2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
28 #include "tu_private.h"
30 #include "registers/adreno_pm4.xml.h"
31 #include "registers/adreno_common.xml.h"
33 #include "vk_format.h"
38 tu_bo_list_init(struct tu_bo_list
*list
)
40 list
->count
= list
->capacity
= 0;
41 list
->bo_infos
= NULL
;
45 tu_bo_list_destroy(struct tu_bo_list
*list
)
51 tu_bo_list_reset(struct tu_bo_list
*list
)
57 * \a flags consists of MSM_SUBMIT_BO_FLAGS.
60 tu_bo_list_add_info(struct tu_bo_list
*list
,
61 const struct drm_msm_gem_submit_bo
*bo_info
)
63 assert(bo_info
->handle
!= 0);
65 for (uint32_t i
= 0; i
< list
->count
; ++i
) {
66 if (list
->bo_infos
[i
].handle
== bo_info
->handle
) {
67 assert(list
->bo_infos
[i
].presumed
== bo_info
->presumed
);
68 list
->bo_infos
[i
].flags
|= bo_info
->flags
;
73 /* grow list->bo_infos if needed */
74 if (list
->count
== list
->capacity
) {
75 uint32_t new_capacity
= MAX2(2 * list
->count
, 16);
76 struct drm_msm_gem_submit_bo
*new_bo_infos
= realloc(
77 list
->bo_infos
, new_capacity
* sizeof(struct drm_msm_gem_submit_bo
));
79 return TU_BO_LIST_FAILED
;
80 list
->bo_infos
= new_bo_infos
;
81 list
->capacity
= new_capacity
;
84 list
->bo_infos
[list
->count
] = *bo_info
;
89 tu_bo_list_add(struct tu_bo_list
*list
,
90 const struct tu_bo
*bo
,
93 return tu_bo_list_add_info(list
, &(struct drm_msm_gem_submit_bo
) {
95 .handle
= bo
->gem_handle
,
101 tu_bo_list_merge(struct tu_bo_list
*list
, const struct tu_bo_list
*other
)
103 for (uint32_t i
= 0; i
< other
->count
; i
++) {
104 if (tu_bo_list_add_info(list
, other
->bo_infos
+ i
) == TU_BO_LIST_FAILED
)
105 return VK_ERROR_OUT_OF_HOST_MEMORY
;
112 tu6_emit_event_write(struct tu_cmd_buffer
*cmd
,
114 enum vgt_event_type event
)
116 bool need_seqno
= false;
121 case PC_CCU_FLUSH_DEPTH_TS
:
122 case PC_CCU_FLUSH_COLOR_TS
:
123 case PC_CCU_RESOLVE_TS
:
130 tu_cs_emit_pkt7(cs
, CP_EVENT_WRITE
, need_seqno
? 4 : 1);
131 tu_cs_emit(cs
, CP_EVENT_WRITE_0_EVENT(event
));
133 tu_cs_emit_qw(cs
, global_iova(cmd
, seqno_dummy
));
139 tu6_emit_flushes(struct tu_cmd_buffer
*cmd_buffer
,
141 enum tu_cmd_flush_bits flushes
)
143 /* Experiments show that invalidating CCU while it still has data in it
144 * doesn't work, so make sure to always flush before invalidating in case
145 * any data remains that hasn't yet been made available through a barrier.
146 * However it does seem to work for UCHE.
148 if (flushes
& (TU_CMD_FLAG_CCU_FLUSH_COLOR
|
149 TU_CMD_FLAG_CCU_INVALIDATE_COLOR
))
150 tu6_emit_event_write(cmd_buffer
, cs
, PC_CCU_FLUSH_COLOR_TS
);
151 if (flushes
& (TU_CMD_FLAG_CCU_FLUSH_DEPTH
|
152 TU_CMD_FLAG_CCU_INVALIDATE_DEPTH
))
153 tu6_emit_event_write(cmd_buffer
, cs
, PC_CCU_FLUSH_DEPTH_TS
);
154 if (flushes
& TU_CMD_FLAG_CCU_INVALIDATE_COLOR
)
155 tu6_emit_event_write(cmd_buffer
, cs
, PC_CCU_INVALIDATE_COLOR
);
156 if (flushes
& TU_CMD_FLAG_CCU_INVALIDATE_DEPTH
)
157 tu6_emit_event_write(cmd_buffer
, cs
, PC_CCU_INVALIDATE_DEPTH
);
158 if (flushes
& TU_CMD_FLAG_CACHE_FLUSH
)
159 tu6_emit_event_write(cmd_buffer
, cs
, CACHE_FLUSH_TS
);
160 if (flushes
& TU_CMD_FLAG_CACHE_INVALIDATE
)
161 tu6_emit_event_write(cmd_buffer
, cs
, CACHE_INVALIDATE
);
162 if (flushes
& TU_CMD_FLAG_WFI
)
166 /* "Normal" cache flushes, that don't require any special handling */
169 tu_emit_cache_flush(struct tu_cmd_buffer
*cmd_buffer
,
172 tu6_emit_flushes(cmd_buffer
, cs
, cmd_buffer
->state
.cache
.flush_bits
);
173 cmd_buffer
->state
.cache
.flush_bits
= 0;
176 /* Renderpass cache flushes */
179 tu_emit_cache_flush_renderpass(struct tu_cmd_buffer
*cmd_buffer
,
182 tu6_emit_flushes(cmd_buffer
, cs
, cmd_buffer
->state
.renderpass_cache
.flush_bits
);
183 cmd_buffer
->state
.renderpass_cache
.flush_bits
= 0;
186 /* Cache flushes for things that use the color/depth read/write path (i.e.
187 * blits and draws). This deals with changing CCU state as well as the usual
192 tu_emit_cache_flush_ccu(struct tu_cmd_buffer
*cmd_buffer
,
194 enum tu_cmd_ccu_state ccu_state
)
196 enum tu_cmd_flush_bits flushes
= cmd_buffer
->state
.cache
.flush_bits
;
198 assert(ccu_state
!= TU_CMD_CCU_UNKNOWN
);
200 /* Changing CCU state must involve invalidating the CCU. In sysmem mode,
201 * the CCU may also contain data that we haven't flushed out yet, so we
202 * also need to flush. Also, in order to program RB_CCU_CNTL, we need to
203 * emit a WFI as it isn't pipelined.
205 if (ccu_state
!= cmd_buffer
->state
.ccu_state
) {
206 if (cmd_buffer
->state
.ccu_state
!= TU_CMD_CCU_GMEM
) {
208 TU_CMD_FLAG_CCU_FLUSH_COLOR
|
209 TU_CMD_FLAG_CCU_FLUSH_DEPTH
;
210 cmd_buffer
->state
.cache
.pending_flush_bits
&= ~(
211 TU_CMD_FLAG_CCU_FLUSH_COLOR
|
212 TU_CMD_FLAG_CCU_FLUSH_DEPTH
);
215 TU_CMD_FLAG_CCU_INVALIDATE_COLOR
|
216 TU_CMD_FLAG_CCU_INVALIDATE_DEPTH
|
218 cmd_buffer
->state
.cache
.pending_flush_bits
&= ~(
219 TU_CMD_FLAG_CCU_INVALIDATE_COLOR
|
220 TU_CMD_FLAG_CCU_INVALIDATE_DEPTH
);
223 tu6_emit_flushes(cmd_buffer
, cs
, flushes
);
224 cmd_buffer
->state
.cache
.flush_bits
= 0;
226 if (ccu_state
!= cmd_buffer
->state
.ccu_state
) {
227 struct tu_physical_device
*phys_dev
= cmd_buffer
->device
->physical_device
;
229 A6XX_RB_CCU_CNTL(.offset
=
230 ccu_state
== TU_CMD_CCU_GMEM
?
231 phys_dev
->ccu_offset_gmem
:
232 phys_dev
->ccu_offset_bypass
,
233 .gmem
= ccu_state
== TU_CMD_CCU_GMEM
));
234 cmd_buffer
->state
.ccu_state
= ccu_state
;
239 tu6_emit_zs(struct tu_cmd_buffer
*cmd
,
240 const struct tu_subpass
*subpass
,
243 const struct tu_framebuffer
*fb
= cmd
->state
.framebuffer
;
245 const uint32_t a
= subpass
->depth_stencil_attachment
.attachment
;
246 if (a
== VK_ATTACHMENT_UNUSED
) {
248 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format
= DEPTH6_NONE
),
249 A6XX_RB_DEPTH_BUFFER_PITCH(0),
250 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0),
251 A6XX_RB_DEPTH_BUFFER_BASE(0),
252 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0));
255 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format
= DEPTH6_NONE
));
258 A6XX_GRAS_LRZ_BUFFER_BASE(0),
259 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
260 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
262 tu_cs_emit_regs(cs
, A6XX_RB_STENCIL_INFO(0));
267 const struct tu_image_view
*iview
= fb
->attachments
[a
].attachment
;
268 const struct tu_render_pass_attachment
*attachment
=
269 &cmd
->state
.pass
->attachments
[a
];
270 enum a6xx_depth_format fmt
= tu6_pipe2depth(attachment
->format
);
272 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_DEPTH_BUFFER_INFO
, 6);
273 tu_cs_emit(cs
, A6XX_RB_DEPTH_BUFFER_INFO(.depth_format
= fmt
).value
);
274 tu_cs_image_ref(cs
, iview
, 0);
275 tu_cs_emit(cs
, attachment
->gmem_offset
);
278 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format
= fmt
));
280 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_DEPTH_FLAG_BUFFER_BASE_LO
, 3);
281 tu_cs_image_flag_ref(cs
, iview
, 0);
284 A6XX_GRAS_LRZ_BUFFER_BASE(0),
285 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
286 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
288 if (attachment
->format
== VK_FORMAT_S8_UINT
) {
289 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_STENCIL_INFO
, 6);
290 tu_cs_emit(cs
, A6XX_RB_STENCIL_INFO(.separate_stencil
= true).value
);
291 tu_cs_image_ref(cs
, iview
, 0);
292 tu_cs_emit(cs
, attachment
->gmem_offset
);
295 A6XX_RB_STENCIL_INFO(0));
300 tu6_emit_mrt(struct tu_cmd_buffer
*cmd
,
301 const struct tu_subpass
*subpass
,
304 const struct tu_framebuffer
*fb
= cmd
->state
.framebuffer
;
306 for (uint32_t i
= 0; i
< subpass
->color_count
; ++i
) {
307 uint32_t a
= subpass
->color_attachments
[i
].attachment
;
308 if (a
== VK_ATTACHMENT_UNUSED
)
311 const struct tu_image_view
*iview
= fb
->attachments
[a
].attachment
;
313 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_MRT_BUF_INFO(i
), 6);
314 tu_cs_emit(cs
, iview
->RB_MRT_BUF_INFO
);
315 tu_cs_image_ref(cs
, iview
, 0);
316 tu_cs_emit(cs
, cmd
->state
.pass
->attachments
[a
].gmem_offset
);
319 A6XX_SP_FS_MRT_REG(i
, .dword
= iview
->SP_FS_MRT_REG
));
321 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_MRT_FLAG_BUFFER_ADDR_LO(i
), 3);
322 tu_cs_image_flag_ref(cs
, iview
, 0);
326 A6XX_RB_SRGB_CNTL(.dword
= subpass
->srgb_cntl
));
328 A6XX_SP_SRGB_CNTL(.dword
= subpass
->srgb_cntl
));
330 tu_cs_emit_regs(cs
, A6XX_GRAS_MAX_LAYER_INDEX(fb
->layers
- 1));
334 tu6_emit_msaa(struct tu_cs
*cs
, VkSampleCountFlagBits vk_samples
)
336 const enum a3xx_msaa_samples samples
= tu_msaa_samples(vk_samples
);
337 bool msaa_disable
= samples
== MSAA_ONE
;
340 A6XX_SP_TP_RAS_MSAA_CNTL(samples
),
341 A6XX_SP_TP_DEST_MSAA_CNTL(.samples
= samples
,
342 .msaa_disable
= msaa_disable
));
345 A6XX_GRAS_RAS_MSAA_CNTL(samples
),
346 A6XX_GRAS_DEST_MSAA_CNTL(.samples
= samples
,
347 .msaa_disable
= msaa_disable
));
350 A6XX_RB_RAS_MSAA_CNTL(samples
),
351 A6XX_RB_DEST_MSAA_CNTL(.samples
= samples
,
352 .msaa_disable
= msaa_disable
));
355 A6XX_RB_MSAA_CNTL(samples
));
359 tu6_emit_bin_size(struct tu_cs
*cs
,
360 uint32_t bin_w
, uint32_t bin_h
, uint32_t flags
)
363 A6XX_GRAS_BIN_CONTROL(.binw
= bin_w
,
368 A6XX_RB_BIN_CONTROL(.binw
= bin_w
,
372 /* no flag for RB_BIN_CONTROL2... */
374 A6XX_RB_BIN_CONTROL2(.binw
= bin_w
,
379 tu6_emit_render_cntl(struct tu_cmd_buffer
*cmd
,
380 const struct tu_subpass
*subpass
,
384 const struct tu_framebuffer
*fb
= cmd
->state
.framebuffer
;
386 cntl
|= A6XX_RB_RENDER_CNTL_UNK4
;
388 cntl
|= A6XX_RB_RENDER_CNTL_BINNING
;
390 uint32_t mrts_ubwc_enable
= 0;
391 for (uint32_t i
= 0; i
< subpass
->color_count
; ++i
) {
392 uint32_t a
= subpass
->color_attachments
[i
].attachment
;
393 if (a
== VK_ATTACHMENT_UNUSED
)
396 const struct tu_image_view
*iview
= fb
->attachments
[a
].attachment
;
397 if (iview
->ubwc_enabled
)
398 mrts_ubwc_enable
|= 1 << i
;
401 cntl
|= A6XX_RB_RENDER_CNTL_FLAG_MRTS(mrts_ubwc_enable
);
403 const uint32_t a
= subpass
->depth_stencil_attachment
.attachment
;
404 if (a
!= VK_ATTACHMENT_UNUSED
) {
405 const struct tu_image_view
*iview
= fb
->attachments
[a
].attachment
;
406 if (iview
->ubwc_enabled
)
407 cntl
|= A6XX_RB_RENDER_CNTL_FLAG_DEPTH
;
410 /* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs
411 * in order to set it correctly for the different subpasses. However,
412 * that means the packets we're emitting also happen during binning. So
413 * we need to guard the write on !BINNING at CP execution time.
415 tu_cs_reserve(cs
, 3 + 4);
416 tu_cs_emit_pkt7(cs
, CP_COND_REG_EXEC
, 2);
417 tu_cs_emit(cs
, CP_COND_REG_EXEC_0_MODE(RENDER_MODE
) |
418 CP_COND_REG_EXEC_0_GMEM
| CP_COND_REG_EXEC_0_SYSMEM
);
419 tu_cs_emit(cs
, CP_COND_REG_EXEC_1_DWORDS(4));
422 tu_cs_emit_pkt7(cs
, CP_REG_WRITE
, 3);
423 tu_cs_emit(cs
, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL
));
424 tu_cs_emit(cs
, REG_A6XX_RB_RENDER_CNTL
);
425 tu_cs_emit(cs
, cntl
);
429 tu6_emit_blit_scissor(struct tu_cmd_buffer
*cmd
, struct tu_cs
*cs
, bool align
)
431 const VkRect2D
*render_area
= &cmd
->state
.render_area
;
432 uint32_t x1
= render_area
->offset
.x
;
433 uint32_t y1
= render_area
->offset
.y
;
434 uint32_t x2
= x1
+ render_area
->extent
.width
- 1;
435 uint32_t y2
= y1
+ render_area
->extent
.height
- 1;
438 x1
= x1
& ~(GMEM_ALIGN_W
- 1);
439 y1
= y1
& ~(GMEM_ALIGN_H
- 1);
440 x2
= ALIGN_POT(x2
+ 1, GMEM_ALIGN_W
) - 1;
441 y2
= ALIGN_POT(y2
+ 1, GMEM_ALIGN_H
) - 1;
445 A6XX_RB_BLIT_SCISSOR_TL(.x
= x1
, .y
= y1
),
446 A6XX_RB_BLIT_SCISSOR_BR(.x
= x2
, .y
= y2
));
450 tu6_emit_window_scissor(struct tu_cs
*cs
,
457 A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x
= x1
, .y
= y1
),
458 A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x
= x2
, .y
= y2
));
461 A6XX_GRAS_2D_RESOLVE_CNTL_1(.x
= x1
, .y
= y1
),
462 A6XX_GRAS_2D_RESOLVE_CNTL_2(.x
= x2
, .y
= y2
));
466 tu6_emit_window_offset(struct tu_cs
*cs
, uint32_t x1
, uint32_t y1
)
469 A6XX_RB_WINDOW_OFFSET(.x
= x1
, .y
= y1
));
472 A6XX_RB_WINDOW_OFFSET2(.x
= x1
, .y
= y1
));
475 A6XX_SP_WINDOW_OFFSET(.x
= x1
, .y
= y1
));
478 A6XX_SP_TP_WINDOW_OFFSET(.x
= x1
, .y
= y1
));
482 tu_cs_emit_draw_state(struct tu_cs
*cs
, uint32_t id
, struct tu_draw_state state
)
484 uint32_t enable_mask
;
486 case TU_DRAW_STATE_PROGRAM
:
487 case TU_DRAW_STATE_VI
:
488 case TU_DRAW_STATE_FS_CONST
:
489 /* The blob seems to not enable this (DESC_SETS_LOAD) for binning, even
490 * when resources would actually be used in the binning shader.
