turnip: add tu_device pointer to tu_cs
[mesa.git] / src / freedreno / vulkan / tu_cmd_buffer.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #include "tu_private.h"
29
30 #include "registers/adreno_pm4.xml.h"
31 #include "registers/adreno_common.xml.h"
32
33 #include "vk_format.h"
34
35 #include "tu_cs.h"
36 #include "tu_blit.h"
37
38 #define OVERFLOW_FLAG_REG REG_A6XX_CP_SCRATCH_REG(0)
39
40 void
41 tu_bo_list_init(struct tu_bo_list *list)
42 {
43 list->count = list->capacity = 0;
44 list->bo_infos = NULL;
45 }
46
47 void
48 tu_bo_list_destroy(struct tu_bo_list *list)
49 {
50 free(list->bo_infos);
51 }
52
53 void
54 tu_bo_list_reset(struct tu_bo_list *list)
55 {
56 list->count = 0;
57 }
58
59 /**
60 * \a flags consists of MSM_SUBMIT_BO_FLAGS.
61 */
62 static uint32_t
63 tu_bo_list_add_info(struct tu_bo_list *list,
64 const struct drm_msm_gem_submit_bo *bo_info)
65 {
66 assert(bo_info->handle != 0);
67
68 for (uint32_t i = 0; i < list->count; ++i) {
69 if (list->bo_infos[i].handle == bo_info->handle) {
70 assert(list->bo_infos[i].presumed == bo_info->presumed);
71 list->bo_infos[i].flags |= bo_info->flags;
72 return i;
73 }
74 }
75
76 /* grow list->bo_infos if needed */
77 if (list->count == list->capacity) {
78 uint32_t new_capacity = MAX2(2 * list->count, 16);
79 struct drm_msm_gem_submit_bo *new_bo_infos = realloc(
80 list->bo_infos, new_capacity * sizeof(struct drm_msm_gem_submit_bo));
81 if (!new_bo_infos)
82 return TU_BO_LIST_FAILED;
83 list->bo_infos = new_bo_infos;
84 list->capacity = new_capacity;
85 }
86
87 list->bo_infos[list->count] = *bo_info;
88 return list->count++;
89 }
90
91 uint32_t
92 tu_bo_list_add(struct tu_bo_list *list,
93 const struct tu_bo *bo,
94 uint32_t flags)
95 {
96 return tu_bo_list_add_info(list, &(struct drm_msm_gem_submit_bo) {
97 .flags = flags,
98 .handle = bo->gem_handle,
99 .presumed = bo->iova,
100 });
101 }
102
103 VkResult
104 tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other)
105 {
106 for (uint32_t i = 0; i < other->count; i++) {
107 if (tu_bo_list_add_info(list, other->bo_infos + i) == TU_BO_LIST_FAILED)
108 return VK_ERROR_OUT_OF_HOST_MEMORY;
109 }
110
111 return VK_SUCCESS;
112 }
113
114 static bool
115 is_linear_mipmapped(const struct tu_image_view *iview)
116 {
117 return iview->image->layout.tile_mode == TILE6_LINEAR &&
118 iview->base_mip != iview->image->level_count - 1;
119 }
120
121 static bool
122 force_sysmem(const struct tu_cmd_buffer *cmd,
123 const struct VkRect2D *render_area)
124 {
125 const struct tu_framebuffer *fb = cmd->state.framebuffer;
126 const struct tu_physical_device *device = cmd->device->physical_device;
127 bool has_linear_mipmapped_store = false;
128 const struct tu_render_pass *pass = cmd->state.pass;
129
130 /* Iterate over all the places we call tu6_emit_store_attachment() */
131 for (unsigned i = 0; i < pass->subpass_count; i++) {
132 const struct tu_subpass *subpass = &pass->subpasses[i];
133 if (subpass->resolve_attachments) {
134 for (unsigned i = 0; i < subpass->color_count; i++) {
135 uint32_t a = subpass->resolve_attachments[i].attachment;
136 if (a != VK_ATTACHMENT_UNUSED &&
137 cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_STORE) {
138 const struct tu_image_view *iview = fb->attachments[a].attachment;
139 if (is_linear_mipmapped(iview)) {
140 has_linear_mipmapped_store = true;
141 break;
142 }
143 }
144 }
145 }
146 }
147
148 for (unsigned i = 0; i < pass->attachment_count; i++) {
149 if (pass->attachments[i].gmem_offset >= 0 &&
150 cmd->state.pass->attachments[i].store_op == VK_ATTACHMENT_STORE_OP_STORE) {
151 const struct tu_image_view *iview = fb->attachments[i].attachment;
152 if (is_linear_mipmapped(iview)) {
153 has_linear_mipmapped_store = true;
154 break;
155 }
156 }
157 }
158
159 /* Linear textures cannot have any padding between mipmap levels and their
160 * height isn't padded, while at the same time the GMEM->MEM resolve does
161 * not have per-pixel granularity, so if the image height isn't aligned to
162 * the resolve granularity and the render area is tall enough, we may wind
163 * up writing past the bottom of the image into the next miplevel or even
164 * past the end of the image. For the last miplevel, the layout code should
165 * insert enough padding so that the overdraw writes to the padding. To
166 * work around this, we force-enable sysmem rendering.
167 */
168 const uint32_t y2 = render_area->offset.y + render_area->extent.height;
169 const uint32_t aligned_y2 = ALIGN_POT(y2, device->tile_align_h);
170
171 return has_linear_mipmapped_store && aligned_y2 > fb->height;
172 }
173
174 static void
175 tu_tiling_config_update_tile_layout(struct tu_tiling_config *tiling,
176 const struct tu_device *dev,
177 uint32_t pixels)
178 {
179 const uint32_t tile_align_w = dev->physical_device->tile_align_w;
180 const uint32_t tile_align_h = dev->physical_device->tile_align_h;
181 const uint32_t max_tile_width = 1024; /* A6xx */
182
183 tiling->tile0.offset = (VkOffset2D) {
184 .x = tiling->render_area.offset.x & ~(tile_align_w - 1),
185 .y = tiling->render_area.offset.y & ~(tile_align_h - 1),
186 };
187
188 const uint32_t ra_width =
189 tiling->render_area.extent.width +
190 (tiling->render_area.offset.x - tiling->tile0.offset.x);
191 const uint32_t ra_height =
192 tiling->render_area.extent.height +
193 (tiling->render_area.offset.y - tiling->tile0.offset.y);
194
195 /* start from 1 tile */
196 tiling->tile_count = (VkExtent2D) {
197 .width = 1,
198 .height = 1,
199 };
200 tiling->tile0.extent = (VkExtent2D) {
201 .width = align(ra_width, tile_align_w),
202 .height = align(ra_height, tile_align_h),
203 };
204
205 if (unlikely(dev->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN)) {
206 /* start with 2x2 tiles */
207 tiling->tile_count.width = 2;
208 tiling->tile_count.height = 2;
209 tiling->tile0.extent.width = align(DIV_ROUND_UP(ra_width, 2), tile_align_w);
210 tiling->tile0.extent.height = align(DIV_ROUND_UP(ra_height, 2), tile_align_h);
211 }
212
213 /* do not exceed max tile width */
214 while (tiling->tile0.extent.width > max_tile_width) {
215 tiling->tile_count.width++;
216 tiling->tile0.extent.width =
217 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
218 }
219
220 /* do not exceed gmem size */
221 while (tiling->tile0.extent.width * tiling->tile0.extent.height > pixels) {
222 if (tiling->tile0.extent.width > MAX2(tile_align_w, tiling->tile0.extent.height)) {
223 tiling->tile_count.width++;
224 tiling->tile0.extent.width =
225 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
226 } else {
227 /* if this assert fails then layout is impossible.. */
228 assert(tiling->tile0.extent.height > tile_align_h);
229 tiling->tile_count.height++;
230 tiling->tile0.extent.height =
231 align(DIV_ROUND_UP(ra_height, tiling->tile_count.height), tile_align_h);
232 }
233 }
234 }
235
236 static void
237 tu_tiling_config_update_pipe_layout(struct tu_tiling_config *tiling,
238 const struct tu_device *dev)
239 {
240 const uint32_t max_pipe_count = 32; /* A6xx */
241
242 /* start from 1 tile per pipe */
243 tiling->pipe0 = (VkExtent2D) {
244 .width = 1,
245 .height = 1,
246 };
247 tiling->pipe_count = tiling->tile_count;
248
249 /* do not exceed max pipe count vertically */
250 while (tiling->pipe_count.height > max_pipe_count) {
251 tiling->pipe0.height += 2;
252 tiling->pipe_count.height =
253 (tiling->tile_count.height + tiling->pipe0.height - 1) /
254 tiling->pipe0.height;
255 }
256
257 /* do not exceed max pipe count */
258 while (tiling->pipe_count.width * tiling->pipe_count.height >
259 max_pipe_count) {
260 tiling->pipe0.width += 1;
261 tiling->pipe_count.width =
262 (tiling->tile_count.width + tiling->pipe0.width - 1) /
263 tiling->pipe0.width;
264 }
265 }
266
267 static void
268 tu_tiling_config_update_pipes(struct tu_tiling_config *tiling,
269 const struct tu_device *dev)
270 {
271 const uint32_t max_pipe_count = 32; /* A6xx */
272 const uint32_t used_pipe_count =
273 tiling->pipe_count.width * tiling->pipe_count.height;
274 const VkExtent2D last_pipe = {
275 .width = (tiling->tile_count.width - 1) % tiling->pipe0.width + 1,
276 .height = (tiling->tile_count.height - 1) % tiling->pipe0.height + 1,
277 };
278
279 assert(used_pipe_count <= max_pipe_count);
280 assert(max_pipe_count <= ARRAY_SIZE(tiling->pipe_config));
281
282 for (uint32_t y = 0; y < tiling->pipe_count.height; y++) {
283 for (uint32_t x = 0; x < tiling->pipe_count.width; x++) {
284 const uint32_t pipe_x = tiling->pipe0.width * x;
285 const uint32_t pipe_y = tiling->pipe0.height * y;
286 const uint32_t pipe_w = (x == tiling->pipe_count.width - 1)
287 ? last_pipe.width
288 : tiling->pipe0.width;
289 const uint32_t pipe_h = (y == tiling->pipe_count.height - 1)
290 ? last_pipe.height
291 : tiling->pipe0.height;
292 const uint32_t n = tiling->pipe_count.width * y + x;
293
294 tiling->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
295 A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
296 A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
297 A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
298 tiling->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
299 }
300 }
301
302 memset(tiling->pipe_config + used_pipe_count, 0,
303 sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
304 }
305
306 static void
307 tu_tiling_config_get_tile(const struct tu_tiling_config *tiling,
308 const struct tu_device *dev,
309 uint32_t tx,
310 uint32_t ty,
311 struct tu_tile *tile)
312 {
313 /* find the pipe and the slot for tile (tx, ty) */
314 const uint32_t px = tx / tiling->pipe0.width;
315 const uint32_t py = ty / tiling->pipe0.height;
316 const uint32_t sx = tx - tiling->pipe0.width * px;
317 const uint32_t sy = ty - tiling->pipe0.height * py;
318
319 assert(tx < tiling->tile_count.width && ty < tiling->tile_count.height);
320 assert(px < tiling->pipe_count.width && py < tiling->pipe_count.height);
321 assert(sx < tiling->pipe0.width && sy < tiling->pipe0.height);
322
323 /* convert to 1D indices */
324 tile->pipe = tiling->pipe_count.width * py + px;
325 tile->slot = tiling->pipe0.width * sy + sx;
326
327 /* get the blit area for the tile */
328 tile->begin = (VkOffset2D) {
329 .x = tiling->tile0.offset.x + tiling->tile0.extent.width * tx,
330 .y = tiling->tile0.offset.y + tiling->tile0.extent.height * ty,
331 };
332 tile->end.x =
333 (tx == tiling->tile_count.width - 1)
334 ? tiling->render_area.offset.x + tiling->render_area.extent.width
335 : tile->begin.x + tiling->tile0.extent.width;
336 tile->end.y =
337 (ty == tiling->tile_count.height - 1)
338 ? tiling->render_area.offset.y + tiling->render_area.extent.height
339 : tile->begin.y + tiling->tile0.extent.height;
340 }
341
342 enum a3xx_msaa_samples
343 tu_msaa_samples(uint32_t samples)
344 {
345 switch (samples) {
346 case 1:
347 return MSAA_ONE;
348 case 2:
349 return MSAA_TWO;
350 case 4:
351 return MSAA_FOUR;
352 case 8:
353 return MSAA_EIGHT;
354 default:
355 assert(!"invalid sample count");
356 return MSAA_ONE;
357 }
358 }
359
360 static enum a4xx_index_size
361 tu6_index_size(VkIndexType type)
362 {
363 switch (type) {
364 case VK_INDEX_TYPE_UINT16:
365 return INDEX4_SIZE_16_BIT;
366 case VK_INDEX_TYPE_UINT32:
367 return INDEX4_SIZE_32_BIT;
368 default:
369 unreachable("invalid VkIndexType");
370 return INDEX4_SIZE_8_BIT;
371 }
372 }
373
374 static void
375 tu6_emit_marker(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
376 {
377 tu_cs_emit_write_reg(cs, cmd->marker_reg, ++cmd->marker_seqno);
378 }
379
380 unsigned
381 tu6_emit_event_write(struct tu_cmd_buffer *cmd,
382 struct tu_cs *cs,
383 enum vgt_event_type event,
384 bool need_seqno)
385 {
386 unsigned seqno = 0;
387
388 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1);
389 tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event));
390 if (need_seqno) {
391 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
392 seqno = ++cmd->scratch_seqno;
393 tu_cs_emit(cs, seqno);
394 }
395
396 return seqno;
397 }
398
399 static void
400 tu6_emit_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
401 {
402 tu6_emit_event_write(cmd, cs, 0x31, false);
403 }
404
405 static void
406 tu6_emit_lrz_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
407 {
408 tu6_emit_event_write(cmd, cs, LRZ_FLUSH, false);
409 }
410
411 static void
412 tu6_emit_wfi(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
413 {
414 if (cmd->wait_for_idle) {
415 tu_cs_emit_wfi(cs);
416 cmd->wait_for_idle = false;
417 }
418 }
419
420 #define tu_image_view_ubwc_pitches(iview) \
421 .pitch = tu_image_ubwc_pitch(iview->image, iview->base_mip), \
422 .array_pitch = tu_image_ubwc_size(iview->image, iview->base_mip) >> 2
423
424 static void
425 tu6_emit_zs(struct tu_cmd_buffer *cmd,
426 const struct tu_subpass *subpass,
427 struct tu_cs *cs)
428 {
429 const struct tu_framebuffer *fb = cmd->state.framebuffer;
430
431 const uint32_t a = subpass->depth_stencil_attachment.attachment;
432 if (a == VK_ATTACHMENT_UNUSED) {
433 tu_cs_emit_regs(cs,
434 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE),
435 A6XX_RB_DEPTH_BUFFER_PITCH(0),
436 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0),
437 A6XX_RB_DEPTH_BUFFER_BASE(0),
438 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0));
439
440 tu_cs_emit_regs(cs,
441 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE));
442
443 tu_cs_emit_regs(cs,
444 A6XX_GRAS_LRZ_BUFFER_BASE(0),
445 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
446 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
447
448 tu_cs_emit_regs(cs, A6XX_RB_STENCIL_INFO(0));
449
450 return;
451 }
452
453 const struct tu_image_view *iview = fb->attachments[a].attachment;
454 enum a6xx_depth_format fmt = tu6_pipe2depth(iview->vk_format);
455
456 tu_cs_emit_regs(cs,
457 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = fmt),
458 A6XX_RB_DEPTH_BUFFER_PITCH(tu_image_stride(iview->image, iview->base_mip)),
459 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(iview->image->layout.layer_size),
460 A6XX_RB_DEPTH_BUFFER_BASE(tu_image_view_base_ref(iview)),
461 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(cmd->state.pass->attachments[a].gmem_offset));
462
463 tu_cs_emit_regs(cs,
464 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = fmt));
465
466 tu_cs_emit_regs(cs,
467 A6XX_RB_DEPTH_FLAG_BUFFER_BASE(tu_image_view_ubwc_base_ref(iview)),
468 A6XX_RB_DEPTH_FLAG_BUFFER_PITCH(tu_image_view_ubwc_pitches(iview)));
469
470 tu_cs_emit_regs(cs,
471 A6XX_GRAS_LRZ_BUFFER_BASE(0),
472 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
473 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
474
475 tu_cs_emit_regs(cs,
476 A6XX_RB_STENCIL_INFO(0));
477
478 /* enable zs? */
479 }
480
481 static void
482 tu6_emit_mrt(struct tu_cmd_buffer *cmd,
483 const struct tu_subpass *subpass,
484 struct tu_cs *cs)
485 {
486 const struct tu_framebuffer *fb = cmd->state.framebuffer;
487 unsigned char mrt_comp[MAX_RTS] = { 0 };
488 unsigned srgb_cntl = 0;
489
490 for (uint32_t i = 0; i < subpass->color_count; ++i) {
491 uint32_t a = subpass->color_attachments[i].attachment;
492 if (a == VK_ATTACHMENT_UNUSED)
493 continue;
494
495 const struct tu_image_view *iview = fb->attachments[a].attachment;
496 const enum a6xx_tile_mode tile_mode =
497 tu6_get_image_tile_mode(iview->image, iview->base_mip);
498
499 mrt_comp[i] = 0xf;
500
501 if (vk_format_is_srgb(iview->vk_format))
502 srgb_cntl |= (1 << i);
503
504 const struct tu_native_format *format =
505 tu6_get_native_format(iview->vk_format);
506 assert(format && format->rb >= 0);
507
508 tu_cs_emit_regs(cs,
509 A6XX_RB_MRT_BUF_INFO(i,
510 .color_tile_mode = tile_mode,
511 .color_format = format->rb,
512 .color_swap = format->swap),
513 A6XX_RB_MRT_PITCH(i, tu_image_stride(iview->image, iview->base_mip)),
514 A6XX_RB_MRT_ARRAY_PITCH(i, iview->image->layout.layer_size),
515 A6XX_RB_MRT_BASE(i, tu_image_view_base_ref(iview)),
516 A6XX_RB_MRT_BASE_GMEM(i, cmd->state.pass->attachments[a].gmem_offset));
517
518 tu_cs_emit_regs(cs,
519 A6XX_SP_FS_MRT_REG(i,
520 .color_format = format->rb,
521 .color_sint = vk_format_is_sint(iview->vk_format),
522 .color_uint = vk_format_is_uint(iview->vk_format)));
523
524 tu_cs_emit_regs(cs,
525 A6XX_RB_MRT_FLAG_BUFFER_ADDR(i, tu_image_view_ubwc_base_ref(iview)),
526 A6XX_RB_MRT_FLAG_BUFFER_PITCH(i, tu_image_view_ubwc_pitches(iview)));
527 }
528
529 tu_cs_emit_regs(cs,
530 A6XX_RB_SRGB_CNTL(srgb_cntl));
531
532 tu_cs_emit_regs(cs,
533 A6XX_SP_SRGB_CNTL(srgb_cntl));
534
535 tu_cs_emit_regs(cs,
536 A6XX_RB_RENDER_COMPONENTS(
537 .rt0 = mrt_comp[0],
538 .rt1 = mrt_comp[1],
539 .rt2 = mrt_comp[2],
540 .rt3 = mrt_comp[3],
541 .rt4 = mrt_comp[4],
542 .rt5 = mrt_comp[5],
543 .rt6 = mrt_comp[6],
544 .rt7 = mrt_comp[7]));
545
546 tu_cs_emit_regs(cs,
547 A6XX_SP_FS_RENDER_COMPONENTS(
548 .rt0 = mrt_comp[0],
549 .rt1 = mrt_comp[1],
550 .rt2 = mrt_comp[2],
551 .rt3 = mrt_comp[3],
552 .rt4 = mrt_comp[4],
553 .rt5 = mrt_comp[5],
554 .rt6 = mrt_comp[6],
555 .rt7 = mrt_comp[7]));
556 }
557
558 static void
559 tu6_emit_msaa(struct tu_cmd_buffer *cmd,
560 const struct tu_subpass *subpass,
561 struct tu_cs *cs)
562 {
563 const enum a3xx_msaa_samples samples = tu_msaa_samples(subpass->samples);
564 bool msaa_disable = samples == MSAA_ONE;
565
566 tu_cs_emit_regs(cs,
567 A6XX_SP_TP_RAS_MSAA_CNTL(samples),
568 A6XX_SP_TP_DEST_MSAA_CNTL(.samples = samples,
569 .msaa_disable = msaa_disable));
570
571 tu_cs_emit_regs(cs,
572 A6XX_GRAS_RAS_MSAA_CNTL(samples),
573 A6XX_GRAS_DEST_MSAA_CNTL(.samples = samples,
574 .msaa_disable = msaa_disable));
575
576 tu_cs_emit_regs(cs,
577 A6XX_RB_RAS_MSAA_CNTL(samples),
578 A6XX_RB_DEST_MSAA_CNTL(.samples = samples,
579 .msaa_disable = msaa_disable));
580
581 tu_cs_emit_regs(cs,
582 A6XX_RB_MSAA_CNTL(samples));
583 }
584
585 static void
586 tu6_emit_bin_size(struct tu_cs *cs,
587 uint32_t bin_w, uint32_t bin_h, uint32_t flags)
588 {
589 tu_cs_emit_regs(cs,
590 A6XX_GRAS_BIN_CONTROL(.binw = bin_w,
591 .binh = bin_h,
592 .dword = flags));
593
594 tu_cs_emit_regs(cs,
595 A6XX_RB_BIN_CONTROL(.binw = bin_w,
596 .binh = bin_h,
597 .dword = flags));
598
599 /* no flag for RB_BIN_CONTROL2... */
600 tu_cs_emit_regs(cs,
601 A6XX_RB_BIN_CONTROL2(.binw = bin_w,
602 .binh = bin_h));
603 }
604
605 static void
606 tu6_emit_render_cntl(struct tu_cmd_buffer *cmd,
607 const struct tu_subpass *subpass,
608 struct tu_cs *cs,
609 bool binning)
610 {
611 const struct tu_framebuffer *fb = cmd->state.framebuffer;
612 uint32_t cntl = 0;
613 cntl |= A6XX_RB_RENDER_CNTL_UNK4;
614 if (binning) {
615 cntl |= A6XX_RB_RENDER_CNTL_BINNING;
616 } else {
617 uint32_t mrts_ubwc_enable = 0;
618 for (uint32_t i = 0; i < subpass->color_count; ++i) {
619 uint32_t a = subpass->color_attachments[i].attachment;
620 if (a == VK_ATTACHMENT_UNUSED)
621 continue;
622
623 const struct tu_image_view *iview = fb->attachments[a].attachment;
624 if (iview->image->layout.ubwc_layer_size != 0)
625 mrts_ubwc_enable |= 1 << i;
626 }
627
628 cntl |= A6XX_RB_RENDER_CNTL_FLAG_MRTS(mrts_ubwc_enable);
629
630 const uint32_t a = subpass->depth_stencil_attachment.attachment;
631 if (a != VK_ATTACHMENT_UNUSED) {
632 const struct tu_image_view *iview = fb->attachments[a].attachment;
633 if (iview->image->layout.ubwc_layer_size != 0)
634 cntl |= A6XX_RB_RENDER_CNTL_FLAG_DEPTH;
635 }
636
637 /* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs
638 * in order to set it correctly for the different subpasses. However,
639 * that means the packets we're emitting also happen during binning. So
640 * we need to guard the write on !BINNING at CP execution time.
