turnip: improve binning pipe layout config
[mesa.git] / src / freedreno / vulkan / tu_cmd_buffer.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #include "tu_private.h"
29
30 #include "registers/adreno_pm4.xml.h"
31 #include "registers/adreno_common.xml.h"
32
33 #include "vk_format.h"
34
35 #include "tu_cs.h"
36 #include "tu_blit.h"
37
38 #define OVERFLOW_FLAG_REG REG_A6XX_CP_SCRATCH_REG(0)
39
40 void
41 tu_bo_list_init(struct tu_bo_list *list)
42 {
43 list->count = list->capacity = 0;
44 list->bo_infos = NULL;
45 }
46
47 void
48 tu_bo_list_destroy(struct tu_bo_list *list)
49 {
50 free(list->bo_infos);
51 }
52
53 void
54 tu_bo_list_reset(struct tu_bo_list *list)
55 {
56 list->count = 0;
57 }
58
59 /**
60 * \a flags consists of MSM_SUBMIT_BO_FLAGS.
61 */
62 static uint32_t
63 tu_bo_list_add_info(struct tu_bo_list *list,
64 const struct drm_msm_gem_submit_bo *bo_info)
65 {
66 assert(bo_info->handle != 0);
67
68 for (uint32_t i = 0; i < list->count; ++i) {
69 if (list->bo_infos[i].handle == bo_info->handle) {
70 assert(list->bo_infos[i].presumed == bo_info->presumed);
71 list->bo_infos[i].flags |= bo_info->flags;
72 return i;
73 }
74 }
75
76 /* grow list->bo_infos if needed */
77 if (list->count == list->capacity) {
78 uint32_t new_capacity = MAX2(2 * list->count, 16);
79 struct drm_msm_gem_submit_bo *new_bo_infos = realloc(
80 list->bo_infos, new_capacity * sizeof(struct drm_msm_gem_submit_bo));
81 if (!new_bo_infos)
82 return TU_BO_LIST_FAILED;
83 list->bo_infos = new_bo_infos;
84 list->capacity = new_capacity;
85 }
86
87 list->bo_infos[list->count] = *bo_info;
88 return list->count++;
89 }
90
91 uint32_t
92 tu_bo_list_add(struct tu_bo_list *list,
93 const struct tu_bo *bo,
94 uint32_t flags)
95 {
96 return tu_bo_list_add_info(list, &(struct drm_msm_gem_submit_bo) {
97 .flags = flags,
98 .handle = bo->gem_handle,
99 .presumed = bo->iova,
100 });
101 }
102
103 VkResult
104 tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other)
105 {
106 for (uint32_t i = 0; i < other->count; i++) {
107 if (tu_bo_list_add_info(list, other->bo_infos + i) == TU_BO_LIST_FAILED)
108 return VK_ERROR_OUT_OF_HOST_MEMORY;
109 }
110
111 return VK_SUCCESS;
112 }
113
114 static bool
115 is_linear_mipmapped(const struct tu_image_view *iview)
116 {
117 return iview->image->layout.tile_mode == TILE6_LINEAR &&
118 iview->base_mip != iview->image->level_count - 1;
119 }
120
121 static bool
122 force_sysmem(const struct tu_cmd_buffer *cmd,
123 const struct VkRect2D *render_area)
124 {
125 const struct tu_framebuffer *fb = cmd->state.framebuffer;
126 const struct tu_physical_device *device = cmd->device->physical_device;
127 bool has_linear_mipmapped_store = false;
128 const struct tu_render_pass *pass = cmd->state.pass;
129
130 /* Iterate over all the places we call tu6_emit_store_attachment() */
131 for (unsigned i = 0; i < pass->subpass_count; i++) {
132 const struct tu_subpass *subpass = &pass->subpasses[i];
133 if (subpass->resolve_attachments) {
134 for (unsigned i = 0; i < subpass->color_count; i++) {
135 uint32_t a = subpass->resolve_attachments[i].attachment;
136 if (a != VK_ATTACHMENT_UNUSED &&
137 cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_STORE) {
138 const struct tu_image_view *iview = fb->attachments[a].attachment;
139 if (is_linear_mipmapped(iview)) {
140 has_linear_mipmapped_store = true;
141 break;
142 }
143 }
144 }
145 }
146 }
147
148 for (unsigned i = 0; i < pass->attachment_count; i++) {
149 if (pass->attachments[i].gmem_offset >= 0 &&
150 cmd->state.pass->attachments[i].store_op == VK_ATTACHMENT_STORE_OP_STORE) {
151 const struct tu_image_view *iview = fb->attachments[i].attachment;
152 if (is_linear_mipmapped(iview)) {
153 has_linear_mipmapped_store = true;
154 break;
155 }
156 }
157 }
158
159 /* Linear textures cannot have any padding between mipmap levels and their
160 * height isn't padded, while at the same time the GMEM->MEM resolve does
161 * not have per-pixel granularity, so if the image height isn't aligned to
162 * the resolve granularity and the render area is tall enough, we may wind
163 * up writing past the bottom of the image into the next miplevel or even
164 * past the end of the image. For the last miplevel, the layout code should
165 * insert enough padding so that the overdraw writes to the padding. To
166 * work around this, we force-enable sysmem rendering.
167 */
168 const uint32_t y2 = render_area->offset.y + render_area->extent.height;
169 const uint32_t aligned_y2 = ALIGN_POT(y2, device->tile_align_h);
170
171 return has_linear_mipmapped_store && aligned_y2 > fb->height;
172 }
173
174 static void
175 tu_tiling_config_update_tile_layout(struct tu_tiling_config *tiling,
176 const struct tu_device *dev,
177 uint32_t pixels)
178 {
179 const uint32_t tile_align_w = dev->physical_device->tile_align_w;
180 const uint32_t tile_align_h = dev->physical_device->tile_align_h;
181 const uint32_t max_tile_width = 1024; /* A6xx */
182
183 /* note: don't offset the tiling config by render_area.offset,
184 * because binning pass can't deal with it
185 * this means we might end up with more tiles than necessary,
186 * but load/store/etc are still scissored to the render_area
187 */
188 tiling->tile0.offset = (VkOffset2D) {};
189
190 const uint32_t ra_width =
191 tiling->render_area.extent.width +
192 (tiling->render_area.offset.x - tiling->tile0.offset.x);
193 const uint32_t ra_height =
194 tiling->render_area.extent.height +
195 (tiling->render_area.offset.y - tiling->tile0.offset.y);
196
197 /* start from 1 tile */
198 tiling->tile_count = (VkExtent2D) {
199 .width = 1,
200 .height = 1,
201 };
202 tiling->tile0.extent = (VkExtent2D) {
203 .width = align(ra_width, tile_align_w),
204 .height = align(ra_height, tile_align_h),
205 };
206
207 if (unlikely(dev->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN)) {
208 /* start with 2x2 tiles */
209 tiling->tile_count.width = 2;
210 tiling->tile_count.height = 2;
211 tiling->tile0.extent.width = align(DIV_ROUND_UP(ra_width, 2), tile_align_w);
212 tiling->tile0.extent.height = align(DIV_ROUND_UP(ra_height, 2), tile_align_h);
213 }
214
215 /* do not exceed max tile width */
216 while (tiling->tile0.extent.width > max_tile_width) {
217 tiling->tile_count.width++;
218 tiling->tile0.extent.width =
219 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
220 }
221
222 /* will force to sysmem, don't bother trying to have a valid tile config
223 * TODO: just skip all GMEM stuff when sysmem is forced?
224 */
225 if (!pixels)
226 return;
227
228 /* do not exceed gmem size */
229 while (tiling->tile0.extent.width * tiling->tile0.extent.height > pixels) {
230 if (tiling->tile0.extent.width > MAX2(tile_align_w, tiling->tile0.extent.height)) {
231 tiling->tile_count.width++;
232 tiling->tile0.extent.width =
233 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
234 } else {
235 /* if this assert fails then layout is impossible.. */
236 assert(tiling->tile0.extent.height > tile_align_h);
237 tiling->tile_count.height++;
238 tiling->tile0.extent.height =
239 align(DIV_ROUND_UP(ra_height, tiling->tile_count.height), tile_align_h);
240 }
241 }
242 }
243
244 static void
245 tu_tiling_config_update_pipe_layout(struct tu_tiling_config *tiling,
246 const struct tu_device *dev)
247 {
248 const uint32_t max_pipe_count = 32; /* A6xx */
249
250 /* start from 1 tile per pipe */
251 tiling->pipe0 = (VkExtent2D) {
252 .width = 1,
253 .height = 1,
254 };
255 tiling->pipe_count = tiling->tile_count;
256
257 while (tiling->pipe_count.width * tiling->pipe_count.height > max_pipe_count) {
258 if (tiling->pipe0.width < tiling->pipe0.height) {
259 tiling->pipe0.width += 1;
260 tiling->pipe_count.width =
261 DIV_ROUND_UP(tiling->tile_count.width, tiling->pipe0.width);
262 } else {
263 tiling->pipe0.height += 1;
264 tiling->pipe_count.height =
265 DIV_ROUND_UP(tiling->tile_count.height, tiling->pipe0.height);
266 }
267 }
268 }
269
270 static void
271 tu_tiling_config_update_pipes(struct tu_tiling_config *tiling,
272 const struct tu_device *dev)
273 {
274 const uint32_t max_pipe_count = 32; /* A6xx */
275 const uint32_t used_pipe_count =
276 tiling->pipe_count.width * tiling->pipe_count.height;
277 const VkExtent2D last_pipe = {
278 .width = (tiling->tile_count.width - 1) % tiling->pipe0.width + 1,
279 .height = (tiling->tile_count.height - 1) % tiling->pipe0.height + 1,
280 };
281
282 assert(used_pipe_count <= max_pipe_count);
283 assert(max_pipe_count <= ARRAY_SIZE(tiling->pipe_config));
284
285 for (uint32_t y = 0; y < tiling->pipe_count.height; y++) {
286 for (uint32_t x = 0; x < tiling->pipe_count.width; x++) {
287 const uint32_t pipe_x = tiling->pipe0.width * x;
288 const uint32_t pipe_y = tiling->pipe0.height * y;
289 const uint32_t pipe_w = (x == tiling->pipe_count.width - 1)
290 ? last_pipe.width
291 : tiling->pipe0.width;
292 const uint32_t pipe_h = (y == tiling->pipe_count.height - 1)
293 ? last_pipe.height
294 : tiling->pipe0.height;
295 const uint32_t n = tiling->pipe_count.width * y + x;
296
297 tiling->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
298 A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
299 A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
300 A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
301 tiling->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
302 }
303 }
304
305 memset(tiling->pipe_config + used_pipe_count, 0,
306 sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
307 }
308
309 static void
310 tu_tiling_config_get_tile(const struct tu_tiling_config *tiling,
311 const struct tu_device *dev,
312 uint32_t tx,
313 uint32_t ty,
314 struct tu_tile *tile)
315 {
316 /* find the pipe and the slot for tile (tx, ty) */
317 const uint32_t px = tx / tiling->pipe0.width;
318 const uint32_t py = ty / tiling->pipe0.height;
319 const uint32_t sx = tx - tiling->pipe0.width * px;
320 const uint32_t sy = ty - tiling->pipe0.height * py;
321
322 assert(tx < tiling->tile_count.width && ty < tiling->tile_count.height);
323 assert(px < tiling->pipe_count.width && py < tiling->pipe_count.height);
324 assert(sx < tiling->pipe0.width && sy < tiling->pipe0.height);
325
326 /* convert to 1D indices */
327 tile->pipe = tiling->pipe_count.width * py + px;
328 tile->slot = tiling->pipe0.width * sy + sx;
329
330 /* get the blit area for the tile */
331 tile->begin = (VkOffset2D) {
332 .x = tiling->tile0.offset.x + tiling->tile0.extent.width * tx,
333 .y = tiling->tile0.offset.y + tiling->tile0.extent.height * ty,
334 };
335 tile->end.x =
336 (tx == tiling->tile_count.width - 1)
337 ? tiling->render_area.offset.x + tiling->render_area.extent.width
338 : tile->begin.x + tiling->tile0.extent.width;
339 tile->end.y =
340 (ty == tiling->tile_count.height - 1)
341 ? tiling->render_area.offset.y + tiling->render_area.extent.height
342 : tile->begin.y + tiling->tile0.extent.height;
343 }
344
345 enum a3xx_msaa_samples
346 tu_msaa_samples(uint32_t samples)
347 {
348 switch (samples) {
349 case 1:
350 return MSAA_ONE;
351 case 2:
352 return MSAA_TWO;
353 case 4:
354 return MSAA_FOUR;
355 case 8:
356 return MSAA_EIGHT;
357 default:
358 assert(!"invalid sample count");
359 return MSAA_ONE;
360 }
361 }
362
363 static enum a4xx_index_size
364 tu6_index_size(VkIndexType type)
365 {
366 switch (type) {
367 case VK_INDEX_TYPE_UINT16:
368 return INDEX4_SIZE_16_BIT;
369 case VK_INDEX_TYPE_UINT32:
370 return INDEX4_SIZE_32_BIT;
371 default:
372 unreachable("invalid VkIndexType");
373 return INDEX4_SIZE_8_BIT;
374 }
375 }
376
377 unsigned
378 tu6_emit_event_write(struct tu_cmd_buffer *cmd,
379 struct tu_cs *cs,
380 enum vgt_event_type event,
381 bool need_seqno)
382 {
383 unsigned seqno = 0;
384
385 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1);
386 tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event));
387 if (need_seqno) {
388 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
389 seqno = ++cmd->scratch_seqno;
390 tu_cs_emit(cs, seqno);
391 }
392
393 return seqno;
394 }
395
396 static void
397 tu6_emit_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
398 {
399 tu6_emit_event_write(cmd, cs, 0x31, false);
400 }
401
402 static void
403 tu6_emit_lrz_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
404 {
405 tu6_emit_event_write(cmd, cs, LRZ_FLUSH, false);
406 }
407
408 static void
409 tu6_emit_wfi(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
410 {
411 if (cmd->wait_for_idle) {
412 tu_cs_emit_wfi(cs);
413 cmd->wait_for_idle = false;
414 }
415 }
416
417 #define tu_image_view_ubwc_pitches(iview) \
418 .pitch = tu_image_ubwc_pitch(iview->image, iview->base_mip), \
419 .array_pitch = tu_image_ubwc_size(iview->image, iview->base_mip) >> 2
420
421 static void
422 tu6_emit_zs(struct tu_cmd_buffer *cmd,
423 const struct tu_subpass *subpass,
424 struct tu_cs *cs)
425 {
426 const struct tu_framebuffer *fb = cmd->state.framebuffer;
427
428 const uint32_t a = subpass->depth_stencil_attachment.attachment;
429 if (a == VK_ATTACHMENT_UNUSED) {
430 tu_cs_emit_regs(cs,
431 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE),
432 A6XX_RB_DEPTH_BUFFER_PITCH(0),
433 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0),
434 A6XX_RB_DEPTH_BUFFER_BASE(0),
435 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0));
436
437 tu_cs_emit_regs(cs,
438 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE));
439
440 tu_cs_emit_regs(cs,
441 A6XX_GRAS_LRZ_BUFFER_BASE(0),
442 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
443 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
444
445 tu_cs_emit_regs(cs, A6XX_RB_STENCIL_INFO(0));
446
447 return;
448 }
449
450 const struct tu_image_view *iview = fb->attachments[a].attachment;
451 enum a6xx_depth_format fmt = tu6_pipe2depth(iview->vk_format);
452
453 tu_cs_emit_regs(cs,
454 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = fmt),
455 A6XX_RB_DEPTH_BUFFER_PITCH(tu_image_stride(iview->image, iview->base_mip)),
456 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(iview->image->layout.layer_size),
457 A6XX_RB_DEPTH_BUFFER_BASE(tu_image_view_base_ref(iview)),
458 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(cmd->state.pass->attachments[a].gmem_offset));
459
460 tu_cs_emit_regs(cs,
461 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = fmt));
462
463 tu_cs_emit_regs(cs,
464 A6XX_RB_DEPTH_FLAG_BUFFER_BASE(tu_image_view_ubwc_base_ref(iview)),
465 A6XX_RB_DEPTH_FLAG_BUFFER_PITCH(tu_image_view_ubwc_pitches(iview)));
466
467 tu_cs_emit_regs(cs,
468 A6XX_GRAS_LRZ_BUFFER_BASE(0),
469 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
470 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
471
472 tu_cs_emit_regs(cs,
473 A6XX_RB_STENCIL_INFO(0));
474
475 /* enable zs? */
476 }
477
478 static void
479 tu6_emit_mrt(struct tu_cmd_buffer *cmd,
480 const struct tu_subpass *subpass,
481 struct tu_cs *cs)
482 {
483 const struct tu_framebuffer *fb = cmd->state.framebuffer;
484 unsigned char mrt_comp[MAX_RTS] = { 0 };
485 unsigned srgb_cntl = 0;
486
487 for (uint32_t i = 0; i < subpass->color_count; ++i) {
488 uint32_t a = subpass->color_attachments[i].attachment;
489 if (a == VK_ATTACHMENT_UNUSED)
490 continue;
491
492 const struct tu_image_view *iview = fb->attachments[a].attachment;
493 const enum a6xx_tile_mode tile_mode =
494 tu6_get_image_tile_mode(iview->image, iview->base_mip);
495
496 mrt_comp[i] = 0xf;
497
498 if (vk_format_is_srgb(iview->vk_format))
499 srgb_cntl |= (1 << i);
500
501 const struct tu_native_format format =
502 tu6_format_color(iview->vk_format, iview->image->layout.tile_mode);
503
504 tu_cs_emit_regs(cs,
505 A6XX_RB_MRT_BUF_INFO(i,
506 .color_tile_mode = tile_mode,
507 .color_format = format.fmt,
508 .color_swap = format.swap),
509 A6XX_RB_MRT_PITCH(i, tu_image_stride(iview->image, iview->base_mip)),
510 A6XX_RB_MRT_ARRAY_PITCH(i, iview->image->layout.layer_size),
511 A6XX_RB_MRT_BASE(i, tu_image_view_base_ref(iview)),
512 A6XX_RB_MRT_BASE_GMEM(i, cmd->state.pass->attachments[a].gmem_offset));
513
514 tu_cs_emit_regs(cs,
515 A6XX_SP_FS_MRT_REG(i,
516 .color_format = format.fmt,
517 .color_sint = vk_format_is_sint(iview->vk_format),
518 .color_uint = vk_format_is_uint(iview->vk_format)));
519
520 tu_cs_emit_regs(cs,
521 A6XX_RB_MRT_FLAG_BUFFER_ADDR(i, tu_image_view_ubwc_base_ref(iview)),
522 A6XX_RB_MRT_FLAG_BUFFER_PITCH(i, tu_image_view_ubwc_pitches(iview)));
523 }
524
525 tu_cs_emit_regs(cs,
526 A6XX_RB_SRGB_CNTL(.dword = srgb_cntl));
527
528 tu_cs_emit_regs(cs,
529 A6XX_SP_SRGB_CNTL(.dword = srgb_cntl));
530
531 tu_cs_emit_regs(cs,
532 A6XX_RB_RENDER_COMPONENTS(
533 .rt0 = mrt_comp[0],
534 .rt1 = mrt_comp[1],
535 .rt2 = mrt_comp[2],
536 .rt3 = mrt_comp[3],
537 .rt4 = mrt_comp[4],
538 .rt5 = mrt_comp[5],
539 .rt6 = mrt_comp[6],
540 .rt7 = mrt_comp[7]));
541
542 tu_cs_emit_regs(cs,
543 A6XX_SP_FS_RENDER_COMPONENTS(
544 .rt0 = mrt_comp[0],
545 .rt1 = mrt_comp[1],
546 .rt2 = mrt_comp[2],
547 .rt3 = mrt_comp[3],
548 .rt4 = mrt_comp[4],
549 .rt5 = mrt_comp[5],
550 .rt6 = mrt_comp[6],
551 .rt7 = mrt_comp[7]));
552 }
553
554 static void
555 tu6_emit_msaa(struct tu_cmd_buffer *cmd,
556 const struct tu_subpass *subpass,
557 struct tu_cs *cs)
558 {
559 const enum a3xx_msaa_samples samples = tu_msaa_samples(subpass->samples);
560 bool msaa_disable = samples == MSAA_ONE;
561
562 tu_cs_emit_regs(cs,
563 A6XX_SP_TP_RAS_MSAA_CNTL(samples),
564 A6XX_SP_TP_DEST_MSAA_CNTL(.samples = samples,
565 .msaa_disable = msaa_disable));
566
567 tu_cs_emit_regs(cs,
568 A6XX_GRAS_RAS_MSAA_CNTL(samples),
569 A6XX_GRAS_DEST_MSAA_CNTL(.samples = samples,
570 .msaa_disable = msaa_disable));
571
572 tu_cs_emit_regs(cs,
573 A6XX_RB_RAS_MSAA_CNTL(samples),
574 A6XX_RB_DEST_MSAA_CNTL(.samples = samples,
575 .msaa_disable = msaa_disable));
576
577 tu_cs_emit_regs(cs,
578 A6XX_RB_MSAA_CNTL(samples));
579 }
580
581 static void
582 tu6_emit_bin_size(struct tu_cs *cs,
583 uint32_t bin_w, uint32_t bin_h, uint32_t flags)
584 {
585 tu_cs_emit_regs(cs,
586 A6XX_GRAS_BIN_CONTROL(.binw = bin_w,
587 .binh = bin_h,
588 .dword = flags));
589
590 tu_cs_emit_regs(cs,
591 A6XX_RB_BIN_CONTROL(.binw = bin_w,
592 .binh = bin_h,
593 .dword = flags));
594
595 /* no flag for RB_BIN_CONTROL2... */
596 tu_cs_emit_regs(cs,
597 A6XX_RB_BIN_CONTROL2(.binw = bin_w,
598 .binh = bin_h));
599 }
600
601 static void
602 tu6_emit_render_cntl(struct tu_cmd_buffer *cmd,
603 const struct tu_subpass *subpass,
604 struct tu_cs *cs,
605 bool binning)
606 {
607 const struct tu_framebuffer *fb = cmd->state.framebuffer;
608 uint32_t cntl = 0;
609 cntl |= A6XX_RB_RENDER_CNTL_UNK4;
610 if (binning) {
611 cntl |= A6XX_RB_RENDER_CNTL_BINNING;
612 } else {
613 uint32_t mrts_ubwc_enable = 0;
614 for (uint32_t i = 0; i < subpass->color_count; ++i) {
615 uint32_t a = subpass->color_attachments[i].attachment;
616 if (a == VK_ATTACHMENT_UNUSED)
617 continue;
618
619 const struct tu_image_view *iview = fb->attachments[a].attachment;
620 if (iview->image->layout.ubwc_layer_size != 0)
621 mrts_ubwc_enable |= 1 << i;
622 }
623
624 cntl |= A6XX_RB_RENDER_CNTL_FLAG_MRTS(mrts_ubwc_enable);
625
626 const uint32_t a = subpass->depth_stencil_attachment.attachment;
627 if (a != VK_ATTACHMENT_UNUSED) {
628 const struct tu_image_view *iview = fb->attachments[a].attachment;
629 if (iview->image->layout.ubwc_layer_size != 0)
630 cntl |= A6XX_RB_RENDER_CNTL_FLAG_DEPTH;
631 }
632
633 /* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs
634 * in order to set it correctly for the different subpasses. However,
635 * that means the packets we're emitting also happen during binning. So
636 * we need to guard the write on !BINNING at CP execution time.
