tu: Move RENDER_COMPONENTS setting to pipeline state
[mesa.git] / src / freedreno / vulkan / tu_cmd_buffer.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #include "tu_private.h"
29
30 #include "registers/adreno_pm4.xml.h"
31 #include "registers/adreno_common.xml.h"
32
33 #include "vk_format.h"
34
35 #include "tu_cs.h"
36
37 #define OVERFLOW_FLAG_REG REG_A6XX_CP_SCRATCH_REG(0)
38
39 void
40 tu_bo_list_init(struct tu_bo_list *list)
41 {
42 list->count = list->capacity = 0;
43 list->bo_infos = NULL;
44 }
45
46 void
47 tu_bo_list_destroy(struct tu_bo_list *list)
48 {
49 free(list->bo_infos);
50 }
51
52 void
53 tu_bo_list_reset(struct tu_bo_list *list)
54 {
55 list->count = 0;
56 }
57
58 /**
59 * \a flags consists of MSM_SUBMIT_BO_FLAGS.
60 */
61 static uint32_t
62 tu_bo_list_add_info(struct tu_bo_list *list,
63 const struct drm_msm_gem_submit_bo *bo_info)
64 {
65 assert(bo_info->handle != 0);
66
67 for (uint32_t i = 0; i < list->count; ++i) {
68 if (list->bo_infos[i].handle == bo_info->handle) {
69 assert(list->bo_infos[i].presumed == bo_info->presumed);
70 list->bo_infos[i].flags |= bo_info->flags;
71 return i;
72 }
73 }
74
75 /* grow list->bo_infos if needed */
76 if (list->count == list->capacity) {
77 uint32_t new_capacity = MAX2(2 * list->count, 16);
78 struct drm_msm_gem_submit_bo *new_bo_infos = realloc(
79 list->bo_infos, new_capacity * sizeof(struct drm_msm_gem_submit_bo));
80 if (!new_bo_infos)
81 return TU_BO_LIST_FAILED;
82 list->bo_infos = new_bo_infos;
83 list->capacity = new_capacity;
84 }
85
86 list->bo_infos[list->count] = *bo_info;
87 return list->count++;
88 }
89
90 uint32_t
91 tu_bo_list_add(struct tu_bo_list *list,
92 const struct tu_bo *bo,
93 uint32_t flags)
94 {
95 return tu_bo_list_add_info(list, &(struct drm_msm_gem_submit_bo) {
96 .flags = flags,
97 .handle = bo->gem_handle,
98 .presumed = bo->iova,
99 });
100 }
101
102 VkResult
103 tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other)
104 {
105 for (uint32_t i = 0; i < other->count; i++) {
106 if (tu_bo_list_add_info(list, other->bo_infos + i) == TU_BO_LIST_FAILED)
107 return VK_ERROR_OUT_OF_HOST_MEMORY;
108 }
109
110 return VK_SUCCESS;
111 }
112
113 static void
114 tu_tiling_config_update_tile_layout(struct tu_tiling_config *tiling,
115 const struct tu_device *dev,
116 const struct tu_render_pass *pass)
117 {
118 const uint32_t tile_align_w = pass->tile_align_w;
119 const uint32_t max_tile_width = 1024;
120
121 /* note: don't offset the tiling config by render_area.offset,
122 * because binning pass can't deal with it
123 * this means we might end up with more tiles than necessary,
124 * but load/store/etc are still scissored to the render_area
125 */
126 tiling->tile0.offset = (VkOffset2D) {};
127
128 const uint32_t ra_width =
129 tiling->render_area.extent.width +
130 (tiling->render_area.offset.x - tiling->tile0.offset.x);
131 const uint32_t ra_height =
132 tiling->render_area.extent.height +
133 (tiling->render_area.offset.y - tiling->tile0.offset.y);
134
135 /* start from 1 tile */
136 tiling->tile_count = (VkExtent2D) {
137 .width = 1,
138 .height = 1,
139 };
140 tiling->tile0.extent = (VkExtent2D) {
141 .width = util_align_npot(ra_width, tile_align_w),
142 .height = align(ra_height, TILE_ALIGN_H),
143 };
144
145 if (unlikely(dev->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN)) {
146 /* start with 2x2 tiles */
147 tiling->tile_count.width = 2;
148 tiling->tile_count.height = 2;
149 tiling->tile0.extent.width = util_align_npot(DIV_ROUND_UP(ra_width, 2), tile_align_w);
150 tiling->tile0.extent.height = align(DIV_ROUND_UP(ra_height, 2), TILE_ALIGN_H);
151 }
152
153 /* do not exceed max tile width */
154 while (tiling->tile0.extent.width > max_tile_width) {
155 tiling->tile_count.width++;
156 tiling->tile0.extent.width =
157 util_align_npot(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
158 }
159
160 /* will force to sysmem, don't bother trying to have a valid tile config
161 * TODO: just skip all GMEM stuff when sysmem is forced?
162 */
163 if (!pass->gmem_pixels)
164 return;
165
166 /* do not exceed gmem size */
167 while (tiling->tile0.extent.width * tiling->tile0.extent.height > pass->gmem_pixels) {
168 if (tiling->tile0.extent.width > MAX2(tile_align_w, tiling->tile0.extent.height)) {
169 tiling->tile_count.width++;
170 tiling->tile0.extent.width =
171 util_align_npot(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
172 } else {
173 /* if this assert fails then layout is impossible.. */
174 assert(tiling->tile0.extent.height > TILE_ALIGN_H);
175 tiling->tile_count.height++;
176 tiling->tile0.extent.height =
177 align(DIV_ROUND_UP(ra_height, tiling->tile_count.height), TILE_ALIGN_H);
178 }
179 }
180 }
181
182 static void
183 tu_tiling_config_update_pipe_layout(struct tu_tiling_config *tiling,
184 const struct tu_device *dev)
185 {
186 const uint32_t max_pipe_count = 32; /* A6xx */
187
188 /* start from 1 tile per pipe */
189 tiling->pipe0 = (VkExtent2D) {
190 .width = 1,
191 .height = 1,
192 };
193 tiling->pipe_count = tiling->tile_count;
194
195 while (tiling->pipe_count.width * tiling->pipe_count.height > max_pipe_count) {
196 if (tiling->pipe0.width < tiling->pipe0.height) {
197 tiling->pipe0.width += 1;
198 tiling->pipe_count.width =
199 DIV_ROUND_UP(tiling->tile_count.width, tiling->pipe0.width);
200 } else {
201 tiling->pipe0.height += 1;
202 tiling->pipe_count.height =
203 DIV_ROUND_UP(tiling->tile_count.height, tiling->pipe0.height);
204 }
205 }
206 }
207
208 static void
209 tu_tiling_config_update_pipes(struct tu_tiling_config *tiling,
210 const struct tu_device *dev)
211 {
212 const uint32_t max_pipe_count = 32; /* A6xx */
213 const uint32_t used_pipe_count =
214 tiling->pipe_count.width * tiling->pipe_count.height;
215 const VkExtent2D last_pipe = {
216 .width = (tiling->tile_count.width - 1) % tiling->pipe0.width + 1,
217 .height = (tiling->tile_count.height - 1) % tiling->pipe0.height + 1,
218 };
219
220 assert(used_pipe_count <= max_pipe_count);
221 assert(max_pipe_count <= ARRAY_SIZE(tiling->pipe_config));
222
223 for (uint32_t y = 0; y < tiling->pipe_count.height; y++) {
224 for (uint32_t x = 0; x < tiling->pipe_count.width; x++) {
225 const uint32_t pipe_x = tiling->pipe0.width * x;
226 const uint32_t pipe_y = tiling->pipe0.height * y;
227 const uint32_t pipe_w = (x == tiling->pipe_count.width - 1)
228 ? last_pipe.width
229 : tiling->pipe0.width;
230 const uint32_t pipe_h = (y == tiling->pipe_count.height - 1)
231 ? last_pipe.height
232 : tiling->pipe0.height;
233 const uint32_t n = tiling->pipe_count.width * y + x;
234
235 tiling->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
236 A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
237 A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
238 A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
239 tiling->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
240 }
241 }
242
243 memset(tiling->pipe_config + used_pipe_count, 0,
244 sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
245 }
246
247 static void
248 tu_tiling_config_get_tile(const struct tu_tiling_config *tiling,
249 const struct tu_device *dev,
250 uint32_t tx,
251 uint32_t ty,
252 struct tu_tile *tile)
253 {
254 /* find the pipe and the slot for tile (tx, ty) */
255 const uint32_t px = tx / tiling->pipe0.width;
256 const uint32_t py = ty / tiling->pipe0.height;
257 const uint32_t sx = tx - tiling->pipe0.width * px;
258 const uint32_t sy = ty - tiling->pipe0.height * py;
259 /* last pipe has different width */
260 const uint32_t pipe_width =
261 MIN2(tiling->pipe0.width,
262 tiling->tile_count.width - px * tiling->pipe0.width);
263
264 assert(tx < tiling->tile_count.width && ty < tiling->tile_count.height);
265 assert(px < tiling->pipe_count.width && py < tiling->pipe_count.height);
266 assert(sx < tiling->pipe0.width && sy < tiling->pipe0.height);
267
268 /* convert to 1D indices */
269 tile->pipe = tiling->pipe_count.width * py + px;
270 tile->slot = pipe_width * sy + sx;
271
272 /* get the blit area for the tile */
273 tile->begin = (VkOffset2D) {
274 .x = tiling->tile0.offset.x + tiling->tile0.extent.width * tx,
275 .y = tiling->tile0.offset.y + tiling->tile0.extent.height * ty,
276 };
277 tile->end.x =
278 (tx == tiling->tile_count.width - 1)
279 ? tiling->render_area.offset.x + tiling->render_area.extent.width
280 : tile->begin.x + tiling->tile0.extent.width;
281 tile->end.y =
282 (ty == tiling->tile_count.height - 1)
283 ? tiling->render_area.offset.y + tiling->render_area.extent.height
284 : tile->begin.y + tiling->tile0.extent.height;
285 }
286
287 enum a3xx_msaa_samples
288 tu_msaa_samples(uint32_t samples)
289 {
290 switch (samples) {
291 case 1:
292 return MSAA_ONE;
293 case 2:
294 return MSAA_TWO;
295 case 4:
296 return MSAA_FOUR;
297 case 8:
298 return MSAA_EIGHT;
299 default:
300 assert(!"invalid sample count");
301 return MSAA_ONE;
302 }
303 }
304
305 static enum a4xx_index_size
306 tu6_index_size(VkIndexType type)
307 {
308 switch (type) {
309 case VK_INDEX_TYPE_UINT16:
310 return INDEX4_SIZE_16_BIT;
311 case VK_INDEX_TYPE_UINT32:
312 return INDEX4_SIZE_32_BIT;
313 default:
314 unreachable("invalid VkIndexType");
315 return INDEX4_SIZE_8_BIT;
316 }
317 }
318
319 unsigned
320 tu6_emit_event_write(struct tu_cmd_buffer *cmd,
321 struct tu_cs *cs,
322 enum vgt_event_type event,
323 bool need_seqno)
324 {
325 unsigned seqno = 0;
326
327 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1);
328 tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event));
329 if (need_seqno) {
330 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
331 seqno = ++cmd->scratch_seqno;
332 tu_cs_emit(cs, seqno);
333 }
334
335 return seqno;
336 }
337
338 static void
339 tu6_emit_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
340 {
341 tu6_emit_event_write(cmd, cs, 0x31, false);
342 }
343
344 static void
345 tu6_emit_lrz_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
346 {
347 tu6_emit_event_write(cmd, cs, LRZ_FLUSH, false);
348 }
349
350 static void
351 tu6_emit_wfi(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
352 {
353 if (cmd->wait_for_idle) {
354 tu_cs_emit_wfi(cs);
355 cmd->wait_for_idle = false;
356 }
357 }
358
359 static void
360 tu6_emit_zs(struct tu_cmd_buffer *cmd,
361 const struct tu_subpass *subpass,
362 struct tu_cs *cs)
363 {
364 const struct tu_framebuffer *fb = cmd->state.framebuffer;
365
366 const uint32_t a = subpass->depth_stencil_attachment.attachment;
367 if (a == VK_ATTACHMENT_UNUSED) {
368 tu_cs_emit_regs(cs,
369 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE),
370 A6XX_RB_DEPTH_BUFFER_PITCH(0),
371 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0),
372 A6XX_RB_DEPTH_BUFFER_BASE(0),
373 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0));
374
375 tu_cs_emit_regs(cs,
376 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE));
377
378 tu_cs_emit_regs(cs,
379 A6XX_GRAS_LRZ_BUFFER_BASE(0),
380 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
381 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
382
383 tu_cs_emit_regs(cs, A6XX_RB_STENCIL_INFO(0));
384
385 return;
386 }
387
388 const struct tu_image_view *iview = fb->attachments[a].attachment;
389 const struct tu_render_pass_attachment *attachment =
390 &cmd->state.pass->attachments[a];
391 enum a6xx_depth_format fmt = tu6_pipe2depth(attachment->format);
392
393 tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_BUFFER_INFO, 6);
394 tu_cs_emit(cs, A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = fmt).value);
395 tu_cs_image_ref(cs, iview, 0);
396 tu_cs_emit(cs, attachment->gmem_offset);
397
398 tu_cs_emit_regs(cs,
399 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = fmt));
400
401 tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_FLAG_BUFFER_BASE_LO, 3);
402 tu_cs_image_flag_ref(cs, iview, 0);
403
404 tu_cs_emit_regs(cs,
405 A6XX_GRAS_LRZ_BUFFER_BASE(0),
406 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
407 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
408
409 if (attachment->format == VK_FORMAT_S8_UINT) {
410 tu_cs_emit_pkt4(cs, REG_A6XX_RB_STENCIL_INFO, 6);
411 tu_cs_emit(cs, A6XX_RB_STENCIL_INFO(.separate_stencil = true).value);
412 tu_cs_image_ref(cs, iview, 0);
413 tu_cs_emit(cs, attachment->gmem_offset);
414 } else {
415 tu_cs_emit_regs(cs,
416 A6XX_RB_STENCIL_INFO(0));
417 }
418 }
419
420 static void
421 tu6_emit_mrt(struct tu_cmd_buffer *cmd,
422 const struct tu_subpass *subpass,
423 struct tu_cs *cs)
424 {
425 const struct tu_framebuffer *fb = cmd->state.framebuffer;
426
427 for (uint32_t i = 0; i < subpass->color_count; ++i) {
428 uint32_t a = subpass->color_attachments[i].attachment;
429 if (a == VK_ATTACHMENT_UNUSED)
430 continue;
431
432 const struct tu_image_view *iview = fb->attachments[a].attachment;
433
434 tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_BUF_INFO(i), 6);
435 tu_cs_emit(cs, iview->RB_MRT_BUF_INFO);
436 tu_cs_image_ref(cs, iview, 0);
437 tu_cs_emit(cs, cmd->state.pass->attachments[a].gmem_offset);
438
439 tu_cs_emit_regs(cs,
440 A6XX_SP_FS_MRT_REG(i, .dword = iview->SP_FS_MRT_REG));
441
442 tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_FLAG_BUFFER_ADDR_LO(i), 3);
443 tu_cs_image_flag_ref(cs, iview, 0);
444 }
445
446 tu_cs_emit_regs(cs,
447 A6XX_RB_SRGB_CNTL(.dword = subpass->srgb_cntl));
448 tu_cs_emit_regs(cs,
449 A6XX_SP_SRGB_CNTL(.dword = subpass->srgb_cntl));
450
451 tu_cs_emit_regs(cs, A6XX_GRAS_MAX_LAYER_INDEX(fb->layers - 1));
452 }
453
454 void
455 tu6_emit_msaa(struct tu_cs *cs, VkSampleCountFlagBits vk_samples)
456 {
457 const enum a3xx_msaa_samples samples = tu_msaa_samples(vk_samples);
458 bool msaa_disable = samples == MSAA_ONE;
459
460 tu_cs_emit_regs(cs,
461 A6XX_SP_TP_RAS_MSAA_CNTL(samples),
462 A6XX_SP_TP_DEST_MSAA_CNTL(.samples = samples,
463 .msaa_disable = msaa_disable));
464
465 tu_cs_emit_regs(cs,
466 A6XX_GRAS_RAS_MSAA_CNTL(samples),
467 A6XX_GRAS_DEST_MSAA_CNTL(.samples = samples,
468 .msaa_disable = msaa_disable));
469
470 tu_cs_emit_regs(cs,
471 A6XX_RB_RAS_MSAA_CNTL(samples),
472 A6XX_RB_DEST_MSAA_CNTL(.samples = samples,
473 .msaa_disable = msaa_disable));
474
475 tu_cs_emit_regs(cs,
476 A6XX_RB_MSAA_CNTL(samples));
477 }
478
479 static void
480 tu6_emit_bin_size(struct tu_cs *cs,
481 uint32_t bin_w, uint32_t bin_h, uint32_t flags)
482 {
483 tu_cs_emit_regs(cs,
484 A6XX_GRAS_BIN_CONTROL(.binw = bin_w,
485 .binh = bin_h,
486 .dword = flags));
487
488 tu_cs_emit_regs(cs,
489 A6XX_RB_BIN_CONTROL(.binw = bin_w,
490 .binh = bin_h,
491 .dword = flags));
492
493 /* no flag for RB_BIN_CONTROL2... */
494 tu_cs_emit_regs(cs,
495 A6XX_RB_BIN_CONTROL2(.binw = bin_w,
496 .binh = bin_h));
497 }
498
499 static void
500 tu6_emit_render_cntl(struct tu_cmd_buffer *cmd,
501 const struct tu_subpass *subpass,
502 struct tu_cs *cs,
503 bool binning)
504 {
505 const struct tu_framebuffer *fb = cmd->state.framebuffer;
506 uint32_t cntl = 0;
507 cntl |= A6XX_RB_RENDER_CNTL_UNK4;
508 if (binning) {
509 cntl |= A6XX_RB_RENDER_CNTL_BINNING;
510 } else {
511 uint32_t mrts_ubwc_enable = 0;
512 for (uint32_t i = 0; i < subpass->color_count; ++i) {
513 uint32_t a = subpass->color_attachments[i].attachment;
514 if (a == VK_ATTACHMENT_UNUSED)
515 continue;
516
517 const struct tu_image_view *iview = fb->attachments[a].attachment;
518 if (iview->ubwc_enabled)
519 mrts_ubwc_enable |= 1 << i;
520 }
521
522 cntl |= A6XX_RB_RENDER_CNTL_FLAG_MRTS(mrts_ubwc_enable);
523
524 const uint32_t a = subpass->depth_stencil_attachment.attachment;
525 if (a != VK_ATTACHMENT_UNUSED) {
526 const struct tu_image_view *iview = fb->attachments[a].attachment;
527 if (iview->ubwc_enabled)
528 cntl |= A6XX_RB_RENDER_CNTL_FLAG_DEPTH;
529 }
530
531 /* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs
532 * in order to set it correctly for the different subpasses. However,
533 * that means the packets we're emitting also happen during binning. So
534 * we need to guard the write on !BINNING at CP execution time.
