3287 }
3288
3289 if (draw->indirect)
3290 tu6_emit_draw_indirect(cmd, cs, draw);
3291 else
3292 tu6_emit_draw_direct(cmd, cs, draw);
3293
3294 if (cmd->state.streamout_enabled) {
3295 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3296 if (cmd->state.streamout_enabled & (1 << i))
3297 tu6_emit_event_write(cmd, cs, FLUSH_SO_0 + i, false);
3298 }
3299 }
3300
3301 cmd->wait_for_idle = true;
3302
3303 tu_cs_sanity_check(cs);
3304 }
3305
3306 void
3307 tu_CmdDraw(VkCommandBuffer commandBuffer,
3308 uint32_t vertexCount,
3309 uint32_t instanceCount,
3310 uint32_t firstVertex,
3311 uint32_t firstInstance)
3312 {
3313 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3314 struct tu_draw_info info = {};
3315
3316 info.count = vertexCount;
3317 info.instance_count = instanceCount;
3318 info.first_instance = firstInstance;
3319 info.vertex_offset = firstVertex;
3320
3321 tu_draw(cmd_buffer, &info);
3322 }
3323
3324 void
3325 tu_CmdDrawIndexed(VkCommandBuffer commandBuffer,
3326 uint32_t indexCount,
3327 uint32_t instanceCount,
3328 uint32_t firstIndex,
3329 int32_t vertexOffset,
3330 uint32_t firstInstance)
3331 {
3332 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3333 struct tu_draw_info info = {};
3334
3335 info.indexed = true;
3336 info.count = indexCount;
3337 info.instance_count = instanceCount;
3338 info.first_index = firstIndex;
3339 info.vertex_offset = vertexOffset;
3340 info.first_instance = firstInstance;
3341
3342 tu_draw(cmd_buffer, &info);
3343 }
3344
3345 void
3346 tu_CmdDrawIndirect(VkCommandBuffer commandBuffer,
3347 VkBuffer _buffer,
3348 VkDeviceSize offset,
3349 uint32_t drawCount,
3350 uint32_t stride)
3351 {
3352 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3353 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3354 struct tu_draw_info info = {};
3355
3356 info.count = drawCount;
3357 info.indirect = buffer;
3358 info.indirect_offset = offset;
3359 info.stride = stride;
3360
3361 tu_draw(cmd_buffer, &info);
3362 }
3363
3364 void
3365 tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer,
3366 VkBuffer _buffer,
3367 VkDeviceSize offset,
3368 uint32_t drawCount,
3369 uint32_t stride)
3370 {
3371 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3372 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3373 struct tu_draw_info info = {};
3374
3375 info.indexed = true;
3376 info.count = drawCount;
3377 info.indirect = buffer;
3378 info.indirect_offset = offset;
3379 info.stride = stride;
3380
3381 tu_draw(cmd_buffer, &info);
3382 }
3383
3384 void tu_CmdDrawIndirectByteCountEXT(VkCommandBuffer commandBuffer,
3385 uint32_t instanceCount,
3386 uint32_t firstInstance,
3387 VkBuffer _counterBuffer,
3388 VkDeviceSize counterBufferOffset,
3389 uint32_t counterOffset,
3390 uint32_t vertexStride)
3391 {
3392 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3393 TU_FROM_HANDLE(tu_buffer, buffer, _counterBuffer);
3394
3395 struct tu_draw_info info = {};
3396
3397 info.instance_count = instanceCount;
3398 info.first_instance = firstInstance;
3399 info.streamout_buffer = buffer;
3400 info.streamout_buffer_offset = counterBufferOffset;
3401 info.stride = vertexStride;
3402
3403 tu_draw(cmd_buffer, &info);
3404 }
3405
3406 struct tu_dispatch_info
3407 {
3408 /**
3409 * Determine the layout of the grid (in block units) to be used.
3410 */
3411 uint32_t blocks[3];
3412
3413 /**
3414 * A starting offset for the grid. If unaligned is set, the offset
3415 * must still be aligned.
3416 */
3417 uint32_t offsets[3];
3418 /**
3419 * Whether it's an unaligned compute dispatch.
3420 */
3421 bool unaligned;
3422
3423 /**
3424 * Indirect compute parameters resource.