637 */
638 tu_cs_reserve(cs, 3 + 4);
639 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
640 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
641 CP_COND_REG_EXEC_0_GMEM | CP_COND_REG_EXEC_0_SYSMEM);
642 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(4));
643 }
644
645 tu_cs_emit_pkt7(cs, CP_REG_WRITE, 3);
646 tu_cs_emit(cs, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL));
647 tu_cs_emit(cs, REG_A6XX_RB_RENDER_CNTL);
648 tu_cs_emit(cs, cntl);
649 }
650
651 static void
652 tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
653 {
654 const VkRect2D *render_area = &cmd->state.tiling_config.render_area;
655 uint32_t x1 = render_area->offset.x;
656 uint32_t y1 = render_area->offset.y;
657 uint32_t x2 = x1 + render_area->extent.width - 1;
658 uint32_t y2 = y1 + render_area->extent.height - 1;
659
660 /* TODO: alignment requirement seems to be less than tile_align_w/h */
661 if (align) {
662 x1 = x1 & ~cmd->device->physical_device->tile_align_w;
663 y1 = y1 & ~cmd->device->physical_device->tile_align_h;
664 x2 = ALIGN_POT(x2 + 1, cmd->device->physical_device->tile_align_w) - 1;
665 y2 = ALIGN_POT(y2 + 1, cmd->device->physical_device->tile_align_h) - 1;
666 }
667
668 tu_cs_emit_regs(cs,
669 A6XX_RB_BLIT_SCISSOR_TL(.x = x1, .y = y1),
670 A6XX_RB_BLIT_SCISSOR_BR(.x = x2, .y = y2));
671 }
672
673 static void
674 tu6_emit_blit_info(struct tu_cmd_buffer *cmd,
675 struct tu_cs *cs,
676 const struct tu_image_view *iview,
677 uint32_t gmem_offset,
678 bool resolve)
679 {
680 tu_cs_emit_regs(cs,
681 A6XX_RB_BLIT_INFO(.unk0 = !resolve, .gmem = !resolve));
682
683 const struct tu_native_format format =
684 tu6_format_color(iview->vk_format, iview->image->layout.tile_mode);
685
686 enum a6xx_tile_mode tile_mode =
687 tu6_get_image_tile_mode(iview->image, iview->base_mip);
688 tu_cs_emit_regs(cs,
689 A6XX_RB_BLIT_DST_INFO(
690 .tile_mode = tile_mode,
691 .samples = tu_msaa_samples(iview->image->samples),
692 .color_format = format.fmt,
693 .color_swap = format.swap,
694 .flags = iview->image->layout.ubwc_layer_size != 0),
695 A6XX_RB_BLIT_DST(tu_image_view_base_ref(iview)),
696 A6XX_RB_BLIT_DST_PITCH(tu_image_stride(iview->image, iview->base_mip)),
697 A6XX_RB_BLIT_DST_ARRAY_PITCH(iview->image->layout.layer_size));
698
699 if (iview->image->layout.ubwc_layer_size) {
700 tu_cs_emit_regs(cs,
701 A6XX_RB_BLIT_FLAG_DST(tu_image_view_ubwc_base_ref(iview)),
702 A6XX_RB_BLIT_FLAG_DST_PITCH(tu_image_view_ubwc_pitches(iview)));
703 }
704
705 tu_cs_emit_regs(cs,
706 A6XX_RB_BLIT_BASE_GMEM(gmem_offset));
707 }
708
709 static void
710 tu6_emit_blit(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
711 {
712 tu6_emit_event_write(cmd, cs, BLIT, false);
713 }
714
715 static void
716 tu6_emit_window_scissor(struct tu_cmd_buffer *cmd,
717 struct tu_cs *cs,
718 uint32_t x1,
719 uint32_t y1,
720 uint32_t x2,
721 uint32_t y2)
722 {
723 tu_cs_emit_regs(cs,
724 A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x = x1, .y = y1),
725 A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x = x2, .y = y2));
726
727 tu_cs_emit_regs(cs,
728 A6XX_GRAS_RESOLVE_CNTL_1(.x = x1, .y = y1),
729 A6XX_GRAS_RESOLVE_CNTL_2(.x = x2, .y = y2));
730 }
731
732 static void
733 tu6_emit_window_offset(struct tu_cmd_buffer *cmd,
734 struct tu_cs *cs,
735 uint32_t x1,
736 uint32_t y1)
737 {
738 tu_cs_emit_regs(cs,
739 A6XX_RB_WINDOW_OFFSET(.x = x1, .y = y1));
740
741 tu_cs_emit_regs(cs,
742 A6XX_RB_WINDOW_OFFSET2(.x = x1, .y = y1));
743
744 tu_cs_emit_regs(cs,
745 A6XX_SP_WINDOW_OFFSET(.x = x1, .y = y1));
746
747 tu_cs_emit_regs(cs,
748 A6XX_SP_TP_WINDOW_OFFSET(.x = x1, .y = y1));
749 }
750
751 static bool
752 use_hw_binning(struct tu_cmd_buffer *cmd)
753 {
754 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
755
756 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_NOBIN))
757 return false;
758
759 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN))
760 return true;
761
762 return (tiling->tile_count.width * tiling->tile_count.height) > 2;
763 }
764
765 static bool
766 use_sysmem_rendering(struct tu_cmd_buffer *cmd)
767 {
768 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_SYSMEM))
769 return true;
770
771 /* can't fit attachments into gmem */
772 if (!cmd->state.pass->gmem_pixels)
773 return true;
774
775 return cmd->state.tiling_config.force_sysmem;
776 }
777
778 static void
779 tu6_emit_tile_select(struct tu_cmd_buffer *cmd,
780 struct tu_cs *cs,
781 const struct tu_tile *tile)
782 {
783 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
784 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_YIELD));
785
786 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
787 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM));
788
789 const uint32_t x1 = tile->begin.x;
790 const uint32_t y1 = tile->begin.y;
791 const uint32_t x2 = tile->end.x - 1;
792 const uint32_t y2 = tile->end.y - 1;
793 tu6_emit_window_scissor(cmd, cs, x1, y1, x2, y2);
794 tu6_emit_window_offset(cmd, cs, x1, y1);
795
796 tu_cs_emit_regs(cs,
797 A6XX_VPC_SO_OVERRIDE(.so_disable = true));
798
799 if (use_hw_binning(cmd)) {
800 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
801
802 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
803 tu_cs_emit(cs, 0x0);
804
805 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
806 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
807 A6XX_CP_REG_TEST_0_BIT(0) |
808 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
809
810 tu_cs_reserve(cs, 3 + 11);
811 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
812 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
813 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(11));
814
815 /* if (no overflow) */ {
816 tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5, 7);
817 tu_cs_emit(cs, cmd->state.tiling_config.pipe_sizes[tile->pipe] |
818 CP_SET_BIN_DATA5_0_VSC_N(tile->slot));
819 tu_cs_emit_qw(cs, cmd->vsc_data.iova + tile->pipe * cmd->vsc_data_pitch);
820 tu_cs_emit_qw(cs, cmd->vsc_data.iova + (tile->pipe * 4) + (32 * cmd->vsc_data_pitch));
821 tu_cs_emit_qw(cs, cmd->vsc_data2.iova + (tile->pipe * cmd->vsc_data2_pitch));
822
823 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
824 tu_cs_emit(cs, 0x0);
825
826 /* use a NOP packet to skip over the 'else' side: */
827 tu_cs_emit_pkt7(cs, CP_NOP, 2);
828 } /* else */ {
829 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
830 tu_cs_emit(cs, 0x1);
831 }
832
833 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
834 tu_cs_emit(cs, 0x0);
835
836 tu_cs_emit_regs(cs,
837 A6XX_RB_UNKNOWN_8804(0));
838
839 tu_cs_emit_regs(cs,
840 A6XX_SP_TP_UNKNOWN_B304(0));
841
842 tu_cs_emit_regs(cs,
843 A6XX_GRAS_UNKNOWN_80A4(0));
844 } else {
845 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
846 tu_cs_emit(cs, 0x1);
847
848 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
849 tu_cs_emit(cs, 0x0);
850 }
851 }
852
853 static void
854 tu6_emit_load_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs, uint32_t a)
855 {
856 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
857 const struct tu_framebuffer *fb = cmd->state.framebuffer;
858 const struct tu_image_view *iview = fb->attachments[a].attachment;
859 const struct tu_render_pass_attachment *attachment =
860 &cmd->state.pass->attachments[a];
861
862 if (attachment->gmem_offset < 0)
863 return;
864
865 const uint32_t x1 = tiling->render_area.offset.x;
866 const uint32_t y1 = tiling->render_area.offset.y;
867 const uint32_t x2 = x1 + tiling->render_area.extent.width;
868 const uint32_t y2 = y1 + tiling->render_area.extent.height;
869 const uint32_t tile_x2 =
870 tiling->tile0.offset.x + tiling->tile0.extent.width * tiling->tile_count.width;
871 const uint32_t tile_y2 =
872 tiling->tile0.offset.y + tiling->tile0.extent.height * tiling->tile_count.height;
873 bool need_load =
874 x1 != tiling->tile0.offset.x || x2 != MIN2(fb->width, tile_x2) ||
875 y1 != tiling->tile0.offset.y || y2 != MIN2(fb->height, tile_y2);
876
877 if (need_load)
878 tu_finishme("improve handling of unaligned render area");
879
880 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_LOAD)
881 need_load = true;
882
883 if (vk_format_has_stencil(iview->vk_format) &&
884 attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_LOAD)
885 need_load = true;
886
887 if (need_load) {
888 tu6_emit_blit_info(cmd, cs, iview, attachment->gmem_offset, false);
889 tu6_emit_blit(cmd, cs);
890 }
891 }
892
893 static void
894 tu6_emit_clear_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
895 uint32_t a,
896 const VkRenderPassBeginInfo *info)
897 {
898 const struct tu_framebuffer *fb = cmd->state.framebuffer;
899 const struct tu_image_view *iview = fb->attachments[a].attachment;
900 const struct tu_render_pass_attachment *attachment =
901 &cmd->state.pass->attachments[a];
902 unsigned clear_mask = 0;
903
904 /* note: this means it isn't used by any subpass and shouldn't be cleared anyway */
905 if (attachment->gmem_offset < 0)
906 return;
907
908 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
909 clear_mask = 0xf;
910
911 if (vk_format_has_stencil(iview->vk_format)) {
912 clear_mask &= 0x1;
913 if (attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
914 clear_mask |= 0x2;
915 }
916 if (!clear_mask)
917 return;
918
919 tu_clear_gmem_attachment(cmd, cs, a, clear_mask,
920 &info->pClearValues[a]);
921 }
922
923 static void
924 tu6_emit_predicated_blit(struct tu_cmd_buffer *cmd,
925 struct tu_cs *cs,
926 uint32_t a,
927 uint32_t gmem_a,
928 bool resolve)
929 {
930 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
931
932 tu6_emit_blit_info(cmd, cs,
933 cmd->state.framebuffer->attachments[a].attachment,
934 cmd->state.pass->attachments[gmem_a].gmem_offset, resolve);
935 tu6_emit_blit(cmd, cs);
936
937 tu_cond_exec_end(cs);
938 }
939
940 static void
941 tu6_emit_sysmem_resolve(struct tu_cmd_buffer *cmd,
942 struct tu_cs *cs,
943 uint32_t a,
944 uint32_t gmem_a)
945 {
946 const struct tu_framebuffer *fb = cmd->state.framebuffer;
947 const struct tu_image_view *dst = fb->attachments[a].attachment;
948 const struct tu_image_view *src = fb->attachments[gmem_a].attachment;
949
950 tu_blit(cmd, cs, &(struct tu_blit) {
951 .dst = sysmem_attachment_surf(dst, dst->base_layer,
952 &cmd->state.tiling_config.render_area),
953 .src = sysmem_attachment_surf(src, src->base_layer,
954 &cmd->state.tiling_config.render_area),
955 .layers = fb->layers,
956 });
957 }
958
959
960 /* Emit a MSAA resolve operation, with both gmem and sysmem paths. */
961 static void tu6_emit_resolve(struct tu_cmd_buffer *cmd,
962 struct tu_cs *cs,
963 uint32_t a,
964 uint32_t gmem_a)
965 {
966 if (cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_DONT_CARE)
967 return;
968
969 tu6_emit_predicated_blit(cmd, cs, a, gmem_a, true);
970
971 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
972 tu6_emit_sysmem_resolve(cmd, cs, a, gmem_a);
973 tu_cond_exec_end(cs);
974 }
975
976 static void
977 tu6_emit_store_attachment(struct tu_cmd_buffer *cmd,
978 struct tu_cs *cs,
979 uint32_t a,
980 uint32_t gmem_a)
981 {
982 if (cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_DONT_CARE)
983 return;
984
985 tu6_emit_blit_info(cmd, cs,
986 cmd->state.framebuffer->attachments[a].attachment,
987 cmd->state.pass->attachments[gmem_a].gmem_offset, true);
988 tu6_emit_blit(cmd, cs);
989 }
990
991 static void
992 tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
993 {
994 const struct tu_render_pass *pass = cmd->state.pass;
995 const struct tu_subpass *subpass = &pass->subpasses[pass->subpass_count-1];
996
997 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
998 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
999 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1000 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1001 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1002 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1003
1004 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1005 tu_cs_emit(cs, 0x0);
1006
1007 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1008 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE));
1009
1010 tu6_emit_blit_scissor(cmd, cs, true);
1011
1012 for (uint32_t a = 0; a < pass->attachment_count; ++a) {
1013 if (pass->attachments[a].gmem_offset >= 0)
1014 tu6_emit_store_attachment(cmd, cs, a, a);
1015 }
1016
1017 if (subpass->resolve_attachments) {
1018 for (unsigned i = 0; i < subpass->color_count; i++) {
1019 uint32_t a = subpass->resolve_attachments[i].attachment;
1020 if (a != VK_ATTACHMENT_UNUSED)
1021 tu6_emit_store_attachment(cmd, cs, a,
1022 subpass->color_attachments[i].attachment);
1023 }
1024 }
1025 }
1026
1027 static void
1028 tu6_emit_restart_index(struct tu_cs *cs, uint32_t restart_index)
1029 {
1030 tu_cs_emit_regs(cs,
1031 A6XX_PC_RESTART_INDEX(restart_index));
1032 }
1033
1034 static void
1035 tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1036 {
1037 tu6_emit_cache_flush(cmd, cs);
1038
1039 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 0xfffff);
1040
1041 tu_cs_emit_write_reg(cs, REG_A6XX_RB_CCU_CNTL, 0x10000000);
1042 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
1043 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE04, 0x8);
1044 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE00, 0);
1045 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE0F, 0x3f);
1046 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B605, 0x44);
1047 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B600, 0x100000);
1048 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
1049 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
1050
1051 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9600, 0);
1052 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8600, 0x880);
1053 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE04, 0);
1054 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE03, 0x00000410);
1055 tu_cs_emit_write_reg(cs, REG_A6XX_SP_IBO_COUNT, 0);
1056 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B182, 0);
1057 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BB11, 0);
1058 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000);
1059 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF, 4);
1060 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, 0x0);
1061 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A982, 0);
1062 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A9A8, 0);
1063 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AB00, 0x5);
1064 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_GS_SIV_CNTL, 0x0000ffff);
1065
1066 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX);
1067 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
1068 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x1f);
1069
1070 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SRGB_CNTL, 0);
1071
1072 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8110, 0);
1073
1074 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL0, 0x401);
1075 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL1, 0);
1076 tu_cs_emit_write_reg(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 0);
1077 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8818, 0);
1078 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8819, 0);
1079 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881A, 0);
1080 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881B, 0);
1081 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881C, 0);
1082 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881D, 0);
1083 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881E, 0);
1084 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_88F0, 0);
1085
1086 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
1087 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9107, 0);
1088
