turnip: remove marker seqno
[mesa.git] / src / freedreno / vulkan / tu_cmd_buffer.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #include "tu_private.h"
29
30 #include "registers/adreno_pm4.xml.h"
31 #include "registers/adreno_common.xml.h"
32
33 #include "vk_format.h"
34
35 #include "tu_cs.h"
36 #include "tu_blit.h"
37
38 #define OVERFLOW_FLAG_REG REG_A6XX_CP_SCRATCH_REG(0)
39
40 void
41 tu_bo_list_init(struct tu_bo_list *list)
42 {
43 list->count = list->capacity = 0;
44 list->bo_infos = NULL;
45 }
46
47 void
48 tu_bo_list_destroy(struct tu_bo_list *list)
49 {
50 free(list->bo_infos);
51 }
52
53 void
54 tu_bo_list_reset(struct tu_bo_list *list)
55 {
56 list->count = 0;
57 }
58
59 /**
60 * \a flags consists of MSM_SUBMIT_BO_FLAGS.
61 */
62 static uint32_t
63 tu_bo_list_add_info(struct tu_bo_list *list,
64 const struct drm_msm_gem_submit_bo *bo_info)
65 {
66 assert(bo_info->handle != 0);
67
68 for (uint32_t i = 0; i < list->count; ++i) {
69 if (list->bo_infos[i].handle == bo_info->handle) {
70 assert(list->bo_infos[i].presumed == bo_info->presumed);
71 list->bo_infos[i].flags |= bo_info->flags;
72 return i;
73 }
74 }
75
76 /* grow list->bo_infos if needed */
77 if (list->count == list->capacity) {
78 uint32_t new_capacity = MAX2(2 * list->count, 16);
79 struct drm_msm_gem_submit_bo *new_bo_infos = realloc(
80 list->bo_infos, new_capacity * sizeof(struct drm_msm_gem_submit_bo));
81 if (!new_bo_infos)
82 return TU_BO_LIST_FAILED;
83 list->bo_infos = new_bo_infos;
84 list->capacity = new_capacity;
85 }
86
87 list->bo_infos[list->count] = *bo_info;
88 return list->count++;
89 }
90
91 uint32_t
92 tu_bo_list_add(struct tu_bo_list *list,
93 const struct tu_bo *bo,
94 uint32_t flags)
95 {
96 return tu_bo_list_add_info(list, &(struct drm_msm_gem_submit_bo) {
97 .flags = flags,
98 .handle = bo->gem_handle,
99 .presumed = bo->iova,
100 });
101 }
102
103 VkResult
104 tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other)
105 {
106 for (uint32_t i = 0; i < other->count; i++) {
107 if (tu_bo_list_add_info(list, other->bo_infos + i) == TU_BO_LIST_FAILED)
108 return VK_ERROR_OUT_OF_HOST_MEMORY;
109 }
110
111 return VK_SUCCESS;
112 }
113
114 static bool
115 is_linear_mipmapped(const struct tu_image_view *iview)
116 {
117 return iview->image->layout.tile_mode == TILE6_LINEAR &&
118 iview->base_mip != iview->image->level_count - 1;
119 }
120
121 static bool
122 force_sysmem(const struct tu_cmd_buffer *cmd,
123 const struct VkRect2D *render_area)
124 {
125 const struct tu_framebuffer *fb = cmd->state.framebuffer;
126 const struct tu_physical_device *device = cmd->device->physical_device;
127 bool has_linear_mipmapped_store = false;
128 const struct tu_render_pass *pass = cmd->state.pass;
129
130 /* Iterate over all the places we call tu6_emit_store_attachment() */
131 for (unsigned i = 0; i < pass->subpass_count; i++) {
132 const struct tu_subpass *subpass = &pass->subpasses[i];
133 if (subpass->resolve_attachments) {
134 for (unsigned i = 0; i < subpass->color_count; i++) {
135 uint32_t a = subpass->resolve_attachments[i].attachment;
136 if (a != VK_ATTACHMENT_UNUSED &&
137 cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_STORE) {
138 const struct tu_image_view *iview = fb->attachments[a].attachment;
139 if (is_linear_mipmapped(iview)) {
140 has_linear_mipmapped_store = true;
141 break;
142 }
143 }
144 }
145 }
146 }
147
148 for (unsigned i = 0; i < pass->attachment_count; i++) {
149 if (pass->attachments[i].gmem_offset >= 0 &&
150 cmd->state.pass->attachments[i].store_op == VK_ATTACHMENT_STORE_OP_STORE) {
151 const struct tu_image_view *iview = fb->attachments[i].attachment;
152 if (is_linear_mipmapped(iview)) {
153 has_linear_mipmapped_store = true;
154 break;
155 }
156 }
157 }
158
159 /* Linear textures cannot have any padding between mipmap levels and their
160 * height isn't padded, while at the same time the GMEM->MEM resolve does
161 * not have per-pixel granularity, so if the image height isn't aligned to
162 * the resolve granularity and the render area is tall enough, we may wind
163 * up writing past the bottom of the image into the next miplevel or even
164 * past the end of the image. For the last miplevel, the layout code should
165 * insert enough padding so that the overdraw writes to the padding. To
166 * work around this, we force-enable sysmem rendering.