641 */
642 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
643 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
644 CP_COND_REG_EXEC_0_GMEM | CP_COND_REG_EXEC_0_SYSMEM);
645 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(4));
646 }
647
648 tu_cs_emit_pkt7(cs, CP_REG_WRITE, 3);
649 tu_cs_emit(cs, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL));
650 tu_cs_emit(cs, REG_A6XX_RB_RENDER_CNTL);
651 tu_cs_emit(cs, cntl);
652 }
653
654 static void
655 tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
656 {
657 const VkRect2D *render_area = &cmd->state.tiling_config.render_area;
658 uint32_t x1 = render_area->offset.x;
659 uint32_t y1 = render_area->offset.y;
660 uint32_t x2 = x1 + render_area->extent.width - 1;
661 uint32_t y2 = y1 + render_area->extent.height - 1;
662
663 /* TODO: alignment requirement seems to be less than tile_align_w/h */
664 if (align) {
665 x1 = x1 & ~cmd->device->physical_device->tile_align_w;
666 y1 = y1 & ~cmd->device->physical_device->tile_align_h;
667 x2 = ALIGN_POT(x2 + 1, cmd->device->physical_device->tile_align_w) - 1;
668 y2 = ALIGN_POT(y2 + 1, cmd->device->physical_device->tile_align_h) - 1;
669 }
670
671 tu_cs_emit_regs(cs,
672 A6XX_RB_BLIT_SCISSOR_TL(.x = x1, .y = y1),
673 A6XX_RB_BLIT_SCISSOR_BR(.x = x2, .y = y2));
674 }
675
676 static void
677 tu6_emit_blit_info(struct tu_cmd_buffer *cmd,
678 struct tu_cs *cs,
679 const struct tu_image_view *iview,
680 uint32_t gmem_offset,
681 bool resolve)
682 {
683 tu_cs_emit_regs(cs,
684 A6XX_RB_BLIT_INFO(.unk0 = !resolve, .gmem = !resolve));
685
686 const struct tu_native_format *format =
687 tu6_get_native_format(iview->vk_format);
688 assert(format && format->rb >= 0);
689
690 enum a6xx_tile_mode tile_mode =
691 tu6_get_image_tile_mode(iview->image, iview->base_mip);
692 tu_cs_emit_regs(cs,
693 A6XX_RB_BLIT_DST_INFO(
694 .tile_mode = tile_mode,
695 .samples = tu_msaa_samples(iview->image->samples),
696 .color_format = format->rb,
697 .color_swap = format->swap,
698 .flags = iview->image->layout.ubwc_layer_size != 0),
699 A6XX_RB_BLIT_DST(tu_image_view_base_ref(iview)),
700 A6XX_RB_BLIT_DST_PITCH(tu_image_stride(iview->image, iview->base_mip)),
701 A6XX_RB_BLIT_DST_ARRAY_PITCH(iview->image->layout.layer_size));
702
703 if (iview->image->layout.ubwc_layer_size) {
704 tu_cs_emit_regs(cs,
705 A6XX_RB_BLIT_FLAG_DST(tu_image_view_ubwc_base_ref(iview)),
706 A6XX_RB_BLIT_FLAG_DST_PITCH(tu_image_view_ubwc_pitches(iview)));
707 }
708
709 tu_cs_emit_regs(cs,
710 A6XX_RB_BLIT_BASE_GMEM(gmem_offset));
711 }
712
713 static void
714 tu6_emit_blit(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
715 {
716 tu6_emit_marker(cmd, cs);
717 tu6_emit_event_write(cmd, cs, BLIT, false);
718 tu6_emit_marker(cmd, cs);
719 }
720
721 static void
722 tu6_emit_window_scissor(struct tu_cmd_buffer *cmd,
723 struct tu_cs *cs,
724 uint32_t x1,
725 uint32_t y1,
726 uint32_t x2,
727 uint32_t y2)
728 {
729 tu_cs_emit_regs(cs,
730 A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x = x1, .y = y1),
731 A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x = x2, .y = y2));
732
733 tu_cs_emit_regs(cs,
734 A6XX_GRAS_RESOLVE_CNTL_1(.x = x1, .y = y1),
735 A6XX_GRAS_RESOLVE_CNTL_2(.x = x2, .y = y2));
736 }
737
738 static void
739 tu6_emit_window_offset(struct tu_cmd_buffer *cmd,
740 struct tu_cs *cs,
741 uint32_t x1,
742 uint32_t y1)
743 {
744 tu_cs_emit_regs(cs,
745 A6XX_RB_WINDOW_OFFSET(.x = x1, .y = y1));
746
747 tu_cs_emit_regs(cs,
748 A6XX_RB_WINDOW_OFFSET2(.x = x1, .y = y1));
749
750 tu_cs_emit_regs(cs,
751 A6XX_SP_WINDOW_OFFSET(.x = x1, .y = y1));
752
753 tu_cs_emit_regs(cs,
754 A6XX_SP_TP_WINDOW_OFFSET(.x = x1, .y = y1));
755 }
756
757 static bool
758 use_hw_binning(struct tu_cmd_buffer *cmd)
759 {
760 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
761
762 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_NOBIN))
763 return false;
764
765 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN))
766 return true;
767
768 return (tiling->tile_count.width * tiling->tile_count.height) > 2;
769 }
770
771 static bool
772 use_sysmem_rendering(struct tu_cmd_buffer *cmd)
773 {
774 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_SYSMEM))
775 return true;
776
777 return cmd->state.tiling_config.force_sysmem;
778 }
779
780 static void
781 tu6_emit_tile_select(struct tu_cmd_buffer *cmd,
782 struct tu_cs *cs,
783 const struct tu_tile *tile)
784 {
785 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
786 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_YIELD));
787
788 tu6_emit_marker(cmd, cs);
789 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
790 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM));
791 tu6_emit_marker(cmd, cs);
792
793 const uint32_t x1 = tile->begin.x;
794 const uint32_t y1 = tile->begin.y;
795 const uint32_t x2 = tile->end.x - 1;
796 const uint32_t y2 = tile->end.y - 1;
797 tu6_emit_window_scissor(cmd, cs, x1, y1, x2, y2);
798 tu6_emit_window_offset(cmd, cs, x1, y1);
799
800 tu_cs_emit_regs(cs,
801 A6XX_VPC_SO_OVERRIDE(.so_disable = true));
802
803 if (use_hw_binning(cmd)) {
804 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
805
806 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
807 tu_cs_emit(cs, 0x0);
808
809 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
810 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
811 A6XX_CP_REG_TEST_0_BIT(0) |
812 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
813
814 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
815 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
816 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(11));
817
818 /* if (no overflow) */ {
819 tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5, 7);
820 tu_cs_emit(cs, cmd->state.tiling_config.pipe_sizes[tile->pipe] |
821 CP_SET_BIN_DATA5_0_VSC_N(tile->slot));
822 tu_cs_emit_qw(cs, cmd->vsc_data.iova + tile->pipe * cmd->vsc_data_pitch);
823 tu_cs_emit_qw(cs, cmd->vsc_data.iova + (tile->pipe * 4) + (32 * cmd->vsc_data_pitch));
824 tu_cs_emit_qw(cs, cmd->vsc_data2.iova + (tile->pipe * cmd->vsc_data2_pitch));
825
826 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
827 tu_cs_emit(cs, 0x0);
828
829 /* use a NOP packet to skip over the 'else' side: */
830 tu_cs_emit_pkt7(cs, CP_NOP, 2);
831 } /* else */ {
832 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
833 tu_cs_emit(cs, 0x1);
834 }
835
836 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
837 tu_cs_emit(cs, 0x0);
838
839 tu_cs_emit_regs(cs,
840 A6XX_RB_UNKNOWN_8804(0));
841
842 tu_cs_emit_regs(cs,
843 A6XX_SP_TP_UNKNOWN_B304(0));
844
845 tu_cs_emit_regs(cs,
846 A6XX_GRAS_UNKNOWN_80A4(0));
847 } else {
848 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
849 tu_cs_emit(cs, 0x1);
850
851 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
852 tu_cs_emit(cs, 0x0);
853 }
854 }
855
856 static void
857 tu6_emit_load_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs, uint32_t a)
858 {
859 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
860 const struct tu_framebuffer *fb = cmd->state.framebuffer;
861 const struct tu_image_view *iview = fb->attachments[a].attachment;
862 const struct tu_render_pass_attachment *attachment =
863 &cmd->state.pass->attachments[a];
864
865 if (attachment->gmem_offset < 0)
866 return;
867
868 const uint32_t x1 = tiling->render_area.offset.x;
869 const uint32_t y1 = tiling->render_area.offset.y;
870 const uint32_t x2 = x1 + tiling->render_area.extent.width;
871 const uint32_t y2 = y1 + tiling->render_area.extent.height;
872 const uint32_t tile_x2 =
873 tiling->tile0.offset.x + tiling->tile0.extent.width * tiling->tile_count.width;
874 const uint32_t tile_y2 =
875 tiling->tile0.offset.y + tiling->tile0.extent.height * tiling->tile_count.height;
876 bool need_load =
877 x1 != tiling->tile0.offset.x || x2 != MIN2(fb->width, tile_x2) ||
878 y1 != tiling->tile0.offset.y || y2 != MIN2(fb->height, tile_y2);
879
880 if (need_load)
881 tu_finishme("improve handling of unaligned render area");
882
883 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_LOAD)
884 need_load = true;
885
886 if (vk_format_has_stencil(iview->vk_format) &&
887 attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_LOAD)
888 need_load = true;
889
890 if (need_load) {
891 tu6_emit_blit_info(cmd, cs, iview, attachment->gmem_offset, false);
892 tu6_emit_blit(cmd, cs);
893 }
894 }
895
896 static void
897 tu6_emit_clear_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
898 uint32_t a,
899 const VkRenderPassBeginInfo *info)
900 {
901 const struct tu_framebuffer *fb = cmd->state.framebuffer;
902 const struct tu_image_view *iview = fb->attachments[a].attachment;
903 const struct tu_render_pass_attachment *attachment =
904 &cmd->state.pass->attachments[a];
905 unsigned clear_mask = 0;
906
907 /* note: this means it isn't used by any subpass and shouldn't be cleared anyway */
908 if (attachment->gmem_offset < 0)
909 return;
910
911 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
912 clear_mask = 0xf;
913
914 if (vk_format_has_stencil(iview->vk_format)) {
915 clear_mask &= 0x1;
916 if (attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
917 clear_mask |= 0x2;
918 }
919 if (!clear_mask)
920 return;
921
922 tu_clear_gmem_attachment(cmd, cs, a, clear_mask,
923 &info->pClearValues[a]);
924 }
925
926 static void
927 tu6_emit_predicated_blit(struct tu_cmd_buffer *cmd,
928 struct tu_cs *cs,
929 uint32_t a,
930 uint32_t gmem_a,
931 bool resolve)
932 {
933 const uint32_t space = 14 + 6;
934 struct tu_cond_exec_state state;
935
936 VkResult result = tu_cond_exec_start(cmd->device, cs, &state,
937 CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
938 CP_COND_REG_EXEC_0_GMEM,
939 space);
940 if (result != VK_SUCCESS) {
941 cmd->record_result = result;
942 return;
943 }
944
945 tu6_emit_blit_info(cmd, cs,
946 cmd->state.framebuffer->attachments[a].attachment,
947 cmd->state.pass->attachments[gmem_a].gmem_offset, resolve);
948 tu6_emit_blit(cmd, cs);
949
950 tu_cond_exec_end(cs, &state);
951 }
952
953 static void
954 tu6_emit_sysmem_resolve(struct tu_cmd_buffer *cmd,
955 struct tu_cs *cs,
956 uint32_t a,
957 uint32_t gmem_a)
958 {
959 const struct tu_framebuffer *fb = cmd->state.framebuffer;
960 const struct tu_image_view *dst = fb->attachments[a].attachment;
961 const struct tu_image_view *src = fb->attachments[gmem_a].attachment;
962
963 tu_blit(cmd, cs, &(struct tu_blit) {
964 .dst = sysmem_attachment_surf(dst, dst->base_layer,
965 &cmd->state.tiling_config.render_area),
966 .src = sysmem_attachment_surf(src, src->base_layer,
967 &cmd->state.tiling_config.render_area),
968 .layers = fb->layers,
969 });
970 }
971
972
973 /* Emit a MSAA resolve operation, with both gmem and sysmem paths. */
974 static void tu6_emit_resolve(struct tu_cmd_buffer *cmd,
975 struct tu_cs *cs,
976 uint32_t a,
977 uint32_t gmem_a)
978 {
979 if (cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_DONT_CARE)
980 return;
981
982 tu6_emit_predicated_blit(cmd, cs, a, gmem_a, true);
983
984 const struct tu_framebuffer *fb = cmd->state.framebuffer;
985 const uint32_t space = 25 + 66 * fb->layers + 17;
986 struct tu_cond_exec_state state;
987
988 VkResult result = tu_cond_exec_start(cmd->device, cs, &state,
989 CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
990 CP_COND_REG_EXEC_0_SYSMEM,
991 space);
992 if (result != VK_SUCCESS) {
993 cmd->record_result = result;
994 return;
995 }
996
997 tu6_emit_sysmem_resolve(cmd, cs, a, gmem_a);
998 tu_cond_exec_end(cs, &state);
999 }
1000
1001 static void
1002 tu6_emit_store_attachment(struct tu_cmd_buffer *cmd,
1003 struct tu_cs *cs,
1004 uint32_t a,
1005 uint32_t gmem_a)
1006 {
1007 if (cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_DONT_CARE)
1008 return;
1009
1010 tu6_emit_blit_info(cmd, cs,
1011 cmd->state.framebuffer->attachments[a].attachment,
1012 cmd->state.pass->attachments[gmem_a].gmem_offset, true);
1013 tu6_emit_blit(cmd, cs);
1014 }
1015
1016 static void
1017 tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1018 {
1019 const struct tu_render_pass *pass = cmd->state.pass;
1020 const struct tu_subpass *subpass = &pass->subpasses[pass->subpass_count-1];
1021
1022 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1023 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1024 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1025 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1026 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1027 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1028
1029 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1030 tu_cs_emit(cs, 0x0);
1031
1032 tu6_emit_marker(cmd, cs);
1033 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1034 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE));
1035 tu6_emit_marker(cmd, cs);
1036
1037 tu6_emit_blit_scissor(cmd, cs, true);
1038
1039 for (uint32_t a = 0; a < pass->attachment_count; ++a) {
1040 if (pass->attachments[a].gmem_offset >= 0)
1041 tu6_emit_store_attachment(cmd, cs, a, a);
1042 }
1043
1044 if (subpass->resolve_attachments) {
1045 for (unsigned i = 0; i < subpass->color_count; i++) {
1046 uint32_t a = subpass->resolve_attachments[i].attachment;
1047 if (a != VK_ATTACHMENT_UNUSED)
1048 tu6_emit_store_attachment(cmd, cs, a,
1049 subpass->color_attachments[i].attachment);
1050 }
1051 }
1052 }
1053
1054 static void
1055 tu6_emit_restart_index(struct tu_cs *cs, uint32_t restart_index)
1056 {
1057 tu_cs_emit_regs(cs,
1058 A6XX_PC_RESTART_INDEX(restart_index));
1059 }
1060
1061 static void
1062 tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1063 {
1064 VkResult result = tu_cs_reserve_space(cs, 256);
1065 if (result != VK_SUCCESS) {
1066 cmd->record_result = result;
1067 return;
1068 }
1069
1070 tu6_emit_cache_flush(cmd, cs);
1071
1072 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 0xfffff);
1073
1074 tu_cs_emit_write_reg(cs, REG_A6XX_RB_CCU_CNTL, 0x10000000);
1075 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
1076 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE04, 0x8);
1077 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE00, 0);
1078 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE0F, 0x3f);
1079 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B605, 0x44);
1080 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B600, 0x100000);
1081 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
1082 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
1083
1084 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9600, 0);
1085 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8600, 0x880);
1086 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE04, 0);
1087 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE03, 0x00000410);
1088 tu_cs_emit_write_reg(cs, REG_A6XX_SP_IBO_COUNT, 0);
1089 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B182, 0);
1090 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BB11, 0);
1091 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000);
1092 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF, 4);
1093 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, 0x0);
1094 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AB00, 0x5);
1095 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX);
1096 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
1097 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x1f);
1098
1099 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SRGB_CNTL, 0);
1100
1101 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8101, 0);
1102 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_SAMPLE_CNTL, 0);
1103 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8110, 0);
1104
1105 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL0, 0x401);
1106 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL1, 0);
1107 tu_cs_emit_write_reg(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 0);
1108 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SAMPLE_CNTL, 0);
1109 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8818, 0);
1110 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8819, 0);
1111 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881A, 0);
1112 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881B, 0);
1113 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881C, 0);
1114 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881D, 0);
1115 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881E, 0);
