turnip: rework format table to support r5g5b5a1_unorm/b5g5r5a1_unorm
[mesa.git] / src / freedreno / vulkan / tu_cmd_buffer.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #include "tu_private.h"
29
30 #include "registers/adreno_pm4.xml.h"
31 #include "registers/adreno_common.xml.h"
32
33 #include "vk_format.h"
34
35 #include "tu_cs.h"
36 #include "tu_blit.h"
37
38 #define OVERFLOW_FLAG_REG REG_A6XX_CP_SCRATCH_REG(0)
39
40 void
41 tu_bo_list_init(struct tu_bo_list *list)
42 {
43 list->count = list->capacity = 0;
44 list->bo_infos = NULL;
45 }
46
47 void
48 tu_bo_list_destroy(struct tu_bo_list *list)
49 {
50 free(list->bo_infos);
51 }
52
53 void
54 tu_bo_list_reset(struct tu_bo_list *list)
55 {
56 list->count = 0;
57 }
58
59 /**
60 * \a flags consists of MSM_SUBMIT_BO_FLAGS.
61 */
62 static uint32_t
63 tu_bo_list_add_info(struct tu_bo_list *list,
64 const struct drm_msm_gem_submit_bo *bo_info)
65 {
66 assert(bo_info->handle != 0);
67
68 for (uint32_t i = 0; i < list->count; ++i) {
69 if (list->bo_infos[i].handle == bo_info->handle) {
70 assert(list->bo_infos[i].presumed == bo_info->presumed);
71 list->bo_infos[i].flags |= bo_info->flags;
72 return i;
73 }
74 }
75
76 /* grow list->bo_infos if needed */
77 if (list->count == list->capacity) {
78 uint32_t new_capacity = MAX2(2 * list->count, 16);
79 struct drm_msm_gem_submit_bo *new_bo_infos = realloc(
80 list->bo_infos, new_capacity * sizeof(struct drm_msm_gem_submit_bo));
81 if (!new_bo_infos)
82 return TU_BO_LIST_FAILED;
83 list->bo_infos = new_bo_infos;
84 list->capacity = new_capacity;
85 }
86
87 list->bo_infos[list->count] = *bo_info;
88 return list->count++;
89 }
90
91 uint32_t
92 tu_bo_list_add(struct tu_bo_list *list,
93 const struct tu_bo *bo,
94 uint32_t flags)
95 {
96 return tu_bo_list_add_info(list, &(struct drm_msm_gem_submit_bo) {
97 .flags = flags,
98 .handle = bo->gem_handle,
99 .presumed = bo->iova,
100 });
101 }
102
103 VkResult
104 tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other)
105 {
106 for (uint32_t i = 0; i < other->count; i++) {
107 if (tu_bo_list_add_info(list, other->bo_infos + i) == TU_BO_LIST_FAILED)
108 return VK_ERROR_OUT_OF_HOST_MEMORY;
109 }
110
111 return VK_SUCCESS;
112 }
113
114 static bool
115 is_linear_mipmapped(const struct tu_image_view *iview)
116 {
117 return iview->image->layout.tile_mode == TILE6_LINEAR &&
118 iview->base_mip != iview->image->level_count - 1;
119 }
120
121 static bool
122 force_sysmem(const struct tu_cmd_buffer *cmd,
123 const struct VkRect2D *render_area)
124 {
125 const struct tu_framebuffer *fb = cmd->state.framebuffer;
126 const struct tu_physical_device *device = cmd->device->physical_device;
127 bool has_linear_mipmapped_store = false;
128 const struct tu_render_pass *pass = cmd->state.pass;
129
130 /* Iterate over all the places we call tu6_emit_store_attachment() */
131 for (unsigned i = 0; i < pass->subpass_count; i++) {
132 const struct tu_subpass *subpass = &pass->subpasses[i];
133 if (subpass->resolve_attachments) {
134 for (unsigned i = 0; i < subpass->color_count; i++) {
135 uint32_t a = subpass->resolve_attachments[i].attachment;
136 if (a != VK_ATTACHMENT_UNUSED &&
137 cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_STORE) {
138 const struct tu_image_view *iview = fb->attachments[a].attachment;
139 if (is_linear_mipmapped(iview)) {
140 has_linear_mipmapped_store = true;
141 break;
142 }
143 }
144 }
145 }
146 }
147
148 for (unsigned i = 0; i < pass->attachment_count; i++) {
149 if (pass->attachments[i].gmem_offset >= 0 &&
150 cmd->state.pass->attachments[i].store_op == VK_ATTACHMENT_STORE_OP_STORE) {
151 const struct tu_image_view *iview = fb->attachments[i].attachment;
152 if (is_linear_mipmapped(iview)) {
153 has_linear_mipmapped_store = true;
154 break;
155 }
156 }
157 }
158
159 /* Linear textures cannot have any padding between mipmap levels and their
160 * height isn't padded, while at the same time the GMEM->MEM resolve does
161 * not have per-pixel granularity, so if the image height isn't aligned to
162 * the resolve granularity and the render area is tall enough, we may wind
163 * up writing past the bottom of the image into the next miplevel or even
164 * past the end of the image. For the last miplevel, the layout code should
165 * insert enough padding so that the overdraw writes to the padding. To
166 * work around this, we force-enable sysmem rendering.
167 */
168 const uint32_t y2 = render_area->offset.y + render_area->extent.height;
169 const uint32_t aligned_y2 = ALIGN_POT(y2, device->tile_align_h);
170
171 return has_linear_mipmapped_store && aligned_y2 > fb->height;
172 }
173
174 static void
175 tu_tiling_config_update_tile_layout(struct tu_tiling_config *tiling,
176 const struct tu_device *dev,
177 uint32_t pixels)
178 {
179 const uint32_t tile_align_w = dev->physical_device->tile_align_w;
180 const uint32_t tile_align_h = dev->physical_device->tile_align_h;
181 const uint32_t max_tile_width = 1024; /* A6xx */
182
183 tiling->tile0.offset = (VkOffset2D) {
184 .x = tiling->render_area.offset.x & ~(tile_align_w - 1),
185 .y = tiling->render_area.offset.y & ~(tile_align_h - 1),
186 };
187
188 const uint32_t ra_width =
189 tiling->render_area.extent.width +
190 (tiling->render_area.offset.x - tiling->tile0.offset.x);
191 const uint32_t ra_height =
192 tiling->render_area.extent.height +
193 (tiling->render_area.offset.y - tiling->tile0.offset.y);
194
195 /* start from 1 tile */
196 tiling->tile_count = (VkExtent2D) {
197 .width = 1,
198 .height = 1,
199 };
200 tiling->tile0.extent = (VkExtent2D) {
201 .width = align(ra_width, tile_align_w),
202 .height = align(ra_height, tile_align_h),
203 };
204
205 if (unlikely(dev->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN)) {
206 /* start with 2x2 tiles */
207 tiling->tile_count.width = 2;
208 tiling->tile_count.height = 2;
209 tiling->tile0.extent.width = align(DIV_ROUND_UP(ra_width, 2), tile_align_w);
210 tiling->tile0.extent.height = align(DIV_ROUND_UP(ra_height, 2), tile_align_h);
211 }
212
213 /* do not exceed max tile width */
214 while (tiling->tile0.extent.width > max_tile_width) {
215 tiling->tile_count.width++;
216 tiling->tile0.extent.width =
217 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
218 }
219
220 /* do not exceed gmem size */
221 while (tiling->tile0.extent.width * tiling->tile0.extent.height > pixels) {
222 if (tiling->tile0.extent.width > MAX2(tile_align_w, tiling->tile0.extent.height)) {
223 tiling->tile_count.width++;
224 tiling->tile0.extent.width =
225 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
226 } else {
227 /* if this assert fails then layout is impossible.. */
228 assert(tiling->tile0.extent.height > tile_align_h);
229 tiling->tile_count.height++;
230 tiling->tile0.extent.height =
231 align(DIV_ROUND_UP(ra_height, tiling->tile_count.height), tile_align_h);
232 }
233 }
234 }
235
236 static void
237 tu_tiling_config_update_pipe_layout(struct tu_tiling_config *tiling,
238 const struct tu_device *dev)
239 {
240 const uint32_t max_pipe_count = 32; /* A6xx */
241
242 /* start from 1 tile per pipe */
243 tiling->pipe0 = (VkExtent2D) {
244 .width = 1,
245 .height = 1,
246 };
247 tiling->pipe_count = tiling->tile_count;
248
249 /* do not exceed max pipe count vertically */
250 while (tiling->pipe_count.height > max_pipe_count) {
251 tiling->pipe0.height += 2;
252 tiling->pipe_count.height =
253 (tiling->tile_count.height + tiling->pipe0.height - 1) /
254 tiling->pipe0.height;
255 }
256
257 /* do not exceed max pipe count */
258 while (tiling->pipe_count.width * tiling->pipe_count.height >
259 max_pipe_count) {
260 tiling->pipe0.width += 1;
261 tiling->pipe_count.width =
262 (tiling->tile_count.width + tiling->pipe0.width - 1) /
263 tiling->pipe0.width;
264 }
265 }
266
267 static void
268 tu_tiling_config_update_pipes(struct tu_tiling_config *tiling,
269 const struct tu_device *dev)
270 {
271 const uint32_t max_pipe_count = 32; /* A6xx */
272 const uint32_t used_pipe_count =
273 tiling->pipe_count.width * tiling->pipe_count.height;
274 const VkExtent2D last_pipe = {
275 .width = (tiling->tile_count.width - 1) % tiling->pipe0.width + 1,
276 .height = (tiling->tile_count.height - 1) % tiling->pipe0.height + 1,
277 };
278
279 assert(used_pipe_count <= max_pipe_count);
280 assert(max_pipe_count <= ARRAY_SIZE(tiling->pipe_config));
281
282 for (uint32_t y = 0; y < tiling->pipe_count.height; y++) {
283 for (uint32_t x = 0; x < tiling->pipe_count.width; x++) {
284 const uint32_t pipe_x = tiling->pipe0.width * x;
285 const uint32_t pipe_y = tiling->pipe0.height * y;
286 const uint32_t pipe_w = (x == tiling->pipe_count.width - 1)
287 ? last_pipe.width
288 : tiling->pipe0.width;
289 const uint32_t pipe_h = (y == tiling->pipe_count.height - 1)
290 ? last_pipe.height
291 : tiling->pipe0.height;
292 const uint32_t n = tiling->pipe_count.width * y + x;
293
294 tiling->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
295 A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
296 A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
297 A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
298 tiling->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
299 }
300 }
301
302 memset(tiling->pipe_config + used_pipe_count, 0,
303 sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
304 }
305
306 static void
307 tu_tiling_config_get_tile(const struct tu_tiling_config *tiling,
308 const struct tu_device *dev,
309 uint32_t tx,
310 uint32_t ty,
311 struct tu_tile *tile)
312 {
313 /* find the pipe and the slot for tile (tx, ty) */
314 const uint32_t px = tx / tiling->pipe0.width;
315 const uint32_t py = ty / tiling->pipe0.height;
316 const uint32_t sx = tx - tiling->pipe0.width * px;
317 const uint32_t sy = ty - tiling->pipe0.height * py;
318
319 assert(tx < tiling->tile_count.width && ty < tiling->tile_count.height);
320 assert(px < tiling->pipe_count.width && py < tiling->pipe_count.height);
321 assert(sx < tiling->pipe0.width && sy < tiling->pipe0.height);
322
323 /* convert to 1D indices */
324 tile->pipe = tiling->pipe_count.width * py + px;
325 tile->slot = tiling->pipe0.width * sy + sx;
326
327 /* get the blit area for the tile */
328 tile->begin = (VkOffset2D) {
329 .x = tiling->tile0.offset.x + tiling->tile0.extent.width * tx,
330 .y = tiling->tile0.offset.y + tiling->tile0.extent.height * ty,
331 };
332 tile->end.x =
333 (tx == tiling->tile_count.width - 1)
334 ? tiling->render_area.offset.x + tiling->render_area.extent.width
335 : tile->begin.x + tiling->tile0.extent.width;
336 tile->end.y =
337 (ty == tiling->tile_count.height - 1)
338 ? tiling->render_area.offset.y + tiling->render_area.extent.height
339 : tile->begin.y + tiling->tile0.extent.height;
340 }
341
342 enum a3xx_msaa_samples
343 tu_msaa_samples(uint32_t samples)
344 {
345 switch (samples) {
346 case 1:
347 return MSAA_ONE;
348 case 2:
349 return MSAA_TWO;
350 case 4:
351 return MSAA_FOUR;
352 case 8:
353 return MSAA_EIGHT;
354 default:
355 assert(!"invalid sample count");
356 return MSAA_ONE;
357 }
358 }
359
360 static enum a4xx_index_size
361 tu6_index_size(VkIndexType type)
362 {
363 switch (type) {
364 case VK_INDEX_TYPE_UINT16:
365 return INDEX4_SIZE_16_BIT;
366 case VK_INDEX_TYPE_UINT32:
367 return INDEX4_SIZE_32_BIT;
368 default:
369 unreachable("invalid VkIndexType");
370 return INDEX4_SIZE_8_BIT;
371 }
372 }
373
374 unsigned
375 tu6_emit_event_write(struct tu_cmd_buffer *cmd,
376 struct tu_cs *cs,
377 enum vgt_event_type event,
378 bool need_seqno)
379 {
380 unsigned seqno = 0;
381
382 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1);
383 tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event));
384 if (need_seqno) {
385 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
386 seqno = ++cmd->scratch_seqno;
387 tu_cs_emit(cs, seqno);
388 }
389
390 return seqno;
391 }
392
393 static void
394 tu6_emit_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
395 {
396 tu6_emit_event_write(cmd, cs, 0x31, false);
397 }
398
399 static void
400 tu6_emit_lrz_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
401 {
402 tu6_emit_event_write(cmd, cs, LRZ_FLUSH, false);
403 }
404
405 static void
406 tu6_emit_wfi(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
407 {
408 if (cmd->wait_for_idle) {
409 tu_cs_emit_wfi(cs);
410 cmd->wait_for_idle = false;
411 }
412 }
413
414 #define tu_image_view_ubwc_pitches(iview) \
415 .pitch = tu_image_ubwc_pitch(iview->image, iview->base_mip), \
416 .array_pitch = tu_image_ubwc_size(iview->image, iview->base_mip) >> 2
417
418 static void
419 tu6_emit_zs(struct tu_cmd_buffer *cmd,
420 const struct tu_subpass *subpass,
421 struct tu_cs *cs)
422 {
423 const struct tu_framebuffer *fb = cmd->state.framebuffer;
424
425 const uint32_t a = subpass->depth_stencil_attachment.attachment;
426 if (a == VK_ATTACHMENT_UNUSED) {
427 tu_cs_emit_regs(cs,
428 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE),
429 A6XX_RB_DEPTH_BUFFER_PITCH(0),
430 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0),
431 A6XX_RB_DEPTH_BUFFER_BASE(0),
432 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0));
433
434 tu_cs_emit_regs(cs,
435 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE));
436
437 tu_cs_emit_regs(cs,
438 A6XX_GRAS_LRZ_BUFFER_BASE(0),
439 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
440 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
441
442 tu_cs_emit_regs(cs, A6XX_RB_STENCIL_INFO(0));
443
444 return;
445 }
446
447 const struct tu_image_view *iview = fb->attachments[a].attachment;
448 enum a6xx_depth_format fmt = tu6_pipe2depth(iview->vk_format);
449
450 tu_cs_emit_regs(cs,
451 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = fmt),
452 A6XX_RB_DEPTH_BUFFER_PITCH(tu_image_stride(iview->image, iview->base_mip)),
453 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(iview->image->layout.layer_size),
454 A6XX_RB_DEPTH_BUFFER_BASE(tu_image_view_base_ref(iview)),
455 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(cmd->state.pass->attachments[a].gmem_offset));
456
457 tu_cs_emit_regs(cs,
458 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = fmt));
459
460 tu_cs_emit_regs(cs,
461 A6XX_RB_DEPTH_FLAG_BUFFER_BASE(tu_image_view_ubwc_base_ref(iview)),
462 A6XX_RB_DEPTH_FLAG_BUFFER_PITCH(tu_image_view_ubwc_pitches(iview)));
463
464 tu_cs_emit_regs(cs,
465 A6XX_GRAS_LRZ_BUFFER_BASE(0),
466 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
467 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
468
469 tu_cs_emit_regs(cs,
470 A6XX_RB_STENCIL_INFO(0));
471
472 /* enable zs? */
473 }
474
475 static void
476 tu6_emit_mrt(struct tu_cmd_buffer *cmd,
477 const struct tu_subpass *subpass,
478 struct tu_cs *cs)
479 {
480 const struct tu_framebuffer *fb = cmd->state.framebuffer;
481 unsigned char mrt_comp[MAX_RTS] = { 0 };
482 unsigned srgb_cntl = 0;
483
484 for (uint32_t i = 0; i < subpass->color_count; ++i) {
485 uint32_t a = subpass->color_attachments[i].attachment;
486 if (a == VK_ATTACHMENT_UNUSED)
487 continue;
488
489 const struct tu_image_view *iview = fb->attachments[a].attachment;
490 const enum a6xx_tile_mode tile_mode =
491 tu6_get_image_tile_mode(iview->image, iview->base_mip);
492
493 mrt_comp[i] = 0xf;
494
495 if (vk_format_is_srgb(iview->vk_format))
496 srgb_cntl |= (1 << i);
497
498 const struct tu_native_format format =
499 tu6_format_color(iview->vk_format, iview->image->layout.tile_mode);
500
501 tu_cs_emit_regs(cs,
502 A6XX_RB_MRT_BUF_INFO(i,
503 .color_tile_mode = tile_mode,
504 .color_format = format.fmt,
505 .color_swap = format.swap),
506 A6XX_RB_MRT_PITCH(i, tu_image_stride(iview->image, iview->base_mip)),
507 A6XX_RB_MRT_ARRAY_PITCH(i, iview->image->layout.layer_size),
508 A6XX_RB_MRT_BASE(i, tu_image_view_base_ref(iview)),
509 A6XX_RB_MRT_BASE_GMEM(i, cmd->state.pass->attachments[a].gmem_offset));
510
511 tu_cs_emit_regs(cs,
512 A6XX_SP_FS_MRT_REG(i,
513 .color_format = format.fmt,
514 .color_sint = vk_format_is_sint(iview->vk_format),
515 .color_uint = vk_format_is_uint(iview->vk_format)));
516
517 tu_cs_emit_regs(cs,
518 A6XX_RB_MRT_FLAG_BUFFER_ADDR(i, tu_image_view_ubwc_base_ref(iview)),
519 A6XX_RB_MRT_FLAG_BUFFER_PITCH(i, tu_image_view_ubwc_pitches(iview)));
520 }
521
522 tu_cs_emit_regs(cs,
523 A6XX_RB_SRGB_CNTL(srgb_cntl));
524
525 tu_cs_emit_regs(cs,
526 A6XX_SP_SRGB_CNTL(srgb_cntl));
527
528 tu_cs_emit_regs(cs,
529 A6XX_RB_RENDER_COMPONENTS(
530 .rt0 = mrt_comp[0],
531 .rt1 = mrt_comp[1],
532 .rt2 = mrt_comp[2],
533 .rt3 = mrt_comp[3],
534 .rt4 = mrt_comp[4],
535 .rt5 = mrt_comp[5],
536 .rt6 = mrt_comp[6],
537 .rt7 = mrt_comp[7]));
538
539 tu_cs_emit_regs(cs,
540 A6XX_SP_FS_RENDER_COMPONENTS(
541 .rt0 = mrt_comp[0],
542 .rt1 = mrt_comp[1],
543 .rt2 = mrt_comp[2],
544 .rt3 = mrt_comp[3],
545 .rt4 = mrt_comp[4],
546 .rt5 = mrt_comp[5],
547 .rt6 = mrt_comp[6],
548 .rt7 = mrt_comp[7]));
549 }
550
551 static void
552 tu6_emit_msaa(struct tu_cmd_buffer *cmd,
553 const struct tu_subpass *subpass,
554 struct tu_cs *cs)
555 {
556 const enum a3xx_msaa_samples samples = tu_msaa_samples(subpass->samples);
557 bool msaa_disable = samples == MSAA_ONE;
558
559 tu_cs_emit_regs(cs,
560 A6XX_SP_TP_RAS_MSAA_CNTL(samples),
561 A6XX_SP_TP_DEST_MSAA_CNTL(.samples = samples,
562 .msaa_disable = msaa_disable));
563
564 tu_cs_emit_regs(cs,
565 A6XX_GRAS_RAS_MSAA_CNTL(samples),
566 A6XX_GRAS_DEST_MSAA_CNTL(.samples = samples,
567 .msaa_disable = msaa_disable));
568
569 tu_cs_emit_regs(cs,
570 A6XX_RB_RAS_MSAA_CNTL(samples),
571 A6XX_RB_DEST_MSAA_CNTL(.samples = samples,
572 .msaa_disable = msaa_disable));
573
574 tu_cs_emit_regs(cs,
575 A6XX_RB_MSAA_CNTL(samples));
576 }
577
578 static void
579 tu6_emit_bin_size(struct tu_cs *cs,
580 uint32_t bin_w, uint32_t bin_h, uint32_t flags)
581 {
582 tu_cs_emit_regs(cs,
583 A6XX_GRAS_BIN_CONTROL(.binw = bin_w,
584 .binh = bin_h,
585 .dword = flags));
586
587 tu_cs_emit_regs(cs,
588 A6XX_RB_BIN_CONTROL(.binw = bin_w,
589 .binh = bin_h,
590 .dword = flags));
591
592 /* no flag for RB_BIN_CONTROL2... */
593 tu_cs_emit_regs(cs,
594 A6XX_RB_BIN_CONTROL2(.binw = bin_w,
595 .binh = bin_h));
596 }
597
598 static void
599 tu6_emit_render_cntl(struct tu_cmd_buffer *cmd,
600 const struct tu_subpass *subpass,
601 struct tu_cs *cs,
602 bool binning)
603 {
604 const struct tu_framebuffer *fb = cmd->state.framebuffer;
605 uint32_t cntl = 0;
606 cntl |= A6XX_RB_RENDER_CNTL_UNK4;
607 if (binning) {
608 cntl |= A6XX_RB_RENDER_CNTL_BINNING;
609 } else {
610 uint32_t mrts_ubwc_enable = 0;
611 for (uint32_t i = 0; i < subpass->color_count; ++i) {
612 uint32_t a = subpass->color_attachments[i].attachment;
613 if (a == VK_ATTACHMENT_UNUSED)
614 continue;
615
616 const struct tu_image_view *iview = fb->attachments[a].attachment;
617 if (iview->image->layout.ubwc_layer_size != 0)
618 mrts_ubwc_enable |= 1 << i;
619 }
620
621 cntl |= A6XX_RB_RENDER_CNTL_FLAG_MRTS(mrts_ubwc_enable);
622
623 const uint32_t a = subpass->depth_stencil_attachment.attachment;
624 if (a != VK_ATTACHMENT_UNUSED) {
625 const struct tu_image_view *iview = fb->attachments[a].attachment;
626 if (iview->image->layout.ubwc_layer_size != 0)
627 cntl |= A6XX_RB_RENDER_CNTL_FLAG_DEPTH;
628 }
629
630 /* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs
631 * in order to set it correctly for the different subpasses. However,
632 * that means the packets we're emitting also happen during binning. So
633 * we need to guard the write on !BINNING at CP execution time.
