turnip: move some constant state to tu6_init_hw
[mesa.git] / src / freedreno / vulkan / tu_cmd_buffer.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #include "tu_private.h"
29
30 #include "registers/adreno_pm4.xml.h"
31 #include "registers/adreno_common.xml.h"
32
33 #include "vk_format.h"
34
35 #include "tu_cs.h"
36 #include "tu_blit.h"
37
38 #define OVERFLOW_FLAG_REG REG_A6XX_CP_SCRATCH_REG(0)
39
40 void
41 tu_bo_list_init(struct tu_bo_list *list)
42 {
43 list->count = list->capacity = 0;
44 list->bo_infos = NULL;
45 }
46
47 void
48 tu_bo_list_destroy(struct tu_bo_list *list)
49 {
50 free(list->bo_infos);
51 }
52
53 void
54 tu_bo_list_reset(struct tu_bo_list *list)
55 {
56 list->count = 0;
57 }
58
59 /**
60 * \a flags consists of MSM_SUBMIT_BO_FLAGS.
61 */
62 static uint32_t
63 tu_bo_list_add_info(struct tu_bo_list *list,
64 const struct drm_msm_gem_submit_bo *bo_info)
65 {
66 assert(bo_info->handle != 0);
67
68 for (uint32_t i = 0; i < list->count; ++i) {
69 if (list->bo_infos[i].handle == bo_info->handle) {
70 assert(list->bo_infos[i].presumed == bo_info->presumed);
71 list->bo_infos[i].flags |= bo_info->flags;
72 return i;
73 }
74 }
75
76 /* grow list->bo_infos if needed */
77 if (list->count == list->capacity) {
78 uint32_t new_capacity = MAX2(2 * list->count, 16);
79 struct drm_msm_gem_submit_bo *new_bo_infos = realloc(
80 list->bo_infos, new_capacity * sizeof(struct drm_msm_gem_submit_bo));
81 if (!new_bo_infos)
82 return TU_BO_LIST_FAILED;
83 list->bo_infos = new_bo_infos;
84 list->capacity = new_capacity;
85 }
86
87 list->bo_infos[list->count] = *bo_info;
88 return list->count++;
89 }
90
91 uint32_t
92 tu_bo_list_add(struct tu_bo_list *list,
93 const struct tu_bo *bo,
94 uint32_t flags)
95 {
96 return tu_bo_list_add_info(list, &(struct drm_msm_gem_submit_bo) {
97 .flags = flags,
98 .handle = bo->gem_handle,
99 .presumed = bo->iova,
100 });
101 }
102
103 VkResult
104 tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other)
105 {
106 for (uint32_t i = 0; i < other->count; i++) {
107 if (tu_bo_list_add_info(list, other->bo_infos + i) == TU_BO_LIST_FAILED)
108 return VK_ERROR_OUT_OF_HOST_MEMORY;
109 }
110
111 return VK_SUCCESS;
112 }
113
114 static bool
115 is_linear_mipmapped(const struct tu_image_view *iview)
116 {
117 return iview->image->layout.tile_mode == TILE6_LINEAR &&
118 iview->base_mip != iview->image->level_count - 1;
119 }
120
121 static bool
122 force_sysmem(const struct tu_cmd_buffer *cmd,
123 const struct VkRect2D *render_area)
124 {
125 const struct tu_framebuffer *fb = cmd->state.framebuffer;
126 const struct tu_physical_device *device = cmd->device->physical_device;
127 bool has_linear_mipmapped_store = false;
128 const struct tu_render_pass *pass = cmd->state.pass;
129
130 /* Iterate over all the places we call tu6_emit_store_attachment() */
131 for (unsigned i = 0; i < pass->subpass_count; i++) {
132 const struct tu_subpass *subpass = &pass->subpasses[i];
133 if (subpass->resolve_attachments) {
134 for (unsigned i = 0; i < subpass->color_count; i++) {
135 uint32_t a = subpass->resolve_attachments[i].attachment;
136 if (a != VK_ATTACHMENT_UNUSED &&
137 cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_STORE) {
138 const struct tu_image_view *iview = fb->attachments[a].attachment;
139 if (is_linear_mipmapped(iview)) {
140 has_linear_mipmapped_store = true;
141 break;
142 }
143 }
144 }
145 }
146 }
147
148 for (unsigned i = 0; i < pass->attachment_count; i++) {
149 if (pass->attachments[i].gmem_offset >= 0 &&
150 cmd->state.pass->attachments[i].store_op == VK_ATTACHMENT_STORE_OP_STORE) {
151 const struct tu_image_view *iview = fb->attachments[i].attachment;
152 if (is_linear_mipmapped(iview)) {
153 has_linear_mipmapped_store = true;
154 break;
155 }
156 }
157 }
158
159 /* Linear textures cannot have any padding between mipmap levels and their
160 * height isn't padded, while at the same time the GMEM->MEM resolve does
161 * not have per-pixel granularity, so if the image height isn't aligned to
162 * the resolve granularity and the render area is tall enough, we may wind
163 * up writing past the bottom of the image into the next miplevel or even
164 * past the end of the image. For the last miplevel, the layout code should
165 * insert enough padding so that the overdraw writes to the padding. To
166 * work around this, we force-enable sysmem rendering.
167 */
168 const uint32_t y2 = render_area->offset.y + render_area->extent.height;
169 const uint32_t aligned_y2 = ALIGN_POT(y2, device->tile_align_h);
170
171 return has_linear_mipmapped_store && aligned_y2 > fb->height;
172 }
173
174 static void
175 tu_tiling_config_update_tile_layout(struct tu_tiling_config *tiling,
176 const struct tu_device *dev,
177 uint32_t pixels)
178 {
179 const uint32_t tile_align_w = dev->physical_device->tile_align_w;
180 const uint32_t tile_align_h = dev->physical_device->tile_align_h;
181 const uint32_t max_tile_width = 1024; /* A6xx */
182
183 tiling->tile0.offset = (VkOffset2D) {
184 .x = tiling->render_area.offset.x & ~(tile_align_w - 1),
185 .y = tiling->render_area.offset.y & ~(tile_align_h - 1),
186 };
187
188 const uint32_t ra_width =
189 tiling->render_area.extent.width +
190 (tiling->render_area.offset.x - tiling->tile0.offset.x);
191 const uint32_t ra_height =
192 tiling->render_area.extent.height +
193 (tiling->render_area.offset.y - tiling->tile0.offset.y);
194
195 /* start from 1 tile */
196 tiling->tile_count = (VkExtent2D) {
197 .width = 1,
198 .height = 1,
199 };
200 tiling->tile0.extent = (VkExtent2D) {
201 .width = align(ra_width, tile_align_w),
202 .height = align(ra_height, tile_align_h),
203 };
204
205 if (unlikely(dev->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN)) {
206 /* start with 2x2 tiles */
207 tiling->tile_count.width = 2;
208 tiling->tile_count.height = 2;
209 tiling->tile0.extent.width = align(DIV_ROUND_UP(ra_width, 2), tile_align_w);
210 tiling->tile0.extent.height = align(DIV_ROUND_UP(ra_height, 2), tile_align_h);
211 }
212
213 /* do not exceed max tile width */
214 while (tiling->tile0.extent.width > max_tile_width) {
215 tiling->tile_count.width++;
216 tiling->tile0.extent.width =
217 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
218 }
219
220 /* do not exceed gmem size */
221 while (tiling->tile0.extent.width * tiling->tile0.extent.height > pixels) {
222 if (tiling->tile0.extent.width > MAX2(tile_align_w, tiling->tile0.extent.height)) {
223 tiling->tile_count.width++;
224 tiling->tile0.extent.width =
225 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
226 } else {
227 /* if this assert fails then layout is impossible.. */
228 assert(tiling->tile0.extent.height > tile_align_h);
229 tiling->tile_count.height++;
230 tiling->tile0.extent.height =
231 align(DIV_ROUND_UP(ra_height, tiling->tile_count.height), tile_align_h);
232 }
233 }
234 }
235
236 static void
237 tu_tiling_config_update_pipe_layout(struct tu_tiling_config *tiling,
238 const struct tu_device *dev)
239 {
240 const uint32_t max_pipe_count = 32; /* A6xx */
241
242 /* start from 1 tile per pipe */
243 tiling->pipe0 = (VkExtent2D) {
244 .width = 1,
245 .height = 1,
246 };
247 tiling->pipe_count = tiling->tile_count;
248
249 /* do not exceed max pipe count vertically */
250 while (tiling->pipe_count.height > max_pipe_count) {
251 tiling->pipe0.height += 2;
252 tiling->pipe_count.height =
253 (tiling->tile_count.height + tiling->pipe0.height - 1) /
254 tiling->pipe0.height;
255 }
256
257 /* do not exceed max pipe count */
258 while (tiling->pipe_count.width * tiling->pipe_count.height >
259 max_pipe_count) {
260 tiling->pipe0.width += 1;
261 tiling->pipe_count.width =
262 (tiling->tile_count.width + tiling->pipe0.width - 1) /
263 tiling->pipe0.width;
264 }
265 }
266
267 static void
268 tu_tiling_config_update_pipes(struct tu_tiling_config *tiling,
269 const struct tu_device *dev)
270 {
271 const uint32_t max_pipe_count = 32; /* A6xx */
272 const uint32_t used_pipe_count =
273 tiling->pipe_count.width * tiling->pipe_count.height;
274 const VkExtent2D last_pipe = {
275 .width = (tiling->tile_count.width - 1) % tiling->pipe0.width + 1,
276 .height = (tiling->tile_count.height - 1) % tiling->pipe0.height + 1,
277 };
278
279 assert(used_pipe_count <= max_pipe_count);
280 assert(max_pipe_count <= ARRAY_SIZE(tiling->pipe_config));
281
282 for (uint32_t y = 0; y < tiling->pipe_count.height; y++) {
283 for (uint32_t x = 0; x < tiling->pipe_count.width; x++) {
284 const uint32_t pipe_x = tiling->pipe0.width * x;
285 const uint32_t pipe_y = tiling->pipe0.height * y;
286 const uint32_t pipe_w = (x == tiling->pipe_count.width - 1)
287 ? last_pipe.width
288 : tiling->pipe0.width;
289 const uint32_t pipe_h = (y == tiling->pipe_count.height - 1)
290 ? last_pipe.height
291 : tiling->pipe0.height;
292 const uint32_t n = tiling->pipe_count.width * y + x;
293
294 tiling->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
295 A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
296 A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
297 A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
298 tiling->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
299 }
300 }
301
302 memset(tiling->pipe_config + used_pipe_count, 0,
303 sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
304 }
305
306 static void
307 tu_tiling_config_get_tile(const struct tu_tiling_config *tiling,
308 const struct tu_device *dev,
309 uint32_t tx,
310 uint32_t ty,
311 struct tu_tile *tile)
312 {
313 /* find the pipe and the slot for tile (tx, ty) */
314 const uint32_t px = tx / tiling->pipe0.width;
315 const uint32_t py = ty / tiling->pipe0.height;
316 const uint32_t sx = tx - tiling->pipe0.width * px;
317 const uint32_t sy = ty - tiling->pipe0.height * py;
318
319 assert(tx < tiling->tile_count.width && ty < tiling->tile_count.height);
320 assert(px < tiling->pipe_count.width && py < tiling->pipe_count.height);
321 assert(sx < tiling->pipe0.width && sy < tiling->pipe0.height);
322
323 /* convert to 1D indices */
324 tile->pipe = tiling->pipe_count.width * py + px;
325 tile->slot = tiling->pipe0.width * sy + sx;
326
327 /* get the blit area for the tile */
328 tile->begin = (VkOffset2D) {
329 .x = tiling->tile0.offset.x + tiling->tile0.extent.width * tx,
330 .y = tiling->tile0.offset.y + tiling->tile0.extent.height * ty,
331 };
332 tile->end.x =
333 (tx == tiling->tile_count.width - 1)
334 ? tiling->render_area.offset.x + tiling->render_area.extent.width
335 : tile->begin.x + tiling->tile0.extent.width;
336 tile->end.y =
337 (ty == tiling->tile_count.height - 1)
338 ? tiling->render_area.offset.y + tiling->render_area.extent.height
339 : tile->begin.y + tiling->tile0.extent.height;
340 }
341
342 enum a3xx_msaa_samples
343 tu_msaa_samples(uint32_t samples)
344 {
345 switch (samples) {
346 case 1:
347 return MSAA_ONE;
348 case 2:
349 return MSAA_TWO;
350 case 4:
351 return MSAA_FOUR;
352 case 8:
353 return MSAA_EIGHT;
354 default:
355 assert(!"invalid sample count");
356 return MSAA_ONE;
357 }
358 }
359
360 static enum a4xx_index_size
361 tu6_index_size(VkIndexType type)
362 {
363 switch (type) {
364 case VK_INDEX_TYPE_UINT16:
365 return INDEX4_SIZE_16_BIT;
366 case VK_INDEX_TYPE_UINT32:
367 return INDEX4_SIZE_32_BIT;
368 default:
369 unreachable("invalid VkIndexType");
370 return INDEX4_SIZE_8_BIT;
371 }
372 }
373
374 unsigned
375 tu6_emit_event_write(struct tu_cmd_buffer *cmd,
376 struct tu_cs *cs,
377 enum vgt_event_type event,
378 bool need_seqno)
379 {
380 unsigned seqno = 0;
381
382 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1);
383 tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event));
384 if (need_seqno) {
385 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
386 seqno = ++cmd->scratch_seqno;
387 tu_cs_emit(cs, seqno);
388 }
389
390 return seqno;
391 }
392
393 static void
394 tu6_emit_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
395 {
396 tu6_emit_event_write(cmd, cs, 0x31, false);
397 }
398
399 static void
400 tu6_emit_lrz_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
401 {
402 tu6_emit_event_write(cmd, cs, LRZ_FLUSH, false);
403 }
404
405 static void
406 tu6_emit_wfi(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
407 {
408 if (cmd->wait_for_idle) {
409 tu_cs_emit_wfi(cs);
410 cmd->wait_for_idle = false;
411 }
412 }
413
414 #define tu_image_view_ubwc_pitches(iview) \
415 .pitch = tu_image_ubwc_pitch(iview->image, iview->base_mip), \
416 .array_pitch = tu_image_ubwc_size(iview->image, iview->base_mip) >> 2
417
418 static void
419 tu6_emit_zs(struct tu_cmd_buffer *cmd,
420 const struct tu_subpass *subpass,
421 struct tu_cs *cs)
422 {
423 const struct tu_framebuffer *fb = cmd->state.framebuffer;
424
425 const uint32_t a = subpass->depth_stencil_attachment.attachment;
426 if (a == VK_ATTACHMENT_UNUSED) {
427 tu_cs_emit_regs(cs,
428 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE),
429 A6XX_RB_DEPTH_BUFFER_PITCH(0),
430 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0),
431 A6XX_RB_DEPTH_BUFFER_BASE(0),
432 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0));
433
434 tu_cs_emit_regs(cs,
435 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE));
436
437 tu_cs_emit_regs(cs,
438 A6XX_GRAS_LRZ_BUFFER_BASE(0),
439 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
440 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
441
442 tu_cs_emit_regs(cs, A6XX_RB_STENCIL_INFO(0));
443
444 return;
445 }
446
447 const struct tu_image_view *iview = fb->attachments[a].attachment;
448 enum a6xx_depth_format fmt = tu6_pipe2depth(iview->vk_format);
449
450 tu_cs_emit_regs(cs,
451 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = fmt),
452 A6XX_RB_DEPTH_BUFFER_PITCH(tu_image_stride(iview->image, iview->base_mip)),
453 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(iview->image->layout.layer_size),
454 A6XX_RB_DEPTH_BUFFER_BASE(tu_image_view_base_ref(iview)),
455 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(cmd->state.pass->attachments[a].gmem_offset));
456
457 tu_cs_emit_regs(cs,
458 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = fmt));
459
460 tu_cs_emit_regs(cs,
461 A6XX_RB_DEPTH_FLAG_BUFFER_BASE(tu_image_view_ubwc_base_ref(iview)),
462 A6XX_RB_DEPTH_FLAG_BUFFER_PITCH(tu_image_view_ubwc_pitches(iview)));
463
464 tu_cs_emit_regs(cs,
465 A6XX_GRAS_LRZ_BUFFER_BASE(0),
466 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
467 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
468
469 tu_cs_emit_regs(cs,
470 A6XX_RB_STENCIL_INFO(0));
471
472 /* enable zs? */
473 }
474
475 static void
476 tu6_emit_mrt(struct tu_cmd_buffer *cmd,
477 const struct tu_subpass *subpass,
478 struct tu_cs *cs)
479 {
480 const struct tu_framebuffer *fb = cmd->state.framebuffer;
481 unsigned char mrt_comp[MAX_RTS] = { 0 };
482 unsigned srgb_cntl = 0;
483
484 for (uint32_t i = 0; i < subpass->color_count; ++i) {
485 uint32_t a = subpass->color_attachments[i].attachment;
486 if (a == VK_ATTACHMENT_UNUSED)
487 continue;
488
489 const struct tu_image_view *iview = fb->attachments[a].attachment;
490 const enum a6xx_tile_mode tile_mode =
491 tu6_get_image_tile_mode(iview->image, iview->base_mip);
492
493 mrt_comp[i] = 0xf;
494
495 if (vk_format_is_srgb(iview->vk_format))
496 srgb_cntl |= (1 << i);
497
498 const struct tu_native_format format =
499 tu6_format_color(iview->vk_format, iview->image->layout.tile_mode);
500
501 tu_cs_emit_regs(cs,
502 A6XX_RB_MRT_BUF_INFO(i,
503 .color_tile_mode = tile_mode,
504 .color_format = format.fmt,
505 .color_swap = format.swap),
506 A6XX_RB_MRT_PITCH(i, tu_image_stride(iview->image, iview->base_mip)),
507 A6XX_RB_MRT_ARRAY_PITCH(i, iview->image->layout.layer_size),
508 A6XX_RB_MRT_BASE(i, tu_image_view_base_ref(iview)),
509 A6XX_RB_MRT_BASE_GMEM(i, cmd->state.pass->attachments[a].gmem_offset));
510
511 tu_cs_emit_regs(cs,
512 A6XX_SP_FS_MRT_REG(i,
513 .color_format = format.fmt,
514 .color_sint = vk_format_is_sint(iview->vk_format),
515 .color_uint = vk_format_is_uint(iview->vk_format)));
516
517 tu_cs_emit_regs(cs,
518 A6XX_RB_MRT_FLAG_BUFFER_ADDR(i, tu_image_view_ubwc_base_ref(iview)),
519 A6XX_RB_MRT_FLAG_BUFFER_PITCH(i, tu_image_view_ubwc_pitches(iview)));
520 }
521
522 tu_cs_emit_regs(cs,
523 A6XX_RB_SRGB_CNTL(srgb_cntl));
524
525 tu_cs_emit_regs(cs,
526 A6XX_SP_SRGB_CNTL(srgb_cntl));
527
528 tu_cs_emit_regs(cs,
529 A6XX_RB_RENDER_COMPONENTS(
530 .rt0 = mrt_comp[0],
531 .rt1 = mrt_comp[1],
532 .rt2 = mrt_comp[2],
533 .rt3 = mrt_comp[3],
534 .rt4 = mrt_comp[4],
535 .rt5 = mrt_comp[5],
536 .rt6 = mrt_comp[6],
537 .rt7 = mrt_comp[7]));
538
539 tu_cs_emit_regs(cs,
540 A6XX_SP_FS_RENDER_COMPONENTS(
541 .rt0 = mrt_comp[0],
542 .rt1 = mrt_comp[1],
543 .rt2 = mrt_comp[2],
544 .rt3 = mrt_comp[3],
545 .rt4 = mrt_comp[4],
546 .rt5 = mrt_comp[5],
547 .rt6 = mrt_comp[6],
548 .rt7 = mrt_comp[7]));
549 }
550
551 static void
552 tu6_emit_msaa(struct tu_cmd_buffer *cmd,
553 const struct tu_subpass *subpass,
554 struct tu_cs *cs)
555 {
556 const enum a3xx_msaa_samples samples = tu_msaa_samples(subpass->samples);
557 bool msaa_disable = samples == MSAA_ONE;
558
559 tu_cs_emit_regs(cs,
560 A6XX_SP_TP_RAS_MSAA_CNTL(samples),
561 A6XX_SP_TP_DEST_MSAA_CNTL(.samples = samples,
562 .msaa_disable = msaa_disable));
563
564 tu_cs_emit_regs(cs,
565 A6XX_GRAS_RAS_MSAA_CNTL(samples),
566 A6XX_GRAS_DEST_MSAA_CNTL(.samples = samples,
567 .msaa_disable = msaa_disable));
568
569 tu_cs_emit_regs(cs,
570 A6XX_RB_RAS_MSAA_CNTL(samples),
571 A6XX_RB_DEST_MSAA_CNTL(.samples = samples,
572 .msaa_disable = msaa_disable));
573
574 tu_cs_emit_regs(cs,
575 A6XX_RB_MSAA_CNTL(samples));
576 }
577
578 static void
579 tu6_emit_bin_size(struct tu_cs *cs,
580 uint32_t bin_w, uint32_t bin_h, uint32_t flags)
581 {
582 tu_cs_emit_regs(cs,
583 A6XX_GRAS_BIN_CONTROL(.binw = bin_w,
584 .binh = bin_h,
585 .dword = flags));
586
587 tu_cs_emit_regs(cs,
588 A6XX_RB_BIN_CONTROL(.binw = bin_w,
589 .binh = bin_h,
590 .dword = flags));
591
592 /* no flag for RB_BIN_CONTROL2... */
593 tu_cs_emit_regs(cs,
594 A6XX_RB_BIN_CONTROL2(.binw = bin_w,
595 .binh = bin_h));
596 }
597
598 static void
599 tu6_emit_render_cntl(struct tu_cmd_buffer *cmd,
600 const struct tu_subpass *subpass,
601 struct tu_cs *cs,
602 bool binning)
603 {
604 const struct tu_framebuffer *fb = cmd->state.framebuffer;
605 uint32_t cntl = 0;
606 cntl |= A6XX_RB_RENDER_CNTL_UNK4;
607 if (binning) {
608 cntl |= A6XX_RB_RENDER_CNTL_BINNING;
609 } else {
610 uint32_t mrts_ubwc_enable = 0;
611 for (uint32_t i = 0; i < subpass->color_count; ++i) {
612 uint32_t a = subpass->color_attachments[i].attachment;
613 if (a == VK_ATTACHMENT_UNUSED)
614 continue;
615
616 const struct tu_image_view *iview = fb->attachments[a].attachment;
617 if (iview->image->layout.ubwc_layer_size != 0)
618 mrts_ubwc_enable |= 1 << i;
619 }
620
621 cntl |= A6XX_RB_RENDER_CNTL_FLAG_MRTS(mrts_ubwc_enable);
622
623 const uint32_t a = subpass->depth_stencil_attachment.attachment;
624 if (a != VK_ATTACHMENT_UNUSED) {
625 const struct tu_image_view *iview = fb->attachments[a].attachment;
626 if (iview->image->layout.ubwc_layer_size != 0)
627 cntl |= A6XX_RB_RENDER_CNTL_FLAG_DEPTH;
628 }
629
630 /* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs
631 * in order to set it correctly for the different subpasses. However,
632 * that means the packets we're emitting also happen during binning. So
633 * we need to guard the write on !BINNING at CP execution time.
