tu: Use tu_cs_add_entries() with non-render-pass secondaries
[mesa.git] / src / freedreno / vulkan / tu_cmd_buffer.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #include "tu_private.h"
29
30 #include "registers/adreno_pm4.xml.h"
31 #include "registers/adreno_common.xml.h"
32
33 #include "vk_format.h"
34
35 #include "tu_cs.h"
36
37 #define OVERFLOW_FLAG_REG REG_A6XX_CP_SCRATCH_REG(0)
38
39 void
40 tu_bo_list_init(struct tu_bo_list *list)
41 {
42 list->count = list->capacity = 0;
43 list->bo_infos = NULL;
44 }
45
46 void
47 tu_bo_list_destroy(struct tu_bo_list *list)
48 {
49 free(list->bo_infos);
50 }
51
52 void
53 tu_bo_list_reset(struct tu_bo_list *list)
54 {
55 list->count = 0;
56 }
57
58 /**
59 * \a flags consists of MSM_SUBMIT_BO_FLAGS.
60 */
61 static uint32_t
62 tu_bo_list_add_info(struct tu_bo_list *list,
63 const struct drm_msm_gem_submit_bo *bo_info)
64 {
65 assert(bo_info->handle != 0);
66
67 for (uint32_t i = 0; i < list->count; ++i) {
68 if (list->bo_infos[i].handle == bo_info->handle) {
69 assert(list->bo_infos[i].presumed == bo_info->presumed);
70 list->bo_infos[i].flags |= bo_info->flags;
71 return i;
72 }
73 }
74
75 /* grow list->bo_infos if needed */
76 if (list->count == list->capacity) {
77 uint32_t new_capacity = MAX2(2 * list->count, 16);
78 struct drm_msm_gem_submit_bo *new_bo_infos = realloc(
79 list->bo_infos, new_capacity * sizeof(struct drm_msm_gem_submit_bo));
80 if (!new_bo_infos)
81 return TU_BO_LIST_FAILED;
82 list->bo_infos = new_bo_infos;
83 list->capacity = new_capacity;
84 }
85
86 list->bo_infos[list->count] = *bo_info;
87 return list->count++;
88 }
89
90 uint32_t
91 tu_bo_list_add(struct tu_bo_list *list,
92 const struct tu_bo *bo,
93 uint32_t flags)
94 {
95 return tu_bo_list_add_info(list, &(struct drm_msm_gem_submit_bo) {
96 .flags = flags,
97 .handle = bo->gem_handle,
98 .presumed = bo->iova,
99 });
100 }
101
102 VkResult
103 tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other)
104 {
105 for (uint32_t i = 0; i < other->count; i++) {
106 if (tu_bo_list_add_info(list, other->bo_infos + i) == TU_BO_LIST_FAILED)
107 return VK_ERROR_OUT_OF_HOST_MEMORY;
108 }
109
110 return VK_SUCCESS;
111 }
112
113 static void
114 tu_tiling_config_update_tile_layout(struct tu_tiling_config *tiling,
115 const struct tu_device *dev,
116 uint32_t pixels)
117 {
118 const uint32_t tile_align_w = 64; /* note: 32 when no input attachments */
119 const uint32_t tile_align_h = 16;
120 const uint32_t max_tile_width = 1024;
121
122 /* note: don't offset the tiling config by render_area.offset,
123 * because binning pass can't deal with it
124 * this means we might end up with more tiles than necessary,
125 * but load/store/etc are still scissored to the render_area
126 */
127 tiling->tile0.offset = (VkOffset2D) {};
128
129 const uint32_t ra_width =
130 tiling->render_area.extent.width +
131 (tiling->render_area.offset.x - tiling->tile0.offset.x);
132 const uint32_t ra_height =
133 tiling->render_area.extent.height +
134 (tiling->render_area.offset.y - tiling->tile0.offset.y);
135
136 /* start from 1 tile */
137 tiling->tile_count = (VkExtent2D) {
138 .width = 1,
139 .height = 1,
140 };
141 tiling->tile0.extent = (VkExtent2D) {
142 .width = align(ra_width, tile_align_w),
143 .height = align(ra_height, tile_align_h),
144 };
145
146 if (unlikely(dev->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN)) {
147 /* start with 2x2 tiles */
148 tiling->tile_count.width = 2;
149 tiling->tile_count.height = 2;
150 tiling->tile0.extent.width = align(DIV_ROUND_UP(ra_width, 2), tile_align_w);
151 tiling->tile0.extent.height = align(DIV_ROUND_UP(ra_height, 2), tile_align_h);
152 }
153
154 /* do not exceed max tile width */
155 while (tiling->tile0.extent.width > max_tile_width) {
156 tiling->tile_count.width++;
157 tiling->tile0.extent.width =
158 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
159 }
160
161 /* will force to sysmem, don't bother trying to have a valid tile config
162 * TODO: just skip all GMEM stuff when sysmem is forced?
163 */
164 if (!pixels)
165 return;
166
167 /* do not exceed gmem size */
168 while (tiling->tile0.extent.width * tiling->tile0.extent.height > pixels) {
169 if (tiling->tile0.extent.width > MAX2(tile_align_w, tiling->tile0.extent.height)) {
170 tiling->tile_count.width++;
171 tiling->tile0.extent.width =
172 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
173 } else {
174 /* if this assert fails then layout is impossible.. */
175 assert(tiling->tile0.extent.height > tile_align_h);
176 tiling->tile_count.height++;
177 tiling->tile0.extent.height =
178 align(DIV_ROUND_UP(ra_height, tiling->tile_count.height), tile_align_h);
179 }
180 }
181 }
182
183 static void
184 tu_tiling_config_update_pipe_layout(struct tu_tiling_config *tiling,
185 const struct tu_device *dev)
186 {
187 const uint32_t max_pipe_count = 32; /* A6xx */
188
189 /* start from 1 tile per pipe */
190 tiling->pipe0 = (VkExtent2D) {
191 .width = 1,
192 .height = 1,
193 };
194 tiling->pipe_count = tiling->tile_count;
195
196 while (tiling->pipe_count.width * tiling->pipe_count.height > max_pipe_count) {
197 if (tiling->pipe0.width < tiling->pipe0.height) {
198 tiling->pipe0.width += 1;
199 tiling->pipe_count.width =
200 DIV_ROUND_UP(tiling->tile_count.width, tiling->pipe0.width);
201 } else {
202 tiling->pipe0.height += 1;
203 tiling->pipe_count.height =
204 DIV_ROUND_UP(tiling->tile_count.height, tiling->pipe0.height);
205 }
206 }
207 }
208
209 static void
210 tu_tiling_config_update_pipes(struct tu_tiling_config *tiling,
211 const struct tu_device *dev)
212 {
213 const uint32_t max_pipe_count = 32; /* A6xx */
214 const uint32_t used_pipe_count =
215 tiling->pipe_count.width * tiling->pipe_count.height;
216 const VkExtent2D last_pipe = {
217 .width = (tiling->tile_count.width - 1) % tiling->pipe0.width + 1,
218 .height = (tiling->tile_count.height - 1) % tiling->pipe0.height + 1,
219 };
220
221 assert(used_pipe_count <= max_pipe_count);
222 assert(max_pipe_count <= ARRAY_SIZE(tiling->pipe_config));
223
224 for (uint32_t y = 0; y < tiling->pipe_count.height; y++) {
225 for (uint32_t x = 0; x < tiling->pipe_count.width; x++) {
226 const uint32_t pipe_x = tiling->pipe0.width * x;
227 const uint32_t pipe_y = tiling->pipe0.height * y;
228 const uint32_t pipe_w = (x == tiling->pipe_count.width - 1)
229 ? last_pipe.width
230 : tiling->pipe0.width;
231 const uint32_t pipe_h = (y == tiling->pipe_count.height - 1)
232 ? last_pipe.height
233 : tiling->pipe0.height;
234 const uint32_t n = tiling->pipe_count.width * y + x;
235
236 tiling->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
237 A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
238 A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
239 A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
240 tiling->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
241 }
242 }
243
244 memset(tiling->pipe_config + used_pipe_count, 0,
245 sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
246 }
247
248 static void
249 tu_tiling_config_get_tile(const struct tu_tiling_config *tiling,
250 const struct tu_device *dev,
251 uint32_t tx,
252 uint32_t ty,
253 struct tu_tile *tile)
254 {
255 /* find the pipe and the slot for tile (tx, ty) */
256 const uint32_t px = tx / tiling->pipe0.width;
257 const uint32_t py = ty / tiling->pipe0.height;
258 const uint32_t sx = tx - tiling->pipe0.width * px;
259 const uint32_t sy = ty - tiling->pipe0.height * py;
260 /* last pipe has different width */
261 const uint32_t pipe_width =
262 MIN2(tiling->pipe0.width,
263 tiling->tile_count.width - px * tiling->pipe0.width);
264
265 assert(tx < tiling->tile_count.width && ty < tiling->tile_count.height);
266 assert(px < tiling->pipe_count.width && py < tiling->pipe_count.height);
267 assert(sx < tiling->pipe0.width && sy < tiling->pipe0.height);
268
269 /* convert to 1D indices */
270 tile->pipe = tiling->pipe_count.width * py + px;
271 tile->slot = pipe_width * sy + sx;
272
273 /* get the blit area for the tile */
274 tile->begin = (VkOffset2D) {
275 .x = tiling->tile0.offset.x + tiling->tile0.extent.width * tx,
276 .y = tiling->tile0.offset.y + tiling->tile0.extent.height * ty,
277 };
278 tile->end.x =
279 (tx == tiling->tile_count.width - 1)
280 ? tiling->render_area.offset.x + tiling->render_area.extent.width
281 : tile->begin.x + tiling->tile0.extent.width;
282 tile->end.y =
283 (ty == tiling->tile_count.height - 1)
284 ? tiling->render_area.offset.y + tiling->render_area.extent.height
285 : tile->begin.y + tiling->tile0.extent.height;
286 }
287
288 enum a3xx_msaa_samples
289 tu_msaa_samples(uint32_t samples)
290 {
291 switch (samples) {
292 case 1:
293 return MSAA_ONE;
294 case 2:
295 return MSAA_TWO;
296 case 4:
297 return MSAA_FOUR;
298 case 8:
299 return MSAA_EIGHT;
300 default:
301 assert(!"invalid sample count");
302 return MSAA_ONE;
303 }
304 }
305
306 static enum a4xx_index_size
307 tu6_index_size(VkIndexType type)
308 {
309 switch (type) {
310 case VK_INDEX_TYPE_UINT16:
311 return INDEX4_SIZE_16_BIT;
312 case VK_INDEX_TYPE_UINT32:
313 return INDEX4_SIZE_32_BIT;
314 default:
315 unreachable("invalid VkIndexType");
316 return INDEX4_SIZE_8_BIT;
317 }
318 }
319
320 unsigned
321 tu6_emit_event_write(struct tu_cmd_buffer *cmd,
322 struct tu_cs *cs,
323 enum vgt_event_type event,
324 bool need_seqno)
325 {
326 unsigned seqno = 0;
327
328 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1);
329 tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event));
330 if (need_seqno) {
331 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
332 seqno = ++cmd->scratch_seqno;
333 tu_cs_emit(cs, seqno);
334 }
335
336 return seqno;
337 }
338
339 static void
340 tu6_emit_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
341 {
342 tu6_emit_event_write(cmd, cs, 0x31, false);
343 }
344
345 static void
346 tu6_emit_lrz_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
347 {
348 tu6_emit_event_write(cmd, cs, LRZ_FLUSH, false);
349 }
350
351 static void
352 tu6_emit_wfi(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
353 {
354 if (cmd->wait_for_idle) {
355 tu_cs_emit_wfi(cs);
356 cmd->wait_for_idle = false;
357 }
358 }
359
360 static void
361 tu6_emit_zs(struct tu_cmd_buffer *cmd,
362 const struct tu_subpass *subpass,
363 struct tu_cs *cs)
364 {
365 const struct tu_framebuffer *fb = cmd->state.framebuffer;
366
367 const uint32_t a = subpass->depth_stencil_attachment.attachment;
368 if (a == VK_ATTACHMENT_UNUSED) {
369 tu_cs_emit_regs(cs,
370 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE),
371 A6XX_RB_DEPTH_BUFFER_PITCH(0),
372 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0),
373 A6XX_RB_DEPTH_BUFFER_BASE(0),
374 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0));
375
376 tu_cs_emit_regs(cs,
377 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE));
378
379 tu_cs_emit_regs(cs,
380 A6XX_GRAS_LRZ_BUFFER_BASE(0),
381 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
382 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
383
384 tu_cs_emit_regs(cs, A6XX_RB_STENCIL_INFO(0));
385
386 return;
387 }
388
389 const struct tu_image_view *iview = fb->attachments[a].attachment;
390 enum a6xx_depth_format fmt = tu6_pipe2depth(cmd->state.pass->attachments[a].format);
391
392 tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_BUFFER_INFO, 6);
393 tu_cs_emit(cs, A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = fmt).value);
394 tu_cs_image_ref(cs, iview, 0);
395 tu_cs_emit(cs, cmd->state.pass->attachments[a].gmem_offset);
396
397 tu_cs_emit_regs(cs,
398 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = fmt));
399
400 tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_FLAG_BUFFER_BASE_LO, 3);
401 tu_cs_image_flag_ref(cs, iview, 0);
402
403 tu_cs_emit_regs(cs,
404 A6XX_GRAS_LRZ_BUFFER_BASE(0),
405 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
406 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
407
408 tu_cs_emit_regs(cs,
409 A6XX_RB_STENCIL_INFO(0));
410
411 /* enable zs? */
412 }
413
414 static void
415 tu6_emit_mrt(struct tu_cmd_buffer *cmd,
416 const struct tu_subpass *subpass,
417 struct tu_cs *cs)
418 {
419 const struct tu_framebuffer *fb = cmd->state.framebuffer;
420
421 for (uint32_t i = 0; i < subpass->color_count; ++i) {
422 uint32_t a = subpass->color_attachments[i].attachment;
423 if (a == VK_ATTACHMENT_UNUSED)
424 continue;
425
426 const struct tu_image_view *iview = fb->attachments[a].attachment;
427
428 tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_BUF_INFO(i), 6);
429 tu_cs_emit(cs, iview->RB_MRT_BUF_INFO);
430 tu_cs_image_ref(cs, iview, 0);
431 tu_cs_emit(cs, cmd->state.pass->attachments[a].gmem_offset);
432
433 tu_cs_emit_regs(cs,
434 A6XX_SP_FS_MRT_REG(i, .dword = iview->SP_FS_MRT_REG));
435
436 tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_FLAG_BUFFER_ADDR_LO(i), 3);
437 tu_cs_image_flag_ref(cs, iview, 0);
438 }
439
440 tu_cs_emit_regs(cs,
441 A6XX_RB_SRGB_CNTL(.dword = subpass->srgb_cntl));
442 tu_cs_emit_regs(cs,
443 A6XX_SP_SRGB_CNTL(.dword = subpass->srgb_cntl));
444
445 tu_cs_emit_regs(cs,
446 A6XX_RB_RENDER_COMPONENTS(.dword = subpass->render_components));
447 tu_cs_emit_regs(cs,
448 A6XX_SP_FS_RENDER_COMPONENTS(.dword = subpass->render_components));
449
450 tu_cs_emit_regs(cs, A6XX_GRAS_MAX_LAYER_INDEX(fb->layers - 1));
451 }
452
453 void
454 tu6_emit_msaa(struct tu_cs *cs, VkSampleCountFlagBits vk_samples)
455 {
456 const enum a3xx_msaa_samples samples = tu_msaa_samples(vk_samples);
457 bool msaa_disable = samples == MSAA_ONE;
458
459 tu_cs_emit_regs(cs,
460 A6XX_SP_TP_RAS_MSAA_CNTL(samples),
461 A6XX_SP_TP_DEST_MSAA_CNTL(.samples = samples,
462 .msaa_disable = msaa_disable));
463
464 tu_cs_emit_regs(cs,
465 A6XX_GRAS_RAS_MSAA_CNTL(samples),
466 A6XX_GRAS_DEST_MSAA_CNTL(.samples = samples,
467 .msaa_disable = msaa_disable));
468
469 tu_cs_emit_regs(cs,
470 A6XX_RB_RAS_MSAA_CNTL(samples),
471 A6XX_RB_DEST_MSAA_CNTL(.samples = samples,
472 .msaa_disable = msaa_disable));
473
474 tu_cs_emit_regs(cs,
475 A6XX_RB_MSAA_CNTL(samples));
476 }
477
478 static void
479 tu6_emit_bin_size(struct tu_cs *cs,
480 uint32_t bin_w, uint32_t bin_h, uint32_t flags)
481 {
482 tu_cs_emit_regs(cs,
483 A6XX_GRAS_BIN_CONTROL(.binw = bin_w,
484 .binh = bin_h,
485 .dword = flags));
486
487 tu_cs_emit_regs(cs,
488 A6XX_RB_BIN_CONTROL(.binw = bin_w,
489 .binh = bin_h,
490 .dword = flags));
491
492 /* no flag for RB_BIN_CONTROL2... */
493 tu_cs_emit_regs(cs,
494 A6XX_RB_BIN_CONTROL2(.binw = bin_w,
495 .binh = bin_h));
496 }
497
498 static void
499 tu6_emit_render_cntl(struct tu_cmd_buffer *cmd,
500 const struct tu_subpass *subpass,
501 struct tu_cs *cs,
502 bool binning)
503 {
504 const struct tu_framebuffer *fb = cmd->state.framebuffer;
505 uint32_t cntl = 0;
506 cntl |= A6XX_RB_RENDER_CNTL_UNK4;
507 if (binning) {
508 cntl |= A6XX_RB_RENDER_CNTL_BINNING;
509 } else {
510 uint32_t mrts_ubwc_enable = 0;
511 for (uint32_t i = 0; i < subpass->color_count; ++i) {
512 uint32_t a = subpass->color_attachments[i].attachment;
513 if (a == VK_ATTACHMENT_UNUSED)
514 continue;
515
516 const struct tu_image_view *iview = fb->attachments[a].attachment;
517 if (iview->ubwc_enabled)
518 mrts_ubwc_enable |= 1 << i;
519 }
520
521 cntl |= A6XX_RB_RENDER_CNTL_FLAG_MRTS(mrts_ubwc_enable);
522
523 const uint32_t a = subpass->depth_stencil_attachment.attachment;
524 if (a != VK_ATTACHMENT_UNUSED) {
525 const struct tu_image_view *iview = fb->attachments[a].attachment;
526 if (iview->ubwc_enabled)
527 cntl |= A6XX_RB_RENDER_CNTL_FLAG_DEPTH;
528 }
529
530 /* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs
531 * in order to set it correctly for the different subpasses. However,
532 * that means the packets we're emitting also happen during binning. So
533 * we need to guard the write on !BINNING at CP execution time.