491 * Presumably the overhead of prefetching the resources isn't
494 case TU_DRAW_STATE_DESC_SETS_LOAD
:
495 enable_mask
= CP_SET_DRAW_STATE__0_GMEM
|
496 CP_SET_DRAW_STATE__0_SYSMEM
;
498 case TU_DRAW_STATE_PROGRAM_BINNING
:
499 case TU_DRAW_STATE_VI_BINNING
:
500 enable_mask
= CP_SET_DRAW_STATE__0_BINNING
;
502 case TU_DRAW_STATE_INPUT_ATTACHMENTS_GMEM
:
503 enable_mask
= CP_SET_DRAW_STATE__0_GMEM
;
505 case TU_DRAW_STATE_INPUT_ATTACHMENTS_SYSMEM
:
506 enable_mask
= CP_SET_DRAW_STATE__0_SYSMEM
;
509 enable_mask
= CP_SET_DRAW_STATE__0_GMEM
|
510 CP_SET_DRAW_STATE__0_SYSMEM
|
511 CP_SET_DRAW_STATE__0_BINNING
;
515 /* We need to reload the descriptors every time the descriptor sets
516 * change. However, the commands we send only depend on the pipeline
517 * because the whole point is to cache descriptors which are used by the
518 * pipeline. There's a problem here, in that the firmware has an
519 * "optimization" which skips executing groups that are set to the same
520 * value as the last draw. This means that if the descriptor sets change
521 * but not the pipeline, we'd try to re-execute the same buffer which
522 * the firmware would ignore and we wouldn't pre-load the new
523 * descriptors. Set the DIRTY bit to avoid this optimization
525 if (id
== TU_DRAW_STATE_DESC_SETS_LOAD
)
526 enable_mask
|= CP_SET_DRAW_STATE__0_DIRTY
;
528 tu_cs_emit(cs
, CP_SET_DRAW_STATE__0_COUNT(state
.size
) |
530 CP_SET_DRAW_STATE__0_GROUP_ID(id
) |
531 COND(!state
.size
, CP_SET_DRAW_STATE__0_DISABLE
));
532 tu_cs_emit_qw(cs
, state
.iova
);
536 use_hw_binning(struct tu_cmd_buffer
*cmd
)
538 const struct tu_framebuffer
*fb
= cmd
->state
.framebuffer
;
540 /* XFB commands are emitted for BINNING || SYSMEM, which makes it incompatible
541 * with non-hw binning GMEM rendering. this is required because some of the
542 * XFB commands need to only be executed once
544 if (cmd
->state
.xfb_used
)
547 if (unlikely(cmd
->device
->physical_device
->instance
->debug_flags
& TU_DEBUG_NOBIN
))
550 if (unlikely(cmd
->device
->physical_device
->instance
->debug_flags
& TU_DEBUG_FORCEBIN
))
553 return (fb
->tile_count
.width
* fb
->tile_count
.height
) > 2;
557 use_sysmem_rendering(struct tu_cmd_buffer
*cmd
)
559 if (unlikely(cmd
->device
->physical_device
->instance
->debug_flags
& TU_DEBUG_SYSMEM
))
562 /* can't fit attachments into gmem */
563 if (!cmd
->state
.pass
->gmem_pixels
)
566 if (cmd
->state
.framebuffer
->layers
> 1)
576 tu6_emit_tile_select(struct tu_cmd_buffer
*cmd
,
578 uint32_t tx
, uint32_t ty
, uint32_t pipe
, uint32_t slot
)
580 const struct tu_framebuffer
*fb
= cmd
->state
.framebuffer
;
582 tu_cs_emit_pkt7(cs
, CP_SET_MARKER
, 1);
583 tu_cs_emit(cs
, A6XX_CP_SET_MARKER_0_MODE(RM6_YIELD
));
585 tu_cs_emit_pkt7(cs
, CP_SET_MARKER
, 1);
586 tu_cs_emit(cs
, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM
));
588 const uint32_t x1
= fb
->tile0
.width
* tx
;
589 const uint32_t y1
= fb
->tile0
.height
* ty
;
590 const uint32_t x2
= x1
+ fb
->tile0
.width
- 1;
591 const uint32_t y2
= y1
+ fb
->tile0
.height
- 1;
592 tu6_emit_window_scissor(cs
, x1
, y1
, x2
, y2
);
593 tu6_emit_window_offset(cs
, x1
, y1
);
595 tu_cs_emit_regs(cs
, A6XX_VPC_SO_DISABLE(false));
597 if (use_hw_binning(cmd
)) {
598 tu_cs_emit_pkt7(cs
, CP_WAIT_FOR_ME
, 0);
600 tu_cs_emit_pkt7(cs
, CP_SET_MODE
, 1);
603 tu_cs_emit_pkt7(cs
, CP_SET_BIN_DATA5_OFFSET
, 4);
604 tu_cs_emit(cs
, fb
->pipe_sizes
[pipe
] |
605 CP_SET_BIN_DATA5_0_VSC_N(slot
));
606 tu_cs_emit(cs
, pipe
* cmd
->vsc_draw_strm_pitch
);
607 tu_cs_emit(cs
, pipe
* 4);
608 tu_cs_emit(cs
, pipe
* cmd
->vsc_prim_strm_pitch
);
610 tu_cs_emit_pkt7(cs
, CP_SET_VISIBILITY_OVERRIDE
, 1);
613 tu_cs_emit_pkt7(cs
, CP_SET_MODE
, 1);
616 tu_cs_emit_pkt7(cs
, CP_SET_VISIBILITY_OVERRIDE
, 1);
619 tu_cs_emit_pkt7(cs
, CP_SET_MODE
, 1);
625 tu6_emit_sysmem_resolve(struct tu_cmd_buffer
*cmd
,
630 const struct tu_framebuffer
*fb
= cmd
->state
.framebuffer
;
631 struct tu_image_view
*dst
= fb
->attachments
[a
].attachment
;
632 struct tu_image_view
*src
= fb
->attachments
[gmem_a
].attachment
;
634 tu_resolve_sysmem(cmd
, cs
, src
, dst
, fb
->layers
, &cmd
->state
.render_area
);
638 tu6_emit_sysmem_resolves(struct tu_cmd_buffer
*cmd
,
640 const struct tu_subpass
*subpass
)
642 if (subpass
->resolve_attachments
) {
643 /* From the documentation for vkCmdNextSubpass, section 7.4 "Render Pass
646 * End-of-subpass multisample resolves are treated as color
647 * attachment writes for the purposes of synchronization. That is,
648 * they are considered to execute in the
649 * VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT pipeline stage and
650 * their writes are synchronized with
651 * VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT. Synchronization between
652 * rendering within a subpass and any resolve operations at the end
653 * of the subpass occurs automatically, without need for explicit
654 * dependencies or pipeline barriers. However, if the resolve
655 * attachment is also used in a different subpass, an explicit
656 * dependency is needed.
658 * We use the CP_BLIT path for sysmem resolves, which is really a
659 * transfer command, so we have to manually flush similar to the gmem
660 * resolve case. However, a flush afterwards isn't needed because of the
661 * last sentence and the fact that we're in sysmem mode.
663 tu6_emit_event_write(cmd
, cs
, PC_CCU_FLUSH_COLOR_TS
);
664 tu6_emit_event_write(cmd
, cs
, CACHE_INVALIDATE
);
666 /* Wait for the flushes to land before using the 2D engine */
669 for (unsigned i
= 0; i
< subpass
->color_count
; i
++) {
670 uint32_t a
= subpass
->resolve_attachments
[i
].attachment
;
671 if (a
== VK_ATTACHMENT_UNUSED
)
674 tu6_emit_sysmem_resolve(cmd
, cs
, a
,
675 subpass
->color_attachments
[i
].attachment
);
681 tu6_emit_tile_store(struct tu_cmd_buffer
*cmd
, struct tu_cs
*cs
)
683 const struct tu_render_pass
*pass
= cmd
->state
.pass
;
684 const struct tu_subpass
*subpass
= &pass
->subpasses
[pass
->subpass_count
-1];
686 tu_cs_emit_pkt7(cs
, CP_SET_DRAW_STATE
, 3);
687 tu_cs_emit(cs
, CP_SET_DRAW_STATE__0_COUNT(0) |
688 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS
|
689 CP_SET_DRAW_STATE__0_GROUP_ID(0));
690 tu_cs_emit(cs
, CP_SET_DRAW_STATE__1_ADDR_LO(0));
691 tu_cs_emit(cs
, CP_SET_DRAW_STATE__2_ADDR_HI(0));
693 tu_cs_emit_pkt7(cs
, CP_SKIP_IB2_ENABLE_GLOBAL
, 1);
696 tu_cs_emit_pkt7(cs
, CP_SET_MARKER
, 1);
697 tu_cs_emit(cs
, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE
));
699 tu6_emit_blit_scissor(cmd
, cs
, true);
701 for (uint32_t a
= 0; a
< pass
->attachment_count
; ++a
) {
702 if (pass
->attachments
[a
].gmem_offset
>= 0)
703 tu_store_gmem_attachment(cmd
, cs
, a
, a
);
706 if (subpass
->resolve_attachments
) {
707 for (unsigned i
= 0; i
< subpass
->color_count
; i
++) {
708 uint32_t a
= subpass
->resolve_attachments
[i
].attachment
;
709 if (a
!= VK_ATTACHMENT_UNUSED
)
710 tu_store_gmem_attachment(cmd
, cs
, a
,
711 subpass
->color_attachments
[i
].attachment
);
717 tu6_init_hw(struct tu_cmd_buffer
*cmd
, struct tu_cs
*cs
)
719 struct tu_device
*dev
= cmd
->device
;
720 const struct tu_physical_device
*phys_dev
= dev
->physical_device
;
722 tu6_emit_event_write(cmd
, cs
, CACHE_INVALIDATE
);
724 tu_cs_emit_regs(cs
, A6XX_HLSQ_INVALIDATE_CMD(
733 .gfx_shared_const
= true,
734 .cs_shared_const
= true,
735 .gfx_bindless
= 0x1f,
736 .cs_bindless
= 0x1f));
739 A6XX_RB_CCU_CNTL(.offset
= phys_dev
->ccu_offset_bypass
));
740 cmd
->state
.ccu_state
= TU_CMD_CCU_SYSMEM
;
741 tu_cs_emit_write_reg(cs
, REG_A6XX_RB_UNKNOWN_8E04
, 0x00100000);
742 tu_cs_emit_write_reg(cs
, REG_A6XX_SP_UNKNOWN_AE04
, 0x8);
743 tu_cs_emit_write_reg(cs
, REG_A6XX_SP_UNKNOWN_AE00
, 0);
744 tu_cs_emit_write_reg(cs
, REG_A6XX_SP_UNKNOWN_AE0F
, 0x3f);
745 tu_cs_emit_write_reg(cs
, REG_A6XX_SP_UNKNOWN_B605
, 0x44);
746 tu_cs_emit_write_reg(cs
, REG_A6XX_SP_UNKNOWN_B600
, 0x100000);
747 tu_cs_emit_write_reg(cs
, REG_A6XX_HLSQ_UNKNOWN_BE00
, 0x80);
748 tu_cs_emit_write_reg(cs
, REG_A6XX_HLSQ_UNKNOWN_BE01
, 0);
750 tu_cs_emit_write_reg(cs
, REG_A6XX_VPC_UNKNOWN_9600
, 0);
751 tu_cs_emit_write_reg(cs
, REG_A6XX_GRAS_UNKNOWN_8600
, 0x880);
752 tu_cs_emit_write_reg(cs
, REG_A6XX_HLSQ_UNKNOWN_BE04
, 0);
753 tu_cs_emit_write_reg(cs
, REG_A6XX_SP_UNKNOWN_AE03
, 0x00000410);
754 tu_cs_emit_write_reg(cs
, REG_A6XX_SP_IBO_COUNT
, 0);
755 tu_cs_emit_write_reg(cs
, REG_A6XX_SP_UNKNOWN_B182
, 0);
756 tu_cs_emit_write_reg(cs
, REG_A6XX_HLSQ_SHARED_CONSTS
, 0);
757 tu_cs_emit_write_reg(cs
, REG_A6XX_UCHE_UNKNOWN_0E12
, 0x3200000);
758 tu_cs_emit_write_reg(cs
, REG_A6XX_UCHE_CLIENT_PF
, 4);
759 tu_cs_emit_write_reg(cs
, REG_A6XX_RB_UNKNOWN_8E01
, 0x0);
760 tu_cs_emit_write_reg(cs
, REG_A6XX_SP_UNKNOWN_A982
, 0);
761 tu_cs_emit_write_reg(cs
, REG_A6XX_SP_UNKNOWN_A9A8
, 0);
762 tu_cs_emit_write_reg(cs
, REG_A6XX_SP_UNKNOWN_AB00
, 0x5);
764 /* TODO: set A6XX_VFD_ADD_OFFSET_INSTANCE and fix ir3 to avoid adding base instance */
765 tu_cs_emit_write_reg(cs
, REG_A6XX_VFD_ADD_OFFSET
, A6XX_VFD_ADD_OFFSET_VERTEX
);
766 tu_cs_emit_write_reg(cs
, REG_A6XX_RB_UNKNOWN_8811
, 0x00000010);
767 tu_cs_emit_write_reg(cs
, REG_A6XX_PC_MODE_CNTL
, 0x1f);
769 tu_cs_emit_write_reg(cs
, REG_A6XX_RB_SRGB_CNTL
, 0);
771 tu_cs_emit_write_reg(cs
, REG_A6XX_GRAS_UNKNOWN_8110
, 0);
773 tu_cs_emit_write_reg(cs
, REG_A6XX_RB_RENDER_CONTROL0
, 0x401);
774 tu_cs_emit_write_reg(cs
, REG_A6XX_RB_RENDER_CONTROL1
, 0);
775 tu_cs_emit_write_reg(cs
, REG_A6XX_RB_FS_OUTPUT_CNTL0
, 0);
776 tu_cs_emit_write_reg(cs
, REG_A6XX_RB_UNKNOWN_8818
, 0);
777 tu_cs_emit_write_reg(cs
, REG_A6XX_RB_UNKNOWN_8819
, 0);
778 tu_cs_emit_write_reg(cs
, REG_A6XX_RB_UNKNOWN_881A
, 0);
779 tu_cs_emit_write_reg(cs
, REG_A6XX_RB_UNKNOWN_881B
, 0);
780 tu_cs_emit_write_reg(cs
, REG_A6XX_RB_UNKNOWN_881C
, 0);
781 tu_cs_emit_write_reg(cs
, REG_A6XX_RB_UNKNOWN_881D
, 0);
782 tu_cs_emit_write_reg(cs
, REG_A6XX_RB_UNKNOWN_881E
, 0);
783 tu_cs_emit_write_reg(cs
, REG_A6XX_RB_UNKNOWN_88F0
, 0);
785 tu_cs_emit_write_reg(cs
, REG_A6XX_VPC_UNKNOWN_9107
, 0);
787 tu_cs_emit_regs(cs
, A6XX_VPC_POINT_COORD_INVERT(false));
788 tu_cs_emit_write_reg(cs
, REG_A6XX_VPC_UNKNOWN_9300
, 0);
790 tu_cs_emit_regs(cs
, A6XX_VPC_SO_DISABLE(true));
792 tu_cs_emit_write_reg(cs
, REG_A6XX_PC_UNKNOWN_9801
, 0);
793 tu_cs_emit_write_reg(cs
, REG_A6XX_PC_UNKNOWN_9980
, 0);
794 tu_cs_emit_write_reg(cs
, REG_A6XX_PC_UNKNOWN_9990
, 0);
796 tu_cs_emit_write_reg(cs
, REG_A6XX_PC_PRIMITIVE_CNTL_6
, 0);
797 tu_cs_emit_write_reg(cs
, REG_A6XX_PC_UNKNOWN_9B07
, 0);
799 tu_cs_emit_write_reg(cs
, REG_A6XX_SP_UNKNOWN_A81B
, 0);
801 tu_cs_emit_write_reg(cs
, REG_A6XX_SP_UNKNOWN_B183
, 0);
803 tu_cs_emit_write_reg(cs
, REG_A6XX_GRAS_UNKNOWN_8099
, 0);
804 tu_cs_emit_write_reg(cs
, REG_A6XX_GRAS_UNKNOWN_80A0
, 2);
805 tu_cs_emit_write_reg(cs
, REG_A6XX_GRAS_UNKNOWN_80AF
, 0);
806 tu_cs_emit_write_reg(cs
, REG_A6XX_VPC_UNKNOWN_9210
, 0);
807 tu_cs_emit_write_reg(cs
, REG_A6XX_VPC_UNKNOWN_9211
, 0);
808 tu_cs_emit_write_reg(cs
, REG_A6XX_VPC_UNKNOWN_9602
, 0);
809 tu_cs_emit_write_reg(cs
, REG_A6XX_PC_UNKNOWN_9E72
, 0);
810 tu_cs_emit_write_reg(cs
, REG_A6XX_SP_TP_UNKNOWN_B309
, 0x000000a2);
811 tu_cs_emit_write_reg(cs
, REG_A6XX_HLSQ_CONTROL_5_REG
, 0xfc);
813 tu_cs_emit_write_reg(cs
, REG_A6XX_VFD_MODE_CNTL
, 0x00000000);
815 tu_cs_emit_write_reg(cs
, REG_A6XX_VFD_UNKNOWN_A008
, 0);
817 tu_cs_emit_write_reg(cs
, REG_A6XX_PC_MODE_CNTL
, 0x0000001f);
819 /* we don't use this yet.. probably best to disable.. */
820 tu_cs_emit_pkt7(cs
, CP_SET_DRAW_STATE
, 3);
821 tu_cs_emit(cs
, CP_SET_DRAW_STATE__0_COUNT(0) |
822 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS
|
823 CP_SET_DRAW_STATE__0_GROUP_ID(0));
824 tu_cs_emit(cs
, CP_SET_DRAW_STATE__1_ADDR_LO(0));
825 tu_cs_emit(cs
, CP_SET_DRAW_STATE__2_ADDR_HI(0));
828 A6XX_SP_HS_CTRL_REG0(0));
831 A6XX_SP_GS_CTRL_REG0(0));
834 A6XX_GRAS_LRZ_CNTL(0));
837 A6XX_RB_LRZ_CNTL(0));
840 A6XX_SP_TP_BORDER_COLOR_BASE_ADDR(.bo
= &dev
->global_bo
,
841 .bo_offset
= gb_offset(border_color
)));
843 A6XX_SP_PS_TP_BORDER_COLOR_BASE_ADDR(.bo
= &dev
->global_bo
,
844 .bo_offset
= gb_offset(border_color
)));
847 * use vsc pitches from the largest values used so far with this device
848 * if there hasn't been overflow, there will already be a scratch bo
849 * allocated for these sizes
851 * if overflow is detected, the stream size is increased by 2x
853 mtx_lock(&dev
->vsc_pitch_mtx
);
855 struct tu6_global
*global
= dev
->global_bo
.map
;
857 uint32_t vsc_draw_overflow
= global
->vsc_draw_overflow
;
858 uint32_t vsc_prim_overflow
= global
->vsc_prim_overflow
;
860 if (vsc_draw_overflow
>= dev
->vsc_draw_strm_pitch
)
861 dev
->vsc_draw_strm_pitch
= (dev
->vsc_draw_strm_pitch
- VSC_PAD
) * 2 + VSC_PAD
;
863 if (vsc_prim_overflow
>= dev
->vsc_prim_strm_pitch
)
864 dev
->vsc_prim_strm_pitch
= (dev
->vsc_prim_strm_pitch
- VSC_PAD
) * 2 + VSC_PAD
;
866 cmd
->vsc_prim_strm_pitch
= dev
->vsc_prim_strm_pitch
;
867 cmd
->vsc_draw_strm_pitch
= dev
->vsc_draw_strm_pitch
;
869 mtx_unlock(&dev
->vsc_pitch_mtx
);
871 struct tu_bo
*vsc_bo
;
872 uint32_t size0
= cmd
->vsc_prim_strm_pitch
* MAX_VSC_PIPES
+
873 cmd
->vsc_draw_strm_pitch
* MAX_VSC_PIPES
;
875 tu_get_scratch_bo(dev
, size0
+ MAX_VSC_PIPES
* 4, &vsc_bo
);
878 A6XX_VSC_DRAW_STRM_SIZE_ADDRESS(.bo
= vsc_bo
, .bo_offset
= size0
));
880 A6XX_VSC_PRIM_STRM_ADDRESS(.bo
= vsc_bo
));
882 A6XX_VSC_DRAW_STRM_ADDRESS(.bo
= vsc_bo
,
883 .bo_offset
= cmd
->vsc_prim_strm_pitch
* MAX_VSC_PIPES
));
885 tu_bo_list_add(&cmd
->bo_list
, vsc_bo
, MSM_SUBMIT_BO_READ
| MSM_SUBMIT_BO_WRITE
);
887 tu_cs_sanity_check(cs
);
891 update_vsc_pipe(struct tu_cmd_buffer
*cmd
, struct tu_cs
*cs
)
893 const struct tu_framebuffer
*fb
= cmd
->state
.framebuffer
;
896 A6XX_VSC_BIN_SIZE(.width
= fb
->tile0
.width
,
897 .height
= fb
->tile0
.height
));
900 A6XX_VSC_BIN_COUNT(.nx
= fb
->tile_count
.width
,
901 .ny
= fb
->tile_count
.height
));
903 tu_cs_emit_pkt4(cs
, REG_A6XX_VSC_PIPE_CONFIG_REG(0), 32);
904 tu_cs_emit_array(cs
, fb
->pipe_config
, 32);
907 A6XX_VSC_PRIM_STRM_PITCH(cmd
->vsc_prim_strm_pitch
),
908 A6XX_VSC_PRIM_STRM_LIMIT(cmd
->vsc_prim_strm_pitch
- VSC_PAD
));
911 A6XX_VSC_DRAW_STRM_PITCH(cmd
->vsc_draw_strm_pitch
),
912 A6XX_VSC_DRAW_STRM_LIMIT(cmd
->vsc_draw_strm_pitch
- VSC_PAD
));
916 emit_vsc_overflow_test(struct tu_cmd_buffer
*cmd
, struct tu_cs
*cs
)
918 const struct tu_framebuffer
*fb
= cmd
->state
.framebuffer
;
919 const uint32_t used_pipe_count
=
920 fb
->pipe_count
.width
* fb
->pipe_count
.height
;
922 for (int i
= 0; i
< used_pipe_count
; i
++) {
923 tu_cs_emit_pkt7(cs
, CP_COND_WRITE5
, 8);
924 tu_cs_emit(cs
, CP_COND_WRITE5_0_FUNCTION(WRITE_GE
) |
925 CP_COND_WRITE5_0_WRITE_MEMORY
);
926 tu_cs_emit(cs
, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_DRAW_STRM_SIZE_REG(i
)));
927 tu_cs_emit(cs
, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
928 tu_cs_emit(cs
, CP_COND_WRITE5_3_REF(cmd
->vsc_draw_strm_pitch
- VSC_PAD
));
929 tu_cs_emit(cs
, CP_COND_WRITE5_4_MASK(~0));
930 tu_cs_emit_qw(cs
, global_iova(cmd
, vsc_draw_overflow
));
931 tu_cs_emit(cs
, CP_COND_WRITE5_7_WRITE_DATA(cmd
->vsc_draw_strm_pitch
));
933 tu_cs_emit_pkt7(cs
, CP_COND_WRITE5
, 8);
934 tu_cs_emit(cs
, CP_COND_WRITE5_0_FUNCTION(WRITE_GE
) |
935 CP_COND_WRITE5_0_WRITE_MEMORY
);
936 tu_cs_emit(cs
, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_PRIM_STRM_SIZE_REG(i
)));
937 tu_cs_emit(cs
, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
938 tu_cs_emit(cs
, CP_COND_WRITE5_3_REF(cmd
->vsc_prim_strm_pitch
- VSC_PAD
));
939 tu_cs_emit(cs
, CP_COND_WRITE5_4_MASK(~0));
940 tu_cs_emit_qw(cs
