tu: Align GMEM resolve blit scissor
[mesa.git] / src / freedreno / vulkan / tu_cmd_buffer.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #include "tu_private.h"
29
30 #include "registers/adreno_pm4.xml.h"
31 #include "registers/adreno_common.xml.h"
32
33 #include "vk_format.h"
34
35 #include "tu_cs.h"
36
37 #define OVERFLOW_FLAG_REG REG_A6XX_CP_SCRATCH_REG(0)
38
39 void
40 tu_bo_list_init(struct tu_bo_list *list)
41 {
42 list->count = list->capacity = 0;
43 list->bo_infos = NULL;
44 }
45
46 void
47 tu_bo_list_destroy(struct tu_bo_list *list)
48 {
49 free(list->bo_infos);
50 }
51
52 void
53 tu_bo_list_reset(struct tu_bo_list *list)
54 {
55 list->count = 0;
56 }
57
58 /**
59 * \a flags consists of MSM_SUBMIT_BO_FLAGS.
60 */
61 static uint32_t
62 tu_bo_list_add_info(struct tu_bo_list *list,
63 const struct drm_msm_gem_submit_bo *bo_info)
64 {
65 assert(bo_info->handle != 0);
66
67 for (uint32_t i = 0; i < list->count; ++i) {
68 if (list->bo_infos[i].handle == bo_info->handle) {
69 assert(list->bo_infos[i].presumed == bo_info->presumed);
70 list->bo_infos[i].flags |= bo_info->flags;
71 return i;
72 }
73 }
74
75 /* grow list->bo_infos if needed */
76 if (list->count == list->capacity) {
77 uint32_t new_capacity = MAX2(2 * list->count, 16);
78 struct drm_msm_gem_submit_bo *new_bo_infos = realloc(
79 list->bo_infos, new_capacity * sizeof(struct drm_msm_gem_submit_bo));
80 if (!new_bo_infos)
81 return TU_BO_LIST_FAILED;
82 list->bo_infos = new_bo_infos;
83 list->capacity = new_capacity;
84 }
85
86 list->bo_infos[list->count] = *bo_info;
87 return list->count++;
88 }
89
90 uint32_t
91 tu_bo_list_add(struct tu_bo_list *list,
92 const struct tu_bo *bo,
93 uint32_t flags)
94 {
95 return tu_bo_list_add_info(list, &(struct drm_msm_gem_submit_bo) {
96 .flags = flags,
97 .handle = bo->gem_handle,
98 .presumed = bo->iova,
99 });
100 }
101
102 VkResult
103 tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other)
104 {
105 for (uint32_t i = 0; i < other->count; i++) {
106 if (tu_bo_list_add_info(list, other->bo_infos + i) == TU_BO_LIST_FAILED)
107 return VK_ERROR_OUT_OF_HOST_MEMORY;
108 }
109
110 return VK_SUCCESS;
111 }
112
113 static void
114 tu_tiling_config_update_tile_layout(struct tu_tiling_config *tiling,
115 const struct tu_device *dev,
116 uint32_t pixels)
117 {
118 const uint32_t tile_align_w = 64; /* note: 32 when no input attachments */
119 const uint32_t tile_align_h = 16;
120 const uint32_t max_tile_width = 1024;
121
122 /* note: don't offset the tiling config by render_area.offset,
123 * because binning pass can't deal with it
124 * this means we might end up with more tiles than necessary,
125 * but load/store/etc are still scissored to the render_area
126 */
127 tiling->tile0.offset = (VkOffset2D) {};
128
129 const uint32_t ra_width =
130 tiling->render_area.extent.width +
131 (tiling->render_area.offset.x - tiling->tile0.offset.x);
132 const uint32_t ra_height =
133 tiling->render_area.extent.height +
134 (tiling->render_area.offset.y - tiling->tile0.offset.y);
135
136 /* start from 1 tile */
137 tiling->tile_count = (VkExtent2D) {
138 .width = 1,
139 .height = 1,
140 };
141 tiling->tile0.extent = (VkExtent2D) {
142 .width = align(ra_width, tile_align_w),
143 .height = align(ra_height, tile_align_h),
144 };
145
146 if (unlikely(dev->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN)) {
147 /* start with 2x2 tiles */
148 tiling->tile_count.width = 2;
149 tiling->tile_count.height = 2;
150 tiling->tile0.extent.width = align(DIV_ROUND_UP(ra_width, 2), tile_align_w);
151 tiling->tile0.extent.height = align(DIV_ROUND_UP(ra_height, 2), tile_align_h);
152 }
153
154 /* do not exceed max tile width */
155 while (tiling->tile0.extent.width > max_tile_width) {
156 tiling->tile_count.width++;
157 tiling->tile0.extent.width =
158 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
159 }
160
161 /* will force to sysmem, don't bother trying to have a valid tile config
162 * TODO: just skip all GMEM stuff when sysmem is forced?
163 */
164 if (!pixels)
165 return;
166
167 /* do not exceed gmem size */
168 while (tiling->tile0.extent.width * tiling->tile0.extent.height > pixels) {
169 if (tiling->tile0.extent.width > MAX2(tile_align_w, tiling->tile0.extent.height)) {
170 tiling->tile_count.width++;
171 tiling->tile0.extent.width =
172 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
173 } else {
174 /* if this assert fails then layout is impossible.. */
175 assert(tiling->tile0.extent.height > tile_align_h);
176 tiling->tile_count.height++;
177 tiling->tile0.extent.height =
178 align(DIV_ROUND_UP(ra_height, tiling->tile_count.height), tile_align_h);
179 }
180 }
181 }
182
183 static void
184 tu_tiling_config_update_pipe_layout(struct tu_tiling_config *tiling,
185 const struct tu_device *dev)
186 {
187 const uint32_t max_pipe_count = 32; /* A6xx */
188
189 /* start from 1 tile per pipe */
190 tiling->pipe0 = (VkExtent2D) {
191 .width = 1,
192 .height = 1,
193 };
194 tiling->pipe_count = tiling->tile_count;
195
196 while (tiling->pipe_count.width * tiling->pipe_count.height > max_pipe_count) {
197 if (tiling->pipe0.width < tiling->pipe0.height) {
198 tiling->pipe0.width += 1;
199 tiling->pipe_count.width =
200 DIV_ROUND_UP(tiling->tile_count.width, tiling->pipe0.width);
201 } else {
202 tiling->pipe0.height += 1;
203 tiling->pipe_count.height =
204 DIV_ROUND_UP(tiling->tile_count.height, tiling->pipe0.height);
205 }
206 }
207 }
208
209 static void
210 tu_tiling_config_update_pipes(struct tu_tiling_config *tiling,
211 const struct tu_device *dev)
212 {
213 const uint32_t max_pipe_count = 32; /* A6xx */
214 const uint32_t used_pipe_count =
215 tiling->pipe_count.width * tiling->pipe_count.height;
216 const VkExtent2D last_pipe = {
217 .width = (tiling->tile_count.width - 1) % tiling->pipe0.width + 1,
218 .height = (tiling->tile_count.height - 1) % tiling->pipe0.height + 1,
219 };
220
221 assert(used_pipe_count <= max_pipe_count);
222 assert(max_pipe_count <= ARRAY_SIZE(tiling->pipe_config));
223
224 for (uint32_t y = 0; y < tiling->pipe_count.height; y++) {
225 for (uint32_t x = 0; x < tiling->pipe_count.width; x++) {
226 const uint32_t pipe_x = tiling->pipe0.width * x;
227 const uint32_t pipe_y = tiling->pipe0.height * y;
228 const uint32_t pipe_w = (x == tiling->pipe_count.width - 1)
229 ? last_pipe.width
230 : tiling->pipe0.width;
231 const uint32_t pipe_h = (y == tiling->pipe_count.height - 1)
232 ? last_pipe.height
233 : tiling->pipe0.height;
234 const uint32_t n = tiling->pipe_count.width * y + x;
235
236 tiling->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
237 A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
238 A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
239 A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
240 tiling->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
241 }
242 }
243
244 memset(tiling->pipe_config + used_pipe_count, 0,
245 sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
246 }
247
248 static void
249 tu_tiling_config_get_tile(const struct tu_tiling_config *tiling,
250 const struct tu_device *dev,
251 uint32_t tx,
252 uint32_t ty,
253 struct tu_tile *tile)
254 {
255 /* find the pipe and the slot for tile (tx, ty) */
256 const uint32_t px = tx / tiling->pipe0.width;
257 const uint32_t py = ty / tiling->pipe0.height;
258 const uint32_t sx = tx - tiling->pipe0.width * px;
259 const uint32_t sy = ty - tiling->pipe0.height * py;
260 /* last pipe has different width */
261 const uint32_t pipe_width =
262 MIN2(tiling->pipe0.width,
263 tiling->tile_count.width - px * tiling->pipe0.width);
264
265 assert(tx < tiling->tile_count.width && ty < tiling->tile_count.height);
266 assert(px < tiling->pipe_count.width && py < tiling->pipe_count.height);
267 assert(sx < tiling->pipe0.width && sy < tiling->pipe0.height);
268
269 /* convert to 1D indices */
270 tile->pipe = tiling->pipe_count.width * py + px;
271 tile->slot = pipe_width * sy + sx;
272
273 /* get the blit area for the tile */
274 tile->begin = (VkOffset2D) {
275 .x = tiling->tile0.offset.x + tiling->tile0.extent.width * tx,
276 .y = tiling->tile0.offset.y + tiling->tile0.extent.height * ty,
277 };
278 tile->end.x =
279 (tx == tiling->tile_count.width - 1)
280 ? tiling->render_area.offset.x + tiling->render_area.extent.width
281 : tile->begin.x + tiling->tile0.extent.width;
282 tile->end.y =
283 (ty == tiling->tile_count.height - 1)
284 ? tiling->render_area.offset.y + tiling->render_area.extent.height
285 : tile->begin.y + tiling->tile0.extent.height;
286 }
287
288 enum a3xx_msaa_samples
289 tu_msaa_samples(uint32_t samples)
290 {
291 switch (samples) {
292 case 1:
293 return MSAA_ONE;
294 case 2:
295 return MSAA_TWO;
296 case 4:
297 return MSAA_FOUR;
298 case 8:
299 return MSAA_EIGHT;
300 default:
301 assert(!"invalid sample count");
302 return MSAA_ONE;
303 }
304 }
305
306 static enum a4xx_index_size
307 tu6_index_size(VkIndexType type)
308 {
309 switch (type) {
310 case VK_INDEX_TYPE_UINT16:
311 return INDEX4_SIZE_16_BIT;
312 case VK_INDEX_TYPE_UINT32:
313 return INDEX4_SIZE_32_BIT;
314 default:
315 unreachable("invalid VkIndexType");
316 return INDEX4_SIZE_8_BIT;
317 }
318 }
319
320 unsigned
321 tu6_emit_event_write(struct tu_cmd_buffer *cmd,
322 struct tu_cs *cs,
323 enum vgt_event_type event,
324 bool need_seqno)
325 {
326 unsigned seqno = 0;
327
328 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1);
329 tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event));
330 if (need_seqno) {
331 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
332 seqno = ++cmd->scratch_seqno;
333 tu_cs_emit(cs, seqno);
334 }
335
336 return seqno;
337 }
338
339 static void
340 tu6_emit_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
341 {
342 tu6_emit_event_write(cmd, cs, 0x31, false);
343 }
344
345 static void
346 tu6_emit_lrz_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
347 {
348 tu6_emit_event_write(cmd, cs, LRZ_FLUSH, false);
349 }
350
351 static void
352 tu6_emit_wfi(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
353 {
354 if (cmd->wait_for_idle) {
355 tu_cs_emit_wfi(cs);
356 cmd->wait_for_idle = false;
357 }
358 }
359
360 static void
361 tu6_emit_zs(struct tu_cmd_buffer *cmd,
362 const struct tu_subpass *subpass,
363 struct tu_cs *cs)
364 {
365 const struct tu_framebuffer *fb = cmd->state.framebuffer;
366
367 const uint32_t a = subpass->depth_stencil_attachment.attachment;
368 if (a == VK_ATTACHMENT_UNUSED) {
369 tu_cs_emit_regs(cs,
370 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE),
371 A6XX_RB_DEPTH_BUFFER_PITCH(0),
372 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0),
373 A6XX_RB_DEPTH_BUFFER_BASE(0),
374 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0));
375
376 tu_cs_emit_regs(cs,
377 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE));
378
379 tu_cs_emit_regs(cs,
380 A6XX_GRAS_LRZ_BUFFER_BASE(0),
381 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
382 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
383
384 tu_cs_emit_regs(cs, A6XX_RB_STENCIL_INFO(0));
385
386 return;
387 }
388
389 const struct tu_image_view *iview = fb->attachments[a].attachment;
390 enum a6xx_depth_format fmt = tu6_pipe2depth(iview->vk_format);
391
392 tu_cs_emit_regs(cs,
393 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = fmt),
394 A6XX_RB_DEPTH_BUFFER_PITCH(tu_image_stride(iview->image, iview->base_mip)),
395 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(
396 fdl_layer_stride(&iview->image->layout, iview->base_mip)),
397 A6XX_RB_DEPTH_BUFFER_BASE(tu_image_view_base_ref(iview)),
398 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(cmd->state.pass->attachments[a].gmem_offset));
399
400 tu_cs_emit_regs(cs,
401 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = fmt));
402
403 tu_cs_emit_regs(cs,
404 A6XX_RB_DEPTH_FLAG_BUFFER_BASE(tu_image_view_ubwc_base_ref(iview)),
405 A6XX_RB_DEPTH_FLAG_BUFFER_PITCH(tu_image_view_ubwc_pitches(iview)));
406
407 tu_cs_emit_regs(cs,
408 A6XX_GRAS_LRZ_BUFFER_BASE(0),
409 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
410 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
411
412 tu_cs_emit_regs(cs,
413 A6XX_RB_STENCIL_INFO(0));
414
415 /* enable zs? */
416 }
417
418 static void
419 tu6_emit_mrt(struct tu_cmd_buffer *cmd,
420 const struct tu_subpass *subpass,
421 struct tu_cs *cs)
422 {
423 const struct tu_framebuffer *fb = cmd->state.framebuffer;
424 unsigned char mrt_comp[MAX_RTS] = { 0 };
425 unsigned srgb_cntl = 0;
426
427 for (uint32_t i = 0; i < subpass->color_count; ++i) {
428 uint32_t a = subpass->color_attachments[i].attachment;
429 if (a == VK_ATTACHMENT_UNUSED)
430 continue;
431
432 const struct tu_image_view *iview = fb->attachments[a].attachment;
433
434 mrt_comp[i] = 0xf;
435
436 if (vk_format_is_srgb(iview->vk_format))
437 srgb_cntl |= (1 << i);
438
439 struct tu_native_format format =
440 tu6_format_image(iview->image, iview->vk_format, iview->base_mip);
441
442 tu_cs_emit_regs(cs,
443 A6XX_RB_MRT_BUF_INFO(i,
444 .color_tile_mode = format.tile_mode,
445 .color_format = format.fmt,
446 .color_swap = format.swap),
447 A6XX_RB_MRT_PITCH(i, tu_image_stride(iview->image, iview->base_mip)),
448 A6XX_RB_MRT_ARRAY_PITCH(i,
449 fdl_layer_stride(&iview->image->layout, iview->base_mip)),
450 A6XX_RB_MRT_BASE(i, tu_image_view_base_ref(iview)),
451 A6XX_RB_MRT_BASE_GMEM(i, cmd->state.pass->attachments[a].gmem_offset));
452
453 tu_cs_emit_regs(cs,
454 A6XX_SP_FS_MRT_REG(i,
455 .color_format = format.fmt,
456 .color_sint = vk_format_is_sint(iview->vk_format),
457 .color_uint = vk_format_is_uint(iview->vk_format)));
458
459 tu_cs_emit_regs(cs,
460 A6XX_RB_MRT_FLAG_BUFFER_ADDR(i, tu_image_view_ubwc_base_ref(iview)),
461 A6XX_RB_MRT_FLAG_BUFFER_PITCH(i, tu_image_view_ubwc_pitches(iview)));
462 }
463
464 tu_cs_emit_regs(cs,
465 A6XX_RB_SRGB_CNTL(.dword = srgb_cntl));
466
467 tu_cs_emit_regs(cs,
468 A6XX_SP_SRGB_CNTL(.dword = srgb_cntl));
469
470 tu_cs_emit_regs(cs,
471 A6XX_RB_RENDER_COMPONENTS(
472 .rt0 = mrt_comp[0],
473 .rt1 = mrt_comp[1],
474 .rt2 = mrt_comp[2],
475 .rt3 = mrt_comp[3],
476 .rt4 = mrt_comp[4],
477 .rt5 = mrt_comp[5],
478 .rt6 = mrt_comp[6],
479 .rt7 = mrt_comp[7]));
480
481 tu_cs_emit_regs(cs,
482 A6XX_SP_FS_RENDER_COMPONENTS(
483 .rt0 = mrt_comp[0],
484 .rt1 = mrt_comp[1],
485 .rt2 = mrt_comp[2],
486 .rt3 = mrt_comp[3],
487 .rt4 = mrt_comp[4],
488 .rt5 = mrt_comp[5],
489 .rt6 = mrt_comp[6],
490 .rt7 = mrt_comp[7]));
491
492 tu_cs_emit_regs(cs, A6XX_GRAS_MAX_LAYER_INDEX(fb->layers - 1));
493 }
494
495 void
496 tu6_emit_msaa(struct tu_cs *cs, VkSampleCountFlagBits vk_samples)
497 {
498 const enum a3xx_msaa_samples samples = tu_msaa_samples(vk_samples);
499 bool msaa_disable = samples == MSAA_ONE;
500
501 tu_cs_emit_regs(cs,
502 A6XX_SP_TP_RAS_MSAA_CNTL(samples),
503 A6XX_SP_TP_DEST_MSAA_CNTL(.samples = samples,
504 .msaa_disable = msaa_disable));
505
506 tu_cs_emit_regs(cs,
507 A6XX_GRAS_RAS_MSAA_CNTL(samples),
508 A6XX_GRAS_DEST_MSAA_CNTL(.samples = samples,
509 .msaa_disable = msaa_disable));
510
511 tu_cs_emit_regs(cs,
512 A6XX_RB_RAS_MSAA_CNTL(samples),
513 A6XX_RB_DEST_MSAA_CNTL(.samples = samples,
514 .msaa_disable = msaa_disable));
515
516 tu_cs_emit_regs(cs,
517 A6XX_RB_MSAA_CNTL(samples));
518 }
519
520 static void
521 tu6_emit_bin_size(struct tu_cs *cs,
522 uint32_t bin_w, uint32_t bin_h, uint32_t flags)
523 {
524 tu_cs_emit_regs(cs,
525 A6XX_GRAS_BIN_CONTROL(.binw = bin_w,
526 .binh = bin_h,
527 .dword = flags));
528
529 tu_cs_emit_regs(cs,
530 A6XX_RB_BIN_CONTROL(.binw = bin_w,
531 .binh = bin_h,
532 .dword = flags));
533
534 /* no flag for RB_BIN_CONTROL2... */
535 tu_cs_emit_regs(cs,
536 A6XX_RB_BIN_CONTROL2(.binw = bin_w,
537 .binh = bin_h));
538 }
539
540 static void
541 tu6_emit_render_cntl(struct tu_cmd_buffer *cmd,
542 const struct tu_subpass *subpass,
543 struct tu_cs *cs,
544 bool binning)
545 {
546 const struct tu_framebuffer *fb = cmd->state.framebuffer;
547 uint32_t cntl = 0;
548 cntl |= A6XX_RB_RENDER_CNTL_UNK4;
549 if (binning) {
550 cntl |= A6XX_RB_RENDER_CNTL_BINNING;
551 } else {
552 uint32_t mrts_ubwc_enable = 0;
553 for (uint32_t i = 0; i < subpass->color_count; ++i) {
554 uint32_t a = subpass->color_attachments[i].attachment;
555 if (a == VK_ATTACHMENT_UNUSED)
556 continue;
557
558 const struct tu_image_view *iview = fb->attachments[a].attachment;
559 if (iview->image->layout.ubwc_layer_size != 0)
560 mrts_ubwc_enable |= 1 << i;
561 }
562
563 cntl |= A6XX_RB_RENDER_CNTL_FLAG_MRTS(mrts_ubwc_enable);
564
565 const uint32_t a = subpass->depth_stencil_attachment.attachment;
566 if (a != VK_ATTACHMENT_UNUSED) {
567 const struct tu_image_view *iview = fb->attachments[a].attachment;
568 if (iview->image->layout.ubwc_layer_size != 0)
569 cntl |= A6XX_RB_RENDER_CNTL_FLAG_DEPTH;
570 }
571
572 /* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs
573 * in order to set it correctly for the different subpasses. However,
574 * that means the packets we're emitting also happen during binning. So
575 * we need to guard the write on !BINNING at CP execution time.