634 */
635 tu_cs_reserve(cs, 3 + 4);
636 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
637 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
638 CP_COND_REG_EXEC_0_GMEM | CP_COND_REG_EXEC_0_SYSMEM);
639 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(4));
640 }
641
642 tu_cs_emit_pkt7(cs, CP_REG_WRITE, 3);
643 tu_cs_emit(cs, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL));
644 tu_cs_emit(cs, REG_A6XX_RB_RENDER_CNTL);
645 tu_cs_emit(cs, cntl);
646 }
647
648 static void
649 tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
650 {
651 const VkRect2D *render_area = &cmd->state.tiling_config.render_area;
652 uint32_t x1 = render_area->offset.x;
653 uint32_t y1 = render_area->offset.y;
654 uint32_t x2 = x1 + render_area->extent.width - 1;
655 uint32_t y2 = y1 + render_area->extent.height - 1;
656
657 /* TODO: alignment requirement seems to be less than tile_align_w/h */
658 if (align) {
659 x1 = x1 & ~cmd->device->physical_device->tile_align_w;
660 y1 = y1 & ~cmd->device->physical_device->tile_align_h;
661 x2 = ALIGN_POT(x2 + 1, cmd->device->physical_device->tile_align_w) - 1;
662 y2 = ALIGN_POT(y2 + 1, cmd->device->physical_device->tile_align_h) - 1;
663 }
664
665 tu_cs_emit_regs(cs,
666 A6XX_RB_BLIT_SCISSOR_TL(.x = x1, .y = y1),
667 A6XX_RB_BLIT_SCISSOR_BR(.x = x2, .y = y2));
668 }
669
670 static void
671 tu6_emit_blit_info(struct tu_cmd_buffer *cmd,
672 struct tu_cs *cs,
673 const struct tu_image_view *iview,
674 uint32_t gmem_offset,
675 bool resolve)
676 {
677 tu_cs_emit_regs(cs,
678 A6XX_RB_BLIT_INFO(.unk0 = !resolve, .gmem = !resolve));
679
680 const struct tu_native_format format =
681 tu6_format_color(iview->vk_format, iview->image->layout.tile_mode);
682
683 enum a6xx_tile_mode tile_mode =
684 tu6_get_image_tile_mode(iview->image, iview->base_mip);
685 tu_cs_emit_regs(cs,
686 A6XX_RB_BLIT_DST_INFO(
687 .tile_mode = tile_mode,
688 .samples = tu_msaa_samples(iview->image->samples),
689 .color_format = format.fmt,
690 .color_swap = format.swap,
691 .flags = iview->image->layout.ubwc_layer_size != 0),
692 A6XX_RB_BLIT_DST(tu_image_view_base_ref(iview)),
693 A6XX_RB_BLIT_DST_PITCH(tu_image_stride(iview->image, iview->base_mip)),
694 A6XX_RB_BLIT_DST_ARRAY_PITCH(iview->image->layout.layer_size));
695
696 if (iview->image->layout.ubwc_layer_size) {
697 tu_cs_emit_regs(cs,
698 A6XX_RB_BLIT_FLAG_DST(tu_image_view_ubwc_base_ref(iview)),
699 A6XX_RB_BLIT_FLAG_DST_PITCH(tu_image_view_ubwc_pitches(iview)));
700 }
701
702 tu_cs_emit_regs(cs,
703 A6XX_RB_BLIT_BASE_GMEM(gmem_offset));
704 }
705
706 static void
707 tu6_emit_blit(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
708 {
709 tu6_emit_event_write(cmd, cs, BLIT, false);
710 }
711
712 static void
713 tu6_emit_window_scissor(struct tu_cmd_buffer *cmd,
714 struct tu_cs *cs,
715 uint32_t x1,
716 uint32_t y1,
717 uint32_t x2,
718 uint32_t y2)
719 {
720 tu_cs_emit_regs(cs,
721 A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x = x1, .y = y1),
722 A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x = x2, .y = y2));
723
724 tu_cs_emit_regs(cs,
725 A6XX_GRAS_RESOLVE_CNTL_1(.x = x1, .y = y1),
726 A6XX_GRAS_RESOLVE_CNTL_2(.x = x2, .y = y2));
727 }
728
729 static void
730 tu6_emit_window_offset(struct tu_cmd_buffer *cmd,
731 struct tu_cs *cs,
732 uint32_t x1,
733 uint32_t y1)
734 {
735 tu_cs_emit_regs(cs,
736 A6XX_RB_WINDOW_OFFSET(.x = x1, .y = y1));
737
738 tu_cs_emit_regs(cs,
739 A6XX_RB_WINDOW_OFFSET2(.x = x1, .y = y1));
740
741 tu_cs_emit_regs(cs,
742 A6XX_SP_WINDOW_OFFSET(.x = x1, .y = y1));
743
744 tu_cs_emit_regs(cs,
745 A6XX_SP_TP_WINDOW_OFFSET(.x = x1, .y = y1));
746 }
747
748 static bool
749 use_hw_binning(struct tu_cmd_buffer *cmd)
750 {
751 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
752
753 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_NOBIN))
754 return false;
755
756 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN))
757 return true;
758
759 return (tiling->tile_count.width * tiling->tile_count.height) > 2;
760 }
761
762 static bool
763 use_sysmem_rendering(struct tu_cmd_buffer *cmd)
764 {
765 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_SYSMEM))
766 return true;
767
768 return cmd->state.tiling_config.force_sysmem;
769 }
770
771 static void
772 tu6_emit_tile_select(struct tu_cmd_buffer *cmd,
773 struct tu_cs *cs,
774 const struct tu_tile *tile)
775 {
776 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
777 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_YIELD));
778
779 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
780 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM));
781
782 const uint32_t x1 = tile->begin.x;
783 const uint32_t y1 = tile->begin.y;
784 const uint32_t x2 = tile->end.x - 1;
785 const uint32_t y2 = tile->end.y - 1;
786 tu6_emit_window_scissor(cmd, cs, x1, y1, x2, y2);
787 tu6_emit_window_offset(cmd, cs, x1, y1);
788
789 tu_cs_emit_regs(cs,
790 A6XX_VPC_SO_OVERRIDE(.so_disable = true));
791
792 if (use_hw_binning(cmd)) {
793 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
794
795 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
796 tu_cs_emit(cs, 0x0);
797
798 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
799 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
800 A6XX_CP_REG_TEST_0_BIT(0) |
801 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
802
803 tu_cs_reserve(cs, 3 + 11);
804 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
805 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
806 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(11));
807
808 /* if (no overflow) */ {
809 tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5, 7);
810 tu_cs_emit(cs, cmd->state.tiling_config.pipe_sizes[tile->pipe] |
811 CP_SET_BIN_DATA5_0_VSC_N(tile->slot));
812 tu_cs_emit_qw(cs, cmd->vsc_data.iova + tile->pipe * cmd->vsc_data_pitch);
813 tu_cs_emit_qw(cs, cmd->vsc_data.iova + (tile->pipe * 4) + (32 * cmd->vsc_data_pitch));
814 tu_cs_emit_qw(cs, cmd->vsc_data2.iova + (tile->pipe * cmd->vsc_data2_pitch));
815
816 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
817 tu_cs_emit(cs, 0x0);
818
819 /* use a NOP packet to skip over the 'else' side: */
820 tu_cs_emit_pkt7(cs, CP_NOP, 2);
821 } /* else */ {
822 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
823 tu_cs_emit(cs, 0x1);
824 }
825
826 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
827 tu_cs_emit(cs, 0x0);
828
829 tu_cs_emit_regs(cs,
830 A6XX_RB_UNKNOWN_8804(0));
831
832 tu_cs_emit_regs(cs,
833 A6XX_SP_TP_UNKNOWN_B304(0));
834
835 tu_cs_emit_regs(cs,
836 A6XX_GRAS_UNKNOWN_80A4(0));
837 } else {
838 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
839 tu_cs_emit(cs, 0x1);
840
841 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
842 tu_cs_emit(cs, 0x0);
843 }
844 }
845
846 static void
847 tu6_emit_load_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs, uint32_t a)
848 {
849 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
850 const struct tu_framebuffer *fb = cmd->state.framebuffer;
851 const struct tu_image_view *iview = fb->attachments[a].attachment;
852 const struct tu_render_pass_attachment *attachment =
853 &cmd->state.pass->attachments[a];
854
855 if (attachment->gmem_offset < 0)
856 return;
857
858 const uint32_t x1 = tiling->render_area.offset.x;
859 const uint32_t y1 = tiling->render_area.offset.y;
860 const uint32_t x2 = x1 + tiling->render_area.extent.width;
861 const uint32_t y2 = y1 + tiling->render_area.extent.height;
862 const uint32_t tile_x2 =
863 tiling->tile0.offset.x + tiling->tile0.extent.width * tiling->tile_count.width;
864 const uint32_t tile_y2 =
865 tiling->tile0.offset.y + tiling->tile0.extent.height * tiling->tile_count.height;
866 bool need_load =
867 x1 != tiling->tile0.offset.x || x2 != MIN2(fb->width, tile_x2) ||
868 y1 != tiling->tile0.offset.y || y2 != MIN2(fb->height, tile_y2);
869
870 if (need_load)
871 tu_finishme("improve handling of unaligned render area");
872
873 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_LOAD)
874 need_load = true;
875
876 if (vk_format_has_stencil(iview->vk_format) &&
877 attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_LOAD)
878 need_load = true;
879
880 if (need_load) {
881 tu6_emit_blit_info(cmd, cs, iview, attachment->gmem_offset, false);
882 tu6_emit_blit(cmd, cs);
883 }
884 }
885
886 static void
887 tu6_emit_clear_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
888 uint32_t a,
889 const VkRenderPassBeginInfo *info)
890 {
891 const struct tu_framebuffer *fb = cmd->state.framebuffer;
892 const struct tu_image_view *iview = fb->attachments[a].attachment;
893 const struct tu_render_pass_attachment *attachment =
894 &cmd->state.pass->attachments[a];
895 unsigned clear_mask = 0;
896
897 /* note: this means it isn't used by any subpass and shouldn't be cleared anyway */
898 if (attachment->gmem_offset < 0)
899 return;
900
901 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
902 clear_mask = 0xf;
903
904 if (vk_format_has_stencil(iview->vk_format)) {
905 clear_mask &= 0x1;
906 if (attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
907 clear_mask |= 0x2;
908 }
909 if (!clear_mask)
910 return;
911
912 tu_clear_gmem_attachment(cmd, cs, a, clear_mask,
913 &info->pClearValues[a]);
914 }
915
916 static void
917 tu6_emit_predicated_blit(struct tu_cmd_buffer *cmd,
918 struct tu_cs *cs,
919 uint32_t a,
920 uint32_t gmem_a,
921 bool resolve)
922 {
923 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
924
925 tu6_emit_blit_info(cmd, cs,
926 cmd->state.framebuffer->attachments[a].attachment,
927 cmd->state.pass->attachments[gmem_a].gmem_offset, resolve);
928 tu6_emit_blit(cmd, cs);
929
930 tu_cond_exec_end(cs);
931 }
932
933 static void
934 tu6_emit_sysmem_resolve(struct tu_cmd_buffer *cmd,
935 struct tu_cs *cs,
936 uint32_t a,
937 uint32_t gmem_a)
938 {
939 const struct tu_framebuffer *fb = cmd->state.framebuffer;
940 const struct tu_image_view *dst = fb->attachments[a].attachment;
941 const struct tu_image_view *src = fb->attachments[gmem_a].attachment;
942
943 tu_blit(cmd, cs, &(struct tu_blit) {
944 .dst = sysmem_attachment_surf(dst, dst->base_layer,
945 &cmd->state.tiling_config.render_area),
946 .src = sysmem_attachment_surf(src, src->base_layer,
947 &cmd->state.tiling_config.render_area),
948 .layers = fb->layers,
949 });
950 }
951
952
953 /* Emit a MSAA resolve operation, with both gmem and sysmem paths. */
954 static void tu6_emit_resolve(struct tu_cmd_buffer *cmd,
955 struct tu_cs *cs,
956 uint32_t a,
957 uint32_t gmem_a)
958 {
959 if (cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_DONT_CARE)
960 return;
961
962 tu6_emit_predicated_blit(cmd, cs, a, gmem_a, true);
963
964 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
965 tu6_emit_sysmem_resolve(cmd, cs, a, gmem_a);
966 tu_cond_exec_end(cs);
967 }
968
969 static void
970 tu6_emit_store_attachment(struct tu_cmd_buffer *cmd,
971 struct tu_cs *cs,
972 uint32_t a,
973 uint32_t gmem_a)
974 {
975 if (cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_DONT_CARE)
976 return;
977
978 tu6_emit_blit_info(cmd, cs,
979 cmd->state.framebuffer->attachments[a].attachment,
980 cmd->state.pass->attachments[gmem_a].gmem_offset, true);
981 tu6_emit_blit(cmd, cs);
982 }
983
984 static void
985 tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
986 {
987 const struct tu_render_pass *pass = cmd->state.pass;
988 const struct tu_subpass *subpass = &pass->subpasses[pass->subpass_count-1];
989
990 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
991 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
992 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
993 CP_SET_DRAW_STATE__0_GROUP_ID(0));
994 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
995 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
996
997 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
998 tu_cs_emit(cs, 0x0);
999
1000 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1001 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE));
1002
1003 tu6_emit_blit_scissor(cmd, cs, true);
1004
1005 for (uint32_t a = 0; a < pass->attachment_count; ++a) {
1006 if (pass->attachments[a].gmem_offset >= 0)
1007 tu6_emit_store_attachment(cmd, cs, a, a);
1008 }
1009
1010 if (subpass->resolve_attachments) {
1011 for (unsigned i = 0; i < subpass->color_count; i++) {
1012 uint32_t a = subpass->resolve_attachments[i].attachment;
1013 if (a != VK_ATTACHMENT_UNUSED)
1014 tu6_emit_store_attachment(cmd, cs, a,
1015 subpass->color_attachments[i].attachment);
1016 }
1017 }
1018 }
1019
1020 static void
1021 tu6_emit_restart_index(struct tu_cs *cs, uint32_t restart_index)
1022 {
1023 tu_cs_emit_regs(cs,
1024 A6XX_PC_RESTART_INDEX(restart_index));
1025 }
1026
1027 static void
1028 tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1029 {
1030 tu6_emit_cache_flush(cmd, cs);
1031
1032 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 0xfffff);
1033
1034 tu_cs_emit_write_reg(cs, REG_A6XX_RB_CCU_CNTL, 0x10000000);
1035 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
1036 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE04, 0x8);
1037 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE00, 0);
1038 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE0F, 0x3f);
1039 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B605, 0x44);
1040 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B600, 0x100000);
1041 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
1042 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
1043
1044 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9600, 0);
1045 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8600, 0x880);
1046 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE04, 0);
1047 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE03, 0x00000410);
1048 tu_cs_emit_write_reg(cs, REG_A6XX_SP_IBO_COUNT, 0);
1049 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B182, 0);
1050 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BB11, 0);
1051 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000);
1052 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF, 4);
1053 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, 0x0);
1054 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A982, 0);
1055 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A9A8, 0);
1056 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AB00, 0x5);
1057 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_GS_SIV_CNTL, 0x0000ffff);
1058
1059 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX);
1060 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
1061 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x1f);
1062
1063 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SRGB_CNTL, 0);
1064
1065 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8110, 0);
1066
1067 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL0, 0x401);
1068 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL1, 0);
1069 tu_cs_emit_write_reg(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 0);
1070 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8818, 0);
1071 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8819, 0);
1072 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881A, 0);
1073 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881B, 0);
1074 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881C, 0);
1075 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881D, 0);
1076 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881E, 0);
1077 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_88F0, 0);
1078
1079 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
1080 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9107, 0);
1081
1082 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236, 1);
1083 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0);