534 */
535 tu_cs_reserve(cs, 3 + 4);
536 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
537 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
538 CP_COND_REG_EXEC_0_GMEM | CP_COND_REG_EXEC_0_SYSMEM);
539 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(4));
540 }
541
542 tu_cs_emit_pkt7(cs, CP_REG_WRITE, 3);
543 tu_cs_emit(cs, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL));
544 tu_cs_emit(cs, REG_A6XX_RB_RENDER_CNTL);
545 tu_cs_emit(cs, cntl);
546 }
547
548 static void
549 tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
550 {
551 const VkRect2D *render_area = &cmd->state.tiling_config.render_area;
552 uint32_t x1 = render_area->offset.x;
553 uint32_t y1 = render_area->offset.y;
554 uint32_t x2 = x1 + render_area->extent.width - 1;
555 uint32_t y2 = y1 + render_area->extent.height - 1;
556
557 if (align) {
558 x1 = x1 & ~(GMEM_ALIGN_W - 1);
559 y1 = y1 & ~(GMEM_ALIGN_H - 1);
560 x2 = ALIGN_POT(x2 + 1, GMEM_ALIGN_W) - 1;
561 y2 = ALIGN_POT(y2 + 1, GMEM_ALIGN_H) - 1;
562 }
563
564 tu_cs_emit_regs(cs,
565 A6XX_RB_BLIT_SCISSOR_TL(.x = x1, .y = y1),
566 A6XX_RB_BLIT_SCISSOR_BR(.x = x2, .y = y2));
567 }
568
569 void
570 tu6_emit_window_scissor(struct tu_cs *cs,
571 uint32_t x1,
572 uint32_t y1,
573 uint32_t x2,
574 uint32_t y2)
575 {
576 tu_cs_emit_regs(cs,
577 A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x = x1, .y = y1),
578 A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x = x2, .y = y2));
579
580 tu_cs_emit_regs(cs,
581 A6XX_GRAS_RESOLVE_CNTL_1(.x = x1, .y = y1),
582 A6XX_GRAS_RESOLVE_CNTL_2(.x = x2, .y = y2));
583 }
584
585 void
586 tu6_emit_window_offset(struct tu_cs *cs, uint32_t x1, uint32_t y1)
587 {
588 tu_cs_emit_regs(cs,
589 A6XX_RB_WINDOW_OFFSET(.x = x1, .y = y1));
590
591 tu_cs_emit_regs(cs,
592 A6XX_RB_WINDOW_OFFSET2(.x = x1, .y = y1));
593
594 tu_cs_emit_regs(cs,
595 A6XX_SP_WINDOW_OFFSET(.x = x1, .y = y1));
596
597 tu_cs_emit_regs(cs,
598 A6XX_SP_TP_WINDOW_OFFSET(.x = x1, .y = y1));
599 }
600
601 static bool
602 use_hw_binning(struct tu_cmd_buffer *cmd)
603 {
604 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
605
606 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_NOBIN))
607 return false;
608
609 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN))
610 return true;
611
612 return (tiling->tile_count.width * tiling->tile_count.height) > 2;
613 }
614
615 static bool
616 use_sysmem_rendering(struct tu_cmd_buffer *cmd)
617 {
618 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_SYSMEM))
619 return true;
620
621 /* can't fit attachments into gmem */
622 if (!cmd->state.pass->gmem_pixels)
623 return true;
624
625 if (cmd->state.framebuffer->layers > 1)
626 return true;
627
628 return cmd->state.tiling_config.force_sysmem;
629 }
630
631 static void
632 tu6_emit_tile_select(struct tu_cmd_buffer *cmd,
633 struct tu_cs *cs,
634 const struct tu_tile *tile)
635 {
636 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
637 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_YIELD));
638
639 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
640 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM));
641
642 const uint32_t x1 = tile->begin.x;
643 const uint32_t y1 = tile->begin.y;
644 const uint32_t x2 = tile->end.x - 1;
645 const uint32_t y2 = tile->end.y - 1;
646 tu6_emit_window_scissor(cs, x1, y1, x2, y2);
647 tu6_emit_window_offset(cs, x1, y1);
648
649 tu_cs_emit_regs(cs,
650 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
651
652 if (use_hw_binning(cmd)) {
653 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
654
655 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
656 tu_cs_emit(cs, 0x0);
657
658 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
659 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
660 A6XX_CP_REG_TEST_0_BIT(0) |
661 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
662
663 tu_cs_reserve(cs, 3 + 11);
664 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
665 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
666 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(11));
667
668 /* if (no overflow) */ {
669 tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5, 7);
670 tu_cs_emit(cs, cmd->state.tiling_config.pipe_sizes[tile->pipe] |
671 CP_SET_BIN_DATA5_0_VSC_N(tile->slot));
672 tu_cs_emit_qw(cs, cmd->vsc_data.iova + tile->pipe * cmd->vsc_data_pitch);
673 tu_cs_emit_qw(cs, cmd->vsc_data.iova + (tile->pipe * 4) + (32 * cmd->vsc_data_pitch));
674 tu_cs_emit_qw(cs, cmd->vsc_data2.iova + (tile->pipe * cmd->vsc_data2_pitch));
675
676 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
677 tu_cs_emit(cs, 0x0);
678
679 /* use a NOP packet to skip over the 'else' side: */
680 tu_cs_emit_pkt7(cs, CP_NOP, 2);
681 } /* else */ {
682 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
683 tu_cs_emit(cs, 0x1);
684 }
685
686 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
687 tu_cs_emit(cs, 0x0);
688
689 tu_cs_emit_regs(cs,
690 A6XX_RB_UNKNOWN_8804(0));
691
692 tu_cs_emit_regs(cs,
693 A6XX_SP_TP_UNKNOWN_B304(0));
694
695 tu_cs_emit_regs(cs,
696 A6XX_GRAS_UNKNOWN_80A4(0));
697 } else {
698 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
699 tu_cs_emit(cs, 0x1);
700
701 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
702 tu_cs_emit(cs, 0x0);
703 }
704 }
705
706 static void
707 tu6_emit_sysmem_resolve(struct tu_cmd_buffer *cmd,
708 struct tu_cs *cs,
709 uint32_t a,
710 uint32_t gmem_a)
711 {
712 const struct tu_framebuffer *fb = cmd->state.framebuffer;
713 struct tu_image_view *dst = fb->attachments[a].attachment;
714 struct tu_image_view *src = fb->attachments[gmem_a].attachment;
715
716 tu_resolve_sysmem(cmd, cs, src, dst, fb->layers, &cmd->state.tiling_config.render_area);
717 }
718
719 static void
720 tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
721 {
722 const struct tu_render_pass *pass = cmd->state.pass;
723 const struct tu_subpass *subpass = &pass->subpasses[pass->subpass_count-1];
724
725 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
726 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
727 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
728 CP_SET_DRAW_STATE__0_GROUP_ID(0));
729 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
730 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
731
732 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
733 tu_cs_emit(cs, 0x0);
734
735 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
736 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE));
737
738 tu6_emit_blit_scissor(cmd, cs, true);
739
740 for (uint32_t a = 0; a < pass->attachment_count; ++a) {
741 if (pass->attachments[a].gmem_offset >= 0)
742 tu_store_gmem_attachment(cmd, cs, a, a);
743 }
744
745 if (subpass->resolve_attachments) {
746 for (unsigned i = 0; i < subpass->color_count; i++) {
747 uint32_t a = subpass->resolve_attachments[i].attachment;
748 if (a != VK_ATTACHMENT_UNUSED)
749 tu_store_gmem_attachment(cmd, cs, a,
750 subpass->color_attachments[i].attachment);
751 }
752 }
753 }
754
755 static void
756 tu6_emit_restart_index(struct tu_cs *cs, uint32_t restart_index)
757 {
758 tu_cs_emit_regs(cs,
759 A6XX_PC_RESTART_INDEX(restart_index));
760 }
761
762 static void
763 tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
764 {
765 const struct tu_physical_device *phys_dev = cmd->device->physical_device;
766
767 tu6_emit_cache_flush(cmd, cs);
768
769 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 0xfffff);
770
771 tu_cs_emit_regs(cs,
772 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
773 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
774 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE04, 0x8);
775 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE00, 0);
776 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE0F, 0x3f);
777 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B605, 0x44);
778 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B600, 0x100000);
779 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
780 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
781
782 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9600, 0);
783 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8600, 0x880);
784 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE04, 0);
785 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE03, 0x00000410);
786 tu_cs_emit_write_reg(cs, REG_A6XX_SP_IBO_COUNT, 0);
787 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B182, 0);
788 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BB11, 0);
789 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000);
790 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF, 4);
791 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, 0x0);
792 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A982, 0);
793 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A9A8, 0);
794 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AB00, 0x5);
795 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_GS_SIV_CNTL, 0x0000ffff);
796
797 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX);
798 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
799 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x1f);
800
801 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SRGB_CNTL, 0);
802
803 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8110, 0);
804
805 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL0, 0x401);
806 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL1, 0);
807 tu_cs_emit_write_reg(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 0);
808 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8818, 0);
809 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8819, 0);
810 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881A, 0);
811 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881B, 0);
812 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881C, 0);
813 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881D, 0);
814 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881E, 0);
815 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_88F0, 0);
816
817 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
818 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9107, 0);
819
820 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236, 1);
821 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0);
822
823 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_SO_OVERRIDE,
824 A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
825
826 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9801, 0);
827 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0);
828 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9980, 0);
829 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9990, 0);
830
831 tu_cs_emit_write_reg(cs, REG_A6XX_PC_PRIMITIVE_CNTL_6, 0);
832 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B07, 0);
833
834 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A81B, 0);
835
836 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B183, 0);
837
838 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8099, 0);
839 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_809B, 0);
840 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A0, 2);
841 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80AF, 0);
842 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9210, 0);
843 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9211, 0);
844 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9602, 0);
845 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9981, 0x3);
846 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9E72, 0);
847 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9108, 0x3);
848 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B304, 0);
849 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B309, 0x000000a2);
850 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8804, 0);
851 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A4, 0);
852 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A5, 0);
853 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A6, 0);
854 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8805, 0);
855 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8806, 0);
856 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8878, 0);
857 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8879, 0);
858 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc);
859
860 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000);
861
862 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
863
864 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x0000001f);
865
866 /* we don't use this yet.. probably best to disable.. */
867 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
868 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
869 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
870 CP_SET_DRAW_STATE__0_GROUP_ID(0));
871 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
872 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
873
874 /* Set not to use streamout by default, */
875 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4);
876 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
877 tu_cs_emit(cs, 0);
878 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
879 tu_cs_emit(cs, 0);
880
881 tu_cs_emit_regs(cs,
882 A6XX_SP_HS_CTRL_REG0(0));
883
884 tu_cs_emit_regs(cs,
885 A6XX_SP_GS_CTRL_REG0(0));
886
887 tu_cs_emit_regs(cs,
888 A6XX_GRAS_LRZ_CNTL(0));
889
890 tu_cs_emit_regs(cs,
891 A6XX_RB_LRZ_CNTL(0));
892
893 tu_cs_emit_regs(cs,
894 A6XX_SP_TP_BORDER_COLOR_BASE_ADDR(.bo = &cmd->device->border_color));
895 tu_cs_emit_regs(cs,
896 A6XX_SP_PS_TP_BORDER_COLOR_BASE_ADDR(.bo = &cmd->device->border_color));
897
898 tu_cs_sanity_check(cs);
899 }
900
901 static void
902 tu6_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
903 {
904 unsigned seqno;
905
906 seqno = tu6_emit_event_write(cmd, cs, RB_DONE_TS, true);
907
908 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
909 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
910 CP_WAIT_REG_MEM_0_POLL_MEMORY);
911 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
912 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(seqno));
913 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0));
914 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(16));
915
916 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
917
918 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_GTE, 4);
919 tu_cs_emit(cs, CP_WAIT_MEM_GTE_0_RESERVED(0));
920 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
921 tu_cs_emit(cs, CP_WAIT_MEM_GTE_3_REF(seqno));
922 }
923
924 static void
925 update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
926 {
927 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
928
929 tu_cs_emit_regs(cs,
930 A6XX_VSC_BIN_SIZE(.width = tiling->tile0.extent.width,
931 .height = tiling->tile0.extent.height),
932 A6XX_VSC_SIZE_ADDRESS(.bo = &cmd->vsc_data,
933 .bo_offset = 32 * cmd->vsc_data_pitch));
934
935 tu_cs_emit_regs(cs,
936 A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width,
937 .ny = tiling->tile_count.height));
938
939 tu_cs_emit_pkt4(cs, REG_A6XX_VSC_PIPE_CONFIG_REG(0), 32);
940 for (unsigned i = 0; i < 32; i++)
941 tu_cs_emit(cs, tiling->pipe_config[i]);
942
943 tu_cs_emit_regs(cs,
944 A6XX_VSC_PIPE_DATA2_ADDRESS(.bo = &cmd->vsc_data2),
945 A6XX_VSC_PIPE_DATA2_PITCH(cmd->vsc_data2_pitch),
946 A6XX_VSC_PIPE_DATA2_ARRAY_PITCH(cmd->vsc_data2.size));
947
948 tu_cs_emit_regs(cs,
949 A6XX_VSC_PIPE_DATA_ADDRESS(.bo = &cmd->vsc_data),
950 A6XX_VSC_PIPE_DATA_PITCH(cmd->vsc_data_pitch),
951 A6XX_VSC_PIPE_DATA_ARRAY_PITCH(cmd->vsc_data.size));
952 }
953
954 static void
955 emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
956 {
957 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
958 const uint32_t used_pipe_count =
959 tiling->pipe_count.width * tiling->pipe_count.height;
960
961 /* Clear vsc_scratch: */
962 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
963 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
964 tu_cs_emit(cs, 0x0);
965
966 /* Check for overflow, write vsc_scratch if detected: */
967 for (int i = 0; i < used_pipe_count; i++) {
968 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
969 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
970 CP_COND_WRITE5_0_WRITE_MEMORY);
971 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE_REG(i)));
972 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
973 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data_pitch));
974 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
975 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
976 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(1 + cmd->vsc_data_pitch));
977
978 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
979 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
980 CP_COND_WRITE5_0_WRITE_MEMORY);
981 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE2_REG(i)));
982 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
983 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data2_pitch));
984 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
985 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
986 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(3 + cmd->vsc_data2_pitch));
987 }
988
989 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
990
991 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
992
993 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
994 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(OVERFLOW_FLAG_REG) |
995 CP_MEM_TO_REG_0_CNT(1 - 1));
996 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
997
998 /*
999 * This is a bit awkward, we really want a way to invert the
1000 * CP_REG_TEST/CP_COND_REG_EXEC logic, so that we can conditionally
1001 * execute cmds to use hwbinning when a bit is *not* set. This
1002 * dance is to invert OVERFLOW_FLAG_REG
1003 *
1004 * A CP_NOP packet is used to skip executing the 'else' clause
1005 * if (b0 set)..