1089 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236, 1);
1090 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0);
1091
1092 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_SO_OVERRIDE,
1093 A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
1094
1095 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9801, 0);
1096 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0);
1097 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9980, 0);
1098 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9990, 0);
1099
1100 tu_cs_emit_write_reg(cs, REG_A6XX_PC_PRIMITIVE_CNTL_6, 0);
1101 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B07, 0);
1102
1103 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A81B, 0);
1104
1105 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B183, 0);
1106
1107 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8099, 0);
1108 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_809B, 0);
1109 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A0, 2);
1110 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80AF, 0);
1111 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9210, 0);
1112 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9211, 0);
1113 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9602, 0);
1114 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9981, 0x3);
1115 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9E72, 0);
1116 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9108, 0x3);
1117 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B304, 0);
1118 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B309, 0x000000a2);
1119 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8804, 0);
1120 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A4, 0);
1121 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A5, 0);
1122 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A6, 0);
1123 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8805, 0);
1124 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8806, 0);
1125 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8878, 0);
1126 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8879, 0);
1127 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc);
1128
1129 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000);
1130
1131 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
1132
1133 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x0000001f);
1134
1135 /* we don't use this yet.. probably best to disable.. */
1136 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1137 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1138 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1139 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1140 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1141 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1142
1143 tu_cs_emit_regs(cs,
1144 A6XX_VPC_SO_BUFFER_BASE(0),
1145 A6XX_VPC_SO_BUFFER_SIZE(0));
1146
1147 tu_cs_emit_regs(cs,
1148 A6XX_VPC_SO_FLUSH_BASE(0));
1149
1150 tu_cs_emit_regs(cs,
1151 A6XX_VPC_SO_BUF_CNTL(0));
1152
1153 tu_cs_emit_regs(cs,
1154 A6XX_VPC_SO_BUFFER_OFFSET(0, 0));
1155
1156 tu_cs_emit_regs(cs,
1157 A6XX_VPC_SO_BUFFER_BASE(1, 0),
1158 A6XX_VPC_SO_BUFFER_SIZE(1, 0));
1159
1160 tu_cs_emit_regs(cs,
1161 A6XX_VPC_SO_BUFFER_OFFSET(1, 0),
1162 A6XX_VPC_SO_FLUSH_BASE(1, 0),
1163 A6XX_VPC_SO_BUFFER_BASE(2, 0),
1164 A6XX_VPC_SO_BUFFER_SIZE(2, 0));
1165
1166 tu_cs_emit_regs(cs,
1167 A6XX_VPC_SO_BUFFER_OFFSET(2, 0),
1168 A6XX_VPC_SO_FLUSH_BASE(2, 0),
1169 A6XX_VPC_SO_BUFFER_BASE(3, 0),
1170 A6XX_VPC_SO_BUFFER_SIZE(3, 0));
1171
1172 tu_cs_emit_regs(cs,
1173 A6XX_VPC_SO_BUFFER_OFFSET(3, 0),
1174 A6XX_VPC_SO_FLUSH_BASE(3, 0));
1175
1176 tu_cs_emit_regs(cs,
1177 A6XX_SP_HS_CTRL_REG0(0));
1178
1179 tu_cs_emit_regs(cs,
1180 A6XX_SP_GS_CTRL_REG0(0));
1181
1182 tu_cs_emit_regs(cs,
1183 A6XX_GRAS_LRZ_CNTL(0));
1184
1185 tu_cs_emit_regs(cs,
1186 A6XX_RB_LRZ_CNTL(0));
1187
1188 tu_cs_sanity_check(cs);
1189 }
1190
1191 static void
1192 tu6_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1193 {
1194 unsigned seqno;
1195
1196 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_AND_INV_EVENT, true);
1197
1198 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
1199 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
1200 CP_WAIT_REG_MEM_0_POLL_MEMORY);
1201 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
1202 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(seqno));
1203 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0));
1204 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(16));
1205
1206 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1207
1208 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_GTE, 4);
1209 tu_cs_emit(cs, CP_WAIT_MEM_GTE_0_RESERVED(0));
1210 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
1211 tu_cs_emit(cs, CP_WAIT_MEM_GTE_3_REF(seqno));
1212 }
1213
1214 static void
1215 update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1216 {
1217 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1218
1219 tu_cs_emit_regs(cs,
1220 A6XX_VSC_BIN_SIZE(.width = tiling->tile0.extent.width,
1221 .height = tiling->tile0.extent.height),
1222 A6XX_VSC_SIZE_ADDRESS(.bo = &cmd->vsc_data,
1223 .bo_offset = 32 * cmd->vsc_data_pitch));
1224
1225 tu_cs_emit_regs(cs,
1226 A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width,
1227 .ny = tiling->tile_count.height));
1228
1229 tu_cs_emit_pkt4(cs, REG_A6XX_VSC_PIPE_CONFIG_REG(0), 32);
1230 for (unsigned i = 0; i < 32; i++)
1231 tu_cs_emit(cs, tiling->pipe_config[i]);
1232
1233 tu_cs_emit_regs(cs,
1234 A6XX_VSC_PIPE_DATA2_ADDRESS(.bo = &cmd->vsc_data2),
1235 A6XX_VSC_PIPE_DATA2_PITCH(cmd->vsc_data2_pitch),
1236 A6XX_VSC_PIPE_DATA2_ARRAY_PITCH(cmd->vsc_data2.size));
1237
1238 tu_cs_emit_regs(cs,
1239 A6XX_VSC_PIPE_DATA_ADDRESS(.bo = &cmd->vsc_data),
1240 A6XX_VSC_PIPE_DATA_PITCH(cmd->vsc_data_pitch),
1241 A6XX_VSC_PIPE_DATA_ARRAY_PITCH(cmd->vsc_data.size));
1242 }
1243
1244 static void
1245 emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1246 {
1247 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1248 const uint32_t used_pipe_count =
1249 tiling->pipe_count.width * tiling->pipe_count.height;
1250
1251 /* Clear vsc_scratch: */
1252 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
1253 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1254 tu_cs_emit(cs, 0x0);
1255
1256 /* Check for overflow, write vsc_scratch if detected: */
1257 for (int i = 0; i < used_pipe_count; i++) {
1258 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1259 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1260 CP_COND_WRITE5_0_WRITE_MEMORY);
1261 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE_REG(i)));
1262 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1263 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data_pitch));
1264 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1265 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1266 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(1 + cmd->vsc_data_pitch));
1267
1268 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1269 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1270 CP_COND_WRITE5_0_WRITE_MEMORY);
1271 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE2_REG(i)));
1272 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1273 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data2_pitch));
1274 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1275 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1276 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(3 + cmd->vsc_data2_pitch));
1277 }
1278
1279 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
1280
1281 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1282
1283 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
1284 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(OVERFLOW_FLAG_REG) |
1285 CP_MEM_TO_REG_0_CNT(1 - 1));
1286 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1287
1288 /*
1289 * This is a bit awkward, we really want a way to invert the
1290 * CP_REG_TEST/CP_COND_REG_EXEC logic, so that we can conditionally
1291 * execute cmds to use hwbinning when a bit is *not* set. This
1292 * dance is to invert OVERFLOW_FLAG_REG
1293 *
1294 * A CP_NOP packet is used to skip executing the 'else' clause
1295 * if (b0 set)..
1296 */
1297
1298 /* b0 will be set if VSC_DATA or VSC_DATA2 overflow: */
1299 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1300 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1301 A6XX_CP_REG_TEST_0_BIT(0) |
1302 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1303
1304 tu_cs_reserve(cs, 3 + 7);
1305 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1306 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1307 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(7));
1308
1309 /* if (b0 set) */ {
1310 /*
1311 * On overflow, mirror the value to control->vsc_overflow
1312 * which CPU is checking to detect overflow (see
1313 * check_vsc_overflow())
1314 */
1315 tu_cs_emit_pkt7(cs, CP_REG_TO_MEM, 3);
1316 tu_cs_emit(cs, CP_REG_TO_MEM_0_REG(OVERFLOW_FLAG_REG) |
1317 CP_REG_TO_MEM_0_CNT(0));
1318 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_OVERFLOW);
1319
1320 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1321 tu_cs_emit(cs, 0x0);
1322
1323 tu_cs_emit_pkt7(cs, CP_NOP, 2); /* skip 'else' when 'if' is taken */
1324 } /* else */ {
1325 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1326 tu_cs_emit(cs, 0x1);
1327 }
1328 }
1329
1330 static void
1331 tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1332 {
1333 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1334 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1335
1336 uint32_t x1 = tiling->tile0.offset.x;
1337 uint32_t y1 = tiling->tile0.offset.y;
1338 uint32_t x2 = tiling->render_area.offset.x + tiling->render_area.extent.width - 1;
1339 uint32_t y2 = tiling->render_area.offset.y + tiling->render_area.extent.height - 1;
1340
1341 tu6_emit_window_scissor(cmd, cs, x1, y1, x2, y2);
1342
1343 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1344 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING));
1345
1346 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1347 tu_cs_emit(cs, 0x1);
1348
1349 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1350 tu_cs_emit(cs, 0x1);
1351
1352 tu_cs_emit_wfi(cs);
1353
1354 tu_cs_emit_regs(cs,
1355 A6XX_VFD_MODE_CNTL(.binning_pass = true));
1356
1357 update_vsc_pipe(cmd, cs);
1358
1359 tu_cs_emit_regs(cs,
1360 A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1361
1362 tu_cs_emit_regs(cs,
1363 A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1364
1365 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1366 tu_cs_emit(cs, UNK_2C);
1367
1368 tu_cs_emit_regs(cs,
1369 A6XX_RB_WINDOW_OFFSET(.x = 0, .y = 0));
1370
1371 tu_cs_emit_regs(cs,
1372 A6XX_SP_TP_WINDOW_OFFSET(.x = 0, .y = 0));
1373
1374 /* emit IB to binning drawcmds: */
1375 tu_cs_emit_call(cs, &cmd->draw_cs);
1376
1377 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1378 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1379 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1380 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1381 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1382 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1383
1384 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1385 tu_cs_emit(cs, UNK_2D);
1386
1387 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1388 tu6_cache_flush(cmd, cs);
1389
1390 tu_cs_emit_wfi(cs);
1391
1392 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1393
1394 emit_vsc_overflow_test(cmd, cs);
1395
1396 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1397 tu_cs_emit(cs, 0x0);
1398
1399 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1400 tu_cs_emit(cs, 0x0);
1401
1402 tu_cs_emit_wfi(cs);
1403
1404 tu_cs_emit_regs(cs,
1405 A6XX_RB_CCU_CNTL(.unknown = phys_dev->magic.RB_CCU_CNTL_gmem));
1406
1407 cmd->wait_for_idle = false;
1408 }
1409
1410 static void
1411 tu_emit_sysmem_clear_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1412 uint32_t a,
1413 const VkRenderPassBeginInfo *info)
1414 {
1415 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1416 const struct tu_image_view *iview = fb->attachments[a].attachment;
1417 const struct tu_render_pass_attachment *attachment =
1418 &cmd->state.pass->attachments[a];
1419 unsigned clear_mask = 0;
1420
1421 /* note: this means it isn't used by any subpass and shouldn't be cleared anyway */
1422 if (attachment->gmem_offset < 0)
1423 return;
1424
1425 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
1426 clear_mask = 0xf;
1427 }
1428
1429 if (vk_format_has_stencil(iview->vk_format)) {
1430 clear_mask &= 0x1;
1431 if (attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
1432 clear_mask |= 0x2;
1433 if (clear_mask != 0x3)
1434 tu_finishme("depth/stencil only load op");
1435 }
1436
1437 if (!clear_mask)
1438 return;
1439
1440 tu_clear_sysmem_attachment(cmd, cs, a,
1441 &info->pClearValues[a], &(struct VkClearRect) {
1442 .rect = info->renderArea,
1443 .baseArrayLayer = iview->base_layer,
1444 .layerCount = iview->layer_count,
1445 });
1446 }
1447
1448 static void
1449 tu_emit_load_clear(struct tu_cmd_buffer *cmd,
1450 const VkRenderPassBeginInfo *info)
1451 {
1452 struct tu_cs *cs = &cmd->draw_cs;
1453
1454 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
1455
1456 tu6_emit_blit_scissor(cmd, cs, true);
1457
1458 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1459 tu6_emit_load_attachment(cmd, cs, i);
1460
1461 tu6_emit_blit_scissor(cmd, cs, false);
1462
1463 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1464 tu6_emit_clear_attachment(cmd, cs, i, info);
1465
1466 tu_cond_exec_end(cs);
1467
1468 /* invalidate because reading input attachments will cache GMEM and
1469 * the cache isn''t updated when GMEM is written
1470 * TODO: is there a no-cache bit for textures?
1471 */
1472 if (cmd->state.subpass->input_count)
1473 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1474
1475 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
1476
1477 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1478 tu_emit_sysmem_clear_attachment(cmd, cs, i, info);
1479
1480 tu_cond_exec_end(cs);
1481 }
1482
1483 static void
1484 tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1485 const struct VkRect2D *renderArea)
1486 {
1487 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1488
1489 assert(fb->width > 0 && fb->height > 0);
1490 tu6_emit_window_scissor(cmd, cs, 0, 0, fb->width - 1, fb->height - 1);
1491 tu6_emit_window_offset(cmd, cs, 0, 0);
1492
1493 tu6_emit_bin_size(cs, 0, 0, 0xc00000); /* 0xc00000 = BYPASS? */
1494
1495 tu6_emit_lrz_flush(cmd, cs);
1496
1497 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1498 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS));
1499
1500 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1501 tu_cs_emit(cs, 0x0);
1502
1503 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1504 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1505 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1506
1507 tu6_emit_wfi(cmd, cs);
1508 tu_cs_emit_regs(cs,
1509 A6XX_RB_CCU_CNTL(0x10000000));
1510
1511 /* enable stream-out, with sysmem there is only one pass: */
1512 tu_cs_emit_regs(cs,
1513 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
1514
1515 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1516 tu_cs_emit(cs, 0x1);
1517
1518 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1519 tu_cs_emit(cs, 0x0);
1520
1521 tu_cs_sanity_check(cs);
1522 }
1523
1524 static void
1525 tu6_sysmem_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1526 {
1527 /* Do any resolves of the last subpass. These are handled in the
1528 * tile_store_ib in the gmem path.