167 */
168 const uint32_t y2 = render_area->offset.y + render_area->extent.height;
169 const uint32_t aligned_y2 = ALIGN_POT(y2, device->tile_align_h);
170
171 return has_linear_mipmapped_store && aligned_y2 > fb->height;
172 }
173
174 static void
175 tu_tiling_config_update_tile_layout(struct tu_tiling_config *tiling,
176 const struct tu_device *dev,
177 uint32_t pixels)
178 {
179 const uint32_t tile_align_w = dev->physical_device->tile_align_w;
180 const uint32_t tile_align_h = dev->physical_device->tile_align_h;
181 const uint32_t max_tile_width = 1024; /* A6xx */
182
183 tiling->tile0.offset = (VkOffset2D) {
184 .x = tiling->render_area.offset.x & ~(tile_align_w - 1),
185 .y = tiling->render_area.offset.y & ~(tile_align_h - 1),
186 };
187
188 const uint32_t ra_width =
189 tiling->render_area.extent.width +
190 (tiling->render_area.offset.x - tiling->tile0.offset.x);
191 const uint32_t ra_height =
192 tiling->render_area.extent.height +
193 (tiling->render_area.offset.y - tiling->tile0.offset.y);
194
195 /* start from 1 tile */
196 tiling->tile_count = (VkExtent2D) {
197 .width = 1,
198 .height = 1,
199 };
200 tiling->tile0.extent = (VkExtent2D) {
201 .width = align(ra_width, tile_align_w),
202 .height = align(ra_height, tile_align_h),
203 };
204
205 if (unlikely(dev->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN)) {
206 /* start with 2x2 tiles */
207 tiling->tile_count.width = 2;
208 tiling->tile_count.height = 2;
209 tiling->tile0.extent.width = align(DIV_ROUND_UP(ra_width, 2), tile_align_w);
210 tiling->tile0.extent.height = align(DIV_ROUND_UP(ra_height, 2), tile_align_h);
211 }
212
213 /* do not exceed max tile width */
214 while (tiling->tile0.extent.width > max_tile_width) {
215 tiling->tile_count.width++;
216 tiling->tile0.extent.width =
217 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
218 }
219
220 /* do not exceed gmem size */
221 while (tiling->tile0.extent.width * tiling->tile0.extent.height > pixels) {
222 if (tiling->tile0.extent.width > MAX2(tile_align_w, tiling->tile0.extent.height)) {
223 tiling->tile_count.width++;
224 tiling->tile0.extent.width =
225 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
226 } else {
227 /* if this assert fails then layout is impossible.. */
228 assert(tiling->tile0.extent.height > tile_align_h);
229 tiling->tile_count.height++;
230 tiling->tile0.extent.height =
231 align(DIV_ROUND_UP(ra_height, tiling->tile_count.height), tile_align_h);
232 }
233 }
234 }
235
236 static void
237 tu_tiling_config_update_pipe_layout(struct tu_tiling_config *tiling,
238 const struct tu_device *dev)
239 {
240 const uint32_t max_pipe_count = 32; /* A6xx */
241
242 /* start from 1 tile per pipe */
243 tiling->pipe0 = (VkExtent2D) {
244 .width = 1,
245 .height = 1,
246 };
247 tiling->pipe_count = tiling->tile_count;
248
249 /* do not exceed max pipe count vertically */
250 while (tiling->pipe_count.height > max_pipe_count) {
251 tiling->pipe0.height += 2;
252 tiling->pipe_count.height =
253 (tiling->tile_count.height + tiling->pipe0.height - 1) /
254 tiling->pipe0.height;
255 }
256
257 /* do not exceed max pipe count */
258 while (tiling->pipe_count.width * tiling->pipe_count.height >
259 max_pipe_count) {
260 tiling->pipe0.width += 1;
261 tiling->pipe_count.width =
262 (tiling->tile_count.width + tiling->pipe0.width - 1) /
263 tiling->pipe0.width;
264 }
265 }
266
267 static void
268 tu_tiling_config_update_pipes(struct tu_tiling_config *tiling,
269 const struct tu_device *dev)
270 {
271 const uint32_t max_pipe_count = 32; /* A6xx */
272 const uint32_t used_pipe_count =
273 tiling->pipe_count.width * tiling->pipe_count.height;
274 const VkExtent2D last_pipe = {
275 .width = (tiling->tile_count.width - 1) % tiling->pipe0.width + 1,
276 .height = (tiling->tile_count.height - 1) % tiling->pipe0.height + 1,
277 };
278
279 assert(used_pipe_count <= max_pipe_count);
280 assert(max_pipe_count <= ARRAY_SIZE(tiling->pipe_config));
281
282 for (uint32_t y = 0; y < tiling->pipe_count.height; y++) {
283 for (uint32_t x = 0; x < tiling->pipe_count.width; x++) {
284 const uint32_t pipe_x = tiling->pipe0.width * x;
285 const uint32_t pipe_y = tiling->pipe0.height * y;
286 const uint32_t pipe_w = (x == tiling->pipe_count.width - 1)
287 ? last_pipe.width
288 : tiling->pipe0.width;
289 const uint32_t pipe_h = (y == tiling->pipe_count.height - 1)
290 ? last_pipe.height
291 : tiling->pipe0.height;
292 const uint32_t n = tiling->pipe_count.width * y + x;
293
294 tiling->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
295 A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
296 A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
297 A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
298 tiling->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
299 }
300 }
301
302 memset(tiling->pipe_config + used_pipe_count, 0,
303 sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
304 }
305
306 static void
307 tu_tiling_config_get_tile(const struct tu_tiling_config *tiling,
308 const struct tu_device *dev,
