turnip: Move vertex buffer bindings to SET_DRAW_STATE.
[mesa.git] / src / freedreno / vulkan / tu_cmd_buffer.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #include "tu_private.h"
29
30 #include "registers/adreno_pm4.xml.h"
31 #include "registers/adreno_common.xml.h"
32
33 #include "vk_format.h"
34
35 #include "tu_cs.h"
36
37 #define OVERFLOW_FLAG_REG REG_A6XX_CP_SCRATCH_REG(0)
38
39 void
40 tu_bo_list_init(struct tu_bo_list *list)
41 {
42 list->count = list->capacity = 0;
43 list->bo_infos = NULL;
44 }
45
46 void
47 tu_bo_list_destroy(struct tu_bo_list *list)
48 {
49 free(list->bo_infos);
50 }
51
52 void
53 tu_bo_list_reset(struct tu_bo_list *list)
54 {
55 list->count = 0;
56 }
57
58 /**
59 * \a flags consists of MSM_SUBMIT_BO_FLAGS.
60 */
61 static uint32_t
62 tu_bo_list_add_info(struct tu_bo_list *list,
63 const struct drm_msm_gem_submit_bo *bo_info)
64 {
65 assert(bo_info->handle != 0);
66
67 for (uint32_t i = 0; i < list->count; ++i) {
68 if (list->bo_infos[i].handle == bo_info->handle) {
69 assert(list->bo_infos[i].presumed == bo_info->presumed);
70 list->bo_infos[i].flags |= bo_info->flags;
71 return i;
72 }
73 }
74
75 /* grow list->bo_infos if needed */
76 if (list->count == list->capacity) {
77 uint32_t new_capacity = MAX2(2 * list->count, 16);
78 struct drm_msm_gem_submit_bo *new_bo_infos = realloc(
79 list->bo_infos, new_capacity * sizeof(struct drm_msm_gem_submit_bo));
80 if (!new_bo_infos)
81 return TU_BO_LIST_FAILED;
82 list->bo_infos = new_bo_infos;
83 list->capacity = new_capacity;
84 }
85
86 list->bo_infos[list->count] = *bo_info;
87 return list->count++;
88 }
89
90 uint32_t
91 tu_bo_list_add(struct tu_bo_list *list,
92 const struct tu_bo *bo,
93 uint32_t flags)
94 {
95 return tu_bo_list_add_info(list, &(struct drm_msm_gem_submit_bo) {
96 .flags = flags,
97 .handle = bo->gem_handle,
98 .presumed = bo->iova,
99 });
100 }
101
102 VkResult
103 tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other)
104 {
105 for (uint32_t i = 0; i < other->count; i++) {
106 if (tu_bo_list_add_info(list, other->bo_infos + i) == TU_BO_LIST_FAILED)
107 return VK_ERROR_OUT_OF_HOST_MEMORY;
108 }
109
110 return VK_SUCCESS;
111 }
112
113 static void
114 tu_tiling_config_update_tile_layout(struct tu_tiling_config *tiling,
115 const struct tu_device *dev,
116 const struct tu_render_pass *pass)
117 {
118 const uint32_t tile_align_w = pass->tile_align_w;
119 const uint32_t max_tile_width = 1024;
120
121 /* note: don't offset the tiling config by render_area.offset,
122 * because binning pass can't deal with it
123 * this means we might end up with more tiles than necessary,
124 * but load/store/etc are still scissored to the render_area
125 */
126 tiling->tile0.offset = (VkOffset2D) {};
127
128 const uint32_t ra_width =
129 tiling->render_area.extent.width +
130 (tiling->render_area.offset.x - tiling->tile0.offset.x);
131 const uint32_t ra_height =
132 tiling->render_area.extent.height +
133 (tiling->render_area.offset.y - tiling->tile0.offset.y);
134
135 /* start from 1 tile */
136 tiling->tile_count = (VkExtent2D) {
137 .width = 1,
138 .height = 1,
139 };
140 tiling->tile0.extent = (VkExtent2D) {
141 .width = util_align_npot(ra_width, tile_align_w),
142 .height = align(ra_height, TILE_ALIGN_H),
143 };
144
145 if (unlikely(dev->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN)) {
146 /* start with 2x2 tiles */
147 tiling->tile_count.width = 2;
148 tiling->tile_count.height = 2;
149 tiling->tile0.extent.width = util_align_npot(DIV_ROUND_UP(ra_width, 2), tile_align_w);
150 tiling->tile0.extent.height = align(DIV_ROUND_UP(ra_height, 2), TILE_ALIGN_H);
151 }
152
153 /* do not exceed max tile width */
154 while (tiling->tile0.extent.width > max_tile_width) {
155 tiling->tile_count.width++;
156 tiling->tile0.extent.width =
157 util_align_npot(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
158 }
159
160 /* will force to sysmem, don't bother trying to have a valid tile config
161 * TODO: just skip all GMEM stuff when sysmem is forced?
162 */
163 if (!pass->gmem_pixels)
164 return;
165
166 /* do not exceed gmem size */
167 while (tiling->tile0.extent.width * tiling->tile0.extent.height > pass->gmem_pixels) {
168 if (tiling->tile0.extent.width > MAX2(tile_align_w, tiling->tile0.extent.height)) {
169 tiling->tile_count.width++;
170 tiling->tile0.extent.width =
171 util_align_npot(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
172 } else {
173 /* if this assert fails then layout is impossible.. */
174 assert(tiling->tile0.extent.height > TILE_ALIGN_H);
175 tiling->tile_count.height++;
176 tiling->tile0.extent.height =
177 align(DIV_ROUND_UP(ra_height, tiling->tile_count.height), TILE_ALIGN_H);
178 }
179 }
180 }
181
182 static void
183 tu_tiling_config_update_pipe_layout(struct tu_tiling_config *tiling,
184 const struct tu_device *dev)
185 {
186 const uint32_t max_pipe_count = 32; /* A6xx */
187
188 /* start from 1 tile per pipe */
189 tiling->pipe0 = (VkExtent2D) {
190 .width = 1,
191 .height = 1,
192 };
193 tiling->pipe_count = tiling->tile_count;
194
195 while (tiling->pipe_count.width * tiling->pipe_count.height > max_pipe_count) {
196 if (tiling->pipe0.width < tiling->pipe0.height) {
197 tiling->pipe0.width += 1;
198 tiling->pipe_count.width =
199 DIV_ROUND_UP(tiling->tile_count.width, tiling->pipe0.width);
200 } else {
201 tiling->pipe0.height += 1;
202 tiling->pipe_count.height =
203 DIV_ROUND_UP(tiling->tile_count.height, tiling->pipe0.height);
204 }
205 }
206 }
207
208 static void
209 tu_tiling_config_update_pipes(struct tu_tiling_config *tiling,
210 const struct tu_device *dev)
211 {
212 const uint32_t max_pipe_count = 32; /* A6xx */
213 const uint32_t used_pipe_count =
214 tiling->pipe_count.width * tiling->pipe_count.height;
215 const VkExtent2D last_pipe = {
216 .width = (tiling->tile_count.width - 1) % tiling->pipe0.width + 1,
217 .height = (tiling->tile_count.height - 1) % tiling->pipe0.height + 1,
218 };
219
220 assert(used_pipe_count <= max_pipe_count);
221 assert(max_pipe_count <= ARRAY_SIZE(tiling->pipe_config));
222
223 for (uint32_t y = 0; y < tiling->pipe_count.height; y++) {
224 for (uint32_t x = 0; x < tiling->pipe_count.width; x++) {
225 const uint32_t pipe_x = tiling->pipe0.width * x;
226 const uint32_t pipe_y = tiling->pipe0.height * y;
227 const uint32_t pipe_w = (x == tiling->pipe_count.width - 1)
228 ? last_pipe.width
229 : tiling->pipe0.width;
230 const uint32_t pipe_h = (y == tiling->pipe_count.height - 1)
231 ? last_pipe.height
232 : tiling->pipe0.height;
233 const uint32_t n = tiling->pipe_count.width * y + x;
234
235 tiling->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
236 A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
237 A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
238 A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
239 tiling->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
240 }
241 }
242
243 memset(tiling->pipe_config + used_pipe_count, 0,
244 sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
245 }
246
247 static void
248 tu_tiling_config_get_tile(const struct tu_tiling_config *tiling,
249 const struct tu_device *dev,
250 uint32_t tx,
251 uint32_t ty,
252 struct tu_tile *tile)
253 {
254 /* find the pipe and the slot for tile (tx, ty) */
255 const uint32_t px = tx / tiling->pipe0.width;
256 const uint32_t py = ty / tiling->pipe0.height;
257 const uint32_t sx = tx - tiling->pipe0.width * px;
258 const uint32_t sy = ty - tiling->pipe0.height * py;
259 /* last pipe has different width */
260 const uint32_t pipe_width =
261 MIN2(tiling->pipe0.width,
262 tiling->tile_count.width - px * tiling->pipe0.width);
263
264 assert(tx < tiling->tile_count.width && ty < tiling->tile_count.height);
265 assert(px < tiling->pipe_count.width && py < tiling->pipe_count.height);
266 assert(sx < tiling->pipe0.width && sy < tiling->pipe0.height);
267
268 /* convert to 1D indices */
269 tile->pipe = tiling->pipe_count.width * py + px;
270 tile->slot = pipe_width * sy + sx;
271
272 /* get the blit area for the tile */
273 tile->begin = (VkOffset2D) {
274 .x = tiling->tile0.offset.x + tiling->tile0.extent.width * tx,
275 .y = tiling->tile0.offset.y + tiling->tile0.extent.height * ty,
276 };
277 tile->end.x =
278 (tx == tiling->tile_count.width - 1)
279 ? tiling->render_area.offset.x + tiling->render_area.extent.width
280 : tile->begin.x + tiling->tile0.extent.width;
281 tile->end.y =
282 (ty == tiling->tile_count.height - 1)
283 ? tiling->render_area.offset.y + tiling->render_area.extent.height
284 : tile->begin.y + tiling->tile0.extent.height;
285 }
286
287 enum a3xx_msaa_samples
288 tu_msaa_samples(uint32_t samples)
289 {
290 switch (samples) {
291 case 1:
292 return MSAA_ONE;
293 case 2:
294 return MSAA_TWO;
295 case 4:
296 return MSAA_FOUR;
297 case 8:
298 return MSAA_EIGHT;
299 default:
300 assert(!"invalid sample count");
301 return MSAA_ONE;
302 }
303 }
304
305 static enum a4xx_index_size
306 tu6_index_size(VkIndexType type)
307 {
308 switch (type) {
309 case VK_INDEX_TYPE_UINT16:
310 return INDEX4_SIZE_16_BIT;
311 case VK_INDEX_TYPE_UINT32:
312 return INDEX4_SIZE_32_BIT;
313 default:
314 unreachable("invalid VkIndexType");
315 return INDEX4_SIZE_8_BIT;
316 }
317 }
318
319 unsigned
320 tu6_emit_event_write(struct tu_cmd_buffer *cmd,
321 struct tu_cs *cs,
322 enum vgt_event_type event,
323 bool need_seqno)
324 {
325 unsigned seqno = 0;
326
327 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1);
328 tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event));
329 if (need_seqno) {
330 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
331 seqno = ++cmd->scratch_seqno;
332 tu_cs_emit(cs, seqno);
333 }
334
335 return seqno;
336 }
337
338 static void
339 tu6_emit_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
340 {
341 tu6_emit_event_write(cmd, cs, 0x31, false);
342 }
343
344 static void
345 tu6_emit_lrz_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
346 {
347 tu6_emit_event_write(cmd, cs, LRZ_FLUSH, false);
348 }
349
350 static void
351 tu6_emit_wfi(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
352 {
353 if (cmd->wait_for_idle) {
354 tu_cs_emit_wfi(cs);
355 cmd->wait_for_idle = false;
356 }
357 }
358
359 static void
360 tu6_emit_zs(struct tu_cmd_buffer *cmd,
361 const struct tu_subpass *subpass,
362 struct tu_cs *cs)
363 {
364 const struct tu_framebuffer *fb = cmd->state.framebuffer;
365
366 const uint32_t a = subpass->depth_stencil_attachment.attachment;
367 if (a == VK_ATTACHMENT_UNUSED) {
368 tu_cs_emit_regs(cs,
369 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE),
370 A6XX_RB_DEPTH_BUFFER_PITCH(0),
371 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0),
372 A6XX_RB_DEPTH_BUFFER_BASE(0),
373 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0));
374
375 tu_cs_emit_regs(cs,
376 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE));
377
378 tu_cs_emit_regs(cs,
379 A6XX_GRAS_LRZ_BUFFER_BASE(0),
380 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
381 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
382
383 tu_cs_emit_regs(cs, A6XX_RB_STENCIL_INFO(0));
384
385 return;
386 }
387
388 const struct tu_image_view *iview = fb->attachments[a].attachment;
389 const struct tu_render_pass_attachment *attachment =
390 &cmd->state.pass->attachments[a];
391 enum a6xx_depth_format fmt = tu6_pipe2depth(attachment->format);
392
393 tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_BUFFER_INFO, 6);
394 tu_cs_emit(cs, A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = fmt).value);
395 tu_cs_image_ref(cs, iview, 0);
396 tu_cs_emit(cs, attachment->gmem_offset);
397
398 tu_cs_emit_regs(cs,
399 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = fmt));
400
401 tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_FLAG_BUFFER_BASE_LO, 3);
402 tu_cs_image_flag_ref(cs, iview, 0);
403
404 tu_cs_emit_regs(cs,
405 A6XX_GRAS_LRZ_BUFFER_BASE(0),
406 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
407 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
408
409 if (attachment->format == VK_FORMAT_S8_UINT) {
410 tu_cs_emit_pkt4(cs, REG_A6XX_RB_STENCIL_INFO, 6);
411 tu_cs_emit(cs, A6XX_RB_STENCIL_INFO(.separate_stencil = true).value);
412 tu_cs_image_ref(cs, iview, 0);
413 tu_cs_emit(cs, attachment->gmem_offset);
414 } else {
415 tu_cs_emit_regs(cs,
416 A6XX_RB_STENCIL_INFO(0));
417 }
418 }
419
420 static void
421 tu6_emit_mrt(struct tu_cmd_buffer *cmd,
422 const struct tu_subpass *subpass,
423 struct tu_cs *cs)
424 {
425 const struct tu_framebuffer *fb = cmd->state.framebuffer;
426
427 for (uint32_t i = 0; i < subpass->color_count; ++i) {
428 uint32_t a = subpass->color_attachments[i].attachment;
429 if (a == VK_ATTACHMENT_UNUSED)
430 continue;
431
432 const struct tu_image_view *iview = fb->attachments[a].attachment;
433
434 tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_BUF_INFO(i), 6);
435 tu_cs_emit(cs, iview->RB_MRT_BUF_INFO);
436 tu_cs_image_ref(cs, iview, 0);
437 tu_cs_emit(cs, cmd->state.pass->attachments[a].gmem_offset);
438
439 tu_cs_emit_regs(cs,
440 A6XX_SP_FS_MRT_REG(i, .dword = iview->SP_FS_MRT_REG));
441
442 tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_FLAG_BUFFER_ADDR_LO(i), 3);
443 tu_cs_image_flag_ref(cs, iview, 0);
444 }
445
446 tu_cs_emit_regs(cs,
447 A6XX_RB_SRGB_CNTL(.dword = subpass->srgb_cntl));
448 tu_cs_emit_regs(cs,
449 A6XX_SP_SRGB_CNTL(.dword = subpass->srgb_cntl));
450
451 tu_cs_emit_regs(cs, A6XX_GRAS_MAX_LAYER_INDEX(fb->layers - 1));
452 }
453
454 void
455 tu6_emit_msaa(struct tu_cs *cs, VkSampleCountFlagBits vk_samples)
456 {
457 const enum a3xx_msaa_samples samples = tu_msaa_samples(vk_samples);
458 bool msaa_disable = samples == MSAA_ONE;
459
460 tu_cs_emit_regs(cs,
461 A6XX_SP_TP_RAS_MSAA_CNTL(samples),
462 A6XX_SP_TP_DEST_MSAA_CNTL(.samples = samples,
463 .msaa_disable = msaa_disable));
464
465 tu_cs_emit_regs(cs,
466 A6XX_GRAS_RAS_MSAA_CNTL(samples),
467 A6XX_GRAS_DEST_MSAA_CNTL(.samples = samples,
468 .msaa_disable = msaa_disable));
469
470 tu_cs_emit_regs(cs,
471 A6XX_RB_RAS_MSAA_CNTL(samples),
472 A6XX_RB_DEST_MSAA_CNTL(.samples = samples,
473 .msaa_disable = msaa_disable));
474
475 tu_cs_emit_regs(cs,
476 A6XX_RB_MSAA_CNTL(samples));
477 }
478
479 static void
480 tu6_emit_bin_size(struct tu_cs *cs,
481 uint32_t bin_w, uint32_t bin_h, uint32_t flags)
482 {
483 tu_cs_emit_regs(cs,
484 A6XX_GRAS_BIN_CONTROL(.binw = bin_w,
485 .binh = bin_h,
486 .dword = flags));
487
488 tu_cs_emit_regs(cs,
489 A6XX_RB_BIN_CONTROL(.binw = bin_w,
490 .binh = bin_h,
491 .dword = flags));
492
493 /* no flag for RB_BIN_CONTROL2... */
494 tu_cs_emit_regs(cs,
495 A6XX_RB_BIN_CONTROL2(.binw = bin_w,
496 .binh = bin_h));
497 }
498
499 static void
500 tu6_emit_render_cntl(struct tu_cmd_buffer *cmd,
501 const struct tu_subpass *subpass,
502 struct tu_cs *cs,
503 bool binning)
504 {
505 const struct tu_framebuffer *fb = cmd->state.framebuffer;
506 uint32_t cntl = 0;
507 cntl |= A6XX_RB_RENDER_CNTL_UNK4;
508 if (binning) {
509 cntl |= A6XX_RB_RENDER_CNTL_BINNING;
510 } else {
511 uint32_t mrts_ubwc_enable = 0;
512 for (uint32_t i = 0; i < subpass->color_count; ++i) {
513 uint32_t a = subpass->color_attachments[i].attachment;
514 if (a == VK_ATTACHMENT_UNUSED)
515 continue;
516
517 const struct tu_image_view *iview = fb->attachments[a].attachment;
518 if (iview->ubwc_enabled)
519 mrts_ubwc_enable |= 1 << i;
520 }
521
522 cntl |= A6XX_RB_RENDER_CNTL_FLAG_MRTS(mrts_ubwc_enable);
523
524 const uint32_t a = subpass->depth_stencil_attachment.attachment;
525 if (a != VK_ATTACHMENT_UNUSED) {
526 const struct tu_image_view *iview = fb->attachments[a].attachment;
527 if (iview->ubwc_enabled)
528 cntl |= A6XX_RB_RENDER_CNTL_FLAG_DEPTH;
529 }
530
531 /* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs
532 * in order to set it correctly for the different subpasses. However,
533 * that means the packets we're emitting also happen during binning. So
534 * we need to guard the write on !BINNING at CP execution time.