634 */
635 tu_cs_reserve(cs, 3 + 4);
636 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
637 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
638 CP_COND_REG_EXEC_0_GMEM | CP_COND_REG_EXEC_0_SYSMEM);
639 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(4));
640 }
641
642 tu_cs_emit_pkt7(cs, CP_REG_WRITE, 3);
643 tu_cs_emit(cs, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL));
644 tu_cs_emit(cs, REG_A6XX_RB_RENDER_CNTL);
645 tu_cs_emit(cs, cntl);
646 }
647
648 static void
649 tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
650 {
651 const VkRect2D *render_area = &cmd->state.tiling_config.render_area;
652 uint32_t x1 = render_area->offset.x;
653 uint32_t y1 = render_area->offset.y;
654 uint32_t x2 = x1 + render_area->extent.width - 1;
655 uint32_t y2 = y1 + render_area->extent.height - 1;
656
657 /* TODO: alignment requirement seems to be less than tile_align_w/h */
658 if (align) {
659 x1 = x1 & ~cmd->device->physical_device->tile_align_w;
660 y1 = y1 & ~cmd->device->physical_device->tile_align_h;
661 x2 = ALIGN_POT(x2 + 1, cmd->device->physical_device->tile_align_w) - 1;
662 y2 = ALIGN_POT(y2 + 1, cmd->device->physical_device->tile_align_h) - 1;
663 }
664
665 tu_cs_emit_regs(cs,
666 A6XX_RB_BLIT_SCISSOR_TL(.x = x1, .y = y1),
667 A6XX_RB_BLIT_SCISSOR_BR(.x = x2, .y = y2));
668 }
669
670 static void
671 tu6_emit_blit_info(struct tu_cmd_buffer *cmd,
672 struct tu_cs *cs,
673 const struct tu_image_view *iview,
674 uint32_t gmem_offset,
675 bool resolve)
676 {
677 tu_cs_emit_regs(cs,
678 A6XX_RB_BLIT_INFO(.unk0 = !resolve, .gmem = !resolve));
679
680 const struct tu_native_format format =
681 tu6_format_color(iview->vk_format, iview->image->layout.tile_mode);
682
683 enum a6xx_tile_mode tile_mode =
684 tu6_get_image_tile_mode(iview->image, iview->base_mip);
685 tu_cs_emit_regs(cs,
686 A6XX_RB_BLIT_DST_INFO(
687 .tile_mode = tile_mode,
688 .samples = tu_msaa_samples(iview->image->samples),
689 .color_format = format.fmt,
690 .color_swap = format.swap,
691 .flags = iview->image->layout.ubwc_layer_size != 0),
692 A6XX_RB_BLIT_DST(tu_image_view_base_ref(iview)),
693 A6XX_RB_BLIT_DST_PITCH(tu_image_stride(iview->image, iview->base_mip)),
694 A6XX_RB_BLIT_DST_ARRAY_PITCH(iview->image->layout.layer_size));
695
696 if (iview->image->layout.ubwc_layer_size) {
697 tu_cs_emit_regs(cs,
698 A6XX_RB_BLIT_FLAG_DST(tu_image_view_ubwc_base_ref(iview)),
699 A6XX_RB_BLIT_FLAG_DST_PITCH(tu_image_view_ubwc_pitches(iview)));
700 }
701
702 tu_cs_emit_regs(cs,
703 A6XX_RB_BLIT_BASE_GMEM(gmem_offset));
704 }
705
706 static void
707 tu6_emit_blit(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
708 {
709 tu6_emit_event_write(cmd, cs, BLIT, false);
710 }
711
712 static void
713 tu6_emit_window_scissor(struct tu_cmd_buffer *cmd,
714 struct tu_cs *cs,
715 uint32_t x1,
716 uint32_t y1,
717 uint32_t x2,
718 uint32_t y2)
719 {
720 tu_cs_emit_regs(cs,
721 A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x = x1, .y = y1),
722 A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x = x2, .y = y2));
723
724 tu_cs_emit_regs(cs,
725 A6XX_GRAS_RESOLVE_CNTL_1(.x = x1, .y = y1),
726 A6XX_GRAS_RESOLVE_CNTL_2(.x = x2, .y = y2));
727 }
728
729 static void
730 tu6_emit_window_offset(struct tu_cmd_buffer *cmd,
731 struct tu_cs *cs,
732 uint32_t x1,
733 uint32_t y1)
734 {
735 tu_cs_emit_regs(cs,
736 A6XX_RB_WINDOW_OFFSET(.x = x1, .y = y1));
737
738 tu_cs_emit_regs(cs,
739 A6XX_RB_WINDOW_OFFSET2(.x = x1, .y = y1));
740
741 tu_cs_emit_regs(cs,
742 A6XX_SP_WINDOW_OFFSET(.x = x1, .y = y1));
743
744 tu_cs_emit_regs(cs,
745 A6XX_SP_TP_WINDOW_OFFSET(.x = x1, .y = y1));
746 }
747
748 static bool
749 use_hw_binning(struct tu_cmd_buffer *cmd)
750 {
751 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
752
753 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_NOBIN))
754 return false;
755
756 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN))
757 return true;
758
759 return (tiling->tile_count.width * tiling->tile_count.height) > 2;
760 }
761
762 static bool
763 use_sysmem_rendering(struct tu_cmd_buffer *cmd)
764 {
765 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_SYSMEM))
766 return true;
767
768 return cmd->state.tiling_config.force_sysmem;
769 }
770
771 static void
772 tu6_emit_tile_select(struct tu_cmd_buffer *cmd,
773 struct tu_cs *cs,
774 const struct tu_tile *tile)
775 {
776 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
777 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_YIELD));
778
779 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
780 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM));
781
782 const uint32_t x1 = tile->begin.x;
783 const uint32_t y1 = tile->begin.y;
784 const uint32_t x2 = tile->end.x - 1;
785 const uint32_t y2 = tile->end.y - 1;
786 tu6_emit_window_scissor(cmd, cs, x1, y1, x2, y2);
787 tu6_emit_window_offset(cmd, cs, x1, y1);
788
789 tu_cs_emit_regs(cs,
790 A6XX_VPC_SO_OVERRIDE(.so_disable = true));
791
792 if (use_hw_binning(cmd)) {
793 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
794
795 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
796 tu_cs_emit(cs, 0x0);
797
798 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
799 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
800 A6XX_CP_REG_TEST_0_BIT(0) |
801 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
802
803 tu_cs_reserve(cs, 3 + 11);
804 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
805 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
806 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(11));
807
808 /* if (no overflow) */ {
809 tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5, 7);
810 tu_cs_emit(cs, cmd->state.tiling_config.pipe_sizes[tile->pipe] |
811 CP_SET_BIN_DATA5_0_VSC_N(tile->slot));
812 tu_cs_emit_qw(cs, cmd->vsc_data.iova + tile->pipe * cmd->vsc_data_pitch);
813 tu_cs_emit_qw(cs, cmd->vsc_data.iova + (tile->pipe * 4) + (32 * cmd->vsc_data_pitch));
814 tu_cs_emit_qw(cs, cmd->vsc_data2.iova + (tile->pipe * cmd->vsc_data2_pitch));
815
816 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
817 tu_cs_emit(cs, 0x0);
818
819 /* use a NOP packet to skip over the 'else' side: */
820 tu_cs_emit_pkt7(cs, CP_NOP, 2);
821 } /* else */ {
822 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
823 tu_cs_emit(cs, 0x1);
824 }
825
826 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
827 tu_cs_emit(cs, 0x0);
828
829 tu_cs_emit_regs(cs,
830 A6XX_RB_UNKNOWN_8804(0));
831
832 tu_cs_emit_regs(cs,
833 A6XX_SP_TP_UNKNOWN_B304(0));
834
835 tu_cs_emit_regs(cs,
836 A6XX_GRAS_UNKNOWN_80A4(0));
837 } else {
838 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
839 tu_cs_emit(cs, 0x1);
840
841 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
842 tu_cs_emit(cs, 0x0);
843 }
844 }
845
846 static void
847 tu6_emit_load_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs, uint32_t a)
848 {
849 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
850 const struct tu_framebuffer *fb = cmd->state.framebuffer;
851 const struct tu_image_view *iview = fb->attachments[a].attachment;
852 const struct tu_render_pass_attachment *attachment =
853 &cmd->state.pass->attachments[a];
854
855 if (attachment->gmem_offset < 0)
856 return;
857
858 const uint32_t x1 = tiling->render_area.offset.x;
859 const uint32_t y1 = tiling->render_area.offset.y;
860 const uint32_t x2 = x1 + tiling->render_area.extent.width;
861 const uint32_t y2 = y1 + tiling->render_area.extent.height;
862 const uint32_t tile_x2 =
863 tiling->tile0.offset.x + tiling->tile0.extent.width * tiling->tile_count.width;
864 const uint32_t tile_y2 =
865 tiling->tile0.offset.y + tiling->tile0.extent.height * tiling->tile_count.height;
866 bool need_load =
867 x1 != tiling->tile0.offset.x || x2 != MIN2(fb->width, tile_x2) ||
868 y1 != tiling->tile0.offset.y || y2 != MIN2(fb->height, tile_y2);
869
870 if (need_load)
871 tu_finishme("improve handling of unaligned render area");
872
873 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_LOAD)
874 need_load = true;
875
876 if (vk_format_has_stencil(iview->vk_format) &&
877 attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_LOAD)
878 need_load = true;
879
880 if (need_load) {
881 tu6_emit_blit_info(cmd, cs, iview, attachment->gmem_offset, false);
882 tu6_emit_blit(cmd, cs);
883 }
884 }
885
886 static void
887 tu6_emit_clear_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
888 uint32_t a,
889 const VkRenderPassBeginInfo *info)
890 {
891 const struct tu_framebuffer *fb = cmd->state.framebuffer;
892 const struct tu_image_view *iview = fb->attachments[a].attachment;
893 const struct tu_render_pass_attachment *attachment =
894 &cmd->state.pass->attachments[a];
895 unsigned clear_mask = 0;
896
897 /* note: this means it isn't used by any subpass and shouldn't be cleared anyway */
898 if (attachment->gmem_offset < 0)
899 return;
900
901 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
902 clear_mask = 0xf;
903
904 if (vk_format_has_stencil(iview->vk_format)) {
905 clear_mask &= 0x1;
906 if (attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
907 clear_mask |= 0x2;
908 }
909 if (!clear_mask)
910 return;
911
912 tu_clear_gmem_attachment(cmd, cs, a, clear_mask,
913 &info->pClearValues[a]);
914 }
915
916 static void
917 tu6_emit_predicated_blit(struct tu_cmd_buffer *cmd,
918 struct tu_cs *cs,
919 uint32_t a,
920 uint32_t gmem_a,
921 bool resolve)
922 {
923 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
924
925 tu6_emit_blit_info(cmd, cs,
926 cmd->state.framebuffer->attachments[a].attachment,
927 cmd->state.pass->attachments[gmem_a].gmem_offset, resolve);
928 tu6_emit_blit(cmd, cs);
929
930 tu_cond_exec_end(cs);
931 }
932
933 static void
934 tu6_emit_sysmem_resolve(struct tu_cmd_buffer *cmd,
935 struct tu_cs *cs,
936 uint32_t a,
937 uint32_t gmem_a)
938 {
939 const struct tu_framebuffer *fb = cmd->state.framebuffer;
940 const struct tu_image_view *dst = fb->attachments[a].attachment;
941 const struct tu_image_view *src = fb->attachments[gmem_a].attachment;
942
943 tu_blit(cmd, cs, &(struct tu_blit) {
944 .dst = sysmem_attachment_surf(dst, dst->base_layer,
945 &cmd->state.tiling_config.render_area),
946 .src = sysmem_attachment_surf(src, src->base_layer,
947 &cmd->state.tiling_config.render_area),
948 .layers = fb->layers,
949 });
950 }
951
952
953 /* Emit a MSAA resolve operation, with both gmem and sysmem paths. */
954 static void tu6_emit_resolve(struct tu_cmd_buffer *cmd,
955 struct tu_cs *cs,
956 uint32_t a,
957 uint32_t gmem_a)
958 {
959 if (cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_DONT_CARE)
960 return;
961
962 tu6_emit_predicated_blit(cmd, cs, a, gmem_a, true);
963
964 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
965 tu6_emit_sysmem_resolve(cmd, cs, a, gmem_a);
966 tu_cond_exec_end(cs);
967 }
968
969 static void
970 tu6_emit_store_attachment(struct tu_cmd_buffer *cmd,
971 struct tu_cs *cs,
972 uint32_t a,
973 uint32_t gmem_a)
974 {
975 if (cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_DONT_CARE)
976 return;
977
978 tu6_emit_blit_info(cmd, cs,
979 cmd->state.framebuffer->attachments[a].attachment,
980 cmd->state.pass->attachments[gmem_a].gmem_offset, true);
981 tu6_emit_blit(cmd, cs);
982 }
983
984 static void
985 tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
986 {
987 const struct tu_render_pass *pass = cmd->state.pass;
988 const struct tu_subpass *subpass = &pass->subpasses[pass->subpass_count-1];
989
990 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
991 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
992 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
993 CP_SET_DRAW_STATE__0_GROUP_ID(0));
994 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
995 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
996
997 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
998 tu_cs_emit(cs, 0x0);
999
1000 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1001 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE));
1002
1003 tu6_emit_blit_scissor(cmd, cs, true);
1004
1005 for (uint32_t a = 0; a < pass->attachment_count; ++a) {
1006 if (pass->attachments[a].gmem_offset >= 0)
1007 tu6_emit_store_attachment(cmd, cs, a, a);
1008 }
1009
1010 if (subpass->resolve_attachments) {
1011 for (unsigned i = 0; i < subpass->color_count; i++) {
1012 uint32_t a = subpass->resolve_attachments[i].attachment;
1013 if (a != VK_ATTACHMENT_UNUSED)
1014 tu6_emit_store_attachment(cmd, cs, a,
1015 subpass->color_attachments[i].attachment);
1016 }
1017 }
1018 }
1019
1020 static void
1021 tu6_emit_restart_index(struct tu_cs *cs, uint32_t restart_index)
1022 {
1023 tu_cs_emit_regs(cs,
1024 A6XX_PC_RESTART_INDEX(restart_index));
1025 }
1026
1027 static void
1028 tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1029 {
1030 tu6_emit_cache_flush(cmd, cs);
1031
1032 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 0xfffff);
1033
1034 tu_cs_emit_write_reg(cs, REG_A6XX_RB_CCU_CNTL, 0x10000000);
1035 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
1036 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE04, 0x8);
1037 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE00, 0);
1038 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE0F, 0x3f);
1039 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B605, 0x44);
1040 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B600, 0x100000);
1041 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
1042 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
1043
1044 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9600, 0);
1045 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8600, 0x880);
1046 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE04, 0);
1047 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE03, 0x00000410);
1048 tu_cs_emit_write_reg(cs, REG_A6XX_SP_IBO_COUNT, 0);
1049 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B182, 0);
1050 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BB11, 0);
1051 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000);
1052 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF, 4);
1053 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, 0x0);
1054 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AB00, 0x5);
1055 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX);
1056 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
1057 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x1f);
1058
1059 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SRGB_CNTL, 0);
1060
1061 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8110, 0);
1062
1063 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL0, 0x401);
1064 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL1, 0);
1065 tu_cs_emit_write_reg(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 0);
1066 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8818, 0);
1067 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8819, 0);
1068 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881A, 0);
1069 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881B, 0);
1070 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881C, 0);
1071 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881D, 0);
1072 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881E, 0);
1073 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_88F0, 0);
1074
1075 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
1076 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9107, 0);
1077
1078 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236, 1);
1079 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0);
1080
1081 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_SO_OVERRIDE,