309 uint32_t tx,
310 uint32_t ty,
311 struct tu_tile *tile)
312 {
313 /* find the pipe and the slot for tile (tx, ty) */
314 const uint32_t px = tx / tiling->pipe0.width;
315 const uint32_t py = ty / tiling->pipe0.height;
316 const uint32_t sx = tx - tiling->pipe0.width * px;
317 const uint32_t sy = ty - tiling->pipe0.height * py;
318
319 assert(tx < tiling->tile_count.width && ty < tiling->tile_count.height);
320 assert(px < tiling->pipe_count.width && py < tiling->pipe_count.height);
321 assert(sx < tiling->pipe0.width && sy < tiling->pipe0.height);
322
323 /* convert to 1D indices */
324 tile->pipe = tiling->pipe_count.width * py + px;
325 tile->slot = tiling->pipe0.width * sy + sx;
326
327 /* get the blit area for the tile */
328 tile->begin = (VkOffset2D) {
329 .x = tiling->tile0.offset.x + tiling->tile0.extent.width * tx,
330 .y = tiling->tile0.offset.y + tiling->tile0.extent.height * ty,
331 };
332 tile->end.x =
333 (tx == tiling->tile_count.width - 1)
334 ? tiling->render_area.offset.x + tiling->render_area.extent.width
335 : tile->begin.x + tiling->tile0.extent.width;
336 tile->end.y =
337 (ty == tiling->tile_count.height - 1)
338 ? tiling->render_area.offset.y + tiling->render_area.extent.height
339 : tile->begin.y + tiling->tile0.extent.height;
340 }
341
342 enum a3xx_msaa_samples
343 tu_msaa_samples(uint32_t samples)
344 {
345 switch (samples) {
346 case 1:
347 return MSAA_ONE;
348 case 2:
349 return MSAA_TWO;
350 case 4:
351 return MSAA_FOUR;
352 case 8:
353 return MSAA_EIGHT;
354 default:
355 assert(!"invalid sample count");
356 return MSAA_ONE;
357 }
358 }
359
360 static enum a4xx_index_size
361 tu6_index_size(VkIndexType type)
362 {
363 switch (type) {
364 case VK_INDEX_TYPE_UINT16:
365 return INDEX4_SIZE_16_BIT;
366 case VK_INDEX_TYPE_UINT32:
367 return INDEX4_SIZE_32_BIT;
368 default:
369 unreachable("invalid VkIndexType");
370 return INDEX4_SIZE_8_BIT;
371 }
372 }
373
374 unsigned
375 tu6_emit_event_write(struct tu_cmd_buffer *cmd,
376 struct tu_cs *cs,
377 enum vgt_event_type event,
378 bool need_seqno)
379 {
380 unsigned seqno = 0;
381
382 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1);
383 tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event));
384 if (need_seqno) {
385 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
386 seqno = ++cmd->scratch_seqno;
387 tu_cs_emit(cs, seqno);
388 }
389
390 return seqno;
391 }
392
393 static void
394 tu6_emit_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
395 {
396 tu6_emit_event_write(cmd, cs, 0x31, false);
397 }
398
399 static void
400 tu6_emit_lrz_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
401 {
402 tu6_emit_event_write(cmd, cs, LRZ_FLUSH, false);
403 }
404
405 static void
406 tu6_emit_wfi(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
407 {
408 if (cmd->wait_for_idle) {
409 tu_cs_emit_wfi(cs);
410 cmd->wait_for_idle = false;
411 }
412 }
413
414 #define tu_image_view_ubwc_pitches(iview) \
415 .pitch = tu_image_ubwc_pitch(iview->image, iview->base_mip), \
416 .array_pitch = tu_image_ubwc_size(iview->image, iview->base_mip) >> 2
417
418 static void
419 tu6_emit_zs(struct tu_cmd_buffer *cmd,
420 const struct tu_subpass *subpass,
421 struct tu_cs *cs)
422 {
423 const struct tu_framebuffer *fb = cmd->state.framebuffer;
424
425 const uint32_t a = subpass->depth_stencil_attachment.attachment;
426 if (a == VK_ATTACHMENT_UNUSED) {
427 tu_cs_emit_regs(cs,
428 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE),
429 A6XX_RB_DEPTH_BUFFER_PITCH(0),
430 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0),
431 A6XX_RB_DEPTH_BUFFER_BASE(0),
432 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0));
433
434 tu_cs_emit_regs(cs,
435 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE));
436
437 tu_cs_emit_regs(cs,
438 A6XX_GRAS_LRZ_BUFFER_BASE(0),
439 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
440 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
441
442 tu_cs_emit_regs(cs, A6XX_RB_STENCIL_INFO(0));
443
444 return;
445 }
446
447 const struct tu_image_view *iview = fb->attachments[a].attachment;
448 enum a6xx_depth_format fmt = tu6_pipe2depth(iview->vk_format);
449
450 tu_cs_emit_regs(cs,
451 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = fmt),
452 A6XX_RB_DEPTH_BUFFER_PITCH(tu_image_stride(iview->image, iview->base_mip)),
453 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(iview->image->layout.layer_size),
454 A6XX_RB_DEPTH_BUFFER_BASE(tu_image_view_base_ref(iview)),
455 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(cmd->state.pass->attachments[a].gmem_offset));
456
457 tu_cs_emit_regs(cs,
458 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = fmt));
459
460 tu_cs_emit_regs(cs,
461 A6XX_RB_DEPTH_FLAG_BUFFER_BASE(tu_image_view_ubwc_base_ref(iview)),
462 A6XX_RB_DEPTH_FLAG_BUFFER_PITCH(tu_image_view_ubwc_pitches(iview)));
463
464 tu_cs_emit_regs(cs,
465 A6XX_GRAS_LRZ_BUFFER_BASE(0),
466 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
467 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
468