1006 */
1007
1008 /* b0 will be set if VSC_DATA or VSC_DATA2 overflow: */
1009 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1010 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1011 A6XX_CP_REG_TEST_0_BIT(0) |
1012 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1013
1014 tu_cs_reserve(cs, 3 + 7);
1015 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1016 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1017 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(7));
1018
1019 /* if (b0 set) */ {
1020 /*
1021 * On overflow, mirror the value to control->vsc_overflow
1022 * which CPU is checking to detect overflow (see
1023 * check_vsc_overflow())
1024 */
1025 tu_cs_emit_pkt7(cs, CP_REG_TO_MEM, 3);
1026 tu_cs_emit(cs, CP_REG_TO_MEM_0_REG(OVERFLOW_FLAG_REG) |
1027 CP_REG_TO_MEM_0_CNT(0));
1028 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_overflow));
1029
1030 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1031 tu_cs_emit(cs, 0x0);
1032
1033 tu_cs_emit_pkt7(cs, CP_NOP, 2); /* skip 'else' when 'if' is taken */
1034 } /* else */ {
1035 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1036 tu_cs_emit(cs, 0x1);
1037 }
1038 }
1039
1040 static void
1041 tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1042 {
1043 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1044 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1045
1046 uint32_t x1 = tiling->tile0.offset.x;
1047 uint32_t y1 = tiling->tile0.offset.y;
1048 uint32_t x2 = tiling->render_area.offset.x + tiling->render_area.extent.width - 1;
1049 uint32_t y2 = tiling->render_area.offset.y + tiling->render_area.extent.height - 1;
1050
1051 tu6_emit_window_scissor(cs, x1, y1, x2, y2);
1052
1053 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1054 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING));
1055
1056 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1057 tu_cs_emit(cs, 0x1);
1058
1059 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1060 tu_cs_emit(cs, 0x1);
1061
1062 tu_cs_emit_wfi(cs);
1063
1064 tu_cs_emit_regs(cs,
1065 A6XX_VFD_MODE_CNTL(.binning_pass = true));
1066
1067 update_vsc_pipe(cmd, cs);
1068
1069 tu_cs_emit_regs(cs,
1070 A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1071
1072 tu_cs_emit_regs(cs,
1073 A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1074
1075 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1076 tu_cs_emit(cs, UNK_2C);
1077
1078 tu_cs_emit_regs(cs,
1079 A6XX_RB_WINDOW_OFFSET(.x = 0, .y = 0));
1080
1081 tu_cs_emit_regs(cs,
1082 A6XX_SP_TP_WINDOW_OFFSET(.x = 0, .y = 0));
1083
1084 /* emit IB to binning drawcmds: */
1085 tu_cs_emit_call(cs, &cmd->draw_cs);
1086
1087 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1088 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1089 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1090 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1091 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1092 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1093
1094 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1095 tu_cs_emit(cs, UNK_2D);
1096
1097 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1098 tu6_cache_flush(cmd, cs);
1099
1100 tu_cs_emit_wfi(cs);
1101
1102 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1103
1104 emit_vsc_overflow_test(cmd, cs);
1105
1106 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1107 tu_cs_emit(cs, 0x0);
1108
1109 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1110 tu_cs_emit(cs, 0x0);
1111
1112 cmd->wait_for_idle = false;
1113 }
1114
1115 static void
1116 tu_emit_load_clear(struct tu_cmd_buffer *cmd,
1117 const VkRenderPassBeginInfo *info)
1118 {
1119 struct tu_cs *cs = &cmd->draw_cs;
1120
1121 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
1122
1123 tu6_emit_blit_scissor(cmd, cs, true);
1124
1125 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1126 tu_load_gmem_attachment(cmd, cs, i);
1127
1128 tu6_emit_blit_scissor(cmd, cs, false);
1129
1130 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1131 tu_clear_gmem_attachment(cmd, cs, i, info);
1132
1133 tu_cond_exec_end(cs);
1134
1135 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
1136
1137 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1138 tu_clear_sysmem_attachment(cmd, cs, i, info);
1139
1140 tu_cond_exec_end(cs);
1141 }
1142
1143 static void
1144 tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1145 const struct VkRect2D *renderArea)
1146 {
1147 const struct tu_physical_device *phys_dev = cmd->device->physical_device;
1148 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1149
1150 assert(fb->width > 0 && fb->height > 0);
1151 tu6_emit_window_scissor(cs, 0, 0, fb->width - 1, fb->height - 1);
1152 tu6_emit_window_offset(cs, 0, 0);
1153
1154 tu6_emit_bin_size(cs, 0, 0, 0xc00000); /* 0xc00000 = BYPASS? */
1155
1156 tu6_emit_lrz_flush(cmd, cs);
1157
1158 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1159 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS));
1160
1161 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1162 tu_cs_emit(cs, 0x0);
1163
1164 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1165 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1166 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1167
1168 tu6_emit_wfi(cmd, cs);
1169 tu_cs_emit_regs(cs,
1170 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
1171
1172 /* enable stream-out, with sysmem there is only one pass: */
1173 tu_cs_emit_regs(cs,
1174 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
1175
1176 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1177 tu_cs_emit(cs, 0x1);
1178
1179 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1180 tu_cs_emit(cs, 0x0);
1181
1182 tu_cs_sanity_check(cs);
1183 }
1184
1185 static void
1186 tu6_sysmem_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1187 {
1188 /* Do any resolves of the last subpass. These are handled in the
1189 * tile_store_ib in the gmem path.
1190 */
1191 const struct tu_subpass *subpass = cmd->state.subpass;
1192 if (subpass->resolve_attachments) {
1193 for (unsigned i = 0; i < subpass->color_count; i++) {
1194 uint32_t a = subpass->resolve_attachments[i].attachment;
1195 if (a != VK_ATTACHMENT_UNUSED)
1196 tu6_emit_sysmem_resolve(cmd, cs, a,
1197 subpass->color_attachments[i].attachment);
1198 }
1199 }
1200
1201 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1202
1203 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1204 tu_cs_emit(cs, 0x0);
1205
1206 tu6_emit_lrz_flush(cmd, cs);
1207
1208 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1209 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1210
1211 tu_cs_sanity_check(cs);
1212 }
1213
1214
1215 static void
1216 tu6_tile_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1217 {
1218 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1219
1220 tu6_emit_lrz_flush(cmd, cs);
1221
1222 /* lrz clear? */
1223
1224 tu6_emit_cache_flush(cmd, cs);
1225
1226 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1227 tu_cs_emit(cs, 0x0);
1228
1229 /* TODO: flushing with barriers instead of blindly always flushing */
1230 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1231 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1232 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1233 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1234
1235 tu_cs_emit_wfi(cs);
1236 tu_cs_emit_regs(cs,
1237 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_gmem, .gmem = 1));
1238
1239 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1240 if (use_hw_binning(cmd)) {
1241 /* enable stream-out during binning pass: */
1242 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=false));
1243
1244 tu6_emit_bin_size(cs,
1245 tiling->tile0.extent.width,
1246 tiling->tile0.extent.height,
1247 A6XX_RB_BIN_CONTROL_BINNING_PASS | 0x6000000);
1248
1249 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, true);
1250
1251 tu6_emit_binning_pass(cmd, cs);
1252
1253 /* and disable stream-out for draw pass: */
1254 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=true));
1255
1256 tu6_emit_bin_size(cs,
1257 tiling->tile0.extent.width,
1258 tiling->tile0.extent.height,
1259 A6XX_RB_BIN_CONTROL_USE_VIZ | 0x6000000);
1260
1261 tu_cs_emit_regs(cs,
1262 A6XX_VFD_MODE_CNTL(0));
1263
1264 tu_cs_emit_regs(cs, A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1265
1266 tu_cs_emit_regs(cs, A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1267
1268 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1269 tu_cs_emit(cs, 0x1);
1270 } else {
1271 /* no binning pass, so enable stream-out for draw pass:: */
1272 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=false));
1273
1274 tu6_emit_bin_size(cs,
1275 tiling->tile0.extent.width,
1276 tiling->tile0.extent.height,
1277 0x6000000);
1278 }
1279
1280 tu_cs_sanity_check(cs);
1281 }
1282
1283 static void
1284 tu6_render_tile(struct tu_cmd_buffer *cmd,
1285 struct tu_cs *cs,
1286 const struct tu_tile *tile)
1287 {
1288 tu6_emit_tile_select(cmd, cs, tile);
1289
1290 tu_cs_emit_call(cs, &cmd->draw_cs);
1291 cmd->wait_for_idle = true;
1292
1293 if (use_hw_binning(cmd)) {
1294 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1295 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1296 A6XX_CP_REG_TEST_0_BIT(0) |
1297 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1298
1299 tu_cs_reserve(cs, 3 + 2);
1300 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1301 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1302 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(2));
1303
1304 /* if (no overflow) */ {
1305 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1306 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_ENDVIS));
1307 }
1308 }
1309
1310 tu_cs_emit_ib(cs, &cmd->state.tile_store_ib);
1311
1312 tu_cs_sanity_check(cs);
1313 }
1314
1315 static void
1316 tu6_tile_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1317 {
1318 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1319
1320 tu_cs_emit_regs(cs,
1321 A6XX_GRAS_LRZ_CNTL(0));
1322
1323 tu6_emit_lrz_flush(cmd, cs);
1324
1325 tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1326
1327 tu_cs_sanity_check(cs);
1328 }
1329
1330 static void
1331 tu_cmd_render_tiles(struct tu_cmd_buffer *cmd)
1332 {
1333 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1334
1335 tu6_tile_render_begin(cmd, &cmd->cs);
1336
1337 for (uint32_t y = 0; y < tiling->tile_count.height; y++) {
1338 for (uint32_t x = 0; x < tiling->tile_count.width; x++) {
1339 struct tu_tile tile;
1340 tu_tiling_config_get_tile(tiling, cmd->device, x, y, &tile);
1341 tu6_render_tile(cmd, &cmd->cs, &tile);
1342 }
1343 }
1344
1345 tu6_tile_render_end(cmd, &cmd->cs);
1346 }
1347
1348 static void
1349 tu_cmd_render_sysmem(struct tu_cmd_buffer *cmd)
1350 {
1351 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1352
1353 tu6_sysmem_render_begin(cmd, &cmd->cs, &tiling->render_area);
1354
1355 tu_cs_emit_call(&cmd->cs, &cmd->draw_cs);
1356 cmd->wait_for_idle = true;
1357
1358 tu6_sysmem_render_end(cmd, &cmd->cs);
1359 }
1360
1361 static void
1362 tu_cmd_prepare_tile_store_ib(struct tu_cmd_buffer *cmd)
1363 {
1364 const uint32_t tile_store_space = 11 + (35 * 2) * cmd->state.pass->attachment_count;
1365 struct tu_cs sub_cs;
1366
1367 VkResult result =
1368 tu_cs_begin_sub_stream(&cmd->sub_cs, tile_store_space, &sub_cs);
1369 if (result != VK_SUCCESS) {
1370 cmd->record_result = result;
1371 return;
1372 }
1373
1374 /* emit to tile-store sub_cs */
1375 tu6_emit_tile_store(cmd, &sub_cs);
1376
1377 cmd->state.tile_store_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1378 }
1379
1380 static void
1381 tu_cmd_update_tiling_config(struct tu_cmd_buffer *cmd,
1382 const VkRect2D *render_area)
1383 {
1384 const struct tu_device *dev = cmd->device;
1385 struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1386
1387 tiling->render_area = *render_area;
1388 tiling->force_sysmem = false;
1389
1390 tu_tiling_config_update_tile_layout(tiling, dev, cmd->state.pass->gmem_pixels);
1391 tu_tiling_config_update_pipe_layout(tiling, dev);
1392 tu_tiling_config_update_pipes(tiling, dev);
1393 }
1394
1395 const struct tu_dynamic_state default_dynamic_state = {
1396 .viewport =
1397 {
1398 .count = 0,
1399 },
1400 .scissor =
1401 {
1402 .count = 0,
1403 },
1404 .line_width = 1.0f,
1405 .depth_bias =
1406 {
1407 .bias = 0.0f,
1408 .clamp = 0.0f,
1409 .slope = 0.0f,
1410 },
1411 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
1412 .depth_bounds =
1413 {
1414 .min = 0.0f,
1415 .max = 1.0f,
1416 },
1417 .stencil_compare_mask =
1418 {
1419 .front = ~0u,
1420 .back = ~0u,
1421 },
1422 .stencil_write_mask =
1423 {
1424 .front = ~0u,
1425 .back = ~0u,
1426 },
1427 .stencil_reference =
1428 {
1429 .front = 0u,
1430 .back = 0u,
1431 },
1432 };
1433
1434 static void UNUSED /* FINISHME */
1435 tu_bind_dynamic_state(struct tu_cmd_buffer *cmd_buffer,
1436 const struct tu_dynamic_state *src)
1437 {
1438 struct tu_dynamic_state *dest = &cmd_buffer->state.dynamic;
1439 uint32_t copy_mask = src->mask;
1440 uint32_t dest_mask = 0;
1441
1442 tu_use_args(cmd_buffer); /* FINISHME */
1443
1444 /* Make sure to copy the number of viewports/scissors because they can
1445 * only be specified at pipeline creation time.