1116 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_88F0, 0);
1117
1118 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
1119 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9107, 0);
1120
1121 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236, 1);
1122 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0);
1123
1124 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_SO_OVERRIDE,
1125 A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
1126
1127 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9801, 0);
1128 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0);
1129 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9980, 0);
1130
1131 tu_cs_emit_write_reg(cs, REG_A6XX_PC_PRIMITIVE_CNTL_6, 0);
1132 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B07, 0);
1133
1134 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A81B, 0);
1135
1136 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B183, 0);
1137
1138 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8099, 0);
1139 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_809B, 0);
1140 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A0, 2);
1141 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80AF, 0);
1142 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9210, 0);
1143 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9211, 0);
1144 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9602, 0);
1145 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9981, 0x3);
1146 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9E72, 0);
1147 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9108, 0x3);
1148 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B304, 0);
1149 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B309, 0x000000a2);
1150 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8804, 0);
1151 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A4, 0);
1152 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A5, 0);
1153 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A6, 0);
1154 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8805, 0);
1155 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8806, 0);
1156 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8878, 0);
1157 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8879, 0);
1158 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc);
1159
1160 tu6_emit_marker(cmd, cs);
1161
1162 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000);
1163
1164 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
1165
1166 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x0000001f);
1167
1168 /* we don't use this yet.. probably best to disable.. */
1169 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1170 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1171 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1172 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1173 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1174 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1175
1176 tu_cs_emit_regs(cs,
1177 A6XX_VPC_SO_BUFFER_BASE(0),
1178 A6XX_VPC_SO_BUFFER_SIZE(0));
1179
1180 tu_cs_emit_regs(cs,
1181 A6XX_VPC_SO_FLUSH_BASE(0));
1182
1183 tu_cs_emit_regs(cs,
1184 A6XX_VPC_SO_BUF_CNTL(0));
1185
1186 tu_cs_emit_regs(cs,
1187 A6XX_VPC_SO_BUFFER_OFFSET(0, 0));
1188
1189 tu_cs_emit_regs(cs,
1190 A6XX_VPC_SO_BUFFER_BASE(1, 0),
1191 A6XX_VPC_SO_BUFFER_SIZE(1, 0));
1192
1193 tu_cs_emit_regs(cs,
1194 A6XX_VPC_SO_BUFFER_OFFSET(1, 0),
1195 A6XX_VPC_SO_FLUSH_BASE(1, 0),
1196 A6XX_VPC_SO_BUFFER_BASE(2, 0),
1197 A6XX_VPC_SO_BUFFER_SIZE(2, 0));
1198
1199 tu_cs_emit_regs(cs,
1200 A6XX_VPC_SO_BUFFER_OFFSET(2, 0),
1201 A6XX_VPC_SO_FLUSH_BASE(2, 0),
1202 A6XX_VPC_SO_BUFFER_BASE(3, 0),
1203 A6XX_VPC_SO_BUFFER_SIZE(3, 0));
1204
1205 tu_cs_emit_regs(cs,
1206 A6XX_VPC_SO_BUFFER_OFFSET(3, 0),
1207 A6XX_VPC_SO_FLUSH_BASE(3, 0));
1208
1209 tu_cs_emit_regs(cs,
1210 A6XX_SP_HS_CTRL_REG0(0));
1211
1212 tu_cs_emit_regs(cs,
1213 A6XX_SP_GS_CTRL_REG0(0));
1214
1215 tu_cs_emit_regs(cs,
1216 A6XX_GRAS_LRZ_CNTL(0));
1217
1218 tu_cs_emit_regs(cs,
1219 A6XX_RB_LRZ_CNTL(0));
1220
1221 tu_cs_sanity_check(cs);
1222 }
1223
1224 static void
1225 tu6_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1226 {
1227 unsigned seqno;
1228
1229 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_AND_INV_EVENT, true);
1230
1231 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
1232 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
1233 CP_WAIT_REG_MEM_0_POLL_MEMORY);
1234 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
1235 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(seqno));
1236 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0));
1237 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(16));
1238
1239 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1240
1241 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_GTE, 4);
1242 tu_cs_emit(cs, CP_WAIT_MEM_GTE_0_RESERVED(0));
1243 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
1244 tu_cs_emit(cs, CP_WAIT_MEM_GTE_3_REF(seqno));
1245 }
1246
1247 static void
1248 update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1249 {
1250 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1251
1252 tu_cs_emit_regs(cs,
1253 A6XX_VSC_BIN_SIZE(.width = tiling->tile0.extent.width,
1254 .height = tiling->tile0.extent.height),
1255 A6XX_VSC_SIZE_ADDRESS(.bo = &cmd->vsc_data,
1256 .bo_offset = 32 * cmd->vsc_data_pitch));
1257
1258 tu_cs_emit_regs(cs,
1259 A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width,
1260 .ny = tiling->tile_count.height));
1261
1262 tu_cs_emit_pkt4(cs, REG_A6XX_VSC_PIPE_CONFIG_REG(0), 32);
1263 for (unsigned i = 0; i < 32; i++)
1264 tu_cs_emit(cs, tiling->pipe_config[i]);
1265
1266 tu_cs_emit_regs(cs,
1267 A6XX_VSC_PIPE_DATA2_ADDRESS(.bo = &cmd->vsc_data2),
1268 A6XX_VSC_PIPE_DATA2_PITCH(cmd->vsc_data2_pitch),
1269 A6XX_VSC_PIPE_DATA2_ARRAY_PITCH(cmd->vsc_data2.size));
1270
1271 tu_cs_emit_regs(cs,
1272 A6XX_VSC_PIPE_DATA_ADDRESS(.bo = &cmd->vsc_data),
1273 A6XX_VSC_PIPE_DATA_PITCH(cmd->vsc_data_pitch),
1274 A6XX_VSC_PIPE_DATA_ARRAY_PITCH(cmd->vsc_data.size));
1275 }
1276
1277 static void
1278 emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1279 {
1280 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1281 const uint32_t used_pipe_count =
1282 tiling->pipe_count.width * tiling->pipe_count.height;
1283
1284 /* Clear vsc_scratch: */
1285 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
1286 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1287 tu_cs_emit(cs, 0x0);
1288
1289 /* Check for overflow, write vsc_scratch if detected: */
1290 for (int i = 0; i < used_pipe_count; i++) {
1291 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1292 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1293 CP_COND_WRITE5_0_WRITE_MEMORY);
1294 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE_REG(i)));
1295 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1296 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data_pitch));
1297 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1298 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1299 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(1 + cmd->vsc_data_pitch));
1300
1301 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1302 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1303 CP_COND_WRITE5_0_WRITE_MEMORY);
1304 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE2_REG(i)));
1305 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1306 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data2_pitch));
1307 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1308 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1309 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(3 + cmd->vsc_data2_pitch));
1310 }
1311
1312 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
1313
1314 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1315
1316 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
1317 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(OVERFLOW_FLAG_REG) |
1318 CP_MEM_TO_REG_0_CNT(1 - 1));
1319 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1320
1321 /*
1322 * This is a bit awkward, we really want a way to invert the
1323 * CP_REG_TEST/CP_COND_REG_EXEC logic, so that we can conditionally
1324 * execute cmds to use hwbinning when a bit is *not* set. This
1325 * dance is to invert OVERFLOW_FLAG_REG
1326 *
1327 * A CP_NOP packet is used to skip executing the 'else' clause
1328 * if (b0 set)..
1329 */
1330
1331 /* b0 will be set if VSC_DATA or VSC_DATA2 overflow: */
1332 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1333 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1334 A6XX_CP_REG_TEST_0_BIT(0) |
1335 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1336
1337 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1338 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1339 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(7));
1340
1341 /* if (b0 set) */ {
1342 /*
1343 * On overflow, mirror the value to control->vsc_overflow
1344 * which CPU is checking to detect overflow (see
1345 * check_vsc_overflow())
1346 */
1347 tu_cs_emit_pkt7(cs, CP_REG_TO_MEM, 3);
1348 tu_cs_emit(cs, CP_REG_TO_MEM_0_REG(OVERFLOW_FLAG_REG) |
1349 CP_REG_TO_MEM_0_CNT(0));
1350 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_OVERFLOW);
1351
1352 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1353 tu_cs_emit(cs, 0x0);
1354
1355 tu_cs_emit_pkt7(cs, CP_NOP, 2); /* skip 'else' when 'if' is taken */
1356 } /* else */ {
1357 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1358 tu_cs_emit(cs, 0x1);
1359 }
1360 }
1361
1362 static void
1363 tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1364 {
1365 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1366 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1367
1368 uint32_t x1 = tiling->tile0.offset.x;
1369 uint32_t y1 = tiling->tile0.offset.y;
1370 uint32_t x2 = tiling->render_area.offset.x + tiling->render_area.extent.width - 1;
1371 uint32_t y2 = tiling->render_area.offset.y + tiling->render_area.extent.height - 1;
1372
1373 tu6_emit_window_scissor(cmd, cs, x1, y1, x2, y2);
1374
1375 tu6_emit_marker(cmd, cs);
1376 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1377 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING));
1378 tu6_emit_marker(cmd, cs);
1379
1380 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1381 tu_cs_emit(cs, 0x1);
1382
1383 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1384 tu_cs_emit(cs, 0x1);
1385
1386 tu_cs_emit_wfi(cs);
1387
1388 tu_cs_emit_regs(cs,
1389 A6XX_VFD_MODE_CNTL(.binning_pass = true));
1390
1391 update_vsc_pipe(cmd, cs);
1392
1393 tu_cs_emit_regs(cs,
1394 A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1395
1396 tu_cs_emit_regs(cs,
1397 A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1398
1399 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1400 tu_cs_emit(cs, UNK_2C);
1401
1402 tu_cs_emit_regs(cs,
1403 A6XX_RB_WINDOW_OFFSET(.x = 0, .y = 0));
1404
1405 tu_cs_emit_regs(cs,
1406 A6XX_SP_TP_WINDOW_OFFSET(.x = 0, .y = 0));
1407
1408 /* emit IB to binning drawcmds: */
1409 tu_cs_emit_call(cs, &cmd->draw_cs);
1410
1411 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1412 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1413 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1414 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1415 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1416 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1417
1418 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1419 tu_cs_emit(cs, UNK_2D);
1420
1421 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1422 tu6_cache_flush(cmd, cs);
1423
1424 tu_cs_emit_wfi(cs);
1425
1426 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1427
1428 emit_vsc_overflow_test(cmd, cs);
1429
1430 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1431 tu_cs_emit(cs, 0x0);
1432
1433 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1434 tu_cs_emit(cs, 0x0);
1435
1436 tu_cs_emit_wfi(cs);
1437
1438 tu_cs_emit_regs(cs,
1439 A6XX_RB_CCU_CNTL(.unknown = phys_dev->magic.RB_CCU_CNTL_gmem));
1440
1441 cmd->wait_for_idle = false;
1442 }
1443
1444 static void
1445 tu_emit_sysmem_clear_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1446 uint32_t a,
1447 const VkRenderPassBeginInfo *info)
1448 {
1449 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1450 const struct tu_image_view *iview = fb->attachments[a].attachment;
1451 const struct tu_render_pass_attachment *attachment =
1452 &cmd->state.pass->attachments[a];
1453 unsigned clear_mask = 0;
1454
1455 /* note: this means it isn't used by any subpass and shouldn't be cleared anyway */
1456 if (attachment->gmem_offset < 0)
1457 return;
1458
1459 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
1460 clear_mask = 0xf;
1461 }
1462
1463 if (vk_format_has_stencil(iview->vk_format)) {
1464 clear_mask &= 0x1;
1465 if (attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
1466 clear_mask |= 0x2;
1467 if (clear_mask != 0x3)
1468 tu_finishme("depth/stencil only load op");
1469 }
1470
1471 if (!clear_mask)
1472 return;
1473
1474 tu_clear_sysmem_attachment(cmd, cs, a,
1475 &info->pClearValues[a], &(struct VkClearRect) {
1476 .rect = info->renderArea,
1477 .baseArrayLayer = iview->base_layer,
1478 .layerCount = iview->layer_count,
1479 });
1480 }
1481
1482 static void
1483 tu_cmd_prepare_sysmem_clear_ib(struct tu_cmd_buffer *cmd,
1484 const VkRenderPassBeginInfo *info)
1485 {
1486 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1487 const uint32_t blit_cmd_space = 25 + 66 * fb->layers + 17;
1488 const uint32_t clear_space =
1489 blit_cmd_space * cmd->state.pass->attachment_count + 5;
1490
1491 struct tu_cs sub_cs;
1492
1493 VkResult result =
1494 tu_cs_begin_sub_stream(&cmd->sub_cs, clear_space, &sub_cs);
1495 if (result != VK_SUCCESS) {
1496 cmd->record_result = result;
1497 return;
1498 }
1499
1500 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1501 tu_emit_sysmem_clear_attachment(cmd, &sub_cs, i, info);
1502
1503 /* TODO: We shouldn't need this flush, but without it we'd have an empty IB
1504 * when nothing clears which we currently can't handle.
1505 */
1506 tu_cs_reserve_space(&sub_cs, 5);
1507 tu6_emit_event_write(cmd, &sub_cs, PC_CCU_FLUSH_COLOR_TS, true);
1508
1509 cmd->state.sysmem_clear_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1510 }
1511
1512 static void
1513 tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1514 const struct VkRect2D *renderArea)
1515 {
1516 VkResult result = tu_cs_reserve_space(cs, 1024);
1517 if (result != VK_SUCCESS) {
1518 cmd->record_result = result;
1519 return;
1520 }
1521
1522 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1523 if (fb->width > 0 && fb->height > 0) {
1524 tu6_emit_window_scissor(cmd, cs,
1525 0, 0, fb->width - 1, fb->height - 1);
1526 } else {
1527 tu6_emit_window_scissor(cmd, cs, 0, 0, 0, 0);
1528 }
1529
1530 tu6_emit_window_offset(cmd, cs, 0, 0);
1531
1532 tu6_emit_bin_size(cs, 0, 0, 0xc00000); /* 0xc00000 = BYPASS? */
1533
1534 tu_cs_emit_ib(cs, &cmd->state.sysmem_clear_ib);
1535
1536 tu6_emit_lrz_flush(cmd, cs);
1537
1538 tu6_emit_marker(cmd, cs);
1539 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1540 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS));
1541 tu6_emit_marker(cmd, cs);
1542
1543 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1544 tu_cs_emit(cs, 0x0);
1545
1546 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1547 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1548 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1549
1550 tu6_emit_wfi(cmd, cs);
1551 tu_cs_emit_regs(cs,
1552 A6XX_RB_CCU_CNTL(0x10000000));
1553
1554 /* enable stream-out, with sysmem there is only one pass: */
1555 tu_cs_emit_regs(cs,
1556 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
1557
1558 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1559 tu_cs_emit(cs, 0x1);
1560
1561 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1562 tu_cs_emit(cs, 0x0);
1563
1564 tu_cs_sanity_check(cs);
1565 }
1566
1567 static void
1568 tu6_sysmem_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1569 {
1570 /* Do any resolves of the last subpass. These are handled in the
1571 * tile_store_ib in the gmem path.