3425 */
3426 struct tu_buffer *indirect;
3427 uint64_t indirect_offset;
3428 };
3429
3430 static void
3431 tu_emit_compute_driver_params(struct tu_cs *cs, struct tu_pipeline *pipeline,
3432 const struct tu_dispatch_info *info)
3433 {
3434 gl_shader_stage type = MESA_SHADER_COMPUTE;
3435 const struct tu_program_descriptor_linkage *link =
3436 &pipeline->program.link[type];
3437 const struct ir3_const_state *const_state = &link->const_state;
3438 uint32_t offset = const_state->offsets.driver_param;
3439
3440 if (link->constlen <= offset)
3441 return;
3442
3443 if (!info->indirect) {
3444 uint32_t driver_params[IR3_DP_CS_COUNT] = {
3445 [IR3_DP_NUM_WORK_GROUPS_X] = info->blocks[0],
3446 [IR3_DP_NUM_WORK_GROUPS_Y] = info->blocks[1],
3447 [IR3_DP_NUM_WORK_GROUPS_Z] = info->blocks[2],
3448 [IR3_DP_LOCAL_GROUP_SIZE_X] = pipeline->compute.local_size[0],
3449 [IR3_DP_LOCAL_GROUP_SIZE_Y] = pipeline->compute.local_size[1],
3450 [IR3_DP_LOCAL_GROUP_SIZE_Z] = pipeline->compute.local_size[2],
3451 };
3452
3453 uint32_t num_consts = MIN2(const_state->num_driver_params,
3454 (link->constlen - offset) * 4);
3455 /* push constants */
3456 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_consts);
3457 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
3458 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3459 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3460 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3461 CP_LOAD_STATE6_0_NUM_UNIT(num_consts / 4));
3462 tu_cs_emit(cs, 0);
3463 tu_cs_emit(cs, 0);
3464 uint32_t i;
3465 for (i = 0; i < num_consts; i++)
3466 tu_cs_emit(cs, driver_params[i]);
3467 } else {
3468 tu_finishme("Indirect driver params");
3469 }
3470 }
3471
3472 static void
3473 tu_dispatch(struct tu_cmd_buffer *cmd,
3474 const struct tu_dispatch_info *info)
3475 {
3476 struct tu_cs *cs = &cmd->cs;
3477 struct tu_pipeline *pipeline = cmd->state.compute_pipeline;
3478 struct tu_descriptor_state *descriptors_state =
3479 &cmd->descriptors[VK_PIPELINE_BIND_POINT_COMPUTE];
3480 VkResult result;
3481
3482 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_PIPELINE)
3483 tu_cs_emit_ib(cs, &pipeline->program.state_ib);
3484
3485 struct tu_cs_entry ib;
3486
3487 ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE);
3488 if (ib.size)
3489 tu_cs_emit_ib(cs, &ib);
3490
3491 tu_emit_compute_driver_params(cs, pipeline, info);
3492
3493 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS) {
3494 result = tu6_emit_descriptor_sets(cmd, pipeline,
3495 VK_PIPELINE_BIND_POINT_COMPUTE, &ib,
3496 false);
3497 if (result != VK_SUCCESS) {
3498 cmd->record_result = result;
3499 return;
3500 }
3501
3502 /* track BOs */
3503 unsigned i;
3504 for_each_bit(i, descriptors_state->valid) {
3505 struct tu_descriptor_set *set = descriptors_state->sets[i];
3506 for (unsigned j = 0; j < set->layout->buffer_count; ++j) {
3507 if (set->buffers[j]) {
3508 tu_bo_list_add(&cmd->bo_list, set->buffers[j],
3509 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3510 }
3511 }
3512
3513 if (set->size > 0) {
3514 tu_bo_list_add(&cmd->bo_list, &set->pool->bo,
3515 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
3516 }
3517 }
3518 }
3519
3520 if (ib.size)
3521 tu_cs_emit_ib(cs, &ib);
3522
3523 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS)
3524 tu_cs_emit_ib(cs, &pipeline->load_state.state_ib);
3525
3526 cmd->state.dirty &=
3527 ~(TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS | TU_CMD_DIRTY_COMPUTE_PIPELINE);
3528
3529 /* Compute shader state overwrites fragment shader state, so we flag the
3530 * graphics pipeline for re-emit.