576 */
577 tu_cs_reserve(cs, 3 + 4);
578 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
579 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
580 CP_COND_REG_EXEC_0_GMEM | CP_COND_REG_EXEC_0_SYSMEM);
581 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(4));
582 }
583
584 tu_cs_emit_pkt7(cs, CP_REG_WRITE, 3);
585 tu_cs_emit(cs, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL));
586 tu_cs_emit(cs, REG_A6XX_RB_RENDER_CNTL);
587 tu_cs_emit(cs, cntl);
588 }
589
590 static void
591 tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
592 {
593 const VkRect2D *render_area = &cmd->state.tiling_config.render_area;
594 uint32_t x1 = render_area->offset.x;
595 uint32_t y1 = render_area->offset.y;
596 uint32_t x2 = x1 + render_area->extent.width - 1;
597 uint32_t y2 = y1 + render_area->extent.height - 1;
598
599 if (align) {
600 x1 = x1 & ~(GMEM_ALIGN_W - 1);
601 y1 = y1 & ~(GMEM_ALIGN_H - 1);
602 x2 = ALIGN_POT(x2 + 1, GMEM_ALIGN_W) - 1;
603 y2 = ALIGN_POT(y2 + 1, GMEM_ALIGN_H) - 1;
604 }
605
606 tu_cs_emit_regs(cs,
607 A6XX_RB_BLIT_SCISSOR_TL(.x = x1, .y = y1),
608 A6XX_RB_BLIT_SCISSOR_BR(.x = x2, .y = y2));
609 }
610
611 void
612 tu6_emit_window_scissor(struct tu_cs *cs,
613 uint32_t x1,
614 uint32_t y1,
615 uint32_t x2,
616 uint32_t y2)
617 {
618 tu_cs_emit_regs(cs,
619 A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x = x1, .y = y1),
620 A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x = x2, .y = y2));
621
622 tu_cs_emit_regs(cs,
623 A6XX_GRAS_RESOLVE_CNTL_1(.x = x1, .y = y1),
624 A6XX_GRAS_RESOLVE_CNTL_2(.x = x2, .y = y2));
625 }
626
627 void
628 tu6_emit_window_offset(struct tu_cs *cs, uint32_t x1, uint32_t y1)
629 {
630 tu_cs_emit_regs(cs,
631 A6XX_RB_WINDOW_OFFSET(.x = x1, .y = y1));
632
633 tu_cs_emit_regs(cs,
634 A6XX_RB_WINDOW_OFFSET2(.x = x1, .y = y1));
635
636 tu_cs_emit_regs(cs,
637 A6XX_SP_WINDOW_OFFSET(.x = x1, .y = y1));
638
639 tu_cs_emit_regs(cs,
640 A6XX_SP_TP_WINDOW_OFFSET(.x = x1, .y = y1));
641 }
642
643 static bool
644 use_hw_binning(struct tu_cmd_buffer *cmd)
645 {
646 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
647
648 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_NOBIN))
649 return false;
650
651 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN))
652 return true;
653
654 return (tiling->tile_count.width * tiling->tile_count.height) > 2;
655 }
656
657 static bool
658 use_sysmem_rendering(struct tu_cmd_buffer *cmd)
659 {
660 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_SYSMEM))
661 return true;
662
663 /* can't fit attachments into gmem */
664 if (!cmd->state.pass->gmem_pixels)
665 return true;
666
667 if (cmd->state.framebuffer->layers > 1)
668 return true;
669
670 return cmd->state.tiling_config.force_sysmem;
671 }
672
673 static void
674 tu6_emit_tile_select(struct tu_cmd_buffer *cmd,
675 struct tu_cs *cs,
676 const struct tu_tile *tile)
677 {
678 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
679 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_YIELD));
680
681 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
682 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM));
683
684 const uint32_t x1 = tile->begin.x;
685 const uint32_t y1 = tile->begin.y;
686 const uint32_t x2 = tile->end.x - 1;
687 const uint32_t y2 = tile->end.y - 1;
688 tu6_emit_window_scissor(cs, x1, y1, x2, y2);
689 tu6_emit_window_offset(cs, x1, y1);
690
691 tu_cs_emit_regs(cs,
692 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
693
694 if (use_hw_binning(cmd)) {
695 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
696
697 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
698 tu_cs_emit(cs, 0x0);
699
700 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
701 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
702 A6XX_CP_REG_TEST_0_BIT(0) |
703 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
704
705 tu_cs_reserve(cs, 3 + 11);
706 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
707 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
708 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(11));
709
710 /* if (no overflow) */ {
711 tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5, 7);
712 tu_cs_emit(cs, cmd->state.tiling_config.pipe_sizes[tile->pipe] |
713 CP_SET_BIN_DATA5_0_VSC_N(tile->slot));
714 tu_cs_emit_qw(cs, cmd->vsc_data.iova + tile->pipe * cmd->vsc_data_pitch);
715 tu_cs_emit_qw(cs, cmd->vsc_data.iova + (tile->pipe * 4) + (32 * cmd->vsc_data_pitch));
716 tu_cs_emit_qw(cs, cmd->vsc_data2.iova + (tile->pipe * cmd->vsc_data2_pitch));
717
718 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
719 tu_cs_emit(cs, 0x0);
720
721 /* use a NOP packet to skip over the 'else' side: */
722 tu_cs_emit_pkt7(cs, CP_NOP, 2);
723 } /* else */ {
724 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
725 tu_cs_emit(cs, 0x1);
726 }
727
728 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
729 tu_cs_emit(cs, 0x0);
730
731 tu_cs_emit_regs(cs,
732 A6XX_RB_UNKNOWN_8804(0));
733
734 tu_cs_emit_regs(cs,
735 A6XX_SP_TP_UNKNOWN_B304(0));
736
737 tu_cs_emit_regs(cs,
738 A6XX_GRAS_UNKNOWN_80A4(0));
739 } else {
740 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
741 tu_cs_emit(cs, 0x1);
742
743 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
744 tu_cs_emit(cs, 0x0);
745 }
746 }
747
748 static void
749 tu6_emit_sysmem_resolve(struct tu_cmd_buffer *cmd,
750 struct tu_cs *cs,
751 uint32_t a,
752 uint32_t gmem_a)
753 {
754 const struct tu_framebuffer *fb = cmd->state.framebuffer;
755 struct tu_image_view *dst = fb->attachments[a].attachment;
756 struct tu_image_view *src = fb->attachments[gmem_a].attachment;
757
758 tu_resolve_sysmem(cmd, cs, src, dst, fb->layers, &cmd->state.tiling_config.render_area);
759 }
760
761 static void
762 tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
763 {
764 const struct tu_render_pass *pass = cmd->state.pass;
765 const struct tu_subpass *subpass = &pass->subpasses[pass->subpass_count-1];
766
767 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
768 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
769 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
770 CP_SET_DRAW_STATE__0_GROUP_ID(0));
771 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
772 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
773
774 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
775 tu_cs_emit(cs, 0x0);
776
777 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
778 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE));
779
780 tu6_emit_blit_scissor(cmd, cs, true);
781
782 for (uint32_t a = 0; a < pass->attachment_count; ++a) {
783 if (pass->attachments[a].gmem_offset >= 0)
784 tu_store_gmem_attachment(cmd, cs, a, a);
785 }
786
787 if (subpass->resolve_attachments) {
788 for (unsigned i = 0; i < subpass->color_count; i++) {
789 uint32_t a = subpass->resolve_attachments[i].attachment;
790 if (a != VK_ATTACHMENT_UNUSED)
791 tu_store_gmem_attachment(cmd, cs, a,
792 subpass->color_attachments[i].attachment);
793 }
794 }
795 }
796
797 static void
798 tu6_emit_restart_index(struct tu_cs *cs, uint32_t restart_index)
799 {
800 tu_cs_emit_regs(cs,
801 A6XX_PC_RESTART_INDEX(restart_index));
802 }
803
804 static void
805 tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
806 {
807 const struct tu_physical_device *phys_dev = cmd->device->physical_device;
808
809 tu6_emit_cache_flush(cmd, cs);
810
811 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 0xfffff);
812
813 tu_cs_emit_regs(cs,
814 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
815 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
816 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE04, 0x8);
817 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE00, 0);
818 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE0F, 0x3f);
819 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B605, 0x44);
820 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B600, 0x100000);
821 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
822 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
823
824 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9600, 0);
825 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8600, 0x880);
826 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE04, 0);
827 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE03, 0x00000410);
828 tu_cs_emit_write_reg(cs, REG_A6XX_SP_IBO_COUNT, 0);
829 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B182, 0);
830 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BB11, 0);
831 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000);
832 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF, 4);
833 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, 0x0);
834 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A982, 0);
835 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A9A8, 0);
836 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AB00, 0x5);
837 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_GS_SIV_CNTL, 0x0000ffff);
838
839 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX);
840 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
841 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x1f);
842
843 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SRGB_CNTL, 0);
844
845 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8110, 0);
846
847 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL0, 0x401);
848 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL1, 0);
849 tu_cs_emit_write_reg(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 0);
850 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8818, 0);
851 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8819, 0);
852 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881A, 0);
853 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881B, 0);
854 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881C, 0);
855 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881D, 0);
856 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881E, 0);
857 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_88F0, 0);
858
859 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
860 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9107, 0);
861
862 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236, 1);
863 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0);
864
865 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_SO_OVERRIDE,
866 A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
867
868 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9801, 0);
869 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0);
870 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9980, 0);
871 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9990, 0);
872
873 tu_cs_emit_write_reg(cs, REG_A6XX_PC_PRIMITIVE_CNTL_6, 0);
874 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B07, 0);
875
876 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A81B, 0);
877
878 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B183, 0);
879
880 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8099, 0);
881 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_809B, 0);
882 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A0, 2);
883 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80AF, 0);
884 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9210, 0);
885 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9211, 0);
886 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9602, 0);
887 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9981, 0x3);
888 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9E72, 0);
889 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9108, 0x3);
890 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B304, 0);
891 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B309, 0x000000a2);
892 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8804, 0);
893 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A4, 0);
894 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A5, 0);
895 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A6, 0);
896 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8805, 0);
897 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8806, 0);
898 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8878, 0);
899 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8879, 0);
900 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc);
901
902 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000);
903
904 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
905
906 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x0000001f);
907
908 /* we don't use this yet.. probably best to disable.. */
909 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
910 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
911 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
912 CP_SET_DRAW_STATE__0_GROUP_ID(0));
913 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
914 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
915
916 /* Set not to use streamout by default, */
917 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4);
918 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
919 tu_cs_emit(cs, 0);
920 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
921 tu_cs_emit(cs, 0);
922
923 tu_cs_emit_regs(cs,
924 A6XX_SP_HS_CTRL_REG0(0));
925
926 tu_cs_emit_regs(cs,
927 A6XX_SP_GS_CTRL_REG0(0));
928
929 tu_cs_emit_regs(cs,
930 A6XX_GRAS_LRZ_CNTL(0));
931
932 tu_cs_emit_regs(cs,
933 A6XX_RB_LRZ_CNTL(0));
934
935 tu_cs_emit_regs(cs,
936 A6XX_SP_TP_BORDER_COLOR_BASE_ADDR(.bo = &cmd->device->border_color));
937 tu_cs_emit_regs(cs,
938 A6XX_SP_PS_TP_BORDER_COLOR_BASE_ADDR(.bo = &cmd->device->border_color));
939
940 tu_cs_sanity_check(cs);
941 }
942
943 static void
944 tu6_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
945 {
946 unsigned seqno;
947
948 seqno = tu6_emit_event_write(cmd, cs, RB_DONE_TS, true);
949
950 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
951 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
952 CP_WAIT_REG_MEM_0_POLL_MEMORY);
953 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
954 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(seqno));
955 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0));
956 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(16));
957
958 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
959
960 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_GTE, 4);
961 tu_cs_emit(cs, CP_WAIT_MEM_GTE_0_RESERVED(0));
962 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
963 tu_cs_emit(cs, CP_WAIT_MEM_GTE_3_REF(seqno));
964 }
965
966 static void
967 update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
968 {
969 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
970
971 tu_cs_emit_regs(cs,
972 A6XX_VSC_BIN_SIZE(.width = tiling->tile0.extent.width,
973 .height = tiling->tile0.extent.height),
974 A6XX_VSC_SIZE_ADDRESS(.bo = &cmd->vsc_data,
975 .bo_offset = 32 * cmd->vsc_data_pitch));
976
977 tu_cs_emit_regs(cs,
978 A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width,
979 .ny = tiling->tile_count.height));
980
981 tu_cs_emit_pkt4(cs, REG_A6XX_VSC_PIPE_CONFIG_REG(0), 32);
982 for (unsigned i = 0; i < 32; i++)
983 tu_cs_emit(cs, tiling->pipe_config[i]);
984
985 tu_cs_emit_regs(cs,
986 A6XX_VSC_PIPE_DATA2_ADDRESS(.bo = &cmd->vsc_data2),
987 A6XX_VSC_PIPE_DATA2_PITCH(cmd->vsc_data2_pitch),
988 A6XX_VSC_PIPE_DATA2_ARRAY_PITCH(cmd->vsc_data2.size));
989
990 tu_cs_emit_regs(cs,
991 A6XX_VSC_PIPE_DATA_ADDRESS(.bo = &cmd->vsc_data),
992 A6XX_VSC_PIPE_DATA_PITCH(cmd->vsc_data_pitch),
993 A6XX_VSC_PIPE_DATA_ARRAY_PITCH(cmd->vsc_data.size));
994 }
995
996 static void
997 emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
998 {
999 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1000 const uint32_t used_pipe_count =
1001 tiling->pipe_count.width * tiling->pipe_count.height;
1002
1003 /* Clear vsc_scratch: */
1004 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
1005 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
1006 tu_cs_emit(cs, 0x0);
1007
1008 /* Check for overflow, write vsc_scratch if detected: */
1009 for (int i = 0; i < used_pipe_count; i++) {
1010 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1011 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1012 CP_COND_WRITE5_0_WRITE_MEMORY);
1013 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE_REG(i)));
1014 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1015 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data_pitch));
1016 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1017 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
1018 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(1 + cmd->vsc_data_pitch));
1019
1020 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1021 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1022 CP_COND_WRITE5_0_WRITE_MEMORY);
1023 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE2_REG(i)));
1024 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1025 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data2_pitch));
1026 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1027 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
1028 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(3 + cmd->vsc_data2_pitch));
1029 }
1030
1031 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
1032
1033 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1034
1035 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
1036 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(OVERFLOW_FLAG_REG) |
1037 CP_MEM_TO_REG_0_CNT(1 - 1));
1038 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
1039
1040 /*
1041 * This is a bit awkward, we really want a way to invert the
1042 * CP_REG_TEST/CP_COND_REG_EXEC logic, so that we can conditionally
1043 * execute cmds to use hwbinning when a bit is *not* set. This
1044 * dance is to invert OVERFLOW_FLAG_REG
1045 *
1046 * A CP_NOP packet is used to skip executing the 'else' clause
1047 * if (b0 set)..