1529 */
1530
1531 const struct tu_subpass *subpass = cmd->state.subpass;
1532 if (subpass->resolve_attachments) {
1533 for (unsigned i = 0; i < subpass->color_count; i++) {
1534 uint32_t a = subpass->resolve_attachments[i].attachment;
1535 if (a != VK_ATTACHMENT_UNUSED)
1536 tu6_emit_sysmem_resolve(cmd, cs, a,
1537 subpass->color_attachments[i].attachment);
1538 }
1539 }
1540
1541 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1542
1543 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1544 tu_cs_emit(cs, 0x0);
1545
1546 tu6_emit_lrz_flush(cmd, cs);
1547
1548 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1549 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1550
1551 tu_cs_sanity_check(cs);
1552 }
1553
1554
1555 static void
1556 tu6_tile_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1557 {
1558 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1559
1560 tu6_emit_lrz_flush(cmd, cs);
1561
1562 /* lrz clear? */
1563
1564 tu6_emit_cache_flush(cmd, cs);
1565
1566 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1567 tu_cs_emit(cs, 0x0);
1568
1569 /* 0x10000000 for BYPASS.. 0x7c13c080 for GMEM: */
1570 tu6_emit_wfi(cmd, cs);
1571 tu_cs_emit_regs(cs,
1572 A6XX_RB_CCU_CNTL(phys_dev->magic.RB_CCU_CNTL_gmem));
1573
1574 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1575 if (use_hw_binning(cmd)) {
1576 tu6_emit_bin_size(cs,
1577 tiling->tile0.extent.width,
1578 tiling->tile0.extent.height,
1579 A6XX_RB_BIN_CONTROL_BINNING_PASS | 0x6000000);
1580
1581 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, true);
1582
1583 tu6_emit_binning_pass(cmd, cs);
1584
1585 tu6_emit_bin_size(cs,
1586 tiling->tile0.extent.width,
1587 tiling->tile0.extent.height,
1588 A6XX_RB_BIN_CONTROL_USE_VIZ | 0x6000000);
1589
1590 tu_cs_emit_regs(cs,
1591 A6XX_VFD_MODE_CNTL(0));
1592
1593 tu_cs_emit_regs(cs, A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1594
1595 tu_cs_emit_regs(cs, A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1596
1597 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1598 tu_cs_emit(cs, 0x1);
1599 } else {
1600 tu6_emit_bin_size(cs,
1601 tiling->tile0.extent.width,
1602 tiling->tile0.extent.height,
1603 0x6000000);
1604 }
1605
1606 tu_cs_sanity_check(cs);
1607 }
1608
1609 static void
1610 tu6_render_tile(struct tu_cmd_buffer *cmd,
1611 struct tu_cs *cs,
1612 const struct tu_tile *tile)
1613 {
1614 tu6_emit_tile_select(cmd, cs, tile);
1615
1616 tu_cs_emit_call(cs, &cmd->draw_cs);
1617 cmd->wait_for_idle = true;
1618
1619 if (use_hw_binning(cmd)) {
1620 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1621 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1622 A6XX_CP_REG_TEST_0_BIT(0) |
1623 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1624
1625 tu_cs_reserve(cs, 3 + 2);
1626 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1627 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1628 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(2));
1629
1630 /* if (no overflow) */ {
1631 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1632 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_ENDVIS));
1633 }
1634 }
1635
1636 tu_cs_emit_ib(cs, &cmd->state.tile_store_ib);
1637
1638 tu_cs_sanity_check(cs);
1639 }
1640
1641 static void
1642 tu6_tile_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1643 {
1644 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1645
1646 tu_cs_emit_regs(cs,
1647 A6XX_GRAS_LRZ_CNTL(0));
1648
1649 tu6_emit_lrz_flush(cmd, cs);
1650
1651 tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1652
1653 tu_cs_sanity_check(cs);
1654 }
1655
1656 static void
1657 tu_cmd_render_tiles(struct tu_cmd_buffer *cmd)
1658 {
1659 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1660
1661 tu6_tile_render_begin(cmd, &cmd->cs);
1662
1663 for (uint32_t y = 0; y < tiling->tile_count.height; y++) {
1664 for (uint32_t x = 0; x < tiling->tile_count.width; x++) {
1665 struct tu_tile tile;
1666 tu_tiling_config_get_tile(tiling, cmd->device, x, y, &tile);
1667 tu6_render_tile(cmd, &cmd->cs, &tile);
1668 }
1669 }
1670
1671 tu6_tile_render_end(cmd, &cmd->cs);
1672 }
1673
1674 static void
1675 tu_cmd_render_sysmem(struct tu_cmd_buffer *cmd)
1676 {
1677 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1678
1679 tu6_sysmem_render_begin(cmd, &cmd->cs, &tiling->render_area);
1680
1681 tu_cs_emit_call(&cmd->cs, &cmd->draw_cs);
1682 cmd->wait_for_idle = true;
1683
1684 tu6_sysmem_render_end(cmd, &cmd->cs);
1685 }
1686
1687 static void
1688 tu_cmd_prepare_tile_store_ib(struct tu_cmd_buffer *cmd)
1689 {
1690 const uint32_t tile_store_space = 32 + 23 * cmd->state.pass->attachment_count;
1691 struct tu_cs sub_cs;
1692
1693 VkResult result =
1694 tu_cs_begin_sub_stream(&cmd->sub_cs, tile_store_space, &sub_cs);
1695 if (result != VK_SUCCESS) {
1696 cmd->record_result = result;
1697 return;
1698 }
1699
1700 /* emit to tile-store sub_cs */
1701 tu6_emit_tile_store(cmd, &sub_cs);
1702
1703 cmd->state.tile_store_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1704 }
1705
1706 static void
1707 tu_cmd_update_tiling_config(struct tu_cmd_buffer *cmd,
1708 const VkRect2D *render_area)
1709 {
1710 const struct tu_device *dev = cmd->device;
1711 struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1712
1713 tiling->render_area = *render_area;
1714 tiling->force_sysmem = force_sysmem(cmd, render_area);
1715
1716 tu_tiling_config_update_tile_layout(tiling, dev, cmd->state.pass->gmem_pixels);
1717 tu_tiling_config_update_pipe_layout(tiling, dev);
1718 tu_tiling_config_update_pipes(tiling, dev);
1719 }
1720
1721 const struct tu_dynamic_state default_dynamic_state = {
1722 .viewport =
1723 {
1724 .count = 0,
1725 },
1726 .scissor =
1727 {
1728 .count = 0,
1729 },
1730 .line_width = 1.0f,
1731 .depth_bias =
1732 {
1733 .bias = 0.0f,
1734 .clamp = 0.0f,
1735 .slope = 0.0f,
1736 },
1737 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
1738 .depth_bounds =
1739 {
1740 .min = 0.0f,
1741 .max = 1.0f,
1742 },
1743 .stencil_compare_mask =
1744 {
1745 .front = ~0u,
1746 .back = ~0u,
1747 },
1748 .stencil_write_mask =
1749 {
1750 .front = ~0u,
1751 .back = ~0u,
1752 },
1753 .stencil_reference =
1754 {
1755 .front = 0u,
1756 .back = 0u,
1757 },
1758 };
1759
1760 static void UNUSED /* FINISHME */
1761 tu_bind_dynamic_state(struct tu_cmd_buffer *cmd_buffer,
1762 const struct tu_dynamic_state *src)
1763 {
1764 struct tu_dynamic_state *dest = &cmd_buffer->state.dynamic;
1765 uint32_t copy_mask = src->mask;
1766 uint32_t dest_mask = 0;
1767
1768 tu_use_args(cmd_buffer); /* FINISHME */
1769
1770 /* Make sure to copy the number of viewports/scissors because they can
1771 * only be specified at pipeline creation time.
1772 */
1773 dest->viewport.count = src->viewport.count;
1774 dest->scissor.count = src->scissor.count;
1775 dest->discard_rectangle.count = src->discard_rectangle.count;
1776
1777 if (copy_mask & TU_DYNAMIC_VIEWPORT) {
1778 if (memcmp(&dest->viewport.viewports, &src->viewport.viewports,
1779 src->viewport.count * sizeof(VkViewport))) {
1780 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
1781 src->viewport.count);
1782 dest_mask |= TU_DYNAMIC_VIEWPORT;
1783 }
1784 }
1785
1786 if (copy_mask & TU_DYNAMIC_SCISSOR) {
1787 if (memcmp(&dest->scissor.scissors, &src->scissor.scissors,
1788 src->scissor.count * sizeof(VkRect2D))) {
1789 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
1790 src->scissor.count);
1791 dest_mask |= TU_DYNAMIC_SCISSOR;
1792 }
1793 }
1794
1795 if (copy_mask & TU_DYNAMIC_LINE_WIDTH) {
1796 if (dest->line_width != src->line_width) {
1797 dest->line_width = src->line_width;
1798 dest_mask |= TU_DYNAMIC_LINE_WIDTH;
1799 }
1800 }
1801
1802 if (copy_mask & TU_DYNAMIC_DEPTH_BIAS) {
1803 if (memcmp(&dest->depth_bias, &src->depth_bias,
1804 sizeof(src->depth_bias))) {
1805 dest->depth_bias = src->depth_bias;
1806 dest_mask |= TU_DYNAMIC_DEPTH_BIAS;
1807 }
1808 }
1809
1810 if (copy_mask & TU_DYNAMIC_BLEND_CONSTANTS) {
1811 if (memcmp(&dest->blend_constants, &src->blend_constants,
1812 sizeof(src->blend_constants))) {
1813 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
1814 dest_mask |= TU_DYNAMIC_BLEND_CONSTANTS;
1815 }
1816 }
1817
1818 if (copy_mask & TU_DYNAMIC_DEPTH_BOUNDS) {
1819 if (memcmp(&dest->depth_bounds, &src->depth_bounds,
1820 sizeof(src->depth_bounds))) {
1821 dest->depth_bounds = src->depth_bounds;
1822 dest_mask |= TU_DYNAMIC_DEPTH_BOUNDS;
1823 }
1824 }
1825
1826 if (copy_mask & TU_DYNAMIC_STENCIL_COMPARE_MASK) {
1827 if (memcmp(&dest->stencil_compare_mask, &src->stencil_compare_mask,
1828 sizeof(src->stencil_compare_mask))) {
1829 dest->stencil_compare_mask = src->stencil_compare_mask;
1830 dest_mask |= TU_DYNAMIC_STENCIL_COMPARE_MASK;
1831 }
1832 }
1833
1834 if (copy_mask & TU_DYNAMIC_STENCIL_WRITE_MASK) {
1835 if (memcmp(&dest->stencil_write_mask, &src->stencil_write_mask,
1836 sizeof(src->stencil_write_mask))) {
1837 dest->stencil_write_mask = src->stencil_write_mask;
1838 dest_mask |= TU_DYNAMIC_STENCIL_WRITE_MASK;
1839 }
1840 }
1841
1842 if (copy_mask & TU_DYNAMIC_STENCIL_REFERENCE) {
1843 if (memcmp(&dest->stencil_reference, &src->stencil_reference,
1844 sizeof(src->stencil_reference))) {
1845 dest->stencil_reference = src->stencil_reference;
1846 dest_mask |= TU_DYNAMIC_STENCIL_REFERENCE;
1847 }
1848 }
1849
1850 if (copy_mask & TU_DYNAMIC_DISCARD_RECTANGLE) {
1851 if (memcmp(&dest->discard_rectangle.rectangles,
1852 &src->discard_rectangle.rectangles,
1853 src->discard_rectangle.count * sizeof(VkRect2D))) {
1854 typed_memcpy(dest->discard_rectangle.rectangles,
1855 src->discard_rectangle.rectangles,
1856 src->discard_rectangle.count);
1857 dest_mask |= TU_DYNAMIC_DISCARD_RECTANGLE;
1858 }
1859 }
1860 }
1861
1862 static VkResult
1863 tu_create_cmd_buffer(struct tu_device *device,
1864 struct tu_cmd_pool *pool,
1865 VkCommandBufferLevel level,
1866 VkCommandBuffer *pCommandBuffer)
1867 {
1868 struct tu_cmd_buffer *cmd_buffer;
1869 cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8,
1870 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
1871 if (cmd_buffer == NULL)
1872 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
1873
1874 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1875 cmd_buffer->device = device;
1876 cmd_buffer->pool = pool;
1877 cmd_buffer->level = level;
1878
1879 if (pool) {
1880 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1881 cmd_buffer->queue_family_index = pool->queue_family_index;
1882
1883 } else {
1884 /* Init the pool_link so we can safely call list_del when we destroy
1885 * the command buffer
1886 */
1887 list_inithead(&cmd_buffer->pool_link);
1888 cmd_buffer->queue_family_index = TU_QUEUE_GENERAL;
1889 }
1890
1891 tu_bo_list_init(&cmd_buffer->bo_list);
1892 tu_cs_init(&cmd_buffer->cs, device, TU_CS_MODE_GROW, 4096);
1893 tu_cs_init(&cmd_buffer->draw_cs, device, TU_CS_MODE_GROW, 4096);
1894 tu_cs_init(&cmd_buffer->draw_epilogue_cs, device, TU_CS_MODE_GROW, 4096);
1895 tu_cs_init(&cmd_buffer->sub_cs, device, TU_CS_MODE_SUB_STREAM, 2048);
1896
1897 *pCommandBuffer = tu_cmd_buffer_to_handle(cmd_buffer);
1898
1899 list_inithead(&cmd_buffer->upload.list);
1900
1901 VkResult result = tu_bo_init_new(device, &cmd_buffer->scratch_bo, 0x1000);
1902 if (result != VK_SUCCESS)
1903 goto fail_scratch_bo;
1904
1905 /* TODO: resize on overflow */
1906 cmd_buffer->vsc_data_pitch = device->vsc_data_pitch;
1907 cmd_buffer->vsc_data2_pitch = device->vsc_data2_pitch;
1908 cmd_buffer->vsc_data = device->vsc_data;
1909 cmd_buffer->vsc_data2 = device->vsc_data2;
1910
1911 return VK_SUCCESS;
1912
1913 fail_scratch_bo:
1914 list_del(&cmd_buffer->pool_link);
1915 return result;
1916 }
1917
1918 static void
1919 tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer)
1920 {
1921 tu_bo_finish(cmd_buffer->device, &cmd_buffer->scratch_bo);
1922
1923 list_del(&cmd_buffer->pool_link);
1924
1925 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++)
1926 free(cmd_buffer->descriptors[i].push_set.set.mapped_ptr);
1927
1928 tu_cs_finish(&cmd_buffer->cs);
1929 tu_cs_finish(&cmd_buffer->draw_cs);
1930 tu_cs_finish(&cmd_buffer->draw_epilogue_cs);
1931 tu_cs_finish(&cmd_buffer->sub_cs);
1932
1933 tu_bo_list_destroy(&cmd_buffer->bo_list);
1934 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
1935 }
1936
1937 static VkResult
1938 tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer)
1939 {
1940 cmd_buffer->wait_for_idle = true;
1941
1942 cmd_buffer->record_result = VK_SUCCESS;
1943
1944 tu_bo_list_reset(&cmd_buffer->bo_list);
1945 tu_cs_reset(&cmd_buffer->cs);
1946 tu_cs_reset(&cmd_buffer->draw_cs);
1947 tu_cs_reset(&cmd_buffer->draw_epilogue_cs);
1948 tu_cs_reset(&cmd_buffer->sub_cs);
1949
1950 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) {
1951 cmd_buffer->descriptors[i].valid = 0;
1952 cmd_buffer->descriptors[i].push_dirty = false;
1953 }
1954
1955 cmd_buffer->status = TU_CMD_BUFFER_STATUS_INITIAL;
1956
1957 return cmd_buffer->record_result;
1958 }
1959
1960 VkResult
1961 tu_AllocateCommandBuffers(VkDevice _device,
1962 const VkCommandBufferAllocateInfo *pAllocateInfo,
1963 VkCommandBuffer *pCommandBuffers)
1964 {
1965 TU_FROM_HANDLE(tu_device, device, _device);
1966 TU_FROM_HANDLE(tu_cmd_pool, pool, pAllocateInfo->commandPool);
1967
1968 VkResult result = VK_SUCCESS;
1969 uint32_t i;
1970
1971 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
1972
1973 if (!list_is_empty(&pool->free_cmd_buffers)) {
1974 struct tu_cmd_buffer *cmd_buffer = list_first_entry(
1975 &pool->free_cmd_buffers, struct tu_cmd_buffer, pool_link);
1976
1977 list_del(&cmd_buffer->pool_link);
1978 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1979
1980 result = tu_reset_cmd_buffer(cmd_buffer);
1981 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1982 cmd_buffer->level = pAllocateInfo->level;
1983
1984 pCommandBuffers[i] = tu_cmd_buffer_to_handle(cmd_buffer);
1985 } else {
1986 result = tu_create_cmd_buffer(device, pool, pAllocateInfo->level,
1987 &pCommandBuffers[i]);
1988 }
1989 if (result != VK_SUCCESS)
1990 break;
1991 }
1992
1993 if (result != VK_SUCCESS) {
1994 tu_FreeCommandBuffers(_device, pAllocateInfo->commandPool, i,
1995 pCommandBuffers);
1996
1997 /* From the Vulkan 1.0.66 spec:
1998 *
1999 * "vkAllocateCommandBuffers can be used to create multiple
2000 * command buffers. If the creation of any of those command
2001 * buffers fails, the implementation must destroy all
2002 * successfully created command buffer objects from this
2003 * command, set all entries of the pCommandBuffers array to
2004 * NULL and return the error."
2005 */
2006 memset(pCommandBuffers, 0,
2007 sizeof(*pCommandBuffers) * pAllocateInfo->commandBufferCount);
2008 }
2009
2010 return result;
2011 }
2012
2013 void
2014 tu_FreeCommandBuffers(VkDevice device,
2015 VkCommandPool commandPool,
2016 uint32_t commandBufferCount,
2017 const VkCommandBuffer *pCommandBuffers)
2018 {
2019 for (uint32_t i = 0; i < commandBufferCount; i++) {
2020 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
2021
2022 if (cmd_buffer) {
2023 if (cmd_buffer->pool) {
2024 list_del(&cmd_buffer->pool_link);
2025 list_addtail(&cmd_buffer->pool_link,
2026 &cmd_buffer->pool->free_cmd_buffers);
2027 } else
2028 tu_cmd_buffer_destroy(cmd_buffer);
2029 }
2030 }
2031 }
2032
2033 VkResult
2034 tu_ResetCommandBuffer(VkCommandBuffer commandBuffer,
2035 VkCommandBufferResetFlags flags)
2036 {
2037 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2038 return tu_reset_cmd_buffer(cmd_buffer);
2039 }
2040
2041 VkResult
2042 tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
2043 const VkCommandBufferBeginInfo *pBeginInfo)
2044 {
2045 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2046 VkResult result = VK_SUCCESS;
2047
2048 if (cmd_buffer->status != TU_CMD_BUFFER_STATUS_INITIAL) {
2049 /* If the command buffer has already been resetted with
2050 * vkResetCommandBuffer, no need to do it again.
