633ca11324c6e741a27612f54738f3c9afb7d2b4
[mesa.git] / src / freedreno / vulkan / tu_cmd_buffer.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #include "tu_private.h"
29
30 #include "registers/adreno_pm4.xml.h"
31 #include "registers/adreno_common.xml.h"
32
33 #include "vk_format.h"
34
35 #include "tu_cs.h"
36
37 #define OVERFLOW_FLAG_REG REG_A6XX_CP_SCRATCH_REG(0)
38
39 void
40 tu_bo_list_init(struct tu_bo_list *list)
41 {
42 list->count = list->capacity = 0;
43 list->bo_infos = NULL;
44 }
45
46 void
47 tu_bo_list_destroy(struct tu_bo_list *list)
48 {
49 free(list->bo_infos);
50 }
51
52 void
53 tu_bo_list_reset(struct tu_bo_list *list)
54 {
55 list->count = 0;
56 }
57
58 /**
59 * \a flags consists of MSM_SUBMIT_BO_FLAGS.
60 */
61 static uint32_t
62 tu_bo_list_add_info(struct tu_bo_list *list,
63 const struct drm_msm_gem_submit_bo *bo_info)
64 {
65 assert(bo_info->handle != 0);
66
67 for (uint32_t i = 0; i < list->count; ++i) {
68 if (list->bo_infos[i].handle == bo_info->handle) {
69 assert(list->bo_infos[i].presumed == bo_info->presumed);
70 list->bo_infos[i].flags |= bo_info->flags;
71 return i;
72 }
73 }
74
75 /* grow list->bo_infos if needed */
76 if (list->count == list->capacity) {
77 uint32_t new_capacity = MAX2(2 * list->count, 16);
78 struct drm_msm_gem_submit_bo *new_bo_infos = realloc(
79 list->bo_infos, new_capacity * sizeof(struct drm_msm_gem_submit_bo));
80 if (!new_bo_infos)
81 return TU_BO_LIST_FAILED;
82 list->bo_infos = new_bo_infos;
83 list->capacity = new_capacity;
84 }
85
86 list->bo_infos[list->count] = *bo_info;
87 return list->count++;
88 }
89
90 uint32_t
91 tu_bo_list_add(struct tu_bo_list *list,
92 const struct tu_bo *bo,
93 uint32_t flags)
94 {
95 return tu_bo_list_add_info(list, &(struct drm_msm_gem_submit_bo) {
96 .flags = flags,
97 .handle = bo->gem_handle,
98 .presumed = bo->iova,
99 });
100 }
101
102 VkResult
103 tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other)
104 {
105 for (uint32_t i = 0; i < other->count; i++) {
106 if (tu_bo_list_add_info(list, other->bo_infos + i) == TU_BO_LIST_FAILED)
107 return VK_ERROR_OUT_OF_HOST_MEMORY;
108 }
109
110 return VK_SUCCESS;
111 }
112
113 static void
114 tu_tiling_config_update_tile_layout(struct tu_tiling_config *tiling,
115 const struct tu_device *dev,
116 uint32_t pixels)
117 {
118 const uint32_t tile_align_w = 64; /* note: 32 when no input attachments */
119 const uint32_t tile_align_h = 16;
120 const uint32_t max_tile_width = 1024;
121
122 /* note: don't offset the tiling config by render_area.offset,
123 * because binning pass can't deal with it
124 * this means we might end up with more tiles than necessary,
125 * but load/store/etc are still scissored to the render_area
126 */
127 tiling->tile0.offset = (VkOffset2D) {};
128
129 const uint32_t ra_width =
130 tiling->render_area.extent.width +
131 (tiling->render_area.offset.x - tiling->tile0.offset.x);
132 const uint32_t ra_height =
133 tiling->render_area.extent.height +
134 (tiling->render_area.offset.y - tiling->tile0.offset.y);
135
136 /* start from 1 tile */
137 tiling->tile_count = (VkExtent2D) {
138 .width = 1,
139 .height = 1,
140 };
141 tiling->tile0.extent = (VkExtent2D) {
142 .width = align(ra_width, tile_align_w),
143 .height = align(ra_height, tile_align_h),
144 };
145
146 if (unlikely(dev->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN)) {
147 /* start with 2x2 tiles */
148 tiling->tile_count.width = 2;
149 tiling->tile_count.height = 2;
150 tiling->tile0.extent.width = align(DIV_ROUND_UP(ra_width, 2), tile_align_w);
151 tiling->tile0.extent.height = align(DIV_ROUND_UP(ra_height, 2), tile_align_h);
152 }
153
154 /* do not exceed max tile width */
155 while (tiling->tile0.extent.width > max_tile_width) {
156 tiling->tile_count.width++;
157 tiling->tile0.extent.width =
158 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
159 }
160
161 /* will force to sysmem, don't bother trying to have a valid tile config
162 * TODO: just skip all GMEM stuff when sysmem is forced?
163 */
164 if (!pixels)
165 return;
166
167 /* do not exceed gmem size */
168 while (tiling->tile0.extent.width * tiling->tile0.extent.height > pixels) {
169 if (tiling->tile0.extent.width > MAX2(tile_align_w, tiling->tile0.extent.height)) {
170 tiling->tile_count.width++;
171 tiling->tile0.extent.width =
172 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
173 } else {
174 /* if this assert fails then layout is impossible.. */
175 assert(tiling->tile0.extent.height > tile_align_h);
176 tiling->tile_count.height++;
177 tiling->tile0.extent.height =
178 align(DIV_ROUND_UP(ra_height, tiling->tile_count.height), tile_align_h);
179 }
180 }
181 }
182
183 static void
184 tu_tiling_config_update_pipe_layout(struct tu_tiling_config *tiling,
185 const struct tu_device *dev)
186 {
187 const uint32_t max_pipe_count = 32; /* A6xx */
188
189 /* start from 1 tile per pipe */
190 tiling->pipe0 = (VkExtent2D) {
191 .width = 1,
192 .height = 1,
193 };
194 tiling->pipe_count = tiling->tile_count;
195
196 while (tiling->pipe_count.width * tiling->pipe_count.height > max_pipe_count) {
197 if (tiling->pipe0.width < tiling->pipe0.height) {
198 tiling->pipe0.width += 1;
199 tiling->pipe_count.width =
200 DIV_ROUND_UP(tiling->tile_count.width, tiling->pipe0.width);
201 } else {
202 tiling->pipe0.height += 1;
203 tiling->pipe_count.height =
204 DIV_ROUND_UP(tiling->tile_count.height, tiling->pipe0.height);
205 }
206 }
207 }
208
209 static void
210 tu_tiling_config_update_pipes(struct tu_tiling_config *tiling,
211 const struct tu_device *dev)
212 {
213 const uint32_t max_pipe_count = 32; /* A6xx */
214 const uint32_t used_pipe_count =
215 tiling->pipe_count.width * tiling->pipe_count.height;
216 const VkExtent2D last_pipe = {
217 .width = (tiling->tile_count.width - 1) % tiling->pipe0.width + 1,
218 .height = (tiling->tile_count.height - 1) % tiling->pipe0.height + 1,
219 };
220
221 assert(used_pipe_count <= max_pipe_count);
222 assert(max_pipe_count <= ARRAY_SIZE(tiling->pipe_config));
223
224 for (uint32_t y = 0; y < tiling->pipe_count.height; y++) {
225 for (uint32_t x = 0; x < tiling->pipe_count.width; x++) {
226 const uint32_t pipe_x = tiling->pipe0.width * x;
227 const uint32_t pipe_y = tiling->pipe0.height * y;
228 const uint32_t pipe_w = (x == tiling->pipe_count.width - 1)
229 ? last_pipe.width
230 : tiling->pipe0.width;
231 const uint32_t pipe_h = (y == tiling->pipe_count.height - 1)
232 ? last_pipe.height
233 : tiling->pipe0.height;
234 const uint32_t n = tiling->pipe_count.width * y + x;
235
236 tiling->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
237 A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
238 A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
239 A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
240 tiling->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
241 }
242 }
243
244 memset(tiling->pipe_config + used_pipe_count, 0,
245 sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
246 }
247
248 static void
249 tu_tiling_config_get_tile(const struct tu_tiling_config *tiling,
250 const struct tu_device *dev,
251 uint32_t tx,
252 uint32_t ty,
253 struct tu_tile *tile)
254 {
255 /* find the pipe and the slot for tile (tx, ty) */
256 const uint32_t px = tx / tiling->pipe0.width;
257 const uint32_t py = ty / tiling->pipe0.height;
258 const uint32_t sx = tx - tiling->pipe0.width * px;
259 const uint32_t sy = ty - tiling->pipe0.height * py;
260 /* last pipe has different width */
261 const uint32_t pipe_width =
262 MIN2(tiling->pipe0.width,
263 tiling->tile_count.width - px * tiling->pipe0.width);
264
265 assert(tx < tiling->tile_count.width && ty < tiling->tile_count.height);
266 assert(px < tiling->pipe_count.width && py < tiling->pipe_count.height);
267 assert(sx < tiling->pipe0.width && sy < tiling->pipe0.height);
268
269 /* convert to 1D indices */
270 tile->pipe = tiling->pipe_count.width * py + px;
271 tile->slot = pipe_width * sy + sx;
272
273 /* get the blit area for the tile */
274 tile->begin = (VkOffset2D) {
275 .x = tiling->tile0.offset.x + tiling->tile0.extent.width * tx,
276 .y = tiling->tile0.offset.y + tiling->tile0.extent.height * ty,
277 };
278 tile->end.x =
279 (tx == tiling->tile_count.width - 1)
280 ? tiling->render_area.offset.x + tiling->render_area.extent.width
281 : tile->begin.x + tiling->tile0.extent.width;
282 tile->end.y =
283 (ty == tiling->tile_count.height - 1)
284 ? tiling->render_area.offset.y + tiling->render_area.extent.height
285 : tile->begin.y + tiling->tile0.extent.height;
286 }
287
288 enum a3xx_msaa_samples
289 tu_msaa_samples(uint32_t samples)
290 {
291 switch (samples) {
292 case 1:
293 return MSAA_ONE;
294 case 2:
295 return MSAA_TWO;
296 case 4:
297 return MSAA_FOUR;
298 case 8:
299 return MSAA_EIGHT;
300 default:
301 assert(!"invalid sample count");
302 return MSAA_ONE;
303 }
304 }
305
306 static enum a4xx_index_size
307 tu6_index_size(VkIndexType type)
308 {
309 switch (type) {
310 case VK_INDEX_TYPE_UINT16:
311 return INDEX4_SIZE_16_BIT;
312 case VK_INDEX_TYPE_UINT32:
313 return INDEX4_SIZE_32_BIT;
314 default:
315 unreachable("invalid VkIndexType");
316 return INDEX4_SIZE_8_BIT;
317 }
318 }
319
320 unsigned
321 tu6_emit_event_write(struct tu_cmd_buffer *cmd,
322 struct tu_cs *cs,
323 enum vgt_event_type event,
324 bool need_seqno)
325 {
326 unsigned seqno = 0;
327
328 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1);
329 tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event));
330 if (need_seqno) {
331 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
332 seqno = ++cmd->scratch_seqno;
333 tu_cs_emit(cs, seqno);
334 }
335
336 return seqno;
337 }
338
339 static void
340 tu6_emit_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
341 {
342 tu6_emit_event_write(cmd, cs, 0x31, false);
343 }
344
345 static void
346 tu6_emit_lrz_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
347 {
348 tu6_emit_event_write(cmd, cs, LRZ_FLUSH, false);
349 }
350
351 static void
352 tu6_emit_wfi(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
353 {
354 if (cmd->wait_for_idle) {
355 tu_cs_emit_wfi(cs);
356 cmd->wait_for_idle = false;
357 }
358 }
359
360 static void
361 tu6_emit_zs(struct tu_cmd_buffer *cmd,
362 const struct tu_subpass *subpass,
363 struct tu_cs *cs)
364 {
365 const struct tu_framebuffer *fb = cmd->state.framebuffer;
366
367 const uint32_t a = subpass->depth_stencil_attachment.attachment;
368 if (a == VK_ATTACHMENT_UNUSED) {
369 tu_cs_emit_regs(cs,
370 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE),
371 A6XX_RB_DEPTH_BUFFER_PITCH(0),
372 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0),
373 A6XX_RB_DEPTH_BUFFER_BASE(0),
374 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0));
375
376 tu_cs_emit_regs(cs,
377 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE));
378
379 tu_cs_emit_regs(cs,
380 A6XX_GRAS_LRZ_BUFFER_BASE(0),
381 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
382 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
383
384 tu_cs_emit_regs(cs, A6XX_RB_STENCIL_INFO(0));
385
386 return;
387 }
388
389 const struct tu_image_view *iview = fb->attachments[a].attachment;
390 enum a6xx_depth_format fmt = tu6_pipe2depth(iview->vk_format);
391
392 tu_cs_emit_regs(cs,
393 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = fmt),
394 A6XX_RB_DEPTH_BUFFER_PITCH(tu_image_stride(iview->image, iview->base_mip)),
395 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(
396 fdl_layer_stride(&iview->image->layout, iview->base_mip)),
397 A6XX_RB_DEPTH_BUFFER_BASE(tu_image_view_base_ref(iview)),
398 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(cmd->state.pass->attachments[a].gmem_offset));
399
400 tu_cs_emit_regs(cs,
401 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = fmt));
402
403 tu_cs_emit_regs(cs,
404 A6XX_RB_DEPTH_FLAG_BUFFER_BASE(tu_image_view_ubwc_base_ref(iview)),
405 A6XX_RB_DEPTH_FLAG_BUFFER_PITCH(tu_image_view_ubwc_pitches(iview)));
406
407 tu_cs_emit_regs(cs,
408 A6XX_GRAS_LRZ_BUFFER_BASE(0),
409 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
410 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
411
412 tu_cs_emit_regs(cs,
413 A6XX_RB_STENCIL_INFO(0));
414
415 /* enable zs? */
416 }
417
418 static void
419 tu6_emit_mrt(struct tu_cmd_buffer *cmd,
420 const struct tu_subpass *subpass,
421 struct tu_cs *cs)
422 {
423 const struct tu_framebuffer *fb = cmd->state.framebuffer;
424 unsigned char mrt_comp[MAX_RTS] = { 0 };
425 unsigned srgb_cntl = 0;
426
427 for (uint32_t i = 0; i < subpass->color_count; ++i) {
428 uint32_t a = subpass->color_attachments[i].attachment;
429 if (a == VK_ATTACHMENT_UNUSED)
430 continue;
431
432 const struct tu_image_view *iview = fb->attachments[a].attachment;
433
434 mrt_comp[i] = 0xf;
435
436 if (vk_format_is_srgb(iview->vk_format))
437 srgb_cntl |= (1 << i);
438
439 struct tu_native_format format =
440 tu6_format_image(iview->image, iview->vk_format, iview->base_mip);
441
442 tu_cs_emit_regs(cs,
443 A6XX_RB_MRT_BUF_INFO(i,
444 .color_tile_mode = format.tile_mode,
445 .color_format = format.fmt,
446 .color_swap = format.swap),
447 A6XX_RB_MRT_PITCH(i, tu_image_stride(iview->image, iview->base_mip)),
448 A6XX_RB_MRT_ARRAY_PITCH(i,
449 fdl_layer_stride(&iview->image->layout, iview->base_mip)),
450 A6XX_RB_MRT_BASE(i, tu_image_view_base_ref(iview)),
451 A6XX_RB_MRT_BASE_GMEM(i, cmd->state.pass->attachments[a].gmem_offset));
452
453 tu_cs_emit_regs(cs,
454 A6XX_SP_FS_MRT_REG(i,
455 .color_format = format.fmt,
456 .color_sint = vk_format_is_sint(iview->vk_format),
457 .color_uint = vk_format_is_uint(iview->vk_format)));
458
459 tu_cs_emit_regs(cs,
460 A6XX_RB_MRT_FLAG_BUFFER_ADDR(i, tu_image_view_ubwc_base_ref(iview)),
461 A6XX_RB_MRT_FLAG_BUFFER_PITCH(i, tu_image_view_ubwc_pitches(iview)));
462 }
463
464 tu_cs_emit_regs(cs,
465 A6XX_RB_SRGB_CNTL(.dword = srgb_cntl));
466
467 tu_cs_emit_regs(cs,
468 A6XX_SP_SRGB_CNTL(.dword = srgb_cntl));
469
470 tu_cs_emit_regs(cs,
471 A6XX_RB_RENDER_COMPONENTS(
472 .rt0 = mrt_comp[0],
473 .rt1 = mrt_comp[1],
474 .rt2 = mrt_comp[2],
475 .rt3 = mrt_comp[3],
476 .rt4 = mrt_comp[4],
477 .rt5 = mrt_comp[5],
478 .rt6 = mrt_comp[6],
479 .rt7 = mrt_comp[7]));
480
481 tu_cs_emit_regs(cs,
482 A6XX_SP_FS_RENDER_COMPONENTS(
483 .rt0 = mrt_comp[0],
484 .rt1 = mrt_comp[1],
485 .rt2 = mrt_comp[2],
486 .rt3 = mrt_comp[3],
487 .rt4 = mrt_comp[4],
488 .rt5 = mrt_comp[5],
489 .rt6 = mrt_comp[6],
490 .rt7 = mrt_comp[7]));
491
492 // XXX: We probably can't hardcode LAYER_CNTL_TYPE.