535 */
536 tu_cs_reserve(cs, 3 + 4);
537 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
538 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
539 CP_COND_REG_EXEC_0_GMEM | CP_COND_REG_EXEC_0_SYSMEM);
540 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(4));
541 }
542
543 tu_cs_emit_pkt7(cs, CP_REG_WRITE, 3);
544 tu_cs_emit(cs, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL));
545 tu_cs_emit(cs, REG_A6XX_RB_RENDER_CNTL);
546 tu_cs_emit(cs, cntl);
547 }
548
549 static void
550 tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
551 {
552 const VkRect2D *render_area = &cmd->state.tiling_config.render_area;
553 uint32_t x1 = render_area->offset.x;
554 uint32_t y1 = render_area->offset.y;
555 uint32_t x2 = x1 + render_area->extent.width - 1;
556 uint32_t y2 = y1 + render_area->extent.height - 1;
557
558 if (align) {
559 x1 = x1 & ~(GMEM_ALIGN_W - 1);
560 y1 = y1 & ~(GMEM_ALIGN_H - 1);
561 x2 = ALIGN_POT(x2 + 1, GMEM_ALIGN_W) - 1;
562 y2 = ALIGN_POT(y2 + 1, GMEM_ALIGN_H) - 1;
563 }
564
565 tu_cs_emit_regs(cs,
566 A6XX_RB_BLIT_SCISSOR_TL(.x = x1, .y = y1),
567 A6XX_RB_BLIT_SCISSOR_BR(.x = x2, .y = y2));
568 }
569
570 void
571 tu6_emit_window_scissor(struct tu_cs *cs,
572 uint32_t x1,
573 uint32_t y1,
574 uint32_t x2,
575 uint32_t y2)
576 {
577 tu_cs_emit_regs(cs,
578 A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x = x1, .y = y1),
579 A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x = x2, .y = y2));
580
581 tu_cs_emit_regs(cs,
582 A6XX_GRAS_RESOLVE_CNTL_1(.x = x1, .y = y1),
583 A6XX_GRAS_RESOLVE_CNTL_2(.x = x2, .y = y2));
584 }
585
586 void
587 tu6_emit_window_offset(struct tu_cs *cs, uint32_t x1, uint32_t y1)
588 {
589 tu_cs_emit_regs(cs,
590 A6XX_RB_WINDOW_OFFSET(.x = x1, .y = y1));
591
592 tu_cs_emit_regs(cs,
593 A6XX_RB_WINDOW_OFFSET2(.x = x1, .y = y1));
594
595 tu_cs_emit_regs(cs,
596 A6XX_SP_WINDOW_OFFSET(.x = x1, .y = y1));
597
598 tu_cs_emit_regs(cs,
599 A6XX_SP_TP_WINDOW_OFFSET(.x = x1, .y = y1));
600 }
601
602 static bool
603 use_hw_binning(struct tu_cmd_buffer *cmd)
604 {
605 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
606
607 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_NOBIN))
608 return false;
609
610 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN))
611 return true;
612
613 return (tiling->tile_count.width * tiling->tile_count.height) > 2;
614 }
615
616 static bool
617 use_sysmem_rendering(struct tu_cmd_buffer *cmd)
618 {
619 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_SYSMEM))
620 return true;
621
622 /* can't fit attachments into gmem */
623 if (!cmd->state.pass->gmem_pixels)
624 return true;
625
626 if (cmd->state.framebuffer->layers > 1)
627 return true;
628
629 return cmd->state.tiling_config.force_sysmem;
630 }
631
632 static void
633 tu6_emit_tile_select(struct tu_cmd_buffer *cmd,
634 struct tu_cs *cs,
635 const struct tu_tile *tile)
636 {
637 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
638 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_YIELD));
639
640 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
641 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM));
642
643 const uint32_t x1 = tile->begin.x;
644 const uint32_t y1 = tile->begin.y;
645 const uint32_t x2 = tile->end.x - 1;
646 const uint32_t y2 = tile->end.y - 1;
647 tu6_emit_window_scissor(cs, x1, y1, x2, y2);
648 tu6_emit_window_offset(cs, x1, y1);
649
650 tu_cs_emit_regs(cs,
651 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
652
653 if (use_hw_binning(cmd)) {
654 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
655
656 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
657 tu_cs_emit(cs, 0x0);
658
659 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
660 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
661 A6XX_CP_REG_TEST_0_BIT(0) |
662 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
663
664 tu_cs_reserve(cs, 3 + 11);
665 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
666 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
667 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(11));
668
669 /* if (no overflow) */ {
670 tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5, 7);
671 tu_cs_emit(cs, cmd->state.tiling_config.pipe_sizes[tile->pipe] |
672 CP_SET_BIN_DATA5_0_VSC_N(tile->slot));
673 tu_cs_emit_qw(cs, cmd->vsc_draw_strm.iova + tile->pipe * cmd->vsc_draw_strm_pitch);
674 tu_cs_emit_qw(cs, cmd->vsc_draw_strm.iova + (tile->pipe * 4) + (32 * cmd->vsc_draw_strm_pitch));
675 tu_cs_emit_qw(cs, cmd->vsc_prim_strm.iova + (tile->pipe * cmd->vsc_prim_strm_pitch));
676
677 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
678 tu_cs_emit(cs, 0x0);
679
680 /* use a NOP packet to skip over the 'else' side: */
681 tu_cs_emit_pkt7(cs, CP_NOP, 2);
682 } /* else */ {
683 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
684 tu_cs_emit(cs, 0x1);
685 }
686
687 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
688 tu_cs_emit(cs, 0x0);
689 } else {
690 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
691 tu_cs_emit(cs, 0x1);
692
693 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
694 tu_cs_emit(cs, 0x0);
695 }
696 }
697
698 static void
699 tu6_emit_sysmem_resolve(struct tu_cmd_buffer *cmd,
700 struct tu_cs *cs,
701 uint32_t a,
702 uint32_t gmem_a)
703 {
704 const struct tu_framebuffer *fb = cmd->state.framebuffer;
705 struct tu_image_view *dst = fb->attachments[a].attachment;
706 struct tu_image_view *src = fb->attachments[gmem_a].attachment;
707
708 tu_resolve_sysmem(cmd, cs, src, dst, fb->layers, &cmd->state.tiling_config.render_area);
709 }
710
711 static void
712 tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
713 {
714 const struct tu_render_pass *pass = cmd->state.pass;
715 const struct tu_subpass *subpass = &pass->subpasses[pass->subpass_count-1];
716
717 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
718 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
719 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
720 CP_SET_DRAW_STATE__0_GROUP_ID(0));
721 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
722 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
723
724 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
725 tu_cs_emit(cs, 0x0);
726
727 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
728 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE));
729
730 tu6_emit_blit_scissor(cmd, cs, true);
731
732 for (uint32_t a = 0; a < pass->attachment_count; ++a) {
733 if (pass->attachments[a].gmem_offset >= 0)
734 tu_store_gmem_attachment(cmd, cs, a, a);
735 }
736
737 if (subpass->resolve_attachments) {
738 for (unsigned i = 0; i < subpass->color_count; i++) {
739 uint32_t a = subpass->resolve_attachments[i].attachment;
740 if (a != VK_ATTACHMENT_UNUSED)
741 tu_store_gmem_attachment(cmd, cs, a,
742 subpass->color_attachments[i].attachment);
743 }
744 }
745 }
746
747 static void
748 tu6_emit_restart_index(struct tu_cs *cs, uint32_t restart_index)
749 {
750 tu_cs_emit_regs(cs,
751 A6XX_PC_RESTART_INDEX(restart_index));
752 }
753
754 static void
755 tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
756 {
757 const struct tu_physical_device *phys_dev = cmd->device->physical_device;
758
759 tu6_emit_cache_flush(cmd, cs);
760
761 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 0xfffff);
762
763 tu_cs_emit_regs(cs,
764 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
765 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
766 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE04, 0x8);
767 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE00, 0);
768 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE0F, 0x3f);
769 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B605, 0x44);
770 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B600, 0x100000);
771 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
772 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
773
774 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9600, 0);
775 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8600, 0x880);
776 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE04, 0);
777 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE03, 0x00000410);
778 tu_cs_emit_write_reg(cs, REG_A6XX_SP_IBO_COUNT, 0);
779 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B182, 0);
780 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BB11, 0);
781 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000);
782 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF, 4);
783 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, 0x0);
784 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A982, 0);
785 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A9A8, 0);
786 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AB00, 0x5);
787 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_GS_SIV_CNTL, 0x0000ffff);
788
789 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX);
790 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
791 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x1f);
792
793 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SRGB_CNTL, 0);
794
795 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8110, 0);
796
797 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL0, 0x401);
798 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL1, 0);
799 tu_cs_emit_write_reg(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 0);
800 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8818, 0);
801 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8819, 0);
802 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881A, 0);
803 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881B, 0);
804 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881C, 0);
805 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881D, 0);
806 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881E, 0);
807 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_88F0, 0);
808
809 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
810 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9107, 0);
811
812 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236,
813 A6XX_VPC_UNKNOWN_9236_POINT_COORD_INVERT(0));
814 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0);
815
816 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_SO_OVERRIDE,
817 A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
818
819 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9801, 0);
820 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9980, 0);
821 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9990, 0);
822
823 tu_cs_emit_write_reg(cs, REG_A6XX_PC_PRIMITIVE_CNTL_6, 0);
824 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B07, 0);
825
826 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A81B, 0);
827
828 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B183, 0);
829
830 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8099, 0);
831 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_809B, 0);
832 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A0, 2);
833 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80AF, 0);
834 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9210, 0);
835 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9211, 0);
836 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9602, 0);
837 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9981, 0x3);
838 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9E72, 0);
839 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9108, 0x3);
840 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B309, 0x000000a2);
841 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8878, 0);
842 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8879, 0);
843 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc);
844
845 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000);
846
847 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
848
849 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x0000001f);
850
851 /* we don't use this yet.. probably best to disable.. */
852 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
853 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
854 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
855 CP_SET_DRAW_STATE__0_GROUP_ID(0));
856 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
857 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
858
859 /* Set not to use streamout by default, */
860 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4);
861 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
862 tu_cs_emit(cs, 0);
863 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
864 tu_cs_emit(cs, 0);
865
866 tu_cs_emit_regs(cs,
867 A6XX_SP_HS_CTRL_REG0(0));
868
869 tu_cs_emit_regs(cs,
870 A6XX_SP_GS_CTRL_REG0(0));
871
872 tu_cs_emit_regs(cs,
873 A6XX_GRAS_LRZ_CNTL(0));
874
875 tu_cs_emit_regs(cs,
876 A6XX_RB_LRZ_CNTL(0));
877
878 tu_cs_emit_regs(cs,
879 A6XX_SP_TP_BORDER_COLOR_BASE_ADDR(.bo = &cmd->device->border_color));
880 tu_cs_emit_regs(cs,
881 A6XX_SP_PS_TP_BORDER_COLOR_BASE_ADDR(.bo = &cmd->device->border_color));
882
883 tu_cs_sanity_check(cs);
884 }
885
886 static void
887 tu6_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
888 {
889 unsigned seqno;
890
891 seqno = tu6_emit_event_write(cmd, cs, RB_DONE_TS, true);
892
893 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
894 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
895 CP_WAIT_REG_MEM_0_POLL_MEMORY);
896 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
897 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(seqno));
898 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0));
899 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(16));
900
901 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
902
903 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_GTE, 4);
904 tu_cs_emit(cs, CP_WAIT_MEM_GTE_0_RESERVED(0));
905 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
906 tu_cs_emit(cs, CP_WAIT_MEM_GTE_3_REF(seqno));
907 }
908
909 static void
910 update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
911 {
912 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
913
914 tu_cs_emit_regs(cs,
915 A6XX_VSC_BIN_SIZE(.width = tiling->tile0.extent.width,
916 .height = tiling->tile0.extent.height),
917 A6XX_VSC_DRAW_STRM_SIZE_ADDRESS(.bo = &cmd->vsc_draw_strm,
918 .bo_offset = 32 * cmd->vsc_draw_strm_pitch));
919
920 tu_cs_emit_regs(cs,
921 A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width,
922 .ny = tiling->tile_count.height));
923
924 tu_cs_emit_pkt4(cs, REG_A6XX_VSC_PIPE_CONFIG_REG(0), 32);
925 for (unsigned i = 0; i < 32; i++)
926 tu_cs_emit(cs, tiling->pipe_config[i]);
927
928 tu_cs_emit_regs(cs,
929 A6XX_VSC_PRIM_STRM_ADDRESS(.bo = &cmd->vsc_prim_strm),
930 A6XX_VSC_PRIM_STRM_PITCH(cmd->vsc_prim_strm_pitch),
931 A6XX_VSC_PRIM_STRM_ARRAY_PITCH(cmd->vsc_prim_strm.size));
932
933 tu_cs_emit_regs(cs,
934 A6XX_VSC_DRAW_STRM_ADDRESS(.bo = &cmd->vsc_draw_strm),
935 A6XX_VSC_DRAW_STRM_PITCH(cmd->vsc_draw_strm_pitch),
936 A6XX_VSC_DRAW_STRM_ARRAY_PITCH(cmd->vsc_draw_strm.size));
937 }
938
939 static void
940 emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
941 {
942 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
943 const uint32_t used_pipe_count =
944 tiling->pipe_count.width * tiling->pipe_count.height;
945
946 /* Clear vsc_scratch: */
947 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
948 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
949 tu_cs_emit(cs, 0x0);
950
951 /* Check for overflow, write vsc_scratch if detected: */
952 for (int i = 0; i < used_pipe_count; i++) {
953 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
954 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
955 CP_COND_WRITE5_0_WRITE_MEMORY);
956 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_DRAW_STRM_SIZE_REG(i)));
957 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
958 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_draw_strm_pitch));
959 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
960 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
961 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(1 + cmd->vsc_draw_strm_pitch));
962
963 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
964 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
965 CP_COND_WRITE5_0_WRITE_MEMORY);
966 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_PRIM_STRM_SIZE_REG(i)));
967 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
968 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_prim_strm_pitch));
969 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
970 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
971 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(3 + cmd->vsc_prim_strm_pitch));
972 }
973
974 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
975
976 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
977
978 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
979 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(OVERFLOW_FLAG_REG) |
980 CP_MEM_TO_REG_0_CNT(1 - 1));
981 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
982
983 /*
984 * This is a bit awkward, we really want a way to invert the
985 * CP_REG_TEST/CP_COND_REG_EXEC logic, so that we can conditionally
986 * execute cmds to use hwbinning when a bit is *not* set. This
987 * dance is to invert OVERFLOW_FLAG_REG
988 *
989 * A CP_NOP packet is used to skip executing the 'else' clause
990 * if (b0 set)..