1084
1085 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_SO_OVERRIDE,
1086 A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
1087
1088 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9801, 0);
1089 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0);
1090 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9980, 0);
1091 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9990, 0);
1092
1093 tu_cs_emit_write_reg(cs, REG_A6XX_PC_PRIMITIVE_CNTL_6, 0);
1094 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B07, 0);
1095
1096 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A81B, 0);
1097
1098 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B183, 0);
1099
1100 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8099, 0);
1101 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_809B, 0);
1102 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A0, 2);
1103 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80AF, 0);
1104 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9210, 0);
1105 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9211, 0);
1106 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9602, 0);
1107 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9981, 0x3);
1108 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9E72, 0);
1109 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9108, 0x3);
1110 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B304, 0);
1111 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B309, 0x000000a2);
1112 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8804, 0);
1113 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A4, 0);
1114 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A5, 0);
1115 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A6, 0);
1116 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8805, 0);
1117 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8806, 0);
1118 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8878, 0);
1119 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8879, 0);
1120 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc);
1121
1122 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000);
1123
1124 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
1125
1126 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x0000001f);
1127
1128 /* we don't use this yet.. probably best to disable.. */
1129 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1130 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1131 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1132 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1133 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1134 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1135
1136 tu_cs_emit_regs(cs,
1137 A6XX_VPC_SO_BUFFER_BASE(0),
1138 A6XX_VPC_SO_BUFFER_SIZE(0));
1139
1140 tu_cs_emit_regs(cs,
1141 A6XX_VPC_SO_FLUSH_BASE(0));
1142
1143 tu_cs_emit_regs(cs,
1144 A6XX_VPC_SO_BUF_CNTL(0));
1145
1146 tu_cs_emit_regs(cs,
1147 A6XX_VPC_SO_BUFFER_OFFSET(0, 0));
1148
1149 tu_cs_emit_regs(cs,
1150 A6XX_VPC_SO_BUFFER_BASE(1, 0),
1151 A6XX_VPC_SO_BUFFER_SIZE(1, 0));
1152
1153 tu_cs_emit_regs(cs,
1154 A6XX_VPC_SO_BUFFER_OFFSET(1, 0),
1155 A6XX_VPC_SO_FLUSH_BASE(1, 0),
1156 A6XX_VPC_SO_BUFFER_BASE(2, 0),
1157 A6XX_VPC_SO_BUFFER_SIZE(2, 0));
1158
1159 tu_cs_emit_regs(cs,
1160 A6XX_VPC_SO_BUFFER_OFFSET(2, 0),
1161 A6XX_VPC_SO_FLUSH_BASE(2, 0),
1162 A6XX_VPC_SO_BUFFER_BASE(3, 0),
1163 A6XX_VPC_SO_BUFFER_SIZE(3, 0));
1164
1165 tu_cs_emit_regs(cs,
1166 A6XX_VPC_SO_BUFFER_OFFSET(3, 0),
1167 A6XX_VPC_SO_FLUSH_BASE(3, 0));
1168
1169 tu_cs_emit_regs(cs,
1170 A6XX_SP_HS_CTRL_REG0(0));
1171
1172 tu_cs_emit_regs(cs,
1173 A6XX_SP_GS_CTRL_REG0(0));
1174
1175 tu_cs_emit_regs(cs,
1176 A6XX_GRAS_LRZ_CNTL(0));
1177
1178 tu_cs_emit_regs(cs,
1179 A6XX_RB_LRZ_CNTL(0));
1180
1181 tu_cs_sanity_check(cs);
1182 }
1183
1184 static void
1185 tu6_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1186 {
1187 unsigned seqno;
1188
1189 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_AND_INV_EVENT, true);
1190
1191 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
1192 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
1193 CP_WAIT_REG_MEM_0_POLL_MEMORY);
1194 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
1195 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(seqno));
1196 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0));
1197 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(16));
1198
1199 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1200
1201 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_GTE, 4);
1202 tu_cs_emit(cs, CP_WAIT_MEM_GTE_0_RESERVED(0));
1203 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
1204 tu_cs_emit(cs, CP_WAIT_MEM_GTE_3_REF(seqno));
1205 }
1206
1207 static void
1208 update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1209 {
1210 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1211
1212 tu_cs_emit_regs(cs,
1213 A6XX_VSC_BIN_SIZE(.width = tiling->tile0.extent.width,
1214 .height = tiling->tile0.extent.height),
1215 A6XX_VSC_SIZE_ADDRESS(.bo = &cmd->vsc_data,
1216 .bo_offset = 32 * cmd->vsc_data_pitch));
1217
1218 tu_cs_emit_regs(cs,
1219 A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width,
1220 .ny = tiling->tile_count.height));
1221
1222 tu_cs_emit_pkt4(cs, REG_A6XX_VSC_PIPE_CONFIG_REG(0), 32);
1223 for (unsigned i = 0; i < 32; i++)
1224 tu_cs_emit(cs, tiling->pipe_config[i]);
1225
1226 tu_cs_emit_regs(cs,
1227 A6XX_VSC_PIPE_DATA2_ADDRESS(.bo = &cmd->vsc_data2),
1228 A6XX_VSC_PIPE_DATA2_PITCH(cmd->vsc_data2_pitch),
1229 A6XX_VSC_PIPE_DATA2_ARRAY_PITCH(cmd->vsc_data2.size));
1230
1231 tu_cs_emit_regs(cs,
1232 A6XX_VSC_PIPE_DATA_ADDRESS(.bo = &cmd->vsc_data),
1233 A6XX_VSC_PIPE_DATA_PITCH(cmd->vsc_data_pitch),
1234 A6XX_VSC_PIPE_DATA_ARRAY_PITCH(cmd->vsc_data.size));
1235 }
1236
1237 static void
1238 emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1239 {
1240 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1241 const uint32_t used_pipe_count =
1242 tiling->pipe_count.width * tiling->pipe_count.height;
1243
1244 /* Clear vsc_scratch: */
1245 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
1246 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1247 tu_cs_emit(cs, 0x0);
1248
1249 /* Check for overflow, write vsc_scratch if detected: */
1250 for (int i = 0; i < used_pipe_count; i++) {
1251 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1252 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1253 CP_COND_WRITE5_0_WRITE_MEMORY);
1254 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE_REG(i)));
1255 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1256 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data_pitch));
1257 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1258 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1259 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(1 + cmd->vsc_data_pitch));
1260
1261 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1262 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1263 CP_COND_WRITE5_0_WRITE_MEMORY);
1264 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE2_REG(i)));
1265 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1266 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data2_pitch));
1267 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1268 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1269 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(3 + cmd->vsc_data2_pitch));
1270 }
1271
1272 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
1273
1274 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1275
1276 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
1277 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(OVERFLOW_FLAG_REG) |
1278 CP_MEM_TO_REG_0_CNT(1 - 1));
1279 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1280
1281 /*
1282 * This is a bit awkward, we really want a way to invert the
1283 * CP_REG_TEST/CP_COND_REG_EXEC logic, so that we can conditionally
1284 * execute cmds to use hwbinning when a bit is *not* set. This
1285 * dance is to invert OVERFLOW_FLAG_REG
1286 *
1287 * A CP_NOP packet is used to skip executing the 'else' clause
1288 * if (b0 set)..
1289 */
1290
1291 /* b0 will be set if VSC_DATA or VSC_DATA2 overflow: */
1292 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1293 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1294 A6XX_CP_REG_TEST_0_BIT(0) |
1295 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1296
1297 tu_cs_reserve(cs, 3 + 7);
1298 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1299 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1300 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(7));
1301
1302 /* if (b0 set) */ {
1303 /*
1304 * On overflow, mirror the value to control->vsc_overflow
1305 * which CPU is checking to detect overflow (see
1306 * check_vsc_overflow())
1307 */
1308 tu_cs_emit_pkt7(cs, CP_REG_TO_MEM, 3);
1309 tu_cs_emit(cs, CP_REG_TO_MEM_0_REG(OVERFLOW_FLAG_REG) |
1310 CP_REG_TO_MEM_0_CNT(0));
1311 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_OVERFLOW);
1312
1313 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1314 tu_cs_emit(cs, 0x0);
1315
1316 tu_cs_emit_pkt7(cs, CP_NOP, 2); /* skip 'else' when 'if' is taken */
1317 } /* else */ {
1318 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1319 tu_cs_emit(cs, 0x1);
1320 }
1321 }
1322
1323 static void
1324 tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1325 {
1326 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1327 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1328
1329 uint32_t x1 = tiling->tile0.offset.x;
1330 uint32_t y1 = tiling->tile0.offset.y;
1331 uint32_t x2 = tiling->render_area.offset.x + tiling->render_area.extent.width - 1;
1332 uint32_t y2 = tiling->render_area.offset.y + tiling->render_area.extent.height - 1;
1333
1334 tu6_emit_window_scissor(cmd, cs, x1, y1, x2, y2);
1335
1336 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1337 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING));
1338
1339 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1340 tu_cs_emit(cs, 0x1);
1341
1342 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1343 tu_cs_emit(cs, 0x1);
1344
1345 tu_cs_emit_wfi(cs);
1346
1347 tu_cs_emit_regs(cs,
1348 A6XX_VFD_MODE_CNTL(.binning_pass = true));
1349
1350 update_vsc_pipe(cmd, cs);
1351
1352 tu_cs_emit_regs(cs,
1353 A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1354
1355 tu_cs_emit_regs(cs,
1356 A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1357
1358 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1359 tu_cs_emit(cs, UNK_2C);
1360
1361 tu_cs_emit_regs(cs,
1362 A6XX_RB_WINDOW_OFFSET(.x = 0, .y = 0));
1363
1364 tu_cs_emit_regs(cs,
1365 A6XX_SP_TP_WINDOW_OFFSET(.x = 0, .y = 0));
1366
1367 /* emit IB to binning drawcmds: */
1368 tu_cs_emit_call(cs, &cmd->draw_cs);
1369
1370 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1371 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1372 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1373 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1374 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1375 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1376
1377 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1378 tu_cs_emit(cs, UNK_2D);
1379
1380 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1381 tu6_cache_flush(cmd, cs);
1382
1383 tu_cs_emit_wfi(cs);
1384
1385 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1386
1387 emit_vsc_overflow_test(cmd, cs);
1388
1389 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1390 tu_cs_emit(cs, 0x0);
1391
1392 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1393 tu_cs_emit(cs, 0x0);
1394
1395 tu_cs_emit_wfi(cs);
1396
1397 tu_cs_emit_regs(cs,
1398 A6XX_RB_CCU_CNTL(.unknown = phys_dev->magic.RB_CCU_CNTL_gmem));
1399
1400 cmd->wait_for_idle = false;
1401 }
1402
1403 static void
1404 tu_emit_sysmem_clear_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1405 uint32_t a,
1406 const VkRenderPassBeginInfo *info)
1407 {
1408 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1409 const struct tu_image_view *iview = fb->attachments[a].attachment;
1410 const struct tu_render_pass_attachment *attachment =
1411 &cmd->state.pass->attachments[a];
1412 unsigned clear_mask = 0;
1413
1414 /* note: this means it isn't used by any subpass and shouldn't be cleared anyway */
1415 if (attachment->gmem_offset < 0)
1416 return;
1417
1418 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
1419 clear_mask = 0xf;
1420 }
1421
1422 if (vk_format_has_stencil(iview->vk_format)) {
1423 clear_mask &= 0x1;
1424 if (attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
1425 clear_mask |= 0x2;
1426 if (clear_mask != 0x3)
1427 tu_finishme("depth/stencil only load op");
1428 }
1429
1430 if (!clear_mask)
1431 return;
1432
1433 tu_clear_sysmem_attachment(cmd, cs, a,
1434 &info->pClearValues[a], &(struct VkClearRect) {
1435 .rect = info->renderArea,
1436 .baseArrayLayer = iview->base_layer,
1437 .layerCount = iview->layer_count,
1438 });
1439 }
1440
1441 static void
1442 tu_emit_load_clear(struct tu_cmd_buffer *cmd,
1443 const VkRenderPassBeginInfo *info)
1444 {
1445 struct tu_cs *cs = &cmd->draw_cs;
1446
1447 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
1448
1449 tu6_emit_blit_scissor(cmd, cs, true);
1450
1451 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1452 tu6_emit_load_attachment(cmd, cs, i);
1453
1454 tu6_emit_blit_scissor(cmd, cs, false);
1455
1456 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1457 tu6_emit_clear_attachment(cmd, cs, i, info);
1458
1459 tu_cond_exec_end(cs);
1460
1461 /* invalidate because reading input attachments will cache GMEM and
1462 * the cache isn''t updated when GMEM is written
1463 * TODO: is there a no-cache bit for textures?
1464 */
1465 if (cmd->state.subpass->input_count)
1466 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1467
1468 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
1469
1470 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1471 tu_emit_sysmem_clear_attachment(cmd, cs, i, info);
1472
1473 tu_cond_exec_end(cs);
1474 }
1475
1476 static void
1477 tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1478 const struct VkRect2D *renderArea)
1479 {
1480 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1481 if (fb->width > 0 && fb->height > 0) {
1482 tu6_emit_window_scissor(cmd, cs,
1483 0, 0, fb->width - 1, fb->height - 1);
1484 } else {
1485 tu6_emit_window_scissor(cmd, cs, 0, 0, 0, 0);
1486 }
1487
1488 tu6_emit_window_offset(cmd, cs, 0, 0);
1489
1490 tu6_emit_bin_size(cs, 0, 0, 0xc00000); /* 0xc00000 = BYPASS? */
1491
1492 tu6_emit_lrz_flush(cmd, cs);
1493
1494 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1495 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS));
1496
1497 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1498 tu_cs_emit(cs, 0x0);
1499
1500 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1501 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1502 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1503
1504 tu6_emit_wfi(cmd, cs);
1505 tu_cs_emit_regs(cs,
1506 A6XX_RB_CCU_CNTL(0x10000000));
1507
1508 /* enable stream-out, with sysmem there is only one pass: */
1509 tu_cs_emit_regs(cs,
1510 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
1511
1512 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1513 tu_cs_emit(cs, 0x1);
1514
1515 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1516 tu_cs_emit(cs, 0x0);
1517
1518 tu_cs_sanity_check(cs);
1519 }
1520
1521 static void
1522 tu6_sysmem_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1523 {
1524 /* Do any resolves of the last subpass. These are handled in the
1525 * tile_store_ib in the gmem path.