493 tu_cs_emit_regs(cs,
494 A6XX_GRAS_LAYER_CNTL(.layered = fb->layers > 1,
495 .type = LAYER_2D_ARRAY));
496 }
497
498 void
499 tu6_emit_msaa(struct tu_cs *cs, VkSampleCountFlagBits vk_samples)
500 {
501 const enum a3xx_msaa_samples samples = tu_msaa_samples(vk_samples);
502 bool msaa_disable = samples == MSAA_ONE;
503
504 tu_cs_emit_regs(cs,
505 A6XX_SP_TP_RAS_MSAA_CNTL(samples),
506 A6XX_SP_TP_DEST_MSAA_CNTL(.samples = samples,
507 .msaa_disable = msaa_disable));
508
509 tu_cs_emit_regs(cs,
510 A6XX_GRAS_RAS_MSAA_CNTL(samples),
511 A6XX_GRAS_DEST_MSAA_CNTL(.samples = samples,
512 .msaa_disable = msaa_disable));
513
514 tu_cs_emit_regs(cs,
515 A6XX_RB_RAS_MSAA_CNTL(samples),
516 A6XX_RB_DEST_MSAA_CNTL(.samples = samples,
517 .msaa_disable = msaa_disable));
518
519 tu_cs_emit_regs(cs,
520 A6XX_RB_MSAA_CNTL(samples));
521 }
522
523 static void
524 tu6_emit_bin_size(struct tu_cs *cs,
525 uint32_t bin_w, uint32_t bin_h, uint32_t flags)
526 {
527 tu_cs_emit_regs(cs,
528 A6XX_GRAS_BIN_CONTROL(.binw = bin_w,
529 .binh = bin_h,
530 .dword = flags));
531
532 tu_cs_emit_regs(cs,
533 A6XX_RB_BIN_CONTROL(.binw = bin_w,
534 .binh = bin_h,
535 .dword = flags));
536
537 /* no flag for RB_BIN_CONTROL2... */
538 tu_cs_emit_regs(cs,
539 A6XX_RB_BIN_CONTROL2(.binw = bin_w,
540 .binh = bin_h));
541 }
542
543 static void
544 tu6_emit_render_cntl(struct tu_cmd_buffer *cmd,
545 const struct tu_subpass *subpass,
546 struct tu_cs *cs,
547 bool binning)
548 {
549 const struct tu_framebuffer *fb = cmd->state.framebuffer;
550 uint32_t cntl = 0;
551 cntl |= A6XX_RB_RENDER_CNTL_UNK4;
552 if (binning) {
553 cntl |= A6XX_RB_RENDER_CNTL_BINNING;
554 } else {
555 uint32_t mrts_ubwc_enable = 0;
556 for (uint32_t i = 0; i < subpass->color_count; ++i) {
557 uint32_t a = subpass->color_attachments[i].attachment;
558 if (a == VK_ATTACHMENT_UNUSED)
559 continue;
560
561 const struct tu_image_view *iview = fb->attachments[a].attachment;
562 if (iview->image->layout.ubwc_layer_size != 0)
563 mrts_ubwc_enable |= 1 << i;
564 }
565
566 cntl |= A6XX_RB_RENDER_CNTL_FLAG_MRTS(mrts_ubwc_enable);
567
568 const uint32_t a = subpass->depth_stencil_attachment.attachment;
569 if (a != VK_ATTACHMENT_UNUSED) {
570 const struct tu_image_view *iview = fb->attachments[a].attachment;
571 if (iview->image->layout.ubwc_layer_size != 0)
572 cntl |= A6XX_RB_RENDER_CNTL_FLAG_DEPTH;
573 }
574
575 /* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs
576 * in order to set it correctly for the different subpasses. However,
577 * that means the packets we're emitting also happen during binning. So
578 * we need to guard the write on !BINNING at CP execution time.
579 */
580 tu_cs_reserve(cs, 3 + 4);
581 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
582 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
583 CP_COND_REG_EXEC_0_GMEM | CP_COND_REG_EXEC_0_SYSMEM);
584 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(4));
585 }
586
587 tu_cs_emit_pkt7(cs, CP_REG_WRITE, 3);
588 tu_cs_emit(cs, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL));
589 tu_cs_emit(cs, REG_A6XX_RB_RENDER_CNTL);
590 tu_cs_emit(cs, cntl);
591 }
592
593 static void
594 tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
595 {
596 const VkRect2D *render_area = &cmd->state.tiling_config.render_area;
597 uint32_t x1 = render_area->offset.x;
598 uint32_t y1 = render_area->offset.y;
599 uint32_t x2 = x1 + render_area->extent.width - 1;
600 uint32_t y2 = y1 + render_area->extent.height - 1;
601
602 if (align) {
603 x1 = x1 & ~(GMEM_ALIGN_W - 1);
604 y1 = y1 & ~(GMEM_ALIGN_H - 1);
605 x2 = ALIGN_POT(x2 + 1, GMEM_ALIGN_W) - 1;
606 y2 = ALIGN_POT(y2 + 1, GMEM_ALIGN_H) - 1;
607 }
608
609 tu_cs_emit_regs(cs,
610 A6XX_RB_BLIT_SCISSOR_TL(.x = x1, .y = y1),
611 A6XX_RB_BLIT_SCISSOR_BR(.x = x2, .y = y2));
612 }
613
614 void
615 tu6_emit_window_scissor(struct tu_cs *cs,
616 uint32_t x1,
617 uint32_t y1,
618 uint32_t x2,
619 uint32_t y2)
620 {
621 tu_cs_emit_regs(cs,
622 A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x = x1, .y = y1),
623 A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x = x2, .y = y2));
624
625 tu_cs_emit_regs(cs,
626 A6XX_GRAS_RESOLVE_CNTL_1(.x = x1, .y = y1),
627 A6XX_GRAS_RESOLVE_CNTL_2(.x = x2, .y = y2));
628 }
629
630 void
631 tu6_emit_window_offset(struct tu_cs *cs, uint32_t x1, uint32_t y1)
632 {
633 tu_cs_emit_regs(cs,
634 A6XX_RB_WINDOW_OFFSET(.x = x1, .y = y1));
635
636 tu_cs_emit_regs(cs,
637 A6XX_RB_WINDOW_OFFSET2(.x = x1, .y = y1));
638
639 tu_cs_emit_regs(cs,
640 A6XX_SP_WINDOW_OFFSET(.x = x1, .y = y1));
641
642 tu_cs_emit_regs(cs,
643 A6XX_SP_TP_WINDOW_OFFSET(.x = x1, .y = y1));
644 }
645
646 static bool
647 use_hw_binning(struct tu_cmd_buffer *cmd)
648 {
649 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
650
651 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_NOBIN))
652 return false;
653
654 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN))
655 return true;
656
657 return (tiling->tile_count.width * tiling->tile_count.height) > 2;
658 }
659
660 static bool
661 use_sysmem_rendering(struct tu_cmd_buffer *cmd)
662 {
663 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_SYSMEM))
664 return true;
665
666 /* can't fit attachments into gmem */
667 if (!cmd->state.pass->gmem_pixels)
668 return true;
669
670 if (cmd->state.framebuffer->layers > 1)
671 return true;
672
673 return cmd->state.tiling_config.force_sysmem;
674 }
675
676 static void
677 tu6_emit_tile_select(struct tu_cmd_buffer *cmd,
678 struct tu_cs *cs,
679 const struct tu_tile *tile)
680 {
681 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
682 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_YIELD));
683
684 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
685 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM));
686
687 const uint32_t x1 = tile->begin.x;
688 const uint32_t y1 = tile->begin.y;
689 const uint32_t x2 = tile->end.x - 1;
690 const uint32_t y2 = tile->end.y - 1;
691 tu6_emit_window_scissor(cs, x1, y1, x2, y2);
692 tu6_emit_window_offset(cs, x1, y1);
693
694 tu_cs_emit_regs(cs,
695 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
696
697 if (use_hw_binning(cmd)) {
698 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
699
700 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
701 tu_cs_emit(cs, 0x0);
702
703 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
704 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
705 A6XX_CP_REG_TEST_0_BIT(0) |
706 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
707
708 tu_cs_reserve(cs, 3 + 11);
709 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
710 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
711 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(11));
712
713 /* if (no overflow) */ {
714 tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5, 7);
715 tu_cs_emit(cs, cmd->state.tiling_config.pipe_sizes[tile->pipe] |
716 CP_SET_BIN_DATA5_0_VSC_N(tile->slot));
717 tu_cs_emit_qw(cs, cmd->vsc_data.iova + tile->pipe * cmd->vsc_data_pitch);
718 tu_cs_emit_qw(cs, cmd->vsc_data.iova + (tile->pipe * 4) + (32 * cmd->vsc_data_pitch));
719 tu_cs_emit_qw(cs, cmd->vsc_data2.iova + (tile->pipe * cmd->vsc_data2_pitch));
720
721 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
722 tu_cs_emit(cs, 0x0);
723
724 /* use a NOP packet to skip over the 'else' side: */
725 tu_cs_emit_pkt7(cs, CP_NOP, 2);
726 } /* else */ {
727 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
728 tu_cs_emit(cs, 0x1);
729 }
730
731 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
732 tu_cs_emit(cs, 0x0);
733
734 tu_cs_emit_regs(cs,
735 A6XX_RB_UNKNOWN_8804(0));
736
737 tu_cs_emit_regs(cs,
738 A6XX_SP_TP_UNKNOWN_B304(0));
739
740 tu_cs_emit_regs(cs,
741 A6XX_GRAS_UNKNOWN_80A4(0));
742 } else {
743 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
744 tu_cs_emit(cs, 0x1);
745
746 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
747 tu_cs_emit(cs, 0x0);
748 }
749 }
750
751 static void
752 tu6_emit_sysmem_resolve(struct tu_cmd_buffer *cmd,
753 struct tu_cs *cs,
754 uint32_t a,
755 uint32_t gmem_a)
756 {
757 const struct tu_framebuffer *fb = cmd->state.framebuffer;
758 struct tu_image_view *dst = fb->attachments[a].attachment;
759 struct tu_image_view *src = fb->attachments[gmem_a].attachment;
760
761 tu_resolve_sysmem(cmd, cs, src, dst, fb->layers, &cmd->state.tiling_config.render_area);
762 }
763
764 static void
765 tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
766 {
767 const struct tu_render_pass *pass = cmd->state.pass;
768 const struct tu_subpass *subpass = &pass->subpasses[pass->subpass_count-1];
769
770 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
771 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
772 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
773 CP_SET_DRAW_STATE__0_GROUP_ID(0));
774 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
775 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
776
777 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
778 tu_cs_emit(cs, 0x0);
779
780 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
781 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE));
782
783 /* blit scissor may have been changed by CmdClearAttachments */
784 tu6_emit_blit_scissor(cmd, cs, false);
785
786 for (uint32_t a = 0; a < pass->attachment_count; ++a) {
787 if (pass->attachments[a].gmem_offset >= 0)
788 tu_store_gmem_attachment(cmd, cs, a, a);
789 }
790
791 if (subpass->resolve_attachments) {
792 for (unsigned i = 0; i < subpass->color_count; i++) {
793 uint32_t a = subpass->resolve_attachments[i].attachment;
794 if (a != VK_ATTACHMENT_UNUSED)
795 tu_store_gmem_attachment(cmd, cs, a,
796 subpass->color_attachments[i].attachment);
797 }
798 }
799 }
800
801 static void
802 tu6_emit_restart_index(struct tu_cs *cs, uint32_t restart_index)
803 {
804 tu_cs_emit_regs(cs,
805 A6XX_PC_RESTART_INDEX(restart_index));
806 }
807
808 static void
809 tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
810 {
811 const struct tu_physical_device *phys_dev = cmd->device->physical_device;
812
813 tu6_emit_cache_flush(cmd, cs);
814
815 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 0xfffff);
816
817 tu_cs_emit_regs(cs,
818 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
819 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
820 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE04, 0x8);
821 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE00, 0);
822 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE0F, 0x3f);
823 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B605, 0x44);
824 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B600, 0x100000);
825 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
826 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
827
828 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9600, 0);
829 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8600, 0x880);
830 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE04, 0);
831 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE03, 0x00000410);
832 tu_cs_emit_write_reg(cs, REG_A6XX_SP_IBO_COUNT, 0);
833 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B182, 0);
834 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BB11, 0);
835 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000);
836 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF, 4);
837 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, 0x0);
838 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A982, 0);
839 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A9A8, 0);
840 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AB00, 0x5);
841 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_GS_SIV_CNTL, 0x0000ffff);
842
843 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX);
844 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
845 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x1f);
846
847 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SRGB_CNTL, 0);
848
849 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8110, 0);
850
851 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL0, 0x401);
852 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL1, 0);
853 tu_cs_emit_write_reg(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 0);
854 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8818, 0);
855 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8819, 0);
856 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881A, 0);
857 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881B, 0);
858 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881C, 0);
859 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881D, 0);
860 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881E, 0);
861 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_88F0, 0);
862
863 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
864 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9107, 0);
865
866 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236, 1);
867 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0);
868
869 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_SO_OVERRIDE,
870 A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
871
872 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9801, 0);
873 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0);
874 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9980, 0);
875 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9990, 0);
876
877 tu_cs_emit_write_reg(cs, REG_A6XX_PC_PRIMITIVE_CNTL_6, 0);
878 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B07, 0);
879
880 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A81B, 0);
881
882 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B183, 0);
883
884 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8099, 0);
885 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_809B, 0);
886 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A0, 2);
887 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80AF, 0);
888 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9210, 0);
889 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9211, 0);
890 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9602, 0);
891 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9981, 0x3);
892 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9E72, 0);
893 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9108, 0x3);
894 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B304, 0);
895 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B309, 0x000000a2);
896 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8804, 0);
897 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A4, 0);
898 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A5, 0);
899 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A6, 0);
900 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8805, 0);
901 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8806, 0);
902 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8878, 0);
903 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8879, 0);
904 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc);
905
906 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000);
907
908 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
909
910 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x0000001f);
911
912 /* we don't use this yet.. probably best to disable.. */
913 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
914 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
915 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
916 CP_SET_DRAW_STATE__0_GROUP_ID(0));
917 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
918 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
919
920 /* Set not to use streamout by default, */
921 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4);
922 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
923 tu_cs_emit(cs, 0);
924 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
925 tu_cs_emit(cs, 0);
926
927 tu_cs_emit_regs(cs,
928 A6XX_SP_HS_CTRL_REG0(0));
929
930 tu_cs_emit_regs(cs,
931 A6XX_SP_GS_CTRL_REG0(0));
932
933 tu_cs_emit_regs(cs,
934 A6XX_GRAS_LRZ_CNTL(0));
935
936 tu_cs_emit_regs(cs,
937 A6XX_RB_LRZ_CNTL(0));
938
939 tu_cs_emit_regs(cs,
940 A6XX_SP_TP_BORDER_COLOR_BASE_ADDR(.bo = &cmd->device->border_color));
941 tu_cs_emit_regs(cs,
942 A6XX_SP_PS_TP_BORDER_COLOR_BASE_ADDR(.bo = &cmd->device->border_color));
943
944 tu_cs_sanity_check(cs);
945 }
946
947 static void
948 tu6_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
949 {
950 unsigned seqno;
951
952 seqno = tu6_emit_event_write(cmd, cs, RB_DONE_TS, true);
953
954 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
955 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
956 CP_WAIT_REG_MEM_0_POLL_MEMORY);
957 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
958 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(seqno));
959 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0));
960 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(16));
961
962 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
963
964 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_GTE, 4);
965 tu_cs_emit(cs, CP_WAIT_MEM_GTE_0_RESERVED(0));
966 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
967 tu_cs_emit(cs, CP_WAIT_MEM_GTE_3_REF(seqno));
968 }
969
970 static void
971 update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
972 {
973 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
974
975 tu_cs_emit_regs(cs,
976 A6XX_VSC_BIN_SIZE(.width = tiling->tile0.extent.width,
977 .height = tiling->tile0.extent.height),
978 A6XX_VSC_SIZE_ADDRESS(.bo = &cmd->vsc_data,
979 .bo_offset = 32 * cmd->vsc_data_pitch));
980
981 tu_cs_emit_regs(cs,
982 A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width,
983 .ny = tiling->tile_count.height));
984
985 tu_cs_emit_pkt4(cs, REG_A6XX_VSC_PIPE_CONFIG_REG(0), 32);
986 for (unsigned i = 0; i < 32; i++)
987 tu_cs_emit(cs, tiling->pipe_config[i]);
988
989 tu_cs_emit_regs(cs,
990 A6XX_VSC_PIPE_DATA2_ADDRESS(.bo = &cmd->vsc_data2),
991 A6XX_VSC_PIPE_DATA2_PITCH(cmd->vsc_data2_pitch),
992 A6XX_VSC_PIPE_DATA2_ARRAY_PITCH(cmd->vsc_data2.size));
993
994 tu_cs_emit_regs(cs,
995 A6XX_VSC_PIPE_DATA_ADDRESS(.bo = &cmd->vsc_data),
996 A6XX_VSC_PIPE_DATA_PITCH(cmd->vsc_data_pitch),
997 A6XX_VSC_PIPE_DATA_ARRAY_PITCH(cmd->vsc_data.size));
998 }
999
1000 static void
1001 emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1002 {
1003 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1004 const uint32_t used_pipe_count =
1005 tiling->pipe_count.width * tiling->pipe_count.height;
1006
1007 /* Clear vsc_scratch: */
1008 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
1009 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
1010 tu_cs_emit(cs, 0x0);
1011
1012 /* Check for overflow, write vsc_scratch if detected: */
1013 for (int i = 0; i < used_pipe_count; i++) {
1014 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1015 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1016 CP_COND_WRITE5_0_WRITE_MEMORY);
1017 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE_REG(i)));
1018 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1019 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data_pitch));
1020 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1021 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
1022 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(1 + cmd->vsc_data_pitch));
1023
1024 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1025 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1026 CP_COND_WRITE5_0_WRITE_MEMORY);
1027 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE2_REG(i)));
1028 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1029 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data2_pitch));
1030 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1031 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
1032 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(3 + cmd->vsc_data2_pitch));
1033 }
1034
1035 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
1036
1037 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1038
1039 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
1040 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(OVERFLOW_FLAG_REG) |
1041 CP_MEM_TO_REG_0_CNT(1 - 1));
1042 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
1043
1044 /*
1045 * This is a bit awkward, we really want a way to invert the
1046 * CP_REG_TEST/CP_COND_REG_EXEC logic, so that we can conditionally
1047 * execute cmds to use hwbinning when a bit is *not* set. This
1048 * dance is to invert OVERFLOW_FLAG_REG
1049 *
1050 * A CP_NOP packet is used to skip executing the 'else' clause
1051 * if (b0 set)..