1048 */
1049
1050 /* b0 will be set if VSC_DATA or VSC_DATA2 overflow: */
1051 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1052 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1053 A6XX_CP_REG_TEST_0_BIT(0) |
1054 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1055
1056 tu_cs_reserve(cs, 3 + 7);
1057 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1058 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1059 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(7));
1060
1061 /* if (b0 set) */ {
1062 /*
1063 * On overflow, mirror the value to control->vsc_overflow
1064 * which CPU is checking to detect overflow (see
1065 * check_vsc_overflow())
1066 */
1067 tu_cs_emit_pkt7(cs, CP_REG_TO_MEM, 3);
1068 tu_cs_emit(cs, CP_REG_TO_MEM_0_REG(OVERFLOW_FLAG_REG) |
1069 CP_REG_TO_MEM_0_CNT(0));
1070 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_overflow));
1071
1072 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1073 tu_cs_emit(cs, 0x0);
1074
1075 tu_cs_emit_pkt7(cs, CP_NOP, 2); /* skip 'else' when 'if' is taken */
1076 } /* else */ {
1077 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1078 tu_cs_emit(cs, 0x1);
1079 }
1080 }
1081
1082 static void
1083 tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1084 {
1085 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1086 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1087
1088 uint32_t x1 = tiling->tile0.offset.x;
1089 uint32_t y1 = tiling->tile0.offset.y;
1090 uint32_t x2 = tiling->render_area.offset.x + tiling->render_area.extent.width - 1;
1091 uint32_t y2 = tiling->render_area.offset.y + tiling->render_area.extent.height - 1;
1092
1093 tu6_emit_window_scissor(cs, x1, y1, x2, y2);
1094
1095 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1096 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING));
1097
1098 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1099 tu_cs_emit(cs, 0x1);
1100
1101 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1102 tu_cs_emit(cs, 0x1);
1103
1104 tu_cs_emit_wfi(cs);
1105
1106 tu_cs_emit_regs(cs,
1107 A6XX_VFD_MODE_CNTL(.binning_pass = true));
1108
1109 update_vsc_pipe(cmd, cs);
1110
1111 tu_cs_emit_regs(cs,
1112 A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1113
1114 tu_cs_emit_regs(cs,
1115 A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1116
1117 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1118 tu_cs_emit(cs, UNK_2C);
1119
1120 tu_cs_emit_regs(cs,
1121 A6XX_RB_WINDOW_OFFSET(.x = 0, .y = 0));
1122
1123 tu_cs_emit_regs(cs,
1124 A6XX_SP_TP_WINDOW_OFFSET(.x = 0, .y = 0));
1125
1126 /* emit IB to binning drawcmds: */
1127 tu_cs_emit_call(cs, &cmd->draw_cs);
1128
1129 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1130 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1131 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1132 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1133 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1134 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1135
1136 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1137 tu_cs_emit(cs, UNK_2D);
1138
1139 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1140 tu6_cache_flush(cmd, cs);
1141
1142 tu_cs_emit_wfi(cs);
1143
1144 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1145
1146 emit_vsc_overflow_test(cmd, cs);
1147
1148 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1149 tu_cs_emit(cs, 0x0);
1150
1151 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1152 tu_cs_emit(cs, 0x0);
1153
1154 cmd->wait_for_idle = false;
1155 }
1156
1157 static void
1158 tu_emit_load_clear(struct tu_cmd_buffer *cmd,
1159 const VkRenderPassBeginInfo *info)
1160 {
1161 struct tu_cs *cs = &cmd->draw_cs;
1162
1163 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
1164
1165 tu6_emit_blit_scissor(cmd, cs, true);
1166
1167 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1168 tu_load_gmem_attachment(cmd, cs, i);
1169
1170 tu6_emit_blit_scissor(cmd, cs, false);
1171
1172 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1173 tu_clear_gmem_attachment(cmd, cs, i, info);
1174
1175 tu_cond_exec_end(cs);
1176
1177 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
1178
1179 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1180 tu_clear_sysmem_attachment(cmd, cs, i, info);
1181
1182 tu_cond_exec_end(cs);
1183 }
1184
1185 static void
1186 tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1187 const struct VkRect2D *renderArea)
1188 {
1189 const struct tu_physical_device *phys_dev = cmd->device->physical_device;
1190 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1191
1192 assert(fb->width > 0 && fb->height > 0);
1193 tu6_emit_window_scissor(cs, 0, 0, fb->width - 1, fb->height - 1);
1194 tu6_emit_window_offset(cs, 0, 0);
1195
1196 tu6_emit_bin_size(cs, 0, 0, 0xc00000); /* 0xc00000 = BYPASS? */
1197
1198 tu6_emit_lrz_flush(cmd, cs);
1199
1200 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1201 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS));
1202
1203 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1204 tu_cs_emit(cs, 0x0);
1205
1206 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1207 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1208 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1209
1210 tu6_emit_wfi(cmd, cs);
1211 tu_cs_emit_regs(cs,
1212 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
1213
1214 /* enable stream-out, with sysmem there is only one pass: */
1215 tu_cs_emit_regs(cs,
1216 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
1217
1218 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1219 tu_cs_emit(cs, 0x1);
1220
1221 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1222 tu_cs_emit(cs, 0x0);
1223
1224 tu_cs_sanity_check(cs);
1225 }
1226
1227 static void
1228 tu6_sysmem_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1229 {
1230 /* Do any resolves of the last subpass. These are handled in the
1231 * tile_store_ib in the gmem path.
1232 */
1233 const struct tu_subpass *subpass = cmd->state.subpass;
1234 if (subpass->resolve_attachments) {
1235 for (unsigned i = 0; i < subpass->color_count; i++) {
1236 uint32_t a = subpass->resolve_attachments[i].attachment;
1237 if (a != VK_ATTACHMENT_UNUSED)
1238 tu6_emit_sysmem_resolve(cmd, cs, a,
1239 subpass->color_attachments[i].attachment);
1240 }
1241 }
1242
1243 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1244
1245 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1246 tu_cs_emit(cs, 0x0);
1247
1248 tu6_emit_lrz_flush(cmd, cs);
1249
1250 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1251 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1252
1253 tu_cs_sanity_check(cs);
1254 }
1255
1256
1257 static void
1258 tu6_tile_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1259 {
1260 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1261
1262 tu6_emit_lrz_flush(cmd, cs);
1263
1264 /* lrz clear? */
1265
1266 tu6_emit_cache_flush(cmd, cs);
1267
1268 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1269 tu_cs_emit(cs, 0x0);
1270
1271 /* TODO: flushing with barriers instead of blindly always flushing */
1272 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1273 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1274 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1275 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1276
1277 tu_cs_emit_wfi(cs);
1278 tu_cs_emit_regs(cs,
1279 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_gmem, .gmem = 1));
1280
1281 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1282 if (use_hw_binning(cmd)) {
1283 /* enable stream-out during binning pass: */
1284 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=false));
1285
1286 tu6_emit_bin_size(cs,
1287 tiling->tile0.extent.width,
1288 tiling->tile0.extent.height,
1289 A6XX_RB_BIN_CONTROL_BINNING_PASS | 0x6000000);
1290
1291 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, true);
1292
1293 tu6_emit_binning_pass(cmd, cs);
1294
1295 /* and disable stream-out for draw pass: */
1296 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=true));
1297
1298 tu6_emit_bin_size(cs,
1299 tiling->tile0.extent.width,
1300 tiling->tile0.extent.height,
1301 A6XX_RB_BIN_CONTROL_USE_VIZ | 0x6000000);
1302
1303 tu_cs_emit_regs(cs,
1304 A6XX_VFD_MODE_CNTL(0));
1305
1306 tu_cs_emit_regs(cs, A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1307
1308 tu_cs_emit_regs(cs, A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1309
1310 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1311 tu_cs_emit(cs, 0x1);
1312 } else {
1313 /* no binning pass, so enable stream-out for draw pass:: */
1314 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=false));
1315
1316 tu6_emit_bin_size(cs,
1317 tiling->tile0.extent.width,
1318 tiling->tile0.extent.height,
1319 0x6000000);
1320 }
1321
1322 tu_cs_sanity_check(cs);
1323 }
1324
1325 static void
1326 tu6_render_tile(struct tu_cmd_buffer *cmd,
1327 struct tu_cs *cs,
1328 const struct tu_tile *tile)
1329 {
1330 tu6_emit_tile_select(cmd, cs, tile);
1331
1332 tu_cs_emit_call(cs, &cmd->draw_cs);
1333 cmd->wait_for_idle = true;
1334
1335 if (use_hw_binning(cmd)) {
1336 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1337 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1338 A6XX_CP_REG_TEST_0_BIT(0) |
1339 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1340
1341 tu_cs_reserve(cs, 3 + 2);
1342 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1343 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1344 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(2));
1345
1346 /* if (no overflow) */ {
1347 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1348 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_ENDVIS));
1349 }
1350 }
1351
1352 tu_cs_emit_ib(cs, &cmd->state.tile_store_ib);
1353
1354 tu_cs_sanity_check(cs);
1355 }
1356
1357 static void
1358 tu6_tile_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1359 {
1360 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1361
1362 tu_cs_emit_regs(cs,
1363 A6XX_GRAS_LRZ_CNTL(0));
1364
1365 tu6_emit_lrz_flush(cmd, cs);
1366
1367 tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1368
1369 tu_cs_sanity_check(cs);
1370 }
1371
1372 static void
1373 tu_cmd_render_tiles(struct tu_cmd_buffer *cmd)
1374 {
1375 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1376
1377 tu6_tile_render_begin(cmd, &cmd->cs);
1378
1379 for (uint32_t y = 0; y < tiling->tile_count.height; y++) {
1380 for (uint32_t x = 0; x < tiling->tile_count.width; x++) {
1381 struct tu_tile tile;
1382 tu_tiling_config_get_tile(tiling, cmd->device, x, y, &tile);
1383 tu6_render_tile(cmd, &cmd->cs, &tile);
1384 }
1385 }
1386
1387 tu6_tile_render_end(cmd, &cmd->cs);
1388 }
1389
1390 static void
1391 tu_cmd_render_sysmem(struct tu_cmd_buffer *cmd)
1392 {
1393 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1394
1395 tu6_sysmem_render_begin(cmd, &cmd->cs, &tiling->render_area);
1396
1397 tu_cs_emit_call(&cmd->cs, &cmd->draw_cs);
1398 cmd->wait_for_idle = true;
1399
1400 tu6_sysmem_render_end(cmd, &cmd->cs);
1401 }
1402
1403 static void
1404 tu_cmd_prepare_tile_store_ib(struct tu_cmd_buffer *cmd)
1405 {
1406 const uint32_t tile_store_space = 11 + (35 * 2) * cmd->state.pass->attachment_count;
1407 struct tu_cs sub_cs;
1408
1409 VkResult result =
1410 tu_cs_begin_sub_stream(&cmd->sub_cs, tile_store_space, &sub_cs);
1411 if (result != VK_SUCCESS) {
1412 cmd->record_result = result;
1413 return;
1414 }
1415
1416 /* emit to tile-store sub_cs */
1417 tu6_emit_tile_store(cmd, &sub_cs);
1418
1419 cmd->state.tile_store_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1420 }
1421
1422 static void
1423 tu_cmd_update_tiling_config(struct tu_cmd_buffer *cmd,
1424 const VkRect2D *render_area)
1425 {
1426 const struct tu_device *dev = cmd->device;
1427 struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1428
1429 tiling->render_area = *render_area;
1430 tiling->force_sysmem = false;
1431
1432 tu_tiling_config_update_tile_layout(tiling, dev, cmd->state.pass->gmem_pixels);
1433 tu_tiling_config_update_pipe_layout(tiling, dev);
1434 tu_tiling_config_update_pipes(tiling, dev);
1435 }
1436
1437 const struct tu_dynamic_state default_dynamic_state = {
1438 .viewport =
1439 {
1440 .count = 0,
1441 },
1442 .scissor =
1443 {
1444 .count = 0,
1445 },
1446 .line_width = 1.0f,
1447 .depth_bias =
1448 {
1449 .bias = 0.0f,
1450 .clamp = 0.0f,
1451 .slope = 0.0f,
1452 },
1453 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
1454 .depth_bounds =
1455 {
1456 .min = 0.0f,
1457 .max = 1.0f,
1458 },
1459 .stencil_compare_mask =
1460 {
1461 .front = ~0u,
1462 .back = ~0u,
1463 },
1464 .stencil_write_mask =
1465 {
1466 .front = ~0u,
1467 .back = ~0u,
1468 },
1469 .stencil_reference =
1470 {
1471 .front = 0u,
1472 .back = 0u,
1473 },
1474 };
1475
1476 static void UNUSED /* FINISHME */
1477 tu_bind_dynamic_state(struct tu_cmd_buffer *cmd_buffer,
1478 const struct tu_dynamic_state *src)
1479 {
1480 struct tu_dynamic_state *dest = &cmd_buffer->state.dynamic;
1481 uint32_t copy_mask = src->mask;
1482 uint32_t dest_mask = 0;
1483
1484 tu_use_args(cmd_buffer); /* FINISHME */
1485
1486 /* Make sure to copy the number of viewports/scissors because they can
1487 * only be specified at pipeline creation time.