1572 */
1573
1574 const struct tu_subpass *subpass = cmd->state.subpass;
1575 if (subpass->resolve_attachments) {
1576 for (unsigned i = 0; i < subpass->color_count; i++) {
1577 uint32_t a = subpass->resolve_attachments[i].attachment;
1578 if (a != VK_ATTACHMENT_UNUSED)
1579 tu6_emit_sysmem_resolve(cmd, cs, a,
1580 subpass->color_attachments[i].attachment);
1581 }
1582 }
1583
1584 const uint32_t space = 14 + tu_cs_get_call_size(&cmd->draw_epilogue_cs);
1585 VkResult result = tu_cs_reserve_space(cs, space);
1586 if (result != VK_SUCCESS) {
1587 cmd->record_result = result;
1588 return;
1589 }
1590
1591 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1592
1593 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1594 tu_cs_emit(cs, 0x0);
1595
1596 tu6_emit_lrz_flush(cmd, cs);
1597
1598 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1599 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1600
1601 tu_cs_sanity_check(cs);
1602 }
1603
1604
1605 static void
1606 tu6_tile_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1607 {
1608 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1609
1610 VkResult result = tu_cs_reserve_space(cs, 1024);
1611 if (result != VK_SUCCESS) {
1612 cmd->record_result = result;
1613 return;
1614 }
1615
1616 tu6_emit_lrz_flush(cmd, cs);
1617
1618 /* lrz clear? */
1619
1620 tu6_emit_cache_flush(cmd, cs);
1621
1622 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1623 tu_cs_emit(cs, 0x0);
1624
1625 /* 0x10000000 for BYPASS.. 0x7c13c080 for GMEM: */
1626 tu6_emit_wfi(cmd, cs);
1627 tu_cs_emit_regs(cs,
1628 A6XX_RB_CCU_CNTL(phys_dev->magic.RB_CCU_CNTL_gmem));
1629
1630 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1631 if (use_hw_binning(cmd)) {
1632 tu6_emit_bin_size(cs,
1633 tiling->tile0.extent.width,
1634 tiling->tile0.extent.height,
1635 A6XX_RB_BIN_CONTROL_BINNING_PASS | 0x6000000);
1636
1637 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, true);
1638
1639 tu6_emit_binning_pass(cmd, cs);
1640
1641 tu6_emit_bin_size(cs,
1642 tiling->tile0.extent.width,
1643 tiling->tile0.extent.height,
1644 A6XX_RB_BIN_CONTROL_USE_VIZ | 0x6000000);
1645
1646 tu_cs_emit_regs(cs,
1647 A6XX_VFD_MODE_CNTL(0));
1648
1649 tu_cs_emit_regs(cs, A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1650
1651 tu_cs_emit_regs(cs, A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1652
1653 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1654 tu_cs_emit(cs, 0x1);
1655 } else {
1656 tu6_emit_bin_size(cs,
1657 tiling->tile0.extent.width,
1658 tiling->tile0.extent.height,
1659 0x6000000);
1660 }
1661
1662 tu_cs_sanity_check(cs);
1663 }
1664
1665 static void
1666 tu6_render_tile(struct tu_cmd_buffer *cmd,
1667 struct tu_cs *cs,
1668 const struct tu_tile *tile)
1669 {
1670 const uint32_t render_tile_space = 256 + tu_cs_get_call_size(&cmd->draw_cs);
1671 VkResult result = tu_cs_reserve_space(cs, render_tile_space);
1672 if (result != VK_SUCCESS) {
1673 cmd->record_result = result;
1674 return;
1675 }
1676
1677 tu6_emit_tile_select(cmd, cs, tile);
1678 tu_cs_emit_ib(cs, &cmd->state.tile_load_ib);
1679
1680 tu_cs_emit_call(cs, &cmd->draw_cs);
1681 cmd->wait_for_idle = true;
1682
1683 if (use_hw_binning(cmd)) {
1684 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1685 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1686 A6XX_CP_REG_TEST_0_BIT(0) |
1687 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1688
1689 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1690 tu_cs_emit(cs, 0x10000000);
1691 tu_cs_emit(cs, 2); /* conditionally execute next 2 dwords */
1692
1693 /* if (no overflow) */ {
1694 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1695 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_ENDVIS));
1696 }
1697 }
1698
1699 tu_cs_emit_ib(cs, &cmd->state.tile_store_ib);
1700
1701 tu_cs_sanity_check(cs);
1702 }
1703
1704 static void
1705 tu6_tile_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1706 {
1707 const uint32_t space = 16 + tu_cs_get_call_size(&cmd->draw_epilogue_cs);
1708 VkResult result = tu_cs_reserve_space(cs, space);
1709 if (result != VK_SUCCESS) {
1710 cmd->record_result = result;
1711 return;
1712 }
1713
1714 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1715
1716 tu_cs_emit_regs(cs,
1717 A6XX_GRAS_LRZ_CNTL(0));
1718
1719 tu6_emit_lrz_flush(cmd, cs);
1720
1721 tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1722
1723 tu_cs_sanity_check(cs);
1724 }
1725
1726 static void
1727 tu_cmd_render_tiles(struct tu_cmd_buffer *cmd)
1728 {
1729 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1730
1731 tu6_tile_render_begin(cmd, &cmd->cs);
1732
1733 for (uint32_t y = 0; y < tiling->tile_count.height; y++) {
1734 for (uint32_t x = 0; x < tiling->tile_count.width; x++) {
1735 struct tu_tile tile;
1736 tu_tiling_config_get_tile(tiling, cmd->device, x, y, &tile);
1737 tu6_render_tile(cmd, &cmd->cs, &tile);
1738 }
1739 }
1740
1741 tu6_tile_render_end(cmd, &cmd->cs);
1742 }
1743
1744 static void
1745 tu_cmd_render_sysmem(struct tu_cmd_buffer *cmd)
1746 {
1747 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1748
1749 tu6_sysmem_render_begin(cmd, &cmd->cs, &tiling->render_area);
1750
1751 const uint32_t space = tu_cs_get_call_size(&cmd->draw_cs);
1752 VkResult result = tu_cs_reserve_space(&cmd->cs, space);
1753 if (result != VK_SUCCESS) {
1754 cmd->record_result = result;
1755 return;
1756 }
1757
1758 tu_cs_emit_call(&cmd->cs, &cmd->draw_cs);
1759 cmd->wait_for_idle = true;
1760
1761 tu6_sysmem_render_end(cmd, &cmd->cs);
1762 }
1763
1764 static void
1765 tu_cmd_prepare_tile_load_ib(struct tu_cmd_buffer *cmd,
1766 const VkRenderPassBeginInfo *info)
1767 {
1768 const uint32_t tile_load_space =
1769 2 * 3 /* blit_scissor */ +
1770 (20 /* load */ + 19 /* clear */) * cmd->state.pass->attachment_count +
1771 2 /* cache invalidate */;
1772
1773 struct tu_cs sub_cs;
1774
1775 VkResult result =
1776 tu_cs_begin_sub_stream(&cmd->sub_cs, tile_load_space, &sub_cs);
1777 if (result != VK_SUCCESS) {
1778 cmd->record_result = result;
1779 return;
1780 }
1781
1782 tu6_emit_blit_scissor(cmd, &sub_cs, true);
1783
1784 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1785 tu6_emit_load_attachment(cmd, &sub_cs, i);
1786
1787 tu6_emit_blit_scissor(cmd, &sub_cs, false);
1788
1789 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1790 tu6_emit_clear_attachment(cmd, &sub_cs, i, info);
1791
1792 /* invalidate because reading input attachments will cache GMEM and
1793 * the cache isn''t updated when GMEM is written
1794 * TODO: is there a no-cache bit for textures?
1795 */
1796 if (cmd->state.subpass->input_count)
1797 tu6_emit_event_write(cmd, &sub_cs, CACHE_INVALIDATE, false);
1798
1799 cmd->state.tile_load_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1800 }
1801
1802 static void
1803 tu_cmd_prepare_tile_store_ib(struct tu_cmd_buffer *cmd)
1804 {
1805 const uint32_t tile_store_space = 32 + 23 * cmd->state.pass->attachment_count;
1806 struct tu_cs sub_cs;
1807
1808 VkResult result =
1809 tu_cs_begin_sub_stream(&cmd->sub_cs, tile_store_space, &sub_cs);
1810 if (result != VK_SUCCESS) {
1811 cmd->record_result = result;
1812 return;
1813 }
1814
1815 /* emit to tile-store sub_cs */
1816 tu6_emit_tile_store(cmd, &sub_cs);
1817
1818 cmd->state.tile_store_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1819 }
1820
1821 static void
1822 tu_cmd_update_tiling_config(struct tu_cmd_buffer *cmd,
1823 const VkRect2D *render_area)
1824 {
1825 const struct tu_device *dev = cmd->device;
1826 struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1827
1828 tiling->render_area = *render_area;
1829 tiling->force_sysmem = force_sysmem(cmd, render_area);
1830
1831 tu_tiling_config_update_tile_layout(tiling, dev, cmd->state.pass->gmem_pixels);
1832 tu_tiling_config_update_pipe_layout(tiling, dev);
1833 tu_tiling_config_update_pipes(tiling, dev);
1834 }
1835
1836 const struct tu_dynamic_state default_dynamic_state = {
1837 .viewport =
1838 {
1839 .count = 0,
1840 },
1841 .scissor =
1842 {
1843 .count = 0,
1844 },
1845 .line_width = 1.0f,
1846 .depth_bias =
1847 {
1848 .bias = 0.0f,
1849 .clamp = 0.0f,
1850 .slope = 0.0f,
1851 },
1852 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
1853 .depth_bounds =
1854 {
1855 .min = 0.0f,
1856 .max = 1.0f,
1857 },
1858 .stencil_compare_mask =
1859 {
1860 .front = ~0u,
1861 .back = ~0u,
1862 },
1863 .stencil_write_mask =
1864 {
1865 .front = ~0u,
1866 .back = ~0u,
1867 },
1868 .stencil_reference =
1869 {
1870 .front = 0u,
1871 .back = 0u,
1872 },
1873 };
1874
1875 static void UNUSED /* FINISHME */
1876 tu_bind_dynamic_state(struct tu_cmd_buffer *cmd_buffer,
1877 const struct tu_dynamic_state *src)
1878 {
1879 struct tu_dynamic_state *dest = &cmd_buffer->state.dynamic;
1880 uint32_t copy_mask = src->mask;
1881 uint32_t dest_mask = 0;
1882
1883 tu_use_args(cmd_buffer); /* FINISHME */
1884
1885 /* Make sure to copy the number of viewports/scissors because they can
1886 * only be specified at pipeline creation time.
1887 */
1888 dest->viewport.count = src->viewport.count;
1889 dest->scissor.count = src->scissor.count;
1890 dest->discard_rectangle.count = src->discard_rectangle.count;
1891
1892 if (copy_mask & TU_DYNAMIC_VIEWPORT) {
1893 if (memcmp(&dest->viewport.viewports, &src->viewport.viewports,
1894 src->viewport.count * sizeof(VkViewport))) {
1895 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
1896 src->viewport.count);
1897 dest_mask |= TU_DYNAMIC_VIEWPORT;
1898 }
1899 }
1900
1901 if (copy_mask & TU_DYNAMIC_SCISSOR) {
1902 if (memcmp(&dest->scissor.scissors, &src->scissor.scissors,
1903 src->scissor.count * sizeof(VkRect2D))) {
1904 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
1905 src->scissor.count);
1906 dest_mask |= TU_DYNAMIC_SCISSOR;
1907 }
1908 }
1909
1910 if (copy_mask & TU_DYNAMIC_LINE_WIDTH) {
1911 if (dest->line_width != src->line_width) {
1912 dest->line_width = src->line_width;
1913 dest_mask |= TU_DYNAMIC_LINE_WIDTH;
1914 }
1915 }
1916
1917 if (copy_mask & TU_DYNAMIC_DEPTH_BIAS) {
1918 if (memcmp(&dest->depth_bias, &src->depth_bias,
1919 sizeof(src->depth_bias))) {
1920 dest->depth_bias = src->depth_bias;
1921 dest_mask |= TU_DYNAMIC_DEPTH_BIAS;
1922 }
1923 }
1924
1925 if (copy_mask & TU_DYNAMIC_BLEND_CONSTANTS) {
1926 if (memcmp(&dest->blend_constants, &src->blend_constants,
1927 sizeof(src->blend_constants))) {
1928 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
1929 dest_mask |= TU_DYNAMIC_BLEND_CONSTANTS;
1930 }
1931 }
1932
1933 if (copy_mask & TU_DYNAMIC_DEPTH_BOUNDS) {
1934 if (memcmp(&dest->depth_bounds, &src->depth_bounds,
1935 sizeof(src->depth_bounds))) {
1936 dest->depth_bounds = src->depth_bounds;
1937 dest_mask |= TU_DYNAMIC_DEPTH_BOUNDS;
1938 }
1939 }
1940
1941 if (copy_mask & TU_DYNAMIC_STENCIL_COMPARE_MASK) {
1942 if (memcmp(&dest->stencil_compare_mask, &src->stencil_compare_mask,
1943 sizeof(src->stencil_compare_mask))) {
1944 dest->stencil_compare_mask = src->stencil_compare_mask;
1945 dest_mask |= TU_DYNAMIC_STENCIL_COMPARE_MASK;
1946 }
1947 }
1948
1949 if (copy_mask & TU_DYNAMIC_STENCIL_WRITE_MASK) {
1950 if (memcmp(&dest->stencil_write_mask, &src->stencil_write_mask,
1951 sizeof(src->stencil_write_mask))) {
1952 dest->stencil_write_mask = src->stencil_write_mask;
1953 dest_mask |= TU_DYNAMIC_STENCIL_WRITE_MASK;
1954 }
1955 }
1956
1957 if (copy_mask & TU_DYNAMIC_STENCIL_REFERENCE) {
1958 if (memcmp(&dest->stencil_reference, &src->stencil_reference,
1959 sizeof(src->stencil_reference))) {
1960 dest->stencil_reference = src->stencil_reference;
1961 dest_mask |= TU_DYNAMIC_STENCIL_REFERENCE;
1962 }
1963 }
1964
1965 if (copy_mask & TU_DYNAMIC_DISCARD_RECTANGLE) {
1966 if (memcmp(&dest->discard_rectangle.rectangles,
1967 &src->discard_rectangle.rectangles,
1968 src->discard_rectangle.count * sizeof(VkRect2D))) {
1969 typed_memcpy(dest->discard_rectangle.rectangles,
1970 src->discard_rectangle.rectangles,
1971 src->discard_rectangle.count);
1972 dest_mask |= TU_DYNAMIC_DISCARD_RECTANGLE;
1973 }
1974 }
1975 }
1976
1977 static VkResult
1978 tu_create_cmd_buffer(struct tu_device *device,
1979 struct tu_cmd_pool *pool,
1980 VkCommandBufferLevel level,
1981 VkCommandBuffer *pCommandBuffer)
1982 {
1983 struct tu_cmd_buffer *cmd_buffer;
1984 cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8,
1985 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
1986 if (cmd_buffer == NULL)
1987 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
1988
1989 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1990 cmd_buffer->device = device;
1991 cmd_buffer->pool = pool;
1992 cmd_buffer->level = level;
1993
1994 if (pool) {
1995 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1996 cmd_buffer->queue_family_index = pool->queue_family_index;
1997
1998 } else {
1999 /* Init the pool_link so we can safely call list_del when we destroy
2000 * the command buffer
2001 */
2002 list_inithead(&cmd_buffer->pool_link);
2003 cmd_buffer->queue_family_index = TU_QUEUE_GENERAL;
2004 }
2005
2006 tu_bo_list_init(&cmd_buffer->bo_list);
2007 tu_cs_init(&cmd_buffer->cs, device, TU_CS_MODE_GROW, 4096);
2008 tu_cs_init(&cmd_buffer->draw_cs, device, TU_CS_MODE_GROW, 4096);
2009 tu_cs_init(&cmd_buffer->draw_epilogue_cs, device, TU_CS_MODE_GROW, 4096);
2010 tu_cs_init(&cmd_buffer->sub_cs, device, TU_CS_MODE_SUB_STREAM, 2048);
2011
2012 *pCommandBuffer = tu_cmd_buffer_to_handle(cmd_buffer);
2013
2014 list_inithead(&cmd_buffer->upload.list);
2015
2016 cmd_buffer->marker_reg = REG_A6XX_CP_SCRATCH_REG(
2017 cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY ? 7 : 6);
2018
2019 VkResult result = tu_bo_init_new(device, &cmd_buffer->scratch_bo, 0x1000);
2020 if (result != VK_SUCCESS)
2021 goto fail_scratch_bo;
2022
2023 /* TODO: resize on overflow */
2024 cmd_buffer->vsc_data_pitch = device->vsc_data_pitch;
2025 cmd_buffer->vsc_data2_pitch = device->vsc_data2_pitch;
2026 cmd_buffer->vsc_data = device->vsc_data;
2027 cmd_buffer->vsc_data2 = device->vsc_data2;
2028
2029 return VK_SUCCESS;
2030
2031 fail_scratch_bo:
2032 list_del(&cmd_buffer->pool_link);
2033 return result;
2034 }
2035
2036 static void
2037 tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer)
2038 {
2039 tu_bo_finish(cmd_buffer->device, &cmd_buffer->scratch_bo);
2040
2041 list_del(&cmd_buffer->pool_link);
2042
2043 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++)
2044 free(cmd_buffer->descriptors[i].push_set.set.mapped_ptr);
2045
2046 tu_cs_finish(&cmd_buffer->cs);
2047 tu_cs_finish(&cmd_buffer->draw_cs);
2048 tu_cs_finish(&cmd_buffer->draw_epilogue_cs);
2049 tu_cs_finish(&cmd_buffer->sub_cs);
2050
2051 tu_bo_list_destroy(&cmd_buffer->bo_list);
2052 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
2053 }
2054
2055 static VkResult
2056 tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer)
2057 {
2058 cmd_buffer->wait_for_idle = true;
2059
2060 cmd_buffer->record_result = VK_SUCCESS;
2061
2062 tu_bo_list_reset(&cmd_buffer->bo_list);
2063 tu_cs_reset(&cmd_buffer->cs);
2064 tu_cs_reset(&cmd_buffer->draw_cs);
2065 tu_cs_reset(&cmd_buffer->draw_epilogue_cs);
2066 tu_cs_reset(&cmd_buffer->sub_cs);
2067
2068 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) {
2069 cmd_buffer->descriptors[i].valid = 0;
2070 cmd_buffer->descriptors[i].push_dirty = false;
2071 }
2072
2073 cmd_buffer->status = TU_CMD_BUFFER_STATUS_INITIAL;
2074
2075 return cmd_buffer->record_result;
2076 }
2077
2078 VkResult
2079 tu_AllocateCommandBuffers(VkDevice _device,
2080 const VkCommandBufferAllocateInfo *pAllocateInfo,
2081 VkCommandBuffer *pCommandBuffers)
2082 {
2083 TU_FROM_HANDLE(tu_device, device, _device);
2084 TU_FROM_HANDLE(tu_cmd_pool, pool, pAllocateInfo->commandPool);
2085
2086 VkResult result = VK_SUCCESS;
2087 uint32_t i;
2088
2089 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
2090
2091 if (!list_is_empty(&pool->free_cmd_buffers)) {
2092 struct tu_cmd_buffer *cmd_buffer = list_first_entry(
2093 &pool->free_cmd_buffers, struct tu_cmd_buffer, pool_link);
2094
2095 list_del(&cmd_buffer->pool_link);
2096 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
2097
2098 result = tu_reset_cmd_buffer(cmd_buffer);
2099 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
2100 cmd_buffer->level = pAllocateInfo->level;
2101
2102 pCommandBuffers[i] = tu_cmd_buffer_to_handle(cmd_buffer);
2103 } else {
2104 result = tu_create_cmd_buffer(device, pool, pAllocateInfo->level,
2105 &pCommandBuffers[i]);
2106 }
2107 if (result != VK_SUCCESS)
2108 break;
2109 }
2110
2111 if (result != VK_SUCCESS) {
2112 tu_FreeCommandBuffers(_device, pAllocateInfo->commandPool, i,
2113 pCommandBuffers);
2114
2115 /* From the Vulkan 1.0.66 spec:
2116 *
2117 * "vkAllocateCommandBuffers can be used to create multiple
2118 * command buffers. If the creation of any of those command
2119 * buffers fails, the implementation must destroy all
2120 * successfully created command buffer objects from this
2121 * command, set all entries of the pCommandBuffers array to
2122 * NULL and return the error."
2123 */
2124 memset(pCommandBuffers, 0,
2125 sizeof(*pCommandBuffers) * pAllocateInfo->commandBufferCount);
2126 }
2127
2128 return result;
2129 }
2130
2131 void
2132 tu_FreeCommandBuffers(VkDevice device,
2133 VkCommandPool commandPool,
2134 uint32_t commandBufferCount,
2135 const VkCommandBuffer *pCommandBuffers)
2136 {
2137 for (uint32_t i = 0; i < commandBufferCount; i++) {
2138 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
2139
2140 if (cmd_buffer) {
2141 if (cmd_buffer->pool) {
2142 list_del(&cmd_buffer->pool_link);
2143 list_addtail(&cmd_buffer->pool_link,
2144 &cmd_buffer->pool->free_cmd_buffers);
2145 } else
2146 tu_cmd_buffer_destroy(cmd_buffer);
2147 }
2148 }
2149 }
2150
2151 VkResult
2152 tu_ResetCommandBuffer(VkCommandBuffer commandBuffer,
2153 VkCommandBufferResetFlags flags)
2154 {
2155 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2156 return tu_reset_cmd_buffer(cmd_buffer);
2157 }
2158
2159 VkResult
2160 tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
2161 const VkCommandBufferBeginInfo *pBeginInfo)
2162 {
2163 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2164 VkResult result = VK_SUCCESS;
2165
2166 if (cmd_buffer->status != TU_CMD_BUFFER_STATUS_INITIAL) {
2167 /* If the command buffer has already been resetted with
2168 * vkResetCommandBuffer, no need to do it again.