1052 */
1053
1054 /* b0 will be set if VSC_DATA or VSC_DATA2 overflow: */
1055 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1056 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1057 A6XX_CP_REG_TEST_0_BIT(0) |
1058 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1059
1060 tu_cs_reserve(cs, 3 + 7);
1061 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1062 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1063 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(7));
1064
1065 /* if (b0 set) */ {
1066 /*
1067 * On overflow, mirror the value to control->vsc_overflow
1068 * which CPU is checking to detect overflow (see
1069 * check_vsc_overflow())
1070 */
1071 tu_cs_emit_pkt7(cs, CP_REG_TO_MEM, 3);
1072 tu_cs_emit(cs, CP_REG_TO_MEM_0_REG(OVERFLOW_FLAG_REG) |
1073 CP_REG_TO_MEM_0_CNT(0));
1074 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_overflow));
1075
1076 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1077 tu_cs_emit(cs, 0x0);
1078
1079 tu_cs_emit_pkt7(cs, CP_NOP, 2); /* skip 'else' when 'if' is taken */
1080 } /* else */ {
1081 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1082 tu_cs_emit(cs, 0x1);
1083 }
1084 }
1085
1086 static void
1087 tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1088 {
1089 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1090 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1091
1092 uint32_t x1 = tiling->tile0.offset.x;
1093 uint32_t y1 = tiling->tile0.offset.y;
1094 uint32_t x2 = tiling->render_area.offset.x + tiling->render_area.extent.width - 1;
1095 uint32_t y2 = tiling->render_area.offset.y + tiling->render_area.extent.height - 1;
1096
1097 tu6_emit_window_scissor(cs, x1, y1, x2, y2);
1098
1099 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1100 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING));
1101
1102 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1103 tu_cs_emit(cs, 0x1);
1104
1105 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1106 tu_cs_emit(cs, 0x1);
1107
1108 tu_cs_emit_wfi(cs);
1109
1110 tu_cs_emit_regs(cs,
1111 A6XX_VFD_MODE_CNTL(.binning_pass = true));
1112
1113 update_vsc_pipe(cmd, cs);
1114
1115 tu_cs_emit_regs(cs,
1116 A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1117
1118 tu_cs_emit_regs(cs,
1119 A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1120
1121 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1122 tu_cs_emit(cs, UNK_2C);
1123
1124 tu_cs_emit_regs(cs,
1125 A6XX_RB_WINDOW_OFFSET(.x = 0, .y = 0));
1126
1127 tu_cs_emit_regs(cs,
1128 A6XX_SP_TP_WINDOW_OFFSET(.x = 0, .y = 0));
1129
1130 /* emit IB to binning drawcmds: */
1131 tu_cs_emit_call(cs, &cmd->draw_cs);
1132
1133 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1134 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1135 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1136 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1137 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1138 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1139
1140 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1141 tu_cs_emit(cs, UNK_2D);
1142
1143 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1144 tu6_cache_flush(cmd, cs);
1145
1146 tu_cs_emit_wfi(cs);
1147
1148 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1149
1150 emit_vsc_overflow_test(cmd, cs);
1151
1152 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1153 tu_cs_emit(cs, 0x0);
1154
1155 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1156 tu_cs_emit(cs, 0x0);
1157
1158 cmd->wait_for_idle = false;
1159 }
1160
1161 static void
1162 tu_emit_load_clear(struct tu_cmd_buffer *cmd,
1163 const VkRenderPassBeginInfo *info)
1164 {
1165 struct tu_cs *cs = &cmd->draw_cs;
1166
1167 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
1168
1169 tu6_emit_blit_scissor(cmd, cs, true);
1170
1171 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1172 tu_load_gmem_attachment(cmd, cs, i);
1173
1174 tu6_emit_blit_scissor(cmd, cs, false);
1175
1176 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1177 tu_clear_gmem_attachment(cmd, cs, i, info);
1178
1179 tu_cond_exec_end(cs);
1180
1181 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
1182
1183 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1184 tu_clear_sysmem_attachment(cmd, cs, i, info);
1185
1186 tu_cond_exec_end(cs);
1187 }
1188
1189 static void
1190 tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1191 const struct VkRect2D *renderArea)
1192 {
1193 const struct tu_physical_device *phys_dev = cmd->device->physical_device;
1194 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1195
1196 assert(fb->width > 0 && fb->height > 0);
1197 tu6_emit_window_scissor(cs, 0, 0, fb->width - 1, fb->height - 1);
1198 tu6_emit_window_offset(cs, 0, 0);
1199
1200 tu6_emit_bin_size(cs, 0, 0, 0xc00000); /* 0xc00000 = BYPASS? */
1201
1202 tu6_emit_lrz_flush(cmd, cs);
1203
1204 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1205 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS));
1206
1207 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1208 tu_cs_emit(cs, 0x0);
1209
1210 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1211 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1212 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1213
1214 tu6_emit_wfi(cmd, cs);
1215 tu_cs_emit_regs(cs,
1216 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
1217
1218 /* enable stream-out, with sysmem there is only one pass: */
1219 tu_cs_emit_regs(cs,
1220 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
1221
1222 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1223 tu_cs_emit(cs, 0x1);
1224
1225 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1226 tu_cs_emit(cs, 0x0);
1227
1228 tu_cs_sanity_check(cs);
1229 }
1230
1231 static void
1232 tu6_sysmem_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1233 {
1234 /* Do any resolves of the last subpass. These are handled in the
1235 * tile_store_ib in the gmem path.
1236 */
1237 const struct tu_subpass *subpass = cmd->state.subpass;
1238 if (subpass->resolve_attachments) {
1239 for (unsigned i = 0; i < subpass->color_count; i++) {
1240 uint32_t a = subpass->resolve_attachments[i].attachment;
1241 if (a != VK_ATTACHMENT_UNUSED)
1242 tu6_emit_sysmem_resolve(cmd, cs, a,
1243 subpass->color_attachments[i].attachment);
1244 }
1245 }
1246
1247 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1248
1249 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1250 tu_cs_emit(cs, 0x0);
1251
1252 tu6_emit_lrz_flush(cmd, cs);
1253
1254 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1255 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1256
1257 tu_cs_sanity_check(cs);
1258 }
1259
1260
1261 static void
1262 tu6_tile_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1263 {
1264 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1265
1266 tu6_emit_lrz_flush(cmd, cs);
1267
1268 /* lrz clear? */
1269
1270 tu6_emit_cache_flush(cmd, cs);
1271
1272 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1273 tu_cs_emit(cs, 0x0);
1274
1275 /* TODO: flushing with barriers instead of blindly always flushing */
1276 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1277 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1278 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1279 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1280
1281 tu_cs_emit_wfi(cs);
1282 tu_cs_emit_regs(cs,
1283 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_gmem, .gmem = 1));
1284
1285 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1286 if (use_hw_binning(cmd)) {
1287 /* enable stream-out during binning pass: */
1288 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=false));
1289
1290 tu6_emit_bin_size(cs,
1291 tiling->tile0.extent.width,
1292 tiling->tile0.extent.height,
1293 A6XX_RB_BIN_CONTROL_BINNING_PASS | 0x6000000);
1294
1295 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, true);
1296
1297 tu6_emit_binning_pass(cmd, cs);
1298
1299 /* and disable stream-out for draw pass: */
1300 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=true));
1301
1302 tu6_emit_bin_size(cs,
1303 tiling->tile0.extent.width,
1304 tiling->tile0.extent.height,
1305 A6XX_RB_BIN_CONTROL_USE_VIZ | 0x6000000);
1306
1307 tu_cs_emit_regs(cs,
1308 A6XX_VFD_MODE_CNTL(0));
1309
1310 tu_cs_emit_regs(cs, A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1311
1312 tu_cs_emit_regs(cs, A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1313
1314 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1315 tu_cs_emit(cs, 0x1);
1316 } else {
1317 /* no binning pass, so enable stream-out for draw pass:: */
1318 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=false));
1319
1320 tu6_emit_bin_size(cs,
1321 tiling->tile0.extent.width,
1322 tiling->tile0.extent.height,
1323 0x6000000);
1324 }
1325
1326 tu_cs_sanity_check(cs);
1327 }
1328
1329 static void
1330 tu6_render_tile(struct tu_cmd_buffer *cmd,
1331 struct tu_cs *cs,
1332 const struct tu_tile *tile)
1333 {
1334 tu6_emit_tile_select(cmd, cs, tile);
1335
1336 tu_cs_emit_call(cs, &cmd->draw_cs);
1337 cmd->wait_for_idle = true;
1338
1339 if (use_hw_binning(cmd)) {
1340 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1341 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1342 A6XX_CP_REG_TEST_0_BIT(0) |
1343 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1344
1345 tu_cs_reserve(cs, 3 + 2);
1346 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1347 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1348 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(2));
1349
1350 /* if (no overflow) */ {
1351 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1352 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_ENDVIS));
1353 }
1354 }
1355
1356 tu_cs_emit_ib(cs, &cmd->state.tile_store_ib);
1357
1358 tu_cs_sanity_check(cs);
1359 }
1360
1361 static void
1362 tu6_tile_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1363 {
1364 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1365
1366 tu_cs_emit_regs(cs,
1367 A6XX_GRAS_LRZ_CNTL(0));
1368
1369 tu6_emit_lrz_flush(cmd, cs);
1370
1371 tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1372
1373 tu_cs_sanity_check(cs);
1374 }
1375
1376 static void
1377 tu_cmd_render_tiles(struct tu_cmd_buffer *cmd)
1378 {
1379 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1380
1381 tu6_tile_render_begin(cmd, &cmd->cs);
1382
1383 for (uint32_t y = 0; y < tiling->tile_count.height; y++) {
1384 for (uint32_t x = 0; x < tiling->tile_count.width; x++) {
1385 struct tu_tile tile;
1386 tu_tiling_config_get_tile(tiling, cmd->device, x, y, &tile);
1387 tu6_render_tile(cmd, &cmd->cs, &tile);
1388 }
1389 }
1390
1391 tu6_tile_render_end(cmd, &cmd->cs);
1392 }
1393
1394 static void
1395 tu_cmd_render_sysmem(struct tu_cmd_buffer *cmd)
1396 {
1397 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1398
1399 tu6_sysmem_render_begin(cmd, &cmd->cs, &tiling->render_area);
1400
1401 tu_cs_emit_call(&cmd->cs, &cmd->draw_cs);
1402 cmd->wait_for_idle = true;
1403
1404 tu6_sysmem_render_end(cmd, &cmd->cs);
1405 }
1406
1407 static void
1408 tu_cmd_prepare_tile_store_ib(struct tu_cmd_buffer *cmd)
1409 {
1410 const uint32_t tile_store_space = 11 + (35 * 2) * cmd->state.pass->attachment_count;
1411 struct tu_cs sub_cs;
1412
1413 VkResult result =
1414 tu_cs_begin_sub_stream(&cmd->sub_cs, tile_store_space, &sub_cs);
1415 if (result != VK_SUCCESS) {
1416 cmd->record_result = result;
1417 return;
1418 }
1419
1420 /* emit to tile-store sub_cs */
1421 tu6_emit_tile_store(cmd, &sub_cs);
1422
1423 cmd->state.tile_store_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1424 }
1425
1426 static void
1427 tu_cmd_update_tiling_config(struct tu_cmd_buffer *cmd,
1428 const VkRect2D *render_area)
1429 {
1430 const struct tu_device *dev = cmd->device;
1431 struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1432
1433 tiling->render_area = *render_area;
1434 tiling->force_sysmem = false;
1435
1436 tu_tiling_config_update_tile_layout(tiling, dev, cmd->state.pass->gmem_pixels);
1437 tu_tiling_config_update_pipe_layout(tiling, dev);
1438 tu_tiling_config_update_pipes(tiling, dev);
1439 }
1440
1441 const struct tu_dynamic_state default_dynamic_state = {
1442 .viewport =
1443 {
1444 .count = 0,
1445 },
1446 .scissor =
1447 {
1448 .count = 0,
1449 },
1450 .line_width = 1.0f,
1451 .depth_bias =
1452 {
1453 .bias = 0.0f,
1454 .clamp = 0.0f,
1455 .slope = 0.0f,
1456 },
1457 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
1458 .depth_bounds =
1459 {
1460 .min = 0.0f,
1461 .max = 1.0f,
1462 },
1463 .stencil_compare_mask =
1464 {
1465 .front = ~0u,
1466 .back = ~0u,
1467 },
1468 .stencil_write_mask =
1469 {
1470 .front = ~0u,
1471 .back = ~0u,
1472 },
1473 .stencil_reference =
1474 {
1475 .front = 0u,
1476 .back = 0u,
1477 },
1478 };
1479
1480 static void UNUSED /* FINISHME */
1481 tu_bind_dynamic_state(struct tu_cmd_buffer *cmd_buffer,
1482 const struct tu_dynamic_state *src)
1483 {
1484 struct tu_dynamic_state *dest = &cmd_buffer->state.dynamic;
1485 uint32_t copy_mask = src->mask;
1486 uint32_t dest_mask = 0;
1487
1488 tu_use_args(cmd_buffer); /* FINISHME */
1489
1490 /* Make sure to copy the number of viewports/scissors because they can
1491 * only be specified at pipeline creation time.