535 */
536 tu_cs_reserve(cs, 3 + 4);
537 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
538 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
539 CP_COND_REG_EXEC_0_GMEM | CP_COND_REG_EXEC_0_SYSMEM);
540 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(4));
541 }
542
543 tu_cs_emit_pkt7(cs, CP_REG_WRITE, 3);
544 tu_cs_emit(cs, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL));
545 tu_cs_emit(cs, REG_A6XX_RB_RENDER_CNTL);
546 tu_cs_emit(cs, cntl);
547 }
548
549 static void
550 tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
551 {
552 const VkRect2D *render_area = &cmd->state.tiling_config.render_area;
553 uint32_t x1 = render_area->offset.x;
554 uint32_t y1 = render_area->offset.y;
555 uint32_t x2 = x1 + render_area->extent.width - 1;
556 uint32_t y2 = y1 + render_area->extent.height - 1;
557
558 if (align) {
559 x1 = x1 & ~(GMEM_ALIGN_W - 1);
560 y1 = y1 & ~(GMEM_ALIGN_H - 1);
561 x2 = ALIGN_POT(x2 + 1, GMEM_ALIGN_W) - 1;
562 y2 = ALIGN_POT(y2 + 1, GMEM_ALIGN_H) - 1;
563 }
564
565 tu_cs_emit_regs(cs,
566 A6XX_RB_BLIT_SCISSOR_TL(.x = x1, .y = y1),
567 A6XX_RB_BLIT_SCISSOR_BR(.x = x2, .y = y2));
568 }
569
570 void
571 tu6_emit_window_scissor(struct tu_cs *cs,
572 uint32_t x1,
573 uint32_t y1,
574 uint32_t x2,
575 uint32_t y2)
576 {
577 tu_cs_emit_regs(cs,
578 A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x = x1, .y = y1),
579 A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x = x2, .y = y2));
580
581 tu_cs_emit_regs(cs,
582 A6XX_GRAS_RESOLVE_CNTL_1(.x = x1, .y = y1),
583 A6XX_GRAS_RESOLVE_CNTL_2(.x = x2, .y = y2));
584 }
585
586 void
587 tu6_emit_window_offset(struct tu_cs *cs, uint32_t x1, uint32_t y1)
588 {
589 tu_cs_emit_regs(cs,
590 A6XX_RB_WINDOW_OFFSET(.x = x1, .y = y1));
591
592 tu_cs_emit_regs(cs,
593 A6XX_RB_WINDOW_OFFSET2(.x = x1, .y = y1));
594
595 tu_cs_emit_regs(cs,
596 A6XX_SP_WINDOW_OFFSET(.x = x1, .y = y1));
597
598 tu_cs_emit_regs(cs,
599 A6XX_SP_TP_WINDOW_OFFSET(.x = x1, .y = y1));
600 }
601
602 static bool
603 use_hw_binning(struct tu_cmd_buffer *cmd)
604 {
605 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
606
607 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_NOBIN))
608 return false;
609
610 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN))
611 return true;
612
613 return (tiling->tile_count.width * tiling->tile_count.height) > 2;
614 }
615
616 static bool
617 use_sysmem_rendering(struct tu_cmd_buffer *cmd)
618 {
619 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_SYSMEM))
620 return true;
621
622 /* can't fit attachments into gmem */
623 if (!cmd->state.pass->gmem_pixels)
624 return true;
625
626 if (cmd->state.framebuffer->layers > 1)
627 return true;
628
629 return cmd->state.tiling_config.force_sysmem;
630 }
631
632 static void
633 tu6_emit_tile_select(struct tu_cmd_buffer *cmd,
634 struct tu_cs *cs,
635 const struct tu_tile *tile)
636 {
637 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
638 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_YIELD));
639
640 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
641 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM));
642
643 const uint32_t x1 = tile->begin.x;
644 const uint32_t y1 = tile->begin.y;
645 const uint32_t x2 = tile->end.x - 1;
646 const uint32_t y2 = tile->end.y - 1;
647 tu6_emit_window_scissor(cs, x1, y1, x2, y2);
648 tu6_emit_window_offset(cs, x1, y1);
649
650 tu_cs_emit_regs(cs,
651 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
652
653 if (use_hw_binning(cmd)) {
654 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
655
656 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
657 tu_cs_emit(cs, 0x0);
658
659 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
660 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
661 A6XX_CP_REG_TEST_0_BIT(0) |
662 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
663
664 tu_cs_reserve(cs, 3 + 11);
665 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
666 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
667 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(11));
668
669 /* if (no overflow) */ {
670 tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5, 7);
671 tu_cs_emit(cs, cmd->state.tiling_config.pipe_sizes[tile->pipe] |
672 CP_SET_BIN_DATA5_0_VSC_N(tile->slot));
673 tu_cs_emit_qw(cs, cmd->vsc_draw_strm.iova + tile->pipe * cmd->vsc_draw_strm_pitch);
674 tu_cs_emit_qw(cs, cmd->vsc_draw_strm.iova + (tile->pipe * 4) + (32 * cmd->vsc_draw_strm_pitch));
675 tu_cs_emit_qw(cs, cmd->vsc_prim_strm.iova + (tile->pipe * cmd->vsc_prim_strm_pitch));
676
677 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
678 tu_cs_emit(cs, 0x0);
679
680 /* use a NOP packet to skip over the 'else' side: */
681 tu_cs_emit_pkt7(cs, CP_NOP, 2);
682 } /* else */ {
683 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
684 tu_cs_emit(cs, 0x1);
685 }
686
687 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
688 tu_cs_emit(cs, 0x0);
689 } else {
690 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
691 tu_cs_emit(cs, 0x1);
692
693 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
694 tu_cs_emit(cs, 0x0);
695 }
696 }
697
698 static void
699 tu6_emit_sysmem_resolve(struct tu_cmd_buffer *cmd,
700 struct tu_cs *cs,
701 uint32_t a,
702 uint32_t gmem_a)
703 {
704 const struct tu_framebuffer *fb = cmd->state.framebuffer;
705 struct tu_image_view *dst = fb->attachments[a].attachment;
706 struct tu_image_view *src = fb->attachments[gmem_a].attachment;
707
708 tu_resolve_sysmem(cmd, cs, src, dst, fb->layers, &cmd->state.tiling_config.render_area);
709 }
710
711 static void
712 tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
713 {
714 const struct tu_render_pass *pass = cmd->state.pass;
715 const struct tu_subpass *subpass = &pass->subpasses[pass->subpass_count-1];
716
717 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
718 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
719 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
720 CP_SET_DRAW_STATE__0_GROUP_ID(0));
721 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
722 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
723
724 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
725 tu_cs_emit(cs, 0x0);
726
727 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
728 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE));
729
730 tu6_emit_blit_scissor(cmd, cs, true);
731
732 for (uint32_t a = 0; a < pass->attachment_count; ++a) {
733 if (pass->attachments[a].gmem_offset >= 0)
734 tu_store_gmem_attachment(cmd, cs, a, a);
735 }
736
737 if (subpass->resolve_attachments) {
738 for (unsigned i = 0; i < subpass->color_count; i++) {
739 uint32_t a = subpass->resolve_attachments[i].attachment;
740 if (a != VK_ATTACHMENT_UNUSED)
741 tu_store_gmem_attachment(cmd, cs, a,
742 subpass->color_attachments[i].attachment);
743 }
744 }
745 }
746
747 static void
748 tu6_emit_restart_index(struct tu_cs *cs, uint32_t restart_index)
749 {
750 tu_cs_emit_regs(cs,
751 A6XX_PC_RESTART_INDEX(restart_index));
752 }
753
754 static void
755 tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
756 {
757 const struct tu_physical_device *phys_dev = cmd->device->physical_device;
758
759 tu6_emit_cache_flush(cmd, cs);
760
761 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 0xfffff);
762
763 tu_cs_emit_regs(cs,
764 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
765 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
766 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE04, 0x8);
767 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE00, 0);
768 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE0F, 0x3f);
769 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B605, 0x44);
770 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B600, 0x100000);
771 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
772 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
773
774 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9600, 0);
775 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8600, 0x880);
776 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE04, 0);
777 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE03, 0x00000410);
778 tu_cs_emit_write_reg(cs, REG_A6XX_SP_IBO_COUNT, 0);
779 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B182, 0);
780 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BB11, 0);
781 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000);
782 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF, 4);
783 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, 0x0);
784 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A982, 0);
785 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A9A8, 0);
786 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AB00, 0x5);
787 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_GS_SIV_CNTL, 0x0000ffff);
788
789 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX);
790 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
791 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x1f);
792
793 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SRGB_CNTL, 0);
794
795 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8110, 0);
796
797 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL0, 0x401);
798 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL1, 0);
799 tu_cs_emit_write_reg(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 0);
800 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8818, 0);
801 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8819, 0);
802 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881A, 0);
803 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881B, 0);
804 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881C, 0);
805 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881D, 0);
806 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881E, 0);
807 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_88F0, 0);
808
809 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
810 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9107, 0);
811
812 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236,
813 A6XX_VPC_UNKNOWN_9236_POINT_COORD_INVERT(0));
814 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0);
815
816 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_SO_OVERRIDE,
817 A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
818
819 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9801, 0);
820 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9980, 0);
821 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9990, 0);
822
823 tu_cs_emit_write_reg(cs, REG_A6XX_PC_PRIMITIVE_CNTL_6, 0);
824 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B07, 0);
825
826 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A81B, 0);
827
828 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B183, 0);
829
830 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8099, 0);
831 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_809B, 0);
832 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A0, 2);
833 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80AF, 0);
834 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9210, 0);
835 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9211, 0);
836 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9602, 0);
837 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9981, 0x3);
838 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9E72, 0);
839 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9108, 0x3);
840 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B309, 0x000000a2);
841 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8878, 0);
842 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8879, 0);
843 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc);
844
845 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000);
846
847 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
848
849 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x0000001f);
850
851 /* we don't use this yet.. probably best to disable.. */
852 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
853 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
854 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
855 CP_SET_DRAW_STATE__0_GROUP_ID(0));
856 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
857 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
858
859 /* Set not to use streamout by default, */
860 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4);
861 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
862 tu_cs_emit(cs, 0);
863 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
864 tu_cs_emit(cs, 0);
865
866 tu_cs_emit_regs(cs,
867 A6XX_SP_HS_CTRL_REG0(0));
868
869 tu_cs_emit_regs(cs,
870 A6XX_SP_GS_CTRL_REG0(0));
871
872 tu_cs_emit_regs(cs,
873 A6XX_GRAS_LRZ_CNTL(0));
874
875 tu_cs_emit_regs(cs,
876 A6XX_RB_LRZ_CNTL(0));
877
878 tu_cs_emit_regs(cs,
879 A6XX_SP_TP_BORDER_COLOR_BASE_ADDR(.bo = &cmd->device->border_color));
880 tu_cs_emit_regs(cs,
881 A6XX_SP_PS_TP_BORDER_COLOR_BASE_ADDR(.bo = &cmd->device->border_color));
882
883 tu_cs_sanity_check(cs);
884 }
885
886 static void
887 tu6_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
888 {
889 unsigned seqno;
890
891 seqno = tu6_emit_event_write(cmd, cs, RB_DONE_TS, true);
892
893 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
894 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
895 CP_WAIT_REG_MEM_0_POLL_MEMORY);
896 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
897 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(seqno));
898 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0));
899 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(16));
900
901 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
902
903 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_GTE, 4);
904 tu_cs_emit(cs, CP_WAIT_MEM_GTE_0_RESERVED(0));
905 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
906 tu_cs_emit(cs, CP_WAIT_MEM_GTE_3_REF(seqno));
907 }
908
909 static void
910 update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
911 {
912 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
913
914 tu_cs_emit_regs(cs,
915 A6XX_VSC_BIN_SIZE(.width = tiling->tile0.extent.width,
916 .height = tiling->tile0.extent.height),
917 A6XX_VSC_DRAW_STRM_SIZE_ADDRESS(.bo = &cmd->vsc_draw_strm,
918 .bo_offset = 32 * cmd->vsc_draw_strm_pitch));
919
920 tu_cs_emit_regs(cs,
921 A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width,
922 .ny = tiling->tile_count.height));
923
924 tu_cs_emit_pkt4(cs, REG_A6XX_VSC_PIPE_CONFIG_REG(0), 32);
925 for (unsigned i = 0; i < 32; i++)
926 tu_cs_emit(cs, tiling->pipe_config[i]);
927
928 tu_cs_emit_regs(cs,
929 A6XX_VSC_PRIM_STRM_ADDRESS(.bo = &cmd->vsc_prim_strm),
930 A6XX_VSC_PRIM_STRM_PITCH(cmd->vsc_prim_strm_pitch),
931 A6XX_VSC_PRIM_STRM_ARRAY_PITCH(cmd->vsc_prim_strm.size));
932
933 tu_cs_emit_regs(cs,
934 A6XX_VSC_DRAW_STRM_ADDRESS(.bo = &cmd->vsc_draw_strm),
935 A6XX_VSC_DRAW_STRM_PITCH(cmd->vsc_draw_strm_pitch),
936 A6XX_VSC_DRAW_STRM_ARRAY_PITCH(cmd->vsc_draw_strm.size));
937 }
938
939 static void
940 emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
941 {
942 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
943 const uint32_t used_pipe_count =
944 tiling->pipe_count.width * tiling->pipe_count.height;
945
946 /* Clear vsc_scratch: */
947 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
948 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
949 tu_cs_emit(cs, 0x0);
950
951 /* Check for overflow, write vsc_scratch if detected: */
952 for (int i = 0; i < used_pipe_count; i++) {
953 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
954 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
955 CP_COND_WRITE5_0_WRITE_MEMORY);
956 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_DRAW_STRM_SIZE_REG(i)));
957 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
958 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_draw_strm_pitch));
959 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
960 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
961 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(1 + cmd->vsc_draw_strm_pitch));
962
963 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
964 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
965 CP_COND_WRITE5_0_WRITE_MEMORY);
966 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_PRIM_STRM_SIZE_REG(i)));
967 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
968 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_prim_strm_pitch));
969 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
970 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
971 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(3 + cmd->vsc_prim_strm_pitch));
972 }
973
974 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
975
976 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
977
978 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
979 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(OVERFLOW_FLAG_REG) |
980 CP_MEM_TO_REG_0_CNT(1 - 1));
981 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
982
983 /*
984 * This is a bit awkward, we really want a way to invert the
985 * CP_REG_TEST/CP_COND_REG_EXEC logic, so that we can conditionally
986 * execute cmds to use hwbinning when a bit is *not* set. This
987 * dance is to invert OVERFLOW_FLAG_REG
988 *
989 * A CP_NOP packet is used to skip executing the 'else' clause
990 * if (b0 set)..