1446 */
1447 dest->viewport.count = src->viewport.count;
1448 dest->scissor.count = src->scissor.count;
1449 dest->discard_rectangle.count = src->discard_rectangle.count;
1450
1451 if (copy_mask & TU_DYNAMIC_VIEWPORT) {
1452 if (memcmp(&dest->viewport.viewports, &src->viewport.viewports,
1453 src->viewport.count * sizeof(VkViewport))) {
1454 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
1455 src->viewport.count);
1456 dest_mask |= TU_DYNAMIC_VIEWPORT;
1457 }
1458 }
1459
1460 if (copy_mask & TU_DYNAMIC_SCISSOR) {
1461 if (memcmp(&dest->scissor.scissors, &src->scissor.scissors,
1462 src->scissor.count * sizeof(VkRect2D))) {
1463 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
1464 src->scissor.count);
1465 dest_mask |= TU_DYNAMIC_SCISSOR;
1466 }
1467 }
1468
1469 if (copy_mask & TU_DYNAMIC_LINE_WIDTH) {
1470 if (dest->line_width != src->line_width) {
1471 dest->line_width = src->line_width;
1472 dest_mask |= TU_DYNAMIC_LINE_WIDTH;
1473 }
1474 }
1475
1476 if (copy_mask & TU_DYNAMIC_DEPTH_BIAS) {
1477 if (memcmp(&dest->depth_bias, &src->depth_bias,
1478 sizeof(src->depth_bias))) {
1479 dest->depth_bias = src->depth_bias;
1480 dest_mask |= TU_DYNAMIC_DEPTH_BIAS;
1481 }
1482 }
1483
1484 if (copy_mask & TU_DYNAMIC_BLEND_CONSTANTS) {
1485 if (memcmp(&dest->blend_constants, &src->blend_constants,
1486 sizeof(src->blend_constants))) {
1487 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
1488 dest_mask |= TU_DYNAMIC_BLEND_CONSTANTS;
1489 }
1490 }
1491
1492 if (copy_mask & TU_DYNAMIC_DEPTH_BOUNDS) {
1493 if (memcmp(&dest->depth_bounds, &src->depth_bounds,
1494 sizeof(src->depth_bounds))) {
1495 dest->depth_bounds = src->depth_bounds;
1496 dest_mask |= TU_DYNAMIC_DEPTH_BOUNDS;
1497 }
1498 }
1499
1500 if (copy_mask & TU_DYNAMIC_STENCIL_COMPARE_MASK) {
1501 if (memcmp(&dest->stencil_compare_mask, &src->stencil_compare_mask,
1502 sizeof(src->stencil_compare_mask))) {
1503 dest->stencil_compare_mask = src->stencil_compare_mask;
1504 dest_mask |= TU_DYNAMIC_STENCIL_COMPARE_MASK;
1505 }
1506 }
1507
1508 if (copy_mask & TU_DYNAMIC_STENCIL_WRITE_MASK) {
1509 if (memcmp(&dest->stencil_write_mask, &src->stencil_write_mask,
1510 sizeof(src->stencil_write_mask))) {
1511 dest->stencil_write_mask = src->stencil_write_mask;
1512 dest_mask |= TU_DYNAMIC_STENCIL_WRITE_MASK;
1513 }
1514 }
1515
1516 if (copy_mask & TU_DYNAMIC_STENCIL_REFERENCE) {
1517 if (memcmp(&dest->stencil_reference, &src->stencil_reference,
1518 sizeof(src->stencil_reference))) {
1519 dest->stencil_reference = src->stencil_reference;
1520 dest_mask |= TU_DYNAMIC_STENCIL_REFERENCE;
1521 }
1522 }
1523
1524 if (copy_mask & TU_DYNAMIC_DISCARD_RECTANGLE) {
1525 if (memcmp(&dest->discard_rectangle.rectangles,
1526 &src->discard_rectangle.rectangles,
1527 src->discard_rectangle.count * sizeof(VkRect2D))) {
1528 typed_memcpy(dest->discard_rectangle.rectangles,
1529 src->discard_rectangle.rectangles,
1530 src->discard_rectangle.count);
1531 dest_mask |= TU_DYNAMIC_DISCARD_RECTANGLE;
1532 }
1533 }
1534 }
1535
1536 static VkResult
1537 tu_create_cmd_buffer(struct tu_device *device,
1538 struct tu_cmd_pool *pool,
1539 VkCommandBufferLevel level,
1540 VkCommandBuffer *pCommandBuffer)
1541 {
1542 struct tu_cmd_buffer *cmd_buffer;
1543 cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8,
1544 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
1545 if (cmd_buffer == NULL)
1546 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
1547
1548 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1549 cmd_buffer->device = device;
1550 cmd_buffer->pool = pool;
1551 cmd_buffer->level = level;
1552
1553 if (pool) {
1554 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1555 cmd_buffer->queue_family_index = pool->queue_family_index;
1556
1557 } else {
1558 /* Init the pool_link so we can safely call list_del when we destroy
1559 * the command buffer
1560 */
1561 list_inithead(&cmd_buffer->pool_link);
1562 cmd_buffer->queue_family_index = TU_QUEUE_GENERAL;
1563 }
1564
1565 tu_bo_list_init(&cmd_buffer->bo_list);
1566 tu_cs_init(&cmd_buffer->cs, device, TU_CS_MODE_GROW, 4096);
1567 tu_cs_init(&cmd_buffer->draw_cs, device, TU_CS_MODE_GROW, 4096);
1568 tu_cs_init(&cmd_buffer->draw_epilogue_cs, device, TU_CS_MODE_GROW, 4096);
1569 tu_cs_init(&cmd_buffer->sub_cs, device, TU_CS_MODE_SUB_STREAM, 2048);
1570
1571 *pCommandBuffer = tu_cmd_buffer_to_handle(cmd_buffer);
1572
1573 list_inithead(&cmd_buffer->upload.list);
1574
1575 VkResult result = tu_bo_init_new(device, &cmd_buffer->scratch_bo, 0x1000);
1576 if (result != VK_SUCCESS)
1577 goto fail_scratch_bo;
1578
1579 /* TODO: resize on overflow */
1580 cmd_buffer->vsc_data_pitch = device->vsc_data_pitch;
1581 cmd_buffer->vsc_data2_pitch = device->vsc_data2_pitch;
1582 cmd_buffer->vsc_data = device->vsc_data;
1583 cmd_buffer->vsc_data2 = device->vsc_data2;
1584
1585 return VK_SUCCESS;
1586
1587 fail_scratch_bo:
1588 list_del(&cmd_buffer->pool_link);
1589 return result;
1590 }
1591
1592 static void
1593 tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer)
1594 {
1595 tu_bo_finish(cmd_buffer->device, &cmd_buffer->scratch_bo);
1596
1597 list_del(&cmd_buffer->pool_link);
1598
1599 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++)
1600 free(cmd_buffer->descriptors[i].push_set.set.mapped_ptr);
1601
1602 tu_cs_finish(&cmd_buffer->cs);
1603 tu_cs_finish(&cmd_buffer->draw_cs);
1604 tu_cs_finish(&cmd_buffer->draw_epilogue_cs);
1605 tu_cs_finish(&cmd_buffer->sub_cs);
1606
1607 tu_bo_list_destroy(&cmd_buffer->bo_list);
1608 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
1609 }
1610
1611 static VkResult
1612 tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer)
1613 {
1614 cmd_buffer->wait_for_idle = true;
1615
1616 cmd_buffer->record_result = VK_SUCCESS;
1617
1618 tu_bo_list_reset(&cmd_buffer->bo_list);
1619 tu_cs_reset(&cmd_buffer->cs);
1620 tu_cs_reset(&cmd_buffer->draw_cs);
1621 tu_cs_reset(&cmd_buffer->draw_epilogue_cs);
1622 tu_cs_reset(&cmd_buffer->sub_cs);
1623
1624 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) {
1625 cmd_buffer->descriptors[i].valid = 0;
1626 cmd_buffer->descriptors[i].push_dirty = false;
1627 }
1628
1629 cmd_buffer->status = TU_CMD_BUFFER_STATUS_INITIAL;
1630
1631 return cmd_buffer->record_result;
1632 }
1633
1634 VkResult
1635 tu_AllocateCommandBuffers(VkDevice _device,
1636 const VkCommandBufferAllocateInfo *pAllocateInfo,
1637 VkCommandBuffer *pCommandBuffers)
1638 {
1639 TU_FROM_HANDLE(tu_device, device, _device);
1640 TU_FROM_HANDLE(tu_cmd_pool, pool, pAllocateInfo->commandPool);
1641
1642 VkResult result = VK_SUCCESS;
1643 uint32_t i;
1644
1645 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
1646
1647 if (!list_is_empty(&pool->free_cmd_buffers)) {
1648 struct tu_cmd_buffer *cmd_buffer = list_first_entry(
1649 &pool->free_cmd_buffers, struct tu_cmd_buffer, pool_link);
1650
1651 list_del(&cmd_buffer->pool_link);
1652 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1653
1654 result = tu_reset_cmd_buffer(cmd_buffer);
1655 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1656 cmd_buffer->level = pAllocateInfo->level;
1657
1658 pCommandBuffers[i] = tu_cmd_buffer_to_handle(cmd_buffer);
1659 } else {
1660 result = tu_create_cmd_buffer(device, pool, pAllocateInfo->level,
1661 &pCommandBuffers[i]);
1662 }
1663 if (result != VK_SUCCESS)
1664 break;
1665 }
1666
1667 if (result != VK_SUCCESS) {
1668 tu_FreeCommandBuffers(_device, pAllocateInfo->commandPool, i,
1669 pCommandBuffers);
1670
1671 /* From the Vulkan 1.0.66 spec:
1672 *
1673 * "vkAllocateCommandBuffers can be used to create multiple
1674 * command buffers. If the creation of any of those command
1675 * buffers fails, the implementation must destroy all
1676 * successfully created command buffer objects from this
1677 * command, set all entries of the pCommandBuffers array to
1678 * NULL and return the error."
1679 */
1680 memset(pCommandBuffers, 0,
1681 sizeof(*pCommandBuffers) * pAllocateInfo->commandBufferCount);
1682 }
1683
1684 return result;
1685 }
1686
1687 void
1688 tu_FreeCommandBuffers(VkDevice device,
1689 VkCommandPool commandPool,
1690 uint32_t commandBufferCount,
1691 const VkCommandBuffer *pCommandBuffers)
1692 {
1693 for (uint32_t i = 0; i < commandBufferCount; i++) {
1694 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
1695
1696 if (cmd_buffer) {
1697 if (cmd_buffer->pool) {
1698 list_del(&cmd_buffer->pool_link);
1699 list_addtail(&cmd_buffer->pool_link,
1700 &cmd_buffer->pool->free_cmd_buffers);
1701 } else
1702 tu_cmd_buffer_destroy(cmd_buffer);
1703 }
1704 }
1705 }
1706
1707 VkResult
1708 tu_ResetCommandBuffer(VkCommandBuffer commandBuffer,
1709 VkCommandBufferResetFlags flags)
1710 {
1711 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1712 return tu_reset_cmd_buffer(cmd_buffer);
1713 }
1714
1715 VkResult
1716 tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
1717 const VkCommandBufferBeginInfo *pBeginInfo)
1718 {
1719 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1720 VkResult result = VK_SUCCESS;
1721
1722 if (cmd_buffer->status != TU_CMD_BUFFER_STATUS_INITIAL) {
1723 /* If the command buffer has already been resetted with
1724 * vkResetCommandBuffer, no need to do it again.
1725 */
1726 result = tu_reset_cmd_buffer(cmd_buffer);
1727 if (result != VK_SUCCESS)
1728 return result;
1729 }
1730
1731 memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
1732 cmd_buffer->usage_flags = pBeginInfo->flags;
1733
1734 tu_cs_begin(&cmd_buffer->cs);
1735 tu_cs_begin(&cmd_buffer->draw_cs);
1736 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
1737
1738 cmd_buffer->scratch_seqno = 0;
1739
1740 /* setup initial configuration into command buffer */
1741 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
1742 switch (cmd_buffer->queue_family_index) {
1743 case TU_QUEUE_GENERAL:
1744 tu6_init_hw(cmd_buffer, &cmd_buffer->cs);
1745 break;
1746 default:
1747 break;
1748 }
1749 } else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY &&
1750 (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) {
1751 assert(pBeginInfo->pInheritanceInfo);
1752 cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
1753 cmd_buffer->state.subpass = &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
1754 }
1755
1756 cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING;
1757
1758 return VK_SUCCESS;
1759 }
1760
1761 void
1762 tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
1763 uint32_t firstBinding,
1764 uint32_t bindingCount,
1765 const VkBuffer *pBuffers,
1766 const VkDeviceSize *pOffsets)
1767 {
1768 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1769
1770 assert(firstBinding + bindingCount <= MAX_VBS);
1771
1772 for (uint32_t i = 0; i < bindingCount; i++) {
1773 cmd->state.vb.buffers[firstBinding + i] =
1774 tu_buffer_from_handle(pBuffers[i]);
1775 cmd->state.vb.offsets[firstBinding + i] = pOffsets[i];
1776 }
1777
1778 /* VB states depend on VkPipelineVertexInputStateCreateInfo */
1779 cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
1780 }
1781
1782 void
1783 tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer,
1784 VkBuffer buffer,
1785 VkDeviceSize offset,
1786 VkIndexType indexType)
1787 {
1788 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1789 TU_FROM_HANDLE(tu_buffer, buf, buffer);
1790
1791 /* initialize/update the restart index */
1792 if (!cmd->state.index_buffer || cmd->state.index_type != indexType) {
1793 struct tu_cs *draw_cs = &cmd->draw_cs;
1794
1795 tu6_emit_restart_index(
1796 draw_cs, indexType == VK_INDEX_TYPE_UINT32 ? 0xffffffff : 0xffff);
1797
1798 tu_cs_sanity_check(draw_cs);
1799 }
1800
1801 /* track the BO */
1802 if (cmd->state.index_buffer != buf)
1803 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
1804
1805 cmd->state.index_buffer = buf;
1806 cmd->state.index_offset = offset;
1807 cmd->state.index_type = indexType;
1808 }
1809
1810 void
1811 tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,
1812 VkPipelineBindPoint pipelineBindPoint,
1813 VkPipelineLayout _layout,
1814 uint32_t firstSet,
1815 uint32_t descriptorSetCount,
1816 const VkDescriptorSet *pDescriptorSets,
1817 uint32_t dynamicOffsetCount,
1818 const uint32_t *pDynamicOffsets)
1819 {
1820 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1821 TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
1822 unsigned dyn_idx = 0;
1823
1824 struct tu_descriptor_state *descriptors_state =
1825 tu_get_descriptors_state(cmd_buffer, pipelineBindPoint);
1826
1827 for (unsigned i = 0; i < descriptorSetCount; ++i) {
1828 unsigned idx = i + firstSet;
1829 TU_FROM_HANDLE(tu_descriptor_set, set, pDescriptorSets[i]);
1830
1831 descriptors_state->sets[idx] = set;
1832 descriptors_state->valid |= (1u << idx);
1833
1834 /* Note: the actual input attachment indices come from the shader
1835 * itself, so we can't generate the patched versions of these until
1836 * draw time when both the pipeline and descriptors are bound and
1837 * we're inside the render pass.
1838 */
1839 unsigned dst_idx = layout->set[idx].input_attachment_start;
1840 memcpy(&descriptors_state->input_attachments[dst_idx * A6XX_TEX_CONST_DWORDS],
1841 set->dynamic_descriptors,
1842 set->layout->input_attachment_count * A6XX_TEX_CONST_DWORDS * 4);
1843
1844 for(unsigned j = 0; j < set->layout->dynamic_offset_count; ++j, ++dyn_idx) {
1845 /* Dynamic buffers come after input attachments in the descriptor set
1846 * itself, but due to how the Vulkan descriptor set binding works, we
1847 * have to put input attachments and dynamic buffers in separate
1848 * buffers in the descriptor_state and then combine them at draw
1849 * time. Binding a descriptor set only invalidates the descriptor
1850 * sets after it, but if we try to tightly pack the descriptors after
1851 * the input attachments then we could corrupt dynamic buffers in the
1852 * descriptor set before it, or we'd have to move all the dynamic
1853 * buffers over. We just put them into separate buffers to make
1854 * binding as well as the later patching of input attachments easy.
1855 */
1856 unsigned src_idx = j + set->layout->input_attachment_count;
1857 unsigned dst_idx = j + layout->set[idx].dynamic_offset_start;
1858 assert(dyn_idx < dynamicOffsetCount);
1859
1860 uint32_t *dst =
1861 &descriptors_state->dynamic_descriptors[dst_idx * A6XX_TEX_CONST_DWORDS];
1862 uint32_t *src =
1863 &set->dynamic_descriptors[src_idx * A6XX_TEX_CONST_DWORDS];
1864 uint32_t offset = pDynamicOffsets[dyn_idx];
1865
1866 /* Patch the storage/uniform descriptors right away. */
1867 if (layout->set[idx].layout->dynamic_ubo & (1 << j)) {
1868 /* Note: we can assume here that the addition won't roll over and
1869 * change the SIZE field.