1488 */
1489 dest->viewport.count = src->viewport.count;
1490 dest->scissor.count = src->scissor.count;
1491 dest->discard_rectangle.count = src->discard_rectangle.count;
1492
1493 if (copy_mask & TU_DYNAMIC_VIEWPORT) {
1494 if (memcmp(&dest->viewport.viewports, &src->viewport.viewports,
1495 src->viewport.count * sizeof(VkViewport))) {
1496 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
1497 src->viewport.count);
1498 dest_mask |= TU_DYNAMIC_VIEWPORT;
1499 }
1500 }
1501
1502 if (copy_mask & TU_DYNAMIC_SCISSOR) {
1503 if (memcmp(&dest->scissor.scissors, &src->scissor.scissors,
1504 src->scissor.count * sizeof(VkRect2D))) {
1505 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
1506 src->scissor.count);
1507 dest_mask |= TU_DYNAMIC_SCISSOR;
1508 }
1509 }
1510
1511 if (copy_mask & TU_DYNAMIC_LINE_WIDTH) {
1512 if (dest->line_width != src->line_width) {
1513 dest->line_width = src->line_width;
1514 dest_mask |= TU_DYNAMIC_LINE_WIDTH;
1515 }
1516 }
1517
1518 if (copy_mask & TU_DYNAMIC_DEPTH_BIAS) {
1519 if (memcmp(&dest->depth_bias, &src->depth_bias,
1520 sizeof(src->depth_bias))) {
1521 dest->depth_bias = src->depth_bias;
1522 dest_mask |= TU_DYNAMIC_DEPTH_BIAS;
1523 }
1524 }
1525
1526 if (copy_mask & TU_DYNAMIC_BLEND_CONSTANTS) {
1527 if (memcmp(&dest->blend_constants, &src->blend_constants,
1528 sizeof(src->blend_constants))) {
1529 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
1530 dest_mask |= TU_DYNAMIC_BLEND_CONSTANTS;
1531 }
1532 }
1533
1534 if (copy_mask & TU_DYNAMIC_DEPTH_BOUNDS) {
1535 if (memcmp(&dest->depth_bounds, &src->depth_bounds,
1536 sizeof(src->depth_bounds))) {
1537 dest->depth_bounds = src->depth_bounds;
1538 dest_mask |= TU_DYNAMIC_DEPTH_BOUNDS;
1539 }
1540 }
1541
1542 if (copy_mask & TU_DYNAMIC_STENCIL_COMPARE_MASK) {
1543 if (memcmp(&dest->stencil_compare_mask, &src->stencil_compare_mask,
1544 sizeof(src->stencil_compare_mask))) {
1545 dest->stencil_compare_mask = src->stencil_compare_mask;
1546 dest_mask |= TU_DYNAMIC_STENCIL_COMPARE_MASK;
1547 }
1548 }
1549
1550 if (copy_mask & TU_DYNAMIC_STENCIL_WRITE_MASK) {
1551 if (memcmp(&dest->stencil_write_mask, &src->stencil_write_mask,
1552 sizeof(src->stencil_write_mask))) {
1553 dest->stencil_write_mask = src->stencil_write_mask;
1554 dest_mask |= TU_DYNAMIC_STENCIL_WRITE_MASK;
1555 }
1556 }
1557
1558 if (copy_mask & TU_DYNAMIC_STENCIL_REFERENCE) {
1559 if (memcmp(&dest->stencil_reference, &src->stencil_reference,
1560 sizeof(src->stencil_reference))) {
1561 dest->stencil_reference = src->stencil_reference;
1562 dest_mask |= TU_DYNAMIC_STENCIL_REFERENCE;
1563 }
1564 }
1565
1566 if (copy_mask & TU_DYNAMIC_DISCARD_RECTANGLE) {
1567 if (memcmp(&dest->discard_rectangle.rectangles,
1568 &src->discard_rectangle.rectangles,
1569 src->discard_rectangle.count * sizeof(VkRect2D))) {
1570 typed_memcpy(dest->discard_rectangle.rectangles,
1571 src->discard_rectangle.rectangles,
1572 src->discard_rectangle.count);
1573 dest_mask |= TU_DYNAMIC_DISCARD_RECTANGLE;
1574 }
1575 }
1576 }
1577
1578 static VkResult
1579 tu_create_cmd_buffer(struct tu_device *device,
1580 struct tu_cmd_pool *pool,
1581 VkCommandBufferLevel level,
1582 VkCommandBuffer *pCommandBuffer)
1583 {
1584 struct tu_cmd_buffer *cmd_buffer;
1585 cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8,
1586 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
1587 if (cmd_buffer == NULL)
1588 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
1589
1590 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1591 cmd_buffer->device = device;
1592 cmd_buffer->pool = pool;
1593 cmd_buffer->level = level;
1594
1595 if (pool) {
1596 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1597 cmd_buffer->queue_family_index = pool->queue_family_index;
1598
1599 } else {
1600 /* Init the pool_link so we can safely call list_del when we destroy
1601 * the command buffer
1602 */
1603 list_inithead(&cmd_buffer->pool_link);
1604 cmd_buffer->queue_family_index = TU_QUEUE_GENERAL;
1605 }
1606
1607 tu_bo_list_init(&cmd_buffer->bo_list);
1608 tu_cs_init(&cmd_buffer->cs, device, TU_CS_MODE_GROW, 4096);
1609 tu_cs_init(&cmd_buffer->draw_cs, device, TU_CS_MODE_GROW, 4096);
1610 tu_cs_init(&cmd_buffer->draw_epilogue_cs, device, TU_CS_MODE_GROW, 4096);
1611 tu_cs_init(&cmd_buffer->sub_cs, device, TU_CS_MODE_SUB_STREAM, 2048);
1612
1613 *pCommandBuffer = tu_cmd_buffer_to_handle(cmd_buffer);
1614
1615 list_inithead(&cmd_buffer->upload.list);
1616
1617 VkResult result = tu_bo_init_new(device, &cmd_buffer->scratch_bo, 0x1000);
1618 if (result != VK_SUCCESS)
1619 goto fail_scratch_bo;
1620
1621 /* TODO: resize on overflow */
1622 cmd_buffer->vsc_data_pitch = device->vsc_data_pitch;
1623 cmd_buffer->vsc_data2_pitch = device->vsc_data2_pitch;
1624 cmd_buffer->vsc_data = device->vsc_data;
1625 cmd_buffer->vsc_data2 = device->vsc_data2;
1626
1627 return VK_SUCCESS;
1628
1629 fail_scratch_bo:
1630 list_del(&cmd_buffer->pool_link);
1631 return result;
1632 }
1633
1634 static void
1635 tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer)
1636 {
1637 tu_bo_finish(cmd_buffer->device, &cmd_buffer->scratch_bo);
1638
1639 list_del(&cmd_buffer->pool_link);
1640
1641 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++)
1642 free(cmd_buffer->descriptors[i].push_set.set.mapped_ptr);
1643
1644 tu_cs_finish(&cmd_buffer->cs);
1645 tu_cs_finish(&cmd_buffer->draw_cs);
1646 tu_cs_finish(&cmd_buffer->draw_epilogue_cs);
1647 tu_cs_finish(&cmd_buffer->sub_cs);
1648
1649 tu_bo_list_destroy(&cmd_buffer->bo_list);
1650 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
1651 }
1652
1653 static VkResult
1654 tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer)
1655 {
1656 cmd_buffer->wait_for_idle = true;
1657
1658 cmd_buffer->record_result = VK_SUCCESS;
1659
1660 tu_bo_list_reset(&cmd_buffer->bo_list);
1661 tu_cs_reset(&cmd_buffer->cs);
1662 tu_cs_reset(&cmd_buffer->draw_cs);
1663 tu_cs_reset(&cmd_buffer->draw_epilogue_cs);
1664 tu_cs_reset(&cmd_buffer->sub_cs);
1665
1666 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) {
1667 cmd_buffer->descriptors[i].valid = 0;
1668 cmd_buffer->descriptors[i].push_dirty = false;
1669 }
1670
1671 cmd_buffer->status = TU_CMD_BUFFER_STATUS_INITIAL;
1672
1673 return cmd_buffer->record_result;
1674 }
1675
1676 VkResult
1677 tu_AllocateCommandBuffers(VkDevice _device,
1678 const VkCommandBufferAllocateInfo *pAllocateInfo,
1679 VkCommandBuffer *pCommandBuffers)
1680 {
1681 TU_FROM_HANDLE(tu_device, device, _device);
1682 TU_FROM_HANDLE(tu_cmd_pool, pool, pAllocateInfo->commandPool);
1683
1684 VkResult result = VK_SUCCESS;
1685 uint32_t i;
1686
1687 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
1688
1689 if (!list_is_empty(&pool->free_cmd_buffers)) {
1690 struct tu_cmd_buffer *cmd_buffer = list_first_entry(
1691 &pool->free_cmd_buffers, struct tu_cmd_buffer, pool_link);
1692
1693 list_del(&cmd_buffer->pool_link);
1694 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1695
1696 result = tu_reset_cmd_buffer(cmd_buffer);
1697 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1698 cmd_buffer->level = pAllocateInfo->level;
1699
1700 pCommandBuffers[i] = tu_cmd_buffer_to_handle(cmd_buffer);
1701 } else {
1702 result = tu_create_cmd_buffer(device, pool, pAllocateInfo->level,
1703 &pCommandBuffers[i]);
1704 }
1705 if (result != VK_SUCCESS)
1706 break;
1707 }
1708
1709 if (result != VK_SUCCESS) {
1710 tu_FreeCommandBuffers(_device, pAllocateInfo->commandPool, i,
1711 pCommandBuffers);
1712
1713 /* From the Vulkan 1.0.66 spec:
1714 *
1715 * "vkAllocateCommandBuffers can be used to create multiple
1716 * command buffers. If the creation of any of those command
1717 * buffers fails, the implementation must destroy all
1718 * successfully created command buffer objects from this
1719 * command, set all entries of the pCommandBuffers array to
1720 * NULL and return the error."
1721 */
1722 memset(pCommandBuffers, 0,
1723 sizeof(*pCommandBuffers) * pAllocateInfo->commandBufferCount);
1724 }
1725
1726 return result;
1727 }
1728
1729 void
1730 tu_FreeCommandBuffers(VkDevice device,
1731 VkCommandPool commandPool,
1732 uint32_t commandBufferCount,
1733 const VkCommandBuffer *pCommandBuffers)
1734 {
1735 for (uint32_t i = 0; i < commandBufferCount; i++) {
1736 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
1737
1738 if (cmd_buffer) {
1739 if (cmd_buffer->pool) {
1740 list_del(&cmd_buffer->pool_link);
1741 list_addtail(&cmd_buffer->pool_link,
1742 &cmd_buffer->pool->free_cmd_buffers);
1743 } else
1744 tu_cmd_buffer_destroy(cmd_buffer);
1745 }
1746 }
1747 }
1748
1749 VkResult
1750 tu_ResetCommandBuffer(VkCommandBuffer commandBuffer,
1751 VkCommandBufferResetFlags flags)
1752 {
1753 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1754 return tu_reset_cmd_buffer(cmd_buffer);
1755 }
1756
1757 VkResult
1758 tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
1759 const VkCommandBufferBeginInfo *pBeginInfo)
1760 {
1761 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1762 VkResult result = VK_SUCCESS;
1763
1764 if (cmd_buffer->status != TU_CMD_BUFFER_STATUS_INITIAL) {
1765 /* If the command buffer has already been resetted with
1766 * vkResetCommandBuffer, no need to do it again.
1767 */
1768 result = tu_reset_cmd_buffer(cmd_buffer);
1769 if (result != VK_SUCCESS)
1770 return result;
1771 }
1772
1773 memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
1774 cmd_buffer->usage_flags = pBeginInfo->flags;
1775
1776 tu_cs_begin(&cmd_buffer->cs);
1777 tu_cs_begin(&cmd_buffer->draw_cs);
1778 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
1779
1780 cmd_buffer->scratch_seqno = 0;
1781
1782 /* setup initial configuration into command buffer */
1783 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
1784 switch (cmd_buffer->queue_family_index) {
1785 case TU_QUEUE_GENERAL:
1786 tu6_init_hw(cmd_buffer, &cmd_buffer->cs);
1787 break;
1788 default:
1789 break;
1790 }
1791 } else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY &&
1792 (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) {
1793 assert(pBeginInfo->pInheritanceInfo);
1794 cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
1795 cmd_buffer->state.subpass = &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
1796 }
1797
1798 cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING;
1799
1800 return VK_SUCCESS;
1801 }
1802
1803 void
1804 tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
1805 uint32_t firstBinding,
1806 uint32_t bindingCount,
1807 const VkBuffer *pBuffers,
1808 const VkDeviceSize *pOffsets)
1809 {
1810 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1811
1812 assert(firstBinding + bindingCount <= MAX_VBS);
1813
1814 for (uint32_t i = 0; i < bindingCount; i++) {
1815 cmd->state.vb.buffers[firstBinding + i] =
1816 tu_buffer_from_handle(pBuffers[i]);
1817 cmd->state.vb.offsets[firstBinding + i] = pOffsets[i];
1818 }
1819
1820 /* VB states depend on VkPipelineVertexInputStateCreateInfo */
1821 cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
1822 }
1823
1824 void
1825 tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer,
1826 VkBuffer buffer,
1827 VkDeviceSize offset,
1828 VkIndexType indexType)
1829 {
1830 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1831 TU_FROM_HANDLE(tu_buffer, buf, buffer);
1832
1833 /* initialize/update the restart index */
1834 if (!cmd->state.index_buffer || cmd->state.index_type != indexType) {
1835 struct tu_cs *draw_cs = &cmd->draw_cs;
1836
1837 tu6_emit_restart_index(
1838 draw_cs, indexType == VK_INDEX_TYPE_UINT32 ? 0xffffffff : 0xffff);
1839
1840 tu_cs_sanity_check(draw_cs);
1841 }
1842
1843 /* track the BO */
1844 if (cmd->state.index_buffer != buf)
1845 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
1846
1847 cmd->state.index_buffer = buf;
1848 cmd->state.index_offset = offset;
1849 cmd->state.index_type = indexType;
1850 }
1851
1852 void
1853 tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,
1854 VkPipelineBindPoint pipelineBindPoint,
1855 VkPipelineLayout _layout,
1856 uint32_t firstSet,
1857 uint32_t descriptorSetCount,
1858 const VkDescriptorSet *pDescriptorSets,
1859 uint32_t dynamicOffsetCount,
1860 const uint32_t *pDynamicOffsets)
1861 {
1862 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1863 TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
1864 unsigned dyn_idx = 0;
1865
1866 struct tu_descriptor_state *descriptors_state =
1867 tu_get_descriptors_state(cmd_buffer, pipelineBindPoint);
1868
1869 for (unsigned i = 0; i < descriptorSetCount; ++i) {
1870 unsigned idx = i + firstSet;
1871 TU_FROM_HANDLE(tu_descriptor_set, set, pDescriptorSets[i]);
1872
1873 descriptors_state->sets[idx] = set;
1874 descriptors_state->valid |= (1u << idx);
1875
1876 /* Note: the actual input attachment indices come from the shader
1877 * itself, so we can't generate the patched versions of these until
1878 * draw time when both the pipeline and descriptors are bound and
1879 * we're inside the render pass.
1880 */
1881 unsigned dst_idx = layout->set[idx].input_attachment_start;
1882 memcpy(&descriptors_state->input_attachments[dst_idx * A6XX_TEX_CONST_DWORDS],
1883 set->dynamic_descriptors,
1884 set->layout->input_attachment_count * A6XX_TEX_CONST_DWORDS * 4);
1885
1886 for(unsigned j = 0; j < set->layout->dynamic_offset_count; ++j, ++dyn_idx) {
1887 /* Dynamic buffers come after input attachments in the descriptor set
1888 * itself, but due to how the Vulkan descriptor set binding works, we
1889 * have to put input attachments and dynamic buffers in separate
1890 * buffers in the descriptor_state and then combine them at draw
1891 * time. Binding a descriptor set only invalidates the descriptor
1892 * sets after it, but if we try to tightly pack the descriptors after
1893 * the input attachments then we could corrupt dynamic buffers in the
1894 * descriptor set before it, or we'd have to move all the dynamic
1895 * buffers over. We just put them into separate buffers to make
1896 * binding as well as the later patching of input attachments easy.
1897 */
1898 unsigned src_idx = j + set->layout->input_attachment_count;
1899 unsigned dst_idx = j + layout->set[idx].dynamic_offset_start;
1900 assert(dyn_idx < dynamicOffsetCount);
1901
1902 uint32_t *dst =
1903 &descriptors_state->dynamic_descriptors[dst_idx * A6XX_TEX_CONST_DWORDS];
1904 uint32_t *src =
1905 &set->dynamic_descriptors[src_idx * A6XX_TEX_CONST_DWORDS];
1906 uint32_t offset = pDynamicOffsets[dyn_idx];
1907
1908 /* Patch the storage/uniform descriptors right away. */
1909 if (layout->set[idx].layout->dynamic_ubo & (1 << j)) {
1910 /* Note: we can assume here that the addition won't roll over and
1911 * change the SIZE field.