, global_iova(cmd
, vsc_prim_overflow
));
941 tu_cs_emit(cs
, CP_COND_WRITE5_7_WRITE_DATA(cmd
->vsc_prim_strm_pitch
));
944 tu_cs_emit_pkt7(cs
, CP_WAIT_MEM_WRITES
, 0);
948 tu6_emit_binning_pass(struct tu_cmd_buffer
*cmd
, struct tu_cs
*cs
)
950 struct tu_physical_device
*phys_dev
= cmd
->device
->physical_device
;
951 const struct tu_framebuffer
*fb
= cmd
->state
.framebuffer
;
953 tu6_emit_window_scissor(cs
, 0, 0, fb
->width
- 1, fb
->height
- 1);
955 tu_cs_emit_pkt7(cs
, CP_SET_MARKER
, 1);
956 tu_cs_emit(cs
, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING
));
958 tu_cs_emit_pkt7(cs
, CP_SET_VISIBILITY_OVERRIDE
, 1);
961 tu_cs_emit_pkt7(cs
, CP_SET_MODE
, 1);
967 A6XX_VFD_MODE_CNTL(.binning_pass
= true));
969 update_vsc_pipe(cmd
, cs
);
972 A6XX_PC_UNKNOWN_9805(.unknown
= phys_dev
->magic
.PC_UNKNOWN_9805
));
975 A6XX_SP_UNKNOWN_A0F8(.unknown
= phys_dev
->magic
.SP_UNKNOWN_A0F8
));
977 tu_cs_emit_pkt7(cs
, CP_EVENT_WRITE
, 1);
978 tu_cs_emit(cs
, UNK_2C
);
981 A6XX_RB_WINDOW_OFFSET(.x
= 0, .y
= 0));
984 A6XX_SP_TP_WINDOW_OFFSET(.x
= 0, .y
= 0));
986 /* emit IB to binning drawcmds: */
987 tu_cs_emit_call(cs
, &cmd
->draw_cs
);
989 tu_cs_emit_pkt7(cs
, CP_SET_DRAW_STATE
, 3);
990 tu_cs_emit(cs
, CP_SET_DRAW_STATE__0_COUNT(0) |
991 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS
|
992 CP_SET_DRAW_STATE__0_GROUP_ID(0));
993 tu_cs_emit(cs
, CP_SET_DRAW_STATE__1_ADDR_LO(0));
994 tu_cs_emit(cs
, CP_SET_DRAW_STATE__2_ADDR_HI(0));
996 tu_cs_emit_pkt7(cs
, CP_EVENT_WRITE
, 1);
997 tu_cs_emit(cs
, UNK_2D
);
999 /* This flush is probably required because the VSC, which produces the
1000 * visibility stream, is a client of UCHE, whereas the CP needs to read the
1001 * visibility stream (without caching) to do draw skipping. The
1002 * WFI+WAIT_FOR_ME combination guarantees that the binning commands
1003 * submitted are finished before reading the VSC regs (in
1004 * emit_vsc_overflow_test) or the VSC_DATA buffer directly (implicitly as
1007 tu6_emit_event_write(cmd
, cs
, CACHE_FLUSH_TS
);
1011 tu_cs_emit_pkt7(cs
, CP_WAIT_FOR_ME
, 0);
1013 emit_vsc_overflow_test(cmd
, cs
);
1015 tu_cs_emit_pkt7(cs
, CP_SET_VISIBILITY_OVERRIDE
, 1);
1016 tu_cs_emit(cs
, 0x0);
1018 tu_cs_emit_pkt7(cs
, CP_SET_MODE
, 1);
1019 tu_cs_emit(cs
, 0x0);
1022 static struct tu_draw_state
1023 tu_emit_input_attachments(struct tu_cmd_buffer
*cmd
,
1024 const struct tu_subpass
*subpass
,
1027 /* note: we can probably emit input attachments just once for the whole
1028 * renderpass, this would avoid emitting both sysmem/gmem versions
1030 * emit two texture descriptors for each input, as a workaround for
1031 * d24s8, which can be sampled as both float (depth) and integer (stencil)
1032 * tu_shader lowers uint input attachment loads to use the 2nd descriptor
1034 * TODO: a smarter workaround
1037 if (!subpass
->input_count
)
1038 return (struct tu_draw_state
) {};
1040 struct tu_cs_memory texture
;
1041 VkResult result
= tu_cs_alloc(&cmd
->sub_cs
, subpass
->input_count
* 2,
1042 A6XX_TEX_CONST_DWORDS
, &texture
);
1043 assert(result
== VK_SUCCESS
);
1045 for (unsigned i
= 0; i
< subpass
->input_count
* 2; i
++) {
1046 uint32_t a
= subpass
->input_attachments
[i
/ 2].attachment
;
1047 if (a
== VK_ATTACHMENT_UNUSED
)
1050 struct tu_image_view
*iview
=
1051 cmd
->state
.framebuffer
->attachments
[a
].attachment
;
1052 const struct tu_render_pass_attachment
*att
=
1053 &cmd
->state
.pass
->attachments
[a
];
1054 uint32_t *dst
= &texture
.map
[A6XX_TEX_CONST_DWORDS
* i
];
1056 memcpy(dst
, iview
->descriptor
, A6XX_TEX_CONST_DWORDS
* 4);
1058 if (i
% 2 == 1 && att
->format
== VK_FORMAT_D24_UNORM_S8_UINT
) {
1059 /* note this works because spec says fb and input attachments
1060 * must use identity swizzle
1062 dst
[0] &= ~(A6XX_TEX_CONST_0_FMT__MASK
|
1063 A6XX_TEX_CONST_0_SWIZ_X__MASK
| A6XX_TEX_CONST_0_SWIZ_Y__MASK
|
1064 A6XX_TEX_CONST_0_SWIZ_Z__MASK
| A6XX_TEX_CONST_0_SWIZ_W__MASK
);
1065 dst
[0] |= A6XX_TEX_CONST_0_FMT(FMT6_S8Z24_UINT
) |
1066 A6XX_TEX_CONST_0_SWIZ_X(A6XX_TEX_Y
) |
1067 A6XX_TEX_CONST_0_SWIZ_Y(A6XX_TEX_ZERO
) |
1068 A6XX_TEX_CONST_0_SWIZ_Z(A6XX_TEX_ZERO
) |
1069 A6XX_TEX_CONST_0_SWIZ_W(A6XX_TEX_ONE
);
1075 /* patched for gmem */
1076 dst
[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK
| A6XX_TEX_CONST_0_TILE_MODE__MASK
);
1077 dst
[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2
);
1079 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D
) |
1080 A6XX_TEX_CONST_2_PITCH(cmd
->state
.framebuffer
->tile0
.width
* att
->cpp
);
1082 dst
[4] = cmd
->device
->physical_device
->gmem_base
+ att
->gmem_offset
;
1083 dst
[5] = A6XX_TEX_CONST_5_DEPTH(1);
1084 for (unsigned i
= 6; i
< A6XX_TEX_CONST_DWORDS
; i
++)
1089 struct tu_draw_state ds
= tu_cs_draw_state(&cmd
->sub_cs
, &cs
, 9);
1091 tu_cs_emit_pkt7(&cs
, CP_LOAD_STATE6_FRAG
, 3);
1092 tu_cs_emit(&cs
, CP_LOAD_STATE6_0_DST_OFF(0) |
1093 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS
) |
1094 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT
) |
1095 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_FS_TEX
) |
1096 CP_LOAD_STATE6_0_NUM_UNIT(subpass
->input_count
* 2));
1097 tu_cs_emit_qw(&cs
, texture
.iova
);
1099 tu_cs_emit_pkt4(&cs
, REG_A6XX_SP_FS_TEX_CONST_LO
, 2);
1100 tu_cs_emit_qw(&cs
, texture
.iova
);
1102 tu_cs_emit_regs(&cs
, A6XX_SP_FS_TEX_COUNT(subpass
->input_count
* 2));
1104 assert(cs
.cur
== cs
.end
); /* validate draw state size */
1110 tu_set_input_attachments(struct tu_cmd_buffer
*cmd
, const struct tu_subpass
*subpass
)
1112 struct tu_cs
*cs
= &cmd
->draw_cs
;
1114 tu_cs_emit_pkt7(cs
, CP_SET_DRAW_STATE
, 6);
1115 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_INPUT_ATTACHMENTS_GMEM
,
1116 tu_emit_input_attachments(cmd
, subpass
, true));
1117 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_INPUT_ATTACHMENTS_SYSMEM
,
1118 tu_emit_input_attachments(cmd
, subpass
, false));
1122 tu_emit_renderpass_begin(struct tu_cmd_buffer
*cmd
,
1123 const VkRenderPassBeginInfo
*info
)
1125 struct tu_cs
*cs
= &cmd
->draw_cs
;
1127 tu_cond_exec_start(cs
, CP_COND_EXEC_0_RENDER_MODE_GMEM
);
1129 tu6_emit_blit_scissor(cmd
, cs
, true);
1131 for (uint32_t i
= 0; i
< cmd
->state
.pass
->attachment_count
; ++i
)
1132 tu_load_gmem_attachment(cmd
, cs
, i
, false);
1134 tu6_emit_blit_scissor(cmd
, cs
, false);
1136 for (uint32_t i
= 0; i
< cmd
->state
.pass
->attachment_count
; ++i
)
1137 tu_clear_gmem_attachment(cmd
, cs
, i
, info
);
1139 tu_cond_exec_end(cs
);
1141 tu_cond_exec_start(cs
, CP_COND_EXEC_0_RENDER_MODE_SYSMEM
);
1143 for (uint32_t i
= 0; i
< cmd
->state
.pass
->attachment_count
; ++i
)
1144 tu_clear_sysmem_attachment(cmd
, cs
, i
, info
);
1146 tu_cond_exec_end(cs
);
1150 tu6_sysmem_render_begin(struct tu_cmd_buffer
*cmd
, struct tu_cs
*cs
)
1152 const struct tu_framebuffer
*fb
= cmd
->state
.framebuffer
;
1154 assert(fb
->width
> 0 && fb
->height
> 0);
1155 tu6_emit_window_scissor(cs
, 0, 0, fb
->width
- 1, fb
->height
- 1);
1156 tu6_emit_window_offset(cs
, 0, 0);
1158 tu6_emit_bin_size(cs
, 0, 0, 0xc00000); /* 0xc00000 = BYPASS? */
1160 tu6_emit_event_write(cmd
, cs
, LRZ_FLUSH
);
1162 tu_cs_emit_pkt7(cs
, CP_SET_MARKER
, 1);
1163 tu_cs_emit(cs
, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS
));
1165 tu_cs_emit_pkt7(cs
, CP_SKIP_IB2_ENABLE_GLOBAL
, 1);
1166 tu_cs_emit(cs
, 0x0);
1168 tu_emit_cache_flush_ccu(cmd
, cs
, TU_CMD_CCU_SYSMEM
);
1170 /* enable stream-out, with sysmem there is only one pass: */
1171 tu_cs_emit_regs(cs
, A6XX_VPC_SO_DISABLE(false));
1173 tu_cs_emit_pkt7(cs
, CP_SET_VISIBILITY_OVERRIDE
, 1);
1174 tu_cs_emit(cs
, 0x1);
1176 tu_cs_emit_pkt7(cs
, CP_SET_MODE
, 1);
1177 tu_cs_emit(cs
, 0x0);
1179 tu_cs_sanity_check(cs
);
1183 tu6_sysmem_render_end(struct tu_cmd_buffer
*cmd
, struct tu_cs
*cs
)
1185 /* Do any resolves of the last subpass. These are handled in the
1186 * tile_store_ib in the gmem path.
1188 tu6_emit_sysmem_resolves(cmd
, cs
, cmd
->state
.subpass
);
1190 tu_cs_emit_call(cs
, &cmd
->draw_epilogue_cs
);
1192 tu_cs_emit_pkt7(cs
, CP_SKIP_IB2_ENABLE_GLOBAL
, 1);
1193 tu_cs_emit(cs
, 0x0);
1195 tu6_emit_event_write(cmd
, cs
, LRZ_FLUSH
);
1197 tu_cs_sanity_check(cs
);
1201 tu6_tile_render_begin(struct tu_cmd_buffer
*cmd
, struct tu_cs
*cs
)
1203 struct tu_physical_device
*phys_dev
= cmd
->device
->physical_device
;
1205 tu6_emit_event_write(cmd
, cs
, LRZ_FLUSH
);
1209 tu_cs_emit_pkt7(cs
, CP_SKIP_IB2_ENABLE_GLOBAL
, 1);
1210 tu_cs_emit(cs
, 0x0);
1212 tu_emit_cache_flush_ccu(cmd
, cs
, TU_CMD_CCU_GMEM
);
1214 const struct tu_framebuffer
*fb
= cmd
->state
.framebuffer
;
1215 if (use_hw_binning(cmd
)) {
1216 /* enable stream-out during binning pass: */
1217 tu_cs_emit_regs(cs
, A6XX_VPC_SO_DISABLE(false));
1219 tu6_emit_bin_size(cs
, fb
->tile0
.width
, fb
->tile0
.height
,
1220 A6XX_RB_BIN_CONTROL_BINNING_PASS
| 0x6000000);
1222 tu6_emit_render_cntl(cmd
, cmd
->state
.subpass
, cs
, true);
1224 tu6_emit_binning_pass(cmd
, cs
);
1226 /* and disable stream-out for draw pass: */
1227 tu_cs_emit_regs(cs
, A6XX_VPC_SO_DISABLE(true));
1229 tu6_emit_bin_size(cs
, fb
->tile0
.width
, fb
->tile0
.height
,
1230 A6XX_RB_BIN_CONTROL_USE_VIZ
| 0x6000000);
1233 A6XX_VFD_MODE_CNTL(0));
1235 tu_cs_emit_regs(cs
, A6XX_PC_UNKNOWN_9805(.unknown
= phys_dev
->magic
.PC_UNKNOWN_9805
));
1237 tu_cs_emit_regs(cs
, A6XX_SP_UNKNOWN_A0F8(.unknown
= phys_dev
->magic
.SP_UNKNOWN_A0F8
));
1239 tu_cs_emit_pkt7(cs
, CP_SKIP_IB2_ENABLE_GLOBAL
, 1);
1240 tu_cs_emit(cs
, 0x1);
1242 /* no binning pass, so enable stream-out for draw pass:: */
1243 tu_cs_emit_regs(cs
, A6XX_VPC_SO_DISABLE(false));
1245 tu6_emit_bin_size(cs
, fb
->tile0
.width
, fb
->tile0
.height
, 0x6000000);
1248 tu_cs_sanity_check(cs
);
1252 tu6_render_tile(struct tu_cmd_buffer
*cmd
, struct tu_cs
*cs
)
1254 tu_cs_emit_call(cs
, &cmd
->draw_cs
);
1256 if (use_hw_binning(cmd
)) {
1257 tu_cs_emit_pkt7(cs
, CP_SET_MARKER
, 1);
1258 tu_cs_emit(cs
, A6XX_CP_SET_MARKER_0_MODE(RM6_ENDVIS
));
1261 tu_cs_emit_ib(cs
, &cmd
->state
.tile_store_ib
);
1263 tu_cs_sanity_check(cs
);
1267 tu6_tile_render_end(struct tu_cmd_buffer
*cmd
, struct tu_cs
*cs
)
1269 tu_cs_emit_call(cs
, &cmd
->draw_epilogue_cs
);
1272 A6XX_GRAS_LRZ_CNTL(0));
1274 tu6_emit_event_write(cmd
, cs
, LRZ_FLUSH
);
1276 tu6_emit_event_write(cmd
, cs
, PC_CCU_RESOLVE_TS
);
1278 tu_cs_sanity_check(cs
);
1282 tu_cmd_render_tiles(struct tu_cmd_buffer
*cmd
)
1284 const struct tu_framebuffer
*fb
= cmd
->state
.framebuffer
;
1286 tu6_tile_render_begin(cmd
, &cmd
->cs
);
1289 for (uint32_t py
= 0; py
< fb
->pipe_count
.height
; py
++) {
1290 for (uint32_t px
= 0; px
< fb
->pipe_count
.width
; px
++, pipe
++) {
1291 uint32_t tx1
= px
* fb
->pipe0
.width
;
1292 uint32_t ty1
= py
* fb
->pipe0
.height
;
1293 uint32_t tx2
= MIN2(tx1
+ fb
->pipe0
.width
, fb
->tile_count
.width
);
1294 uint32_t ty2
= MIN2(ty1
+ fb
->pipe0
.height
, fb
->tile_count
.height
);
1296 for (uint32_t ty
= ty1
; ty
< ty2
; ty
++) {
1297 for (uint32_t tx
= tx1
; tx
< tx2
; tx
++, slot
++) {
1298 tu6_emit_tile_select(cmd
, &cmd
->cs
, tx
, ty
, pipe
, slot
);
1299 tu6_render_tile(cmd
, &cmd
->cs
);
1305 tu6_tile_render_end(cmd
, &cmd
->cs
);
1309 tu_cmd_render_sysmem(struct tu_cmd_buffer
*cmd
)
1311 tu6_sysmem_render_begin(cmd
, &cmd
->cs
);
1313 tu_cs_emit_call(&cmd
->cs
, &cmd
->draw_cs
);
1315 tu6_sysmem_render_end(cmd
, &cmd
->cs
);
1319 tu_cmd_prepare_tile_store_ib(struct tu_cmd_buffer
*cmd
)
1321 const uint32_t tile_store_space
= 11 + (35 * 2) * cmd
->state
.pass
->attachment_count
;
1322 struct tu_cs sub_cs
;
1325 tu_cs_begin_sub_stream(&cmd
->sub_cs
, tile_store_space
, &sub_cs
);
1326 if (result
!= VK_SUCCESS
) {
1327 cmd
->record_result
= result
;
1331 /* emit to tile-store sub_cs */
1332 tu6_emit_tile_store(cmd
, &sub_cs
);
1334 cmd
->state
.tile_store_ib
= tu_cs_end_sub_stream(&cmd
->sub_cs
, &sub_cs
);
1338 tu_create_cmd_buffer(struct tu_device
*device
,
1339 struct tu_cmd_pool
*pool
,
1340 VkCommandBufferLevel level
,
1341 VkCommandBuffer
*pCommandBuffer
)
1343 struct tu_cmd_buffer
*cmd_buffer
;
1345 cmd_buffer
= vk_object_zalloc(&device
->vk
, NULL
, sizeof(*cmd_buffer
),
1346 VK_OBJECT_TYPE_COMMAND_BUFFER
);
1347 if (cmd_buffer
== NULL
)
1348 return vk_error(device
->instance
, VK_ERROR_OUT_OF_HOST_MEMORY
);
1350 cmd_buffer
->device
= device
;
1351 cmd_buffer
->pool
= pool
;
1352 cmd_buffer
->level
= level
;
1355 list_addtail(&cmd_buffer
->pool_link
, &pool
->cmd_buffers
);
1356 cmd_buffer
->queue_family_index
= pool
->queue_family_index
;
1359 /* Init the pool_link so we can safely call list_del when we destroy
1360 * the command buffer
1362 list_inithead(&cmd_buffer
->pool_link
);
1363 cmd_buffer
->queue_family_index
= TU_QUEUE_GENERAL
;
1366 tu_bo_list_init(&cmd_buffer
->bo_list
);
1367 tu_cs_init(&cmd_buffer
->cs
, device
, TU_CS_MODE_GROW
, 4096);
1368 tu_cs_init(&cmd_buffer
->draw_cs
, device
, TU_CS_MODE_GROW
, 4096);
1369 tu_cs_init(&cmd_buffer
->draw_epilogue_cs
, device
, TU_CS_MODE_GROW
, 4096);
1370 tu_cs_init(&cmd_buffer
->sub_cs
, device
, TU_CS_MODE_SUB_STREAM
, 2048);
1372 *pCommandBuffer
= tu_cmd_buffer_to_handle(cmd_buffer
);
1374 list_inithead(&cmd_buffer
->upload
.list
);
1380 tu_cmd_buffer_destroy(struct tu_cmd_buffer
*cmd_buffer
)
1382 list_del(&cmd_buffer
->pool_link
);
1384 tu_cs_finish(&cmd_buffer
->cs
);
1385 tu_cs_finish(&cmd_buffer
->draw_cs
);
1386 tu_cs_finish(&cmd_buffer
->draw_epilogue_cs
);
1387 tu_cs_finish(&cmd_buffer
->sub_cs
);
1389 tu_bo_list_destroy(&cmd_buffer
->bo_list
);
1390 vk_object_free(&cmd_buffer
->device
->vk
, &cmd_buffer
->pool
->alloc
, cmd_buffer
);
1394 tu_reset_cmd_buffer(struct tu_cmd_buffer
*cmd_buffer
)
1396 cmd_buffer
->record_result
= VK_SUCCESS
;
1398 tu_bo_list_reset(&cmd_buffer
->bo_list
);
1399 tu_cs_reset(&cmd_buffer
->cs
);
1400 tu_cs_reset(&cmd_buffer
->draw_cs
);
1401 tu_cs_reset(&cmd_buffer
->draw_epilogue_cs
);
1402 tu_cs_reset(&cmd_buffer
->sub_cs
);
1404 for (unsigned i
= 0; i
< MAX_BIND_POINTS
; i
++)
1405 memset(&cmd_buffer
->descriptors
[i
].sets
, 0, sizeof(cmd_buffer
->descriptors
[i
].sets
));
1407 cmd_buffer
->status
= TU_CMD_BUFFER_STATUS_INITIAL
;
1409 return cmd_buffer
->record_result
;
1413 tu_AllocateCommandBuffers(VkDevice _device
,
1414 const VkCommandBufferAllocateInfo
*pAllocateInfo
,
1415 VkCommandBuffer
*pCommandBuffers
)
1417 TU_FROM_HANDLE(tu_device
, device
, _device
);
1418 TU_FROM_HANDLE(tu_cmd_pool
, pool
, pAllocateInfo
->commandPool
);
1420 VkResult result
= VK_SUCCESS
;
1423 for (i
= 0; i
< pAllocateInfo
->commandBufferCount
; i
++) {
1425 if (!list_is_empty(&pool
->free_cmd_buffers
)) {
1426 struct tu_cmd_buffer
*cmd_buffer
= list_first_entry(
1427 &pool
->free_cmd_buffers
, struct tu_cmd_buffer
, pool_link
);
1429 list_del(&cmd_buffer
->pool_link
);
1430 list_addtail(&cmd_buffer
->pool_link
, &pool
->cmd_buffers
);
1432 result
= tu_reset_cmd_buffer(cmd_buffer
);
1433 cmd_buffer
->level
= pAllocateInfo
->level
;
1435 pCommandBuffers
[i
] = tu_cmd_buffer_to_handle(cmd_buffer
);
1437 result
= tu_create_cmd_buffer(device
, pool
, pAllocateInfo
->level
,
1438 &pCommandBuffers
[i
]);
1440 if (result
!= VK_SUCCESS
)
1444 if (result
!= VK_SUCCESS
) {
1445 tu_FreeCommandBuffers(_device
, pAllocateInfo
->commandPool
, i
,
1448 /* From the Vulkan 1.0.66 spec:
1450 * "vkAllocateCommandBuffers can be used to create multiple
1451 * command buffers. If the creation of any of those command
1452 * buffers fails, the implementation must destroy all
1453 * successfully created command buffer objects from this
1454 * command, set all entries of the pCommandBuffers array to
1455 * NULL and return the error."