991 */
992
993 /* b0 will be set if VSC_DRAW_STRM or VSC_PRIM_STRM overflow: */
994 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
995 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
996 A6XX_CP_REG_TEST_0_BIT(0) |
997 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
998
999 tu_cs_reserve(cs, 3 + 7);
1000 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1001 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1002 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(7));
1003
1004 /* if (b0 set) */ {
1005 /*
1006 * On overflow, mirror the value to control->vsc_overflow
1007 * which CPU is checking to detect overflow (see
1008 * check_vsc_overflow())
1009 */
1010 tu_cs_emit_pkt7(cs, CP_REG_TO_MEM, 3);
1011 tu_cs_emit(cs, CP_REG_TO_MEM_0_REG(OVERFLOW_FLAG_REG) |
1012 CP_REG_TO_MEM_0_CNT(0));
1013 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_overflow));
1014
1015 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1016 tu_cs_emit(cs, 0x0);
1017
1018 tu_cs_emit_pkt7(cs, CP_NOP, 2); /* skip 'else' when 'if' is taken */
1019 } /* else */ {
1020 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1021 tu_cs_emit(cs, 0x1);
1022 }
1023 }
1024
1025 static void
1026 tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1027 {
1028 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1029 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1030
1031 uint32_t x1 = tiling->tile0.offset.x;
1032 uint32_t y1 = tiling->tile0.offset.y;
1033 uint32_t x2 = tiling->render_area.offset.x + tiling->render_area.extent.width - 1;
1034 uint32_t y2 = tiling->render_area.offset.y + tiling->render_area.extent.height - 1;
1035
1036 tu6_emit_window_scissor(cs, x1, y1, x2, y2);
1037
1038 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1039 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING));
1040
1041 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1042 tu_cs_emit(cs, 0x1);
1043
1044 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1045 tu_cs_emit(cs, 0x1);
1046
1047 tu_cs_emit_wfi(cs);
1048
1049 tu_cs_emit_regs(cs,
1050 A6XX_VFD_MODE_CNTL(.binning_pass = true));
1051
1052 update_vsc_pipe(cmd, cs);
1053
1054 tu_cs_emit_regs(cs,
1055 A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1056
1057 tu_cs_emit_regs(cs,
1058 A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1059
1060 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1061 tu_cs_emit(cs, UNK_2C);
1062
1063 tu_cs_emit_regs(cs,
1064 A6XX_RB_WINDOW_OFFSET(.x = 0, .y = 0));
1065
1066 tu_cs_emit_regs(cs,
1067 A6XX_SP_TP_WINDOW_OFFSET(.x = 0, .y = 0));
1068
1069 /* emit IB to binning drawcmds: */
1070 tu_cs_emit_call(cs, &cmd->draw_cs);
1071
1072 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1073 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1074 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1075 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1076 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1077 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1078
1079 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1080 tu_cs_emit(cs, UNK_2D);
1081
1082 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1083 tu6_cache_flush(cmd, cs);
1084
1085 tu_cs_emit_wfi(cs);
1086
1087 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1088
1089 emit_vsc_overflow_test(cmd, cs);
1090
1091 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1092 tu_cs_emit(cs, 0x0);
1093
1094 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1095 tu_cs_emit(cs, 0x0);
1096
1097 cmd->wait_for_idle = false;
1098 }
1099
1100 static void
1101 tu_emit_load_clear(struct tu_cmd_buffer *cmd,
1102 const VkRenderPassBeginInfo *info)
1103 {
1104 struct tu_cs *cs = &cmd->draw_cs;
1105
1106 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
1107
1108 tu6_emit_blit_scissor(cmd, cs, true);
1109
1110 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1111 tu_load_gmem_attachment(cmd, cs, i, false);
1112
1113 tu6_emit_blit_scissor(cmd, cs, false);
1114
1115 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1116 tu_clear_gmem_attachment(cmd, cs, i, info);
1117
1118 tu_cond_exec_end(cs);
1119
1120 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
1121
1122 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1123 tu_clear_sysmem_attachment(cmd, cs, i, info);
1124
1125 tu_cond_exec_end(cs);
1126 }
1127
1128 static void
1129 tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1130 const struct VkRect2D *renderArea)
1131 {
1132 const struct tu_physical_device *phys_dev = cmd->device->physical_device;
1133 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1134
1135 assert(fb->width > 0 && fb->height > 0);
1136 tu6_emit_window_scissor(cs, 0, 0, fb->width - 1, fb->height - 1);
1137 tu6_emit_window_offset(cs, 0, 0);
1138
1139 tu6_emit_bin_size(cs, 0, 0, 0xc00000); /* 0xc00000 = BYPASS? */
1140
1141 tu6_emit_lrz_flush(cmd, cs);
1142
1143 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1144 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS));
1145
1146 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1147 tu_cs_emit(cs, 0x0);
1148
1149 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1150 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1151 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1152
1153 tu6_emit_wfi(cmd, cs);
1154 tu_cs_emit_regs(cs,
1155 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
1156
1157 /* enable stream-out, with sysmem there is only one pass: */
1158 tu_cs_emit_regs(cs,
1159 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
1160
1161 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1162 tu_cs_emit(cs, 0x1);
1163
1164 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1165 tu_cs_emit(cs, 0x0);
1166
1167 tu_cs_sanity_check(cs);
1168 }
1169
1170 static void
1171 tu6_sysmem_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1172 {
1173 /* Do any resolves of the last subpass. These are handled in the
1174 * tile_store_ib in the gmem path.
1175 */
1176 const struct tu_subpass *subpass = cmd->state.subpass;
1177 if (subpass->resolve_attachments) {
1178 for (unsigned i = 0; i < subpass->color_count; i++) {
1179 uint32_t a = subpass->resolve_attachments[i].attachment;
1180 if (a != VK_ATTACHMENT_UNUSED)
1181 tu6_emit_sysmem_resolve(cmd, cs, a,
1182 subpass->color_attachments[i].attachment);
1183 }
1184 }
1185
1186 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1187
1188 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1189 tu_cs_emit(cs, 0x0);
1190
1191 tu6_emit_lrz_flush(cmd, cs);
1192
1193 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1194 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1195
1196 tu_cs_sanity_check(cs);
1197 }
1198
1199
1200 static void
1201 tu6_tile_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1202 {
1203 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1204
1205 tu6_emit_lrz_flush(cmd, cs);
1206
1207 /* lrz clear? */
1208
1209 tu6_emit_cache_flush(cmd, cs);
1210
1211 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1212 tu_cs_emit(cs, 0x0);
1213
1214 /* TODO: flushing with barriers instead of blindly always flushing */
1215 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1216 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1217 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1218 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1219
1220 tu_cs_emit_wfi(cs);
1221 tu_cs_emit_regs(cs,
1222 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_gmem, .gmem = 1));
1223
1224 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1225 if (use_hw_binning(cmd)) {
1226 /* enable stream-out during binning pass: */
1227 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=false));
1228
1229 tu6_emit_bin_size(cs,
1230 tiling->tile0.extent.width,
1231 tiling->tile0.extent.height,
1232 A6XX_RB_BIN_CONTROL_BINNING_PASS | 0x6000000);
1233
1234 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, true);
1235
1236 tu6_emit_binning_pass(cmd, cs);
1237
1238 /* and disable stream-out for draw pass: */
1239 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=true));
1240
1241 tu6_emit_bin_size(cs,
1242 tiling->tile0.extent.width,
1243 tiling->tile0.extent.height,
1244 A6XX_RB_BIN_CONTROL_USE_VIZ | 0x6000000);
1245
1246 tu_cs_emit_regs(cs,
1247 A6XX_VFD_MODE_CNTL(0));
1248
1249 tu_cs_emit_regs(cs, A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1250
1251 tu_cs_emit_regs(cs, A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1252
1253 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1254 tu_cs_emit(cs, 0x1);
1255 } else {
1256 /* no binning pass, so enable stream-out for draw pass:: */
1257 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=false));
1258
1259 tu6_emit_bin_size(cs,
1260 tiling->tile0.extent.width,
1261 tiling->tile0.extent.height,
1262 0x6000000);
1263 }
1264
1265 tu_cs_sanity_check(cs);
1266 }
1267
1268 static void
1269 tu6_render_tile(struct tu_cmd_buffer *cmd,
1270 struct tu_cs *cs,
1271 const struct tu_tile *tile)
1272 {
1273 tu6_emit_tile_select(cmd, cs, tile);
1274
1275 tu_cs_emit_call(cs, &cmd->draw_cs);
1276 cmd->wait_for_idle = true;
1277
1278 if (use_hw_binning(cmd)) {
1279 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1280 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1281 A6XX_CP_REG_TEST_0_BIT(0) |
1282 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1283
1284 tu_cs_reserve(cs, 3 + 2);
1285 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1286 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1287 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(2));
1288
1289 /* if (no overflow) */ {
1290 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1291 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_ENDVIS));
1292 }
1293 }
1294
1295 tu_cs_emit_ib(cs, &cmd->state.tile_store_ib);
1296
1297 tu_cs_sanity_check(cs);
1298 }
1299
1300 static void
1301 tu6_tile_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1302 {
1303 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1304
1305 tu_cs_emit_regs(cs,
1306 A6XX_GRAS_LRZ_CNTL(0));
1307
1308 tu6_emit_lrz_flush(cmd, cs);
1309
1310 tu6_emit_event_write(cmd, cs, PC_CCU_RESOLVE_TS, true);
1311
1312 tu_cs_sanity_check(cs);
1313 }
1314
1315 static void
1316 tu_cmd_render_tiles(struct tu_cmd_buffer *cmd)
1317 {
1318 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1319
1320 tu6_tile_render_begin(cmd, &cmd->cs);
1321
1322 for (uint32_t y = 0; y < tiling->tile_count.height; y++) {
1323 for (uint32_t x = 0; x < tiling->tile_count.width; x++) {
1324 struct tu_tile tile;
1325 tu_tiling_config_get_tile(tiling, cmd->device, x, y, &tile);
1326 tu6_render_tile(cmd, &cmd->cs, &tile);
1327 }
1328 }
1329
1330 tu6_tile_render_end(cmd, &cmd->cs);
1331 }
1332
1333 static void
1334 tu_cmd_render_sysmem(struct tu_cmd_buffer *cmd)
1335 {
1336 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1337
1338 tu6_sysmem_render_begin(cmd, &cmd->cs, &tiling->render_area);
1339
1340 tu_cs_emit_call(&cmd->cs, &cmd->draw_cs);
1341 cmd->wait_for_idle = true;
1342
1343 tu6_sysmem_render_end(cmd, &cmd->cs);
1344 }
1345
1346 static void
1347 tu_cmd_prepare_tile_store_ib(struct tu_cmd_buffer *cmd)
1348 {
1349 const uint32_t tile_store_space = 11 + (35 * 2) * cmd->state.pass->attachment_count;
1350 struct tu_cs sub_cs;
1351
1352 VkResult result =
1353 tu_cs_begin_sub_stream(&cmd->sub_cs, tile_store_space, &sub_cs);
1354 if (result != VK_SUCCESS) {
1355 cmd->record_result = result;
1356 return;
1357 }
1358
1359 /* emit to tile-store sub_cs */
1360 tu6_emit_tile_store(cmd, &sub_cs);
1361
1362 cmd->state.tile_store_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1363 }
1364
1365 static void
1366 tu_cmd_update_tiling_config(struct tu_cmd_buffer *cmd,
1367 const VkRect2D *render_area)
1368 {
1369 const struct tu_device *dev = cmd->device;
1370 struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1371
1372 tiling->render_area = *render_area;
1373 tiling->force_sysmem = false;
1374
1375 tu_tiling_config_update_tile_layout(tiling, dev, cmd->state.pass);
1376 tu_tiling_config_update_pipe_layout(tiling, dev);
1377 tu_tiling_config_update_pipes(tiling, dev);
1378 }
1379
1380 const struct tu_dynamic_state default_dynamic_state = {
1381 .viewport =
1382 {
1383 .count = 0,
1384 },
1385 .scissor =
1386 {
1387 .count = 0,
1388 },
1389 .line_width = 1.0f,
1390 .depth_bias =
1391 {
1392 .bias = 0.0f,
1393 .clamp = 0.0f,
1394 .slope = 0.0f,
1395 },
1396 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
1397 .depth_bounds =
1398 {
1399 .min = 0.0f,
1400 .max = 1.0f,
1401 },
1402 .stencil_compare_mask =
1403 {
1404 .front = ~0u,
1405 .back = ~0u,
1406 },
1407 .stencil_write_mask =
1408 {
1409 .front = ~0u,
1410 .back = ~0u,
1411 },
1412 .stencil_reference =
1413 {
1414 .front = 0u,
1415 .back = 0u,
1416 },
1417 };
1418
1419 static void UNUSED /* FINISHME */
1420 tu_bind_dynamic_state(struct tu_cmd_buffer *cmd_buffer,
1421 const struct tu_dynamic_state *src)
1422 {
1423 struct tu_dynamic_state *dest = &cmd_buffer->state.dynamic;
1424 uint32_t copy_mask = src->mask;
1425 uint32_t dest_mask = 0;
1426
1427 tu_use_args(cmd_buffer); /* FINISHME */
1428
1429 /* Make sure to copy the number of viewports/scissors because they can
1430 * only be specified at pipeline creation time.