1492 */
1493 dest->viewport.count = src->viewport.count;
1494 dest->scissor.count = src->scissor.count;
1495 dest->discard_rectangle.count = src->discard_rectangle.count;
1496
1497 if (copy_mask & TU_DYNAMIC_VIEWPORT) {
1498 if (memcmp(&dest->viewport.viewports, &src->viewport.viewports,
1499 src->viewport.count * sizeof(VkViewport))) {
1500 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
1501 src->viewport.count);
1502 dest_mask |= TU_DYNAMIC_VIEWPORT;
1503 }
1504 }
1505
1506 if (copy_mask & TU_DYNAMIC_SCISSOR) {
1507 if (memcmp(&dest->scissor.scissors, &src->scissor.scissors,
1508 src->scissor.count * sizeof(VkRect2D))) {
1509 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
1510 src->scissor.count);
1511 dest_mask |= TU_DYNAMIC_SCISSOR;
1512 }
1513 }
1514
1515 if (copy_mask & TU_DYNAMIC_LINE_WIDTH) {
1516 if (dest->line_width != src->line_width) {
1517 dest->line_width = src->line_width;
1518 dest_mask |= TU_DYNAMIC_LINE_WIDTH;
1519 }
1520 }
1521
1522 if (copy_mask & TU_DYNAMIC_DEPTH_BIAS) {
1523 if (memcmp(&dest->depth_bias, &src->depth_bias,
1524 sizeof(src->depth_bias))) {
1525 dest->depth_bias = src->depth_bias;
1526 dest_mask |= TU_DYNAMIC_DEPTH_BIAS;
1527 }
1528 }
1529
1530 if (copy_mask & TU_DYNAMIC_BLEND_CONSTANTS) {
1531 if (memcmp(&dest->blend_constants, &src->blend_constants,
1532 sizeof(src->blend_constants))) {
1533 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
1534 dest_mask |= TU_DYNAMIC_BLEND_CONSTANTS;
1535 }
1536 }
1537
1538 if (copy_mask & TU_DYNAMIC_DEPTH_BOUNDS) {
1539 if (memcmp(&dest->depth_bounds, &src->depth_bounds,
1540 sizeof(src->depth_bounds))) {
1541 dest->depth_bounds = src->depth_bounds;
1542 dest_mask |= TU_DYNAMIC_DEPTH_BOUNDS;
1543 }
1544 }
1545
1546 if (copy_mask & TU_DYNAMIC_STENCIL_COMPARE_MASK) {
1547 if (memcmp(&dest->stencil_compare_mask, &src->stencil_compare_mask,
1548 sizeof(src->stencil_compare_mask))) {
1549 dest->stencil_compare_mask = src->stencil_compare_mask;
1550 dest_mask |= TU_DYNAMIC_STENCIL_COMPARE_MASK;
1551 }
1552 }
1553
1554 if (copy_mask & TU_DYNAMIC_STENCIL_WRITE_MASK) {
1555 if (memcmp(&dest->stencil_write_mask, &src->stencil_write_mask,
1556 sizeof(src->stencil_write_mask))) {
1557 dest->stencil_write_mask = src->stencil_write_mask;
1558 dest_mask |= TU_DYNAMIC_STENCIL_WRITE_MASK;
1559 }
1560 }
1561
1562 if (copy_mask & TU_DYNAMIC_STENCIL_REFERENCE) {
1563 if (memcmp(&dest->stencil_reference, &src->stencil_reference,
1564 sizeof(src->stencil_reference))) {
1565 dest->stencil_reference = src->stencil_reference;
1566 dest_mask |= TU_DYNAMIC_STENCIL_REFERENCE;
1567 }
1568 }
1569
1570 if (copy_mask & TU_DYNAMIC_DISCARD_RECTANGLE) {
1571 if (memcmp(&dest->discard_rectangle.rectangles,
1572 &src->discard_rectangle.rectangles,
1573 src->discard_rectangle.count * sizeof(VkRect2D))) {
1574 typed_memcpy(dest->discard_rectangle.rectangles,
1575 src->discard_rectangle.rectangles,
1576 src->discard_rectangle.count);
1577 dest_mask |= TU_DYNAMIC_DISCARD_RECTANGLE;
1578 }
1579 }
1580 }
1581
1582 static VkResult
1583 tu_create_cmd_buffer(struct tu_device *device,
1584 struct tu_cmd_pool *pool,
1585 VkCommandBufferLevel level,
1586 VkCommandBuffer *pCommandBuffer)
1587 {
1588 struct tu_cmd_buffer *cmd_buffer;
1589 cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8,
1590 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
1591 if (cmd_buffer == NULL)
1592 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
1593
1594 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1595 cmd_buffer->device = device;
1596 cmd_buffer->pool = pool;
1597 cmd_buffer->level = level;
1598
1599 if (pool) {
1600 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1601 cmd_buffer->queue_family_index = pool->queue_family_index;
1602
1603 } else {
1604 /* Init the pool_link so we can safely call list_del when we destroy
1605 * the command buffer
1606 */
1607 list_inithead(&cmd_buffer->pool_link);
1608 cmd_buffer->queue_family_index = TU_QUEUE_GENERAL;
1609 }
1610
1611 tu_bo_list_init(&cmd_buffer->bo_list);
1612 tu_cs_init(&cmd_buffer->cs, device, TU_CS_MODE_GROW, 4096);
1613 tu_cs_init(&cmd_buffer->draw_cs, device, TU_CS_MODE_GROW, 4096);
1614 tu_cs_init(&cmd_buffer->draw_epilogue_cs, device, TU_CS_MODE_GROW, 4096);
1615 tu_cs_init(&cmd_buffer->sub_cs, device, TU_CS_MODE_SUB_STREAM, 2048);
1616
1617 *pCommandBuffer = tu_cmd_buffer_to_handle(cmd_buffer);
1618
1619 list_inithead(&cmd_buffer->upload.list);
1620
1621 VkResult result = tu_bo_init_new(device, &cmd_buffer->scratch_bo, 0x1000);
1622 if (result != VK_SUCCESS)
1623 goto fail_scratch_bo;
1624
1625 /* TODO: resize on overflow */
1626 cmd_buffer->vsc_data_pitch = device->vsc_data_pitch;
1627 cmd_buffer->vsc_data2_pitch = device->vsc_data2_pitch;
1628 cmd_buffer->vsc_data = device->vsc_data;
1629 cmd_buffer->vsc_data2 = device->vsc_data2;
1630
1631 return VK_SUCCESS;
1632
1633 fail_scratch_bo:
1634 list_del(&cmd_buffer->pool_link);
1635 return result;
1636 }
1637
1638 static void
1639 tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer)
1640 {
1641 tu_bo_finish(cmd_buffer->device, &cmd_buffer->scratch_bo);
1642
1643 list_del(&cmd_buffer->pool_link);
1644
1645 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++)
1646 free(cmd_buffer->descriptors[i].push_set.set.mapped_ptr);
1647
1648 tu_cs_finish(&cmd_buffer->cs);
1649 tu_cs_finish(&cmd_buffer->draw_cs);
1650 tu_cs_finish(&cmd_buffer->draw_epilogue_cs);
1651 tu_cs_finish(&cmd_buffer->sub_cs);
1652
1653 tu_bo_list_destroy(&cmd_buffer->bo_list);
1654 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
1655 }
1656
1657 static VkResult
1658 tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer)
1659 {
1660 cmd_buffer->wait_for_idle = true;
1661
1662 cmd_buffer->record_result = VK_SUCCESS;
1663
1664 tu_bo_list_reset(&cmd_buffer->bo_list);
1665 tu_cs_reset(&cmd_buffer->cs);
1666 tu_cs_reset(&cmd_buffer->draw_cs);
1667 tu_cs_reset(&cmd_buffer->draw_epilogue_cs);
1668 tu_cs_reset(&cmd_buffer->sub_cs);
1669
1670 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) {
1671 cmd_buffer->descriptors[i].valid = 0;
1672 cmd_buffer->descriptors[i].push_dirty = false;
1673 }
1674
1675 cmd_buffer->status = TU_CMD_BUFFER_STATUS_INITIAL;
1676
1677 return cmd_buffer->record_result;
1678 }
1679
1680 VkResult
1681 tu_AllocateCommandBuffers(VkDevice _device,
1682 const VkCommandBufferAllocateInfo *pAllocateInfo,
1683 VkCommandBuffer *pCommandBuffers)
1684 {
1685 TU_FROM_HANDLE(tu_device, device, _device);
1686 TU_FROM_HANDLE(tu_cmd_pool, pool, pAllocateInfo->commandPool);
1687
1688 VkResult result = VK_SUCCESS;
1689 uint32_t i;
1690
1691 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
1692
1693 if (!list_is_empty(&pool->free_cmd_buffers)) {
1694 struct tu_cmd_buffer *cmd_buffer = list_first_entry(
1695 &pool->free_cmd_buffers, struct tu_cmd_buffer, pool_link);
1696
1697 list_del(&cmd_buffer->pool_link);
1698 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1699
1700 result = tu_reset_cmd_buffer(cmd_buffer);
1701 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1702 cmd_buffer->level = pAllocateInfo->level;
1703
1704 pCommandBuffers[i] = tu_cmd_buffer_to_handle(cmd_buffer);
1705 } else {
1706 result = tu_create_cmd_buffer(device, pool, pAllocateInfo->level,
1707 &pCommandBuffers[i]);
1708 }
1709 if (result != VK_SUCCESS)
1710 break;
1711 }
1712
1713 if (result != VK_SUCCESS) {
1714 tu_FreeCommandBuffers(_device, pAllocateInfo->commandPool, i,
1715 pCommandBuffers);
1716
1717 /* From the Vulkan 1.0.66 spec:
1718 *
1719 * "vkAllocateCommandBuffers can be used to create multiple
1720 * command buffers. If the creation of any of those command
1721 * buffers fails, the implementation must destroy all
1722 * successfully created command buffer objects from this
1723 * command, set all entries of the pCommandBuffers array to
1724 * NULL and return the error."
1725 */
1726 memset(pCommandBuffers, 0,
1727 sizeof(*pCommandBuffers) * pAllocateInfo->commandBufferCount);
1728 }
1729
1730 return result;
1731 }
1732
1733 void
1734 tu_FreeCommandBuffers(VkDevice device,
1735 VkCommandPool commandPool,
1736 uint32_t commandBufferCount,
1737 const VkCommandBuffer *pCommandBuffers)
1738 {
1739 for (uint32_t i = 0; i < commandBufferCount; i++) {
1740 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
1741
1742 if (cmd_buffer) {
1743 if (cmd_buffer->pool) {
1744 list_del(&cmd_buffer->pool_link);
1745 list_addtail(&cmd_buffer->pool_link,
1746 &cmd_buffer->pool->free_cmd_buffers);
1747 } else
1748 tu_cmd_buffer_destroy(cmd_buffer);
1749 }
1750 }
1751 }
1752
1753 VkResult
1754 tu_ResetCommandBuffer(VkCommandBuffer commandBuffer,
1755 VkCommandBufferResetFlags flags)
1756 {
1757 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1758 return tu_reset_cmd_buffer(cmd_buffer);
1759 }
1760
1761 VkResult
1762 tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
1763 const VkCommandBufferBeginInfo *pBeginInfo)
1764 {
1765 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1766 VkResult result = VK_SUCCESS;
1767
1768 if (cmd_buffer->status != TU_CMD_BUFFER_STATUS_INITIAL) {
1769 /* If the command buffer has already been resetted with
1770 * vkResetCommandBuffer, no need to do it again.
1771 */
1772 result = tu_reset_cmd_buffer(cmd_buffer);
1773 if (result != VK_SUCCESS)
1774 return result;
1775 }
1776
1777 memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
1778 cmd_buffer->usage_flags = pBeginInfo->flags;
1779
1780 tu_cs_begin(&cmd_buffer->cs);
1781 tu_cs_begin(&cmd_buffer->draw_cs);
1782 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
1783
1784 cmd_buffer->scratch_seqno = 0;
1785
1786 /* setup initial configuration into command buffer */
1787 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
1788 switch (cmd_buffer->queue_family_index) {
1789 case TU_QUEUE_GENERAL:
1790 tu6_init_hw(cmd_buffer, &cmd_buffer->cs);
1791 break;
1792 default:
1793 break;
1794 }
1795 } else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY &&
1796 (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) {
1797 assert(pBeginInfo->pInheritanceInfo);
1798 cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
1799 cmd_buffer->state.subpass = &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
1800 }
1801
1802 cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING;
1803
1804 return VK_SUCCESS;
1805 }
1806
1807 void
1808 tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
1809 uint32_t firstBinding,
1810 uint32_t bindingCount,
1811 const VkBuffer *pBuffers,
1812 const VkDeviceSize *pOffsets)
1813 {
1814 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1815
1816 assert(firstBinding + bindingCount <= MAX_VBS);
1817
1818 for (uint32_t i = 0; i < bindingCount; i++) {
1819 cmd->state.vb.buffers[firstBinding + i] =
1820 tu_buffer_from_handle(pBuffers[i]);
1821 cmd->state.vb.offsets[firstBinding + i] = pOffsets[i];
1822 }
1823
1824 /* VB states depend on VkPipelineVertexInputStateCreateInfo */
1825 cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
1826 }
1827
1828 void
1829 tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer,
1830 VkBuffer buffer,
1831 VkDeviceSize offset,
1832 VkIndexType indexType)
1833 {
1834 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1835 TU_FROM_HANDLE(tu_buffer, buf, buffer);
1836
1837 /* initialize/update the restart index */
1838 if (!cmd->state.index_buffer || cmd->state.index_type != indexType) {
1839 struct tu_cs *draw_cs = &cmd->draw_cs;
1840
1841 tu6_emit_restart_index(
1842 draw_cs, indexType == VK_INDEX_TYPE_UINT32 ? 0xffffffff : 0xffff);
1843
1844 tu_cs_sanity_check(draw_cs);
1845 }
1846
1847 /* track the BO */
1848 if (cmd->state.index_buffer != buf)
1849 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
1850
1851 cmd->state.index_buffer = buf;
1852 cmd->state.index_offset = offset;
1853 cmd->state.index_type = indexType;
1854 }
1855
1856 void
1857 tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,
1858 VkPipelineBindPoint pipelineBindPoint,
1859 VkPipelineLayout _layout,
1860 uint32_t firstSet,
1861 uint32_t descriptorSetCount,
1862 const VkDescriptorSet *pDescriptorSets,
1863 uint32_t dynamicOffsetCount,
1864 const uint32_t *pDynamicOffsets)
1865 {
1866 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1867 TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
1868 unsigned dyn_idx = 0;
1869
1870 struct tu_descriptor_state *descriptors_state =
1871 tu_get_descriptors_state(cmd_buffer, pipelineBindPoint);
1872
1873 for (unsigned i = 0; i < descriptorSetCount; ++i) {
1874 unsigned idx = i + firstSet;
1875 TU_FROM_HANDLE(tu_descriptor_set, set, pDescriptorSets[i]);
1876
1877 descriptors_state->sets[idx] = set;
1878 descriptors_state->valid |= (1u << idx);
1879
1880 /* Note: the actual input attachment indices come from the shader
1881 * itself, so we can't generate the patched versions of these until
1882 * draw time when both the pipeline and descriptors are bound and
1883 * we're inside the render pass.
1884 */
1885 unsigned dst_idx = layout->set[idx].input_attachment_start;
1886 memcpy(&descriptors_state->input_attachments[dst_idx * A6XX_TEX_CONST_DWORDS],
1887 set->dynamic_descriptors,
1888 set->layout->input_attachment_count * A6XX_TEX_CONST_DWORDS * 4);
1889
1890 for(unsigned j = 0; j < set->layout->dynamic_offset_count; ++j, ++dyn_idx) {
1891 /* Dynamic buffers come after input attachments in the descriptor set
1892 * itself, but due to how the Vulkan descriptor set binding works, we
1893 * have to put input attachments and dynamic buffers in separate
1894 * buffers in the descriptor_state and then combine them at draw
1895 * time. Binding a descriptor set only invalidates the descriptor
1896 * sets after it, but if we try to tightly pack the descriptors after
1897 * the input attachments then we could corrupt dynamic buffers in the
1898 * descriptor set before it, or we'd have to move all the dynamic
1899 * buffers over. We just put them into separate buffers to make
1900 * binding as well as the later patching of input attachments easy.
1901 */
1902 unsigned src_idx = j + set->layout->input_attachment_count;
1903 unsigned dst_idx = j + layout->set[idx].dynamic_offset_start;
1904 assert(dyn_idx < dynamicOffsetCount);
1905
1906 uint32_t *dst =
1907 &descriptors_state->dynamic_descriptors[dst_idx * A6XX_TEX_CONST_DWORDS];
1908 uint32_t *src =
1909 &set->dynamic_descriptors[src_idx * A6XX_TEX_CONST_DWORDS];
1910 uint32_t offset = pDynamicOffsets[dyn_idx];
1911
1912 /* Patch the storage/uniform descriptors right away. */
1913 if (layout->set[idx].layout->dynamic_ubo & (1 << j)) {
1914 /* Note: we can assume here that the addition won't roll over and
1915 * change the SIZE field.