1526 */
1527
1528 const struct tu_subpass *subpass = cmd->state.subpass;
1529 if (subpass->resolve_attachments) {
1530 for (unsigned i = 0; i < subpass->color_count; i++) {
1531 uint32_t a = subpass->resolve_attachments[i].attachment;
1532 if (a != VK_ATTACHMENT_UNUSED)
1533 tu6_emit_sysmem_resolve(cmd, cs, a,
1534 subpass->color_attachments[i].attachment);
1535 }
1536 }
1537
1538 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1539
1540 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1541 tu_cs_emit(cs, 0x0);
1542
1543 tu6_emit_lrz_flush(cmd, cs);
1544
1545 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1546 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1547
1548 tu_cs_sanity_check(cs);
1549 }
1550
1551
1552 static void
1553 tu6_tile_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1554 {
1555 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1556
1557 tu6_emit_lrz_flush(cmd, cs);
1558
1559 /* lrz clear? */
1560
1561 tu6_emit_cache_flush(cmd, cs);
1562
1563 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1564 tu_cs_emit(cs, 0x0);
1565
1566 /* 0x10000000 for BYPASS.. 0x7c13c080 for GMEM: */
1567 tu6_emit_wfi(cmd, cs);
1568 tu_cs_emit_regs(cs,
1569 A6XX_RB_CCU_CNTL(phys_dev->magic.RB_CCU_CNTL_gmem));
1570
1571 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1572 if (use_hw_binning(cmd)) {
1573 tu6_emit_bin_size(cs,
1574 tiling->tile0.extent.width,
1575 tiling->tile0.extent.height,
1576 A6XX_RB_BIN_CONTROL_BINNING_PASS | 0x6000000);
1577
1578 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, true);
1579
1580 tu6_emit_binning_pass(cmd, cs);
1581
1582 tu6_emit_bin_size(cs,
1583 tiling->tile0.extent.width,
1584 tiling->tile0.extent.height,
1585 A6XX_RB_BIN_CONTROL_USE_VIZ | 0x6000000);
1586
1587 tu_cs_emit_regs(cs,
1588 A6XX_VFD_MODE_CNTL(0));
1589
1590 tu_cs_emit_regs(cs, A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1591
1592 tu_cs_emit_regs(cs, A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1593
1594 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1595 tu_cs_emit(cs, 0x1);
1596 } else {
1597 tu6_emit_bin_size(cs,
1598 tiling->tile0.extent.width,
1599 tiling->tile0.extent.height,
1600 0x6000000);
1601 }
1602
1603 tu_cs_sanity_check(cs);
1604 }
1605
1606 static void
1607 tu6_render_tile(struct tu_cmd_buffer *cmd,
1608 struct tu_cs *cs,
1609 const struct tu_tile *tile)
1610 {
1611 tu6_emit_tile_select(cmd, cs, tile);
1612
1613 tu_cs_emit_call(cs, &cmd->draw_cs);
1614 cmd->wait_for_idle = true;
1615
1616 if (use_hw_binning(cmd)) {
1617 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1618 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1619 A6XX_CP_REG_TEST_0_BIT(0) |
1620 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1621
1622 tu_cs_reserve(cs, 3 + 2);
1623 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1624 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1625 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(2));
1626
1627 /* if (no overflow) */ {
1628 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1629 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_ENDVIS));
1630 }
1631 }
1632
1633 tu_cs_emit_ib(cs, &cmd->state.tile_store_ib);
1634
1635 tu_cs_sanity_check(cs);
1636 }
1637
1638 static void
1639 tu6_tile_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1640 {
1641 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1642
1643 tu_cs_emit_regs(cs,
1644 A6XX_GRAS_LRZ_CNTL(0));
1645
1646 tu6_emit_lrz_flush(cmd, cs);
1647
1648 tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1649
1650 tu_cs_sanity_check(cs);
1651 }
1652
1653 static void
1654 tu_cmd_render_tiles(struct tu_cmd_buffer *cmd)
1655 {
1656 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1657
1658 tu6_tile_render_begin(cmd, &cmd->cs);
1659
1660 for (uint32_t y = 0; y < tiling->tile_count.height; y++) {
1661 for (uint32_t x = 0; x < tiling->tile_count.width; x++) {
1662 struct tu_tile tile;
1663 tu_tiling_config_get_tile(tiling, cmd->device, x, y, &tile);
1664 tu6_render_tile(cmd, &cmd->cs, &tile);
1665 }
1666 }
1667
1668 tu6_tile_render_end(cmd, &cmd->cs);
1669 }
1670
1671 static void
1672 tu_cmd_render_sysmem(struct tu_cmd_buffer *cmd)
1673 {
1674 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1675
1676 tu6_sysmem_render_begin(cmd, &cmd->cs, &tiling->render_area);
1677
1678 tu_cs_emit_call(&cmd->cs, &cmd->draw_cs);
1679 cmd->wait_for_idle = true;
1680
1681 tu6_sysmem_render_end(cmd, &cmd->cs);
1682 }
1683
1684 static void
1685 tu_cmd_prepare_tile_store_ib(struct tu_cmd_buffer *cmd)
1686 {
1687 const uint32_t tile_store_space = 32 + 23 * cmd->state.pass->attachment_count;
1688 struct tu_cs sub_cs;
1689
1690 VkResult result =
1691 tu_cs_begin_sub_stream(&cmd->sub_cs, tile_store_space, &sub_cs);
1692 if (result != VK_SUCCESS) {
1693 cmd->record_result = result;
1694 return;
1695 }
1696
1697 /* emit to tile-store sub_cs */
1698 tu6_emit_tile_store(cmd, &sub_cs);
1699
1700 cmd->state.tile_store_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1701 }
1702
1703 static void
1704 tu_cmd_update_tiling_config(struct tu_cmd_buffer *cmd,
1705 const VkRect2D *render_area)
1706 {
1707 const struct tu_device *dev = cmd->device;
1708 struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1709
1710 tiling->render_area = *render_area;
1711 tiling->force_sysmem = force_sysmem(cmd, render_area);
1712
1713 tu_tiling_config_update_tile_layout(tiling, dev, cmd->state.pass->gmem_pixels);
1714 tu_tiling_config_update_pipe_layout(tiling, dev);
1715 tu_tiling_config_update_pipes(tiling, dev);
1716 }
1717
1718 const struct tu_dynamic_state default_dynamic_state = {
1719 .viewport =
1720 {
1721 .count = 0,
1722 },
1723 .scissor =
1724 {
1725 .count = 0,
1726 },
1727 .line_width = 1.0f,
1728 .depth_bias =
1729 {
1730 .bias = 0.0f,
1731 .clamp = 0.0f,
1732 .slope = 0.0f,
1733 },
1734 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
1735 .depth_bounds =
1736 {
1737 .min = 0.0f,
1738 .max = 1.0f,
1739 },
1740 .stencil_compare_mask =
1741 {
1742 .front = ~0u,
1743 .back = ~0u,
1744 },
1745 .stencil_write_mask =
1746 {
1747 .front = ~0u,
1748 .back = ~0u,
1749 },
1750 .stencil_reference =
1751 {
1752 .front = 0u,
1753 .back = 0u,
1754 },
1755 };
1756
1757 static void UNUSED /* FINISHME */
1758 tu_bind_dynamic_state(struct tu_cmd_buffer *cmd_buffer,
1759 const struct tu_dynamic_state *src)
1760 {
1761 struct tu_dynamic_state *dest = &cmd_buffer->state.dynamic;
1762 uint32_t copy_mask = src->mask;
1763 uint32_t dest_mask = 0;
1764
1765 tu_use_args(cmd_buffer); /* FINISHME */
1766
1767 /* Make sure to copy the number of viewports/scissors because they can
1768 * only be specified at pipeline creation time.
1769 */
1770 dest->viewport.count = src->viewport.count;
1771 dest->scissor.count = src->scissor.count;
1772 dest->discard_rectangle.count = src->discard_rectangle.count;
1773
1774 if (copy_mask & TU_DYNAMIC_VIEWPORT) {
1775 if (memcmp(&dest->viewport.viewports, &src->viewport.viewports,
1776 src->viewport.count * sizeof(VkViewport))) {
1777 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
1778 src->viewport.count);
1779 dest_mask |= TU_DYNAMIC_VIEWPORT;
1780 }
1781 }
1782
1783 if (copy_mask & TU_DYNAMIC_SCISSOR) {
1784 if (memcmp(&dest->scissor.scissors, &src->scissor.scissors,
1785 src->scissor.count * sizeof(VkRect2D))) {
1786 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
1787 src->scissor.count);
1788 dest_mask |= TU_DYNAMIC_SCISSOR;
1789 }
1790 }
1791
1792 if (copy_mask & TU_DYNAMIC_LINE_WIDTH) {
1793 if (dest->line_width != src->line_width) {
1794 dest->line_width = src->line_width;
1795 dest_mask |= TU_DYNAMIC_LINE_WIDTH;
1796 }
1797 }
1798
1799 if (copy_mask & TU_DYNAMIC_DEPTH_BIAS) {
1800 if (memcmp(&dest->depth_bias, &src->depth_bias,
1801 sizeof(src->depth_bias))) {
1802 dest->depth_bias = src->depth_bias;
1803 dest_mask |= TU_DYNAMIC_DEPTH_BIAS;
1804 }
1805 }
1806
1807 if (copy_mask & TU_DYNAMIC_BLEND_CONSTANTS) {
1808 if (memcmp(&dest->blend_constants, &src->blend_constants,
1809 sizeof(src->blend_constants))) {
1810 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
1811 dest_mask |= TU_DYNAMIC_BLEND_CONSTANTS;
1812 }
1813 }
1814
1815 if (copy_mask & TU_DYNAMIC_DEPTH_BOUNDS) {
1816 if (memcmp(&dest->depth_bounds, &src->depth_bounds,
1817 sizeof(src->depth_bounds))) {
1818 dest->depth_bounds = src->depth_bounds;
1819 dest_mask |= TU_DYNAMIC_DEPTH_BOUNDS;
1820 }
1821 }
1822
1823 if (copy_mask & TU_DYNAMIC_STENCIL_COMPARE_MASK) {
1824 if (memcmp(&dest->stencil_compare_mask, &src->stencil_compare_mask,
1825 sizeof(src->stencil_compare_mask))) {
1826 dest->stencil_compare_mask = src->stencil_compare_mask;
1827 dest_mask |= TU_DYNAMIC_STENCIL_COMPARE_MASK;
1828 }
1829 }
1830
1831 if (copy_mask & TU_DYNAMIC_STENCIL_WRITE_MASK) {
1832 if (memcmp(&dest->stencil_write_mask, &src->stencil_write_mask,
1833 sizeof(src->stencil_write_mask))) {
1834 dest->stencil_write_mask = src->stencil_write_mask;
1835 dest_mask |= TU_DYNAMIC_STENCIL_WRITE_MASK;
1836 }
1837 }
1838
1839 if (copy_mask & TU_DYNAMIC_STENCIL_REFERENCE) {
1840 if (memcmp(&dest->stencil_reference, &src->stencil_reference,
1841 sizeof(src->stencil_reference))) {
1842 dest->stencil_reference = src->stencil_reference;
1843 dest_mask |= TU_DYNAMIC_STENCIL_REFERENCE;
1844 }
1845 }
1846
1847 if (copy_mask & TU_DYNAMIC_DISCARD_RECTANGLE) {
1848 if (memcmp(&dest->discard_rectangle.rectangles,
1849 &src->discard_rectangle.rectangles,
1850 src->discard_rectangle.count * sizeof(VkRect2D))) {
1851 typed_memcpy(dest->discard_rectangle.rectangles,
1852 src->discard_rectangle.rectangles,
1853 src->discard_rectangle.count);
1854 dest_mask |= TU_DYNAMIC_DISCARD_RECTANGLE;
1855 }
1856 }
1857 }
1858
1859 static VkResult
1860 tu_create_cmd_buffer(struct tu_device *device,
1861 struct tu_cmd_pool *pool,
1862 VkCommandBufferLevel level,
1863 VkCommandBuffer *pCommandBuffer)
1864 {
1865 struct tu_cmd_buffer *cmd_buffer;
1866 cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8,
1867 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
1868 if (cmd_buffer == NULL)
1869 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
1870
1871 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1872 cmd_buffer->device = device;
1873 cmd_buffer->pool = pool;
1874 cmd_buffer->level = level;
1875
1876 if (pool) {
1877 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1878 cmd_buffer->queue_family_index = pool->queue_family_index;
1879
1880 } else {
1881 /* Init the pool_link so we can safely call list_del when we destroy
1882 * the command buffer
1883 */
1884 list_inithead(&cmd_buffer->pool_link);
1885 cmd_buffer->queue_family_index = TU_QUEUE_GENERAL;
1886 }
1887
1888 tu_bo_list_init(&cmd_buffer->bo_list);
1889 tu_cs_init(&cmd_buffer->cs, device, TU_CS_MODE_GROW, 4096);
1890 tu_cs_init(&cmd_buffer->draw_cs, device, TU_CS_MODE_GROW, 4096);
1891 tu_cs_init(&cmd_buffer->draw_epilogue_cs, device, TU_CS_MODE_GROW, 4096);
1892 tu_cs_init(&cmd_buffer->sub_cs, device, TU_CS_MODE_SUB_STREAM, 2048);
1893
1894 *pCommandBuffer = tu_cmd_buffer_to_handle(cmd_buffer);
1895
1896 list_inithead(&cmd_buffer->upload.list);
1897
1898 VkResult result = tu_bo_init_new(device, &cmd_buffer->scratch_bo, 0x1000);
1899 if (result != VK_SUCCESS)
1900 goto fail_scratch_bo;
1901
1902 /* TODO: resize on overflow */
1903 cmd_buffer->vsc_data_pitch = device->vsc_data_pitch;
1904 cmd_buffer->vsc_data2_pitch = device->vsc_data2_pitch;
1905 cmd_buffer->vsc_data = device->vsc_data;
1906 cmd_buffer->vsc_data2 = device->vsc_data2;
1907
1908 return VK_SUCCESS;
1909
1910 fail_scratch_bo:
1911 list_del(&cmd_buffer->pool_link);
1912 return result;
1913 }
1914
1915 static void
1916 tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer)
1917 {
1918 tu_bo_finish(cmd_buffer->device, &cmd_buffer->scratch_bo);
1919
1920 list_del(&cmd_buffer->pool_link);
1921
1922 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++)
1923 free(cmd_buffer->descriptors[i].push_set.set.mapped_ptr);
1924
1925 tu_cs_finish(&cmd_buffer->cs);
1926 tu_cs_finish(&cmd_buffer->draw_cs);
1927 tu_cs_finish(&cmd_buffer->draw_epilogue_cs);
1928 tu_cs_finish(&cmd_buffer->sub_cs);
1929
1930 tu_bo_list_destroy(&cmd_buffer->bo_list);
1931 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
1932 }
1933
1934 static VkResult
1935 tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer)
1936 {
1937 cmd_buffer->wait_for_idle = true;
1938
1939 cmd_buffer->record_result = VK_SUCCESS;
1940
1941 tu_bo_list_reset(&cmd_buffer->bo_list);
1942 tu_cs_reset(&cmd_buffer->cs);
1943 tu_cs_reset(&cmd_buffer->draw_cs);
1944 tu_cs_reset(&cmd_buffer->draw_epilogue_cs);
1945 tu_cs_reset(&cmd_buffer->sub_cs);
1946
1947 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) {
1948 cmd_buffer->descriptors[i].valid = 0;
1949 cmd_buffer->descriptors[i].push_dirty = false;
1950 }
1951
1952 cmd_buffer->status = TU_CMD_BUFFER_STATUS_INITIAL;
1953
1954 return cmd_buffer->record_result;
1955 }
1956
1957 VkResult
1958 tu_AllocateCommandBuffers(VkDevice _device,
1959 const VkCommandBufferAllocateInfo *pAllocateInfo,
1960 VkCommandBuffer *pCommandBuffers)
1961 {
1962 TU_FROM_HANDLE(tu_device, device, _device);
1963 TU_FROM_HANDLE(tu_cmd_pool, pool, pAllocateInfo->commandPool);
1964
1965 VkResult result = VK_SUCCESS;
1966 uint32_t i;
1967
1968 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
1969
1970 if (!list_is_empty(&pool->free_cmd_buffers)) {
1971 struct tu_cmd_buffer *cmd_buffer = list_first_entry(
1972 &pool->free_cmd_buffers, struct tu_cmd_buffer, pool_link);
1973
1974 list_del(&cmd_buffer->pool_link);
1975 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1976
1977 result = tu_reset_cmd_buffer(cmd_buffer);
1978 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1979 cmd_buffer->level = pAllocateInfo->level;
1980
1981 pCommandBuffers[i] = tu_cmd_buffer_to_handle(cmd_buffer);
1982 } else {
1983 result = tu_create_cmd_buffer(device, pool, pAllocateInfo->level,
1984 &pCommandBuffers[i]);
1985 }
1986 if (result != VK_SUCCESS)
1987 break;
1988 }
1989
1990 if (result != VK_SUCCESS) {
1991 tu_FreeCommandBuffers(_device, pAllocateInfo->commandPool, i,
1992 pCommandBuffers);
1993
1994 /* From the Vulkan 1.0.66 spec:
1995 *
1996 * "vkAllocateCommandBuffers can be used to create multiple
1997 * command buffers. If the creation of any of those command
1998 * buffers fails, the implementation must destroy all
1999 * successfully created command buffer objects from this
2000 * command, set all entries of the pCommandBuffers array to
2001 * NULL and return the error."
2002 */
2003 memset(pCommandBuffers, 0,
2004 sizeof(*pCommandBuffers) * pAllocateInfo->commandBufferCount);
2005 }
2006
2007 return result;
2008 }
2009
2010 void
2011 tu_FreeCommandBuffers(VkDevice device,
2012 VkCommandPool commandPool,
2013 uint32_t commandBufferCount,
2014 const VkCommandBuffer *pCommandBuffers)
2015 {
2016 for (uint32_t i = 0; i < commandBufferCount; i++) {
2017 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
2018
2019 if (cmd_buffer) {
2020 if (cmd_buffer->pool) {
2021 list_del(&cmd_buffer->pool_link);
2022 list_addtail(&cmd_buffer->pool_link,
2023 &cmd_buffer->pool->free_cmd_buffers);
2024 } else
2025 tu_cmd_buffer_destroy(cmd_buffer);
2026 }
2027 }
2028 }
2029
2030 VkResult
2031 tu_ResetCommandBuffer(VkCommandBuffer commandBuffer,
2032 VkCommandBufferResetFlags flags)
2033 {
2034 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2035 return tu_reset_cmd_buffer(cmd_buffer);
2036 }
2037
2038 VkResult
2039 tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
2040 const VkCommandBufferBeginInfo *pBeginInfo)
2041 {
2042 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2043 VkResult result = VK_SUCCESS;
2044
2045 if (cmd_buffer->status != TU_CMD_BUFFER_STATUS_INITIAL) {
2046 /* If the command buffer has already been resetted with
2047 * vkResetCommandBuffer, no need to do it again.