1457 memset(pCommandBuffers
, 0,
1458 sizeof(*pCommandBuffers
) * pAllocateInfo
->commandBufferCount
);
1465 tu_FreeCommandBuffers(VkDevice device
,
1466 VkCommandPool commandPool
,
1467 uint32_t commandBufferCount
,
1468 const VkCommandBuffer
*pCommandBuffers
)
1470 for (uint32_t i
= 0; i
< commandBufferCount
; i
++) {
1471 TU_FROM_HANDLE(tu_cmd_buffer
, cmd_buffer
, pCommandBuffers
[i
]);
1474 if (cmd_buffer
->pool
) {
1475 list_del(&cmd_buffer
->pool_link
);
1476 list_addtail(&cmd_buffer
->pool_link
,
1477 &cmd_buffer
->pool
->free_cmd_buffers
);
1479 tu_cmd_buffer_destroy(cmd_buffer
);
1485 tu_ResetCommandBuffer(VkCommandBuffer commandBuffer
,
1486 VkCommandBufferResetFlags flags
)
1488 TU_FROM_HANDLE(tu_cmd_buffer
, cmd_buffer
, commandBuffer
);
1489 return tu_reset_cmd_buffer(cmd_buffer
);
1492 /* Initialize the cache, assuming all necessary flushes have happened but *not*
1496 tu_cache_init(struct tu_cache_state
*cache
)
1498 cache
->flush_bits
= 0;
1499 cache
->pending_flush_bits
= TU_CMD_FLAG_ALL_INVALIDATE
;
1503 tu_BeginCommandBuffer(VkCommandBuffer commandBuffer
,
1504 const VkCommandBufferBeginInfo
*pBeginInfo
)
1506 TU_FROM_HANDLE(tu_cmd_buffer
, cmd_buffer
, commandBuffer
);
1507 VkResult result
= VK_SUCCESS
;
1509 if (cmd_buffer
->status
!= TU_CMD_BUFFER_STATUS_INITIAL
) {
1510 /* If the command buffer has already been resetted with
1511 * vkResetCommandBuffer, no need to do it again.
1513 result
= tu_reset_cmd_buffer(cmd_buffer
);
1514 if (result
!= VK_SUCCESS
)
1518 memset(&cmd_buffer
->state
, 0, sizeof(cmd_buffer
->state
));
1519 cmd_buffer
->state
.index_size
= 0xff; /* dirty restart index */
1521 tu_cache_init(&cmd_buffer
->state
.cache
);
1522 tu_cache_init(&cmd_buffer
->state
.renderpass_cache
);
1523 cmd_buffer
->usage_flags
= pBeginInfo
->flags
;
1525 tu_cs_begin(&cmd_buffer
->cs
);
1526 tu_cs_begin(&cmd_buffer
->draw_cs
);
1527 tu_cs_begin(&cmd_buffer
->draw_epilogue_cs
);
1529 /* setup initial configuration into command buffer */
1530 if (cmd_buffer
->level
== VK_COMMAND_BUFFER_LEVEL_PRIMARY
) {
1531 switch (cmd_buffer
->queue_family_index
) {
1532 case TU_QUEUE_GENERAL
:
1533 tu6_init_hw(cmd_buffer
, &cmd_buffer
->cs
);
1538 } else if (cmd_buffer
->level
== VK_COMMAND_BUFFER_LEVEL_SECONDARY
) {
1539 if (pBeginInfo
->flags
& VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT
) {
1540 assert(pBeginInfo
->pInheritanceInfo
);
1541 cmd_buffer
->state
.pass
= tu_render_pass_from_handle(pBeginInfo
->pInheritanceInfo
->renderPass
);
1542 cmd_buffer
->state
.subpass
=
1543 &cmd_buffer
->state
.pass
->subpasses
[pBeginInfo
->pInheritanceInfo
->subpass
];
1545 /* When executing in the middle of another command buffer, the CCU
1548 cmd_buffer
->state
.ccu_state
= TU_CMD_CCU_UNKNOWN
;
1552 cmd_buffer
->status
= TU_CMD_BUFFER_STATUS_RECORDING
;
1557 /* Sets vertex buffers to HW binding points. We emit VBs in SDS (so that bin
1558 * rendering can skip over unused state), so we need to collect all the
1559 * bindings together into a single state emit at draw time.
1562 tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer
,
1563 uint32_t firstBinding
,
1564 uint32_t bindingCount
,
1565 const VkBuffer
*pBuffers
,
1566 const VkDeviceSize
*pOffsets
)
1568 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1570 assert(firstBinding
+ bindingCount
<= MAX_VBS
);
1572 for (uint32_t i
= 0; i
< bindingCount
; i
++) {
1573 struct tu_buffer
*buf
= tu_buffer_from_handle(pBuffers
[i
]);
1575 cmd
->state
.vb
.buffers
[firstBinding
+ i
] = buf
;
1576 cmd
->state
.vb
.offsets
[firstBinding
+ i
] = pOffsets
[i
];
1578 tu_bo_list_add(&cmd
->bo_list
, buf
->bo
, MSM_SUBMIT_BO_READ
);
1581 cmd
->state
.dirty
|= TU_CMD_DIRTY_VERTEX_BUFFERS
;
1585 tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer
,
1587 VkDeviceSize offset
,
1588 VkIndexType indexType
)
1590 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1591 TU_FROM_HANDLE(tu_buffer
, buf
, buffer
);
1595 uint32_t index_size
, index_shift
, restart_index
;
1597 switch (indexType
) {
1598 case VK_INDEX_TYPE_UINT16
:
1599 index_size
= INDEX4_SIZE_16_BIT
;
1601 restart_index
= 0xffff;
1603 case VK_INDEX_TYPE_UINT32
:
1604 index_size
= INDEX4_SIZE_32_BIT
;
1606 restart_index
= 0xffffffff;
1608 case VK_INDEX_TYPE_UINT8_EXT
:
1609 index_size
= INDEX4_SIZE_8_BIT
;
1611 restart_index
= 0xff;
1614 unreachable("invalid VkIndexType");
1617 /* initialize/update the restart index */
1618 if (cmd
->state
.index_size
!= index_size
)
1619 tu_cs_emit_regs(&cmd
->draw_cs
, A6XX_PC_RESTART_INDEX(restart_index
));
1621 assert(buf
->size
>= offset
);
1623 cmd
->state
.index_va
= buf
->bo
->iova
+ buf
->bo_offset
+ offset
;
1624 cmd
->state
.max_index_count
= (buf
->size
- offset
) >> index_shift
;
1625 cmd
->state
.index_size
= index_size
;
1627 tu_bo_list_add(&cmd
->bo_list
, buf
->bo
, MSM_SUBMIT_BO_READ
);
1631 tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer
,
1632 VkPipelineBindPoint pipelineBindPoint
,
1633 VkPipelineLayout _layout
,
1635 uint32_t descriptorSetCount
,
1636 const VkDescriptorSet
*pDescriptorSets
,
1637 uint32_t dynamicOffsetCount
,
1638 const uint32_t *pDynamicOffsets
)
1640 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1641 TU_FROM_HANDLE(tu_pipeline_layout
, layout
, _layout
);
1642 unsigned dyn_idx
= 0;
1644 struct tu_descriptor_state
*descriptors_state
=
1645 tu_get_descriptors_state(cmd
, pipelineBindPoint
);
1647 for (unsigned i
= 0; i
< descriptorSetCount
; ++i
) {
1648 unsigned idx
= i
+ firstSet
;
1649 TU_FROM_HANDLE(tu_descriptor_set
, set
, pDescriptorSets
[i
]);
1651 descriptors_state
->sets
[idx
] = set
;
1653 for(unsigned j
= 0; j
< set
->layout
->dynamic_offset_count
; ++j
, ++dyn_idx
) {
1654 /* update the contents of the dynamic descriptor set */
1655 unsigned src_idx
= j
;
1656 unsigned dst_idx
= j
+ layout
->set
[idx
].dynamic_offset_start
;
1657 assert(dyn_idx
< dynamicOffsetCount
);
1660 &descriptors_state
->dynamic_descriptors
[dst_idx
* A6XX_TEX_CONST_DWORDS
];
1662 &set
->dynamic_descriptors
[src_idx
* A6XX_TEX_CONST_DWORDS
];
1663 uint32_t offset
= pDynamicOffsets
[dyn_idx
];
1665 /* Patch the storage/uniform descriptors right away. */
1666 if (layout
->set
[idx
].layout
->dynamic_ubo
& (1 << j
)) {
1667 /* Note: we can assume here that the addition won't roll over and
1668 * change the SIZE field.
1670 uint64_t va
= src
[0] | ((uint64_t)src
[1] << 32);
1675 memcpy(dst
, src
, A6XX_TEX_CONST_DWORDS
* 4);
1676 /* Note: A6XX_IBO_5_DEPTH is always 0 */
1677 uint64_t va
= dst
[4] | ((uint64_t)dst
[5] << 32);
1684 for (unsigned j
= 0; j
< set
->layout
->buffer_count
; ++j
) {
1685 if (set
->buffers
[j
]) {
1686 tu_bo_list_add(&cmd
->bo_list
, set
->buffers
[j
],
1687 MSM_SUBMIT_BO_READ
| MSM_SUBMIT_BO_WRITE
);
1691 if (set
->size
> 0) {
1692 tu_bo_list_add(&cmd
->bo_list
, &set
->pool
->bo
,
1693 MSM_SUBMIT_BO_READ
| MSM_SUBMIT_BO_DUMP
);
1696 assert(dyn_idx
== dynamicOffsetCount
);
1698 uint32_t sp_bindless_base_reg
, hlsq_bindless_base_reg
, hlsq_invalidate_value
;
1699 uint64_t addr
[MAX_SETS
+ 1] = {};
1700 struct tu_cs
*cs
, state_cs
;
1702 for (uint32_t i
= 0; i
< MAX_SETS
; i
++) {
1703 struct tu_descriptor_set
*set
= descriptors_state
->sets
[i
];
1705 addr
[i
] = set
->va
| 3;
1708 if (layout
->dynamic_offset_count
) {
1709 /* allocate and fill out dynamic descriptor set */
1710 struct tu_cs_memory dynamic_desc_set
;
1711 VkResult result
= tu_cs_alloc(&cmd
->sub_cs
, layout
->dynamic_offset_count
,
1712 A6XX_TEX_CONST_DWORDS
, &dynamic_desc_set
);
1713 assert(result
== VK_SUCCESS
);
1715 memcpy(dynamic_desc_set
.map
, descriptors_state
->dynamic_descriptors
,
1716 layout
->dynamic_offset_count
* A6XX_TEX_CONST_DWORDS
* 4);
1717 addr
[MAX_SETS
] = dynamic_desc_set
.iova
| 3;
1720 if (pipelineBindPoint
== VK_PIPELINE_BIND_POINT_GRAPHICS
) {
1721 sp_bindless_base_reg
= REG_A6XX_SP_BINDLESS_BASE(0);
1722 hlsq_bindless_base_reg
= REG_A6XX_HLSQ_BINDLESS_BASE(0);
1723 hlsq_invalidate_value
= A6XX_HLSQ_INVALIDATE_CMD_GFX_BINDLESS(0x1f);
1725 cmd
->state
.desc_sets
= tu_cs_draw_state(&cmd
->sub_cs
, &state_cs
, 24);
1726 cmd
->state
.dirty
|= TU_CMD_DIRTY_DESC_SETS_LOAD
| TU_CMD_DIRTY_SHADER_CONSTS
;
1729 assert(pipelineBindPoint
== VK_PIPELINE_BIND_POINT_COMPUTE
);
1731 sp_bindless_base_reg
= REG_A6XX_SP_CS_BINDLESS_BASE(0);
1732 hlsq_bindless_base_reg
= REG_A6XX_HLSQ_CS_BINDLESS_BASE(0);
1733 hlsq_invalidate_value
= A6XX_HLSQ_INVALIDATE_CMD_CS_BINDLESS(0x1f);
1735 cmd
->state
.dirty
|= TU_CMD_DIRTY_COMPUTE_DESC_SETS_LOAD
;
1739 tu_cs_emit_pkt4(cs
, sp_bindless_base_reg
, 10);
1740 tu_cs_emit_array(cs
, (const uint32_t*) addr
, 10);
1741 tu_cs_emit_pkt4(cs
, hlsq_bindless_base_reg
, 10);
1742 tu_cs_emit_array(cs
, (const uint32_t*) addr
, 10);
1743 tu_cs_emit_regs(cs
, A6XX_HLSQ_INVALIDATE_CMD(.dword
= hlsq_invalidate_value
));
1745 if (pipelineBindPoint
== VK_PIPELINE_BIND_POINT_GRAPHICS
) {
1746 assert(cs
->cur
== cs
->end
); /* validate draw state size */
1747 tu_cs_emit_pkt7(&cmd
->draw_cs
, CP_SET_DRAW_STATE
, 3);
1748 tu_cs_emit_draw_state(&cmd
->draw_cs
, TU_DRAW_STATE_DESC_SETS
, cmd
->state
.desc_sets
);
1752 void tu_CmdBindTransformFeedbackBuffersEXT(VkCommandBuffer commandBuffer
,
1753 uint32_t firstBinding
,
1754 uint32_t bindingCount
,
1755 const VkBuffer
*pBuffers
,
1756 const VkDeviceSize
*pOffsets
,
1757 const VkDeviceSize
*pSizes
)
1759 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1760 struct tu_cs
*cs
= &cmd
->draw_cs
;
1762 /* using COND_REG_EXEC for xfb commands matches the blob behavior
1763 * presumably there isn't any benefit using a draw state when the
1764 * condition is (SYSMEM | BINNING)
1766 tu_cond_exec_start(cs
, CP_COND_REG_EXEC_0_MODE(RENDER_MODE
) |
1767 CP_COND_REG_EXEC_0_SYSMEM
|
1768 CP_COND_REG_EXEC_0_BINNING
);
1770 for (uint32_t i
= 0; i
< bindingCount
; i
++) {
1771 TU_FROM_HANDLE(tu_buffer
, buf
, pBuffers
[i
]);
1772 uint64_t iova
= buf
->bo
->iova
+ pOffsets
[i
];
1773 uint32_t size
= buf
->bo
->size
- pOffsets
[i
];
1774 uint32_t idx
= i
+ firstBinding
;
1776 if (pSizes
&& pSizes
[i
] != VK_WHOLE_SIZE
)
1779 /* BUFFER_BASE is 32-byte aligned, add remaining offset to BUFFER_OFFSET */
1780 uint32_t offset
= iova
& 0x1f;
1781 iova
&= ~(uint64_t) 0x1f;
1783 tu_cs_emit_pkt4(cs
, REG_A6XX_VPC_SO_BUFFER_BASE(idx
), 3);
1784 tu_cs_emit_qw(cs
, iova
);
1785 tu_cs_emit(cs
, size
+ offset
);
1787 cmd
->state
.streamout_offset
[idx
] = offset
;
1789 tu_bo_list_add(&cmd
->bo_list
, buf
->bo
, MSM_SUBMIT_BO_WRITE
);
1792 tu_cond_exec_end(cs
);
1796 tu_CmdBeginTransformFeedbackEXT(VkCommandBuffer commandBuffer
,
1797 uint32_t firstCounterBuffer
,
1798 uint32_t counterBufferCount
,
1799 const VkBuffer
*pCounterBuffers
,
1800 const VkDeviceSize
*pCounterBufferOffsets
)
1802 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1803 struct tu_cs
*cs
= &cmd
->draw_cs
;
1805 tu_cond_exec_start(cs
, CP_COND_REG_EXEC_0_MODE(RENDER_MODE
) |
1806 CP_COND_REG_EXEC_0_SYSMEM
|
1807 CP_COND_REG_EXEC_0_BINNING
);
1809 /* TODO: only update offset for active buffers */
1810 for (uint32_t i
= 0; i
< IR3_MAX_SO_BUFFERS
; i
++)
1811 tu_cs_emit_regs(cs
, A6XX_VPC_SO_BUFFER_OFFSET(i
, cmd
->state
.streamout_offset
[i
]));
1813 for (uint32_t i
= 0; i
< counterBufferCount
; i
++) {
1814 uint32_t idx
= firstCounterBuffer
+ i
;
1815 uint32_t offset
= cmd
->state
.streamout_offset
[idx
];
1817 if (!pCounterBuffers
[i
])
1820 TU_FROM_HANDLE(tu_buffer
, buf
, pCounterBuffers
[i
]);
1822 tu_bo_list_add(&cmd
->bo_list
, buf
->bo
, MSM_SUBMIT_BO_READ
);
1824 tu_cs_emit_pkt7(cs
, CP_MEM_TO_REG
, 3);
1825 tu_cs_emit(cs
, CP_MEM_TO_REG_0_REG(REG_A6XX_VPC_SO_BUFFER_OFFSET(idx
)) |
1826 CP_MEM_TO_REG_0_UNK31
|
1827 CP_MEM_TO_REG_0_CNT(1));
1828 tu_cs_emit_qw(cs
, buf
->bo
->iova
+ pCounterBufferOffsets
[i
]);
1831 tu_cs_emit_pkt7(cs
, CP_REG_RMW
, 3);
1832 tu_cs_emit(cs
, CP_REG_RMW_0_DST_REG(REG_A6XX_VPC_SO_BUFFER_OFFSET(idx
)) |
1833 CP_REG_RMW_0_SRC1_ADD
);
1834 tu_cs_emit_qw(cs
, 0xffffffff);
1835 tu_cs_emit_qw(cs
, offset
);
1839 tu_cond_exec_end(cs
);
1842 void tu_CmdEndTransformFeedbackEXT(VkCommandBuffer commandBuffer
,
1843 uint32_t firstCounterBuffer
,
1844 uint32_t counterBufferCount
,
1845 const VkBuffer
*pCounterBuffers
,
1846 const VkDeviceSize
*pCounterBufferOffsets
)
1848 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1849 struct tu_cs
*cs
= &cmd
->draw_cs
;
1851 tu_cond_exec_start(cs
, CP_COND_REG_EXEC_0_MODE(RENDER_MODE
) |
1852 CP_COND_REG_EXEC_0_SYSMEM
|
1853 CP_COND_REG_EXEC_0_BINNING
);
1855 /* TODO: only flush buffers that need to be flushed */
1856 for (uint32_t i
= 0; i
< IR3_MAX_SO_BUFFERS
; i
++) {
1857 /* note: FLUSH_BASE is always the same, so it could go in init_hw()? */
1858 tu_cs_emit_pkt4(cs
, REG_A6XX_VPC_SO_FLUSH_BASE(i
), 2);
1859 tu_cs_emit_qw(cs
, global_iova(cmd
, flush_base
[i
]));
1860 tu6_emit_event_write(cmd
, cs
, FLUSH_SO_0
+ i
);
1863 for (uint32_t i
= 0; i
< counterBufferCount
; i
++) {
1864 uint32_t idx
= firstCounterBuffer
+ i
;
1865 uint32_t offset
= cmd
->state
.streamout_offset
[idx
];
1867 if (!pCounterBuffers
[i
])
1870 TU_FROM_HANDLE(tu_buffer
, buf
, pCounterBuffers
[i
]);
1872 tu_bo_list_add(&cmd
->bo_list
, buf
->bo
, MSM_SUBMIT_BO_WRITE
);
1874 /* VPC_SO_FLUSH_BASE has dwords counter, but counter should be in bytes */
1875 tu_cs_emit_pkt7(cs
, CP_MEM_TO_REG
, 3);
1876 tu_cs_emit(cs
, CP_MEM_TO_REG_0_REG(REG_A6XX_CP_SCRATCH_REG(0)) |
1877 CP_MEM_TO_REG_0_SHIFT_BY_2
|
1879 CP_MEM_TO_REG_0_UNK31
|
1880 CP_MEM_TO_REG_0_CNT(1));
1881 tu_cs_emit_qw(cs
, global_iova(cmd
, flush_base
[idx
]));
1884 tu_cs_emit_pkt7(cs
, CP_REG_RMW
, 3);
1885 tu_cs_emit(cs
, CP_REG_RMW_0_DST_REG(REG_A6XX_CP_SCRATCH_REG(0)) |
1886 CP_REG_RMW_0_SRC1_ADD
);
1887 tu_cs_emit_qw(cs
, 0xffffffff);
1888 tu_cs_emit_qw(cs
, -offset
);
1891 tu_cs_emit_pkt7(cs
, CP_REG_TO_MEM
, 3);
1892 tu_cs_emit(cs
, CP_REG_TO_MEM_0_REG(REG_A6XX_CP_SCRATCH_REG(0)) |
1893 CP_REG_TO_MEM_0_CNT(1));
1894 tu_cs_emit_qw(cs
, buf
->bo
->iova
+ pCounterBufferOffsets
[i
]);
1897 tu_cond_exec_end(cs
);
1899 cmd
->state
.xfb_used
= true;
1903 tu_CmdPushConstants(VkCommandBuffer commandBuffer
,
1904 VkPipelineLayout layout
,
1905 VkShaderStageFlags stageFlags
,
1908 const void *pValues
)
1910 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
1911 memcpy((void*) cmd
->push_constants
+ offset
, pValues
, size
);
1912 cmd
->state
.dirty
|= TU_CMD_DIRTY_SHADER_CONSTS
;
1915 /* Flush everything which has been made available but we haven't actually
1919 tu_flush_all_pending(struct tu_cache_state
*cache
)
1921 cache
->flush_bits
|= cache
->pending_flush_bits
& TU_CMD_FLAG_ALL_FLUSH
;
1922 cache
->pending_flush_bits
&= ~TU_CMD_FLAG_ALL_FLUSH
;
1926 tu_EndCommandBuffer(VkCommandBuffer commandBuffer
)
1928 TU_FROM_HANDLE(tu_cmd_buffer
, cmd_buffer
, commandBuffer
);
1930 /* We currently flush CCU at the end of the command buffer, like
1931 * what the blob does. There's implicit synchronization around every
1932 * vkQueueSubmit, but the kernel only flushes the UCHE, and we don't
1933 * know yet if this command buffer will be the last in the submit so we
1934 * have to defensively flush everything else.