3531 */
3532 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
3533
3534 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
3535 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_COMPUTE));
3536
3537 const uint32_t *local_size = pipeline->compute.local_size;
3538 const uint32_t *num_groups = info->blocks;
3539 tu_cs_emit_regs(cs,
3540 A6XX_HLSQ_CS_NDRANGE_0(.kerneldim = 3,
3541 .localsizex = local_size[0] - 1,
3542 .localsizey = local_size[1] - 1,
3543 .localsizez = local_size[2] - 1),
3544 A6XX_HLSQ_CS_NDRANGE_1(.globalsize_x = local_size[0] * num_groups[0]),
3545 A6XX_HLSQ_CS_NDRANGE_2(.globaloff_x = 0),
3546 A6XX_HLSQ_CS_NDRANGE_3(.globalsize_y = local_size[1] * num_groups[1]),
3547 A6XX_HLSQ_CS_NDRANGE_4(.globaloff_y = 0),
3548 A6XX_HLSQ_CS_NDRANGE_5(.globalsize_z = local_size[2] * num_groups[2]),
3549 A6XX_HLSQ_CS_NDRANGE_6(.globaloff_z = 0));
3550
3551 tu_cs_emit_regs(cs,
3552 A6XX_HLSQ_CS_KERNEL_GROUP_X(1),
3553 A6XX_HLSQ_CS_KERNEL_GROUP_Y(1),
3554 A6XX_HLSQ_CS_KERNEL_GROUP_Z(1));
3555
3556 if (info->indirect) {
3557 uint64_t iova = tu_buffer_iova(info->indirect) + info->indirect_offset;
3558
3559 tu_bo_list_add(&cmd->bo_list, info->indirect->bo,
3560 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3561
3562 tu_cs_emit_pkt7(cs, CP_EXEC_CS_INDIRECT, 4);
3563 tu_cs_emit(cs, 0x00000000);
3564 tu_cs_emit_qw(cs, iova);
3565 tu_cs_emit(cs,
3566 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size[0] - 1) |
3567 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size[1] - 1) |
3568 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size[2] - 1));
3569 } else {
3570 tu_cs_emit_pkt7(cs, CP_EXEC_CS, 4);
3571 tu_cs_emit(cs, 0x00000000);
3572 tu_cs_emit(cs, CP_EXEC_CS_1_NGROUPS_X(info->blocks[0]));
3573 tu_cs_emit(cs, CP_EXEC_CS_2_NGROUPS_Y(info->blocks[1]));
3574 tu_cs_emit(cs, CP_EXEC_CS_3_NGROUPS_Z(info->blocks[2]));
3575 }
3576
3577 tu_cs_emit_wfi(cs);
3578
3579 tu6_emit_cache_flush(cmd, cs);
3580 }
3581
3582 void
3583 tu_CmdDispatchBase(VkCommandBuffer commandBuffer,
3584 uint32_t base_x,
3585 uint32_t base_y,
3586 uint32_t base_z,
3587 uint32_t x,
3588 uint32_t y,
3589 uint32_t z)
3590 {
3591 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3592 struct tu_dispatch_info info = {};
3593
3594 info.blocks[0] = x;
3595 info.blocks[1] = y;
3596 info.blocks[2] = z;
3597
3598 info.offsets[0] = base_x;
3599 info.offsets[1] = base_y;
3600 info.offsets[2] = base_z;
3601 tu_dispatch(cmd_buffer, &info);
3602 }
3603
3604 void
3605 tu_CmdDispatch(VkCommandBuffer commandBuffer,
3606 uint32_t x,
3607 uint32_t y,
3608 uint32_t z)
3609 {
3610 tu_CmdDispatchBase(commandBuffer, 0, 0, 0, x, y, z);
3611 }
3612
3613 void
3614 tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer,
3615 VkBuffer _buffer,
3616 VkDeviceSize offset)
3617 {
3618 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3619 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3620 struct tu_dispatch_info info = {};
3621
3622 info.indirect = buffer;
3623 info.indirect_offset = offset;
3624
3625 tu_dispatch(cmd_buffer, &info);
3626 }
3627
3628 void
3629 tu_CmdEndRenderPass(VkCommandBuffer commandBuffer)
3630 {
3631 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3632
3633 tu_cs_end(&cmd_buffer->draw_cs);
3634 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
3635
3636 if (use_sysmem_rendering(cmd_buffer))
3637 tu_cmd_render_sysmem(cmd_buffer);
3638 else
3639 tu_cmd_render_tiles(cmd_buffer);
3640
3641 /* discard draw_cs and draw_epilogue_cs entries now that the tiles are
3642 rendered */
3643 tu_cs_discard_entries(&cmd_buffer->draw_cs);
3644 tu_cs_begin(&cmd_buffer->draw_cs);
3645 tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs);
3646 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
3647
3648 cmd_buffer->state.pass = NULL;
3649 cmd_buffer->state.subpass = NULL;
3650 cmd_buffer->state.framebuffer = NULL;
3651 }
3652
3653 void
3654 tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer,
3655 const VkSubpassEndInfoKHR *pSubpassEndInfo)
3656 {
3657 tu_CmdEndRenderPass(commandBuffer);
3658 }
3659
3660 struct tu_barrier_info
3661 {
3662 uint32_t eventCount;
3663 const VkEvent *pEvents;