1431 */
1432 dest->viewport.count = src->viewport.count;
1433 dest->scissor.count = src->scissor.count;
1434 dest->discard_rectangle.count = src->discard_rectangle.count;
1435
1436 if (copy_mask & TU_DYNAMIC_VIEWPORT) {
1437 if (memcmp(&dest->viewport.viewports, &src->viewport.viewports,
1438 src->viewport.count * sizeof(VkViewport))) {
1439 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
1440 src->viewport.count);
1441 dest_mask |= TU_DYNAMIC_VIEWPORT;
1442 }
1443 }
1444
1445 if (copy_mask & TU_DYNAMIC_SCISSOR) {
1446 if (memcmp(&dest->scissor.scissors, &src->scissor.scissors,
1447 src->scissor.count * sizeof(VkRect2D))) {
1448 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
1449 src->scissor.count);
1450 dest_mask |= TU_DYNAMIC_SCISSOR;
1451 }
1452 }
1453
1454 if (copy_mask & TU_DYNAMIC_LINE_WIDTH) {
1455 if (dest->line_width != src->line_width) {
1456 dest->line_width = src->line_width;
1457 dest_mask |= TU_DYNAMIC_LINE_WIDTH;
1458 }
1459 }
1460
1461 if (copy_mask & TU_DYNAMIC_DEPTH_BIAS) {
1462 if (memcmp(&dest->depth_bias, &src->depth_bias,
1463 sizeof(src->depth_bias))) {
1464 dest->depth_bias = src->depth_bias;
1465 dest_mask |= TU_DYNAMIC_DEPTH_BIAS;
1466 }
1467 }
1468
1469 if (copy_mask & TU_DYNAMIC_BLEND_CONSTANTS) {
1470 if (memcmp(&dest->blend_constants, &src->blend_constants,
1471 sizeof(src->blend_constants))) {
1472 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
1473 dest_mask |= TU_DYNAMIC_BLEND_CONSTANTS;
1474 }
1475 }
1476
1477 if (copy_mask & TU_DYNAMIC_DEPTH_BOUNDS) {
1478 if (memcmp(&dest->depth_bounds, &src->depth_bounds,
1479 sizeof(src->depth_bounds))) {
1480 dest->depth_bounds = src->depth_bounds;
1481 dest_mask |= TU_DYNAMIC_DEPTH_BOUNDS;
1482 }
1483 }
1484
1485 if (copy_mask & TU_DYNAMIC_STENCIL_COMPARE_MASK) {
1486 if (memcmp(&dest->stencil_compare_mask, &src->stencil_compare_mask,
1487 sizeof(src->stencil_compare_mask))) {
1488 dest->stencil_compare_mask = src->stencil_compare_mask;
1489 dest_mask |= TU_DYNAMIC_STENCIL_COMPARE_MASK;
1490 }
1491 }
1492
1493 if (copy_mask & TU_DYNAMIC_STENCIL_WRITE_MASK) {
1494 if (memcmp(&dest->stencil_write_mask, &src->stencil_write_mask,
1495 sizeof(src->stencil_write_mask))) {
1496 dest->stencil_write_mask = src->stencil_write_mask;
1497 dest_mask |= TU_DYNAMIC_STENCIL_WRITE_MASK;
1498 }
1499 }
1500
1501 if (copy_mask & TU_DYNAMIC_STENCIL_REFERENCE) {
1502 if (memcmp(&dest->stencil_reference, &src->stencil_reference,
1503 sizeof(src->stencil_reference))) {
1504 dest->stencil_reference = src->stencil_reference;
1505 dest_mask |= TU_DYNAMIC_STENCIL_REFERENCE;
1506 }
1507 }
1508
1509 if (copy_mask & TU_DYNAMIC_DISCARD_RECTANGLE) {
1510 if (memcmp(&dest->discard_rectangle.rectangles,
1511 &src->discard_rectangle.rectangles,
1512 src->discard_rectangle.count * sizeof(VkRect2D))) {
1513 typed_memcpy(dest->discard_rectangle.rectangles,
1514 src->discard_rectangle.rectangles,
1515 src->discard_rectangle.count);
1516 dest_mask |= TU_DYNAMIC_DISCARD_RECTANGLE;
1517 }
1518 }
1519 }
1520
1521 static VkResult
1522 tu_create_cmd_buffer(struct tu_device *device,
1523 struct tu_cmd_pool *pool,
1524 VkCommandBufferLevel level,
1525 VkCommandBuffer *pCommandBuffer)
1526 {
1527 struct tu_cmd_buffer *cmd_buffer;
1528 cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8,
1529 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
1530 if (cmd_buffer == NULL)
1531 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
1532
1533 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1534 cmd_buffer->device = device;
1535 cmd_buffer->pool = pool;
1536 cmd_buffer->level = level;
1537
1538 if (pool) {
1539 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1540 cmd_buffer->queue_family_index = pool->queue_family_index;
1541
1542 } else {
1543 /* Init the pool_link so we can safely call list_del when we destroy
1544 * the command buffer
1545 */
1546 list_inithead(&cmd_buffer->pool_link);
1547 cmd_buffer->queue_family_index = TU_QUEUE_GENERAL;
1548 }
1549
1550 tu_bo_list_init(&cmd_buffer->bo_list);
1551 tu_cs_init(&cmd_buffer->cs, device, TU_CS_MODE_GROW, 4096);
1552 tu_cs_init(&cmd_buffer->draw_cs, device, TU_CS_MODE_GROW, 4096);
1553 tu_cs_init(&cmd_buffer->draw_epilogue_cs, device, TU_CS_MODE_GROW, 4096);
1554 tu_cs_init(&cmd_buffer->sub_cs, device, TU_CS_MODE_SUB_STREAM, 2048);
1555
1556 *pCommandBuffer = tu_cmd_buffer_to_handle(cmd_buffer);
1557
1558 list_inithead(&cmd_buffer->upload.list);
1559
1560 VkResult result = tu_bo_init_new(device, &cmd_buffer->scratch_bo, 0x1000);
1561 if (result != VK_SUCCESS)
1562 goto fail_scratch_bo;
1563
1564 /* TODO: resize on overflow */
1565 cmd_buffer->vsc_draw_strm_pitch = device->vsc_draw_strm_pitch;
1566 cmd_buffer->vsc_prim_strm_pitch = device->vsc_prim_strm_pitch;
1567 cmd_buffer->vsc_draw_strm = device->vsc_draw_strm;
1568 cmd_buffer->vsc_prim_strm = device->vsc_prim_strm;
1569
1570 return VK_SUCCESS;
1571
1572 fail_scratch_bo:
1573 list_del(&cmd_buffer->pool_link);
1574 return result;
1575 }
1576
1577 static void
1578 tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer)
1579 {
1580 tu_bo_finish(cmd_buffer->device, &cmd_buffer->scratch_bo);
1581
1582 list_del(&cmd_buffer->pool_link);
1583
1584 for (unsigned i = 0; i < MAX_BIND_POINTS; i++)
1585 free(cmd_buffer->descriptors[i].push_set.set.mapped_ptr);
1586
1587 tu_cs_finish(&cmd_buffer->cs);
1588 tu_cs_finish(&cmd_buffer->draw_cs);
1589 tu_cs_finish(&cmd_buffer->draw_epilogue_cs);
1590 tu_cs_finish(&cmd_buffer->sub_cs);
1591
1592 tu_bo_list_destroy(&cmd_buffer->bo_list);
1593 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
1594 }
1595
1596 static VkResult
1597 tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer)
1598 {
1599 cmd_buffer->wait_for_idle = true;
1600
1601 cmd_buffer->record_result = VK_SUCCESS;
1602
1603 tu_bo_list_reset(&cmd_buffer->bo_list);
1604 tu_cs_reset(&cmd_buffer->cs);
1605 tu_cs_reset(&cmd_buffer->draw_cs);
1606 tu_cs_reset(&cmd_buffer->draw_epilogue_cs);
1607 tu_cs_reset(&cmd_buffer->sub_cs);
1608
1609 for (unsigned i = 0; i < MAX_BIND_POINTS; i++) {
1610 cmd_buffer->descriptors[i].valid = 0;
1611 cmd_buffer->descriptors[i].push_dirty = false;
1612 }
1613
1614 cmd_buffer->status = TU_CMD_BUFFER_STATUS_INITIAL;
1615
1616 return cmd_buffer->record_result;
1617 }
1618
1619 VkResult
1620 tu_AllocateCommandBuffers(VkDevice _device,
1621 const VkCommandBufferAllocateInfo *pAllocateInfo,
1622 VkCommandBuffer *pCommandBuffers)
1623 {
1624 TU_FROM_HANDLE(tu_device, device, _device);
1625 TU_FROM_HANDLE(tu_cmd_pool, pool, pAllocateInfo->commandPool);
1626
1627 VkResult result = VK_SUCCESS;
1628 uint32_t i;
1629
1630 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
1631
1632 if (!list_is_empty(&pool->free_cmd_buffers)) {
1633 struct tu_cmd_buffer *cmd_buffer = list_first_entry(
1634 &pool->free_cmd_buffers, struct tu_cmd_buffer, pool_link);
1635
1636 list_del(&cmd_buffer->pool_link);
1637 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1638
1639 result = tu_reset_cmd_buffer(cmd_buffer);
1640 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1641 cmd_buffer->level = pAllocateInfo->level;
1642
1643 pCommandBuffers[i] = tu_cmd_buffer_to_handle(cmd_buffer);
1644 } else {
1645 result = tu_create_cmd_buffer(device, pool, pAllocateInfo->level,
1646 &pCommandBuffers[i]);
1647 }
1648 if (result != VK_SUCCESS)
1649 break;
1650 }
1651
1652 if (result != VK_SUCCESS) {
1653 tu_FreeCommandBuffers(_device, pAllocateInfo->commandPool, i,
1654 pCommandBuffers);
1655
1656 /* From the Vulkan 1.0.66 spec:
1657 *
1658 * "vkAllocateCommandBuffers can be used to create multiple
1659 * command buffers. If the creation of any of those command
1660 * buffers fails, the implementation must destroy all
1661 * successfully created command buffer objects from this
1662 * command, set all entries of the pCommandBuffers array to
1663 * NULL and return the error."
1664 */
1665 memset(pCommandBuffers, 0,
1666 sizeof(*pCommandBuffers) * pAllocateInfo->commandBufferCount);
1667 }
1668
1669 return result;
1670 }
1671
1672 void
1673 tu_FreeCommandBuffers(VkDevice device,
1674 VkCommandPool commandPool,
1675 uint32_t commandBufferCount,
1676 const VkCommandBuffer *pCommandBuffers)
1677 {
1678 for (uint32_t i = 0; i < commandBufferCount; i++) {
1679 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
1680
1681 if (cmd_buffer) {
1682 if (cmd_buffer->pool) {
1683 list_del(&cmd_buffer->pool_link);
1684 list_addtail(&cmd_buffer->pool_link,
1685 &cmd_buffer->pool->free_cmd_buffers);
1686 } else
1687 tu_cmd_buffer_destroy(cmd_buffer);
1688 }
1689 }
1690 }
1691
1692 VkResult
1693 tu_ResetCommandBuffer(VkCommandBuffer commandBuffer,
1694 VkCommandBufferResetFlags flags)
1695 {
1696 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1697 return tu_reset_cmd_buffer(cmd_buffer);
1698 }
1699
1700 VkResult
1701 tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
1702 const VkCommandBufferBeginInfo *pBeginInfo)
1703 {
1704 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1705 VkResult result = VK_SUCCESS;
1706
1707 if (cmd_buffer->status != TU_CMD_BUFFER_STATUS_INITIAL) {
1708 /* If the command buffer has already been resetted with
1709 * vkResetCommandBuffer, no need to do it again.
1710 */
1711 result = tu_reset_cmd_buffer(cmd_buffer);
1712 if (result != VK_SUCCESS)
1713 return result;
1714 }
1715
1716 memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
1717 cmd_buffer->usage_flags = pBeginInfo->flags;
1718
1719 tu_cs_begin(&cmd_buffer->cs);
1720 tu_cs_begin(&cmd_buffer->draw_cs);
1721 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
1722
1723 cmd_buffer->scratch_seqno = 0;
1724
1725 /* setup initial configuration into command buffer */
1726 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
1727 switch (cmd_buffer->queue_family_index) {
1728 case TU_QUEUE_GENERAL:
1729 tu6_init_hw(cmd_buffer, &cmd_buffer->cs);
1730 break;
1731 default:
1732 break;
1733 }
1734 } else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY &&
1735 (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) {
1736 assert(pBeginInfo->pInheritanceInfo);
1737 cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
1738 cmd_buffer->state.subpass = &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
1739 }
1740
1741 cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING;
1742
1743 return VK_SUCCESS;
1744 }
1745
1746 void
1747 tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
1748 uint32_t firstBinding,
1749 uint32_t bindingCount,
1750 const VkBuffer *pBuffers,
1751 const VkDeviceSize *pOffsets)
1752 {
1753 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1754
1755 assert(firstBinding + bindingCount <= MAX_VBS);
1756
1757 for (uint32_t i = 0; i < bindingCount; i++) {
1758 cmd->state.vb.buffers[firstBinding + i] =
1759 tu_buffer_from_handle(pBuffers[i]);
1760 cmd->state.vb.offsets[firstBinding + i] = pOffsets[i];
1761 }
1762
1763 /* VB states depend on VkPipelineVertexInputStateCreateInfo */
1764 cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
1765 }
1766
1767 void
1768 tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer,
1769 VkBuffer buffer,
1770 VkDeviceSize offset,
1771 VkIndexType indexType)
1772 {
1773 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1774 TU_FROM_HANDLE(tu_buffer, buf, buffer);
1775
1776 /* initialize/update the restart index */
1777 if (!cmd->state.index_buffer || cmd->state.index_type != indexType) {
1778 struct tu_cs *draw_cs = &cmd->draw_cs;
1779
1780 tu6_emit_restart_index(
1781 draw_cs, indexType == VK_INDEX_TYPE_UINT32 ? 0xffffffff : 0xffff);
1782
1783 tu_cs_sanity_check(draw_cs);
1784 }
1785
1786 /* track the BO */
1787 if (cmd->state.index_buffer != buf)
1788 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
1789
1790 cmd->state.index_buffer = buf;
1791 cmd->state.index_offset = offset;
1792 cmd->state.index_type = indexType;
1793 }
1794
1795 void
1796 tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,
1797 VkPipelineBindPoint pipelineBindPoint,
1798 VkPipelineLayout _layout,
1799 uint32_t firstSet,
1800 uint32_t descriptorSetCount,
1801 const VkDescriptorSet *pDescriptorSets,
1802 uint32_t dynamicOffsetCount,
1803 const uint32_t *pDynamicOffsets)
1804 {
1805 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1806 TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
1807 unsigned dyn_idx = 0;
1808
1809 struct tu_descriptor_state *descriptors_state =
1810 tu_get_descriptors_state(cmd_buffer, pipelineBindPoint);
1811
1812 for (unsigned i = 0; i < descriptorSetCount; ++i) {
1813 unsigned idx = i + firstSet;
1814 TU_FROM_HANDLE(tu_descriptor_set, set, pDescriptorSets[i]);
1815
1816 descriptors_state->sets[idx] = set;
1817 descriptors_state->valid |= (1u << idx);
1818
1819 /* Note: the actual input attachment indices come from the shader
1820 * itself, so we can't generate the patched versions of these until
1821 * draw time when both the pipeline and descriptors are bound and
1822 * we're inside the render pass.
1823 */
1824 unsigned dst_idx = layout->set[idx].input_attachment_start;
1825 memcpy(&descriptors_state->input_attachments[dst_idx * A6XX_TEX_CONST_DWORDS],
1826 set->dynamic_descriptors,
1827 set->layout->input_attachment_count * A6XX_TEX_CONST_DWORDS * 4);
1828
1829 for(unsigned j = 0; j < set->layout->dynamic_offset_count; ++j, ++dyn_idx) {
1830 /* Dynamic buffers come after input attachments in the descriptor set
1831 * itself, but due to how the Vulkan descriptor set binding works, we
1832 * have to put input attachments and dynamic buffers in separate
1833 * buffers in the descriptor_state and then combine them at draw
1834 * time. Binding a descriptor set only invalidates the descriptor
1835 * sets after it, but if we try to tightly pack the descriptors after
1836 * the input attachments then we could corrupt dynamic buffers in the
1837 * descriptor set before it, or we'd have to move all the dynamic
1838 * buffers over. We just put them into separate buffers to make
1839 * binding as well as the later patching of input attachments easy.
1840 */
1841 unsigned src_idx = j + set->layout->input_attachment_count;
1842 unsigned dst_idx = j + layout->set[idx].dynamic_offset_start;
1843 assert(dyn_idx < dynamicOffsetCount);
1844
1845 uint32_t *dst =
1846 &descriptors_state->dynamic_descriptors[dst_idx * A6XX_TEX_CONST_DWORDS];
1847 uint32_t *src =
1848 &set->dynamic_descriptors[src_idx * A6XX_TEX_CONST_DWORDS];
1849 uint32_t offset = pDynamicOffsets[dyn_idx];
1850
1851 /* Patch the storage/uniform descriptors right away. */
1852 if (layout->set[idx].layout->dynamic_ubo & (1 << j)) {
1853 /* Note: we can assume here that the addition won't roll over and
1854 * change the SIZE field.
