tu: Sysmem rendering
[mesa.git] / src / freedreno / vulkan / tu_cmd_buffer.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #include "tu_private.h"
29
30 #include "registers/adreno_pm4.xml.h"
31 #include "registers/adreno_common.xml.h"
32
33 #include "vk_format.h"
34
35 #include "tu_cs.h"
36 #include "tu_blit.h"
37
38 #define OVERFLOW_FLAG_REG REG_A6XX_CP_SCRATCH_REG(0)
39
40 void
41 tu_bo_list_init(struct tu_bo_list *list)
42 {
43 list->count = list->capacity = 0;
44 list->bo_infos = NULL;
45 }
46
47 void
48 tu_bo_list_destroy(struct tu_bo_list *list)
49 {
50 free(list->bo_infos);
51 }
52
53 void
54 tu_bo_list_reset(struct tu_bo_list *list)
55 {
56 list->count = 0;
57 }
58
59 /**
60 * \a flags consists of MSM_SUBMIT_BO_FLAGS.
61 */
62 static uint32_t
63 tu_bo_list_add_info(struct tu_bo_list *list,
64 const struct drm_msm_gem_submit_bo *bo_info)
65 {
66 assert(bo_info->handle != 0);
67
68 for (uint32_t i = 0; i < list->count; ++i) {
69 if (list->bo_infos[i].handle == bo_info->handle) {
70 assert(list->bo_infos[i].presumed == bo_info->presumed);
71 list->bo_infos[i].flags |= bo_info->flags;
72 return i;
73 }
74 }
75
76 /* grow list->bo_infos if needed */
77 if (list->count == list->capacity) {
78 uint32_t new_capacity = MAX2(2 * list->count, 16);
79 struct drm_msm_gem_submit_bo *new_bo_infos = realloc(
80 list->bo_infos, new_capacity * sizeof(struct drm_msm_gem_submit_bo));
81 if (!new_bo_infos)
82 return TU_BO_LIST_FAILED;
83 list->bo_infos = new_bo_infos;
84 list->capacity = new_capacity;
85 }
86
87 list->bo_infos[list->count] = *bo_info;
88 return list->count++;
89 }
90
91 uint32_t
92 tu_bo_list_add(struct tu_bo_list *list,
93 const struct tu_bo *bo,
94 uint32_t flags)
95 {
96 return tu_bo_list_add_info(list, &(struct drm_msm_gem_submit_bo) {
97 .flags = flags,
98 .handle = bo->gem_handle,
99 .presumed = bo->iova,
100 });
101 }
102
103 VkResult
104 tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other)
105 {
106 for (uint32_t i = 0; i < other->count; i++) {
107 if (tu_bo_list_add_info(list, other->bo_infos + i) == TU_BO_LIST_FAILED)
108 return VK_ERROR_OUT_OF_HOST_MEMORY;
109 }
110
111 return VK_SUCCESS;
112 }
113
114 static void
115 tu_tiling_config_update_tile_layout(struct tu_tiling_config *tiling,
116 const struct tu_device *dev,
117 uint32_t pixels)
118 {
119 const uint32_t tile_align_w = dev->physical_device->tile_align_w;
120 const uint32_t tile_align_h = dev->physical_device->tile_align_h;
121 const uint32_t max_tile_width = 1024; /* A6xx */
122
123 tiling->tile0.offset = (VkOffset2D) {
124 .x = tiling->render_area.offset.x & ~(tile_align_w - 1),
125 .y = tiling->render_area.offset.y & ~(tile_align_h - 1),
126 };
127
128 const uint32_t ra_width =
129 tiling->render_area.extent.width +
130 (tiling->render_area.offset.x - tiling->tile0.offset.x);
131 const uint32_t ra_height =
132 tiling->render_area.extent.height +
133 (tiling->render_area.offset.y - tiling->tile0.offset.y);
134
135 /* start from 1 tile */
136 tiling->tile_count = (VkExtent2D) {
137 .width = 1,
138 .height = 1,
139 };
140 tiling->tile0.extent = (VkExtent2D) {
141 .width = align(ra_width, tile_align_w),
142 .height = align(ra_height, tile_align_h),
143 };
144
145 /* do not exceed max tile width */
146 while (tiling->tile0.extent.width > max_tile_width) {
147 tiling->tile_count.width++;
148 tiling->tile0.extent.width =
149 align(ra_width / tiling->tile_count.width, tile_align_w);
150 }
151
152 /* do not exceed gmem size */
153 while (tiling->tile0.extent.width * tiling->tile0.extent.height > pixels) {
154 if (tiling->tile0.extent.width > MAX2(tile_align_w, tiling->tile0.extent.height)) {
155 tiling->tile_count.width++;
156 tiling->tile0.extent.width =
157 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
158 } else {
159 /* if this assert fails then layout is impossible.. */
160 assert(tiling->tile0.extent.height > tile_align_h);
161 tiling->tile_count.height++;
162 tiling->tile0.extent.height =
163 align(DIV_ROUND_UP(ra_height, tiling->tile_count.height), tile_align_h);
164 }
165 }
166 }
167
168 static void
169 tu_tiling_config_update_pipe_layout(struct tu_tiling_config *tiling,
170 const struct tu_device *dev)
171 {
172 const uint32_t max_pipe_count = 32; /* A6xx */
173
174 /* start from 1 tile per pipe */
175 tiling->pipe0 = (VkExtent2D) {
176 .width = 1,
177 .height = 1,
178 };
179 tiling->pipe_count = tiling->tile_count;
180
181 /* do not exceed max pipe count vertically */
182 while (tiling->pipe_count.height > max_pipe_count) {
183 tiling->pipe0.height += 2;
184 tiling->pipe_count.height =
185 (tiling->tile_count.height + tiling->pipe0.height - 1) /
186 tiling->pipe0.height;
187 }
188
189 /* do not exceed max pipe count */
190 while (tiling->pipe_count.width * tiling->pipe_count.height >
191 max_pipe_count) {
192 tiling->pipe0.width += 1;
193 tiling->pipe_count.width =
194 (tiling->tile_count.width + tiling->pipe0.width - 1) /
195 tiling->pipe0.width;
196 }
197 }
198
199 static void
200 tu_tiling_config_update_pipes(struct tu_tiling_config *tiling,
201 const struct tu_device *dev)
202 {
203 const uint32_t max_pipe_count = 32; /* A6xx */
204 const uint32_t used_pipe_count =
205 tiling->pipe_count.width * tiling->pipe_count.height;
206 const VkExtent2D last_pipe = {
207 .width = (tiling->tile_count.width - 1) % tiling->pipe0.width + 1,
208 .height = (tiling->tile_count.height - 1) % tiling->pipe0.height + 1,
209 };
210
211 assert(used_pipe_count <= max_pipe_count);
212 assert(max_pipe_count <= ARRAY_SIZE(tiling->pipe_config));
213
214 for (uint32_t y = 0; y < tiling->pipe_count.height; y++) {
215 for (uint32_t x = 0; x < tiling->pipe_count.width; x++) {
216 const uint32_t pipe_x = tiling->pipe0.width * x;
217 const uint32_t pipe_y = tiling->pipe0.height * y;
218 const uint32_t pipe_w = (x == tiling->pipe_count.width - 1)
219 ? last_pipe.width
220 : tiling->pipe0.width;
221 const uint32_t pipe_h = (y == tiling->pipe_count.height - 1)
222 ? last_pipe.height
223 : tiling->pipe0.height;
224 const uint32_t n = tiling->pipe_count.width * y + x;
225
226 tiling->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
227 A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
228 A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
229 A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
230 tiling->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
231 }
232 }
233
234 memset(tiling->pipe_config + used_pipe_count, 0,
235 sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
236 }
237
238 static void
239 tu_tiling_config_get_tile(const struct tu_tiling_config *tiling,
240 const struct tu_device *dev,
241 uint32_t tx,
242 uint32_t ty,
243 struct tu_tile *tile)
244 {
245 /* find the pipe and the slot for tile (tx, ty) */
246 const uint32_t px = tx / tiling->pipe0.width;
247 const uint32_t py = ty / tiling->pipe0.height;
248 const uint32_t sx = tx - tiling->pipe0.width * px;
249 const uint32_t sy = ty - tiling->pipe0.height * py;
250
251 assert(tx < tiling->tile_count.width && ty < tiling->tile_count.height);
252 assert(px < tiling->pipe_count.width && py < tiling->pipe_count.height);
253 assert(sx < tiling->pipe0.width && sy < tiling->pipe0.height);
254
255 /* convert to 1D indices */
256 tile->pipe = tiling->pipe_count.width * py + px;
257 tile->slot = tiling->pipe0.width * sy + sx;
258
259 /* get the blit area for the tile */
260 tile->begin = (VkOffset2D) {
261 .x = tiling->tile0.offset.x + tiling->tile0.extent.width * tx,
262 .y = tiling->tile0.offset.y + tiling->tile0.extent.height * ty,
263 };
264 tile->end.x =
265 (tx == tiling->tile_count.width - 1)
266 ? tiling->render_area.offset.x + tiling->render_area.extent.width
267 : tile->begin.x + tiling->tile0.extent.width;
268 tile->end.y =
269 (ty == tiling->tile_count.height - 1)
270 ? tiling->render_area.offset.y + tiling->render_area.extent.height
271 : tile->begin.y + tiling->tile0.extent.height;
272 }
273
274 enum a3xx_msaa_samples
275 tu_msaa_samples(uint32_t samples)
276 {
277 switch (samples) {
278 case 1:
279 return MSAA_ONE;
280 case 2:
281 return MSAA_TWO;
282 case 4:
283 return MSAA_FOUR;
284 case 8:
285 return MSAA_EIGHT;
286 default:
287 assert(!"invalid sample count");
288 return MSAA_ONE;
289 }
290 }
291
292 static enum a4xx_index_size
293 tu6_index_size(VkIndexType type)
294 {
295 switch (type) {
296 case VK_INDEX_TYPE_UINT16:
297 return INDEX4_SIZE_16_BIT;
298 case VK_INDEX_TYPE_UINT32:
299 return INDEX4_SIZE_32_BIT;
300 default:
301 unreachable("invalid VkIndexType");
302 return INDEX4_SIZE_8_BIT;
303 }
304 }
305
306 static void
307 tu6_emit_marker(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
308 {
309 tu_cs_emit_write_reg(cs, cmd->marker_reg, ++cmd->marker_seqno);
310 }
311
312 unsigned
313 tu6_emit_event_write(struct tu_cmd_buffer *cmd,
314 struct tu_cs *cs,
315 enum vgt_event_type event,
316 bool need_seqno)
317 {
318 unsigned seqno = 0;
319
320 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1);
321 tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event));
322 if (need_seqno) {
323 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
324 seqno = ++cmd->scratch_seqno;
325 tu_cs_emit(cs, seqno);
326 }
327
328 return seqno;
329 }
330
331 static void
332 tu6_emit_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
333 {
334 tu6_emit_event_write(cmd, cs, 0x31, false);
335 }
336
337 static void
338 tu6_emit_lrz_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
339 {
340 tu6_emit_event_write(cmd, cs, LRZ_FLUSH, false);
341 }
342
343 static void
344 tu6_emit_wfi(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
345 {
346 if (cmd->wait_for_idle) {
347 tu_cs_emit_wfi(cs);
348 cmd->wait_for_idle = false;
349 }
350 }
351
352 #define tu_image_view_ubwc_pitches(iview) \
353 .pitch = tu_image_ubwc_pitch(iview->image, iview->base_mip), \
354 .array_pitch = tu_image_ubwc_size(iview->image, iview->base_mip) >> 2
355
356 static void
357 tu6_emit_zs(struct tu_cmd_buffer *cmd,
358 const struct tu_subpass *subpass,
359 struct tu_cs *cs)
360 {
361 const struct tu_framebuffer *fb = cmd->state.framebuffer;
362
363 const uint32_t a = subpass->depth_stencil_attachment.attachment;
364 if (a == VK_ATTACHMENT_UNUSED) {
365 tu_cs_emit_regs(cs,
366 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE),
367 A6XX_RB_DEPTH_BUFFER_PITCH(0),
368 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0),
369 A6XX_RB_DEPTH_BUFFER_BASE(0),
370 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0));
371
372 tu_cs_emit_regs(cs,
373 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE));
374
375 tu_cs_emit_regs(cs,
376 A6XX_GRAS_LRZ_BUFFER_BASE(0),
377 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
378 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
379
380 tu_cs_emit_regs(cs, A6XX_RB_STENCIL_INFO(0));
381
382 return;
383 }
384
385 const struct tu_image_view *iview = fb->attachments[a].attachment;
386 enum a6xx_depth_format fmt = tu6_pipe2depth(iview->vk_format);
387
388 tu_cs_emit_regs(cs,
389 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = fmt),
390 A6XX_RB_DEPTH_BUFFER_PITCH(tu_image_stride(iview->image, iview->base_mip)),
391 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(iview->image->layout.layer_size),
392 A6XX_RB_DEPTH_BUFFER_BASE(tu_image_view_base_ref(iview)),
393 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(cmd->state.pass->attachments[a].gmem_offset));
394
395 tu_cs_emit_regs(cs,
396 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = fmt));
397
398 tu_cs_emit_regs(cs,
399 A6XX_RB_DEPTH_FLAG_BUFFER_BASE(tu_image_view_ubwc_base_ref(iview)),
400 A6XX_RB_DEPTH_FLAG_BUFFER_PITCH(tu_image_view_ubwc_pitches(iview)));
401
402 tu_cs_emit_regs(cs,
403 A6XX_GRAS_LRZ_BUFFER_BASE(0),
404 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
405 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
406
407 tu_cs_emit_regs(cs,
408 A6XX_RB_STENCIL_INFO(0));
409
410 /* enable zs? */
411 }
412
413 static void
414 tu6_emit_mrt(struct tu_cmd_buffer *cmd,
415 const struct tu_subpass *subpass,
416 struct tu_cs *cs)
417 {
418 const struct tu_framebuffer *fb = cmd->state.framebuffer;
419 unsigned char mrt_comp[MAX_RTS] = { 0 };
420 unsigned srgb_cntl = 0;
421
422 for (uint32_t i = 0; i < subpass->color_count; ++i) {
423 uint32_t a = subpass->color_attachments[i].attachment;
424 if (a == VK_ATTACHMENT_UNUSED)
425 continue;
426
427 const struct tu_image_view *iview = fb->attachments[a].attachment;
428 const enum a6xx_tile_mode tile_mode =
429 tu6_get_image_tile_mode(iview->image, iview->base_mip);
430
431 mrt_comp[i] = 0xf;
432
433 if (vk_format_is_srgb(iview->vk_format))
434 srgb_cntl |= (1 << i);
435
436 const struct tu_native_format *format =
437 tu6_get_native_format(iview->vk_format);
438 assert(format && format->rb >= 0);
439
440 tu_cs_emit_regs(cs,
441 A6XX_RB_MRT_BUF_INFO(i,
442 .color_tile_mode = tile_mode,
443 .color_format = format->rb,
444 .color_swap = format->swap),
445 A6XX_RB_MRT_PITCH(i, tu_image_stride(iview->image, iview->base_mip)),
446 A6XX_RB_MRT_ARRAY_PITCH(i, iview->image->layout.layer_size),
447 A6XX_RB_MRT_BASE(i, tu_image_view_base_ref(iview)),
448 A6XX_RB_MRT_BASE_GMEM(i, cmd->state.pass->attachments[a].gmem_offset));
449
450 tu_cs_emit_regs(cs,
451 A6XX_SP_FS_MRT_REG(i,
452 .color_format = format->rb,
453 .color_sint = vk_format_is_sint(iview->vk_format),
454 .color_uint = vk_format_is_uint(iview->vk_format)));
455
456 tu_cs_emit_regs(cs,
457 A6XX_RB_MRT_FLAG_BUFFER_ADDR(i, tu_image_view_ubwc_base_ref(iview)),
458 A6XX_RB_MRT_FLAG_BUFFER_PITCH(i, tu_image_view_ubwc_pitches(iview)));
459 }
460
461 tu_cs_emit_regs(cs,
462 A6XX_RB_SRGB_CNTL(srgb_cntl));
463
464 tu_cs_emit_regs(cs,
465 A6XX_SP_SRGB_CNTL(srgb_cntl));
466
467 tu_cs_emit_regs(cs,
468 A6XX_RB_RENDER_COMPONENTS(
469 .rt0 = mrt_comp[0],
470 .rt1 = mrt_comp[1],
471 .rt2 = mrt_comp[2],
472 .rt3 = mrt_comp[3],
473 .rt4 = mrt_comp[4],
474 .rt5 = mrt_comp[5],
475 .rt6 = mrt_comp[6],
476 .rt7 = mrt_comp[7]));
477
478 tu_cs_emit_regs(cs,
479 A6XX_SP_FS_RENDER_COMPONENTS(
480 .rt0 = mrt_comp[0],
481 .rt1 = mrt_comp[1],
482 .rt2 = mrt_comp[2],
483 .rt3 = mrt_comp[3],
484 .rt4 = mrt_comp[4],
485 .rt5 = mrt_comp[5],
486 .rt6 = mrt_comp[6],
487 .rt7 = mrt_comp[7]));
488 }
489
490 static void
491 tu6_emit_msaa(struct tu_cmd_buffer *cmd,
492 const struct tu_subpass *subpass,
493 struct tu_cs *cs)
494 {
495 const enum a3xx_msaa_samples samples = tu_msaa_samples(subpass->samples);
496 bool msaa_disable = samples == MSAA_ONE;
497
498 tu_cs_emit_regs(cs,
499 A6XX_SP_TP_RAS_MSAA_CNTL(samples),
500 A6XX_SP_TP_DEST_MSAA_CNTL(.samples = samples,
501 .msaa_disable = msaa_disable));
502
503 tu_cs_emit_regs(cs,
504 A6XX_GRAS_RAS_MSAA_CNTL(samples),
505 A6XX_GRAS_DEST_MSAA_CNTL(.samples = samples,
506 .msaa_disable = msaa_disable));
507
508 tu_cs_emit_regs(cs,
509 A6XX_RB_RAS_MSAA_CNTL(samples),
510 A6XX_RB_DEST_MSAA_CNTL(.samples = samples,
511 .msaa_disable = msaa_disable));
512
513 tu_cs_emit_regs(cs,
514 A6XX_RB_MSAA_CNTL(samples));
515 }
516
517 static void
518 tu6_emit_bin_size(struct tu_cs *cs,
519 uint32_t bin_w, uint32_t bin_h, uint32_t flags)
520 {
521 tu_cs_emit_regs(cs,
522 A6XX_GRAS_BIN_CONTROL(.binw = bin_w,
523 .binh = bin_h,
524 .dword = flags));
525
526 tu_cs_emit_regs(cs,
527 A6XX_RB_BIN_CONTROL(.binw = bin_w,
528 .binh = bin_h,
529 .dword = flags));
530
531 /* no flag for RB_BIN_CONTROL2... */
532 tu_cs_emit_regs(cs,
533 A6XX_RB_BIN_CONTROL2(.binw = bin_w,
534 .binh = bin_h));
535 }
536
537 static void
538 tu6_emit_render_cntl(struct tu_cmd_buffer *cmd,
539 const struct tu_subpass *subpass,
540 struct tu_cs *cs,
541 bool binning)
542 {
543 const struct tu_framebuffer *fb = cmd->state.framebuffer;
544 uint32_t cntl = 0;
545 cntl |= A6XX_RB_RENDER_CNTL_UNK4;
546 if (binning) {
547 cntl |= A6XX_RB_RENDER_CNTL_BINNING;
548 } else {
549 uint32_t mrts_ubwc_enable = 0;
550 for (uint32_t i = 0; i < subpass->color_count; ++i) {
551 uint32_t a = subpass->color_attachments[i].attachment;
552 if (a == VK_ATTACHMENT_UNUSED)
553 continue;
554
555 const struct tu_image_view *iview = fb->attachments[a].attachment;
556 if (iview->image->layout.ubwc_layer_size != 0)
557 mrts_ubwc_enable |= 1 << i;
558 }
559
560 cntl |= A6XX_RB_RENDER_CNTL_FLAG_MRTS(mrts_ubwc_enable);
561
562 const uint32_t a = subpass->depth_stencil_attachment.attachment;
563 if (a != VK_ATTACHMENT_UNUSED) {
564 const struct tu_image_view *iview = fb->attachments[a].attachment;
565 if (iview->image->layout.ubwc_layer_size != 0)
566 cntl |= A6XX_RB_RENDER_CNTL_FLAG_DEPTH;
567 }
568
569 /* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs
570 * in order to set it correctly for the different subpasses. However,
571 * that means the packets we're emitting also happen during binning. So
572 * we need to guard the write on !BINNING at CP execution time.