469 tu_cs_emit_regs(cs,
470 A6XX_RB_STENCIL_INFO(0));
471
472 /* enable zs? */
473 }
474
475 static void
476 tu6_emit_mrt(struct tu_cmd_buffer *cmd,
477 const struct tu_subpass *subpass,
478 struct tu_cs *cs)
479 {
480 const struct tu_framebuffer *fb = cmd->state.framebuffer;
481 unsigned char mrt_comp[MAX_RTS] = { 0 };
482 unsigned srgb_cntl = 0;
483
484 for (uint32_t i = 0; i < subpass->color_count; ++i) {
485 uint32_t a = subpass->color_attachments[i].attachment;
486 if (a == VK_ATTACHMENT_UNUSED)
487 continue;
488
489 const struct tu_image_view *iview = fb->attachments[a].attachment;
490 const enum a6xx_tile_mode tile_mode =
491 tu6_get_image_tile_mode(iview->image, iview->base_mip);
492
493 mrt_comp[i] = 0xf;
494
495 if (vk_format_is_srgb(iview->vk_format))
496 srgb_cntl |= (1 << i);
497
498 const struct tu_native_format *format =
499 tu6_get_native_format(iview->vk_format);
500 assert(format && format->rb >= 0);
501
502 tu_cs_emit_regs(cs,
503 A6XX_RB_MRT_BUF_INFO(i,
504 .color_tile_mode = tile_mode,
505 .color_format = format->rb,
506 .color_swap = format->swap),
507 A6XX_RB_MRT_PITCH(i, tu_image_stride(iview->image, iview->base_mip)),
508 A6XX_RB_MRT_ARRAY_PITCH(i, iview->image->layout.layer_size),
509 A6XX_RB_MRT_BASE(i, tu_image_view_base_ref(iview)),
510 A6XX_RB_MRT_BASE_GMEM(i, cmd->state.pass->attachments[a].gmem_offset));
511
512 tu_cs_emit_regs(cs,
513 A6XX_SP_FS_MRT_REG(i,
514 .color_format = format->rb,
515 .color_sint = vk_format_is_sint(iview->vk_format),
516 .color_uint = vk_format_is_uint(iview->vk_format)));
517
518 tu_cs_emit_regs(cs,
519 A6XX_RB_MRT_FLAG_BUFFER_ADDR(i, tu_image_view_ubwc_base_ref(iview)),
520 A6XX_RB_MRT_FLAG_BUFFER_PITCH(i, tu_image_view_ubwc_pitches(iview)));
521 }
522
523 tu_cs_emit_regs(cs,
524 A6XX_RB_SRGB_CNTL(srgb_cntl));
525
526 tu_cs_emit_regs(cs,
527 A6XX_SP_SRGB_CNTL(srgb_cntl));
528
529 tu_cs_emit_regs(cs,
530 A6XX_RB_RENDER_COMPONENTS(
531 .rt0 = mrt_comp[0],
532 .rt1 = mrt_comp[1],
533 .rt2 = mrt_comp[2],
534 .rt3 = mrt_comp[3],
535 .rt4 = mrt_comp[4],
536 .rt5 = mrt_comp[5],
537 .rt6 = mrt_comp[6],
538 .rt7 = mrt_comp[7]));
539
540 tu_cs_emit_regs(cs,
541 A6XX_SP_FS_RENDER_COMPONENTS(
542 .rt0 = mrt_comp[0],
543 .rt1 = mrt_comp[1],
544 .rt2 = mrt_comp[2],
545 .rt3 = mrt_comp[3],
546 .rt4 = mrt_comp[4],
547 .rt5 = mrt_comp[5],
548 .rt6 = mrt_comp[6],
549 .rt7 = mrt_comp[7]));
550 }
551
552 static void
553 tu6_emit_msaa(struct tu_cmd_buffer *cmd,
554 const struct tu_subpass *subpass,
555 struct tu_cs *cs)
556 {
557 const enum a3xx_msaa_samples samples = tu_msaa_samples(subpass->samples);
558 bool msaa_disable = samples == MSAA_ONE;
559
560 tu_cs_emit_regs(cs,
561 A6XX_SP_TP_RAS_MSAA_CNTL(samples),
562 A6XX_SP_TP_DEST_MSAA_CNTL(.samples = samples,
563 .msaa_disable = msaa_disable));
564
565 tu_cs_emit_regs(cs,
566 A6XX_GRAS_RAS_MSAA_CNTL(samples),
567 A6XX_GRAS_DEST_MSAA_CNTL(.samples = samples,
568 .msaa_disable = msaa_disable));
569
570 tu_cs_emit_regs(cs,
571 A6XX_RB_RAS_MSAA_CNTL(samples),
572 A6XX_RB_DEST_MSAA_CNTL(.samples = samples,
573 .msaa_disable = msaa_disable));
574
575 tu_cs_emit_regs(cs,
576 A6XX_RB_MSAA_CNTL(samples));
577 }
578
579 static void
580 tu6_emit_bin_size(struct tu_cs *cs,
581 uint32_t bin_w, uint32_t bin_h, uint32_t flags)
582 {
583 tu_cs_emit_regs(cs,
584 A6XX_GRAS_BIN_CONTROL(.binw = bin_w,
585 .binh = bin_h,
586 .dword = flags));
587
588 tu_cs_emit_regs(cs,
589 A6XX_RB_BIN_CONTROL(.binw = bin_w,
590 .binh = bin_h,
591 .dword = flags));
592
593 /* no flag for RB_BIN_CONTROL2... */
594 tu_cs_emit_regs(cs,
595 A6XX_RB_BIN_CONTROL2(.binw = bin_w,
596 .binh = bin_h));
597 }
598
599 static void
600 tu6_emit_render_cntl(struct tu_cmd_buffer *cmd,
601 const struct tu_subpass *subpass,
602 struct tu_cs *cs,
603 bool binning)
604 {
605 const struct tu_framebuffer *fb = cmd->state.framebuffer;
606 uint32_t cntl = 0;
607 cntl |= A6XX_RB_RENDER_CNTL_UNK4;
608 if (binning) {
609 cntl |= A6XX_RB_RENDER_CNTL_BINNING;
610 } else {
611 uint32_t mrts_ubwc_enable = 0;
612 for (uint32_t i = 0; i < subpass->color_count; ++i) {
613 uint32_t a = subpass->color_attachments[i].attachment;
614 if (a == VK_ATTACHMENT_UNUSED)
615 continue;
616
617 const struct tu_image_view *iview = fb->attachments[a].attachment;
618 if (iview->image->layout.ubwc_layer_size != 0)
619 mrts_ubwc_enable |= 1 << i;
620 }
621
622 cntl |= A6XX_RB_RENDER_CNTL_FLAG_MRTS(mrts_ubwc_enable);
623
624 const uint32_t a = subpass->depth_stencil_attachment.attachment;
625 if (a != VK_ATTACHMENT_UNUSED) {
626 const struct tu_image_view *iview = fb->attachments[a].attachment;
627 if (iview->image->layout.ubwc_layer_size != 0)
628 cntl |= A6XX_RB_RENDER_CNTL_FLAG_DEPTH;
629 }
630
631 /* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs
632 * in order to set it correctly for the different subpasses. However,
633 * that means the packets we're emitting also happen during binning. So
634 * we need to guard the write on !BINNING at CP execution time.
635 */
636 tu_cs_reserve(cs, 3 + 4);
637 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