1855 */
1856 uint64_t va = src[0] | ((uint64_t)src[1] << 32);
1857 va += offset;
1858 dst[0] = va;
1859 dst[1] = va >> 32;
1860 } else {
1861 memcpy(dst, src, A6XX_TEX_CONST_DWORDS * 4);
1862 /* Note: A6XX_IBO_5_DEPTH is always 0 */
1863 uint64_t va = dst[4] | ((uint64_t)dst[5] << 32);
1864 va += offset;
1865 dst[4] = va;
1866 dst[5] = va >> 32;
1867 }
1868 }
1869 }
1870
1871 if (pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE)
1872 cmd_buffer->state.dirty |= TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS;
1873 else
1874 cmd_buffer->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS;
1875 }
1876
1877 void tu_CmdBindTransformFeedbackBuffersEXT(VkCommandBuffer commandBuffer,
1878 uint32_t firstBinding,
1879 uint32_t bindingCount,
1880 const VkBuffer *pBuffers,
1881 const VkDeviceSize *pOffsets,
1882 const VkDeviceSize *pSizes)
1883 {
1884 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1885 assert(firstBinding + bindingCount <= IR3_MAX_SO_BUFFERS);
1886
1887 for (uint32_t i = 0; i < bindingCount; i++) {
1888 uint32_t idx = firstBinding + i;
1889 TU_FROM_HANDLE(tu_buffer, buf, pBuffers[i]);
1890
1891 if (pOffsets[i] != 0)
1892 cmd->state.streamout_reset |= 1 << idx;
1893
1894 cmd->state.streamout_buf.buffers[idx] = buf;
1895 cmd->state.streamout_buf.offsets[idx] = pOffsets[i];
1896 cmd->state.streamout_buf.sizes[idx] = pSizes[i];
1897
1898 cmd->state.streamout_enabled |= 1 << idx;
1899 }
1900
1901 cmd->state.dirty |= TU_CMD_DIRTY_STREAMOUT_BUFFERS;
1902 }
1903
1904 void tu_CmdBeginTransformFeedbackEXT(VkCommandBuffer commandBuffer,
1905 uint32_t firstCounterBuffer,
1906 uint32_t counterBufferCount,
1907 const VkBuffer *pCounterBuffers,
1908 const VkDeviceSize *pCounterBufferOffsets)
1909 {
1910 assert(firstCounterBuffer + counterBufferCount <= IR3_MAX_SO_BUFFERS);
1911 /* TODO do something with counter buffer? */
1912 }
1913
1914 void tu_CmdEndTransformFeedbackEXT(VkCommandBuffer commandBuffer,
1915 uint32_t firstCounterBuffer,
1916 uint32_t counterBufferCount,
1917 const VkBuffer *pCounterBuffers,
1918 const VkDeviceSize *pCounterBufferOffsets)
1919 {
1920 assert(firstCounterBuffer + counterBufferCount <= IR3_MAX_SO_BUFFERS);
1921 /* TODO do something with counter buffer? */
1922
1923 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1924 cmd->state.streamout_enabled = 0;
1925 }
1926
1927 void
1928 tu_CmdPushConstants(VkCommandBuffer commandBuffer,
1929 VkPipelineLayout layout,
1930 VkShaderStageFlags stageFlags,
1931 uint32_t offset,
1932 uint32_t size,
1933 const void *pValues)
1934 {
1935 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1936 memcpy((void*) cmd->push_constants + offset, pValues, size);
1937 cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS;
1938 }
1939
1940 VkResult
1941 tu_EndCommandBuffer(VkCommandBuffer commandBuffer)
1942 {
1943 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1944
1945 if (cmd_buffer->scratch_seqno) {
1946 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo,
1947 MSM_SUBMIT_BO_WRITE);
1948 }
1949
1950 if (cmd_buffer->use_vsc_data) {
1951 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_draw_strm,
1952 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
1953 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_prim_strm,
1954 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
1955 }
1956
1957 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->device->border_color,
1958 MSM_SUBMIT_BO_READ);
1959
1960 for (uint32_t i = 0; i < cmd_buffer->draw_cs.bo_count; i++) {
1961 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_cs.bos[i],
1962 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1963 }
1964
1965 for (uint32_t i = 0; i < cmd_buffer->draw_epilogue_cs.bo_count; i++) {
1966 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_epilogue_cs.bos[i],
1967 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1968 }
1969
1970 for (uint32_t i = 0; i < cmd_buffer->sub_cs.bo_count; i++) {
1971 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->sub_cs.bos[i],
1972 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1973 }
1974
1975 tu_cs_end(&cmd_buffer->cs);
1976 tu_cs_end(&cmd_buffer->draw_cs);
1977 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
1978
1979 cmd_buffer->status = TU_CMD_BUFFER_STATUS_EXECUTABLE;
1980
1981 return cmd_buffer->record_result;
1982 }
1983
1984 void
1985 tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
1986 VkPipelineBindPoint pipelineBindPoint,
1987 VkPipeline _pipeline)
1988 {
1989 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1990 TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
1991
1992 switch (pipelineBindPoint) {
1993 case VK_PIPELINE_BIND_POINT_GRAPHICS:
1994 cmd->state.pipeline = pipeline;
1995 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
1996 break;
1997 case VK_PIPELINE_BIND_POINT_COMPUTE:
1998 cmd->state.compute_pipeline = pipeline;
1999 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
2000 break;
2001 default:
2002 unreachable("unrecognized pipeline bind point");
2003 break;
2004 }
2005
2006 tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
2007 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2008 for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
2009 tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i],
2010 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2011 }
2012 }
2013
2014 void
2015 tu_CmdSetViewport(VkCommandBuffer commandBuffer,
2016 uint32_t firstViewport,
2017 uint32_t viewportCount,
2018 const VkViewport *pViewports)
2019 {
2020 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2021
2022 assert(firstViewport == 0 && viewportCount == 1);
2023 cmd->state.dynamic.viewport.viewports[0] = pViewports[0];
2024 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_VIEWPORT;
2025 }
2026
2027 void
2028 tu_CmdSetScissor(VkCommandBuffer commandBuffer,
2029 uint32_t firstScissor,
2030 uint32_t scissorCount,
2031 const VkRect2D *pScissors)
2032 {
2033 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2034
2035 assert(firstScissor == 0 && scissorCount == 1);
2036 cmd->state.dynamic.scissor.scissors[0] = pScissors[0];
2037 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_SCISSOR;
2038 }
2039
2040 void
2041 tu_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth)
2042 {
2043 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2044
2045 cmd->state.dynamic.line_width = lineWidth;
2046
2047 /* line width depends on VkPipelineRasterizationStateCreateInfo */
2048 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
2049 }
2050
2051 void
2052 tu_CmdSetDepthBias(VkCommandBuffer commandBuffer,
2053 float depthBiasConstantFactor,
2054 float depthBiasClamp,
2055 float depthBiasSlopeFactor)
2056 {
2057 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2058 struct tu_cs *draw_cs = &cmd->draw_cs;
2059
2060 tu6_emit_depth_bias(draw_cs, depthBiasConstantFactor, depthBiasClamp,
2061 depthBiasSlopeFactor);
2062
2063 tu_cs_sanity_check(draw_cs);
2064 }
2065
2066 void
2067 tu_CmdSetBlendConstants(VkCommandBuffer commandBuffer,
2068 const float blendConstants[4])
2069 {
2070 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2071 struct tu_cs *draw_cs = &cmd->draw_cs;
2072
2073 tu6_emit_blend_constants(draw_cs, blendConstants);
2074
2075 tu_cs_sanity_check(draw_cs);
2076 }
2077
2078 void
2079 tu_CmdSetDepthBounds(VkCommandBuffer commandBuffer,
2080 float minDepthBounds,
2081 float maxDepthBounds)
2082 {
2083 }
2084
2085 void
2086 tu_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer,
2087 VkStencilFaceFlags faceMask,
2088 uint32_t compareMask)
2089 {
2090 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2091
2092 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2093 cmd->state.dynamic.stencil_compare_mask.front = compareMask;
2094 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2095 cmd->state.dynamic.stencil_compare_mask.back = compareMask;
2096
2097 /* the front/back compare masks must be updated together */
2098 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
2099 }
2100
2101 void
2102 tu_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer,
2103 VkStencilFaceFlags faceMask,
2104 uint32_t writeMask)
2105 {
2106 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2107
2108 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2109 cmd->state.dynamic.stencil_write_mask.front = writeMask;
2110 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2111 cmd->state.dynamic.stencil_write_mask.back = writeMask;
2112
2113 /* the front/back write masks must be updated together */
2114 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
2115 }
2116
2117 void
2118 tu_CmdSetStencilReference(VkCommandBuffer commandBuffer,
2119 VkStencilFaceFlags faceMask,
2120 uint32_t reference)
2121 {
2122 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2123
2124 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2125 cmd->state.dynamic.stencil_reference.front = reference;
2126 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2127 cmd->state.dynamic.stencil_reference.back = reference;
2128
2129 /* the front/back references must be updated together */
2130 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
2131 }
2132
2133 void
2134 tu_CmdSetSampleLocationsEXT(VkCommandBuffer commandBuffer,
2135 const VkSampleLocationsInfoEXT* pSampleLocationsInfo)
2136 {
2137 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2138
2139 tu6_emit_sample_locations(&cmd->draw_cs, pSampleLocationsInfo);
2140 }
2141
2142 void
2143 tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
2144 uint32_t commandBufferCount,
2145 const VkCommandBuffer *pCmdBuffers)
2146 {
2147 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2148 VkResult result;
2149
2150 assert(commandBufferCount > 0);
2151
2152 for (uint32_t i = 0; i < commandBufferCount; i++) {
2153 TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]);
2154
2155 result = tu_bo_list_merge(&cmd->bo_list, &secondary->bo_list);
2156 if (result != VK_SUCCESS) {
2157 cmd->record_result = result;
2158 break;
2159 }
2160
2161 if (secondary->usage_flags &
2162 VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT) {
2163 assert(tu_cs_is_empty(&secondary->cs));
2164
2165 result = tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
2166 if (result != VK_SUCCESS) {
2167 cmd->record_result = result;
2168 break;
2169 }
2170
2171 result = tu_cs_add_entries(&cmd->draw_epilogue_cs,
2172 &secondary->draw_epilogue_cs);
2173 if (result != VK_SUCCESS) {
2174 cmd->record_result = result;
2175 break;
2176 }
2177 } else {
2178 assert(tu_cs_is_empty(&secondary->draw_cs));
2179 assert(tu_cs_is_empty(&secondary->draw_epilogue_cs));
2180
2181 for (uint32_t j = 0; j < secondary->cs.bo_count; j++) {
2182 tu_bo_list_add(&cmd->bo_list, secondary->cs.bos[j],
2183 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2184 }
2185
2186 tu_cs_add_entries(&cmd->cs, &secondary->cs);
2187 }
2188 }
2189 cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */
2190 }
2191
2192 VkResult
2193 tu_CreateCommandPool(VkDevice _device,
2194 const VkCommandPoolCreateInfo *pCreateInfo,
2195 const VkAllocationCallbacks *pAllocator,
2196 VkCommandPool *pCmdPool)
2197 {
2198 TU_FROM_HANDLE(tu_device, device, _device);
2199 struct tu_cmd_pool *pool;
2200
2201 pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
2202 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2203 if (pool == NULL)
2204 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
2205
2206 if (pAllocator)
2207 pool->alloc = *pAllocator;
2208 else
2209 pool->alloc = device->alloc;
2210
2211 list_inithead(&pool->cmd_buffers);
2212 list_inithead(&pool->free_cmd_buffers);
2213
2214 pool->queue_family_index = pCreateInfo->queueFamilyIndex;
2215
2216 *pCmdPool = tu_cmd_pool_to_handle(pool);
2217
2218 return VK_SUCCESS;
2219 }
2220
2221 void
2222 tu_DestroyCommandPool(VkDevice _device,
2223 VkCommandPool commandPool,
2224 const VkAllocationCallbacks *pAllocator)
2225 {
2226 TU_FROM_HANDLE(tu_device, device, _device);
2227 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2228
2229 if (!pool)
2230 return;
2231
2232 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2233 &pool->cmd_buffers, pool_link)
2234 {
2235 tu_cmd_buffer_destroy(cmd_buffer);
2236 }
2237
2238 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2239 &pool->free_cmd_buffers, pool_link)
2240 {
2241 tu_cmd_buffer_destroy(cmd_buffer);
2242 }
2243
2244 vk_free2(&device->alloc, pAllocator, pool);
2245 }
2246
2247 VkResult
2248 tu_ResetCommandPool(VkDevice device,
2249 VkCommandPool commandPool,
2250 VkCommandPoolResetFlags flags)
2251 {
2252 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2253 VkResult result;
2254
2255 list_for_each_entry(struct tu_cmd_buffer, cmd_buffer, &pool->cmd_buffers,
2256 pool_link)
2257 {
2258 result = tu_reset_cmd_buffer(cmd_buffer);
2259 if (result != VK_SUCCESS)
2260 return result;
2261 }
2262
2263 return VK_SUCCESS;
2264 }
2265
2266 void
2267 tu_TrimCommandPool(VkDevice device,
2268 VkCommandPool commandPool,
2269 VkCommandPoolTrimFlags flags)
2270 {
2271 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2272
2273 if (!pool)
2274 return;
2275
2276 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2277 &pool->free_cmd_buffers, pool_link)
2278 {
2279 tu_cmd_buffer_destroy(cmd_buffer);
2280 }
2281 }
2282
2283 void
2284 tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
2285 const VkRenderPassBeginInfo *pRenderPassBegin,
2286 VkSubpassContents contents)
2287 {
2288 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2289 TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass);
2290 TU_FROM_HANDLE(tu_framebuffer, fb, pRenderPassBegin->framebuffer);
2291
2292 cmd->state.pass = pass;
2293 cmd->state.subpass = pass->subpasses;
2294 cmd->state.framebuffer = fb;
2295
2296 tu_cmd_update_tiling_config(cmd, &pRenderPassBegin->renderArea);
2297 tu_cmd_prepare_tile_store_ib(cmd);
2298
2299 tu_emit_load_clear(cmd, pRenderPassBegin);
2300
2301 tu6_emit_zs(cmd, cmd->state.subpass, &cmd->draw_cs);
2302 tu6_emit_mrt(cmd, cmd->state.subpass, &cmd->draw_cs);
2303 tu6_emit_msaa(&cmd->draw_cs, cmd->state.subpass->samples);
2304 tu6_emit_render_cntl(cmd, cmd->state.subpass, &cmd->draw_cs, false);
2305
2306 /* note: use_hw_binning only checks tiling config */
2307 if (use_hw_binning(cmd))
2308 cmd->use_vsc_data = true;
2309
2310 for (uint32_t i = 0; i < fb->attachment_count; ++i) {
2311 const struct tu_image_view *iview = fb->attachments[i].attachment;
2312 tu_bo_list_add(&cmd->bo_list, iview->image->bo,
2313 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2314 }
2315
2316 /* Flag input attachment descriptors for re-emission if necessary */
2317 cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS;
2318 }
2319
2320 void
2321 tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
2322 const VkRenderPassBeginInfo *pRenderPassBeginInfo,
2323 const VkSubpassBeginInfoKHR *pSubpassBeginInfo)
2324 {
2325 tu_CmdBeginRenderPass(commandBuffer, pRenderPassBeginInfo,
2326 pSubpassBeginInfo->contents);
2327 }
2328
2329 void
2330 tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
2331 {
2332 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2333 const struct tu_render_pass *pass = cmd->state.pass;
2334 struct tu_cs *cs = &cmd->draw_cs;
2335
2336 const struct tu_subpass *subpass = cmd->state.subpass++;
2337
2338 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
2339
2340 if (subpass->resolve_attachments) {
2341 tu6_emit_blit_scissor(cmd, cs, true);
2342
2343 for (unsigned i = 0; i < subpass->color_count; i++) {
2344 uint32_t a = subpass->resolve_attachments[i].attachment;
2345 if (a == VK_ATTACHMENT_UNUSED)
2346 continue;
2347
2348 tu_store_gmem_attachment(cmd, cs, a,
2349 subpass->color_attachments[i].attachment);
2350
2351 if (pass->attachments[a].gmem_offset < 0)
2352 continue;
2353
2354 /* TODO:
2355 * check if the resolved attachment is needed by later subpasses,
2356 * if it is, should be doing a GMEM->GMEM resolve instead of GMEM->MEM->GMEM..
2357 */
2358 tu_finishme("missing GMEM->GMEM resolve path\n");
2359 tu_load_gmem_attachment(cmd, cs, a, true);
2360 }
2361 }
2362
2363 tu_cond_exec_end(cs);
2364
2365 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
2366
2367 /* Emit flushes so that input attachments will read the correct value.
2368 * TODO: use subpass dependencies to flush or not
2369 */
2370 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2371 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
2372
2373 if (subpass->resolve_attachments) {
2374 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2375
2376 for (unsigned i = 0; i < subpass->color_count; i++) {
2377 uint32_t a = subpass->resolve_attachments[i].attachment;
2378 if (a == VK_ATTACHMENT_UNUSED)
2379 continue;
2380
2381 tu6_emit_sysmem_resolve(cmd, cs, a,
2382 subpass->color_attachments[i].attachment);
2383 }
2384
2385 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2386 }
2387
2388 tu_cond_exec_end(cs);
2389
2390 /* subpass->input_count > 0 then texture cache invalidate is likely to be needed */
2391 if (cmd->state.subpass->input_count)
2392 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2393
2394 /* emit mrt/zs/msaa/ubwc state for the subpass that is starting */
2395 tu6_emit_zs(cmd, cmd->state.subpass, cs);
2396 tu6_emit_mrt(cmd, cmd->state.subpass, cs);
2397 tu6_emit_msaa(cs, cmd->state.subpass->samples);
2398 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, false);
2399
2400 /* Flag input attachment descriptors for re-emission if necessary */
2401 cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS;
2402 }
2403
2404 void
2405 tu_CmdNextSubpass2(VkCommandBuffer commandBuffer,
2406 const VkSubpassBeginInfoKHR *pSubpassBeginInfo,
2407 const VkSubpassEndInfoKHR *pSubpassEndInfo)
2408 {
2409 tu_CmdNextSubpass(commandBuffer, pSubpassBeginInfo->contents);
2410 }
2411
2412 struct tu_draw_info
2413 {
2414 /**
2415 * Number of vertices.
2416 */
2417 uint32_t count;
2418
2419 /**
2420 * Index of the first vertex.
2421 */
2422 int32_t vertex_offset;
2423
2424 /**
2425 * First instance id.
2426 */
2427 uint32_t first_instance;
2428
2429 /**
2430 * Number of instances.
2431 */
2432 uint32_t instance_count;
2433
2434 /**
2435 * First index (indexed draws only).
2436 */
2437 uint32_t first_index;
2438
2439 /**
2440 * Whether it's an indexed draw.
2441 */
2442 bool indexed;
2443
2444 /**
2445 * Indirect draw parameters resource.
2446 */
2447 struct tu_buffer *indirect;
2448 uint64_t indirect_offset;
2449 uint32_t stride;
2450
2451 /**
2452 * Draw count parameters resource.
2453 */
2454 struct tu_buffer *count_buffer;
2455 uint64_t count_buffer_offset;
2456
2457 /**
2458 * Stream output parameters resource.