2169 */
2170 result = tu_reset_cmd_buffer(cmd_buffer);
2171 if (result != VK_SUCCESS)
2172 return result;
2173 }
2174
2175 memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
2176 cmd_buffer->usage_flags = pBeginInfo->flags;
2177
2178 tu_cs_begin(&cmd_buffer->cs);
2179 tu_cs_begin(&cmd_buffer->draw_cs);
2180 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
2181
2182 cmd_buffer->marker_seqno = 0;
2183 cmd_buffer->scratch_seqno = 0;
2184
2185 /* setup initial configuration into command buffer */
2186 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
2187 switch (cmd_buffer->queue_family_index) {
2188 case TU_QUEUE_GENERAL:
2189 tu6_init_hw(cmd_buffer, &cmd_buffer->cs);
2190 break;
2191 default:
2192 break;
2193 }
2194 } else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY &&
2195 (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) {
2196 assert(pBeginInfo->pInheritanceInfo);
2197 cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
2198 cmd_buffer->state.subpass = &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
2199 }
2200
2201 cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING;
2202
2203 return VK_SUCCESS;
2204 }
2205
2206 void
2207 tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
2208 uint32_t firstBinding,
2209 uint32_t bindingCount,
2210 const VkBuffer *pBuffers,
2211 const VkDeviceSize *pOffsets)
2212 {
2213 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2214
2215 assert(firstBinding + bindingCount <= MAX_VBS);
2216
2217 for (uint32_t i = 0; i < bindingCount; i++) {
2218 cmd->state.vb.buffers[firstBinding + i] =
2219 tu_buffer_from_handle(pBuffers[i]);
2220 cmd->state.vb.offsets[firstBinding + i] = pOffsets[i];
2221 }
2222
2223 /* VB states depend on VkPipelineVertexInputStateCreateInfo */
2224 cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
2225 }
2226
2227 void
2228 tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer,
2229 VkBuffer buffer,
2230 VkDeviceSize offset,
2231 VkIndexType indexType)
2232 {
2233 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2234 TU_FROM_HANDLE(tu_buffer, buf, buffer);
2235
2236 /* initialize/update the restart index */
2237 if (!cmd->state.index_buffer || cmd->state.index_type != indexType) {
2238 struct tu_cs *draw_cs = &cmd->draw_cs;
2239 VkResult result = tu_cs_reserve_space(draw_cs, 2);
2240 if (result != VK_SUCCESS) {
2241 cmd->record_result = result;
2242 return;
2243 }
2244
2245 tu6_emit_restart_index(
2246 draw_cs, indexType == VK_INDEX_TYPE_UINT32 ? 0xffffffff : 0xffff);
2247
2248 tu_cs_sanity_check(draw_cs);
2249 }
2250
2251 /* track the BO */
2252 if (cmd->state.index_buffer != buf)
2253 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
2254
2255 cmd->state.index_buffer = buf;
2256 cmd->state.index_offset = offset;
2257 cmd->state.index_type = indexType;
2258 }
2259
2260 void
2261 tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,
2262 VkPipelineBindPoint pipelineBindPoint,
2263 VkPipelineLayout _layout,
2264 uint32_t firstSet,
2265 uint32_t descriptorSetCount,
2266 const VkDescriptorSet *pDescriptorSets,
2267 uint32_t dynamicOffsetCount,
2268 const uint32_t *pDynamicOffsets)
2269 {
2270 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2271 TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
2272 unsigned dyn_idx = 0;
2273
2274 struct tu_descriptor_state *descriptors_state =
2275 tu_get_descriptors_state(cmd_buffer, pipelineBindPoint);
2276
2277 for (unsigned i = 0; i < descriptorSetCount; ++i) {
2278 unsigned idx = i + firstSet;
2279 TU_FROM_HANDLE(tu_descriptor_set, set, pDescriptorSets[i]);
2280
2281 descriptors_state->sets[idx] = set;
2282 descriptors_state->valid |= (1u << idx);
2283
2284 for(unsigned j = 0; j < set->layout->dynamic_offset_count; ++j, ++dyn_idx) {
2285 unsigned idx = j + layout->set[i + firstSet].dynamic_offset_start;
2286 assert(dyn_idx < dynamicOffsetCount);
2287
2288 descriptors_state->dynamic_buffers[idx] =
2289 set->dynamic_descriptors[j].va + pDynamicOffsets[dyn_idx];
2290 }
2291 }
2292
2293 cmd_buffer->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS;
2294 }
2295
2296 void
2297 tu_CmdPushConstants(VkCommandBuffer commandBuffer,
2298 VkPipelineLayout layout,
2299 VkShaderStageFlags stageFlags,
2300 uint32_t offset,
2301 uint32_t size,
2302 const void *pValues)
2303 {
2304 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2305 memcpy((void*) cmd->push_constants + offset, pValues, size);
2306 cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS;
2307 }
2308
2309 VkResult
2310 tu_EndCommandBuffer(VkCommandBuffer commandBuffer)
2311 {
2312 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2313
2314 if (cmd_buffer->scratch_seqno) {
2315 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo,
2316 MSM_SUBMIT_BO_WRITE);
2317 }
2318
2319 if (cmd_buffer->use_vsc_data) {
2320 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data,
2321 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2322 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data2,
2323 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2324 }
2325
2326 for (uint32_t i = 0; i < cmd_buffer->draw_cs.bo_count; i++) {
2327 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_cs.bos[i],
2328 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2329 }
2330
2331 for (uint32_t i = 0; i < cmd_buffer->draw_epilogue_cs.bo_count; i++) {
2332 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_epilogue_cs.bos[i],
2333 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2334 }
2335
2336 for (uint32_t i = 0; i < cmd_buffer->sub_cs.bo_count; i++) {
2337 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->sub_cs.bos[i],
2338 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2339 }
2340
2341 tu_cs_end(&cmd_buffer->cs);
2342 tu_cs_end(&cmd_buffer->draw_cs);
2343 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
2344
2345 cmd_buffer->status = TU_CMD_BUFFER_STATUS_EXECUTABLE;
2346
2347 return cmd_buffer->record_result;
2348 }
2349
2350 void
2351 tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
2352 VkPipelineBindPoint pipelineBindPoint,
2353 VkPipeline _pipeline)
2354 {
2355 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2356 TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
2357
2358 switch (pipelineBindPoint) {
2359 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2360 cmd->state.pipeline = pipeline;
2361 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
2362 break;
2363 case VK_PIPELINE_BIND_POINT_COMPUTE:
2364 cmd->state.compute_pipeline = pipeline;
2365 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
2366 break;
2367 default:
2368 unreachable("unrecognized pipeline bind point");
2369 break;
2370 }
2371
2372 tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
2373 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2374 for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
2375 tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i],
2376 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2377 }
2378 }
2379
2380 void
2381 tu_CmdSetViewport(VkCommandBuffer commandBuffer,
2382 uint32_t firstViewport,
2383 uint32_t viewportCount,
2384 const VkViewport *pViewports)
2385 {
2386 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2387 struct tu_cs *draw_cs = &cmd->draw_cs;
2388
2389 VkResult result = tu_cs_reserve_space(draw_cs, 12);
2390 if (result != VK_SUCCESS) {
2391 cmd->record_result = result;
2392 return;
2393 }
2394
2395 assert(firstViewport == 0 && viewportCount == 1);
2396 tu6_emit_viewport(draw_cs, pViewports);
2397
2398 tu_cs_sanity_check(draw_cs);
2399 }
2400
2401 void
2402 tu_CmdSetScissor(VkCommandBuffer commandBuffer,
2403 uint32_t firstScissor,
2404 uint32_t scissorCount,
2405 const VkRect2D *pScissors)
2406 {
2407 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2408 struct tu_cs *draw_cs = &cmd->draw_cs;
2409
2410 VkResult result = tu_cs_reserve_space(draw_cs, 3);
2411 if (result != VK_SUCCESS) {
2412 cmd->record_result = result;
2413 return;
2414 }
2415
2416 assert(firstScissor == 0 && scissorCount == 1);
2417 tu6_emit_scissor(draw_cs, pScissors);
2418
2419 tu_cs_sanity_check(draw_cs);
2420 }
2421
2422 void
2423 tu_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth)
2424 {
2425 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2426
2427 cmd->state.dynamic.line_width = lineWidth;
2428
2429 /* line width depends on VkPipelineRasterizationStateCreateInfo */
2430 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
2431 }
2432
2433 void
2434 tu_CmdSetDepthBias(VkCommandBuffer commandBuffer,
2435 float depthBiasConstantFactor,
2436 float depthBiasClamp,
2437 float depthBiasSlopeFactor)
2438 {
2439 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2440 struct tu_cs *draw_cs = &cmd->draw_cs;
2441
2442 VkResult result = tu_cs_reserve_space(draw_cs, 4);
2443 if (result != VK_SUCCESS) {
2444 cmd->record_result = result;
2445 return;
2446 }
2447
2448 tu6_emit_depth_bias(draw_cs, depthBiasConstantFactor, depthBiasClamp,
2449 depthBiasSlopeFactor);
2450
2451 tu_cs_sanity_check(draw_cs);
2452 }
2453
2454 void
2455 tu_CmdSetBlendConstants(VkCommandBuffer commandBuffer,
2456 const float blendConstants[4])
2457 {
2458 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2459 struct tu_cs *draw_cs = &cmd->draw_cs;
2460
2461 VkResult result = tu_cs_reserve_space(draw_cs, 5);
2462 if (result != VK_SUCCESS) {
2463 cmd->record_result = result;
2464 return;
2465 }
2466
2467 tu6_emit_blend_constants(draw_cs, blendConstants);
2468
2469 tu_cs_sanity_check(draw_cs);
2470 }
2471
2472 void
2473 tu_CmdSetDepthBounds(VkCommandBuffer commandBuffer,
2474 float minDepthBounds,
2475 float maxDepthBounds)
2476 {
2477 }
2478
2479 void
2480 tu_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer,
2481 VkStencilFaceFlags faceMask,
2482 uint32_t compareMask)
2483 {
2484 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2485
2486 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2487 cmd->state.dynamic.stencil_compare_mask.front = compareMask;
2488 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2489 cmd->state.dynamic.stencil_compare_mask.back = compareMask;
2490
2491 /* the front/back compare masks must be updated together */
2492 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
2493 }
2494
2495 void
2496 tu_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer,
2497 VkStencilFaceFlags faceMask,
2498 uint32_t writeMask)
2499 {
2500 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2501
2502 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2503 cmd->state.dynamic.stencil_write_mask.front = writeMask;
2504 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2505 cmd->state.dynamic.stencil_write_mask.back = writeMask;
2506
2507 /* the front/back write masks must be updated together */
2508 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
2509 }
2510
2511 void
2512 tu_CmdSetStencilReference(VkCommandBuffer commandBuffer,
2513 VkStencilFaceFlags faceMask,
2514 uint32_t reference)
2515 {
2516 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2517
2518 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2519 cmd->state.dynamic.stencil_reference.front = reference;
2520 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2521 cmd->state.dynamic.stencil_reference.back = reference;
2522
2523 /* the front/back references must be updated together */
2524 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
2525 }
2526
2527 void
2528 tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
2529 uint32_t commandBufferCount,
2530 const VkCommandBuffer *pCmdBuffers)
2531 {
2532 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2533 VkResult result;
2534
2535 assert(commandBufferCount > 0);
2536
2537 for (uint32_t i = 0; i < commandBufferCount; i++) {
2538 TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]);
2539
2540 result = tu_bo_list_merge(&cmd->bo_list, &secondary->bo_list);
2541 if (result != VK_SUCCESS) {
2542 cmd->record_result = result;
2543 break;
2544 }
2545
2546 result = tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
2547 if (result != VK_SUCCESS) {
2548 cmd->record_result = result;
2549 break;
2550 }
2551
2552 result = tu_cs_add_entries(&cmd->draw_epilogue_cs,
2553 &secondary->draw_epilogue_cs);
2554 if (result != VK_SUCCESS) {
2555 cmd->record_result = result;
2556 break;
2557 }
2558 }
2559 cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */
2560 }
2561
2562 VkResult
2563 tu_CreateCommandPool(VkDevice _device,
2564 const VkCommandPoolCreateInfo *pCreateInfo,
2565 const VkAllocationCallbacks *pAllocator,
2566 VkCommandPool *pCmdPool)
2567 {
2568 TU_FROM_HANDLE(tu_device, device, _device);
2569 struct tu_cmd_pool *pool;
2570
2571 pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
2572 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2573 if (pool == NULL)
2574 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
2575
2576 if (pAllocator)
2577 pool->alloc = *pAllocator;
2578 else
2579 pool->alloc = device->alloc;
2580
2581 list_inithead(&pool->cmd_buffers);
2582 list_inithead(&pool->free_cmd_buffers);
2583
2584 pool->queue_family_index = pCreateInfo->queueFamilyIndex;
2585
2586 *pCmdPool = tu_cmd_pool_to_handle(pool);
2587
2588 return VK_SUCCESS;
2589 }
2590
2591 void
2592 tu_DestroyCommandPool(VkDevice _device,
2593 VkCommandPool commandPool,
2594 const VkAllocationCallbacks *pAllocator)
2595 {
2596 TU_FROM_HANDLE(tu_device, device, _device);
2597 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2598
2599 if (!pool)
2600 return;
2601
2602 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2603 &pool->cmd_buffers, pool_link)
2604 {
2605 tu_cmd_buffer_destroy(cmd_buffer);
2606 }
2607
2608 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2609 &pool->free_cmd_buffers, pool_link)
2610 {
2611 tu_cmd_buffer_destroy(cmd_buffer);
2612 }
2613
2614 vk_free2(&device->alloc, pAllocator, pool);
2615 }
2616
2617 VkResult
2618 tu_ResetCommandPool(VkDevice device,
2619 VkCommandPool commandPool,
2620 VkCommandPoolResetFlags flags)
2621 {
2622 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2623 VkResult result;
2624
2625 list_for_each_entry(struct tu_cmd_buffer, cmd_buffer, &pool->cmd_buffers,
2626 pool_link)
2627 {
2628 result = tu_reset_cmd_buffer(cmd_buffer);
2629 if (result != VK_SUCCESS)
2630 return result;
2631 }
2632
2633 return VK_SUCCESS;
2634 }
2635
2636 void
2637 tu_TrimCommandPool(VkDevice device,
2638 VkCommandPool commandPool,
2639 VkCommandPoolTrimFlags flags)
2640 {
2641 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2642
2643 if (!pool)
2644 return;
2645
2646 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2647 &pool->free_cmd_buffers, pool_link)
2648 {
2649 tu_cmd_buffer_destroy(cmd_buffer);
2650 }
2651 }
2652
2653 void
2654 tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
2655 const VkRenderPassBeginInfo *pRenderPassBegin,
2656 VkSubpassContents contents)
2657 {
2658 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2659 TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass);
2660 TU_FROM_HANDLE(tu_framebuffer, fb, pRenderPassBegin->framebuffer);
2661
2662 cmd->state.pass = pass;
2663 cmd->state.subpass = pass->subpasses;
2664 cmd->state.framebuffer = fb;
2665
2666 tu_cmd_update_tiling_config(cmd, &pRenderPassBegin->renderArea);
2667 tu_cmd_prepare_sysmem_clear_ib(cmd, pRenderPassBegin);
2668 tu_cmd_prepare_tile_load_ib(cmd, pRenderPassBegin);
2669 tu_cmd_prepare_tile_store_ib(cmd);
2670
2671 VkResult result = tu_cs_reserve_space(&cmd->draw_cs, 1024);
2672 if (result != VK_SUCCESS) {
2673 cmd->record_result = result;
2674 return;
2675 }
2676
2677 tu6_emit_zs(cmd, cmd->state.subpass, &cmd->draw_cs);
2678 tu6_emit_mrt(cmd, cmd->state.subpass, &cmd->draw_cs);
2679 tu6_emit_msaa(cmd, cmd->state.subpass, &cmd->draw_cs);
2680 tu6_emit_render_cntl(cmd, cmd->state.subpass, &cmd->draw_cs, false);
2681
2682 /* note: use_hw_binning only checks tiling config */
2683 if (use_hw_binning(cmd))
2684 cmd->use_vsc_data = true;
2685
2686 for (uint32_t i = 0; i < fb->attachment_count; ++i) {
2687 const struct tu_image_view *iview = fb->attachments[i].attachment;
2688 tu_bo_list_add(&cmd->bo_list, iview->image->bo,
2689 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2690 }
2691 }
2692
2693 void
2694 tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
2695 const VkRenderPassBeginInfo *pRenderPassBeginInfo,
2696 const VkSubpassBeginInfoKHR *pSubpassBeginInfo)
2697 {
2698 tu_CmdBeginRenderPass(commandBuffer, pRenderPassBeginInfo,
2699 pSubpassBeginInfo->contents);
2700 }
2701
2702 void
2703 tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
2704 {
2705 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2706 const struct tu_render_pass *pass = cmd->state.pass;
2707 struct tu_cs *cs = &cmd->draw_cs;
2708
2709 const struct tu_subpass *subpass = cmd->state.subpass++;
2710 /* TODO:
2711 * if msaa samples change between subpasses,
2712 * attachment store is broken for some attachments
2713 */
2714 if (subpass->resolve_attachments) {
2715 tu6_emit_blit_scissor(cmd, cs, true);
2716 for (unsigned i = 0; i < subpass->color_count; i++) {
2717 uint32_t a = subpass->resolve_attachments[i].attachment;
2718 if (a != VK_ATTACHMENT_UNUSED) {
2719 tu6_emit_resolve(cmd, cs, a,
2720 subpass->color_attachments[i].attachment);
2721 }
2722 }
2723 }
2724
2725 VkResult result = tu_cs_reserve_space(&cmd->draw_cs, 1024);
2726 if (result != VK_SUCCESS) {
2727 cmd->record_result = result;
2728 return;
2729 }
2730
2731 /* invalidate because reading input attachments will cache GMEM and
2732 * the cache isn''t updated when GMEM is written
2733 * TODO: is there a no-cache bit for textures?
2734 */
2735 if (cmd->state.subpass->input_count)
2736 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2737
2738 /* emit mrt/zs/msaa/ubwc state for the subpass that is starting */
2739 tu6_emit_zs(cmd, cmd->state.subpass, cs);
2740 tu6_emit_mrt(cmd, cmd->state.subpass, cs);
2741 tu6_emit_msaa(cmd, cmd->state.subpass, cs);
2742 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, false);
2743
2744 /* Emit flushes so that input attachments will read the correct value. This
2745 * is for sysmem only, although it shouldn't do much harm on gmem.
2746 */
2747 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2748 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
2749
2750 /* TODO:
2751 * since we don't know how to do GMEM->GMEM resolve,
2752 * resolve attachments are resolved to memory then loaded to GMEM again if needed
2753 */
2754 if (subpass->resolve_attachments) {
2755 for (unsigned i = 0; i < subpass->color_count; i++) {
2756 uint32_t a = subpass->resolve_attachments[i].attachment;
2757 if (a != VK_ATTACHMENT_UNUSED && pass->attachments[a].gmem_offset >= 0) {
2758 tu_finishme("missing GMEM->GMEM resolve, performance will suffer\n");
2759 tu6_emit_predicated_blit(cmd, cs, a, a, false);
2760 }
2761 }
2762 }
2763 }
2764
2765 void
2766 tu_CmdNextSubpass2(VkCommandBuffer commandBuffer,
2767 const VkSubpassBeginInfoKHR *pSubpassBeginInfo,
2768 const VkSubpassEndInfoKHR *pSubpassEndInfo)
2769 {
2770 tu_CmdNextSubpass(commandBuffer, pSubpassBeginInfo->contents);
2771 }
2772
2773 struct tu_draw_info
2774 {
2775 /**
2776 * Number of vertices.