638 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
639 CP_COND_REG_EXEC_0_GMEM | CP_COND_REG_EXEC_0_SYSMEM);
640 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(4));
641 }
642
643 tu_cs_emit_pkt7(cs, CP_REG_WRITE, 3);
644 tu_cs_emit(cs, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL));
645 tu_cs_emit(cs, REG_A6XX_RB_RENDER_CNTL);
646 tu_cs_emit(cs, cntl);
647 }
648
649 static void
650 tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
651 {
652 const VkRect2D *render_area = &cmd->state.tiling_config.render_area;
653 uint32_t x1 = render_area->offset.x;
654 uint32_t y1 = render_area->offset.y;
655 uint32_t x2 = x1 + render_area->extent.width - 1;
656 uint32_t y2 = y1 + render_area->extent.height - 1;
657
658 /* TODO: alignment requirement seems to be less than tile_align_w/h */
659 if (align) {
660 x1 = x1 & ~cmd->device->physical_device->tile_align_w;
661 y1 = y1 & ~cmd->device->physical_device->tile_align_h;
662 x2 = ALIGN_POT(x2 + 1, cmd->device->physical_device->tile_align_w) - 1;
663 y2 = ALIGN_POT(y2 + 1, cmd->device->physical_device->tile_align_h) - 1;
664 }
665
666 tu_cs_emit_regs(cs,
667 A6XX_RB_BLIT_SCISSOR_TL(.x = x1, .y = y1),
668 A6XX_RB_BLIT_SCISSOR_BR(.x = x2, .y = y2));
669 }
670
671 static void
672 tu6_emit_blit_info(struct tu_cmd_buffer *cmd,
673 struct tu_cs *cs,
674 const struct tu_image_view *iview,
675 uint32_t gmem_offset,
676 bool resolve)
677 {
678 tu_cs_emit_regs(cs,
679 A6XX_RB_BLIT_INFO(.unk0 = !resolve, .gmem = !resolve));
680
681 const struct tu_native_format *format =
682 tu6_get_native_format(iview->vk_format);
683 assert(format && format->rb >= 0);
684
685 enum a6xx_tile_mode tile_mode =
686 tu6_get_image_tile_mode(iview->image, iview->base_mip);
687 tu_cs_emit_regs(cs,
688 A6XX_RB_BLIT_DST_INFO(
689 .tile_mode = tile_mode,
690 .samples = tu_msaa_samples(iview->image->samples),
691 .color_format = format->rb,
692 .color_swap = format->swap,
693 .flags = iview->image->layout.ubwc_layer_size != 0),
694 A6XX_RB_BLIT_DST(tu_image_view_base_ref(iview)),
695 A6XX_RB_BLIT_DST_PITCH(tu_image_stride(iview->image, iview->base_mip)),
696 A6XX_RB_BLIT_DST_ARRAY_PITCH(iview->image->layout.layer_size));
697
698 if (iview->image->layout.ubwc_layer_size) {
699 tu_cs_emit_regs(cs,
700 A6XX_RB_BLIT_FLAG_DST(tu_image_view_ubwc_base_ref(iview)),
701 A6XX_RB_BLIT_FLAG_DST_PITCH(tu_image_view_ubwc_pitches(iview)));
702 }
703
704 tu_cs_emit_regs(cs,
705 A6XX_RB_BLIT_BASE_GMEM(gmem_offset));
706 }
707
708 static void
709 tu6_emit_blit(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
710 {
711 tu6_emit_event_write(cmd, cs, BLIT, false);
712 }
713
714 static void
715 tu6_emit_window_scissor(struct tu_cmd_buffer *cmd,
716 struct tu_cs *cs,
717 uint32_t x1,
718 uint32_t y1,
719 uint32_t x2,
720 uint32_t y2)
721 {
722 tu_cs_emit_regs(cs,
723 A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x = x1, .y = y1),
724 A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x = x2, .y = y2));
725
726 tu_cs_emit_regs(cs,
727 A6XX_GRAS_RESOLVE_CNTL_1(.x = x1, .y = y1),
728 A6XX_GRAS_RESOLVE_CNTL_2(.x = x2, .y = y2));
729 }
730
731 static void
732 tu6_emit_window_offset(struct tu_cmd_buffer *cmd,
733 struct tu_cs *cs,
734 uint32_t x1,
735 uint32_t y1)
736 {
737 tu_cs_emit_regs(cs,
738 A6XX_RB_WINDOW_OFFSET(.x = x1, .y = y1));
739
740 tu_cs_emit_regs(cs,
741 A6XX_RB_WINDOW_OFFSET2(.x = x1, .y = y1));
742
743 tu_cs_emit_regs(cs,
744 A6XX_SP_WINDOW_OFFSET(.x = x1, .y = y1));
745
746 tu_cs_emit_regs(cs,
747 A6XX_SP_TP_WINDOW_OFFSET(.x = x1, .y = y1));
748 }
749
750 static bool
751 use_hw_binning(struct tu_cmd_buffer *cmd)
752 {
753 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
754
755 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_NOBIN))
756 return false;
757
758 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN))
759 return true;
760
761 return (tiling->tile_count.width * tiling->tile_count.height) > 2;
762 }
763
764 static bool
765 use_sysmem_rendering(struct tu_cmd_buffer *cmd)
766 {
767 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_SYSMEM))
768 return true;
769
770 return cmd->state.tiling_config.force_sysmem;
771 }
772
773 static void
774 tu6_emit_tile_select(struct tu_cmd_buffer *cmd,
775 struct tu_cs *cs,
776 const struct tu_tile *tile)
777 {
778 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
779 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_YIELD));
780
781 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
782 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM));
783
784 const uint32_t x1 = tile->begin.x;
785 const uint32_t y1 = tile->begin.y;
786 const uint32_t x2 = tile->end.x - 1;
787 const uint32_t y2 = tile->end.y - 1;
788 tu6_emit_window_scissor(cmd, cs, x1, y1, x2, y2);
789 tu6_emit_window_offset(cmd, cs, x1, y1);
790
791 tu_cs_emit_regs(cs,
792 A6XX_VPC_SO_OVERRIDE(.so_disable = true));
793
794 if (use_hw_binning(cmd)) {
795 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
796
797 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