991 */
992
993 /* b0 will be set if VSC_DRAW_STRM or VSC_PRIM_STRM overflow: */
994 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
995 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
996 A6XX_CP_REG_TEST_0_BIT(0) |
997 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
998
999 tu_cs_reserve(cs, 3 + 7);
1000 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1001 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1002 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(7));
1003
1004 /* if (b0 set) */ {
1005 /*
1006 * On overflow, mirror the value to control->vsc_overflow
1007 * which CPU is checking to detect overflow (see
1008 * check_vsc_overflow())
1009 */
1010 tu_cs_emit_pkt7(cs, CP_REG_TO_MEM, 3);
1011 tu_cs_emit(cs, CP_REG_TO_MEM_0_REG(OVERFLOW_FLAG_REG) |
1012 CP_REG_TO_MEM_0_CNT(0));
1013 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_overflow));
1014
1015 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1016 tu_cs_emit(cs, 0x0);
1017
1018 tu_cs_emit_pkt7(cs, CP_NOP, 2); /* skip 'else' when 'if' is taken */
1019 } /* else */ {
1020 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1021 tu_cs_emit(cs, 0x1);
1022 }
1023 }
1024
1025 static void
1026 tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1027 {
1028 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1029 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1030
1031 uint32_t x1 = tiling->tile0.offset.x;
1032 uint32_t y1 = tiling->tile0.offset.y;
1033 uint32_t x2 = tiling->render_area.offset.x + tiling->render_area.extent.width - 1;
1034 uint32_t y2 = tiling->render_area.offset.y + tiling->render_area.extent.height - 1;
1035
1036 tu6_emit_window_scissor(cs, x1, y1, x2, y2);
1037
1038 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1039 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING));
1040
1041 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1042 tu_cs_emit(cs, 0x1);
1043
1044 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1045 tu_cs_emit(cs, 0x1);
1046
1047 tu_cs_emit_wfi(cs);
1048
1049 tu_cs_emit_regs(cs,
1050 A6XX_VFD_MODE_CNTL(.binning_pass = true));
1051
1052 update_vsc_pipe(cmd, cs);
1053
1054 tu_cs_emit_regs(cs,
1055 A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1056
1057 tu_cs_emit_regs(cs,
1058 A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1059
1060 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1061 tu_cs_emit(cs, UNK_2C);
1062
1063 tu_cs_emit_regs(cs,
1064 A6XX_RB_WINDOW_OFFSET(.x = 0, .y = 0));
1065
1066 tu_cs_emit_regs(cs,
1067 A6XX_SP_TP_WINDOW_OFFSET(.x = 0, .y = 0));
1068
1069 /* emit IB to binning drawcmds: */
1070 tu_cs_emit_call(cs, &cmd->draw_cs);
1071
1072 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1073 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1074 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1075 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1076 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1077 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1078
1079 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1080 tu_cs_emit(cs, UNK_2D);
1081
1082 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1083 tu6_cache_flush(cmd, cs);
1084
1085 tu_cs_emit_wfi(cs);
1086
1087 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1088
1089 emit_vsc_overflow_test(cmd, cs);
1090
1091 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1092 tu_cs_emit(cs, 0x0);
1093
1094 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1095 tu_cs_emit(cs, 0x0);
1096
1097 cmd->wait_for_idle = false;
1098 }
1099
1100 static void
1101 tu_emit_load_clear(struct tu_cmd_buffer *cmd,
1102 const VkRenderPassBeginInfo *info)
1103 {
1104 struct tu_cs *cs = &cmd->draw_cs;
1105
1106 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
1107
1108 tu6_emit_blit_scissor(cmd, cs, true);
1109
1110 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1111 tu_load_gmem_attachment(cmd, cs, i, false);
1112
1113 tu6_emit_blit_scissor(cmd, cs, false);
1114
1115 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1116 tu_clear_gmem_attachment(cmd, cs, i, info);
1117
1118 tu_cond_exec_end(cs);
1119
1120 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
1121
1122 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1123 tu_clear_sysmem_attachment(cmd, cs, i, info);
1124
1125 tu_cond_exec_end(cs);
1126 }
1127
1128 static void
1129 tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1130 const struct VkRect2D *renderArea)
1131 {
1132 const struct tu_physical_device *phys_dev = cmd->device->physical_device;
1133 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1134
1135 assert(fb->width > 0 && fb->height > 0);
1136 tu6_emit_window_scissor(cs, 0, 0, fb->width - 1, fb->height - 1);
1137 tu6_emit_window_offset(cs, 0, 0);
1138
1139 tu6_emit_bin_size(cs, 0, 0, 0xc00000); /* 0xc00000 = BYPASS? */
1140
1141 tu6_emit_lrz_flush(cmd, cs);
1142
1143 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1144 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS));
1145
1146 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1147 tu_cs_emit(cs, 0x0);
1148
1149 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1150 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1151 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1152
1153 tu6_emit_wfi(cmd, cs);
1154 tu_cs_emit_regs(cs,
1155 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
1156
1157 /* enable stream-out, with sysmem there is only one pass: */
1158 tu_cs_emit_regs(cs,
1159 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
1160
1161 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1162 tu_cs_emit(cs, 0x1);
1163
1164 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1165 tu_cs_emit(cs, 0x0);
1166
1167 tu_cs_sanity_check(cs);
1168 }
1169
1170 static void
1171 tu6_sysmem_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1172 {
1173 /* Do any resolves of the last subpass. These are handled in the
1174 * tile_store_ib in the gmem path.
1175 */
1176 const struct tu_subpass *subpass = cmd->state.subpass;
1177 if (subpass->resolve_attachments) {
1178 for (unsigned i = 0; i < subpass->color_count; i++) {
1179 uint32_t a = subpass->resolve_attachments[i].attachment;
1180 if (a != VK_ATTACHMENT_UNUSED)
1181 tu6_emit_sysmem_resolve(cmd, cs, a,
1182 subpass->color_attachments[i].attachment);
1183 }
1184 }
1185
1186 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1187
1188 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1189 tu_cs_emit(cs, 0x0);
1190
1191 tu6_emit_lrz_flush(cmd, cs);
1192
1193 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1194 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1195
1196 tu_cs_sanity_check(cs);
1197 }
1198
1199
1200 static void
1201 tu6_tile_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1202 {
1203 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1204
1205 tu6_emit_lrz_flush(cmd, cs);
1206
1207 /* lrz clear? */
1208
1209 tu6_emit_cache_flush(cmd, cs);
1210
1211 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1212 tu_cs_emit(cs, 0x0);
1213
1214 /* TODO: flushing with barriers instead of blindly always flushing */
1215 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1216 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1217 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1218 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1219
1220 tu_cs_emit_wfi(cs);
1221 tu_cs_emit_regs(cs,
1222 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_gmem, .gmem = 1));
1223
1224 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1225 if (use_hw_binning(cmd)) {
1226 /* enable stream-out during binning pass: */
1227 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=false));
1228
1229 tu6_emit_bin_size(cs,
1230 tiling->tile0.extent.width,
1231 tiling->tile0.extent.height,
1232 A6XX_RB_BIN_CONTROL_BINNING_PASS | 0x6000000);
1233
1234 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, true);
1235
1236 tu6_emit_binning_pass(cmd, cs);
1237
1238 /* and disable stream-out for draw pass: */
1239 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=true));
1240
1241 tu6_emit_bin_size(cs,
1242 tiling->tile0.extent.width,
1243 tiling->tile0.extent.height,
1244 A6XX_RB_BIN_CONTROL_USE_VIZ | 0x6000000);
1245
1246 tu_cs_emit_regs(cs,
1247 A6XX_VFD_MODE_CNTL(0));
1248
1249 tu_cs_emit_regs(cs, A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1250
1251 tu_cs_emit_regs(cs, A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1252
1253 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1254 tu_cs_emit(cs, 0x1);
1255 } else {
1256 /* no binning pass, so enable stream-out for draw pass:: */
1257 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=false));
1258
1259 tu6_emit_bin_size(cs,
1260 tiling->tile0.extent.width,
1261 tiling->tile0.extent.height,
1262 0x6000000);
1263 }
1264
1265 tu_cs_sanity_check(cs);
1266 }
1267
1268 static void
1269 tu6_render_tile(struct tu_cmd_buffer *cmd,
1270 struct tu_cs *cs,
1271 const struct tu_tile *tile)
1272 {
1273 tu6_emit_tile_select(cmd, cs, tile);
1274
1275 tu_cs_emit_call(cs, &cmd->draw_cs);
1276 cmd->wait_for_idle = true;
1277
1278 if (use_hw_binning(cmd)) {
1279 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1280 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1281 A6XX_CP_REG_TEST_0_BIT(0) |
1282 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1283
1284 tu_cs_reserve(cs, 3 + 2);
1285 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1286 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1287 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(2));
1288
1289 /* if (no overflow) */ {
1290 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1291 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_ENDVIS));
1292 }
1293 }
1294
1295 tu_cs_emit_ib(cs, &cmd->state.tile_store_ib);
1296
1297 tu_cs_sanity_check(cs);
1298 }
1299
1300 static void
1301 tu6_tile_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1302 {
1303 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1304
1305 tu_cs_emit_regs(cs,
1306 A6XX_GRAS_LRZ_CNTL(0));
1307
1308 tu6_emit_lrz_flush(cmd, cs);
1309
1310 tu6_emit_event_write(cmd, cs, PC_CCU_RESOLVE_TS, true);
1311
1312 tu_cs_sanity_check(cs);
1313 }
1314
1315 static void
1316 tu_cmd_render_tiles(struct tu_cmd_buffer *cmd)
1317 {
1318 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1319
1320 tu6_tile_render_begin(cmd, &cmd->cs);
1321
1322 for (uint32_t y = 0; y < tiling->tile_count.height; y++) {
1323 for (uint32_t x = 0; x < tiling->tile_count.width; x++) {
1324 struct tu_tile tile;
1325 tu_tiling_config_get_tile(tiling, cmd->device, x, y, &tile);
1326 tu6_render_tile(cmd, &cmd->cs, &tile);
1327 }
1328 }
1329
1330 tu6_tile_render_end(cmd, &cmd->cs);
1331 }
1332
1333 static void
1334 tu_cmd_render_sysmem(struct tu_cmd_buffer *cmd)
1335 {
1336 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1337
1338 tu6_sysmem_render_begin(cmd, &cmd->cs, &tiling->render_area);
1339
1340 tu_cs_emit_call(&cmd->cs, &cmd->draw_cs);
1341 cmd->wait_for_idle = true;
1342
1343 tu6_sysmem_render_end(cmd, &cmd->cs);
1344 }
1345
1346 static void
1347 tu_cmd_prepare_tile_store_ib(struct tu_cmd_buffer *cmd)
1348 {
1349 const uint32_t tile_store_space = 11 + (35 * 2) * cmd->state.pass->attachment_count;
1350 struct tu_cs sub_cs;
1351
1352 VkResult result =
1353 tu_cs_begin_sub_stream(&cmd->sub_cs, tile_store_space, &sub_cs);
1354 if (result != VK_SUCCESS) {
1355 cmd->record_result = result;
1356 return;
1357 }
1358
1359 /* emit to tile-store sub_cs */
1360 tu6_emit_tile_store(cmd, &sub_cs);
1361
1362 cmd->state.tile_store_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1363 }
1364
1365 static void
1366 tu_cmd_update_tiling_config(struct tu_cmd_buffer *cmd,
1367 const VkRect2D *render_area)
1368 {
1369 const struct tu_device *dev = cmd->device;
1370 struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1371
1372 tiling->render_area = *render_area;
1373 tiling->force_sysmem = false;
1374
1375 tu_tiling_config_update_tile_layout(tiling, dev, cmd->state.pass);
1376 tu_tiling_config_update_pipe_layout(tiling, dev);
1377 tu_tiling_config_update_pipes(tiling, dev);
1378 }
1379
1380 const struct tu_dynamic_state default_dynamic_state = {
1381 .viewport =
1382 {
1383 .count = 0,
1384 },
1385 .scissor =
1386 {
1387 .count = 0,
1388 },
1389 .line_width = 1.0f,
1390 .depth_bias =
1391 {
1392 .bias = 0.0f,
1393 .clamp = 0.0f,
1394 .slope = 0.0f,
1395 },
1396 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
1397 .depth_bounds =
1398 {
1399 .min = 0.0f,
1400 .max = 1.0f,
1401 },
1402 .stencil_compare_mask =
1403 {
1404 .front = ~0u,
1405 .back = ~0u,
1406 },
1407 .stencil_write_mask =
1408 {
1409 .front = ~0u,
1410 .back = ~0u,
1411 },
1412 .stencil_reference =
1413 {
1414 .front = 0u,
1415 .back = 0u,
1416 },
1417 };
1418
1419 static void UNUSED /* FINISHME */
1420 tu_bind_dynamic_state(struct tu_cmd_buffer *cmd_buffer,
1421 const struct tu_dynamic_state *src)
1422 {
1423 struct tu_dynamic_state *dest = &cmd_buffer->state.dynamic;
1424 uint32_t copy_mask = src->mask;
1425 uint32_t dest_mask = 0;
1426
1427 tu_use_args(cmd_buffer); /* FINISHME */
1428
1429 /* Make sure to copy the number of viewports/scissors because they can
1430 * only be specified at pipeline creation time.