2459 */
2460 struct tu_buffer *streamout_buffer;
2461 uint64_t streamout_buffer_offset;
2462 };
2463
2464 #define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2465 #define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2466 #define ENABLE_NON_GMEM (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_SYSMEM)
2467
2468 enum tu_draw_state_group_id
2469 {
2470 TU_DRAW_STATE_PROGRAM,
2471 TU_DRAW_STATE_PROGRAM_BINNING,
2472 TU_DRAW_STATE_VI,
2473 TU_DRAW_STATE_VI_BINNING,
2474 TU_DRAW_STATE_VP,
2475 TU_DRAW_STATE_RAST,
2476 TU_DRAW_STATE_DS,
2477 TU_DRAW_STATE_BLEND,
2478 TU_DRAW_STATE_VS_CONST,
2479 TU_DRAW_STATE_GS_CONST,
2480 TU_DRAW_STATE_FS_CONST,
2481 TU_DRAW_STATE_DESC_SETS,
2482 TU_DRAW_STATE_DESC_SETS_GMEM,
2483 TU_DRAW_STATE_DESC_SETS_LOAD,
2484 TU_DRAW_STATE_VS_PARAMS,
2485
2486 TU_DRAW_STATE_COUNT,
2487 };
2488
2489 struct tu_draw_state_group
2490 {
2491 enum tu_draw_state_group_id id;
2492 uint32_t enable_mask;
2493 struct tu_cs_entry ib;
2494 };
2495
2496 static inline uint32_t
2497 tu6_stage2opcode(gl_shader_stage type)
2498 {
2499 switch (type) {
2500 case MESA_SHADER_VERTEX:
2501 case MESA_SHADER_TESS_CTRL:
2502 case MESA_SHADER_TESS_EVAL:
2503 case MESA_SHADER_GEOMETRY:
2504 return CP_LOAD_STATE6_GEOM;
2505 case MESA_SHADER_FRAGMENT:
2506 case MESA_SHADER_COMPUTE:
2507 case MESA_SHADER_KERNEL:
2508 return CP_LOAD_STATE6_FRAG;
2509 default:
2510 unreachable("bad shader type");
2511 }
2512 }
2513
2514 static inline enum a6xx_state_block
2515 tu6_stage2shadersb(gl_shader_stage type)
2516 {
2517 switch (type) {
2518 case MESA_SHADER_VERTEX:
2519 return SB6_VS_SHADER;
2520 case MESA_SHADER_GEOMETRY:
2521 return SB6_GS_SHADER;
2522 case MESA_SHADER_FRAGMENT:
2523 return SB6_FS_SHADER;
2524 case MESA_SHADER_COMPUTE:
2525 case MESA_SHADER_KERNEL:
2526 return SB6_CS_SHADER;
2527 default:
2528 unreachable("bad shader type");
2529 return ~0;
2530 }
2531 }
2532
2533 static void
2534 tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2535 struct tu_descriptor_state *descriptors_state,
2536 gl_shader_stage type,
2537 uint32_t *push_constants)
2538 {
2539 const struct tu_program_descriptor_linkage *link =
2540 &pipeline->program.link[type];
2541 const struct ir3_ubo_analysis_state *state = &link->ubo_state;
2542
2543 if (link->push_consts.count > 0) {
2544 unsigned num_units = link->push_consts.count;
2545 unsigned offset = link->push_consts.lo;
2546 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_units * 4);
2547 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
2548 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2549 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2550 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2551 CP_LOAD_STATE6_0_NUM_UNIT(num_units));
2552 tu_cs_emit(cs, 0);
2553 tu_cs_emit(cs, 0);
2554 for (unsigned i = 0; i < num_units * 4; i++)
2555 tu_cs_emit(cs, push_constants[i + offset * 4]);
2556 }
2557
2558 for (uint32_t i = 0; i < state->num_enabled; i++) {
2559 uint32_t size = state->range[i].end - state->range[i].start;
2560 uint32_t offset = state->range[i].start;
2561
2562 /* and even if the start of the const buffer is before
2563 * first_immediate, the end may not be:
2564 */
2565 size = MIN2(size, (16 * link->constlen) - state->range[i].offset);
2566
2567 if (size == 0)
2568 continue;
2569
2570 /* things should be aligned to vec4: */
2571 debug_assert((state->range[i].offset % 16) == 0);
2572 debug_assert((size % 16) == 0);
2573 debug_assert((offset % 16) == 0);
2574
2575 /* Dig out the descriptor from the descriptor state and read the VA from
2576 * it.
2577 */
2578 assert(state->range[i].bindless);
2579 uint32_t *base = state->range[i].bindless_base == MAX_SETS ?
2580 descriptors_state->dynamic_descriptors :
2581 descriptors_state->sets[state->range[i].bindless_base]->mapped_ptr;
2582 unsigned block = state->range[i].block;
2583 /* If the block in the shader here is in the dynamic descriptor set, it
2584 * is an index into the dynamic descriptor set which is combined from
2585 * dynamic descriptors and input attachments on-the-fly, and we don't
2586 * have access to it here. Instead we work backwards to get the index
2587 * into dynamic_descriptors.
2588 */
2589 if (state->range[i].bindless_base == MAX_SETS)
2590 block -= pipeline->layout->input_attachment_count;
2591 uint32_t *desc = base + block * A6XX_TEX_CONST_DWORDS;
2592 uint64_t va = desc[0] | ((uint64_t)(desc[1] & A6XX_UBO_1_BASE_HI__MASK) << 32);
2593 assert(va);
2594
2595 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
2596 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2597 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2598 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
2599 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2600 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2601 tu_cs_emit_qw(cs, va + offset);
2602 }
2603 }
2604
2605 static struct tu_cs_entry
2606 tu6_emit_consts(struct tu_cmd_buffer *cmd,
2607 const struct tu_pipeline *pipeline,
2608 struct tu_descriptor_state *descriptors_state,
2609 gl_shader_stage type)
2610 {
2611 struct tu_cs cs;
2612 tu_cs_begin_sub_stream(&cmd->sub_cs, 512, &cs); /* TODO: maximum size? */
2613
2614 tu6_emit_user_consts(&cs, pipeline, descriptors_state, type, cmd->push_constants);
2615
2616 return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2617 }
2618
2619 static VkResult
2620 tu6_emit_vs_params(struct tu_cmd_buffer *cmd,
2621 const struct tu_draw_info *draw,
2622 struct tu_cs_entry *entry)
2623 {
2624 /* TODO: fill out more than just base instance */
2625 const struct tu_program_descriptor_linkage *link =
2626 &cmd->state.pipeline->program.link[MESA_SHADER_VERTEX];
2627 const struct ir3_const_state *const_state = &link->const_state;
2628 struct tu_cs cs;
2629
2630 if (const_state->offsets.driver_param >= link->constlen) {
2631 *entry = (struct tu_cs_entry) {};
2632 return VK_SUCCESS;
2633 }
2634
2635 VkResult result = tu_cs_begin_sub_stream(&cmd->sub_cs, 8, &cs);
2636 if (result != VK_SUCCESS)
2637 return result;
2638
2639 tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_GEOM, 3 + 4);
2640 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(const_state->offsets.driver_param) |
2641 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2642 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2643 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER) |
2644 CP_LOAD_STATE6_0_NUM_UNIT(1));
2645 tu_cs_emit(&cs, 0);
2646 tu_cs_emit(&cs, 0);
2647
2648 STATIC_ASSERT(IR3_DP_INSTID_BASE == 2);
2649
2650 tu_cs_emit(&cs, 0);
2651 tu_cs_emit(&cs, 0);
2652 tu_cs_emit(&cs, draw->first_instance);
2653 tu_cs_emit(&cs, 0);
2654
2655 *entry = tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2656 return VK_SUCCESS;
2657 }
2658
2659 static VkResult
2660 tu6_emit_descriptor_sets(struct tu_cmd_buffer *cmd,
2661 const struct tu_pipeline *pipeline,
2662 VkPipelineBindPoint bind_point,
2663 struct tu_cs_entry *entry,
2664 bool gmem)
2665 {
2666 struct tu_cs *draw_state = &cmd->sub_cs;
2667 struct tu_pipeline_layout *layout = pipeline->layout;
2668 struct tu_descriptor_state *descriptors_state =
2669 tu_get_descriptors_state(cmd, bind_point);
2670 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
2671 const uint32_t *input_attachment_idx =
2672 pipeline->program.input_attachment_idx;
2673 uint32_t num_dynamic_descs = layout->dynamic_offset_count +
2674 layout->input_attachment_count;
2675 struct ts_cs_memory dynamic_desc_set;
2676 VkResult result;
2677
2678 if (num_dynamic_descs > 0) {
2679 /* allocate and fill out dynamic descriptor set */
2680 result = tu_cs_alloc(draw_state, num_dynamic_descs,
2681 A6XX_TEX_CONST_DWORDS, &dynamic_desc_set);
2682 if (result != VK_SUCCESS)
2683 return result;
2684
2685 memcpy(dynamic_desc_set.map, descriptors_state->input_attachments,
2686 layout->input_attachment_count * A6XX_TEX_CONST_DWORDS * 4);
2687
2688 if (gmem) {
2689 /* Patch input attachments to refer to GMEM instead */
2690 for (unsigned i = 0; i < layout->input_attachment_count; i++) {
2691 uint32_t *dst =
2692 &dynamic_desc_set.map[A6XX_TEX_CONST_DWORDS * i];
2693
2694 /* The compiler has already laid out input_attachment_idx in the
2695 * final order of input attachments, so there's no need to go
2696 * through the pipeline layout finding input attachments.
2697 */
2698 unsigned attachment_idx = input_attachment_idx[i];
2699
2700 /* It's possible for the pipeline layout to include an input
2701 * attachment which doesn't actually exist for the current
2702 * subpass. Of course, this is only valid so long as the pipeline
2703 * doesn't try to actually load that attachment. Just skip
2704 * patching in that scenario to avoid out-of-bounds accesses.
2705 */
2706 if (attachment_idx >= cmd->state.subpass->input_count)
2707 continue;
2708
2709 uint32_t a = cmd->state.subpass->input_attachments[attachment_idx].attachment;
2710 const struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[a];
2711
2712 assert(att->gmem_offset >= 0);
2713
2714 dst[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK);
2715 dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
2716 dst[2] &= ~(A6XX_TEX_CONST_2_TYPE__MASK | A6XX_TEX_CONST_2_PITCH__MASK);
2717 dst[2] |=
2718 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
2719 A6XX_TEX_CONST_2_PITCH(tiling->tile0.extent.width * att->cpp);
2720 dst[3] = 0;
2721 dst[4] = cmd->device->physical_device->gmem_base + att->gmem_offset;
2722 dst[5] = A6XX_TEX_CONST_5_DEPTH(1);
2723 for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
2724 dst[i] = 0;
2725
2726 if (cmd->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY)
2727 tu_finishme("patch input attachment pitch for secondary cmd buffer");
2728 }
2729 }
2730
2731 memcpy(dynamic_desc_set.map + layout->input_attachment_count * A6XX_TEX_CONST_DWORDS,
2732 descriptors_state->dynamic_descriptors,
2733 layout->dynamic_offset_count * A6XX_TEX_CONST_DWORDS * 4);
2734 }
2735
2736 uint32_t sp_bindless_base_reg, hlsq_bindless_base_reg;
2737 uint32_t hlsq_update_value;
2738 switch (bind_point) {
2739 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2740 sp_bindless_base_reg = REG_A6XX_SP_BINDLESS_BASE(0);
2741 hlsq_bindless_base_reg = REG_A6XX_HLSQ_BINDLESS_BASE(0);
2742 hlsq_update_value = 0x7c000;
2743 break;
2744 case VK_PIPELINE_BIND_POINT_COMPUTE:
2745 sp_bindless_base_reg = REG_A6XX_SP_CS_BINDLESS_BASE(0);
2746 hlsq_bindless_base_reg = REG_A6XX_HLSQ_CS_BINDLESS_BASE(0);
2747 hlsq_update_value = 0x3e00;
2748 break;
2749 default:
2750 unreachable("bad bind point");
2751 }
2752
2753 /* Be careful here to *not* refer to the pipeline, so that if only the
2754 * pipeline changes we don't have to emit this again (except if there are
2755 * dynamic descriptors in the pipeline layout). This means always emitting
2756 * all the valid descriptors, which means that we always have to put the
2757 * dynamic descriptor in the driver-only slot at the end
2758 */
2759 uint32_t num_user_sets = util_last_bit(descriptors_state->valid);
2760 uint32_t num_sets = num_user_sets;
2761 if (num_dynamic_descs > 0) {
2762 num_user_sets = MAX_SETS;
2763 num_sets = num_user_sets + 1;
2764 }
2765
2766 unsigned regs[2] = { sp_bindless_base_reg, hlsq_bindless_base_reg };
2767
2768 struct tu_cs cs;
2769 result = tu_cs_begin_sub_stream(draw_state, ARRAY_SIZE(regs) * (1 + num_sets * 2) + 2, &cs);
2770 if (result != VK_SUCCESS)
2771 return result;
2772
2773 if (num_sets > 0) {
2774 for (unsigned i = 0; i < ARRAY_SIZE(regs); i++) {
2775 tu_cs_emit_pkt4(&cs, regs[i], num_sets * 2);
2776 for (unsigned j = 0; j < num_user_sets; j++) {
2777 if (descriptors_state->valid & (1 << j)) {
2778 /* magic | 3 copied from the blob */
2779 tu_cs_emit_qw(&cs, descriptors_state->sets[j]->va | 3);
2780 } else {
2781 tu_cs_emit_qw(&cs, 0 | 3);
2782 }
2783 }
2784 if (num_dynamic_descs > 0) {
2785 tu_cs_emit_qw(&cs, dynamic_desc_set.iova | 3);
2786 }
2787 }
2788
2789 tu_cs_emit_regs(&cs, A6XX_HLSQ_UPDATE_CNTL(hlsq_update_value));
2790 }
2791
2792 *entry = tu_cs_end_sub_stream(draw_state, &cs);
2793 return VK_SUCCESS;
2794 }
2795
2796 static void
2797 tu6_emit_streamout(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
2798 {
2799 struct tu_streamout_state *tf = &cmd->state.pipeline->streamout;
2800
2801 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
2802 struct tu_buffer *buf = cmd->state.streamout_buf.buffers[i];
2803 if (!buf)
2804 continue;
2805
2806 uint32_t offset;
2807 offset = cmd->state.streamout_buf.offsets[i];
2808
2809 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_BASE(i, .bo = buf->bo,
2810 .bo_offset = buf->bo_offset));
2811 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_SIZE(i, buf->size));
2812
2813 if (cmd->state.streamout_reset & (1 << i)) {
2814 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_OFFSET(i, offset));
2815 cmd->state.streamout_reset &= ~(1 << i);
2816 } else {
2817 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
2818 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(REG_A6XX_VPC_SO_BUFFER_OFFSET(i)) |
2819 CP_MEM_TO_REG_0_SHIFT_BY_2 | CP_MEM_TO_REG_0_UNK31 |
2820 CP_MEM_TO_REG_0_CNT(0));
2821 tu_cs_emit_qw(cs, cmd->scratch_bo.iova +
2822 ctrl_offset(flush_base[i].offset));
2823 }
2824
2825 tu_cs_emit_regs(cs, A6XX_VPC_SO_FLUSH_BASE(i, .bo = &cmd->scratch_bo,
2826 .bo_offset =
2827 ctrl_offset(flush_base[i])));
2828 }
2829
2830 if (cmd->state.streamout_enabled) {
2831 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 12 + (2 * tf->prog_count));
2832 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
2833 tu_cs_emit(cs, tf->vpc_so_buf_cntl);
2834 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(0));
2835 tu_cs_emit(cs, tf->ncomp[0]);
2836 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(1));
2837 tu_cs_emit(cs, tf->ncomp[1]);
2838 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(2));
2839 tu_cs_emit(cs, tf->ncomp[2]);
2840 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(3));
2841 tu_cs_emit(cs, tf->ncomp[3]);
2842 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
2843 tu_cs_emit(cs, A6XX_VPC_SO_CNTL_ENABLE);
2844 for (unsigned i = 0; i < tf->prog_count; i++) {
2845 tu_cs_emit(cs, REG_A6XX_VPC_SO_PROG);
2846 tu_cs_emit(cs, tf->prog[i]);
2847 }
2848 } else {
2849 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4);
2850 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
2851 tu_cs_emit(cs, 0);
2852 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
2853 tu_cs_emit(cs, 0);
2854 }
2855 }
2856
2857 static VkResult
2858 tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
2859 struct tu_cs *cs,
2860 const struct tu_draw_info *draw)
2861 {
2862 const struct tu_pipeline *pipeline = cmd->state.pipeline;
2863 const struct tu_dynamic_state *dynamic = &cmd->state.dynamic;
2864 struct tu_draw_state_group draw_state_groups[TU_DRAW_STATE_COUNT];
2865 uint32_t draw_state_group_count = 0;
2866 VkResult result;
2867
2868 struct tu_descriptor_state *descriptors_state =
2869 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
2870
2871 /* TODO lrz */
2872
2873 tu_cs_emit_regs(cs,
2874 A6XX_PC_PRIMITIVE_CNTL_0(.primitive_restart =
2875 pipeline->ia.primitive_restart && draw->indexed));
2876
2877 if (cmd->state.dirty &
2878 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH) &&
2879 (pipeline->dynamic_state.mask & TU_DYNAMIC_LINE_WIDTH)) {
2880 tu6_emit_gras_su_cntl(cs, pipeline->rast.gras_su_cntl,
2881 dynamic->line_width);
2882 }
2883
2884 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK) &&
2885 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_COMPARE_MASK)) {
2886 tu6_emit_stencil_compare_mask(cs, dynamic->stencil_compare_mask.front,
2887 dynamic->stencil_compare_mask.back);
2888 }
2889
2890 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK) &&
2891 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_WRITE_MASK)) {
2892 tu6_emit_stencil_write_mask(cs, dynamic->stencil_write_mask.front,
2893 dynamic->stencil_write_mask.back);
2894 }
2895
2896 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE) &&
2897 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_REFERENCE)) {
2898 tu6_emit_stencil_reference(cs, dynamic->stencil_reference.front,
2899 dynamic->stencil_reference.back);
2900 }
2901
2902 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_VIEWPORT) &&
2903 (pipeline->dynamic_state.mask & TU_DYNAMIC_VIEWPORT)) {
2904 tu6_emit_viewport(cs, &cmd->state.dynamic.viewport.viewports[0]);
2905 }
2906
2907 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_SCISSOR) &&
2908 (pipeline->dynamic_state.mask & TU_DYNAMIC_SCISSOR)) {
2909 tu6_emit_scissor(cs, &cmd->state.dynamic.scissor.scissors[0]);
2910 }
2911
2912 if (cmd->state.dirty &
2913 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_VERTEX_BUFFERS)) {
2914 for (uint32_t i = 0; i < pipeline->vi.count; i++) {
2915 const uint32_t binding = pipeline->vi.bindings[i];
2916 const struct tu_buffer *buf = cmd->state.vb.buffers[binding];