2051 */
2052 result = tu_reset_cmd_buffer(cmd_buffer);
2053 if (result != VK_SUCCESS)
2054 return result;
2055 }
2056
2057 memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
2058 cmd_buffer->usage_flags = pBeginInfo->flags;
2059
2060 tu_cs_begin(&cmd_buffer->cs);
2061 tu_cs_begin(&cmd_buffer->draw_cs);
2062 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
2063
2064 cmd_buffer->scratch_seqno = 0;
2065
2066 /* setup initial configuration into command buffer */
2067 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
2068 switch (cmd_buffer->queue_family_index) {
2069 case TU_QUEUE_GENERAL:
2070 tu6_init_hw(cmd_buffer, &cmd_buffer->cs);
2071 break;
2072 default:
2073 break;
2074 }
2075 } else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY &&
2076 (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) {
2077 assert(pBeginInfo->pInheritanceInfo);
2078 cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
2079 cmd_buffer->state.subpass = &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
2080 }
2081
2082 cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING;
2083
2084 return VK_SUCCESS;
2085 }
2086
2087 void
2088 tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
2089 uint32_t firstBinding,
2090 uint32_t bindingCount,
2091 const VkBuffer *pBuffers,
2092 const VkDeviceSize *pOffsets)
2093 {
2094 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2095
2096 assert(firstBinding + bindingCount <= MAX_VBS);
2097
2098 for (uint32_t i = 0; i < bindingCount; i++) {
2099 cmd->state.vb.buffers[firstBinding + i] =
2100 tu_buffer_from_handle(pBuffers[i]);
2101 cmd->state.vb.offsets[firstBinding + i] = pOffsets[i];
2102 }
2103
2104 /* VB states depend on VkPipelineVertexInputStateCreateInfo */
2105 cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
2106 }
2107
2108 void
2109 tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer,
2110 VkBuffer buffer,
2111 VkDeviceSize offset,
2112 VkIndexType indexType)
2113 {
2114 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2115 TU_FROM_HANDLE(tu_buffer, buf, buffer);
2116
2117 /* initialize/update the restart index */
2118 if (!cmd->state.index_buffer || cmd->state.index_type != indexType) {
2119 struct tu_cs *draw_cs = &cmd->draw_cs;
2120
2121 tu6_emit_restart_index(
2122 draw_cs, indexType == VK_INDEX_TYPE_UINT32 ? 0xffffffff : 0xffff);
2123
2124 tu_cs_sanity_check(draw_cs);
2125 }
2126
2127 /* track the BO */
2128 if (cmd->state.index_buffer != buf)
2129 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
2130
2131 cmd->state.index_buffer = buf;
2132 cmd->state.index_offset = offset;
2133 cmd->state.index_type = indexType;
2134 }
2135
2136 void
2137 tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,
2138 VkPipelineBindPoint pipelineBindPoint,
2139 VkPipelineLayout _layout,
2140 uint32_t firstSet,
2141 uint32_t descriptorSetCount,
2142 const VkDescriptorSet *pDescriptorSets,
2143 uint32_t dynamicOffsetCount,
2144 const uint32_t *pDynamicOffsets)
2145 {
2146 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2147 TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
2148 unsigned dyn_idx = 0;
2149
2150 struct tu_descriptor_state *descriptors_state =
2151 tu_get_descriptors_state(cmd_buffer, pipelineBindPoint);
2152
2153 for (unsigned i = 0; i < descriptorSetCount; ++i) {
2154 unsigned idx = i + firstSet;
2155 TU_FROM_HANDLE(tu_descriptor_set, set, pDescriptorSets[i]);
2156
2157 descriptors_state->sets[idx] = set;
2158 descriptors_state->valid |= (1u << idx);
2159
2160 for(unsigned j = 0; j < set->layout->dynamic_offset_count; ++j, ++dyn_idx) {
2161 unsigned idx = j + layout->set[i + firstSet].dynamic_offset_start;
2162 assert(dyn_idx < dynamicOffsetCount);
2163
2164 descriptors_state->dynamic_buffers[idx] =
2165 set->dynamic_descriptors[j].va + pDynamicOffsets[dyn_idx];
2166 }
2167 }
2168
2169 cmd_buffer->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS;
2170 }
2171
2172 void
2173 tu_CmdPushConstants(VkCommandBuffer commandBuffer,
2174 VkPipelineLayout layout,
2175 VkShaderStageFlags stageFlags,
2176 uint32_t offset,
2177 uint32_t size,
2178 const void *pValues)
2179 {
2180 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2181 memcpy((void*) cmd->push_constants + offset, pValues, size);
2182 cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS;
2183 }
2184
2185 VkResult
2186 tu_EndCommandBuffer(VkCommandBuffer commandBuffer)
2187 {
2188 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2189
2190 if (cmd_buffer->scratch_seqno) {
2191 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo,
2192 MSM_SUBMIT_BO_WRITE);
2193 }
2194
2195 if (cmd_buffer->use_vsc_data) {
2196 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data,
2197 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2198 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data2,
2199 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2200 }
2201
2202 for (uint32_t i = 0; i < cmd_buffer->draw_cs.bo_count; i++) {
2203 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_cs.bos[i],
2204 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2205 }
2206
2207 for (uint32_t i = 0; i < cmd_buffer->draw_epilogue_cs.bo_count; i++) {
2208 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_epilogue_cs.bos[i],
2209 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2210 }
2211
2212 for (uint32_t i = 0; i < cmd_buffer->sub_cs.bo_count; i++) {
2213 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->sub_cs.bos[i],
2214 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2215 }
2216
2217 tu_cs_end(&cmd_buffer->cs);
2218 tu_cs_end(&cmd_buffer->draw_cs);
2219 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
2220
2221 cmd_buffer->status = TU_CMD_BUFFER_STATUS_EXECUTABLE;
2222
2223 return cmd_buffer->record_result;
2224 }
2225
2226 void
2227 tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
2228 VkPipelineBindPoint pipelineBindPoint,
2229 VkPipeline _pipeline)
2230 {
2231 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2232 TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
2233
2234 switch (pipelineBindPoint) {
2235 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2236 cmd->state.pipeline = pipeline;
2237 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
2238 break;
2239 case VK_PIPELINE_BIND_POINT_COMPUTE:
2240 cmd->state.compute_pipeline = pipeline;
2241 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
2242 break;
2243 default:
2244 unreachable("unrecognized pipeline bind point");
2245 break;
2246 }
2247
2248 tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
2249 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2250 for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
2251 tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i],
2252 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2253 }
2254 }
2255
2256 void
2257 tu_CmdSetViewport(VkCommandBuffer commandBuffer,
2258 uint32_t firstViewport,
2259 uint32_t viewportCount,
2260 const VkViewport *pViewports)
2261 {
2262 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2263 struct tu_cs *draw_cs = &cmd->draw_cs;
2264
2265 assert(firstViewport == 0 && viewportCount == 1);
2266 tu6_emit_viewport(draw_cs, pViewports);
2267
2268 tu_cs_sanity_check(draw_cs);
2269 }
2270
2271 void
2272 tu_CmdSetScissor(VkCommandBuffer commandBuffer,
2273 uint32_t firstScissor,
2274 uint32_t scissorCount,
2275 const VkRect2D *pScissors)
2276 {
2277 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2278 struct tu_cs *draw_cs = &cmd->draw_cs;
2279
2280 assert(firstScissor == 0 && scissorCount == 1);
2281 tu6_emit_scissor(draw_cs, pScissors);
2282
2283 tu_cs_sanity_check(draw_cs);
2284 }
2285
2286 void
2287 tu_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth)
2288 {
2289 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2290
2291 cmd->state.dynamic.line_width = lineWidth;
2292
2293 /* line width depends on VkPipelineRasterizationStateCreateInfo */
2294 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
2295 }
2296
2297 void
2298 tu_CmdSetDepthBias(VkCommandBuffer commandBuffer,
2299 float depthBiasConstantFactor,
2300 float depthBiasClamp,
2301 float depthBiasSlopeFactor)
2302 {
2303 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2304 struct tu_cs *draw_cs = &cmd->draw_cs;
2305
2306 tu6_emit_depth_bias(draw_cs, depthBiasConstantFactor, depthBiasClamp,
2307 depthBiasSlopeFactor);
2308
2309 tu_cs_sanity_check(draw_cs);
2310 }
2311
2312 void
2313 tu_CmdSetBlendConstants(VkCommandBuffer commandBuffer,
2314 const float blendConstants[4])
2315 {
2316 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2317 struct tu_cs *draw_cs = &cmd->draw_cs;
2318
2319 tu6_emit_blend_constants(draw_cs, blendConstants);
2320
2321 tu_cs_sanity_check(draw_cs);
2322 }
2323
2324 void
2325 tu_CmdSetDepthBounds(VkCommandBuffer commandBuffer,
2326 float minDepthBounds,
2327 float maxDepthBounds)
2328 {
2329 }
2330
2331 void
2332 tu_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer,
2333 VkStencilFaceFlags faceMask,
2334 uint32_t compareMask)
2335 {
2336 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2337
2338 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2339 cmd->state.dynamic.stencil_compare_mask.front = compareMask;
2340 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2341 cmd->state.dynamic.stencil_compare_mask.back = compareMask;
2342
2343 /* the front/back compare masks must be updated together */
2344 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
2345 }
2346
2347 void
2348 tu_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer,
2349 VkStencilFaceFlags faceMask,
2350 uint32_t writeMask)
2351 {
2352 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2353
2354 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2355 cmd->state.dynamic.stencil_write_mask.front = writeMask;
2356 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2357 cmd->state.dynamic.stencil_write_mask.back = writeMask;
2358
2359 /* the front/back write masks must be updated together */
2360 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
2361 }
2362
2363 void
2364 tu_CmdSetStencilReference(VkCommandBuffer commandBuffer,
2365 VkStencilFaceFlags faceMask,
2366 uint32_t reference)
2367 {
2368 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2369
2370 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2371 cmd->state.dynamic.stencil_reference.front = reference;
2372 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2373 cmd->state.dynamic.stencil_reference.back = reference;
2374
2375 /* the front/back references must be updated together */
2376 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
2377 }
2378
2379 void
2380 tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
2381 uint32_t commandBufferCount,
2382 const VkCommandBuffer *pCmdBuffers)
2383 {
2384 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2385 VkResult result;
2386
2387 assert(commandBufferCount > 0);
2388
2389 for (uint32_t i = 0; i < commandBufferCount; i++) {
2390 TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]);
2391
2392 result = tu_bo_list_merge(&cmd->bo_list, &secondary->bo_list);
2393 if (result != VK_SUCCESS) {
2394 cmd->record_result = result;
2395 break;
2396 }
2397
2398 if (secondary->usage_flags &
2399 VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT) {
2400 assert(tu_cs_is_empty(&secondary->cs));
2401
2402 result = tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
2403 if (result != VK_SUCCESS) {
2404 cmd->record_result = result;
2405 break;
2406 }
2407
2408 result = tu_cs_add_entries(&cmd->draw_epilogue_cs,
2409 &secondary->draw_epilogue_cs);
2410 if (result != VK_SUCCESS) {
2411 cmd->record_result = result;
2412 break;
2413 }
2414 } else {
2415 assert(tu_cs_is_empty(&secondary->draw_cs));
2416 assert(tu_cs_is_empty(&secondary->draw_epilogue_cs));
2417
2418 for (uint32_t j = 0; j < secondary->cs.bo_count; j++) {
2419 tu_bo_list_add(&cmd->bo_list, secondary->cs.bos[j],
2420 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2421 }
2422
2423 tu_cs_emit_call(&cmd->cs, &secondary->cs);
2424 }
2425 }
2426 cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */
2427 }
2428
2429 VkResult
2430 tu_CreateCommandPool(VkDevice _device,
2431 const VkCommandPoolCreateInfo *pCreateInfo,
2432 const VkAllocationCallbacks *pAllocator,
2433 VkCommandPool *pCmdPool)
2434 {
2435 TU_FROM_HANDLE(tu_device, device, _device);
2436 struct tu_cmd_pool *pool;
2437
2438 pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
2439 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2440 if (pool == NULL)
2441 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
2442
2443 if (pAllocator)
2444 pool->alloc = *pAllocator;
2445 else
2446 pool->alloc = device->alloc;
2447
2448 list_inithead(&pool->cmd_buffers);
2449 list_inithead(&pool->free_cmd_buffers);
2450
2451 pool->queue_family_index = pCreateInfo->queueFamilyIndex;
2452
2453 *pCmdPool = tu_cmd_pool_to_handle(pool);
2454
2455 return VK_SUCCESS;
2456 }
2457
2458 void
2459 tu_DestroyCommandPool(VkDevice _device,
2460 VkCommandPool commandPool,
2461 const VkAllocationCallbacks *pAllocator)
2462 {
2463 TU_FROM_HANDLE(tu_device, device, _device);
2464 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2465
2466 if (!pool)
2467 return;
2468
2469 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2470 &pool->cmd_buffers, pool_link)
2471 {
2472 tu_cmd_buffer_destroy(cmd_buffer);
2473 }
2474
2475 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2476 &pool->free_cmd_buffers, pool_link)
2477 {
2478 tu_cmd_buffer_destroy(cmd_buffer);
2479 }
2480
2481 vk_free2(&device->alloc, pAllocator, pool);
2482 }
2483
2484 VkResult
2485 tu_ResetCommandPool(VkDevice device,
2486 VkCommandPool commandPool,
2487 VkCommandPoolResetFlags flags)
2488 {
2489 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2490 VkResult result;
2491
2492 list_for_each_entry(struct tu_cmd_buffer, cmd_buffer, &pool->cmd_buffers,
2493 pool_link)
2494 {
2495 result = tu_reset_cmd_buffer(cmd_buffer);
2496 if (result != VK_SUCCESS)
2497 return result;
2498 }
2499
2500 return VK_SUCCESS;
2501 }
2502
2503 void
2504 tu_TrimCommandPool(VkDevice device,
2505 VkCommandPool commandPool,
2506 VkCommandPoolTrimFlags flags)
2507 {
2508 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2509
2510 if (!pool)
2511 return;
2512
2513 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2514 &pool->free_cmd_buffers, pool_link)
2515 {
2516 tu_cmd_buffer_destroy(cmd_buffer);
2517 }
2518 }
2519
2520 void
2521 tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
2522 const VkRenderPassBeginInfo *pRenderPassBegin,
2523 VkSubpassContents contents)
2524 {
2525 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2526 TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass);
2527 TU_FROM_HANDLE(tu_framebuffer, fb, pRenderPassBegin->framebuffer);
2528
2529 cmd->state.pass = pass;
2530 cmd->state.subpass = pass->subpasses;
2531 cmd->state.framebuffer = fb;
2532
2533 tu_cmd_update_tiling_config(cmd, &pRenderPassBegin->renderArea);
2534 tu_cmd_prepare_tile_store_ib(cmd);
2535
2536 tu_emit_load_clear(cmd, pRenderPassBegin);
2537
2538 tu6_emit_zs(cmd, cmd->state.subpass, &cmd->draw_cs);
2539 tu6_emit_mrt(cmd, cmd->state.subpass, &cmd->draw_cs);
2540 tu6_emit_msaa(cmd, cmd->state.subpass, &cmd->draw_cs);
2541 tu6_emit_render_cntl(cmd, cmd->state.subpass, &cmd->draw_cs, false);
2542
2543 /* note: use_hw_binning only checks tiling config */
2544 if (use_hw_binning(cmd))
2545 cmd->use_vsc_data = true;
2546
2547 for (uint32_t i = 0; i < fb->attachment_count; ++i) {
2548 const struct tu_image_view *iview = fb->attachments[i].attachment;
2549 tu_bo_list_add(&cmd->bo_list, iview->image->bo,
2550 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2551 }
2552 }
2553
2554 void
2555 tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
2556 const VkRenderPassBeginInfo *pRenderPassBeginInfo,
2557 const VkSubpassBeginInfoKHR *pSubpassBeginInfo)
2558 {
2559 tu_CmdBeginRenderPass(commandBuffer, pRenderPassBeginInfo,
2560 pSubpassBeginInfo->contents);
2561 }
2562
2563 void
2564 tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
2565 {
2566 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2567 const struct tu_render_pass *pass = cmd->state.pass;
2568 struct tu_cs *cs = &cmd->draw_cs;
2569
2570 const struct tu_subpass *subpass = cmd->state.subpass++;
2571 /* TODO:
2572 * if msaa samples change between subpasses,
2573 * attachment store is broken for some attachments
2574 */
2575 if (subpass->resolve_attachments) {
2576 tu6_emit_blit_scissor(cmd, cs, true);
2577 for (unsigned i = 0; i < subpass->color_count; i++) {
2578 uint32_t a = subpass->resolve_attachments[i].attachment;
2579 if (a != VK_ATTACHMENT_UNUSED) {
2580 tu6_emit_resolve(cmd, cs, a,
2581 subpass->color_attachments[i].attachment);
2582 }
2583 }
2584 }
2585
2586 /* invalidate because reading input attachments will cache GMEM and
2587 * the cache isn''t updated when GMEM is written
2588 * TODO: is there a no-cache bit for textures?
2589 */
2590 if (cmd->state.subpass->input_count)
2591 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2592
2593 /* emit mrt/zs/msaa/ubwc state for the subpass that is starting */
2594 tu6_emit_zs(cmd, cmd->state.subpass, cs);
2595 tu6_emit_mrt(cmd, cmd->state.subpass, cs);
2596 tu6_emit_msaa(cmd, cmd->state.subpass, cs);
2597 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, false);
2598
2599 /* Emit flushes so that input attachments will read the correct value. This
2600 * is for sysmem only, although it shouldn't do much harm on gmem.
2601 */
2602 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2603 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
2604
2605 /* TODO:
2606 * since we don't know how to do GMEM->GMEM resolve,
2607 * resolve attachments are resolved to memory then loaded to GMEM again if needed
2608 */
2609 if (subpass->resolve_attachments) {
2610 for (unsigned i = 0; i < subpass->color_count; i++) {
2611 uint32_t a = subpass->resolve_attachments[i].attachment;
2612 if (a != VK_ATTACHMENT_UNUSED && pass->attachments[a].gmem_offset >= 0) {
2613 tu_finishme("missing GMEM->GMEM resolve, performance will suffer\n");
2614 tu6_emit_predicated_blit(cmd, cs, a, a, false);
2615 }
2616 }
2617 }
2618 }
2619
2620 void
2621 tu_CmdNextSubpass2(VkCommandBuffer commandBuffer,
2622 const VkSubpassBeginInfoKHR *pSubpassBeginInfo,
2623 const VkSubpassEndInfoKHR *pSubpassEndInfo)
2624 {
2625 tu_CmdNextSubpass(commandBuffer, pSubpassBeginInfo->contents);
2626 }
2627
2628 struct tu_draw_info
2629 {
2630 /**
2631 * Number of vertices.
2632 */
2633 uint32_t count;
2634
2635 /**
2636 * Index of the first vertex.
2637 */
2638 int32_t vertex_offset;
2639
2640 /**
2641 * First instance id.
2642 */
2643 uint32_t first_instance;
2644
2645 /**
2646 * Number of instances.
2647 */
2648 uint32_t instance_count;
2649
2650 /**
2651 * First index (indexed draws only).
2652 */
2653 uint32_t first_index;
2654
2655 /**
2656 * Whether it's an indexed draw.
2657 */
2658 bool indexed;
2659
2660 /**
2661 * Indirect draw parameters resource.
2662 */
2663 struct tu_buffer *indirect;
2664 uint64_t indirect_offset;
2665 uint32_t stride;
2666
2667 /**
2668 * Draw count parameters resource.