1431 */
1432 dest->viewport.count = src->viewport.count;
1433 dest->scissor.count = src->scissor.count;
1434 dest->discard_rectangle.count = src->discard_rectangle.count;
1435
1436 if (copy_mask & TU_DYNAMIC_VIEWPORT) {
1437 if (memcmp(&dest->viewport.viewports, &src->viewport.viewports,
1438 src->viewport.count * sizeof(VkViewport))) {
1439 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
1440 src->viewport.count);
1441 dest_mask |= TU_DYNAMIC_VIEWPORT;
1442 }
1443 }
1444
1445 if (copy_mask & TU_DYNAMIC_SCISSOR) {
1446 if (memcmp(&dest->scissor.scissors, &src->scissor.scissors,
1447 src->scissor.count * sizeof(VkRect2D))) {
1448 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
1449 src->scissor.count);
1450 dest_mask |= TU_DYNAMIC_SCISSOR;
1451 }
1452 }
1453
1454 if (copy_mask & TU_DYNAMIC_LINE_WIDTH) {
1455 if (dest->line_width != src->line_width) {
1456 dest->line_width = src->line_width;
1457 dest_mask |= TU_DYNAMIC_LINE_WIDTH;
1458 }
1459 }
1460
1461 if (copy_mask & TU_DYNAMIC_DEPTH_BIAS) {
1462 if (memcmp(&dest->depth_bias, &src->depth_bias,
1463 sizeof(src->depth_bias))) {
1464 dest->depth_bias = src->depth_bias;
1465 dest_mask |= TU_DYNAMIC_DEPTH_BIAS;
1466 }
1467 }
1468
1469 if (copy_mask & TU_DYNAMIC_BLEND_CONSTANTS) {
1470 if (memcmp(&dest->blend_constants, &src->blend_constants,
1471 sizeof(src->blend_constants))) {
1472 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
1473 dest_mask |= TU_DYNAMIC_BLEND_CONSTANTS;
1474 }
1475 }
1476
1477 if (copy_mask & TU_DYNAMIC_DEPTH_BOUNDS) {
1478 if (memcmp(&dest->depth_bounds, &src->depth_bounds,
1479 sizeof(src->depth_bounds))) {
1480 dest->depth_bounds = src->depth_bounds;
1481 dest_mask |= TU_DYNAMIC_DEPTH_BOUNDS;
1482 }
1483 }
1484
1485 if (copy_mask & TU_DYNAMIC_STENCIL_COMPARE_MASK) {
1486 if (memcmp(&dest->stencil_compare_mask, &src->stencil_compare_mask,
1487 sizeof(src->stencil_compare_mask))) {
1488 dest->stencil_compare_mask = src->stencil_compare_mask;
1489 dest_mask |= TU_DYNAMIC_STENCIL_COMPARE_MASK;
1490 }
1491 }
1492
1493 if (copy_mask & TU_DYNAMIC_STENCIL_WRITE_MASK) {
1494 if (memcmp(&dest->stencil_write_mask, &src->stencil_write_mask,
1495 sizeof(src->stencil_write_mask))) {
1496 dest->stencil_write_mask = src->stencil_write_mask;
1497 dest_mask |= TU_DYNAMIC_STENCIL_WRITE_MASK;
1498 }
1499 }
1500
1501 if (copy_mask & TU_DYNAMIC_STENCIL_REFERENCE) {
1502 if (memcmp(&dest->stencil_reference, &src->stencil_reference,
1503 sizeof(src->stencil_reference))) {
1504 dest->stencil_reference = src->stencil_reference;
1505 dest_mask |= TU_DYNAMIC_STENCIL_REFERENCE;
1506 }
1507 }
1508
1509 if (copy_mask & TU_DYNAMIC_DISCARD_RECTANGLE) {
1510 if (memcmp(&dest->discard_rectangle.rectangles,
1511 &src->discard_rectangle.rectangles,
1512 src->discard_rectangle.count * sizeof(VkRect2D))) {
1513 typed_memcpy(dest->discard_rectangle.rectangles,
1514 src->discard_rectangle.rectangles,
1515 src->discard_rectangle.count);
1516 dest_mask |= TU_DYNAMIC_DISCARD_RECTANGLE;
1517 }
1518 }
1519 }
1520
1521 static VkResult
1522 tu_create_cmd_buffer(struct tu_device *device,
1523 struct tu_cmd_pool *pool,
1524 VkCommandBufferLevel level,
1525 VkCommandBuffer *pCommandBuffer)
1526 {
1527 struct tu_cmd_buffer *cmd_buffer;
1528 cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8,
1529 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
1530 if (cmd_buffer == NULL)
1531 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
1532
1533 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1534 cmd_buffer->device = device;
1535 cmd_buffer->pool = pool;
1536 cmd_buffer->level = level;
1537
1538 if (pool) {
1539 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1540 cmd_buffer->queue_family_index = pool->queue_family_index;
1541
1542 } else {
1543 /* Init the pool_link so we can safely call list_del when we destroy
1544 * the command buffer
1545 */
1546 list_inithead(&cmd_buffer->pool_link);
1547 cmd_buffer->queue_family_index = TU_QUEUE_GENERAL;
1548 }
1549
1550 tu_bo_list_init(&cmd_buffer->bo_list);
1551 tu_cs_init(&cmd_buffer->cs, device, TU_CS_MODE_GROW, 4096);
1552 tu_cs_init(&cmd_buffer->draw_cs, device, TU_CS_MODE_GROW, 4096);
1553 tu_cs_init(&cmd_buffer->draw_epilogue_cs, device, TU_CS_MODE_GROW, 4096);
1554 tu_cs_init(&cmd_buffer->sub_cs, device, TU_CS_MODE_SUB_STREAM, 2048);
1555
1556 *pCommandBuffer = tu_cmd_buffer_to_handle(cmd_buffer);
1557
1558 list_inithead(&cmd_buffer->upload.list);
1559
1560 VkResult result = tu_bo_init_new(device, &cmd_buffer->scratch_bo, 0x1000);
1561 if (result != VK_SUCCESS)
1562 goto fail_scratch_bo;
1563
1564 /* TODO: resize on overflow */
1565 cmd_buffer->vsc_draw_strm_pitch = device->vsc_draw_strm_pitch;
1566 cmd_buffer->vsc_prim_strm_pitch = device->vsc_prim_strm_pitch;
1567 cmd_buffer->vsc_draw_strm = device->vsc_draw_strm;
1568 cmd_buffer->vsc_prim_strm = device->vsc_prim_strm;
1569
1570 return VK_SUCCESS;
1571
1572 fail_scratch_bo:
1573 list_del(&cmd_buffer->pool_link);
1574 return result;
1575 }
1576
1577 static void
1578 tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer)
1579 {
1580 tu_bo_finish(cmd_buffer->device, &cmd_buffer->scratch_bo);
1581
1582 list_del(&cmd_buffer->pool_link);
1583
1584 for (unsigned i = 0; i < MAX_BIND_POINTS; i++)
1585 free(cmd_buffer->descriptors[i].push_set.set.mapped_ptr);
1586
1587 tu_cs_finish(&cmd_buffer->cs);
1588 tu_cs_finish(&cmd_buffer->draw_cs);
1589 tu_cs_finish(&cmd_buffer->draw_epilogue_cs);
1590 tu_cs_finish(&cmd_buffer->sub_cs);
1591
1592 tu_bo_list_destroy(&cmd_buffer->bo_list);
1593 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
1594 }
1595
1596 static VkResult
1597 tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer)
1598 {
1599 cmd_buffer->wait_for_idle = true;
1600
1601 cmd_buffer->record_result = VK_SUCCESS;
1602
1603 tu_bo_list_reset(&cmd_buffer->bo_list);
1604 tu_cs_reset(&cmd_buffer->cs);
1605 tu_cs_reset(&cmd_buffer->draw_cs);
1606 tu_cs_reset(&cmd_buffer->draw_epilogue_cs);
1607 tu_cs_reset(&cmd_buffer->sub_cs);
1608
1609 for (unsigned i = 0; i < MAX_BIND_POINTS; i++) {
1610 cmd_buffer->descriptors[i].valid = 0;
1611 cmd_buffer->descriptors[i].push_dirty = false;
1612 }
1613
1614 cmd_buffer->status = TU_CMD_BUFFER_STATUS_INITIAL;
1615
1616 return cmd_buffer->record_result;
1617 }
1618
1619 VkResult
1620 tu_AllocateCommandBuffers(VkDevice _device,
1621 const VkCommandBufferAllocateInfo *pAllocateInfo,
1622 VkCommandBuffer *pCommandBuffers)
1623 {
1624 TU_FROM_HANDLE(tu_device, device, _device);
1625 TU_FROM_HANDLE(tu_cmd_pool, pool, pAllocateInfo->commandPool);
1626
1627 VkResult result = VK_SUCCESS;
1628 uint32_t i;
1629
1630 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
1631
1632 if (!list_is_empty(&pool->free_cmd_buffers)) {
1633 struct tu_cmd_buffer *cmd_buffer = list_first_entry(
1634 &pool->free_cmd_buffers, struct tu_cmd_buffer, pool_link);
1635
1636 list_del(&cmd_buffer->pool_link);
1637 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1638
1639 result = tu_reset_cmd_buffer(cmd_buffer);
1640 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1641 cmd_buffer->level = pAllocateInfo->level;
1642
1643 pCommandBuffers[i] = tu_cmd_buffer_to_handle(cmd_buffer);
1644 } else {
1645 result = tu_create_cmd_buffer(device, pool, pAllocateInfo->level,
1646 &pCommandBuffers[i]);
1647 }
1648 if (result != VK_SUCCESS)
1649 break;
1650 }
1651
1652 if (result != VK_SUCCESS) {
1653 tu_FreeCommandBuffers(_device, pAllocateInfo->commandPool, i,
1654 pCommandBuffers);
1655
1656 /* From the Vulkan 1.0.66 spec:
1657 *
1658 * "vkAllocateCommandBuffers can be used to create multiple
1659 * command buffers. If the creation of any of those command
1660 * buffers fails, the implementation must destroy all
1661 * successfully created command buffer objects from this
1662 * command, set all entries of the pCommandBuffers array to
1663 * NULL and return the error."
1664 */
1665 memset(pCommandBuffers, 0,
1666 sizeof(*pCommandBuffers) * pAllocateInfo->commandBufferCount);
1667 }
1668
1669 return result;
1670 }
1671
1672 void
1673 tu_FreeCommandBuffers(VkDevice device,
1674 VkCommandPool commandPool,
1675 uint32_t commandBufferCount,
1676 const VkCommandBuffer *pCommandBuffers)
1677 {
1678 for (uint32_t i = 0; i < commandBufferCount; i++) {
1679 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
1680
1681 if (cmd_buffer) {
1682 if (cmd_buffer->pool) {
1683 list_del(&cmd_buffer->pool_link);
1684 list_addtail(&cmd_buffer->pool_link,
1685 &cmd_buffer->pool->free_cmd_buffers);
1686 } else
1687 tu_cmd_buffer_destroy(cmd_buffer);
1688 }
1689 }
1690 }
1691
1692 VkResult
1693 tu_ResetCommandBuffer(VkCommandBuffer commandBuffer,
1694 VkCommandBufferResetFlags flags)
1695 {
1696 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1697 return tu_reset_cmd_buffer(cmd_buffer);
1698 }
1699
1700 VkResult
1701 tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
1702 const VkCommandBufferBeginInfo *pBeginInfo)
1703 {
1704 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1705 VkResult result = VK_SUCCESS;
1706
1707 if (cmd_buffer->status != TU_CMD_BUFFER_STATUS_INITIAL) {
1708 /* If the command buffer has already been resetted with
1709 * vkResetCommandBuffer, no need to do it again.
1710 */
1711 result = tu_reset_cmd_buffer(cmd_buffer);
1712 if (result != VK_SUCCESS)
1713 return result;
1714 }
1715
1716 memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
1717 cmd_buffer->usage_flags = pBeginInfo->flags;
1718
1719 tu_cs_begin(&cmd_buffer->cs);
1720 tu_cs_begin(&cmd_buffer->draw_cs);
1721 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
1722
1723 cmd_buffer->scratch_seqno = 0;
1724
1725 /* setup initial configuration into command buffer */
1726 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
1727 switch (cmd_buffer->queue_family_index) {
1728 case TU_QUEUE_GENERAL:
1729 tu6_init_hw(cmd_buffer, &cmd_buffer->cs);
1730 break;
1731 default:
1732 break;
1733 }
1734 } else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY &&
1735 (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) {
1736 assert(pBeginInfo->pInheritanceInfo);
1737 cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
1738 cmd_buffer->state.subpass = &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
1739 }
1740
1741 cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING;
1742
1743 return VK_SUCCESS;
1744 }
1745
1746 /* Sets vertex buffers to HW binding points. We emit VBs in SDS (so that bin
1747 * rendering can skip over unused state), so we need to collect all the
1748 * bindings together into a single state emit at draw time.
1749 */
1750 void
1751 tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
1752 uint32_t firstBinding,
1753 uint32_t bindingCount,
1754 const VkBuffer *pBuffers,
1755 const VkDeviceSize *pOffsets)
1756 {
1757 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1758
1759 assert(firstBinding + bindingCount <= MAX_VBS);
1760
1761 for (uint32_t i = 0; i < bindingCount; i++) {
1762 struct tu_buffer *buf = tu_buffer_from_handle(pBuffers[i]);
1763
1764 cmd->state.vb.buffers[firstBinding + i] = buf;
1765 cmd->state.vb.offsets[firstBinding + i] = pOffsets[i];
1766
1767 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
1768 }
1769
1770 cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
1771 }
1772
1773 void
1774 tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer,
1775 VkBuffer buffer,
1776 VkDeviceSize offset,
1777 VkIndexType indexType)
1778 {
1779 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1780 TU_FROM_HANDLE(tu_buffer, buf, buffer);
1781
1782 /* initialize/update the restart index */
1783 if (!cmd->state.index_buffer || cmd->state.index_type != indexType) {
1784 struct tu_cs *draw_cs = &cmd->draw_cs;
1785
1786 tu6_emit_restart_index(
1787 draw_cs, indexType == VK_INDEX_TYPE_UINT32 ? 0xffffffff : 0xffff);
1788
1789 tu_cs_sanity_check(draw_cs);
1790 }
1791
1792 /* track the BO */
1793 if (cmd->state.index_buffer != buf)
1794 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
1795
1796 cmd->state.index_buffer = buf;
1797 cmd->state.index_offset = offset;
1798 cmd->state.index_type = indexType;
1799 }
1800
1801 void
1802 tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,
1803 VkPipelineBindPoint pipelineBindPoint,
1804 VkPipelineLayout _layout,
1805 uint32_t firstSet,
1806 uint32_t descriptorSetCount,
1807 const VkDescriptorSet *pDescriptorSets,
1808 uint32_t dynamicOffsetCount,
1809 const uint32_t *pDynamicOffsets)
1810 {
1811 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1812 TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
1813 unsigned dyn_idx = 0;
1814
1815 struct tu_descriptor_state *descriptors_state =
1816 tu_get_descriptors_state(cmd_buffer, pipelineBindPoint);
1817
1818 for (unsigned i = 0; i < descriptorSetCount; ++i) {
1819 unsigned idx = i + firstSet;
1820 TU_FROM_HANDLE(tu_descriptor_set, set, pDescriptorSets[i]);
1821
1822 descriptors_state->sets[idx] = set;
1823 descriptors_state->valid |= (1u << idx);
1824
1825 /* Note: the actual input attachment indices come from the shader
1826 * itself, so we can't generate the patched versions of these until
1827 * draw time when both the pipeline and descriptors are bound and
1828 * we're inside the render pass.
1829 */
1830 unsigned dst_idx = layout->set[idx].input_attachment_start;
1831 memcpy(&descriptors_state->input_attachments[dst_idx * A6XX_TEX_CONST_DWORDS],
1832 set->dynamic_descriptors,
1833 set->layout->input_attachment_count * A6XX_TEX_CONST_DWORDS * 4);
1834
1835 for(unsigned j = 0; j < set->layout->dynamic_offset_count; ++j, ++dyn_idx) {
1836 /* Dynamic buffers come after input attachments in the descriptor set
1837 * itself, but due to how the Vulkan descriptor set binding works, we
1838 * have to put input attachments and dynamic buffers in separate
1839 * buffers in the descriptor_state and then combine them at draw
1840 * time. Binding a descriptor set only invalidates the descriptor
1841 * sets after it, but if we try to tightly pack the descriptors after
1842 * the input attachments then we could corrupt dynamic buffers in the
1843 * descriptor set before it, or we'd have to move all the dynamic
1844 * buffers over. We just put them into separate buffers to make
1845 * binding as well as the later patching of input attachments easy.
1846 */
1847 unsigned src_idx = j + set->layout->input_attachment_count;
1848 unsigned dst_idx = j + layout->set[idx].dynamic_offset_start;
1849 assert(dyn_idx < dynamicOffsetCount);
1850
1851 uint32_t *dst =
1852 &descriptors_state->dynamic_descriptors[dst_idx * A6XX_TEX_CONST_DWORDS];
1853 uint32_t *src =
1854 &set->dynamic_descriptors[src_idx * A6XX_TEX_CONST_DWORDS];
1855 uint32_t offset = pDynamicOffsets[dyn_idx];
1856
1857 /* Patch the storage/uniform descriptors right away. */
1858 if (layout->set[idx].layout->dynamic_ubo & (1 << j)) {
1859 /* Note: we can assume here that the addition won't roll over and
1860 * change the SIZE field.