2917 const VkDeviceSize offset = buf->bo_offset +
2918 cmd->state.vb.offsets[binding];
2919 const VkDeviceSize size =
2920 offset < buf->size ? buf->size - offset : 0;
2921
2922 tu_cs_emit_regs(cs,
2923 A6XX_VFD_FETCH_BASE(i, .bo = buf->bo, .bo_offset = offset),
2924 A6XX_VFD_FETCH_SIZE(i, size));
2925 }
2926 }
2927
2928 if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) {
2929 draw_state_groups[draw_state_group_count++] =
2930 (struct tu_draw_state_group) {
2931 .id = TU_DRAW_STATE_PROGRAM,
2932 .enable_mask = ENABLE_DRAW,
2933 .ib = pipeline->program.state_ib,
2934 };
2935 draw_state_groups[draw_state_group_count++] =
2936 (struct tu_draw_state_group) {
2937 .id = TU_DRAW_STATE_PROGRAM_BINNING,
2938 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
2939 .ib = pipeline->program.binning_state_ib,
2940 };
2941 draw_state_groups[draw_state_group_count++] =
2942 (struct tu_draw_state_group) {
2943 .id = TU_DRAW_STATE_VI,
2944 .enable_mask = ENABLE_DRAW,
2945 .ib = pipeline->vi.state_ib,
2946 };
2947 draw_state_groups[draw_state_group_count++] =
2948 (struct tu_draw_state_group) {
2949 .id = TU_DRAW_STATE_VI_BINNING,
2950 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
2951 .ib = pipeline->vi.binning_state_ib,
2952 };
2953 draw_state_groups[draw_state_group_count++] =
2954 (struct tu_draw_state_group) {
2955 .id = TU_DRAW_STATE_VP,
2956 .enable_mask = ENABLE_ALL,
2957 .ib = pipeline->vp.state_ib,
2958 };
2959 draw_state_groups[draw_state_group_count++] =
2960 (struct tu_draw_state_group) {
2961 .id = TU_DRAW_STATE_RAST,
2962 .enable_mask = ENABLE_ALL,
2963 .ib = pipeline->rast.state_ib,
2964 };
2965 draw_state_groups[draw_state_group_count++] =
2966 (struct tu_draw_state_group) {
2967 .id = TU_DRAW_STATE_DS,
2968 .enable_mask = ENABLE_ALL,
2969 .ib = pipeline->ds.state_ib,
2970 };
2971 draw_state_groups[draw_state_group_count++] =
2972 (struct tu_draw_state_group) {
2973 .id = TU_DRAW_STATE_BLEND,
2974 .enable_mask = ENABLE_ALL,
2975 .ib = pipeline->blend.state_ib,
2976 };
2977 }
2978
2979 if (cmd->state.dirty &
2980 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_PUSH_CONSTANTS)) {
2981 draw_state_groups[draw_state_group_count++] =
2982 (struct tu_draw_state_group) {
2983 .id = TU_DRAW_STATE_VS_CONST,
2984 .enable_mask = ENABLE_ALL,
2985 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_VERTEX)
2986 };
2987 draw_state_groups[draw_state_group_count++] =
2988 (struct tu_draw_state_group) {
2989 .id = TU_DRAW_STATE_GS_CONST,
2990 .enable_mask = ENABLE_ALL,
2991 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_GEOMETRY)
2992 };
2993 draw_state_groups[draw_state_group_count++] =
2994 (struct tu_draw_state_group) {
2995 .id = TU_DRAW_STATE_FS_CONST,
2996 .enable_mask = ENABLE_DRAW,
2997 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_FRAGMENT)
2998 };
2999 }
3000
3001 if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS)
3002 tu6_emit_streamout(cmd, cs);
3003
3004 /* If there are any any dynamic descriptors, then we may need to re-emit
3005 * them after every pipeline change in case the number of input attachments
3006 * changes. We also always need to re-emit after a pipeline change if there
3007 * are any input attachments, because the input attachment index comes from
3008 * the pipeline. Finally, it can also happen that the subpass changes
3009 * without the pipeline changing, in which case the GMEM descriptors need
3010 * to be patched differently.
3011 *
3012 * TODO: We could probably be clever and avoid re-emitting state on
3013 * pipeline changes if the number of input attachments is always 0. We
3014 * could also only re-emit dynamic state.
3015 */
3016 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS ||
3017 ((pipeline->layout->dynamic_offset_count +
3018 pipeline->layout->input_attachment_count > 0) &&
3019 cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) ||
3020 (pipeline->layout->input_attachment_count > 0 &&
3021 cmd->state.dirty & TU_CMD_DIRTY_INPUT_ATTACHMENTS)) {
3022 struct tu_cs_entry desc_sets, desc_sets_gmem;
3023 bool need_gmem_desc_set = pipeline->layout->input_attachment_count > 0;
3024
3025 result = tu6_emit_descriptor_sets(cmd, pipeline,
3026 VK_PIPELINE_BIND_POINT_GRAPHICS,
3027 &desc_sets, false);
3028 if (result != VK_SUCCESS)
3029 return result;
3030
3031 draw_state_groups[draw_state_group_count++] =
3032 (struct tu_draw_state_group) {
3033 .id = TU_DRAW_STATE_DESC_SETS,
3034 .enable_mask = need_gmem_desc_set ? ENABLE_NON_GMEM : ENABLE_ALL,
3035 .ib = desc_sets,
3036 };
3037
3038 if (need_gmem_desc_set) {
3039 result = tu6_emit_descriptor_sets(cmd, pipeline,
3040 VK_PIPELINE_BIND_POINT_GRAPHICS,
3041 &desc_sets_gmem, true);
3042 if (result != VK_SUCCESS)
3043 return result;
3044
3045 draw_state_groups[draw_state_group_count++] =
3046 (struct tu_draw_state_group) {
3047 .id = TU_DRAW_STATE_DESC_SETS_GMEM,
3048 .enable_mask = CP_SET_DRAW_STATE__0_GMEM,
3049 .ib = desc_sets_gmem,
3050 };
3051 }
3052
3053 /* We need to reload the descriptors every time the descriptor sets
3054 * change. However, the commands we send only depend on the pipeline
3055 * because the whole point is to cache descriptors which are used by the
3056 * pipeline. There's a problem here, in that the firmware has an
3057 * "optimization" which skips executing groups that are set to the same
3058 * value as the last draw. This means that if the descriptor sets change
3059 * but not the pipeline, we'd try to re-execute the same buffer which
3060 * the firmware would ignore and we wouldn't pre-load the new
3061 * descriptors. The blob seems to re-emit the LOAD_STATE group whenever
3062 * the descriptor sets change, which we emulate here by copying the
3063 * pre-prepared buffer.
3064 */
3065 const struct tu_cs_entry *load_entry = &pipeline->load_state.state_ib;
3066 if (load_entry->size > 0) {
3067 struct tu_cs load_cs;
3068 result = tu_cs_begin_sub_stream(&cmd->sub_cs, load_entry->size, &load_cs);
3069 if (result != VK_SUCCESS)
3070 return result;
3071 tu_cs_emit_array(&load_cs,
3072 (uint32_t *)((char *)load_entry->bo->map + load_entry->offset),
3073 load_entry->size / 4);
3074 struct tu_cs_entry load_copy = tu_cs_end_sub_stream(&cmd->sub_cs, &load_cs);
3075
3076 draw_state_groups[draw_state_group_count++] =
3077 (struct tu_draw_state_group) {
3078 .id = TU_DRAW_STATE_DESC_SETS_LOAD,
3079 /* The blob seems to not enable this for binning, even when
3080 * resources would actually be used in the binning shader.
3081 * Presumably the overhead of prefetching the resources isn't
3082 * worth it.
3083 */
3084 .enable_mask = ENABLE_DRAW,
3085 .ib = load_copy,
3086 };
3087 }
3088 }
3089
3090 struct tu_cs_entry vs_params;
3091 result = tu6_emit_vs_params(cmd, draw, &vs_params);
3092 if (result != VK_SUCCESS)
3093 return result;
3094
3095 draw_state_groups[draw_state_group_count++] =
3096 (struct tu_draw_state_group) {
3097 .id = TU_DRAW_STATE_VS_PARAMS,
3098 .enable_mask = ENABLE_ALL,
3099 .ib = vs_params,
3100 };
3101
3102 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_group_count);
3103 for (uint32_t i = 0; i < draw_state_group_count; i++) {
3104 const struct tu_draw_state_group *group = &draw_state_groups[i];
3105 debug_assert((group->enable_mask & ~ENABLE_ALL) == 0);
3106 uint32_t cp_set_draw_state =
3107 CP_SET_DRAW_STATE__0_COUNT(group->ib.size / 4) |
3108 group->enable_mask |
3109 CP_SET_DRAW_STATE__0_GROUP_ID(group->id);
3110 uint64_t iova;
3111 if (group->ib.size) {
3112 iova = group->ib.bo->iova + group->ib.offset;
3113 } else {
3114 cp_set_draw_state |= CP_SET_DRAW_STATE__0_DISABLE;
3115 iova = 0;
3116 }
3117
3118 tu_cs_emit(cs, cp_set_draw_state);
3119 tu_cs_emit_qw(cs, iova);
3120 }
3121
3122 tu_cs_sanity_check(cs);
3123
3124 /* track BOs */
3125 if (cmd->state.dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) {
3126 for (uint32_t i = 0; i < MAX_VBS; i++) {
3127 const struct tu_buffer *buf = cmd->state.vb.buffers[i];
3128 if (buf)
3129 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
3130 }
3131 }
3132 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3133 unsigned i;
3134 for_each_bit(i, descriptors_state->valid) {
3135 struct tu_descriptor_set *set = descriptors_state->sets[i];
3136 for (unsigned j = 0; j < set->layout->buffer_count; ++j) {
3137 if (set->buffers[j]) {
3138 tu_bo_list_add(&cmd->bo_list, set->buffers[j],
3139 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3140 }
3141 }
3142 if (set->size > 0) {
3143 tu_bo_list_add(&cmd->bo_list, &set->pool->bo,
3144 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
3145 }
3146 }
3147 }
3148 if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS) {
3149 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3150 const struct tu_buffer *buf = cmd->state.streamout_buf.buffers[i];
3151 if (buf) {
3152 tu_bo_list_add(&cmd->bo_list, buf->bo,
3153 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3154 }
3155 }
3156 }
3157
3158 /* There are too many graphics dirty bits to list here, so just list the
3159 * bits to preserve instead. The only things not emitted here are
3160 * compute-related state.
3161 */
3162 cmd->state.dirty &= TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS;
3163
3164 /* Fragment shader state overwrites compute shader state, so flag the
3165 * compute pipeline for re-emit.
3166 */
3167 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
3168 return VK_SUCCESS;
3169 }
3170
3171 static void
3172 tu6_emit_draw_indirect(struct tu_cmd_buffer *cmd,
3173 struct tu_cs *cs,
3174 const struct tu_draw_info *draw)
3175 {
3176 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3177 bool has_gs = cmd->state.pipeline->active_stages &
3178 VK_SHADER_STAGE_GEOMETRY_BIT;
3179
3180 tu_cs_emit_regs(cs,
3181 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3182 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3183
3184 if (draw->indexed) {
3185 const enum a4xx_index_size index_size =
3186 tu6_index_size(cmd->state.index_type);
3187 const uint32_t index_bytes =
3188 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3189 const struct tu_buffer *index_buf = cmd->state.index_buffer;
3190 unsigned max_indicies =
3191 (index_buf->size - cmd->state.index_offset) / index_bytes;
3192
3193 const uint32_t cp_draw_indx =
3194 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3195 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3196 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3197 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3198 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3199
3200 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_INDIRECT, 6);
3201 tu_cs_emit(cs, cp_draw_indx);
3202 tu_cs_emit_qw(cs, index_buf->bo->iova + cmd->state.index_offset);
3203 tu_cs_emit(cs, A5XX_CP_DRAW_INDX_INDIRECT_3_MAX_INDICES(max_indicies));
3204 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3205 } else {
3206 const uint32_t cp_draw_indx =
3207 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3208 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3209 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3210 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3211
3212 tu_cs_emit_pkt7(cs, CP_DRAW_INDIRECT, 3);
3213 tu_cs_emit(cs, cp_draw_indx);
3214 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3215 }
3216
3217 tu_bo_list_add(&cmd->bo_list, draw->indirect->bo, MSM_SUBMIT_BO_READ);
3218 }
3219
3220 static void
3221 tu6_emit_draw_direct(struct tu_cmd_buffer *cmd,
3222 struct tu_cs *cs,
3223 const struct tu_draw_info *draw)
3224 {
3225
3226 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3227 bool has_gs = cmd->state.pipeline->active_stages &
3228 VK_SHADER_STAGE_GEOMETRY_BIT;
3229
3230 tu_cs_emit_regs(cs,
3231 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3232 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3233
3234 /* TODO hw binning */
3235 if (draw->indexed) {
3236 const enum a4xx_index_size index_size =
3237 tu6_index_size(cmd->state.index_type);
3238 const uint32_t index_bytes =
3239 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3240 const struct tu_buffer *buf = cmd->state.index_buffer;
3241 const VkDeviceSize offset = buf->bo_offset + cmd->state.index_offset +
3242 index_bytes * draw->first_index;
3243 const uint32_t size = index_bytes * draw->count;
3244
3245 const uint32_t cp_draw_indx =
3246 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3247 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3248 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3249 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3250 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3251
3252 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7);
3253 tu_cs_emit(cs, cp_draw_indx);
3254 tu_cs_emit(cs, draw->instance_count);
3255 tu_cs_emit(cs, draw->count);
3256 tu_cs_emit(cs, 0x0); /* XXX */
3257 tu_cs_emit_qw(cs, buf->bo->iova + offset);
3258 tu_cs_emit(cs, size);
3259 } else {
3260 const uint32_t cp_draw_indx =
3261 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3262 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3263 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3264 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3265
3266 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3);
3267 tu_cs_emit(cs, cp_draw_indx);
3268 tu_cs_emit(cs, draw->instance_count);
3269 tu_cs_emit(cs, draw->count);
3270 }
3271 }
3272
3273 static void
3274 tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw)
3275 {
3276 struct tu_cs *cs = &cmd->draw_cs;
3277 VkResult result;
3278
3279 result = tu6_bind_draw_states(cmd, cs, draw);
3280 if (result != VK_SUCCESS) {
3281 cmd->record_result = result;
3282 return;
3283 }
3284
3285 if (draw->indirect)
3286 tu6_emit_draw_indirect(cmd, cs, draw);
3287 else
3288 tu6_emit_draw_direct(cmd, cs, draw);
3289
3290 if (cmd->state.streamout_enabled) {
3291 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3292 if (cmd->state.streamout_enabled & (1 << i))
3293 tu6_emit_event_write(cmd, cs, FLUSH_SO_0 + i, false);
3294 }
3295 }
3296
3297 cmd->wait_for_idle = true;
3298
3299 tu_cs_sanity_check(cs);
3300 }
3301
3302 void
3303 tu_CmdDraw(VkCommandBuffer commandBuffer,
3304 uint32_t vertexCount,
3305 uint32_t instanceCount,
3306 uint32_t firstVertex,
3307 uint32_t firstInstance)
3308 {
3309 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3310 struct tu_draw_info info = {};
3311
3312 info.count = vertexCount;
3313 info.instance_count = instanceCount;
3314 info.first_instance = firstInstance;
3315 info.vertex_offset = firstVertex;
3316
3317 tu_draw(cmd_buffer, &info);
3318 }
3319
3320 void
3321 tu_CmdDrawIndexed(VkCommandBuffer commandBuffer,
3322 uint32_t indexCount,
3323 uint32_t instanceCount,
3324 uint32_t firstIndex,
3325 int32_t vertexOffset,
3326 uint32_t firstInstance)
3327 {
3328 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3329 struct tu_draw_info info = {};
3330
3331 info.indexed = true;
3332 info.count = indexCount;
3333 info.instance_count = instanceCount;
3334 info.first_index = firstIndex;
3335 info.vertex_offset = vertexOffset;
3336 info.first_instance = firstInstance;
3337
3338 tu_draw(cmd_buffer, &info);
3339 }
3340
3341 void
3342 tu_CmdDrawIndirect(VkCommandBuffer commandBuffer,
3343 VkBuffer _buffer,
3344 VkDeviceSize offset,
3345 uint32_t drawCount,
3346 uint32_t stride)
3347 {
3348 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3349 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3350 struct tu_draw_info info = {};
3351
3352 info.count = drawCount;
3353 info.indirect = buffer;
3354 info.indirect_offset = offset;
3355 info.stride = stride;
3356
3357 tu_draw(cmd_buffer, &info);
3358 }
3359
3360 void
3361 tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer,
3362 VkBuffer _buffer,
3363 VkDeviceSize offset,
3364 uint32_t drawCount,
3365 uint32_t stride)
3366 {
3367 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3368 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3369 struct tu_draw_info info = {};
3370
3371 info.indexed = true;
3372 info.count = drawCount;
3373 info.indirect = buffer;
3374 info.indirect_offset = offset;
3375 info.stride = stride;
3376
3377 tu_draw(cmd_buffer, &info);
3378 }
3379
3380 void tu_CmdDrawIndirectByteCountEXT(VkCommandBuffer commandBuffer,
3381 uint32_t instanceCount,
3382 uint32_t firstInstance,
3383 VkBuffer _counterBuffer,
3384 VkDeviceSize counterBufferOffset,
3385 uint32_t counterOffset,
3386 uint32_t vertexStride)
3387 {
3388 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3389 TU_FROM_HANDLE(tu_buffer, buffer, _counterBuffer);
3390
3391 struct tu_draw_info info = {};
3392
3393 info.instance_count = instanceCount;
3394 info.first_instance = firstInstance;
3395 info.streamout_buffer = buffer;
3396 info.streamout_buffer_offset = counterBufferOffset;
3397 info.stride = vertexStride;
3398
3399 tu_draw(cmd_buffer, &info);
3400 }
3401
3402 struct tu_dispatch_info
3403 {
3404 /**
3405 * Determine the layout of the grid (in block units) to be used.