1870 */
1871 uint64_t va = src[0] | ((uint64_t)src[1] << 32);
1872 va += offset;
1873 dst[0] = va;
1874 dst[1] = va >> 32;
1875 } else {
1876 memcpy(dst, src, A6XX_TEX_CONST_DWORDS * 4);
1877 /* Note: A6XX_IBO_5_DEPTH is always 0 */
1878 uint64_t va = dst[4] | ((uint64_t)dst[5] << 32);
1879 va += offset;
1880 dst[4] = va;
1881 dst[5] = va >> 32;
1882 }
1883 }
1884 }
1885
1886 if (pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE)
1887 cmd_buffer->state.dirty |= TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS;
1888 else
1889 cmd_buffer->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS;
1890 }
1891
1892 void tu_CmdBindTransformFeedbackBuffersEXT(VkCommandBuffer commandBuffer,
1893 uint32_t firstBinding,
1894 uint32_t bindingCount,
1895 const VkBuffer *pBuffers,
1896 const VkDeviceSize *pOffsets,
1897 const VkDeviceSize *pSizes)
1898 {
1899 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1900 assert(firstBinding + bindingCount <= IR3_MAX_SO_BUFFERS);
1901
1902 for (uint32_t i = 0; i < bindingCount; i++) {
1903 uint32_t idx = firstBinding + i;
1904 TU_FROM_HANDLE(tu_buffer, buf, pBuffers[i]);
1905
1906 if (pOffsets[i] != 0)
1907 cmd->state.streamout_reset |= 1 << idx;
1908
1909 cmd->state.streamout_buf.buffers[idx] = buf;
1910 cmd->state.streamout_buf.offsets[idx] = pOffsets[i];
1911 cmd->state.streamout_buf.sizes[idx] = pSizes[i];
1912
1913 cmd->state.streamout_enabled |= 1 << idx;
1914 }
1915
1916 cmd->state.dirty |= TU_CMD_DIRTY_STREAMOUT_BUFFERS;
1917 }
1918
1919 void tu_CmdBeginTransformFeedbackEXT(VkCommandBuffer commandBuffer,
1920 uint32_t firstCounterBuffer,
1921 uint32_t counterBufferCount,
1922 const VkBuffer *pCounterBuffers,
1923 const VkDeviceSize *pCounterBufferOffsets)
1924 {
1925 assert(firstCounterBuffer + counterBufferCount <= IR3_MAX_SO_BUFFERS);
1926 /* TODO do something with counter buffer? */
1927 }
1928
1929 void tu_CmdEndTransformFeedbackEXT(VkCommandBuffer commandBuffer,
1930 uint32_t firstCounterBuffer,
1931 uint32_t counterBufferCount,
1932 const VkBuffer *pCounterBuffers,
1933 const VkDeviceSize *pCounterBufferOffsets)
1934 {
1935 assert(firstCounterBuffer + counterBufferCount <= IR3_MAX_SO_BUFFERS);
1936 /* TODO do something with counter buffer? */
1937
1938 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1939 cmd->state.streamout_enabled = 0;
1940 }
1941
1942 void
1943 tu_CmdPushConstants(VkCommandBuffer commandBuffer,
1944 VkPipelineLayout layout,
1945 VkShaderStageFlags stageFlags,
1946 uint32_t offset,
1947 uint32_t size,
1948 const void *pValues)
1949 {
1950 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1951 memcpy((void*) cmd->push_constants + offset, pValues, size);
1952 cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS;
1953 }
1954
1955 VkResult
1956 tu_EndCommandBuffer(VkCommandBuffer commandBuffer)
1957 {
1958 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1959
1960 if (cmd_buffer->scratch_seqno) {
1961 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo,
1962 MSM_SUBMIT_BO_WRITE);
1963 }
1964
1965 if (cmd_buffer->use_vsc_data) {
1966 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data,
1967 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
1968 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data2,
1969 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
1970 }
1971
1972 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->device->border_color,
1973 MSM_SUBMIT_BO_READ);
1974
1975 for (uint32_t i = 0; i < cmd_buffer->draw_cs.bo_count; i++) {
1976 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_cs.bos[i],
1977 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1978 }
1979
1980 for (uint32_t i = 0; i < cmd_buffer->draw_epilogue_cs.bo_count; i++) {
1981 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_epilogue_cs.bos[i],
1982 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1983 }
1984
1985 for (uint32_t i = 0; i < cmd_buffer->sub_cs.bo_count; i++) {
1986 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->sub_cs.bos[i],
1987 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1988 }
1989
1990 tu_cs_end(&cmd_buffer->cs);
1991 tu_cs_end(&cmd_buffer->draw_cs);
1992 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
1993
1994 cmd_buffer->status = TU_CMD_BUFFER_STATUS_EXECUTABLE;
1995
1996 return cmd_buffer->record_result;
1997 }
1998
1999 void
2000 tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
2001 VkPipelineBindPoint pipelineBindPoint,
2002 VkPipeline _pipeline)
2003 {
2004 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2005 TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
2006
2007 switch (pipelineBindPoint) {
2008 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2009 cmd->state.pipeline = pipeline;
2010 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
2011 break;
2012 case VK_PIPELINE_BIND_POINT_COMPUTE:
2013 cmd->state.compute_pipeline = pipeline;
2014 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
2015 break;
2016 default:
2017 unreachable("unrecognized pipeline bind point");
2018 break;
2019 }
2020
2021 tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
2022 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2023 for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
2024 tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i],
2025 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2026 }
2027 }
2028
2029 void
2030 tu_CmdSetViewport(VkCommandBuffer commandBuffer,
2031 uint32_t firstViewport,
2032 uint32_t viewportCount,
2033 const VkViewport *pViewports)
2034 {
2035 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2036
2037 assert(firstViewport == 0 && viewportCount == 1);
2038 cmd->state.dynamic.viewport.viewports[0] = pViewports[0];
2039 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_VIEWPORT;
2040 }
2041
2042 void
2043 tu_CmdSetScissor(VkCommandBuffer commandBuffer,
2044 uint32_t firstScissor,
2045 uint32_t scissorCount,
2046 const VkRect2D *pScissors)
2047 {
2048 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2049
2050 assert(firstScissor == 0 && scissorCount == 1);
2051 cmd->state.dynamic.scissor.scissors[0] = pScissors[0];
2052 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_SCISSOR;
2053 }
2054
2055 void
2056 tu_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth)
2057 {
2058 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2059
2060 cmd->state.dynamic.line_width = lineWidth;
2061
2062 /* line width depends on VkPipelineRasterizationStateCreateInfo */
2063 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
2064 }
2065
2066 void
2067 tu_CmdSetDepthBias(VkCommandBuffer commandBuffer,
2068 float depthBiasConstantFactor,
2069 float depthBiasClamp,
2070 float depthBiasSlopeFactor)
2071 {
2072 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2073 struct tu_cs *draw_cs = &cmd->draw_cs;
2074
2075 tu6_emit_depth_bias(draw_cs, depthBiasConstantFactor, depthBiasClamp,
2076 depthBiasSlopeFactor);
2077
2078 tu_cs_sanity_check(draw_cs);
2079 }
2080
2081 void
2082 tu_CmdSetBlendConstants(VkCommandBuffer commandBuffer,
2083 const float blendConstants[4])
2084 {
2085 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2086 struct tu_cs *draw_cs = &cmd->draw_cs;
2087
2088 tu6_emit_blend_constants(draw_cs, blendConstants);
2089
2090 tu_cs_sanity_check(draw_cs);
2091 }
2092
2093 void
2094 tu_CmdSetDepthBounds(VkCommandBuffer commandBuffer,
2095 float minDepthBounds,
2096 float maxDepthBounds)
2097 {
2098 }
2099
2100 void
2101 tu_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer,
2102 VkStencilFaceFlags faceMask,
2103 uint32_t compareMask)
2104 {
2105 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2106
2107 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2108 cmd->state.dynamic.stencil_compare_mask.front = compareMask;
2109 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2110 cmd->state.dynamic.stencil_compare_mask.back = compareMask;
2111
2112 /* the front/back compare masks must be updated together */
2113 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
2114 }
2115
2116 void
2117 tu_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer,
2118 VkStencilFaceFlags faceMask,
2119 uint32_t writeMask)
2120 {
2121 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2122
2123 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2124 cmd->state.dynamic.stencil_write_mask.front = writeMask;
2125 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2126 cmd->state.dynamic.stencil_write_mask.back = writeMask;
2127
2128 /* the front/back write masks must be updated together */
2129 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
2130 }
2131
2132 void
2133 tu_CmdSetStencilReference(VkCommandBuffer commandBuffer,
2134 VkStencilFaceFlags faceMask,
2135 uint32_t reference)
2136 {
2137 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2138
2139 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2140 cmd->state.dynamic.stencil_reference.front = reference;
2141 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2142 cmd->state.dynamic.stencil_reference.back = reference;
2143
2144 /* the front/back references must be updated together */
2145 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
2146 }
2147
2148 void
2149 tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
2150 uint32_t commandBufferCount,
2151 const VkCommandBuffer *pCmdBuffers)
2152 {
2153 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2154 VkResult result;
2155
2156 assert(commandBufferCount > 0);
2157
2158 for (uint32_t i = 0; i < commandBufferCount; i++) {
2159 TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]);
2160
2161 result = tu_bo_list_merge(&cmd->bo_list, &secondary->bo_list);
2162 if (result != VK_SUCCESS) {
2163 cmd->record_result = result;
2164 break;
2165 }
2166
2167 if (secondary->usage_flags &
2168 VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT) {
2169 assert(tu_cs_is_empty(&secondary->cs));
2170
2171 result = tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
2172 if (result != VK_SUCCESS) {
2173 cmd->record_result = result;
2174 break;
2175 }
2176
2177 result = tu_cs_add_entries(&cmd->draw_epilogue_cs,
2178 &secondary->draw_epilogue_cs);
2179 if (result != VK_SUCCESS) {
2180 cmd->record_result = result;
2181 break;
2182 }
2183 } else {
2184 assert(tu_cs_is_empty(&secondary->draw_cs));
2185 assert(tu_cs_is_empty(&secondary->draw_epilogue_cs));
2186
2187 for (uint32_t j = 0; j < secondary->cs.bo_count; j++) {
2188 tu_bo_list_add(&cmd->bo_list, secondary->cs.bos[j],
2189 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2190 }
2191
2192 tu_cs_add_entries(&cmd->cs, &secondary->cs);
2193 }
2194 }
2195 cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */
2196 }
2197
2198 VkResult
2199 tu_CreateCommandPool(VkDevice _device,
2200 const VkCommandPoolCreateInfo *pCreateInfo,
2201 const VkAllocationCallbacks *pAllocator,
2202 VkCommandPool *pCmdPool)
2203 {
2204 TU_FROM_HANDLE(tu_device, device, _device);
2205 struct tu_cmd_pool *pool;
2206
2207 pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
2208 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2209 if (pool == NULL)
2210 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
2211
2212 if (pAllocator)
2213 pool->alloc = *pAllocator;
2214 else
2215 pool->alloc = device->alloc;
2216
2217 list_inithead(&pool->cmd_buffers);
2218 list_inithead(&pool->free_cmd_buffers);
2219
2220 pool->queue_family_index = pCreateInfo->queueFamilyIndex;
2221
2222 *pCmdPool = tu_cmd_pool_to_handle(pool);
2223
2224 return VK_SUCCESS;
2225 }
2226
2227 void
2228 tu_DestroyCommandPool(VkDevice _device,
2229 VkCommandPool commandPool,
2230 const VkAllocationCallbacks *pAllocator)
2231 {
2232 TU_FROM_HANDLE(tu_device, device, _device);
2233 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2234
2235 if (!pool)
2236 return;
2237
2238 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2239 &pool->cmd_buffers, pool_link)
2240 {
2241 tu_cmd_buffer_destroy(cmd_buffer);
2242 }
2243
2244 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2245 &pool->free_cmd_buffers, pool_link)
2246 {
2247 tu_cmd_buffer_destroy(cmd_buffer);
2248 }
2249
2250 vk_free2(&device->alloc, pAllocator, pool);
2251 }
2252
2253 VkResult
2254 tu_ResetCommandPool(VkDevice device,
2255 VkCommandPool commandPool,
2256 VkCommandPoolResetFlags flags)
2257 {
2258 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2259 VkResult result;
2260
2261 list_for_each_entry(struct tu_cmd_buffer, cmd_buffer, &pool->cmd_buffers,
2262 pool_link)
2263 {
2264 result = tu_reset_cmd_buffer(cmd_buffer);
2265 if (result != VK_SUCCESS)
2266 return result;
2267 }
2268
2269 return VK_SUCCESS;
2270 }
2271
2272 void
2273 tu_TrimCommandPool(VkDevice device,
2274 VkCommandPool commandPool,
2275 VkCommandPoolTrimFlags flags)
2276 {
2277 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2278
2279 if (!pool)
2280 return;
2281
2282 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2283 &pool->free_cmd_buffers, pool_link)
2284 {
2285 tu_cmd_buffer_destroy(cmd_buffer);
2286 }
2287 }
2288
2289 void
2290 tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
2291 const VkRenderPassBeginInfo *pRenderPassBegin,
2292 VkSubpassContents contents)
2293 {
2294 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2295 TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass);
2296 TU_FROM_HANDLE(tu_framebuffer, fb, pRenderPassBegin->framebuffer);
2297
2298 cmd->state.pass = pass;
2299 cmd->state.subpass = pass->subpasses;
2300 cmd->state.framebuffer = fb;
2301
2302 tu_cmd_update_tiling_config(cmd, &pRenderPassBegin->renderArea);
2303 tu_cmd_prepare_tile_store_ib(cmd);
2304
2305 tu_emit_load_clear(cmd, pRenderPassBegin);
2306
2307 tu6_emit_zs(cmd, cmd->state.subpass, &cmd->draw_cs);
2308 tu6_emit_mrt(cmd, cmd->state.subpass, &cmd->draw_cs);
2309 tu6_emit_msaa(&cmd->draw_cs, cmd->state.subpass->samples);
2310 tu6_emit_render_cntl(cmd, cmd->state.subpass, &cmd->draw_cs, false);
2311
2312 /* note: use_hw_binning only checks tiling config */
2313 if (use_hw_binning(cmd))
2314 cmd->use_vsc_data = true;
2315
2316 for (uint32_t i = 0; i < fb->attachment_count; ++i) {
2317 const struct tu_image_view *iview = fb->attachments[i].attachment;
2318 tu_bo_list_add(&cmd->bo_list, iview->image->bo,
2319 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2320 }
2321
2322 /* Flag input attachment descriptors for re-emission if necessary */
2323 cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS;
2324 }
2325
2326 void
2327 tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
2328 const VkRenderPassBeginInfo *pRenderPassBeginInfo,
2329 const VkSubpassBeginInfoKHR *pSubpassBeginInfo)
2330 {
2331 tu_CmdBeginRenderPass(commandBuffer, pRenderPassBeginInfo,
2332 pSubpassBeginInfo->contents);
2333 }
2334
2335 void
2336 tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
2337 {
2338 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2339 const struct tu_render_pass *pass = cmd->state.pass;
2340 struct tu_cs *cs = &cmd->draw_cs;
2341
2342 const struct tu_subpass *subpass = cmd->state.subpass++;
2343
2344 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
2345
2346 if (subpass->resolve_attachments) {
2347 for (unsigned i = 0; i < subpass->color_count; i++) {
2348 uint32_t a = subpass->resolve_attachments[i].attachment;
2349 if (a == VK_ATTACHMENT_UNUSED)
2350 continue;
2351
2352 tu_store_gmem_attachment(cmd, cs, a,
2353 subpass->color_attachments[i].attachment);
2354
2355 if (pass->attachments[a].gmem_offset < 0)
2356 continue;
2357
2358 /* TODO:
2359 * check if the resolved attachment is needed by later subpasses,
2360 * if it is, should be doing a GMEM->GMEM resolve instead of GMEM->MEM->GMEM..
2361 */
2362 tu_finishme("missing GMEM->GMEM resolve path\n");
2363 tu_emit_load_gmem_attachment(cmd, cs, a);
2364 }
2365 }
2366
2367 tu_cond_exec_end(cs);
2368
2369 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
2370
2371 /* Emit flushes so that input attachments will read the correct value.
2372 * TODO: use subpass dependencies to flush or not
2373 */
2374 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2375 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
2376
2377 if (subpass->resolve_attachments) {
2378 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2379
2380 for (unsigned i = 0; i < subpass->color_count; i++) {
2381 uint32_t a = subpass->resolve_attachments[i].attachment;
2382 if (a == VK_ATTACHMENT_UNUSED)
2383 continue;
2384
2385 tu6_emit_sysmem_resolve(cmd, cs, a,
2386 subpass->color_attachments[i].attachment);
2387 }
2388
2389 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2390 }
2391
2392 tu_cond_exec_end(cs);
2393
2394 /* subpass->input_count > 0 then texture cache invalidate is likely to be needed */
2395 if (cmd->state.subpass->input_count)
2396 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2397
2398 /* emit mrt/zs/msaa/ubwc state for the subpass that is starting */
2399 tu6_emit_zs(cmd, cmd->state.subpass, cs);
2400 tu6_emit_mrt(cmd, cmd->state.subpass, cs);
2401 tu6_emit_msaa(cs, cmd->state.subpass->samples);
2402 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, false);
2403
2404 /* Flag input attachment descriptors for re-emission if necessary */
2405 cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS;
2406 }
2407
2408 void
2409 tu_CmdNextSubpass2(VkCommandBuffer commandBuffer,
2410 const VkSubpassBeginInfoKHR *pSubpassBeginInfo,
2411 const VkSubpassEndInfoKHR *pSubpassEndInfo)
2412 {
2413 tu_CmdNextSubpass(commandBuffer, pSubpassBeginInfo->contents);
2414 }
2415
2416 struct tu_draw_info
2417 {
2418 /**
2419 * Number of vertices.
2420 */
2421 uint32_t count;
2422
2423 /**
2424 * Index of the first vertex.
2425 */
2426 int32_t vertex_offset;
2427
2428 /**
2429 * First instance id.
2430 */
2431 uint32_t first_instance;
2432
2433 /**
2434 * Number of instances.
2435 */
2436 uint32_t instance_count;
2437
2438 /**
2439 * First index (indexed draws only).
2440 */
2441 uint32_t first_index;
2442
2443 /**
2444 * Whether it's an indexed draw.
2445 */
2446 bool indexed;
2447
2448 /**
2449 * Indirect draw parameters resource.
2450 */
2451 struct tu_buffer *indirect;
2452 uint64_t indirect_offset;
2453 uint32_t stride;
2454
2455 /**
2456 * Draw count parameters resource.
2457 */
2458 struct tu_buffer *count_buffer;
2459 uint64_t count_buffer_offset;
2460
2461 /**
2462 * Stream output parameters resource.