1861 */
1862 uint64_t va = src[0] | ((uint64_t)src[1] << 32);
1863 va += offset;
1864 dst[0] = va;
1865 dst[1] = va >> 32;
1866 } else {
1867 memcpy(dst, src, A6XX_TEX_CONST_DWORDS * 4);
1868 /* Note: A6XX_IBO_5_DEPTH is always 0 */
1869 uint64_t va = dst[4] | ((uint64_t)dst[5] << 32);
1870 va += offset;
1871 dst[4] = va;
1872 dst[5] = va >> 32;
1873 }
1874 }
1875 }
1876
1877 if (pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE)
1878 cmd_buffer->state.dirty |= TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS;
1879 else
1880 cmd_buffer->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS;
1881 }
1882
1883 void tu_CmdBindTransformFeedbackBuffersEXT(VkCommandBuffer commandBuffer,
1884 uint32_t firstBinding,
1885 uint32_t bindingCount,
1886 const VkBuffer *pBuffers,
1887 const VkDeviceSize *pOffsets,
1888 const VkDeviceSize *pSizes)
1889 {
1890 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1891 assert(firstBinding + bindingCount <= IR3_MAX_SO_BUFFERS);
1892
1893 for (uint32_t i = 0; i < bindingCount; i++) {
1894 uint32_t idx = firstBinding + i;
1895 TU_FROM_HANDLE(tu_buffer, buf, pBuffers[i]);
1896
1897 if (pOffsets[i] != 0)
1898 cmd->state.streamout_reset |= 1 << idx;
1899
1900 cmd->state.streamout_buf.buffers[idx] = buf;
1901 cmd->state.streamout_buf.offsets[idx] = pOffsets[i];
1902 cmd->state.streamout_buf.sizes[idx] = pSizes[i];
1903
1904 cmd->state.streamout_enabled |= 1 << idx;
1905 }
1906
1907 cmd->state.dirty |= TU_CMD_DIRTY_STREAMOUT_BUFFERS;
1908 }
1909
1910 void tu_CmdBeginTransformFeedbackEXT(VkCommandBuffer commandBuffer,
1911 uint32_t firstCounterBuffer,
1912 uint32_t counterBufferCount,
1913 const VkBuffer *pCounterBuffers,
1914 const VkDeviceSize *pCounterBufferOffsets)
1915 {
1916 assert(firstCounterBuffer + counterBufferCount <= IR3_MAX_SO_BUFFERS);
1917 /* TODO do something with counter buffer? */
1918 }
1919
1920 void tu_CmdEndTransformFeedbackEXT(VkCommandBuffer commandBuffer,
1921 uint32_t firstCounterBuffer,
1922 uint32_t counterBufferCount,
1923 const VkBuffer *pCounterBuffers,
1924 const VkDeviceSize *pCounterBufferOffsets)
1925 {
1926 assert(firstCounterBuffer + counterBufferCount <= IR3_MAX_SO_BUFFERS);
1927 /* TODO do something with counter buffer? */
1928
1929 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1930 cmd->state.streamout_enabled = 0;
1931 }
1932
1933 void
1934 tu_CmdPushConstants(VkCommandBuffer commandBuffer,
1935 VkPipelineLayout layout,
1936 VkShaderStageFlags stageFlags,
1937 uint32_t offset,
1938 uint32_t size,
1939 const void *pValues)
1940 {
1941 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1942 memcpy((void*) cmd->push_constants + offset, pValues, size);
1943 cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS;
1944 }
1945
1946 VkResult
1947 tu_EndCommandBuffer(VkCommandBuffer commandBuffer)
1948 {
1949 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1950
1951 if (cmd_buffer->scratch_seqno) {
1952 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo,
1953 MSM_SUBMIT_BO_WRITE);
1954 }
1955
1956 if (cmd_buffer->use_vsc_data) {
1957 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_draw_strm,
1958 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
1959 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_prim_strm,
1960 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
1961 }
1962
1963 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->device->border_color,
1964 MSM_SUBMIT_BO_READ);
1965
1966 for (uint32_t i = 0; i < cmd_buffer->draw_cs.bo_count; i++) {
1967 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_cs.bos[i],
1968 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1969 }
1970
1971 for (uint32_t i = 0; i < cmd_buffer->draw_epilogue_cs.bo_count; i++) {
1972 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_epilogue_cs.bos[i],
1973 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1974 }
1975
1976 for (uint32_t i = 0; i < cmd_buffer->sub_cs.bo_count; i++) {
1977 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->sub_cs.bos[i],
1978 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1979 }
1980
1981 tu_cs_end(&cmd_buffer->cs);
1982 tu_cs_end(&cmd_buffer->draw_cs);
1983 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
1984
1985 cmd_buffer->status = TU_CMD_BUFFER_STATUS_EXECUTABLE;
1986
1987 return cmd_buffer->record_result;
1988 }
1989
1990 void
1991 tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
1992 VkPipelineBindPoint pipelineBindPoint,
1993 VkPipeline _pipeline)
1994 {
1995 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1996 TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
1997
1998 switch (pipelineBindPoint) {
1999 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2000 cmd->state.pipeline = pipeline;
2001 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
2002 break;
2003 case VK_PIPELINE_BIND_POINT_COMPUTE:
2004 cmd->state.compute_pipeline = pipeline;
2005 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
2006 break;
2007 default:
2008 unreachable("unrecognized pipeline bind point");
2009 break;
2010 }
2011
2012 tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
2013 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2014 for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
2015 tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i],
2016 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2017 }
2018 }
2019
2020 void
2021 tu_CmdSetViewport(VkCommandBuffer commandBuffer,
2022 uint32_t firstViewport,
2023 uint32_t viewportCount,
2024 const VkViewport *pViewports)
2025 {
2026 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2027
2028 assert(firstViewport == 0 && viewportCount == 1);
2029 cmd->state.dynamic.viewport.viewports[0] = pViewports[0];
2030 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_VIEWPORT;
2031 }
2032
2033 void
2034 tu_CmdSetScissor(VkCommandBuffer commandBuffer,
2035 uint32_t firstScissor,
2036 uint32_t scissorCount,
2037 const VkRect2D *pScissors)
2038 {
2039 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2040
2041 assert(firstScissor == 0 && scissorCount == 1);
2042 cmd->state.dynamic.scissor.scissors[0] = pScissors[0];
2043 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_SCISSOR;
2044 }
2045
2046 void
2047 tu_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth)
2048 {
2049 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2050
2051 cmd->state.dynamic.line_width = lineWidth;
2052
2053 /* line width depends on VkPipelineRasterizationStateCreateInfo */
2054 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
2055 }
2056
2057 void
2058 tu_CmdSetDepthBias(VkCommandBuffer commandBuffer,
2059 float depthBiasConstantFactor,
2060 float depthBiasClamp,
2061 float depthBiasSlopeFactor)
2062 {
2063 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2064 struct tu_cs *draw_cs = &cmd->draw_cs;
2065
2066 tu6_emit_depth_bias(draw_cs, depthBiasConstantFactor, depthBiasClamp,
2067 depthBiasSlopeFactor);
2068
2069 tu_cs_sanity_check(draw_cs);
2070 }
2071
2072 void
2073 tu_CmdSetBlendConstants(VkCommandBuffer commandBuffer,
2074 const float blendConstants[4])
2075 {
2076 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2077 struct tu_cs *draw_cs = &cmd->draw_cs;
2078
2079 tu6_emit_blend_constants(draw_cs, blendConstants);
2080
2081 tu_cs_sanity_check(draw_cs);
2082 }
2083
2084 void
2085 tu_CmdSetDepthBounds(VkCommandBuffer commandBuffer,
2086 float minDepthBounds,
2087 float maxDepthBounds)
2088 {
2089 }
2090
2091 void
2092 tu_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer,
2093 VkStencilFaceFlags faceMask,
2094 uint32_t compareMask)
2095 {
2096 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2097
2098 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2099 cmd->state.dynamic.stencil_compare_mask.front = compareMask;
2100 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2101 cmd->state.dynamic.stencil_compare_mask.back = compareMask;
2102
2103 /* the front/back compare masks must be updated together */
2104 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
2105 }
2106
2107 void
2108 tu_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer,
2109 VkStencilFaceFlags faceMask,
2110 uint32_t writeMask)
2111 {
2112 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2113
2114 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2115 cmd->state.dynamic.stencil_write_mask.front = writeMask;
2116 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2117 cmd->state.dynamic.stencil_write_mask.back = writeMask;
2118
2119 /* the front/back write masks must be updated together */
2120 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
2121 }
2122
2123 void
2124 tu_CmdSetStencilReference(VkCommandBuffer commandBuffer,
2125 VkStencilFaceFlags faceMask,
2126 uint32_t reference)
2127 {
2128 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2129
2130 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2131 cmd->state.dynamic.stencil_reference.front = reference;
2132 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2133 cmd->state.dynamic.stencil_reference.back = reference;
2134
2135 /* the front/back references must be updated together */
2136 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
2137 }
2138
2139 void
2140 tu_CmdSetSampleLocationsEXT(VkCommandBuffer commandBuffer,
2141 const VkSampleLocationsInfoEXT* pSampleLocationsInfo)
2142 {
2143 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2144
2145 tu6_emit_sample_locations(&cmd->draw_cs, pSampleLocationsInfo);
2146 }
2147
2148 void
2149 tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
2150 uint32_t commandBufferCount,
2151 const VkCommandBuffer *pCmdBuffers)
2152 {
2153 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2154 VkResult result;
2155
2156 assert(commandBufferCount > 0);
2157
2158 for (uint32_t i = 0; i < commandBufferCount; i++) {
2159 TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]);
2160
2161 result = tu_bo_list_merge(&cmd->bo_list, &secondary->bo_list);
2162 if (result != VK_SUCCESS) {
2163 cmd->record_result = result;
2164 break;
2165 }
2166
2167 if (secondary->usage_flags &
2168 VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT) {
2169 assert(tu_cs_is_empty(&secondary->cs));
2170
2171 result = tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
2172 if (result != VK_SUCCESS) {
2173 cmd->record_result = result;
2174 break;
2175 }
2176
2177 result = tu_cs_add_entries(&cmd->draw_epilogue_cs,
2178 &secondary->draw_epilogue_cs);
2179 if (result != VK_SUCCESS) {
2180 cmd->record_result = result;
2181 break;
2182 }
2183 } else {
2184 assert(tu_cs_is_empty(&secondary->draw_cs));
2185 assert(tu_cs_is_empty(&secondary->draw_epilogue_cs));
2186
2187 for (uint32_t j = 0; j < secondary->cs.bo_count; j++) {
2188 tu_bo_list_add(&cmd->bo_list, secondary->cs.bos[j],
2189 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2190 }
2191
2192 tu_cs_add_entries(&cmd->cs, &secondary->cs);
2193 }
2194 }
2195 cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */
2196 }
2197
2198 VkResult
2199 tu_CreateCommandPool(VkDevice _device,
2200 const VkCommandPoolCreateInfo *pCreateInfo,
2201 const VkAllocationCallbacks *pAllocator,
2202 VkCommandPool *pCmdPool)
2203 {
2204 TU_FROM_HANDLE(tu_device, device, _device);
2205 struct tu_cmd_pool *pool;
2206
2207 pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
2208 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2209 if (pool == NULL)
2210 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
2211
2212 if (pAllocator)
2213 pool->alloc = *pAllocator;
2214 else
2215 pool->alloc = device->alloc;
2216
2217 list_inithead(&pool->cmd_buffers);
2218 list_inithead(&pool->free_cmd_buffers);
2219
2220 pool->queue_family_index = pCreateInfo->queueFamilyIndex;
2221
2222 *pCmdPool = tu_cmd_pool_to_handle(pool);
2223
2224 return VK_SUCCESS;
2225 }
2226
2227 void
2228 tu_DestroyCommandPool(VkDevice _device,
2229 VkCommandPool commandPool,
2230 const VkAllocationCallbacks *pAllocator)
2231 {
2232 TU_FROM_HANDLE(tu_device, device, _device);
2233 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2234
2235 if (!pool)
2236 return;
2237
2238 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2239 &pool->cmd_buffers, pool_link)
2240 {
2241 tu_cmd_buffer_destroy(cmd_buffer);
2242 }
2243
2244 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2245 &pool->free_cmd_buffers, pool_link)
2246 {
2247 tu_cmd_buffer_destroy(cmd_buffer);
2248 }
2249
2250 vk_free2(&device->alloc, pAllocator, pool);
2251 }
2252
2253 VkResult
2254 tu_ResetCommandPool(VkDevice device,
2255 VkCommandPool commandPool,
2256 VkCommandPoolResetFlags flags)
2257 {
2258 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2259 VkResult result;
2260
2261 list_for_each_entry(struct tu_cmd_buffer, cmd_buffer, &pool->cmd_buffers,
2262 pool_link)
2263 {
2264 result = tu_reset_cmd_buffer(cmd_buffer);
2265 if (result != VK_SUCCESS)
2266 return result;
2267 }
2268
2269 return VK_SUCCESS;
2270 }
2271
2272 void
2273 tu_TrimCommandPool(VkDevice device,
2274 VkCommandPool commandPool,
2275 VkCommandPoolTrimFlags flags)
2276 {
2277 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2278
2279 if (!pool)
2280 return;
2281
2282 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2283 &pool->free_cmd_buffers, pool_link)
2284 {
2285 tu_cmd_buffer_destroy(cmd_buffer);
2286 }
2287 }
2288
2289 void
2290 tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
2291 const VkRenderPassBeginInfo *pRenderPassBegin,
2292 VkSubpassContents contents)
2293 {
2294 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2295 TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass);
2296 TU_FROM_HANDLE(tu_framebuffer, fb, pRenderPassBegin->framebuffer);
2297
2298 cmd->state.pass = pass;
2299 cmd->state.subpass = pass->subpasses;
2300 cmd->state.framebuffer = fb;
2301
2302 tu_cmd_update_tiling_config(cmd, &pRenderPassBegin->renderArea);
2303 tu_cmd_prepare_tile_store_ib(cmd);
2304
2305 tu_emit_load_clear(cmd, pRenderPassBegin);
2306
2307 tu6_emit_zs(cmd, cmd->state.subpass, &cmd->draw_cs);
2308 tu6_emit_mrt(cmd, cmd->state.subpass, &cmd->draw_cs);
2309 tu6_emit_msaa(&cmd->draw_cs, cmd->state.subpass->samples);
2310 tu6_emit_render_cntl(cmd, cmd->state.subpass, &cmd->draw_cs, false);
2311
2312 /* note: use_hw_binning only checks tiling config */
2313 if (use_hw_binning(cmd))
2314 cmd->use_vsc_data = true;
2315
2316 for (uint32_t i = 0; i < fb->attachment_count; ++i) {
2317 const struct tu_image_view *iview = fb->attachments[i].attachment;
2318 tu_bo_list_add(&cmd->bo_list, iview->image->bo,
2319 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2320 }
2321
2322 /* Flag input attachment descriptors for re-emission if necessary */
2323 cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS;
2324 }
2325
2326 void
2327 tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
2328 const VkRenderPassBeginInfo *pRenderPassBeginInfo,
2329 const VkSubpassBeginInfoKHR *pSubpassBeginInfo)
2330 {
2331 tu_CmdBeginRenderPass(commandBuffer, pRenderPassBeginInfo,
2332 pSubpassBeginInfo->contents);
2333 }
2334
2335 void
2336 tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
2337 {
2338 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2339 const struct tu_render_pass *pass = cmd->state.pass;
2340 struct tu_cs *cs = &cmd->draw_cs;
2341
2342 const struct tu_subpass *subpass = cmd->state.subpass++;
2343
2344 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
2345
2346 if (subpass->resolve_attachments) {
2347 tu6_emit_blit_scissor(cmd, cs, true);
2348
2349 for (unsigned i = 0; i < subpass->color_count; i++) {
2350 uint32_t a = subpass->resolve_attachments[i].attachment;
2351 if (a == VK_ATTACHMENT_UNUSED)
2352 continue;
2353
2354 tu_store_gmem_attachment(cmd, cs, a,
2355 subpass->color_attachments[i].attachment);
2356
2357 if (pass->attachments[a].gmem_offset < 0)
2358 continue;
2359
2360 /* TODO:
2361 * check if the resolved attachment is needed by later subpasses,
2362 * if it is, should be doing a GMEM->GMEM resolve instead of GMEM->MEM->GMEM..
2363 */
2364 tu_finishme("missing GMEM->GMEM resolve path\n");
2365 tu_load_gmem_attachment(cmd, cs, a, true);
2366 }
2367 }
2368
2369 tu_cond_exec_end(cs);
2370
2371 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
2372
2373 /* Emit flushes so that input attachments will read the correct value.
2374 * TODO: use subpass dependencies to flush or not
2375 */
2376 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2377 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
2378
2379 if (subpass->resolve_attachments) {
2380 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2381
2382 for (unsigned i = 0; i < subpass->color_count; i++) {
2383 uint32_t a = subpass->resolve_attachments[i].attachment;
2384 if (a == VK_ATTACHMENT_UNUSED)
2385 continue;
2386
2387 tu6_emit_sysmem_resolve(cmd, cs, a,
2388 subpass->color_attachments[i].attachment);
2389 }
2390
2391 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2392 }
2393
2394 tu_cond_exec_end(cs);
2395
2396 /* subpass->input_count > 0 then texture cache invalidate is likely to be needed */
2397 if (cmd->state.subpass->input_count)
2398 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2399
2400 /* emit mrt/zs/msaa/ubwc state for the subpass that is starting */
2401 tu6_emit_zs(cmd, cmd->state.subpass, cs);
2402 tu6_emit_mrt(cmd, cmd->state.subpass, cs);
2403 tu6_emit_msaa(cs, cmd->state.subpass->samples);
2404 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, false);
2405
2406 /* Flag input attachment descriptors for re-emission if necessary */
2407 cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS;
2408 }
2409
2410 void
2411 tu_CmdNextSubpass2(VkCommandBuffer commandBuffer,
2412 const VkSubpassBeginInfoKHR *pSubpassBeginInfo,
2413 const VkSubpassEndInfoKHR *pSubpassEndInfo)
2414 {
2415 tu_CmdNextSubpass(commandBuffer, pSubpassBeginInfo->contents);
2416 }
2417
2418 struct tu_draw_info
2419 {
2420 /**
2421 * Number of vertices.
2422 */
2423 uint32_t count;
2424
2425 /**
2426 * Index of the first vertex.
2427 */
2428 int32_t vertex_offset;
2429
2430 /**
2431 * First instance id.
2432 */
2433 uint32_t first_instance;
2434
2435 /**
2436 * Number of instances.
2437 */
2438 uint32_t instance_count;
2439
2440 /**
2441 * First index (indexed draws only).
2442 */
2443 uint32_t first_index;
2444
2445 /**
2446 * Whether it's an indexed draw.
2447 */
2448 bool indexed;
2449
2450 /**
2451 * Indirect draw parameters resource.
2452 */
2453 struct tu_buffer *indirect;
2454 uint64_t indirect_offset;
2455 uint32_t stride;
2456
2457 /**
2458 * Draw count parameters resource.
2459 */
2460 struct tu_buffer *count_buffer;
2461 uint64_t count_buffer_offset;
2462
2463 /**
2464 * Stream output parameters resource.