2048 */
2049 result = tu_reset_cmd_buffer(cmd_buffer);
2050 if (result != VK_SUCCESS)
2051 return result;
2052 }
2053
2054 memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
2055 cmd_buffer->usage_flags = pBeginInfo->flags;
2056
2057 tu_cs_begin(&cmd_buffer->cs);
2058 tu_cs_begin(&cmd_buffer->draw_cs);
2059 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
2060
2061 cmd_buffer->scratch_seqno = 0;
2062
2063 /* setup initial configuration into command buffer */
2064 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
2065 switch (cmd_buffer->queue_family_index) {
2066 case TU_QUEUE_GENERAL:
2067 tu6_init_hw(cmd_buffer, &cmd_buffer->cs);
2068 break;
2069 default:
2070 break;
2071 }
2072 } else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY &&
2073 (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) {
2074 assert(pBeginInfo->pInheritanceInfo);
2075 cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
2076 cmd_buffer->state.subpass = &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
2077 }
2078
2079 cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING;
2080
2081 return VK_SUCCESS;
2082 }
2083
2084 void
2085 tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
2086 uint32_t firstBinding,
2087 uint32_t bindingCount,
2088 const VkBuffer *pBuffers,
2089 const VkDeviceSize *pOffsets)
2090 {
2091 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2092
2093 assert(firstBinding + bindingCount <= MAX_VBS);
2094
2095 for (uint32_t i = 0; i < bindingCount; i++) {
2096 cmd->state.vb.buffers[firstBinding + i] =
2097 tu_buffer_from_handle(pBuffers[i]);
2098 cmd->state.vb.offsets[firstBinding + i] = pOffsets[i];
2099 }
2100
2101 /* VB states depend on VkPipelineVertexInputStateCreateInfo */
2102 cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
2103 }
2104
2105 void
2106 tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer,
2107 VkBuffer buffer,
2108 VkDeviceSize offset,
2109 VkIndexType indexType)
2110 {
2111 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2112 TU_FROM_HANDLE(tu_buffer, buf, buffer);
2113
2114 /* initialize/update the restart index */
2115 if (!cmd->state.index_buffer || cmd->state.index_type != indexType) {
2116 struct tu_cs *draw_cs = &cmd->draw_cs;
2117
2118 tu6_emit_restart_index(
2119 draw_cs, indexType == VK_INDEX_TYPE_UINT32 ? 0xffffffff : 0xffff);
2120
2121 tu_cs_sanity_check(draw_cs);
2122 }
2123
2124 /* track the BO */
2125 if (cmd->state.index_buffer != buf)
2126 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
2127
2128 cmd->state.index_buffer = buf;
2129 cmd->state.index_offset = offset;
2130 cmd->state.index_type = indexType;
2131 }
2132
2133 void
2134 tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,
2135 VkPipelineBindPoint pipelineBindPoint,
2136 VkPipelineLayout _layout,
2137 uint32_t firstSet,
2138 uint32_t descriptorSetCount,
2139 const VkDescriptorSet *pDescriptorSets,
2140 uint32_t dynamicOffsetCount,
2141 const uint32_t *pDynamicOffsets)
2142 {
2143 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2144 TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
2145 unsigned dyn_idx = 0;
2146
2147 struct tu_descriptor_state *descriptors_state =
2148 tu_get_descriptors_state(cmd_buffer, pipelineBindPoint);
2149
2150 for (unsigned i = 0; i < descriptorSetCount; ++i) {
2151 unsigned idx = i + firstSet;
2152 TU_FROM_HANDLE(tu_descriptor_set, set, pDescriptorSets[i]);
2153
2154 descriptors_state->sets[idx] = set;
2155 descriptors_state->valid |= (1u << idx);
2156
2157 for(unsigned j = 0; j < set->layout->dynamic_offset_count; ++j, ++dyn_idx) {
2158 unsigned idx = j + layout->set[i + firstSet].dynamic_offset_start;
2159 assert(dyn_idx < dynamicOffsetCount);
2160
2161 descriptors_state->dynamic_buffers[idx] =
2162 set->dynamic_descriptors[j].va + pDynamicOffsets[dyn_idx];
2163 }
2164 }
2165
2166 cmd_buffer->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS;
2167 }
2168
2169 void
2170 tu_CmdPushConstants(VkCommandBuffer commandBuffer,
2171 VkPipelineLayout layout,
2172 VkShaderStageFlags stageFlags,
2173 uint32_t offset,
2174 uint32_t size,
2175 const void *pValues)
2176 {
2177 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2178 memcpy((void*) cmd->push_constants + offset, pValues, size);
2179 cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS;
2180 }
2181
2182 VkResult
2183 tu_EndCommandBuffer(VkCommandBuffer commandBuffer)
2184 {
2185 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2186
2187 if (cmd_buffer->scratch_seqno) {
2188 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo,
2189 MSM_SUBMIT_BO_WRITE);
2190 }
2191
2192 if (cmd_buffer->use_vsc_data) {
2193 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data,
2194 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2195 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data2,
2196 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2197 }
2198
2199 for (uint32_t i = 0; i < cmd_buffer->draw_cs.bo_count; i++) {
2200 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_cs.bos[i],
2201 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2202 }
2203
2204 for (uint32_t i = 0; i < cmd_buffer->draw_epilogue_cs.bo_count; i++) {
2205 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_epilogue_cs.bos[i],
2206 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2207 }
2208
2209 for (uint32_t i = 0; i < cmd_buffer->sub_cs.bo_count; i++) {
2210 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->sub_cs.bos[i],
2211 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2212 }
2213
2214 tu_cs_end(&cmd_buffer->cs);
2215 tu_cs_end(&cmd_buffer->draw_cs);
2216 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
2217
2218 cmd_buffer->status = TU_CMD_BUFFER_STATUS_EXECUTABLE;
2219
2220 return cmd_buffer->record_result;
2221 }
2222
2223 void
2224 tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
2225 VkPipelineBindPoint pipelineBindPoint,
2226 VkPipeline _pipeline)
2227 {
2228 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2229 TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
2230
2231 switch (pipelineBindPoint) {
2232 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2233 cmd->state.pipeline = pipeline;
2234 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
2235 break;
2236 case VK_PIPELINE_BIND_POINT_COMPUTE:
2237 cmd->state.compute_pipeline = pipeline;
2238 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
2239 break;
2240 default:
2241 unreachable("unrecognized pipeline bind point");
2242 break;
2243 }
2244
2245 tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
2246 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2247 for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
2248 tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i],
2249 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2250 }
2251 }
2252
2253 void
2254 tu_CmdSetViewport(VkCommandBuffer commandBuffer,
2255 uint32_t firstViewport,
2256 uint32_t viewportCount,
2257 const VkViewport *pViewports)
2258 {
2259 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2260 struct tu_cs *draw_cs = &cmd->draw_cs;
2261
2262 assert(firstViewport == 0 && viewportCount == 1);
2263 tu6_emit_viewport(draw_cs, pViewports);
2264
2265 tu_cs_sanity_check(draw_cs);
2266 }
2267
2268 void
2269 tu_CmdSetScissor(VkCommandBuffer commandBuffer,
2270 uint32_t firstScissor,
2271 uint32_t scissorCount,
2272 const VkRect2D *pScissors)
2273 {
2274 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2275 struct tu_cs *draw_cs = &cmd->draw_cs;
2276
2277 assert(firstScissor == 0 && scissorCount == 1);
2278 tu6_emit_scissor(draw_cs, pScissors);
2279
2280 tu_cs_sanity_check(draw_cs);
2281 }
2282
2283 void
2284 tu_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth)
2285 {
2286 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2287
2288 cmd->state.dynamic.line_width = lineWidth;
2289
2290 /* line width depends on VkPipelineRasterizationStateCreateInfo */
2291 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
2292 }
2293
2294 void
2295 tu_CmdSetDepthBias(VkCommandBuffer commandBuffer,
2296 float depthBiasConstantFactor,
2297 float depthBiasClamp,
2298 float depthBiasSlopeFactor)
2299 {
2300 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2301 struct tu_cs *draw_cs = &cmd->draw_cs;
2302
2303 tu6_emit_depth_bias(draw_cs, depthBiasConstantFactor, depthBiasClamp,
2304 depthBiasSlopeFactor);
2305
2306 tu_cs_sanity_check(draw_cs);
2307 }
2308
2309 void
2310 tu_CmdSetBlendConstants(VkCommandBuffer commandBuffer,
2311 const float blendConstants[4])
2312 {
2313 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2314 struct tu_cs *draw_cs = &cmd->draw_cs;
2315
2316 tu6_emit_blend_constants(draw_cs, blendConstants);
2317
2318 tu_cs_sanity_check(draw_cs);
2319 }
2320
2321 void
2322 tu_CmdSetDepthBounds(VkCommandBuffer commandBuffer,
2323 float minDepthBounds,
2324 float maxDepthBounds)
2325 {
2326 }
2327
2328 void
2329 tu_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer,
2330 VkStencilFaceFlags faceMask,
2331 uint32_t compareMask)
2332 {
2333 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2334
2335 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2336 cmd->state.dynamic.stencil_compare_mask.front = compareMask;
2337 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2338 cmd->state.dynamic.stencil_compare_mask.back = compareMask;
2339
2340 /* the front/back compare masks must be updated together */
2341 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
2342 }
2343
2344 void
2345 tu_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer,
2346 VkStencilFaceFlags faceMask,
2347 uint32_t writeMask)
2348 {
2349 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2350
2351 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2352 cmd->state.dynamic.stencil_write_mask.front = writeMask;
2353 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2354 cmd->state.dynamic.stencil_write_mask.back = writeMask;
2355
2356 /* the front/back write masks must be updated together */
2357 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
2358 }
2359
2360 void
2361 tu_CmdSetStencilReference(VkCommandBuffer commandBuffer,
2362 VkStencilFaceFlags faceMask,
2363 uint32_t reference)
2364 {
2365 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2366
2367 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2368 cmd->state.dynamic.stencil_reference.front = reference;
2369 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2370 cmd->state.dynamic.stencil_reference.back = reference;
2371
2372 /* the front/back references must be updated together */
2373 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
2374 }
2375
2376 void
2377 tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
2378 uint32_t commandBufferCount,
2379 const VkCommandBuffer *pCmdBuffers)
2380 {
2381 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2382 VkResult result;
2383
2384 assert(commandBufferCount > 0);
2385
2386 for (uint32_t i = 0; i < commandBufferCount; i++) {
2387 TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]);
2388
2389 result = tu_bo_list_merge(&cmd->bo_list, &secondary->bo_list);
2390 if (result != VK_SUCCESS) {
2391 cmd->record_result = result;
2392 break;
2393 }
2394
2395 result = tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
2396 if (result != VK_SUCCESS) {
2397 cmd->record_result = result;
2398 break;
2399 }
2400
2401 result = tu_cs_add_entries(&cmd->draw_epilogue_cs,
2402 &secondary->draw_epilogue_cs);
2403 if (result != VK_SUCCESS) {
2404 cmd->record_result = result;
2405 break;
2406 }
2407 }
2408 cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */
2409 }
2410
2411 VkResult
2412 tu_CreateCommandPool(VkDevice _device,
2413 const VkCommandPoolCreateInfo *pCreateInfo,
2414 const VkAllocationCallbacks *pAllocator,
2415 VkCommandPool *pCmdPool)
2416 {
2417 TU_FROM_HANDLE(tu_device, device, _device);
2418 struct tu_cmd_pool *pool;
2419
2420 pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
2421 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2422 if (pool == NULL)
2423 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
2424
2425 if (pAllocator)
2426 pool->alloc = *pAllocator;
2427 else
2428 pool->alloc = device->alloc;
2429
2430 list_inithead(&pool->cmd_buffers);
2431 list_inithead(&pool->free_cmd_buffers);
2432
2433 pool->queue_family_index = pCreateInfo->queueFamilyIndex;
2434
2435 *pCmdPool = tu_cmd_pool_to_handle(pool);
2436
2437 return VK_SUCCESS;
2438 }
2439
2440 void
2441 tu_DestroyCommandPool(VkDevice _device,
2442 VkCommandPool commandPool,
2443 const VkAllocationCallbacks *pAllocator)
2444 {
2445 TU_FROM_HANDLE(tu_device, device, _device);
2446 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2447
2448 if (!pool)
2449 return;
2450
2451 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2452 &pool->cmd_buffers, pool_link)
2453 {
2454 tu_cmd_buffer_destroy(cmd_buffer);
2455 }
2456
2457 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2458 &pool->free_cmd_buffers, pool_link)
2459 {
2460 tu_cmd_buffer_destroy(cmd_buffer);
2461 }
2462
2463 vk_free2(&device->alloc, pAllocator, pool);
2464 }
2465
2466 VkResult
2467 tu_ResetCommandPool(VkDevice device,
2468 VkCommandPool commandPool,
2469 VkCommandPoolResetFlags flags)
2470 {
2471 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2472 VkResult result;
2473
2474 list_for_each_entry(struct tu_cmd_buffer, cmd_buffer, &pool->cmd_buffers,
2475 pool_link)
2476 {
2477 result = tu_reset_cmd_buffer(cmd_buffer);
2478 if (result != VK_SUCCESS)
2479 return result;
2480 }
2481
2482 return VK_SUCCESS;
2483 }
2484
2485 void
2486 tu_TrimCommandPool(VkDevice device,
2487 VkCommandPool commandPool,
2488 VkCommandPoolTrimFlags flags)
2489 {
2490 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2491
2492 if (!pool)
2493 return;
2494
2495 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2496 &pool->free_cmd_buffers, pool_link)
2497 {
2498 tu_cmd_buffer_destroy(cmd_buffer);
2499 }
2500 }
2501
2502 void
2503 tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
2504 const VkRenderPassBeginInfo *pRenderPassBegin,
2505 VkSubpassContents contents)
2506 {
2507 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2508 TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass);
2509 TU_FROM_HANDLE(tu_framebuffer, fb, pRenderPassBegin->framebuffer);
2510
2511 cmd->state.pass = pass;
2512 cmd->state.subpass = pass->subpasses;
2513 cmd->state.framebuffer = fb;
2514
2515 tu_cmd_update_tiling_config(cmd, &pRenderPassBegin->renderArea);
2516 tu_cmd_prepare_tile_store_ib(cmd);
2517
2518 tu_emit_load_clear(cmd, pRenderPassBegin);
2519
2520 tu6_emit_zs(cmd, cmd->state.subpass, &cmd->draw_cs);
2521 tu6_emit_mrt(cmd, cmd->state.subpass, &cmd->draw_cs);
2522 tu6_emit_msaa(cmd, cmd->state.subpass, &cmd->draw_cs);
2523 tu6_emit_render_cntl(cmd, cmd->state.subpass, &cmd->draw_cs, false);
2524
2525 /* note: use_hw_binning only checks tiling config */
2526 if (use_hw_binning(cmd))
2527 cmd->use_vsc_data = true;
2528
2529 for (uint32_t i = 0; i < fb->attachment_count; ++i) {
2530 const struct tu_image_view *iview = fb->attachments[i].attachment;
2531 tu_bo_list_add(&cmd->bo_list, iview->image->bo,
2532 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2533 }
2534 }
2535
2536 void
2537 tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
2538 const VkRenderPassBeginInfo *pRenderPassBeginInfo,
2539 const VkSubpassBeginInfoKHR *pSubpassBeginInfo)
2540 {
2541 tu_CmdBeginRenderPass(commandBuffer, pRenderPassBeginInfo,
2542 pSubpassBeginInfo->contents);
2543 }
2544
2545 void
2546 tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
2547 {
2548 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2549 const struct tu_render_pass *pass = cmd->state.pass;
2550 struct tu_cs *cs = &cmd->draw_cs;
2551
2552 const struct tu_subpass *subpass = cmd->state.subpass++;
2553 /* TODO:
2554 * if msaa samples change between subpasses,
2555 * attachment store is broken for some attachments
2556 */
2557 if (subpass->resolve_attachments) {
2558 tu6_emit_blit_scissor(cmd, cs, true);
2559 for (unsigned i = 0; i < subpass->color_count; i++) {
2560 uint32_t a = subpass->resolve_attachments[i].attachment;
2561 if (a != VK_ATTACHMENT_UNUSED) {
2562 tu6_emit_resolve(cmd, cs, a,
2563 subpass->color_attachments[i].attachment);
2564 }
2565 }
2566 }
2567
2568 /* invalidate because reading input attachments will cache GMEM and
2569 * the cache isn''t updated when GMEM is written
2570 * TODO: is there a no-cache bit for textures?
2571 */
2572 if (cmd->state.subpass->input_count)
2573 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2574
2575 /* emit mrt/zs/msaa/ubwc state for the subpass that is starting */
2576 tu6_emit_zs(cmd, cmd->state.subpass, cs);
2577 tu6_emit_mrt(cmd, cmd->state.subpass, cs);
2578 tu6_emit_msaa(cmd, cmd->state.subpass, cs);
2579 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, false);
2580
2581 /* Emit flushes so that input attachments will read the correct value. This
2582 * is for sysmem only, although it shouldn't do much harm on gmem.
2583 */
2584 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2585 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
2586
2587 /* TODO:
2588 * since we don't know how to do GMEM->GMEM resolve,
2589 * resolve attachments are resolved to memory then loaded to GMEM again if needed
2590 */
2591 if (subpass->resolve_attachments) {
2592 for (unsigned i = 0; i < subpass->color_count; i++) {
2593 uint32_t a = subpass->resolve_attachments[i].attachment;
2594 if (a != VK_ATTACHMENT_UNUSED && pass->attachments[a].gmem_offset >= 0) {
2595 tu_finishme("missing GMEM->GMEM resolve, performance will suffer\n");
2596 tu6_emit_predicated_blit(cmd, cs, a, a, false);
2597 }
2598 }
2599 }
2600 }
2601
2602 void
2603 tu_CmdNextSubpass2(VkCommandBuffer commandBuffer,
2604 const VkSubpassBeginInfoKHR *pSubpassBeginInfo,
2605 const VkSubpassEndInfoKHR *pSubpassEndInfo)
2606 {
2607 tu_CmdNextSubpass(commandBuffer, pSubpassBeginInfo->contents);
2608 }
2609
2610 struct tu_draw_info
2611 {
2612 /**
2613 * Number of vertices.
2614 */
2615 uint32_t count;
2616
2617 /**
2618 * Index of the first vertex.
2619 */
2620 int32_t vertex_offset;
2621
2622 /**
2623 * First instance id.
2624 */
2625 uint32_t first_instance;
2626
2627 /**
2628 * Number of instances.
2629 */
2630 uint32_t instance_count;
2631
2632 /**
2633 * First index (indexed draws only).
2634 */
2635 uint32_t first_index;
2636
2637 /**
2638 * Whether it's an indexed draw.
2639 */
2640 bool indexed;
2641
2642 /**
2643 * Indirect draw parameters resource.
2644 */
2645 struct tu_buffer *indirect;
2646 uint64_t indirect_offset;
2647 uint32_t stride;
2648
2649 /**
2650 * Draw count parameters resource.