2463 */
2464 struct tu_buffer *streamout_buffer;
2465 uint64_t streamout_buffer_offset;
2466 };
2467
2468 #define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2469 #define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2470 #define ENABLE_NON_GMEM (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_SYSMEM)
2471
2472 enum tu_draw_state_group_id
2473 {
2474 TU_DRAW_STATE_PROGRAM,
2475 TU_DRAW_STATE_PROGRAM_BINNING,
2476 TU_DRAW_STATE_VI,
2477 TU_DRAW_STATE_VI_BINNING,
2478 TU_DRAW_STATE_VP,
2479 TU_DRAW_STATE_RAST,
2480 TU_DRAW_STATE_DS,
2481 TU_DRAW_STATE_BLEND,
2482 TU_DRAW_STATE_VS_CONST,
2483 TU_DRAW_STATE_GS_CONST,
2484 TU_DRAW_STATE_FS_CONST,
2485 TU_DRAW_STATE_DESC_SETS,
2486 TU_DRAW_STATE_DESC_SETS_GMEM,
2487 TU_DRAW_STATE_DESC_SETS_LOAD,
2488 TU_DRAW_STATE_VS_PARAMS,
2489
2490 TU_DRAW_STATE_COUNT,
2491 };
2492
2493 struct tu_draw_state_group
2494 {
2495 enum tu_draw_state_group_id id;
2496 uint32_t enable_mask;
2497 struct tu_cs_entry ib;
2498 };
2499
2500 static inline uint32_t
2501 tu6_stage2opcode(gl_shader_stage type)
2502 {
2503 switch (type) {
2504 case MESA_SHADER_VERTEX:
2505 case MESA_SHADER_TESS_CTRL:
2506 case MESA_SHADER_TESS_EVAL:
2507 case MESA_SHADER_GEOMETRY:
2508 return CP_LOAD_STATE6_GEOM;
2509 case MESA_SHADER_FRAGMENT:
2510 case MESA_SHADER_COMPUTE:
2511 case MESA_SHADER_KERNEL:
2512 return CP_LOAD_STATE6_FRAG;
2513 default:
2514 unreachable("bad shader type");
2515 }
2516 }
2517
2518 static inline enum a6xx_state_block
2519 tu6_stage2shadersb(gl_shader_stage type)
2520 {
2521 switch (type) {
2522 case MESA_SHADER_VERTEX:
2523 return SB6_VS_SHADER;
2524 case MESA_SHADER_GEOMETRY:
2525 return SB6_GS_SHADER;
2526 case MESA_SHADER_FRAGMENT:
2527 return SB6_FS_SHADER;
2528 case MESA_SHADER_COMPUTE:
2529 case MESA_SHADER_KERNEL:
2530 return SB6_CS_SHADER;
2531 default:
2532 unreachable("bad shader type");
2533 return ~0;
2534 }
2535 }
2536
2537 static void
2538 tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2539 struct tu_descriptor_state *descriptors_state,
2540 gl_shader_stage type,
2541 uint32_t *push_constants)
2542 {
2543 const struct tu_program_descriptor_linkage *link =
2544 &pipeline->program.link[type];
2545 const struct ir3_ubo_analysis_state *state = &link->ubo_state;
2546
2547 if (link->push_consts.count > 0) {
2548 unsigned num_units = link->push_consts.count;
2549 unsigned offset = link->push_consts.lo;
2550 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_units * 4);
2551 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
2552 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2553 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2554 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2555 CP_LOAD_STATE6_0_NUM_UNIT(num_units));
2556 tu_cs_emit(cs, 0);
2557 tu_cs_emit(cs, 0);
2558 for (unsigned i = 0; i < num_units * 4; i++)
2559 tu_cs_emit(cs, push_constants[i + offset * 4]);
2560 }
2561
2562 for (uint32_t i = 0; i < state->num_enabled; i++) {
2563 uint32_t size = state->range[i].end - state->range[i].start;
2564 uint32_t offset = state->range[i].start;
2565
2566 /* and even if the start of the const buffer is before
2567 * first_immediate, the end may not be:
2568 */
2569 size = MIN2(size, (16 * link->constlen) - state->range[i].offset);
2570
2571 if (size == 0)
2572 continue;
2573
2574 /* things should be aligned to vec4: */
2575 debug_assert((state->range[i].offset % 16) == 0);
2576 debug_assert((size % 16) == 0);
2577 debug_assert((offset % 16) == 0);
2578
2579 /* Dig out the descriptor from the descriptor state and read the VA from
2580 * it.
2581 */
2582 assert(state->range[i].bindless);
2583 uint32_t *base = state->range[i].bindless_base == MAX_SETS ?
2584 descriptors_state->dynamic_descriptors :
2585 descriptors_state->sets[state->range[i].bindless_base]->mapped_ptr;
2586 unsigned block = state->range[i].block;
2587 /* If the block in the shader here is in the dynamic descriptor set, it
2588 * is an index into the dynamic descriptor set which is combined from
2589 * dynamic descriptors and input attachments on-the-fly, and we don't
2590 * have access to it here. Instead we work backwards to get the index
2591 * into dynamic_descriptors.
2592 */
2593 if (state->range[i].bindless_base == MAX_SETS)
2594 block -= pipeline->layout->input_attachment_count;
2595 uint32_t *desc = base + block * A6XX_TEX_CONST_DWORDS;
2596 uint64_t va = desc[0] | ((uint64_t)(desc[1] & A6XX_UBO_1_BASE_HI__MASK) << 32);
2597 assert(va);
2598
2599 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
2600 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2601 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2602 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
2603 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2604 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2605 tu_cs_emit_qw(cs, va + offset);
2606 }
2607 }
2608
2609 static struct tu_cs_entry
2610 tu6_emit_consts(struct tu_cmd_buffer *cmd,
2611 const struct tu_pipeline *pipeline,
2612 struct tu_descriptor_state *descriptors_state,
2613 gl_shader_stage type)
2614 {
2615 struct tu_cs cs;
2616 tu_cs_begin_sub_stream(&cmd->sub_cs, 512, &cs); /* TODO: maximum size? */
2617
2618 tu6_emit_user_consts(&cs, pipeline, descriptors_state, type, cmd->push_constants);
2619
2620 return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2621 }
2622
2623 static VkResult
2624 tu6_emit_vs_params(struct tu_cmd_buffer *cmd,
2625 const struct tu_draw_info *draw,
2626 struct tu_cs_entry *entry)
2627 {
2628 /* TODO: fill out more than just base instance */
2629 const struct tu_program_descriptor_linkage *link =
2630 &cmd->state.pipeline->program.link[MESA_SHADER_VERTEX];
2631 const struct ir3_const_state *const_state = &link->const_state;
2632 struct tu_cs cs;
2633
2634 if (const_state->offsets.driver_param >= link->constlen) {
2635 *entry = (struct tu_cs_entry) {};
2636 return VK_SUCCESS;
2637 }
2638
2639 VkResult result = tu_cs_begin_sub_stream(&cmd->sub_cs, 8, &cs);
2640 if (result != VK_SUCCESS)
2641 return result;
2642
2643 tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_GEOM, 3 + 4);
2644 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(const_state->offsets.driver_param) |
2645 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2646 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2647 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER) |
2648 CP_LOAD_STATE6_0_NUM_UNIT(1));
2649 tu_cs_emit(&cs, 0);
2650 tu_cs_emit(&cs, 0);
2651
2652 STATIC_ASSERT(IR3_DP_INSTID_BASE == 2);
2653
2654 tu_cs_emit(&cs, 0);
2655 tu_cs_emit(&cs, 0);
2656 tu_cs_emit(&cs, draw->first_instance);
2657 tu_cs_emit(&cs, 0);
2658
2659 *entry = tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2660 return VK_SUCCESS;
2661 }
2662
2663 static VkResult
2664 tu6_emit_descriptor_sets(struct tu_cmd_buffer *cmd,
2665 const struct tu_pipeline *pipeline,
2666 VkPipelineBindPoint bind_point,
2667 struct tu_cs_entry *entry,
2668 bool gmem)
2669 {
2670 struct tu_cs *draw_state = &cmd->sub_cs;
2671 struct tu_pipeline_layout *layout = pipeline->layout;
2672 struct tu_descriptor_state *descriptors_state =
2673 tu_get_descriptors_state(cmd, bind_point);
2674 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
2675 const uint32_t *input_attachment_idx =
2676 pipeline->program.input_attachment_idx;
2677 uint32_t num_dynamic_descs = layout->dynamic_offset_count +
2678 layout->input_attachment_count;
2679 struct ts_cs_memory dynamic_desc_set;
2680 VkResult result;
2681
2682 if (num_dynamic_descs > 0) {
2683 /* allocate and fill out dynamic descriptor set */
2684 result = tu_cs_alloc(draw_state, num_dynamic_descs,
2685 A6XX_TEX_CONST_DWORDS, &dynamic_desc_set);
2686 if (result != VK_SUCCESS)
2687 return result;
2688
2689 memcpy(dynamic_desc_set.map, descriptors_state->input_attachments,
2690 layout->input_attachment_count * A6XX_TEX_CONST_DWORDS * 4);
2691
2692 if (gmem) {
2693 /* Patch input attachments to refer to GMEM instead */
2694 for (unsigned i = 0; i < layout->input_attachment_count; i++) {
2695 uint32_t *dst =
2696 &dynamic_desc_set.map[A6XX_TEX_CONST_DWORDS * i];
2697
2698 /* The compiler has already laid out input_attachment_idx in the
2699 * final order of input attachments, so there's no need to go
2700 * through the pipeline layout finding input attachments.
2701 */
2702 unsigned attachment_idx = input_attachment_idx[i];
2703
2704 /* It's possible for the pipeline layout to include an input
2705 * attachment which doesn't actually exist for the current
2706 * subpass. Of course, this is only valid so long as the pipeline
2707 * doesn't try to actually load that attachment. Just skip
2708 * patching in that scenario to avoid out-of-bounds accesses.
2709 */
2710 if (attachment_idx >= cmd->state.subpass->input_count)
2711 continue;
2712
2713 uint32_t a = cmd->state.subpass->input_attachments[attachment_idx].attachment;
2714 const struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[a];
2715
2716 assert(att->gmem_offset >= 0);
2717
2718 dst[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK);
2719 dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
2720 dst[2] &= ~(A6XX_TEX_CONST_2_TYPE__MASK | A6XX_TEX_CONST_2_PITCH__MASK);
2721 dst[2] |=
2722 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
2723 A6XX_TEX_CONST_2_PITCH(tiling->tile0.extent.width * att->cpp);
2724 dst[3] = 0;
2725 dst[4] = cmd->device->physical_device->gmem_base + att->gmem_offset;
2726 dst[5] = A6XX_TEX_CONST_5_DEPTH(1);
2727 for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
2728 dst[i] = 0;
2729
2730 if (cmd->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY)
2731 tu_finishme("patch input attachment pitch for secondary cmd buffer");
2732 }
2733 }
2734
2735 memcpy(dynamic_desc_set.map + layout->input_attachment_count * A6XX_TEX_CONST_DWORDS,
2736 descriptors_state->dynamic_descriptors,
2737 layout->dynamic_offset_count * A6XX_TEX_CONST_DWORDS * 4);
2738 }
2739
2740 uint32_t sp_bindless_base_reg, hlsq_bindless_base_reg;
2741 uint32_t hlsq_update_value;
2742 switch (bind_point) {
2743 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2744 sp_bindless_base_reg = REG_A6XX_SP_BINDLESS_BASE(0);
2745 hlsq_bindless_base_reg = REG_A6XX_HLSQ_BINDLESS_BASE(0);
2746 hlsq_update_value = 0x7c000;
2747 break;
2748 case VK_PIPELINE_BIND_POINT_COMPUTE:
2749 sp_bindless_base_reg = REG_A6XX_SP_CS_BINDLESS_BASE(0);
2750 hlsq_bindless_base_reg = REG_A6XX_HLSQ_CS_BINDLESS_BASE(0);
2751 hlsq_update_value = 0x3e00;
2752 break;
2753 default:
2754 unreachable("bad bind point");
2755 }
2756
2757 /* Be careful here to *not* refer to the pipeline, so that if only the
2758 * pipeline changes we don't have to emit this again (except if there are
2759 * dynamic descriptors in the pipeline layout). This means always emitting
2760 * all the valid descriptors, which means that we always have to put the
2761 * dynamic descriptor in the driver-only slot at the end
2762 */
2763 uint32_t num_user_sets = util_last_bit(descriptors_state->valid);
2764 uint32_t num_sets = num_user_sets;
2765 if (num_dynamic_descs > 0) {
2766 num_user_sets = MAX_SETS;
2767 num_sets = num_user_sets + 1;
2768 }
2769
2770 unsigned regs[2] = { sp_bindless_base_reg, hlsq_bindless_base_reg };
2771
2772 struct tu_cs cs;
2773 result = tu_cs_begin_sub_stream(draw_state, ARRAY_SIZE(regs) * (1 + num_sets * 2) + 2, &cs);
2774 if (result != VK_SUCCESS)
2775 return result;
2776
2777 if (num_sets > 0) {
2778 for (unsigned i = 0; i < ARRAY_SIZE(regs); i++) {
2779 tu_cs_emit_pkt4(&cs, regs[i], num_sets * 2);
2780 for (unsigned j = 0; j < num_user_sets; j++) {
2781 if (descriptors_state->valid & (1 << j)) {
2782 /* magic | 3 copied from the blob */
2783 tu_cs_emit_qw(&cs, descriptors_state->sets[j]->va | 3);
2784 } else {
2785 tu_cs_emit_qw(&cs, 0 | 3);
2786 }
2787 }
2788 if (num_dynamic_descs > 0) {
2789 tu_cs_emit_qw(&cs, dynamic_desc_set.iova | 3);
2790 }
2791 }
2792
2793 tu_cs_emit_regs(&cs, A6XX_HLSQ_UPDATE_CNTL(hlsq_update_value));
2794 }
2795
2796 *entry = tu_cs_end_sub_stream(draw_state, &cs);
2797 return VK_SUCCESS;
2798 }
2799
2800 static void
2801 tu6_emit_streamout(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
2802 {
2803 struct tu_streamout_state *tf = &cmd->state.pipeline->streamout;
2804
2805 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
2806 struct tu_buffer *buf = cmd->state.streamout_buf.buffers[i];
2807 if (!buf)
2808 continue;
2809
2810 uint32_t offset;
2811 offset = cmd->state.streamout_buf.offsets[i];
2812
2813 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_BASE(i, .bo = buf->bo,
2814 .bo_offset = buf->bo_offset));
2815 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_SIZE(i, buf->size));
2816
2817 if (cmd->state.streamout_reset & (1 << i)) {
2818 offset *= tf->stride[i];
2819
2820 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_OFFSET(i, offset));
2821 cmd->state.streamout_reset &= ~(1 << i);
2822 } else {
2823 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
2824 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(REG_A6XX_VPC_SO_BUFFER_OFFSET(i)) |
2825 CP_MEM_TO_REG_0_SHIFT_BY_2 | CP_MEM_TO_REG_0_UNK31 |
2826 CP_MEM_TO_REG_0_CNT(0));
2827 tu_cs_emit_qw(cs, cmd->scratch_bo.iova +
2828 ctrl_offset(flush_base[i].offset));
2829 }
2830
2831 tu_cs_emit_regs(cs, A6XX_VPC_SO_FLUSH_BASE(i, .bo = &cmd->scratch_bo,
2832 .bo_offset =
2833 ctrl_offset(flush_base[i])));
2834 }
2835
2836 if (cmd->state.streamout_enabled) {
2837 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 12 + (2 * tf->prog_count));
2838 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
2839 tu_cs_emit(cs, tf->vpc_so_buf_cntl);
2840 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(0));
2841 tu_cs_emit(cs, tf->ncomp[0]);
2842 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(1));
2843 tu_cs_emit(cs, tf->ncomp[1]);
2844 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(2));
2845 tu_cs_emit(cs, tf->ncomp[2]);
2846 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(3));
2847 tu_cs_emit(cs, tf->ncomp[3]);
2848 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
2849 tu_cs_emit(cs, A6XX_VPC_SO_CNTL_ENABLE);
2850 for (unsigned i = 0; i < tf->prog_count; i++) {
2851 tu_cs_emit(cs, REG_A6XX_VPC_SO_PROG);
2852 tu_cs_emit(cs, tf->prog[i]);
2853 }
2854 } else {
2855 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4);
2856 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
2857 tu_cs_emit(cs, 0);
2858 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
2859 tu_cs_emit(cs, 0);
2860 }
2861 }
2862
2863 static VkResult
2864 tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
2865 struct tu_cs *cs,
2866 const struct tu_draw_info *draw)
2867 {
2868 const struct tu_pipeline *pipeline = cmd->state.pipeline;
2869 const struct tu_dynamic_state *dynamic = &cmd->state.dynamic;
2870 struct tu_draw_state_group draw_state_groups[TU_DRAW_STATE_COUNT];
2871 uint32_t draw_state_group_count = 0;
2872 VkResult result;
2873
2874 struct tu_descriptor_state *descriptors_state =
2875 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
2876
2877 /* TODO lrz */
2878
2879 tu_cs_emit_regs(cs,
2880 A6XX_PC_PRIMITIVE_CNTL_0(.primitive_restart =
2881 pipeline->ia.primitive_restart && draw->indexed));
2882
2883 if (cmd->state.dirty &
2884 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH) &&
2885 (pipeline->dynamic_state.mask & TU_DYNAMIC_LINE_WIDTH)) {
2886 tu6_emit_gras_su_cntl(cs, pipeline->rast.gras_su_cntl,
2887 dynamic->line_width);
2888 }
2889
2890 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK) &&
2891 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_COMPARE_MASK)) {
2892 tu6_emit_stencil_compare_mask(cs, dynamic->stencil_compare_mask.front,
2893 dynamic->stencil_compare_mask.back);
2894 }
2895
2896 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK) &&
2897 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_WRITE_MASK)) {
2898 tu6_emit_stencil_write_mask(cs, dynamic->stencil_write_mask.front,
2899 dynamic->stencil_write_mask.back);
2900 }
2901
2902 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE) &&
2903 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_REFERENCE)) {
2904 tu6_emit_stencil_reference(cs, dynamic->stencil_reference.front,
2905 dynamic->stencil_reference.back);
2906 }
2907
2908 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_VIEWPORT) &&
2909 (pipeline->dynamic_state.mask & TU_DYNAMIC_VIEWPORT)) {
2910 tu6_emit_viewport(cs, &cmd->state.dynamic.viewport.viewports[0]);
2911 }
2912
2913 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_SCISSOR) &&
2914 (pipeline->dynamic_state.mask & TU_DYNAMIC_SCISSOR)) {
2915 tu6_emit_scissor(cs, &cmd->state.dynamic.scissor.scissors[0]);
2916 }
2917
2918 if (cmd->state.dirty &
2919 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_VERTEX_BUFFERS)) {
2920 for (uint32_t i = 0; i < pipeline->vi.count; i++) {
2921 const uint32_t binding = pipeline->vi.bindings[i];
2922 const struct tu_buffer *buf = cmd->state.vb.buffers[binding];