1936 * TODO: We could definitely do better than this, since these flushes
1937 * aren't required by Vulkan, but we'd need kernel support to do that.
1938 * Ideally, we'd like the kernel to flush everything afterwards, so that we
1939 * wouldn't have to do any flushes here, and when submitting multiple
1940 * command buffers there wouldn't be any unnecessary flushes in between.
1942 if (cmd_buffer
->state
.pass
) {
1943 tu_flush_all_pending(&cmd_buffer
->state
.renderpass_cache
);
1944 tu_emit_cache_flush_renderpass(cmd_buffer
, &cmd_buffer
->draw_cs
);
1946 tu_flush_all_pending(&cmd_buffer
->state
.cache
);
1947 cmd_buffer
->state
.cache
.flush_bits
|=
1948 TU_CMD_FLAG_CCU_FLUSH_COLOR
|
1949 TU_CMD_FLAG_CCU_FLUSH_DEPTH
;
1950 tu_emit_cache_flush(cmd_buffer
, &cmd_buffer
->cs
);
1953 tu_bo_list_add(&cmd_buffer
->bo_list
, &cmd_buffer
->device
->global_bo
,
1954 MSM_SUBMIT_BO_READ
| MSM_SUBMIT_BO_WRITE
);
1956 for (uint32_t i
= 0; i
< cmd_buffer
->draw_cs
.bo_count
; i
++) {
1957 tu_bo_list_add(&cmd_buffer
->bo_list
, cmd_buffer
->draw_cs
.bos
[i
],
1958 MSM_SUBMIT_BO_READ
| MSM_SUBMIT_BO_DUMP
);
1961 for (uint32_t i
= 0; i
< cmd_buffer
->draw_epilogue_cs
.bo_count
; i
++) {
1962 tu_bo_list_add(&cmd_buffer
->bo_list
, cmd_buffer
->draw_epilogue_cs
.bos
[i
],
1963 MSM_SUBMIT_BO_READ
| MSM_SUBMIT_BO_DUMP
);
1966 for (uint32_t i
= 0; i
< cmd_buffer
->sub_cs
.bo_count
; i
++) {
1967 tu_bo_list_add(&cmd_buffer
->bo_list
, cmd_buffer
->sub_cs
.bos
[i
],
1968 MSM_SUBMIT_BO_READ
| MSM_SUBMIT_BO_DUMP
);
1971 tu_cs_end(&cmd_buffer
->cs
);
1972 tu_cs_end(&cmd_buffer
->draw_cs
);
1973 tu_cs_end(&cmd_buffer
->draw_epilogue_cs
);
1975 cmd_buffer
->status
= TU_CMD_BUFFER_STATUS_EXECUTABLE
;
1977 return cmd_buffer
->record_result
;
1981 tu_cmd_dynamic_state(struct tu_cmd_buffer
*cmd
, uint32_t id
, uint32_t size
)
1985 assert(id
< ARRAY_SIZE(cmd
->state
.dynamic_state
));
1986 cmd
->state
.dynamic_state
[id
] = tu_cs_draw_state(&cmd
->sub_cs
, &cs
, size
);
1988 tu_cs_emit_pkt7(&cmd
->draw_cs
, CP_SET_DRAW_STATE
, 3);
1989 tu_cs_emit_draw_state(&cmd
->draw_cs
, TU_DRAW_STATE_DYNAMIC
+ id
, cmd
->state
.dynamic_state
[id
]);
1995 tu_CmdBindPipeline(VkCommandBuffer commandBuffer
,
1996 VkPipelineBindPoint pipelineBindPoint
,
1997 VkPipeline _pipeline
)
1999 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
2000 TU_FROM_HANDLE(tu_pipeline
, pipeline
, _pipeline
);
2002 for (uint32_t i
= 0; i
< pipeline
->cs
.bo_count
; i
++) {
2003 tu_bo_list_add(&cmd
->bo_list
, pipeline
->cs
.bos
[i
],
2004 MSM_SUBMIT_BO_READ
| MSM_SUBMIT_BO_DUMP
);
2007 if (pipelineBindPoint
== VK_PIPELINE_BIND_POINT_COMPUTE
) {
2008 cmd
->state
.compute_pipeline
= pipeline
;
2009 tu_cs_emit_state_ib(&cmd
->cs
, pipeline
->program
.state
);
2013 assert(pipelineBindPoint
== VK_PIPELINE_BIND_POINT_GRAPHICS
);
2015 cmd
->state
.pipeline
= pipeline
;
2016 cmd
->state
.dirty
|= TU_CMD_DIRTY_DESC_SETS_LOAD
| TU_CMD_DIRTY_SHADER_CONSTS
;
2018 struct tu_cs
*cs
= &cmd
->draw_cs
;
2019 uint32_t mask
= ~pipeline
->dynamic_state_mask
& BITFIELD_MASK(TU_DYNAMIC_STATE_COUNT
);
2022 tu_cs_emit_pkt7(cs
, CP_SET_DRAW_STATE
, 3 * (7 + util_bitcount(mask
)));
2023 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_PROGRAM
, pipeline
->program
.state
);
2024 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_PROGRAM_BINNING
, pipeline
->program
.binning_state
);
2025 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_VI
, pipeline
->vi
.state
);
2026 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_VI_BINNING
, pipeline
->vi
.binning_state
);
2027 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_RAST
, pipeline
->rast_state
);
2028 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_DS
, pipeline
->ds_state
);
2029 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_BLEND
, pipeline
->blend_state
);
2030 for_each_bit(i
, mask
)
2031 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_DYNAMIC
+ i
, pipeline
->dynamic_state
[i
]);
2033 /* If the new pipeline requires more VBs than we had previously set up, we
2034 * need to re-emit them in SDS. If it requires the same set or fewer, we
2035 * can just re-use the old SDS.
2037 if (pipeline
->vi
.bindings_used
& ~cmd
->vertex_bindings_set
)
2038 cmd
->state
.dirty
|= TU_CMD_DIRTY_VERTEX_BUFFERS
;
2040 /* dynamic linewidth state depends pipeline state's gras_su_cntl
2041 * so the dynamic state ib must be updated when pipeline changes
2043 if (pipeline
->dynamic_state_mask
& BIT(VK_DYNAMIC_STATE_LINE_WIDTH
)) {
2044 struct tu_cs cs
= tu_cmd_dynamic_state(cmd
, VK_DYNAMIC_STATE_LINE_WIDTH
, 2);
2046 cmd
->state
.dynamic_gras_su_cntl
&= A6XX_GRAS_SU_CNTL_LINEHALFWIDTH__MASK
;
2047 cmd
->state
.dynamic_gras_su_cntl
|= pipeline
->gras_su_cntl
;
2049 tu_cs_emit_regs(&cs
, A6XX_GRAS_SU_CNTL(.dword
= cmd
->state
.dynamic_gras_su_cntl
));
2054 tu_CmdSetViewport(VkCommandBuffer commandBuffer
,
2055 uint32_t firstViewport
,
2056 uint32_t viewportCount
,
2057 const VkViewport
*pViewports
)
2059 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
2060 struct tu_cs cs
= tu_cmd_dynamic_state(cmd
, VK_DYNAMIC_STATE_VIEWPORT
, 18);
2062 assert(firstViewport
== 0 && viewportCount
== 1);
2064 tu6_emit_viewport(&cs
, pViewports
);
2068 tu_CmdSetScissor(VkCommandBuffer commandBuffer
,
2069 uint32_t firstScissor
,
2070 uint32_t scissorCount
,
2071 const VkRect2D
*pScissors
)
2073 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
2074 struct tu_cs cs
= tu_cmd_dynamic_state(cmd
, VK_DYNAMIC_STATE_SCISSOR
, 3);
2076 assert(firstScissor
== 0 && scissorCount
== 1);
2078 tu6_emit_scissor(&cs
, pScissors
);
2082 tu_CmdSetLineWidth(VkCommandBuffer commandBuffer
, float lineWidth
)
2084 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
2085 struct tu_cs cs
= tu_cmd_dynamic_state(cmd
, VK_DYNAMIC_STATE_LINE_WIDTH
, 2);
2087 cmd
->state
.dynamic_gras_su_cntl
&= ~A6XX_GRAS_SU_CNTL_LINEHALFWIDTH__MASK
;
2088 cmd
->state
.dynamic_gras_su_cntl
|= A6XX_GRAS_SU_CNTL_LINEHALFWIDTH(lineWidth
/ 2.0f
);
2090 tu_cs_emit_regs(&cs
, A6XX_GRAS_SU_CNTL(.dword
= cmd
->state
.dynamic_gras_su_cntl
));
2094 tu_CmdSetDepthBias(VkCommandBuffer commandBuffer
,
2095 float depthBiasConstantFactor
,
2096 float depthBiasClamp
,
2097 float depthBiasSlopeFactor
)
2099 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
2100 struct tu_cs cs
= tu_cmd_dynamic_state(cmd
, VK_DYNAMIC_STATE_DEPTH_BIAS
, 4);
2102 tu6_emit_depth_bias(&cs
, depthBiasConstantFactor
, depthBiasClamp
, depthBiasSlopeFactor
);
2106 tu_CmdSetBlendConstants(VkCommandBuffer commandBuffer
,
2107 const float blendConstants
[4])
2109 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
2110 struct tu_cs cs
= tu_cmd_dynamic_state(cmd
, VK_DYNAMIC_STATE_BLEND_CONSTANTS
, 5);
2112 tu_cs_emit_pkt4(&cs
, REG_A6XX_RB_BLEND_RED_F32
, 4);
2113 tu_cs_emit_array(&cs
, (const uint32_t *) blendConstants
, 4);
2117 tu_CmdSetDepthBounds(VkCommandBuffer commandBuffer
,
2118 float minDepthBounds
,
2119 float maxDepthBounds
)
2121 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
2122 struct tu_cs cs
= tu_cmd_dynamic_state(cmd
, VK_DYNAMIC_STATE_DEPTH_BOUNDS
, 3);
2124 tu_cs_emit_regs(&cs
,
2125 A6XX_RB_Z_BOUNDS_MIN(minDepthBounds
),
2126 A6XX_RB_Z_BOUNDS_MAX(maxDepthBounds
));
2130 update_stencil_mask(uint32_t *value
, VkStencilFaceFlags face
, uint32_t mask
)
2132 if (face
& VK_STENCIL_FACE_FRONT_BIT
)
2133 *value
= (*value
& 0xff00) | (mask
& 0xff);
2134 if (face
& VK_STENCIL_FACE_BACK_BIT
)
2135 *value
= (*value
& 0xff) | (mask
& 0xff) << 8;
2139 tu_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer
,
2140 VkStencilFaceFlags faceMask
,
2141 uint32_t compareMask
)
2143 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
2144 struct tu_cs cs
= tu_cmd_dynamic_state(cmd
, VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
, 2);
2146 update_stencil_mask(&cmd
->state
.dynamic_stencil_mask
, faceMask
, compareMask
);
2148 tu_cs_emit_regs(&cs
, A6XX_RB_STENCILMASK(.dword
= cmd
->state
.dynamic_stencil_mask
));
2152 tu_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer
,
2153 VkStencilFaceFlags faceMask
,
2156 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
2157 struct tu_cs cs
= tu_cmd_dynamic_state(cmd
, VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
, 2);
2159 update_stencil_mask(&cmd
->state
.dynamic_stencil_wrmask
, faceMask
, writeMask
);
2161 tu_cs_emit_regs(&cs
, A6XX_RB_STENCILWRMASK(.dword
= cmd
->state
.dynamic_stencil_wrmask
));
2165 tu_CmdSetStencilReference(VkCommandBuffer commandBuffer
,
2166 VkStencilFaceFlags faceMask
,
2169 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
2170 struct tu_cs cs
= tu_cmd_dynamic_state(cmd
, VK_DYNAMIC_STATE_STENCIL_REFERENCE
, 2);
2172 update_stencil_mask(&cmd
->state
.dynamic_stencil_ref
, faceMask
, reference
);
2174 tu_cs_emit_regs(&cs
, A6XX_RB_STENCILREF(.dword
= cmd
->state
.dynamic_stencil_ref
));
2178 tu_CmdSetSampleLocationsEXT(VkCommandBuffer commandBuffer
,
2179 const VkSampleLocationsInfoEXT
* pSampleLocationsInfo
)
2181 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
2182 struct tu_cs cs
= tu_cmd_dynamic_state(cmd
, TU_DYNAMIC_STATE_SAMPLE_LOCATIONS
, 9);
2184 assert(pSampleLocationsInfo
);
2186 tu6_emit_sample_locations(&cs
, pSampleLocationsInfo
);
2190 tu_flush_for_access(struct tu_cache_state
*cache
,
2191 enum tu_cmd_access_mask src_mask
,
2192 enum tu_cmd_access_mask dst_mask
)
2194 enum tu_cmd_flush_bits flush_bits
= 0;
2196 if (src_mask
& TU_ACCESS_SYSMEM_WRITE
) {
2197 cache
->pending_flush_bits
|= TU_CMD_FLAG_ALL_INVALIDATE
;
2200 #define SRC_FLUSH(domain, flush, invalidate) \
2201 if (src_mask & TU_ACCESS_##domain##_WRITE) { \
2202 cache->pending_flush_bits |= TU_CMD_FLAG_##flush | \
2203 (TU_CMD_FLAG_ALL_INVALIDATE & ~TU_CMD_FLAG_##invalidate); \
2206 SRC_FLUSH(UCHE
, CACHE_FLUSH
, CACHE_INVALIDATE
)
2207 SRC_FLUSH(CCU_COLOR
, CCU_FLUSH_COLOR
, CCU_INVALIDATE_COLOR
)
2208 SRC_FLUSH(CCU_DEPTH
, CCU_FLUSH_DEPTH
, CCU_INVALIDATE_DEPTH
)
2212 #define SRC_INCOHERENT_FLUSH(domain, flush, invalidate) \
2213 if (src_mask & TU_ACCESS_##domain##_INCOHERENT_WRITE) { \
2214 flush_bits |= TU_CMD_FLAG_##flush; \
2215 cache->pending_flush_bits |= \
2216 (TU_CMD_FLAG_ALL_INVALIDATE & ~TU_CMD_FLAG_##invalidate); \
2219 SRC_INCOHERENT_FLUSH(CCU_COLOR
, CCU_FLUSH_COLOR
, CCU_INVALIDATE_COLOR
)
2220 SRC_INCOHERENT_FLUSH(CCU_DEPTH
, CCU_FLUSH_DEPTH
, CCU_INVALIDATE_DEPTH
)
2222 #undef SRC_INCOHERENT_FLUSH
2224 if (dst_mask
& (TU_ACCESS_SYSMEM_READ
| TU_ACCESS_SYSMEM_WRITE
)) {
2225 flush_bits
|= cache
->pending_flush_bits
& TU_CMD_FLAG_ALL_FLUSH
;
2228 #define DST_FLUSH(domain, flush, invalidate) \
2229 if (dst_mask & (TU_ACCESS_##domain##_READ | \
2230 TU_ACCESS_##domain##_WRITE)) { \
2231 flush_bits |= cache->pending_flush_bits & \
2232 (TU_CMD_FLAG_##invalidate | \
2233 (TU_CMD_FLAG_ALL_FLUSH & ~TU_CMD_FLAG_##flush)); \
2236 DST_FLUSH(UCHE
, CACHE_FLUSH
, CACHE_INVALIDATE
)
2237 DST_FLUSH(CCU_COLOR
, CCU_FLUSH_COLOR
, CCU_INVALIDATE_COLOR
)
2238 DST_FLUSH(CCU_DEPTH
, CCU_FLUSH_DEPTH
, CCU_INVALIDATE_DEPTH
)
2242 #define DST_INCOHERENT_FLUSH(domain, flush, invalidate) \
2243 if (dst_mask & (TU_ACCESS_##domain##_READ | \
2244 TU_ACCESS_##domain##_WRITE)) { \
2245 flush_bits |= TU_CMD_FLAG_##invalidate | \
2246 (cache->pending_flush_bits & \
2247 (TU_CMD_FLAG_ALL_FLUSH & ~TU_CMD_FLAG_##flush)); \
2250 DST_INCOHERENT_FLUSH(CCU_COLOR
, CCU_FLUSH_COLOR
, CCU_INVALIDATE_COLOR
)
2251 DST_INCOHERENT_FLUSH(CCU_DEPTH
, CCU_FLUSH_DEPTH
, CCU_INVALIDATE_DEPTH
)
2253 #undef DST_INCOHERENT_FLUSH
2255 if (dst_mask
& TU_ACCESS_WFI_READ
) {
2256 flush_bits
|= TU_CMD_FLAG_WFI
;
2259 cache
->flush_bits
|= flush_bits
;
2260 cache
->pending_flush_bits
&= ~flush_bits
;
2263 static enum tu_cmd_access_mask
2264 vk2tu_access(VkAccessFlags flags
, bool gmem
)
2266 enum tu_cmd_access_mask mask
= 0;
2268 /* If the GPU writes a buffer that is then read by an indirect draw
2269 * command, we theoretically need a WFI + WAIT_FOR_ME combination to
2270 * wait for the writes to complete. The WAIT_FOR_ME is performed as part
2271 * of the draw by the firmware, so we just need to execute a WFI.