1916 */
1917 uint64_t va = src[0] | ((uint64_t)src[1] << 32);
1918 va += offset;
1919 dst[0] = va;
1920 dst[1] = va >> 32;
1921 } else {
1922 memcpy(dst, src, A6XX_TEX_CONST_DWORDS * 4);
1923 /* Note: A6XX_IBO_5_DEPTH is always 0 */
1924 uint64_t va = dst[4] | ((uint64_t)dst[5] << 32);
1925 va += offset;
1926 dst[4] = va;
1927 dst[5] = va >> 32;
1928 }
1929 }
1930 }
1931
1932 if (pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE)
1933 cmd_buffer->state.dirty |= TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS;
1934 else
1935 cmd_buffer->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS;
1936 }
1937
1938 void tu_CmdBindTransformFeedbackBuffersEXT(VkCommandBuffer commandBuffer,
1939 uint32_t firstBinding,
1940 uint32_t bindingCount,
1941 const VkBuffer *pBuffers,
1942 const VkDeviceSize *pOffsets,
1943 const VkDeviceSize *pSizes)
1944 {
1945 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1946 assert(firstBinding + bindingCount <= IR3_MAX_SO_BUFFERS);
1947
1948 for (uint32_t i = 0; i < bindingCount; i++) {
1949 uint32_t idx = firstBinding + i;
1950 TU_FROM_HANDLE(tu_buffer, buf, pBuffers[i]);
1951
1952 if (pOffsets[i] != 0)
1953 cmd->state.streamout_reset |= 1 << idx;
1954
1955 cmd->state.streamout_buf.buffers[idx] = buf;
1956 cmd->state.streamout_buf.offsets[idx] = pOffsets[i];
1957 cmd->state.streamout_buf.sizes[idx] = pSizes[i];
1958
1959 cmd->state.streamout_enabled |= 1 << idx;
1960 }
1961
1962 cmd->state.dirty |= TU_CMD_DIRTY_STREAMOUT_BUFFERS;
1963 }
1964
1965 void tu_CmdBeginTransformFeedbackEXT(VkCommandBuffer commandBuffer,
1966 uint32_t firstCounterBuffer,
1967 uint32_t counterBufferCount,
1968 const VkBuffer *pCounterBuffers,
1969 const VkDeviceSize *pCounterBufferOffsets)
1970 {
1971 assert(firstCounterBuffer + counterBufferCount <= IR3_MAX_SO_BUFFERS);
1972 /* TODO do something with counter buffer? */
1973 }
1974
1975 void tu_CmdEndTransformFeedbackEXT(VkCommandBuffer commandBuffer,
1976 uint32_t firstCounterBuffer,
1977 uint32_t counterBufferCount,
1978 const VkBuffer *pCounterBuffers,
1979 const VkDeviceSize *pCounterBufferOffsets)
1980 {
1981 assert(firstCounterBuffer + counterBufferCount <= IR3_MAX_SO_BUFFERS);
1982 /* TODO do something with counter buffer? */
1983
1984 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1985 cmd->state.streamout_enabled = 0;
1986 }
1987
1988 void
1989 tu_CmdPushConstants(VkCommandBuffer commandBuffer,
1990 VkPipelineLayout layout,
1991 VkShaderStageFlags stageFlags,
1992 uint32_t offset,
1993 uint32_t size,
1994 const void *pValues)
1995 {
1996 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1997 memcpy((void*) cmd->push_constants + offset, pValues, size);
1998 cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS;
1999 }
2000
2001 VkResult
2002 tu_EndCommandBuffer(VkCommandBuffer commandBuffer)
2003 {
2004 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2005
2006 if (cmd_buffer->scratch_seqno) {
2007 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo,
2008 MSM_SUBMIT_BO_WRITE);
2009 }
2010
2011 if (cmd_buffer->use_vsc_data) {
2012 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data,
2013 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2014 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data2,
2015 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2016 }
2017
2018 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->device->border_color,
2019 MSM_SUBMIT_BO_READ);
2020
2021 for (uint32_t i = 0; i < cmd_buffer->draw_cs.bo_count; i++) {
2022 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_cs.bos[i],
2023 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2024 }
2025
2026 for (uint32_t i = 0; i < cmd_buffer->draw_epilogue_cs.bo_count; i++) {
2027 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_epilogue_cs.bos[i],
2028 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2029 }
2030
2031 for (uint32_t i = 0; i < cmd_buffer->sub_cs.bo_count; i++) {
2032 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->sub_cs.bos[i],
2033 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2034 }
2035
2036 tu_cs_end(&cmd_buffer->cs);
2037 tu_cs_end(&cmd_buffer->draw_cs);
2038 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
2039
2040 cmd_buffer->status = TU_CMD_BUFFER_STATUS_EXECUTABLE;
2041
2042 return cmd_buffer->record_result;
2043 }
2044
2045 void
2046 tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
2047 VkPipelineBindPoint pipelineBindPoint,
2048 VkPipeline _pipeline)
2049 {
2050 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2051 TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
2052
2053 switch (pipelineBindPoint) {
2054 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2055 cmd->state.pipeline = pipeline;
2056 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
2057 break;
2058 case VK_PIPELINE_BIND_POINT_COMPUTE:
2059 cmd->state.compute_pipeline = pipeline;
2060 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
2061 break;
2062 default:
2063 unreachable("unrecognized pipeline bind point");
2064 break;
2065 }
2066
2067 tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
2068 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2069 for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
2070 tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i],
2071 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2072 }
2073 }
2074
2075 void
2076 tu_CmdSetViewport(VkCommandBuffer commandBuffer,
2077 uint32_t firstViewport,
2078 uint32_t viewportCount,
2079 const VkViewport *pViewports)
2080 {
2081 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2082
2083 assert(firstViewport == 0 && viewportCount == 1);
2084 cmd->state.dynamic.viewport.viewports[0] = pViewports[0];
2085 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_VIEWPORT;
2086 }
2087
2088 void
2089 tu_CmdSetScissor(VkCommandBuffer commandBuffer,
2090 uint32_t firstScissor,
2091 uint32_t scissorCount,
2092 const VkRect2D *pScissors)
2093 {
2094 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2095
2096 assert(firstScissor == 0 && scissorCount == 1);
2097 cmd->state.dynamic.scissor.scissors[0] = pScissors[0];
2098 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_SCISSOR;
2099 }
2100
2101 void
2102 tu_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth)
2103 {
2104 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2105
2106 cmd->state.dynamic.line_width = lineWidth;
2107
2108 /* line width depends on VkPipelineRasterizationStateCreateInfo */
2109 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
2110 }
2111
2112 void
2113 tu_CmdSetDepthBias(VkCommandBuffer commandBuffer,
2114 float depthBiasConstantFactor,
2115 float depthBiasClamp,
2116 float depthBiasSlopeFactor)
2117 {
2118 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2119 struct tu_cs *draw_cs = &cmd->draw_cs;
2120
2121 tu6_emit_depth_bias(draw_cs, depthBiasConstantFactor, depthBiasClamp,
2122 depthBiasSlopeFactor);
2123
2124 tu_cs_sanity_check(draw_cs);
2125 }
2126
2127 void
2128 tu_CmdSetBlendConstants(VkCommandBuffer commandBuffer,
2129 const float blendConstants[4])
2130 {
2131 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2132 struct tu_cs *draw_cs = &cmd->draw_cs;
2133
2134 tu6_emit_blend_constants(draw_cs, blendConstants);
2135
2136 tu_cs_sanity_check(draw_cs);
2137 }
2138
2139 void
2140 tu_CmdSetDepthBounds(VkCommandBuffer commandBuffer,
2141 float minDepthBounds,
2142 float maxDepthBounds)
2143 {
2144 }
2145
2146 void
2147 tu_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer,
2148 VkStencilFaceFlags faceMask,
2149 uint32_t compareMask)
2150 {
2151 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2152
2153 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2154 cmd->state.dynamic.stencil_compare_mask.front = compareMask;
2155 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2156 cmd->state.dynamic.stencil_compare_mask.back = compareMask;
2157
2158 /* the front/back compare masks must be updated together */
2159 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
2160 }
2161
2162 void
2163 tu_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer,
2164 VkStencilFaceFlags faceMask,
2165 uint32_t writeMask)
2166 {
2167 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2168
2169 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2170 cmd->state.dynamic.stencil_write_mask.front = writeMask;
2171 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2172 cmd->state.dynamic.stencil_write_mask.back = writeMask;
2173
2174 /* the front/back write masks must be updated together */
2175 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
2176 }
2177
2178 void
2179 tu_CmdSetStencilReference(VkCommandBuffer commandBuffer,
2180 VkStencilFaceFlags faceMask,
2181 uint32_t reference)
2182 {
2183 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2184
2185 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2186 cmd->state.dynamic.stencil_reference.front = reference;
2187 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2188 cmd->state.dynamic.stencil_reference.back = reference;
2189
2190 /* the front/back references must be updated together */
2191 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
2192 }
2193
2194 void
2195 tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
2196 uint32_t commandBufferCount,
2197 const VkCommandBuffer *pCmdBuffers)
2198 {
2199 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2200 VkResult result;
2201
2202 assert(commandBufferCount > 0);
2203
2204 for (uint32_t i = 0; i < commandBufferCount; i++) {
2205 TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]);
2206
2207 result = tu_bo_list_merge(&cmd->bo_list, &secondary->bo_list);
2208 if (result != VK_SUCCESS) {
2209 cmd->record_result = result;
2210 break;
2211 }
2212
2213 if (secondary->usage_flags &
2214 VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT) {
2215 assert(tu_cs_is_empty(&secondary->cs));
2216
2217 result = tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
2218 if (result != VK_SUCCESS) {
2219 cmd->record_result = result;
2220 break;
2221 }
2222
2223 result = tu_cs_add_entries(&cmd->draw_epilogue_cs,
2224 &secondary->draw_epilogue_cs);
2225 if (result != VK_SUCCESS) {
2226 cmd->record_result = result;
2227 break;
2228 }
2229 } else {
2230 assert(tu_cs_is_empty(&secondary->draw_cs));
2231 assert(tu_cs_is_empty(&secondary->draw_epilogue_cs));
2232
2233 for (uint32_t j = 0; j < secondary->cs.bo_count; j++) {
2234 tu_bo_list_add(&cmd->bo_list, secondary->cs.bos[j],
2235 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2236 }
2237
2238 tu_cs_emit_call(&cmd->cs, &secondary->cs);
2239 }
2240 }
2241 cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */
2242 }
2243
2244 VkResult
2245 tu_CreateCommandPool(VkDevice _device,
2246 const VkCommandPoolCreateInfo *pCreateInfo,
2247 const VkAllocationCallbacks *pAllocator,
2248 VkCommandPool *pCmdPool)
2249 {
2250 TU_FROM_HANDLE(tu_device, device, _device);
2251 struct tu_cmd_pool *pool;
2252
2253 pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
2254 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2255 if (pool == NULL)
2256 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
2257
2258 if (pAllocator)
2259 pool->alloc = *pAllocator;
2260 else
2261 pool->alloc = device->alloc;
2262
2263 list_inithead(&pool->cmd_buffers);
2264 list_inithead(&pool->free_cmd_buffers);
2265
2266 pool->queue_family_index = pCreateInfo->queueFamilyIndex;
2267
2268 *pCmdPool = tu_cmd_pool_to_handle(pool);
2269
2270 return VK_SUCCESS;
2271 }
2272
2273 void
2274 tu_DestroyCommandPool(VkDevice _device,
2275 VkCommandPool commandPool,
2276 const VkAllocationCallbacks *pAllocator)
2277 {
2278 TU_FROM_HANDLE(tu_device, device, _device);
2279 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2280
2281 if (!pool)
2282 return;
2283
2284 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2285 &pool->cmd_buffers, pool_link)
2286 {
2287 tu_cmd_buffer_destroy(cmd_buffer);
2288 }
2289
2290 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2291 &pool->free_cmd_buffers, pool_link)
2292 {
2293 tu_cmd_buffer_destroy(cmd_buffer);
2294 }
2295
2296 vk_free2(&device->alloc, pAllocator, pool);
2297 }
2298
2299 VkResult
2300 tu_ResetCommandPool(VkDevice device,
2301 VkCommandPool commandPool,
2302 VkCommandPoolResetFlags flags)
2303 {
2304 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2305 VkResult result;
2306
2307 list_for_each_entry(struct tu_cmd_buffer, cmd_buffer, &pool->cmd_buffers,
2308 pool_link)
2309 {
2310 result = tu_reset_cmd_buffer(cmd_buffer);
2311 if (result != VK_SUCCESS)
2312 return result;
2313 }
2314
2315 return VK_SUCCESS;
2316 }
2317
2318 void
2319 tu_TrimCommandPool(VkDevice device,
2320 VkCommandPool commandPool,
2321 VkCommandPoolTrimFlags flags)
2322 {
2323 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2324
2325 if (!pool)
2326 return;
2327
2328 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2329 &pool->free_cmd_buffers, pool_link)
2330 {
2331 tu_cmd_buffer_destroy(cmd_buffer);
2332 }
2333 }
2334
2335 void
2336 tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
2337 const VkRenderPassBeginInfo *pRenderPassBegin,
2338 VkSubpassContents contents)
2339 {
2340 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2341 TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass);
2342 TU_FROM_HANDLE(tu_framebuffer, fb, pRenderPassBegin->framebuffer);
2343
2344 cmd->state.pass = pass;
2345 cmd->state.subpass = pass->subpasses;
2346 cmd->state.framebuffer = fb;
2347
2348 tu_cmd_update_tiling_config(cmd, &pRenderPassBegin->renderArea);
2349 tu_cmd_prepare_tile_store_ib(cmd);
2350
2351 tu_emit_load_clear(cmd, pRenderPassBegin);
2352
2353 tu6_emit_zs(cmd, cmd->state.subpass, &cmd->draw_cs);
2354 tu6_emit_mrt(cmd, cmd->state.subpass, &cmd->draw_cs);
2355 tu6_emit_msaa(&cmd->draw_cs, cmd->state.subpass->samples);
2356 tu6_emit_render_cntl(cmd, cmd->state.subpass, &cmd->draw_cs, false);
2357
2358 /* note: use_hw_binning only checks tiling config */
2359 if (use_hw_binning(cmd))
2360 cmd->use_vsc_data = true;
2361
2362 for (uint32_t i = 0; i < fb->attachment_count; ++i) {
2363 const struct tu_image_view *iview = fb->attachments[i].attachment;
2364 tu_bo_list_add(&cmd->bo_list, iview->image->bo,
2365 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2366 }
2367
2368 /* Flag input attachment descriptors for re-emission if necessary */
2369 cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS;
2370 }
2371
2372 void
2373 tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
2374 const VkRenderPassBeginInfo *pRenderPassBeginInfo,
2375 const VkSubpassBeginInfoKHR *pSubpassBeginInfo)
2376 {
2377 tu_CmdBeginRenderPass(commandBuffer, pRenderPassBeginInfo,
2378 pSubpassBeginInfo->contents);
2379 }
2380
2381 void
2382 tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
2383 {
2384 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2385 const struct tu_render_pass *pass = cmd->state.pass;
2386 struct tu_cs *cs = &cmd->draw_cs;
2387
2388 const struct tu_subpass *subpass = cmd->state.subpass++;
2389
2390 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
2391
2392 if (subpass->resolve_attachments) {
2393 for (unsigned i = 0; i < subpass->color_count; i++) {
2394 uint32_t a = subpass->resolve_attachments[i].attachment;
2395 if (a == VK_ATTACHMENT_UNUSED)
2396 continue;
2397
2398 tu_store_gmem_attachment(cmd, cs, a,
2399 subpass->color_attachments[i].attachment);
2400
2401 if (pass->attachments[a].gmem_offset < 0)
2402 continue;
2403
2404 /* TODO:
2405 * check if the resolved attachment is needed by later subpasses,
2406 * if it is, should be doing a GMEM->GMEM resolve instead of GMEM->MEM->GMEM..
2407 */
2408 tu_finishme("missing GMEM->GMEM resolve path\n");
2409 tu_emit_load_gmem_attachment(cmd, cs, a);
2410 }
2411 }
2412
2413 tu_cond_exec_end(cs);
2414
2415 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
2416
2417 /* Emit flushes so that input attachments will read the correct value.
2418 * TODO: use subpass dependencies to flush or not
2419 */
2420 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2421 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
2422
2423 if (subpass->resolve_attachments) {
2424 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2425
2426 for (unsigned i = 0; i < subpass->color_count; i++) {
2427 uint32_t a = subpass->resolve_attachments[i].attachment;
2428 if (a == VK_ATTACHMENT_UNUSED)
2429 continue;
2430
2431 tu6_emit_sysmem_resolve(cmd, cs, a,
2432 subpass->color_attachments[i].attachment);
2433 }
2434
2435 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2436 }
2437
2438 tu_cond_exec_end(cs);
2439
2440 /* subpass->input_count > 0 then texture cache invalidate is likely to be needed */
2441 if (cmd->state.subpass->input_count)
2442 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2443
2444 /* emit mrt/zs/msaa/ubwc state for the subpass that is starting */
2445 tu6_emit_zs(cmd, cmd->state.subpass, cs);
2446 tu6_emit_mrt(cmd, cmd->state.subpass, cs);
2447 tu6_emit_msaa(cs, cmd->state.subpass->samples);
2448 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, false);
2449
2450 /* Flag input attachment descriptors for re-emission if necessary */
2451 cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS;
2452 }
2453
2454 void
2455 tu_CmdNextSubpass2(VkCommandBuffer commandBuffer,
2456 const VkSubpassBeginInfoKHR *pSubpassBeginInfo,
2457 const VkSubpassEndInfoKHR *pSubpassEndInfo)
2458 {
2459 tu_CmdNextSubpass(commandBuffer, pSubpassBeginInfo->contents);
2460 }
2461
2462 struct tu_draw_info
2463 {
2464 /**
2465 * Number of vertices.
2466 */
2467 uint32_t count;
2468
2469 /**
2470 * Index of the first vertex.
2471 */
2472 int32_t vertex_offset;
2473
2474 /**
2475 * First instance id.
2476 */
2477 uint32_t first_instance;
2478
2479 /**
2480 * Number of instances.
2481 */
2482 uint32_t instance_count;
2483
2484 /**
2485 * First index (indexed draws only).
2486 */
2487 uint32_t first_index;
2488
2489 /**
2490 * Whether it's an indexed draw.
2491 */
2492 bool indexed;
2493
2494 /**
2495 * Indirect draw parameters resource.
2496 */
2497 struct tu_buffer *indirect;
2498 uint64_t indirect_offset;
2499 uint32_t stride;
2500
2501 /**
2502 * Draw count parameters resource.
2503 */
2504 struct tu_buffer *count_buffer;
2505 uint64_t count_buffer_offset;
2506
2507 /**
2508 * Stream output parameters resource.