573 */
574 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
575 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
576 CP_COND_REG_EXEC_0_GMEM | CP_COND_REG_EXEC_0_SYSMEM);
577 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(4));
578 }
579
580 tu_cs_emit_pkt7(cs, CP_REG_WRITE, 3);
581 tu_cs_emit(cs, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL));
582 tu_cs_emit(cs, REG_A6XX_RB_RENDER_CNTL);
583 tu_cs_emit(cs, cntl);
584 }
585
586 static void
587 tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
588 {
589 const VkRect2D *render_area = &cmd->state.tiling_config.render_area;
590 uint32_t x1 = render_area->offset.x;
591 uint32_t y1 = render_area->offset.y;
592 uint32_t x2 = x1 + render_area->extent.width - 1;
593 uint32_t y2 = y1 + render_area->extent.height - 1;
594
595 /* TODO: alignment requirement seems to be less than tile_align_w/h */
596 if (align) {
597 x1 = x1 & ~cmd->device->physical_device->tile_align_w;
598 y1 = y1 & ~cmd->device->physical_device->tile_align_h;
599 x2 = ALIGN_POT(x2 + 1, cmd->device->physical_device->tile_align_w) - 1;
600 y2 = ALIGN_POT(y2 + 1, cmd->device->physical_device->tile_align_h) - 1;
601 }
602
603 tu_cs_emit_regs(cs,
604 A6XX_RB_BLIT_SCISSOR_TL(.x = x1, .y = y1),
605 A6XX_RB_BLIT_SCISSOR_BR(.x = x2, .y = y2));
606 }
607
608 static void
609 tu6_emit_blit_info(struct tu_cmd_buffer *cmd,
610 struct tu_cs *cs,
611 const struct tu_image_view *iview,
612 uint32_t gmem_offset,
613 bool resolve)
614 {
615 tu_cs_emit_regs(cs,
616 A6XX_RB_BLIT_INFO(.unk0 = !resolve, .gmem = !resolve));
617
618 const struct tu_native_format *format =
619 tu6_get_native_format(iview->vk_format);
620 assert(format && format->rb >= 0);
621
622 enum a6xx_tile_mode tile_mode =
623 tu6_get_image_tile_mode(iview->image, iview->base_mip);
624 tu_cs_emit_regs(cs,
625 A6XX_RB_BLIT_DST_INFO(
626 .tile_mode = tile_mode,
627 .samples = tu_msaa_samples(iview->image->samples),
628 .color_format = format->rb,
629 .color_swap = format->swap,
630 .flags = iview->image->layout.ubwc_layer_size != 0),
631 A6XX_RB_BLIT_DST(tu_image_view_base_ref(iview)),
632 A6XX_RB_BLIT_DST_PITCH(tu_image_stride(iview->image, iview->base_mip)),
633 A6XX_RB_BLIT_DST_ARRAY_PITCH(iview->image->layout.layer_size));
634
635 if (iview->image->layout.ubwc_layer_size) {
636 tu_cs_emit_regs(cs,
637 A6XX_RB_BLIT_FLAG_DST(tu_image_view_ubwc_base_ref(iview)),
638 A6XX_RB_BLIT_FLAG_DST_PITCH(tu_image_view_ubwc_pitches(iview)));
639 }
640
641 tu_cs_emit_regs(cs,
642 A6XX_RB_BLIT_BASE_GMEM(gmem_offset));
643 }
644
645 static void
646 tu6_emit_blit(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
647 {
648 tu6_emit_marker(cmd, cs);
649 tu6_emit_event_write(cmd, cs, BLIT, false);
650 tu6_emit_marker(cmd, cs);
651 }
652
653 static void
654 tu6_emit_window_scissor(struct tu_cmd_buffer *cmd,
655 struct tu_cs *cs,
656 uint32_t x1,
657 uint32_t y1,
658 uint32_t x2,
659 uint32_t y2)
660 {
661 tu_cs_emit_regs(cs,
662 A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x = x1, .y = y1),
663 A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x = x2, .y = y2));
664
665 tu_cs_emit_regs(cs,
666 A6XX_GRAS_RESOLVE_CNTL_1(.x = x1, .y = y1),
667 A6XX_GRAS_RESOLVE_CNTL_2(.x = x2, .y = y2));
668 }
669
670 static void
671 tu6_emit_window_offset(struct tu_cmd_buffer *cmd,
672 struct tu_cs *cs,
673 uint32_t x1,
674 uint32_t y1)
675 {
676 tu_cs_emit_regs(cs,
677 A6XX_RB_WINDOW_OFFSET(.x = x1, .y = y1));
678
679 tu_cs_emit_regs(cs,
680 A6XX_RB_WINDOW_OFFSET2(.x = x1, .y = y1));
681
682 tu_cs_emit_regs(cs,
683 A6XX_SP_WINDOW_OFFSET(.x = x1, .y = y1));
684
685 tu_cs_emit_regs(cs,
686 A6XX_SP_TP_WINDOW_OFFSET(.x = x1, .y = y1));
687 }
688
689 static bool
690 use_hw_binning(struct tu_cmd_buffer *cmd)
691 {
692 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
693
694 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_NOBIN))
695 return false;
696
697 return (tiling->tile_count.width * tiling->tile_count.height) > 2;
698 }
699
700 static bool
701 use_sysmem_rendering(struct tu_cmd_buffer *cmd)
702 {
703 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_SYSMEM))
704 return true;
705
706 return false;
707 }
708
709 static void
710 tu6_emit_tile_select(struct tu_cmd_buffer *cmd,
711 struct tu_cs *cs,
712 const struct tu_tile *tile)
713 {
714 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
715 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(0x7));
716
717 tu6_emit_marker(cmd, cs);
718 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
719 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM) | 0x10);
720 tu6_emit_marker(cmd, cs);
721
722 const uint32_t x1 = tile->begin.x;
723 const uint32_t y1 = tile->begin.y;
724 const uint32_t x2 = tile->end.x - 1;
725 const uint32_t y2 = tile->end.y - 1;
726 tu6_emit_window_scissor(cmd, cs, x1, y1, x2, y2);
727 tu6_emit_window_offset(cmd, cs, x1, y1);
728
729 tu_cs_emit_regs(cs,
730 A6XX_VPC_SO_OVERRIDE(.so_disable = true));
731
732 if (use_hw_binning(cmd)) {
733 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
734
735 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
736 tu_cs_emit(cs, 0x0);
737
738 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
739 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
740 A6XX_CP_REG_TEST_0_BIT(0) |
741 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
742
743 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
744 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
745 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(11));
746
747 /* if (no overflow) */ {
748 tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5, 7);
749 tu_cs_emit(cs, cmd->state.tiling_config.pipe_sizes[tile->pipe] |
750 CP_SET_BIN_DATA5_0_VSC_N(tile->slot));
751 tu_cs_emit_qw(cs, cmd->vsc_data.iova + tile->pipe * cmd->vsc_data_pitch);
752 tu_cs_emit_qw(cs, cmd->vsc_data.iova + (tile->pipe * 4) + (32 * cmd->vsc_data_pitch));
753 tu_cs_emit_qw(cs, cmd->vsc_data2.iova + (tile->pipe * cmd->vsc_data2_pitch));
754
755 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
756 tu_cs_emit(cs, 0x0);
757
758 /* use a NOP packet to skip over the 'else' side: */
759 tu_cs_emit_pkt7(cs, CP_NOP, 2);
760 } /* else */ {
761 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
762 tu_cs_emit(cs, 0x1);
763 }
764
765 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
766 tu_cs_emit(cs, 0x0);
767
768 tu_cs_emit_regs(cs,
769 A6XX_RB_UNKNOWN_8804(0));
770
771 tu_cs_emit_regs(cs,
772 A6XX_SP_TP_UNKNOWN_B304(0));
773
774 tu_cs_emit_regs(cs,
775 A6XX_GRAS_UNKNOWN_80A4(0));
776 } else {
777 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
778 tu_cs_emit(cs, 0x1);
779
780 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
781 tu_cs_emit(cs, 0x0);
782 }
783 }
784
785 static void
786 tu6_emit_load_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs, uint32_t a)
787 {
788 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
789 const struct tu_framebuffer *fb = cmd->state.framebuffer;
790 const struct tu_image_view *iview = fb->attachments[a].attachment;
791 const struct tu_render_pass_attachment *attachment =
792 &cmd->state.pass->attachments[a];
793
794 if (attachment->gmem_offset < 0)
795 return;
796
797 const uint32_t x1 = tiling->render_area.offset.x;
798 const uint32_t y1 = tiling->render_area.offset.y;
799 const uint32_t x2 = x1 + tiling->render_area.extent.width;
800 const uint32_t y2 = y1 + tiling->render_area.extent.height;
801 const uint32_t tile_x2 =
802 tiling->tile0.offset.x + tiling->tile0.extent.width * tiling->tile_count.width;
803 const uint32_t tile_y2 =
804 tiling->tile0.offset.y + tiling->tile0.extent.height * tiling->tile_count.height;
805 bool need_load =
806 x1 != tiling->tile0.offset.x || x2 != MIN2(fb->width, tile_x2) ||
807 y1 != tiling->tile0.offset.y || y2 != MIN2(fb->height, tile_y2);
808
809 if (need_load)
810 tu_finishme("improve handling of unaligned render area");
811
812 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_LOAD)
813 need_load = true;
814
815 if (vk_format_has_stencil(iview->vk_format) &&
816 attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_LOAD)
817 need_load = true;
818
819 if (need_load) {
820 tu6_emit_blit_info(cmd, cs, iview, attachment->gmem_offset, false);
821 tu6_emit_blit(cmd, cs);
822 }
823 }
824
825 static void
826 tu6_emit_clear_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
827 uint32_t a,
828 const VkRenderPassBeginInfo *info)
829 {
830 const struct tu_framebuffer *fb = cmd->state.framebuffer;
831 const struct tu_image_view *iview = fb->attachments[a].attachment;
832 const struct tu_render_pass_attachment *attachment =
833 &cmd->state.pass->attachments[a];
834 unsigned clear_mask = 0;
835
836 /* note: this means it isn't used by any subpass and shouldn't be cleared anyway */
837 if (attachment->gmem_offset < 0)
838 return;
839
840 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
841 clear_mask = 0xf;
842
843 if (vk_format_has_stencil(iview->vk_format)) {
844 clear_mask &= 0x1;
845 if (attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
846 clear_mask |= 0x2;
847 }
848 if (!clear_mask)
849 return;
850
851 const struct tu_native_format *format =
852 tu6_get_native_format(iview->vk_format);
853 assert(format && format->rb >= 0);
854
855 tu_cs_emit_regs(cs,
856 A6XX_RB_BLIT_DST_INFO(.color_format = format->rb));
857
858 tu_cs_emit_regs(cs,
859 A6XX_RB_BLIT_INFO(.gmem = true,
860 .clear_mask = clear_mask));
861
862 tu_cs_emit_regs(cs,
863 A6XX_RB_BLIT_BASE_GMEM(attachment->gmem_offset));
864
865 tu_cs_emit_regs(cs,
866 A6XX_RB_UNKNOWN_88D0(0));
867
868 uint32_t clear_vals[4] = { 0 };
869 tu_pack_clear_value(&info->pClearValues[a], iview->vk_format, clear_vals);
870
871 tu_cs_emit_regs(cs,
872 A6XX_RB_BLIT_CLEAR_COLOR_DW0(clear_vals[0]),
873 A6XX_RB_BLIT_CLEAR_COLOR_DW1(clear_vals[1]),
874 A6XX_RB_BLIT_CLEAR_COLOR_DW2(clear_vals[2]),
875 A6XX_RB_BLIT_CLEAR_COLOR_DW3(clear_vals[3]));
876
877 tu6_emit_blit(cmd, cs);
878 }
879
880 static void
881 tu6_emit_store_attachment(struct tu_cmd_buffer *cmd,
882 struct tu_cs *cs,
883 uint32_t a,
884 uint32_t gmem_a)
885 {
886 if (cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_DONT_CARE)
887 return;
888
889 tu6_emit_blit_info(cmd, cs,
890 cmd->state.framebuffer->attachments[a].attachment,
891 cmd->state.pass->attachments[gmem_a].gmem_offset, true);
892 tu6_emit_blit(cmd, cs);
893 }
894
895 static void
896 tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
897 {
898 const struct tu_render_pass *pass = cmd->state.pass;
899 const struct tu_subpass *subpass = &pass->subpasses[pass->subpass_count-1];
900
901 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
902 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
903 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
904 CP_SET_DRAW_STATE__0_GROUP_ID(0));
905 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
906 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
907
908 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
909 tu_cs_emit(cs, 0x0);
910
911 tu6_emit_marker(cmd, cs);
912 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
913 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE) | 0x10);
914 tu6_emit_marker(cmd, cs);
915
916 tu6_emit_blit_scissor(cmd, cs, true);
917
918 for (uint32_t a = 0; a < pass->attachment_count; ++a) {
919 if (pass->attachments[a].gmem_offset >= 0)
920 tu6_emit_store_attachment(cmd, cs, a, a);
921 }
922
923 if (subpass->resolve_attachments) {
924 for (unsigned i = 0; i < subpass->color_count; i++) {
925 uint32_t a = subpass->resolve_attachments[i].attachment;
926 if (a != VK_ATTACHMENT_UNUSED)
927 tu6_emit_store_attachment(cmd, cs, a,
928 subpass->color_attachments[i].attachment);
929 }
930 }
931 }
932
933 static void
934 tu6_emit_restart_index(struct tu_cs *cs, uint32_t restart_index)
935 {
936 tu_cs_emit_regs(cs,
937 A6XX_PC_RESTART_INDEX(restart_index));
938 }
939
940 static void
941 tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
942 {
943 VkResult result = tu_cs_reserve_space(cmd->device, cs, 256);
944 if (result != VK_SUCCESS) {
945 cmd->record_result = result;
946 return;
947 }
948
949 tu6_emit_cache_flush(cmd, cs);
950
951 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 0xfffff);
952
953 tu_cs_emit_write_reg(cs, REG_A6XX_RB_CCU_CNTL, 0x10000000);
954 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
955 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE04, 0x8);
956 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE00, 0);
957 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE0F, 0x3f);
958 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B605, 0x44);
959 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B600, 0x100000);
960 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
961 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
962
963 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9600, 0);
964 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8600, 0x880);
965 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE04, 0);
966 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE03, 0x00000410);
967 tu_cs_emit_write_reg(cs, REG_A6XX_SP_IBO_COUNT, 0);
968 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B182, 0);
969 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BB11, 0);
970 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000);
971 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF, 4);
972 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, 0x0);
973 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AB00, 0x5);
974 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX);
975 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
976 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x1f);
977
978 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SRGB_CNTL, 0);
979
980 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8101, 0);
981 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_SAMPLE_CNTL, 0);
982 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8110, 0);
983
984 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL0, 0x401);
985 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL1, 0);
986 tu_cs_emit_write_reg(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 0);
987 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SAMPLE_CNTL, 0);
988 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8818, 0);
989 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8819, 0);
990 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881A, 0);
991 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881B, 0);
992 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881C, 0);
993 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881D, 0);
994 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881E, 0);
995 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_88F0, 0);
996
997 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
998 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9107, 0);
999
1000 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236, 1);
1001 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0);
1002
1003 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_SO_OVERRIDE,
1004 A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
1005
1006 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9801, 0);
1007 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0);
1008 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9980, 0);
1009
1010 tu_cs_emit_write_reg(cs, REG_A6XX_PC_PRIMITIVE_CNTL_6, 0);
1011 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B07, 0);
1012
1013 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A81B, 0);
1014
1015 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B183, 0);
1016
1017 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8099, 0);
1018 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_809B, 0);
1019 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A0, 2);
1020 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80AF, 0);
1021 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9210, 0);
1022 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9211, 0);
1023 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9602, 0);
1024 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9981, 0x3);
1025 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9E72, 0);
1026 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9108, 0x3);
1027 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B304, 0);
1028 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B309, 0x000000a2);
1029 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8804, 0);
1030 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A4, 0);
1031 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A5, 0);
1032 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A6, 0);
1033 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8805, 0);
1034 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8806, 0);
1035 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8878, 0);
1036 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8879, 0);
1037 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc);
1038
1039 tu6_emit_marker(cmd, cs);
1040
1041 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000);
1042
1043 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
1044
1045 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x0000001f);
1046
1047 /* we don't use this yet.. probably best to disable.. */
1048 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1049 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1050 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1051 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1052 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1053 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1054
1055 tu_cs_emit_regs(cs,
1056 A6XX_VPC_SO_BUFFER_BASE(0),
1057 A6XX_VPC_SO_BUFFER_SIZE(0));
1058
1059 tu_cs_emit_regs(cs,
1060 A6XX_VPC_SO_FLUSH_BASE(0));
1061
1062 tu_cs_emit_regs(cs,
1063 A6XX_VPC_SO_BUF_CNTL(0));
1064
1065 tu_cs_emit_regs(cs,
1066 A6XX_VPC_SO_BUFFER_OFFSET(0, 0));
1067
1068 tu_cs_emit_regs(cs,
1069 A6XX_VPC_SO_BUFFER_BASE(1, 0),
1070 A6XX_VPC_SO_BUFFER_SIZE(1, 0));
1071
1072 tu_cs_emit_regs(cs,
1073 A6XX_VPC_SO_BUFFER_OFFSET(1, 0),
1074 A6XX_VPC_SO_FLUSH_BASE(1, 0),
1075 A6XX_VPC_SO_BUFFER_BASE(2, 0),
1076 A6XX_VPC_SO_BUFFER_SIZE(2, 0));
1077
1078 tu_cs_emit_regs(cs,
1079 A6XX_VPC_SO_BUFFER_OFFSET(2, 0),
1080 A6XX_VPC_SO_FLUSH_BASE(2, 0),
1081 A6XX_VPC_SO_BUFFER_BASE(3, 0),
1082 A6XX_VPC_SO_BUFFER_SIZE(3, 0));
1083
1084 tu_cs_emit_regs(cs,
1085 A6XX_VPC_SO_BUFFER_OFFSET(3, 0),
1086 A6XX_VPC_SO_FLUSH_BASE(3, 0));
1087
1088 tu_cs_emit_regs(cs,
1089 A6XX_SP_HS_CTRL_REG0(0));
1090
1091 tu_cs_emit_regs(cs,
1092 A6XX_SP_GS_CTRL_REG0(0));
1093
1094 tu_cs_emit_regs(cs,
1095 A6XX_GRAS_LRZ_CNTL(0));
1096
1097 tu_cs_emit_regs(cs,
1098 A6XX_RB_LRZ_CNTL(0));
1099
1100 tu_cs_sanity_check(cs);
1101 }
1102
1103 static void
1104 tu6_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1105 {
1106 unsigned seqno;
1107
1108 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_AND_INV_EVENT, true);
1109
1110 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
1111 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
1112 CP_WAIT_REG_MEM_0_POLL_MEMORY);
1113 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
1114 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(seqno));
1115 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0));
1116 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(16));
1117
1118 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1119
1120 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_GTE, 4);
1121 tu_cs_emit(cs, CP_WAIT_MEM_GTE_0_RESERVED(0));
1122 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
1123 tu_cs_emit(cs, CP_WAIT_MEM_GTE_3_REF(seqno));
1124 }
1125
1126 static void
1127 update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1128 {
1129 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1130
1131 tu_cs_emit_regs(cs,
1132 A6XX_VSC_BIN_SIZE(.width = tiling->tile0.extent.width,
1133 .height = tiling->tile0.extent.height),
1134 A6XX_VSC_SIZE_ADDRESS(.bo = &cmd->vsc_data,
1135 .bo_offset = 32 * cmd->vsc_data_pitch));
1136
1137 tu_cs_emit_regs(cs,
1138 A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width,
1139 .ny = tiling->tile_count.height));
1140
1141 tu_cs_emit_pkt4(cs, REG_A6XX_VSC_PIPE_CONFIG_REG(0), 32);
1142 for (unsigned i = 0; i < 32; i++)
1143 tu_cs_emit(cs, tiling->pipe_config[i]);
1144
1145 tu_cs_emit_regs(cs,
1146 A6XX_VSC_PIPE_DATA2_ADDRESS(.bo = &cmd->vsc_data2),
1147 A6XX_VSC_PIPE_DATA2_PITCH(cmd->vsc_data2_pitch),
1148 A6XX_VSC_PIPE_DATA2_ARRAY_PITCH(cmd->vsc_data2.size));
1149
1150 tu_cs_emit_regs(cs,
1151 A6XX_VSC_PIPE_DATA_ADDRESS(.bo = &cmd->vsc_data),
1152 A6XX_VSC_PIPE_DATA_PITCH(cmd->vsc_data_pitch),
1153 A6XX_VSC_PIPE_DATA_ARRAY_PITCH(cmd->vsc_data.size));
1154 }
1155
1156 static void
1157 emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1158 {
1159 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1160 const uint32_t used_pipe_count =
1161 tiling->pipe_count.width * tiling->pipe_count.height;
1162
1163 /* Clear vsc_scratch: */
1164 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
1165 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1166 tu_cs_emit(cs, 0x0);
1167
1168 /* Check for overflow, write vsc_scratch if detected: */
1169 for (int i = 0; i < used_pipe_count; i++) {
1170 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1171 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1172 CP_COND_WRITE5_0_WRITE_MEMORY);
1173 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE_REG(i)));
1174 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1175 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data_pitch));
1176 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1177 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1178 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(1 + cmd->vsc_data_pitch));
1179
1180 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1181 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1182 CP_COND_WRITE5_0_WRITE_MEMORY);
1183 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE2_REG(i)));
1184 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1185 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data2_pitch));
1186 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1187 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1188 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(3 + cmd->vsc_data2_pitch));
1189 }
1190
1191 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
1192
1193 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1194
1195 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
1196 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(OVERFLOW_FLAG_REG) |
1197 CP_MEM_TO_REG_0_CNT(1 - 1));
1198 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1199
1200 /*
1201 * This is a bit awkward, we really want a way to invert the
1202 * CP_REG_TEST/CP_COND_REG_EXEC logic, so that we can conditionally
1203 * execute cmds to use hwbinning when a bit is *not* set. This
1204 * dance is to invert OVERFLOW_FLAG_REG
1205 *
1206 * A CP_NOP packet is used to skip executing the 'else' clause
1207 * if (b0 set)..