2274 (VK_ACCESS_INDIRECT_COMMAND_READ_BIT
|
2275 VK_ACCESS_MEMORY_READ_BIT
)) {
2276 mask
|= TU_ACCESS_WFI_READ
;
2280 (VK_ACCESS_INDIRECT_COMMAND_READ_BIT
| /* Read performed by CP */
2281 VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT
| /* Read performed by CP, I think */
2282 VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT
| /* Read performed by CP */
2283 VK_ACCESS_HOST_READ_BIT
| /* sysmem by definition */
2284 VK_ACCESS_MEMORY_READ_BIT
)) {
2285 mask
|= TU_ACCESS_SYSMEM_READ
;
2289 (VK_ACCESS_HOST_WRITE_BIT
|
2290 VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT
| /* Write performed by CP, I think */
2291 VK_ACCESS_MEMORY_WRITE_BIT
)) {
2292 mask
|= TU_ACCESS_SYSMEM_WRITE
;
2296 (VK_ACCESS_INDEX_READ_BIT
| /* Read performed by PC, I think */
2297 VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT
| /* Read performed by VFD */
2298 VK_ACCESS_UNIFORM_READ_BIT
| /* Read performed by SP */
2299 /* TODO: Is there a no-cache bit for textures so that we can ignore
2302 VK_ACCESS_INPUT_ATTACHMENT_READ_BIT
| /* Read performed by TP */
2303 VK_ACCESS_SHADER_READ_BIT
| /* Read perfomed by SP/TP */
2304 VK_ACCESS_MEMORY_READ_BIT
)) {
2305 mask
|= TU_ACCESS_UCHE_READ
;
2309 (VK_ACCESS_SHADER_WRITE_BIT
| /* Write performed by SP */
2310 VK_ACCESS_TRANSFORM_FEEDBACK_WRITE_BIT_EXT
| /* Write performed by VPC */
2311 VK_ACCESS_MEMORY_WRITE_BIT
)) {
2312 mask
|= TU_ACCESS_UCHE_WRITE
;
2315 /* When using GMEM, the CCU is always flushed automatically to GMEM, and
2316 * then GMEM is flushed to sysmem. Furthermore, we already had to flush any
2317 * previous writes in sysmem mode when transitioning to GMEM. Therefore we
2318 * can ignore CCU and pretend that color attachments and transfers use
2323 (VK_ACCESS_COLOR_ATTACHMENT_READ_BIT
|
2324 VK_ACCESS_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT
|
2325 VK_ACCESS_MEMORY_READ_BIT
)) {
2327 mask
|= TU_ACCESS_SYSMEM_READ
;
2329 mask
|= TU_ACCESS_CCU_COLOR_INCOHERENT_READ
;
2333 (VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT
|
2334 VK_ACCESS_MEMORY_READ_BIT
)) {
2336 mask
|= TU_ACCESS_SYSMEM_READ
;
2338 mask
|= TU_ACCESS_CCU_DEPTH_INCOHERENT_READ
;
2342 (VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT
|
2343 VK_ACCESS_MEMORY_WRITE_BIT
)) {
2345 mask
|= TU_ACCESS_SYSMEM_WRITE
;
2347 mask
|= TU_ACCESS_CCU_COLOR_INCOHERENT_WRITE
;
2352 (VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT
|
2353 VK_ACCESS_MEMORY_WRITE_BIT
)) {
2355 mask
|= TU_ACCESS_SYSMEM_WRITE
;
2357 mask
|= TU_ACCESS_CCU_DEPTH_INCOHERENT_WRITE
;
2361 /* When the dst access is a transfer read/write, it seems we sometimes need
2362 * to insert a WFI after any flushes, to guarantee that the flushes finish
2363 * before the 2D engine starts. However the opposite (i.e. a WFI after
2364 * CP_BLIT and before any subsequent flush) does not seem to be needed, and
2365 * the blob doesn't emit such a WFI.
2369 (VK_ACCESS_TRANSFER_WRITE_BIT
|
2370 VK_ACCESS_MEMORY_WRITE_BIT
)) {
2372 mask
|= TU_ACCESS_SYSMEM_WRITE
;
2374 mask
|= TU_ACCESS_CCU_COLOR_WRITE
;
2376 mask
|= TU_ACCESS_WFI_READ
;
2380 (VK_ACCESS_TRANSFER_READ_BIT
| /* Access performed by TP */
2381 VK_ACCESS_MEMORY_READ_BIT
)) {
2382 mask
|= TU_ACCESS_UCHE_READ
| TU_ACCESS_WFI_READ
;
2390 tu_CmdExecuteCommands(VkCommandBuffer commandBuffer
,
2391 uint32_t commandBufferCount
,
2392 const VkCommandBuffer
*pCmdBuffers
)
2394 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
2397 assert(commandBufferCount
> 0);
2399 /* Emit any pending flushes. */
2400 if (cmd
->state
.pass
) {
2401 tu_flush_all_pending(&cmd
->state
.renderpass_cache
);
2402 tu_emit_cache_flush_renderpass(cmd
, &cmd
->draw_cs
);
2404 tu_flush_all_pending(&cmd
->state
.cache
);
2405 tu_emit_cache_flush(cmd
, &cmd
->cs
);
2408 for (uint32_t i
= 0; i
< commandBufferCount
; i
++) {
2409 TU_FROM_HANDLE(tu_cmd_buffer
, secondary
, pCmdBuffers
[i
]);
2411 result
= tu_bo_list_merge(&cmd
->bo_list
, &secondary
->bo_list
);
2412 if (result
!= VK_SUCCESS
) {
2413 cmd
->record_result
= result
;
2417 if (secondary
->usage_flags
&
2418 VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT
) {
2419 assert(tu_cs_is_empty(&secondary
->cs
));
2421 result
= tu_cs_add_entries(&cmd
->draw_cs
, &secondary
->draw_cs
);
2422 if (result
!= VK_SUCCESS
) {
2423 cmd
->record_result
= result
;
2427 result
= tu_cs_add_entries(&cmd
->draw_epilogue_cs
,
2428 &secondary
->draw_epilogue_cs
);
2429 if (result
!= VK_SUCCESS
) {
2430 cmd
->record_result
= result
;
2434 if (secondary
->has_tess
)
2435 cmd
->has_tess
= true;
2437 assert(tu_cs_is_empty(&secondary
->draw_cs
));
2438 assert(tu_cs_is_empty(&secondary
->draw_epilogue_cs
));
2440 for (uint32_t j
= 0; j
< secondary
->cs
.bo_count
; j
++) {
2441 tu_bo_list_add(&cmd
->bo_list
, secondary
->cs
.bos
[j
],
2442 MSM_SUBMIT_BO_READ
| MSM_SUBMIT_BO_DUMP
);
2445 tu_cs_add_entries(&cmd
->cs
, &secondary
->cs
);
2448 cmd
->state
.index_size
= secondary
->state
.index_size
; /* for restart index update */
2450 cmd
->state
.dirty
= ~0u; /* TODO: set dirty only what needs to be */
2452 /* After executing secondary command buffers, there may have been arbitrary
2453 * flushes executed, so when we encounter a pipeline barrier with a
2454 * srcMask, we have to assume that we need to invalidate. Therefore we need
2455 * to re-initialize the cache with all pending invalidate bits set.
2457 if (cmd
->state
.pass
) {
2458 tu_cache_init(&cmd
->state
.renderpass_cache
);
2460 tu_cache_init(&cmd
->state
.cache
);
2465 tu_CreateCommandPool(VkDevice _device
,
2466 const VkCommandPoolCreateInfo
*pCreateInfo
,
2467 const VkAllocationCallbacks
*pAllocator
,
2468 VkCommandPool
*pCmdPool
)
2470 TU_FROM_HANDLE(tu_device
, device
, _device
);
2471 struct tu_cmd_pool
*pool
;
2473 pool
= vk_object_alloc(&device
->vk
, pAllocator
, sizeof(*pool
),
2474 VK_OBJECT_TYPE_COMMAND_POOL
);
2476 return vk_error(device
->instance
, VK_ERROR_OUT_OF_HOST_MEMORY
);
2479 pool
->alloc
= *pAllocator
;
2481 pool
->alloc
= device
->vk
.alloc
;
2483 list_inithead(&pool
->cmd_buffers
);
2484 list_inithead(&pool
->free_cmd_buffers
);
2486 pool
->queue_family_index
= pCreateInfo
->queueFamilyIndex
;
2488 *pCmdPool
= tu_cmd_pool_to_handle(pool
);
2494 tu_DestroyCommandPool(VkDevice _device
,
2495 VkCommandPool commandPool
,
2496 const VkAllocationCallbacks
*pAllocator
)
2498 TU_FROM_HANDLE(tu_device
, device
, _device
);
2499 TU_FROM_HANDLE(tu_cmd_pool
, pool
, commandPool
);
2504 list_for_each_entry_safe(struct tu_cmd_buffer
, cmd_buffer
,
2505 &pool
->cmd_buffers
, pool_link
)
2507 tu_cmd_buffer_destroy(cmd_buffer
);
2510 list_for_each_entry_safe(struct tu_cmd_buffer
, cmd_buffer
,
2511 &pool
->free_cmd_buffers
, pool_link
)
2513 tu_cmd_buffer_destroy(cmd_buffer
);
2516 vk_object_free(&device
->vk
, pAllocator
, pool
);
2520 tu_ResetCommandPool(VkDevice device
,
2521 VkCommandPool commandPool
,
2522 VkCommandPoolResetFlags flags
)
2524 TU_FROM_HANDLE(tu_cmd_pool
, pool
, commandPool
);
2527 list_for_each_entry(struct tu_cmd_buffer
, cmd_buffer
, &pool
->cmd_buffers
,
2530 result
= tu_reset_cmd_buffer(cmd_buffer
);
2531 if (result
!= VK_SUCCESS
)
2539 tu_TrimCommandPool(VkDevice device
,
2540 VkCommandPool commandPool
,
2541 VkCommandPoolTrimFlags flags
)
2543 TU_FROM_HANDLE(tu_cmd_pool
, pool
, commandPool
);
2548 list_for_each_entry_safe(struct tu_cmd_buffer
, cmd_buffer
,
2549 &pool
->free_cmd_buffers
, pool_link
)
2551 tu_cmd_buffer_destroy(cmd_buffer
);
2556 tu_subpass_barrier(struct tu_cmd_buffer
*cmd_buffer
,
2557 const struct tu_subpass_barrier
*barrier
,
2560 /* Note: we don't know until the end of the subpass whether we'll use
2561 * sysmem, so assume sysmem here to be safe.
2563 struct tu_cache_state
*cache
=
2564 external
? &cmd_buffer
->state
.cache
: &cmd_buffer
->state
.renderpass_cache
;
2565 enum tu_cmd_access_mask src_flags
=
2566 vk2tu_access(barrier
->src_access_mask
, false);
2567 enum tu_cmd_access_mask dst_flags
=
2568 vk2tu_access(barrier
->dst_access_mask
, false);
2570 if (barrier
->incoherent_ccu_color
)
2571 src_flags
|= TU_ACCESS_CCU_COLOR_INCOHERENT_WRITE
;
2572 if (barrier
->incoherent_ccu_depth
)
2573 src_flags
|= TU_ACCESS_CCU_DEPTH_INCOHERENT_WRITE
;
2575 tu_flush_for_access(cache
, src_flags
, dst_flags
);
2579 tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer
,
2580 const VkRenderPassBeginInfo
*pRenderPassBegin
,
2581 VkSubpassContents contents
)
2583 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
2584 TU_FROM_HANDLE(tu_render_pass
, pass
, pRenderPassBegin
->renderPass
);
2585 TU_FROM_HANDLE(tu_framebuffer
, fb
, pRenderPassBegin
->framebuffer
);
2587 cmd
->state
.pass
= pass
;
2588 cmd
->state
.subpass
= pass
->subpasses
;
2589 cmd
->state
.framebuffer
= fb
;
2590 cmd
->state
.render_area
= pRenderPassBegin
->renderArea
;
2592 tu_cmd_prepare_tile_store_ib(cmd
);
2594 /* Note: because this is external, any flushes will happen before draw_cs
2595 * gets called. However deferred flushes could have to happen later as part
2598 tu_subpass_barrier(cmd
, &pass
->subpasses
[0].start_barrier
, true);
2599 cmd
->state
.renderpass_cache
.pending_flush_bits
=
2600 cmd
->state
.cache
.pending_flush_bits
;
2601 cmd
->state
.renderpass_cache
.flush_bits
= 0;
2603 tu_emit_renderpass_begin(cmd
, pRenderPassBegin
);
2605 tu6_emit_zs(cmd
, cmd
->state
.subpass
, &cmd
->draw_cs
);
2606 tu6_emit_mrt(cmd
, cmd
->state
.subpass
, &cmd
->draw_cs
);
2607 tu6_emit_msaa(&cmd
->draw_cs
, cmd
->state
.subpass
->samples
);
2608 tu6_emit_render_cntl(cmd
, cmd
->state
.subpass
, &cmd
->draw_cs
, false);
2610 tu_set_input_attachments(cmd
, cmd
->state
.subpass
);
2612 for (uint32_t i
= 0; i
< fb
->attachment_count
; ++i
) {
2613 const struct tu_image_view
*iview
= fb
->attachments
[i
].attachment
;
2614 tu_bo_list_add(&cmd
->bo_list
, iview
->image
->bo
,
2615 MSM_SUBMIT_BO_READ
| MSM_SUBMIT_BO_WRITE
);
2618 cmd
->state
.dirty
|= TU_CMD_DIRTY_DRAW_STATE
;
2622 tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer
,
2623 const VkRenderPassBeginInfo
*pRenderPassBeginInfo
,
2624 const VkSubpassBeginInfoKHR
*pSubpassBeginInfo
)
2626 tu_CmdBeginRenderPass(commandBuffer
, pRenderPassBeginInfo
,
2627 pSubpassBeginInfo
->contents
);
2631 tu_CmdNextSubpass(VkCommandBuffer commandBuffer
, VkSubpassContents contents
)
2633 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
2634 const struct tu_render_pass
*pass
= cmd
->state
.pass
;
2635 struct tu_cs
*cs
= &cmd
->draw_cs
;
2637 const struct tu_subpass
*subpass
= cmd
->state
.subpass
++;
2639 tu_cond_exec_start(cs
, CP_COND_EXEC_0_RENDER_MODE_GMEM
);
2641 if (subpass
->resolve_attachments
) {
2642 tu6_emit_blit_scissor(cmd
, cs
, true);
2644 for (unsigned i
= 0; i
< subpass
->color_count
; i
++) {
2645 uint32_t a
= subpass
->resolve_attachments
[i
].attachment
;
2646 if (a
== VK_ATTACHMENT_UNUSED
)
2649 tu_store_gmem_attachment(cmd
, cs
, a
,
2650 subpass
->color_attachments
[i
].attachment
);
2652 if (pass
->attachments
[a
].gmem_offset
< 0)
2656 * check if the resolved attachment is needed by later subpasses,
2657 * if it is, should be doing a GMEM->GMEM resolve instead of GMEM->MEM->GMEM..
2659 tu_finishme("missing GMEM->GMEM resolve path\n");
2660 tu_load_gmem_attachment(cmd
, cs
, a
, true);
2664 tu_cond_exec_end(cs
);
2666 tu_cond_exec_start(cs
, CP_COND_EXEC_0_RENDER_MODE_SYSMEM
);
2668 tu6_emit_sysmem_resolves(cmd
, cs
, subpass
);
2670 tu_cond_exec_end(cs
);
2672 /* Handle dependencies for the next subpass */
2673 tu_subpass_barrier(cmd
, &cmd
->state
.subpass
->start_barrier
, false);
2675 /* emit mrt/zs/msaa/ubwc state for the subpass that is starting */
2676 tu6_emit_zs(cmd
, cmd
->state
.subpass
, cs
);
2677 tu6_emit_mrt(cmd
, cmd
->state
.subpass
, cs
);
2678 tu6_emit_msaa(cs
, cmd
->state
.subpass
->samples
);
2679 tu6_emit_render_cntl(cmd
, cmd
->state
.subpass
, cs
, false);
2681 tu_set_input_attachments(cmd
, cmd
->state
.subpass
);
2685 tu_CmdNextSubpass2(VkCommandBuffer commandBuffer
,
2686 const VkSubpassBeginInfoKHR
*pSubpassBeginInfo
,
2687 const VkSubpassEndInfoKHR
*pSubpassEndInfo
)
2689 tu_CmdNextSubpass(commandBuffer
, pSubpassBeginInfo
->contents
);
2693 tu6_emit_user_consts(struct tu_cs
*cs
, const struct tu_pipeline
*pipeline
,
2694 struct tu_descriptor_state
*descriptors_state
,
2695 gl_shader_stage type
,
2696 uint32_t *push_constants
)
2698 const struct tu_program_descriptor_linkage
*link
=
2699 &pipeline
->program
.link
[type
];
2700 const struct ir3_ubo_analysis_state
*state
= &link
->const_state
.ubo_state
;
2702 if (link
->push_consts
.count
> 0) {
2703 unsigned num_units
= link
->push_consts
.count
;
2704 unsigned offset
= link
->push_consts
.lo
;
2705 tu_cs_emit_pkt7(cs
, tu6_stage2opcode(type
), 3 + num_units
* 4);
2706 tu_cs_emit(cs
, CP_LOAD_STATE6_0_DST_OFF(offset
) |
2707 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS
) |
2708 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT
) |
2709 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type
)) |
2710 CP_LOAD_STATE6_0_NUM_UNIT(num_units
));
2713 for (unsigned i
= 0; i
< num_units
* 4; i
++)
2714 tu_cs_emit(cs
, push_constants
[i
+ offset
* 4]);
2717 for (uint32_t i
= 0; i
< state
->num_enabled
; i
++) {
2718 uint32_t size
= state
->range
[i
].end
- state
->range
[i
].start
;
2719 uint32_t offset
= state
->range
[i
].start
;
2721 /* and even if the start of the const buffer is before
2722 * first_immediate, the end may not be:
2724 size
= MIN2(size
, (16 * link
->constlen
) - state
->range
[i
].offset
);
2729 /* things should be aligned to vec4: */
2730 debug_assert((state
->range
[i
].offset
% 16) == 0);
2731 debug_assert((size
% 16) == 0);
2732 debug_assert((offset
% 16) == 0);
2734 /* Dig out the descriptor from the descriptor state and read the VA from
2737 assert(state
->range
[i
].ubo
.bindless
);
2738 uint32_t *base
= state
->range
[i
].ubo
.bindless_base
== MAX_SETS
?
2739 descriptors_state
->dynamic_descriptors
:
2740 descriptors_state
->sets
[state
->range
[i
].ubo
.bindless_base
]->mapped_ptr
;
2741 unsigned block
= state
->range
[i
].ubo
.block
;
2742 uint32_t *desc
= base
+ block
* A6XX_TEX_CONST_DWORDS
;
2743 uint64_t va
= desc
[0] | ((uint64_t)(desc
[1] & A6XX_UBO_1_BASE_HI__MASK
) << 32);
2746 tu_cs_emit_pkt7(cs
, tu6_stage2opcode(type
), 3);
2747 tu_cs_emit(cs
, CP_LOAD_STATE6_0_DST_OFF(state
->range
[i
].offset
/ 16) |
2748 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS
) |
2749 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT
) |
2750 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type
)) |
2751 CP_LOAD_STATE6_0_NUM_UNIT(size
/ 16));
2752 tu_cs_emit_qw(cs
, va
+ offset
);
2756 static struct tu_draw_state
2757 tu6_emit_consts(struct tu_cmd_buffer
*cmd
,
2758 const struct tu_pipeline
*pipeline
,
2759 struct tu_descriptor_state
*descriptors_state
,
2760 gl_shader_stage type
)
2763 tu_cs_begin_sub_stream(&cmd
->sub_cs
, 512, &cs
); /* TODO: maximum size? */
2765 tu6_emit_user_consts(&cs
, pipeline
, descriptors_state
, type
, cmd
->push_constants
);
2767 return tu_cs_end_draw_state(&cmd
->sub_cs
, &cs
);
2770 static struct tu_draw_state
2771 tu6_emit_vertex_buffers(struct tu_cmd_buffer
*cmd
,
2772 const struct tu_pipeline
*pipeline
)
2775 tu_cs_begin_sub_stream(&cmd
->sub_cs
, 4 * MAX_VBS
, &cs
);
2778 for_each_bit(binding
, pipeline
->vi
.bindings_used
) {
2779 const struct tu_buffer
*buf
= cmd
->state
.vb
.buffers
[binding
];
2780 const VkDeviceSize offset
= buf
->bo_offset
+
2781 cmd
->state
.vb
.offsets
[binding
];
2783 tu_cs_emit_regs(&cs
,
2784 A6XX_VFD_FETCH_BASE(binding
, .bo
= buf
->bo
, .bo_offset
= offset
),
2785 A6XX_VFD_FETCH_SIZE(binding
, buf
->size
- offset
));
2789 cmd
->vertex_bindings_set
= pipeline
->vi
.bindings_used
;
2791 return tu_cs_end_draw_state(&cmd
->sub_cs
, &cs
);
2795 get_tess_param_bo_size(const struct tu_pipeline
*pipeline
,
2796 uint32_t draw_count
)
2798 /* TODO: For indirect draws, we can't compute the BO size ahead of time.