2509 */
2510 struct tu_buffer *streamout_buffer;
2511 uint64_t streamout_buffer_offset;
2512 };
2513
2514 #define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2515 #define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2516 #define ENABLE_NON_GMEM (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_SYSMEM)
2517
2518 enum tu_draw_state_group_id
2519 {
2520 TU_DRAW_STATE_PROGRAM,
2521 TU_DRAW_STATE_PROGRAM_BINNING,
2522 TU_DRAW_STATE_VI,
2523 TU_DRAW_STATE_VI_BINNING,
2524 TU_DRAW_STATE_VP,
2525 TU_DRAW_STATE_RAST,
2526 TU_DRAW_STATE_DS,
2527 TU_DRAW_STATE_BLEND,
2528 TU_DRAW_STATE_VS_CONST,
2529 TU_DRAW_STATE_FS_CONST,
2530 TU_DRAW_STATE_DESC_SETS,
2531 TU_DRAW_STATE_DESC_SETS_GMEM,
2532 TU_DRAW_STATE_DESC_SETS_LOAD,
2533 TU_DRAW_STATE_VS_PARAMS,
2534
2535 TU_DRAW_STATE_COUNT,
2536 };
2537
2538 struct tu_draw_state_group
2539 {
2540 enum tu_draw_state_group_id id;
2541 uint32_t enable_mask;
2542 struct tu_cs_entry ib;
2543 };
2544
2545 static inline uint32_t
2546 tu6_stage2opcode(gl_shader_stage type)
2547 {
2548 switch (type) {
2549 case MESA_SHADER_VERTEX:
2550 case MESA_SHADER_TESS_CTRL:
2551 case MESA_SHADER_TESS_EVAL:
2552 case MESA_SHADER_GEOMETRY:
2553 return CP_LOAD_STATE6_GEOM;
2554 case MESA_SHADER_FRAGMENT:
2555 case MESA_SHADER_COMPUTE:
2556 case MESA_SHADER_KERNEL:
2557 return CP_LOAD_STATE6_FRAG;
2558 default:
2559 unreachable("bad shader type");
2560 }
2561 }
2562
2563 static inline enum a6xx_state_block
2564 tu6_stage2shadersb(gl_shader_stage type)
2565 {
2566 switch (type) {
2567 case MESA_SHADER_VERTEX:
2568 return SB6_VS_SHADER;
2569 case MESA_SHADER_FRAGMENT:
2570 return SB6_FS_SHADER;
2571 case MESA_SHADER_COMPUTE:
2572 case MESA_SHADER_KERNEL:
2573 return SB6_CS_SHADER;
2574 default:
2575 unreachable("bad shader type");
2576 return ~0;
2577 }
2578 }
2579
2580 static void
2581 tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2582 struct tu_descriptor_state *descriptors_state,
2583 gl_shader_stage type,
2584 uint32_t *push_constants)
2585 {
2586 const struct tu_program_descriptor_linkage *link =
2587 &pipeline->program.link[type];
2588 const struct ir3_ubo_analysis_state *state = &link->ubo_state;
2589
2590 if (link->push_consts.count > 0) {
2591 unsigned num_units = link->push_consts.count;
2592 unsigned offset = link->push_consts.lo;
2593 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_units * 4);
2594 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
2595 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2596 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2597 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2598 CP_LOAD_STATE6_0_NUM_UNIT(num_units));
2599 tu_cs_emit(cs, 0);
2600 tu_cs_emit(cs, 0);
2601 for (unsigned i = 0; i < num_units * 4; i++)
2602 tu_cs_emit(cs, push_constants[i + offset * 4]);
2603 }
2604
2605 for (uint32_t i = 0; i < state->num_enabled; i++) {
2606 uint32_t size = state->range[i].end - state->range[i].start;
2607 uint32_t offset = state->range[i].start;
2608
2609 /* and even if the start of the const buffer is before
2610 * first_immediate, the end may not be:
2611 */
2612 size = MIN2(size, (16 * link->constlen) - state->range[i].offset);
2613
2614 if (size == 0)
2615 continue;
2616
2617 /* things should be aligned to vec4: */
2618 debug_assert((state->range[i].offset % 16) == 0);
2619 debug_assert((size % 16) == 0);
2620 debug_assert((offset % 16) == 0);
2621
2622 /* Dig out the descriptor from the descriptor state and read the VA from
2623 * it.
2624 */
2625 assert(state->range[i].bindless);
2626 uint32_t *base = state->range[i].bindless_base == MAX_SETS ?
2627 descriptors_state->dynamic_descriptors :
2628 descriptors_state->sets[state->range[i].bindless_base]->mapped_ptr;
2629 unsigned block = state->range[i].block;
2630 /* If the block in the shader here is in the dynamic descriptor set, it
2631 * is an index into the dynamic descriptor set which is combined from
2632 * dynamic descriptors and input attachments on-the-fly, and we don't
2633 * have access to it here. Instead we work backwards to get the index
2634 * into dynamic_descriptors.
2635 */
2636 if (state->range[i].bindless_base == MAX_SETS)
2637 block -= pipeline->layout->input_attachment_count;
2638 uint32_t *desc = base + block * A6XX_TEX_CONST_DWORDS;
2639 uint64_t va = desc[0] | ((uint64_t)(desc[1] & A6XX_UBO_1_BASE_HI__MASK) << 32);
2640 assert(va);
2641
2642 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
2643 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2644 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2645 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
2646 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2647 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2648 tu_cs_emit_qw(cs, va + offset);
2649 }
2650 }
2651
2652 static struct tu_cs_entry
2653 tu6_emit_consts(struct tu_cmd_buffer *cmd,
2654 const struct tu_pipeline *pipeline,
2655 struct tu_descriptor_state *descriptors_state,
2656 gl_shader_stage type)
2657 {
2658 struct tu_cs cs;
2659 tu_cs_begin_sub_stream(&cmd->sub_cs, 512, &cs); /* TODO: maximum size? */
2660
2661 tu6_emit_user_consts(&cs, pipeline, descriptors_state, type, cmd->push_constants);
2662
2663 return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2664 }
2665
2666 static VkResult
2667 tu6_emit_vs_params(struct tu_cmd_buffer *cmd,
2668 const struct tu_draw_info *draw,
2669 struct tu_cs_entry *entry)
2670 {
2671 /* TODO: fill out more than just base instance */
2672 const struct tu_program_descriptor_linkage *link =
2673 &cmd->state.pipeline->program.link[MESA_SHADER_VERTEX];
2674 const struct ir3_const_state *const_state = &link->const_state;
2675 struct tu_cs cs;
2676
2677 if (const_state->offsets.driver_param >= link->constlen) {
2678 *entry = (struct tu_cs_entry) {};
2679 return VK_SUCCESS;
2680 }
2681
2682 VkResult result = tu_cs_begin_sub_stream(&cmd->sub_cs, 8, &cs);
2683 if (result != VK_SUCCESS)
2684 return result;
2685
2686 tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_GEOM, 3 + 4);
2687 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(const_state->offsets.driver_param) |
2688 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2689 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2690 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER) |
2691 CP_LOAD_STATE6_0_NUM_UNIT(1));
2692 tu_cs_emit(&cs, 0);
2693 tu_cs_emit(&cs, 0);
2694
2695 STATIC_ASSERT(IR3_DP_INSTID_BASE == 2);
2696
2697 tu_cs_emit(&cs, 0);
2698 tu_cs_emit(&cs, 0);
2699 tu_cs_emit(&cs, draw->first_instance);
2700 tu_cs_emit(&cs, 0);
2701
2702 *entry = tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2703 return VK_SUCCESS;
2704 }
2705
2706 static VkResult
2707 tu6_emit_descriptor_sets(struct tu_cmd_buffer *cmd,
2708 const struct tu_pipeline *pipeline,
2709 VkPipelineBindPoint bind_point,
2710 struct tu_cs_entry *entry,
2711 bool gmem)
2712 {
2713 struct tu_cs *draw_state = &cmd->sub_cs;
2714 struct tu_pipeline_layout *layout = pipeline->layout;
2715 struct tu_descriptor_state *descriptors_state =
2716 tu_get_descriptors_state(cmd, bind_point);
2717 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
2718 const uint32_t *input_attachment_idx =
2719 pipeline->program.input_attachment_idx;
2720 uint32_t num_dynamic_descs = layout->dynamic_offset_count +
2721 layout->input_attachment_count;
2722 struct ts_cs_memory dynamic_desc_set;
2723 VkResult result;
2724
2725 if (num_dynamic_descs > 0) {
2726 /* allocate and fill out dynamic descriptor set */
2727 result = tu_cs_alloc(draw_state, num_dynamic_descs,
2728 A6XX_TEX_CONST_DWORDS, &dynamic_desc_set);
2729 if (result != VK_SUCCESS)
2730 return result;
2731
2732 memcpy(dynamic_desc_set.map, descriptors_state->input_attachments,
2733 layout->input_attachment_count * A6XX_TEX_CONST_DWORDS * 4);
2734
2735 if (gmem) {
2736 /* Patch input attachments to refer to GMEM instead */
2737 for (unsigned i = 0; i < layout->input_attachment_count; i++) {
2738 uint32_t *dst =
2739 &dynamic_desc_set.map[A6XX_TEX_CONST_DWORDS * i];
2740
2741 /* The compiler has already laid out input_attachment_idx in the
2742 * final order of input attachments, so there's no need to go
2743 * through the pipeline layout finding input attachments.
2744 */
2745 unsigned attachment_idx = input_attachment_idx[i];
2746
2747 /* It's possible for the pipeline layout to include an input
2748 * attachment which doesn't actually exist for the current
2749 * subpass. Of course, this is only valid so long as the pipeline
2750 * doesn't try to actually load that attachment. Just skip
2751 * patching in that scenario to avoid out-of-bounds accesses.
2752 */
2753 if (attachment_idx >= cmd->state.subpass->input_count)
2754 continue;
2755
2756 uint32_t a = cmd->state.subpass->input_attachments[attachment_idx].attachment;
2757 const struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[a];
2758
2759 assert(att->gmem_offset >= 0);
2760
2761 dst[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK);
2762 dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
2763 dst[2] &= ~(A6XX_TEX_CONST_2_TYPE__MASK | A6XX_TEX_CONST_2_PITCH__MASK);
2764 dst[2] |=
2765 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
2766 A6XX_TEX_CONST_2_PITCH(tiling->tile0.extent.width * att->cpp);
2767 dst[3] = 0;
2768 dst[4] = cmd->device->physical_device->gmem_base + att->gmem_offset;
2769 dst[5] = A6XX_TEX_CONST_5_DEPTH(1);
2770 for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
2771 dst[i] = 0;
2772
2773 if (cmd->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY)
2774 tu_finishme("patch input attachment pitch for secondary cmd buffer");
2775 }
2776 }
2777
2778 memcpy(dynamic_desc_set.map + layout->input_attachment_count * A6XX_TEX_CONST_DWORDS,
2779 descriptors_state->dynamic_descriptors,
2780 layout->dynamic_offset_count * A6XX_TEX_CONST_DWORDS * 4);
2781 }
2782
2783 uint32_t sp_bindless_base_reg, hlsq_bindless_base_reg;
2784 uint32_t hlsq_update_value;
2785 switch (bind_point) {
2786 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2787 sp_bindless_base_reg = REG_A6XX_SP_BINDLESS_BASE(0);
2788 hlsq_bindless_base_reg = REG_A6XX_HLSQ_BINDLESS_BASE(0);
2789 hlsq_update_value = 0x7c000;
2790 break;
2791 case VK_PIPELINE_BIND_POINT_COMPUTE:
2792 sp_bindless_base_reg = REG_A6XX_SP_CS_BINDLESS_BASE(0);
2793 hlsq_bindless_base_reg = REG_A6XX_HLSQ_CS_BINDLESS_BASE(0);
2794 hlsq_update_value = 0x3e00;
2795 break;
2796 default:
2797 unreachable("bad bind point");
2798 }
2799
2800 /* Be careful here to *not* refer to the pipeline, so that if only the
2801 * pipeline changes we don't have to emit this again (except if there are
2802 * dynamic descriptors in the pipeline layout). This means always emitting
2803 * all the valid descriptors, which means that we always have to put the
2804 * dynamic descriptor in the driver-only slot at the end
2805 */
2806 uint32_t num_user_sets = util_last_bit(descriptors_state->valid);
2807 uint32_t num_sets = num_user_sets;
2808 if (num_dynamic_descs > 0) {
2809 num_user_sets = MAX_SETS;
2810 num_sets = num_user_sets + 1;
2811 }
2812
2813 unsigned regs[2] = { sp_bindless_base_reg, hlsq_bindless_base_reg };
2814
2815 struct tu_cs cs;
2816 result = tu_cs_begin_sub_stream(draw_state, ARRAY_SIZE(regs) * (1 + num_sets * 2) + 2, &cs);
2817 if (result != VK_SUCCESS)
2818 return result;
2819
2820 if (num_sets > 0) {
2821 for (unsigned i = 0; i < ARRAY_SIZE(regs); i++) {
2822 tu_cs_emit_pkt4(&cs, regs[i], num_sets * 2);
2823 for (unsigned j = 0; j < num_user_sets; j++) {
2824 if (descriptors_state->valid & (1 << j)) {
2825 /* magic | 3 copied from the blob */
2826 tu_cs_emit_qw(&cs, descriptors_state->sets[j]->va | 3);
2827 } else {
2828 tu_cs_emit_qw(&cs, 0 | 3);
2829 }
2830 }
2831 if (num_dynamic_descs > 0) {
2832 tu_cs_emit_qw(&cs, dynamic_desc_set.iova | 3);
2833 }
2834 }
2835
2836 tu_cs_emit_regs(&cs, A6XX_HLSQ_UPDATE_CNTL(hlsq_update_value));
2837 }
2838
2839 *entry = tu_cs_end_sub_stream(draw_state, &cs);
2840 return VK_SUCCESS;
2841 }
2842
2843 static void
2844 tu6_emit_streamout(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
2845 {
2846 struct tu_streamout_state *tf = &cmd->state.pipeline->streamout;
2847
2848 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
2849 struct tu_buffer *buf = cmd->state.streamout_buf.buffers[i];
2850 if (!buf)
2851 continue;
2852
2853 uint32_t offset;
2854 offset = cmd->state.streamout_buf.offsets[i];
2855
2856 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_BASE(i, .bo = buf->bo,
2857 .bo_offset = buf->bo_offset));
2858 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_SIZE(i, buf->size));
2859
2860 if (cmd->state.streamout_reset & (1 << i)) {
2861 offset *= tf->stride[i];
2862
2863 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_OFFSET(i, offset));
2864 cmd->state.streamout_reset &= ~(1 << i);
2865 } else {
2866 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
2867 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(REG_A6XX_VPC_SO_BUFFER_OFFSET(i)) |
2868 CP_MEM_TO_REG_0_SHIFT_BY_2 | CP_MEM_TO_REG_0_UNK31 |
2869 CP_MEM_TO_REG_0_CNT(0));
2870 tu_cs_emit_qw(cs, cmd->scratch_bo.iova +
2871 ctrl_offset(flush_base[i].offset));
2872 }
2873
2874 tu_cs_emit_regs(cs, A6XX_VPC_SO_FLUSH_BASE(i, .bo = &cmd->scratch_bo,
2875 .bo_offset =
2876 ctrl_offset(flush_base[i])));
2877 }
2878
2879 if (cmd->state.streamout_enabled) {
2880 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 12 + (2 * tf->prog_count));
2881 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
2882 tu_cs_emit(cs, tf->vpc_so_buf_cntl);
2883 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(0));
2884 tu_cs_emit(cs, tf->ncomp[0]);
2885 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(1));
2886 tu_cs_emit(cs, tf->ncomp[1]);
2887 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(2));
2888 tu_cs_emit(cs, tf->ncomp[2]);
2889 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(3));
2890 tu_cs_emit(cs, tf->ncomp[3]);
2891 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
2892 tu_cs_emit(cs, A6XX_VPC_SO_CNTL_ENABLE);
2893 for (unsigned i = 0; i < tf->prog_count; i++) {
2894 tu_cs_emit(cs, REG_A6XX_VPC_SO_PROG);
2895 tu_cs_emit(cs, tf->prog[i]);
2896 }
2897 } else {
2898 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4);
2899 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
2900 tu_cs_emit(cs, 0);
2901 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
2902 tu_cs_emit(cs, 0);
2903 }
2904 }
2905
2906 static VkResult
2907 tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
2908 struct tu_cs *cs,
2909 const struct tu_draw_info *draw)
2910 {
2911 const struct tu_pipeline *pipeline = cmd->state.pipeline;
2912 const struct tu_dynamic_state *dynamic = &cmd->state.dynamic;
2913 struct tu_draw_state_group draw_state_groups[TU_DRAW_STATE_COUNT];
2914 uint32_t draw_state_group_count = 0;
2915 VkResult result;
2916
2917 struct tu_descriptor_state *descriptors_state =
2918 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
2919
2920 /* TODO lrz */
2921
2922 tu_cs_emit_regs(cs,
2923 A6XX_PC_PRIMITIVE_CNTL_0(.primitive_restart =
2924 pipeline->ia.primitive_restart && draw->indexed));
2925
2926 if (cmd->state.dirty &
2927 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH) &&
2928 (pipeline->dynamic_state.mask & TU_DYNAMIC_LINE_WIDTH)) {
2929 tu6_emit_gras_su_cntl(cs, pipeline->rast.gras_su_cntl,
2930 dynamic->line_width);
2931 }
2932
2933 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK) &&
2934 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_COMPARE_MASK)) {
2935 tu6_emit_stencil_compare_mask(cs, dynamic->stencil_compare_mask.front,
2936 dynamic->stencil_compare_mask.back);
2937 }
2938
2939 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK) &&
2940 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_WRITE_MASK)) {
2941 tu6_emit_stencil_write_mask(cs, dynamic->stencil_write_mask.front,
2942 dynamic->stencil_write_mask.back);
2943 }
2944
2945 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE) &&
2946 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_REFERENCE)) {
2947 tu6_emit_stencil_reference(cs, dynamic->stencil_reference.front,
2948 dynamic->stencil_reference.back);
2949 }
2950
2951 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_VIEWPORT) &&
2952 (pipeline->dynamic_state.mask & TU_DYNAMIC_VIEWPORT)) {
2953 tu6_emit_viewport(cs, &cmd->state.dynamic.viewport.viewports[0]);
2954 }
2955
2956 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_SCISSOR) &&
2957 (pipeline->dynamic_state.mask & TU_DYNAMIC_SCISSOR)) {
2958 tu6_emit_scissor(cs, &cmd->state.dynamic.scissor.scissors[0]);
2959 }
2960
2961 if (cmd->state.dirty &
2962 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_VERTEX_BUFFERS)) {
2963 for (uint32_t i = 0; i < pipeline->vi.count; i++) {
2964 const uint32_t binding = pipeline->vi.bindings[i];