3664 VkPipelineStageFlags srcStageMask;
3665 };
3666
3667 static void
3668 tu_barrier(struct tu_cmd_buffer *cmd,
3669 uint32_t memoryBarrierCount,
3670 const VkMemoryBarrier *pMemoryBarriers,
3671 uint32_t bufferMemoryBarrierCount,
3672 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3673 uint32_t imageMemoryBarrierCount,
3674 const VkImageMemoryBarrier *pImageMemoryBarriers,
3675 const struct tu_barrier_info *info)
3676 {
3677 /* renderpass case is only for subpass self-dependencies
3678 * which means syncing the render output with texture cache
3679 * note: only the CACHE_INVALIDATE is needed in GMEM mode
3680 * and in sysmem mode we might not need either color/depth flush
3681 */
3682 if (cmd->state.pass) {
3683 tu6_emit_event_write(cmd, &cmd->draw_cs, PC_CCU_FLUSH_COLOR_TS, true);
3684 tu6_emit_event_write(cmd, &cmd->draw_cs, PC_CCU_FLUSH_DEPTH_TS, true);
3685 tu6_emit_event_write(cmd, &cmd->draw_cs, CACHE_INVALIDATE, false);
3686 return;
3687 }
3688 }
3689
3690 void
3691 tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer,
3692 VkPipelineStageFlags srcStageMask,
3693 VkPipelineStageFlags dstStageMask,
3694 VkDependencyFlags dependencyFlags,
3695 uint32_t memoryBarrierCount,
3696 const VkMemoryBarrier *pMemoryBarriers,
3697 uint32_t bufferMemoryBarrierCount,
3698 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3699 uint32_t imageMemoryBarrierCount,
3700 const VkImageMemoryBarrier *pImageMemoryBarriers)
3701 {
3702 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3703 struct tu_barrier_info info;
3704
3705 info.eventCount = 0;
3706 info.pEvents = NULL;
3707 info.srcStageMask = srcStageMask;
3708
3709 tu_barrier(cmd_buffer, memoryBarrierCount, pMemoryBarriers,
3710 bufferMemoryBarrierCount, pBufferMemoryBarriers,
3711 imageMemoryBarrierCount, pImageMemoryBarriers, &info);
3712 }
3713
3714 static void
3715 write_event(struct tu_cmd_buffer *cmd, struct tu_event *event, unsigned value)
3716 {
3717 struct tu_cs *cs = &cmd->cs;
3718
3719 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_WRITE);
3720
3721 /* TODO: any flush required before/after ? */
3722
3723 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
3724 tu_cs_emit_qw(cs, event->bo.iova); /* ADDR_LO/HI */
3725 tu_cs_emit(cs, value);
3726 }
3727
3728 void
3729 tu_CmdSetEvent(VkCommandBuffer commandBuffer,
3730 VkEvent _event,
3731 VkPipelineStageFlags stageMask)
3732 {
3733 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3734 TU_FROM_HANDLE(tu_event, event, _event);
3735
3736 write_event(cmd, event, 1);
3737 }
3738
3739 void
3740 tu_CmdResetEvent(VkCommandBuffer commandBuffer,
3741 VkEvent _event,
3742 VkPipelineStageFlags stageMask)
3743 {
3744 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3745 TU_FROM_HANDLE(tu_event, event, _event);
3746
3747 write_event(cmd, event, 0);
3748 }
3749
3750 void
3751 tu_CmdWaitEvents(VkCommandBuffer commandBuffer,
3752 uint32_t eventCount,
3753 const VkEvent *pEvents,
3754 VkPipelineStageFlags srcStageMask,
3755 VkPipelineStageFlags dstStageMask,
3756 uint32_t memoryBarrierCount,
3757 const VkMemoryBarrier *pMemoryBarriers,
3758 uint32_t bufferMemoryBarrierCount,
3759 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3760 uint32_t imageMemoryBarrierCount,
3761 const VkImageMemoryBarrier *pImageMemoryBarriers)
3762 {
3763 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3764 struct tu_cs *cs = &cmd->cs;
3765
3766 /* TODO: any flush required before/after? (CP_WAIT_FOR_ME?) */
3767
3768 for (uint32_t i = 0; i < eventCount; i++) {
3769 TU_FROM_HANDLE(tu_event, event, pEvents[i]);
3770
3771 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_READ);
3772
3773 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
3774 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
3775 CP_WAIT_REG_MEM_0_POLL_MEMORY);
3776 tu_cs_emit_qw(cs, event->bo.iova); /* POLL_ADDR_LO/HI */
3777 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
3778 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
3779 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
3780 }
3781 }
3782
3783 void
3784 tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask)
3785 {
3786 /* No-op */
3787 }