2799 * Still not sure what to do here, so just allocate a reasonably large
2800 * BO and hope for the best for now. */
2804 /* the tess param BO is pipeline->tess.param_stride bytes per patch,
2805 * which includes both the per-vertex outputs and per-patch outputs
2806 * build_primitive_map in ir3 calculates this stride
2808 uint32_t verts_per_patch
= pipeline
->ia
.primtype
- DI_PT_PATCHES0
;
2809 uint32_t num_patches
= draw_count
/ verts_per_patch
;
2810 return num_patches
* pipeline
->tess
.param_stride
;
2814 get_tess_factor_bo_size(const struct tu_pipeline
*pipeline
,
2815 uint32_t draw_count
)
2817 /* TODO: For indirect draws, we can't compute the BO size ahead of time.
2818 * Still not sure what to do here, so just allocate a reasonably large
2819 * BO and hope for the best for now. */
2823 /* Each distinct patch gets its own tess factor output. */
2824 uint32_t verts_per_patch
= pipeline
->ia
.primtype
- DI_PT_PATCHES0
;
2825 uint32_t num_patches
= draw_count
/ verts_per_patch
;
2826 uint32_t factor_stride
;
2827 switch (pipeline
->tess
.patch_type
) {
2828 case IR3_TESS_ISOLINES
:
2831 case IR3_TESS_TRIANGLES
:
2834 case IR3_TESS_QUADS
:
2838 unreachable("bad tessmode");
2840 return factor_stride
* num_patches
;
2844 tu6_emit_tess_consts(struct tu_cmd_buffer
*cmd
,
2845 uint32_t draw_count
,
2846 const struct tu_pipeline
*pipeline
,
2847 struct tu_draw_state
*state
)
2850 VkResult result
= tu_cs_begin_sub_stream(&cmd
->sub_cs
, 20, &cs
);
2851 if (result
!= VK_SUCCESS
)
2854 uint64_t tess_factor_size
= get_tess_factor_bo_size(pipeline
, draw_count
);
2855 uint64_t tess_param_size
= get_tess_param_bo_size(pipeline
, draw_count
);
2856 uint64_t tess_bo_size
= tess_factor_size
+ tess_param_size
;
2857 if (tess_bo_size
> 0) {
2858 struct tu_bo
*tess_bo
;
2859 result
= tu_get_scratch_bo(cmd
->device
, tess_bo_size
, &tess_bo
);
2860 if (result
!= VK_SUCCESS
)
2863 tu_bo_list_add(&cmd
->bo_list
, tess_bo
,
2864 MSM_SUBMIT_BO_READ
| MSM_SUBMIT_BO_WRITE
);
2865 uint64_t tess_factor_iova
= tess_bo
->iova
;
2866 uint64_t tess_param_iova
= tess_factor_iova
+ tess_factor_size
;
2868 tu_cs_emit_pkt7(&cs
, CP_LOAD_STATE6_GEOM
, 3 + 4);
2869 tu_cs_emit(&cs
, CP_LOAD_STATE6_0_DST_OFF(pipeline
->tess
.hs_bo_regid
) |
2870 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS
) |
2871 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT
) |
2872 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_HS_SHADER
) |
2873 CP_LOAD_STATE6_0_NUM_UNIT(1));
2874 tu_cs_emit(&cs
, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
2875 tu_cs_emit(&cs
, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
2876 tu_cs_emit_qw(&cs
, tess_param_iova
);
2877 tu_cs_emit_qw(&cs
, tess_factor_iova
);
2879 tu_cs_emit_pkt7(&cs
, CP_LOAD_STATE6_GEOM
, 3 + 4);
2880 tu_cs_emit(&cs
, CP_LOAD_STATE6_0_DST_OFF(pipeline
->tess
.ds_bo_regid
) |
2881 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS
) |
2882 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT
) |
2883 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_DS_SHADER
) |
2884 CP_LOAD_STATE6_0_NUM_UNIT(1));
2885 tu_cs_emit(&cs
, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
2886 tu_cs_emit(&cs
, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
2887 tu_cs_emit_qw(&cs
, tess_param_iova
);
2888 tu_cs_emit_qw(&cs
, tess_factor_iova
);
2890 tu_cs_emit_pkt4(&cs
, REG_A6XX_PC_TESSFACTOR_ADDR_LO
, 2);
2891 tu_cs_emit_qw(&cs
, tess_factor_iova
);
2893 /* TODO: Without this WFI here, the hardware seems unable to read these
2894 * addresses we just emitted. Freedreno emits these consts as part of
2895 * IB1 instead of in a draw state which might make this WFI unnecessary,
2896 * but it requires a bit more indirection (SS6_INDIRECT for consts). */
2897 tu_cs_emit_wfi(&cs
);
2899 *state
= tu_cs_end_draw_state(&cmd
->sub_cs
, &cs
);
2904 tu6_draw_common(struct tu_cmd_buffer
*cmd
,
2907 /* note: draw_count is 0 for indirect */
2908 uint32_t draw_count
)
2910 const struct tu_pipeline
*pipeline
= cmd
->state
.pipeline
;
2913 struct tu_descriptor_state
*descriptors_state
=
2914 &cmd
->descriptors
[VK_PIPELINE_BIND_POINT_GRAPHICS
];
2916 tu_emit_cache_flush_renderpass(cmd
, cs
);
2920 tu_cs_emit_regs(cs
, A6XX_PC_PRIMITIVE_CNTL_0(
2921 .primitive_restart
=
2922 pipeline
->ia
.primitive_restart
&& indexed
,
2923 .tess_upper_left_domain_origin
=
2924 pipeline
->tess
.upper_left_domain_origin
));
2926 if (cmd
->state
.dirty
& TU_CMD_DIRTY_SHADER_CONSTS
) {
2927 cmd
->state
.shader_const
[MESA_SHADER_VERTEX
] =
2928 tu6_emit_consts(cmd
, pipeline
, descriptors_state
, MESA_SHADER_VERTEX
);
2929 cmd
->state
.shader_const
[MESA_SHADER_TESS_CTRL
] =
2930 tu6_emit_consts(cmd
, pipeline
, descriptors_state
, MESA_SHADER_TESS_CTRL
);
2931 cmd
->state
.shader_const
[MESA_SHADER_TESS_EVAL
] =
2932 tu6_emit_consts(cmd
, pipeline
, descriptors_state
, MESA_SHADER_TESS_EVAL
);
2933 cmd
->state
.shader_const
[MESA_SHADER_GEOMETRY
] =
2934 tu6_emit_consts(cmd
, pipeline
, descriptors_state
, MESA_SHADER_GEOMETRY
);
2935 cmd
->state
.shader_const
[MESA_SHADER_FRAGMENT
] =
2936 tu6_emit_consts(cmd
, pipeline
, descriptors_state
, MESA_SHADER_FRAGMENT
);
2939 if (cmd
->state
.dirty
& TU_CMD_DIRTY_VERTEX_BUFFERS
)
2940 cmd
->state
.vertex_buffers
= tu6_emit_vertex_buffers(cmd
, pipeline
);
2943 pipeline
->active_stages
& VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT
;
2944 struct tu_draw_state tess_consts
= {};
2946 cmd
->has_tess
= true;
2947 result
= tu6_emit_tess_consts(cmd
, draw_count
, pipeline
, &tess_consts
);
2948 if (result
!= VK_SUCCESS
)
2952 /* for the first draw in a renderpass, re-emit all the draw states
2954 * and if a draw-state disabling path (CmdClearAttachments 3D fallback) was
2955 * used, then draw states must be re-emitted. note however this only happens
2956 * in the sysmem path, so this can be skipped this for the gmem path (TODO)
2958 * the two input attachment states are excluded because secondary command
2959 * buffer doesn't have a state ib to restore it, and not re-emitting them
2960 * is OK since CmdClearAttachments won't disable/overwrite them
2962 if (cmd
->state
.dirty
& TU_CMD_DIRTY_DRAW_STATE
) {
2963 tu_cs_emit_pkt7(cs
, CP_SET_DRAW_STATE
, 3 * (TU_DRAW_STATE_COUNT
- 2));
2965 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_PROGRAM
, pipeline
->program
.state
);
2966 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_PROGRAM_BINNING
, pipeline
->program
.binning_state
);
2967 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_TESS
, tess_consts
);
2968 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_VI
, pipeline
->vi
.state
);
2969 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_VI_BINNING
, pipeline
->vi
.binning_state
);
2970 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_RAST
, pipeline
->rast_state
);
2971 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_DS
, pipeline
->ds_state
);
2972 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_BLEND
, pipeline
->blend_state
);
2973 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_VS_CONST
, cmd
->state
.shader_const
[MESA_SHADER_VERTEX
]);
2974 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_HS_CONST
, cmd
->state
.shader_const
[MESA_SHADER_TESS_CTRL
]);
2975 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_DS_CONST
, cmd
->state
.shader_const
[MESA_SHADER_TESS_EVAL
]);
2976 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_GS_CONST
, cmd
->state
.shader_const
[MESA_SHADER_GEOMETRY
]);
2977 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_FS_CONST
, cmd
->state
.shader_const
[MESA_SHADER_FRAGMENT
]);
2978 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_DESC_SETS
, cmd
->state
.desc_sets
);
2979 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_DESC_SETS_LOAD
, pipeline
->load_state
);
2980 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_VB
, cmd
->state
.vertex_buffers
);
2981 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_VS_PARAMS
, cmd
->state
.vs_params
);
2983 for (uint32_t i
= 0; i
< ARRAY_SIZE(cmd
->state
.dynamic_state
); i
++) {
2984 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_DYNAMIC
+ i
,
2985 ((pipeline
->dynamic_state_mask
& BIT(i
)) ?
2986 cmd
->state
.dynamic_state
[i
] :
2987 pipeline
->dynamic_state
[i
]));
2991 /* emit draw states that were just updated
2992 * note we eventually don't want to have to emit anything here
2994 uint32_t draw_state_count
=
2996 ((cmd
->state
.dirty
& TU_CMD_DIRTY_SHADER_CONSTS
) ? 5 : 0) +
2997 ((cmd
->state
.dirty
& TU_CMD_DIRTY_DESC_SETS_LOAD
) ? 1 : 0) +
2998 ((cmd
->state
.dirty
& TU_CMD_DIRTY_VERTEX_BUFFERS
) ? 1 : 0) +
3001 tu_cs_emit_pkt7(cs
, CP_SET_DRAW_STATE
, 3 * draw_state_count
);
3003 /* We may need to re-emit tess consts if the current draw call is
3004 * sufficiently larger than the last draw call. */
3006 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_TESS
, tess_consts
);
3007 if (cmd
->state
.dirty
& TU_CMD_DIRTY_SHADER_CONSTS
) {
3008 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_VS_CONST
, cmd
->state
.shader_const
[MESA_SHADER_VERTEX
]);
3009 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_HS_CONST
, cmd
->state
.shader_const
[MESA_SHADER_TESS_CTRL
]);
3010 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_DS_CONST
, cmd
->state
.shader_const
[MESA_SHADER_TESS_EVAL
]);
3011 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_GS_CONST
, cmd
->state
.shader_const
[MESA_SHADER_GEOMETRY
]);
3012 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_FS_CONST
, cmd
->state
.shader_const
[MESA_SHADER_FRAGMENT
]);
3014 if (cmd
->state
.dirty
& TU_CMD_DIRTY_DESC_SETS_LOAD
)
3015 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_DESC_SETS_LOAD
, pipeline
->load_state
);
3016 if (cmd
->state
.dirty
& TU_CMD_DIRTY_VERTEX_BUFFERS
)
3017 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_VB
, cmd
->state
.vertex_buffers
);
3018 tu_cs_emit_draw_state(cs
, TU_DRAW_STATE_VS_PARAMS
, cmd
->state
.vs_params
);
3021 tu_cs_sanity_check(cs
);
3023 /* There are too many graphics dirty bits to list here, so just list the
3024 * bits to preserve instead. The only things not emitted here are
3025 * compute-related state.
3027 cmd
->state
.dirty
&= TU_CMD_DIRTY_COMPUTE_DESC_SETS_LOAD
;
3032 tu_draw_initiator(struct tu_cmd_buffer
*cmd
, enum pc_di_src_sel src_sel
)
3034 const struct tu_pipeline
*pipeline
= cmd
->state
.pipeline
;
3035 uint32_t initiator
=
3036 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(pipeline
->ia
.primtype
) |
3037 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(src_sel
) |
3038 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(cmd
->state
.index_size
) |
3039 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY
);
3041 if (pipeline
->active_stages
& VK_SHADER_STAGE_GEOMETRY_BIT
)
3042 initiator
|= CP_DRAW_INDX_OFFSET_0_GS_ENABLE
;
3044 switch (pipeline
->tess
.patch_type
) {
3045 case IR3_TESS_TRIANGLES
:
3046 initiator
|= CP_DRAW_INDX_OFFSET_0_PATCH_TYPE(TESS_TRIANGLES
) |
3047 CP_DRAW_INDX_OFFSET_0_TESS_ENABLE
;
3049 case IR3_TESS_ISOLINES
:
3050 initiator
|= CP_DRAW_INDX_OFFSET_0_PATCH_TYPE(TESS_ISOLINES
) |
3051 CP_DRAW_INDX_OFFSET_0_TESS_ENABLE
;
3054 initiator
|= CP_DRAW_INDX_OFFSET_0_PATCH_TYPE(TESS_QUADS
);
3056 case IR3_TESS_QUADS
:
3057 initiator
|= CP_DRAW_INDX_OFFSET_0_PATCH_TYPE(TESS_QUADS
) |
3058 CP_DRAW_INDX_OFFSET_0_TESS_ENABLE
;
3066 vs_params_offset(struct tu_cmd_buffer
*cmd
)
3068 const struct tu_program_descriptor_linkage
*link
=
3069 &cmd
->state
.pipeline
->program
.link
[MESA_SHADER_VERTEX
];
3070 const struct ir3_const_state
*const_state
= &link
->const_state
;
3072 if (const_state
->offsets
.driver_param
>= link
->constlen
)
3075 /* this layout is required by CP_DRAW_INDIRECT_MULTI */
3076 STATIC_ASSERT(IR3_DP_DRAWID
== 0);
3077 STATIC_ASSERT(IR3_DP_VTXID_BASE
== 1);
3078 STATIC_ASSERT(IR3_DP_INSTID_BASE
== 2);
3080 /* 0 means disabled for CP_DRAW_INDIRECT_MULTI */
3081 assert(const_state
->offsets
.driver_param
!= 0);
3083 return const_state
->offsets
.driver_param
;
3086 static struct tu_draw_state
3087 tu6_emit_vs_params(struct tu_cmd_buffer
*cmd
,
3088 uint32_t vertex_offset
,
3089 uint32_t first_instance
)
3091 uint32_t offset
= vs_params_offset(cmd
);
3094 VkResult result
= tu_cs_begin_sub_stream(&cmd
->sub_cs
, 3 + (offset
? 8 : 0), &cs
);
3095 if (result
!= VK_SUCCESS
) {
3096 cmd
->record_result
= result
;
3097 return (struct tu_draw_state
) {};
3100 /* TODO: don't make a new draw state when it doesn't change */
3102 tu_cs_emit_regs(&cs
,
3103 A6XX_VFD_INDEX_OFFSET(vertex_offset
),
3104 A6XX_VFD_INSTANCE_START_OFFSET(first_instance
));
3107 tu_cs_emit_pkt7(&cs
, CP_LOAD_STATE6_GEOM
, 3 + 4);
3108 tu_cs_emit(&cs
, CP_LOAD_STATE6_0_DST_OFF(offset
) |
3109 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS
) |
3110 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT
) |
3111 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER
) |
3112 CP_LOAD_STATE6_0_NUM_UNIT(1));
3117 tu_cs_emit(&cs
, vertex_offset
);
3118 tu_cs_emit(&cs
, first_instance
);
3122 struct tu_cs_entry entry
= tu_cs_end_sub_stream(&cmd
->sub_cs
, &cs
);
3123 return (struct tu_draw_state
) {entry
.bo
->iova
+ entry
.offset
, entry
.size
/ 4};
3127 tu_CmdDraw(VkCommandBuffer commandBuffer
,
3128 uint32_t vertexCount
,
3129 uint32_t instanceCount
,
3130 uint32_t firstVertex
,
3131 uint32_t firstInstance
)
3133 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
3134 struct tu_cs
*cs
= &cmd
->draw_cs
;
3136 cmd
->state
.vs_params
= tu6_emit_vs_params(cmd
, firstVertex
, firstInstance
);
3138 tu6_draw_common(cmd
, cs
, false, vertexCount
);
3140 tu_cs_emit_pkt7(cs
, CP_DRAW_INDX_OFFSET
, 3);
3141 tu_cs_emit(cs
, tu_draw_initiator(cmd
, DI_SRC_SEL_AUTO_INDEX
));
3142 tu_cs_emit(cs
, instanceCount
);
3143 tu_cs_emit(cs
, vertexCount
);
3147 tu_CmdDrawIndexed(VkCommandBuffer commandBuffer
,
3148 uint32_t indexCount
,
3149 uint32_t instanceCount
,
3150 uint32_t firstIndex
,
3151 int32_t vertexOffset
,
3152 uint32_t firstInstance
)
3154 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
3155 struct tu_cs
*cs
= &cmd
->draw_cs
;
3157 cmd
->state
.vs_params
= tu6_emit_vs_params(cmd
, vertexOffset
, firstInstance
);
3159 tu6_draw_common(cmd
, cs
, true, indexCount
);
3161 tu_cs_emit_pkt7(cs
, CP_DRAW_INDX_OFFSET
, 7);
3162 tu_cs_emit(cs
, tu_draw_initiator(cmd
, DI_SRC_SEL_DMA
));
3163 tu_cs_emit(cs
, instanceCount
);
3164 tu_cs_emit(cs
, indexCount
);
3165 tu_cs_emit(cs
, firstIndex
);
3166 tu_cs_emit_qw(cs
, cmd
->state
.index_va
);
3167 tu_cs_emit(cs
, cmd
->state
.max_index_count
);
3171 tu_CmdDrawIndirect(VkCommandBuffer commandBuffer
,
3173 VkDeviceSize offset
,
3177 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
3178 TU_FROM_HANDLE(tu_buffer
, buf
, _buffer
);
3179 struct tu_cs
*cs
= &cmd
->draw_cs
;
3181 cmd
->state
.vs_params
= (struct tu_draw_state
) {};
3183 tu6_draw_common(cmd
, cs
, false, 0);
3185 /* workaround for a firmware bug with CP_DRAW_INDIRECT_MULTI, where it
3186 * doesn't wait for WFIs to be completed and leads to GPU fault/hang
3187 * TODO: this could be worked around in a more performant way,
3188 * or there may exist newer firmware that has been fixed
3190 if (cmd
->device
->physical_device
->gpu_id
!= 650)
3191 tu_cs_emit_pkt7(cs
, CP_WAIT_FOR_ME
, 0);
3193 tu_cs_emit_pkt7(cs
, CP_DRAW_INDIRECT_MULTI
, 6);
3194 tu_cs_emit(cs
, tu_draw_initiator(cmd
, DI_SRC_SEL_AUTO_INDEX
));
3195 tu_cs_emit(cs
, A6XX_CP_DRAW_INDIRECT_MULTI_1_OPCODE(INDIRECT_OP_NORMAL
) |
3196 A6XX_CP_DRAW_INDIRECT_MULTI_1_DST_OFF(vs_params_offset(cmd
)));
3197 tu_cs_emit(cs
, drawCount
);
3198 tu_cs_emit_qw(cs
, buf
->bo
->iova
+ buf
->bo_offset
+ offset
);
3199 tu_cs_emit(cs
, stride
);
3201 tu_bo_list_add(&cmd
->bo_list
, buf
->bo
, MSM_SUBMIT_BO_READ
);
3205 tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer
,
3207 VkDeviceSize offset
,
3211 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
3212 TU_FROM_HANDLE(tu_buffer
, buf
, _buffer
);
3213 struct tu_cs
*cs
= &cmd
->draw_cs
;
3215 cmd
->state
.vs_params
= (struct tu_draw_state
) {};
3217 tu6_draw_common(cmd
, cs
, true, 0);
3219 /* workaround for a firmware bug with CP_DRAW_INDIRECT_MULTI, where it
3220 * doesn't wait for WFIs to be completed and leads to GPU fault/hang
3221 * TODO: this could be worked around in a more performant way,
3222 * or there may exist newer firmware that has been fixed
3224 if (cmd
->device
->physical_device
->gpu_id
!= 650)
3225 tu_cs_emit_pkt7(cs
, CP_WAIT_FOR_ME
, 0);
3227 tu_cs_emit_pkt7(cs
, CP_DRAW_INDIRECT_MULTI
, 9);
3228 tu_cs_emit(cs
, tu_draw_initiator(cmd
, DI_SRC_SEL_DMA
));
3229 tu_cs_emit(cs
, A6XX_CP_DRAW_INDIRECT_MULTI_1_OPCODE(INDIRECT_OP_INDEXED
) |
3230 A6XX_CP_DRAW_INDIRECT_MULTI_1_DST_OFF(vs_params_offset(cmd
)));
3231 tu_cs_emit(cs
, drawCount
);
3232 tu_cs_emit_qw(cs
, cmd
->state
.index_va
);
3233 tu_cs_emit(cs
, cmd
->state
.max_index_count
);
3234 tu_cs_emit_qw(cs
, buf
->bo
->iova
+ buf
->bo_offset
+ offset
);
3235 tu_cs_emit(cs
, stride
);
3237 tu_bo_list_add(&cmd
->bo_list
, buf
->bo
, MSM_SUBMIT_BO_READ
);
3240 void tu_CmdDrawIndirectByteCountEXT(VkCommandBuffer commandBuffer
,
3241 uint32_t instanceCount
,
3242 uint32_t firstInstance
,
3243 VkBuffer _counterBuffer
,
3244 VkDeviceSize counterBufferOffset
,
3245 uint32_t counterOffset
,
3246 uint32_t vertexStride
)
3248 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
3249 TU_FROM_HANDLE(tu_buffer
, buf
, _counterBuffer
);
3250 struct tu_cs
*cs
= &cmd
->draw_cs
;
3252 cmd
->state
.vs_params
= tu6_emit_vs_params(cmd
, 0, firstInstance
);
3254 tu6_draw_common(cmd
, cs
, false, 0);
3256 tu_cs_emit_pkt7(cs
, CP_DRAW_AUTO
, 6);
3257 tu_cs_emit(cs
, tu_draw_initiator(cmd
, DI_SRC_SEL_AUTO_XFB
));
3258 tu_cs_emit(cs
, instanceCount
);
3259 tu_cs_emit_qw(cs
, buf
->bo
->iova
+ buf
->bo_offset
+ counterBufferOffset
);
3260 tu_cs_emit(cs
, counterOffset
);
3261 tu_cs_emit(cs
, vertexStride
);
3263 tu_bo_list_add(&cmd
->bo_list
, buf
->bo
, MSM_SUBMIT_BO_READ
);
3266 struct tu_dispatch_info
3269 * Determine the layout of the grid (in block units) to be used.