798 tu_cs_emit(cs, 0x0);
799
800 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
801 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
802 A6XX_CP_REG_TEST_0_BIT(0) |
803 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
804
805 tu_cs_reserve(cs, 3 + 11);
806 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
807 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
808 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(11));
809
810 /* if (no overflow) */ {
811 tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5, 7);
812 tu_cs_emit(cs, cmd->state.tiling_config.pipe_sizes[tile->pipe] |
813 CP_SET_BIN_DATA5_0_VSC_N(tile->slot));
814 tu_cs_emit_qw(cs, cmd->vsc_data.iova + tile->pipe * cmd->vsc_data_pitch);
815 tu_cs_emit_qw(cs, cmd->vsc_data.iova + (tile->pipe * 4) + (32 * cmd->vsc_data_pitch));
816 tu_cs_emit_qw(cs, cmd->vsc_data2.iova + (tile->pipe * cmd->vsc_data2_pitch));
817
818 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
819 tu_cs_emit(cs, 0x0);
820
821 /* use a NOP packet to skip over the 'else' side: */
822 tu_cs_emit_pkt7(cs, CP_NOP, 2);
823 } /* else */ {
824 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
825 tu_cs_emit(cs, 0x1);
826 }
827
828 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
829 tu_cs_emit(cs, 0x0);
830
831 tu_cs_emit_regs(cs,
832 A6XX_RB_UNKNOWN_8804(0));
833
834 tu_cs_emit_regs(cs,
835 A6XX_SP_TP_UNKNOWN_B304(0));
836
837 tu_cs_emit_regs(cs,
838 A6XX_GRAS_UNKNOWN_80A4(0));
839 } else {
840 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
841 tu_cs_emit(cs, 0x1);
842
843 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
844 tu_cs_emit(cs, 0x0);
845 }
846 }
847
848 static void
849 tu6_emit_load_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs, uint32_t a)
850 {
851 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
852 const struct tu_framebuffer *fb = cmd->state.framebuffer;
853 const struct tu_image_view *iview = fb->attachments[a].attachment;
854 const struct tu_render_pass_attachment *attachment =
855 &cmd->state.pass->attachments[a];
856
857 if (attachment->gmem_offset < 0)
858 return;
859
860 const uint32_t x1 = tiling->render_area.offset.x;
861 const uint32_t y1 = tiling->render_area.offset.y;
862 const uint32_t x2 = x1 + tiling->render_area.extent.width;
863 const uint32_t y2 = y1 + tiling->render_area.extent.height;
864 const uint32_t tile_x2 =
865 tiling->tile0.offset.x + tiling->tile0.extent.width * tiling->tile_count.width;
866 const uint32_t tile_y2 =
867 tiling->tile0.offset.y + tiling->tile0.extent.height * tiling->tile_count.height;
868 bool need_load =
869 x1 != tiling->tile0.offset.x || x2 != MIN2(fb->width, tile_x2) ||
870 y1 != tiling->tile0.offset.y || y2 != MIN2(fb->height, tile_y2);
871
872 if (need_load)
873 tu_finishme("improve handling of unaligned render area");
874
875 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_LOAD)
876 need_load = true;
877
878 if (vk_format_has_stencil(iview->vk_format) &&
879 attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_LOAD)
880 need_load = true;
881
882 if (need_load) {
883 tu6_emit_blit_info(cmd, cs, iview, attachment->gmem_offset, false);
884 tu6_emit_blit(cmd, cs);
885 }
886 }
887
888 static void
889 tu6_emit_clear_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
890 uint32_t a,
891 const VkRenderPassBeginInfo *info)
892 {
893 const struct tu_framebuffer *fb = cmd->state.framebuffer;
894 const struct tu_image_view *iview = fb->attachments[a].attachment;
895 const struct tu_render_pass_attachment *attachment =
896 &cmd->state.pass->attachments[a];
897 unsigned clear_mask = 0;
898
899 /* note: this means it isn't used by any subpass and shouldn't be cleared anyway */
900 if (attachment->gmem_offset < 0)
901 return;
902
903 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
904 clear_mask = 0xf;
905
906 if (vk_format_has_stencil(iview->vk_format)) {
907 clear_mask &= 0x1;
908 if (attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
909 clear_mask |= 0x2;
910 }
911 if (!clear_mask)
912 return;
913
914 tu_clear_gmem_attachment(cmd, cs, a, clear_mask,
915 &info->pClearValues[a]);
916 }
917
918 static void
919 tu6_emit_predicated_blit(struct tu_cmd_buffer *cmd,
920 struct tu_cs *cs,
921 uint32_t a,
922 uint32_t gmem_a,
923 bool resolve)
924 {
925 const uint32_t space = 14 + 6;
926 struct tu_cond_exec_state state;
927
928 VkResult result = tu_cond_exec_start(cmd->device, cs, &state,
929 CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
930 CP_COND_REG_EXEC_0_GMEM,
931 space);
932 if (result != VK_SUCCESS) {
933 cmd->record_result = result;
934 return;
935 }
936
937 tu6_emit_blit_info(cmd, cs,
938 cmd->state.framebuffer->attachments[a].attachment,
939 cmd->state.pass->attachments[gmem_a].gmem_offset, resolve);
940 tu6_emit_blit(cmd, cs);
941
942 tu_cond_exec_end(cs, &state);
943 }
944
945 static void
946 tu6_emit_sysmem_resolve(struct tu_cmd_buffer *cmd,
947 struct tu_cs *cs,
948 uint32_t a,
949 uint32_t gmem_a)
950 {
951 const struct tu_framebuffer *fb = cmd->state.framebuffer;