1912 */
1913 uint64_t va = src[0] | ((uint64_t)src[1] << 32);
1914 va += offset;
1915 dst[0] = va;
1916 dst[1] = va >> 32;
1917 } else {
1918 memcpy(dst, src, A6XX_TEX_CONST_DWORDS * 4);
1919 /* Note: A6XX_IBO_5_DEPTH is always 0 */
1920 uint64_t va = dst[4] | ((uint64_t)dst[5] << 32);
1921 va += offset;
1922 dst[4] = va;
1923 dst[5] = va >> 32;
1924 }
1925 }
1926 }
1927
1928 if (pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE)
1929 cmd_buffer->state.dirty |= TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS;
1930 else
1931 cmd_buffer->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS;
1932 }
1933
1934 void tu_CmdBindTransformFeedbackBuffersEXT(VkCommandBuffer commandBuffer,
1935 uint32_t firstBinding,
1936 uint32_t bindingCount,
1937 const VkBuffer *pBuffers,
1938 const VkDeviceSize *pOffsets,
1939 const VkDeviceSize *pSizes)
1940 {
1941 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1942 assert(firstBinding + bindingCount <= IR3_MAX_SO_BUFFERS);
1943
1944 for (uint32_t i = 0; i < bindingCount; i++) {
1945 uint32_t idx = firstBinding + i;
1946 TU_FROM_HANDLE(tu_buffer, buf, pBuffers[i]);
1947
1948 if (pOffsets[i] != 0)
1949 cmd->state.streamout_reset |= 1 << idx;
1950
1951 cmd->state.streamout_buf.buffers[idx] = buf;
1952 cmd->state.streamout_buf.offsets[idx] = pOffsets[i];
1953 cmd->state.streamout_buf.sizes[idx] = pSizes[i];
1954
1955 cmd->state.streamout_enabled |= 1 << idx;
1956 }
1957
1958 cmd->state.dirty |= TU_CMD_DIRTY_STREAMOUT_BUFFERS;
1959 }
1960
1961 void tu_CmdBeginTransformFeedbackEXT(VkCommandBuffer commandBuffer,
1962 uint32_t firstCounterBuffer,
1963 uint32_t counterBufferCount,
1964 const VkBuffer *pCounterBuffers,
1965 const VkDeviceSize *pCounterBufferOffsets)
1966 {
1967 assert(firstCounterBuffer + counterBufferCount <= IR3_MAX_SO_BUFFERS);
1968 /* TODO do something with counter buffer? */
1969 }
1970
1971 void tu_CmdEndTransformFeedbackEXT(VkCommandBuffer commandBuffer,
1972 uint32_t firstCounterBuffer,
1973 uint32_t counterBufferCount,
1974 const VkBuffer *pCounterBuffers,
1975 const VkDeviceSize *pCounterBufferOffsets)
1976 {
1977 assert(firstCounterBuffer + counterBufferCount <= IR3_MAX_SO_BUFFERS);
1978 /* TODO do something with counter buffer? */
1979
1980 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1981 cmd->state.streamout_enabled = 0;
1982 }
1983
1984 void
1985 tu_CmdPushConstants(VkCommandBuffer commandBuffer,
1986 VkPipelineLayout layout,
1987 VkShaderStageFlags stageFlags,
1988 uint32_t offset,
1989 uint32_t size,
1990 const void *pValues)
1991 {
1992 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1993 memcpy((void*) cmd->push_constants + offset, pValues, size);
1994 cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS;
1995 }
1996
1997 VkResult
1998 tu_EndCommandBuffer(VkCommandBuffer commandBuffer)
1999 {
2000 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2001
2002 if (cmd_buffer->scratch_seqno) {
2003 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo,
2004 MSM_SUBMIT_BO_WRITE);
2005 }
2006
2007 if (cmd_buffer->use_vsc_data) {
2008 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data,
2009 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2010 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data2,
2011 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2012 }
2013
2014 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->device->border_color,
2015 MSM_SUBMIT_BO_READ);
2016
2017 for (uint32_t i = 0; i < cmd_buffer->draw_cs.bo_count; i++) {
2018 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_cs.bos[i],
2019 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2020 }
2021
2022 for (uint32_t i = 0; i < cmd_buffer->draw_epilogue_cs.bo_count; i++) {
2023 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_epilogue_cs.bos[i],
2024 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2025 }
2026
2027 for (uint32_t i = 0; i < cmd_buffer->sub_cs.bo_count; i++) {
2028 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->sub_cs.bos[i],
2029 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2030 }
2031
2032 tu_cs_end(&cmd_buffer->cs);
2033 tu_cs_end(&cmd_buffer->draw_cs);
2034 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
2035
2036 cmd_buffer->status = TU_CMD_BUFFER_STATUS_EXECUTABLE;
2037
2038 return cmd_buffer->record_result;
2039 }
2040
2041 void
2042 tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
2043 VkPipelineBindPoint pipelineBindPoint,
2044 VkPipeline _pipeline)
2045 {
2046 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2047 TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
2048
2049 switch (pipelineBindPoint) {
2050 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2051 cmd->state.pipeline = pipeline;
2052 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
2053 break;
2054 case VK_PIPELINE_BIND_POINT_COMPUTE:
2055 cmd->state.compute_pipeline = pipeline;
2056 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
2057 break;
2058 default:
2059 unreachable("unrecognized pipeline bind point");
2060 break;
2061 }
2062
2063 tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
2064 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2065 for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
2066 tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i],
2067 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2068 }
2069 }
2070
2071 void
2072 tu_CmdSetViewport(VkCommandBuffer commandBuffer,
2073 uint32_t firstViewport,
2074 uint32_t viewportCount,
2075 const VkViewport *pViewports)
2076 {
2077 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2078
2079 assert(firstViewport == 0 && viewportCount == 1);
2080 cmd->state.dynamic.viewport.viewports[0] = pViewports[0];
2081 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_VIEWPORT;
2082 }
2083
2084 void
2085 tu_CmdSetScissor(VkCommandBuffer commandBuffer,
2086 uint32_t firstScissor,
2087 uint32_t scissorCount,
2088 const VkRect2D *pScissors)
2089 {
2090 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2091
2092 assert(firstScissor == 0 && scissorCount == 1);
2093 cmd->state.dynamic.scissor.scissors[0] = pScissors[0];
2094 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_SCISSOR;
2095 }
2096
2097 void
2098 tu_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth)
2099 {
2100 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2101
2102 cmd->state.dynamic.line_width = lineWidth;
2103
2104 /* line width depends on VkPipelineRasterizationStateCreateInfo */
2105 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
2106 }
2107
2108 void
2109 tu_CmdSetDepthBias(VkCommandBuffer commandBuffer,
2110 float depthBiasConstantFactor,
2111 float depthBiasClamp,
2112 float depthBiasSlopeFactor)
2113 {
2114 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2115 struct tu_cs *draw_cs = &cmd->draw_cs;
2116
2117 tu6_emit_depth_bias(draw_cs, depthBiasConstantFactor, depthBiasClamp,
2118 depthBiasSlopeFactor);
2119
2120 tu_cs_sanity_check(draw_cs);
2121 }
2122
2123 void
2124 tu_CmdSetBlendConstants(VkCommandBuffer commandBuffer,
2125 const float blendConstants[4])
2126 {
2127 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2128 struct tu_cs *draw_cs = &cmd->draw_cs;
2129
2130 tu6_emit_blend_constants(draw_cs, blendConstants);
2131
2132 tu_cs_sanity_check(draw_cs);
2133 }
2134
2135 void
2136 tu_CmdSetDepthBounds(VkCommandBuffer commandBuffer,
2137 float minDepthBounds,
2138 float maxDepthBounds)
2139 {
2140 }
2141
2142 void
2143 tu_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer,
2144 VkStencilFaceFlags faceMask,
2145 uint32_t compareMask)
2146 {
2147 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2148
2149 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2150 cmd->state.dynamic.stencil_compare_mask.front = compareMask;
2151 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2152 cmd->state.dynamic.stencil_compare_mask.back = compareMask;
2153
2154 /* the front/back compare masks must be updated together */
2155 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
2156 }
2157
2158 void
2159 tu_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer,
2160 VkStencilFaceFlags faceMask,
2161 uint32_t writeMask)
2162 {
2163 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2164
2165 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2166 cmd->state.dynamic.stencil_write_mask.front = writeMask;
2167 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2168 cmd->state.dynamic.stencil_write_mask.back = writeMask;
2169
2170 /* the front/back write masks must be updated together */
2171 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
2172 }
2173
2174 void
2175 tu_CmdSetStencilReference(VkCommandBuffer commandBuffer,
2176 VkStencilFaceFlags faceMask,
2177 uint32_t reference)
2178 {
2179 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2180
2181 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2182 cmd->state.dynamic.stencil_reference.front = reference;
2183 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2184 cmd->state.dynamic.stencil_reference.back = reference;
2185
2186 /* the front/back references must be updated together */
2187 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
2188 }
2189
2190 void
2191 tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
2192 uint32_t commandBufferCount,
2193 const VkCommandBuffer *pCmdBuffers)
2194 {
2195 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2196 VkResult result;
2197
2198 assert(commandBufferCount > 0);
2199
2200 for (uint32_t i = 0; i < commandBufferCount; i++) {
2201 TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]);
2202
2203 result = tu_bo_list_merge(&cmd->bo_list, &secondary->bo_list);
2204 if (result != VK_SUCCESS) {
2205 cmd->record_result = result;
2206 break;
2207 }
2208
2209 if (secondary->usage_flags &
2210 VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT) {
2211 assert(tu_cs_is_empty(&secondary->cs));
2212
2213 result = tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
2214 if (result != VK_SUCCESS) {
2215 cmd->record_result = result;
2216 break;
2217 }
2218
2219 result = tu_cs_add_entries(&cmd->draw_epilogue_cs,
2220 &secondary->draw_epilogue_cs);
2221 if (result != VK_SUCCESS) {
2222 cmd->record_result = result;
2223 break;
2224 }
2225 } else {
2226 assert(tu_cs_is_empty(&secondary->draw_cs));
2227 assert(tu_cs_is_empty(&secondary->draw_epilogue_cs));
2228
2229 for (uint32_t j = 0; j < secondary->cs.bo_count; j++) {
2230 tu_bo_list_add(&cmd->bo_list, secondary->cs.bos[j],
2231 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2232 }
2233
2234 tu_cs_emit_call(&cmd->cs, &secondary->cs);
2235 }
2236 }
2237 cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */
2238 }
2239
2240 VkResult
2241 tu_CreateCommandPool(VkDevice _device,
2242 const VkCommandPoolCreateInfo *pCreateInfo,
2243 const VkAllocationCallbacks *pAllocator,
2244 VkCommandPool *pCmdPool)
2245 {
2246 TU_FROM_HANDLE(tu_device, device, _device);
2247 struct tu_cmd_pool *pool;
2248
2249 pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
2250 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2251 if (pool == NULL)
2252 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
2253
2254 if (pAllocator)
2255 pool->alloc = *pAllocator;
2256 else
2257 pool->alloc = device->alloc;
2258
2259 list_inithead(&pool->cmd_buffers);
2260 list_inithead(&pool->free_cmd_buffers);
2261
2262 pool->queue_family_index = pCreateInfo->queueFamilyIndex;
2263
2264 *pCmdPool = tu_cmd_pool_to_handle(pool);
2265
2266 return VK_SUCCESS;
2267 }
2268
2269 void
2270 tu_DestroyCommandPool(VkDevice _device,
2271 VkCommandPool commandPool,
2272 const VkAllocationCallbacks *pAllocator)
2273 {
2274 TU_FROM_HANDLE(tu_device, device, _device);
2275 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2276
2277 if (!pool)
2278 return;
2279
2280 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2281 &pool->cmd_buffers, pool_link)
2282 {
2283 tu_cmd_buffer_destroy(cmd_buffer);
2284 }
2285
2286 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2287 &pool->free_cmd_buffers, pool_link)
2288 {
2289 tu_cmd_buffer_destroy(cmd_buffer);
2290 }
2291
2292 vk_free2(&device->alloc, pAllocator, pool);
2293 }
2294
2295 VkResult
2296 tu_ResetCommandPool(VkDevice device,
2297 VkCommandPool commandPool,
2298 VkCommandPoolResetFlags flags)
2299 {
2300 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2301 VkResult result;
2302
2303 list_for_each_entry(struct tu_cmd_buffer, cmd_buffer, &pool->cmd_buffers,
2304 pool_link)
2305 {
2306 result = tu_reset_cmd_buffer(cmd_buffer);
2307 if (result != VK_SUCCESS)
2308 return result;
2309 }
2310
2311 return VK_SUCCESS;
2312 }
2313
2314 void
2315 tu_TrimCommandPool(VkDevice device,
2316 VkCommandPool commandPool,
2317 VkCommandPoolTrimFlags flags)
2318 {
2319 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2320
2321 if (!pool)
2322 return;
2323
2324 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2325 &pool->free_cmd_buffers, pool_link)
2326 {
2327 tu_cmd_buffer_destroy(cmd_buffer);
2328 }
2329 }
2330
2331 void
2332 tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
2333 const VkRenderPassBeginInfo *pRenderPassBegin,
2334 VkSubpassContents contents)
2335 {
2336 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2337 TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass);
2338 TU_FROM_HANDLE(tu_framebuffer, fb, pRenderPassBegin->framebuffer);
2339
2340 cmd->state.pass = pass;
2341 cmd->state.subpass = pass->subpasses;
2342 cmd->state.framebuffer = fb;
2343
2344 tu_cmd_update_tiling_config(cmd, &pRenderPassBegin->renderArea);
2345 tu_cmd_prepare_tile_store_ib(cmd);
2346
2347 tu_emit_load_clear(cmd, pRenderPassBegin);
2348
2349 tu6_emit_zs(cmd, cmd->state.subpass, &cmd->draw_cs);
2350 tu6_emit_mrt(cmd, cmd->state.subpass, &cmd->draw_cs);
2351 tu6_emit_msaa(&cmd->draw_cs, cmd->state.subpass->samples);
2352 tu6_emit_render_cntl(cmd, cmd->state.subpass, &cmd->draw_cs, false);
2353
2354 /* note: use_hw_binning only checks tiling config */
2355 if (use_hw_binning(cmd))
2356 cmd->use_vsc_data = true;
2357
2358 for (uint32_t i = 0; i < fb->attachment_count; ++i) {
2359 const struct tu_image_view *iview = fb->attachments[i].attachment;
2360 tu_bo_list_add(&cmd->bo_list, iview->image->bo,
2361 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2362 }
2363
2364 /* Flag input attachment descriptors for re-emission if necessary */
2365 cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS;
2366 }
2367
2368 void
2369 tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
2370 const VkRenderPassBeginInfo *pRenderPassBeginInfo,
2371 const VkSubpassBeginInfoKHR *pSubpassBeginInfo)
2372 {
2373 tu_CmdBeginRenderPass(commandBuffer, pRenderPassBeginInfo,
2374 pSubpassBeginInfo->contents);
2375 }
2376
2377 void
2378 tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
2379 {
2380 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2381 const struct tu_render_pass *pass = cmd->state.pass;
2382 struct tu_cs *cs = &cmd->draw_cs;
2383
2384 const struct tu_subpass *subpass = cmd->state.subpass++;
2385
2386 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
2387
2388 if (subpass->resolve_attachments) {
2389 for (unsigned i = 0; i < subpass->color_count; i++) {
2390 uint32_t a = subpass->resolve_attachments[i].attachment;
2391 if (a == VK_ATTACHMENT_UNUSED)
2392 continue;
2393
2394 tu_store_gmem_attachment(cmd, cs, a,
2395 subpass->color_attachments[i].attachment);
2396
2397 if (pass->attachments[a].gmem_offset < 0)
2398 continue;
2399
2400 /* TODO:
2401 * check if the resolved attachment is needed by later subpasses,
2402 * if it is, should be doing a GMEM->GMEM resolve instead of GMEM->MEM->GMEM..
2403 */
2404 tu_finishme("missing GMEM->GMEM resolve path\n");
2405 tu_emit_load_gmem_attachment(cmd, cs, a);
2406 }
2407 }
2408
2409 tu_cond_exec_end(cs);
2410
2411 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
2412
2413 /* Emit flushes so that input attachments will read the correct value.
2414 * TODO: use subpass dependencies to flush or not
2415 */
2416 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2417 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
2418
2419 if (subpass->resolve_attachments) {
2420 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2421
2422 for (unsigned i = 0; i < subpass->color_count; i++) {
2423 uint32_t a = subpass->resolve_attachments[i].attachment;
2424 if (a == VK_ATTACHMENT_UNUSED)
2425 continue;
2426
2427 tu6_emit_sysmem_resolve(cmd, cs, a,
2428 subpass->color_attachments[i].attachment);
2429 }
2430
2431 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2432 }
2433
2434 tu_cond_exec_end(cs);
2435
2436 /* subpass->input_count > 0 then texture cache invalidate is likely to be needed */
2437 if (cmd->state.subpass->input_count)
2438 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2439
2440 /* emit mrt/zs/msaa/ubwc state for the subpass that is starting */
2441 tu6_emit_zs(cmd, cmd->state.subpass, cs);
2442 tu6_emit_mrt(cmd, cmd->state.subpass, cs);
2443 tu6_emit_msaa(cs, cmd->state.subpass->samples);
2444 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, false);
2445
2446 /* Flag input attachment descriptors for re-emission if necessary */
2447 cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS;
2448 }
2449
2450 void
2451 tu_CmdNextSubpass2(VkCommandBuffer commandBuffer,
2452 const VkSubpassBeginInfoKHR *pSubpassBeginInfo,
2453 const VkSubpassEndInfoKHR *pSubpassEndInfo)
2454 {
2455 tu_CmdNextSubpass(commandBuffer, pSubpassBeginInfo->contents);
2456 }
2457
2458 struct tu_draw_info
2459 {
2460 /**
2461 * Number of vertices.
2462 */
2463 uint32_t count;
2464
2465 /**
2466 * Index of the first vertex.
2467 */
2468 int32_t vertex_offset;
2469
2470 /**
2471 * First instance id.
2472 */
2473 uint32_t first_instance;
2474
2475 /**
2476 * Number of instances.
2477 */
2478 uint32_t instance_count;
2479
2480 /**
2481 * First index (indexed draws only).
2482 */
2483 uint32_t first_index;
2484
2485 /**
2486 * Whether it's an indexed draw.
2487 */
2488 bool indexed;
2489
2490 /**
2491 * Indirect draw parameters resource.
2492 */
2493 struct tu_buffer *indirect;
2494 uint64_t indirect_offset;
2495 uint32_t stride;
2496
2497 /**
2498 * Draw count parameters resource.
2499 */
2500 struct tu_buffer *count_buffer;
2501 uint64_t count_buffer_offset;
2502
2503 /**
2504 * Stream output parameters resource.