2965 const struct tu_buffer *buf = cmd->state.vb.buffers[binding];
2966 const VkDeviceSize offset = buf->bo_offset +
2967 cmd->state.vb.offsets[binding];
2968 const VkDeviceSize size =
2969 offset < buf->size ? buf->size - offset : 0;
2970
2971 tu_cs_emit_regs(cs,
2972 A6XX_VFD_FETCH_BASE(i, .bo = buf->bo, .bo_offset = offset),
2973 A6XX_VFD_FETCH_SIZE(i, size));
2974 }
2975 }
2976
2977 if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) {
2978 draw_state_groups[draw_state_group_count++] =
2979 (struct tu_draw_state_group) {
2980 .id = TU_DRAW_STATE_PROGRAM,
2981 .enable_mask = ENABLE_DRAW,
2982 .ib = pipeline->program.state_ib,
2983 };
2984 draw_state_groups[draw_state_group_count++] =
2985 (struct tu_draw_state_group) {
2986 .id = TU_DRAW_STATE_PROGRAM_BINNING,
2987 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
2988 .ib = pipeline->program.binning_state_ib,
2989 };
2990 draw_state_groups[draw_state_group_count++] =
2991 (struct tu_draw_state_group) {
2992 .id = TU_DRAW_STATE_VI,
2993 .enable_mask = ENABLE_DRAW,
2994 .ib = pipeline->vi.state_ib,
2995 };
2996 draw_state_groups[draw_state_group_count++] =
2997 (struct tu_draw_state_group) {
2998 .id = TU_DRAW_STATE_VI_BINNING,
2999 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
3000 .ib = pipeline->vi.binning_state_ib,
3001 };
3002 draw_state_groups[draw_state_group_count++] =
3003 (struct tu_draw_state_group) {
3004 .id = TU_DRAW_STATE_VP,
3005 .enable_mask = ENABLE_ALL,
3006 .ib = pipeline->vp.state_ib,
3007 };
3008 draw_state_groups[draw_state_group_count++] =
3009 (struct tu_draw_state_group) {
3010 .id = TU_DRAW_STATE_RAST,
3011 .enable_mask = ENABLE_ALL,
3012 .ib = pipeline->rast.state_ib,
3013 };
3014 draw_state_groups[draw_state_group_count++] =
3015 (struct tu_draw_state_group) {
3016 .id = TU_DRAW_STATE_DS,
3017 .enable_mask = ENABLE_ALL,
3018 .ib = pipeline->ds.state_ib,
3019 };
3020 draw_state_groups[draw_state_group_count++] =
3021 (struct tu_draw_state_group) {
3022 .id = TU_DRAW_STATE_BLEND,
3023 .enable_mask = ENABLE_ALL,
3024 .ib = pipeline->blend.state_ib,
3025 };
3026 }
3027
3028 if (cmd->state.dirty &
3029 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_PUSH_CONSTANTS)) {
3030 draw_state_groups[draw_state_group_count++] =
3031 (struct tu_draw_state_group) {
3032 .id = TU_DRAW_STATE_VS_CONST,
3033 .enable_mask = ENABLE_ALL,
3034 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_VERTEX)
3035 };
3036 draw_state_groups[draw_state_group_count++] =
3037 (struct tu_draw_state_group) {
3038 .id = TU_DRAW_STATE_FS_CONST,
3039 .enable_mask = ENABLE_DRAW,
3040 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_FRAGMENT)
3041 };
3042 }
3043
3044 if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS)
3045 tu6_emit_streamout(cmd, cs);
3046
3047 /* If there are any any dynamic descriptors, then we may need to re-emit
3048 * them after every pipeline change in case the number of input attachments
3049 * changes. We also always need to re-emit after a pipeline change if there
3050 * are any input attachments, because the input attachment index comes from
3051 * the pipeline. Finally, it can also happen that the subpass changes
3052 * without the pipeline changing, in which case the GMEM descriptors need
3053 * to be patched differently.
3054 *
3055 * TODO: We could probably be clever and avoid re-emitting state on
3056 * pipeline changes if the number of input attachments is always 0. We
3057 * could also only re-emit dynamic state.
3058 */
3059 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS ||
3060 ((pipeline->layout->dynamic_offset_count +
3061 pipeline->layout->input_attachment_count > 0) &&
3062 cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) ||
3063 (pipeline->layout->input_attachment_count > 0 &&
3064 cmd->state.dirty & TU_CMD_DIRTY_INPUT_ATTACHMENTS)) {
3065 struct tu_cs_entry desc_sets, desc_sets_gmem;
3066 bool need_gmem_desc_set = pipeline->layout->input_attachment_count > 0;
3067
3068 result = tu6_emit_descriptor_sets(cmd, pipeline,
3069 VK_PIPELINE_BIND_POINT_GRAPHICS,
3070 &desc_sets, false);
3071 if (result != VK_SUCCESS)
3072 return result;
3073
3074 draw_state_groups[draw_state_group_count++] =
3075 (struct tu_draw_state_group) {
3076 .id = TU_DRAW_STATE_DESC_SETS,
3077 .enable_mask = need_gmem_desc_set ? ENABLE_NON_GMEM : ENABLE_ALL,
3078 .ib = desc_sets,
3079 };
3080
3081 if (need_gmem_desc_set) {
3082 result = tu6_emit_descriptor_sets(cmd, pipeline,
3083 VK_PIPELINE_BIND_POINT_GRAPHICS,
3084 &desc_sets_gmem, true);
3085 if (result != VK_SUCCESS)
3086 return result;
3087
3088 draw_state_groups[draw_state_group_count++] =
3089 (struct tu_draw_state_group) {
3090 .id = TU_DRAW_STATE_DESC_SETS_GMEM,
3091 .enable_mask = CP_SET_DRAW_STATE__0_GMEM,
3092 .ib = desc_sets_gmem,
3093 };
3094 }
3095
3096 /* We need to reload the descriptors every time the descriptor sets
3097 * change. However, the commands we send only depend on the pipeline
3098 * because the whole point is to cache descriptors which are used by the
3099 * pipeline. There's a problem here, in that the firmware has an
3100 * "optimization" which skips executing groups that are set to the same
3101 * value as the last draw. This means that if the descriptor sets change
3102 * but not the pipeline, we'd try to re-execute the same buffer which
3103 * the firmware would ignore and we wouldn't pre-load the new
3104 * descriptors. The blob seems to re-emit the LOAD_STATE group whenever
3105 * the descriptor sets change, which we emulate here by copying the
3106 * pre-prepared buffer.
3107 */
3108 const struct tu_cs_entry *load_entry = &pipeline->load_state.state_ib;
3109 if (load_entry->size > 0) {
3110 struct tu_cs load_cs;
3111 result = tu_cs_begin_sub_stream(&cmd->sub_cs, load_entry->size, &load_cs);
3112 if (result != VK_SUCCESS)
3113 return result;
3114 tu_cs_emit_array(&load_cs,
3115 (uint32_t *)((char *)load_entry->bo->map + load_entry->offset),
3116 load_entry->size / 4);
3117 struct tu_cs_entry load_copy = tu_cs_end_sub_stream(&cmd->sub_cs, &load_cs);
3118
3119 draw_state_groups[draw_state_group_count++] =
3120 (struct tu_draw_state_group) {
3121 .id = TU_DRAW_STATE_DESC_SETS_LOAD,
3122 /* The blob seems to not enable this for binning, even when
3123 * resources would actually be used in the binning shader.
3124 * Presumably the overhead of prefetching the resources isn't
3125 * worth it.
3126 */
3127 .enable_mask = ENABLE_DRAW,
3128 .ib = load_copy,
3129 };
3130 }
3131 }
3132
3133 struct tu_cs_entry vs_params;
3134 result = tu6_emit_vs_params(cmd, draw, &vs_params);
3135 if (result != VK_SUCCESS)
3136 return result;
3137
3138 draw_state_groups[draw_state_group_count++] =
3139 (struct tu_draw_state_group) {
3140 .id = TU_DRAW_STATE_VS_PARAMS,
3141 .enable_mask = ENABLE_ALL,
3142 .ib = vs_params,
3143 };
3144
3145 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_group_count);
3146 for (uint32_t i = 0; i < draw_state_group_count; i++) {
3147 const struct tu_draw_state_group *group = &draw_state_groups[i];
3148 debug_assert((group->enable_mask & ~ENABLE_ALL) == 0);
3149 uint32_t cp_set_draw_state =
3150 CP_SET_DRAW_STATE__0_COUNT(group->ib.size / 4) |
3151 group->enable_mask |
3152 CP_SET_DRAW_STATE__0_GROUP_ID(group->id);
3153 uint64_t iova;
3154 if (group->ib.size) {
3155 iova = group->ib.bo->iova + group->ib.offset;
3156 } else {
3157 cp_set_draw_state |= CP_SET_DRAW_STATE__0_DISABLE;
3158 iova = 0;
3159 }
3160
3161 tu_cs_emit(cs, cp_set_draw_state);
3162 tu_cs_emit_qw(cs, iova);
3163 }
3164
3165 tu_cs_sanity_check(cs);
3166
3167 /* track BOs */
3168 if (cmd->state.dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) {
3169 for (uint32_t i = 0; i < MAX_VBS; i++) {
3170 const struct tu_buffer *buf = cmd->state.vb.buffers[i];
3171 if (buf)
3172 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
3173 }
3174 }
3175 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3176 unsigned i;
3177 for_each_bit(i, descriptors_state->valid) {
3178 struct tu_descriptor_set *set = descriptors_state->sets[i];
3179 for (unsigned j = 0; j < set->layout->buffer_count; ++j) {
3180 if (set->buffers[j]) {
3181 tu_bo_list_add(&cmd->bo_list, set->buffers[j],
3182 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3183 }
3184 }
3185 if (set->size > 0) {
3186 tu_bo_list_add(&cmd->bo_list, &set->pool->bo,
3187 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
3188 }
3189 }
3190 }
3191 if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS) {
3192 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3193 const struct tu_buffer *buf = cmd->state.streamout_buf.buffers[i];
3194 if (buf) {
3195 tu_bo_list_add(&cmd->bo_list, buf->bo,
3196 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3197 }
3198 }
3199 }
3200
3201 /* There are too many graphics dirty bits to list here, so just list the
3202 * bits to preserve instead. The only things not emitted here are
3203 * compute-related state.
3204 */
3205 cmd->state.dirty &= TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS;
3206
3207 /* Fragment shader state overwrites compute shader state, so flag the
3208 * compute pipeline for re-emit.
3209 */
3210 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
3211 return VK_SUCCESS;
3212 }
3213
3214 static void
3215 tu6_emit_draw_indirect(struct tu_cmd_buffer *cmd,
3216 struct tu_cs *cs,
3217 const struct tu_draw_info *draw)
3218 {
3219 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3220 bool has_gs = cmd->state.pipeline->active_stages &
3221 VK_SHADER_STAGE_GEOMETRY_BIT;
3222
3223 tu_cs_emit_regs(cs,
3224 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3225 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3226
3227 if (draw->indexed) {
3228 const enum a4xx_index_size index_size =
3229 tu6_index_size(cmd->state.index_type);
3230 const uint32_t index_bytes =
3231 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3232 const struct tu_buffer *index_buf = cmd->state.index_buffer;
3233 unsigned max_indicies =
3234 (index_buf->size - cmd->state.index_offset) / index_bytes;
3235
3236 const uint32_t cp_draw_indx =
3237 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3238 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3239 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3240 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3241 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3242
3243 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_INDIRECT, 6);
3244 tu_cs_emit(cs, cp_draw_indx);
3245 tu_cs_emit_qw(cs, index_buf->bo->iova + cmd->state.index_offset);
3246 tu_cs_emit(cs, A5XX_CP_DRAW_INDX_INDIRECT_3_MAX_INDICES(max_indicies));
3247 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3248 } else {
3249 const uint32_t cp_draw_indx =
3250 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3251 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3252 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3253 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3254
3255 tu_cs_emit_pkt7(cs, CP_DRAW_INDIRECT, 3);
3256 tu_cs_emit(cs, cp_draw_indx);
3257 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3258 }
3259
3260 tu_bo_list_add(&cmd->bo_list, draw->indirect->bo, MSM_SUBMIT_BO_READ);
3261 }
3262
3263 static void
3264 tu6_emit_draw_direct(struct tu_cmd_buffer *cmd,
3265 struct tu_cs *cs,
3266 const struct tu_draw_info *draw)
3267 {
3268
3269 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3270 bool has_gs = cmd->state.pipeline->active_stages &
3271 VK_SHADER_STAGE_GEOMETRY_BIT;
3272
3273 tu_cs_emit_regs(cs,
3274 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3275 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3276
3277 /* TODO hw binning */
3278 if (draw->indexed) {
3279 const enum a4xx_index_size index_size =
3280 tu6_index_size(cmd->state.index_type);
3281 const uint32_t index_bytes =
3282 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3283 const struct tu_buffer *buf = cmd->state.index_buffer;
3284 const VkDeviceSize offset = buf->bo_offset + cmd->state.index_offset +
3285 index_bytes * draw->first_index;
3286 const uint32_t size = index_bytes * draw->count;
3287
3288 const uint32_t cp_draw_indx =
3289 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3290 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3291 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3292 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3293 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3294
3295 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7);
3296 tu_cs_emit(cs, cp_draw_indx);
3297 tu_cs_emit(cs, draw->instance_count);
3298 tu_cs_emit(cs, draw->count);
3299 tu_cs_emit(cs, 0x0); /* XXX */
3300 tu_cs_emit_qw(cs, buf->bo->iova + offset);
3301 tu_cs_emit(cs, size);
3302 } else {
3303 const uint32_t cp_draw_indx =
3304 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3305 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3306 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3307 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3308
3309 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3);
3310 tu_cs_emit(cs, cp_draw_indx);
3311 tu_cs_emit(cs, draw->instance_count);
3312 tu_cs_emit(cs, draw->count);
3313 }
3314 }
3315
3316 static void
3317 tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw)
3318 {
3319 struct tu_cs *cs = &cmd->draw_cs;
3320 VkResult result;
3321
3322 result = tu6_bind_draw_states(cmd, cs, draw);
3323 if (result != VK_SUCCESS) {
3324 cmd->record_result = result;
3325 return;
3326 }
3327
3328 if (draw->indirect)
3329 tu6_emit_draw_indirect(cmd, cs, draw);
3330 else
3331 tu6_emit_draw_direct(cmd, cs, draw);
3332
3333 if (cmd->state.streamout_enabled) {
3334 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3335 if (cmd->state.streamout_enabled & (1 << i))
3336 tu6_emit_event_write(cmd, cs, FLUSH_SO_0 + i, false);
3337 }
3338 }
3339
3340 cmd->wait_for_idle = true;
3341
3342 tu_cs_sanity_check(cs);
3343 }
3344
3345 void
3346 tu_CmdDraw(VkCommandBuffer commandBuffer,
3347 uint32_t vertexCount,
3348 uint32_t instanceCount,
3349 uint32_t firstVertex,
3350 uint32_t firstInstance)
3351 {
3352 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3353 struct tu_draw_info info = {};
3354
3355 info.count = vertexCount;
3356 info.instance_count = instanceCount;
3357 info.first_instance = firstInstance;
3358 info.vertex_offset = firstVertex;
3359
3360 tu_draw(cmd_buffer, &info);
3361 }
3362
3363 void
3364 tu_CmdDrawIndexed(VkCommandBuffer commandBuffer,
3365 uint32_t indexCount,
3366 uint32_t instanceCount,
3367 uint32_t firstIndex,
3368 int32_t vertexOffset,
3369 uint32_t firstInstance)
3370 {
3371 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3372 struct tu_draw_info info = {};
3373
3374 info.indexed = true;
3375 info.count = indexCount;
3376 info.instance_count = instanceCount;
3377 info.first_index = firstIndex;
3378 info.vertex_offset = vertexOffset;
3379 info.first_instance = firstInstance;
3380
3381 tu_draw(cmd_buffer, &info);
3382 }
3383
3384 void
3385 tu_CmdDrawIndirect(VkCommandBuffer commandBuffer,
3386 VkBuffer _buffer,
3387 VkDeviceSize offset,
3388 uint32_t drawCount,
3389 uint32_t stride)
3390 {
3391 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3392 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3393 struct tu_draw_info info = {};
3394
3395 info.count = drawCount;
3396 info.indirect = buffer;
3397 info.indirect_offset = offset;
3398 info.stride = stride;
3399
3400 tu_draw(cmd_buffer, &info);
3401 }
3402
3403 void
3404 tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer,
3405 VkBuffer _buffer,
3406 VkDeviceSize offset,
3407 uint32_t drawCount,
3408 uint32_t stride)
3409 {
3410 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3411 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3412 struct tu_draw_info info = {};
3413
3414 info.indexed = true;
3415 info.count = drawCount;
3416 info.indirect = buffer;
3417 info.indirect_offset = offset;
3418 info.stride = stride;
3419
3420 tu_draw(cmd_buffer, &info);
3421 }
3422
3423 void tu_CmdDrawIndirectByteCountEXT(VkCommandBuffer commandBuffer,
3424 uint32_t instanceCount,
3425 uint32_t firstInstance,
3426 VkBuffer _counterBuffer,
3427 VkDeviceSize counterBufferOffset,
3428 uint32_t counterOffset,
3429 uint32_t vertexStride)
3430 {
3431 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3432 TU_FROM_HANDLE(tu_buffer, buffer, _counterBuffer);
3433
3434 struct tu_draw_info info = {};
3435
3436 info.instance_count = instanceCount;
3437 info.first_instance = firstInstance;
3438 info.streamout_buffer = buffer;
3439 info.streamout_buffer_offset = counterBufferOffset;
3440 info.stride = vertexStride;
3441
3442 tu_draw(cmd_buffer, &info);
3443 }
3444
3445 struct tu_dispatch_info
3446 {
3447 /**
3448 * Determine the layout of the grid (in block units) to be used.