952 const struct tu_image_view *dst = fb->attachments[a].attachment;
953 const struct tu_image_view *src = fb->attachments[gmem_a].attachment;
954
955 tu_blit(cmd, cs, &(struct tu_blit) {
956 .dst = sysmem_attachment_surf(dst, dst->base_layer,
957 &cmd->state.tiling_config.render_area),
958 .src = sysmem_attachment_surf(src, src->base_layer,
959 &cmd->state.tiling_config.render_area),
960 .layers = fb->layers,
961 });
962 }
963
964
965 /* Emit a MSAA resolve operation, with both gmem and sysmem paths. */
966 static void tu6_emit_resolve(struct tu_cmd_buffer *cmd,
967 struct tu_cs *cs,
968 uint32_t a,
969 uint32_t gmem_a)
970 {
971 if (cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_DONT_CARE)
972 return;
973
974 tu6_emit_predicated_blit(cmd, cs, a, gmem_a, true);
975
976 const struct tu_framebuffer *fb = cmd->state.framebuffer;
977 const uint32_t space = 25 + 66 * fb->layers + 17;
978 struct tu_cond_exec_state state;
979
980 VkResult result = tu_cond_exec_start(cmd->device, cs, &state,
981 CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
982 CP_COND_REG_EXEC_0_SYSMEM,
983 space);
984 if (result != VK_SUCCESS) {
985 cmd->record_result = result;
986 return;
987 }
988
989 tu6_emit_sysmem_resolve(cmd, cs, a, gmem_a);
990 tu_cond_exec_end(cs, &state);
991 }
992
993 static void
994 tu6_emit_store_attachment(struct tu_cmd_buffer *cmd,
995 struct tu_cs *cs,
996 uint32_t a,
997 uint32_t gmem_a)
998 {
999 if (cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_DONT_CARE)
1000 return;
1001
1002 tu6_emit_blit_info(cmd, cs,
1003 cmd->state.framebuffer->attachments[a].attachment,
1004 cmd->state.pass->attachments[gmem_a].gmem_offset, true);
1005 tu6_emit_blit(cmd, cs);
1006 }
1007
1008 static void
1009 tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1010 {
1011 const struct tu_render_pass *pass = cmd->state.pass;
1012 const struct tu_subpass *subpass = &pass->subpasses[pass->subpass_count-1];
1013
1014 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1015 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1016 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1017 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1018 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1019 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1020
1021 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1022 tu_cs_emit(cs, 0x0);
1023
1024 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1025 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE));
1026
1027 tu6_emit_blit_scissor(cmd, cs, true);
1028
1029 for (uint32_t a = 0; a < pass->attachment_count; ++a) {
1030 if (pass->attachments[a].gmem_offset >= 0)
1031 tu6_emit_store_attachment(cmd, cs, a, a);
1032 }
1033
1034 if (subpass->resolve_attachments) {
1035 for (unsigned i = 0; i < subpass->color_count; i++) {
1036 uint32_t a = subpass->resolve_attachments[i].attachment;
1037 if (a != VK_ATTACHMENT_UNUSED)
1038 tu6_emit_store_attachment(cmd, cs, a,
1039 subpass->color_attachments[i].attachment);
1040 }
1041 }
1042 }
1043
1044 static void
1045 tu6_emit_restart_index(struct tu_cs *cs, uint32_t restart_index)
1046 {
1047 tu_cs_emit_regs(cs,
1048 A6XX_PC_RESTART_INDEX(restart_index));
1049 }
1050
1051 static void
1052 tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1053 {
1054 tu6_emit_cache_flush(cmd, cs);
1055
1056 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 0xfffff);
1057
1058 tu_cs_emit_write_reg(cs, REG_A6XX_RB_CCU_CNTL, 0x10000000);
1059 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
1060 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE04, 0x8);
1061 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE00, 0);
1062 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE0F, 0x3f);
1063 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B605, 0x44);
1064 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B600, 0x100000);
1065 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
1066 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
1067
1068 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9600, 0);
1069 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8600, 0x880);
1070 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE04, 0);
1071 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE03, 0x00000410);
1072 tu_cs_emit_write_reg(cs, REG_A6XX_SP_IBO_COUNT, 0);
1073 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B182, 0);
1074 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BB11, 0);
1075 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000);
1076 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF, 4);
1077 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, 0x0);
1078 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AB00, 0x5);
1079 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX);
1080 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
1081 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x1f);
1082
1083 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SRGB_CNTL, 0);