2465 */
2466 struct tu_buffer *streamout_buffer;
2467 uint64_t streamout_buffer_offset;
2468 };
2469
2470 #define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2471 #define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2472 #define ENABLE_NON_GMEM (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_SYSMEM)
2473
2474 enum tu_draw_state_group_id
2475 {
2476 TU_DRAW_STATE_PROGRAM,
2477 TU_DRAW_STATE_PROGRAM_BINNING,
2478 TU_DRAW_STATE_VB,
2479 TU_DRAW_STATE_VI,
2480 TU_DRAW_STATE_VI_BINNING,
2481 TU_DRAW_STATE_VP,
2482 TU_DRAW_STATE_RAST,
2483 TU_DRAW_STATE_DS,
2484 TU_DRAW_STATE_BLEND,
2485 TU_DRAW_STATE_VS_CONST,
2486 TU_DRAW_STATE_GS_CONST,
2487 TU_DRAW_STATE_FS_CONST,
2488 TU_DRAW_STATE_DESC_SETS,
2489 TU_DRAW_STATE_DESC_SETS_GMEM,
2490 TU_DRAW_STATE_DESC_SETS_LOAD,
2491 TU_DRAW_STATE_VS_PARAMS,
2492
2493 TU_DRAW_STATE_COUNT,
2494 };
2495
2496 struct tu_draw_state_group
2497 {
2498 enum tu_draw_state_group_id id;
2499 uint32_t enable_mask;
2500 struct tu_cs_entry ib;
2501 };
2502
2503 static inline uint32_t
2504 tu6_stage2opcode(gl_shader_stage type)
2505 {
2506 switch (type) {
2507 case MESA_SHADER_VERTEX:
2508 case MESA_SHADER_TESS_CTRL:
2509 case MESA_SHADER_TESS_EVAL:
2510 case MESA_SHADER_GEOMETRY:
2511 return CP_LOAD_STATE6_GEOM;
2512 case MESA_SHADER_FRAGMENT:
2513 case MESA_SHADER_COMPUTE:
2514 case MESA_SHADER_KERNEL:
2515 return CP_LOAD_STATE6_FRAG;
2516 default:
2517 unreachable("bad shader type");
2518 }
2519 }
2520
2521 static inline enum a6xx_state_block
2522 tu6_stage2shadersb(gl_shader_stage type)
2523 {
2524 switch (type) {
2525 case MESA_SHADER_VERTEX:
2526 return SB6_VS_SHADER;
2527 case MESA_SHADER_GEOMETRY:
2528 return SB6_GS_SHADER;
2529 case MESA_SHADER_FRAGMENT:
2530 return SB6_FS_SHADER;
2531 case MESA_SHADER_COMPUTE:
2532 case MESA_SHADER_KERNEL:
2533 return SB6_CS_SHADER;
2534 default:
2535 unreachable("bad shader type");
2536 return ~0;
2537 }
2538 }
2539
2540 static void
2541 tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2542 struct tu_descriptor_state *descriptors_state,
2543 gl_shader_stage type,
2544 uint32_t *push_constants)
2545 {
2546 const struct tu_program_descriptor_linkage *link =
2547 &pipeline->program.link[type];
2548 const struct ir3_ubo_analysis_state *state = &link->ubo_state;
2549
2550 if (link->push_consts.count > 0) {
2551 unsigned num_units = link->push_consts.count;
2552 unsigned offset = link->push_consts.lo;
2553 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_units * 4);
2554 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
2555 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2556 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2557 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2558 CP_LOAD_STATE6_0_NUM_UNIT(num_units));
2559 tu_cs_emit(cs, 0);
2560 tu_cs_emit(cs, 0);
2561 for (unsigned i = 0; i < num_units * 4; i++)
2562 tu_cs_emit(cs, push_constants[i + offset * 4]);
2563 }
2564
2565 for (uint32_t i = 0; i < state->num_enabled; i++) {
2566 uint32_t size = state->range[i].end - state->range[i].start;
2567 uint32_t offset = state->range[i].start;
2568
2569 /* and even if the start of the const buffer is before
2570 * first_immediate, the end may not be:
2571 */
2572 size = MIN2(size, (16 * link->constlen) - state->range[i].offset);
2573
2574 if (size == 0)
2575 continue;
2576
2577 /* things should be aligned to vec4: */
2578 debug_assert((state->range[i].offset % 16) == 0);
2579 debug_assert((size % 16) == 0);
2580 debug_assert((offset % 16) == 0);
2581
2582 /* Dig out the descriptor from the descriptor state and read the VA from
2583 * it.
2584 */
2585 assert(state->range[i].bindless);
2586 uint32_t *base = state->range[i].bindless_base == MAX_SETS ?
2587 descriptors_state->dynamic_descriptors :
2588 descriptors_state->sets[state->range[i].bindless_base]->mapped_ptr;
2589 unsigned block = state->range[i].block;
2590 /* If the block in the shader here is in the dynamic descriptor set, it
2591 * is an index into the dynamic descriptor set which is combined from
2592 * dynamic descriptors and input attachments on-the-fly, and we don't
2593 * have access to it here. Instead we work backwards to get the index
2594 * into dynamic_descriptors.
2595 */
2596 if (state->range[i].bindless_base == MAX_SETS)
2597 block -= pipeline->layout->input_attachment_count;
2598 uint32_t *desc = base + block * A6XX_TEX_CONST_DWORDS;
2599 uint64_t va = desc[0] | ((uint64_t)(desc[1] & A6XX_UBO_1_BASE_HI__MASK) << 32);
2600 assert(va);
2601
2602 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
2603 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2604 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2605 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
2606 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2607 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2608 tu_cs_emit_qw(cs, va + offset);
2609 }
2610 }
2611
2612 static struct tu_cs_entry
2613 tu6_emit_consts(struct tu_cmd_buffer *cmd,
2614 const struct tu_pipeline *pipeline,
2615 struct tu_descriptor_state *descriptors_state,
2616 gl_shader_stage type)
2617 {
2618 struct tu_cs cs;
2619 tu_cs_begin_sub_stream(&cmd->sub_cs, 512, &cs); /* TODO: maximum size? */
2620
2621 tu6_emit_user_consts(&cs, pipeline, descriptors_state, type, cmd->push_constants);
2622
2623 return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2624 }
2625
2626 static VkResult
2627 tu6_emit_vs_params(struct tu_cmd_buffer *cmd,
2628 const struct tu_draw_info *draw,
2629 struct tu_cs_entry *entry)
2630 {
2631 /* TODO: fill out more than just base instance */
2632 const struct tu_program_descriptor_linkage *link =
2633 &cmd->state.pipeline->program.link[MESA_SHADER_VERTEX];
2634 const struct ir3_const_state *const_state = &link->const_state;
2635 struct tu_cs cs;
2636
2637 if (const_state->offsets.driver_param >= link->constlen) {
2638 *entry = (struct tu_cs_entry) {};
2639 return VK_SUCCESS;
2640 }
2641
2642 VkResult result = tu_cs_begin_sub_stream(&cmd->sub_cs, 8, &cs);
2643 if (result != VK_SUCCESS)
2644 return result;
2645
2646 tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_GEOM, 3 + 4);
2647 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(const_state->offsets.driver_param) |
2648 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2649 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2650 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER) |
2651 CP_LOAD_STATE6_0_NUM_UNIT(1));
2652 tu_cs_emit(&cs, 0);
2653 tu_cs_emit(&cs, 0);
2654
2655 STATIC_ASSERT(IR3_DP_INSTID_BASE == 2);
2656
2657 tu_cs_emit(&cs, 0);
2658 tu_cs_emit(&cs, 0);
2659 tu_cs_emit(&cs, draw->first_instance);
2660 tu_cs_emit(&cs, 0);
2661
2662 *entry = tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2663 return VK_SUCCESS;
2664 }
2665
2666 static struct tu_cs_entry
2667 tu6_emit_vertex_buffers(struct tu_cmd_buffer *cmd,
2668 const struct tu_pipeline *pipeline)
2669 {
2670 struct tu_cs cs;
2671 tu_cs_begin_sub_stream(&cmd->sub_cs, 4 * MAX_VBS, &cs);
2672
2673 for (uint32_t i = 0; i < pipeline->vi.count; i++) {
2674 const uint32_t binding = pipeline->vi.bindings[i];
2675 const struct tu_buffer *buf = cmd->state.vb.buffers[binding];
2676 const VkDeviceSize offset = buf->bo_offset +
2677 cmd->state.vb.offsets[binding];
2678 const VkDeviceSize size =
2679 offset < buf->size ? buf->size - offset : 0;
2680
2681 tu_cs_emit_regs(&cs,
2682 A6XX_VFD_FETCH_BASE(i, .bo = buf->bo, .bo_offset = offset),
2683 A6XX_VFD_FETCH_SIZE(i, size));
2684
2685 }
2686
2687 return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2688 }
2689
2690 static VkResult
2691 tu6_emit_descriptor_sets(struct tu_cmd_buffer *cmd,
2692 const struct tu_pipeline *pipeline,
2693 VkPipelineBindPoint bind_point,
2694 struct tu_cs_entry *entry,
2695 bool gmem)
2696 {
2697 struct tu_cs *draw_state = &cmd->sub_cs;
2698 struct tu_pipeline_layout *layout = pipeline->layout;
2699 struct tu_descriptor_state *descriptors_state =
2700 tu_get_descriptors_state(cmd, bind_point);
2701 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
2702 const uint32_t *input_attachment_idx =
2703 pipeline->program.input_attachment_idx;
2704 uint32_t num_dynamic_descs = layout->dynamic_offset_count +
2705 layout->input_attachment_count;
2706 struct ts_cs_memory dynamic_desc_set;
2707 VkResult result;
2708
2709 if (num_dynamic_descs > 0) {
2710 /* allocate and fill out dynamic descriptor set */
2711 result = tu_cs_alloc(draw_state, num_dynamic_descs,
2712 A6XX_TEX_CONST_DWORDS, &dynamic_desc_set);
2713 if (result != VK_SUCCESS)
2714 return result;
2715
2716 memcpy(dynamic_desc_set.map, descriptors_state->input_attachments,
2717 layout->input_attachment_count * A6XX_TEX_CONST_DWORDS * 4);
2718
2719 if (gmem) {
2720 /* Patch input attachments to refer to GMEM instead */
2721 for (unsigned i = 0; i < layout->input_attachment_count; i++) {
2722 uint32_t *dst =
2723 &dynamic_desc_set.map[A6XX_TEX_CONST_DWORDS * i];
2724
2725 /* The compiler has already laid out input_attachment_idx in the
2726 * final order of input attachments, so there's no need to go
2727 * through the pipeline layout finding input attachments.
2728 */
2729 unsigned attachment_idx = input_attachment_idx[i];
2730
2731 /* It's possible for the pipeline layout to include an input
2732 * attachment which doesn't actually exist for the current
2733 * subpass. Of course, this is only valid so long as the pipeline
2734 * doesn't try to actually load that attachment. Just skip
2735 * patching in that scenario to avoid out-of-bounds accesses.
2736 */
2737 if (attachment_idx >= cmd->state.subpass->input_count)
2738 continue;
2739
2740 uint32_t a = cmd->state.subpass->input_attachments[attachment_idx].attachment;
2741 const struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[a];
2742
2743 assert(att->gmem_offset >= 0);
2744
2745 dst[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK);
2746 dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
2747 dst[2] &= ~(A6XX_TEX_CONST_2_TYPE__MASK | A6XX_TEX_CONST_2_PITCH__MASK);
2748 dst[2] |=
2749 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
2750 A6XX_TEX_CONST_2_PITCH(tiling->tile0.extent.width * att->cpp);
2751 dst[3] = 0;
2752 dst[4] = cmd->device->physical_device->gmem_base + att->gmem_offset;
2753 dst[5] = A6XX_TEX_CONST_5_DEPTH(1);
2754 for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
2755 dst[i] = 0;
2756
2757 if (cmd->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY)
2758 tu_finishme("patch input attachment pitch for secondary cmd buffer");
2759 }
2760 }
2761
2762 memcpy(dynamic_desc_set.map + layout->input_attachment_count * A6XX_TEX_CONST_DWORDS,
2763 descriptors_state->dynamic_descriptors,
2764 layout->dynamic_offset_count * A6XX_TEX_CONST_DWORDS * 4);
2765 }
2766
2767 uint32_t sp_bindless_base_reg, hlsq_bindless_base_reg;
2768 uint32_t hlsq_update_value;
2769 switch (bind_point) {
2770 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2771 sp_bindless_base_reg = REG_A6XX_SP_BINDLESS_BASE(0);
2772 hlsq_bindless_base_reg = REG_A6XX_HLSQ_BINDLESS_BASE(0);
2773 hlsq_update_value = 0x7c000;
2774 break;
2775 case VK_PIPELINE_BIND_POINT_COMPUTE:
2776 sp_bindless_base_reg = REG_A6XX_SP_CS_BINDLESS_BASE(0);
2777 hlsq_bindless_base_reg = REG_A6XX_HLSQ_CS_BINDLESS_BASE(0);
2778 hlsq_update_value = 0x3e00;
2779 break;
2780 default:
2781 unreachable("bad bind point");
2782 }
2783
2784 /* Be careful here to *not* refer to the pipeline, so that if only the
2785 * pipeline changes we don't have to emit this again (except if there are
2786 * dynamic descriptors in the pipeline layout). This means always emitting
2787 * all the valid descriptors, which means that we always have to put the
2788 * dynamic descriptor in the driver-only slot at the end
2789 */
2790 uint32_t num_user_sets = util_last_bit(descriptors_state->valid);
2791 uint32_t num_sets = num_user_sets;
2792 if (num_dynamic_descs > 0) {
2793 num_user_sets = MAX_SETS;
2794 num_sets = num_user_sets + 1;
2795 }
2796
2797 unsigned regs[2] = { sp_bindless_base_reg, hlsq_bindless_base_reg };
2798
2799 struct tu_cs cs;
2800 result = tu_cs_begin_sub_stream(draw_state, ARRAY_SIZE(regs) * (1 + num_sets * 2) + 2, &cs);
2801 if (result != VK_SUCCESS)
2802 return result;
2803
2804 if (num_sets > 0) {
2805 for (unsigned i = 0; i < ARRAY_SIZE(regs); i++) {
2806 tu_cs_emit_pkt4(&cs, regs[i], num_sets * 2);
2807 for (unsigned j = 0; j < num_user_sets; j++) {
2808 if (descriptors_state->valid & (1 << j)) {
2809 /* magic | 3 copied from the blob */
2810 tu_cs_emit_qw(&cs, descriptors_state->sets[j]->va | 3);
2811 } else {
2812 tu_cs_emit_qw(&cs, 0 | 3);
2813 }
2814 }
2815 if (num_dynamic_descs > 0) {
2816 tu_cs_emit_qw(&cs, dynamic_desc_set.iova | 3);
2817 }
2818 }
2819
2820 tu_cs_emit_regs(&cs, A6XX_HLSQ_UPDATE_CNTL(hlsq_update_value));
2821 }
2822
2823 *entry = tu_cs_end_sub_stream(draw_state, &cs);
2824 return VK_SUCCESS;
2825 }
2826
2827 static void
2828 tu6_emit_streamout(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
2829 {
2830 struct tu_streamout_state *tf = &cmd->state.pipeline->streamout;
2831
2832 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
2833 struct tu_buffer *buf = cmd->state.streamout_buf.buffers[i];
2834 if (!buf)
2835 continue;
2836
2837 uint32_t offset;
2838 offset = cmd->state.streamout_buf.offsets[i];
2839
2840 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_BASE(i, .bo = buf->bo,
2841 .bo_offset = buf->bo_offset));
2842 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_SIZE(i, buf->size));
2843
2844 if (cmd->state.streamout_reset & (1 << i)) {
2845 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_OFFSET(i, offset));
2846 cmd->state.streamout_reset &= ~(1 << i);
2847 } else {
2848 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
2849 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(REG_A6XX_VPC_SO_BUFFER_OFFSET(i)) |
2850 CP_MEM_TO_REG_0_SHIFT_BY_2 | CP_MEM_TO_REG_0_UNK31 |
2851 CP_MEM_TO_REG_0_CNT(0));
2852 tu_cs_emit_qw(cs, cmd->scratch_bo.iova +
2853 ctrl_offset(flush_base[i].offset));
2854 }
2855
2856 tu_cs_emit_regs(cs, A6XX_VPC_SO_FLUSH_BASE(i, .bo = &cmd->scratch_bo,
2857 .bo_offset =
2858 ctrl_offset(flush_base[i])));
2859 }
2860
2861 if (cmd->state.streamout_enabled) {
2862 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 12 + (2 * tf->prog_count));
2863 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
2864 tu_cs_emit(cs, tf->vpc_so_buf_cntl);
2865 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(0));
2866 tu_cs_emit(cs, tf->ncomp[0]);
2867 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(1));
2868 tu_cs_emit(cs, tf->ncomp[1]);
2869 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(2));
2870 tu_cs_emit(cs, tf->ncomp[2]);
2871 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(3));
2872 tu_cs_emit(cs, tf->ncomp[3]);
2873 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
2874 tu_cs_emit(cs, A6XX_VPC_SO_CNTL_ENABLE);
2875 for (unsigned i = 0; i < tf->prog_count; i++) {
2876 tu_cs_emit(cs, REG_A6XX_VPC_SO_PROG);
2877 tu_cs_emit(cs, tf->prog[i]);
2878 }
2879 } else {
2880 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4);
2881 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
2882 tu_cs_emit(cs, 0);
2883 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
2884 tu_cs_emit(cs, 0);
2885 }
2886 }
2887
2888 static VkResult
2889 tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
2890 struct tu_cs *cs,
2891 const struct tu_draw_info *draw)
2892 {
2893 const struct tu_pipeline *pipeline = cmd->state.pipeline;
2894 const struct tu_dynamic_state *dynamic = &cmd->state.dynamic;
2895 struct tu_draw_state_group draw_state_groups[TU_DRAW_STATE_COUNT];
2896 uint32_t draw_state_group_count = 0;
2897 VkResult result;
2898
2899 struct tu_descriptor_state *descriptors_state =
2900 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
2901
2902 /* TODO lrz */
2903
2904 tu_cs_emit_regs(cs,
2905 A6XX_PC_PRIMITIVE_CNTL_0(.primitive_restart =
2906 pipeline->ia.primitive_restart && draw->indexed));
2907
2908 if (cmd->state.dirty &
2909 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH) &&
2910 (pipeline->dynamic_state.mask & TU_DYNAMIC_LINE_WIDTH)) {
2911 tu6_emit_gras_su_cntl(cs, pipeline->rast.gras_su_cntl,
2912 dynamic->line_width);
2913 }
2914
2915 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK) &&
2916 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_COMPARE_MASK)) {
2917 tu6_emit_stencil_compare_mask(cs, dynamic->stencil_compare_mask.front,
2918 dynamic->stencil_compare_mask.back);
2919 }
2920
2921 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK) &&
2922 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_WRITE_MASK)) {
2923 tu6_emit_stencil_write_mask(cs, dynamic->stencil_write_mask.front,
2924 dynamic->stencil_write_mask.back);
2925 }
2926
2927 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE) &&
2928 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_REFERENCE)) {
2929 tu6_emit_stencil_reference(cs, dynamic->stencil_reference.front,
2930 dynamic->stencil_reference.back);
2931 }
2932
2933 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_VIEWPORT) &&