2777 */
2778 uint32_t count;
2779
2780 /**
2781 * Index of the first vertex.
2782 */
2783 int32_t vertex_offset;
2784
2785 /**
2786 * First instance id.
2787 */
2788 uint32_t first_instance;
2789
2790 /**
2791 * Number of instances.
2792 */
2793 uint32_t instance_count;
2794
2795 /**
2796 * First index (indexed draws only).
2797 */
2798 uint32_t first_index;
2799
2800 /**
2801 * Whether it's an indexed draw.
2802 */
2803 bool indexed;
2804
2805 /**
2806 * Indirect draw parameters resource.
2807 */
2808 struct tu_buffer *indirect;
2809 uint64_t indirect_offset;
2810 uint32_t stride;
2811
2812 /**
2813 * Draw count parameters resource.
2814 */
2815 struct tu_buffer *count_buffer;
2816 uint64_t count_buffer_offset;
2817 };
2818
2819 #define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2820 #define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2821
2822 enum tu_draw_state_group_id
2823 {
2824 TU_DRAW_STATE_PROGRAM,
2825 TU_DRAW_STATE_PROGRAM_BINNING,
2826 TU_DRAW_STATE_VI,
2827 TU_DRAW_STATE_VI_BINNING,
2828 TU_DRAW_STATE_VP,
2829 TU_DRAW_STATE_RAST,
2830 TU_DRAW_STATE_DS,
2831 TU_DRAW_STATE_BLEND,
2832 TU_DRAW_STATE_VS_CONST,
2833 TU_DRAW_STATE_FS_CONST,
2834 TU_DRAW_STATE_VS_TEX,
2835 TU_DRAW_STATE_FS_TEX_SYSMEM,
2836 TU_DRAW_STATE_FS_TEX_GMEM,
2837 TU_DRAW_STATE_FS_IBO,
2838 TU_DRAW_STATE_VS_PARAMS,
2839
2840 TU_DRAW_STATE_COUNT,
2841 };
2842
2843 struct tu_draw_state_group
2844 {
2845 enum tu_draw_state_group_id id;
2846 uint32_t enable_mask;
2847 struct tu_cs_entry ib;
2848 };
2849
2850 const static struct tu_sampler*
2851 sampler_ptr(struct tu_descriptor_state *descriptors_state,
2852 const struct tu_descriptor_map *map, unsigned i,
2853 unsigned array_index)
2854 {
2855 assert(descriptors_state->valid & (1 << map->set[i]));
2856
2857 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2858 assert(map->binding[i] < set->layout->binding_count);
2859
2860 const struct tu_descriptor_set_binding_layout *layout =
2861 &set->layout->binding[map->binding[i]];
2862
2863 if (layout->immutable_samplers_offset) {
2864 const struct tu_sampler *immutable_samplers =
2865 tu_immutable_samplers(set->layout, layout);
2866
2867 return &immutable_samplers[array_index];
2868 }
2869
2870 switch (layout->type) {
2871 case VK_DESCRIPTOR_TYPE_SAMPLER:
2872 return (struct tu_sampler*) &set->mapped_ptr[layout->offset / 4];
2873 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
2874 return (struct tu_sampler*) &set->mapped_ptr[layout->offset / 4 + A6XX_TEX_CONST_DWORDS +
2875 array_index *
2876 (A6XX_TEX_CONST_DWORDS +
2877 sizeof(struct tu_sampler) / 4)];
2878 default:
2879 unreachable("unimplemented descriptor type");
2880 break;
2881 }
2882 }
2883
2884 static void
2885 write_tex_const(struct tu_cmd_buffer *cmd,
2886 uint32_t *dst,
2887 struct tu_descriptor_state *descriptors_state,
2888 const struct tu_descriptor_map *map,
2889 unsigned i, unsigned array_index, bool is_sysmem)
2890 {
2891 assert(descriptors_state->valid & (1 << map->set[i]));
2892
2893 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2894 assert(map->binding[i] < set->layout->binding_count);
2895
2896 const struct tu_descriptor_set_binding_layout *layout =
2897 &set->layout->binding[map->binding[i]];
2898
2899 switch (layout->type) {
2900 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
2901 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
2902 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
2903 case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
2904 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2905 array_index * A6XX_TEX_CONST_DWORDS],
2906 A6XX_TEX_CONST_DWORDS * 4);
2907 break;
2908 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
2909 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2910 array_index *
2911 (A6XX_TEX_CONST_DWORDS +
2912 sizeof(struct tu_sampler) / 4)],
2913 A6XX_TEX_CONST_DWORDS * 4);
2914 break;
2915 default:
2916 unreachable("unimplemented descriptor type");
2917 break;
2918 }
2919
2920 if (layout->type == VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT && !is_sysmem) {
2921 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
2922 uint32_t a = cmd->state.subpass->input_attachments[map->value[i] +
2923 array_index].attachment;
2924 const struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[a];
2925
2926 assert(att->gmem_offset >= 0);
2927
2928 dst[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK);
2929 dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
2930 dst[2] &= ~(A6XX_TEX_CONST_2_TYPE__MASK | A6XX_TEX_CONST_2_PITCH__MASK);
2931 dst[2] |=
2932 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
2933 A6XX_TEX_CONST_2_PITCH(tiling->tile0.extent.width * att->cpp);
2934 dst[3] = 0;
2935 dst[4] = 0x100000 + att->gmem_offset;
2936 dst[5] = A6XX_TEX_CONST_5_DEPTH(1);
2937 for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
2938 dst[i] = 0;
2939
2940 if (cmd->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY)
2941 tu_finishme("patch input attachment pitch for secondary cmd buffer");
2942 }
2943 }
2944
2945 static void
2946 write_image_ibo(struct tu_cmd_buffer *cmd,
2947 uint32_t *dst,
2948 struct tu_descriptor_state *descriptors_state,
2949 const struct tu_descriptor_map *map,
2950 unsigned i, unsigned array_index)
2951 {
2952 assert(descriptors_state->valid & (1 << map->set[i]));
2953
2954 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2955 assert(map->binding[i] < set->layout->binding_count);
2956
2957 const struct tu_descriptor_set_binding_layout *layout =
2958 &set->layout->binding[map->binding[i]];
2959
2960 assert(layout->type == VK_DESCRIPTOR_TYPE_STORAGE_IMAGE);
2961
2962 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2963 (array_index * 2 + 1) * A6XX_TEX_CONST_DWORDS],
2964 A6XX_TEX_CONST_DWORDS * 4);
2965 }
2966
2967 static uint64_t
2968 buffer_ptr(struct tu_descriptor_state *descriptors_state,
2969 const struct tu_descriptor_map *map,
2970 unsigned i, unsigned array_index)
2971 {
2972 assert(descriptors_state->valid & (1 << map->set[i]));
2973
2974 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2975 assert(map->binding[i] < set->layout->binding_count);
2976
2977 const struct tu_descriptor_set_binding_layout *layout =
2978 &set->layout->binding[map->binding[i]];
2979
2980 switch (layout->type) {
2981 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
2982 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
2983 return descriptors_state->dynamic_buffers[layout->dynamic_offset_offset +
2984 array_index];
2985 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
2986 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
2987 return (uint64_t) set->mapped_ptr[layout->offset / 4 + array_index * 2 + 1] << 32 |
2988 set->mapped_ptr[layout->offset / 4 + array_index * 2];
2989 default:
2990 unreachable("unimplemented descriptor type");
2991 break;
2992 }
2993 }
2994
2995 static inline uint32_t
2996 tu6_stage2opcode(gl_shader_stage type)
2997 {
2998 switch (type) {
2999 case MESA_SHADER_VERTEX:
3000 case MESA_SHADER_TESS_CTRL:
3001 case MESA_SHADER_TESS_EVAL:
3002 case MESA_SHADER_GEOMETRY:
3003 return CP_LOAD_STATE6_GEOM;
3004 case MESA_SHADER_FRAGMENT:
3005 case MESA_SHADER_COMPUTE:
3006 case MESA_SHADER_KERNEL:
3007 return CP_LOAD_STATE6_FRAG;
3008 default:
3009 unreachable("bad shader type");
3010 }
3011 }
3012
3013 static inline enum a6xx_state_block
3014 tu6_stage2shadersb(gl_shader_stage type)
3015 {
3016 switch (type) {
3017 case MESA_SHADER_VERTEX:
3018 return SB6_VS_SHADER;
3019 case MESA_SHADER_FRAGMENT:
3020 return SB6_FS_SHADER;
3021 case MESA_SHADER_COMPUTE:
3022 case MESA_SHADER_KERNEL:
3023 return SB6_CS_SHADER;
3024 default:
3025 unreachable("bad shader type");
3026 return ~0;
3027 }
3028 }
3029
3030 static void
3031 tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
3032 struct tu_descriptor_state *descriptors_state,
3033 gl_shader_stage type,
3034 uint32_t *push_constants)
3035 {
3036 const struct tu_program_descriptor_linkage *link =
3037 &pipeline->program.link[type];
3038 const struct ir3_ubo_analysis_state *state = &link->ubo_state;
3039
3040 for (uint32_t i = 0; i < ARRAY_SIZE(state->range); i++) {
3041 if (state->range[i].start < state->range[i].end) {
3042 uint32_t size = state->range[i].end - state->range[i].start;
3043 uint32_t offset = state->range[i].start;
3044
3045 /* and even if the start of the const buffer is before
3046 * first_immediate, the end may not be:
3047 */
3048 size = MIN2(size, (16 * link->constlen) - state->range[i].offset);
3049
3050 if (size == 0)
3051 continue;
3052
3053 /* things should be aligned to vec4: */
3054 debug_assert((state->range[i].offset % 16) == 0);
3055 debug_assert((size % 16) == 0);
3056 debug_assert((offset % 16) == 0);
3057
3058 if (i == 0) {
3059 /* push constants */
3060 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + (size / 4));
3061 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
3062 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3063 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3064 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3065 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
3066 tu_cs_emit(cs, 0);
3067 tu_cs_emit(cs, 0);
3068 for (unsigned i = 0; i < size / 4; i++)
3069 tu_cs_emit(cs, push_constants[i + offset / 4]);
3070 continue;
3071 }
3072
3073 /* Look through the UBO map to find our UBO index, and get the VA for
3074 * that UBO.
3075 */
3076 uint64_t va = 0;
3077 uint32_t ubo_idx = i - 1;
3078 uint32_t ubo_map_base = 0;
3079 for (int j = 0; j < link->ubo_map.num; j++) {
3080 if (ubo_idx >= ubo_map_base &&
3081 ubo_idx < ubo_map_base + link->ubo_map.array_size[j]) {
3082 va = buffer_ptr(descriptors_state, &link->ubo_map, j,
3083 ubo_idx - ubo_map_base);
3084 break;
3085 }
3086 ubo_map_base += link->ubo_map.array_size[j];
3087 }
3088 assert(va);
3089
3090 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
3091 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
3092 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3093 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3094 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3095 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
3096 tu_cs_emit_qw(cs, va + offset);
3097 }
3098 }
3099 }
3100
3101 static void
3102 tu6_emit_ubos(struct tu_cs *cs, const struct tu_pipeline *pipeline,
3103 struct tu_descriptor_state *descriptors_state,
3104 gl_shader_stage type)
3105 {
3106 const struct tu_program_descriptor_linkage *link =
3107 &pipeline->program.link[type];
3108
3109 uint32_t num = MIN2(link->ubo_map.num_desc, link->const_state.num_ubos);
3110 uint32_t anum = align(num, 2);
3111
3112 if (!num)
3113 return;
3114
3115 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + (2 * anum));
3116 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(link->const_state.offsets.ubo) |
3117 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3118 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3119 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3120 CP_LOAD_STATE6_0_NUM_UNIT(anum/2));
3121 tu_cs_emit(cs, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
3122 tu_cs_emit(cs, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
3123
3124 unsigned emitted = 0;
3125 for (unsigned i = 0; emitted < num && i < link->ubo_map.num; i++) {
3126 for (unsigned j = 0; emitted < num && j < link->ubo_map.array_size[i]; j++) {
3127 tu_cs_emit_qw(cs, buffer_ptr(descriptors_state, &link->ubo_map, i, j));
3128 emitted++;
3129 }
3130 }
3131
3132 for (; emitted < anum; emitted++) {
3133 tu_cs_emit(cs, 0xffffffff);
3134 tu_cs_emit(cs, 0xffffffff);
3135 }
3136 }
3137
3138 static struct tu_cs_entry
3139 tu6_emit_consts(struct tu_cmd_buffer *cmd,
3140 const struct tu_pipeline *pipeline,
3141 struct tu_descriptor_state *descriptors_state,
3142 gl_shader_stage type)
3143 {
3144 struct tu_cs cs;
3145 tu_cs_begin_sub_stream(&cmd->sub_cs, 512, &cs); /* TODO: maximum size? */
3146
3147 tu6_emit_user_consts(&cs, pipeline, descriptors_state, type, cmd->push_constants);
3148 tu6_emit_ubos(&cs, pipeline, descriptors_state, type);
3149
3150 return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
3151 }
3152
3153 static VkResult
3154 tu6_emit_vs_params(struct tu_cmd_buffer *cmd,
3155 const struct tu_draw_info *draw,
3156 struct tu_cs_entry *entry)
3157 {
3158 /* TODO: fill out more than just base instance */
3159 const struct tu_program_descriptor_linkage *link =
3160 &cmd->state.pipeline->program.link[MESA_SHADER_VERTEX];
3161 const struct ir3_const_state *const_state = &link->const_state;
3162 struct tu_cs cs;
3163
3164 if (const_state->offsets.driver_param >= link->constlen) {
3165 *entry = (struct tu_cs_entry) {};
3166 return VK_SUCCESS;
3167 }
3168
3169 VkResult result = tu_cs_begin_sub_stream(&cmd->sub_cs, 8, &cs);
3170 if (result != VK_SUCCESS)
3171 return result;
3172
3173 tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_GEOM, 3 + 4);
3174 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(const_state->offsets.driver_param) |
3175 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3176 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3177 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER) |
3178 CP_LOAD_STATE6_0_NUM_UNIT(1));
3179 tu_cs_emit(&cs, 0);
3180 tu_cs_emit(&cs, 0);
3181
3182 STATIC_ASSERT(IR3_DP_INSTID_BASE == 2);
3183
3184 tu_cs_emit(&cs, 0);
3185 tu_cs_emit(&cs, 0);
3186 tu_cs_emit(&cs, draw->first_instance);
3187 tu_cs_emit(&cs, 0);
3188
3189 *entry = tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
3190 return VK_SUCCESS;
3191 }
3192
3193 static VkResult
3194 tu6_emit_textures(struct tu_cmd_buffer *cmd,
3195 const struct tu_pipeline *pipeline,
3196 struct tu_descriptor_state *descriptors_state,
3197 gl_shader_stage type,
3198 struct tu_cs_entry *entry,
3199 bool *needs_border,
3200 bool is_sysmem)
3201 {
3202 struct tu_cs *draw_state = &cmd->sub_cs;
3203 const struct tu_program_descriptor_linkage *link =
3204 &pipeline->program.link[type];
3205 VkResult result;
3206
3207 if (link->texture_map.num_desc == 0 && link->sampler_map.num_desc == 0) {
3208 *entry = (struct tu_cs_entry) {};
3209 return VK_SUCCESS;
3210 }
3211
3212 /* allocate and fill texture state */
3213 struct ts_cs_memory tex_const;
3214 result = tu_cs_alloc(draw_state, link->texture_map.num_desc,
3215 A6XX_TEX_CONST_DWORDS, &tex_const);
3216 if (result != VK_SUCCESS)
3217 return result;
3218
3219 int tex_index = 0;
3220 for (unsigned i = 0; i < link->texture_map.num; i++) {
3221 for (int j = 0; j < link->texture_map.array_size[i]; j++) {
3222 write_tex_const(cmd,
3223 &tex_const.map[A6XX_TEX_CONST_DWORDS * tex_index++],
3224 descriptors_state, &link->texture_map, i, j,
3225 is_sysmem);
3226 }
3227 }
3228
3229 /* allocate and fill sampler state */
3230 struct ts_cs_memory tex_samp = { 0 };
3231 if (link->sampler_map.num_desc) {
3232 result = tu_cs_alloc(draw_state, link->sampler_map.num_desc,
3233 A6XX_TEX_SAMP_DWORDS, &tex_samp);
3234 if (result != VK_SUCCESS)
3235 return result;
3236
3237 int sampler_index = 0;
3238 for (unsigned i = 0; i < link->sampler_map.num; i++) {
3239 for (int j = 0; j < link->sampler_map.array_size[i]; j++) {
3240 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3241 &link->sampler_map,
3242 i, j);
3243 memcpy(&tex_samp.map[A6XX_TEX_SAMP_DWORDS * sampler_index++],
3244 sampler->state, sizeof(sampler->state));
3245 *needs_border |= sampler->needs_border;
3246 }
3247 }
3248 }
3249
3250 unsigned tex_samp_reg, tex_const_reg, tex_count_reg;
3251 enum a6xx_state_block sb;
3252
3253 switch (type) {
3254 case MESA_SHADER_VERTEX:
3255 sb = SB6_VS_TEX;
3256 tex_samp_reg = REG_A6XX_SP_VS_TEX_SAMP_LO;
3257 tex_const_reg = REG_A6XX_SP_VS_TEX_CONST_LO;
3258 tex_count_reg = REG_A6XX_SP_VS_TEX_COUNT;
3259 break;
3260 case MESA_SHADER_FRAGMENT:
3261 sb = SB6_FS_TEX;
3262 tex_samp_reg = REG_A6XX_SP_FS_TEX_SAMP_LO;
3263 tex_const_reg = REG_A6XX_SP_FS_TEX_CONST_LO;
3264 tex_count_reg = REG_A6XX_SP_FS_TEX_COUNT;
3265 break;
3266 case MESA_SHADER_COMPUTE:
3267 sb = SB6_CS_TEX;
3268 tex_samp_reg = REG_A6XX_SP_CS_TEX_SAMP_LO;
3269 tex_const_reg = REG_A6XX_SP_CS_TEX_CONST_LO;
3270 tex_count_reg = REG_A6XX_SP_CS_TEX_COUNT;
3271 break;
3272 default:
3273 unreachable("bad state block");
3274 }
3275
3276 struct tu_cs cs;
3277 result = tu_cs_begin_sub_stream(draw_state, 16, &cs);
3278 if (result != VK_SUCCESS)
3279 return result;
3280
3281 if (link->sampler_map.num_desc) {
3282 /* output sampler state: */