2651 */
2652 struct tu_buffer *count_buffer;
2653 uint64_t count_buffer_offset;
2654 };
2655
2656 #define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2657 #define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2658
2659 enum tu_draw_state_group_id
2660 {
2661 TU_DRAW_STATE_PROGRAM,
2662 TU_DRAW_STATE_PROGRAM_BINNING,
2663 TU_DRAW_STATE_VI,
2664 TU_DRAW_STATE_VI_BINNING,
2665 TU_DRAW_STATE_VP,
2666 TU_DRAW_STATE_RAST,
2667 TU_DRAW_STATE_DS,
2668 TU_DRAW_STATE_BLEND,
2669 TU_DRAW_STATE_VS_CONST,
2670 TU_DRAW_STATE_FS_CONST,
2671 TU_DRAW_STATE_VS_TEX,
2672 TU_DRAW_STATE_FS_TEX_SYSMEM,
2673 TU_DRAW_STATE_FS_TEX_GMEM,
2674 TU_DRAW_STATE_FS_IBO,
2675 TU_DRAW_STATE_VS_PARAMS,
2676
2677 TU_DRAW_STATE_COUNT,
2678 };
2679
2680 struct tu_draw_state_group
2681 {
2682 enum tu_draw_state_group_id id;
2683 uint32_t enable_mask;
2684 struct tu_cs_entry ib;
2685 };
2686
2687 const static struct tu_sampler*
2688 sampler_ptr(struct tu_descriptor_state *descriptors_state,
2689 const struct tu_descriptor_map *map, unsigned i,
2690 unsigned array_index)
2691 {
2692 assert(descriptors_state->valid & (1 << map->set[i]));
2693
2694 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2695 assert(map->binding[i] < set->layout->binding_count);
2696
2697 const struct tu_descriptor_set_binding_layout *layout =
2698 &set->layout->binding[map->binding[i]];
2699
2700 if (layout->immutable_samplers_offset) {
2701 const struct tu_sampler *immutable_samplers =
2702 tu_immutable_samplers(set->layout, layout);
2703
2704 return &immutable_samplers[array_index];
2705 }
2706
2707 switch (layout->type) {
2708 case VK_DESCRIPTOR_TYPE_SAMPLER:
2709 return (struct tu_sampler*) &set->mapped_ptr[layout->offset / 4];
2710 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
2711 return (struct tu_sampler*) &set->mapped_ptr[layout->offset / 4 + A6XX_TEX_CONST_DWORDS +
2712 array_index *
2713 (A6XX_TEX_CONST_DWORDS +
2714 sizeof(struct tu_sampler) / 4)];
2715 default:
2716 unreachable("unimplemented descriptor type");
2717 break;
2718 }
2719 }
2720
2721 static void
2722 write_tex_const(struct tu_cmd_buffer *cmd,
2723 uint32_t *dst,
2724 struct tu_descriptor_state *descriptors_state,
2725 const struct tu_descriptor_map *map,
2726 unsigned i, unsigned array_index, bool is_sysmem)
2727 {
2728 assert(descriptors_state->valid & (1 << map->set[i]));
2729
2730 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2731 assert(map->binding[i] < set->layout->binding_count);
2732
2733 const struct tu_descriptor_set_binding_layout *layout =
2734 &set->layout->binding[map->binding[i]];
2735
2736 switch (layout->type) {
2737 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
2738 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
2739 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
2740 case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
2741 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2742 array_index * A6XX_TEX_CONST_DWORDS],
2743 A6XX_TEX_CONST_DWORDS * 4);
2744 break;
2745 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
2746 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2747 array_index *
2748 (A6XX_TEX_CONST_DWORDS +
2749 sizeof(struct tu_sampler) / 4)],
2750 A6XX_TEX_CONST_DWORDS * 4);
2751 break;
2752 default:
2753 unreachable("unimplemented descriptor type");
2754 break;
2755 }
2756
2757 if (layout->type == VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT && !is_sysmem) {
2758 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
2759 uint32_t a = cmd->state.subpass->input_attachments[map->value[i] +
2760 array_index].attachment;
2761 const struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[a];
2762
2763 assert(att->gmem_offset >= 0);
2764
2765 dst[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK);
2766 dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
2767 dst[2] &= ~(A6XX_TEX_CONST_2_TYPE__MASK | A6XX_TEX_CONST_2_PITCH__MASK);
2768 dst[2] |=
2769 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
2770 A6XX_TEX_CONST_2_PITCH(tiling->tile0.extent.width * att->cpp);
2771 dst[3] = 0;
2772 dst[4] = 0x100000 + att->gmem_offset;
2773 dst[5] = A6XX_TEX_CONST_5_DEPTH(1);
2774 for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
2775 dst[i] = 0;
2776
2777 if (cmd->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY)
2778 tu_finishme("patch input attachment pitch for secondary cmd buffer");
2779 }
2780 }
2781
2782 static void
2783 write_image_ibo(struct tu_cmd_buffer *cmd,
2784 uint32_t *dst,
2785 struct tu_descriptor_state *descriptors_state,
2786 const struct tu_descriptor_map *map,
2787 unsigned i, unsigned array_index)
2788 {
2789 assert(descriptors_state->valid & (1 << map->set[i]));
2790
2791 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2792 assert(map->binding[i] < set->layout->binding_count);
2793
2794 const struct tu_descriptor_set_binding_layout *layout =
2795 &set->layout->binding[map->binding[i]];
2796
2797 assert(layout->type == VK_DESCRIPTOR_TYPE_STORAGE_IMAGE);
2798
2799 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2800 (array_index * 2 + 1) * A6XX_TEX_CONST_DWORDS],
2801 A6XX_TEX_CONST_DWORDS * 4);
2802 }
2803
2804 static uint64_t
2805 buffer_ptr(struct tu_descriptor_state *descriptors_state,
2806 const struct tu_descriptor_map *map,
2807 unsigned i, unsigned array_index)
2808 {
2809 assert(descriptors_state->valid & (1 << map->set[i]));
2810
2811 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2812 assert(map->binding[i] < set->layout->binding_count);
2813
2814 const struct tu_descriptor_set_binding_layout *layout =
2815 &set->layout->binding[map->binding[i]];
2816
2817 switch (layout->type) {
2818 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
2819 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
2820 return descriptors_state->dynamic_buffers[layout->dynamic_offset_offset +
2821 array_index];
2822 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
2823 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
2824 return (uint64_t) set->mapped_ptr[layout->offset / 4 + array_index * 2 + 1] << 32 |
2825 set->mapped_ptr[layout->offset / 4 + array_index * 2];
2826 default:
2827 unreachable("unimplemented descriptor type");
2828 break;
2829 }
2830 }
2831
2832 static inline uint32_t
2833 tu6_stage2opcode(gl_shader_stage type)
2834 {
2835 switch (type) {
2836 case MESA_SHADER_VERTEX:
2837 case MESA_SHADER_TESS_CTRL:
2838 case MESA_SHADER_TESS_EVAL:
2839 case MESA_SHADER_GEOMETRY:
2840 return CP_LOAD_STATE6_GEOM;
2841 case MESA_SHADER_FRAGMENT:
2842 case MESA_SHADER_COMPUTE:
2843 case MESA_SHADER_KERNEL:
2844 return CP_LOAD_STATE6_FRAG;
2845 default:
2846 unreachable("bad shader type");
2847 }
2848 }
2849
2850 static inline enum a6xx_state_block
2851 tu6_stage2shadersb(gl_shader_stage type)
2852 {
2853 switch (type) {
2854 case MESA_SHADER_VERTEX:
2855 return SB6_VS_SHADER;
2856 case MESA_SHADER_FRAGMENT:
2857 return SB6_FS_SHADER;
2858 case MESA_SHADER_COMPUTE:
2859 case MESA_SHADER_KERNEL:
2860 return SB6_CS_SHADER;
2861 default:
2862 unreachable("bad shader type");
2863 return ~0;
2864 }
2865 }
2866
2867 static void
2868 tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2869 struct tu_descriptor_state *descriptors_state,
2870 gl_shader_stage type,
2871 uint32_t *push_constants)
2872 {
2873 const struct tu_program_descriptor_linkage *link =
2874 &pipeline->program.link[type];
2875 const struct ir3_ubo_analysis_state *state = &link->ubo_state;
2876
2877 for (uint32_t i = 0; i < ARRAY_SIZE(state->range); i++) {
2878 if (state->range[i].start < state->range[i].end) {
2879 uint32_t size = state->range[i].end - state->range[i].start;
2880 uint32_t offset = state->range[i].start;
2881
2882 /* and even if the start of the const buffer is before
2883 * first_immediate, the end may not be:
2884 */
2885 size = MIN2(size, (16 * link->constlen) - state->range[i].offset);
2886
2887 if (size == 0)
2888 continue;
2889
2890 /* things should be aligned to vec4: */
2891 debug_assert((state->range[i].offset % 16) == 0);
2892 debug_assert((size % 16) == 0);
2893 debug_assert((offset % 16) == 0);
2894
2895 if (i == 0) {
2896 /* push constants */
2897 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + (size / 4));
2898 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2899 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2900 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2901 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2902 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2903 tu_cs_emit(cs, 0);
2904 tu_cs_emit(cs, 0);
2905 for (unsigned i = 0; i < size / 4; i++)
2906 tu_cs_emit(cs, push_constants[i + offset / 4]);
2907 continue;
2908 }
2909
2910 /* Look through the UBO map to find our UBO index, and get the VA for
2911 * that UBO.
2912 */
2913 uint64_t va = 0;
2914 uint32_t ubo_idx = i - 1;
2915 uint32_t ubo_map_base = 0;
2916 for (int j = 0; j < link->ubo_map.num; j++) {
2917 if (ubo_idx >= ubo_map_base &&
2918 ubo_idx < ubo_map_base + link->ubo_map.array_size[j]) {
2919 va = buffer_ptr(descriptors_state, &link->ubo_map, j,
2920 ubo_idx - ubo_map_base);
2921 break;
2922 }
2923 ubo_map_base += link->ubo_map.array_size[j];
2924 }
2925 assert(va);
2926
2927 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
2928 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2929 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2930 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
2931 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2932 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2933 tu_cs_emit_qw(cs, va + offset);
2934 }
2935 }
2936 }
2937
2938 static void
2939 tu6_emit_ubos(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2940 struct tu_descriptor_state *descriptors_state,
2941 gl_shader_stage type)
2942 {
2943 const struct tu_program_descriptor_linkage *link =
2944 &pipeline->program.link[type];
2945
2946 uint32_t num = MIN2(link->ubo_map.num_desc, link->const_state.num_ubos);
2947 uint32_t anum = align(num, 2);
2948
2949 if (!num)
2950 return;
2951
2952 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + (2 * anum));
2953 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(link->const_state.offsets.ubo) |
2954 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2955 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2956 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2957 CP_LOAD_STATE6_0_NUM_UNIT(anum/2));
2958 tu_cs_emit(cs, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
2959 tu_cs_emit(cs, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
2960
2961 unsigned emitted = 0;
2962 for (unsigned i = 0; emitted < num && i < link->ubo_map.num; i++) {
2963 for (unsigned j = 0; emitted < num && j < link->ubo_map.array_size[i]; j++) {
2964 tu_cs_emit_qw(cs, buffer_ptr(descriptors_state, &link->ubo_map, i, j));
2965 emitted++;
2966 }
2967 }
2968
2969 for (; emitted < anum; emitted++) {
2970 tu_cs_emit(cs, 0xffffffff);
2971 tu_cs_emit(cs, 0xffffffff);
2972 }
2973 }
2974
2975 static struct tu_cs_entry
2976 tu6_emit_consts(struct tu_cmd_buffer *cmd,
2977 const struct tu_pipeline *pipeline,
2978 struct tu_descriptor_state *descriptors_state,
2979 gl_shader_stage type)
2980 {
2981 struct tu_cs cs;
2982 tu_cs_begin_sub_stream(&cmd->sub_cs, 512, &cs); /* TODO: maximum size? */
2983
2984 tu6_emit_user_consts(&cs, pipeline, descriptors_state, type, cmd->push_constants);
2985 tu6_emit_ubos(&cs, pipeline, descriptors_state, type);
2986
2987 return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2988 }
2989
2990 static VkResult
2991 tu6_emit_vs_params(struct tu_cmd_buffer *cmd,
2992 const struct tu_draw_info *draw,
2993 struct tu_cs_entry *entry)
2994 {
2995 /* TODO: fill out more than just base instance */
2996 const struct tu_program_descriptor_linkage *link =
2997 &cmd->state.pipeline->program.link[MESA_SHADER_VERTEX];
2998 const struct ir3_const_state *const_state = &link->const_state;
2999 struct tu_cs cs;
3000
3001 if (const_state->offsets.driver_param >= link->constlen) {
3002 *entry = (struct tu_cs_entry) {};
3003 return VK_SUCCESS;
3004 }
3005
3006 VkResult result = tu_cs_begin_sub_stream(&cmd->sub_cs, 8, &cs);
3007 if (result != VK_SUCCESS)
3008 return result;
3009
3010 tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_GEOM, 3 + 4);
3011 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(const_state->offsets.driver_param) |
3012 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3013 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3014 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER) |
3015 CP_LOAD_STATE6_0_NUM_UNIT(1));
3016 tu_cs_emit(&cs, 0);
3017 tu_cs_emit(&cs, 0);
3018
3019 STATIC_ASSERT(IR3_DP_INSTID_BASE == 2);
3020
3021 tu_cs_emit(&cs, 0);
3022 tu_cs_emit(&cs, 0);
3023 tu_cs_emit(&cs, draw->first_instance);
3024 tu_cs_emit(&cs, 0);
3025
3026 *entry = tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
3027 return VK_SUCCESS;
3028 }
3029
3030 static VkResult
3031 tu6_emit_textures(struct tu_cmd_buffer *cmd,
3032 const struct tu_pipeline *pipeline,
3033 struct tu_descriptor_state *descriptors_state,
3034 gl_shader_stage type,
3035 struct tu_cs_entry *entry,
3036 bool *needs_border,
3037 bool is_sysmem)
3038 {
3039 struct tu_cs *draw_state = &cmd->sub_cs;
3040 const struct tu_program_descriptor_linkage *link =
3041 &pipeline->program.link[type];
3042 VkResult result;
3043
3044 if (link->texture_map.num_desc == 0 && link->sampler_map.num_desc == 0) {
3045 *entry = (struct tu_cs_entry) {};
3046 return VK_SUCCESS;
3047 }
3048
3049 /* allocate and fill texture state */
3050 struct ts_cs_memory tex_const;
3051 result = tu_cs_alloc(draw_state, link->texture_map.num_desc,
3052 A6XX_TEX_CONST_DWORDS, &tex_const);
3053 if (result != VK_SUCCESS)
3054 return result;
3055
3056 int tex_index = 0;
3057 for (unsigned i = 0; i < link->texture_map.num; i++) {
3058 for (int j = 0; j < link->texture_map.array_size[i]; j++) {
3059 write_tex_const(cmd,
3060 &tex_const.map[A6XX_TEX_CONST_DWORDS * tex_index++],
3061 descriptors_state, &link->texture_map, i, j,
3062 is_sysmem);
3063 }
3064 }
3065
3066 /* allocate and fill sampler state */
3067 struct ts_cs_memory tex_samp = { 0 };
3068 if (link->sampler_map.num_desc) {
3069 result = tu_cs_alloc(draw_state, link->sampler_map.num_desc,
3070 A6XX_TEX_SAMP_DWORDS, &tex_samp);
3071 if (result != VK_SUCCESS)
3072 return result;
3073
3074 int sampler_index = 0;
3075 for (unsigned i = 0; i < link->sampler_map.num; i++) {
3076 for (int j = 0; j < link->sampler_map.array_size[i]; j++) {
3077 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3078 &link->sampler_map,
3079 i, j);
3080 memcpy(&tex_samp.map[A6XX_TEX_SAMP_DWORDS * sampler_index++],
3081 sampler->state, sizeof(sampler->state));
3082 *needs_border |= sampler->needs_border;
3083 }
3084 }
3085 }
3086
3087 unsigned tex_samp_reg, tex_const_reg, tex_count_reg;
3088 enum a6xx_state_block sb;
3089
3090 switch (type) {
3091 case MESA_SHADER_VERTEX:
3092 sb = SB6_VS_TEX;
3093 tex_samp_reg = REG_A6XX_SP_VS_TEX_SAMP_LO;
3094 tex_const_reg = REG_A6XX_SP_VS_TEX_CONST_LO;
3095 tex_count_reg = REG_A6XX_SP_VS_TEX_COUNT;
3096 break;
3097 case MESA_SHADER_FRAGMENT:
3098 sb = SB6_FS_TEX;
3099 tex_samp_reg = REG_A6XX_SP_FS_TEX_SAMP_LO;
3100 tex_const_reg = REG_A6XX_SP_FS_TEX_CONST_LO;
3101 tex_count_reg = REG_A6XX_SP_FS_TEX_COUNT;
3102 break;
3103 case MESA_SHADER_COMPUTE:
3104 sb = SB6_CS_TEX;
3105 tex_samp_reg = REG_A6XX_SP_CS_TEX_SAMP_LO;
3106 tex_const_reg = REG_A6XX_SP_CS_TEX_CONST_LO;
3107 tex_count_reg = REG_A6XX_SP_CS_TEX_COUNT;
3108 break;
3109 default:
3110 unreachable("bad state block");
3111 }
3112
3113 struct tu_cs cs;
3114 result = tu_cs_begin_sub_stream(draw_state, 16, &cs);
3115 if (result != VK_SUCCESS)
3116 return result;
3117
3118 if (link->sampler_map.num_desc) {
3119 /* output sampler state: */
3120 tu_cs_emit_pkt7(&cs, tu6_stage2opcode(type), 3);
3121 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3122 CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER) |