3274 * A starting offset for the grid. If unaligned is set, the offset
3275 * must still be aligned.
3277 uint32_t offsets
[3];
3279 * Whether it's an unaligned compute dispatch.
3284 * Indirect compute parameters resource.
3286 struct tu_buffer
*indirect
;
3287 uint64_t indirect_offset
;
3291 tu_emit_compute_driver_params(struct tu_cs
*cs
, struct tu_pipeline
*pipeline
,
3292 const struct tu_dispatch_info
*info
)
3294 gl_shader_stage type
= MESA_SHADER_COMPUTE
;
3295 const struct tu_program_descriptor_linkage
*link
=
3296 &pipeline
->program
.link
[type
];
3297 const struct ir3_const_state
*const_state
= &link
->const_state
;
3298 uint32_t offset
= const_state
->offsets
.driver_param
;
3300 if (link
->constlen
<= offset
)
3303 if (!info
->indirect
) {
3304 uint32_t driver_params
[IR3_DP_CS_COUNT
] = {
3305 [IR3_DP_NUM_WORK_GROUPS_X
] = info
->blocks
[0],
3306 [IR3_DP_NUM_WORK_GROUPS_Y
] = info
->blocks
[1],
3307 [IR3_DP_NUM_WORK_GROUPS_Z
] = info
->blocks
[2],
3308 [IR3_DP_LOCAL_GROUP_SIZE_X
] = pipeline
->compute
.local_size
[0],
3309 [IR3_DP_LOCAL_GROUP_SIZE_Y
] = pipeline
->compute
.local_size
[1],
3310 [IR3_DP_LOCAL_GROUP_SIZE_Z
] = pipeline
->compute
.local_size
[2],
3313 uint32_t num_consts
= MIN2(const_state
->num_driver_params
,
3314 (link
->constlen
- offset
) * 4);
3315 /* push constants */
3316 tu_cs_emit_pkt7(cs
, tu6_stage2opcode(type
), 3 + num_consts
);
3317 tu_cs_emit(cs
, CP_LOAD_STATE6_0_DST_OFF(offset
) |
3318 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS
) |
3319 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT
) |
3320 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type
)) |
3321 CP_LOAD_STATE6_0_NUM_UNIT(num_consts
/ 4));
3325 for (i
= 0; i
< num_consts
; i
++)
3326 tu_cs_emit(cs
, driver_params
[i
]);
3328 tu_finishme("Indirect driver params");
3333 tu_dispatch(struct tu_cmd_buffer
*cmd
,
3334 const struct tu_dispatch_info
*info
)
3336 struct tu_cs
*cs
= &cmd
->cs
;
3337 struct tu_pipeline
*pipeline
= cmd
->state
.compute_pipeline
;
3338 struct tu_descriptor_state
*descriptors_state
=
3339 &cmd
->descriptors
[VK_PIPELINE_BIND_POINT_COMPUTE
];
3341 /* TODO: We could probably flush less if we add a compute_flush_bits
3344 tu_emit_cache_flush(cmd
, cs
);
3346 /* note: no reason to have this in a separate IB */
3347 tu_cs_emit_state_ib(cs
,
3348 tu6_emit_consts(cmd
, pipeline
, descriptors_state
, MESA_SHADER_COMPUTE
));
3350 tu_emit_compute_driver_params(cs
, pipeline
, info
);
3352 if (cmd
->state
.dirty
& TU_CMD_DIRTY_COMPUTE_DESC_SETS_LOAD
)
3353 tu_cs_emit_state_ib(cs
, pipeline
->load_state
);
3355 cmd
->state
.dirty
&= ~TU_CMD_DIRTY_COMPUTE_DESC_SETS_LOAD
;
3357 tu_cs_emit_pkt7(cs
, CP_SET_MARKER
, 1);
3358 tu_cs_emit(cs
, A6XX_CP_SET_MARKER_0_MODE(RM6_COMPUTE
));
3360 const uint32_t *local_size
= pipeline
->compute
.local_size
;
3361 const uint32_t *num_groups
= info
->blocks
;
3363 A6XX_HLSQ_CS_NDRANGE_0(.kerneldim
= 3,
3364 .localsizex
= local_size
[0] - 1,
3365 .localsizey
= local_size
[1] - 1,
3366 .localsizez
= local_size
[2] - 1),
3367 A6XX_HLSQ_CS_NDRANGE_1(.globalsize_x
= local_size
[0] * num_groups
[0]),
3368 A6XX_HLSQ_CS_NDRANGE_2(.globaloff_x
= 0),
3369 A6XX_HLSQ_CS_NDRANGE_3(.globalsize_y
= local_size
[1] * num_groups
[1]),
3370 A6XX_HLSQ_CS_NDRANGE_4(.globaloff_y
= 0),
3371 A6XX_HLSQ_CS_NDRANGE_5(.globalsize_z
= local_size
[2] * num_groups
[2]),
3372 A6XX_HLSQ_CS_NDRANGE_6(.globaloff_z
= 0));
3375 A6XX_HLSQ_CS_KERNEL_GROUP_X(1),
3376 A6XX_HLSQ_CS_KERNEL_GROUP_Y(1),
3377 A6XX_HLSQ_CS_KERNEL_GROUP_Z(1));
3379 if (info
->indirect
) {
3380 uint64_t iova
= tu_buffer_iova(info
->indirect
) + info
->indirect_offset
;
3382 tu_bo_list_add(&cmd
->bo_list
, info
->indirect
->bo
,
3383 MSM_SUBMIT_BO_READ
| MSM_SUBMIT_BO_WRITE
);
3385 tu_cs_emit_pkt7(cs
, CP_EXEC_CS_INDIRECT
, 4);
3386 tu_cs_emit(cs
, 0x00000000);
3387 tu_cs_emit_qw(cs
, iova
);
3389 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size
[0] - 1) |
3390 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size
[1] - 1) |
3391 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size
[2] - 1));
3393 tu_cs_emit_pkt7(cs
, CP_EXEC_CS
, 4);
3394 tu_cs_emit(cs
, 0x00000000);
3395 tu_cs_emit(cs
, CP_EXEC_CS_1_NGROUPS_X(info
->blocks
[0]));
3396 tu_cs_emit(cs
, CP_EXEC_CS_2_NGROUPS_Y(info
->blocks
[1]));
3397 tu_cs_emit(cs
, CP_EXEC_CS_3_NGROUPS_Z(info
->blocks
[2]));
3404 tu_CmdDispatchBase(VkCommandBuffer commandBuffer
,
3412 TU_FROM_HANDLE(tu_cmd_buffer
, cmd_buffer
, commandBuffer
);
3413 struct tu_dispatch_info info
= {};
3419 info
.offsets
[0] = base_x
;
3420 info
.offsets
[1] = base_y
;
3421 info
.offsets
[2] = base_z
;
3422 tu_dispatch(cmd_buffer
, &info
);
3426 tu_CmdDispatch(VkCommandBuffer commandBuffer
,
3431 tu_CmdDispatchBase(commandBuffer
, 0, 0, 0, x
, y
, z
);
3435 tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer
,
3437 VkDeviceSize offset
)
3439 TU_FROM_HANDLE(tu_cmd_buffer
, cmd_buffer
, commandBuffer
);
3440 TU_FROM_HANDLE(tu_buffer
, buffer
, _buffer
);
3441 struct tu_dispatch_info info
= {};
3443 info
.indirect
= buffer
;
3444 info
.indirect_offset
= offset
;
3446 tu_dispatch(cmd_buffer
, &info
);
3450 tu_CmdEndRenderPass(VkCommandBuffer commandBuffer
)
3452 TU_FROM_HANDLE(tu_cmd_buffer
, cmd_buffer
, commandBuffer
);
3454 tu_cs_end(&cmd_buffer
->draw_cs
);
3455 tu_cs_end(&cmd_buffer
->draw_epilogue_cs
);
3457 if (use_sysmem_rendering(cmd_buffer
))
3458 tu_cmd_render_sysmem(cmd_buffer
);
3460 tu_cmd_render_tiles(cmd_buffer
);
3462 /* discard draw_cs and draw_epilogue_cs entries now that the tiles are
3464 tu_cs_discard_entries(&cmd_buffer
->draw_cs
);
3465 tu_cs_begin(&cmd_buffer
->draw_cs
);
3466 tu_cs_discard_entries(&cmd_buffer
->draw_epilogue_cs
);
3467 tu_cs_begin(&cmd_buffer
->draw_epilogue_cs
);
3469 cmd_buffer
->state
.cache
.pending_flush_bits
|=
3470 cmd_buffer
->state
.renderpass_cache
.pending_flush_bits
;
3471 tu_subpass_barrier(cmd_buffer
, &cmd_buffer
->state
.pass
->end_barrier
, true);
3473 cmd_buffer
->state
.pass
= NULL
;
3474 cmd_buffer
->state
.subpass
= NULL
;
3475 cmd_buffer
->state
.framebuffer
= NULL
;
3479 tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer
,
3480 const VkSubpassEndInfoKHR
*pSubpassEndInfo
)
3482 tu_CmdEndRenderPass(commandBuffer
);
3485 struct tu_barrier_info
3487 uint32_t eventCount
;
3488 const VkEvent
*pEvents
;
3489 VkPipelineStageFlags srcStageMask
;
3493 tu_barrier(struct tu_cmd_buffer
*cmd
,
3494 uint32_t memoryBarrierCount
,
3495 const VkMemoryBarrier
*pMemoryBarriers
,
3496 uint32_t bufferMemoryBarrierCount
,
3497 const VkBufferMemoryBarrier
*pBufferMemoryBarriers
,
3498 uint32_t imageMemoryBarrierCount
,
3499 const VkImageMemoryBarrier
*pImageMemoryBarriers
,
3500 const struct tu_barrier_info
*info
)
3502 struct tu_cs
*cs
= cmd
->state
.pass
? &cmd
->draw_cs
: &cmd
->cs
;
3503 VkAccessFlags srcAccessMask
= 0;
3504 VkAccessFlags dstAccessMask
= 0;
3506 for (uint32_t i
= 0; i
< memoryBarrierCount
; i
++) {
3507 srcAccessMask
|= pMemoryBarriers
[i
].srcAccessMask
;
3508 dstAccessMask
|= pMemoryBarriers
[i
].dstAccessMask
;
3511 for (uint32_t i
= 0; i
< bufferMemoryBarrierCount
; i
++) {
3512 srcAccessMask
|= pBufferMemoryBarriers
[i
].srcAccessMask
;
3513 dstAccessMask
|= pBufferMemoryBarriers
[i
].dstAccessMask
;
3516 enum tu_cmd_access_mask src_flags
= 0;
3517 enum tu_cmd_access_mask dst_flags
= 0;
3519 for (uint32_t i
= 0; i
< imageMemoryBarrierCount
; i
++) {
3520 TU_FROM_HANDLE(tu_image
, image
, pImageMemoryBarriers
[i
].image
);
3521 VkImageLayout old_layout
= pImageMemoryBarriers
[i
].oldLayout
;
3522 /* For non-linear images, PREINITIALIZED is the same as UNDEFINED */
3523 if (old_layout
== VK_IMAGE_LAYOUT_UNDEFINED
||
3524 (image
->tiling
!= VK_IMAGE_TILING_LINEAR
&&
3525 old_layout
== VK_IMAGE_LAYOUT_PREINITIALIZED
)) {
3526 /* The underlying memory for this image may have been used earlier
3527 * within the same queue submission for a different image, which
3528 * means that there may be old, stale cache entries which are in the
3529 * "wrong" location, which could cause problems later after writing
3530 * to the image. We don't want these entries being flushed later and
3531 * overwriting the actual image, so we need to flush the CCU.
3533 src_flags
|= TU_ACCESS_CCU_COLOR_INCOHERENT_WRITE
;
3535 srcAccessMask
|= pImageMemoryBarriers
[i
].srcAccessMask
;
3536 dstAccessMask
|= pImageMemoryBarriers
[i
].dstAccessMask
;
3539 /* Inside a renderpass, we don't know yet whether we'll be using sysmem
3540 * so we have to use the sysmem flushes.
3542 bool gmem
= cmd
->state
.ccu_state
== TU_CMD_CCU_GMEM
&&
3544 src_flags
|= vk2tu_access(srcAccessMask
, gmem
);
3545 dst_flags
|= vk2tu_access(dstAccessMask
, gmem
);
3547 struct tu_cache_state
*cache
=
3548 cmd
->state
.pass
? &cmd
->state
.renderpass_cache
: &cmd
->state
.cache
;
3549 tu_flush_for_access(cache
, src_flags
, dst_flags
);
3551 for (uint32_t i
= 0; i
< info
->eventCount
; i
++) {
3552 TU_FROM_HANDLE(tu_event
, event
, info
->pEvents
[i
]);
3554 tu_bo_list_add(&cmd
->bo_list
, &event
->bo
, MSM_SUBMIT_BO_READ
);
3556 tu_cs_emit_pkt7(cs
, CP_WAIT_REG_MEM
, 6);
3557 tu_cs_emit(cs
, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ
) |
3558 CP_WAIT_REG_MEM_0_POLL_MEMORY
);
3559 tu_cs_emit_qw(cs
, event
->bo
.iova
); /* POLL_ADDR_LO/HI */
3560 tu_cs_emit(cs
, CP_WAIT_REG_MEM_3_REF(1));
3561 tu_cs_emit(cs
, CP_WAIT_REG_MEM_4_MASK(~0u));
3562 tu_cs_emit(cs
, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
3567 tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer
,
3568 VkPipelineStageFlags srcStageMask
,
3569 VkPipelineStageFlags dstStageMask
,
3570 VkDependencyFlags dependencyFlags
,
3571 uint32_t memoryBarrierCount
,
3572 const VkMemoryBarrier
*pMemoryBarriers
,
3573 uint32_t bufferMemoryBarrierCount
,
3574 const VkBufferMemoryBarrier
*pBufferMemoryBarriers
,
3575 uint32_t imageMemoryBarrierCount
,
3576 const VkImageMemoryBarrier
*pImageMemoryBarriers
)
3578 TU_FROM_HANDLE(tu_cmd_buffer
, cmd_buffer
, commandBuffer
);
3579 struct tu_barrier_info info
;
3581 info
.eventCount
= 0;
3582 info
.pEvents
= NULL
;
3583 info
.srcStageMask
= srcStageMask
;
3585 tu_barrier(cmd_buffer
, memoryBarrierCount
, pMemoryBarriers
,
3586 bufferMemoryBarrierCount
, pBufferMemoryBarriers
,
3587 imageMemoryBarrierCount
, pImageMemoryBarriers
, &info
);
3591 write_event(struct tu_cmd_buffer
*cmd
, struct tu_event
*event
,
3592 VkPipelineStageFlags stageMask
, unsigned value
)
3594 struct tu_cs
*cs
= &cmd
->cs
;
3596 /* vkCmdSetEvent/vkCmdResetEvent cannot be called inside a render pass */
3597 assert(!cmd
->state
.pass
);
3599 tu_emit_cache_flush(cmd
, cs
);
3601 tu_bo_list_add(&cmd
->bo_list
, &event
->bo
, MSM_SUBMIT_BO_WRITE
);
3603 /* Flags that only require a top-of-pipe event. DrawIndirect parameters are
3604 * read by the CP, so the draw indirect stage counts as top-of-pipe too.
3606 VkPipelineStageFlags top_of_pipe_flags
=
3607 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT
|
3608 VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT
;
3610 if (!(stageMask
& ~top_of_pipe_flags
)) {
3611 tu_cs_emit_pkt7(cs
, CP_MEM_WRITE
, 3);
3612 tu_cs_emit_qw(cs
, event
->bo
.iova
); /* ADDR_LO/HI */
3613 tu_cs_emit(cs
, value
);
3615 /* Use a RB_DONE_TS event to wait for everything to complete. */
3616 tu_cs_emit_pkt7(cs
, CP_EVENT_WRITE
, 4);
3617 tu_cs_emit(cs
, CP_EVENT_WRITE_0_EVENT(RB_DONE_TS
));
3618 tu_cs_emit_qw(cs
, event
->bo
.iova
);
3619 tu_cs_emit(cs
, value
);
3624 tu_CmdSetEvent(VkCommandBuffer commandBuffer
,
3626 VkPipelineStageFlags stageMask
)
3628 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
3629 TU_FROM_HANDLE(tu_event
, event
, _event
);
3631 write_event(cmd
, event
, stageMask
, 1);
3635 tu_CmdResetEvent(VkCommandBuffer commandBuffer
,
3637 VkPipelineStageFlags stageMask
)
3639 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
3640 TU_FROM_HANDLE(tu_event
, event
, _event
);
3642 write_event(cmd
, event
, stageMask
, 0);
3646 tu_CmdWaitEvents(VkCommandBuffer commandBuffer
,
3647 uint32_t eventCount
,
3648 const VkEvent
*pEvents
,
3649 VkPipelineStageFlags srcStageMask
,
3650 VkPipelineStageFlags dstStageMask
,
3651 uint32_t memoryBarrierCount
,
3652 const VkMemoryBarrier
*pMemoryBarriers
,
3653 uint32_t bufferMemoryBarrierCount
,
3654 const VkBufferMemoryBarrier
*pBufferMemoryBarriers
,
3655 uint32_t imageMemoryBarrierCount
,
3656 const VkImageMemoryBarrier
*pImageMemoryBarriers
)
3658 TU_FROM_HANDLE(tu_cmd_buffer
, cmd
, commandBuffer
);
3659 struct tu_barrier_info info
;
3661 info
.eventCount
= eventCount
;
3662 info
.pEvents
= pEvents
;
3663 info
.srcStageMask
= 0;
3665 tu_barrier(cmd
, memoryBarrierCount
, pMemoryBarriers
,
3666 bufferMemoryBarrierCount
, pBufferMemoryBarriers
,
3667 imageMemoryBarrierCount
, pImageMemoryBarriers
, &info
);
3671 tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer
, uint32_t deviceMask
)