3406 */
3407 uint32_t blocks[3];
3408
3409 /**
3410 * A starting offset for the grid. If unaligned is set, the offset
3411 * must still be aligned.
3412 */
3413 uint32_t offsets[3];
3414 /**
3415 * Whether it's an unaligned compute dispatch.
3416 */
3417 bool unaligned;
3418
3419 /**
3420 * Indirect compute parameters resource.
3421 */
3422 struct tu_buffer *indirect;
3423 uint64_t indirect_offset;
3424 };
3425
3426 static void
3427 tu_emit_compute_driver_params(struct tu_cs *cs, struct tu_pipeline *pipeline,
3428 const struct tu_dispatch_info *info)
3429 {
3430 gl_shader_stage type = MESA_SHADER_COMPUTE;
3431 const struct tu_program_descriptor_linkage *link =
3432 &pipeline->program.link[type];
3433 const struct ir3_const_state *const_state = &link->const_state;
3434 uint32_t offset = const_state->offsets.driver_param;
3435
3436 if (link->constlen <= offset)
3437 return;
3438
3439 if (!info->indirect) {
3440 uint32_t driver_params[IR3_DP_CS_COUNT] = {
3441 [IR3_DP_NUM_WORK_GROUPS_X] = info->blocks[0],
3442 [IR3_DP_NUM_WORK_GROUPS_Y] = info->blocks[1],
3443 [IR3_DP_NUM_WORK_GROUPS_Z] = info->blocks[2],
3444 [IR3_DP_LOCAL_GROUP_SIZE_X] = pipeline->compute.local_size[0],
3445 [IR3_DP_LOCAL_GROUP_SIZE_Y] = pipeline->compute.local_size[1],
3446 [IR3_DP_LOCAL_GROUP_SIZE_Z] = pipeline->compute.local_size[2],
3447 };
3448
3449 uint32_t num_consts = MIN2(const_state->num_driver_params,
3450 (link->constlen - offset) * 4);
3451 /* push constants */
3452 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_consts);
3453 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
3454 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3455 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3456 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3457 CP_LOAD_STATE6_0_NUM_UNIT(num_consts / 4));
3458 tu_cs_emit(cs, 0);
3459 tu_cs_emit(cs, 0);
3460 uint32_t i;
3461 for (i = 0; i < num_consts; i++)
3462 tu_cs_emit(cs, driver_params[i]);
3463 } else {
3464 tu_finishme("Indirect driver params");
3465 }
3466 }
3467
3468 static void
3469 tu_dispatch(struct tu_cmd_buffer *cmd,
3470 const struct tu_dispatch_info *info)
3471 {
3472 struct tu_cs *cs = &cmd->cs;
3473 struct tu_pipeline *pipeline = cmd->state.compute_pipeline;
3474 struct tu_descriptor_state *descriptors_state =
3475 &cmd->descriptors[VK_PIPELINE_BIND_POINT_COMPUTE];
3476 VkResult result;
3477
3478 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_PIPELINE)
3479 tu_cs_emit_ib(cs, &pipeline->program.state_ib);
3480
3481 struct tu_cs_entry ib;
3482
3483 ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE);
3484 if (ib.size)
3485 tu_cs_emit_ib(cs, &ib);
3486
3487 tu_emit_compute_driver_params(cs, pipeline, info);
3488
3489 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS) {
3490 result = tu6_emit_descriptor_sets(cmd, pipeline,
3491 VK_PIPELINE_BIND_POINT_COMPUTE, &ib,
3492 false);
3493 if (result != VK_SUCCESS) {
3494 cmd->record_result = result;
3495 return;
3496 }
3497
3498 /* track BOs */
3499 unsigned i;
3500 for_each_bit(i, descriptors_state->valid) {
3501 struct tu_descriptor_set *set = descriptors_state->sets[i];
3502 for (unsigned j = 0; j < set->layout->buffer_count; ++j) {
3503 if (set->buffers[j]) {
3504 tu_bo_list_add(&cmd->bo_list, set->buffers[j],
3505 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3506 }
3507 }
3508
3509 if (set->size > 0) {
3510 tu_bo_list_add(&cmd->bo_list, &set->pool->bo,
3511 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
3512 }
3513 }
3514 }
3515
3516 if (ib.size)
3517 tu_cs_emit_ib(cs, &ib);
3518
3519 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS)
3520 tu_cs_emit_ib(cs, &pipeline->load_state.state_ib);
3521
3522 cmd->state.dirty &=
3523 ~(TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS | TU_CMD_DIRTY_COMPUTE_PIPELINE);
3524
3525 /* Compute shader state overwrites fragment shader state, so we flag the
3526 * graphics pipeline for re-emit.
3527 */
3528 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
3529
3530 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
3531 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_COMPUTE));
3532
3533 const uint32_t *local_size = pipeline->compute.local_size;
3534 const uint32_t *num_groups = info->blocks;
3535 tu_cs_emit_regs(cs,
3536 A6XX_HLSQ_CS_NDRANGE_0(.kerneldim = 3,
3537 .localsizex = local_size[0] - 1,
3538 .localsizey = local_size[1] - 1,
3539 .localsizez = local_size[2] - 1),
3540 A6XX_HLSQ_CS_NDRANGE_1(.globalsize_x = local_size[0] * num_groups[0]),
3541 A6XX_HLSQ_CS_NDRANGE_2(.globaloff_x = 0),
3542 A6XX_HLSQ_CS_NDRANGE_3(.globalsize_y = local_size[1] * num_groups[1]),
3543 A6XX_HLSQ_CS_NDRANGE_4(.globaloff_y = 0),
3544 A6XX_HLSQ_CS_NDRANGE_5(.globalsize_z = local_size[2] * num_groups[2]),
3545 A6XX_HLSQ_CS_NDRANGE_6(.globaloff_z = 0));
3546
3547 tu_cs_emit_regs(cs,
3548 A6XX_HLSQ_CS_KERNEL_GROUP_X(1),
3549 A6XX_HLSQ_CS_KERNEL_GROUP_Y(1),
3550 A6XX_HLSQ_CS_KERNEL_GROUP_Z(1));
3551
3552 if (info->indirect) {
3553 uint64_t iova = tu_buffer_iova(info->indirect) + info->indirect_offset;
3554
3555 tu_bo_list_add(&cmd->bo_list, info->indirect->bo,
3556 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3557
3558 tu_cs_emit_pkt7(cs, CP_EXEC_CS_INDIRECT, 4);
3559 tu_cs_emit(cs, 0x00000000);
3560 tu_cs_emit_qw(cs, iova);
3561 tu_cs_emit(cs,
3562 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size[0] - 1) |
3563 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size[1] - 1) |
3564 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size[2] - 1));
3565 } else {
3566 tu_cs_emit_pkt7(cs, CP_EXEC_CS, 4);
3567 tu_cs_emit(cs, 0x00000000);
3568 tu_cs_emit(cs, CP_EXEC_CS_1_NGROUPS_X(info->blocks[0]));
3569 tu_cs_emit(cs, CP_EXEC_CS_2_NGROUPS_Y(info->blocks[1]));
3570 tu_cs_emit(cs, CP_EXEC_CS_3_NGROUPS_Z(info->blocks[2]));
3571 }
3572
3573 tu_cs_emit_wfi(cs);
3574
3575 tu6_emit_cache_flush(cmd, cs);
3576 }
3577
3578 void
3579 tu_CmdDispatchBase(VkCommandBuffer commandBuffer,
3580 uint32_t base_x,
3581 uint32_t base_y,
3582 uint32_t base_z,
3583 uint32_t x,
3584 uint32_t y,
3585 uint32_t z)
3586 {
3587 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3588 struct tu_dispatch_info info = {};
3589
3590 info.blocks[0] = x;
3591 info.blocks[1] = y;
3592 info.blocks[2] = z;
3593
3594 info.offsets[0] = base_x;
3595 info.offsets[1] = base_y;
3596 info.offsets[2] = base_z;
3597 tu_dispatch(cmd_buffer, &info);
3598 }
3599
3600 void
3601 tu_CmdDispatch(VkCommandBuffer commandBuffer,
3602 uint32_t x,
3603 uint32_t y,
3604 uint32_t z)
3605 {
3606 tu_CmdDispatchBase(commandBuffer, 0, 0, 0, x, y, z);
3607 }
3608
3609 void
3610 tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer,
3611 VkBuffer _buffer,
3612 VkDeviceSize offset)
3613 {
3614 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3615 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3616 struct tu_dispatch_info info = {};
3617
3618 info.indirect = buffer;
3619 info.indirect_offset = offset;
3620
3621 tu_dispatch(cmd_buffer, &info);
3622 }
3623
3624 void
3625 tu_CmdEndRenderPass(VkCommandBuffer commandBuffer)
3626 {
3627 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3628
3629 tu_cs_end(&cmd_buffer->draw_cs);
3630 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
3631
3632 if (use_sysmem_rendering(cmd_buffer))
3633 tu_cmd_render_sysmem(cmd_buffer);
3634 else
3635 tu_cmd_render_tiles(cmd_buffer);
3636
3637 /* discard draw_cs and draw_epilogue_cs entries now that the tiles are
3638 rendered */
3639 tu_cs_discard_entries(&cmd_buffer->draw_cs);
3640 tu_cs_begin(&cmd_buffer->draw_cs);
3641 tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs);
3642 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
3643
3644 cmd_buffer->state.pass = NULL;
3645 cmd_buffer->state.subpass = NULL;
3646 cmd_buffer->state.framebuffer = NULL;
3647 }
3648
3649 void
3650 tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer,
3651 const VkSubpassEndInfoKHR *pSubpassEndInfo)
3652 {
3653 tu_CmdEndRenderPass(commandBuffer);
3654 }
3655
3656 struct tu_barrier_info
3657 {
3658 uint32_t eventCount;
3659 const VkEvent *pEvents;
3660 VkPipelineStageFlags srcStageMask;
3661 };
3662
3663 static void
3664 tu_barrier(struct tu_cmd_buffer *cmd,
3665 uint32_t memoryBarrierCount,
3666 const VkMemoryBarrier *pMemoryBarriers,
3667 uint32_t bufferMemoryBarrierCount,
3668 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3669 uint32_t imageMemoryBarrierCount,
3670 const VkImageMemoryBarrier *pImageMemoryBarriers,
3671 const struct tu_barrier_info *info)
3672 {
3673 /* renderpass case is only for subpass self-dependencies
3674 * which means syncing the render output with texture cache
3675 * note: only the CACHE_INVALIDATE is needed in GMEM mode
3676 * and in sysmem mode we might not need either color/depth flush
3677 */
3678 if (cmd->state.pass) {
3679 tu6_emit_event_write(cmd, &cmd->draw_cs, PC_CCU_FLUSH_COLOR_TS, true);
3680 tu6_emit_event_write(cmd, &cmd->draw_cs, PC_CCU_FLUSH_DEPTH_TS, true);
3681 tu6_emit_event_write(cmd, &cmd->draw_cs, CACHE_INVALIDATE, false);
3682 return;
3683 }
3684 }
3685
3686 void
3687 tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer,
3688 VkPipelineStageFlags srcStageMask,
3689 VkPipelineStageFlags dstStageMask,
3690 VkDependencyFlags dependencyFlags,
3691 uint32_t memoryBarrierCount,
3692 const VkMemoryBarrier *pMemoryBarriers,
3693 uint32_t bufferMemoryBarrierCount,
3694 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3695 uint32_t imageMemoryBarrierCount,
3696 const VkImageMemoryBarrier *pImageMemoryBarriers)
3697 {
3698 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3699 struct tu_barrier_info info;
3700
3701 info.eventCount = 0;
3702 info.pEvents = NULL;
3703 info.srcStageMask = srcStageMask;
3704
3705 tu_barrier(cmd_buffer, memoryBarrierCount, pMemoryBarriers,
3706 bufferMemoryBarrierCount, pBufferMemoryBarriers,
3707 imageMemoryBarrierCount, pImageMemoryBarriers, &info);
3708 }
3709
3710 static void
3711 write_event(struct tu_cmd_buffer *cmd, struct tu_event *event, unsigned value)
3712 {
3713 struct tu_cs *cs = &cmd->cs;
3714
3715 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_WRITE);
3716
3717 /* TODO: any flush required before/after ? */
3718
3719 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
3720 tu_cs_emit_qw(cs, event->bo.iova); /* ADDR_LO/HI */
3721 tu_cs_emit(cs, value);
3722 }
3723
3724 void
3725 tu_CmdSetEvent(VkCommandBuffer commandBuffer,
3726 VkEvent _event,
3727 VkPipelineStageFlags stageMask)
3728 {
3729 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3730 TU_FROM_HANDLE(tu_event, event, _event);
3731
3732 write_event(cmd, event, 1);
3733 }
3734
3735 void
3736 tu_CmdResetEvent(VkCommandBuffer commandBuffer,
3737 VkEvent _event,
3738 VkPipelineStageFlags stageMask)
3739 {
3740 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3741 TU_FROM_HANDLE(tu_event, event, _event);
3742
3743 write_event(cmd, event, 0);
3744 }
3745
3746 void
3747 tu_CmdWaitEvents(VkCommandBuffer commandBuffer,
3748 uint32_t eventCount,
3749 const VkEvent *pEvents,
3750 VkPipelineStageFlags srcStageMask,
3751 VkPipelineStageFlags dstStageMask,
3752 uint32_t memoryBarrierCount,
3753 const VkMemoryBarrier *pMemoryBarriers,
3754 uint32_t bufferMemoryBarrierCount,
3755 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3756 uint32_t imageMemoryBarrierCount,
3757 const VkImageMemoryBarrier *pImageMemoryBarriers)
3758 {
3759 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3760 struct tu_cs *cs = &cmd->cs;
3761
3762 /* TODO: any flush required before/after? (CP_WAIT_FOR_ME?) */
3763
3764 for (uint32_t i = 0; i < eventCount; i++) {
3765 TU_FROM_HANDLE(tu_event, event, pEvents[i]);
3766
3767 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_READ);
3768
3769 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
3770 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
3771 CP_WAIT_REG_MEM_0_POLL_MEMORY);
3772 tu_cs_emit_qw(cs, event->bo.iova); /* POLL_ADDR_LO/HI */
3773 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
3774 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
3775 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
3776 }
3777 }
3778
3779 void
3780 tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask)
3781 {
3782 /* No-op */
3783 }