3123 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3124 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3125 CP_LOAD_STATE6_0_NUM_UNIT(link->sampler_map.num_desc));
3126 tu_cs_emit_qw(&cs, tex_samp.iova); /* SRC_ADDR_LO/HI */
3127
3128 tu_cs_emit_pkt4(&cs, tex_samp_reg, 2);
3129 tu_cs_emit_qw(&cs, tex_samp.iova); /* SRC_ADDR_LO/HI */
3130 }
3131
3132 /* emit texture state: */
3133 tu_cs_emit_pkt7(&cs, tu6_stage2opcode(type), 3);
3134 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3135 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3136 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3137 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3138 CP_LOAD_STATE6_0_NUM_UNIT(link->texture_map.num_desc));
3139 tu_cs_emit_qw(&cs, tex_const.iova); /* SRC_ADDR_LO/HI */
3140
3141 tu_cs_emit_pkt4(&cs, tex_const_reg, 2);
3142 tu_cs_emit_qw(&cs, tex_const.iova); /* SRC_ADDR_LO/HI */
3143
3144 tu_cs_emit_pkt4(&cs, tex_count_reg, 1);
3145 tu_cs_emit(&cs, link->texture_map.num_desc);
3146
3147 *entry = tu_cs_end_sub_stream(draw_state, &cs);
3148 return VK_SUCCESS;
3149 }
3150
3151 static VkResult
3152 tu6_emit_ibo(struct tu_cmd_buffer *cmd,
3153 const struct tu_pipeline *pipeline,
3154 struct tu_descriptor_state *descriptors_state,
3155 gl_shader_stage type,
3156 struct tu_cs_entry *entry)
3157 {
3158 struct tu_cs *draw_state = &cmd->sub_cs;
3159 const struct tu_program_descriptor_linkage *link =
3160 &pipeline->program.link[type];
3161 VkResult result;
3162
3163 unsigned num_desc = link->ssbo_map.num_desc + link->image_map.num_desc;
3164
3165 if (num_desc == 0) {
3166 *entry = (struct tu_cs_entry) {};
3167 return VK_SUCCESS;
3168 }
3169
3170 struct ts_cs_memory ibo_const;
3171 result = tu_cs_alloc(draw_state, num_desc,
3172 A6XX_TEX_CONST_DWORDS, &ibo_const);
3173 if (result != VK_SUCCESS)
3174 return result;
3175
3176 int ssbo_index = 0;
3177 for (unsigned i = 0; i < link->ssbo_map.num; i++) {
3178 for (int j = 0; j < link->ssbo_map.array_size[i]; j++) {
3179 uint32_t *dst = &ibo_const.map[A6XX_TEX_CONST_DWORDS * ssbo_index];
3180
3181 uint64_t va = buffer_ptr(descriptors_state, &link->ssbo_map, i, j);
3182 /* We don't expose robustBufferAccess, so leave the size unlimited. */
3183 uint32_t sz = MAX_STORAGE_BUFFER_RANGE / 4;
3184
3185 dst[0] = A6XX_IBO_0_FMT(FMT6_32_UINT);
3186 dst[1] = A6XX_IBO_1_WIDTH(sz & MASK(15)) |
3187 A6XX_IBO_1_HEIGHT(sz >> 15);
3188 dst[2] = A6XX_IBO_2_UNK4 |
3189 A6XX_IBO_2_UNK31 |
3190 A6XX_IBO_2_TYPE(A6XX_TEX_1D);
3191 dst[3] = 0;
3192 dst[4] = va;
3193 dst[5] = va >> 32;
3194 for (int i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
3195 dst[i] = 0;
3196
3197 ssbo_index++;
3198 }
3199 }
3200
3201 for (unsigned i = 0; i < link->image_map.num; i++) {
3202 for (int j = 0; j < link->image_map.array_size[i]; j++) {
3203 uint32_t *dst = &ibo_const.map[A6XX_TEX_CONST_DWORDS * ssbo_index];
3204
3205 write_image_ibo(cmd, dst,
3206 descriptors_state, &link->image_map, i, j);
3207
3208 ssbo_index++;
3209 }
3210 }
3211
3212 assert(ssbo_index == num_desc);
3213
3214 struct tu_cs cs;
3215 result = tu_cs_begin_sub_stream(draw_state, 7, &cs);
3216 if (result != VK_SUCCESS)
3217 return result;
3218
3219 uint32_t opcode, ibo_addr_reg;
3220 enum a6xx_state_block sb;
3221 enum a6xx_state_type st;
3222
3223 switch (type) {
3224 case MESA_SHADER_FRAGMENT:
3225 opcode = CP_LOAD_STATE6;
3226 st = ST6_SHADER;
3227 sb = SB6_IBO;
3228 ibo_addr_reg = REG_A6XX_SP_IBO_LO;
3229 break;
3230 case MESA_SHADER_COMPUTE:
3231 opcode = CP_LOAD_STATE6_FRAG;
3232 st = ST6_IBO;
3233 sb = SB6_CS_SHADER;
3234 ibo_addr_reg = REG_A6XX_SP_CS_IBO_LO;
3235 break;
3236 default:
3237 unreachable("unsupported stage for ibos");
3238 }
3239
3240 /* emit texture state: */
3241 tu_cs_emit_pkt7(&cs, opcode, 3);
3242 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3243 CP_LOAD_STATE6_0_STATE_TYPE(st) |
3244 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3245 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3246 CP_LOAD_STATE6_0_NUM_UNIT(num_desc));
3247 tu_cs_emit_qw(&cs, ibo_const.iova); /* SRC_ADDR_LO/HI */
3248
3249 tu_cs_emit_pkt4(&cs, ibo_addr_reg, 2);
3250 tu_cs_emit_qw(&cs, ibo_const.iova); /* SRC_ADDR_LO/HI */
3251
3252 *entry = tu_cs_end_sub_stream(draw_state, &cs);
3253 return VK_SUCCESS;
3254 }
3255
3256 struct PACKED bcolor_entry {
3257 uint32_t fp32[4];
3258 uint16_t ui16[4];
3259 int16_t si16[4];
3260 uint16_t fp16[4];
3261 uint16_t rgb565;
3262 uint16_t rgb5a1;
3263 uint16_t rgba4;
3264 uint8_t __pad0[2];
3265 uint8_t ui8[4];
3266 int8_t si8[4];
3267 uint32_t rgb10a2;
3268 uint32_t z24; /* also s8? */
3269 uint16_t srgb[4]; /* appears to duplicate fp16[], but clamped, used for srgb */
3270 uint8_t __pad1[56];
3271 } border_color[] = {
3272 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK] = {},
3273 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK] = {},
3274 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK] = {
3275 .fp32[3] = 0x3f800000,
3276 .ui16[3] = 0xffff,
3277 .si16[3] = 0x7fff,
3278 .fp16[3] = 0x3c00,
3279 .rgb5a1 = 0x8000,
3280 .rgba4 = 0xf000,
3281 .ui8[3] = 0xff,
3282 .si8[3] = 0x7f,
3283 .rgb10a2 = 0xc0000000,
3284 .srgb[3] = 0x3c00,
3285 },
3286 [VK_BORDER_COLOR_INT_OPAQUE_BLACK] = {
3287 .fp32[3] = 1,
3288 .fp16[3] = 1,
3289 },
3290 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE] = {
3291 .fp32[0 ... 3] = 0x3f800000,
3292 .ui16[0 ... 3] = 0xffff,
3293 .si16[0 ... 3] = 0x7fff,
3294 .fp16[0 ... 3] = 0x3c00,
3295 .rgb565 = 0xffff,
3296 .rgb5a1 = 0xffff,
3297 .rgba4 = 0xffff,
3298 .ui8[0 ... 3] = 0xff,
3299 .si8[0 ... 3] = 0x7f,
3300 .rgb10a2 = 0xffffffff,
3301 .z24 = 0xffffff,
3302 .srgb[0 ... 3] = 0x3c00,
3303 },
3304 [VK_BORDER_COLOR_INT_OPAQUE_WHITE] = {
3305 .fp32[0 ... 3] = 1,
3306 .fp16[0 ... 3] = 1,
3307 },
3308 };
3309
3310 static VkResult
3311 tu6_emit_border_color(struct tu_cmd_buffer *cmd,
3312 struct tu_cs *cs)
3313 {
3314 STATIC_ASSERT(sizeof(struct bcolor_entry) == 128);
3315
3316 const struct tu_pipeline *pipeline = cmd->state.pipeline;
3317 struct tu_descriptor_state *descriptors_state =
3318 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
3319 const struct tu_descriptor_map *vs_sampler =
3320 &pipeline->program.link[MESA_SHADER_VERTEX].sampler_map;
3321 const struct tu_descriptor_map *fs_sampler =
3322 &pipeline->program.link[MESA_SHADER_FRAGMENT].sampler_map;
3323 struct ts_cs_memory ptr;
3324
3325 VkResult result = tu_cs_alloc(&cmd->sub_cs,
3326 vs_sampler->num_desc + fs_sampler->num_desc,
3327 128 / 4,
3328 &ptr);
3329 if (result != VK_SUCCESS)
3330 return result;
3331
3332 for (unsigned i = 0; i < vs_sampler->num; i++) {
3333 for (unsigned j = 0; j < vs_sampler->array_size[i]; j++) {
3334 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3335 vs_sampler, i, j);
3336 memcpy(ptr.map, &border_color[sampler->border], 128);
3337 ptr.map += 128 / 4;
3338 }
3339 }
3340
3341 for (unsigned i = 0; i < fs_sampler->num; i++) {
3342 for (unsigned j = 0; j < fs_sampler->array_size[i]; j++) {
3343 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3344 fs_sampler, i, j);
3345 memcpy(ptr.map, &border_color[sampler->border], 128);
3346 ptr.map += 128 / 4;
3347 }
3348 }
3349
3350 tu_cs_emit_pkt4(cs, REG_A6XX_SP_TP_BORDER_COLOR_BASE_ADDR_LO, 2);
3351 tu_cs_emit_qw(cs, ptr.iova);
3352 return VK_SUCCESS;
3353 }
3354
3355 static VkResult
3356 tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
3357 struct tu_cs *cs,
3358 const struct tu_draw_info *draw)
3359 {
3360 const struct tu_pipeline *pipeline = cmd->state.pipeline;
3361 const struct tu_dynamic_state *dynamic = &cmd->state.dynamic;
3362 struct tu_draw_state_group draw_state_groups[TU_DRAW_STATE_COUNT];
3363 uint32_t draw_state_group_count = 0;
3364 VkResult result;
3365
3366 struct tu_descriptor_state *descriptors_state =
3367 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
3368
3369 /* TODO lrz */
3370
3371 tu_cs_emit_regs(cs,
3372 A6XX_PC_PRIMITIVE_CNTL_0(.primitive_restart =
3373 pipeline->ia.primitive_restart && draw->indexed));
3374
3375 if (cmd->state.dirty &
3376 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH) &&
3377 (pipeline->dynamic_state.mask & TU_DYNAMIC_LINE_WIDTH)) {
3378 tu6_emit_gras_su_cntl(cs, pipeline->rast.gras_su_cntl,
3379 dynamic->line_width);
3380 }
3381
3382 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK) &&
3383 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_COMPARE_MASK)) {
3384 tu6_emit_stencil_compare_mask(cs, dynamic->stencil_compare_mask.front,
3385 dynamic->stencil_compare_mask.back);
3386 }
3387
3388 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK) &&
3389 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_WRITE_MASK)) {
3390 tu6_emit_stencil_write_mask(cs, dynamic->stencil_write_mask.front,
3391 dynamic->stencil_write_mask.back);
3392 }
3393
3394 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE) &&
3395 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_REFERENCE)) {
3396 tu6_emit_stencil_reference(cs, dynamic->stencil_reference.front,
3397 dynamic->stencil_reference.back);
3398 }
3399
3400 if (cmd->state.dirty &
3401 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_VERTEX_BUFFERS)) {
3402 for (uint32_t i = 0; i < pipeline->vi.count; i++) {
3403 const uint32_t binding = pipeline->vi.bindings[i];
3404 const uint32_t stride = pipeline->vi.strides[i];
3405 const struct tu_buffer *buf = cmd->state.vb.buffers[binding];
3406 const VkDeviceSize offset = buf->bo_offset +
3407 cmd->state.vb.offsets[binding] +
3408 pipeline->vi.offsets[i];
3409 const VkDeviceSize size =
3410 offset < buf->bo->size ? buf->bo->size - offset : 0;
3411
3412 tu_cs_emit_regs(cs,
3413 A6XX_VFD_FETCH_BASE(i, .bo = buf->bo, .bo_offset = offset),
3414 A6XX_VFD_FETCH_SIZE(i, size),
3415 A6XX_VFD_FETCH_STRIDE(i, stride));
3416 }
3417 }
3418
3419 if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) {
3420 draw_state_groups[draw_state_group_count++] =
3421 (struct tu_draw_state_group) {
3422 .id = TU_DRAW_STATE_PROGRAM,
3423 .enable_mask = ENABLE_DRAW,
3424 .ib = pipeline->program.state_ib,
3425 };
3426 draw_state_groups[draw_state_group_count++] =
3427 (struct tu_draw_state_group) {
3428 .id = TU_DRAW_STATE_PROGRAM_BINNING,
3429 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
3430 .ib = pipeline->program.binning_state_ib,
3431 };
3432 draw_state_groups[draw_state_group_count++] =
3433 (struct tu_draw_state_group) {
3434 .id = TU_DRAW_STATE_VI,
3435 .enable_mask = ENABLE_DRAW,
3436 .ib = pipeline->vi.state_ib,
3437 };
3438 draw_state_groups[draw_state_group_count++] =
3439 (struct tu_draw_state_group) {
3440 .id = TU_DRAW_STATE_VI_BINNING,
3441 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
3442 .ib = pipeline->vi.binning_state_ib,
3443 };
3444 draw_state_groups[draw_state_group_count++] =
3445 (struct tu_draw_state_group) {
3446 .id = TU_DRAW_STATE_VP,
3447 .enable_mask = ENABLE_ALL,
3448 .ib = pipeline->vp.state_ib,
3449 };
3450 draw_state_groups[draw_state_group_count++] =
3451 (struct tu_draw_state_group) {
3452 .id = TU_DRAW_STATE_RAST,
3453 .enable_mask = ENABLE_ALL,
3454 .ib = pipeline->rast.state_ib,
3455 };
3456 draw_state_groups[draw_state_group_count++] =
3457 (struct tu_draw_state_group) {
3458 .id = TU_DRAW_STATE_DS,
3459 .enable_mask = ENABLE_ALL,
3460 .ib = pipeline->ds.state_ib,
3461 };
3462 draw_state_groups[draw_state_group_count++] =
3463 (struct tu_draw_state_group) {
3464 .id = TU_DRAW_STATE_BLEND,
3465 .enable_mask = ENABLE_ALL,
3466 .ib = pipeline->blend.state_ib,
3467 };
3468 }
3469
3470 if (cmd->state.dirty &
3471 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_PUSH_CONSTANTS)) {
3472 draw_state_groups[draw_state_group_count++] =
3473 (struct tu_draw_state_group) {
3474 .id = TU_DRAW_STATE_VS_CONST,
3475 .enable_mask = ENABLE_ALL,
3476 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_VERTEX)
3477 };
3478 draw_state_groups[draw_state_group_count++] =
3479 (struct tu_draw_state_group) {
3480 .id = TU_DRAW_STATE_FS_CONST,
3481 .enable_mask = ENABLE_DRAW,
3482 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_FRAGMENT)
3483 };
3484 }
3485
3486 if (cmd->state.dirty &
3487 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS)) {
3488 bool needs_border = false;
3489 struct tu_cs_entry vs_tex, fs_tex_sysmem, fs_tex_gmem, fs_ibo;
3490
3491 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3492 MESA_SHADER_VERTEX, &vs_tex, &needs_border,
3493 false);
3494 if (result != VK_SUCCESS)
3495 return result;
3496
3497 /* TODO: we could emit just one texture descriptor draw state when there
3498 * are no input attachments, which is the most common case. We could
3499 * also split out the sampler state, which doesn't change even for input
3500 * attachments.
3501 */
3502 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3503 MESA_SHADER_FRAGMENT, &fs_tex_sysmem,
3504 &needs_border, true);
3505 if (result != VK_SUCCESS)
3506 return result;
3507
3508 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3509 MESA_SHADER_FRAGMENT, &fs_tex_gmem,
3510 &needs_border, false);
3511 if (result != VK_SUCCESS)
3512 return result;
3513
3514 result = tu6_emit_ibo(cmd, pipeline, descriptors_state,
3515 MESA_SHADER_FRAGMENT, &fs_ibo);
3516 if (result != VK_SUCCESS)
3517 return result;
3518
3519 draw_state_groups[draw_state_group_count++] =
3520 (struct tu_draw_state_group) {
3521 .id = TU_DRAW_STATE_VS_TEX,
3522 .enable_mask = ENABLE_ALL,
3523 .ib = vs_tex,
3524 };
3525 draw_state_groups[draw_state_group_count++] =
3526 (struct tu_draw_state_group) {
3527 .id = TU_DRAW_STATE_FS_TEX_GMEM,
3528 .enable_mask = CP_SET_DRAW_STATE__0_GMEM,
3529 .ib = fs_tex_gmem,
3530 };
3531 draw_state_groups[draw_state_group_count++] =
3532 (struct tu_draw_state_group) {
3533 .id = TU_DRAW_STATE_FS_TEX_SYSMEM,
3534 .enable_mask = CP_SET_DRAW_STATE__0_SYSMEM,
3535 .ib = fs_tex_sysmem,
3536 };
3537 draw_state_groups[draw_state_group_count++] =
3538 (struct tu_draw_state_group) {
3539 .id = TU_DRAW_STATE_FS_IBO,
3540 .enable_mask = ENABLE_DRAW,
3541 .ib = fs_ibo,
3542 };
3543
3544 if (needs_border) {
3545 result = tu6_emit_border_color(cmd, cs);
3546 if (result != VK_SUCCESS)
3547 return result;
3548 }
3549 }
3550
3551 struct tu_cs_entry vs_params;
3552 result = tu6_emit_vs_params(cmd, draw, &vs_params);
3553 if (result != VK_SUCCESS)
3554 return result;
3555
3556 draw_state_groups[draw_state_group_count++] =
3557 (struct tu_draw_state_group) {
3558 .id = TU_DRAW_STATE_VS_PARAMS,
3559 .enable_mask = ENABLE_ALL,
3560 .ib = vs_params,
3561 };
3562
3563 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_group_count);
3564 for (uint32_t i = 0; i < draw_state_group_count; i++) {
3565 const struct tu_draw_state_group *group = &draw_state_groups[i];
3566 debug_assert((group->enable_mask & ~ENABLE_ALL) == 0);
3567 uint32_t cp_set_draw_state =
3568 CP_SET_DRAW_STATE__0_COUNT(group->ib.size / 4) |
3569 group->enable_mask |
3570 CP_SET_DRAW_STATE__0_GROUP_ID(group->id);
3571 uint64_t iova;
3572 if (group->ib.size) {
3573 iova = group->ib.bo->iova + group->ib.offset;
3574 } else {
3575 cp_set_draw_state |= CP_SET_DRAW_STATE__0_DISABLE;
3576 iova = 0;
3577 }
3578
3579 tu_cs_emit(cs, cp_set_draw_state);
3580 tu_cs_emit_qw(cs, iova);
3581 }
3582
3583 tu_cs_sanity_check(cs);
3584
3585 /* track BOs */
3586 if (cmd->state.dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) {
3587 for (uint32_t i = 0; i < MAX_VBS; i++) {
3588 const struct tu_buffer *buf = cmd->state.vb.buffers[i];
3589 if (buf)
3590 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
3591 }
3592 }
3593 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3594 unsigned i;
3595 for_each_bit(i, descriptors_state->valid) {
3596 struct tu_descriptor_set *set = descriptors_state->sets[i];
3597 for (unsigned j = 0; j < set->layout->buffer_count; ++j)
3598 if (set->descriptors[j]) {
3599 tu_bo_list_add(&cmd->bo_list, set->descriptors[j],
3600 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3601 }
3602 }
3603 }
3604
3605 /* Fragment shader state overwrites compute shader state, so flag the
3606 * compute pipeline for re-emit.