1208 */
1209
1210 /* b0 will be set if VSC_DATA or VSC_DATA2 overflow: */
1211 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1212 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1213 A6XX_CP_REG_TEST_0_BIT(0) |
1214 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1215
1216 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1217 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1218 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(7));
1219
1220 /* if (b0 set) */ {
1221 /*
1222 * On overflow, mirror the value to control->vsc_overflow
1223 * which CPU is checking to detect overflow (see
1224 * check_vsc_overflow())
1225 */
1226 tu_cs_emit_pkt7(cs, CP_REG_TO_MEM, 3);
1227 tu_cs_emit(cs, CP_REG_TO_MEM_0_REG(OVERFLOW_FLAG_REG) |
1228 CP_REG_TO_MEM_0_CNT(0));
1229 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_OVERFLOW);
1230
1231 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1232 tu_cs_emit(cs, 0x0);
1233
1234 tu_cs_emit_pkt7(cs, CP_NOP, 2); /* skip 'else' when 'if' is taken */
1235 } /* else */ {
1236 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1237 tu_cs_emit(cs, 0x1);
1238 }
1239 }
1240
1241 static void
1242 tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1243 {
1244 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1245 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1246
1247 uint32_t x1 = tiling->tile0.offset.x;
1248 uint32_t y1 = tiling->tile0.offset.y;
1249 uint32_t x2 = tiling->render_area.offset.x + tiling->render_area.extent.width - 1;
1250 uint32_t y2 = tiling->render_area.offset.y + tiling->render_area.extent.height - 1;
1251
1252 tu6_emit_window_scissor(cmd, cs, x1, y1, x2, y2);
1253
1254 tu6_emit_marker(cmd, cs);
1255 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1256 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING));
1257 tu6_emit_marker(cmd, cs);
1258
1259 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1260 tu_cs_emit(cs, 0x1);
1261
1262 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1263 tu_cs_emit(cs, 0x1);
1264
1265 tu_cs_emit_wfi(cs);
1266
1267 tu_cs_emit_regs(cs,
1268 A6XX_VFD_MODE_CNTL(.binning_pass = true));
1269
1270 update_vsc_pipe(cmd, cs);
1271
1272 tu_cs_emit_regs(cs,
1273 A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1274
1275 tu_cs_emit_regs(cs,
1276 A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1277
1278 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1279 tu_cs_emit(cs, UNK_2C);
1280
1281 tu_cs_emit_regs(cs,
1282 A6XX_RB_WINDOW_OFFSET(.x = 0, .y = 0));
1283
1284 tu_cs_emit_regs(cs,
1285 A6XX_SP_TP_WINDOW_OFFSET(.x = 0, .y = 0));
1286
1287 /* emit IB to binning drawcmds: */
1288 tu_cs_emit_call(cs, &cmd->draw_cs);
1289
1290 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1291 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1292 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1293 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1294 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1295 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1296
1297 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1298 tu_cs_emit(cs, UNK_2D);
1299
1300 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1301 tu6_cache_flush(cmd, cs);
1302
1303 tu_cs_emit_wfi(cs);
1304
1305 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1306
1307 emit_vsc_overflow_test(cmd, cs);
1308
1309 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1310 tu_cs_emit(cs, 0x0);
1311
1312 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1313 tu_cs_emit(cs, 0x0);
1314
1315 tu_cs_emit_wfi(cs);
1316
1317 tu_cs_emit_regs(cs,
1318 A6XX_RB_CCU_CNTL(.unknown = phys_dev->magic.RB_CCU_CNTL_gmem));
1319
1320 cmd->wait_for_idle = false;
1321 }
1322
1323 static inline struct tu_blit_surf
1324 sysmem_clear_surf(const struct tu_image_view *view, const VkRect2D *render_area)
1325 {
1326 return tu_blit_surf_ext(view->image, (VkImageSubresourceLayers) {
1327 .mipLevel = view->base_mip,
1328 .baseArrayLayer = view->base_layer,
1329 }, (VkOffset3D) {
1330 .x = render_area->offset.x,
1331 .y = render_area->offset.y,
1332 .z = 0,
1333 }, (VkExtent3D) {
1334 .width = render_area->extent.width,
1335 .height = render_area->extent.height,
1336 .depth = 1,
1337 });
1338 }
1339
1340 static void
1341 tu6_emit_sysmem_clear_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1342 uint32_t a,
1343 const VkRenderPassBeginInfo *info)
1344 {
1345 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1346 const struct tu_image_view *iview = fb->attachments[a].attachment;
1347 const struct tu_render_pass_attachment *attachment =
1348 &cmd->state.pass->attachments[a];
1349 unsigned clear_mask = 0;
1350
1351 /* note: this means it isn't used by any subpass and shouldn't be cleared anyway */
1352 if (attachment->gmem_offset < 0)
1353 return;
1354
1355 uint32_t clear_vals[4] = { 0 };
1356
1357 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
1358 clear_mask = 0xf;
1359 }
1360
1361 if (vk_format_has_stencil(iview->vk_format)) {
1362 clear_mask &= 0x1;
1363 if (attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
1364 clear_mask |= 0x2;
1365 if (clear_mask != 0x3)
1366 tu_finishme("depth/stencil only load op");
1367 }
1368
1369 if (!clear_mask)
1370 return;
1371
1372 if (iview->aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT |
1373 VK_IMAGE_ASPECT_STENCIL_BIT)) {
1374 tu_2d_clear_zs(&info->pClearValues[a].depthStencil, iview->vk_format,
1375 clear_vals);
1376 } else {
1377 tu_2d_clear_color(&info->pClearValues[a].color, iview->vk_format,
1378 clear_vals);
1379 }
1380
1381 tu_blit(cmd, cs, &(struct tu_blit) {
1382 .dst = sysmem_clear_surf(iview, &info->renderArea),
1383 .layers = iview->layer_count,
1384 .clear_value = { clear_vals[0], clear_vals[1], clear_vals[2], clear_vals[3] },
1385 .type = TU_BLIT_CLEAR,
1386 });
1387 }
1388
1389 static void
1390 tu_cmd_prepare_sysmem_clear_ib(struct tu_cmd_buffer *cmd,
1391 const VkRenderPassBeginInfo *info)
1392 {
1393 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1394 const uint32_t blit_cmd_space = 25 + 66 * fb->layers + 17;
1395 const uint32_t clear_space =
1396 blit_cmd_space * cmd->state.pass->attachment_count + 5;
1397
1398 struct tu_cs sub_cs;
1399
1400 VkResult result = tu_cs_begin_sub_stream(cmd->device, &cmd->sub_cs,
1401 clear_space, &sub_cs);
1402 if (result != VK_SUCCESS) {
1403 cmd->record_result = result;
1404 return;
1405 }
1406
1407 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1408 tu6_emit_sysmem_clear_attachment(cmd, &sub_cs, i, info);
1409
1410 /* TODO: We shouldn't need this flush, but without it we'd have an empty IB
1411 * when nothing clears which we currently can't handle.
1412 */
1413 tu_cs_reserve_space(cmd->device, &sub_cs, 5);
1414 tu6_emit_event_write(cmd, &sub_cs, UNK_1D, true);
1415
1416 cmd->state.sysmem_clear_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1417 }
1418
1419 static void
1420 tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1421 const struct VkRect2D *renderArea)
1422 {
1423 VkResult result = tu_cs_reserve_space(cmd->device, cs, 1024);
1424 if (result != VK_SUCCESS) {
1425 cmd->record_result = result;
1426 return;
1427 }
1428
1429 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1430 if (fb->width > 0 && fb->height > 0) {
1431 tu6_emit_window_scissor(cmd, cs,
1432 0, 0, fb->width - 1, fb->height - 1);
1433 } else {
1434 tu6_emit_window_scissor(cmd, cs, 0, 0, 0, 0);
1435 }
1436
1437 tu6_emit_window_offset(cmd, cs, 0, 0);
1438
1439 tu6_emit_bin_size(cs, 0, 0, 0xc00000); /* 0xc00000 = BYPASS? */
1440
1441 tu_cs_emit_ib(cs, &cmd->state.sysmem_clear_ib);
1442
1443 tu6_emit_lrz_flush(cmd, cs);
1444
1445 tu6_emit_marker(cmd, cs);
1446 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1447 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS) | 0x10);
1448 tu6_emit_marker(cmd, cs);
1449
1450 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1451 tu_cs_emit(cs, 0x0);
1452
1453 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1454 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1455 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1456
1457 tu6_emit_wfi(cmd, cs);
1458 tu_cs_emit_regs(cs,
1459 A6XX_RB_CCU_CNTL(0x10000000));
1460
1461 /* enable stream-out, with sysmem there is only one pass: */
1462 tu_cs_emit_regs(cs,
1463 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
1464
1465 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1466 tu_cs_emit(cs, 0x1);
1467
1468 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1469 tu_cs_emit(cs, 0x0);
1470
1471 tu_cs_sanity_check(cs);
1472 }
1473
1474 static void
1475 tu6_sysmem_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1476 {
1477 const uint32_t space = 14 + tu_cs_get_call_size(&cmd->draw_epilogue_cs);
1478 VkResult result = tu_cs_reserve_space(cmd->device, cs, space);
1479 if (result != VK_SUCCESS) {
1480 cmd->record_result = result;
1481 return;
1482 }
1483
1484 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1485
1486 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1487 tu_cs_emit(cs, 0x0);
1488
1489 tu6_emit_lrz_flush(cmd, cs);
1490
1491 tu6_emit_event_write(cmd, cs, UNK_1C, true);
1492 tu6_emit_event_write(cmd, cs, UNK_1D, true);
1493
1494 tu_cs_sanity_check(cs);
1495 }
1496
1497
1498 static void
1499 tu6_tile_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1500 {
1501 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1502
1503 VkResult result = tu_cs_reserve_space(cmd->device, cs, 1024);
1504 if (result != VK_SUCCESS) {
1505 cmd->record_result = result;
1506 return;
1507 }
1508
1509 tu6_emit_lrz_flush(cmd, cs);
1510
1511 /* lrz clear? */
1512
1513 tu6_emit_cache_flush(cmd, cs);
1514
1515 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1516 tu_cs_emit(cs, 0x0);
1517
1518 /* 0x10000000 for BYPASS.. 0x7c13c080 for GMEM: */
1519 tu6_emit_wfi(cmd, cs);
1520 tu_cs_emit_regs(cs,
1521 A6XX_RB_CCU_CNTL(phys_dev->magic.RB_CCU_CNTL_gmem));
1522
1523 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1524 if (use_hw_binning(cmd)) {
1525 tu6_emit_bin_size(cs,
1526 tiling->tile0.extent.width,
1527 tiling->tile0.extent.height,
1528 A6XX_RB_BIN_CONTROL_BINNING_PASS | 0x6000000);
1529
1530 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, true);
1531
1532 tu6_emit_binning_pass(cmd, cs);
1533
1534 tu6_emit_bin_size(cs,
1535 tiling->tile0.extent.width,
1536 tiling->tile0.extent.height,
1537 A6XX_RB_BIN_CONTROL_USE_VIZ | 0x6000000);
1538
1539 tu_cs_emit_regs(cs,
1540 A6XX_VFD_MODE_CNTL(0));
1541
1542 tu_cs_emit_regs(cs, A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1543
1544 tu_cs_emit_regs(cs, A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1545
1546 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1547 tu_cs_emit(cs, 0x1);
1548 } else {
1549 tu6_emit_bin_size(cs,
1550 tiling->tile0.extent.width,
1551 tiling->tile0.extent.height,
1552 0x6000000);
1553 }
1554
1555 tu_cs_sanity_check(cs);
1556 }
1557
1558 static void
1559 tu6_render_tile(struct tu_cmd_buffer *cmd,
1560 struct tu_cs *cs,
1561 const struct tu_tile *tile)
1562 {
1563 const uint32_t render_tile_space = 256 + tu_cs_get_call_size(&cmd->draw_cs);
1564 VkResult result = tu_cs_reserve_space(cmd->device, cs, render_tile_space);
1565 if (result != VK_SUCCESS) {
1566 cmd->record_result = result;
1567 return;
1568 }
1569
1570 tu6_emit_tile_select(cmd, cs, tile);
1571 tu_cs_emit_ib(cs, &cmd->state.tile_load_ib);
1572
1573 tu_cs_emit_call(cs, &cmd->draw_cs);
1574 cmd->wait_for_idle = true;
1575
1576 if (use_hw_binning(cmd)) {
1577 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1578 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1579 A6XX_CP_REG_TEST_0_BIT(0) |
1580 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1581
1582 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1583 tu_cs_emit(cs, 0x10000000);
1584 tu_cs_emit(cs, 2); /* conditionally execute next 2 dwords */
1585
1586 /* if (no overflow) */ {
1587 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1588 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(0x5) | 0x10);
1589 }
1590 }
1591
1592 tu_cs_emit_ib(cs, &cmd->state.tile_store_ib);
1593
1594 tu_cs_sanity_check(cs);
1595 }
1596
1597 static void
1598 tu6_tile_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1599 {
1600 const uint32_t space = 16 + tu_cs_get_call_size(&cmd->draw_epilogue_cs);
1601 VkResult result = tu_cs_reserve_space(cmd->device, cs, space);
1602 if (result != VK_SUCCESS) {
1603 cmd->record_result = result;
1604 return;
1605 }
1606
1607 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1608
1609 tu_cs_emit_regs(cs,
1610 A6XX_GRAS_LRZ_CNTL(0));
1611
1612 tu6_emit_lrz_flush(cmd, cs);
1613
1614 tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1615
1616 tu_cs_sanity_check(cs);
1617 }
1618
1619 static void
1620 tu_cmd_render_tiles(struct tu_cmd_buffer *cmd)
1621 {
1622 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1623
1624 tu6_tile_render_begin(cmd, &cmd->cs);
1625
1626 for (uint32_t y = 0; y < tiling->tile_count.height; y++) {
1627 for (uint32_t x = 0; x < tiling->tile_count.width; x++) {
1628 struct tu_tile tile;
1629 tu_tiling_config_get_tile(tiling, cmd->device, x, y, &tile);
1630 tu6_render_tile(cmd, &cmd->cs, &tile);
1631 }
1632 }
1633
1634 tu6_tile_render_end(cmd, &cmd->cs);
1635 }
1636
1637 static void
1638 tu_cmd_render_sysmem(struct tu_cmd_buffer *cmd)
1639 {
1640 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1641
1642 tu6_sysmem_render_begin(cmd, &cmd->cs, &tiling->render_area);
1643
1644 const uint32_t space = tu_cs_get_call_size(&cmd->draw_cs);
1645 VkResult result = tu_cs_reserve_space(cmd->device, &cmd->cs, space);
1646 if (result != VK_SUCCESS) {
1647 cmd->record_result = result;
1648 return;
1649 }
1650
1651 tu_cs_emit_call(&cmd->cs, &cmd->draw_cs);
1652 cmd->wait_for_idle = true;
1653
1654 tu6_sysmem_render_end(cmd, &cmd->cs);
1655 }
1656
1657 static void
1658 tu_cmd_prepare_tile_load_ib(struct tu_cmd_buffer *cmd,
1659 const VkRenderPassBeginInfo *info)
1660 {
1661 const uint32_t tile_load_space =
1662 2 * 3 /* blit_scissor */ +
1663 (20 /* load */ + 19 /* clear */) * cmd->state.pass->attachment_count +
1664 2 /* cache invalidate */;
1665
1666 struct tu_cs sub_cs;
1667
1668 VkResult result = tu_cs_begin_sub_stream(cmd->device, &cmd->sub_cs,
1669 tile_load_space, &sub_cs);
1670 if (result != VK_SUCCESS) {
1671 cmd->record_result = result;
1672 return;
1673 }
1674
1675 tu6_emit_blit_scissor(cmd, &sub_cs, true);
1676
1677 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1678 tu6_emit_load_attachment(cmd, &sub_cs, i);
1679
1680 tu6_emit_blit_scissor(cmd, &sub_cs, false);
1681
1682 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1683 tu6_emit_clear_attachment(cmd, &sub_cs, i, info);
1684
1685 /* invalidate because reading input attachments will cache GMEM and
1686 * the cache isn''t updated when GMEM is written
1687 * TODO: is there a no-cache bit for textures?