1082 A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
1083
1084 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9801, 0);
1085 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0);
1086 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9980, 0);
1087
1088 tu_cs_emit_write_reg(cs, REG_A6XX_PC_PRIMITIVE_CNTL_6, 0);
1089 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B07, 0);
1090
1091 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A81B, 0);
1092
1093 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B183, 0);
1094
1095 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8099, 0);
1096 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_809B, 0);
1097 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A0, 2);
1098 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80AF, 0);
1099 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9210, 0);
1100 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9211, 0);
1101 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9602, 0);
1102 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9981, 0x3);
1103 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9E72, 0);
1104 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9108, 0x3);
1105 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B304, 0);
1106 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B309, 0x000000a2);
1107 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8804, 0);
1108 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A4, 0);
1109 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A5, 0);
1110 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A6, 0);
1111 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8805, 0);
1112 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8806, 0);
1113 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8878, 0);
1114 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8879, 0);
1115 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc);
1116
1117 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000);
1118
1119 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
1120
1121 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x0000001f);
1122
1123 /* we don't use this yet.. probably best to disable.. */
1124 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1125 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1126 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1127 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1128 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1129 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1130
1131 tu_cs_emit_regs(cs,
1132 A6XX_VPC_SO_BUFFER_BASE(0),
1133 A6XX_VPC_SO_BUFFER_SIZE(0));
1134
1135 tu_cs_emit_regs(cs,
1136 A6XX_VPC_SO_FLUSH_BASE(0));
1137
1138 tu_cs_emit_regs(cs,
1139 A6XX_VPC_SO_BUF_CNTL(0));
1140
1141 tu_cs_emit_regs(cs,
1142 A6XX_VPC_SO_BUFFER_OFFSET(0, 0));
1143
1144 tu_cs_emit_regs(cs,
1145 A6XX_VPC_SO_BUFFER_BASE(1, 0),
1146 A6XX_VPC_SO_BUFFER_SIZE(1, 0));
1147
1148 tu_cs_emit_regs(cs,
1149 A6XX_VPC_SO_BUFFER_OFFSET(1, 0),
1150 A6XX_VPC_SO_FLUSH_BASE(1, 0),
1151 A6XX_VPC_SO_BUFFER_BASE(2, 0),
1152 A6XX_VPC_SO_BUFFER_SIZE(2, 0));
1153
1154 tu_cs_emit_regs(cs,
1155 A6XX_VPC_SO_BUFFER_OFFSET(2, 0),
1156 A6XX_VPC_SO_FLUSH_BASE(2, 0),
1157 A6XX_VPC_SO_BUFFER_BASE(3, 0),
1158 A6XX_VPC_SO_BUFFER_SIZE(3, 0));
1159
1160 tu_cs_emit_regs(cs,
1161 A6XX_VPC_SO_BUFFER_OFFSET(3, 0),
1162 A6XX_VPC_SO_FLUSH_BASE(3, 0));
1163
1164 tu_cs_emit_regs(cs,
1165 A6XX_SP_HS_CTRL_REG0(0));
1166
1167 tu_cs_emit_regs(cs,
1168 A6XX_SP_GS_CTRL_REG0(0));
1169
1170 tu_cs_emit_regs(cs,
1171 A6XX_GRAS_LRZ_CNTL(0));
1172
1173 tu_cs_emit_regs(cs,
1174 A6XX_RB_LRZ_CNTL(0));
1175
1176 tu_cs_sanity_check(cs);
1177 }
1178
1179 static void
1180 tu6_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1181 {
1182 unsigned seqno;
1183
1184 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_AND_INV_EVENT, true);
1185
1186 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
1187 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
1188 CP_WAIT_REG_MEM_0_POLL_MEMORY);
1189 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
1190 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(seqno));
1191 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0));
1192 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(16));
1193
1194 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1195
1196 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_GTE, 4);
1197 tu_cs_emit(cs, CP_WAIT_MEM_GTE_0_RESERVED(0));
1198 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
1199 tu_cs_emit(cs, CP_WAIT_MEM_GTE_3_REF(seqno));
1200 }
1201
1202 static void
1203 update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1204 {
1205 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1206
1207 tu_cs_emit_regs(cs,
1208 A6XX_VSC_BIN_SIZE(.width = tiling->tile0.extent.width,
1209 .height = tiling->tile0.extent.height),
1210 A6XX_VSC_SIZE_ADDRESS(.bo = &cmd->vsc_data,
1211 .bo_offset = 32 * cmd->vsc_data_pitch));
1212
1213 tu_cs_emit_regs(cs,
1214 A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width,
1215 .ny = tiling->tile_count.height));
1216
1217 tu_cs_emit_pkt4(cs, REG_A6XX_VSC_PIPE_CONFIG_REG(0), 32);
1218 for (unsigned i = 0; i < 32; i++)
1219 tu_cs_emit(cs, tiling->pipe_config[i]);
1220
1221 tu_cs_emit_regs(cs,
1222 A6XX_VSC_PIPE_DATA2_ADDRESS(.bo = &cmd->vsc_data2),
1223 A6XX_VSC_PIPE_DATA2_PITCH(cmd->vsc_data2_pitch),
1224 A6XX_VSC_PIPE_DATA2_ARRAY_PITCH(cmd->vsc_data2.size));
1225
1226 tu_cs_emit_regs(cs,
1227 A6XX_VSC_PIPE_DATA_ADDRESS(.bo = &cmd->vsc_data),
1228 A6XX_VSC_PIPE_DATA_PITCH(cmd->vsc_data_pitch),
1229 A6XX_VSC_PIPE_DATA_ARRAY_PITCH(cmd->vsc_data.size));
1230 }
1231
1232 static void
1233 emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1234 {
1235 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1236 const uint32_t used_pipe_count =
1237 tiling->pipe_count.width * tiling->pipe_count.height;
1238
1239 /* Clear vsc_scratch: */
1240 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
1241 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1242 tu_cs_emit(cs, 0x0);
1243
1244 /* Check for overflow, write vsc_scratch if detected: */
1245 for (int i = 0; i < used_pipe_count; i++) {
1246 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1247 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1248 CP_COND_WRITE5_0_WRITE_MEMORY);
1249 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE_REG(i)));
1250 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1251 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data_pitch));
1252 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1253 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1254 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(1 + cmd->vsc_data_pitch));
1255
1256 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1257 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1258 CP_COND_WRITE5_0_WRITE_MEMORY);
1259 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE2_REG(i)));
1260 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1261 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data2_pitch));
1262 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1263 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1264 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(3 + cmd->vsc_data2_pitch));
1265 }
1266
1267 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
1268
1269 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1270
1271 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
1272 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(OVERFLOW_FLAG_REG) |
1273 CP_MEM_TO_REG_0_CNT(1 - 1));
1274 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1275
1276 /*
1277 * This is a bit awkward, we really want a way to invert the
1278 * CP_REG_TEST/CP_COND_REG_EXEC logic, so that we can conditionally
1279 * execute cmds to use hwbinning when a bit is *not* set. This
1280 * dance is to invert OVERFLOW_FLAG_REG
1281 *
1282 * A CP_NOP packet is used to skip executing the 'else' clause
1283 * if (b0 set)..
1284 */
1285
1286 /* b0 will be set if VSC_DATA or VSC_DATA2 overflow: */
1287 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1288 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1289 A6XX_CP_REG_TEST_0_BIT(0) |
1290 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1291
1292 tu_cs_reserve(cs, 3 + 7);
1293 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1294 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1295 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(7));
1296
1297 /* if (b0 set) */ {
1298 /*
1299 * On overflow, mirror the value to control->vsc_overflow
1300 * which CPU is checking to detect overflow (see
1301 * check_vsc_overflow())
1302 */
1303 tu_cs_emit_pkt7(cs, CP_REG_TO_MEM, 3);
1304 tu_cs_emit(cs, CP_REG_TO_MEM_0_REG(OVERFLOW_FLAG_REG) |
1305 CP_REG_TO_MEM_0_CNT(0));
1306 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_OVERFLOW);
1307
1308 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1309 tu_cs_emit(cs, 0x0);
1310
1311 tu_cs_emit_pkt7(cs, CP_NOP, 2); /* skip 'else' when 'if' is taken */
1312 } /* else */ {
1313 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1314 tu_cs_emit(cs, 0x1);
1315 }
1316 }
1317
1318 static void
1319 tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1320 {
1321 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1322 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1323
1324 uint32_t x1 = tiling->tile0.offset.x;
1325 uint32_t y1 = tiling->tile0.offset.y;
1326 uint32_t x2 = tiling->render_area.offset.x + tiling->render_area.extent.width - 1;
1327 uint32_t y2 = tiling->render_area.offset.y + tiling->render_area.extent.height - 1;
1328
1329 tu6_emit_window_scissor(cmd, cs, x1, y1, x2, y2);
1330
1331 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1332 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING));
1333
1334 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1335 tu_cs_emit(cs, 0x1);
1336
1337 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1338 tu_cs_emit(cs, 0x1);
1339
1340 tu_cs_emit_wfi(cs);
1341
1342 tu_cs_emit_regs(cs,
1343 A6XX_VFD_MODE_CNTL(.binning_pass = true));
1344
1345 update_vsc_pipe(cmd, cs);
1346
1347 tu_cs_emit_regs(cs,
1348 A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1349
1350 tu_cs_emit_regs(cs,
1351 A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1352
1353 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1354 tu_cs_emit(cs, UNK_2C);
1355
1356 tu_cs_emit_regs(cs,
1357 A6XX_RB_WINDOW_OFFSET(.x = 0, .y = 0));
1358
1359 tu_cs_emit_regs(cs,
1360 A6XX_SP_TP_WINDOW_OFFSET(.x = 0, .y = 0));
1361
1362 /* emit IB to binning drawcmds: */
1363 tu_cs_emit_call(cs, &cmd->draw_cs);
1364
1365 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1366 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1367 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1368 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1369 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1370 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1371
1372 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1373 tu_cs_emit(cs, UNK_2D);
1374
1375 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1376 tu6_cache_flush(cmd, cs);
1377
1378 tu_cs_emit_wfi(cs);
1379
1380 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1381
1382 emit_vsc_overflow_test(cmd, cs);
1383
1384 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1385 tu_cs_emit(cs, 0x0);
1386
1387 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1388 tu_cs_emit(cs, 0x0);
1389
1390 tu_cs_emit_wfi(cs);
1391
1392 tu_cs_emit_regs(cs,
1393 A6XX_RB_CCU_CNTL(.unknown = phys_dev->magic.RB_CCU_CNTL_gmem));
1394
1395 cmd->wait_for_idle = false;
1396 }
1397
1398 static void
1399 tu_emit_sysmem_clear_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1400 uint32_t a,
1401 const VkRenderPassBeginInfo *info)
1402 {
1403 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1404 const struct tu_image_view *iview = fb->attachments[a].attachment;
1405 const struct tu_render_pass_attachment *attachment =
1406 &cmd->state.pass->attachments[a];
1407 unsigned clear_mask = 0;
1408
1409 /* note: this means it isn't used by any subpass and shouldn't be cleared anyway */
1410 if (attachment->gmem_offset < 0)
1411 return;
1412
1413 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
1414 clear_mask = 0xf;
1415 }
1416
1417 if (vk_format_has_stencil(iview->vk_format)) {
1418 clear_mask &= 0x1;
1419 if (attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
1420 clear_mask |= 0x2;
1421 if (clear_mask != 0x3)
1422 tu_finishme("depth/stencil only load op");
1423 }
1424
1425 if (!clear_mask)
1426 return;
1427
1428 tu_clear_sysmem_attachment(cmd, cs, a,
1429 &info->pClearValues[a], &(struct VkClearRect) {
1430 .rect = info->renderArea,
1431 .baseArrayLayer = iview->base_layer,
1432 .layerCount = iview->layer_count,
1433 });
1434 }
1435
1436 static void
1437 tu_emit_load_clear(struct tu_cmd_buffer *cmd,
1438 const VkRenderPassBeginInfo *info)
1439 {
1440 struct tu_cs *cs = &cmd->draw_cs;
1441
1442 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
1443
1444 tu6_emit_blit_scissor(cmd, cs, true);
1445
1446 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1447 tu6_emit_load_attachment(cmd, cs, i);
1448
1449 tu6_emit_blit_scissor(cmd, cs, false);
1450
1451 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1452 tu6_emit_clear_attachment(cmd, cs, i, info);
1453
1454 tu_cond_exec_end(cs);
1455
1456 /* invalidate because reading input attachments will cache GMEM and
1457 * the cache isn''t updated when GMEM is written
1458 * TODO: is there a no-cache bit for textures?
1459 */
1460 if (cmd->state.subpass->input_count)
1461 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1462
1463 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
1464
1465 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1466 tu_emit_sysmem_clear_attachment(cmd, cs, i, info);
1467
1468 tu_cond_exec_end(cs);
1469 }
1470
1471 static void
1472 tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1473 const struct VkRect2D *renderArea)
1474 {
1475 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1476 if (fb->width > 0 && fb->height > 0) {
1477 tu6_emit_window_scissor(cmd, cs,
1478 0, 0, fb->width - 1, fb->height - 1);
1479 } else {
1480 tu6_emit_window_scissor(cmd, cs, 0, 0, 0, 0);
1481 }
1482
1483 tu6_emit_window_offset(cmd, cs, 0, 0);
1484
1485 tu6_emit_bin_size(cs, 0, 0, 0xc00000); /* 0xc00000 = BYPASS? */
1486
1487 tu6_emit_lrz_flush(cmd, cs);
1488
1489 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1490 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS));
1491
1492 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1493 tu_cs_emit(cs, 0x0);
1494
1495 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1496 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1497 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1498
1499 tu6_emit_wfi(cmd, cs);
1500 tu_cs_emit_regs(cs,
1501 A6XX_RB_CCU_CNTL(0x10000000));
1502
1503 /* enable stream-out, with sysmem there is only one pass: */
1504 tu_cs_emit_regs(cs,
1505 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
1506
1507 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1508 tu_cs_emit(cs, 0x1);
1509
1510 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1511 tu_cs_emit(cs, 0x0);
1512
1513 tu_cs_sanity_check(cs);
1514 }
1515
1516 static void
1517 tu6_sysmem_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1518 {
1519 /* Do any resolves of the last subpass. These are handled in the
1520 * tile_store_ib in the gmem path.