2669 */
2670 struct tu_buffer *count_buffer;
2671 uint64_t count_buffer_offset;
2672 };
2673
2674 #define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2675 #define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2676
2677 enum tu_draw_state_group_id
2678 {
2679 TU_DRAW_STATE_PROGRAM,
2680 TU_DRAW_STATE_PROGRAM_BINNING,
2681 TU_DRAW_STATE_VI,
2682 TU_DRAW_STATE_VI_BINNING,
2683 TU_DRAW_STATE_VP,
2684 TU_DRAW_STATE_RAST,
2685 TU_DRAW_STATE_DS,
2686 TU_DRAW_STATE_BLEND,
2687 TU_DRAW_STATE_VS_CONST,
2688 TU_DRAW_STATE_FS_CONST,
2689 TU_DRAW_STATE_VS_TEX,
2690 TU_DRAW_STATE_FS_TEX_SYSMEM,
2691 TU_DRAW_STATE_FS_TEX_GMEM,
2692 TU_DRAW_STATE_FS_IBO,
2693 TU_DRAW_STATE_VS_PARAMS,
2694
2695 TU_DRAW_STATE_COUNT,
2696 };
2697
2698 struct tu_draw_state_group
2699 {
2700 enum tu_draw_state_group_id id;
2701 uint32_t enable_mask;
2702 struct tu_cs_entry ib;
2703 };
2704
2705 const static struct tu_sampler*
2706 sampler_ptr(struct tu_descriptor_state *descriptors_state,
2707 const struct tu_descriptor_map *map, unsigned i,
2708 unsigned array_index)
2709 {
2710 assert(descriptors_state->valid & (1 << map->set[i]));
2711
2712 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2713 assert(map->binding[i] < set->layout->binding_count);
2714
2715 const struct tu_descriptor_set_binding_layout *layout =
2716 &set->layout->binding[map->binding[i]];
2717
2718 if (layout->immutable_samplers_offset) {
2719 const struct tu_sampler *immutable_samplers =
2720 tu_immutable_samplers(set->layout, layout);
2721
2722 return &immutable_samplers[array_index];
2723 }
2724
2725 switch (layout->type) {
2726 case VK_DESCRIPTOR_TYPE_SAMPLER:
2727 return (struct tu_sampler*) &set->mapped_ptr[layout->offset / 4];
2728 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
2729 return (struct tu_sampler*) &set->mapped_ptr[layout->offset / 4 + A6XX_TEX_CONST_DWORDS +
2730 array_index *
2731 (A6XX_TEX_CONST_DWORDS +
2732 sizeof(struct tu_sampler) / 4)];
2733 default:
2734 unreachable("unimplemented descriptor type");
2735 break;
2736 }
2737 }
2738
2739 static void
2740 write_tex_const(struct tu_cmd_buffer *cmd,
2741 uint32_t *dst,
2742 struct tu_descriptor_state *descriptors_state,
2743 const struct tu_descriptor_map *map,
2744 unsigned i, unsigned array_index, bool is_sysmem)
2745 {
2746 assert(descriptors_state->valid & (1 << map->set[i]));
2747
2748 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2749 assert(map->binding[i] < set->layout->binding_count);
2750
2751 const struct tu_descriptor_set_binding_layout *layout =
2752 &set->layout->binding[map->binding[i]];
2753
2754 switch (layout->type) {
2755 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
2756 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
2757 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
2758 case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
2759 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2760 array_index * A6XX_TEX_CONST_DWORDS],
2761 A6XX_TEX_CONST_DWORDS * 4);
2762 break;
2763 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
2764 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2765 array_index *
2766 (A6XX_TEX_CONST_DWORDS +
2767 sizeof(struct tu_sampler) / 4)],
2768 A6XX_TEX_CONST_DWORDS * 4);
2769 break;
2770 default:
2771 unreachable("unimplemented descriptor type");
2772 break;
2773 }
2774
2775 if (layout->type == VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT && !is_sysmem) {
2776 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
2777 uint32_t a = cmd->state.subpass->input_attachments[map->value[i] +
2778 array_index].attachment;
2779 const struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[a];
2780
2781 assert(att->gmem_offset >= 0);
2782
2783 dst[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK);
2784 dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
2785 dst[2] &= ~(A6XX_TEX_CONST_2_TYPE__MASK | A6XX_TEX_CONST_2_PITCH__MASK);
2786 dst[2] |=
2787 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
2788 A6XX_TEX_CONST_2_PITCH(tiling->tile0.extent.width * att->cpp);
2789 dst[3] = 0;
2790 dst[4] = cmd->device->physical_device->gmem_base + att->gmem_offset;
2791 dst[5] = A6XX_TEX_CONST_5_DEPTH(1);
2792 for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
2793 dst[i] = 0;
2794
2795 if (cmd->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY)
2796 tu_finishme("patch input attachment pitch for secondary cmd buffer");
2797 }
2798 }
2799
2800 static void
2801 write_image_ibo(struct tu_cmd_buffer *cmd,
2802 uint32_t *dst,
2803 struct tu_descriptor_state *descriptors_state,
2804 const struct tu_descriptor_map *map,
2805 unsigned i, unsigned array_index)
2806 {
2807 assert(descriptors_state->valid & (1 << map->set[i]));
2808
2809 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2810 assert(map->binding[i] < set->layout->binding_count);
2811
2812 const struct tu_descriptor_set_binding_layout *layout =
2813 &set->layout->binding[map->binding[i]];
2814
2815 assert(layout->type == VK_DESCRIPTOR_TYPE_STORAGE_IMAGE);
2816
2817 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2818 (array_index * 2 + 1) * A6XX_TEX_CONST_DWORDS],
2819 A6XX_TEX_CONST_DWORDS * 4);
2820 }
2821
2822 static uint64_t
2823 buffer_ptr(struct tu_descriptor_state *descriptors_state,
2824 const struct tu_descriptor_map *map,
2825 unsigned i, unsigned array_index)
2826 {
2827 assert(descriptors_state->valid & (1 << map->set[i]));
2828
2829 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2830 assert(map->binding[i] < set->layout->binding_count);
2831
2832 const struct tu_descriptor_set_binding_layout *layout =
2833 &set->layout->binding[map->binding[i]];
2834
2835 switch (layout->type) {
2836 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
2837 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
2838 return descriptors_state->dynamic_buffers[layout->dynamic_offset_offset +
2839 array_index];
2840 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
2841 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
2842 return (uint64_t) set->mapped_ptr[layout->offset / 4 + array_index * 2 + 1] << 32 |
2843 set->mapped_ptr[layout->offset / 4 + array_index * 2];
2844 default:
2845 unreachable("unimplemented descriptor type");
2846 break;
2847 }
2848 }
2849
2850 static inline uint32_t
2851 tu6_stage2opcode(gl_shader_stage type)
2852 {
2853 switch (type) {
2854 case MESA_SHADER_VERTEX:
2855 case MESA_SHADER_TESS_CTRL:
2856 case MESA_SHADER_TESS_EVAL:
2857 case MESA_SHADER_GEOMETRY:
2858 return CP_LOAD_STATE6_GEOM;
2859 case MESA_SHADER_FRAGMENT:
2860 case MESA_SHADER_COMPUTE:
2861 case MESA_SHADER_KERNEL:
2862 return CP_LOAD_STATE6_FRAG;
2863 default:
2864 unreachable("bad shader type");
2865 }
2866 }
2867
2868 static inline enum a6xx_state_block
2869 tu6_stage2shadersb(gl_shader_stage type)
2870 {
2871 switch (type) {
2872 case MESA_SHADER_VERTEX:
2873 return SB6_VS_SHADER;
2874 case MESA_SHADER_FRAGMENT:
2875 return SB6_FS_SHADER;
2876 case MESA_SHADER_COMPUTE:
2877 case MESA_SHADER_KERNEL:
2878 return SB6_CS_SHADER;
2879 default:
2880 unreachable("bad shader type");
2881 return ~0;
2882 }
2883 }
2884
2885 static void
2886 tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2887 struct tu_descriptor_state *descriptors_state,
2888 gl_shader_stage type,
2889 uint32_t *push_constants)
2890 {
2891 const struct tu_program_descriptor_linkage *link =
2892 &pipeline->program.link[type];
2893 const struct ir3_ubo_analysis_state *state = &link->ubo_state;
2894
2895 for (uint32_t i = 0; i < ARRAY_SIZE(state->range); i++) {
2896 if (state->range[i].start < state->range[i].end) {
2897 uint32_t size = state->range[i].end - state->range[i].start;
2898 uint32_t offset = state->range[i].start;
2899
2900 /* and even if the start of the const buffer is before
2901 * first_immediate, the end may not be:
2902 */
2903 size = MIN2(size, (16 * link->constlen) - state->range[i].offset);
2904
2905 if (size == 0)
2906 continue;
2907
2908 /* things should be aligned to vec4: */
2909 debug_assert((state->range[i].offset % 16) == 0);
2910 debug_assert((size % 16) == 0);
2911 debug_assert((offset % 16) == 0);
2912
2913 if (i == 0) {
2914 /* push constants */
2915 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + (size / 4));
2916 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2917 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2918 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2919 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2920 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2921 tu_cs_emit(cs, 0);
2922 tu_cs_emit(cs, 0);
2923 for (unsigned i = 0; i < size / 4; i++)
2924 tu_cs_emit(cs, push_constants[i + offset / 4]);
2925 continue;
2926 }
2927
2928 /* Look through the UBO map to find our UBO index, and get the VA for
2929 * that UBO.
2930 */
2931 uint64_t va = 0;
2932 uint32_t ubo_idx = i - 1;
2933 uint32_t ubo_map_base = 0;
2934 for (int j = 0; j < link->ubo_map.num; j++) {
2935 if (ubo_idx >= ubo_map_base &&
2936 ubo_idx < ubo_map_base + link->ubo_map.array_size[j]) {
2937 va = buffer_ptr(descriptors_state, &link->ubo_map, j,
2938 ubo_idx - ubo_map_base);
2939 break;
2940 }
2941 ubo_map_base += link->ubo_map.array_size[j];
2942 }
2943 assert(va);
2944
2945 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
2946 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2947 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2948 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
2949 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2950 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2951 tu_cs_emit_qw(cs, va + offset);
2952 }
2953 }
2954 }
2955
2956 static void
2957 tu6_emit_ubos(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2958 struct tu_descriptor_state *descriptors_state,
2959 gl_shader_stage type)
2960 {
2961 const struct tu_program_descriptor_linkage *link =
2962 &pipeline->program.link[type];
2963
2964 uint32_t num = MIN2(link->ubo_map.num_desc, link->const_state.num_ubos);
2965 uint32_t anum = align(num, 2);
2966
2967 if (!num)
2968 return;
2969
2970 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + (2 * anum));
2971 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(link->const_state.offsets.ubo) |
2972 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2973 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2974 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2975 CP_LOAD_STATE6_0_NUM_UNIT(anum/2));
2976 tu_cs_emit(cs, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
2977 tu_cs_emit(cs, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
2978
2979 unsigned emitted = 0;
2980 for (unsigned i = 0; emitted < num && i < link->ubo_map.num; i++) {
2981 for (unsigned j = 0; emitted < num && j < link->ubo_map.array_size[i]; j++) {
2982 tu_cs_emit_qw(cs, buffer_ptr(descriptors_state, &link->ubo_map, i, j));
2983 emitted++;
2984 }
2985 }
2986
2987 for (; emitted < anum; emitted++) {
2988 tu_cs_emit(cs, 0xffffffff);
2989 tu_cs_emit(cs, 0xffffffff);
2990 }
2991 }
2992
2993 static struct tu_cs_entry
2994 tu6_emit_consts(struct tu_cmd_buffer *cmd,
2995 const struct tu_pipeline *pipeline,
2996 struct tu_descriptor_state *descriptors_state,
2997 gl_shader_stage type)
2998 {
2999 struct tu_cs cs;
3000 tu_cs_begin_sub_stream(&cmd->sub_cs, 512, &cs); /* TODO: maximum size? */
3001
3002 tu6_emit_user_consts(&cs, pipeline, descriptors_state, type, cmd->push_constants);
3003 tu6_emit_ubos(&cs, pipeline, descriptors_state, type);
3004
3005 return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
3006 }
3007
3008 static VkResult
3009 tu6_emit_vs_params(struct tu_cmd_buffer *cmd,
3010 const struct tu_draw_info *draw,
3011 struct tu_cs_entry *entry)
3012 {
3013 /* TODO: fill out more than just base instance */
3014 const struct tu_program_descriptor_linkage *link =
3015 &cmd->state.pipeline->program.link[MESA_SHADER_VERTEX];
3016 const struct ir3_const_state *const_state = &link->const_state;
3017 struct tu_cs cs;
3018
3019 if (const_state->offsets.driver_param >= link->constlen) {
3020 *entry = (struct tu_cs_entry) {};
3021 return VK_SUCCESS;
3022 }
3023
3024 VkResult result = tu_cs_begin_sub_stream(&cmd->sub_cs, 8, &cs);
3025 if (result != VK_SUCCESS)
3026 return result;
3027
3028 tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_GEOM, 3 + 4);
3029 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(const_state->offsets.driver_param) |
3030 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3031 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3032 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER) |
3033 CP_LOAD_STATE6_0_NUM_UNIT(1));
3034 tu_cs_emit(&cs, 0);
3035 tu_cs_emit(&cs, 0);
3036
3037 STATIC_ASSERT(IR3_DP_INSTID_BASE == 2);
3038
3039 tu_cs_emit(&cs, 0);
3040 tu_cs_emit(&cs, 0);
3041 tu_cs_emit(&cs, draw->first_instance);
3042 tu_cs_emit(&cs, 0);
3043
3044 *entry = tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
3045 return VK_SUCCESS;
3046 }
3047
3048 static VkResult
3049 tu6_emit_textures(struct tu_cmd_buffer *cmd,
3050 const struct tu_pipeline *pipeline,
3051 struct tu_descriptor_state *descriptors_state,
3052 gl_shader_stage type,
3053 struct tu_cs_entry *entry,
3054 bool *needs_border,
3055 bool is_sysmem)
3056 {
3057 struct tu_cs *draw_state = &cmd->sub_cs;
3058 const struct tu_program_descriptor_linkage *link =
3059 &pipeline->program.link[type];
3060 VkResult result;
3061
3062 if (link->texture_map.num_desc == 0 && link->sampler_map.num_desc == 0) {
3063 *entry = (struct tu_cs_entry) {};
3064 return VK_SUCCESS;
3065 }
3066
3067 /* allocate and fill texture state */
3068 struct ts_cs_memory tex_const;
3069 result = tu_cs_alloc(draw_state, link->texture_map.num_desc,
3070 A6XX_TEX_CONST_DWORDS, &tex_const);
3071 if (result != VK_SUCCESS)
3072 return result;
3073
3074 int tex_index = 0;
3075 for (unsigned i = 0; i < link->texture_map.num; i++) {
3076 for (int j = 0; j < link->texture_map.array_size[i]; j++) {
3077 write_tex_const(cmd,
3078 &tex_const.map[A6XX_TEX_CONST_DWORDS * tex_index++],
3079 descriptors_state, &link->texture_map, i, j,
3080 is_sysmem);
3081 }
3082 }
3083
3084 /* allocate and fill sampler state */
3085 struct ts_cs_memory tex_samp = { 0 };
3086 if (link->sampler_map.num_desc) {
3087 result = tu_cs_alloc(draw_state, link->sampler_map.num_desc,
3088 A6XX_TEX_SAMP_DWORDS, &tex_samp);
3089 if (result != VK_SUCCESS)
3090 return result;
3091
3092 int sampler_index = 0;
3093 for (unsigned i = 0; i < link->sampler_map.num; i++) {
3094 for (int j = 0; j < link->sampler_map.array_size[i]; j++) {
3095 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3096 &link->sampler_map,
3097 i, j);
3098 memcpy(&tex_samp.map[A6XX_TEX_SAMP_DWORDS * sampler_index++],
3099 sampler->state, sizeof(sampler->state));
3100 *needs_border |= sampler->needs_border;
3101 }
3102 }
3103 }
3104
3105 unsigned tex_samp_reg, tex_const_reg, tex_count_reg;
3106 enum a6xx_state_block sb;
3107
3108 switch (type) {
3109 case MESA_SHADER_VERTEX:
3110 sb = SB6_VS_TEX;
3111 tex_samp_reg = REG_A6XX_SP_VS_TEX_SAMP_LO;
3112 tex_const_reg = REG_A6XX_SP_VS_TEX_CONST_LO;
3113 tex_count_reg = REG_A6XX_SP_VS_TEX_COUNT;
3114 break;
3115 case MESA_SHADER_FRAGMENT:
3116 sb = SB6_FS_TEX;
3117 tex_samp_reg = REG_A6XX_SP_FS_TEX_SAMP_LO;
3118 tex_const_reg = REG_A6XX_SP_FS_TEX_CONST_LO;
3119 tex_count_reg = REG_A6XX_SP_FS_TEX_COUNT;
3120 break;
3121 case MESA_SHADER_COMPUTE:
3122 sb = SB6_CS_TEX;
3123 tex_samp_reg = REG_A6XX_SP_CS_TEX_SAMP_LO;
3124 tex_const_reg = REG_A6XX_SP_CS_TEX_CONST_LO;
3125 tex_count_reg = REG_A6XX_SP_CS_TEX_COUNT;
3126 break;
3127 default:
3128 unreachable("bad state block");
3129 }
3130
3131 struct tu_cs cs;
3132 result = tu_cs_begin_sub_stream(draw_state, 16, &cs);
3133 if (result != VK_SUCCESS)
3134 return result;
3135
3136 if (link->sampler_map.num_desc) {
3137 /* output sampler state: */
3138 tu_cs_emit_pkt7(&cs, tu6_stage2opcode(type), 3);
3139 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3140 CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER) |