2505 */
2506 struct tu_buffer *streamout_buffer;
2507 uint64_t streamout_buffer_offset;
2508 };
2509
2510 #define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2511 #define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2512 #define ENABLE_NON_GMEM (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_SYSMEM)
2513
2514 enum tu_draw_state_group_id
2515 {
2516 TU_DRAW_STATE_PROGRAM,
2517 TU_DRAW_STATE_PROGRAM_BINNING,
2518 TU_DRAW_STATE_VI,
2519 TU_DRAW_STATE_VI_BINNING,
2520 TU_DRAW_STATE_VP,
2521 TU_DRAW_STATE_RAST,
2522 TU_DRAW_STATE_DS,
2523 TU_DRAW_STATE_BLEND,
2524 TU_DRAW_STATE_VS_CONST,
2525 TU_DRAW_STATE_GS_CONST,
2526 TU_DRAW_STATE_FS_CONST,
2527 TU_DRAW_STATE_DESC_SETS,
2528 TU_DRAW_STATE_DESC_SETS_GMEM,
2529 TU_DRAW_STATE_DESC_SETS_LOAD,
2530 TU_DRAW_STATE_VS_PARAMS,
2531
2532 TU_DRAW_STATE_COUNT,
2533 };
2534
2535 struct tu_draw_state_group
2536 {
2537 enum tu_draw_state_group_id id;
2538 uint32_t enable_mask;
2539 struct tu_cs_entry ib;
2540 };
2541
2542 static inline uint32_t
2543 tu6_stage2opcode(gl_shader_stage type)
2544 {
2545 switch (type) {
2546 case MESA_SHADER_VERTEX:
2547 case MESA_SHADER_TESS_CTRL:
2548 case MESA_SHADER_TESS_EVAL:
2549 case MESA_SHADER_GEOMETRY:
2550 return CP_LOAD_STATE6_GEOM;
2551 case MESA_SHADER_FRAGMENT:
2552 case MESA_SHADER_COMPUTE:
2553 case MESA_SHADER_KERNEL:
2554 return CP_LOAD_STATE6_FRAG;
2555 default:
2556 unreachable("bad shader type");
2557 }
2558 }
2559
2560 static inline enum a6xx_state_block
2561 tu6_stage2shadersb(gl_shader_stage type)
2562 {
2563 switch (type) {
2564 case MESA_SHADER_VERTEX:
2565 return SB6_VS_SHADER;
2566 case MESA_SHADER_GEOMETRY:
2567 return SB6_GS_SHADER;
2568 case MESA_SHADER_FRAGMENT:
2569 return SB6_FS_SHADER;
2570 case MESA_SHADER_COMPUTE:
2571 case MESA_SHADER_KERNEL:
2572 return SB6_CS_SHADER;
2573 default:
2574 unreachable("bad shader type");
2575 return ~0;
2576 }
2577 }
2578
2579 static void
2580 tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2581 struct tu_descriptor_state *descriptors_state,
2582 gl_shader_stage type,
2583 uint32_t *push_constants)
2584 {
2585 const struct tu_program_descriptor_linkage *link =
2586 &pipeline->program.link[type];
2587 const struct ir3_ubo_analysis_state *state = &link->ubo_state;
2588
2589 if (link->push_consts.count > 0) {
2590 unsigned num_units = link->push_consts.count;
2591 unsigned offset = link->push_consts.lo;
2592 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_units * 4);
2593 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
2594 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2595 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2596 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2597 CP_LOAD_STATE6_0_NUM_UNIT(num_units));
2598 tu_cs_emit(cs, 0);
2599 tu_cs_emit(cs, 0);
2600 for (unsigned i = 0; i < num_units * 4; i++)
2601 tu_cs_emit(cs, push_constants[i + offset * 4]);
2602 }
2603
2604 for (uint32_t i = 0; i < state->num_enabled; i++) {
2605 uint32_t size = state->range[i].end - state->range[i].start;
2606 uint32_t offset = state->range[i].start;
2607
2608 /* and even if the start of the const buffer is before
2609 * first_immediate, the end may not be:
2610 */
2611 size = MIN2(size, (16 * link->constlen) - state->range[i].offset);
2612
2613 if (size == 0)
2614 continue;
2615
2616 /* things should be aligned to vec4: */
2617 debug_assert((state->range[i].offset % 16) == 0);
2618 debug_assert((size % 16) == 0);
2619 debug_assert((offset % 16) == 0);
2620
2621 /* Dig out the descriptor from the descriptor state and read the VA from
2622 * it.
2623 */
2624 assert(state->range[i].bindless);
2625 uint32_t *base = state->range[i].bindless_base == MAX_SETS ?
2626 descriptors_state->dynamic_descriptors :
2627 descriptors_state->sets[state->range[i].bindless_base]->mapped_ptr;
2628 unsigned block = state->range[i].block;
2629 /* If the block in the shader here is in the dynamic descriptor set, it
2630 * is an index into the dynamic descriptor set which is combined from
2631 * dynamic descriptors and input attachments on-the-fly, and we don't
2632 * have access to it here. Instead we work backwards to get the index
2633 * into dynamic_descriptors.
2634 */
2635 if (state->range[i].bindless_base == MAX_SETS)
2636 block -= pipeline->layout->input_attachment_count;
2637 uint32_t *desc = base + block * A6XX_TEX_CONST_DWORDS;
2638 uint64_t va = desc[0] | ((uint64_t)(desc[1] & A6XX_UBO_1_BASE_HI__MASK) << 32);
2639 assert(va);
2640
2641 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
2642 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2643 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2644 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
2645 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2646 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2647 tu_cs_emit_qw(cs, va + offset);
2648 }
2649 }
2650
2651 static struct tu_cs_entry
2652 tu6_emit_consts(struct tu_cmd_buffer *cmd,
2653 const struct tu_pipeline *pipeline,
2654 struct tu_descriptor_state *descriptors_state,
2655 gl_shader_stage type)
2656 {
2657 struct tu_cs cs;
2658 tu_cs_begin_sub_stream(&cmd->sub_cs, 512, &cs); /* TODO: maximum size? */
2659
2660 tu6_emit_user_consts(&cs, pipeline, descriptors_state, type, cmd->push_constants);
2661
2662 return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2663 }
2664
2665 static VkResult
2666 tu6_emit_vs_params(struct tu_cmd_buffer *cmd,
2667 const struct tu_draw_info *draw,
2668 struct tu_cs_entry *entry)
2669 {
2670 /* TODO: fill out more than just base instance */
2671 const struct tu_program_descriptor_linkage *link =
2672 &cmd->state.pipeline->program.link[MESA_SHADER_VERTEX];
2673 const struct ir3_const_state *const_state = &link->const_state;
2674 struct tu_cs cs;
2675
2676 if (const_state->offsets.driver_param >= link->constlen) {
2677 *entry = (struct tu_cs_entry) {};
2678 return VK_SUCCESS;
2679 }
2680
2681 VkResult result = tu_cs_begin_sub_stream(&cmd->sub_cs, 8, &cs);
2682 if (result != VK_SUCCESS)
2683 return result;
2684
2685 tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_GEOM, 3 + 4);
2686 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(const_state->offsets.driver_param) |
2687 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2688 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2689 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER) |
2690 CP_LOAD_STATE6_0_NUM_UNIT(1));
2691 tu_cs_emit(&cs, 0);
2692 tu_cs_emit(&cs, 0);
2693
2694 STATIC_ASSERT(IR3_DP_INSTID_BASE == 2);
2695
2696 tu_cs_emit(&cs, 0);
2697 tu_cs_emit(&cs, 0);
2698 tu_cs_emit(&cs, draw->first_instance);
2699 tu_cs_emit(&cs, 0);
2700
2701 *entry = tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2702 return VK_SUCCESS;
2703 }
2704
2705 static VkResult
2706 tu6_emit_descriptor_sets(struct tu_cmd_buffer *cmd,
2707 const struct tu_pipeline *pipeline,
2708 VkPipelineBindPoint bind_point,
2709 struct tu_cs_entry *entry,
2710 bool gmem)
2711 {
2712 struct tu_cs *draw_state = &cmd->sub_cs;
2713 struct tu_pipeline_layout *layout = pipeline->layout;
2714 struct tu_descriptor_state *descriptors_state =
2715 tu_get_descriptors_state(cmd, bind_point);
2716 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
2717 const uint32_t *input_attachment_idx =
2718 pipeline->program.input_attachment_idx;
2719 uint32_t num_dynamic_descs = layout->dynamic_offset_count +
2720 layout->input_attachment_count;
2721 struct ts_cs_memory dynamic_desc_set;
2722 VkResult result;
2723
2724 if (num_dynamic_descs > 0) {
2725 /* allocate and fill out dynamic descriptor set */
2726 result = tu_cs_alloc(draw_state, num_dynamic_descs,
2727 A6XX_TEX_CONST_DWORDS, &dynamic_desc_set);
2728 if (result != VK_SUCCESS)
2729 return result;
2730
2731 memcpy(dynamic_desc_set.map, descriptors_state->input_attachments,
2732 layout->input_attachment_count * A6XX_TEX_CONST_DWORDS * 4);
2733
2734 if (gmem) {
2735 /* Patch input attachments to refer to GMEM instead */
2736 for (unsigned i = 0; i < layout->input_attachment_count; i++) {
2737 uint32_t *dst =
2738 &dynamic_desc_set.map[A6XX_TEX_CONST_DWORDS * i];
2739
2740 /* The compiler has already laid out input_attachment_idx in the
2741 * final order of input attachments, so there's no need to go
2742 * through the pipeline layout finding input attachments.
2743 */
2744 unsigned attachment_idx = input_attachment_idx[i];
2745
2746 /* It's possible for the pipeline layout to include an input
2747 * attachment which doesn't actually exist for the current
2748 * subpass. Of course, this is only valid so long as the pipeline
2749 * doesn't try to actually load that attachment. Just skip
2750 * patching in that scenario to avoid out-of-bounds accesses.
2751 */
2752 if (attachment_idx >= cmd->state.subpass->input_count)
2753 continue;
2754
2755 uint32_t a = cmd->state.subpass->input_attachments[attachment_idx].attachment;
2756 const struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[a];
2757
2758 assert(att->gmem_offset >= 0);
2759
2760 dst[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK);
2761 dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
2762 dst[2] &= ~(A6XX_TEX_CONST_2_TYPE__MASK | A6XX_TEX_CONST_2_PITCH__MASK);
2763 dst[2] |=
2764 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
2765 A6XX_TEX_CONST_2_PITCH(tiling->tile0.extent.width * att->cpp);
2766 dst[3] = 0;
2767 dst[4] = cmd->device->physical_device->gmem_base + att->gmem_offset;
2768 dst[5] = A6XX_TEX_CONST_5_DEPTH(1);
2769 for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
2770 dst[i] = 0;
2771
2772 if (cmd->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY)
2773 tu_finishme("patch input attachment pitch for secondary cmd buffer");
2774 }
2775 }
2776
2777 memcpy(dynamic_desc_set.map + layout->input_attachment_count * A6XX_TEX_CONST_DWORDS,
2778 descriptors_state->dynamic_descriptors,
2779 layout->dynamic_offset_count * A6XX_TEX_CONST_DWORDS * 4);
2780 }
2781
2782 uint32_t sp_bindless_base_reg, hlsq_bindless_base_reg;
2783 uint32_t hlsq_update_value;
2784 switch (bind_point) {
2785 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2786 sp_bindless_base_reg = REG_A6XX_SP_BINDLESS_BASE(0);
2787 hlsq_bindless_base_reg = REG_A6XX_HLSQ_BINDLESS_BASE(0);
2788 hlsq_update_value = 0x7c000;
2789 break;
2790 case VK_PIPELINE_BIND_POINT_COMPUTE:
2791 sp_bindless_base_reg = REG_A6XX_SP_CS_BINDLESS_BASE(0);
2792 hlsq_bindless_base_reg = REG_A6XX_HLSQ_CS_BINDLESS_BASE(0);
2793 hlsq_update_value = 0x3e00;
2794 break;
2795 default:
2796 unreachable("bad bind point");
2797 }
2798
2799 /* Be careful here to *not* refer to the pipeline, so that if only the
2800 * pipeline changes we don't have to emit this again (except if there are
2801 * dynamic descriptors in the pipeline layout). This means always emitting
2802 * all the valid descriptors, which means that we always have to put the
2803 * dynamic descriptor in the driver-only slot at the end
2804 */
2805 uint32_t num_user_sets = util_last_bit(descriptors_state->valid);
2806 uint32_t num_sets = num_user_sets;
2807 if (num_dynamic_descs > 0) {
2808 num_user_sets = MAX_SETS;
2809 num_sets = num_user_sets + 1;
2810 }
2811
2812 unsigned regs[2] = { sp_bindless_base_reg, hlsq_bindless_base_reg };
2813
2814 struct tu_cs cs;
2815 result = tu_cs_begin_sub_stream(draw_state, ARRAY_SIZE(regs) * (1 + num_sets * 2) + 2, &cs);
2816 if (result != VK_SUCCESS)
2817 return result;
2818
2819 if (num_sets > 0) {
2820 for (unsigned i = 0; i < ARRAY_SIZE(regs); i++) {
2821 tu_cs_emit_pkt4(&cs, regs[i], num_sets * 2);
2822 for (unsigned j = 0; j < num_user_sets; j++) {
2823 if (descriptors_state->valid & (1 << j)) {
2824 /* magic | 3 copied from the blob */
2825 tu_cs_emit_qw(&cs, descriptors_state->sets[j]->va | 3);
2826 } else {
2827 tu_cs_emit_qw(&cs, 0 | 3);
2828 }
2829 }
2830 if (num_dynamic_descs > 0) {
2831 tu_cs_emit_qw(&cs, dynamic_desc_set.iova | 3);
2832 }
2833 }
2834
2835 tu_cs_emit_regs(&cs, A6XX_HLSQ_UPDATE_CNTL(hlsq_update_value));
2836 }
2837
2838 *entry = tu_cs_end_sub_stream(draw_state, &cs);
2839 return VK_SUCCESS;
2840 }
2841
2842 static void
2843 tu6_emit_streamout(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
2844 {
2845 struct tu_streamout_state *tf = &cmd->state.pipeline->streamout;
2846
2847 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
2848 struct tu_buffer *buf = cmd->state.streamout_buf.buffers[i];
2849 if (!buf)
2850 continue;
2851
2852 uint32_t offset;
2853 offset = cmd->state.streamout_buf.offsets[i];
2854
2855 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_BASE(i, .bo = buf->bo,
2856 .bo_offset = buf->bo_offset));
2857 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_SIZE(i, buf->size));
2858
2859 if (cmd->state.streamout_reset & (1 << i)) {
2860 offset *= tf->stride[i];
2861
2862 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_OFFSET(i, offset));
2863 cmd->state.streamout_reset &= ~(1 << i);
2864 } else {
2865 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
2866 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(REG_A6XX_VPC_SO_BUFFER_OFFSET(i)) |
2867 CP_MEM_TO_REG_0_SHIFT_BY_2 | CP_MEM_TO_REG_0_UNK31 |
2868 CP_MEM_TO_REG_0_CNT(0));
2869 tu_cs_emit_qw(cs, cmd->scratch_bo.iova +
2870 ctrl_offset(flush_base[i].offset));
2871 }
2872
2873 tu_cs_emit_regs(cs, A6XX_VPC_SO_FLUSH_BASE(i, .bo = &cmd->scratch_bo,
2874 .bo_offset =
2875 ctrl_offset(flush_base[i])));
2876 }
2877
2878 if (cmd->state.streamout_enabled) {
2879 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 12 + (2 * tf->prog_count));
2880 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
2881 tu_cs_emit(cs, tf->vpc_so_buf_cntl);
2882 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(0));
2883 tu_cs_emit(cs, tf->ncomp[0]);
2884 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(1));
2885 tu_cs_emit(cs, tf->ncomp[1]);
2886 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(2));
2887 tu_cs_emit(cs, tf->ncomp[2]);
2888 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(3));
2889 tu_cs_emit(cs, tf->ncomp[3]);
2890 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
2891 tu_cs_emit(cs, A6XX_VPC_SO_CNTL_ENABLE);
2892 for (unsigned i = 0; i < tf->prog_count; i++) {
2893 tu_cs_emit(cs, REG_A6XX_VPC_SO_PROG);
2894 tu_cs_emit(cs, tf->prog[i]);
2895 }
2896 } else {
2897 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4);
2898 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
2899 tu_cs_emit(cs, 0);
2900 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
2901 tu_cs_emit(cs, 0);
2902 }
2903 }
2904
2905 static VkResult
2906 tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
2907 struct tu_cs *cs,
2908 const struct tu_draw_info *draw)
2909 {
2910 const struct tu_pipeline *pipeline = cmd->state.pipeline;
2911 const struct tu_dynamic_state *dynamic = &cmd->state.dynamic;
2912 struct tu_draw_state_group draw_state_groups[TU_DRAW_STATE_COUNT];
2913 uint32_t draw_state_group_count = 0;
2914 VkResult result;
2915
2916 struct tu_descriptor_state *descriptors_state =
2917 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
2918
2919 /* TODO lrz */
2920
2921 tu_cs_emit_regs(cs,
2922 A6XX_PC_PRIMITIVE_CNTL_0(.primitive_restart =
2923 pipeline->ia.primitive_restart && draw->indexed));
2924
2925 if (cmd->state.dirty &
2926 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH) &&
2927 (pipeline->dynamic_state.mask & TU_DYNAMIC_LINE_WIDTH)) {
2928 tu6_emit_gras_su_cntl(cs, pipeline->rast.gras_su_cntl,
2929 dynamic->line_width);
2930 }
2931
2932 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK) &&
2933 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_COMPARE_MASK)) {
2934 tu6_emit_stencil_compare_mask(cs, dynamic->stencil_compare_mask.front,
2935 dynamic->stencil_compare_mask.back);
2936 }
2937
2938 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK) &&
2939 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_WRITE_MASK)) {
2940 tu6_emit_stencil_write_mask(cs, dynamic->stencil_write_mask.front,
2941 dynamic->stencil_write_mask.back);
2942 }
2943
2944 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE) &&
2945 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_REFERENCE)) {
2946 tu6_emit_stencil_reference(cs, dynamic->stencil_reference.front,
2947 dynamic->stencil_reference.back);
2948 }
2949
2950 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_VIEWPORT) &&
2951 (pipeline->dynamic_state.mask & TU_DYNAMIC_VIEWPORT)) {
2952 tu6_emit_viewport(cs, &cmd->state.dynamic.viewport.viewports[0]);
2953 }
2954
2955 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_SCISSOR) &&
2956 (pipeline->dynamic_state.mask & TU_DYNAMIC_SCISSOR)) {
2957 tu6_emit_scissor(cs, &cmd->state.dynamic.scissor.scissors[0]);
2958 }
2959
2960 if (cmd->state.dirty &
2961 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_VERTEX_BUFFERS)) {
2962 for (uint32_t i = 0; i < pipeline->vi.count; i++) {
2963 const uint32_t binding = pipeline->vi.bindings[i];
2964 const struct tu_buffer *buf = cmd->state.vb.buffers[binding];