1521 */
1522
1523 const struct tu_subpass *subpass = cmd->state.subpass;
1524 if (subpass->resolve_attachments) {
1525 for (unsigned i = 0; i < subpass->color_count; i++) {
1526 uint32_t a = subpass->resolve_attachments[i].attachment;
1527 if (a != VK_ATTACHMENT_UNUSED)
1528 tu6_emit_sysmem_resolve(cmd, cs, a,
1529 subpass->color_attachments[i].attachment);
1530 }
1531 }
1532
1533 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1534
1535 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1536 tu_cs_emit(cs, 0x0);
1537
1538 tu6_emit_lrz_flush(cmd, cs);
1539
1540 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1541 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1542
1543 tu_cs_sanity_check(cs);
1544 }
1545
1546
1547 static void
1548 tu6_tile_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1549 {
1550 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1551
1552 tu6_emit_lrz_flush(cmd, cs);
1553
1554 /* lrz clear? */
1555
1556 tu6_emit_cache_flush(cmd, cs);
1557
1558 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1559 tu_cs_emit(cs, 0x0);
1560
1561 /* 0x10000000 for BYPASS.. 0x7c13c080 for GMEM: */
1562 tu6_emit_wfi(cmd, cs);
1563 tu_cs_emit_regs(cs,
1564 A6XX_RB_CCU_CNTL(phys_dev->magic.RB_CCU_CNTL_gmem));
1565
1566 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1567 if (use_hw_binning(cmd)) {
1568 tu6_emit_bin_size(cs,
1569 tiling->tile0.extent.width,
1570 tiling->tile0.extent.height,
1571 A6XX_RB_BIN_CONTROL_BINNING_PASS | 0x6000000);
1572
1573 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, true);
1574
1575 tu6_emit_binning_pass(cmd, cs);
1576
1577 tu6_emit_bin_size(cs,
1578 tiling->tile0.extent.width,
1579 tiling->tile0.extent.height,
1580 A6XX_RB_BIN_CONTROL_USE_VIZ | 0x6000000);
1581
1582 tu_cs_emit_regs(cs,
1583 A6XX_VFD_MODE_CNTL(0));
1584
1585 tu_cs_emit_regs(cs, A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1586
1587 tu_cs_emit_regs(cs, A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1588
1589 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1590 tu_cs_emit(cs, 0x1);
1591 } else {
1592 tu6_emit_bin_size(cs,
1593 tiling->tile0.extent.width,
1594 tiling->tile0.extent.height,
1595 0x6000000);
1596 }
1597
1598 tu_cs_sanity_check(cs);
1599 }
1600
1601 static void
1602 tu6_render_tile(struct tu_cmd_buffer *cmd,
1603 struct tu_cs *cs,
1604 const struct tu_tile *tile)
1605 {
1606 tu6_emit_tile_select(cmd, cs, tile);
1607
1608 tu_cs_emit_call(cs, &cmd->draw_cs);
1609 cmd->wait_for_idle = true;
1610
1611 if (use_hw_binning(cmd)) {
1612 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1613 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1614 A6XX_CP_REG_TEST_0_BIT(0) |
1615 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1616
1617 tu_cs_reserve(cs, 3 + 2);
1618 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1619 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1620 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(2));
1621
1622 /* if (no overflow) */ {
1623 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1624 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_ENDVIS));
1625 }
1626 }
1627
1628 tu_cs_emit_ib(cs, &cmd->state.tile_store_ib);
1629
1630 tu_cs_sanity_check(cs);
1631 }
1632
1633 static void
1634 tu6_tile_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1635 {
1636 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1637
1638 tu_cs_emit_regs(cs,
1639 A6XX_GRAS_LRZ_CNTL(0));
1640
1641 tu6_emit_lrz_flush(cmd, cs);
1642
1643 tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1644
1645 tu_cs_sanity_check(cs);
1646 }
1647
1648 static void
1649 tu_cmd_render_tiles(struct tu_cmd_buffer *cmd)
1650 {
1651 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1652
1653 tu6_tile_render_begin(cmd, &cmd->cs);
1654
1655 for (uint32_t y = 0; y < tiling->tile_count.height; y++) {
1656 for (uint32_t x = 0; x < tiling->tile_count.width; x++) {
1657 struct tu_tile tile;
1658 tu_tiling_config_get_tile(tiling, cmd->device, x, y, &tile);
1659 tu6_render_tile(cmd, &cmd->cs, &tile);
1660 }
1661 }
1662
1663 tu6_tile_render_end(cmd, &cmd->cs);
1664 }
1665
1666 static void
1667 tu_cmd_render_sysmem(struct tu_cmd_buffer *cmd)
1668 {
1669 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1670
1671 tu6_sysmem_render_begin(cmd, &cmd->cs, &tiling->render_area);
1672
1673 tu_cs_emit_call(&cmd->cs, &cmd->draw_cs);
1674 cmd->wait_for_idle = true;
1675
1676 tu6_sysmem_render_end(cmd, &cmd->cs);
1677 }
1678
1679 static void
1680 tu_cmd_prepare_tile_store_ib(struct tu_cmd_buffer *cmd)
1681 {
1682 const uint32_t tile_store_space = 32 + 23 * cmd->state.pass->attachment_count;
1683 struct tu_cs sub_cs;
1684
1685 VkResult result =
1686 tu_cs_begin_sub_stream(&cmd->sub_cs, tile_store_space, &sub_cs);
1687 if (result != VK_SUCCESS) {
1688 cmd->record_result = result;
1689 return;
1690 }
1691
1692 /* emit to tile-store sub_cs */
1693 tu6_emit_tile_store(cmd, &sub_cs);
1694
1695 cmd->state.tile_store_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1696 }
1697
1698 static void
1699 tu_cmd_update_tiling_config(struct tu_cmd_buffer *cmd,
1700 const VkRect2D *render_area)
1701 {
1702 const struct tu_device *dev = cmd->device;
1703 struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1704
1705 tiling->render_area = *render_area;
1706 tiling->force_sysmem = force_sysmem(cmd, render_area);
1707
1708 tu_tiling_config_update_tile_layout(tiling, dev, cmd->state.pass->gmem_pixels);
1709 tu_tiling_config_update_pipe_layout(tiling, dev);
1710 tu_tiling_config_update_pipes(tiling, dev);
1711 }
1712
1713 const struct tu_dynamic_state default_dynamic_state = {
1714 .viewport =
1715 {
1716 .count = 0,
1717 },
1718 .scissor =
1719 {
1720 .count = 0,
1721 },
1722 .line_width = 1.0f,
1723 .depth_bias =
1724 {
1725 .bias = 0.0f,
1726 .clamp = 0.0f,
1727 .slope = 0.0f,
1728 },
1729 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
1730 .depth_bounds =
1731 {
1732 .min = 0.0f,
1733 .max = 1.0f,
1734 },
1735 .stencil_compare_mask =
1736 {
1737 .front = ~0u,
1738 .back = ~0u,
1739 },
1740 .stencil_write_mask =
1741 {
1742 .front = ~0u,
1743 .back = ~0u,
1744 },
1745 .stencil_reference =
1746 {
1747 .front = 0u,
1748 .back = 0u,
1749 },
1750 };
1751
1752 static void UNUSED /* FINISHME */
1753 tu_bind_dynamic_state(struct tu_cmd_buffer *cmd_buffer,
1754 const struct tu_dynamic_state *src)
1755 {
1756 struct tu_dynamic_state *dest = &cmd_buffer->state.dynamic;
1757 uint32_t copy_mask = src->mask;
1758 uint32_t dest_mask = 0;
1759
1760 tu_use_args(cmd_buffer); /* FINISHME */
1761
1762 /* Make sure to copy the number of viewports/scissors because they can
1763 * only be specified at pipeline creation time.
1764 */
1765 dest->viewport.count = src->viewport.count;
1766 dest->scissor.count = src->scissor.count;
1767 dest->discard_rectangle.count = src->discard_rectangle.count;
1768
1769 if (copy_mask & TU_DYNAMIC_VIEWPORT) {
1770 if (memcmp(&dest->viewport.viewports, &src->viewport.viewports,
1771 src->viewport.count * sizeof(VkViewport))) {
1772 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
1773 src->viewport.count);
1774 dest_mask |= TU_DYNAMIC_VIEWPORT;
1775 }
1776 }
1777
1778 if (copy_mask & TU_DYNAMIC_SCISSOR) {
1779 if (memcmp(&dest->scissor.scissors, &src->scissor.scissors,
1780 src->scissor.count * sizeof(VkRect2D))) {
1781 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
1782 src->scissor.count);
1783 dest_mask |= TU_DYNAMIC_SCISSOR;
1784 }
1785 }
1786
1787 if (copy_mask & TU_DYNAMIC_LINE_WIDTH) {
1788 if (dest->line_width != src->line_width) {
1789 dest->line_width = src->line_width;
1790 dest_mask |= TU_DYNAMIC_LINE_WIDTH;
1791 }
1792 }
1793
1794 if (copy_mask & TU_DYNAMIC_DEPTH_BIAS) {
1795 if (memcmp(&dest->depth_bias, &src->depth_bias,
1796 sizeof(src->depth_bias))) {
1797 dest->depth_bias = src->depth_bias;
1798 dest_mask |= TU_DYNAMIC_DEPTH_BIAS;
1799 }
1800 }
1801
1802 if (copy_mask & TU_DYNAMIC_BLEND_CONSTANTS) {
1803 if (memcmp(&dest->blend_constants, &src->blend_constants,
1804 sizeof(src->blend_constants))) {
1805 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
1806 dest_mask |= TU_DYNAMIC_BLEND_CONSTANTS;
1807 }
1808 }
1809
1810 if (copy_mask & TU_DYNAMIC_DEPTH_BOUNDS) {
1811 if (memcmp(&dest->depth_bounds, &src->depth_bounds,
1812 sizeof(src->depth_bounds))) {
1813 dest->depth_bounds = src->depth_bounds;
1814 dest_mask |= TU_DYNAMIC_DEPTH_BOUNDS;
1815 }
1816 }
1817
1818 if (copy_mask & TU_DYNAMIC_STENCIL_COMPARE_MASK) {
1819 if (memcmp(&dest->stencil_compare_mask, &src->stencil_compare_mask,
1820 sizeof(src->stencil_compare_mask))) {
1821 dest->stencil_compare_mask = src->stencil_compare_mask;
1822 dest_mask |= TU_DYNAMIC_STENCIL_COMPARE_MASK;
1823 }
1824 }
1825
1826 if (copy_mask & TU_DYNAMIC_STENCIL_WRITE_MASK) {
1827 if (memcmp(&dest->stencil_write_mask, &src->stencil_write_mask,
1828 sizeof(src->stencil_write_mask))) {
1829 dest->stencil_write_mask = src->stencil_write_mask;
1830 dest_mask |= TU_DYNAMIC_STENCIL_WRITE_MASK;
1831 }
1832 }
1833
1834 if (copy_mask & TU_DYNAMIC_STENCIL_REFERENCE) {
1835 if (memcmp(&dest->stencil_reference, &src->stencil_reference,
1836 sizeof(src->stencil_reference))) {
1837 dest->stencil_reference = src->stencil_reference;
1838 dest_mask |= TU_DYNAMIC_STENCIL_REFERENCE;
1839 }
1840 }
1841
1842 if (copy_mask & TU_DYNAMIC_DISCARD_RECTANGLE) {
1843 if (memcmp(&dest->discard_rectangle.rectangles,
1844 &src->discard_rectangle.rectangles,
1845 src->discard_rectangle.count * sizeof(VkRect2D))) {
1846 typed_memcpy(dest->discard_rectangle.rectangles,
1847 src->discard_rectangle.rectangles,
1848 src->discard_rectangle.count);
1849 dest_mask |= TU_DYNAMIC_DISCARD_RECTANGLE;
1850 }
1851 }
1852 }
1853
1854 static VkResult
1855 tu_create_cmd_buffer(struct tu_device *device,
1856 struct tu_cmd_pool *pool,
1857 VkCommandBufferLevel level,
1858 VkCommandBuffer *pCommandBuffer)
1859 {
1860 struct tu_cmd_buffer *cmd_buffer;
1861 cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8,
1862 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
1863 if (cmd_buffer == NULL)
1864 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
1865
1866 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1867 cmd_buffer->device = device;
1868 cmd_buffer->pool = pool;
1869 cmd_buffer->level = level;
1870
1871 if (pool) {
1872 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1873 cmd_buffer->queue_family_index = pool->queue_family_index;
1874
1875 } else {
1876 /* Init the pool_link so we can safely call list_del when we destroy
1877 * the command buffer
1878 */
1879 list_inithead(&cmd_buffer->pool_link);
1880 cmd_buffer->queue_family_index = TU_QUEUE_GENERAL;
1881 }
1882
1883 tu_bo_list_init(&cmd_buffer->bo_list);
1884 tu_cs_init(&cmd_buffer->cs, device, TU_CS_MODE_GROW, 4096);
1885 tu_cs_init(&cmd_buffer->draw_cs, device, TU_CS_MODE_GROW, 4096);
1886 tu_cs_init(&cmd_buffer->draw_epilogue_cs, device, TU_CS_MODE_GROW, 4096);
1887 tu_cs_init(&cmd_buffer->sub_cs, device, TU_CS_MODE_SUB_STREAM, 2048);
1888
1889 *pCommandBuffer = tu_cmd_buffer_to_handle(cmd_buffer);
1890
1891 list_inithead(&cmd_buffer->upload.list);
1892
1893 VkResult result = tu_bo_init_new(device, &cmd_buffer->scratch_bo, 0x1000);
1894 if (result != VK_SUCCESS)
1895 goto fail_scratch_bo;
1896
1897 /* TODO: resize on overflow */
1898 cmd_buffer->vsc_data_pitch = device->vsc_data_pitch;
1899 cmd_buffer->vsc_data2_pitch = device->vsc_data2_pitch;
1900 cmd_buffer->vsc_data = device->vsc_data;
1901 cmd_buffer->vsc_data2 = device->vsc_data2;
1902
1903 return VK_SUCCESS;
1904
1905 fail_scratch_bo:
1906 list_del(&cmd_buffer->pool_link);
1907 return result;
1908 }
1909
1910 static void
1911 tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer)
1912 {
1913 tu_bo_finish(cmd_buffer->device, &cmd_buffer->scratch_bo);
1914
1915 list_del(&cmd_buffer->pool_link);
1916
1917 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++)
1918 free(cmd_buffer->descriptors[i].push_set.set.mapped_ptr);
1919
1920 tu_cs_finish(&cmd_buffer->cs);
1921 tu_cs_finish(&cmd_buffer->draw_cs);
1922 tu_cs_finish(&cmd_buffer->draw_epilogue_cs);
1923 tu_cs_finish(&cmd_buffer->sub_cs);
1924
1925 tu_bo_list_destroy(&cmd_buffer->bo_list);
1926 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
1927 }
1928
1929 static VkResult
1930 tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer)
1931 {
1932 cmd_buffer->wait_for_idle = true;
1933
1934 cmd_buffer->record_result = VK_SUCCESS;
1935
1936 tu_bo_list_reset(&cmd_buffer->bo_list);
1937 tu_cs_reset(&cmd_buffer->cs);
1938 tu_cs_reset(&cmd_buffer->draw_cs);
1939 tu_cs_reset(&cmd_buffer->draw_epilogue_cs);
1940 tu_cs_reset(&cmd_buffer->sub_cs);
1941
1942 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) {
1943 cmd_buffer->descriptors[i].valid = 0;
1944 cmd_buffer->descriptors[i].push_dirty = false;
1945 }
1946
1947 cmd_buffer->status = TU_CMD_BUFFER_STATUS_INITIAL;
1948
1949 return cmd_buffer->record_result;
1950 }
1951
1952 VkResult
1953 tu_AllocateCommandBuffers(VkDevice _device,
1954 const VkCommandBufferAllocateInfo *pAllocateInfo,
1955 VkCommandBuffer *pCommandBuffers)
1956 {
1957 TU_FROM_HANDLE(tu_device, device, _device);
1958 TU_FROM_HANDLE(tu_cmd_pool, pool, pAllocateInfo->commandPool);
1959
1960 VkResult result = VK_SUCCESS;
1961 uint32_t i;
1962
1963 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
1964
1965 if (!list_is_empty(&pool->free_cmd_buffers)) {
1966 struct tu_cmd_buffer *cmd_buffer = list_first_entry(
1967 &pool->free_cmd_buffers, struct tu_cmd_buffer, pool_link);
1968
1969 list_del(&cmd_buffer->pool_link);
1970 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1971
1972 result = tu_reset_cmd_buffer(cmd_buffer);
1973 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1974 cmd_buffer->level = pAllocateInfo->level;
1975
1976 pCommandBuffers[i] = tu_cmd_buffer_to_handle(cmd_buffer);
1977 } else {
1978 result = tu_create_cmd_buffer(device, pool, pAllocateInfo->level,
1979 &pCommandBuffers[i]);
1980 }
1981 if (result != VK_SUCCESS)
1982 break;
1983 }
1984
1985 if (result != VK_SUCCESS) {
1986 tu_FreeCommandBuffers(_device, pAllocateInfo->commandPool, i,
1987 pCommandBuffers);
1988
1989 /* From the Vulkan 1.0.66 spec:
1990 *
1991 * "vkAllocateCommandBuffers can be used to create multiple
1992 * command buffers. If the creation of any of those command
1993 * buffers fails, the implementation must destroy all
1994 * successfully created command buffer objects from this
1995 * command, set all entries of the pCommandBuffers array to
1996 * NULL and return the error."
1997 */
1998 memset(pCommandBuffers, 0,
1999 sizeof(*pCommandBuffers) * pAllocateInfo->commandBufferCount);
2000 }
2001
2002 return result;
2003 }
2004
2005 void
2006 tu_FreeCommandBuffers(VkDevice device,
2007 VkCommandPool commandPool,
2008 uint32_t commandBufferCount,
2009 const VkCommandBuffer *pCommandBuffers)
2010 {
2011 for (uint32_t i = 0; i < commandBufferCount; i++) {
2012 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
2013
2014 if (cmd_buffer) {
2015 if (cmd_buffer->pool) {
2016 list_del(&cmd_buffer->pool_link);
2017 list_addtail(&cmd_buffer->pool_link,
2018 &cmd_buffer->pool->free_cmd_buffers);
2019 } else
2020 tu_cmd_buffer_destroy(cmd_buffer);
2021 }
2022 }
2023 }
2024
2025 VkResult
2026 tu_ResetCommandBuffer(VkCommandBuffer commandBuffer,
2027 VkCommandBufferResetFlags flags)
2028 {
2029 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2030 return tu_reset_cmd_buffer(cmd_buffer);
2031 }
2032
2033 VkResult
2034 tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
2035 const VkCommandBufferBeginInfo *pBeginInfo)
2036 {
2037 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2038 VkResult result = VK_SUCCESS;
2039
2040 if (cmd_buffer->status != TU_CMD_BUFFER_STATUS_INITIAL) {
2041 /* If the command buffer has already been resetted with
2042 * vkResetCommandBuffer, no need to do it again.