1688 */
1689 if (cmd->state.subpass->input_count)
1690 tu6_emit_event_write(cmd, &sub_cs, CACHE_INVALIDATE, false);
1691
1692 cmd->state.tile_load_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1693 }
1694
1695 static void
1696 tu_cmd_prepare_tile_store_ib(struct tu_cmd_buffer *cmd)
1697 {
1698 const uint32_t tile_store_space = 32 + 23 * cmd->state.pass->attachment_count;
1699 struct tu_cs sub_cs;
1700
1701 VkResult result = tu_cs_begin_sub_stream(cmd->device, &cmd->sub_cs,
1702 tile_store_space, &sub_cs);
1703 if (result != VK_SUCCESS) {
1704 cmd->record_result = result;
1705 return;
1706 }
1707
1708 /* emit to tile-store sub_cs */
1709 tu6_emit_tile_store(cmd, &sub_cs);
1710
1711 cmd->state.tile_store_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1712 }
1713
1714 static void
1715 tu_cmd_update_tiling_config(struct tu_cmd_buffer *cmd,
1716 const VkRect2D *render_area)
1717 {
1718 const struct tu_device *dev = cmd->device;
1719 struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1720
1721 tiling->render_area = *render_area;
1722
1723 tu_tiling_config_update_tile_layout(tiling, dev, cmd->state.pass->gmem_pixels);
1724 tu_tiling_config_update_pipe_layout(tiling, dev);
1725 tu_tiling_config_update_pipes(tiling, dev);
1726 }
1727
1728 const struct tu_dynamic_state default_dynamic_state = {
1729 .viewport =
1730 {
1731 .count = 0,
1732 },
1733 .scissor =
1734 {
1735 .count = 0,
1736 },
1737 .line_width = 1.0f,
1738 .depth_bias =
1739 {
1740 .bias = 0.0f,
1741 .clamp = 0.0f,
1742 .slope = 0.0f,
1743 },
1744 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
1745 .depth_bounds =
1746 {
1747 .min = 0.0f,
1748 .max = 1.0f,
1749 },
1750 .stencil_compare_mask =
1751 {
1752 .front = ~0u,
1753 .back = ~0u,
1754 },
1755 .stencil_write_mask =
1756 {
1757 .front = ~0u,
1758 .back = ~0u,
1759 },
1760 .stencil_reference =
1761 {
1762 .front = 0u,
1763 .back = 0u,
1764 },
1765 };
1766
1767 static void UNUSED /* FINISHME */
1768 tu_bind_dynamic_state(struct tu_cmd_buffer *cmd_buffer,
1769 const struct tu_dynamic_state *src)
1770 {
1771 struct tu_dynamic_state *dest = &cmd_buffer->state.dynamic;
1772 uint32_t copy_mask = src->mask;
1773 uint32_t dest_mask = 0;
1774
1775 tu_use_args(cmd_buffer); /* FINISHME */
1776
1777 /* Make sure to copy the number of viewports/scissors because they can
1778 * only be specified at pipeline creation time.
1779 */
1780 dest->viewport.count = src->viewport.count;
1781 dest->scissor.count = src->scissor.count;
1782 dest->discard_rectangle.count = src->discard_rectangle.count;
1783
1784 if (copy_mask & TU_DYNAMIC_VIEWPORT) {
1785 if (memcmp(&dest->viewport.viewports, &src->viewport.viewports,
1786 src->viewport.count * sizeof(VkViewport))) {
1787 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
1788 src->viewport.count);
1789 dest_mask |= TU_DYNAMIC_VIEWPORT;
1790 }
1791 }
1792
1793 if (copy_mask & TU_DYNAMIC_SCISSOR) {
1794 if (memcmp(&dest->scissor.scissors, &src->scissor.scissors,
1795 src->scissor.count * sizeof(VkRect2D))) {
1796 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
1797 src->scissor.count);
1798 dest_mask |= TU_DYNAMIC_SCISSOR;
1799 }
1800 }
1801
1802 if (copy_mask & TU_DYNAMIC_LINE_WIDTH) {
1803 if (dest->line_width != src->line_width) {
1804 dest->line_width = src->line_width;
1805 dest_mask |= TU_DYNAMIC_LINE_WIDTH;
1806 }
1807 }
1808
1809 if (copy_mask & TU_DYNAMIC_DEPTH_BIAS) {
1810 if (memcmp(&dest->depth_bias, &src->depth_bias,
1811 sizeof(src->depth_bias))) {
1812 dest->depth_bias = src->depth_bias;
1813 dest_mask |= TU_DYNAMIC_DEPTH_BIAS;
1814 }
1815 }
1816
1817 if (copy_mask & TU_DYNAMIC_BLEND_CONSTANTS) {
1818 if (memcmp(&dest->blend_constants, &src->blend_constants,
1819 sizeof(src->blend_constants))) {
1820 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
1821 dest_mask |= TU_DYNAMIC_BLEND_CONSTANTS;
1822 }
1823 }
1824
1825 if (copy_mask & TU_DYNAMIC_DEPTH_BOUNDS) {
1826 if (memcmp(&dest->depth_bounds, &src->depth_bounds,
1827 sizeof(src->depth_bounds))) {
1828 dest->depth_bounds = src->depth_bounds;
1829 dest_mask |= TU_DYNAMIC_DEPTH_BOUNDS;
1830 }
1831 }
1832
1833 if (copy_mask & TU_DYNAMIC_STENCIL_COMPARE_MASK) {
1834 if (memcmp(&dest->stencil_compare_mask, &src->stencil_compare_mask,
1835 sizeof(src->stencil_compare_mask))) {
1836 dest->stencil_compare_mask = src->stencil_compare_mask;
1837 dest_mask |= TU_DYNAMIC_STENCIL_COMPARE_MASK;
1838 }
1839 }
1840
1841 if (copy_mask & TU_DYNAMIC_STENCIL_WRITE_MASK) {
1842 if (memcmp(&dest->stencil_write_mask, &src->stencil_write_mask,
1843 sizeof(src->stencil_write_mask))) {
1844 dest->stencil_write_mask = src->stencil_write_mask;
1845 dest_mask |= TU_DYNAMIC_STENCIL_WRITE_MASK;
1846 }
1847 }
1848
1849 if (copy_mask & TU_DYNAMIC_STENCIL_REFERENCE) {
1850 if (memcmp(&dest->stencil_reference, &src->stencil_reference,
1851 sizeof(src->stencil_reference))) {
1852 dest->stencil_reference = src->stencil_reference;
1853 dest_mask |= TU_DYNAMIC_STENCIL_REFERENCE;
1854 }
1855 }
1856
1857 if (copy_mask & TU_DYNAMIC_DISCARD_RECTANGLE) {
1858 if (memcmp(&dest->discard_rectangle.rectangles,
1859 &src->discard_rectangle.rectangles,
1860 src->discard_rectangle.count * sizeof(VkRect2D))) {
1861 typed_memcpy(dest->discard_rectangle.rectangles,
1862 src->discard_rectangle.rectangles,
1863 src->discard_rectangle.count);
1864 dest_mask |= TU_DYNAMIC_DISCARD_RECTANGLE;
1865 }
1866 }
1867 }
1868
1869 static VkResult
1870 tu_create_cmd_buffer(struct tu_device *device,
1871 struct tu_cmd_pool *pool,
1872 VkCommandBufferLevel level,
1873 VkCommandBuffer *pCommandBuffer)
1874 {
1875 struct tu_cmd_buffer *cmd_buffer;
1876 cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8,
1877 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
1878 if (cmd_buffer == NULL)
1879 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
1880
1881 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1882 cmd_buffer->device = device;
1883 cmd_buffer->pool = pool;
1884 cmd_buffer->level = level;
1885
1886 if (pool) {
1887 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1888 cmd_buffer->queue_family_index = pool->queue_family_index;
1889
1890 } else {
1891 /* Init the pool_link so we can safely call list_del when we destroy
1892 * the command buffer
1893 */
1894 list_inithead(&cmd_buffer->pool_link);
1895 cmd_buffer->queue_family_index = TU_QUEUE_GENERAL;
1896 }
1897
1898 tu_bo_list_init(&cmd_buffer->bo_list);
1899 tu_cs_init(&cmd_buffer->cs, TU_CS_MODE_GROW, 4096);
1900 tu_cs_init(&cmd_buffer->draw_cs, TU_CS_MODE_GROW, 4096);
1901 tu_cs_init(&cmd_buffer->draw_epilogue_cs, TU_CS_MODE_GROW, 4096);
1902 tu_cs_init(&cmd_buffer->sub_cs, TU_CS_MODE_SUB_STREAM, 2048);
1903
1904 *pCommandBuffer = tu_cmd_buffer_to_handle(cmd_buffer);
1905
1906 list_inithead(&cmd_buffer->upload.list);
1907
1908 cmd_buffer->marker_reg = REG_A6XX_CP_SCRATCH_REG(
1909 cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY ? 7 : 6);
1910
1911 VkResult result = tu_bo_init_new(device, &cmd_buffer->scratch_bo, 0x1000);
1912 if (result != VK_SUCCESS)
1913 goto fail_scratch_bo;
1914
1915 /* TODO: resize on overflow */
1916 cmd_buffer->vsc_data_pitch = device->vsc_data_pitch;
1917 cmd_buffer->vsc_data2_pitch = device->vsc_data2_pitch;
1918 cmd_buffer->vsc_data = device->vsc_data;
1919 cmd_buffer->vsc_data2 = device->vsc_data2;
1920
1921 return VK_SUCCESS;
1922
1923 fail_scratch_bo:
1924 list_del(&cmd_buffer->pool_link);
1925 return result;
1926 }
1927
1928 static void
1929 tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer)
1930 {
1931 tu_bo_finish(cmd_buffer->device, &cmd_buffer->scratch_bo);
1932
1933 list_del(&cmd_buffer->pool_link);
1934
1935 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++)
1936 free(cmd_buffer->descriptors[i].push_set.set.mapped_ptr);
1937
1938 tu_cs_finish(cmd_buffer->device, &cmd_buffer->cs);
1939 tu_cs_finish(cmd_buffer->device, &cmd_buffer->draw_cs);
1940 tu_cs_finish(cmd_buffer->device, &cmd_buffer->draw_epilogue_cs);
1941 tu_cs_finish(cmd_buffer->device, &cmd_buffer->sub_cs);
1942
1943 tu_bo_list_destroy(&cmd_buffer->bo_list);
1944 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
1945 }
1946
1947 static VkResult
1948 tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer)
1949 {
1950 cmd_buffer->wait_for_idle = true;
1951
1952 cmd_buffer->record_result = VK_SUCCESS;
1953
1954 tu_bo_list_reset(&cmd_buffer->bo_list);
1955 tu_cs_reset(cmd_buffer->device, &cmd_buffer->cs);
1956 tu_cs_reset(cmd_buffer->device, &cmd_buffer->draw_cs);
1957 tu_cs_reset(cmd_buffer->device, &cmd_buffer->draw_epilogue_cs);
1958 tu_cs_reset(cmd_buffer->device, &cmd_buffer->sub_cs);
1959
1960 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) {
1961 cmd_buffer->descriptors[i].valid = 0;
1962 cmd_buffer->descriptors[i].push_dirty = false;
1963 }
1964
1965 cmd_buffer->status = TU_CMD_BUFFER_STATUS_INITIAL;
1966
1967 return cmd_buffer->record_result;
1968 }
1969
1970 VkResult
1971 tu_AllocateCommandBuffers(VkDevice _device,
1972 const VkCommandBufferAllocateInfo *pAllocateInfo,
1973 VkCommandBuffer *pCommandBuffers)
1974 {
1975 TU_FROM_HANDLE(tu_device, device, _device);
1976 TU_FROM_HANDLE(tu_cmd_pool, pool, pAllocateInfo->commandPool);
1977
1978 VkResult result = VK_SUCCESS;
1979 uint32_t i;
1980
1981 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
1982
1983 if (!list_is_empty(&pool->free_cmd_buffers)) {
1984 struct tu_cmd_buffer *cmd_buffer = list_first_entry(
1985 &pool->free_cmd_buffers, struct tu_cmd_buffer, pool_link);
1986
1987 list_del(&cmd_buffer->pool_link);
1988 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1989
1990 result = tu_reset_cmd_buffer(cmd_buffer);
1991 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1992 cmd_buffer->level = pAllocateInfo->level;
1993
1994 pCommandBuffers[i] = tu_cmd_buffer_to_handle(cmd_buffer);
1995 } else {
1996 result = tu_create_cmd_buffer(device, pool, pAllocateInfo->level,
1997 &pCommandBuffers[i]);
1998 }
1999 if (result != VK_SUCCESS)
2000 break;
2001 }
2002
2003 if (result != VK_SUCCESS) {
2004 tu_FreeCommandBuffers(_device, pAllocateInfo->commandPool, i,
2005 pCommandBuffers);
2006
2007 /* From the Vulkan 1.0.66 spec:
2008 *
2009 * "vkAllocateCommandBuffers can be used to create multiple
2010 * command buffers. If the creation of any of those command
2011 * buffers fails, the implementation must destroy all
2012 * successfully created command buffer objects from this
2013 * command, set all entries of the pCommandBuffers array to
2014 * NULL and return the error."
2015 */
2016 memset(pCommandBuffers, 0,
2017 sizeof(*pCommandBuffers) * pAllocateInfo->commandBufferCount);
2018 }
2019
2020 return result;
2021 }
2022
2023 void
2024 tu_FreeCommandBuffers(VkDevice device,
2025 VkCommandPool commandPool,
2026 uint32_t commandBufferCount,
2027 const VkCommandBuffer *pCommandBuffers)
2028 {
2029 for (uint32_t i = 0; i < commandBufferCount; i++) {
2030 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
2031
2032 if (cmd_buffer) {
2033 if (cmd_buffer->pool) {
2034 list_del(&cmd_buffer->pool_link);
2035 list_addtail(&cmd_buffer->pool_link,
2036 &cmd_buffer->pool->free_cmd_buffers);
2037 } else
2038 tu_cmd_buffer_destroy(cmd_buffer);
2039 }
2040 }
2041 }
2042
2043 VkResult
2044 tu_ResetCommandBuffer(VkCommandBuffer commandBuffer,
2045 VkCommandBufferResetFlags flags)
2046 {
2047 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2048 return tu_reset_cmd_buffer(cmd_buffer);
2049 }
2050
2051 VkResult
2052 tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
2053 const VkCommandBufferBeginInfo *pBeginInfo)
2054 {
2055 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2056 VkResult result = VK_SUCCESS;
2057
2058 if (cmd_buffer->status != TU_CMD_BUFFER_STATUS_INITIAL) {
2059 /* If the command buffer has already been resetted with
2060 * vkResetCommandBuffer, no need to do it again.