2923 const VkDeviceSize offset = buf->bo_offset +
2924 cmd->state.vb.offsets[binding];
2925 const VkDeviceSize size =
2926 offset < buf->size ? buf->size - offset : 0;
2927
2928 tu_cs_emit_regs(cs,
2929 A6XX_VFD_FETCH_BASE(i, .bo = buf->bo, .bo_offset = offset),
2930 A6XX_VFD_FETCH_SIZE(i, size));
2931 }
2932 }
2933
2934 if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) {
2935 draw_state_groups[draw_state_group_count++] =
2936 (struct tu_draw_state_group) {
2937 .id = TU_DRAW_STATE_PROGRAM,
2938 .enable_mask = ENABLE_DRAW,
2939 .ib = pipeline->program.state_ib,
2940 };
2941 draw_state_groups[draw_state_group_count++] =
2942 (struct tu_draw_state_group) {
2943 .id = TU_DRAW_STATE_PROGRAM_BINNING,
2944 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
2945 .ib = pipeline->program.binning_state_ib,
2946 };
2947 draw_state_groups[draw_state_group_count++] =
2948 (struct tu_draw_state_group) {
2949 .id = TU_DRAW_STATE_VI,
2950 .enable_mask = ENABLE_DRAW,
2951 .ib = pipeline->vi.state_ib,
2952 };
2953 draw_state_groups[draw_state_group_count++] =
2954 (struct tu_draw_state_group) {
2955 .id = TU_DRAW_STATE_VI_BINNING,
2956 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
2957 .ib = pipeline->vi.binning_state_ib,
2958 };
2959 draw_state_groups[draw_state_group_count++] =
2960 (struct tu_draw_state_group) {
2961 .id = TU_DRAW_STATE_VP,
2962 .enable_mask = ENABLE_ALL,
2963 .ib = pipeline->vp.state_ib,
2964 };
2965 draw_state_groups[draw_state_group_count++] =
2966 (struct tu_draw_state_group) {
2967 .id = TU_DRAW_STATE_RAST,
2968 .enable_mask = ENABLE_ALL,
2969 .ib = pipeline->rast.state_ib,
2970 };
2971 draw_state_groups[draw_state_group_count++] =
2972 (struct tu_draw_state_group) {
2973 .id = TU_DRAW_STATE_DS,
2974 .enable_mask = ENABLE_ALL,
2975 .ib = pipeline->ds.state_ib,
2976 };
2977 draw_state_groups[draw_state_group_count++] =
2978 (struct tu_draw_state_group) {
2979 .id = TU_DRAW_STATE_BLEND,
2980 .enable_mask = ENABLE_ALL,
2981 .ib = pipeline->blend.state_ib,
2982 };
2983 }
2984
2985 if (cmd->state.dirty &
2986 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_PUSH_CONSTANTS)) {
2987 draw_state_groups[draw_state_group_count++] =
2988 (struct tu_draw_state_group) {
2989 .id = TU_DRAW_STATE_VS_CONST,
2990 .enable_mask = ENABLE_ALL,
2991 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_VERTEX)
2992 };
2993 draw_state_groups[draw_state_group_count++] =
2994 (struct tu_draw_state_group) {
2995 .id = TU_DRAW_STATE_GS_CONST,
2996 .enable_mask = ENABLE_ALL,
2997 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_GEOMETRY)
2998 };
2999 draw_state_groups[draw_state_group_count++] =
3000 (struct tu_draw_state_group) {
3001 .id = TU_DRAW_STATE_FS_CONST,
3002 .enable_mask = ENABLE_DRAW,
3003 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_FRAGMENT)
3004 };
3005 }
3006
3007 if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS)
3008 tu6_emit_streamout(cmd, cs);
3009
3010 /* If there are any any dynamic descriptors, then we may need to re-emit
3011 * them after every pipeline change in case the number of input attachments
3012 * changes. We also always need to re-emit after a pipeline change if there
3013 * are any input attachments, because the input attachment index comes from
3014 * the pipeline. Finally, it can also happen that the subpass changes
3015 * without the pipeline changing, in which case the GMEM descriptors need
3016 * to be patched differently.
3017 *
3018 * TODO: We could probably be clever and avoid re-emitting state on
3019 * pipeline changes if the number of input attachments is always 0. We
3020 * could also only re-emit dynamic state.
3021 */
3022 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS ||
3023 ((pipeline->layout->dynamic_offset_count +
3024 pipeline->layout->input_attachment_count > 0) &&
3025 cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) ||
3026 (pipeline->layout->input_attachment_count > 0 &&
3027 cmd->state.dirty & TU_CMD_DIRTY_INPUT_ATTACHMENTS)) {
3028 struct tu_cs_entry desc_sets, desc_sets_gmem;
3029 bool need_gmem_desc_set = pipeline->layout->input_attachment_count > 0;
3030
3031 result = tu6_emit_descriptor_sets(cmd, pipeline,
3032 VK_PIPELINE_BIND_POINT_GRAPHICS,
3033 &desc_sets, false);
3034 if (result != VK_SUCCESS)
3035 return result;
3036
3037 draw_state_groups[draw_state_group_count++] =
3038 (struct tu_draw_state_group) {
3039 .id = TU_DRAW_STATE_DESC_SETS,
3040 .enable_mask = need_gmem_desc_set ? ENABLE_NON_GMEM : ENABLE_ALL,
3041 .ib = desc_sets,
3042 };
3043
3044 if (need_gmem_desc_set) {
3045 result = tu6_emit_descriptor_sets(cmd, pipeline,
3046 VK_PIPELINE_BIND_POINT_GRAPHICS,
3047 &desc_sets_gmem, true);
3048 if (result != VK_SUCCESS)
3049 return result;
3050
3051 draw_state_groups[draw_state_group_count++] =
3052 (struct tu_draw_state_group) {
3053 .id = TU_DRAW_STATE_DESC_SETS_GMEM,
3054 .enable_mask = CP_SET_DRAW_STATE__0_GMEM,
3055 .ib = desc_sets_gmem,
3056 };
3057 }
3058
3059 /* We need to reload the descriptors every time the descriptor sets
3060 * change. However, the commands we send only depend on the pipeline
3061 * because the whole point is to cache descriptors which are used by the
3062 * pipeline. There's a problem here, in that the firmware has an
3063 * "optimization" which skips executing groups that are set to the same
3064 * value as the last draw. This means that if the descriptor sets change
3065 * but not the pipeline, we'd try to re-execute the same buffer which
3066 * the firmware would ignore and we wouldn't pre-load the new
3067 * descriptors. The blob seems to re-emit the LOAD_STATE group whenever
3068 * the descriptor sets change, which we emulate here by copying the
3069 * pre-prepared buffer.
3070 */
3071 const struct tu_cs_entry *load_entry = &pipeline->load_state.state_ib;
3072 if (load_entry->size > 0) {
3073 struct tu_cs load_cs;
3074 result = tu_cs_begin_sub_stream(&cmd->sub_cs, load_entry->size, &load_cs);
3075 if (result != VK_SUCCESS)
3076 return result;
3077 tu_cs_emit_array(&load_cs,
3078 (uint32_t *)((char *)load_entry->bo->map + load_entry->offset),
3079 load_entry->size / 4);
3080 struct tu_cs_entry load_copy = tu_cs_end_sub_stream(&cmd->sub_cs, &load_cs);
3081
3082 draw_state_groups[draw_state_group_count++] =
3083 (struct tu_draw_state_group) {
3084 .id = TU_DRAW_STATE_DESC_SETS_LOAD,
3085 /* The blob seems to not enable this for binning, even when
3086 * resources would actually be used in the binning shader.
3087 * Presumably the overhead of prefetching the resources isn't
3088 * worth it.
3089 */
3090 .enable_mask = ENABLE_DRAW,
3091 .ib = load_copy,
3092 };
3093 }
3094 }
3095
3096 struct tu_cs_entry vs_params;
3097 result = tu6_emit_vs_params(cmd, draw, &vs_params);
3098 if (result != VK_SUCCESS)
3099 return result;
3100
3101 draw_state_groups[draw_state_group_count++] =
3102 (struct tu_draw_state_group) {
3103 .id = TU_DRAW_STATE_VS_PARAMS,
3104 .enable_mask = ENABLE_ALL,
3105 .ib = vs_params,
3106 };
3107
3108 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_group_count);
3109 for (uint32_t i = 0; i < draw_state_group_count; i++) {
3110 const struct tu_draw_state_group *group = &draw_state_groups[i];
3111 debug_assert((group->enable_mask & ~ENABLE_ALL) == 0);
3112 uint32_t cp_set_draw_state =
3113 CP_SET_DRAW_STATE__0_COUNT(group->ib.size / 4) |
3114 group->enable_mask |
3115 CP_SET_DRAW_STATE__0_GROUP_ID(group->id);
3116 uint64_t iova;
3117 if (group->ib.size) {
3118 iova = group->ib.bo->iova + group->ib.offset;
3119 } else {
3120 cp_set_draw_state |= CP_SET_DRAW_STATE__0_DISABLE;
3121 iova = 0;
3122 }
3123
3124 tu_cs_emit(cs, cp_set_draw_state);
3125 tu_cs_emit_qw(cs, iova);
3126 }
3127
3128 tu_cs_sanity_check(cs);
3129
3130 /* track BOs */
3131 if (cmd->state.dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) {
3132 for (uint32_t i = 0; i < MAX_VBS; i++) {
3133 const struct tu_buffer *buf = cmd->state.vb.buffers[i];
3134 if (buf)
3135 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
3136 }
3137 }
3138 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3139 unsigned i;
3140 for_each_bit(i, descriptors_state->valid) {
3141 struct tu_descriptor_set *set = descriptors_state->sets[i];
3142 for (unsigned j = 0; j < set->layout->buffer_count; ++j) {
3143 if (set->buffers[j]) {
3144 tu_bo_list_add(&cmd->bo_list, set->buffers[j],
3145 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3146 }
3147 }
3148 if (set->size > 0) {
3149 tu_bo_list_add(&cmd->bo_list, &set->pool->bo,
3150 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
3151 }
3152 }
3153 }
3154 if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS) {
3155 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3156 const struct tu_buffer *buf = cmd->state.streamout_buf.buffers[i];
3157 if (buf) {
3158 tu_bo_list_add(&cmd->bo_list, buf->bo,
3159 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3160 }
3161 }
3162 }
3163
3164 /* There are too many graphics dirty bits to list here, so just list the
3165 * bits to preserve instead. The only things not emitted here are
3166 * compute-related state.
3167 */
3168 cmd->state.dirty &= TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS;
3169
3170 /* Fragment shader state overwrites compute shader state, so flag the
3171 * compute pipeline for re-emit.
3172 */
3173 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
3174 return VK_SUCCESS;
3175 }
3176
3177 static void
3178 tu6_emit_draw_indirect(struct tu_cmd_buffer *cmd,
3179 struct tu_cs *cs,
3180 const struct tu_draw_info *draw)
3181 {
3182 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3183 bool has_gs = cmd->state.pipeline->active_stages &
3184 VK_SHADER_STAGE_GEOMETRY_BIT;
3185
3186 tu_cs_emit_regs(cs,
3187 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3188 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3189
3190 if (draw->indexed) {
3191 const enum a4xx_index_size index_size =
3192 tu6_index_size(cmd->state.index_type);
3193 const uint32_t index_bytes =
3194 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3195 const struct tu_buffer *index_buf = cmd->state.index_buffer;
3196 unsigned max_indicies =
3197 (index_buf->size - cmd->state.index_offset) / index_bytes;
3198
3199 const uint32_t cp_draw_indx =
3200 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3201 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3202 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3203 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3204 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3205
3206 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_INDIRECT, 6);
3207 tu_cs_emit(cs, cp_draw_indx);
3208 tu_cs_emit_qw(cs, index_buf->bo->iova + cmd->state.index_offset);
3209 tu_cs_emit(cs, A5XX_CP_DRAW_INDX_INDIRECT_3_MAX_INDICES(max_indicies));
3210 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3211 } else {
3212 const uint32_t cp_draw_indx =
3213 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3214 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3215 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3216 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3217
3218 tu_cs_emit_pkt7(cs, CP_DRAW_INDIRECT, 3);
3219 tu_cs_emit(cs, cp_draw_indx);
3220 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3221 }
3222
3223 tu_bo_list_add(&cmd->bo_list, draw->indirect->bo, MSM_SUBMIT_BO_READ);
3224 }
3225
3226 static void
3227 tu6_emit_draw_direct(struct tu_cmd_buffer *cmd,
3228 struct tu_cs *cs,
3229 const struct tu_draw_info *draw)
3230 {
3231
3232 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3233 bool has_gs = cmd->state.pipeline->active_stages &
3234 VK_SHADER_STAGE_GEOMETRY_BIT;
3235
3236 tu_cs_emit_regs(cs,
3237 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3238 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3239
3240 /* TODO hw binning */
3241 if (draw->indexed) {
3242 const enum a4xx_index_size index_size =
3243 tu6_index_size(cmd->state.index_type);
3244 const uint32_t index_bytes =
3245 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3246 const struct tu_buffer *buf = cmd->state.index_buffer;
3247 const VkDeviceSize offset = buf->bo_offset + cmd->state.index_offset +
3248 index_bytes * draw->first_index;
3249 const uint32_t size = index_bytes * draw->count;
3250
3251 const uint32_t cp_draw_indx =
3252 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3253 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3254 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3255 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3256 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3257
3258 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7);
3259 tu_cs_emit(cs, cp_draw_indx);
3260 tu_cs_emit(cs, draw->instance_count);
3261 tu_cs_emit(cs, draw->count);
3262 tu_cs_emit(cs, 0x0); /* XXX */
3263 tu_cs_emit_qw(cs, buf->bo->iova + offset);
3264 tu_cs_emit(cs, size);
3265 } else {
3266 const uint32_t cp_draw_indx =
3267 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3268 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3269 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3270 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3271
3272 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3);
3273 tu_cs_emit(cs, cp_draw_indx);
3274 tu_cs_emit(cs, draw->instance_count);
3275 tu_cs_emit(cs, draw->count);
3276 }
3277 }
3278
3279 static void
3280 tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw)
3281 {
3282 struct tu_cs *cs = &cmd->draw_cs;
3283 VkResult result;
3284
3285 result = tu6_bind_draw_states(cmd, cs, draw);
3286 if (result != VK_SUCCESS) {
3287 cmd->record_result = result;
3288 return;
3289 }
3290
3291 if (draw->indirect)
3292 tu6_emit_draw_indirect(cmd, cs, draw);
3293 else
3294 tu6_emit_draw_direct(cmd, cs, draw);
3295
3296 if (cmd->state.streamout_enabled) {
3297 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3298 if (cmd->state.streamout_enabled & (1 << i))
3299 tu6_emit_event_write(cmd, cs, FLUSH_SO_0 + i, false);
3300 }
3301 }
3302
3303 cmd->wait_for_idle = true;
3304
3305 tu_cs_sanity_check(cs);
3306 }
3307
3308 void
3309 tu_CmdDraw(VkCommandBuffer commandBuffer,
3310 uint32_t vertexCount,
3311 uint32_t instanceCount,
3312 uint32_t firstVertex,
3313 uint32_t firstInstance)
3314 {
3315 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3316 struct tu_draw_info info = {};
3317
3318 info.count = vertexCount;
3319 info.instance_count = instanceCount;
3320 info.first_instance = firstInstance;
3321 info.vertex_offset = firstVertex;
3322
3323 tu_draw(cmd_buffer, &info);
3324 }
3325
3326 void
3327 tu_CmdDrawIndexed(VkCommandBuffer commandBuffer,
3328 uint32_t indexCount,
3329 uint32_t instanceCount,
3330 uint32_t firstIndex,
3331 int32_t vertexOffset,
3332 uint32_t firstInstance)
3333 {
3334 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3335 struct tu_draw_info info = {};
3336
3337 info.indexed = true;
3338 info.count = indexCount;
3339 info.instance_count = instanceCount;
3340 info.first_index = firstIndex;
3341 info.vertex_offset = vertexOffset;
3342 info.first_instance = firstInstance;
3343
3344 tu_draw(cmd_buffer, &info);
3345 }
3346
3347 void
3348 tu_CmdDrawIndirect(VkCommandBuffer commandBuffer,
3349 VkBuffer _buffer,
3350 VkDeviceSize offset,
3351 uint32_t drawCount,
3352 uint32_t stride)
3353 {
3354 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3355 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3356 struct tu_draw_info info = {};
3357
3358 info.count = drawCount;
3359 info.indirect = buffer;
3360 info.indirect_offset = offset;
3361 info.stride = stride;
3362
3363 tu_draw(cmd_buffer, &info);
3364 }
3365
3366 void
3367 tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer,
3368 VkBuffer _buffer,
3369 VkDeviceSize offset,
3370 uint32_t drawCount,
3371 uint32_t stride)
3372 {
3373 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3374 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3375 struct tu_draw_info info = {};
3376
3377 info.indexed = true;
3378 info.count = drawCount;
3379 info.indirect = buffer;
3380 info.indirect_offset = offset;
3381 info.stride = stride;
3382
3383 tu_draw(cmd_buffer, &info);
3384 }
3385
3386 void tu_CmdDrawIndirectByteCountEXT(VkCommandBuffer commandBuffer,
3387 uint32_t instanceCount,
3388 uint32_t firstInstance,
3389 VkBuffer _counterBuffer,
3390 VkDeviceSize counterBufferOffset,
3391 uint32_t counterOffset,
3392 uint32_t vertexStride)
3393 {
3394 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3395 TU_FROM_HANDLE(tu_buffer, buffer, _counterBuffer);
3396
3397 struct tu_draw_info info = {};
3398
3399 info.instance_count = instanceCount;
3400 info.first_instance = firstInstance;
3401 info.streamout_buffer = buffer;
3402 info.streamout_buffer_offset = counterBufferOffset;
3403 info.stride = vertexStride;
3404
3405 tu_draw(cmd_buffer, &info);
3406 }
3407
3408 struct tu_dispatch_info
3409 {
3410 /**
3411 * Determine the layout of the grid (in block units) to be used.