2043 */
2044 result = tu_reset_cmd_buffer(cmd_buffer);
2045 if (result != VK_SUCCESS)
2046 return result;
2047 }
2048
2049 memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
2050 cmd_buffer->usage_flags = pBeginInfo->flags;
2051
2052 tu_cs_begin(&cmd_buffer->cs);
2053 tu_cs_begin(&cmd_buffer->draw_cs);
2054 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
2055
2056 cmd_buffer->scratch_seqno = 0;
2057
2058 /* setup initial configuration into command buffer */
2059 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
2060 switch (cmd_buffer->queue_family_index) {
2061 case TU_QUEUE_GENERAL:
2062 tu6_init_hw(cmd_buffer, &cmd_buffer->cs);
2063 break;
2064 default:
2065 break;
2066 }
2067 } else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY &&
2068 (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) {
2069 assert(pBeginInfo->pInheritanceInfo);
2070 cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
2071 cmd_buffer->state.subpass = &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
2072 }
2073
2074 cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING;
2075
2076 return VK_SUCCESS;
2077 }
2078
2079 void
2080 tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
2081 uint32_t firstBinding,
2082 uint32_t bindingCount,
2083 const VkBuffer *pBuffers,
2084 const VkDeviceSize *pOffsets)
2085 {
2086 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2087
2088 assert(firstBinding + bindingCount <= MAX_VBS);
2089
2090 for (uint32_t i = 0; i < bindingCount; i++) {
2091 cmd->state.vb.buffers[firstBinding + i] =
2092 tu_buffer_from_handle(pBuffers[i]);
2093 cmd->state.vb.offsets[firstBinding + i] = pOffsets[i];
2094 }
2095
2096 /* VB states depend on VkPipelineVertexInputStateCreateInfo */
2097 cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
2098 }
2099
2100 void
2101 tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer,
2102 VkBuffer buffer,
2103 VkDeviceSize offset,
2104 VkIndexType indexType)
2105 {
2106 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2107 TU_FROM_HANDLE(tu_buffer, buf, buffer);
2108
2109 /* initialize/update the restart index */
2110 if (!cmd->state.index_buffer || cmd->state.index_type != indexType) {
2111 struct tu_cs *draw_cs = &cmd->draw_cs;
2112
2113 tu6_emit_restart_index(
2114 draw_cs, indexType == VK_INDEX_TYPE_UINT32 ? 0xffffffff : 0xffff);
2115
2116 tu_cs_sanity_check(draw_cs);
2117 }
2118
2119 /* track the BO */
2120 if (cmd->state.index_buffer != buf)
2121 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
2122
2123 cmd->state.index_buffer = buf;
2124 cmd->state.index_offset = offset;
2125 cmd->state.index_type = indexType;
2126 }
2127
2128 void
2129 tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,
2130 VkPipelineBindPoint pipelineBindPoint,
2131 VkPipelineLayout _layout,
2132 uint32_t firstSet,
2133 uint32_t descriptorSetCount,
2134 const VkDescriptorSet *pDescriptorSets,
2135 uint32_t dynamicOffsetCount,
2136 const uint32_t *pDynamicOffsets)
2137 {
2138 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2139 TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
2140 unsigned dyn_idx = 0;
2141
2142 struct tu_descriptor_state *descriptors_state =
2143 tu_get_descriptors_state(cmd_buffer, pipelineBindPoint);
2144
2145 for (unsigned i = 0; i < descriptorSetCount; ++i) {
2146 unsigned idx = i + firstSet;
2147 TU_FROM_HANDLE(tu_descriptor_set, set, pDescriptorSets[i]);
2148
2149 descriptors_state->sets[idx] = set;
2150 descriptors_state->valid |= (1u << idx);
2151
2152 for(unsigned j = 0; j < set->layout->dynamic_offset_count; ++j, ++dyn_idx) {
2153 unsigned idx = j + layout->set[i + firstSet].dynamic_offset_start;
2154 assert(dyn_idx < dynamicOffsetCount);
2155
2156 descriptors_state->dynamic_buffers[idx] =
2157 set->dynamic_descriptors[j].va + pDynamicOffsets[dyn_idx];
2158 }
2159 }
2160
2161 cmd_buffer->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS;
2162 }
2163
2164 void
2165 tu_CmdPushConstants(VkCommandBuffer commandBuffer,
2166 VkPipelineLayout layout,
2167 VkShaderStageFlags stageFlags,
2168 uint32_t offset,
2169 uint32_t size,
2170 const void *pValues)
2171 {
2172 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2173 memcpy((void*) cmd->push_constants + offset, pValues, size);
2174 cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS;
2175 }
2176
2177 VkResult
2178 tu_EndCommandBuffer(VkCommandBuffer commandBuffer)
2179 {
2180 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2181
2182 if (cmd_buffer->scratch_seqno) {
2183 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo,
2184 MSM_SUBMIT_BO_WRITE);
2185 }
2186
2187 if (cmd_buffer->use_vsc_data) {
2188 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data,
2189 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2190 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data2,
2191 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2192 }
2193
2194 for (uint32_t i = 0; i < cmd_buffer->draw_cs.bo_count; i++) {
2195 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_cs.bos[i],
2196 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2197 }
2198
2199 for (uint32_t i = 0; i < cmd_buffer->draw_epilogue_cs.bo_count; i++) {
2200 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_epilogue_cs.bos[i],
2201 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2202 }
2203
2204 for (uint32_t i = 0; i < cmd_buffer->sub_cs.bo_count; i++) {
2205 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->sub_cs.bos[i],
2206 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2207 }
2208
2209 tu_cs_end(&cmd_buffer->cs);
2210 tu_cs_end(&cmd_buffer->draw_cs);
2211 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
2212
2213 cmd_buffer->status = TU_CMD_BUFFER_STATUS_EXECUTABLE;
2214
2215 return cmd_buffer->record_result;
2216 }
2217
2218 void
2219 tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
2220 VkPipelineBindPoint pipelineBindPoint,
2221 VkPipeline _pipeline)
2222 {
2223 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2224 TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
2225
2226 switch (pipelineBindPoint) {
2227 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2228 cmd->state.pipeline = pipeline;
2229 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
2230 break;
2231 case VK_PIPELINE_BIND_POINT_COMPUTE:
2232 cmd->state.compute_pipeline = pipeline;
2233 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
2234 break;
2235 default:
2236 unreachable("unrecognized pipeline bind point");
2237 break;
2238 }
2239
2240 tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
2241 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2242 for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
2243 tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i],
2244 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2245 }
2246 }
2247
2248 void
2249 tu_CmdSetViewport(VkCommandBuffer commandBuffer,
2250 uint32_t firstViewport,
2251 uint32_t viewportCount,
2252 const VkViewport *pViewports)
2253 {
2254 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2255 struct tu_cs *draw_cs = &cmd->draw_cs;
2256
2257 assert(firstViewport == 0 && viewportCount == 1);
2258 tu6_emit_viewport(draw_cs, pViewports);
2259
2260 tu_cs_sanity_check(draw_cs);
2261 }
2262
2263 void
2264 tu_CmdSetScissor(VkCommandBuffer commandBuffer,
2265 uint32_t firstScissor,
2266 uint32_t scissorCount,
2267 const VkRect2D *pScissors)
2268 {
2269 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2270 struct tu_cs *draw_cs = &cmd->draw_cs;
2271
2272 assert(firstScissor == 0 && scissorCount == 1);
2273 tu6_emit_scissor(draw_cs, pScissors);
2274
2275 tu_cs_sanity_check(draw_cs);
2276 }
2277
2278 void
2279 tu_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth)
2280 {
2281 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2282
2283 cmd->state.dynamic.line_width = lineWidth;
2284
2285 /* line width depends on VkPipelineRasterizationStateCreateInfo */
2286 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
2287 }
2288
2289 void
2290 tu_CmdSetDepthBias(VkCommandBuffer commandBuffer,
2291 float depthBiasConstantFactor,
2292 float depthBiasClamp,
2293 float depthBiasSlopeFactor)
2294 {
2295 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2296 struct tu_cs *draw_cs = &cmd->draw_cs;
2297
2298 tu6_emit_depth_bias(draw_cs, depthBiasConstantFactor, depthBiasClamp,
2299 depthBiasSlopeFactor);
2300
2301 tu_cs_sanity_check(draw_cs);
2302 }
2303
2304 void
2305 tu_CmdSetBlendConstants(VkCommandBuffer commandBuffer,
2306 const float blendConstants[4])
2307 {
2308 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2309 struct tu_cs *draw_cs = &cmd->draw_cs;
2310
2311 tu6_emit_blend_constants(draw_cs, blendConstants);
2312
2313 tu_cs_sanity_check(draw_cs);
2314 }
2315
2316 void
2317 tu_CmdSetDepthBounds(VkCommandBuffer commandBuffer,
2318 float minDepthBounds,
2319 float maxDepthBounds)
2320 {
2321 }
2322
2323 void
2324 tu_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer,
2325 VkStencilFaceFlags faceMask,
2326 uint32_t compareMask)
2327 {
2328 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2329
2330 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2331 cmd->state.dynamic.stencil_compare_mask.front = compareMask;
2332 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2333 cmd->state.dynamic.stencil_compare_mask.back = compareMask;
2334
2335 /* the front/back compare masks must be updated together */
2336 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
2337 }
2338
2339 void
2340 tu_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer,
2341 VkStencilFaceFlags faceMask,
2342 uint32_t writeMask)
2343 {
2344 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2345
2346 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2347 cmd->state.dynamic.stencil_write_mask.front = writeMask;
2348 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2349 cmd->state.dynamic.stencil_write_mask.back = writeMask;
2350
2351 /* the front/back write masks must be updated together */
2352 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
2353 }
2354
2355 void
2356 tu_CmdSetStencilReference(VkCommandBuffer commandBuffer,
2357 VkStencilFaceFlags faceMask,
2358 uint32_t reference)
2359 {
2360 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2361
2362 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2363 cmd->state.dynamic.stencil_reference.front = reference;
2364 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2365 cmd->state.dynamic.stencil_reference.back = reference;
2366
2367 /* the front/back references must be updated together */
2368 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
2369 }
2370
2371 void
2372 tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
2373 uint32_t commandBufferCount,
2374 const VkCommandBuffer *pCmdBuffers)
2375 {
2376 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2377 VkResult result;
2378
2379 assert(commandBufferCount > 0);
2380
2381 for (uint32_t i = 0; i < commandBufferCount; i++) {
2382 TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]);
2383
2384 result = tu_bo_list_merge(&cmd->bo_list, &secondary->bo_list);
2385 if (result != VK_SUCCESS) {
2386 cmd->record_result = result;
2387 break;
2388 }
2389
2390 result = tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
2391 if (result != VK_SUCCESS) {
2392 cmd->record_result = result;
2393 break;
2394 }
2395
2396 result = tu_cs_add_entries(&cmd->draw_epilogue_cs,
2397 &secondary->draw_epilogue_cs);
2398 if (result != VK_SUCCESS) {
2399 cmd->record_result = result;
2400 break;
2401 }
2402 }
2403 cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */
2404 }
2405
2406 VkResult
2407 tu_CreateCommandPool(VkDevice _device,
2408 const VkCommandPoolCreateInfo *pCreateInfo,
2409 const VkAllocationCallbacks *pAllocator,
2410 VkCommandPool *pCmdPool)
2411 {
2412 TU_FROM_HANDLE(tu_device, device, _device);
2413 struct tu_cmd_pool *pool;
2414
2415 pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
2416 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2417 if (pool == NULL)
2418 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
2419
2420 if (pAllocator)
2421 pool->alloc = *pAllocator;
2422 else
2423 pool->alloc = device->alloc;
2424
2425 list_inithead(&pool->cmd_buffers);
2426 list_inithead(&pool->free_cmd_buffers);
2427
2428 pool->queue_family_index = pCreateInfo->queueFamilyIndex;
2429
2430 *pCmdPool = tu_cmd_pool_to_handle(pool);
2431
2432 return VK_SUCCESS;
2433 }
2434
2435 void
2436 tu_DestroyCommandPool(VkDevice _device,
2437 VkCommandPool commandPool,
2438 const VkAllocationCallbacks *pAllocator)
2439 {
2440 TU_FROM_HANDLE(tu_device, device, _device);
2441 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2442
2443 if (!pool)
2444 return;
2445
2446 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2447 &pool->cmd_buffers, pool_link)
2448 {
2449 tu_cmd_buffer_destroy(cmd_buffer);
2450 }
2451
2452 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2453 &pool->free_cmd_buffers, pool_link)
2454 {
2455 tu_cmd_buffer_destroy(cmd_buffer);
2456 }
2457
2458 vk_free2(&device->alloc, pAllocator, pool);
2459 }
2460
2461 VkResult
2462 tu_ResetCommandPool(VkDevice device,
2463 VkCommandPool commandPool,
2464 VkCommandPoolResetFlags flags)
2465 {
2466 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2467 VkResult result;
2468
2469 list_for_each_entry(struct tu_cmd_buffer, cmd_buffer, &pool->cmd_buffers,
2470 pool_link)
2471 {
2472 result = tu_reset_cmd_buffer(cmd_buffer);
2473 if (result != VK_SUCCESS)
2474 return result;
2475 }
2476
2477 return VK_SUCCESS;
2478 }
2479
2480 void
2481 tu_TrimCommandPool(VkDevice device,
2482 VkCommandPool commandPool,
2483 VkCommandPoolTrimFlags flags)
2484 {
2485 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2486
2487 if (!pool)
2488 return;
2489
2490 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2491 &pool->free_cmd_buffers, pool_link)
2492 {
2493 tu_cmd_buffer_destroy(cmd_buffer);
2494 }
2495 }
2496
2497 void
2498 tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
2499 const VkRenderPassBeginInfo *pRenderPassBegin,
2500 VkSubpassContents contents)
2501 {
2502 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2503 TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass);
2504 TU_FROM_HANDLE(tu_framebuffer, fb, pRenderPassBegin->framebuffer);
2505
2506 cmd->state.pass = pass;
2507 cmd->state.subpass = pass->subpasses;
2508 cmd->state.framebuffer = fb;
2509
2510 tu_cmd_update_tiling_config(cmd, &pRenderPassBegin->renderArea);
2511 tu_cmd_prepare_tile_store_ib(cmd);
2512
2513 tu_emit_load_clear(cmd, pRenderPassBegin);
2514
2515 tu6_emit_zs(cmd, cmd->state.subpass, &cmd->draw_cs);
2516 tu6_emit_mrt(cmd, cmd->state.subpass, &cmd->draw_cs);
2517 tu6_emit_msaa(cmd, cmd->state.subpass, &cmd->draw_cs);
2518 tu6_emit_render_cntl(cmd, cmd->state.subpass, &cmd->draw_cs, false);
2519
2520 /* note: use_hw_binning only checks tiling config */
2521 if (use_hw_binning(cmd))
2522 cmd->use_vsc_data = true;
2523
2524 for (uint32_t i = 0; i < fb->attachment_count; ++i) {
2525 const struct tu_image_view *iview = fb->attachments[i].attachment;
2526 tu_bo_list_add(&cmd->bo_list, iview->image->bo,
2527 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2528 }
2529 }
2530
2531 void
2532 tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
2533 const VkRenderPassBeginInfo *pRenderPassBeginInfo,
2534 const VkSubpassBeginInfoKHR *pSubpassBeginInfo)
2535 {
2536 tu_CmdBeginRenderPass(commandBuffer, pRenderPassBeginInfo,
2537 pSubpassBeginInfo->contents);
2538 }
2539
2540 void
2541 tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
2542 {
2543 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2544 const struct tu_render_pass *pass = cmd->state.pass;
2545 struct tu_cs *cs = &cmd->draw_cs;
2546
2547 const struct tu_subpass *subpass = cmd->state.subpass++;
2548 /* TODO:
2549 * if msaa samples change between subpasses,
2550 * attachment store is broken for some attachments
2551 */
2552 if (subpass->resolve_attachments) {
2553 tu6_emit_blit_scissor(cmd, cs, true);
2554 for (unsigned i = 0; i < subpass->color_count; i++) {
2555 uint32_t a = subpass->resolve_attachments[i].attachment;
2556 if (a != VK_ATTACHMENT_UNUSED) {
2557 tu6_emit_resolve(cmd, cs, a,
2558 subpass->color_attachments[i].attachment);
2559 }
2560 }
2561 }
2562
2563 /* invalidate because reading input attachments will cache GMEM and
2564 * the cache isn''t updated when GMEM is written
2565 * TODO: is there a no-cache bit for textures?
2566 */
2567 if (cmd->state.subpass->input_count)
2568 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2569
2570 /* emit mrt/zs/msaa/ubwc state for the subpass that is starting */
2571 tu6_emit_zs(cmd, cmd->state.subpass, cs);
2572 tu6_emit_mrt(cmd, cmd->state.subpass, cs);
2573 tu6_emit_msaa(cmd, cmd->state.subpass, cs);
2574 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, false);
2575
2576 /* Emit flushes so that input attachments will read the correct value. This
2577 * is for sysmem only, although it shouldn't do much harm on gmem.
2578 */
2579 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2580 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
2581
2582 /* TODO:
2583 * since we don't know how to do GMEM->GMEM resolve,
2584 * resolve attachments are resolved to memory then loaded to GMEM again if needed
2585 */
2586 if (subpass->resolve_attachments) {
2587 for (unsigned i = 0; i < subpass->color_count; i++) {
2588 uint32_t a = subpass->resolve_attachments[i].attachment;
2589 if (a != VK_ATTACHMENT_UNUSED && pass->attachments[a].gmem_offset >= 0) {
2590 tu_finishme("missing GMEM->GMEM resolve, performance will suffer\n");
2591 tu6_emit_predicated_blit(cmd, cs, a, a, false);
2592 }
2593 }
2594 }
2595 }
2596
2597 void
2598 tu_CmdNextSubpass2(VkCommandBuffer commandBuffer,
2599 const VkSubpassBeginInfoKHR *pSubpassBeginInfo,
2600 const VkSubpassEndInfoKHR *pSubpassEndInfo)
2601 {
2602 tu_CmdNextSubpass(commandBuffer, pSubpassBeginInfo->contents);
2603 }
2604
2605 struct tu_draw_info
2606 {
2607 /**
2608 * Number of vertices.
2609 */
2610 uint32_t count;
2611
2612 /**
2613 * Index of the first vertex.
2614 */
2615 int32_t vertex_offset;
2616
2617 /**
2618 * First instance id.
2619 */
2620 uint32_t first_instance;
2621
2622 /**
2623 * Number of instances.
2624 */
2625 uint32_t instance_count;
2626
2627 /**
2628 * First index (indexed draws only).
2629 */
2630 uint32_t first_index;
2631
2632 /**
2633 * Whether it's an indexed draw.
2634 */
2635 bool indexed;
2636
2637 /**
2638 * Indirect draw parameters resource.
2639 */
2640 struct tu_buffer *indirect;
2641 uint64_t indirect_offset;
2642 uint32_t stride;
2643
2644 /**
2645 * Draw count parameters resource.