2061 */
2062 result = tu_reset_cmd_buffer(cmd_buffer);
2063 if (result != VK_SUCCESS)
2064 return result;
2065 }
2066
2067 memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
2068 cmd_buffer->usage_flags = pBeginInfo->flags;
2069
2070 tu_cs_begin(&cmd_buffer->cs);
2071 tu_cs_begin(&cmd_buffer->draw_cs);
2072 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
2073
2074 cmd_buffer->marker_seqno = 0;
2075 cmd_buffer->scratch_seqno = 0;
2076
2077 /* setup initial configuration into command buffer */
2078 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
2079 switch (cmd_buffer->queue_family_index) {
2080 case TU_QUEUE_GENERAL:
2081 tu6_init_hw(cmd_buffer, &cmd_buffer->cs);
2082 break;
2083 default:
2084 break;
2085 }
2086 } else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY &&
2087 (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) {
2088 assert(pBeginInfo->pInheritanceInfo);
2089 cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
2090 cmd_buffer->state.subpass = &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
2091 }
2092
2093 cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING;
2094
2095 return VK_SUCCESS;
2096 }
2097
2098 void
2099 tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
2100 uint32_t firstBinding,
2101 uint32_t bindingCount,
2102 const VkBuffer *pBuffers,
2103 const VkDeviceSize *pOffsets)
2104 {
2105 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2106
2107 assert(firstBinding + bindingCount <= MAX_VBS);
2108
2109 for (uint32_t i = 0; i < bindingCount; i++) {
2110 cmd->state.vb.buffers[firstBinding + i] =
2111 tu_buffer_from_handle(pBuffers[i]);
2112 cmd->state.vb.offsets[firstBinding + i] = pOffsets[i];
2113 }
2114
2115 /* VB states depend on VkPipelineVertexInputStateCreateInfo */
2116 cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
2117 }
2118
2119 void
2120 tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer,
2121 VkBuffer buffer,
2122 VkDeviceSize offset,
2123 VkIndexType indexType)
2124 {
2125 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2126 TU_FROM_HANDLE(tu_buffer, buf, buffer);
2127
2128 /* initialize/update the restart index */
2129 if (!cmd->state.index_buffer || cmd->state.index_type != indexType) {
2130 struct tu_cs *draw_cs = &cmd->draw_cs;
2131 VkResult result = tu_cs_reserve_space(cmd->device, draw_cs, 2);
2132 if (result != VK_SUCCESS) {
2133 cmd->record_result = result;
2134 return;
2135 }
2136
2137 tu6_emit_restart_index(
2138 draw_cs, indexType == VK_INDEX_TYPE_UINT32 ? 0xffffffff : 0xffff);
2139
2140 tu_cs_sanity_check(draw_cs);
2141 }
2142
2143 /* track the BO */
2144 if (cmd->state.index_buffer != buf)
2145 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
2146
2147 cmd->state.index_buffer = buf;
2148 cmd->state.index_offset = offset;
2149 cmd->state.index_type = indexType;
2150 }
2151
2152 void
2153 tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,
2154 VkPipelineBindPoint pipelineBindPoint,
2155 VkPipelineLayout _layout,
2156 uint32_t firstSet,
2157 uint32_t descriptorSetCount,
2158 const VkDescriptorSet *pDescriptorSets,
2159 uint32_t dynamicOffsetCount,
2160 const uint32_t *pDynamicOffsets)
2161 {
2162 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2163 TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
2164 unsigned dyn_idx = 0;
2165
2166 struct tu_descriptor_state *descriptors_state =
2167 tu_get_descriptors_state(cmd_buffer, pipelineBindPoint);
2168
2169 for (unsigned i = 0; i < descriptorSetCount; ++i) {
2170 unsigned idx = i + firstSet;
2171 TU_FROM_HANDLE(tu_descriptor_set, set, pDescriptorSets[i]);
2172
2173 descriptors_state->sets[idx] = set;
2174 descriptors_state->valid |= (1u << idx);
2175
2176 for(unsigned j = 0; j < set->layout->dynamic_offset_count; ++j, ++dyn_idx) {
2177 unsigned idx = j + layout->set[i + firstSet].dynamic_offset_start;
2178 assert(dyn_idx < dynamicOffsetCount);
2179
2180 descriptors_state->dynamic_buffers[idx] =
2181 set->dynamic_descriptors[j].va + pDynamicOffsets[dyn_idx];
2182 }
2183 }
2184
2185 cmd_buffer->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS;
2186 }
2187
2188 void
2189 tu_CmdPushConstants(VkCommandBuffer commandBuffer,
2190 VkPipelineLayout layout,
2191 VkShaderStageFlags stageFlags,
2192 uint32_t offset,
2193 uint32_t size,
2194 const void *pValues)
2195 {
2196 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2197 memcpy((void*) cmd->push_constants + offset, pValues, size);
2198 cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS;
2199 }
2200
2201 VkResult
2202 tu_EndCommandBuffer(VkCommandBuffer commandBuffer)
2203 {
2204 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2205
2206 if (cmd_buffer->scratch_seqno) {
2207 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo,
2208 MSM_SUBMIT_BO_WRITE);
2209 }
2210
2211 if (cmd_buffer->use_vsc_data) {
2212 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data,
2213 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2214 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data2,
2215 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2216 }
2217
2218 for (uint32_t i = 0; i < cmd_buffer->draw_cs.bo_count; i++) {
2219 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_cs.bos[i],
2220 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2221 }
2222
2223 for (uint32_t i = 0; i < cmd_buffer->draw_epilogue_cs.bo_count; i++) {
2224 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_epilogue_cs.bos[i],
2225 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2226 }
2227
2228 for (uint32_t i = 0; i < cmd_buffer->sub_cs.bo_count; i++) {
2229 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->sub_cs.bos[i],
2230 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2231 }
2232
2233 tu_cs_end(&cmd_buffer->cs);
2234 tu_cs_end(&cmd_buffer->draw_cs);
2235 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
2236
2237 cmd_buffer->status = TU_CMD_BUFFER_STATUS_EXECUTABLE;
2238
2239 return cmd_buffer->record_result;
2240 }
2241
2242 void
2243 tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
2244 VkPipelineBindPoint pipelineBindPoint,
2245 VkPipeline _pipeline)
2246 {
2247 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2248 TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
2249
2250 switch (pipelineBindPoint) {
2251 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2252 cmd->state.pipeline = pipeline;
2253 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
2254 break;
2255 case VK_PIPELINE_BIND_POINT_COMPUTE:
2256 cmd->state.compute_pipeline = pipeline;
2257 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
2258 break;
2259 default:
2260 unreachable("unrecognized pipeline bind point");
2261 break;
2262 }
2263
2264 tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
2265 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2266 for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
2267 tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i],
2268 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2269 }
2270 }
2271
2272 void
2273 tu_CmdSetViewport(VkCommandBuffer commandBuffer,
2274 uint32_t firstViewport,
2275 uint32_t viewportCount,
2276 const VkViewport *pViewports)
2277 {
2278 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2279 struct tu_cs *draw_cs = &cmd->draw_cs;
2280
2281 VkResult result = tu_cs_reserve_space(cmd->device, draw_cs, 12);
2282 if (result != VK_SUCCESS) {
2283 cmd->record_result = result;
2284 return;
2285 }
2286
2287 assert(firstViewport == 0 && viewportCount == 1);
2288 tu6_emit_viewport(draw_cs, pViewports);
2289
2290 tu_cs_sanity_check(draw_cs);
2291 }
2292
2293 void
2294 tu_CmdSetScissor(VkCommandBuffer commandBuffer,
2295 uint32_t firstScissor,
2296 uint32_t scissorCount,
2297 const VkRect2D *pScissors)
2298 {
2299 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2300 struct tu_cs *draw_cs = &cmd->draw_cs;
2301
2302 VkResult result = tu_cs_reserve_space(cmd->device, draw_cs, 3);
2303 if (result != VK_SUCCESS) {
2304 cmd->record_result = result;
2305 return;
2306 }
2307
2308 assert(firstScissor == 0 && scissorCount == 1);
2309 tu6_emit_scissor(draw_cs, pScissors);
2310
2311 tu_cs_sanity_check(draw_cs);
2312 }
2313
2314 void
2315 tu_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth)
2316 {
2317 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2318
2319 cmd->state.dynamic.line_width = lineWidth;
2320
2321 /* line width depends on VkPipelineRasterizationStateCreateInfo */
2322 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
2323 }
2324
2325 void
2326 tu_CmdSetDepthBias(VkCommandBuffer commandBuffer,
2327 float depthBiasConstantFactor,
2328 float depthBiasClamp,
2329 float depthBiasSlopeFactor)
2330 {
2331 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2332 struct tu_cs *draw_cs = &cmd->draw_cs;
2333
2334 VkResult result = tu_cs_reserve_space(cmd->device, draw_cs, 4);
2335 if (result != VK_SUCCESS) {
2336 cmd->record_result = result;
2337 return;
2338 }
2339
2340 tu6_emit_depth_bias(draw_cs, depthBiasConstantFactor, depthBiasClamp,
2341 depthBiasSlopeFactor);
2342
2343 tu_cs_sanity_check(draw_cs);
2344 }
2345
2346 void
2347 tu_CmdSetBlendConstants(VkCommandBuffer commandBuffer,
2348 const float blendConstants[4])
2349 {
2350 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2351 struct tu_cs *draw_cs = &cmd->draw_cs;
2352
2353 VkResult result = tu_cs_reserve_space(cmd->device, draw_cs, 5);
2354 if (result != VK_SUCCESS) {
2355 cmd->record_result = result;
2356 return;
2357 }
2358
2359 tu6_emit_blend_constants(draw_cs, blendConstants);
2360
2361 tu_cs_sanity_check(draw_cs);
2362 }
2363
2364 void
2365 tu_CmdSetDepthBounds(VkCommandBuffer commandBuffer,
2366 float minDepthBounds,
2367 float maxDepthBounds)
2368 {
2369 }
2370
2371 void
2372 tu_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer,
2373 VkStencilFaceFlags faceMask,
2374 uint32_t compareMask)
2375 {
2376 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2377
2378 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2379 cmd->state.dynamic.stencil_compare_mask.front = compareMask;
2380 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2381 cmd->state.dynamic.stencil_compare_mask.back = compareMask;
2382
2383 /* the front/back compare masks must be updated together */
2384 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
2385 }
2386
2387 void
2388 tu_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer,
2389 VkStencilFaceFlags faceMask,
2390 uint32_t writeMask)
2391 {
2392 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2393
2394 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2395 cmd->state.dynamic.stencil_write_mask.front = writeMask;
2396 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2397 cmd->state.dynamic.stencil_write_mask.back = writeMask;
2398
2399 /* the front/back write masks must be updated together */
2400 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
2401 }
2402
2403 void
2404 tu_CmdSetStencilReference(VkCommandBuffer commandBuffer,
2405 VkStencilFaceFlags faceMask,
2406 uint32_t reference)
2407 {
2408 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2409
2410 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2411 cmd->state.dynamic.stencil_reference.front = reference;
2412 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2413 cmd->state.dynamic.stencil_reference.back = reference;
2414
2415 /* the front/back references must be updated together */
2416 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
2417 }
2418
2419 void
2420 tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
2421 uint32_t commandBufferCount,
2422 const VkCommandBuffer *pCmdBuffers)
2423 {
2424 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2425 VkResult result;
2426
2427 assert(commandBufferCount > 0);
2428
2429 for (uint32_t i = 0; i < commandBufferCount; i++) {
2430 TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]);
2431
2432 result = tu_bo_list_merge(&cmd->bo_list, &secondary->bo_list);
2433 if (result != VK_SUCCESS) {
2434 cmd->record_result = result;
2435 break;
2436 }
2437
2438 result = tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
2439 if (result != VK_SUCCESS) {
2440 cmd->record_result = result;
2441 break;
2442 }
2443
2444 result = tu_cs_add_entries(&cmd->draw_epilogue_cs,
2445 &secondary->draw_epilogue_cs);
2446 if (result != VK_SUCCESS) {
2447 cmd->record_result = result;
2448 break;
2449 }
2450 }
2451 cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */
2452 }
2453
2454 VkResult
2455 tu_CreateCommandPool(VkDevice _device,
2456 const VkCommandPoolCreateInfo *pCreateInfo,
2457 const VkAllocationCallbacks *pAllocator,
2458 VkCommandPool *pCmdPool)
2459 {
2460 TU_FROM_HANDLE(tu_device, device, _device);
2461 struct tu_cmd_pool *pool;
2462
2463 pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
2464 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2465 if (pool == NULL)
2466 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
2467
2468 if (pAllocator)
2469 pool->alloc = *pAllocator;
2470 else
2471 pool->alloc = device->alloc;
2472
2473 list_inithead(&pool->cmd_buffers);
2474 list_inithead(&pool->free_cmd_buffers);
2475
2476 pool->queue_family_index = pCreateInfo->queueFamilyIndex;
2477
2478 *pCmdPool = tu_cmd_pool_to_handle(pool);
2479
2480 return VK_SUCCESS;
2481 }
2482
2483 void
2484 tu_DestroyCommandPool(VkDevice _device,
2485 VkCommandPool commandPool,
2486 const VkAllocationCallbacks *pAllocator)
2487 {
2488 TU_FROM_HANDLE(tu_device, device, _device);
2489 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2490
2491 if (!pool)
2492 return;
2493
2494 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2495 &pool->cmd_buffers, pool_link)
2496 {
2497 tu_cmd_buffer_destroy(cmd_buffer);
2498 }
2499
2500 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2501 &pool->free_cmd_buffers, pool_link)
2502 {
2503 tu_cmd_buffer_destroy(cmd_buffer);
2504 }
2505
2506 vk_free2(&device->alloc, pAllocator, pool);
2507 }
2508
2509 VkResult
2510 tu_ResetCommandPool(VkDevice device,
2511 VkCommandPool commandPool,
2512 VkCommandPoolResetFlags flags)
2513 {
2514 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2515 VkResult result;
2516
2517 list_for_each_entry(struct tu_cmd_buffer, cmd_buffer, &pool->cmd_buffers,
2518 pool_link)
2519 {
2520 result = tu_reset_cmd_buffer(cmd_buffer);
2521 if (result != VK_SUCCESS)
2522 return result;
2523 }
2524
2525 return VK_SUCCESS;
2526 }
2527
2528 void
2529 tu_TrimCommandPool(VkDevice device,
2530 VkCommandPool commandPool,
2531 VkCommandPoolTrimFlags flags)
2532 {
2533 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2534
2535 if (!pool)
2536 return;
2537
2538 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2539 &pool->free_cmd_buffers, pool_link)
2540 {
2541 tu_cmd_buffer_destroy(cmd_buffer);
2542 }
2543 }
2544
2545 void
2546 tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
2547 const VkRenderPassBeginInfo *pRenderPassBegin,
2548 VkSubpassContents contents)
2549 {
2550 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2551 TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass);
2552 TU_FROM_HANDLE(tu_framebuffer, fb, pRenderPassBegin->framebuffer);
2553
2554 cmd->state.pass = pass;
2555 cmd->state.subpass = pass->subpasses;
2556 cmd->state.framebuffer = fb;
2557
2558 tu_cmd_update_tiling_config(cmd, &pRenderPassBegin->renderArea);
2559 tu_cmd_prepare_sysmem_clear_ib(cmd, pRenderPassBegin);
2560 tu_cmd_prepare_tile_load_ib(cmd, pRenderPassBegin);
2561 tu_cmd_prepare_tile_store_ib(cmd);
2562
2563 VkResult result = tu_cs_reserve_space(cmd->device, &cmd->draw_cs, 1024);
2564 if (result != VK_SUCCESS) {
2565 cmd->record_result = result;
2566 return;
2567 }
2568
2569 tu6_emit_zs(cmd, cmd->state.subpass, &cmd->draw_cs);
2570 tu6_emit_mrt(cmd, cmd->state.subpass, &cmd->draw_cs);
2571 tu6_emit_msaa(cmd, cmd->state.subpass, &cmd->draw_cs);
2572 tu6_emit_render_cntl(cmd, cmd->state.subpass, &cmd->draw_cs, false);
2573
2574 /* note: use_hw_binning only checks tiling config */
2575 if (use_hw_binning(cmd))
2576 cmd->use_vsc_data = true;
2577
2578 for (uint32_t i = 0; i < fb->attachment_count; ++i) {
2579 const struct tu_image_view *iview = fb->attachments[i].attachment;
2580 tu_bo_list_add(&cmd->bo_list, iview->image->bo,
2581 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2582 }
2583 }
2584
2585 void
2586 tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
2587 const VkRenderPassBeginInfo *pRenderPassBeginInfo,
2588 const VkSubpassBeginInfoKHR *pSubpassBeginInfo)
2589 {
2590 tu_CmdBeginRenderPass(commandBuffer, pRenderPassBeginInfo,
2591 pSubpassBeginInfo->contents);
2592 }
2593
2594 void
2595 tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
2596 {
2597 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2598 const struct tu_render_pass *pass = cmd->state.pass;
2599 struct tu_cs *cs = &cmd->draw_cs;
2600
2601 VkResult result = tu_cs_reserve_space(cmd->device, cs, 1024);
2602 if (result != VK_SUCCESS) {
2603 cmd->record_result = result;
2604 return;
2605 }
2606
2607 const struct tu_subpass *subpass = cmd->state.subpass++;
2608 /* TODO:
2609 * if msaa samples change between subpasses,
2610 * attachment store is broken for some attachments
2611 */
2612 if (subpass->resolve_attachments) {
2613 tu6_emit_blit_scissor(cmd, cs, true);
2614 for (unsigned i = 0; i < subpass->color_count; i++) {
2615 uint32_t a = subpass->resolve_attachments[i].attachment;
2616 if (a != VK_ATTACHMENT_UNUSED) {
2617 tu6_emit_store_attachment(cmd, cs, a,
2618 subpass->color_attachments[i].attachment);
2619 }
2620 }
2621 }
2622
2623 /* invalidate because reading input attachments will cache GMEM and
2624 * the cache isn''t updated when GMEM is written
2625 * TODO: is there a no-cache bit for textures?
2626 */
2627 if (cmd->state.subpass->input_count)
2628 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2629
2630 /* emit mrt/zs/msaa/ubwc state for the subpass that is starting */
2631 tu6_emit_zs(cmd, cmd->state.subpass, cs);
2632 tu6_emit_mrt(cmd, cmd->state.subpass, cs);
2633 tu6_emit_msaa(cmd, cmd->state.subpass, cs);
2634 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, false);
2635
2636 /* Emit flushes so that input attachments will read the correct value. This
2637 * is for sysmem only, although it shouldn't do much harm on gmem.
2638 */
2639 tu6_emit_event_write(cmd, cs, UNK_1C, true);
2640 tu6_emit_event_write(cmd, cs, UNK_1D, true);
2641
2642 /* TODO:
2643 * since we don't know how to do GMEM->GMEM resolve,
2644 * resolve attachments are resolved to memory then loaded to GMEM again if needed
2645 */
2646 if (subpass->resolve_attachments) {
2647 for (unsigned i = 0; i < subpass->color_count; i++) {
2648 uint32_t a = subpass->resolve_attachments[i].attachment;
2649 const struct tu_image_view *iview =
2650 cmd->state.framebuffer->attachments[a].attachment;
2651 if (a != VK_ATTACHMENT_UNUSED && pass->attachments[a].gmem_offset >= 0) {
2652 tu_finishme("missing GMEM->GMEM resolve, performance will suffer\n");
2653 tu6_emit_blit_info(cmd, cs, iview, pass->attachments[a].gmem_offset, false);
2654 tu6_emit_blit(cmd, cs);
2655 }
2656 }
2657 }
2658 }
2659
2660 void
2661 tu_CmdNextSubpass2(VkCommandBuffer commandBuffer,
2662 const VkSubpassBeginInfoKHR *pSubpassBeginInfo,
2663 const VkSubpassEndInfoKHR *pSubpassEndInfo)
2664 {
2665 tu_CmdNextSubpass(commandBuffer, pSubpassBeginInfo->contents);
2666 }
2667
2668 struct tu_draw_info
2669 {
2670 /**
2671 * Number of vertices.
2672 */
2673 uint32_t count;
2674
2675 /**
2676 * Index of the first vertex.
2677 */
2678 int32_t vertex_offset;
2679
2680 /**
2681 * First instance id.
2682 */
2683 uint32_t first_instance;
2684
2685 /**
2686 * Number of instances.
2687 */
2688 uint32_t instance_count;
2689
2690 /**
2691 * First index (indexed draws only).
2692 */
2693 uint32_t first_index;
2694
2695 /**
2696 * Whether it's an indexed draw.
2697 */
2698 bool indexed;
2699
2700 /**
2701 * Indirect draw parameters resource.