3141 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3142 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3143 CP_LOAD_STATE6_0_NUM_UNIT(link->sampler_map.num_desc));
3144 tu_cs_emit_qw(&cs, tex_samp.iova); /* SRC_ADDR_LO/HI */
3145
3146 tu_cs_emit_pkt4(&cs, tex_samp_reg, 2);
3147 tu_cs_emit_qw(&cs, tex_samp.iova); /* SRC_ADDR_LO/HI */
3148 }
3149
3150 /* emit texture state: */
3151 tu_cs_emit_pkt7(&cs, tu6_stage2opcode(type), 3);
3152 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3153 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3154 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3155 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3156 CP_LOAD_STATE6_0_NUM_UNIT(link->texture_map.num_desc));
3157 tu_cs_emit_qw(&cs, tex_const.iova); /* SRC_ADDR_LO/HI */
3158
3159 tu_cs_emit_pkt4(&cs, tex_const_reg, 2);
3160 tu_cs_emit_qw(&cs, tex_const.iova); /* SRC_ADDR_LO/HI */
3161
3162 tu_cs_emit_pkt4(&cs, tex_count_reg, 1);
3163 tu_cs_emit(&cs, link->texture_map.num_desc);
3164
3165 *entry = tu_cs_end_sub_stream(draw_state, &cs);
3166 return VK_SUCCESS;
3167 }
3168
3169 static VkResult
3170 tu6_emit_ibo(struct tu_cmd_buffer *cmd,
3171 const struct tu_pipeline *pipeline,
3172 struct tu_descriptor_state *descriptors_state,
3173 gl_shader_stage type,
3174 struct tu_cs_entry *entry)
3175 {
3176 struct tu_cs *draw_state = &cmd->sub_cs;
3177 const struct tu_program_descriptor_linkage *link =
3178 &pipeline->program.link[type];
3179 VkResult result;
3180
3181 unsigned num_desc = link->ssbo_map.num_desc + link->image_map.num_desc;
3182
3183 if (num_desc == 0) {
3184 *entry = (struct tu_cs_entry) {};
3185 return VK_SUCCESS;
3186 }
3187
3188 struct ts_cs_memory ibo_const;
3189 result = tu_cs_alloc(draw_state, num_desc,
3190 A6XX_TEX_CONST_DWORDS, &ibo_const);
3191 if (result != VK_SUCCESS)
3192 return result;
3193
3194 int ssbo_index = 0;
3195 for (unsigned i = 0; i < link->ssbo_map.num; i++) {
3196 for (int j = 0; j < link->ssbo_map.array_size[i]; j++) {
3197 uint32_t *dst = &ibo_const.map[A6XX_TEX_CONST_DWORDS * ssbo_index];
3198
3199 uint64_t va = buffer_ptr(descriptors_state, &link->ssbo_map, i, j);
3200 /* We don't expose robustBufferAccess, so leave the size unlimited. */
3201 uint32_t sz = MAX_STORAGE_BUFFER_RANGE / 4;
3202
3203 dst[0] = A6XX_IBO_0_FMT(FMT6_32_UINT);
3204 dst[1] = A6XX_IBO_1_WIDTH(sz & MASK(15)) |
3205 A6XX_IBO_1_HEIGHT(sz >> 15);
3206 dst[2] = A6XX_IBO_2_UNK4 |
3207 A6XX_IBO_2_UNK31 |
3208 A6XX_IBO_2_TYPE(A6XX_TEX_1D);
3209 dst[3] = 0;
3210 dst[4] = va;
3211 dst[5] = va >> 32;
3212 for (int i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
3213 dst[i] = 0;
3214
3215 ssbo_index++;
3216 }
3217 }
3218
3219 for (unsigned i = 0; i < link->image_map.num; i++) {
3220 for (int j = 0; j < link->image_map.array_size[i]; j++) {
3221 uint32_t *dst = &ibo_const.map[A6XX_TEX_CONST_DWORDS * ssbo_index];
3222
3223 write_image_ibo(cmd, dst,
3224 descriptors_state, &link->image_map, i, j);
3225
3226 ssbo_index++;
3227 }
3228 }
3229
3230 assert(ssbo_index == num_desc);
3231
3232 struct tu_cs cs;
3233 result = tu_cs_begin_sub_stream(draw_state, 7, &cs);
3234 if (result != VK_SUCCESS)
3235 return result;
3236
3237 uint32_t opcode, ibo_addr_reg;
3238 enum a6xx_state_block sb;
3239 enum a6xx_state_type st;
3240
3241 switch (type) {
3242 case MESA_SHADER_FRAGMENT:
3243 opcode = CP_LOAD_STATE6;
3244 st = ST6_SHADER;
3245 sb = SB6_IBO;
3246 ibo_addr_reg = REG_A6XX_SP_IBO_LO;
3247 break;
3248 case MESA_SHADER_COMPUTE:
3249 opcode = CP_LOAD_STATE6_FRAG;
3250 st = ST6_IBO;
3251 sb = SB6_CS_SHADER;
3252 ibo_addr_reg = REG_A6XX_SP_CS_IBO_LO;
3253 break;
3254 default:
3255 unreachable("unsupported stage for ibos");
3256 }
3257
3258 /* emit texture state: */
3259 tu_cs_emit_pkt7(&cs, opcode, 3);
3260 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3261 CP_LOAD_STATE6_0_STATE_TYPE(st) |
3262 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3263 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3264 CP_LOAD_STATE6_0_NUM_UNIT(num_desc));
3265 tu_cs_emit_qw(&cs, ibo_const.iova); /* SRC_ADDR_LO/HI */
3266
3267 tu_cs_emit_pkt4(&cs, ibo_addr_reg, 2);
3268 tu_cs_emit_qw(&cs, ibo_const.iova); /* SRC_ADDR_LO/HI */
3269
3270 *entry = tu_cs_end_sub_stream(draw_state, &cs);
3271 return VK_SUCCESS;
3272 }
3273
3274 struct PACKED bcolor_entry {
3275 uint32_t fp32[4];
3276 uint16_t ui16[4];
3277 int16_t si16[4];
3278 uint16_t fp16[4];
3279 uint16_t rgb565;
3280 uint16_t rgb5a1;
3281 uint16_t rgba4;
3282 uint8_t __pad0[2];
3283 uint8_t ui8[4];
3284 int8_t si8[4];
3285 uint32_t rgb10a2;
3286 uint32_t z24; /* also s8? */
3287 uint16_t srgb[4]; /* appears to duplicate fp16[], but clamped, used for srgb */
3288 uint8_t __pad1[56];
3289 } border_color[] = {
3290 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK] = {},
3291 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK] = {},
3292 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK] = {
3293 .fp32[3] = 0x3f800000,
3294 .ui16[3] = 0xffff,
3295 .si16[3] = 0x7fff,
3296 .fp16[3] = 0x3c00,
3297 .rgb5a1 = 0x8000,
3298 .rgba4 = 0xf000,
3299 .ui8[3] = 0xff,
3300 .si8[3] = 0x7f,
3301 .rgb10a2 = 0xc0000000,
3302 .srgb[3] = 0x3c00,
3303 },
3304 [VK_BORDER_COLOR_INT_OPAQUE_BLACK] = {
3305 .fp32[3] = 1,
3306 .fp16[3] = 1,
3307 },
3308 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE] = {
3309 .fp32[0 ... 3] = 0x3f800000,
3310 .ui16[0 ... 3] = 0xffff,
3311 .si16[0 ... 3] = 0x7fff,
3312 .fp16[0 ... 3] = 0x3c00,
3313 .rgb565 = 0xffff,
3314 .rgb5a1 = 0xffff,
3315 .rgba4 = 0xffff,
3316 .ui8[0 ... 3] = 0xff,
3317 .si8[0 ... 3] = 0x7f,
3318 .rgb10a2 = 0xffffffff,
3319 .z24 = 0xffffff,
3320 .srgb[0 ... 3] = 0x3c00,
3321 },
3322 [VK_BORDER_COLOR_INT_OPAQUE_WHITE] = {
3323 .fp32[0 ... 3] = 1,
3324 .fp16[0 ... 3] = 1,
3325 },
3326 };
3327
3328 static VkResult
3329 tu6_emit_border_color(struct tu_cmd_buffer *cmd,
3330 struct tu_cs *cs)
3331 {
3332 STATIC_ASSERT(sizeof(struct bcolor_entry) == 128);
3333
3334 const struct tu_pipeline *pipeline = cmd->state.pipeline;
3335 struct tu_descriptor_state *descriptors_state =
3336 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
3337 const struct tu_descriptor_map *vs_sampler =
3338 &pipeline->program.link[MESA_SHADER_VERTEX].sampler_map;
3339 const struct tu_descriptor_map *fs_sampler =
3340 &pipeline->program.link[MESA_SHADER_FRAGMENT].sampler_map;
3341 struct ts_cs_memory ptr;
3342
3343 VkResult result = tu_cs_alloc(&cmd->sub_cs,
3344 vs_sampler->num_desc + fs_sampler->num_desc,
3345 128 / 4,
3346 &ptr);
3347 if (result != VK_SUCCESS)
3348 return result;
3349
3350 for (unsigned i = 0; i < vs_sampler->num; i++) {
3351 for (unsigned j = 0; j < vs_sampler->array_size[i]; j++) {
3352 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3353 vs_sampler, i, j);
3354 memcpy(ptr.map, &border_color[sampler->border], 128);
3355 ptr.map += 128 / 4;
3356 }
3357 }
3358
3359 for (unsigned i = 0; i < fs_sampler->num; i++) {
3360 for (unsigned j = 0; j < fs_sampler->array_size[i]; j++) {
3361 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3362 fs_sampler, i, j);
3363 memcpy(ptr.map, &border_color[sampler->border], 128);
3364 ptr.map += 128 / 4;
3365 }
3366 }
3367
3368 tu_cs_emit_pkt4(cs, REG_A6XX_SP_TP_BORDER_COLOR_BASE_ADDR_LO, 2);
3369 tu_cs_emit_qw(cs, ptr.iova);
3370 return VK_SUCCESS;
3371 }
3372
3373 static VkResult
3374 tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
3375 struct tu_cs *cs,
3376 const struct tu_draw_info *draw)
3377 {
3378 const struct tu_pipeline *pipeline = cmd->state.pipeline;
3379 const struct tu_dynamic_state *dynamic = &cmd->state.dynamic;
3380 struct tu_draw_state_group draw_state_groups[TU_DRAW_STATE_COUNT];
3381 uint32_t draw_state_group_count = 0;
3382 VkResult result;
3383
3384 struct tu_descriptor_state *descriptors_state =
3385 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
3386
3387 /* TODO lrz */
3388
3389 tu_cs_emit_regs(cs,
3390 A6XX_PC_PRIMITIVE_CNTL_0(.primitive_restart =
3391 pipeline->ia.primitive_restart && draw->indexed));
3392
3393 if (cmd->state.dirty &
3394 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH) &&
3395 (pipeline->dynamic_state.mask & TU_DYNAMIC_LINE_WIDTH)) {
3396 tu6_emit_gras_su_cntl(cs, pipeline->rast.gras_su_cntl,
3397 dynamic->line_width);
3398 }
3399
3400 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK) &&
3401 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_COMPARE_MASK)) {
3402 tu6_emit_stencil_compare_mask(cs, dynamic->stencil_compare_mask.front,
3403 dynamic->stencil_compare_mask.back);
3404 }
3405
3406 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK) &&
3407 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_WRITE_MASK)) {
3408 tu6_emit_stencil_write_mask(cs, dynamic->stencil_write_mask.front,
3409 dynamic->stencil_write_mask.back);
3410 }
3411
3412 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE) &&
3413 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_REFERENCE)) {
3414 tu6_emit_stencil_reference(cs, dynamic->stencil_reference.front,
3415 dynamic->stencil_reference.back);
3416 }
3417
3418 if (cmd->state.dirty &
3419 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_VERTEX_BUFFERS)) {
3420 for (uint32_t i = 0; i < pipeline->vi.count; i++) {
3421 const uint32_t binding = pipeline->vi.bindings[i];
3422 const uint32_t stride = pipeline->vi.strides[i];
3423 const struct tu_buffer *buf = cmd->state.vb.buffers[binding];
3424 const VkDeviceSize offset = buf->bo_offset +
3425 cmd->state.vb.offsets[binding] +
3426 pipeline->vi.offsets[i];
3427 const VkDeviceSize size =
3428 offset < buf->bo->size ? buf->bo->size - offset : 0;
3429
3430 tu_cs_emit_regs(cs,
3431 A6XX_VFD_FETCH_BASE(i, .bo = buf->bo, .bo_offset = offset),
3432 A6XX_VFD_FETCH_SIZE(i, size),
3433 A6XX_VFD_FETCH_STRIDE(i, stride));
3434 }
3435 }
3436
3437 if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) {
3438 draw_state_groups[draw_state_group_count++] =
3439 (struct tu_draw_state_group) {
3440 .id = TU_DRAW_STATE_PROGRAM,
3441 .enable_mask = ENABLE_DRAW,
3442 .ib = pipeline->program.state_ib,
3443 };
3444 draw_state_groups[draw_state_group_count++] =
3445 (struct tu_draw_state_group) {
3446 .id = TU_DRAW_STATE_PROGRAM_BINNING,
3447 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
3448 .ib = pipeline->program.binning_state_ib,
3449 };
3450 draw_state_groups[draw_state_group_count++] =
3451 (struct tu_draw_state_group) {
3452 .id = TU_DRAW_STATE_VI,
3453 .enable_mask = ENABLE_DRAW,
3454 .ib = pipeline->vi.state_ib,
3455 };
3456 draw_state_groups[draw_state_group_count++] =
3457 (struct tu_draw_state_group) {
3458 .id = TU_DRAW_STATE_VI_BINNING,
3459 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
3460 .ib = pipeline->vi.binning_state_ib,
3461 };
3462 draw_state_groups[draw_state_group_count++] =
3463 (struct tu_draw_state_group) {
3464 .id = TU_DRAW_STATE_VP,
3465 .enable_mask = ENABLE_ALL,
3466 .ib = pipeline->vp.state_ib,
3467 };
3468 draw_state_groups[draw_state_group_count++] =
3469 (struct tu_draw_state_group) {
3470 .id = TU_DRAW_STATE_RAST,
3471 .enable_mask = ENABLE_ALL,
3472 .ib = pipeline->rast.state_ib,
3473 };
3474 draw_state_groups[draw_state_group_count++] =
3475 (struct tu_draw_state_group) {
3476 .id = TU_DRAW_STATE_DS,
3477 .enable_mask = ENABLE_ALL,
3478 .ib = pipeline->ds.state_ib,
3479 };
3480 draw_state_groups[draw_state_group_count++] =
3481 (struct tu_draw_state_group) {
3482 .id = TU_DRAW_STATE_BLEND,
3483 .enable_mask = ENABLE_ALL,
3484 .ib = pipeline->blend.state_ib,
3485 };
3486 }
3487
3488 if (cmd->state.dirty &
3489 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_PUSH_CONSTANTS)) {
3490 draw_state_groups[draw_state_group_count++] =
3491 (struct tu_draw_state_group) {
3492 .id = TU_DRAW_STATE_VS_CONST,
3493 .enable_mask = ENABLE_ALL,
3494 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_VERTEX)
3495 };
3496 draw_state_groups[draw_state_group_count++] =
3497 (struct tu_draw_state_group) {
3498 .id = TU_DRAW_STATE_FS_CONST,
3499 .enable_mask = ENABLE_DRAW,
3500 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_FRAGMENT)
3501 };
3502 }
3503
3504 if (cmd->state.dirty &
3505 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS)) {
3506 bool needs_border = false;
3507 struct tu_cs_entry vs_tex, fs_tex_sysmem, fs_tex_gmem, fs_ibo;
3508
3509 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3510 MESA_SHADER_VERTEX, &vs_tex, &needs_border,
3511 false);
3512 if (result != VK_SUCCESS)
3513 return result;
3514
3515 /* TODO: we could emit just one texture descriptor draw state when there
3516 * are no input attachments, which is the most common case. We could
3517 * also split out the sampler state, which doesn't change even for input
3518 * attachments.
3519 */
3520 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3521 MESA_SHADER_FRAGMENT, &fs_tex_sysmem,
3522 &needs_border, true);
3523 if (result != VK_SUCCESS)
3524 return result;
3525
3526 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3527 MESA_SHADER_FRAGMENT, &fs_tex_gmem,
3528 &needs_border, false);
3529 if (result != VK_SUCCESS)
3530 return result;
3531
3532 result = tu6_emit_ibo(cmd, pipeline, descriptors_state,
3533 MESA_SHADER_FRAGMENT, &fs_ibo);
3534 if (result != VK_SUCCESS)
3535 return result;
3536
3537 draw_state_groups[draw_state_group_count++] =
3538 (struct tu_draw_state_group) {
3539 .id = TU_DRAW_STATE_VS_TEX,
3540 .enable_mask = ENABLE_ALL,
3541 .ib = vs_tex,
3542 };
3543 draw_state_groups[draw_state_group_count++] =
3544 (struct tu_draw_state_group) {
3545 .id = TU_DRAW_STATE_FS_TEX_GMEM,
3546 .enable_mask = CP_SET_DRAW_STATE__0_GMEM,
3547 .ib = fs_tex_gmem,
3548 };
3549 draw_state_groups[draw_state_group_count++] =
3550 (struct tu_draw_state_group) {
3551 .id = TU_DRAW_STATE_FS_TEX_SYSMEM,
3552 .enable_mask = CP_SET_DRAW_STATE__0_SYSMEM,
3553 .ib = fs_tex_sysmem,
3554 };
3555 draw_state_groups[draw_state_group_count++] =
3556 (struct tu_draw_state_group) {
3557 .id = TU_DRAW_STATE_FS_IBO,
3558 .enable_mask = ENABLE_DRAW,
3559 .ib = fs_ibo,
3560 };
3561
3562 if (needs_border) {
3563 result = tu6_emit_border_color(cmd, cs);
3564 if (result != VK_SUCCESS)
3565 return result;
3566 }
3567 }
3568
3569 struct tu_cs_entry vs_params;
3570 result = tu6_emit_vs_params(cmd, draw, &vs_params);
3571 if (result != VK_SUCCESS)
3572 return result;
3573
3574 draw_state_groups[draw_state_group_count++] =
3575 (struct tu_draw_state_group) {
3576 .id = TU_DRAW_STATE_VS_PARAMS,
3577 .enable_mask = ENABLE_ALL,
3578 .ib = vs_params,
3579 };
3580
3581 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_group_count);
3582 for (uint32_t i = 0; i < draw_state_group_count; i++) {
3583 const struct tu_draw_state_group *group = &draw_state_groups[i];
3584 debug_assert((group->enable_mask & ~ENABLE_ALL) == 0);
3585 uint32_t cp_set_draw_state =
3586 CP_SET_DRAW_STATE__0_COUNT(group->ib.size / 4) |
3587 group->enable_mask |
3588 CP_SET_DRAW_STATE__0_GROUP_ID(group->id);
3589 uint64_t iova;
3590 if (group->ib.size) {
3591 iova = group->ib.bo->iova + group->ib.offset;
3592 } else {
3593 cp_set_draw_state |= CP_SET_DRAW_STATE__0_DISABLE;
3594 iova = 0;
3595 }
3596
3597 tu_cs_emit(cs, cp_set_draw_state);
3598 tu_cs_emit_qw(cs, iova);
3599 }
3600
3601 tu_cs_sanity_check(cs);
3602
3603 /* track BOs */
3604 if (cmd->state.dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) {
3605 for (uint32_t i = 0; i < MAX_VBS; i++) {
3606 const struct tu_buffer *buf = cmd->state.vb.buffers[i];
3607 if (buf)
3608 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
3609 }
3610 }
3611 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3612 unsigned i;
3613 for_each_bit(i, descriptors_state->valid) {
3614 struct tu_descriptor_set *set = descriptors_state->sets[i];
3615 for (unsigned j = 0; j < set->layout->buffer_count; ++j)
3616 if (set->descriptors[j]) {
3617 tu_bo_list_add(&cmd->bo_list, set->descriptors[j],
3618 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3619 }
3620 }
3621 }
3622
3623 /* Fragment shader state overwrites compute shader state, so flag the
3624 * compute pipeline for re-emit.