2646 */
2647 struct tu_buffer *count_buffer;
2648 uint64_t count_buffer_offset;
2649 };
2650
2651 #define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2652 #define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2653
2654 enum tu_draw_state_group_id
2655 {
2656 TU_DRAW_STATE_PROGRAM,
2657 TU_DRAW_STATE_PROGRAM_BINNING,
2658 TU_DRAW_STATE_VI,
2659 TU_DRAW_STATE_VI_BINNING,
2660 TU_DRAW_STATE_VP,
2661 TU_DRAW_STATE_RAST,
2662 TU_DRAW_STATE_DS,
2663 TU_DRAW_STATE_BLEND,
2664 TU_DRAW_STATE_VS_CONST,
2665 TU_DRAW_STATE_FS_CONST,
2666 TU_DRAW_STATE_VS_TEX,
2667 TU_DRAW_STATE_FS_TEX_SYSMEM,
2668 TU_DRAW_STATE_FS_TEX_GMEM,
2669 TU_DRAW_STATE_FS_IBO,
2670 TU_DRAW_STATE_VS_PARAMS,
2671
2672 TU_DRAW_STATE_COUNT,
2673 };
2674
2675 struct tu_draw_state_group
2676 {
2677 enum tu_draw_state_group_id id;
2678 uint32_t enable_mask;
2679 struct tu_cs_entry ib;
2680 };
2681
2682 const static struct tu_sampler*
2683 sampler_ptr(struct tu_descriptor_state *descriptors_state,
2684 const struct tu_descriptor_map *map, unsigned i,
2685 unsigned array_index)
2686 {
2687 assert(descriptors_state->valid & (1 << map->set[i]));
2688
2689 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2690 assert(map->binding[i] < set->layout->binding_count);
2691
2692 const struct tu_descriptor_set_binding_layout *layout =
2693 &set->layout->binding[map->binding[i]];
2694
2695 if (layout->immutable_samplers_offset) {
2696 const struct tu_sampler *immutable_samplers =
2697 tu_immutable_samplers(set->layout, layout);
2698
2699 return &immutable_samplers[array_index];
2700 }
2701
2702 switch (layout->type) {
2703 case VK_DESCRIPTOR_TYPE_SAMPLER:
2704 return (struct tu_sampler*) &set->mapped_ptr[layout->offset / 4];
2705 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
2706 return (struct tu_sampler*) &set->mapped_ptr[layout->offset / 4 + A6XX_TEX_CONST_DWORDS +
2707 array_index *
2708 (A6XX_TEX_CONST_DWORDS +
2709 sizeof(struct tu_sampler) / 4)];
2710 default:
2711 unreachable("unimplemented descriptor type");
2712 break;
2713 }
2714 }
2715
2716 static void
2717 write_tex_const(struct tu_cmd_buffer *cmd,
2718 uint32_t *dst,
2719 struct tu_descriptor_state *descriptors_state,
2720 const struct tu_descriptor_map *map,
2721 unsigned i, unsigned array_index, bool is_sysmem)
2722 {
2723 assert(descriptors_state->valid & (1 << map->set[i]));
2724
2725 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2726 assert(map->binding[i] < set->layout->binding_count);
2727
2728 const struct tu_descriptor_set_binding_layout *layout =
2729 &set->layout->binding[map->binding[i]];
2730
2731 switch (layout->type) {
2732 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
2733 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
2734 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
2735 case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
2736 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2737 array_index * A6XX_TEX_CONST_DWORDS],
2738 A6XX_TEX_CONST_DWORDS * 4);
2739 break;
2740 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
2741 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2742 array_index *
2743 (A6XX_TEX_CONST_DWORDS +
2744 sizeof(struct tu_sampler) / 4)],
2745 A6XX_TEX_CONST_DWORDS * 4);
2746 break;
2747 default:
2748 unreachable("unimplemented descriptor type");
2749 break;
2750 }
2751
2752 if (layout->type == VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT && !is_sysmem) {
2753 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
2754 uint32_t a = cmd->state.subpass->input_attachments[map->value[i] +
2755 array_index].attachment;
2756 const struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[a];
2757
2758 assert(att->gmem_offset >= 0);
2759
2760 dst[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK);
2761 dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
2762 dst[2] &= ~(A6XX_TEX_CONST_2_TYPE__MASK | A6XX_TEX_CONST_2_PITCH__MASK);
2763 dst[2] |=
2764 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
2765 A6XX_TEX_CONST_2_PITCH(tiling->tile0.extent.width * att->cpp);
2766 dst[3] = 0;
2767 dst[4] = 0x100000 + att->gmem_offset;
2768 dst[5] = A6XX_TEX_CONST_5_DEPTH(1);
2769 for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
2770 dst[i] = 0;
2771
2772 if (cmd->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY)
2773 tu_finishme("patch input attachment pitch for secondary cmd buffer");
2774 }
2775 }
2776
2777 static void
2778 write_image_ibo(struct tu_cmd_buffer *cmd,
2779 uint32_t *dst,
2780 struct tu_descriptor_state *descriptors_state,
2781 const struct tu_descriptor_map *map,
2782 unsigned i, unsigned array_index)
2783 {
2784 assert(descriptors_state->valid & (1 << map->set[i]));
2785
2786 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2787 assert(map->binding[i] < set->layout->binding_count);
2788
2789 const struct tu_descriptor_set_binding_layout *layout =
2790 &set->layout->binding[map->binding[i]];
2791
2792 assert(layout->type == VK_DESCRIPTOR_TYPE_STORAGE_IMAGE);
2793
2794 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2795 (array_index * 2 + 1) * A6XX_TEX_CONST_DWORDS],
2796 A6XX_TEX_CONST_DWORDS * 4);
2797 }
2798
2799 static uint64_t
2800 buffer_ptr(struct tu_descriptor_state *descriptors_state,
2801 const struct tu_descriptor_map *map,
2802 unsigned i, unsigned array_index)
2803 {
2804 assert(descriptors_state->valid & (1 << map->set[i]));
2805
2806 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2807 assert(map->binding[i] < set->layout->binding_count);
2808
2809 const struct tu_descriptor_set_binding_layout *layout =
2810 &set->layout->binding[map->binding[i]];
2811
2812 switch (layout->type) {
2813 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
2814 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
2815 return descriptors_state->dynamic_buffers[layout->dynamic_offset_offset +
2816 array_index];
2817 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
2818 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
2819 return (uint64_t) set->mapped_ptr[layout->offset / 4 + array_index * 2 + 1] << 32 |
2820 set->mapped_ptr[layout->offset / 4 + array_index * 2];
2821 default:
2822 unreachable("unimplemented descriptor type");
2823 break;
2824 }
2825 }
2826
2827 static inline uint32_t
2828 tu6_stage2opcode(gl_shader_stage type)
2829 {
2830 switch (type) {
2831 case MESA_SHADER_VERTEX:
2832 case MESA_SHADER_TESS_CTRL:
2833 case MESA_SHADER_TESS_EVAL:
2834 case MESA_SHADER_GEOMETRY:
2835 return CP_LOAD_STATE6_GEOM;
2836 case MESA_SHADER_FRAGMENT:
2837 case MESA_SHADER_COMPUTE:
2838 case MESA_SHADER_KERNEL:
2839 return CP_LOAD_STATE6_FRAG;
2840 default:
2841 unreachable("bad shader type");
2842 }
2843 }
2844
2845 static inline enum a6xx_state_block
2846 tu6_stage2shadersb(gl_shader_stage type)
2847 {
2848 switch (type) {
2849 case MESA_SHADER_VERTEX:
2850 return SB6_VS_SHADER;
2851 case MESA_SHADER_FRAGMENT:
2852 return SB6_FS_SHADER;
2853 case MESA_SHADER_COMPUTE:
2854 case MESA_SHADER_KERNEL:
2855 return SB6_CS_SHADER;
2856 default:
2857 unreachable("bad shader type");
2858 return ~0;
2859 }
2860 }
2861
2862 static void
2863 tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2864 struct tu_descriptor_state *descriptors_state,
2865 gl_shader_stage type,
2866 uint32_t *push_constants)
2867 {
2868 const struct tu_program_descriptor_linkage *link =
2869 &pipeline->program.link[type];
2870 const struct ir3_ubo_analysis_state *state = &link->ubo_state;
2871
2872 for (uint32_t i = 0; i < ARRAY_SIZE(state->range); i++) {
2873 if (state->range[i].start < state->range[i].end) {
2874 uint32_t size = state->range[i].end - state->range[i].start;
2875 uint32_t offset = state->range[i].start;
2876
2877 /* and even if the start of the const buffer is before
2878 * first_immediate, the end may not be:
2879 */
2880 size = MIN2(size, (16 * link->constlen) - state->range[i].offset);
2881
2882 if (size == 0)
2883 continue;
2884
2885 /* things should be aligned to vec4: */
2886 debug_assert((state->range[i].offset % 16) == 0);
2887 debug_assert((size % 16) == 0);
2888 debug_assert((offset % 16) == 0);
2889
2890 if (i == 0) {
2891 /* push constants */
2892 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + (size / 4));
2893 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2894 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2895 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2896 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2897 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2898 tu_cs_emit(cs, 0);
2899 tu_cs_emit(cs, 0);
2900 for (unsigned i = 0; i < size / 4; i++)
2901 tu_cs_emit(cs, push_constants[i + offset / 4]);
2902 continue;
2903 }
2904
2905 /* Look through the UBO map to find our UBO index, and get the VA for
2906 * that UBO.
2907 */
2908 uint64_t va = 0;
2909 uint32_t ubo_idx = i - 1;
2910 uint32_t ubo_map_base = 0;
2911 for (int j = 0; j < link->ubo_map.num; j++) {
2912 if (ubo_idx >= ubo_map_base &&
2913 ubo_idx < ubo_map_base + link->ubo_map.array_size[j]) {
2914 va = buffer_ptr(descriptors_state, &link->ubo_map, j,
2915 ubo_idx - ubo_map_base);
2916 break;
2917 }
2918 ubo_map_base += link->ubo_map.array_size[j];
2919 }
2920 assert(va);
2921
2922 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
2923 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2924 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2925 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
2926 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2927 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2928 tu_cs_emit_qw(cs, va + offset);
2929 }
2930 }
2931 }
2932
2933 static void
2934 tu6_emit_ubos(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2935 struct tu_descriptor_state *descriptors_state,
2936 gl_shader_stage type)
2937 {
2938 const struct tu_program_descriptor_linkage *link =
2939 &pipeline->program.link[type];
2940
2941 uint32_t num = MIN2(link->ubo_map.num_desc, link->const_state.num_ubos);
2942 uint32_t anum = align(num, 2);
2943
2944 if (!num)
2945 return;
2946
2947 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + (2 * anum));
2948 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(link->const_state.offsets.ubo) |
2949 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2950 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2951 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2952 CP_LOAD_STATE6_0_NUM_UNIT(anum/2));
2953 tu_cs_emit(cs, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
2954 tu_cs_emit(cs, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
2955
2956 unsigned emitted = 0;
2957 for (unsigned i = 0; emitted < num && i < link->ubo_map.num; i++) {
2958 for (unsigned j = 0; emitted < num && j < link->ubo_map.array_size[i]; j++) {
2959 tu_cs_emit_qw(cs, buffer_ptr(descriptors_state, &link->ubo_map, i, j));
2960 emitted++;
2961 }
2962 }
2963
2964 for (; emitted < anum; emitted++) {
2965 tu_cs_emit(cs, 0xffffffff);
2966 tu_cs_emit(cs, 0xffffffff);
2967 }
2968 }
2969
2970 static struct tu_cs_entry
2971 tu6_emit_consts(struct tu_cmd_buffer *cmd,
2972 const struct tu_pipeline *pipeline,
2973 struct tu_descriptor_state *descriptors_state,
2974 gl_shader_stage type)
2975 {
2976 struct tu_cs cs;
2977 tu_cs_begin_sub_stream(&cmd->sub_cs, 512, &cs); /* TODO: maximum size? */
2978
2979 tu6_emit_user_consts(&cs, pipeline, descriptors_state, type, cmd->push_constants);
2980 tu6_emit_ubos(&cs, pipeline, descriptors_state, type);
2981
2982 return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2983 }
2984
2985 static VkResult
2986 tu6_emit_vs_params(struct tu_cmd_buffer *cmd,
2987 const struct tu_draw_info *draw,
2988 struct tu_cs_entry *entry)
2989 {
2990 /* TODO: fill out more than just base instance */
2991 const struct tu_program_descriptor_linkage *link =
2992 &cmd->state.pipeline->program.link[MESA_SHADER_VERTEX];
2993 const struct ir3_const_state *const_state = &link->const_state;
2994 struct tu_cs cs;
2995
2996 if (const_state->offsets.driver_param >= link->constlen) {
2997 *entry = (struct tu_cs_entry) {};
2998 return VK_SUCCESS;
2999 }
3000
3001 VkResult result = tu_cs_begin_sub_stream(&cmd->sub_cs, 8, &cs);
3002 if (result != VK_SUCCESS)
3003 return result;
3004
3005 tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_GEOM, 3 + 4);
3006 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(const_state->offsets.driver_param) |
3007 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3008 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3009 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER) |
3010 CP_LOAD_STATE6_0_NUM_UNIT(1));
3011 tu_cs_emit(&cs, 0);
3012 tu_cs_emit(&cs, 0);
3013
3014 STATIC_ASSERT(IR3_DP_INSTID_BASE == 2);
3015
3016 tu_cs_emit(&cs, 0);
3017 tu_cs_emit(&cs, 0);
3018 tu_cs_emit(&cs, draw->first_instance);
3019 tu_cs_emit(&cs, 0);
3020
3021 *entry = tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
3022 return VK_SUCCESS;
3023 }
3024
3025 static VkResult
3026 tu6_emit_textures(struct tu_cmd_buffer *cmd,
3027 const struct tu_pipeline *pipeline,
3028 struct tu_descriptor_state *descriptors_state,
3029 gl_shader_stage type,
3030 struct tu_cs_entry *entry,
3031 bool *needs_border,
3032 bool is_sysmem)
3033 {
3034 struct tu_cs *draw_state = &cmd->sub_cs;
3035 const struct tu_program_descriptor_linkage *link =
3036 &pipeline->program.link[type];
3037 VkResult result;
3038
3039 if (link->texture_map.num_desc == 0 && link->sampler_map.num_desc == 0) {
3040 *entry = (struct tu_cs_entry) {};
3041 return VK_SUCCESS;
3042 }
3043
3044 /* allocate and fill texture state */
3045 struct ts_cs_memory tex_const;
3046 result = tu_cs_alloc(draw_state, link->texture_map.num_desc,
3047 A6XX_TEX_CONST_DWORDS, &tex_const);
3048 if (result != VK_SUCCESS)
3049 return result;
3050
3051 int tex_index = 0;
3052 for (unsigned i = 0; i < link->texture_map.num; i++) {
3053 for (int j = 0; j < link->texture_map.array_size[i]; j++) {
3054 write_tex_const(cmd,
3055 &tex_const.map[A6XX_TEX_CONST_DWORDS * tex_index++],
3056 descriptors_state, &link->texture_map, i, j,
3057 is_sysmem);
3058 }
3059 }
3060
3061 /* allocate and fill sampler state */
3062 struct ts_cs_memory tex_samp = { 0 };
3063 if (link->sampler_map.num_desc) {
3064 result = tu_cs_alloc(draw_state, link->sampler_map.num_desc,
3065 A6XX_TEX_SAMP_DWORDS, &tex_samp);
3066 if (result != VK_SUCCESS)
3067 return result;
3068
3069 int sampler_index = 0;
3070 for (unsigned i = 0; i < link->sampler_map.num; i++) {
3071 for (int j = 0; j < link->sampler_map.array_size[i]; j++) {
3072 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3073 &link->sampler_map,
3074 i, j);
3075 memcpy(&tex_samp.map[A6XX_TEX_SAMP_DWORDS * sampler_index++],
3076 sampler->state, sizeof(sampler->state));
3077 *needs_border |= sampler->needs_border;
3078 }
3079 }
3080 }
3081
3082 unsigned tex_samp_reg, tex_const_reg, tex_count_reg;
3083 enum a6xx_state_block sb;
3084
3085 switch (type) {
3086 case MESA_SHADER_VERTEX:
3087 sb = SB6_VS_TEX;
3088 tex_samp_reg = REG_A6XX_SP_VS_TEX_SAMP_LO;
3089 tex_const_reg = REG_A6XX_SP_VS_TEX_CONST_LO;
3090 tex_count_reg = REG_A6XX_SP_VS_TEX_COUNT;
3091 break;
3092 case MESA_SHADER_FRAGMENT:
3093 sb = SB6_FS_TEX;
3094 tex_samp_reg = REG_A6XX_SP_FS_TEX_SAMP_LO;
3095 tex_const_reg = REG_A6XX_SP_FS_TEX_CONST_LO;
3096 tex_count_reg = REG_A6XX_SP_FS_TEX_COUNT;
3097 break;
3098 case MESA_SHADER_COMPUTE:
3099 sb = SB6_CS_TEX;
3100 tex_samp_reg = REG_A6XX_SP_CS_TEX_SAMP_LO;
3101 tex_const_reg = REG_A6XX_SP_CS_TEX_CONST_LO;
3102 tex_count_reg = REG_A6XX_SP_CS_TEX_COUNT;
3103 break;
3104 default:
3105 unreachable("bad state block");
3106 }
3107
3108 struct tu_cs cs;
3109 result = tu_cs_begin_sub_stream(draw_state, 16, &cs);
3110 if (result != VK_SUCCESS)
3111 return result;
3112
3113 if (link->sampler_map.num_desc) {
3114 /* output sampler state: */
3115 tu_cs_emit_pkt7(&cs, tu6_stage2opcode(type), 3);
3116 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3117 CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER) |
3118 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3119 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3120 CP_LOAD_STATE6_0_NUM_UNIT(link->sampler_map.num_desc));