2702 */
2703 struct tu_buffer *indirect;
2704 uint64_t indirect_offset;
2705 uint32_t stride;
2706
2707 /**
2708 * Draw count parameters resource.
2709 */
2710 struct tu_buffer *count_buffer;
2711 uint64_t count_buffer_offset;
2712 };
2713
2714 #define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2715 #define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2716
2717 enum tu_draw_state_group_id
2718 {
2719 TU_DRAW_STATE_PROGRAM,
2720 TU_DRAW_STATE_PROGRAM_BINNING,
2721 TU_DRAW_STATE_VI,
2722 TU_DRAW_STATE_VI_BINNING,
2723 TU_DRAW_STATE_VP,
2724 TU_DRAW_STATE_RAST,
2725 TU_DRAW_STATE_DS,
2726 TU_DRAW_STATE_BLEND,
2727 TU_DRAW_STATE_VS_CONST,
2728 TU_DRAW_STATE_FS_CONST,
2729 TU_DRAW_STATE_VS_TEX,
2730 TU_DRAW_STATE_FS_TEX,
2731 TU_DRAW_STATE_FS_IBO,
2732 TU_DRAW_STATE_VS_PARAMS,
2733
2734 TU_DRAW_STATE_COUNT,
2735 };
2736
2737 struct tu_draw_state_group
2738 {
2739 enum tu_draw_state_group_id id;
2740 uint32_t enable_mask;
2741 struct tu_cs_entry ib;
2742 };
2743
2744 const static struct tu_sampler*
2745 sampler_ptr(struct tu_descriptor_state *descriptors_state,
2746 const struct tu_descriptor_map *map, unsigned i,
2747 unsigned array_index)
2748 {
2749 assert(descriptors_state->valid & (1 << map->set[i]));
2750
2751 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2752 assert(map->binding[i] < set->layout->binding_count);
2753
2754 const struct tu_descriptor_set_binding_layout *layout =
2755 &set->layout->binding[map->binding[i]];
2756
2757 if (layout->immutable_samplers_offset) {
2758 const struct tu_sampler *immutable_samplers =
2759 tu_immutable_samplers(set->layout, layout);
2760
2761 return &immutable_samplers[array_index];
2762 }
2763
2764 switch (layout->type) {
2765 case VK_DESCRIPTOR_TYPE_SAMPLER:
2766 return (struct tu_sampler*) &set->mapped_ptr[layout->offset / 4];
2767 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
2768 return (struct tu_sampler*) &set->mapped_ptr[layout->offset / 4 + A6XX_TEX_CONST_DWORDS +
2769 array_index *
2770 (A6XX_TEX_CONST_DWORDS +
2771 sizeof(struct tu_sampler) / 4)];
2772 default:
2773 unreachable("unimplemented descriptor type");
2774 break;
2775 }
2776 }
2777
2778 static void
2779 write_tex_const(struct tu_cmd_buffer *cmd,
2780 uint32_t *dst,
2781 struct tu_descriptor_state *descriptors_state,
2782 const struct tu_descriptor_map *map,
2783 unsigned i, unsigned array_index)
2784 {
2785 assert(descriptors_state->valid & (1 << map->set[i]));
2786
2787 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2788 assert(map->binding[i] < set->layout->binding_count);
2789
2790 const struct tu_descriptor_set_binding_layout *layout =
2791 &set->layout->binding[map->binding[i]];
2792
2793 switch (layout->type) {
2794 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
2795 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
2796 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
2797 case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
2798 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2799 array_index * A6XX_TEX_CONST_DWORDS],
2800 A6XX_TEX_CONST_DWORDS * 4);
2801 break;
2802 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
2803 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2804 array_index *
2805 (A6XX_TEX_CONST_DWORDS +
2806 sizeof(struct tu_sampler) / 4)],
2807 A6XX_TEX_CONST_DWORDS * 4);
2808 break;
2809 default:
2810 unreachable("unimplemented descriptor type");
2811 break;
2812 }
2813
2814 if (layout->type == VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT) {
2815 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
2816 uint32_t a = cmd->state.subpass->input_attachments[map->value[i] +
2817 array_index].attachment;
2818 const struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[a];
2819
2820 assert(att->gmem_offset >= 0);
2821
2822 dst[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK);
2823 dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
2824 dst[2] &= ~(A6XX_TEX_CONST_2_TYPE__MASK | A6XX_TEX_CONST_2_PITCH__MASK);
2825 dst[2] |=
2826 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
2827 A6XX_TEX_CONST_2_PITCH(tiling->tile0.extent.width * att->cpp);
2828 dst[3] = 0;
2829 dst[4] = 0x100000 + att->gmem_offset;
2830 dst[5] = A6XX_TEX_CONST_5_DEPTH(1);
2831 for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
2832 dst[i] = 0;
2833
2834 if (cmd->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY)
2835 tu_finishme("patch input attachment pitch for secondary cmd buffer");
2836 }
2837 }
2838
2839 static void
2840 write_image_ibo(struct tu_cmd_buffer *cmd,
2841 uint32_t *dst,
2842 struct tu_descriptor_state *descriptors_state,
2843 const struct tu_descriptor_map *map,
2844 unsigned i, unsigned array_index)
2845 {
2846 assert(descriptors_state->valid & (1 << map->set[i]));
2847
2848 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2849 assert(map->binding[i] < set->layout->binding_count);
2850
2851 const struct tu_descriptor_set_binding_layout *layout =
2852 &set->layout->binding[map->binding[i]];
2853
2854 assert(layout->type == VK_DESCRIPTOR_TYPE_STORAGE_IMAGE);
2855
2856 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2857 (array_index * 2 + 1) * A6XX_TEX_CONST_DWORDS],
2858 A6XX_TEX_CONST_DWORDS * 4);
2859 }
2860
2861 static uint64_t
2862 buffer_ptr(struct tu_descriptor_state *descriptors_state,
2863 const struct tu_descriptor_map *map,
2864 unsigned i, unsigned array_index)
2865 {
2866 assert(descriptors_state->valid & (1 << map->set[i]));
2867
2868 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2869 assert(map->binding[i] < set->layout->binding_count);
2870
2871 const struct tu_descriptor_set_binding_layout *layout =
2872 &set->layout->binding[map->binding[i]];
2873
2874 switch (layout->type) {
2875 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
2876 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
2877 return descriptors_state->dynamic_buffers[layout->dynamic_offset_offset +
2878 array_index];
2879 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
2880 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
2881 return (uint64_t) set->mapped_ptr[layout->offset / 4 + array_index * 2 + 1] << 32 |
2882 set->mapped_ptr[layout->offset / 4 + array_index * 2];
2883 default:
2884 unreachable("unimplemented descriptor type");
2885 break;
2886 }
2887 }
2888
2889 static inline uint32_t
2890 tu6_stage2opcode(gl_shader_stage type)
2891 {
2892 switch (type) {
2893 case MESA_SHADER_VERTEX:
2894 case MESA_SHADER_TESS_CTRL:
2895 case MESA_SHADER_TESS_EVAL:
2896 case MESA_SHADER_GEOMETRY:
2897 return CP_LOAD_STATE6_GEOM;
2898 case MESA_SHADER_FRAGMENT:
2899 case MESA_SHADER_COMPUTE:
2900 case MESA_SHADER_KERNEL:
2901 return CP_LOAD_STATE6_FRAG;
2902 default:
2903 unreachable("bad shader type");
2904 }
2905 }
2906
2907 static inline enum a6xx_state_block
2908 tu6_stage2shadersb(gl_shader_stage type)
2909 {
2910 switch (type) {
2911 case MESA_SHADER_VERTEX:
2912 return SB6_VS_SHADER;
2913 case MESA_SHADER_FRAGMENT:
2914 return SB6_FS_SHADER;
2915 case MESA_SHADER_COMPUTE:
2916 case MESA_SHADER_KERNEL:
2917 return SB6_CS_SHADER;
2918 default:
2919 unreachable("bad shader type");
2920 return ~0;
2921 }
2922 }
2923
2924 static void
2925 tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2926 struct tu_descriptor_state *descriptors_state,
2927 gl_shader_stage type,
2928 uint32_t *push_constants)
2929 {
2930 const struct tu_program_descriptor_linkage *link =
2931 &pipeline->program.link[type];
2932 const struct ir3_ubo_analysis_state *state = &link->ubo_state;
2933
2934 for (uint32_t i = 0; i < ARRAY_SIZE(state->range); i++) {
2935 if (state->range[i].start < state->range[i].end) {
2936 uint32_t size = state->range[i].end - state->range[i].start;
2937 uint32_t offset = state->range[i].start;
2938
2939 /* and even if the start of the const buffer is before
2940 * first_immediate, the end may not be:
2941 */
2942 size = MIN2(size, (16 * link->constlen) - state->range[i].offset);
2943
2944 if (size == 0)
2945 continue;
2946
2947 /* things should be aligned to vec4: */
2948 debug_assert((state->range[i].offset % 16) == 0);
2949 debug_assert((size % 16) == 0);
2950 debug_assert((offset % 16) == 0);
2951
2952 if (i == 0) {
2953 /* push constants */
2954 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + (size / 4));
2955 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2956 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2957 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2958 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2959 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2960 tu_cs_emit(cs, 0);
2961 tu_cs_emit(cs, 0);
2962 for (unsigned i = 0; i < size / 4; i++)
2963 tu_cs_emit(cs, push_constants[i + offset / 4]);
2964 continue;
2965 }
2966
2967 /* Look through the UBO map to find our UBO index, and get the VA for
2968 * that UBO.
2969 */
2970 uint64_t va = 0;
2971 uint32_t ubo_idx = i - 1;
2972 uint32_t ubo_map_base = 0;
2973 for (int j = 0; j < link->ubo_map.num; j++) {
2974 if (ubo_idx >= ubo_map_base &&
2975 ubo_idx < ubo_map_base + link->ubo_map.array_size[j]) {
2976 va = buffer_ptr(descriptors_state, &link->ubo_map, j,
2977 ubo_idx - ubo_map_base);
2978 break;
2979 }
2980 ubo_map_base += link->ubo_map.array_size[j];
2981 }
2982 assert(va);
2983
2984 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
2985 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2986 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2987 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
2988 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2989 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2990 tu_cs_emit_qw(cs, va + offset);
2991 }
2992 }
2993 }
2994
2995 static void
2996 tu6_emit_ubos(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2997 struct tu_descriptor_state *descriptors_state,
2998 gl_shader_stage type)
2999 {
3000 const struct tu_program_descriptor_linkage *link =
3001 &pipeline->program.link[type];
3002
3003 uint32_t num = MIN2(link->ubo_map.num_desc, link->const_state.num_ubos);
3004 uint32_t anum = align(num, 2);
3005
3006 if (!num)
3007 return;
3008
3009 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + (2 * anum));
3010 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(link->const_state.offsets.ubo) |
3011 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3012 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3013 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3014 CP_LOAD_STATE6_0_NUM_UNIT(anum/2));
3015 tu_cs_emit(cs, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
3016 tu_cs_emit(cs, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
3017
3018 unsigned emitted = 0;
3019 for (unsigned i = 0; emitted < num && i < link->ubo_map.num; i++) {
3020 for (unsigned j = 0; emitted < num && j < link->ubo_map.array_size[i]; j++) {
3021 tu_cs_emit_qw(cs, buffer_ptr(descriptors_state, &link->ubo_map, i, j));
3022 emitted++;
3023 }
3024 }
3025
3026 for (; emitted < anum; emitted++) {
3027 tu_cs_emit(cs, 0xffffffff);
3028 tu_cs_emit(cs, 0xffffffff);
3029 }
3030 }
3031
3032 static struct tu_cs_entry
3033 tu6_emit_consts(struct tu_cmd_buffer *cmd,
3034 const struct tu_pipeline *pipeline,
3035 struct tu_descriptor_state *descriptors_state,
3036 gl_shader_stage type)
3037 {
3038 struct tu_cs cs;
3039 tu_cs_begin_sub_stream(cmd->device, &cmd->sub_cs, 512, &cs); /* TODO: maximum size? */
3040
3041 tu6_emit_user_consts(&cs, pipeline, descriptors_state, type, cmd->push_constants);
3042 tu6_emit_ubos(&cs, pipeline, descriptors_state, type);
3043
3044 return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
3045 }
3046
3047 static VkResult
3048 tu6_emit_vs_params(struct tu_cmd_buffer *cmd,
3049 const struct tu_draw_info *draw,
3050 struct tu_cs_entry *entry)
3051 {
3052 /* TODO: fill out more than just base instance */
3053 const struct tu_program_descriptor_linkage *link =
3054 &cmd->state.pipeline->program.link[MESA_SHADER_VERTEX];
3055 const struct ir3_const_state *const_state = &link->const_state;
3056 struct tu_cs cs;
3057
3058 if (const_state->offsets.driver_param >= link->constlen) {
3059 *entry = (struct tu_cs_entry) {};
3060 return VK_SUCCESS;
3061 }
3062
3063 VkResult result = tu_cs_begin_sub_stream(cmd->device, &cmd->sub_cs, 8, &cs);
3064 if (result != VK_SUCCESS)
3065 return result;
3066
3067 tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_GEOM, 3 + 4);
3068 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(const_state->offsets.driver_param) |
3069 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3070 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3071 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER) |
3072 CP_LOAD_STATE6_0_NUM_UNIT(1));
3073 tu_cs_emit(&cs, 0);
3074 tu_cs_emit(&cs, 0);
3075
3076 STATIC_ASSERT(IR3_DP_INSTID_BASE == 2);
3077
3078 tu_cs_emit(&cs, 0);
3079 tu_cs_emit(&cs, 0);
3080 tu_cs_emit(&cs, draw->first_instance);
3081 tu_cs_emit(&cs, 0);
3082
3083 *entry = tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
3084 return VK_SUCCESS;
3085 }
3086
3087 static VkResult
3088 tu6_emit_textures(struct tu_cmd_buffer *cmd,
3089 const struct tu_pipeline *pipeline,
3090 struct tu_descriptor_state *descriptors_state,
3091 gl_shader_stage type,
3092 struct tu_cs_entry *entry,
3093 bool *needs_border)
3094 {
3095 struct tu_device *device = cmd->device;
3096 struct tu_cs *draw_state = &cmd->sub_cs;
3097 const struct tu_program_descriptor_linkage *link =
3098 &pipeline->program.link[type];
3099 VkResult result;
3100
3101 if (link->texture_map.num_desc == 0 && link->sampler_map.num_desc == 0) {
3102 *entry = (struct tu_cs_entry) {};
3103 return VK_SUCCESS;
3104 }
3105
3106 /* allocate and fill texture state */
3107 struct ts_cs_memory tex_const;
3108 result = tu_cs_alloc(device, draw_state, link->texture_map.num_desc,
3109 A6XX_TEX_CONST_DWORDS, &tex_const);
3110 if (result != VK_SUCCESS)
3111 return result;
3112
3113 int tex_index = 0;
3114 for (unsigned i = 0; i < link->texture_map.num; i++) {
3115 for (int j = 0; j < link->texture_map.array_size[i]; j++) {
3116 write_tex_const(cmd,
3117 &tex_const.map[A6XX_TEX_CONST_DWORDS * tex_index++],
3118 descriptors_state, &link->texture_map, i, j);
3119 }
3120 }
3121
3122 /* allocate and fill sampler state */
3123 struct ts_cs_memory tex_samp = { 0 };
3124 if (link->sampler_map.num_desc) {
3125 result = tu_cs_alloc(device, draw_state, link->sampler_map.num_desc,
3126 A6XX_TEX_SAMP_DWORDS, &tex_samp);
3127 if (result != VK_SUCCESS)
3128 return result;
3129
3130 int sampler_index = 0;
3131 for (unsigned i = 0; i < link->sampler_map.num; i++) {
3132 for (int j = 0; j < link->sampler_map.array_size[i]; j++) {
3133 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3134 &link->sampler_map,
3135 i, j);
3136 memcpy(&tex_samp.map[A6XX_TEX_SAMP_DWORDS * sampler_index++],
3137 sampler->state, sizeof(sampler->state));
3138 *needs_border |= sampler->needs_border;
3139 }
3140 }
3141 }
3142
3143 unsigned tex_samp_reg, tex_const_reg, tex_count_reg;
3144 enum a6xx_state_block sb;
3145
3146 switch (type) {
3147 case MESA_SHADER_VERTEX:
3148 sb = SB6_VS_TEX;
3149 tex_samp_reg = REG_A6XX_SP_VS_TEX_SAMP_LO;
3150 tex_const_reg = REG_A6XX_SP_VS_TEX_CONST_LO;
3151 tex_count_reg = REG_A6XX_SP_VS_TEX_COUNT;
3152 break;
3153 case MESA_SHADER_FRAGMENT:
3154 sb = SB6_FS_TEX;
3155 tex_samp_reg = REG_A6XX_SP_FS_TEX_SAMP_LO;
3156 tex_const_reg = REG_A6XX_SP_FS_TEX_CONST_LO;
3157 tex_count_reg = REG_A6XX_SP_FS_TEX_COUNT;
3158 break;
3159 case MESA_SHADER_COMPUTE:
3160 sb = SB6_CS_TEX;
3161 tex_samp_reg = REG_A6XX_SP_CS_TEX_SAMP_LO;
3162 tex_const_reg = REG_A6XX_SP_CS_TEX_CONST_LO;
3163 tex_count_reg = REG_A6XX_SP_CS_TEX_COUNT;
3164 break;
3165 default:
3166 unreachable("bad state block");
3167 }
3168
3169 struct tu_cs cs;
3170 result = tu_cs_begin_sub_stream(device, draw_state, 16, &cs);
3171 if (result != VK_SUCCESS)
3172 return result;
3173
3174 if (link->sampler_map.num_desc) {