2934 (pipeline->dynamic_state.mask & TU_DYNAMIC_VIEWPORT)) {
2935 tu6_emit_viewport(cs, &cmd->state.dynamic.viewport.viewports[0]);
2936 }
2937
2938 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_SCISSOR) &&
2939 (pipeline->dynamic_state.mask & TU_DYNAMIC_SCISSOR)) {
2940 tu6_emit_scissor(cs, &cmd->state.dynamic.scissor.scissors[0]);
2941 }
2942
2943 if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) {
2944 draw_state_groups[draw_state_group_count++] =
2945 (struct tu_draw_state_group) {
2946 .id = TU_DRAW_STATE_PROGRAM,
2947 .enable_mask = ENABLE_DRAW,
2948 .ib = pipeline->program.state_ib,
2949 };
2950 draw_state_groups[draw_state_group_count++] =
2951 (struct tu_draw_state_group) {
2952 .id = TU_DRAW_STATE_PROGRAM_BINNING,
2953 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
2954 .ib = pipeline->program.binning_state_ib,
2955 };
2956 draw_state_groups[draw_state_group_count++] =
2957 (struct tu_draw_state_group) {
2958 .id = TU_DRAW_STATE_VI,
2959 .enable_mask = ENABLE_DRAW,
2960 .ib = pipeline->vi.state_ib,
2961 };
2962 draw_state_groups[draw_state_group_count++] =
2963 (struct tu_draw_state_group) {
2964 .id = TU_DRAW_STATE_VI_BINNING,
2965 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
2966 .ib = pipeline->vi.binning_state_ib,
2967 };
2968 draw_state_groups[draw_state_group_count++] =
2969 (struct tu_draw_state_group) {
2970 .id = TU_DRAW_STATE_VP,
2971 .enable_mask = ENABLE_ALL,
2972 .ib = pipeline->vp.state_ib,
2973 };
2974 draw_state_groups[draw_state_group_count++] =
2975 (struct tu_draw_state_group) {
2976 .id = TU_DRAW_STATE_RAST,
2977 .enable_mask = ENABLE_ALL,
2978 .ib = pipeline->rast.state_ib,
2979 };
2980 draw_state_groups[draw_state_group_count++] =
2981 (struct tu_draw_state_group) {
2982 .id = TU_DRAW_STATE_DS,
2983 .enable_mask = ENABLE_ALL,
2984 .ib = pipeline->ds.state_ib,
2985 };
2986 draw_state_groups[draw_state_group_count++] =
2987 (struct tu_draw_state_group) {
2988 .id = TU_DRAW_STATE_BLEND,
2989 .enable_mask = ENABLE_ALL,
2990 .ib = pipeline->blend.state_ib,
2991 };
2992 }
2993
2994 if (cmd->state.dirty &
2995 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_PUSH_CONSTANTS)) {
2996 draw_state_groups[draw_state_group_count++] =
2997 (struct tu_draw_state_group) {
2998 .id = TU_DRAW_STATE_VS_CONST,
2999 .enable_mask = ENABLE_ALL,
3000 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_VERTEX)
3001 };
3002 draw_state_groups[draw_state_group_count++] =
3003 (struct tu_draw_state_group) {
3004 .id = TU_DRAW_STATE_GS_CONST,
3005 .enable_mask = ENABLE_ALL,
3006 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_GEOMETRY)
3007 };
3008 draw_state_groups[draw_state_group_count++] =
3009 (struct tu_draw_state_group) {
3010 .id = TU_DRAW_STATE_FS_CONST,
3011 .enable_mask = ENABLE_DRAW,
3012 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_FRAGMENT)
3013 };
3014 }
3015
3016 if (cmd->state.dirty &
3017 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_VERTEX_BUFFERS)) {
3018 draw_state_groups[draw_state_group_count++] =
3019 (struct tu_draw_state_group) {
3020 .id = TU_DRAW_STATE_VB,
3021 .enable_mask = ENABLE_ALL,
3022 .ib = tu6_emit_vertex_buffers(cmd, pipeline)
3023 };
3024 }
3025
3026 if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS)
3027 tu6_emit_streamout(cmd, cs);
3028
3029 /* If there are any any dynamic descriptors, then we may need to re-emit
3030 * them after every pipeline change in case the number of input attachments
3031 * changes. We also always need to re-emit after a pipeline change if there
3032 * are any input attachments, because the input attachment index comes from
3033 * the pipeline. Finally, it can also happen that the subpass changes
3034 * without the pipeline changing, in which case the GMEM descriptors need
3035 * to be patched differently.
3036 *
3037 * TODO: We could probably be clever and avoid re-emitting state on
3038 * pipeline changes if the number of input attachments is always 0. We
3039 * could also only re-emit dynamic state.
3040 */
3041 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS ||
3042 ((pipeline->layout->dynamic_offset_count +
3043 pipeline->layout->input_attachment_count > 0) &&
3044 cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) ||
3045 (pipeline->layout->input_attachment_count > 0 &&
3046 cmd->state.dirty & TU_CMD_DIRTY_INPUT_ATTACHMENTS)) {
3047 struct tu_cs_entry desc_sets, desc_sets_gmem;
3048 bool need_gmem_desc_set = pipeline->layout->input_attachment_count > 0;
3049
3050 result = tu6_emit_descriptor_sets(cmd, pipeline,
3051 VK_PIPELINE_BIND_POINT_GRAPHICS,
3052 &desc_sets, false);
3053 if (result != VK_SUCCESS)
3054 return result;
3055
3056 draw_state_groups[draw_state_group_count++] =
3057 (struct tu_draw_state_group) {
3058 .id = TU_DRAW_STATE_DESC_SETS,
3059 .enable_mask = need_gmem_desc_set ? ENABLE_NON_GMEM : ENABLE_ALL,
3060 .ib = desc_sets,
3061 };
3062
3063 if (need_gmem_desc_set) {
3064 result = tu6_emit_descriptor_sets(cmd, pipeline,
3065 VK_PIPELINE_BIND_POINT_GRAPHICS,
3066 &desc_sets_gmem, true);
3067 if (result != VK_SUCCESS)
3068 return result;
3069
3070 draw_state_groups[draw_state_group_count++] =
3071 (struct tu_draw_state_group) {
3072 .id = TU_DRAW_STATE_DESC_SETS_GMEM,
3073 .enable_mask = CP_SET_DRAW_STATE__0_GMEM,
3074 .ib = desc_sets_gmem,
3075 };
3076 }
3077
3078 /* We need to reload the descriptors every time the descriptor sets
3079 * change. However, the commands we send only depend on the pipeline
3080 * because the whole point is to cache descriptors which are used by the
3081 * pipeline. There's a problem here, in that the firmware has an
3082 * "optimization" which skips executing groups that are set to the same
3083 * value as the last draw. This means that if the descriptor sets change
3084 * but not the pipeline, we'd try to re-execute the same buffer which
3085 * the firmware would ignore and we wouldn't pre-load the new
3086 * descriptors. The blob seems to re-emit the LOAD_STATE group whenever
3087 * the descriptor sets change, which we emulate here by copying the
3088 * pre-prepared buffer.
3089 */
3090 const struct tu_cs_entry *load_entry = &pipeline->load_state.state_ib;
3091 if (load_entry->size > 0) {
3092 struct tu_cs load_cs;
3093 result = tu_cs_begin_sub_stream(&cmd->sub_cs, load_entry->size, &load_cs);
3094 if (result != VK_SUCCESS)
3095 return result;
3096 tu_cs_emit_array(&load_cs,
3097 (uint32_t *)((char *)load_entry->bo->map + load_entry->offset),
3098 load_entry->size / 4);
3099 struct tu_cs_entry load_copy = tu_cs_end_sub_stream(&cmd->sub_cs, &load_cs);
3100
3101 draw_state_groups[draw_state_group_count++] =
3102 (struct tu_draw_state_group) {
3103 .id = TU_DRAW_STATE_DESC_SETS_LOAD,
3104 /* The blob seems to not enable this for binning, even when
3105 * resources would actually be used in the binning shader.
3106 * Presumably the overhead of prefetching the resources isn't
3107 * worth it.
3108 */
3109 .enable_mask = ENABLE_DRAW,
3110 .ib = load_copy,
3111 };
3112 }
3113 }
3114
3115 struct tu_cs_entry vs_params;
3116 result = tu6_emit_vs_params(cmd, draw, &vs_params);
3117 if (result != VK_SUCCESS)
3118 return result;
3119
3120 draw_state_groups[draw_state_group_count++] =
3121 (struct tu_draw_state_group) {
3122 .id = TU_DRAW_STATE_VS_PARAMS,
3123 .enable_mask = ENABLE_ALL,
3124 .ib = vs_params,
3125 };
3126
3127 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_group_count);
3128 for (uint32_t i = 0; i < draw_state_group_count; i++) {
3129 const struct tu_draw_state_group *group = &draw_state_groups[i];
3130 debug_assert((group->enable_mask & ~ENABLE_ALL) == 0);
3131 uint32_t cp_set_draw_state =
3132 CP_SET_DRAW_STATE__0_COUNT(group->ib.size / 4) |
3133 group->enable_mask |
3134 CP_SET_DRAW_STATE__0_GROUP_ID(group->id);
3135 uint64_t iova;
3136 if (group->ib.size) {
3137 iova = group->ib.bo->iova + group->ib.offset;
3138 } else {
3139 cp_set_draw_state |= CP_SET_DRAW_STATE__0_DISABLE;
3140 iova = 0;
3141 }
3142
3143 tu_cs_emit(cs, cp_set_draw_state);
3144 tu_cs_emit_qw(cs, iova);
3145 }
3146
3147 tu_cs_sanity_check(cs);
3148
3149 /* track BOs */
3150 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3151 unsigned i;
3152 for_each_bit(i, descriptors_state->valid) {
3153 struct tu_descriptor_set *set = descriptors_state->sets[i];
3154 for (unsigned j = 0; j < set->layout->buffer_count; ++j) {
3155 if (set->buffers[j]) {
3156 tu_bo_list_add(&cmd->bo_list, set->buffers[j],
3157 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3158 }
3159 }
3160 if (set->size > 0) {
3161 tu_bo_list_add(&cmd->bo_list, &set->pool->bo,
3162 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
3163 }
3164 }
3165 }
3166 if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS) {
3167 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3168 const struct tu_buffer *buf = cmd->state.streamout_buf.buffers[i];
3169 if (buf) {
3170 tu_bo_list_add(&cmd->bo_list, buf->bo,
3171 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3172 }
3173 }
3174 }
3175
3176 /* There are too many graphics dirty bits to list here, so just list the
3177 * bits to preserve instead. The only things not emitted here are
3178 * compute-related state.
3179 */
3180 cmd->state.dirty &= TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS;
3181
3182 /* Fragment shader state overwrites compute shader state, so flag the
3183 * compute pipeline for re-emit.
3184 */
3185 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
3186 return VK_SUCCESS;
3187 }
3188
3189 static void
3190 tu6_emit_draw_indirect(struct tu_cmd_buffer *cmd,
3191 struct tu_cs *cs,
3192 const struct tu_draw_info *draw)
3193 {
3194 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3195 bool has_gs = cmd->state.pipeline->active_stages &
3196 VK_SHADER_STAGE_GEOMETRY_BIT;
3197
3198 tu_cs_emit_regs(cs,
3199 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3200 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3201
3202 if (draw->indexed) {
3203 const enum a4xx_index_size index_size =
3204 tu6_index_size(cmd->state.index_type);
3205 const uint32_t index_bytes =
3206 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3207 const struct tu_buffer *index_buf = cmd->state.index_buffer;
3208 unsigned max_indicies =
3209 (index_buf->size - cmd->state.index_offset) / index_bytes;
3210
3211 const uint32_t cp_draw_indx =
3212 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3213 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3214 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3215 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3216 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3217
3218 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_INDIRECT, 6);
3219 tu_cs_emit(cs, cp_draw_indx);
3220 tu_cs_emit_qw(cs, index_buf->bo->iova + cmd->state.index_offset);
3221 tu_cs_emit(cs, A5XX_CP_DRAW_INDX_INDIRECT_3_MAX_INDICES(max_indicies));
3222 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3223 } else {
3224 const uint32_t cp_draw_indx =
3225 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3226 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3227 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3228 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3229
3230 tu_cs_emit_pkt7(cs, CP_DRAW_INDIRECT, 3);
3231 tu_cs_emit(cs, cp_draw_indx);
3232 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3233 }
3234
3235 tu_bo_list_add(&cmd->bo_list, draw->indirect->bo, MSM_SUBMIT_BO_READ);
3236 }
3237
3238 static void
3239 tu6_emit_draw_direct(struct tu_cmd_buffer *cmd,
3240 struct tu_cs *cs,
3241 const struct tu_draw_info *draw)
3242 {
3243
3244 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3245 bool has_gs = cmd->state.pipeline->active_stages &
3246 VK_SHADER_STAGE_GEOMETRY_BIT;
3247
3248 tu_cs_emit_regs(cs,
3249 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3250 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3251
3252 /* TODO hw binning */
3253 if (draw->indexed) {
3254 const enum a4xx_index_size index_size =
3255 tu6_index_size(cmd->state.index_type);
3256 const uint32_t index_bytes =
3257 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3258 const struct tu_buffer *buf = cmd->state.index_buffer;
3259 const VkDeviceSize offset = buf->bo_offset + cmd->state.index_offset +
3260 index_bytes * draw->first_index;
3261 const uint32_t size = index_bytes * draw->count;
3262
3263 const uint32_t cp_draw_indx =
3264 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3265 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3266 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3267 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3268 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3269
3270 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7);
3271 tu_cs_emit(cs, cp_draw_indx);
3272 tu_cs_emit(cs, draw->instance_count);
3273 tu_cs_emit(cs, draw->count);
3274 tu_cs_emit(cs, 0x0); /* XXX */
3275 tu_cs_emit_qw(cs, buf->bo->iova + offset);
3276 tu_cs_emit(cs, size);
3277 } else {
3278 const uint32_t cp_draw_indx =
3279 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3280 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3281 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3282 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3283
3284 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3);
3285 tu_cs_emit(cs, cp_draw_indx);
3286 tu_cs_emit(cs, draw->instance_count);
3287 tu_cs_emit(cs, draw->count);
3288 }
3289 }
3290
3291 static void
3292 tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw)
3293 {
3294 struct tu_cs *cs = &cmd->draw_cs;
3295 VkResult result;
3296
3297 result = tu6_bind_draw_states(cmd, cs, draw);
3298 if (result != VK_SUCCESS) {
3299 cmd->record_result = result;
3300 return;
3301 }
3302
3303 if (draw->indirect)
3304 tu6_emit_draw_indirect(cmd, cs, draw);
3305 else
3306 tu6_emit_draw_direct(cmd, cs, draw);
3307
3308 if (cmd->state.streamout_enabled) {
3309 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3310 if (cmd->state.streamout_enabled & (1 << i))
3311 tu6_emit_event_write(cmd, cs, FLUSH_SO_0 + i, false);
3312 }
3313 }
3314
3315 cmd->wait_for_idle = true;
3316
3317 tu_cs_sanity_check(cs);
3318 }
3319
3320 void
3321 tu_CmdDraw(VkCommandBuffer commandBuffer,
3322 uint32_t vertexCount,
3323 uint32_t instanceCount,
3324 uint32_t firstVertex,
3325 uint32_t firstInstance)
3326 {
3327 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3328 struct tu_draw_info info = {};
3329
3330 info.count = vertexCount;
3331 info.instance_count = instanceCount;
3332 info.first_instance = firstInstance;
3333 info.vertex_offset = firstVertex;
3334
3335 tu_draw(cmd_buffer, &info);
3336 }
3337
3338 void
3339 tu_CmdDrawIndexed(VkCommandBuffer commandBuffer,
3340 uint32_t indexCount,
3341 uint32_t instanceCount,
3342 uint32_t firstIndex,
3343 int32_t vertexOffset,
3344 uint32_t firstInstance)
3345 {
3346 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3347 struct tu_draw_info info = {};
3348
3349 info.indexed = true;
3350 info.count = indexCount;
3351 info.instance_count = instanceCount;
3352 info.first_index = firstIndex;
3353 info.vertex_offset = vertexOffset;
3354 info.first_instance = firstInstance;
3355
3356 tu_draw(cmd_buffer, &info);
3357 }
3358
3359 void
3360 tu_CmdDrawIndirect(VkCommandBuffer commandBuffer,
3361 VkBuffer _buffer,
3362 VkDeviceSize offset,
3363 uint32_t drawCount,
3364 uint32_t stride)
3365 {
3366 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3367 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3368 struct tu_draw_info info = {};
3369
3370 info.count = drawCount;
3371 info.indirect = buffer;
3372 info.indirect_offset = offset;
3373 info.stride = stride;
3374
3375 tu_draw(cmd_buffer, &info);
3376 }
3377
3378 void
3379 tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer,
3380 VkBuffer _buffer,
3381 VkDeviceSize offset,
3382 uint32_t drawCount,
3383 uint32_t stride)
3384 {
3385 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3386 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3387 struct tu_draw_info info = {};
3388
3389 info.indexed = true;
3390 info.count = drawCount;
3391 info.indirect = buffer;
3392 info.indirect_offset = offset;
3393 info.stride = stride;
3394
3395 tu_draw(cmd_buffer, &info);
3396 }
3397
3398 void tu_CmdDrawIndirectByteCountEXT(VkCommandBuffer commandBuffer,
3399 uint32_t instanceCount,
3400 uint32_t firstInstance,
3401 VkBuffer _counterBuffer,
3402 VkDeviceSize counterBufferOffset,
3403 uint32_t counterOffset,
3404 uint32_t vertexStride)
3405 {
3406 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3407 TU_FROM_HANDLE(tu_buffer, buffer, _counterBuffer);
3408
3409 struct tu_draw_info info = {};
3410
3411 info.instance_count = instanceCount;
3412 info.first_instance = firstInstance;
3413 info.streamout_buffer = buffer;
3414 info.streamout_buffer_offset = counterBufferOffset;
3415 info.stride = vertexStride;
3416
3417 tu_draw(cmd_buffer, &info);
3418 }
3419
3420 struct tu_dispatch_info
3421 {
3422 /**
3423 * Determine the layout of the grid (in block units) to be used.