3121 tu_cs_emit_qw(&cs, tex_samp.iova); /* SRC_ADDR_LO/HI */
3122
3123 tu_cs_emit_pkt4(&cs, tex_samp_reg, 2);
3124 tu_cs_emit_qw(&cs, tex_samp.iova); /* SRC_ADDR_LO/HI */
3125 }
3126
3127 /* emit texture state: */
3128 tu_cs_emit_pkt7(&cs, tu6_stage2opcode(type), 3);
3129 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3130 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3131 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3132 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3133 CP_LOAD_STATE6_0_NUM_UNIT(link->texture_map.num_desc));
3134 tu_cs_emit_qw(&cs, tex_const.iova); /* SRC_ADDR_LO/HI */
3135
3136 tu_cs_emit_pkt4(&cs, tex_const_reg, 2);
3137 tu_cs_emit_qw(&cs, tex_const.iova); /* SRC_ADDR_LO/HI */
3138
3139 tu_cs_emit_pkt4(&cs, tex_count_reg, 1);
3140 tu_cs_emit(&cs, link->texture_map.num_desc);
3141
3142 *entry = tu_cs_end_sub_stream(draw_state, &cs);
3143 return VK_SUCCESS;
3144 }
3145
3146 static VkResult
3147 tu6_emit_ibo(struct tu_cmd_buffer *cmd,
3148 const struct tu_pipeline *pipeline,
3149 struct tu_descriptor_state *descriptors_state,
3150 gl_shader_stage type,
3151 struct tu_cs_entry *entry)
3152 {
3153 struct tu_cs *draw_state = &cmd->sub_cs;
3154 const struct tu_program_descriptor_linkage *link =
3155 &pipeline->program.link[type];
3156 VkResult result;
3157
3158 unsigned num_desc = link->ssbo_map.num_desc + link->image_map.num_desc;
3159
3160 if (num_desc == 0) {
3161 *entry = (struct tu_cs_entry) {};
3162 return VK_SUCCESS;
3163 }
3164
3165 struct ts_cs_memory ibo_const;
3166 result = tu_cs_alloc(draw_state, num_desc,
3167 A6XX_TEX_CONST_DWORDS, &ibo_const);
3168 if (result != VK_SUCCESS)
3169 return result;
3170
3171 int ssbo_index = 0;
3172 for (unsigned i = 0; i < link->ssbo_map.num; i++) {
3173 for (int j = 0; j < link->ssbo_map.array_size[i]; j++) {
3174 uint32_t *dst = &ibo_const.map[A6XX_TEX_CONST_DWORDS * ssbo_index];
3175
3176 uint64_t va = buffer_ptr(descriptors_state, &link->ssbo_map, i, j);
3177 /* We don't expose robustBufferAccess, so leave the size unlimited. */
3178 uint32_t sz = MAX_STORAGE_BUFFER_RANGE / 4;
3179
3180 dst[0] = A6XX_IBO_0_FMT(FMT6_32_UINT);
3181 dst[1] = A6XX_IBO_1_WIDTH(sz & MASK(15)) |
3182 A6XX_IBO_1_HEIGHT(sz >> 15);
3183 dst[2] = A6XX_IBO_2_UNK4 |
3184 A6XX_IBO_2_UNK31 |
3185 A6XX_IBO_2_TYPE(A6XX_TEX_1D);
3186 dst[3] = 0;
3187 dst[4] = va;
3188 dst[5] = va >> 32;
3189 for (int i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
3190 dst[i] = 0;
3191
3192 ssbo_index++;
3193 }
3194 }
3195
3196 for (unsigned i = 0; i < link->image_map.num; i++) {
3197 for (int j = 0; j < link->image_map.array_size[i]; j++) {
3198 uint32_t *dst = &ibo_const.map[A6XX_TEX_CONST_DWORDS * ssbo_index];
3199
3200 write_image_ibo(cmd, dst,
3201 descriptors_state, &link->image_map, i, j);
3202
3203 ssbo_index++;
3204 }
3205 }
3206
3207 assert(ssbo_index == num_desc);
3208
3209 struct tu_cs cs;
3210 result = tu_cs_begin_sub_stream(draw_state, 7, &cs);
3211 if (result != VK_SUCCESS)
3212 return result;
3213
3214 uint32_t opcode, ibo_addr_reg;
3215 enum a6xx_state_block sb;
3216 enum a6xx_state_type st;
3217
3218 switch (type) {
3219 case MESA_SHADER_FRAGMENT:
3220 opcode = CP_LOAD_STATE6;
3221 st = ST6_SHADER;
3222 sb = SB6_IBO;
3223 ibo_addr_reg = REG_A6XX_SP_IBO_LO;
3224 break;
3225 case MESA_SHADER_COMPUTE:
3226 opcode = CP_LOAD_STATE6_FRAG;
3227 st = ST6_IBO;
3228 sb = SB6_CS_SHADER;
3229 ibo_addr_reg = REG_A6XX_SP_CS_IBO_LO;
3230 break;
3231 default:
3232 unreachable("unsupported stage for ibos");
3233 }
3234
3235 /* emit texture state: */
3236 tu_cs_emit_pkt7(&cs, opcode, 3);
3237 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3238 CP_LOAD_STATE6_0_STATE_TYPE(st) |
3239 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3240 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3241 CP_LOAD_STATE6_0_NUM_UNIT(num_desc));
3242 tu_cs_emit_qw(&cs, ibo_const.iova); /* SRC_ADDR_LO/HI */
3243
3244 tu_cs_emit_pkt4(&cs, ibo_addr_reg, 2);
3245 tu_cs_emit_qw(&cs, ibo_const.iova); /* SRC_ADDR_LO/HI */
3246
3247 *entry = tu_cs_end_sub_stream(draw_state, &cs);
3248 return VK_SUCCESS;
3249 }
3250
3251 struct PACKED bcolor_entry {
3252 uint32_t fp32[4];
3253 uint16_t ui16[4];
3254 int16_t si16[4];
3255 uint16_t fp16[4];
3256 uint16_t rgb565;
3257 uint16_t rgb5a1;
3258 uint16_t rgba4;
3259 uint8_t __pad0[2];
3260 uint8_t ui8[4];
3261 int8_t si8[4];
3262 uint32_t rgb10a2;
3263 uint32_t z24; /* also s8? */
3264 uint16_t srgb[4]; /* appears to duplicate fp16[], but clamped, used for srgb */
3265 uint8_t __pad1[56];
3266 } border_color[] = {
3267 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK] = {},
3268 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK] = {},
3269 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK] = {
3270 .fp32[3] = 0x3f800000,
3271 .ui16[3] = 0xffff,
3272 .si16[3] = 0x7fff,
3273 .fp16[3] = 0x3c00,
3274 .rgb5a1 = 0x8000,
3275 .rgba4 = 0xf000,
3276 .ui8[3] = 0xff,
3277 .si8[3] = 0x7f,
3278 .rgb10a2 = 0xc0000000,
3279 .srgb[3] = 0x3c00,
3280 },
3281 [VK_BORDER_COLOR_INT_OPAQUE_BLACK] = {
3282 .fp32[3] = 1,
3283 .fp16[3] = 1,
3284 },
3285 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE] = {
3286 .fp32[0 ... 3] = 0x3f800000,
3287 .ui16[0 ... 3] = 0xffff,
3288 .si16[0 ... 3] = 0x7fff,
3289 .fp16[0 ... 3] = 0x3c00,
3290 .rgb565 = 0xffff,
3291 .rgb5a1 = 0xffff,
3292 .rgba4 = 0xffff,
3293 .ui8[0 ... 3] = 0xff,
3294 .si8[0 ... 3] = 0x7f,
3295 .rgb10a2 = 0xffffffff,
3296 .z24 = 0xffffff,
3297 .srgb[0 ... 3] = 0x3c00,
3298 },
3299 [VK_BORDER_COLOR_INT_OPAQUE_WHITE] = {
3300 .fp32[0 ... 3] = 1,
3301 .fp16[0 ... 3] = 1,
3302 },
3303 };
3304
3305 static VkResult
3306 tu6_emit_border_color(struct tu_cmd_buffer *cmd,
3307 struct tu_cs *cs)
3308 {
3309 STATIC_ASSERT(sizeof(struct bcolor_entry) == 128);
3310
3311 const struct tu_pipeline *pipeline = cmd->state.pipeline;
3312 struct tu_descriptor_state *descriptors_state =
3313 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
3314 const struct tu_descriptor_map *vs_sampler =
3315 &pipeline->program.link[MESA_SHADER_VERTEX].sampler_map;
3316 const struct tu_descriptor_map *fs_sampler =
3317 &pipeline->program.link[MESA_SHADER_FRAGMENT].sampler_map;
3318 struct ts_cs_memory ptr;
3319
3320 VkResult result = tu_cs_alloc(&cmd->sub_cs,
3321 vs_sampler->num_desc + fs_sampler->num_desc,
3322 128 / 4,
3323 &ptr);
3324 if (result != VK_SUCCESS)
3325 return result;
3326
3327 for (unsigned i = 0; i < vs_sampler->num; i++) {
3328 for (unsigned j = 0; j < vs_sampler->array_size[i]; j++) {
3329 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3330 vs_sampler, i, j);
3331 memcpy(ptr.map, &border_color[sampler->border], 128);
3332 ptr.map += 128 / 4;
3333 }
3334 }
3335
3336 for (unsigned i = 0; i < fs_sampler->num; i++) {
3337 for (unsigned j = 0; j < fs_sampler->array_size[i]; j++) {
3338 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3339 fs_sampler, i, j);
3340 memcpy(ptr.map, &border_color[sampler->border], 128);
3341 ptr.map += 128 / 4;
3342 }
3343 }
3344
3345 tu_cs_emit_pkt4(cs, REG_A6XX_SP_TP_BORDER_COLOR_BASE_ADDR_LO, 2);
3346 tu_cs_emit_qw(cs, ptr.iova);
3347 return VK_SUCCESS;
3348 }
3349
3350 static VkResult
3351 tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
3352 struct tu_cs *cs,
3353 const struct tu_draw_info *draw)
3354 {
3355 const struct tu_pipeline *pipeline = cmd->state.pipeline;
3356 const struct tu_dynamic_state *dynamic = &cmd->state.dynamic;
3357 struct tu_draw_state_group draw_state_groups[TU_DRAW_STATE_COUNT];
3358 uint32_t draw_state_group_count = 0;
3359 VkResult result;
3360
3361 struct tu_descriptor_state *descriptors_state =
3362 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
3363
3364 /* TODO lrz */
3365
3366 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0);
3367 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9990, 0);
3368 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
3369
3370 tu_cs_emit_regs(cs,
3371 A6XX_PC_PRIMITIVE_CNTL_0(.primitive_restart =
3372 pipeline->ia.primitive_restart && draw->indexed));
3373
3374 if (cmd->state.dirty &
3375 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH) &&
3376 (pipeline->dynamic_state.mask & TU_DYNAMIC_LINE_WIDTH)) {
3377 tu6_emit_gras_su_cntl(cs, pipeline->rast.gras_su_cntl,
3378 dynamic->line_width);
3379 }
3380
3381 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK) &&
3382 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_COMPARE_MASK)) {
3383 tu6_emit_stencil_compare_mask(cs, dynamic->stencil_compare_mask.front,
3384 dynamic->stencil_compare_mask.back);
3385 }
3386
3387 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK) &&
3388 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_WRITE_MASK)) {
3389 tu6_emit_stencil_write_mask(cs, dynamic->stencil_write_mask.front,
3390 dynamic->stencil_write_mask.back);
3391 }
3392
3393 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE) &&
3394 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_REFERENCE)) {
3395 tu6_emit_stencil_reference(cs, dynamic->stencil_reference.front,
3396 dynamic->stencil_reference.back);
3397 }
3398
3399 if (cmd->state.dirty &
3400 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_VERTEX_BUFFERS)) {
3401 for (uint32_t i = 0; i < pipeline->vi.count; i++) {
3402 const uint32_t binding = pipeline->vi.bindings[i];
3403 const uint32_t stride = pipeline->vi.strides[i];
3404 const struct tu_buffer *buf = cmd->state.vb.buffers[binding];
3405 const VkDeviceSize offset = buf->bo_offset +
3406 cmd->state.vb.offsets[binding] +
3407 pipeline->vi.offsets[i];
3408 const VkDeviceSize size =
3409 offset < buf->bo->size ? buf->bo->size - offset : 0;
3410
3411 tu_cs_emit_regs(cs,
3412 A6XX_VFD_FETCH_BASE(i, .bo = buf->bo, .bo_offset = offset),
3413 A6XX_VFD_FETCH_SIZE(i, size),
3414 A6XX_VFD_FETCH_STRIDE(i, stride));
3415 }
3416 }
3417
3418 if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) {
3419 draw_state_groups[draw_state_group_count++] =
3420 (struct tu_draw_state_group) {
3421 .id = TU_DRAW_STATE_PROGRAM,
3422 .enable_mask = ENABLE_DRAW,
3423 .ib = pipeline->program.state_ib,
3424 };
3425 draw_state_groups[draw_state_group_count++] =
3426 (struct tu_draw_state_group) {
3427 .id = TU_DRAW_STATE_PROGRAM_BINNING,
3428 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
3429 .ib = pipeline->program.binning_state_ib,
3430 };
3431 draw_state_groups[draw_state_group_count++] =
3432 (struct tu_draw_state_group) {
3433 .id = TU_DRAW_STATE_VI,
3434 .enable_mask = ENABLE_DRAW,
3435 .ib = pipeline->vi.state_ib,
3436 };
3437 draw_state_groups[draw_state_group_count++] =
3438 (struct tu_draw_state_group) {
3439 .id = TU_DRAW_STATE_VI_BINNING,
3440 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
3441 .ib = pipeline->vi.binning_state_ib,
3442 };
3443 draw_state_groups[draw_state_group_count++] =
3444 (struct tu_draw_state_group) {
3445 .id = TU_DRAW_STATE_VP,
3446 .enable_mask = ENABLE_ALL,
3447 .ib = pipeline->vp.state_ib,
3448 };
3449 draw_state_groups[draw_state_group_count++] =
3450 (struct tu_draw_state_group) {
3451 .id = TU_DRAW_STATE_RAST,
3452 .enable_mask = ENABLE_ALL,
3453 .ib = pipeline->rast.state_ib,
3454 };
3455 draw_state_groups[draw_state_group_count++] =
3456 (struct tu_draw_state_group) {
3457 .id = TU_DRAW_STATE_DS,
3458 .enable_mask = ENABLE_ALL,
3459 .ib = pipeline->ds.state_ib,
3460 };
3461 draw_state_groups[draw_state_group_count++] =
3462 (struct tu_draw_state_group) {
3463 .id = TU_DRAW_STATE_BLEND,
3464 .enable_mask = ENABLE_ALL,
3465 .ib = pipeline->blend.state_ib,
3466 };
3467 }
3468
3469 if (cmd->state.dirty &
3470 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_PUSH_CONSTANTS)) {
3471 draw_state_groups[draw_state_group_count++] =
3472 (struct tu_draw_state_group) {
3473 .id = TU_DRAW_STATE_VS_CONST,
3474 .enable_mask = ENABLE_ALL,
3475 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_VERTEX)
3476 };
3477 draw_state_groups[draw_state_group_count++] =
3478 (struct tu_draw_state_group) {
3479 .id = TU_DRAW_STATE_FS_CONST,
3480 .enable_mask = ENABLE_DRAW,
3481 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_FRAGMENT)
3482 };
3483 }
3484
3485 if (cmd->state.dirty &
3486 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS)) {
3487 bool needs_border = false;
3488 struct tu_cs_entry vs_tex, fs_tex_sysmem, fs_tex_gmem, fs_ibo;
3489
3490 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3491 MESA_SHADER_VERTEX, &vs_tex, &needs_border,
3492 false);
3493 if (result != VK_SUCCESS)
3494 return result;
3495
3496 /* TODO: we could emit just one texture descriptor draw state when there
3497 * are no input attachments, which is the most common case. We could
3498 * also split out the sampler state, which doesn't change even for input
3499 * attachments.
3500 */
3501 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3502 MESA_SHADER_FRAGMENT, &fs_tex_sysmem,
3503 &needs_border, true);
3504 if (result != VK_SUCCESS)
3505 return result;
3506
3507 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3508 MESA_SHADER_FRAGMENT, &fs_tex_gmem,
3509 &needs_border, false);
3510 if (result != VK_SUCCESS)
3511 return result;
3512
3513 result = tu6_emit_ibo(cmd, pipeline, descriptors_state,
3514 MESA_SHADER_FRAGMENT, &fs_ibo);
3515 if (result != VK_SUCCESS)
3516 return result;
3517
3518 draw_state_groups[draw_state_group_count++] =
3519 (struct tu_draw_state_group) {
3520 .id = TU_DRAW_STATE_VS_TEX,
3521 .enable_mask = ENABLE_ALL,
3522 .ib = vs_tex,
3523 };
3524 draw_state_groups[draw_state_group_count++] =
3525 (struct tu_draw_state_group) {
3526 .id = TU_DRAW_STATE_FS_TEX_GMEM,
3527 .enable_mask = CP_SET_DRAW_STATE__0_GMEM,
3528 .ib = fs_tex_gmem,
3529 };
3530 draw_state_groups[draw_state_group_count++] =
3531 (struct tu_draw_state_group) {
3532 .id = TU_DRAW_STATE_FS_TEX_SYSMEM,
3533 .enable_mask = CP_SET_DRAW_STATE__0_SYSMEM,
3534 .ib = fs_tex_sysmem,
3535 };
3536 draw_state_groups[draw_state_group_count++] =
3537 (struct tu_draw_state_group) {
3538 .id = TU_DRAW_STATE_FS_IBO,
3539 .enable_mask = ENABLE_DRAW,
3540 .ib = fs_ibo,
3541 };
3542
3543 if (needs_border) {
3544 result = tu6_emit_border_color(cmd, cs);
3545 if (result != VK_SUCCESS)
3546 return result;
3547 }
3548 }
3549
3550 struct tu_cs_entry vs_params;
3551 result = tu6_emit_vs_params(cmd, draw, &vs_params);
3552 if (result != VK_SUCCESS)
3553 return result;
3554
3555 draw_state_groups[draw_state_group_count++] =
3556 (struct tu_draw_state_group) {
3557 .id = TU_DRAW_STATE_VS_PARAMS,
3558 .enable_mask = ENABLE_ALL,
3559 .ib = vs_params,
3560 };
3561
3562 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_group_count);
3563 for (uint32_t i = 0; i < draw_state_group_count; i++) {
3564 const struct tu_draw_state_group *group = &draw_state_groups[i];
3565 debug_assert((group->enable_mask & ~ENABLE_ALL) == 0);
3566 uint32_t cp_set_draw_state =
3567 CP_SET_DRAW_STATE__0_COUNT(group->ib.size / 4) |
3568 group->enable_mask |
3569 CP_SET_DRAW_STATE__0_GROUP_ID(group->id);
3570 uint64_t iova;
3571 if (group->ib.size) {
3572 iova = group->ib.bo->iova + group->ib.offset;
3573 } else {
3574 cp_set_draw_state |= CP_SET_DRAW_STATE__0_DISABLE;
3575 iova = 0;
3576 }
3577
3578 tu_cs_emit(cs, cp_set_draw_state);
3579 tu_cs_emit_qw(cs, iova);
3580 }
3581
3582 tu_cs_sanity_check(cs);
3583
3584 /* track BOs */
3585 if (cmd->state.dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) {
3586 for (uint32_t i = 0; i < MAX_VBS; i++) {
3587 const struct tu_buffer *buf = cmd->state.vb.buffers[i];
3588 if (buf)
3589 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
3590 }
3591 }
3592 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3593 unsigned i;
3594 for_each_bit(i, descriptors_state->valid) {
3595 struct tu_descriptor_set *set = descriptors_state->sets[i];
3596 for (unsigned j = 0; j < set->layout->buffer_count; ++j)
3597 if (set->descriptors[j]) {
3598 tu_bo_list_add(&cmd->bo_list, set->descriptors[j],
3599 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3600 }
3601 }
3602 }
3603
3604 /* Fragment shader state overwrites compute shader state, so flag the
3605 * compute pipeline for re-emit.