3607 */
3608 cmd->state.dirty = TU_CMD_DIRTY_COMPUTE_PIPELINE;
3609 return VK_SUCCESS;
3610 }
3611
3612 static void
3613 tu6_emit_draw_direct(struct tu_cmd_buffer *cmd,
3614 struct tu_cs *cs,
3615 const struct tu_draw_info *draw)
3616 {
3617
3618 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3619
3620 tu_cs_emit_regs(cs,
3621 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3622 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3623
3624 /* TODO hw binning */
3625 if (draw->indexed) {
3626 const enum a4xx_index_size index_size =
3627 tu6_index_size(cmd->state.index_type);
3628 const uint32_t index_bytes =
3629 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3630 const struct tu_buffer *buf = cmd->state.index_buffer;
3631 const VkDeviceSize offset = buf->bo_offset + cmd->state.index_offset +
3632 index_bytes * draw->first_index;
3633 const uint32_t size = index_bytes * draw->count;
3634
3635 const uint32_t cp_draw_indx =
3636 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3637 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3638 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3639 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) | 0x2000;
3640
3641 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7);
3642 tu_cs_emit(cs, cp_draw_indx);
3643 tu_cs_emit(cs, draw->instance_count);
3644 tu_cs_emit(cs, draw->count);
3645 tu_cs_emit(cs, 0x0); /* XXX */
3646 tu_cs_emit_qw(cs, buf->bo->iova + offset);
3647 tu_cs_emit(cs, size);
3648 } else {
3649 const uint32_t cp_draw_indx =
3650 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3651 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3652 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) | 0x2000;
3653
3654 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3);
3655 tu_cs_emit(cs, cp_draw_indx);
3656 tu_cs_emit(cs, draw->instance_count);
3657 tu_cs_emit(cs, draw->count);
3658 }
3659 }
3660
3661 static void
3662 tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw)
3663 {
3664 struct tu_cs *cs = &cmd->draw_cs;
3665 VkResult result;
3666
3667 result = tu6_bind_draw_states(cmd, cs, draw);
3668 if (result != VK_SUCCESS) {
3669 cmd->record_result = result;
3670 return;
3671 }
3672
3673 if (draw->indirect) {
3674 tu_finishme("indirect draw");
3675 return;
3676 }
3677
3678 tu6_emit_draw_direct(cmd, cs, draw);
3679
3680 cmd->wait_for_idle = true;
3681
3682 tu_cs_sanity_check(cs);
3683 }
3684
3685 void
3686 tu_CmdDraw(VkCommandBuffer commandBuffer,
3687 uint32_t vertexCount,
3688 uint32_t instanceCount,
3689 uint32_t firstVertex,
3690 uint32_t firstInstance)
3691 {
3692 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3693 struct tu_draw_info info = {};
3694
3695 info.count = vertexCount;
3696 info.instance_count = instanceCount;
3697 info.first_instance = firstInstance;
3698 info.vertex_offset = firstVertex;
3699
3700 tu_draw(cmd_buffer, &info);
3701 }
3702
3703 void
3704 tu_CmdDrawIndexed(VkCommandBuffer commandBuffer,
3705 uint32_t indexCount,
3706 uint32_t instanceCount,
3707 uint32_t firstIndex,
3708 int32_t vertexOffset,
3709 uint32_t firstInstance)
3710 {
3711 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3712 struct tu_draw_info info = {};
3713
3714 info.indexed = true;
3715 info.count = indexCount;
3716 info.instance_count = instanceCount;
3717 info.first_index = firstIndex;
3718 info.vertex_offset = vertexOffset;
3719 info.first_instance = firstInstance;
3720
3721 tu_draw(cmd_buffer, &info);
3722 }
3723
3724 void
3725 tu_CmdDrawIndirect(VkCommandBuffer commandBuffer,
3726 VkBuffer _buffer,
3727 VkDeviceSize offset,
3728 uint32_t drawCount,
3729 uint32_t stride)
3730 {
3731 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3732 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3733 struct tu_draw_info info = {};
3734
3735 info.count = drawCount;
3736 info.indirect = buffer;
3737 info.indirect_offset = offset;
3738 info.stride = stride;
3739
3740 tu_draw(cmd_buffer, &info);
3741 }
3742
3743 void
3744 tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer,
3745 VkBuffer _buffer,
3746 VkDeviceSize offset,
3747 uint32_t drawCount,
3748 uint32_t stride)
3749 {
3750 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3751 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3752 struct tu_draw_info info = {};
3753
3754 info.indexed = true;
3755 info.count = drawCount;
3756 info.indirect = buffer;
3757 info.indirect_offset = offset;
3758 info.stride = stride;
3759
3760 tu_draw(cmd_buffer, &info);
3761 }
3762
3763 struct tu_dispatch_info
3764 {
3765 /**
3766 * Determine the layout of the grid (in block units) to be used.
3767 */
3768 uint32_t blocks[3];
3769
3770 /**
3771 * A starting offset for the grid. If unaligned is set, the offset
3772 * must still be aligned.
3773 */
3774 uint32_t offsets[3];
3775 /**
3776 * Whether it's an unaligned compute dispatch.
3777 */
3778 bool unaligned;
3779
3780 /**
3781 * Indirect compute parameters resource.
3782 */
3783 struct tu_buffer *indirect;
3784 uint64_t indirect_offset;
3785 };
3786
3787 static void
3788 tu_emit_compute_driver_params(struct tu_cs *cs, struct tu_pipeline *pipeline,
3789 const struct tu_dispatch_info *info)
3790 {
3791 gl_shader_stage type = MESA_SHADER_COMPUTE;
3792 const struct tu_program_descriptor_linkage *link =
3793 &pipeline->program.link[type];
3794 const struct ir3_const_state *const_state = &link->const_state;
3795 uint32_t offset = const_state->offsets.driver_param;
3796
3797 if (link->constlen <= offset)
3798 return;
3799
3800 if (!info->indirect) {
3801 uint32_t driver_params[IR3_DP_CS_COUNT] = {
3802 [IR3_DP_NUM_WORK_GROUPS_X] = info->blocks[0],
3803 [IR3_DP_NUM_WORK_GROUPS_Y] = info->blocks[1],
3804 [IR3_DP_NUM_WORK_GROUPS_Z] = info->blocks[2],
3805 [IR3_DP_LOCAL_GROUP_SIZE_X] = pipeline->compute.local_size[0],
3806 [IR3_DP_LOCAL_GROUP_SIZE_Y] = pipeline->compute.local_size[1],
3807 [IR3_DP_LOCAL_GROUP_SIZE_Z] = pipeline->compute.local_size[2],
3808 };
3809
3810 uint32_t num_consts = MIN2(const_state->num_driver_params,
3811 (link->constlen - offset) * 4);
3812 /* push constants */
3813 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_consts);
3814 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
3815 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3816 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3817 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3818 CP_LOAD_STATE6_0_NUM_UNIT(num_consts / 4));
3819 tu_cs_emit(cs, 0);
3820 tu_cs_emit(cs, 0);
3821 uint32_t i;
3822 for (i = 0; i < num_consts; i++)
3823 tu_cs_emit(cs, driver_params[i]);
3824 } else {
3825 tu_finishme("Indirect driver params");
3826 }
3827 }
3828
3829 static void
3830 tu_dispatch(struct tu_cmd_buffer *cmd,
3831 const struct tu_dispatch_info *info)
3832 {
3833 struct tu_cs *cs = &cmd->cs;
3834 struct tu_pipeline *pipeline = cmd->state.compute_pipeline;
3835 struct tu_descriptor_state *descriptors_state =
3836 &cmd->descriptors[VK_PIPELINE_BIND_POINT_COMPUTE];
3837 VkResult result;
3838
3839 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_PIPELINE)
3840 tu_cs_emit_ib(cs, &pipeline->program.state_ib);
3841
3842 struct tu_cs_entry ib;
3843
3844 ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE);
3845 if (ib.size)
3846 tu_cs_emit_ib(cs, &ib);
3847
3848 tu_emit_compute_driver_params(cs, pipeline, info);
3849
3850 bool needs_border;
3851 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3852 MESA_SHADER_COMPUTE, &ib, &needs_border, false);
3853 if (result != VK_SUCCESS) {
3854 cmd->record_result = result;
3855 return;
3856 }
3857
3858 if (ib.size)
3859 tu_cs_emit_ib(cs, &ib);
3860
3861 if (needs_border)
3862 tu_finishme("compute border color");
3863
3864 result = tu6_emit_ibo(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE, &ib);
3865 if (result != VK_SUCCESS) {
3866 cmd->record_result = result;
3867 return;
3868 }
3869
3870 if (ib.size)
3871 tu_cs_emit_ib(cs, &ib);
3872
3873 /* track BOs */
3874 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3875 unsigned i;
3876 for_each_bit(i, descriptors_state->valid) {
3877 struct tu_descriptor_set *set = descriptors_state->sets[i];
3878 for (unsigned j = 0; j < set->layout->buffer_count; ++j)
3879 if (set->descriptors[j]) {
3880 tu_bo_list_add(&cmd->bo_list, set->descriptors[j],
3881 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3882 }
3883 }
3884 }
3885
3886 /* Compute shader state overwrites fragment shader state, so we flag the
3887 * graphics pipeline for re-emit.
3888 */
3889 cmd->state.dirty = TU_CMD_DIRTY_PIPELINE;
3890
3891 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
3892 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_COMPUTE));
3893
3894 const uint32_t *local_size = pipeline->compute.local_size;
3895 const uint32_t *num_groups = info->blocks;
3896 tu_cs_emit_regs(cs,
3897 A6XX_HLSQ_CS_NDRANGE_0(.kerneldim = 3,
3898 .localsizex = local_size[0] - 1,
3899 .localsizey = local_size[1] - 1,
3900 .localsizez = local_size[2] - 1),
3901 A6XX_HLSQ_CS_NDRANGE_1(.globalsize_x = local_size[0] * num_groups[0]),
3902 A6XX_HLSQ_CS_NDRANGE_2(.globaloff_x = 0),
3903 A6XX_HLSQ_CS_NDRANGE_3(.globalsize_y = local_size[1] * num_groups[1]),
3904 A6XX_HLSQ_CS_NDRANGE_4(.globaloff_y = 0),
3905 A6XX_HLSQ_CS_NDRANGE_5(.globalsize_z = local_size[2] * num_groups[2]),
3906 A6XX_HLSQ_CS_NDRANGE_6(.globaloff_z = 0));
3907
3908 tu_cs_emit_regs(cs,
3909 A6XX_HLSQ_CS_KERNEL_GROUP_X(1),
3910 A6XX_HLSQ_CS_KERNEL_GROUP_Y(1),
3911 A6XX_HLSQ_CS_KERNEL_GROUP_Z(1));
3912
3913 if (info->indirect) {
3914 uint64_t iova = tu_buffer_iova(info->indirect) + info->indirect_offset;
3915
3916 tu_bo_list_add(&cmd->bo_list, info->indirect->bo,
3917 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3918
3919 tu_cs_emit_pkt7(cs, CP_EXEC_CS_INDIRECT, 4);
3920 tu_cs_emit(cs, 0x00000000);
3921 tu_cs_emit_qw(cs, iova);
3922 tu_cs_emit(cs,
3923 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size[0] - 1) |
3924 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size[1] - 1) |
3925 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size[2] - 1));
3926 } else {
3927 tu_cs_emit_pkt7(cs, CP_EXEC_CS, 4);
3928 tu_cs_emit(cs, 0x00000000);
3929 tu_cs_emit(cs, CP_EXEC_CS_1_NGROUPS_X(info->blocks[0]));
3930 tu_cs_emit(cs, CP_EXEC_CS_2_NGROUPS_Y(info->blocks[1]));
3931 tu_cs_emit(cs, CP_EXEC_CS_3_NGROUPS_Z(info->blocks[2]));
3932 }
3933
3934 tu_cs_emit_wfi(cs);
3935
3936 tu6_emit_cache_flush(cmd, cs);
3937 }
3938
3939 void
3940 tu_CmdDispatchBase(VkCommandBuffer commandBuffer,
3941 uint32_t base_x,
3942 uint32_t base_y,
3943 uint32_t base_z,
3944 uint32_t x,
3945 uint32_t y,
3946 uint32_t z)
3947 {
3948 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3949 struct tu_dispatch_info info = {};
3950
3951 info.blocks[0] = x;
3952 info.blocks[1] = y;
3953 info.blocks[2] = z;
3954
3955 info.offsets[0] = base_x;
3956 info.offsets[1] = base_y;
3957 info.offsets[2] = base_z;
3958 tu_dispatch(cmd_buffer, &info);
3959 }
3960
3961 void
3962 tu_CmdDispatch(VkCommandBuffer commandBuffer,
3963 uint32_t x,
3964 uint32_t y,
3965 uint32_t z)
3966 {
3967 tu_CmdDispatchBase(commandBuffer, 0, 0, 0, x, y, z);
3968 }
3969
3970 void
3971 tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer,
3972 VkBuffer _buffer,
3973 VkDeviceSize offset)
3974 {
3975 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3976 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3977 struct tu_dispatch_info info = {};
3978
3979 info.indirect = buffer;
3980 info.indirect_offset = offset;
3981
3982 tu_dispatch(cmd_buffer, &info);
3983 }
3984
3985 void
3986 tu_CmdEndRenderPass(VkCommandBuffer commandBuffer)
3987 {
3988 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3989
3990 tu_cs_end(&cmd_buffer->draw_cs);
3991 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
3992
3993 if (use_sysmem_rendering(cmd_buffer))
3994 tu_cmd_render_sysmem(cmd_buffer);
3995 else
3996 tu_cmd_render_tiles(cmd_buffer);
3997
3998 /* discard draw_cs and draw_epilogue_cs entries now that the tiles are
3999 rendered */
4000 tu_cs_discard_entries(&cmd_buffer->draw_cs);
4001 tu_cs_begin(&cmd_buffer->draw_cs);
4002 tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs);
4003 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
4004
4005 cmd_buffer->state.pass = NULL;
4006 cmd_buffer->state.subpass = NULL;
4007 cmd_buffer->state.framebuffer = NULL;
4008 }
4009
4010 void
4011 tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer,
4012 const VkSubpassEndInfoKHR *pSubpassEndInfo)
4013 {
4014 tu_CmdEndRenderPass(commandBuffer);
4015 }
4016
4017 struct tu_barrier_info
4018 {
4019 uint32_t eventCount;
4020 const VkEvent *pEvents;
4021 VkPipelineStageFlags srcStageMask;
4022 };
4023
4024 static void
4025 tu_barrier(struct tu_cmd_buffer *cmd_buffer,
4026 uint32_t memoryBarrierCount,
4027 const VkMemoryBarrier *pMemoryBarriers,
4028 uint32_t bufferMemoryBarrierCount,
4029 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4030 uint32_t imageMemoryBarrierCount,
4031 const VkImageMemoryBarrier *pImageMemoryBarriers,
4032 const struct tu_barrier_info *info)
4033 {
4034 }
4035
4036 void
4037 tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer,
4038 VkPipelineStageFlags srcStageMask,
4039 VkPipelineStageFlags destStageMask,
4040 VkBool32 byRegion,
4041 uint32_t memoryBarrierCount,
4042 const VkMemoryBarrier *pMemoryBarriers,
4043 uint32_t bufferMemoryBarrierCount,
4044 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4045 uint32_t imageMemoryBarrierCount,
4046 const VkImageMemoryBarrier *pImageMemoryBarriers)
4047 {
4048 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4049 struct tu_barrier_info info;
4050
4051 info.eventCount = 0;
4052 info.pEvents = NULL;
4053 info.srcStageMask = srcStageMask;
4054
4055 tu_barrier(cmd_buffer, memoryBarrierCount, pMemoryBarriers,
4056 bufferMemoryBarrierCount, pBufferMemoryBarriers,
4057 imageMemoryBarrierCount, pImageMemoryBarriers, &info);
4058 }
4059
4060 static void
4061 write_event(struct tu_cmd_buffer *cmd, struct tu_event *event, unsigned value)
4062 {
4063 struct tu_cs *cs = &cmd->cs;
4064
4065 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_WRITE);
4066
4067 /* TODO: any flush required before/after ? */
4068
4069 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
4070 tu_cs_emit_qw(cs, event->bo.iova); /* ADDR_LO/HI */
4071 tu_cs_emit(cs, value);
4072 }
4073
4074 void
4075 tu_CmdSetEvent(VkCommandBuffer commandBuffer,
4076 VkEvent _event,
4077 VkPipelineStageFlags stageMask)
4078 {
4079 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4080 TU_FROM_HANDLE(tu_event, event, _event);
4081
4082 write_event(cmd, event, 1);
4083 }
4084
4085 void
4086 tu_CmdResetEvent(VkCommandBuffer commandBuffer,
4087 VkEvent _event,
4088 VkPipelineStageFlags stageMask)
4089 {
4090 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4091 TU_FROM_HANDLE(tu_event, event, _event);
4092
4093 write_event(cmd, event, 0);
4094 }
4095
4096 void
4097 tu_CmdWaitEvents(VkCommandBuffer commandBuffer,
4098 uint32_t eventCount,
4099 const VkEvent *pEvents,
4100 VkPipelineStageFlags srcStageMask,
4101 VkPipelineStageFlags dstStageMask,
4102 uint32_t memoryBarrierCount,
4103 const VkMemoryBarrier *pMemoryBarriers,
4104 uint32_t bufferMemoryBarrierCount,
4105 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4106 uint32_t imageMemoryBarrierCount,
4107 const VkImageMemoryBarrier *pImageMemoryBarriers)
4108 {
4109 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4110 struct tu_cs *cs = &cmd->cs;
4111
4112 /* TODO: any flush required before/after? (CP_WAIT_FOR_ME?) */
4113
4114 for (uint32_t i = 0; i < eventCount; i++) {
4115 TU_FROM_HANDLE(tu_event, event, pEvents[i]);
4116
4117 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_READ);
4118
4119 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
4120 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
4121 CP_WAIT_REG_MEM_0_POLL_MEMORY);
4122 tu_cs_emit_qw(cs, event->bo.iova); /* POLL_ADDR_LO/HI */
4123 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
4124 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
4125 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
4126 }
4127 }
4128
4129 void
4130 tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask)
4131 {
4132 /* No-op */
4133 }