3283 tu_cs_emit_pkt7(&cs, tu6_stage2opcode(type), 3);
3284 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3285 CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER) |
3286 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3287 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3288 CP_LOAD_STATE6_0_NUM_UNIT(link->sampler_map.num_desc));
3289 tu_cs_emit_qw(&cs, tex_samp.iova); /* SRC_ADDR_LO/HI */
3290
3291 tu_cs_emit_pkt4(&cs, tex_samp_reg, 2);
3292 tu_cs_emit_qw(&cs, tex_samp.iova); /* SRC_ADDR_LO/HI */
3293 }
3294
3295 /* emit texture state: */
3296 tu_cs_emit_pkt7(&cs, tu6_stage2opcode(type), 3);
3297 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3298 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3299 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3300 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3301 CP_LOAD_STATE6_0_NUM_UNIT(link->texture_map.num_desc));
3302 tu_cs_emit_qw(&cs, tex_const.iova); /* SRC_ADDR_LO/HI */
3303
3304 tu_cs_emit_pkt4(&cs, tex_const_reg, 2);
3305 tu_cs_emit_qw(&cs, tex_const.iova); /* SRC_ADDR_LO/HI */
3306
3307 tu_cs_emit_pkt4(&cs, tex_count_reg, 1);
3308 tu_cs_emit(&cs, link->texture_map.num_desc);
3309
3310 *entry = tu_cs_end_sub_stream(draw_state, &cs);
3311 return VK_SUCCESS;
3312 }
3313
3314 static VkResult
3315 tu6_emit_ibo(struct tu_cmd_buffer *cmd,
3316 const struct tu_pipeline *pipeline,
3317 struct tu_descriptor_state *descriptors_state,
3318 gl_shader_stage type,
3319 struct tu_cs_entry *entry)
3320 {
3321 struct tu_cs *draw_state = &cmd->sub_cs;
3322 const struct tu_program_descriptor_linkage *link =
3323 &pipeline->program.link[type];
3324 VkResult result;
3325
3326 unsigned num_desc = link->ssbo_map.num_desc + link->image_map.num_desc;
3327
3328 if (num_desc == 0) {
3329 *entry = (struct tu_cs_entry) {};
3330 return VK_SUCCESS;
3331 }
3332
3333 struct ts_cs_memory ibo_const;
3334 result = tu_cs_alloc(draw_state, num_desc,
3335 A6XX_TEX_CONST_DWORDS, &ibo_const);
3336 if (result != VK_SUCCESS)
3337 return result;
3338
3339 int ssbo_index = 0;
3340 for (unsigned i = 0; i < link->ssbo_map.num; i++) {
3341 for (int j = 0; j < link->ssbo_map.array_size[i]; j++) {
3342 uint32_t *dst = &ibo_const.map[A6XX_TEX_CONST_DWORDS * ssbo_index];
3343
3344 uint64_t va = buffer_ptr(descriptors_state, &link->ssbo_map, i, j);
3345 /* We don't expose robustBufferAccess, so leave the size unlimited. */
3346 uint32_t sz = MAX_STORAGE_BUFFER_RANGE / 4;
3347
3348 dst[0] = A6XX_IBO_0_FMT(FMT6_32_UINT);
3349 dst[1] = A6XX_IBO_1_WIDTH(sz & MASK(15)) |
3350 A6XX_IBO_1_HEIGHT(sz >> 15);
3351 dst[2] = A6XX_IBO_2_UNK4 |
3352 A6XX_IBO_2_UNK31 |
3353 A6XX_IBO_2_TYPE(A6XX_TEX_1D);
3354 dst[3] = 0;
3355 dst[4] = va;
3356 dst[5] = va >> 32;
3357 for (int i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
3358 dst[i] = 0;
3359
3360 ssbo_index++;
3361 }
3362 }
3363
3364 for (unsigned i = 0; i < link->image_map.num; i++) {
3365 for (int j = 0; j < link->image_map.array_size[i]; j++) {
3366 uint32_t *dst = &ibo_const.map[A6XX_TEX_CONST_DWORDS * ssbo_index];
3367
3368 write_image_ibo(cmd, dst,
3369 descriptors_state, &link->image_map, i, j);
3370
3371 ssbo_index++;
3372 }
3373 }
3374
3375 assert(ssbo_index == num_desc);
3376
3377 struct tu_cs cs;
3378 result = tu_cs_begin_sub_stream(draw_state, 7, &cs);
3379 if (result != VK_SUCCESS)
3380 return result;
3381
3382 uint32_t opcode, ibo_addr_reg;
3383 enum a6xx_state_block sb;
3384 enum a6xx_state_type st;
3385
3386 switch (type) {
3387 case MESA_SHADER_FRAGMENT:
3388 opcode = CP_LOAD_STATE6;
3389 st = ST6_SHADER;
3390 sb = SB6_IBO;
3391 ibo_addr_reg = REG_A6XX_SP_IBO_LO;
3392 break;
3393 case MESA_SHADER_COMPUTE:
3394 opcode = CP_LOAD_STATE6_FRAG;
3395 st = ST6_IBO;
3396 sb = SB6_CS_SHADER;
3397 ibo_addr_reg = REG_A6XX_SP_CS_IBO_LO;
3398 break;
3399 default:
3400 unreachable("unsupported stage for ibos");
3401 }
3402
3403 /* emit texture state: */
3404 tu_cs_emit_pkt7(&cs, opcode, 3);
3405 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3406 CP_LOAD_STATE6_0_STATE_TYPE(st) |
3407 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3408 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3409 CP_LOAD_STATE6_0_NUM_UNIT(num_desc));
3410 tu_cs_emit_qw(&cs, ibo_const.iova); /* SRC_ADDR_LO/HI */
3411
3412 tu_cs_emit_pkt4(&cs, ibo_addr_reg, 2);
3413 tu_cs_emit_qw(&cs, ibo_const.iova); /* SRC_ADDR_LO/HI */
3414
3415 *entry = tu_cs_end_sub_stream(draw_state, &cs);
3416 return VK_SUCCESS;
3417 }
3418
3419 struct PACKED bcolor_entry {
3420 uint32_t fp32[4];
3421 uint16_t ui16[4];
3422 int16_t si16[4];
3423 uint16_t fp16[4];
3424 uint16_t rgb565;
3425 uint16_t rgb5a1;
3426 uint16_t rgba4;
3427 uint8_t __pad0[2];
3428 uint8_t ui8[4];
3429 int8_t si8[4];
3430 uint32_t rgb10a2;
3431 uint32_t z24; /* also s8? */
3432 uint16_t srgb[4]; /* appears to duplicate fp16[], but clamped, used for srgb */
3433 uint8_t __pad1[56];
3434 } border_color[] = {
3435 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK] = {},
3436 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK] = {},
3437 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK] = {
3438 .fp32[3] = 0x3f800000,
3439 .ui16[3] = 0xffff,
3440 .si16[3] = 0x7fff,
3441 .fp16[3] = 0x3c00,
3442 .rgb5a1 = 0x8000,
3443 .rgba4 = 0xf000,
3444 .ui8[3] = 0xff,
3445 .si8[3] = 0x7f,
3446 .rgb10a2 = 0xc0000000,
3447 .srgb[3] = 0x3c00,
3448 },
3449 [VK_BORDER_COLOR_INT_OPAQUE_BLACK] = {
3450 .fp32[3] = 1,
3451 .fp16[3] = 1,
3452 },
3453 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE] = {
3454 .fp32[0 ... 3] = 0x3f800000,
3455 .ui16[0 ... 3] = 0xffff,
3456 .si16[0 ... 3] = 0x7fff,
3457 .fp16[0 ... 3] = 0x3c00,
3458 .rgb565 = 0xffff,
3459 .rgb5a1 = 0xffff,
3460 .rgba4 = 0xffff,
3461 .ui8[0 ... 3] = 0xff,
3462 .si8[0 ... 3] = 0x7f,
3463 .rgb10a2 = 0xffffffff,
3464 .z24 = 0xffffff,
3465 .srgb[0 ... 3] = 0x3c00,
3466 },
3467 [VK_BORDER_COLOR_INT_OPAQUE_WHITE] = {
3468 .fp32[0 ... 3] = 1,
3469 .fp16[0 ... 3] = 1,
3470 },
3471 };
3472
3473 static VkResult
3474 tu6_emit_border_color(struct tu_cmd_buffer *cmd,
3475 struct tu_cs *cs)
3476 {
3477 STATIC_ASSERT(sizeof(struct bcolor_entry) == 128);
3478
3479 const struct tu_pipeline *pipeline = cmd->state.pipeline;
3480 struct tu_descriptor_state *descriptors_state =
3481 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
3482 const struct tu_descriptor_map *vs_sampler =
3483 &pipeline->program.link[MESA_SHADER_VERTEX].sampler_map;
3484 const struct tu_descriptor_map *fs_sampler =
3485 &pipeline->program.link[MESA_SHADER_FRAGMENT].sampler_map;
3486 struct ts_cs_memory ptr;
3487
3488 VkResult result = tu_cs_alloc(&cmd->sub_cs,
3489 vs_sampler->num_desc + fs_sampler->num_desc,
3490 128 / 4,
3491 &ptr);
3492 if (result != VK_SUCCESS)
3493 return result;
3494
3495 for (unsigned i = 0; i < vs_sampler->num; i++) {
3496 for (unsigned j = 0; j < vs_sampler->array_size[i]; j++) {
3497 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3498 vs_sampler, i, j);
3499 memcpy(ptr.map, &border_color[sampler->border], 128);
3500 ptr.map += 128 / 4;
3501 }
3502 }
3503
3504 for (unsigned i = 0; i < fs_sampler->num; i++) {
3505 for (unsigned j = 0; j < fs_sampler->array_size[i]; j++) {
3506 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3507 fs_sampler, i, j);
3508 memcpy(ptr.map, &border_color[sampler->border], 128);
3509 ptr.map += 128 / 4;
3510 }
3511 }
3512
3513 tu_cs_emit_pkt4(cs, REG_A6XX_SP_TP_BORDER_COLOR_BASE_ADDR_LO, 2);
3514 tu_cs_emit_qw(cs, ptr.iova);
3515 return VK_SUCCESS;
3516 }
3517
3518 static VkResult
3519 tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
3520 struct tu_cs *cs,
3521 const struct tu_draw_info *draw)
3522 {
3523 const struct tu_pipeline *pipeline = cmd->state.pipeline;
3524 const struct tu_dynamic_state *dynamic = &cmd->state.dynamic;
3525 struct tu_draw_state_group draw_state_groups[TU_DRAW_STATE_COUNT];
3526 uint32_t draw_state_group_count = 0;
3527
3528 struct tu_descriptor_state *descriptors_state =
3529 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
3530
3531 VkResult result = tu_cs_reserve_space(cs, 256);
3532 if (result != VK_SUCCESS)
3533 return result;
3534
3535 /* TODO lrz */
3536
3537 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0);
3538 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9990, 0);
3539 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
3540
3541 tu_cs_emit_regs(cs,
3542 A6XX_PC_PRIMITIVE_CNTL_0(.primitive_restart =
3543 pipeline->ia.primitive_restart && draw->indexed));
3544
3545 if (cmd->state.dirty &
3546 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH) &&
3547 (pipeline->dynamic_state.mask & TU_DYNAMIC_LINE_WIDTH)) {
3548 tu6_emit_gras_su_cntl(cs, pipeline->rast.gras_su_cntl,
3549 dynamic->line_width);
3550 }
3551
3552 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK) &&
3553 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_COMPARE_MASK)) {
3554 tu6_emit_stencil_compare_mask(cs, dynamic->stencil_compare_mask.front,
3555 dynamic->stencil_compare_mask.back);
3556 }
3557
3558 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK) &&
3559 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_WRITE_MASK)) {
3560 tu6_emit_stencil_write_mask(cs, dynamic->stencil_write_mask.front,
3561 dynamic->stencil_write_mask.back);
3562 }
3563
3564 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE) &&
3565 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_REFERENCE)) {
3566 tu6_emit_stencil_reference(cs, dynamic->stencil_reference.front,
3567 dynamic->stencil_reference.back);
3568 }
3569
3570 if (cmd->state.dirty &
3571 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_VERTEX_BUFFERS)) {
3572 for (uint32_t i = 0; i < pipeline->vi.count; i++) {
3573 const uint32_t binding = pipeline->vi.bindings[i];
3574 const uint32_t stride = pipeline->vi.strides[i];
3575 const struct tu_buffer *buf = cmd->state.vb.buffers[binding];
3576 const VkDeviceSize offset = buf->bo_offset +
3577 cmd->state.vb.offsets[binding] +
3578 pipeline->vi.offsets[i];
3579 const VkDeviceSize size =
3580 offset < buf->bo->size ? buf->bo->size - offset : 0;
3581
3582 tu_cs_emit_regs(cs,
3583 A6XX_VFD_FETCH_BASE(i, .bo = buf->bo, .bo_offset = offset),
3584 A6XX_VFD_FETCH_SIZE(i, size),
3585 A6XX_VFD_FETCH_STRIDE(i, stride));
3586 }
3587 }
3588
3589 if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) {
3590 draw_state_groups[draw_state_group_count++] =
3591 (struct tu_draw_state_group) {
3592 .id = TU_DRAW_STATE_PROGRAM,
3593 .enable_mask = ENABLE_DRAW,
3594 .ib = pipeline->program.state_ib,
3595 };
3596 draw_state_groups[draw_state_group_count++] =
3597 (struct tu_draw_state_group) {
3598 .id = TU_DRAW_STATE_PROGRAM_BINNING,
3599 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
3600 .ib = pipeline->program.binning_state_ib,
3601 };
3602 draw_state_groups[draw_state_group_count++] =
3603 (struct tu_draw_state_group) {
3604 .id = TU_DRAW_STATE_VI,
3605 .enable_mask = ENABLE_DRAW,
3606 .ib = pipeline->vi.state_ib,
3607 };
3608 draw_state_groups[draw_state_group_count++] =
3609 (struct tu_draw_state_group) {
3610 .id = TU_DRAW_STATE_VI_BINNING,
3611 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
3612 .ib = pipeline->vi.binning_state_ib,
3613 };
3614 draw_state_groups[draw_state_group_count++] =
3615 (struct tu_draw_state_group) {
3616 .id = TU_DRAW_STATE_VP,
3617 .enable_mask = ENABLE_ALL,
3618 .ib = pipeline->vp.state_ib,
3619 };
3620 draw_state_groups[draw_state_group_count++] =
3621 (struct tu_draw_state_group) {
3622 .id = TU_DRAW_STATE_RAST,
3623 .enable_mask = ENABLE_ALL,
3624 .ib = pipeline->rast.state_ib,
3625 };
3626 draw_state_groups[draw_state_group_count++] =
3627 (struct tu_draw_state_group) {
3628 .id = TU_DRAW_STATE_DS,
3629 .enable_mask = ENABLE_ALL,
3630 .ib = pipeline->ds.state_ib,
3631 };
3632 draw_state_groups[draw_state_group_count++] =
3633 (struct tu_draw_state_group) {
3634 .id = TU_DRAW_STATE_BLEND,
3635 .enable_mask = ENABLE_ALL,
3636 .ib = pipeline->blend.state_ib,
3637 };
3638 }
3639
3640 if (cmd->state.dirty &
3641 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_PUSH_CONSTANTS)) {
3642 draw_state_groups[draw_state_group_count++] =
3643 (struct tu_draw_state_group) {
3644 .id = TU_DRAW_STATE_VS_CONST,
3645 .enable_mask = ENABLE_ALL,
3646 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_VERTEX)
3647 };
3648 draw_state_groups[draw_state_group_count++] =
3649 (struct tu_draw_state_group) {
3650 .id = TU_DRAW_STATE_FS_CONST,
3651 .enable_mask = ENABLE_DRAW,
3652 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_FRAGMENT)
3653 };
3654 }
3655
3656 if (cmd->state.dirty &
3657 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS)) {
3658 bool needs_border = false;
3659 struct tu_cs_entry vs_tex, fs_tex_sysmem, fs_tex_gmem, fs_ibo;
3660
3661 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3662 MESA_SHADER_VERTEX, &vs_tex, &needs_border,
3663 false);
3664 if (result != VK_SUCCESS)
3665 return result;
3666
3667 /* TODO: we could emit just one texture descriptor draw state when there
3668 * are no input attachments, which is the most common case. We could
3669 * also split out the sampler state, which doesn't change even for input
3670 * attachments.
3671 */
3672 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3673 MESA_SHADER_FRAGMENT, &fs_tex_sysmem,
3674 &needs_border, true);
3675 if (result != VK_SUCCESS)
3676 return result;
3677
3678 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3679 MESA_SHADER_FRAGMENT, &fs_tex_gmem,
3680 &needs_border, false);
3681 if (result != VK_SUCCESS)
3682 return result;
3683
3684 result = tu6_emit_ibo(cmd, pipeline, descriptors_state,
3685 MESA_SHADER_FRAGMENT, &fs_ibo);
3686 if (result != VK_SUCCESS)
3687 return result;
3688
3689 draw_state_groups[draw_state_group_count++] =
3690 (struct tu_draw_state_group) {
3691 .id = TU_DRAW_STATE_VS_TEX,
3692 .enable_mask = ENABLE_ALL,
3693 .ib = vs_tex,
3694 };
3695 draw_state_groups[draw_state_group_count++] =
3696 (struct tu_draw_state_group) {
3697 .id = TU_DRAW_STATE_FS_TEX_GMEM,
3698 .enable_mask = CP_SET_DRAW_STATE__0_GMEM,
3699 .ib = fs_tex_gmem,
3700 };
3701 draw_state_groups[draw_state_group_count++] =
3702 (struct tu_draw_state_group) {
3703 .id = TU_DRAW_STATE_FS_TEX_SYSMEM,
3704 .enable_mask = CP_SET_DRAW_STATE__0_SYSMEM,
3705 .ib = fs_tex_sysmem,
3706 };
3707 draw_state_groups[draw_state_group_count++] =
3708 (struct tu_draw_state_group) {
3709 .id = TU_DRAW_STATE_FS_IBO,
3710 .enable_mask = ENABLE_DRAW,
3711 .ib = fs_ibo,
3712 };
3713
3714 if (needs_border) {
3715 result = tu6_emit_border_color(cmd, cs);
3716 if (result != VK_SUCCESS)
3717 return result;
3718 }
3719 }
3720
3721 struct tu_cs_entry vs_params;
3722 result = tu6_emit_vs_params(cmd, draw, &vs_params);
3723 if (result != VK_SUCCESS)
3724 return result;
3725
3726 draw_state_groups[draw_state_group_count++] =
3727 (struct tu_draw_state_group) {
3728 .id = TU_DRAW_STATE_VS_PARAMS,
3729 .enable_mask = ENABLE_ALL,
3730 .ib = vs_params,
3731 };
3732
3733 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_group_count);
3734 for (uint32_t i = 0; i < draw_state_group_count; i++) {
3735 const struct tu_draw_state_group *group = &draw_state_groups[i];
3736 debug_assert((group->enable_mask & ~ENABLE_ALL) == 0);
3737 uint32_t cp_set_draw_state =
3738 CP_SET_DRAW_STATE__0_COUNT(group->ib.size / 4) |
3739 group->enable_mask |
3740 CP_SET_DRAW_STATE__0_GROUP_ID(group->id);
3741 uint64_t iova;
3742 if (group->ib.size) {
3743 iova = group->ib.bo->iova + group->ib.offset;
3744 } else {
3745 cp_set_draw_state |= CP_SET_DRAW_STATE__0_DISABLE;
3746 iova = 0;
3747 }
3748
3749 tu_cs_emit(cs, cp_set_draw_state);
3750 tu_cs_emit_qw(cs, iova);
3751 }
3752
3753 tu_cs_sanity_check(cs);
3754
3755 /* track BOs */
3756 if (cmd->state.dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) {
3757 for (uint32_t i = 0; i < MAX_VBS; i++) {
3758 const struct tu_buffer *buf = cmd->state.vb.buffers[i];
3759 if (buf)
3760 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
3761 }
3762 }
3763 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3764 unsigned i;
3765 for_each_bit(i, descriptors_state->valid) {
3766 struct tu_descriptor_set *set = descriptors_state->sets[i];
3767 for (unsigned j = 0; j < set->layout->buffer_count; ++j)
3768 if (set->descriptors[j]) {
3769 tu_bo_list_add(&cmd->bo_list, set->descriptors[j],
3770 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3771 }
3772 }
3773 }
3774
3775 /* Fragment shader state overwrites compute shader state, so flag the
3776 * compute pipeline for re-emit.