3606 */
3607 cmd->state.dirty = TU_CMD_DIRTY_COMPUTE_PIPELINE;
3608 return VK_SUCCESS;
3609 }
3610
3611 static void
3612 tu6_emit_draw_direct(struct tu_cmd_buffer *cmd,
3613 struct tu_cs *cs,
3614 const struct tu_draw_info *draw)
3615 {
3616
3617 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3618
3619 tu_cs_emit_regs(cs,
3620 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3621 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3622
3623 /* TODO hw binning */
3624 if (draw->indexed) {
3625 const enum a4xx_index_size index_size =
3626 tu6_index_size(cmd->state.index_type);
3627 const uint32_t index_bytes =
3628 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3629 const struct tu_buffer *buf = cmd->state.index_buffer;
3630 const VkDeviceSize offset = buf->bo_offset + cmd->state.index_offset +
3631 index_bytes * draw->first_index;
3632 const uint32_t size = index_bytes * draw->count;
3633
3634 const uint32_t cp_draw_indx =
3635 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3636 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3637 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3638 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) | 0x2000;
3639
3640 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7);
3641 tu_cs_emit(cs, cp_draw_indx);
3642 tu_cs_emit(cs, draw->instance_count);
3643 tu_cs_emit(cs, draw->count);
3644 tu_cs_emit(cs, 0x0); /* XXX */
3645 tu_cs_emit_qw(cs, buf->bo->iova + offset);
3646 tu_cs_emit(cs, size);
3647 } else {
3648 const uint32_t cp_draw_indx =
3649 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3650 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3651 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) | 0x2000;
3652
3653 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3);
3654 tu_cs_emit(cs, cp_draw_indx);
3655 tu_cs_emit(cs, draw->instance_count);
3656 tu_cs_emit(cs, draw->count);
3657 }
3658 }
3659
3660 static void
3661 tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw)
3662 {
3663 struct tu_cs *cs = &cmd->draw_cs;
3664 VkResult result;
3665
3666 result = tu6_bind_draw_states(cmd, cs, draw);
3667 if (result != VK_SUCCESS) {
3668 cmd->record_result = result;
3669 return;
3670 }
3671
3672 if (draw->indirect) {
3673 tu_finishme("indirect draw");
3674 return;
3675 }
3676
3677 tu6_emit_draw_direct(cmd, cs, draw);
3678
3679 cmd->wait_for_idle = true;
3680
3681 tu_cs_sanity_check(cs);
3682 }
3683
3684 void
3685 tu_CmdDraw(VkCommandBuffer commandBuffer,
3686 uint32_t vertexCount,
3687 uint32_t instanceCount,
3688 uint32_t firstVertex,
3689 uint32_t firstInstance)
3690 {
3691 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3692 struct tu_draw_info info = {};
3693
3694 info.count = vertexCount;
3695 info.instance_count = instanceCount;
3696 info.first_instance = firstInstance;
3697 info.vertex_offset = firstVertex;
3698
3699 tu_draw(cmd_buffer, &info);
3700 }
3701
3702 void
3703 tu_CmdDrawIndexed(VkCommandBuffer commandBuffer,
3704 uint32_t indexCount,
3705 uint32_t instanceCount,
3706 uint32_t firstIndex,
3707 int32_t vertexOffset,
3708 uint32_t firstInstance)
3709 {
3710 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3711 struct tu_draw_info info = {};
3712
3713 info.indexed = true;
3714 info.count = indexCount;
3715 info.instance_count = instanceCount;
3716 info.first_index = firstIndex;
3717 info.vertex_offset = vertexOffset;
3718 info.first_instance = firstInstance;
3719
3720 tu_draw(cmd_buffer, &info);
3721 }
3722
3723 void
3724 tu_CmdDrawIndirect(VkCommandBuffer commandBuffer,
3725 VkBuffer _buffer,
3726 VkDeviceSize offset,
3727 uint32_t drawCount,
3728 uint32_t stride)
3729 {
3730 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3731 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3732 struct tu_draw_info info = {};
3733
3734 info.count = drawCount;
3735 info.indirect = buffer;
3736 info.indirect_offset = offset;
3737 info.stride = stride;
3738
3739 tu_draw(cmd_buffer, &info);
3740 }
3741
3742 void
3743 tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer,
3744 VkBuffer _buffer,
3745 VkDeviceSize offset,
3746 uint32_t drawCount,
3747 uint32_t stride)
3748 {
3749 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3750 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3751 struct tu_draw_info info = {};
3752
3753 info.indexed = true;
3754 info.count = drawCount;
3755 info.indirect = buffer;
3756 info.indirect_offset = offset;
3757 info.stride = stride;
3758
3759 tu_draw(cmd_buffer, &info);
3760 }
3761
3762 struct tu_dispatch_info
3763 {
3764 /**
3765 * Determine the layout of the grid (in block units) to be used.
3766 */
3767 uint32_t blocks[3];
3768
3769 /**
3770 * A starting offset for the grid. If unaligned is set, the offset
3771 * must still be aligned.
3772 */
3773 uint32_t offsets[3];
3774 /**
3775 * Whether it's an unaligned compute dispatch.
3776 */
3777 bool unaligned;
3778
3779 /**
3780 * Indirect compute parameters resource.
3781 */
3782 struct tu_buffer *indirect;
3783 uint64_t indirect_offset;
3784 };
3785
3786 static void
3787 tu_emit_compute_driver_params(struct tu_cs *cs, struct tu_pipeline *pipeline,
3788 const struct tu_dispatch_info *info)
3789 {
3790 gl_shader_stage type = MESA_SHADER_COMPUTE;
3791 const struct tu_program_descriptor_linkage *link =
3792 &pipeline->program.link[type];
3793 const struct ir3_const_state *const_state = &link->const_state;
3794 uint32_t offset = const_state->offsets.driver_param;
3795
3796 if (link->constlen <= offset)
3797 return;
3798
3799 if (!info->indirect) {
3800 uint32_t driver_params[IR3_DP_CS_COUNT] = {
3801 [IR3_DP_NUM_WORK_GROUPS_X] = info->blocks[0],
3802 [IR3_DP_NUM_WORK_GROUPS_Y] = info->blocks[1],
3803 [IR3_DP_NUM_WORK_GROUPS_Z] = info->blocks[2],
3804 [IR3_DP_LOCAL_GROUP_SIZE_X] = pipeline->compute.local_size[0],
3805 [IR3_DP_LOCAL_GROUP_SIZE_Y] = pipeline->compute.local_size[1],
3806 [IR3_DP_LOCAL_GROUP_SIZE_Z] = pipeline->compute.local_size[2],
3807 };
3808
3809 uint32_t num_consts = MIN2(const_state->num_driver_params,
3810 (link->constlen - offset) * 4);
3811 /* push constants */
3812 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_consts);
3813 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
3814 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3815 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3816 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3817 CP_LOAD_STATE6_0_NUM_UNIT(num_consts / 4));
3818 tu_cs_emit(cs, 0);
3819 tu_cs_emit(cs, 0);
3820 uint32_t i;
3821 for (i = 0; i < num_consts; i++)
3822 tu_cs_emit(cs, driver_params[i]);
3823 } else {
3824 tu_finishme("Indirect driver params");
3825 }
3826 }
3827
3828 static void
3829 tu_dispatch(struct tu_cmd_buffer *cmd,
3830 const struct tu_dispatch_info *info)
3831 {
3832 struct tu_cs *cs = &cmd->cs;
3833 struct tu_pipeline *pipeline = cmd->state.compute_pipeline;
3834 struct tu_descriptor_state *descriptors_state =
3835 &cmd->descriptors[VK_PIPELINE_BIND_POINT_COMPUTE];
3836 VkResult result;
3837
3838 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_PIPELINE)
3839 tu_cs_emit_ib(cs, &pipeline->program.state_ib);
3840
3841 struct tu_cs_entry ib;
3842
3843 ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE);
3844 if (ib.size)
3845 tu_cs_emit_ib(cs, &ib);
3846
3847 tu_emit_compute_driver_params(cs, pipeline, info);
3848
3849 bool needs_border;
3850 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3851 MESA_SHADER_COMPUTE, &ib, &needs_border, false);
3852 if (result != VK_SUCCESS) {
3853 cmd->record_result = result;
3854 return;
3855 }
3856
3857 if (ib.size)
3858 tu_cs_emit_ib(cs, &ib);
3859
3860 if (needs_border)
3861 tu_finishme("compute border color");
3862
3863 result = tu6_emit_ibo(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE, &ib);
3864 if (result != VK_SUCCESS) {
3865 cmd->record_result = result;
3866 return;
3867 }
3868
3869 if (ib.size)
3870 tu_cs_emit_ib(cs, &ib);
3871
3872 /* track BOs */
3873 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3874 unsigned i;
3875 for_each_bit(i, descriptors_state->valid) {
3876 struct tu_descriptor_set *set = descriptors_state->sets[i];
3877 for (unsigned j = 0; j < set->layout->buffer_count; ++j)
3878 if (set->descriptors[j]) {
3879 tu_bo_list_add(&cmd->bo_list, set->descriptors[j],
3880 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3881 }
3882 }
3883 }
3884
3885 /* Compute shader state overwrites fragment shader state, so we flag the
3886 * graphics pipeline for re-emit.
3887 */
3888 cmd->state.dirty = TU_CMD_DIRTY_PIPELINE;
3889
3890 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
3891 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_COMPUTE));
3892
3893 const uint32_t *local_size = pipeline->compute.local_size;
3894 const uint32_t *num_groups = info->blocks;
3895 tu_cs_emit_regs(cs,
3896 A6XX_HLSQ_CS_NDRANGE_0(.kerneldim = 3,
3897 .localsizex = local_size[0] - 1,
3898 .localsizey = local_size[1] - 1,
3899 .localsizez = local_size[2] - 1),
3900 A6XX_HLSQ_CS_NDRANGE_1(.globalsize_x = local_size[0] * num_groups[0]),
3901 A6XX_HLSQ_CS_NDRANGE_2(.globaloff_x = 0),
3902 A6XX_HLSQ_CS_NDRANGE_3(.globalsize_y = local_size[1] * num_groups[1]),
3903 A6XX_HLSQ_CS_NDRANGE_4(.globaloff_y = 0),
3904 A6XX_HLSQ_CS_NDRANGE_5(.globalsize_z = local_size[2] * num_groups[2]),
3905 A6XX_HLSQ_CS_NDRANGE_6(.globaloff_z = 0));
3906
3907 tu_cs_emit_regs(cs,
3908 A6XX_HLSQ_CS_KERNEL_GROUP_X(1),
3909 A6XX_HLSQ_CS_KERNEL_GROUP_Y(1),
3910 A6XX_HLSQ_CS_KERNEL_GROUP_Z(1));
3911
3912 if (info->indirect) {
3913 uint64_t iova = tu_buffer_iova(info->indirect) + info->indirect_offset;
3914
3915 tu_bo_list_add(&cmd->bo_list, info->indirect->bo,
3916 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3917
3918 tu_cs_emit_pkt7(cs, CP_EXEC_CS_INDIRECT, 4);
3919 tu_cs_emit(cs, 0x00000000);
3920 tu_cs_emit_qw(cs, iova);
3921 tu_cs_emit(cs,
3922 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size[0] - 1) |
3923 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size[1] - 1) |
3924 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size[2] - 1));
3925 } else {
3926 tu_cs_emit_pkt7(cs, CP_EXEC_CS, 4);
3927 tu_cs_emit(cs, 0x00000000);
3928 tu_cs_emit(cs, CP_EXEC_CS_1_NGROUPS_X(info->blocks[0]));
3929 tu_cs_emit(cs, CP_EXEC_CS_2_NGROUPS_Y(info->blocks[1]));
3930 tu_cs_emit(cs, CP_EXEC_CS_3_NGROUPS_Z(info->blocks[2]));
3931 }
3932
3933 tu_cs_emit_wfi(cs);
3934
3935 tu6_emit_cache_flush(cmd, cs);
3936 }
3937
3938 void
3939 tu_CmdDispatchBase(VkCommandBuffer commandBuffer,
3940 uint32_t base_x,
3941 uint32_t base_y,
3942 uint32_t base_z,
3943 uint32_t x,
3944 uint32_t y,
3945 uint32_t z)
3946 {
3947 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3948 struct tu_dispatch_info info = {};
3949
3950 info.blocks[0] = x;
3951 info.blocks[1] = y;
3952 info.blocks[2] = z;
3953
3954 info.offsets[0] = base_x;
3955 info.offsets[1] = base_y;
3956 info.offsets[2] = base_z;
3957 tu_dispatch(cmd_buffer, &info);
3958 }
3959
3960 void
3961 tu_CmdDispatch(VkCommandBuffer commandBuffer,
3962 uint32_t x,
3963 uint32_t y,
3964 uint32_t z)
3965 {
3966 tu_CmdDispatchBase(commandBuffer, 0, 0, 0, x, y, z);
3967 }
3968
3969 void
3970 tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer,
3971 VkBuffer _buffer,
3972 VkDeviceSize offset)
3973 {
3974 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3975 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3976 struct tu_dispatch_info info = {};
3977
3978 info.indirect = buffer;
3979 info.indirect_offset = offset;
3980
3981 tu_dispatch(cmd_buffer, &info);
3982 }
3983
3984 void
3985 tu_CmdEndRenderPass(VkCommandBuffer commandBuffer)
3986 {
3987 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3988
3989 tu_cs_end(&cmd_buffer->draw_cs);
3990 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
3991
3992 if (use_sysmem_rendering(cmd_buffer))
3993 tu_cmd_render_sysmem(cmd_buffer);
3994 else
3995 tu_cmd_render_tiles(cmd_buffer);
3996
3997 /* discard draw_cs and draw_epilogue_cs entries now that the tiles are
3998 rendered */
3999 tu_cs_discard_entries(&cmd_buffer->draw_cs);
4000 tu_cs_begin(&cmd_buffer->draw_cs);
4001 tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs);
4002 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
4003
4004 cmd_buffer->state.pass = NULL;
4005 cmd_buffer->state.subpass = NULL;
4006 cmd_buffer->state.framebuffer = NULL;
4007 }
4008
4009 void
4010 tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer,
4011 const VkSubpassEndInfoKHR *pSubpassEndInfo)
4012 {
4013 tu_CmdEndRenderPass(commandBuffer);
4014 }
4015
4016 struct tu_barrier_info
4017 {
4018 uint32_t eventCount;
4019 const VkEvent *pEvents;
4020 VkPipelineStageFlags srcStageMask;
4021 };
4022
4023 static void
4024 tu_barrier(struct tu_cmd_buffer *cmd_buffer,
4025 uint32_t memoryBarrierCount,
4026 const VkMemoryBarrier *pMemoryBarriers,
4027 uint32_t bufferMemoryBarrierCount,
4028 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4029 uint32_t imageMemoryBarrierCount,
4030 const VkImageMemoryBarrier *pImageMemoryBarriers,
4031 const struct tu_barrier_info *info)
4032 {
4033 }
4034
4035 void
4036 tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer,
4037 VkPipelineStageFlags srcStageMask,
4038 VkPipelineStageFlags destStageMask,
4039 VkBool32 byRegion,
4040 uint32_t memoryBarrierCount,
4041 const VkMemoryBarrier *pMemoryBarriers,
4042 uint32_t bufferMemoryBarrierCount,
4043 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4044 uint32_t imageMemoryBarrierCount,
4045 const VkImageMemoryBarrier *pImageMemoryBarriers)
4046 {
4047 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4048 struct tu_barrier_info info;
4049
4050 info.eventCount = 0;
4051 info.pEvents = NULL;
4052 info.srcStageMask = srcStageMask;
4053
4054 tu_barrier(cmd_buffer, memoryBarrierCount, pMemoryBarriers,
4055 bufferMemoryBarrierCount, pBufferMemoryBarriers,
4056 imageMemoryBarrierCount, pImageMemoryBarriers, &info);
4057 }
4058
4059 static void
4060 write_event(struct tu_cmd_buffer *cmd, struct tu_event *event, unsigned value)
4061 {
4062 struct tu_cs *cs = &cmd->cs;
4063
4064 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_WRITE);
4065
4066 /* TODO: any flush required before/after ? */
4067
4068 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
4069 tu_cs_emit_qw(cs, event->bo.iova); /* ADDR_LO/HI */
4070 tu_cs_emit(cs, value);
4071 }
4072
4073 void
4074 tu_CmdSetEvent(VkCommandBuffer commandBuffer,
4075 VkEvent _event,
4076 VkPipelineStageFlags stageMask)
4077 {
4078 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4079 TU_FROM_HANDLE(tu_event, event, _event);
4080
4081 write_event(cmd, event, 1);
4082 }
4083
4084 void
4085 tu_CmdResetEvent(VkCommandBuffer commandBuffer,
4086 VkEvent _event,
4087 VkPipelineStageFlags stageMask)
4088 {
4089 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4090 TU_FROM_HANDLE(tu_event, event, _event);
4091
4092 write_event(cmd, event, 0);
4093 }
4094
4095 void
4096 tu_CmdWaitEvents(VkCommandBuffer commandBuffer,
4097 uint32_t eventCount,
4098 const VkEvent *pEvents,
4099 VkPipelineStageFlags srcStageMask,
4100 VkPipelineStageFlags dstStageMask,
4101 uint32_t memoryBarrierCount,
4102 const VkMemoryBarrier *pMemoryBarriers,
4103 uint32_t bufferMemoryBarrierCount,
4104 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4105 uint32_t imageMemoryBarrierCount,
4106 const VkImageMemoryBarrier *pImageMemoryBarriers)
4107 {
4108 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4109 struct tu_cs *cs = &cmd->cs;
4110
4111 /* TODO: any flush required before/after? (CP_WAIT_FOR_ME?) */
4112
4113 for (uint32_t i = 0; i < eventCount; i++) {
4114 TU_FROM_HANDLE(tu_event, event, pEvents[i]);
4115
4116 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_READ);
4117
4118 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
4119 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
4120 CP_WAIT_REG_MEM_0_POLL_MEMORY);
4121 tu_cs_emit_qw(cs, event->bo.iova); /* POLL_ADDR_LO/HI */
4122 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
4123 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
4124 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
4125 }
4126 }
4127
4128 void
4129 tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask)
4130 {
4131 /* No-op */
4132 }