3424 */
3425 uint32_t blocks[3];
3426
3427 /**
3428 * A starting offset for the grid. If unaligned is set, the offset
3429 * must still be aligned.
3430 */
3431 uint32_t offsets[3];
3432 /**
3433 * Whether it's an unaligned compute dispatch.
3434 */
3435 bool unaligned;
3436
3437 /**
3438 * Indirect compute parameters resource.
3439 */
3440 struct tu_buffer *indirect;
3441 uint64_t indirect_offset;
3442 };
3443
3444 static void
3445 tu_emit_compute_driver_params(struct tu_cs *cs, struct tu_pipeline *pipeline,
3446 const struct tu_dispatch_info *info)
3447 {
3448 gl_shader_stage type = MESA_SHADER_COMPUTE;
3449 const struct tu_program_descriptor_linkage *link =
3450 &pipeline->program.link[type];
3451 const struct ir3_const_state *const_state = &link->const_state;
3452 uint32_t offset = const_state->offsets.driver_param;
3453
3454 if (link->constlen <= offset)
3455 return;
3456
3457 if (!info->indirect) {
3458 uint32_t driver_params[IR3_DP_CS_COUNT] = {
3459 [IR3_DP_NUM_WORK_GROUPS_X] = info->blocks[0],
3460 [IR3_DP_NUM_WORK_GROUPS_Y] = info->blocks[1],
3461 [IR3_DP_NUM_WORK_GROUPS_Z] = info->blocks[2],
3462 [IR3_DP_LOCAL_GROUP_SIZE_X] = pipeline->compute.local_size[0],
3463 [IR3_DP_LOCAL_GROUP_SIZE_Y] = pipeline->compute.local_size[1],
3464 [IR3_DP_LOCAL_GROUP_SIZE_Z] = pipeline->compute.local_size[2],
3465 };
3466
3467 uint32_t num_consts = MIN2(const_state->num_driver_params,
3468 (link->constlen - offset) * 4);
3469 /* push constants */
3470 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_consts);
3471 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
3472 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3473 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3474 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3475 CP_LOAD_STATE6_0_NUM_UNIT(num_consts / 4));
3476 tu_cs_emit(cs, 0);
3477 tu_cs_emit(cs, 0);
3478 uint32_t i;
3479 for (i = 0; i < num_consts; i++)
3480 tu_cs_emit(cs, driver_params[i]);
3481 } else {
3482 tu_finishme("Indirect driver params");
3483 }
3484 }
3485
3486 static void
3487 tu_dispatch(struct tu_cmd_buffer *cmd,
3488 const struct tu_dispatch_info *info)
3489 {
3490 struct tu_cs *cs = &cmd->cs;
3491 struct tu_pipeline *pipeline = cmd->state.compute_pipeline;
3492 struct tu_descriptor_state *descriptors_state =
3493 &cmd->descriptors[VK_PIPELINE_BIND_POINT_COMPUTE];
3494 VkResult result;
3495
3496 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_PIPELINE)
3497 tu_cs_emit_ib(cs, &pipeline->program.state_ib);
3498
3499 struct tu_cs_entry ib;
3500
3501 ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE);
3502 if (ib.size)
3503 tu_cs_emit_ib(cs, &ib);
3504
3505 tu_emit_compute_driver_params(cs, pipeline, info);
3506
3507 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS) {
3508 result = tu6_emit_descriptor_sets(cmd, pipeline,
3509 VK_PIPELINE_BIND_POINT_COMPUTE, &ib,
3510 false);
3511 if (result != VK_SUCCESS) {
3512 cmd->record_result = result;
3513 return;
3514 }
3515
3516 /* track BOs */
3517 unsigned i;
3518 for_each_bit(i, descriptors_state->valid) {
3519 struct tu_descriptor_set *set = descriptors_state->sets[i];
3520 for (unsigned j = 0; j < set->layout->buffer_count; ++j) {
3521 if (set->buffers[j]) {
3522 tu_bo_list_add(&cmd->bo_list, set->buffers[j],
3523 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3524 }
3525 }
3526
3527 if (set->size > 0) {
3528 tu_bo_list_add(&cmd->bo_list, &set->pool->bo,
3529 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
3530 }
3531 }
3532 }
3533
3534 if (ib.size)
3535 tu_cs_emit_ib(cs, &ib);
3536
3537 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS)
3538 tu_cs_emit_ib(cs, &pipeline->load_state.state_ib);
3539
3540 cmd->state.dirty &=
3541 ~(TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS | TU_CMD_DIRTY_COMPUTE_PIPELINE);
3542
3543 /* Compute shader state overwrites fragment shader state, so we flag the
3544 * graphics pipeline for re-emit.
3545 */
3546 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
3547
3548 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
3549 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_COMPUTE));
3550
3551 const uint32_t *local_size = pipeline->compute.local_size;
3552 const uint32_t *num_groups = info->blocks;
3553 tu_cs_emit_regs(cs,
3554 A6XX_HLSQ_CS_NDRANGE_0(.kerneldim = 3,
3555 .localsizex = local_size[0] - 1,
3556 .localsizey = local_size[1] - 1,
3557 .localsizez = local_size[2] - 1),
3558 A6XX_HLSQ_CS_NDRANGE_1(.globalsize_x = local_size[0] * num_groups[0]),
3559 A6XX_HLSQ_CS_NDRANGE_2(.globaloff_x = 0),
3560 A6XX_HLSQ_CS_NDRANGE_3(.globalsize_y = local_size[1] * num_groups[1]),
3561 A6XX_HLSQ_CS_NDRANGE_4(.globaloff_y = 0),
3562 A6XX_HLSQ_CS_NDRANGE_5(.globalsize_z = local_size[2] * num_groups[2]),
3563 A6XX_HLSQ_CS_NDRANGE_6(.globaloff_z = 0));
3564
3565 tu_cs_emit_regs(cs,
3566 A6XX_HLSQ_CS_KERNEL_GROUP_X(1),
3567 A6XX_HLSQ_CS_KERNEL_GROUP_Y(1),
3568 A6XX_HLSQ_CS_KERNEL_GROUP_Z(1));
3569
3570 if (info->indirect) {
3571 uint64_t iova = tu_buffer_iova(info->indirect) + info->indirect_offset;
3572
3573 tu_bo_list_add(&cmd->bo_list, info->indirect->bo,
3574 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3575
3576 tu_cs_emit_pkt7(cs, CP_EXEC_CS_INDIRECT, 4);
3577 tu_cs_emit(cs, 0x00000000);
3578 tu_cs_emit_qw(cs, iova);
3579 tu_cs_emit(cs,
3580 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size[0] - 1) |
3581 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size[1] - 1) |
3582 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size[2] - 1));
3583 } else {
3584 tu_cs_emit_pkt7(cs, CP_EXEC_CS, 4);
3585 tu_cs_emit(cs, 0x00000000);
3586 tu_cs_emit(cs, CP_EXEC_CS_1_NGROUPS_X(info->blocks[0]));
3587 tu_cs_emit(cs, CP_EXEC_CS_2_NGROUPS_Y(info->blocks[1]));
3588 tu_cs_emit(cs, CP_EXEC_CS_3_NGROUPS_Z(info->blocks[2]));
3589 }
3590
3591 tu_cs_emit_wfi(cs);
3592
3593 tu6_emit_cache_flush(cmd, cs);
3594 }
3595
3596 void
3597 tu_CmdDispatchBase(VkCommandBuffer commandBuffer,
3598 uint32_t base_x,
3599 uint32_t base_y,
3600 uint32_t base_z,
3601 uint32_t x,
3602 uint32_t y,
3603 uint32_t z)
3604 {
3605 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3606 struct tu_dispatch_info info = {};
3607
3608 info.blocks[0] = x;
3609 info.blocks[1] = y;
3610 info.blocks[2] = z;
3611
3612 info.offsets[0] = base_x;
3613 info.offsets[1] = base_y;
3614 info.offsets[2] = base_z;
3615 tu_dispatch(cmd_buffer, &info);
3616 }
3617
3618 void
3619 tu_CmdDispatch(VkCommandBuffer commandBuffer,
3620 uint32_t x,
3621 uint32_t y,
3622 uint32_t z)
3623 {
3624 tu_CmdDispatchBase(commandBuffer, 0, 0, 0, x, y, z);
3625 }
3626
3627 void
3628 tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer,
3629 VkBuffer _buffer,
3630 VkDeviceSize offset)
3631 {
3632 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3633 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3634 struct tu_dispatch_info info = {};
3635
3636 info.indirect = buffer;
3637 info.indirect_offset = offset;
3638
3639 tu_dispatch(cmd_buffer, &info);
3640 }
3641
3642 void
3643 tu_CmdEndRenderPass(VkCommandBuffer commandBuffer)
3644 {
3645 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3646
3647 tu_cs_end(&cmd_buffer->draw_cs);
3648 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
3649
3650 if (use_sysmem_rendering(cmd_buffer))
3651 tu_cmd_render_sysmem(cmd_buffer);
3652 else
3653 tu_cmd_render_tiles(cmd_buffer);
3654
3655 /* discard draw_cs and draw_epilogue_cs entries now that the tiles are
3656 rendered */
3657 tu_cs_discard_entries(&cmd_buffer->draw_cs);
3658 tu_cs_begin(&cmd_buffer->draw_cs);
3659 tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs);
3660 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
3661
3662 cmd_buffer->state.pass = NULL;
3663 cmd_buffer->state.subpass = NULL;
3664 cmd_buffer->state.framebuffer = NULL;
3665 }
3666
3667 void
3668 tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer,
3669 const VkSubpassEndInfoKHR *pSubpassEndInfo)
3670 {
3671 tu_CmdEndRenderPass(commandBuffer);
3672 }
3673
3674 struct tu_barrier_info
3675 {
3676 uint32_t eventCount;
3677 const VkEvent *pEvents;
3678 VkPipelineStageFlags srcStageMask;
3679 };
3680
3681 static void
3682 tu_barrier(struct tu_cmd_buffer *cmd,
3683 uint32_t memoryBarrierCount,
3684 const VkMemoryBarrier *pMemoryBarriers,
3685 uint32_t bufferMemoryBarrierCount,
3686 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3687 uint32_t imageMemoryBarrierCount,
3688 const VkImageMemoryBarrier *pImageMemoryBarriers,
3689 const struct tu_barrier_info *info)
3690 {
3691 /* renderpass case is only for subpass self-dependencies
3692 * which means syncing the render output with texture cache
3693 * note: only the CACHE_INVALIDATE is needed in GMEM mode
3694 * and in sysmem mode we might not need either color/depth flush
3695 */
3696 if (cmd->state.pass) {
3697 tu6_emit_event_write(cmd, &cmd->draw_cs, PC_CCU_FLUSH_COLOR_TS, true);
3698 tu6_emit_event_write(cmd, &cmd->draw_cs, PC_CCU_FLUSH_DEPTH_TS, true);
3699 tu6_emit_event_write(cmd, &cmd->draw_cs, CACHE_INVALIDATE, false);
3700 return;
3701 }
3702 }
3703
3704 void
3705 tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer,
3706 VkPipelineStageFlags srcStageMask,
3707 VkPipelineStageFlags dstStageMask,
3708 VkDependencyFlags dependencyFlags,
3709 uint32_t memoryBarrierCount,
3710 const VkMemoryBarrier *pMemoryBarriers,
3711 uint32_t bufferMemoryBarrierCount,
3712 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3713 uint32_t imageMemoryBarrierCount,
3714 const VkImageMemoryBarrier *pImageMemoryBarriers)
3715 {
3716 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3717 struct tu_barrier_info info;
3718
3719 info.eventCount = 0;
3720 info.pEvents = NULL;
3721 info.srcStageMask = srcStageMask;
3722
3723 tu_barrier(cmd_buffer, memoryBarrierCount, pMemoryBarriers,
3724 bufferMemoryBarrierCount, pBufferMemoryBarriers,
3725 imageMemoryBarrierCount, pImageMemoryBarriers, &info);
3726 }
3727
3728 static void
3729 write_event(struct tu_cmd_buffer *cmd, struct tu_event *event, unsigned value)
3730 {
3731 struct tu_cs *cs = &cmd->cs;
3732
3733 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_WRITE);
3734
3735 /* TODO: any flush required before/after ? */
3736
3737 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
3738 tu_cs_emit_qw(cs, event->bo.iova); /* ADDR_LO/HI */
3739 tu_cs_emit(cs, value);
3740 }
3741
3742 void
3743 tu_CmdSetEvent(VkCommandBuffer commandBuffer,
3744 VkEvent _event,
3745 VkPipelineStageFlags stageMask)
3746 {
3747 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3748 TU_FROM_HANDLE(tu_event, event, _event);
3749
3750 write_event(cmd, event, 1);
3751 }
3752
3753 void
3754 tu_CmdResetEvent(VkCommandBuffer commandBuffer,
3755 VkEvent _event,
3756 VkPipelineStageFlags stageMask)
3757 {
3758 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3759 TU_FROM_HANDLE(tu_event, event, _event);
3760
3761 write_event(cmd, event, 0);
3762 }
3763
3764 void
3765 tu_CmdWaitEvents(VkCommandBuffer commandBuffer,
3766 uint32_t eventCount,
3767 const VkEvent *pEvents,
3768 VkPipelineStageFlags srcStageMask,
3769 VkPipelineStageFlags dstStageMask,
3770 uint32_t memoryBarrierCount,
3771 const VkMemoryBarrier *pMemoryBarriers,
3772 uint32_t bufferMemoryBarrierCount,
3773 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3774 uint32_t imageMemoryBarrierCount,
3775 const VkImageMemoryBarrier *pImageMemoryBarriers)
3776 {
3777 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3778 struct tu_cs *cs = &cmd->cs;
3779
3780 /* TODO: any flush required before/after? (CP_WAIT_FOR_ME?) */
3781
3782 for (uint32_t i = 0; i < eventCount; i++) {
3783 TU_FROM_HANDLE(tu_event, event, pEvents[i]);
3784
3785 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_READ);
3786
3787 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
3788 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
3789 CP_WAIT_REG_MEM_0_POLL_MEMORY);
3790 tu_cs_emit_qw(cs, event->bo.iova); /* POLL_ADDR_LO/HI */
3791 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
3792 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
3793 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
3794 }
3795 }
3796
3797 void
3798 tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask)
3799 {
3800 /* No-op */
3801 }