3412 */
3413 uint32_t blocks[3];
3414
3415 /**
3416 * A starting offset for the grid. If unaligned is set, the offset
3417 * must still be aligned.
3418 */
3419 uint32_t offsets[3];
3420 /**
3421 * Whether it's an unaligned compute dispatch.
3422 */
3423 bool unaligned;
3424
3425 /**
3426 * Indirect compute parameters resource.
3427 */
3428 struct tu_buffer *indirect;
3429 uint64_t indirect_offset;
3430 };
3431
3432 static void
3433 tu_emit_compute_driver_params(struct tu_cs *cs, struct tu_pipeline *pipeline,
3434 const struct tu_dispatch_info *info)
3435 {
3436 gl_shader_stage type = MESA_SHADER_COMPUTE;
3437 const struct tu_program_descriptor_linkage *link =
3438 &pipeline->program.link[type];
3439 const struct ir3_const_state *const_state = &link->const_state;
3440 uint32_t offset = const_state->offsets.driver_param;
3441
3442 if (link->constlen <= offset)
3443 return;
3444
3445 if (!info->indirect) {
3446 uint32_t driver_params[IR3_DP_CS_COUNT] = {
3447 [IR3_DP_NUM_WORK_GROUPS_X] = info->blocks[0],
3448 [IR3_DP_NUM_WORK_GROUPS_Y] = info->blocks[1],
3449 [IR3_DP_NUM_WORK_GROUPS_Z] = info->blocks[2],
3450 [IR3_DP_LOCAL_GROUP_SIZE_X] = pipeline->compute.local_size[0],
3451 [IR3_DP_LOCAL_GROUP_SIZE_Y] = pipeline->compute.local_size[1],
3452 [IR3_DP_LOCAL_GROUP_SIZE_Z] = pipeline->compute.local_size[2],
3453 };
3454
3455 uint32_t num_consts = MIN2(const_state->num_driver_params,
3456 (link->constlen - offset) * 4);
3457 /* push constants */
3458 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_consts);
3459 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
3460 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3461 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3462 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3463 CP_LOAD_STATE6_0_NUM_UNIT(num_consts / 4));
3464 tu_cs_emit(cs, 0);
3465 tu_cs_emit(cs, 0);
3466 uint32_t i;
3467 for (i = 0; i < num_consts; i++)
3468 tu_cs_emit(cs, driver_params[i]);
3469 } else {
3470 tu_finishme("Indirect driver params");
3471 }
3472 }
3473
3474 static void
3475 tu_dispatch(struct tu_cmd_buffer *cmd,
3476 const struct tu_dispatch_info *info)
3477 {
3478 struct tu_cs *cs = &cmd->cs;
3479 struct tu_pipeline *pipeline = cmd->state.compute_pipeline;
3480 struct tu_descriptor_state *descriptors_state =
3481 &cmd->descriptors[VK_PIPELINE_BIND_POINT_COMPUTE];
3482 VkResult result;
3483
3484 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_PIPELINE)
3485 tu_cs_emit_ib(cs, &pipeline->program.state_ib);
3486
3487 struct tu_cs_entry ib;
3488
3489 ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE);
3490 if (ib.size)
3491 tu_cs_emit_ib(cs, &ib);
3492
3493 tu_emit_compute_driver_params(cs, pipeline, info);
3494
3495 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS) {
3496 result = tu6_emit_descriptor_sets(cmd, pipeline,
3497 VK_PIPELINE_BIND_POINT_COMPUTE, &ib,
3498 false);
3499 if (result != VK_SUCCESS) {
3500 cmd->record_result = result;
3501 return;
3502 }
3503
3504 /* track BOs */
3505 unsigned i;
3506 for_each_bit(i, descriptors_state->valid) {
3507 struct tu_descriptor_set *set = descriptors_state->sets[i];
3508 for (unsigned j = 0; j < set->layout->buffer_count; ++j) {
3509 if (set->buffers[j]) {
3510 tu_bo_list_add(&cmd->bo_list, set->buffers[j],
3511 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3512 }
3513 }
3514
3515 if (set->size > 0) {
3516 tu_bo_list_add(&cmd->bo_list, &set->pool->bo,
3517 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
3518 }
3519 }
3520 }
3521
3522 if (ib.size)
3523 tu_cs_emit_ib(cs, &ib);
3524
3525 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS)
3526 tu_cs_emit_ib(cs, &pipeline->load_state.state_ib);
3527
3528 cmd->state.dirty &=
3529 ~(TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS | TU_CMD_DIRTY_COMPUTE_PIPELINE);
3530
3531 /* Compute shader state overwrites fragment shader state, so we flag the
3532 * graphics pipeline for re-emit.
3533 */
3534 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
3535
3536 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
3537 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_COMPUTE));
3538
3539 const uint32_t *local_size = pipeline->compute.local_size;
3540 const uint32_t *num_groups = info->blocks;
3541 tu_cs_emit_regs(cs,
3542 A6XX_HLSQ_CS_NDRANGE_0(.kerneldim = 3,
3543 .localsizex = local_size[0] - 1,
3544 .localsizey = local_size[1] - 1,
3545 .localsizez = local_size[2] - 1),
3546 A6XX_HLSQ_CS_NDRANGE_1(.globalsize_x = local_size[0] * num_groups[0]),
3547 A6XX_HLSQ_CS_NDRANGE_2(.globaloff_x = 0),
3548 A6XX_HLSQ_CS_NDRANGE_3(.globalsize_y = local_size[1] * num_groups[1]),
3549 A6XX_HLSQ_CS_NDRANGE_4(.globaloff_y = 0),
3550 A6XX_HLSQ_CS_NDRANGE_5(.globalsize_z = local_size[2] * num_groups[2]),
3551 A6XX_HLSQ_CS_NDRANGE_6(.globaloff_z = 0));
3552
3553 tu_cs_emit_regs(cs,
3554 A6XX_HLSQ_CS_KERNEL_GROUP_X(1),
3555 A6XX_HLSQ_CS_KERNEL_GROUP_Y(1),
3556 A6XX_HLSQ_CS_KERNEL_GROUP_Z(1));
3557
3558 if (info->indirect) {
3559 uint64_t iova = tu_buffer_iova(info->indirect) + info->indirect_offset;
3560
3561 tu_bo_list_add(&cmd->bo_list, info->indirect->bo,
3562 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3563
3564 tu_cs_emit_pkt7(cs, CP_EXEC_CS_INDIRECT, 4);
3565 tu_cs_emit(cs, 0x00000000);
3566 tu_cs_emit_qw(cs, iova);
3567 tu_cs_emit(cs,
3568 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size[0] - 1) |
3569 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size[1] - 1) |
3570 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size[2] - 1));
3571 } else {
3572 tu_cs_emit_pkt7(cs, CP_EXEC_CS, 4);
3573 tu_cs_emit(cs, 0x00000000);
3574 tu_cs_emit(cs, CP_EXEC_CS_1_NGROUPS_X(info->blocks[0]));
3575 tu_cs_emit(cs, CP_EXEC_CS_2_NGROUPS_Y(info->blocks[1]));
3576 tu_cs_emit(cs, CP_EXEC_CS_3_NGROUPS_Z(info->blocks[2]));
3577 }
3578
3579 tu_cs_emit_wfi(cs);
3580
3581 tu6_emit_cache_flush(cmd, cs);
3582 }
3583
3584 void
3585 tu_CmdDispatchBase(VkCommandBuffer commandBuffer,
3586 uint32_t base_x,
3587 uint32_t base_y,
3588 uint32_t base_z,
3589 uint32_t x,
3590 uint32_t y,
3591 uint32_t z)
3592 {
3593 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3594 struct tu_dispatch_info info = {};
3595
3596 info.blocks[0] = x;
3597 info.blocks[1] = y;
3598 info.blocks[2] = z;
3599
3600 info.offsets[0] = base_x;
3601 info.offsets[1] = base_y;
3602 info.offsets[2] = base_z;
3603 tu_dispatch(cmd_buffer, &info);
3604 }
3605
3606 void
3607 tu_CmdDispatch(VkCommandBuffer commandBuffer,
3608 uint32_t x,
3609 uint32_t y,
3610 uint32_t z)
3611 {
3612 tu_CmdDispatchBase(commandBuffer, 0, 0, 0, x, y, z);
3613 }
3614
3615 void
3616 tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer,
3617 VkBuffer _buffer,
3618 VkDeviceSize offset)
3619 {
3620 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3621 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3622 struct tu_dispatch_info info = {};
3623
3624 info.indirect = buffer;
3625 info.indirect_offset = offset;
3626
3627 tu_dispatch(cmd_buffer, &info);
3628 }
3629
3630 void
3631 tu_CmdEndRenderPass(VkCommandBuffer commandBuffer)
3632 {
3633 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3634
3635 tu_cs_end(&cmd_buffer->draw_cs);
3636 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
3637
3638 if (use_sysmem_rendering(cmd_buffer))
3639 tu_cmd_render_sysmem(cmd_buffer);
3640 else
3641 tu_cmd_render_tiles(cmd_buffer);
3642
3643 /* discard draw_cs and draw_epilogue_cs entries now that the tiles are
3644 rendered */
3645 tu_cs_discard_entries(&cmd_buffer->draw_cs);
3646 tu_cs_begin(&cmd_buffer->draw_cs);
3647 tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs);
3648 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
3649
3650 cmd_buffer->state.pass = NULL;
3651 cmd_buffer->state.subpass = NULL;
3652 cmd_buffer->state.framebuffer = NULL;
3653 }
3654
3655 void
3656 tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer,
3657 const VkSubpassEndInfoKHR *pSubpassEndInfo)
3658 {
3659 tu_CmdEndRenderPass(commandBuffer);
3660 }
3661
3662 struct tu_barrier_info
3663 {
3664 uint32_t eventCount;
3665 const VkEvent *pEvents;
3666 VkPipelineStageFlags srcStageMask;
3667 };
3668
3669 static void
3670 tu_barrier(struct tu_cmd_buffer *cmd,
3671 uint32_t memoryBarrierCount,
3672 const VkMemoryBarrier *pMemoryBarriers,
3673 uint32_t bufferMemoryBarrierCount,
3674 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3675 uint32_t imageMemoryBarrierCount,
3676 const VkImageMemoryBarrier *pImageMemoryBarriers,
3677 const struct tu_barrier_info *info)
3678 {
3679 /* renderpass case is only for subpass self-dependencies
3680 * which means syncing the render output with texture cache
3681 * note: only the CACHE_INVALIDATE is needed in GMEM mode
3682 * and in sysmem mode we might not need either color/depth flush
3683 */
3684 if (cmd->state.pass) {
3685 tu6_emit_event_write(cmd, &cmd->draw_cs, PC_CCU_FLUSH_COLOR_TS, true);
3686 tu6_emit_event_write(cmd, &cmd->draw_cs, PC_CCU_FLUSH_DEPTH_TS, true);
3687 tu6_emit_event_write(cmd, &cmd->draw_cs, CACHE_INVALIDATE, false);
3688 return;
3689 }
3690 }
3691
3692 void
3693 tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer,
3694 VkPipelineStageFlags srcStageMask,
3695 VkPipelineStageFlags dstStageMask,
3696 VkDependencyFlags dependencyFlags,
3697 uint32_t memoryBarrierCount,
3698 const VkMemoryBarrier *pMemoryBarriers,
3699 uint32_t bufferMemoryBarrierCount,
3700 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3701 uint32_t imageMemoryBarrierCount,
3702 const VkImageMemoryBarrier *pImageMemoryBarriers)
3703 {
3704 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3705 struct tu_barrier_info info;
3706
3707 info.eventCount = 0;
3708 info.pEvents = NULL;
3709 info.srcStageMask = srcStageMask;
3710
3711 tu_barrier(cmd_buffer, memoryBarrierCount, pMemoryBarriers,
3712 bufferMemoryBarrierCount, pBufferMemoryBarriers,
3713 imageMemoryBarrierCount, pImageMemoryBarriers, &info);
3714 }
3715
3716 static void
3717 write_event(struct tu_cmd_buffer *cmd, struct tu_event *event, unsigned value)
3718 {
3719 struct tu_cs *cs = &cmd->cs;
3720
3721 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_WRITE);
3722
3723 /* TODO: any flush required before/after ? */
3724
3725 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
3726 tu_cs_emit_qw(cs, event->bo.iova); /* ADDR_LO/HI */
3727 tu_cs_emit(cs, value);
3728 }
3729
3730 void
3731 tu_CmdSetEvent(VkCommandBuffer commandBuffer,
3732 VkEvent _event,
3733 VkPipelineStageFlags stageMask)
3734 {
3735 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3736 TU_FROM_HANDLE(tu_event, event, _event);
3737
3738 write_event(cmd, event, 1);
3739 }
3740
3741 void
3742 tu_CmdResetEvent(VkCommandBuffer commandBuffer,
3743 VkEvent _event,
3744 VkPipelineStageFlags stageMask)
3745 {
3746 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3747 TU_FROM_HANDLE(tu_event, event, _event);
3748
3749 write_event(cmd, event, 0);
3750 }
3751
3752 void
3753 tu_CmdWaitEvents(VkCommandBuffer commandBuffer,
3754 uint32_t eventCount,
3755 const VkEvent *pEvents,
3756 VkPipelineStageFlags srcStageMask,
3757 VkPipelineStageFlags dstStageMask,
3758 uint32_t memoryBarrierCount,
3759 const VkMemoryBarrier *pMemoryBarriers,
3760 uint32_t bufferMemoryBarrierCount,
3761 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3762 uint32_t imageMemoryBarrierCount,
3763 const VkImageMemoryBarrier *pImageMemoryBarriers)
3764 {
3765 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3766 struct tu_cs *cs = &cmd->cs;
3767
3768 /* TODO: any flush required before/after? (CP_WAIT_FOR_ME?) */
3769
3770 for (uint32_t i = 0; i < eventCount; i++) {
3771 TU_FROM_HANDLE(tu_event, event, pEvents[i]);
3772
3773 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_READ);
3774
3775 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
3776 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
3777 CP_WAIT_REG_MEM_0_POLL_MEMORY);
3778 tu_cs_emit_qw(cs, event->bo.iova); /* POLL_ADDR_LO/HI */
3779 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
3780 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
3781 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
3782 }
3783 }
3784
3785 void
3786 tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask)
3787 {
3788 /* No-op */
3789 }