2965 const VkDeviceSize offset = buf->bo_offset +
2966 cmd->state.vb.offsets[binding];
2967 const VkDeviceSize size =
2968 offset < buf->size ? buf->size - offset : 0;
2969
2970 tu_cs_emit_regs(cs,
2971 A6XX_VFD_FETCH_BASE(i, .bo = buf->bo, .bo_offset = offset),
2972 A6XX_VFD_FETCH_SIZE(i, size));
2973 }
2974 }
2975
2976 if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) {
2977 draw_state_groups[draw_state_group_count++] =
2978 (struct tu_draw_state_group) {
2979 .id = TU_DRAW_STATE_PROGRAM,
2980 .enable_mask = ENABLE_DRAW,
2981 .ib = pipeline->program.state_ib,
2982 };
2983 draw_state_groups[draw_state_group_count++] =
2984 (struct tu_draw_state_group) {
2985 .id = TU_DRAW_STATE_PROGRAM_BINNING,
2986 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
2987 .ib = pipeline->program.binning_state_ib,
2988 };
2989 draw_state_groups[draw_state_group_count++] =
2990 (struct tu_draw_state_group) {
2991 .id = TU_DRAW_STATE_VI,
2992 .enable_mask = ENABLE_DRAW,
2993 .ib = pipeline->vi.state_ib,
2994 };
2995 draw_state_groups[draw_state_group_count++] =
2996 (struct tu_draw_state_group) {
2997 .id = TU_DRAW_STATE_VI_BINNING,
2998 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
2999 .ib = pipeline->vi.binning_state_ib,
3000 };
3001 draw_state_groups[draw_state_group_count++] =
3002 (struct tu_draw_state_group) {
3003 .id = TU_DRAW_STATE_VP,
3004 .enable_mask = ENABLE_ALL,
3005 .ib = pipeline->vp.state_ib,
3006 };
3007 draw_state_groups[draw_state_group_count++] =
3008 (struct tu_draw_state_group) {
3009 .id = TU_DRAW_STATE_RAST,
3010 .enable_mask = ENABLE_ALL,
3011 .ib = pipeline->rast.state_ib,
3012 };
3013 draw_state_groups[draw_state_group_count++] =
3014 (struct tu_draw_state_group) {
3015 .id = TU_DRAW_STATE_DS,
3016 .enable_mask = ENABLE_ALL,
3017 .ib = pipeline->ds.state_ib,
3018 };
3019 draw_state_groups[draw_state_group_count++] =
3020 (struct tu_draw_state_group) {
3021 .id = TU_DRAW_STATE_BLEND,
3022 .enable_mask = ENABLE_ALL,
3023 .ib = pipeline->blend.state_ib,
3024 };
3025 }
3026
3027 if (cmd->state.dirty &
3028 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_PUSH_CONSTANTS)) {
3029 draw_state_groups[draw_state_group_count++] =
3030 (struct tu_draw_state_group) {
3031 .id = TU_DRAW_STATE_VS_CONST,
3032 .enable_mask = ENABLE_ALL,
3033 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_VERTEX)
3034 };
3035 draw_state_groups[draw_state_group_count++] =
3036 (struct tu_draw_state_group) {
3037 .id = TU_DRAW_STATE_GS_CONST,
3038 .enable_mask = ENABLE_ALL,
3039 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_GEOMETRY)
3040 };
3041 draw_state_groups[draw_state_group_count++] =
3042 (struct tu_draw_state_group) {
3043 .id = TU_DRAW_STATE_FS_CONST,
3044 .enable_mask = ENABLE_DRAW,
3045 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_FRAGMENT)
3046 };
3047 }
3048
3049 if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS)
3050 tu6_emit_streamout(cmd, cs);
3051
3052 /* If there are any any dynamic descriptors, then we may need to re-emit
3053 * them after every pipeline change in case the number of input attachments
3054 * changes. We also always need to re-emit after a pipeline change if there
3055 * are any input attachments, because the input attachment index comes from
3056 * the pipeline. Finally, it can also happen that the subpass changes
3057 * without the pipeline changing, in which case the GMEM descriptors need
3058 * to be patched differently.
3059 *
3060 * TODO: We could probably be clever and avoid re-emitting state on
3061 * pipeline changes if the number of input attachments is always 0. We
3062 * could also only re-emit dynamic state.
3063 */
3064 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS ||
3065 ((pipeline->layout->dynamic_offset_count +
3066 pipeline->layout->input_attachment_count > 0) &&
3067 cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) ||
3068 (pipeline->layout->input_attachment_count > 0 &&
3069 cmd->state.dirty & TU_CMD_DIRTY_INPUT_ATTACHMENTS)) {
3070 struct tu_cs_entry desc_sets, desc_sets_gmem;
3071 bool need_gmem_desc_set = pipeline->layout->input_attachment_count > 0;
3072
3073 result = tu6_emit_descriptor_sets(cmd, pipeline,
3074 VK_PIPELINE_BIND_POINT_GRAPHICS,
3075 &desc_sets, false);
3076 if (result != VK_SUCCESS)
3077 return result;
3078
3079 draw_state_groups[draw_state_group_count++] =
3080 (struct tu_draw_state_group) {
3081 .id = TU_DRAW_STATE_DESC_SETS,
3082 .enable_mask = need_gmem_desc_set ? ENABLE_NON_GMEM : ENABLE_ALL,
3083 .ib = desc_sets,
3084 };
3085
3086 if (need_gmem_desc_set) {
3087 result = tu6_emit_descriptor_sets(cmd, pipeline,
3088 VK_PIPELINE_BIND_POINT_GRAPHICS,
3089 &desc_sets_gmem, true);
3090 if (result != VK_SUCCESS)
3091 return result;
3092
3093 draw_state_groups[draw_state_group_count++] =
3094 (struct tu_draw_state_group) {
3095 .id = TU_DRAW_STATE_DESC_SETS_GMEM,
3096 .enable_mask = CP_SET_DRAW_STATE__0_GMEM,
3097 .ib = desc_sets_gmem,
3098 };
3099 }
3100
3101 /* We need to reload the descriptors every time the descriptor sets
3102 * change. However, the commands we send only depend on the pipeline
3103 * because the whole point is to cache descriptors which are used by the
3104 * pipeline. There's a problem here, in that the firmware has an
3105 * "optimization" which skips executing groups that are set to the same
3106 * value as the last draw. This means that if the descriptor sets change
3107 * but not the pipeline, we'd try to re-execute the same buffer which
3108 * the firmware would ignore and we wouldn't pre-load the new
3109 * descriptors. The blob seems to re-emit the LOAD_STATE group whenever
3110 * the descriptor sets change, which we emulate here by copying the
3111 * pre-prepared buffer.
3112 */
3113 const struct tu_cs_entry *load_entry = &pipeline->load_state.state_ib;
3114 if (load_entry->size > 0) {
3115 struct tu_cs load_cs;
3116 result = tu_cs_begin_sub_stream(&cmd->sub_cs, load_entry->size, &load_cs);
3117 if (result != VK_SUCCESS)
3118 return result;
3119 tu_cs_emit_array(&load_cs,
3120 (uint32_t *)((char *)load_entry->bo->map + load_entry->offset),
3121 load_entry->size / 4);
3122 struct tu_cs_entry load_copy = tu_cs_end_sub_stream(&cmd->sub_cs, &load_cs);
3123
3124 draw_state_groups[draw_state_group_count++] =
3125 (struct tu_draw_state_group) {
3126 .id = TU_DRAW_STATE_DESC_SETS_LOAD,
3127 /* The blob seems to not enable this for binning, even when
3128 * resources would actually be used in the binning shader.
3129 * Presumably the overhead of prefetching the resources isn't
3130 * worth it.
3131 */
3132 .enable_mask = ENABLE_DRAW,
3133 .ib = load_copy,
3134 };
3135 }
3136 }
3137
3138 struct tu_cs_entry vs_params;
3139 result = tu6_emit_vs_params(cmd, draw, &vs_params);
3140 if (result != VK_SUCCESS)
3141 return result;
3142
3143 draw_state_groups[draw_state_group_count++] =
3144 (struct tu_draw_state_group) {
3145 .id = TU_DRAW_STATE_VS_PARAMS,
3146 .enable_mask = ENABLE_ALL,
3147 .ib = vs_params,
3148 };
3149
3150 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_group_count);
3151 for (uint32_t i = 0; i < draw_state_group_count; i++) {
3152 const struct tu_draw_state_group *group = &draw_state_groups[i];
3153 debug_assert((group->enable_mask & ~ENABLE_ALL) == 0);
3154 uint32_t cp_set_draw_state =
3155 CP_SET_DRAW_STATE__0_COUNT(group->ib.size / 4) |
3156 group->enable_mask |
3157 CP_SET_DRAW_STATE__0_GROUP_ID(group->id);
3158 uint64_t iova;
3159 if (group->ib.size) {
3160 iova = group->ib.bo->iova + group->ib.offset;
3161 } else {
3162 cp_set_draw_state |= CP_SET_DRAW_STATE__0_DISABLE;
3163 iova = 0;
3164 }
3165
3166 tu_cs_emit(cs, cp_set_draw_state);
3167 tu_cs_emit_qw(cs, iova);
3168 }
3169
3170 tu_cs_sanity_check(cs);
3171
3172 /* track BOs */
3173 if (cmd->state.dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) {
3174 for (uint32_t i = 0; i < MAX_VBS; i++) {
3175 const struct tu_buffer *buf = cmd->state.vb.buffers[i];
3176 if (buf)
3177 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
3178 }
3179 }
3180 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3181 unsigned i;
3182 for_each_bit(i, descriptors_state->valid) {
3183 struct tu_descriptor_set *set = descriptors_state->sets[i];
3184 for (unsigned j = 0; j < set->layout->buffer_count; ++j) {
3185 if (set->buffers[j]) {
3186 tu_bo_list_add(&cmd->bo_list, set->buffers[j],
3187 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3188 }
3189 }
3190 if (set->size > 0) {
3191 tu_bo_list_add(&cmd->bo_list, &set->pool->bo,
3192 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
3193 }
3194 }
3195 }
3196 if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS) {
3197 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3198 const struct tu_buffer *buf = cmd->state.streamout_buf.buffers[i];
3199 if (buf) {
3200 tu_bo_list_add(&cmd->bo_list, buf->bo,
3201 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3202 }
3203 }
3204 }
3205
3206 /* There are too many graphics dirty bits to list here, so just list the
3207 * bits to preserve instead. The only things not emitted here are
3208 * compute-related state.
3209 */
3210 cmd->state.dirty &= TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS;
3211
3212 /* Fragment shader state overwrites compute shader state, so flag the
3213 * compute pipeline for re-emit.
3214 */
3215 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
3216 return VK_SUCCESS;
3217 }
3218
3219 static void
3220 tu6_emit_draw_indirect(struct tu_cmd_buffer *cmd,
3221 struct tu_cs *cs,
3222 const struct tu_draw_info *draw)
3223 {
3224 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3225 bool has_gs = cmd->state.pipeline->active_stages &
3226 VK_SHADER_STAGE_GEOMETRY_BIT;
3227
3228 tu_cs_emit_regs(cs,
3229 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3230 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3231
3232 if (draw->indexed) {
3233 const enum a4xx_index_size index_size =
3234 tu6_index_size(cmd->state.index_type);
3235 const uint32_t index_bytes =
3236 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3237 const struct tu_buffer *index_buf = cmd->state.index_buffer;
3238 unsigned max_indicies =
3239 (index_buf->size - cmd->state.index_offset) / index_bytes;
3240
3241 const uint32_t cp_draw_indx =
3242 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3243 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3244 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3245 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3246 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3247
3248 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_INDIRECT, 6);
3249 tu_cs_emit(cs, cp_draw_indx);
3250 tu_cs_emit_qw(cs, index_buf->bo->iova + cmd->state.index_offset);
3251 tu_cs_emit(cs, A5XX_CP_DRAW_INDX_INDIRECT_3_MAX_INDICES(max_indicies));
3252 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3253 } else {
3254 const uint32_t cp_draw_indx =
3255 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3256 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3257 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3258 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3259
3260 tu_cs_emit_pkt7(cs, CP_DRAW_INDIRECT, 3);
3261 tu_cs_emit(cs, cp_draw_indx);
3262 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3263 }
3264
3265 tu_bo_list_add(&cmd->bo_list, draw->indirect->bo, MSM_SUBMIT_BO_READ);
3266 }
3267
3268 static void
3269 tu6_emit_draw_direct(struct tu_cmd_buffer *cmd,
3270 struct tu_cs *cs,
3271 const struct tu_draw_info *draw)
3272 {
3273
3274 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3275 bool has_gs = cmd->state.pipeline->active_stages &
3276 VK_SHADER_STAGE_GEOMETRY_BIT;
3277
3278 tu_cs_emit_regs(cs,
3279 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3280 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3281
3282 /* TODO hw binning */
3283 if (draw->indexed) {
3284 const enum a4xx_index_size index_size =
3285 tu6_index_size(cmd->state.index_type);
3286 const uint32_t index_bytes =
3287 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3288 const struct tu_buffer *buf = cmd->state.index_buffer;
3289 const VkDeviceSize offset = buf->bo_offset + cmd->state.index_offset +
3290 index_bytes * draw->first_index;
3291 const uint32_t size = index_bytes * draw->count;
3292
3293 const uint32_t cp_draw_indx =
3294 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3295 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3296 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3297 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3298 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3299
3300 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7);
3301 tu_cs_emit(cs, cp_draw_indx);
3302 tu_cs_emit(cs, draw->instance_count);
3303 tu_cs_emit(cs, draw->count);
3304 tu_cs_emit(cs, 0x0); /* XXX */
3305 tu_cs_emit_qw(cs, buf->bo->iova + offset);
3306 tu_cs_emit(cs, size);
3307 } else {
3308 const uint32_t cp_draw_indx =
3309 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3310 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3311 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3312 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3313
3314 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3);
3315 tu_cs_emit(cs, cp_draw_indx);
3316 tu_cs_emit(cs, draw->instance_count);
3317 tu_cs_emit(cs, draw->count);
3318 }
3319 }
3320
3321 static void
3322 tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw)
3323 {
3324 struct tu_cs *cs = &cmd->draw_cs;
3325 VkResult result;
3326
3327 result = tu6_bind_draw_states(cmd, cs, draw);
3328 if (result != VK_SUCCESS) {
3329 cmd->record_result = result;
3330 return;
3331 }
3332
3333 if (draw->indirect)
3334 tu6_emit_draw_indirect(cmd, cs, draw);
3335 else
3336 tu6_emit_draw_direct(cmd, cs, draw);
3337
3338 if (cmd->state.streamout_enabled) {
3339 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3340 if (cmd->state.streamout_enabled & (1 << i))
3341 tu6_emit_event_write(cmd, cs, FLUSH_SO_0 + i, false);
3342 }
3343 }
3344
3345 cmd->wait_for_idle = true;
3346
3347 tu_cs_sanity_check(cs);
3348 }
3349
3350 void
3351 tu_CmdDraw(VkCommandBuffer commandBuffer,
3352 uint32_t vertexCount,
3353 uint32_t instanceCount,
3354 uint32_t firstVertex,
3355 uint32_t firstInstance)
3356 {
3357 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3358 struct tu_draw_info info = {};
3359
3360 info.count = vertexCount;
3361 info.instance_count = instanceCount;
3362 info.first_instance = firstInstance;
3363 info.vertex_offset = firstVertex;
3364
3365 tu_draw(cmd_buffer, &info);
3366 }
3367
3368 void
3369 tu_CmdDrawIndexed(VkCommandBuffer commandBuffer,
3370 uint32_t indexCount,
3371 uint32_t instanceCount,
3372 uint32_t firstIndex,
3373 int32_t vertexOffset,
3374 uint32_t firstInstance)
3375 {
3376 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3377 struct tu_draw_info info = {};
3378
3379 info.indexed = true;
3380 info.count = indexCount;
3381 info.instance_count = instanceCount;
3382 info.first_index = firstIndex;
3383 info.vertex_offset = vertexOffset;
3384 info.first_instance = firstInstance;
3385
3386 tu_draw(cmd_buffer, &info);
3387 }
3388
3389 void
3390 tu_CmdDrawIndirect(VkCommandBuffer commandBuffer,
3391 VkBuffer _buffer,
3392 VkDeviceSize offset,
3393 uint32_t drawCount,
3394 uint32_t stride)
3395 {
3396 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3397 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3398 struct tu_draw_info info = {};
3399
3400 info.count = drawCount;
3401 info.indirect = buffer;
3402 info.indirect_offset = offset;
3403 info.stride = stride;
3404
3405 tu_draw(cmd_buffer, &info);
3406 }
3407
3408 void
3409 tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer,
3410 VkBuffer _buffer,
3411 VkDeviceSize offset,
3412 uint32_t drawCount,
3413 uint32_t stride)
3414 {
3415 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3416 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3417 struct tu_draw_info info = {};
3418
3419 info.indexed = true;
3420 info.count = drawCount;
3421 info.indirect = buffer;
3422 info.indirect_offset = offset;
3423 info.stride = stride;
3424
3425 tu_draw(cmd_buffer, &info);
3426 }
3427
3428 void tu_CmdDrawIndirectByteCountEXT(VkCommandBuffer commandBuffer,
3429 uint32_t instanceCount,
3430 uint32_t firstInstance,
3431 VkBuffer _counterBuffer,
3432 VkDeviceSize counterBufferOffset,
3433 uint32_t counterOffset,
3434 uint32_t vertexStride)
3435 {
3436 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3437 TU_FROM_HANDLE(tu_buffer, buffer, _counterBuffer);
3438
3439 struct tu_draw_info info = {};
3440
3441 info.instance_count = instanceCount;
3442 info.first_instance = firstInstance;
3443 info.streamout_buffer = buffer;
3444 info.streamout_buffer_offset = counterBufferOffset;
3445 info.stride = vertexStride;
3446
3447 tu_draw(cmd_buffer, &info);
3448 }
3449
3450 struct tu_dispatch_info
3451 {
3452 /**
3453 * Determine the layout of the grid (in block units) to be used.