3449 */
3450 uint32_t blocks[3];
3451
3452 /**
3453 * A starting offset for the grid. If unaligned is set, the offset
3454 * must still be aligned.
3455 */
3456 uint32_t offsets[3];
3457 /**
3458 * Whether it's an unaligned compute dispatch.
3459 */
3460 bool unaligned;
3461
3462 /**
3463 * Indirect compute parameters resource.
3464 */
3465 struct tu_buffer *indirect;
3466 uint64_t indirect_offset;
3467 };
3468
3469 static void
3470 tu_emit_compute_driver_params(struct tu_cs *cs, struct tu_pipeline *pipeline,
3471 const struct tu_dispatch_info *info)
3472 {
3473 gl_shader_stage type = MESA_SHADER_COMPUTE;
3474 const struct tu_program_descriptor_linkage *link =
3475 &pipeline->program.link[type];
3476 const struct ir3_const_state *const_state = &link->const_state;
3477 uint32_t offset = const_state->offsets.driver_param;
3478
3479 if (link->constlen <= offset)
3480 return;
3481
3482 if (!info->indirect) {
3483 uint32_t driver_params[IR3_DP_CS_COUNT] = {
3484 [IR3_DP_NUM_WORK_GROUPS_X] = info->blocks[0],
3485 [IR3_DP_NUM_WORK_GROUPS_Y] = info->blocks[1],
3486 [IR3_DP_NUM_WORK_GROUPS_Z] = info->blocks[2],
3487 [IR3_DP_LOCAL_GROUP_SIZE_X] = pipeline->compute.local_size[0],
3488 [IR3_DP_LOCAL_GROUP_SIZE_Y] = pipeline->compute.local_size[1],
3489 [IR3_DP_LOCAL_GROUP_SIZE_Z] = pipeline->compute.local_size[2],
3490 };
3491
3492 uint32_t num_consts = MIN2(const_state->num_driver_params,
3493 (link->constlen - offset) * 4);
3494 /* push constants */
3495 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_consts);
3496 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
3497 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3498 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3499 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3500 CP_LOAD_STATE6_0_NUM_UNIT(num_consts / 4));
3501 tu_cs_emit(cs, 0);
3502 tu_cs_emit(cs, 0);
3503 uint32_t i;
3504 for (i = 0; i < num_consts; i++)
3505 tu_cs_emit(cs, driver_params[i]);
3506 } else {
3507 tu_finishme("Indirect driver params");
3508 }
3509 }
3510
3511 static void
3512 tu_dispatch(struct tu_cmd_buffer *cmd,
3513 const struct tu_dispatch_info *info)
3514 {
3515 struct tu_cs *cs = &cmd->cs;
3516 struct tu_pipeline *pipeline = cmd->state.compute_pipeline;
3517 struct tu_descriptor_state *descriptors_state =
3518 &cmd->descriptors[VK_PIPELINE_BIND_POINT_COMPUTE];
3519 VkResult result;
3520
3521 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_PIPELINE)
3522 tu_cs_emit_ib(cs, &pipeline->program.state_ib);
3523
3524 struct tu_cs_entry ib;
3525
3526 ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE);
3527 if (ib.size)
3528 tu_cs_emit_ib(cs, &ib);
3529
3530 tu_emit_compute_driver_params(cs, pipeline, info);
3531
3532 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS) {
3533 result = tu6_emit_descriptor_sets(cmd, pipeline,
3534 VK_PIPELINE_BIND_POINT_COMPUTE, &ib,
3535 false);
3536 if (result != VK_SUCCESS) {
3537 cmd->record_result = result;
3538 return;
3539 }
3540
3541 /* track BOs */
3542 unsigned i;
3543 for_each_bit(i, descriptors_state->valid) {
3544 struct tu_descriptor_set *set = descriptors_state->sets[i];
3545 for (unsigned j = 0; j < set->layout->buffer_count; ++j) {
3546 if (set->buffers[j]) {
3547 tu_bo_list_add(&cmd->bo_list, set->buffers[j],
3548 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3549 }
3550 }
3551
3552 if (set->size > 0) {
3553 tu_bo_list_add(&cmd->bo_list, &set->pool->bo,
3554 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
3555 }
3556 }
3557 }
3558
3559 if (ib.size)
3560 tu_cs_emit_ib(cs, &ib);
3561
3562 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS)
3563 tu_cs_emit_ib(cs, &pipeline->load_state.state_ib);
3564
3565 cmd->state.dirty &=
3566 ~(TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS | TU_CMD_DIRTY_COMPUTE_PIPELINE);
3567
3568 /* Compute shader state overwrites fragment shader state, so we flag the
3569 * graphics pipeline for re-emit.
3570 */
3571 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
3572
3573 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
3574 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_COMPUTE));
3575
3576 const uint32_t *local_size = pipeline->compute.local_size;
3577 const uint32_t *num_groups = info->blocks;
3578 tu_cs_emit_regs(cs,
3579 A6XX_HLSQ_CS_NDRANGE_0(.kerneldim = 3,
3580 .localsizex = local_size[0] - 1,
3581 .localsizey = local_size[1] - 1,
3582 .localsizez = local_size[2] - 1),
3583 A6XX_HLSQ_CS_NDRANGE_1(.globalsize_x = local_size[0] * num_groups[0]),
3584 A6XX_HLSQ_CS_NDRANGE_2(.globaloff_x = 0),
3585 A6XX_HLSQ_CS_NDRANGE_3(.globalsize_y = local_size[1] * num_groups[1]),
3586 A6XX_HLSQ_CS_NDRANGE_4(.globaloff_y = 0),
3587 A6XX_HLSQ_CS_NDRANGE_5(.globalsize_z = local_size[2] * num_groups[2]),
3588 A6XX_HLSQ_CS_NDRANGE_6(.globaloff_z = 0));
3589
3590 tu_cs_emit_regs(cs,
3591 A6XX_HLSQ_CS_KERNEL_GROUP_X(1),
3592 A6XX_HLSQ_CS_KERNEL_GROUP_Y(1),
3593 A6XX_HLSQ_CS_KERNEL_GROUP_Z(1));
3594
3595 if (info->indirect) {
3596 uint64_t iova = tu_buffer_iova(info->indirect) + info->indirect_offset;
3597
3598 tu_bo_list_add(&cmd->bo_list, info->indirect->bo,
3599 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3600
3601 tu_cs_emit_pkt7(cs, CP_EXEC_CS_INDIRECT, 4);
3602 tu_cs_emit(cs, 0x00000000);
3603 tu_cs_emit_qw(cs, iova);
3604 tu_cs_emit(cs,
3605 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size[0] - 1) |
3606 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size[1] - 1) |
3607 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size[2] - 1));
3608 } else {
3609 tu_cs_emit_pkt7(cs, CP_EXEC_CS, 4);
3610 tu_cs_emit(cs, 0x00000000);
3611 tu_cs_emit(cs, CP_EXEC_CS_1_NGROUPS_X(info->blocks[0]));
3612 tu_cs_emit(cs, CP_EXEC_CS_2_NGROUPS_Y(info->blocks[1]));
3613 tu_cs_emit(cs, CP_EXEC_CS_3_NGROUPS_Z(info->blocks[2]));
3614 }
3615
3616 tu_cs_emit_wfi(cs);
3617
3618 tu6_emit_cache_flush(cmd, cs);
3619 }
3620
3621 void
3622 tu_CmdDispatchBase(VkCommandBuffer commandBuffer,
3623 uint32_t base_x,
3624 uint32_t base_y,
3625 uint32_t base_z,
3626 uint32_t x,
3627 uint32_t y,
3628 uint32_t z)
3629 {
3630 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3631 struct tu_dispatch_info info = {};
3632
3633 info.blocks[0] = x;
3634 info.blocks[1] = y;
3635 info.blocks[2] = z;
3636
3637 info.offsets[0] = base_x;
3638 info.offsets[1] = base_y;
3639 info.offsets[2] = base_z;
3640 tu_dispatch(cmd_buffer, &info);
3641 }
3642
3643 void
3644 tu_CmdDispatch(VkCommandBuffer commandBuffer,
3645 uint32_t x,
3646 uint32_t y,
3647 uint32_t z)
3648 {
3649 tu_CmdDispatchBase(commandBuffer, 0, 0, 0, x, y, z);
3650 }
3651
3652 void
3653 tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer,
3654 VkBuffer _buffer,
3655 VkDeviceSize offset)
3656 {
3657 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3658 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3659 struct tu_dispatch_info info = {};
3660
3661 info.indirect = buffer;
3662 info.indirect_offset = offset;
3663
3664 tu_dispatch(cmd_buffer, &info);
3665 }
3666
3667 void
3668 tu_CmdEndRenderPass(VkCommandBuffer commandBuffer)
3669 {
3670 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3671
3672 tu_cs_end(&cmd_buffer->draw_cs);
3673 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
3674
3675 if (use_sysmem_rendering(cmd_buffer))
3676 tu_cmd_render_sysmem(cmd_buffer);
3677 else
3678 tu_cmd_render_tiles(cmd_buffer);
3679
3680 /* discard draw_cs and draw_epilogue_cs entries now that the tiles are
3681 rendered */
3682 tu_cs_discard_entries(&cmd_buffer->draw_cs);
3683 tu_cs_begin(&cmd_buffer->draw_cs);
3684 tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs);
3685 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
3686
3687 cmd_buffer->state.pass = NULL;
3688 cmd_buffer->state.subpass = NULL;
3689 cmd_buffer->state.framebuffer = NULL;
3690 }
3691
3692 void
3693 tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer,
3694 const VkSubpassEndInfoKHR *pSubpassEndInfo)
3695 {
3696 tu_CmdEndRenderPass(commandBuffer);
3697 }
3698
3699 struct tu_barrier_info
3700 {
3701 uint32_t eventCount;
3702 const VkEvent *pEvents;
3703 VkPipelineStageFlags srcStageMask;
3704 };
3705
3706 static void
3707 tu_barrier(struct tu_cmd_buffer *cmd,
3708 uint32_t memoryBarrierCount,
3709 const VkMemoryBarrier *pMemoryBarriers,
3710 uint32_t bufferMemoryBarrierCount,
3711 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3712 uint32_t imageMemoryBarrierCount,
3713 const VkImageMemoryBarrier *pImageMemoryBarriers,
3714 const struct tu_barrier_info *info)
3715 {
3716 /* renderpass case is only for subpass self-dependencies
3717 * which means syncing the render output with texture cache
3718 * note: only the CACHE_INVALIDATE is needed in GMEM mode
3719 * and in sysmem mode we might not need either color/depth flush
3720 */
3721 if (cmd->state.pass) {
3722 tu6_emit_event_write(cmd, &cmd->draw_cs, PC_CCU_FLUSH_COLOR_TS, true);
3723 tu6_emit_event_write(cmd, &cmd->draw_cs, PC_CCU_FLUSH_DEPTH_TS, true);
3724 tu6_emit_event_write(cmd, &cmd->draw_cs, CACHE_INVALIDATE, false);
3725 return;
3726 }
3727 }
3728
3729 void
3730 tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer,
3731 VkPipelineStageFlags srcStageMask,
3732 VkPipelineStageFlags dstStageMask,
3733 VkDependencyFlags dependencyFlags,
3734 uint32_t memoryBarrierCount,
3735 const VkMemoryBarrier *pMemoryBarriers,
3736 uint32_t bufferMemoryBarrierCount,
3737 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3738 uint32_t imageMemoryBarrierCount,
3739 const VkImageMemoryBarrier *pImageMemoryBarriers)
3740 {
3741 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3742 struct tu_barrier_info info;
3743
3744 info.eventCount = 0;
3745 info.pEvents = NULL;
3746 info.srcStageMask = srcStageMask;
3747
3748 tu_barrier(cmd_buffer, memoryBarrierCount, pMemoryBarriers,
3749 bufferMemoryBarrierCount, pBufferMemoryBarriers,
3750 imageMemoryBarrierCount, pImageMemoryBarriers, &info);
3751 }
3752
3753 static void
3754 write_event(struct tu_cmd_buffer *cmd, struct tu_event *event, unsigned value)
3755 {
3756 struct tu_cs *cs = &cmd->cs;
3757
3758 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_WRITE);
3759
3760 /* TODO: any flush required before/after ? */
3761
3762 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
3763 tu_cs_emit_qw(cs, event->bo.iova); /* ADDR_LO/HI */
3764 tu_cs_emit(cs, value);
3765 }
3766
3767 void
3768 tu_CmdSetEvent(VkCommandBuffer commandBuffer,
3769 VkEvent _event,
3770 VkPipelineStageFlags stageMask)
3771 {
3772 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3773 TU_FROM_HANDLE(tu_event, event, _event);
3774
3775 write_event(cmd, event, 1);
3776 }
3777
3778 void
3779 tu_CmdResetEvent(VkCommandBuffer commandBuffer,
3780 VkEvent _event,
3781 VkPipelineStageFlags stageMask)
3782 {
3783 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3784 TU_FROM_HANDLE(tu_event, event, _event);
3785
3786 write_event(cmd, event, 0);
3787 }
3788
3789 void
3790 tu_CmdWaitEvents(VkCommandBuffer commandBuffer,
3791 uint32_t eventCount,
3792 const VkEvent *pEvents,
3793 VkPipelineStageFlags srcStageMask,
3794 VkPipelineStageFlags dstStageMask,
3795 uint32_t memoryBarrierCount,
3796 const VkMemoryBarrier *pMemoryBarriers,
3797 uint32_t bufferMemoryBarrierCount,
3798 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3799 uint32_t imageMemoryBarrierCount,
3800 const VkImageMemoryBarrier *pImageMemoryBarriers)
3801 {
3802 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3803 struct tu_cs *cs = &cmd->cs;
3804
3805 /* TODO: any flush required before/after? (CP_WAIT_FOR_ME?) */
3806
3807 for (uint32_t i = 0; i < eventCount; i++) {
3808 TU_FROM_HANDLE(tu_event, event, pEvents[i]);
3809
3810 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_READ);
3811
3812 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
3813 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
3814 CP_WAIT_REG_MEM_0_POLL_MEMORY);
3815 tu_cs_emit_qw(cs, event->bo.iova); /* POLL_ADDR_LO/HI */
3816 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
3817 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
3818 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
3819 }
3820 }
3821
3822 void
3823 tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask)
3824 {
3825 /* No-op */
3826 }