3777 */
3778 cmd->state.dirty = TU_CMD_DIRTY_COMPUTE_PIPELINE;
3779 return VK_SUCCESS;
3780 }
3781
3782 static void
3783 tu6_emit_draw_direct(struct tu_cmd_buffer *cmd,
3784 struct tu_cs *cs,
3785 const struct tu_draw_info *draw)
3786 {
3787
3788 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3789
3790 tu_cs_emit_regs(cs,
3791 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3792 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3793
3794 /* TODO hw binning */
3795 if (draw->indexed) {
3796 const enum a4xx_index_size index_size =
3797 tu6_index_size(cmd->state.index_type);
3798 const uint32_t index_bytes =
3799 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3800 const struct tu_buffer *buf = cmd->state.index_buffer;
3801 const VkDeviceSize offset = buf->bo_offset + cmd->state.index_offset +
3802 index_bytes * draw->first_index;
3803 const uint32_t size = index_bytes * draw->count;
3804
3805 const uint32_t cp_draw_indx =
3806 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3807 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3808 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3809 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) | 0x2000;
3810
3811 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7);
3812 tu_cs_emit(cs, cp_draw_indx);
3813 tu_cs_emit(cs, draw->instance_count);
3814 tu_cs_emit(cs, draw->count);
3815 tu_cs_emit(cs, 0x0); /* XXX */
3816 tu_cs_emit_qw(cs, buf->bo->iova + offset);
3817 tu_cs_emit(cs, size);
3818 } else {
3819 const uint32_t cp_draw_indx =
3820 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3821 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3822 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) | 0x2000;
3823
3824 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3);
3825 tu_cs_emit(cs, cp_draw_indx);
3826 tu_cs_emit(cs, draw->instance_count);
3827 tu_cs_emit(cs, draw->count);
3828 }
3829 }
3830
3831 static void
3832 tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw)
3833 {
3834 struct tu_cs *cs = &cmd->draw_cs;
3835 VkResult result;
3836
3837 result = tu6_bind_draw_states(cmd, cs, draw);
3838 if (result != VK_SUCCESS) {
3839 cmd->record_result = result;
3840 return;
3841 }
3842
3843 result = tu_cs_reserve_space(cs, 32);
3844 if (result != VK_SUCCESS) {
3845 cmd->record_result = result;
3846 return;
3847 }
3848
3849 if (draw->indirect) {
3850 tu_finishme("indirect draw");
3851 return;
3852 }
3853
3854 /* TODO tu6_emit_marker should pick different regs depending on cs */
3855
3856 tu6_emit_marker(cmd, cs);
3857 tu6_emit_draw_direct(cmd, cs, draw);
3858 tu6_emit_marker(cmd, cs);
3859
3860 cmd->wait_for_idle = true;
3861
3862 tu_cs_sanity_check(cs);
3863 }
3864
3865 void
3866 tu_CmdDraw(VkCommandBuffer commandBuffer,
3867 uint32_t vertexCount,
3868 uint32_t instanceCount,
3869 uint32_t firstVertex,
3870 uint32_t firstInstance)
3871 {
3872 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3873 struct tu_draw_info info = {};
3874
3875 info.count = vertexCount;
3876 info.instance_count = instanceCount;
3877 info.first_instance = firstInstance;
3878 info.vertex_offset = firstVertex;
3879
3880 tu_draw(cmd_buffer, &info);
3881 }
3882
3883 void
3884 tu_CmdDrawIndexed(VkCommandBuffer commandBuffer,
3885 uint32_t indexCount,
3886 uint32_t instanceCount,
3887 uint32_t firstIndex,
3888 int32_t vertexOffset,
3889 uint32_t firstInstance)
3890 {
3891 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3892 struct tu_draw_info info = {};
3893
3894 info.indexed = true;
3895 info.count = indexCount;
3896 info.instance_count = instanceCount;
3897 info.first_index = firstIndex;
3898 info.vertex_offset = vertexOffset;
3899 info.first_instance = firstInstance;
3900
3901 tu_draw(cmd_buffer, &info);
3902 }
3903
3904 void
3905 tu_CmdDrawIndirect(VkCommandBuffer commandBuffer,
3906 VkBuffer _buffer,
3907 VkDeviceSize offset,
3908 uint32_t drawCount,
3909 uint32_t stride)
3910 {
3911 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3912 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3913 struct tu_draw_info info = {};
3914
3915 info.count = drawCount;
3916 info.indirect = buffer;
3917 info.indirect_offset = offset;
3918 info.stride = stride;
3919
3920 tu_draw(cmd_buffer, &info);
3921 }
3922
3923 void
3924 tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer,
3925 VkBuffer _buffer,
3926 VkDeviceSize offset,
3927 uint32_t drawCount,
3928 uint32_t stride)
3929 {
3930 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3931 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3932 struct tu_draw_info info = {};
3933
3934 info.indexed = true;
3935 info.count = drawCount;
3936 info.indirect = buffer;
3937 info.indirect_offset = offset;
3938 info.stride = stride;
3939
3940 tu_draw(cmd_buffer, &info);
3941 }
3942
3943 struct tu_dispatch_info
3944 {
3945 /**
3946 * Determine the layout of the grid (in block units) to be used.
3947 */
3948 uint32_t blocks[3];
3949
3950 /**
3951 * A starting offset for the grid. If unaligned is set, the offset
3952 * must still be aligned.
3953 */
3954 uint32_t offsets[3];
3955 /**
3956 * Whether it's an unaligned compute dispatch.
3957 */
3958 bool unaligned;
3959
3960 /**
3961 * Indirect compute parameters resource.
3962 */
3963 struct tu_buffer *indirect;
3964 uint64_t indirect_offset;
3965 };
3966
3967 static void
3968 tu_emit_compute_driver_params(struct tu_cs *cs, struct tu_pipeline *pipeline,
3969 const struct tu_dispatch_info *info)
3970 {
3971 gl_shader_stage type = MESA_SHADER_COMPUTE;
3972 const struct tu_program_descriptor_linkage *link =
3973 &pipeline->program.link[type];
3974 const struct ir3_const_state *const_state = &link->const_state;
3975 uint32_t offset = const_state->offsets.driver_param;
3976
3977 if (link->constlen <= offset)
3978 return;
3979
3980 if (!info->indirect) {
3981 uint32_t driver_params[IR3_DP_CS_COUNT] = {
3982 [IR3_DP_NUM_WORK_GROUPS_X] = info->blocks[0],
3983 [IR3_DP_NUM_WORK_GROUPS_Y] = info->blocks[1],
3984 [IR3_DP_NUM_WORK_GROUPS_Z] = info->blocks[2],
3985 [IR3_DP_LOCAL_GROUP_SIZE_X] = pipeline->compute.local_size[0],
3986 [IR3_DP_LOCAL_GROUP_SIZE_Y] = pipeline->compute.local_size[1],
3987 [IR3_DP_LOCAL_GROUP_SIZE_Z] = pipeline->compute.local_size[2],
3988 };
3989
3990 uint32_t num_consts = MIN2(const_state->num_driver_params,
3991 (link->constlen - offset) * 4);
3992 /* push constants */
3993 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_consts);
3994 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
3995 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3996 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3997 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3998 CP_LOAD_STATE6_0_NUM_UNIT(num_consts / 4));
3999 tu_cs_emit(cs, 0);
4000 tu_cs_emit(cs, 0);
4001 uint32_t i;
4002 for (i = 0; i < num_consts; i++)
4003 tu_cs_emit(cs, driver_params[i]);
4004 } else {
4005 tu_finishme("Indirect driver params");
4006 }
4007 }
4008
4009 static void
4010 tu_dispatch(struct tu_cmd_buffer *cmd,
4011 const struct tu_dispatch_info *info)
4012 {
4013 struct tu_cs *cs = &cmd->cs;
4014 struct tu_pipeline *pipeline = cmd->state.compute_pipeline;
4015 struct tu_descriptor_state *descriptors_state =
4016 &cmd->descriptors[VK_PIPELINE_BIND_POINT_COMPUTE];
4017
4018 VkResult result = tu_cs_reserve_space(cs, 256);
4019 if (result != VK_SUCCESS) {
4020 cmd->record_result = result;
4021 return;
4022 }
4023
4024 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_PIPELINE)
4025 tu_cs_emit_ib(cs, &pipeline->program.state_ib);
4026
4027 struct tu_cs_entry ib;
4028
4029 ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE);
4030 if (ib.size)
4031 tu_cs_emit_ib(cs, &ib);
4032
4033 tu_emit_compute_driver_params(cs, pipeline, info);
4034
4035 bool needs_border;
4036 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
4037 MESA_SHADER_COMPUTE, &ib, &needs_border, false);
4038 if (result != VK_SUCCESS) {
4039 cmd->record_result = result;
4040 return;
4041 }
4042
4043 if (ib.size)
4044 tu_cs_emit_ib(cs, &ib);
4045
4046 if (needs_border)
4047 tu_finishme("compute border color");
4048
4049 result = tu6_emit_ibo(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE, &ib);
4050 if (result != VK_SUCCESS) {
4051 cmd->record_result = result;
4052 return;
4053 }
4054
4055 if (ib.size)
4056 tu_cs_emit_ib(cs, &ib);
4057
4058 /* track BOs */
4059 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
4060 unsigned i;
4061 for_each_bit(i, descriptors_state->valid) {
4062 struct tu_descriptor_set *set = descriptors_state->sets[i];
4063 for (unsigned j = 0; j < set->layout->buffer_count; ++j)
4064 if (set->descriptors[j]) {
4065 tu_bo_list_add(&cmd->bo_list, set->descriptors[j],
4066 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
4067 }
4068 }
4069 }
4070
4071 /* Compute shader state overwrites fragment shader state, so we flag the
4072 * graphics pipeline for re-emit.
4073 */
4074 cmd->state.dirty = TU_CMD_DIRTY_PIPELINE;
4075
4076 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
4077 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_COMPUTE));
4078
4079 const uint32_t *local_size = pipeline->compute.local_size;
4080 const uint32_t *num_groups = info->blocks;
4081 tu_cs_emit_regs(cs,
4082 A6XX_HLSQ_CS_NDRANGE_0(.kerneldim = 3,
4083 .localsizex = local_size[0] - 1,
4084 .localsizey = local_size[1] - 1,
4085 .localsizez = local_size[2] - 1),
4086 A6XX_HLSQ_CS_NDRANGE_1(.globalsize_x = local_size[0] * num_groups[0]),
4087 A6XX_HLSQ_CS_NDRANGE_2(.globaloff_x = 0),
4088 A6XX_HLSQ_CS_NDRANGE_3(.globalsize_y = local_size[1] * num_groups[1]),
4089 A6XX_HLSQ_CS_NDRANGE_4(.globaloff_y = 0),
4090 A6XX_HLSQ_CS_NDRANGE_5(.globalsize_z = local_size[2] * num_groups[2]),
4091 A6XX_HLSQ_CS_NDRANGE_6(.globaloff_z = 0));
4092
4093 tu_cs_emit_regs(cs,
4094 A6XX_HLSQ_CS_KERNEL_GROUP_X(1),
4095 A6XX_HLSQ_CS_KERNEL_GROUP_Y(1),
4096 A6XX_HLSQ_CS_KERNEL_GROUP_Z(1));
4097
4098 if (info->indirect) {
4099 uint64_t iova = tu_buffer_iova(info->indirect) + info->indirect_offset;
4100
4101 tu_bo_list_add(&cmd->bo_list, info->indirect->bo,
4102 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
4103
4104 tu_cs_emit_pkt7(cs, CP_EXEC_CS_INDIRECT, 4);
4105 tu_cs_emit(cs, 0x00000000);
4106 tu_cs_emit_qw(cs, iova);
4107 tu_cs_emit(cs,
4108 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size[0] - 1) |
4109 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size[1] - 1) |
4110 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size[2] - 1));
4111 } else {
4112 tu_cs_emit_pkt7(cs, CP_EXEC_CS, 4);
4113 tu_cs_emit(cs, 0x00000000);
4114 tu_cs_emit(cs, CP_EXEC_CS_1_NGROUPS_X(info->blocks[0]));
4115 tu_cs_emit(cs, CP_EXEC_CS_2_NGROUPS_Y(info->blocks[1]));
4116 tu_cs_emit(cs, CP_EXEC_CS_3_NGROUPS_Z(info->blocks[2]));
4117 }
4118
4119 tu_cs_emit_wfi(cs);
4120
4121 tu6_emit_cache_flush(cmd, cs);
4122 }
4123
4124 void
4125 tu_CmdDispatchBase(VkCommandBuffer commandBuffer,
4126 uint32_t base_x,
4127 uint32_t base_y,
4128 uint32_t base_z,
4129 uint32_t x,
4130 uint32_t y,
4131 uint32_t z)
4132 {
4133 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4134 struct tu_dispatch_info info = {};
4135
4136 info.blocks[0] = x;
4137 info.blocks[1] = y;
4138 info.blocks[2] = z;
4139
4140 info.offsets[0] = base_x;
4141 info.offsets[1] = base_y;
4142 info.offsets[2] = base_z;
4143 tu_dispatch(cmd_buffer, &info);
4144 }
4145
4146 void
4147 tu_CmdDispatch(VkCommandBuffer commandBuffer,
4148 uint32_t x,
4149 uint32_t y,
4150 uint32_t z)
4151 {
4152 tu_CmdDispatchBase(commandBuffer, 0, 0, 0, x, y, z);
4153 }
4154
4155 void
4156 tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer,
4157 VkBuffer _buffer,
4158 VkDeviceSize offset)
4159 {
4160 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4161 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
4162 struct tu_dispatch_info info = {};
4163
4164 info.indirect = buffer;
4165 info.indirect_offset = offset;
4166
4167 tu_dispatch(cmd_buffer, &info);
4168 }
4169
4170 void
4171 tu_CmdEndRenderPass(VkCommandBuffer commandBuffer)
4172 {
4173 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4174
4175 tu_cs_end(&cmd_buffer->draw_cs);
4176 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
4177
4178 if (use_sysmem_rendering(cmd_buffer))
4179 tu_cmd_render_sysmem(cmd_buffer);
4180 else
4181 tu_cmd_render_tiles(cmd_buffer);
4182
4183 /* discard draw_cs and draw_epilogue_cs entries now that the tiles are
4184 rendered */
4185 tu_cs_discard_entries(&cmd_buffer->draw_cs);
4186 tu_cs_begin(&cmd_buffer->draw_cs);
4187 tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs);
4188 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
4189
4190 cmd_buffer->state.pass = NULL;
4191 cmd_buffer->state.subpass = NULL;
4192 cmd_buffer->state.framebuffer = NULL;
4193 }
4194
4195 void
4196 tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer,
4197 const VkSubpassEndInfoKHR *pSubpassEndInfo)
4198 {
4199 tu_CmdEndRenderPass(commandBuffer);
4200 }
4201
4202 struct tu_barrier_info
4203 {
4204 uint32_t eventCount;
4205 const VkEvent *pEvents;
4206 VkPipelineStageFlags srcStageMask;
4207 };
4208
4209 static void
4210 tu_barrier(struct tu_cmd_buffer *cmd_buffer,
4211 uint32_t memoryBarrierCount,
4212 const VkMemoryBarrier *pMemoryBarriers,
4213 uint32_t bufferMemoryBarrierCount,
4214 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4215 uint32_t imageMemoryBarrierCount,
4216 const VkImageMemoryBarrier *pImageMemoryBarriers,
4217 const struct tu_barrier_info *info)
4218 {
4219 }
4220
4221 void
4222 tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer,
4223 VkPipelineStageFlags srcStageMask,
4224 VkPipelineStageFlags destStageMask,
4225 VkBool32 byRegion,
4226 uint32_t memoryBarrierCount,
4227 const VkMemoryBarrier *pMemoryBarriers,
4228 uint32_t bufferMemoryBarrierCount,
4229 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4230 uint32_t imageMemoryBarrierCount,
4231 const VkImageMemoryBarrier *pImageMemoryBarriers)
4232 {
4233 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4234 struct tu_barrier_info info;
4235
4236 info.eventCount = 0;
4237 info.pEvents = NULL;
4238 info.srcStageMask = srcStageMask;
4239
4240 tu_barrier(cmd_buffer, memoryBarrierCount, pMemoryBarriers,
4241 bufferMemoryBarrierCount, pBufferMemoryBarriers,
4242 imageMemoryBarrierCount, pImageMemoryBarriers, &info);
4243 }
4244
4245 static void
4246 write_event(struct tu_cmd_buffer *cmd, struct tu_event *event, unsigned value)
4247 {
4248 struct tu_cs *cs = &cmd->cs;
4249
4250 VkResult result = tu_cs_reserve_space(cs, 4);
4251 if (result != VK_SUCCESS) {
4252 cmd->record_result = result;
4253 return;
4254 }
4255
4256 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_WRITE);
4257
4258 /* TODO: any flush required before/after ? */
4259
4260 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
4261 tu_cs_emit_qw(cs, event->bo.iova); /* ADDR_LO/HI */
4262 tu_cs_emit(cs, value);
4263 }
4264
4265 void
4266 tu_CmdSetEvent(VkCommandBuffer commandBuffer,
4267 VkEvent _event,
4268 VkPipelineStageFlags stageMask)
4269 {
4270 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4271 TU_FROM_HANDLE(tu_event, event, _event);
4272
4273 write_event(cmd, event, 1);
4274 }
4275
4276 void
4277 tu_CmdResetEvent(VkCommandBuffer commandBuffer,
4278 VkEvent _event,
4279 VkPipelineStageFlags stageMask)
4280 {
4281 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4282 TU_FROM_HANDLE(tu_event, event, _event);
4283
4284 write_event(cmd, event, 0);
4285 }
4286
4287 void
4288 tu_CmdWaitEvents(VkCommandBuffer commandBuffer,
4289 uint32_t eventCount,
4290 const VkEvent *pEvents,
4291 VkPipelineStageFlags srcStageMask,
4292 VkPipelineStageFlags dstStageMask,
4293 uint32_t memoryBarrierCount,
4294 const VkMemoryBarrier *pMemoryBarriers,
4295 uint32_t bufferMemoryBarrierCount,
4296 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4297 uint32_t imageMemoryBarrierCount,
4298 const VkImageMemoryBarrier *pImageMemoryBarriers)
4299 {
4300 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4301 struct tu_cs *cs = &cmd->cs;
4302
4303 VkResult result = tu_cs_reserve_space(cs, eventCount * 7);
4304 if (result != VK_SUCCESS) {
4305 cmd->record_result = result;
4306 return;
4307 }
4308
4309 /* TODO: any flush required before/after? (CP_WAIT_FOR_ME?) */
4310
4311 for (uint32_t i = 0; i < eventCount; i++) {
4312 const struct tu_event *event = (const struct tu_event*) pEvents[i];
4313
4314 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_READ);
4315
4316 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
4317 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
4318 CP_WAIT_REG_MEM_0_POLL_MEMORY);
4319 tu_cs_emit_qw(cs, event->bo.iova); /* POLL_ADDR_LO/HI */
4320 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
4321 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
4322 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
4323 }
4324 }
4325
4326 void
4327 tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask)
4328 {
4329 /* No-op */
4330 }