3454 */
3455 uint32_t blocks[3];
3456
3457 /**
3458 * A starting offset for the grid. If unaligned is set, the offset
3459 * must still be aligned.
3460 */
3461 uint32_t offsets[3];
3462 /**
3463 * Whether it's an unaligned compute dispatch.
3464 */
3465 bool unaligned;
3466
3467 /**
3468 * Indirect compute parameters resource.
3469 */
3470 struct tu_buffer *indirect;
3471 uint64_t indirect_offset;
3472 };
3473
3474 static void
3475 tu_emit_compute_driver_params(struct tu_cs *cs, struct tu_pipeline *pipeline,
3476 const struct tu_dispatch_info *info)
3477 {
3478 gl_shader_stage type = MESA_SHADER_COMPUTE;
3479 const struct tu_program_descriptor_linkage *link =
3480 &pipeline->program.link[type];
3481 const struct ir3_const_state *const_state = &link->const_state;
3482 uint32_t offset = const_state->offsets.driver_param;
3483
3484 if (link->constlen <= offset)
3485 return;
3486
3487 if (!info->indirect) {
3488 uint32_t driver_params[IR3_DP_CS_COUNT] = {
3489 [IR3_DP_NUM_WORK_GROUPS_X] = info->blocks[0],
3490 [IR3_DP_NUM_WORK_GROUPS_Y] = info->blocks[1],
3491 [IR3_DP_NUM_WORK_GROUPS_Z] = info->blocks[2],
3492 [IR3_DP_LOCAL_GROUP_SIZE_X] = pipeline->compute.local_size[0],
3493 [IR3_DP_LOCAL_GROUP_SIZE_Y] = pipeline->compute.local_size[1],
3494 [IR3_DP_LOCAL_GROUP_SIZE_Z] = pipeline->compute.local_size[2],
3495 };
3496
3497 uint32_t num_consts = MIN2(const_state->num_driver_params,
3498 (link->constlen - offset) * 4);
3499 /* push constants */
3500 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_consts);
3501 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
3502 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3503 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3504 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3505 CP_LOAD_STATE6_0_NUM_UNIT(num_consts / 4));
3506 tu_cs_emit(cs, 0);
3507 tu_cs_emit(cs, 0);
3508 uint32_t i;
3509 for (i = 0; i < num_consts; i++)
3510 tu_cs_emit(cs, driver_params[i]);
3511 } else {
3512 tu_finishme("Indirect driver params");
3513 }
3514 }
3515
3516 static void
3517 tu_dispatch(struct tu_cmd_buffer *cmd,
3518 const struct tu_dispatch_info *info)
3519 {
3520 struct tu_cs *cs = &cmd->cs;
3521 struct tu_pipeline *pipeline = cmd->state.compute_pipeline;
3522 struct tu_descriptor_state *descriptors_state =
3523 &cmd->descriptors[VK_PIPELINE_BIND_POINT_COMPUTE];
3524 VkResult result;
3525
3526 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_PIPELINE)
3527 tu_cs_emit_ib(cs, &pipeline->program.state_ib);
3528
3529 struct tu_cs_entry ib;
3530
3531 ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE);
3532 if (ib.size)
3533 tu_cs_emit_ib(cs, &ib);
3534
3535 tu_emit_compute_driver_params(cs, pipeline, info);
3536
3537 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS) {
3538 result = tu6_emit_descriptor_sets(cmd, pipeline,
3539 VK_PIPELINE_BIND_POINT_COMPUTE, &ib,
3540 false);
3541 if (result != VK_SUCCESS) {
3542 cmd->record_result = result;
3543 return;
3544 }
3545
3546 /* track BOs */
3547 unsigned i;
3548 for_each_bit(i, descriptors_state->valid) {
3549 struct tu_descriptor_set *set = descriptors_state->sets[i];
3550 for (unsigned j = 0; j < set->layout->buffer_count; ++j) {
3551 if (set->buffers[j]) {
3552 tu_bo_list_add(&cmd->bo_list, set->buffers[j],
3553 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3554 }
3555 }
3556
3557 if (set->size > 0) {
3558 tu_bo_list_add(&cmd->bo_list, &set->pool->bo,
3559 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
3560 }
3561 }
3562 }
3563
3564 if (ib.size)
3565 tu_cs_emit_ib(cs, &ib);
3566
3567 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS)
3568 tu_cs_emit_ib(cs, &pipeline->load_state.state_ib);
3569
3570 cmd->state.dirty &=
3571 ~(TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS | TU_CMD_DIRTY_COMPUTE_PIPELINE);
3572
3573 /* Compute shader state overwrites fragment shader state, so we flag the
3574 * graphics pipeline for re-emit.
3575 */
3576 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
3577
3578 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
3579 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_COMPUTE));
3580
3581 const uint32_t *local_size = pipeline->compute.local_size;
3582 const uint32_t *num_groups = info->blocks;
3583 tu_cs_emit_regs(cs,
3584 A6XX_HLSQ_CS_NDRANGE_0(.kerneldim = 3,
3585 .localsizex = local_size[0] - 1,
3586 .localsizey = local_size[1] - 1,
3587 .localsizez = local_size[2] - 1),
3588 A6XX_HLSQ_CS_NDRANGE_1(.globalsize_x = local_size[0] * num_groups[0]),
3589 A6XX_HLSQ_CS_NDRANGE_2(.globaloff_x = 0),
3590 A6XX_HLSQ_CS_NDRANGE_3(.globalsize_y = local_size[1] * num_groups[1]),
3591 A6XX_HLSQ_CS_NDRANGE_4(.globaloff_y = 0),
3592 A6XX_HLSQ_CS_NDRANGE_5(.globalsize_z = local_size[2] * num_groups[2]),
3593 A6XX_HLSQ_CS_NDRANGE_6(.globaloff_z = 0));
3594
3595 tu_cs_emit_regs(cs,
3596 A6XX_HLSQ_CS_KERNEL_GROUP_X(1),
3597 A6XX_HLSQ_CS_KERNEL_GROUP_Y(1),
3598 A6XX_HLSQ_CS_KERNEL_GROUP_Z(1));
3599
3600 if (info->indirect) {
3601 uint64_t iova = tu_buffer_iova(info->indirect) + info->indirect_offset;
3602
3603 tu_bo_list_add(&cmd->bo_list, info->indirect->bo,
3604 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3605
3606 tu_cs_emit_pkt7(cs, CP_EXEC_CS_INDIRECT, 4);
3607 tu_cs_emit(cs, 0x00000000);
3608 tu_cs_emit_qw(cs, iova);
3609 tu_cs_emit(cs,
3610 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size[0] - 1) |
3611 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size[1] - 1) |
3612 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size[2] - 1));
3613 } else {
3614 tu_cs_emit_pkt7(cs, CP_EXEC_CS, 4);
3615 tu_cs_emit(cs, 0x00000000);
3616 tu_cs_emit(cs, CP_EXEC_CS_1_NGROUPS_X(info->blocks[0]));
3617 tu_cs_emit(cs, CP_EXEC_CS_2_NGROUPS_Y(info->blocks[1]));
3618 tu_cs_emit(cs, CP_EXEC_CS_3_NGROUPS_Z(info->blocks[2]));
3619 }
3620
3621 tu_cs_emit_wfi(cs);
3622
3623 tu6_emit_cache_flush(cmd, cs);
3624 }
3625
3626 void
3627 tu_CmdDispatchBase(VkCommandBuffer commandBuffer,
3628 uint32_t base_x,
3629 uint32_t base_y,
3630 uint32_t base_z,
3631 uint32_t x,
3632 uint32_t y,
3633 uint32_t z)
3634 {
3635 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3636 struct tu_dispatch_info info = {};
3637
3638 info.blocks[0] = x;
3639 info.blocks[1] = y;
3640 info.blocks[2] = z;
3641
3642 info.offsets[0] = base_x;
3643 info.offsets[1] = base_y;
3644 info.offsets[2] = base_z;
3645 tu_dispatch(cmd_buffer, &info);
3646 }
3647
3648 void
3649 tu_CmdDispatch(VkCommandBuffer commandBuffer,
3650 uint32_t x,
3651 uint32_t y,
3652 uint32_t z)
3653 {
3654 tu_CmdDispatchBase(commandBuffer, 0, 0, 0, x, y, z);
3655 }
3656
3657 void
3658 tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer,
3659 VkBuffer _buffer,
3660 VkDeviceSize offset)
3661 {
3662 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3663 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3664 struct tu_dispatch_info info = {};
3665
3666 info.indirect = buffer;
3667 info.indirect_offset = offset;
3668
3669 tu_dispatch(cmd_buffer, &info);
3670 }
3671
3672 void
3673 tu_CmdEndRenderPass(VkCommandBuffer commandBuffer)
3674 {
3675 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3676
3677 tu_cs_end(&cmd_buffer->draw_cs);
3678 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
3679
3680 if (use_sysmem_rendering(cmd_buffer))
3681 tu_cmd_render_sysmem(cmd_buffer);
3682 else
3683 tu_cmd_render_tiles(cmd_buffer);
3684
3685 /* discard draw_cs and draw_epilogue_cs entries now that the tiles are
3686 rendered */
3687 tu_cs_discard_entries(&cmd_buffer->draw_cs);
3688 tu_cs_begin(&cmd_buffer->draw_cs);
3689 tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs);
3690 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
3691
3692 cmd_buffer->state.pass = NULL;
3693 cmd_buffer->state.subpass = NULL;
3694 cmd_buffer->state.framebuffer = NULL;
3695 }
3696
3697 void
3698 tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer,
3699 const VkSubpassEndInfoKHR *pSubpassEndInfo)
3700 {
3701 tu_CmdEndRenderPass(commandBuffer);
3702 }
3703
3704 struct tu_barrier_info
3705 {
3706 uint32_t eventCount;
3707 const VkEvent *pEvents;
3708 VkPipelineStageFlags srcStageMask;
3709 };
3710
3711 static void
3712 tu_barrier(struct tu_cmd_buffer *cmd,
3713 uint32_t memoryBarrierCount,
3714 const VkMemoryBarrier *pMemoryBarriers,
3715 uint32_t bufferMemoryBarrierCount,
3716 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3717 uint32_t imageMemoryBarrierCount,
3718 const VkImageMemoryBarrier *pImageMemoryBarriers,
3719 const struct tu_barrier_info *info)
3720 {
3721 /* renderpass case is only for subpass self-dependencies
3722 * which means syncing the render output with texture cache
3723 * note: only the CACHE_INVALIDATE is needed in GMEM mode
3724 * and in sysmem mode we might not need either color/depth flush
3725 */
3726 if (cmd->state.pass) {
3727 tu6_emit_event_write(cmd, &cmd->draw_cs, PC_CCU_FLUSH_COLOR_TS, true);
3728 tu6_emit_event_write(cmd, &cmd->draw_cs, PC_CCU_FLUSH_DEPTH_TS, true);
3729 tu6_emit_event_write(cmd, &cmd->draw_cs, CACHE_INVALIDATE, false);
3730 return;
3731 }
3732 }
3733
3734 void
3735 tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer,
3736 VkPipelineStageFlags srcStageMask,
3737 VkPipelineStageFlags dstStageMask,
3738 VkDependencyFlags dependencyFlags,
3739 uint32_t memoryBarrierCount,
3740 const VkMemoryBarrier *pMemoryBarriers,
3741 uint32_t bufferMemoryBarrierCount,
3742 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3743 uint32_t imageMemoryBarrierCount,
3744 const VkImageMemoryBarrier *pImageMemoryBarriers)
3745 {
3746 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3747 struct tu_barrier_info info;
3748
3749 info.eventCount = 0;
3750 info.pEvents = NULL;
3751 info.srcStageMask = srcStageMask;
3752
3753 tu_barrier(cmd_buffer, memoryBarrierCount, pMemoryBarriers,
3754 bufferMemoryBarrierCount, pBufferMemoryBarriers,
3755 imageMemoryBarrierCount, pImageMemoryBarriers, &info);
3756 }
3757
3758 static void
3759 write_event(struct tu_cmd_buffer *cmd, struct tu_event *event, unsigned value)
3760 {
3761 struct tu_cs *cs = &cmd->cs;
3762
3763 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_WRITE);
3764
3765 /* TODO: any flush required before/after ? */
3766
3767 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
3768 tu_cs_emit_qw(cs, event->bo.iova); /* ADDR_LO/HI */
3769 tu_cs_emit(cs, value);
3770 }
3771
3772 void
3773 tu_CmdSetEvent(VkCommandBuffer commandBuffer,
3774 VkEvent _event,
3775 VkPipelineStageFlags stageMask)
3776 {
3777 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3778 TU_FROM_HANDLE(tu_event, event, _event);
3779
3780 write_event(cmd, event, 1);
3781 }
3782
3783 void
3784 tu_CmdResetEvent(VkCommandBuffer commandBuffer,
3785 VkEvent _event,
3786 VkPipelineStageFlags stageMask)
3787 {
3788 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3789 TU_FROM_HANDLE(tu_event, event, _event);
3790
3791 write_event(cmd, event, 0);
3792 }
3793
3794 void
3795 tu_CmdWaitEvents(VkCommandBuffer commandBuffer,
3796 uint32_t eventCount,
3797 const VkEvent *pEvents,
3798 VkPipelineStageFlags srcStageMask,
3799 VkPipelineStageFlags dstStageMask,
3800 uint32_t memoryBarrierCount,
3801 const VkMemoryBarrier *pMemoryBarriers,
3802 uint32_t bufferMemoryBarrierCount,
3803 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3804 uint32_t imageMemoryBarrierCount,
3805 const VkImageMemoryBarrier *pImageMemoryBarriers)
3806 {
3807 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3808 struct tu_cs *cs = &cmd->cs;
3809
3810 /* TODO: any flush required before/after? (CP_WAIT_FOR_ME?) */
3811
3812 for (uint32_t i = 0; i < eventCount; i++) {
3813 TU_FROM_HANDLE(tu_event, event, pEvents[i]);
3814
3815 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_READ);
3816
3817 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
3818 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
3819 CP_WAIT_REG_MEM_0_POLL_MEMORY);
3820 tu_cs_emit_qw(cs, event->bo.iova); /* POLL_ADDR_LO/HI */
3821 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
3822 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
3823 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
3824 }
3825 }
3826
3827 void
3828 tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask)
3829 {
3830 /* No-op */
3831 }