3625 */
3626 cmd->state.dirty = TU_CMD_DIRTY_COMPUTE_PIPELINE;
3627 return VK_SUCCESS;
3628 }
3629
3630 static void
3631 tu6_emit_draw_indirect(struct tu_cmd_buffer *cmd,
3632 struct tu_cs *cs,
3633 const struct tu_draw_info *draw)
3634 {
3635 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3636
3637 tu_cs_emit_regs(cs,
3638 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3639 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3640
3641 if (draw->indexed) {
3642 const enum a4xx_index_size index_size =
3643 tu6_index_size(cmd->state.index_type);
3644 const uint32_t index_bytes =
3645 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3646 const struct tu_buffer *index_buf = cmd->state.index_buffer;
3647 unsigned max_indicies =
3648 (index_buf->size - cmd->state.index_offset) / index_bytes;
3649
3650 const uint32_t cp_draw_indx =
3651 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3652 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3653 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3654 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) | 0x2000;
3655
3656 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_INDIRECT, 6);
3657 tu_cs_emit(cs, cp_draw_indx);
3658 tu_cs_emit_qw(cs, index_buf->bo->iova + cmd->state.index_offset);
3659 tu_cs_emit(cs, A5XX_CP_DRAW_INDX_INDIRECT_3_MAX_INDICES(max_indicies));
3660 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3661 } else {
3662 const uint32_t cp_draw_indx =
3663 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3664 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3665 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) | 0x2000;
3666
3667 tu_cs_emit_pkt7(cs, CP_DRAW_INDIRECT, 3);
3668 tu_cs_emit(cs, cp_draw_indx);
3669 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3670 }
3671
3672 tu_bo_list_add(&cmd->bo_list, draw->indirect->bo, MSM_SUBMIT_BO_READ);
3673 }
3674
3675 static void
3676 tu6_emit_draw_direct(struct tu_cmd_buffer *cmd,
3677 struct tu_cs *cs,
3678 const struct tu_draw_info *draw)
3679 {
3680
3681 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3682
3683 tu_cs_emit_regs(cs,
3684 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3685 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3686
3687 /* TODO hw binning */
3688 if (draw->indexed) {
3689 const enum a4xx_index_size index_size =
3690 tu6_index_size(cmd->state.index_type);
3691 const uint32_t index_bytes =
3692 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3693 const struct tu_buffer *buf = cmd->state.index_buffer;
3694 const VkDeviceSize offset = buf->bo_offset + cmd->state.index_offset +
3695 index_bytes * draw->first_index;
3696 const uint32_t size = index_bytes * draw->count;
3697
3698 const uint32_t cp_draw_indx =
3699 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3700 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3701 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3702 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) | 0x2000;
3703
3704 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7);
3705 tu_cs_emit(cs, cp_draw_indx);
3706 tu_cs_emit(cs, draw->instance_count);
3707 tu_cs_emit(cs, draw->count);
3708 tu_cs_emit(cs, 0x0); /* XXX */
3709 tu_cs_emit_qw(cs, buf->bo->iova + offset);
3710 tu_cs_emit(cs, size);
3711 } else {
3712 const uint32_t cp_draw_indx =
3713 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3714 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3715 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) | 0x2000;
3716
3717 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3);
3718 tu_cs_emit(cs, cp_draw_indx);
3719 tu_cs_emit(cs, draw->instance_count);
3720 tu_cs_emit(cs, draw->count);
3721 }
3722 }
3723
3724 static void
3725 tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw)
3726 {
3727 struct tu_cs *cs = &cmd->draw_cs;
3728 VkResult result;
3729
3730 result = tu6_bind_draw_states(cmd, cs, draw);
3731 if (result != VK_SUCCESS) {
3732 cmd->record_result = result;
3733 return;
3734 }
3735
3736 if (draw->indirect)
3737 tu6_emit_draw_indirect(cmd, cs, draw);
3738 else
3739 tu6_emit_draw_direct(cmd, cs, draw);
3740
3741 cmd->wait_for_idle = true;
3742
3743 tu_cs_sanity_check(cs);
3744 }
3745
3746 void
3747 tu_CmdDraw(VkCommandBuffer commandBuffer,
3748 uint32_t vertexCount,
3749 uint32_t instanceCount,
3750 uint32_t firstVertex,
3751 uint32_t firstInstance)
3752 {
3753 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3754 struct tu_draw_info info = {};
3755
3756 info.count = vertexCount;
3757 info.instance_count = instanceCount;
3758 info.first_instance = firstInstance;
3759 info.vertex_offset = firstVertex;
3760
3761 tu_draw(cmd_buffer, &info);
3762 }
3763
3764 void
3765 tu_CmdDrawIndexed(VkCommandBuffer commandBuffer,
3766 uint32_t indexCount,
3767 uint32_t instanceCount,
3768 uint32_t firstIndex,
3769 int32_t vertexOffset,
3770 uint32_t firstInstance)
3771 {
3772 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3773 struct tu_draw_info info = {};
3774
3775 info.indexed = true;
3776 info.count = indexCount;
3777 info.instance_count = instanceCount;
3778 info.first_index = firstIndex;
3779 info.vertex_offset = vertexOffset;
3780 info.first_instance = firstInstance;
3781
3782 tu_draw(cmd_buffer, &info);
3783 }
3784
3785 void
3786 tu_CmdDrawIndirect(VkCommandBuffer commandBuffer,
3787 VkBuffer _buffer,
3788 VkDeviceSize offset,
3789 uint32_t drawCount,
3790 uint32_t stride)
3791 {
3792 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3793 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3794 struct tu_draw_info info = {};
3795
3796 info.count = drawCount;
3797 info.indirect = buffer;
3798 info.indirect_offset = offset;
3799 info.stride = stride;
3800
3801 tu_draw(cmd_buffer, &info);
3802 }
3803
3804 void
3805 tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer,
3806 VkBuffer _buffer,
3807 VkDeviceSize offset,
3808 uint32_t drawCount,
3809 uint32_t stride)
3810 {
3811 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3812 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3813 struct tu_draw_info info = {};
3814
3815 info.indexed = true;
3816 info.count = drawCount;
3817 info.indirect = buffer;
3818 info.indirect_offset = offset;
3819 info.stride = stride;
3820
3821 tu_draw(cmd_buffer, &info);
3822 }
3823
3824 struct tu_dispatch_info
3825 {
3826 /**
3827 * Determine the layout of the grid (in block units) to be used.
3828 */
3829 uint32_t blocks[3];
3830
3831 /**
3832 * A starting offset for the grid. If unaligned is set, the offset
3833 * must still be aligned.
3834 */
3835 uint32_t offsets[3];
3836 /**
3837 * Whether it's an unaligned compute dispatch.
3838 */
3839 bool unaligned;
3840
3841 /**
3842 * Indirect compute parameters resource.
3843 */
3844 struct tu_buffer *indirect;
3845 uint64_t indirect_offset;
3846 };
3847
3848 static void
3849 tu_emit_compute_driver_params(struct tu_cs *cs, struct tu_pipeline *pipeline,
3850 const struct tu_dispatch_info *info)
3851 {
3852 gl_shader_stage type = MESA_SHADER_COMPUTE;
3853 const struct tu_program_descriptor_linkage *link =
3854 &pipeline->program.link[type];
3855 const struct ir3_const_state *const_state = &link->const_state;
3856 uint32_t offset = const_state->offsets.driver_param;
3857
3858 if (link->constlen <= offset)
3859 return;
3860
3861 if (!info->indirect) {
3862 uint32_t driver_params[IR3_DP_CS_COUNT] = {
3863 [IR3_DP_NUM_WORK_GROUPS_X] = info->blocks[0],
3864 [IR3_DP_NUM_WORK_GROUPS_Y] = info->blocks[1],
3865 [IR3_DP_NUM_WORK_GROUPS_Z] = info->blocks[2],
3866 [IR3_DP_LOCAL_GROUP_SIZE_X] = pipeline->compute.local_size[0],
3867 [IR3_DP_LOCAL_GROUP_SIZE_Y] = pipeline->compute.local_size[1],
3868 [IR3_DP_LOCAL_GROUP_SIZE_Z] = pipeline->compute.local_size[2],
3869 };
3870
3871 uint32_t num_consts = MIN2(const_state->num_driver_params,
3872 (link->constlen - offset) * 4);
3873 /* push constants */
3874 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_consts);
3875 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
3876 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3877 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3878 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3879 CP_LOAD_STATE6_0_NUM_UNIT(num_consts / 4));
3880 tu_cs_emit(cs, 0);
3881 tu_cs_emit(cs, 0);
3882 uint32_t i;
3883 for (i = 0; i < num_consts; i++)
3884 tu_cs_emit(cs, driver_params[i]);
3885 } else {
3886 tu_finishme("Indirect driver params");
3887 }
3888 }
3889
3890 static void
3891 tu_dispatch(struct tu_cmd_buffer *cmd,
3892 const struct tu_dispatch_info *info)
3893 {
3894 struct tu_cs *cs = &cmd->cs;
3895 struct tu_pipeline *pipeline = cmd->state.compute_pipeline;
3896 struct tu_descriptor_state *descriptors_state =
3897 &cmd->descriptors[VK_PIPELINE_BIND_POINT_COMPUTE];
3898 VkResult result;
3899
3900 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_PIPELINE)
3901 tu_cs_emit_ib(cs, &pipeline->program.state_ib);
3902
3903 struct tu_cs_entry ib;
3904
3905 ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE);
3906 if (ib.size)
3907 tu_cs_emit_ib(cs, &ib);
3908
3909 tu_emit_compute_driver_params(cs, pipeline, info);
3910
3911 bool needs_border;
3912 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3913 MESA_SHADER_COMPUTE, &ib, &needs_border, false);
3914 if (result != VK_SUCCESS) {
3915 cmd->record_result = result;
3916 return;
3917 }
3918
3919 if (ib.size)
3920 tu_cs_emit_ib(cs, &ib);
3921
3922 if (needs_border)
3923 tu_finishme("compute border color");
3924
3925 result = tu6_emit_ibo(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE, &ib);
3926 if (result != VK_SUCCESS) {
3927 cmd->record_result = result;
3928 return;
3929 }
3930
3931 if (ib.size)
3932 tu_cs_emit_ib(cs, &ib);
3933
3934 /* track BOs */
3935 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3936 unsigned i;
3937 for_each_bit(i, descriptors_state->valid) {
3938 struct tu_descriptor_set *set = descriptors_state->sets[i];
3939 for (unsigned j = 0; j < set->layout->buffer_count; ++j)
3940 if (set->descriptors[j]) {
3941 tu_bo_list_add(&cmd->bo_list, set->descriptors[j],
3942 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3943 }
3944 }
3945 }
3946
3947 /* Compute shader state overwrites fragment shader state, so we flag the
3948 * graphics pipeline for re-emit.
3949 */
3950 cmd->state.dirty = TU_CMD_DIRTY_PIPELINE;
3951
3952 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
3953 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_COMPUTE));
3954
3955 const uint32_t *local_size = pipeline->compute.local_size;
3956 const uint32_t *num_groups = info->blocks;
3957 tu_cs_emit_regs(cs,
3958 A6XX_HLSQ_CS_NDRANGE_0(.kerneldim = 3,
3959 .localsizex = local_size[0] - 1,
3960 .localsizey = local_size[1] - 1,
3961 .localsizez = local_size[2] - 1),
3962 A6XX_HLSQ_CS_NDRANGE_1(.globalsize_x = local_size[0] * num_groups[0]),
3963 A6XX_HLSQ_CS_NDRANGE_2(.globaloff_x = 0),
3964 A6XX_HLSQ_CS_NDRANGE_3(.globalsize_y = local_size[1] * num_groups[1]),
3965 A6XX_HLSQ_CS_NDRANGE_4(.globaloff_y = 0),
3966 A6XX_HLSQ_CS_NDRANGE_5(.globalsize_z = local_size[2] * num_groups[2]),
3967 A6XX_HLSQ_CS_NDRANGE_6(.globaloff_z = 0));
3968
3969 tu_cs_emit_regs(cs,
3970 A6XX_HLSQ_CS_KERNEL_GROUP_X(1),
3971 A6XX_HLSQ_CS_KERNEL_GROUP_Y(1),
3972 A6XX_HLSQ_CS_KERNEL_GROUP_Z(1));
3973
3974 if (info->indirect) {
3975 uint64_t iova = tu_buffer_iova(info->indirect) + info->indirect_offset;
3976
3977 tu_bo_list_add(&cmd->bo_list, info->indirect->bo,
3978 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3979
3980 tu_cs_emit_pkt7(cs, CP_EXEC_CS_INDIRECT, 4);
3981 tu_cs_emit(cs, 0x00000000);
3982 tu_cs_emit_qw(cs, iova);
3983 tu_cs_emit(cs,
3984 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size[0] - 1) |
3985 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size[1] - 1) |
3986 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size[2] - 1));
3987 } else {
3988 tu_cs_emit_pkt7(cs, CP_EXEC_CS, 4);
3989 tu_cs_emit(cs, 0x00000000);
3990 tu_cs_emit(cs, CP_EXEC_CS_1_NGROUPS_X(info->blocks[0]));
3991 tu_cs_emit(cs, CP_EXEC_CS_2_NGROUPS_Y(info->blocks[1]));
3992 tu_cs_emit(cs, CP_EXEC_CS_3_NGROUPS_Z(info->blocks[2]));
3993 }
3994
3995 tu_cs_emit_wfi(cs);
3996
3997 tu6_emit_cache_flush(cmd, cs);
3998 }
3999
4000 void
4001 tu_CmdDispatchBase(VkCommandBuffer commandBuffer,
4002 uint32_t base_x,
4003 uint32_t base_y,
4004 uint32_t base_z,
4005 uint32_t x,
4006 uint32_t y,
4007 uint32_t z)
4008 {
4009 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4010 struct tu_dispatch_info info = {};
4011
4012 info.blocks[0] = x;
4013 info.blocks[1] = y;
4014 info.blocks[2] = z;
4015
4016 info.offsets[0] = base_x;
4017 info.offsets[1] = base_y;
4018 info.offsets[2] = base_z;
4019 tu_dispatch(cmd_buffer, &info);
4020 }
4021
4022 void
4023 tu_CmdDispatch(VkCommandBuffer commandBuffer,
4024 uint32_t x,
4025 uint32_t y,
4026 uint32_t z)
4027 {
4028 tu_CmdDispatchBase(commandBuffer, 0, 0, 0, x, y, z);
4029 }
4030
4031 void
4032 tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer,
4033 VkBuffer _buffer,
4034 VkDeviceSize offset)
4035 {
4036 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4037 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
4038 struct tu_dispatch_info info = {};
4039
4040 info.indirect = buffer;
4041 info.indirect_offset = offset;
4042
4043 tu_dispatch(cmd_buffer, &info);
4044 }
4045
4046 void
4047 tu_CmdEndRenderPass(VkCommandBuffer commandBuffer)
4048 {
4049 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4050
4051 tu_cs_end(&cmd_buffer->draw_cs);
4052 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
4053
4054 if (use_sysmem_rendering(cmd_buffer))
4055 tu_cmd_render_sysmem(cmd_buffer);
4056 else
4057 tu_cmd_render_tiles(cmd_buffer);
4058
4059 /* discard draw_cs and draw_epilogue_cs entries now that the tiles are
4060 rendered */
4061 tu_cs_discard_entries(&cmd_buffer->draw_cs);
4062 tu_cs_begin(&cmd_buffer->draw_cs);
4063 tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs);
4064 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
4065
4066 cmd_buffer->state.pass = NULL;
4067 cmd_buffer->state.subpass = NULL;
4068 cmd_buffer->state.framebuffer = NULL;
4069 }
4070
4071 void
4072 tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer,
4073 const VkSubpassEndInfoKHR *pSubpassEndInfo)
4074 {
4075 tu_CmdEndRenderPass(commandBuffer);
4076 }
4077
4078 struct tu_barrier_info
4079 {
4080 uint32_t eventCount;
4081 const VkEvent *pEvents;
4082 VkPipelineStageFlags srcStageMask;
4083 };
4084
4085 static void
4086 tu_barrier(struct tu_cmd_buffer *cmd_buffer,
4087 uint32_t memoryBarrierCount,
4088 const VkMemoryBarrier *pMemoryBarriers,
4089 uint32_t bufferMemoryBarrierCount,
4090 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4091 uint32_t imageMemoryBarrierCount,
4092 const VkImageMemoryBarrier *pImageMemoryBarriers,
4093 const struct tu_barrier_info *info)
4094 {
4095 }
4096
4097 void
4098 tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer,
4099 VkPipelineStageFlags srcStageMask,
4100 VkPipelineStageFlags destStageMask,
4101 VkBool32 byRegion,
4102 uint32_t memoryBarrierCount,
4103 const VkMemoryBarrier *pMemoryBarriers,
4104 uint32_t bufferMemoryBarrierCount,
4105 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4106 uint32_t imageMemoryBarrierCount,
4107 const VkImageMemoryBarrier *pImageMemoryBarriers)
4108 {
4109 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4110 struct tu_barrier_info info;
4111
4112 info.eventCount = 0;
4113 info.pEvents = NULL;
4114 info.srcStageMask = srcStageMask;
4115
4116 tu_barrier(cmd_buffer, memoryBarrierCount, pMemoryBarriers,
4117 bufferMemoryBarrierCount, pBufferMemoryBarriers,
4118 imageMemoryBarrierCount, pImageMemoryBarriers, &info);
4119 }
4120
4121 static void
4122 write_event(struct tu_cmd_buffer *cmd, struct tu_event *event, unsigned value)
4123 {
4124 struct tu_cs *cs = &cmd->cs;
4125
4126 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_WRITE);
4127
4128 /* TODO: any flush required before/after ? */
4129
4130 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
4131 tu_cs_emit_qw(cs, event->bo.iova); /* ADDR_LO/HI */
4132 tu_cs_emit(cs, value);
4133 }
4134
4135 void
4136 tu_CmdSetEvent(VkCommandBuffer commandBuffer,
4137 VkEvent _event,
4138 VkPipelineStageFlags stageMask)
4139 {
4140 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4141 TU_FROM_HANDLE(tu_event, event, _event);
4142
4143 write_event(cmd, event, 1);
4144 }
4145
4146 void
4147 tu_CmdResetEvent(VkCommandBuffer commandBuffer,
4148 VkEvent _event,
4149 VkPipelineStageFlags stageMask)
4150 {
4151 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4152 TU_FROM_HANDLE(tu_event, event, _event);
4153
4154 write_event(cmd, event, 0);
4155 }
4156
4157 void
4158 tu_CmdWaitEvents(VkCommandBuffer commandBuffer,
4159 uint32_t eventCount,
4160 const VkEvent *pEvents,
4161 VkPipelineStageFlags srcStageMask,
4162 VkPipelineStageFlags dstStageMask,
4163 uint32_t memoryBarrierCount,
4164 const VkMemoryBarrier *pMemoryBarriers,
4165 uint32_t bufferMemoryBarrierCount,
4166 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4167 uint32_t imageMemoryBarrierCount,
4168 const VkImageMemoryBarrier *pImageMemoryBarriers)
4169 {
4170 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4171 struct tu_cs *cs = &cmd->cs;
4172
4173 /* TODO: any flush required before/after? (CP_WAIT_FOR_ME?) */
4174
4175 for (uint32_t i = 0; i < eventCount; i++) {
4176 TU_FROM_HANDLE(tu_event, event, pEvents[i]);
4177
4178 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_READ);
4179
4180 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
4181 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
4182 CP_WAIT_REG_MEM_0_POLL_MEMORY);
4183 tu_cs_emit_qw(cs, event->bo.iova); /* POLL_ADDR_LO/HI */
4184 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
4185 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
4186 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
4187 }
4188 }
4189
4190 void
4191 tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask)
4192 {
4193 /* No-op */
4194 }