3175 /* output sampler state: */
3176 tu_cs_emit_pkt7(&cs, tu6_stage2opcode(type), 3);
3177 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3178 CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER) |
3179 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3180 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3181 CP_LOAD_STATE6_0_NUM_UNIT(link->sampler_map.num_desc));
3182 tu_cs_emit_qw(&cs, tex_samp.iova); /* SRC_ADDR_LO/HI */
3183
3184 tu_cs_emit_pkt4(&cs, tex_samp_reg, 2);
3185 tu_cs_emit_qw(&cs, tex_samp.iova); /* SRC_ADDR_LO/HI */
3186 }
3187
3188 /* emit texture state: */
3189 tu_cs_emit_pkt7(&cs, tu6_stage2opcode(type), 3);
3190 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3191 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3192 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3193 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3194 CP_LOAD_STATE6_0_NUM_UNIT(link->texture_map.num_desc));
3195 tu_cs_emit_qw(&cs, tex_const.iova); /* SRC_ADDR_LO/HI */
3196
3197 tu_cs_emit_pkt4(&cs, tex_const_reg, 2);
3198 tu_cs_emit_qw(&cs, tex_const.iova); /* SRC_ADDR_LO/HI */
3199
3200 tu_cs_emit_pkt4(&cs, tex_count_reg, 1);
3201 tu_cs_emit(&cs, link->texture_map.num_desc);
3202
3203 *entry = tu_cs_end_sub_stream(draw_state, &cs);
3204 return VK_SUCCESS;
3205 }
3206
3207 static VkResult
3208 tu6_emit_ibo(struct tu_cmd_buffer *cmd,
3209 const struct tu_pipeline *pipeline,
3210 struct tu_descriptor_state *descriptors_state,
3211 gl_shader_stage type,
3212 struct tu_cs_entry *entry)
3213 {
3214 struct tu_device *device = cmd->device;
3215 struct tu_cs *draw_state = &cmd->sub_cs;
3216 const struct tu_program_descriptor_linkage *link =
3217 &pipeline->program.link[type];
3218 VkResult result;
3219
3220 unsigned num_desc = link->ssbo_map.num_desc + link->image_map.num_desc;
3221
3222 if (num_desc == 0) {
3223 *entry = (struct tu_cs_entry) {};
3224 return VK_SUCCESS;
3225 }
3226
3227 struct ts_cs_memory ibo_const;
3228 result = tu_cs_alloc(device, draw_state, num_desc,
3229 A6XX_TEX_CONST_DWORDS, &ibo_const);
3230 if (result != VK_SUCCESS)
3231 return result;
3232
3233 int ssbo_index = 0;
3234 for (unsigned i = 0; i < link->ssbo_map.num; i++) {
3235 for (int j = 0; j < link->ssbo_map.array_size[i]; j++) {
3236 uint32_t *dst = &ibo_const.map[A6XX_TEX_CONST_DWORDS * ssbo_index];
3237
3238 uint64_t va = buffer_ptr(descriptors_state, &link->ssbo_map, i, j);
3239 /* We don't expose robustBufferAccess, so leave the size unlimited. */
3240 uint32_t sz = MAX_STORAGE_BUFFER_RANGE / 4;
3241
3242 dst[0] = A6XX_IBO_0_FMT(FMT6_32_UINT);
3243 dst[1] = A6XX_IBO_1_WIDTH(sz & MASK(15)) |
3244 A6XX_IBO_1_HEIGHT(sz >> 15);
3245 dst[2] = A6XX_IBO_2_UNK4 |
3246 A6XX_IBO_2_UNK31 |
3247 A6XX_IBO_2_TYPE(A6XX_TEX_1D);
3248 dst[3] = 0;
3249 dst[4] = va;
3250 dst[5] = va >> 32;
3251 for (int i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
3252 dst[i] = 0;
3253
3254 ssbo_index++;
3255 }
3256 }
3257
3258 for (unsigned i = 0; i < link->image_map.num; i++) {
3259 for (int j = 0; j < link->image_map.array_size[i]; j++) {
3260 uint32_t *dst = &ibo_const.map[A6XX_TEX_CONST_DWORDS * ssbo_index];
3261
3262 write_image_ibo(cmd, dst,
3263 descriptors_state, &link->image_map, i, j);
3264
3265 ssbo_index++;
3266 }
3267 }
3268
3269 assert(ssbo_index == num_desc);
3270
3271 struct tu_cs cs;
3272 result = tu_cs_begin_sub_stream(device, draw_state, 7, &cs);
3273 if (result != VK_SUCCESS)
3274 return result;
3275
3276 uint32_t opcode, ibo_addr_reg;
3277 enum a6xx_state_block sb;
3278 enum a6xx_state_type st;
3279
3280 switch (type) {
3281 case MESA_SHADER_FRAGMENT:
3282 opcode = CP_LOAD_STATE6;
3283 st = ST6_SHADER;
3284 sb = SB6_IBO;
3285 ibo_addr_reg = REG_A6XX_SP_IBO_LO;
3286 break;
3287 case MESA_SHADER_COMPUTE:
3288 opcode = CP_LOAD_STATE6_FRAG;
3289 st = ST6_IBO;
3290 sb = SB6_CS_SHADER;
3291 ibo_addr_reg = REG_A6XX_SP_CS_IBO_LO;
3292 break;
3293 default:
3294 unreachable("unsupported stage for ibos");
3295 }
3296
3297 /* emit texture state: */
3298 tu_cs_emit_pkt7(&cs, opcode, 3);
3299 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3300 CP_LOAD_STATE6_0_STATE_TYPE(st) |
3301 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3302 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3303 CP_LOAD_STATE6_0_NUM_UNIT(num_desc));
3304 tu_cs_emit_qw(&cs, ibo_const.iova); /* SRC_ADDR_LO/HI */
3305
3306 tu_cs_emit_pkt4(&cs, ibo_addr_reg, 2);
3307 tu_cs_emit_qw(&cs, ibo_const.iova); /* SRC_ADDR_LO/HI */
3308
3309 *entry = tu_cs_end_sub_stream(draw_state, &cs);
3310 return VK_SUCCESS;
3311 }
3312
3313 struct PACKED bcolor_entry {
3314 uint32_t fp32[4];
3315 uint16_t ui16[4];
3316 int16_t si16[4];
3317 uint16_t fp16[4];
3318 uint16_t rgb565;
3319 uint16_t rgb5a1;
3320 uint16_t rgba4;
3321 uint8_t __pad0[2];
3322 uint8_t ui8[4];
3323 int8_t si8[4];
3324 uint32_t rgb10a2;
3325 uint32_t z24; /* also s8? */
3326 uint16_t srgb[4]; /* appears to duplicate fp16[], but clamped, used for srgb */
3327 uint8_t __pad1[56];
3328 } border_color[] = {
3329 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK] = {},
3330 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK] = {},
3331 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK] = {
3332 .fp32[3] = 0x3f800000,
3333 .ui16[3] = 0xffff,
3334 .si16[3] = 0x7fff,
3335 .fp16[3] = 0x3c00,
3336 .rgb5a1 = 0x8000,
3337 .rgba4 = 0xf000,
3338 .ui8[3] = 0xff,
3339 .si8[3] = 0x7f,
3340 .rgb10a2 = 0xc0000000,
3341 .srgb[3] = 0x3c00,
3342 },
3343 [VK_BORDER_COLOR_INT_OPAQUE_BLACK] = {
3344 .fp32[3] = 1,
3345 .fp16[3] = 1,
3346 },
3347 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE] = {
3348 .fp32[0 ... 3] = 0x3f800000,
3349 .ui16[0 ... 3] = 0xffff,
3350 .si16[0 ... 3] = 0x7fff,
3351 .fp16[0 ... 3] = 0x3c00,
3352 .rgb565 = 0xffff,
3353 .rgb5a1 = 0xffff,
3354 .rgba4 = 0xffff,
3355 .ui8[0 ... 3] = 0xff,
3356 .si8[0 ... 3] = 0x7f,
3357 .rgb10a2 = 0xffffffff,
3358 .z24 = 0xffffff,
3359 .srgb[0 ... 3] = 0x3c00,
3360 },
3361 [VK_BORDER_COLOR_INT_OPAQUE_WHITE] = {
3362 .fp32[0 ... 3] = 1,
3363 .fp16[0 ... 3] = 1,
3364 },
3365 };
3366
3367 static VkResult
3368 tu6_emit_border_color(struct tu_cmd_buffer *cmd,
3369 struct tu_cs *cs)
3370 {
3371 STATIC_ASSERT(sizeof(struct bcolor_entry) == 128);
3372
3373 const struct tu_pipeline *pipeline = cmd->state.pipeline;
3374 struct tu_descriptor_state *descriptors_state =
3375 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
3376 const struct tu_descriptor_map *vs_sampler =
3377 &pipeline->program.link[MESA_SHADER_VERTEX].sampler_map;
3378 const struct tu_descriptor_map *fs_sampler =
3379 &pipeline->program.link[MESA_SHADER_FRAGMENT].sampler_map;
3380 struct ts_cs_memory ptr;
3381
3382 VkResult result = tu_cs_alloc(cmd->device, &cmd->sub_cs,
3383 vs_sampler->num_desc + fs_sampler->num_desc,
3384 128 / 4,
3385 &ptr);
3386 if (result != VK_SUCCESS)
3387 return result;
3388
3389 for (unsigned i = 0; i < vs_sampler->num; i++) {
3390 for (unsigned j = 0; j < vs_sampler->array_size[i]; j++) {
3391 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3392 vs_sampler, i, j);
3393 memcpy(ptr.map, &border_color[sampler->border], 128);
3394 ptr.map += 128 / 4;
3395 }
3396 }
3397
3398 for (unsigned i = 0; i < fs_sampler->num; i++) {
3399 for (unsigned j = 0; j < fs_sampler->array_size[i]; j++) {
3400 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3401 fs_sampler, i, j);
3402 memcpy(ptr.map, &border_color[sampler->border], 128);
3403 ptr.map += 128 / 4;
3404 }
3405 }
3406
3407 tu_cs_emit_pkt4(cs, REG_A6XX_SP_TP_BORDER_COLOR_BASE_ADDR_LO, 2);
3408 tu_cs_emit_qw(cs, ptr.iova);
3409 return VK_SUCCESS;
3410 }
3411
3412 static VkResult
3413 tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
3414 struct tu_cs *cs,
3415 const struct tu_draw_info *draw)
3416 {
3417 const struct tu_pipeline *pipeline = cmd->state.pipeline;
3418 const struct tu_dynamic_state *dynamic = &cmd->state.dynamic;
3419 struct tu_draw_state_group draw_state_groups[TU_DRAW_STATE_COUNT];
3420 uint32_t draw_state_group_count = 0;
3421
3422 struct tu_descriptor_state *descriptors_state =
3423 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
3424
3425 VkResult result = tu_cs_reserve_space(cmd->device, cs, 256);
3426 if (result != VK_SUCCESS)
3427 return result;
3428
3429 /* TODO lrz */
3430
3431 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0);
3432 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9990, 0);
3433 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
3434
3435 tu_cs_emit_regs(cs,
3436 A6XX_PC_PRIMITIVE_CNTL_0(.primitive_restart =
3437 pipeline->ia.primitive_restart && draw->indexed));
3438
3439 if (cmd->state.dirty &
3440 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH) &&
3441 (pipeline->dynamic_state.mask & TU_DYNAMIC_LINE_WIDTH)) {
3442 tu6_emit_gras_su_cntl(cs, pipeline->rast.gras_su_cntl,
3443 dynamic->line_width);
3444 }
3445
3446 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK) &&
3447 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_COMPARE_MASK)) {
3448 tu6_emit_stencil_compare_mask(cs, dynamic->stencil_compare_mask.front,
3449 dynamic->stencil_compare_mask.back);
3450 }
3451
3452 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK) &&
3453 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_WRITE_MASK)) {
3454 tu6_emit_stencil_write_mask(cs, dynamic->stencil_write_mask.front,
3455 dynamic->stencil_write_mask.back);
3456 }
3457
3458 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE) &&
3459 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_REFERENCE)) {
3460 tu6_emit_stencil_reference(cs, dynamic->stencil_reference.front,
3461 dynamic->stencil_reference.back);
3462 }
3463
3464 if (cmd->state.dirty &
3465 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_VERTEX_BUFFERS)) {
3466 for (uint32_t i = 0; i < pipeline->vi.count; i++) {
3467 const uint32_t binding = pipeline->vi.bindings[i];
3468 const uint32_t stride = pipeline->vi.strides[i];
3469 const struct tu_buffer *buf = cmd->state.vb.buffers[binding];
3470 const VkDeviceSize offset = buf->bo_offset +
3471 cmd->state.vb.offsets[binding] +
3472 pipeline->vi.offsets[i];
3473 const VkDeviceSize size =
3474 offset < buf->bo->size ? buf->bo->size - offset : 0;
3475
3476 tu_cs_emit_regs(cs,
3477 A6XX_VFD_FETCH_BASE(i, .bo = buf->bo, .bo_offset = offset),
3478 A6XX_VFD_FETCH_SIZE(i, size),
3479 A6XX_VFD_FETCH_STRIDE(i, stride));
3480 }
3481 }
3482
3483 if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) {
3484 draw_state_groups[draw_state_group_count++] =
3485 (struct tu_draw_state_group) {
3486 .id = TU_DRAW_STATE_PROGRAM,
3487 .enable_mask = ENABLE_DRAW,
3488 .ib = pipeline->program.state_ib,
3489 };
3490 draw_state_groups[draw_state_group_count++] =
3491 (struct tu_draw_state_group) {
3492 .id = TU_DRAW_STATE_PROGRAM_BINNING,
3493 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
3494 .ib = pipeline->program.binning_state_ib,
3495 };
3496 draw_state_groups[draw_state_group_count++] =
3497 (struct tu_draw_state_group) {
3498 .id = TU_DRAW_STATE_VI,
3499 .enable_mask = ENABLE_DRAW,
3500 .ib = pipeline->vi.state_ib,
3501 };
3502 draw_state_groups[draw_state_group_count++] =
3503 (struct tu_draw_state_group) {
3504 .id = TU_DRAW_STATE_VI_BINNING,
3505 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
3506 .ib = pipeline->vi.binning_state_ib,
3507 };
3508 draw_state_groups[draw_state_group_count++] =
3509 (struct tu_draw_state_group) {
3510 .id = TU_DRAW_STATE_VP,
3511 .enable_mask = ENABLE_ALL,
3512 .ib = pipeline->vp.state_ib,
3513 };
3514 draw_state_groups[draw_state_group_count++] =
3515 (struct tu_draw_state_group) {
3516 .id = TU_DRAW_STATE_RAST,
3517 .enable_mask = ENABLE_ALL,
3518 .ib = pipeline->rast.state_ib,
3519 };
3520 draw_state_groups[draw_state_group_count++] =
3521 (struct tu_draw_state_group) {
3522 .id = TU_DRAW_STATE_DS,
3523 .enable_mask = ENABLE_ALL,
3524 .ib = pipeline->ds.state_ib,
3525 };
3526 draw_state_groups[draw_state_group_count++] =
3527 (struct tu_draw_state_group) {
3528 .id = TU_DRAW_STATE_BLEND,
3529 .enable_mask = ENABLE_ALL,
3530 .ib = pipeline->blend.state_ib,
3531 };
3532 }
3533
3534 if (cmd->state.dirty &
3535 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_PUSH_CONSTANTS)) {
3536 draw_state_groups[draw_state_group_count++] =
3537 (struct tu_draw_state_group) {
3538 .id = TU_DRAW_STATE_VS_CONST,
3539 .enable_mask = ENABLE_ALL,
3540 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_VERTEX)
3541 };
3542 draw_state_groups[draw_state_group_count++] =
3543 (struct tu_draw_state_group) {
3544 .id = TU_DRAW_STATE_FS_CONST,
3545 .enable_mask = ENABLE_DRAW,
3546 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_FRAGMENT)
3547 };
3548 }
3549
3550 if (cmd->state.dirty &
3551 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS)) {
3552 bool needs_border = false;
3553 struct tu_cs_entry vs_tex, fs_tex, fs_ibo;
3554
3555 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3556 MESA_SHADER_VERTEX, &vs_tex, &needs_border);
3557 if (result != VK_SUCCESS)
3558 return result;
3559
3560 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3561 MESA_SHADER_FRAGMENT, &fs_tex, &needs_border);
3562 if (result != VK_SUCCESS)
3563 return result;
3564
3565 result = tu6_emit_ibo(cmd, pipeline, descriptors_state,
3566 MESA_SHADER_FRAGMENT, &fs_ibo);
3567 if (result != VK_SUCCESS)
3568 return result;
3569
3570 draw_state_groups[draw_state_group_count++] =
3571 (struct tu_draw_state_group) {
3572 .id = TU_DRAW_STATE_VS_TEX,
3573 .enable_mask = ENABLE_ALL,
3574 .ib = vs_tex,
3575 };
3576 draw_state_groups[draw_state_group_count++] =
3577 (struct tu_draw_state_group) {
3578 .id = TU_DRAW_STATE_FS_TEX,
3579 .enable_mask = ENABLE_DRAW,
3580 .ib = fs_tex,
3581 };
3582 draw_state_groups[draw_state_group_count++] =
3583 (struct tu_draw_state_group) {
3584 .id = TU_DRAW_STATE_FS_IBO,
3585 .enable_mask = ENABLE_DRAW,
3586 .ib = fs_ibo,
3587 };
3588
3589 if (needs_border) {
3590 result = tu6_emit_border_color(cmd, cs);
3591 if (result != VK_SUCCESS)
3592 return result;
3593 }
3594 }
3595
3596 struct tu_cs_entry vs_params;
3597 result = tu6_emit_vs_params(cmd, draw, &vs_params);
3598 if (result != VK_SUCCESS)
3599 return result;
3600
3601 draw_state_groups[draw_state_group_count++] =
3602 (struct tu_draw_state_group) {
3603 .id = TU_DRAW_STATE_VS_PARAMS,
3604 .enable_mask = ENABLE_ALL,
3605 .ib = vs_params,
3606 };
3607
3608 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_group_count);
3609 for (uint32_t i = 0; i < draw_state_group_count; i++) {
3610 const struct tu_draw_state_group *group = &draw_state_groups[i];
3611 debug_assert((group->enable_mask & ~ENABLE_ALL) == 0);
3612 uint32_t cp_set_draw_state =
3613 CP_SET_DRAW_STATE__0_COUNT(group->ib.size / 4) |
3614 group->enable_mask |
3615 CP_SET_DRAW_STATE__0_GROUP_ID(group->id);
3616 uint64_t iova;
3617 if (group->ib.size) {
3618 iova = group->ib.bo->iova + group->ib.offset;
3619 } else {
3620 cp_set_draw_state |= CP_SET_DRAW_STATE__0_DISABLE;
3621 iova = 0;
3622 }
3623
3624 tu_cs_emit(cs, cp_set_draw_state);
3625 tu_cs_emit_qw(cs, iova);
3626 }
3627
3628 tu_cs_sanity_check(cs);
3629
3630 /* track BOs */
3631 if (cmd->state.dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) {
3632 for (uint32_t i = 0; i < MAX_VBS; i++) {
3633 const struct tu_buffer *buf = cmd->state.vb.buffers[i];
3634 if (buf)
3635 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
3636 }
3637 }
3638 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3639 unsigned i;
3640 for_each_bit(i, descriptors_state->valid) {
3641 struct tu_descriptor_set *set = descriptors_state->sets[i];
3642 for (unsigned j = 0; j < set->layout->buffer_count; ++j)
3643 if (set->descriptors[j]) {
3644 tu_bo_list_add(&cmd->bo_list, set->descriptors[j],
3645 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3646 }
3647 }
3648 }
3649
3650 /* Fragment shader state overwrites compute shader state, so flag the
3651 * compute pipeline for re-emit.
3652 */
3653 cmd->state.dirty = TU_CMD_DIRTY_COMPUTE_PIPELINE;
3654 return VK_SUCCESS;
3655 }
3656
3657 static void
3658 tu6_emit_draw_direct(struct tu_cmd_buffer *cmd,
3659 struct tu_cs *cs,
3660 const struct tu_draw_info *draw)
3661 {
3662
3663 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3664
3665 tu_cs_emit_regs(cs,
3666 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3667 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3668
3669 /* TODO hw binning */
3670 if (draw->indexed) {
3671 const enum a4xx_index_size index_size =
3672 tu6_index_size(cmd->state.index_type);
3673 const uint32_t index_bytes =
3674 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3675 const struct tu_buffer *buf = cmd->state.index_buffer;
3676 const VkDeviceSize offset = buf->bo_offset + cmd->state.index_offset +
3677 index_bytes * draw->first_index;
3678 const uint32_t size = index_bytes * draw->count;
3679
3680 const uint32_t cp_draw_indx =
3681 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3682 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3683 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3684 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) | 0x2000;
3685
3686 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7);
3687 tu_cs_emit(cs, cp_draw_indx);
3688 tu_cs_emit(cs, draw->instance_count);
3689 tu_cs_emit(cs, draw->count);
3690 tu_cs_emit(cs, 0x0); /* XXX */
3691 tu_cs_emit_qw(cs, buf->bo->iova + offset);
3692 tu_cs_emit(cs, size);
3693 } else {
3694 const uint32_t cp_draw_indx =
3695 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3696 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3697 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) | 0x2000;
3698
3699 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3);
3700 tu_cs_emit(cs, cp_draw_indx);
3701 tu_cs_emit(cs, draw->instance_count);
3702 tu_cs_emit(cs, draw->count);
3703 }
3704 }
3705
3706 static void
3707 tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw)
3708 {
3709 struct tu_cs *cs = &cmd->draw_cs;
3710 VkResult result;
3711
3712 result = tu6_bind_draw_states(cmd, cs, draw);
3713 if (result != VK_SUCCESS) {
3714 cmd->record_result = result;
3715 return;
3716 }
3717
3718 result = tu_cs_reserve_space(cmd->device, cs, 32);
3719 if (result != VK_SUCCESS) {
3720 cmd->record_result = result;
3721 return;
3722 }
3723
3724 if (draw->indirect) {
3725 tu_finishme("indirect draw");
3726 return;
3727 }
3728
3729 /* TODO tu6_emit_marker should pick different regs depending on cs */
3730
3731 tu6_emit_marker(cmd, cs);
3732 tu6_emit_draw_direct(cmd, cs, draw);
3733 tu6_emit_marker(cmd, cs);
3734
3735 cmd->wait_for_idle = true;
3736
3737 tu_cs_sanity_check(cs);
3738 }
3739
3740 void
3741 tu_CmdDraw(VkCommandBuffer commandBuffer,
3742 uint32_t vertexCount,
3743 uint32_t instanceCount,
3744 uint32_t firstVertex,
3745 uint32_t firstInstance)
3746 {
3747 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3748 struct tu_draw_info info = {};
3749
3750 info.count = vertexCount;
3751 info.instance_count = instanceCount;
3752 info.first_instance = firstInstance;
3753 info.vertex_offset = firstVertex;
3754
3755 tu_draw(cmd_buffer, &info);
3756 }
3757
3758 void
3759 tu_CmdDrawIndexed(VkCommandBuffer commandBuffer,
3760 uint32_t indexCount,
3761 uint32_t instanceCount,
3762 uint32_t firstIndex,
3763 int32_t vertexOffset,
3764 uint32_t firstInstance)
3765 {
3766 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3767 struct tu_draw_info info = {};
3768
3769 info.indexed = true;
3770 info.count = indexCount;
3771 info.instance_count = instanceCount;
3772 info.first_index = firstIndex;
3773 info.vertex_offset = vertexOffset;
3774 info.first_instance = firstInstance;
3775
3776 tu_draw(cmd_buffer, &info);
3777 }
3778
3779 void
3780 tu_CmdDrawIndirect(VkCommandBuffer commandBuffer,
3781 VkBuffer _buffer,
3782 VkDeviceSize offset,
3783 uint32_t drawCount,
3784 uint32_t stride)
3785 {
3786 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3787 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3788 struct tu_draw_info info = {};
3789
3790 info.count = drawCount;
3791 info.indirect = buffer;
3792 info.indirect_offset = offset;
3793 info.stride = stride;
3794
3795 tu_draw(cmd_buffer, &info);
3796 }
3797
3798 void
3799 tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer,
3800 VkBuffer _buffer,
3801 VkDeviceSize offset,
3802 uint32_t drawCount,
3803 uint32_t stride)
3804 {
3805 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3806 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3807 struct tu_draw_info info = {};
3808
3809 info.indexed = true;
3810 info.count = drawCount;
3811 info.indirect = buffer;
3812 info.indirect_offset = offset;
3813 info.stride = stride;
3814
3815 tu_draw(cmd_buffer, &info);
3816 }
3817
3818 struct tu_dispatch_info
3819 {
3820 /**
3821 * Determine the layout of the grid (in block units) to be used.
3822 */
3823 uint32_t blocks[3];
3824
3825 /**
3826 * A starting offset for the grid. If unaligned is set, the offset
3827 * must still be aligned.
3828 */
3829 uint32_t offsets[3];
3830 /**
3831 * Whether it's an unaligned compute dispatch.
3832 */
3833 bool unaligned;
3834
3835 /**
3836 * Indirect compute parameters resource.
3837 */
3838 struct tu_buffer *indirect;
3839 uint64_t indirect_offset;
3840 };
3841
3842 static void
3843 tu_emit_compute_driver_params(struct tu_cs *cs, struct tu_pipeline *pipeline,
3844 const struct tu_dispatch_info *info)
3845 {
3846 gl_shader_stage type = MESA_SHADER_COMPUTE;
3847 const struct tu_program_descriptor_linkage *link =
3848 &pipeline->program.link[type];
3849 const struct ir3_const_state *const_state = &link->const_state;
3850 uint32_t offset = const_state->offsets.driver_param;
3851
3852 if (link->constlen <= offset)
3853 return;
3854
3855 if (!info->indirect) {
3856 uint32_t driver_params[IR3_DP_CS_COUNT] = {
3857 [IR3_DP_NUM_WORK_GROUPS_X] = info->blocks[0],
3858 [IR3_DP_NUM_WORK_GROUPS_Y] = info->blocks[1],
3859 [IR3_DP_NUM_WORK_GROUPS_Z] = info->blocks[2],
3860 [IR3_DP_LOCAL_GROUP_SIZE_X] = pipeline->compute.local_size[0],
3861 [IR3_DP_LOCAL_GROUP_SIZE_Y] = pipeline->compute.local_size[1],
3862 [IR3_DP_LOCAL_GROUP_SIZE_Z] = pipeline->compute.local_size[2],
3863 };
3864
3865 uint32_t num_consts = MIN2(const_state->num_driver_params,
3866 (link->constlen - offset) * 4);
3867 /* push constants */
3868 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_consts);
3869 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
3870 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3871 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3872 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3873 CP_LOAD_STATE6_0_NUM_UNIT(num_consts / 4));
3874 tu_cs_emit(cs, 0);
3875 tu_cs_emit(cs, 0);
3876 uint32_t i;
3877 for (i = 0; i < num_consts; i++)
3878 tu_cs_emit(cs, driver_params[i]);
3879 } else {
3880 tu_finishme("Indirect driver params");
3881 }
3882 }
3883
3884 static void
3885 tu_dispatch(struct tu_cmd_buffer *cmd,
3886 const struct tu_dispatch_info *info)
3887 {
3888 struct tu_cs *cs = &cmd->cs;
3889 struct tu_pipeline *pipeline = cmd->state.compute_pipeline;
3890 struct tu_descriptor_state *descriptors_state =
3891 &cmd->descriptors[VK_PIPELINE_BIND_POINT_COMPUTE];
3892
3893 VkResult result = tu_cs_reserve_space(cmd->device, cs, 256);
3894 if (result != VK_SUCCESS) {
3895 cmd->record_result = result;
3896 return;
3897 }
3898
3899 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_PIPELINE)
3900 tu_cs_emit_ib(cs, &pipeline->program.state_ib);
3901
3902 struct tu_cs_entry ib;
3903
3904 ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE);
3905 if (ib.size)
3906 tu_cs_emit_ib(cs, &ib);
3907
3908 tu_emit_compute_driver_params(cs, pipeline, info);
3909
3910 bool needs_border;
3911 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3912 MESA_SHADER_COMPUTE, &ib, &needs_border);
3913 if (result != VK_SUCCESS) {
3914 cmd->record_result = result;
3915 return;
3916 }
3917
3918 if (ib.size)
3919 tu_cs_emit_ib(cs, &ib);
3920
3921 if (needs_border)
3922 tu_finishme("compute border color");
3923
3924 result = tu6_emit_ibo(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE, &ib);
3925 if (result != VK_SUCCESS) {
3926 cmd->record_result = result;
3927 return;
3928 }
3929
3930 if (ib.size)
3931 tu_cs_emit_ib(cs, &ib);
3932
3933 /* track BOs */
3934 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3935 unsigned i;
3936 for_each_bit(i, descriptors_state->valid) {
3937 struct tu_descriptor_set *set = descriptors_state->sets[i];
3938 for (unsigned j = 0; j < set->layout->buffer_count; ++j)
3939 if (set->descriptors[j]) {
3940 tu_bo_list_add(&cmd->bo_list, set->descriptors[j],
3941 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3942 }
3943 }
3944 }
3945
3946 /* Compute shader state overwrites fragment shader state, so we flag the
3947 * graphics pipeline for re-emit.
3948 */
3949 cmd->state.dirty = TU_CMD_DIRTY_PIPELINE;
3950
3951 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
3952 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(0x8));
3953
3954 const uint32_t *local_size = pipeline->compute.local_size;
3955 const uint32_t *num_groups = info->blocks;
3956 tu_cs_emit_regs(cs,
3957 A6XX_HLSQ_CS_NDRANGE_0(.kerneldim = 3,
3958 .localsizex = local_size[0] - 1,
3959 .localsizey = local_size[1] - 1,
3960 .localsizez = local_size[2] - 1),
3961 A6XX_HLSQ_CS_NDRANGE_1(.globalsize_x = local_size[0] * num_groups[0]),
3962 A6XX_HLSQ_CS_NDRANGE_2(.globaloff_x = 0),
3963 A6XX_HLSQ_CS_NDRANGE_3(.globalsize_y = local_size[1] * num_groups[1]),
3964 A6XX_HLSQ_CS_NDRANGE_4(.globaloff_y = 0),
3965 A6XX_HLSQ_CS_NDRANGE_5(.globalsize_z = local_size[2] * num_groups[2]),
3966 A6XX_HLSQ_CS_NDRANGE_6(.globaloff_z = 0));
3967
3968 tu_cs_emit_regs(cs,
3969 A6XX_HLSQ_CS_KERNEL_GROUP_X(1),
3970 A6XX_HLSQ_CS_KERNEL_GROUP_Y(1),
3971 A6XX_HLSQ_CS_KERNEL_GROUP_Z(1));
3972
3973 if (info->indirect) {
3974 uint64_t iova = tu_buffer_iova(info->indirect) + info->indirect_offset;
3975
3976 tu_bo_list_add(&cmd->bo_list, info->indirect->bo,
3977 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3978
3979 tu_cs_emit_pkt7(cs, CP_EXEC_CS_INDIRECT, 4);
3980 tu_cs_emit(cs, 0x00000000);
3981 tu_cs_emit_qw(cs, iova);
3982 tu_cs_emit(cs,
3983 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size[0] - 1) |
3984 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size[1] - 1) |
3985 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size[2] - 1));
3986 } else {
3987 tu_cs_emit_pkt7(cs, CP_EXEC_CS, 4);
3988 tu_cs_emit(cs, 0x00000000);
3989 tu_cs_emit(cs, CP_EXEC_CS_1_NGROUPS_X(info->blocks[0]));
3990 tu_cs_emit(cs, CP_EXEC_CS_2_NGROUPS_Y(info->blocks[1]));
3991 tu_cs_emit(cs, CP_EXEC_CS_3_NGROUPS_Z(info->blocks[2]));
3992 }
3993
3994 tu_cs_emit_wfi(cs);
3995
3996 tu6_emit_cache_flush(cmd, cs);
3997 }
3998
3999 void
4000 tu_CmdDispatchBase(VkCommandBuffer commandBuffer,
4001 uint32_t base_x,
4002 uint32_t base_y,
4003 uint32_t base_z,
4004 uint32_t x,
4005 uint32_t y,
4006 uint32_t z)
4007 {
4008 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4009 struct tu_dispatch_info info = {};
4010
4011 info.blocks[0] = x;
4012 info.blocks[1] = y;
4013 info.blocks[2] = z;
4014
4015 info.offsets[0] = base_x;
4016 info.offsets[1] = base_y;
4017 info.offsets[2] = base_z;
4018 tu_dispatch(cmd_buffer, &info);
4019 }
4020
4021 void
4022 tu_CmdDispatch(VkCommandBuffer commandBuffer,
4023 uint32_t x,
4024 uint32_t y,
4025 uint32_t z)
4026 {
4027 tu_CmdDispatchBase(commandBuffer, 0, 0, 0, x, y, z);
4028 }
4029
4030 void
4031 tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer,
4032 VkBuffer _buffer,
4033 VkDeviceSize offset)
4034 {
4035 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4036 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
4037 struct tu_dispatch_info info = {};
4038
4039 info.indirect = buffer;
4040 info.indirect_offset = offset;
4041
4042 tu_dispatch(cmd_buffer, &info);
4043 }
4044
4045 void
4046 tu_CmdEndRenderPass(VkCommandBuffer commandBuffer)
4047 {
4048 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4049
4050 tu_cs_end(&cmd_buffer->draw_cs);
4051 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
4052
4053 if (use_sysmem_rendering(cmd_buffer))
4054 tu_cmd_render_sysmem(cmd_buffer);
4055 else
4056 tu_cmd_render_tiles(cmd_buffer);
4057
4058 /* discard draw_cs and draw_epilogue_cs entries now that the tiles are
4059 rendered */
4060 tu_cs_discard_entries(&cmd_buffer->draw_cs);
4061 tu_cs_begin(&cmd_buffer->draw_cs);
4062 tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs);
4063 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
4064
4065 cmd_buffer->state.pass = NULL;
4066 cmd_buffer->state.subpass = NULL;
4067 cmd_buffer->state.framebuffer = NULL;
4068 }
4069
4070 void
4071 tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer,
4072 const VkSubpassEndInfoKHR *pSubpassEndInfo)
4073 {
4074 tu_CmdEndRenderPass(commandBuffer);
4075 }
4076
4077 struct tu_barrier_info
4078 {
4079 uint32_t eventCount;
4080 const VkEvent *pEvents;
4081 VkPipelineStageFlags srcStageMask;
4082 };
4083
4084 static void
4085 tu_barrier(struct tu_cmd_buffer *cmd_buffer,
4086 uint32_t memoryBarrierCount,
4087 const VkMemoryBarrier *pMemoryBarriers,
4088 uint32_t bufferMemoryBarrierCount,
4089 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4090 uint32_t imageMemoryBarrierCount,
4091 const VkImageMemoryBarrier *pImageMemoryBarriers,
4092 const struct tu_barrier_info *info)
4093 {
4094 }
4095
4096 void
4097 tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer,
4098 VkPipelineStageFlags srcStageMask,
4099 VkPipelineStageFlags destStageMask,
4100 VkBool32 byRegion,
4101 uint32_t memoryBarrierCount,
4102 const VkMemoryBarrier *pMemoryBarriers,
4103 uint32_t bufferMemoryBarrierCount,
4104 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4105 uint32_t imageMemoryBarrierCount,
4106 const VkImageMemoryBarrier *pImageMemoryBarriers)
4107 {
4108 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4109 struct tu_barrier_info info;
4110
4111 info.eventCount = 0;
4112 info.pEvents = NULL;
4113 info.srcStageMask = srcStageMask;
4114
4115 tu_barrier(cmd_buffer, memoryBarrierCount, pMemoryBarriers,
4116 bufferMemoryBarrierCount, pBufferMemoryBarriers,
4117 imageMemoryBarrierCount, pImageMemoryBarriers, &info);
4118 }
4119
4120 static void
4121 write_event(struct tu_cmd_buffer *cmd, struct tu_event *event, unsigned value)
4122 {
4123 struct tu_cs *cs = &cmd->cs;
4124
4125 VkResult result = tu_cs_reserve_space(cmd->device, cs, 4);
4126 if (result != VK_SUCCESS) {
4127 cmd->record_result = result;
4128 return;
4129 }
4130
4131 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_WRITE);
4132
4133 /* TODO: any flush required before/after ? */
4134
4135 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
4136 tu_cs_emit_qw(cs, event->bo.iova); /* ADDR_LO/HI */
4137 tu_cs_emit(cs, value);
4138 }
4139
4140 void
4141 tu_CmdSetEvent(VkCommandBuffer commandBuffer,
4142 VkEvent _event,
4143 VkPipelineStageFlags stageMask)
4144 {
4145 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4146 TU_FROM_HANDLE(tu_event, event, _event);
4147
4148 write_event(cmd, event, 1);
4149 }
4150
4151 void
4152 tu_CmdResetEvent(VkCommandBuffer commandBuffer,
4153 VkEvent _event,
4154 VkPipelineStageFlags stageMask)
4155 {
4156 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4157 TU_FROM_HANDLE(tu_event, event, _event);
4158
4159 write_event(cmd, event, 0);
4160 }
4161
4162 void
4163 tu_CmdWaitEvents(VkCommandBuffer commandBuffer,
4164 uint32_t eventCount,
4165 const VkEvent *pEvents,
4166 VkPipelineStageFlags srcStageMask,
4167 VkPipelineStageFlags dstStageMask,
4168 uint32_t memoryBarrierCount,
4169 const VkMemoryBarrier *pMemoryBarriers,
4170 uint32_t bufferMemoryBarrierCount,
4171 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4172 uint32_t imageMemoryBarrierCount,
4173 const VkImageMemoryBarrier *pImageMemoryBarriers)
4174 {
4175 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4176 struct tu_cs *cs = &cmd->cs;
4177
4178 VkResult result = tu_cs_reserve_space(cmd->device, cs, eventCount * 7);
4179 if (result != VK_SUCCESS) {
4180 cmd->record_result = result;
4181 return;
4182 }
4183
4184 /* TODO: any flush required before/after? (CP_WAIT_FOR_ME?) */
4185
4186 for (uint32_t i = 0; i < eventCount; i++) {
4187 const struct tu_event *event = (const struct tu_event*) pEvents[i];
4188
4189 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_READ);
4190
4191 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
4192 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
4193 CP_WAIT_REG_MEM_0_POLL_MEMORY);
4194 tu_cs_emit_qw(cs, event->bo.iova); /* POLL_ADDR_LO/HI */
4195 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
4196 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
4197 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
4198 }
4199 }
4200
4201 void
4202 tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask)
4203 {
4204 /* No-op */
4205 }