1084
1085 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8101, 0);
1086 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_SAMPLE_CNTL, 0);
1087 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8110, 0);
1088
1089 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL0, 0x401);
1090 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL1, 0);
1091 tu_cs_emit_write_reg(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 0);
1092 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SAMPLE_CNTL, 0);
1093 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8818, 0);
1094 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8819, 0);
1095 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881A, 0);
1096 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881B, 0);
1097 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881C, 0);
1098 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881D, 0);
1099 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881E, 0);
1100 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_88F0, 0);
1101
1102 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
1103 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9107, 0);
1104
1105 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236, 1);
1106 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0);
1107
1108 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_SO_OVERRIDE,
1109 A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
1110
1111 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9801, 0);
1112 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0);
1113 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9980, 0);
1114
1115 tu_cs_emit_write_reg(cs, REG_A6XX_PC_PRIMITIVE_CNTL_6, 0);
1116 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B07, 0);
1117
1118 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A81B, 0);
1119
1120 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B183, 0);
1121
1122 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8099, 0);
1123 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_809B, 0);
1124 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A0, 2);
1125 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80AF, 0);
1126 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9210, 0);
1127 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9211, 0);
1128 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9602, 0);
1129 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9981, 0x3);
1130 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9E72, 0);
1131 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9108, 0x3);
1132 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B304, 0);
1133 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B309, 0x000000a2);
1134 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8804, 0);
1135 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A4, 0);
1136 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A5, 0);
1137 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A6, 0);
1138 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8805, 0);
1139 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8806, 0);
1140 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8878, 0);
1141 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8879, 0);
1142 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc);
1143
1144 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000);
1145
1146 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
1147
1148 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x0000001f);
1149
1150 /* we don't use this yet.. probably best to disable.. */
1151 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1152 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1153 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1154 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1155 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1156 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1157
1158 tu_cs_emit_regs(cs,
1159 A6XX_VPC_SO_BUFFER_BASE(0),
1160 A6XX_VPC_SO_BUFFER_SIZE(0));
1161
1162 tu_cs_emit_regs(cs,
1163 A6XX_VPC_SO_FLUSH_BASE(0));
1164
1165 tu_cs_emit_regs(cs,
1166 A6XX_VPC_SO_BUF_CNTL(0));
1167
1168 tu_cs_emit_regs(cs,
1169 A6XX_VPC_SO_BUFFER_OFFSET(0, 0));
1170
1171 tu_cs_emit_regs(cs,
1172 A6XX_VPC_SO_BUFFER_BASE(1, 0),
1173 A6XX_VPC_SO_BUFFER_SIZE(1, 0));
1174
1175 tu_cs_emit_regs(cs,
1176 A6XX_VPC_SO_BUFFER_OFFSET(1, 0),
1177 A6XX_VPC_SO_FLUSH_BASE(1, 0),
1178 A6XX_VPC_SO_BUFFER_BASE(2, 0),
1179 A6XX_VPC_SO_BUFFER_SIZE(2, 0));
1180
1181 tu_cs_emit_regs(cs,
1182 A6XX_VPC_SO_BUFFER_OFFSET(2, 0),
1183 A6XX_VPC_SO_FLUSH_BASE(2, 0),
1184 A6XX_VPC_SO_BUFFER_BASE(3, 0),
1185 A6XX_VPC_SO_BUFFER_SIZE(3, 0));
1186
1187 tu_cs_emit_regs(cs,
1188 A6XX_VPC_SO_BUFFER_OFFSET(3, 0),
1189 A6XX_VPC_SO_FLUSH_BASE(3, 0));
1190
1191 tu_cs_emit_regs(cs,
1192 A6XX_SP_HS_CTRL_REG0(0));
1193
1194 tu_cs_emit_regs(cs,
1195 A6XX_SP_GS_CTRL_REG0(0));
1196
1197 tu_cs_emit_regs(cs,
1198 A6XX_GRAS_LRZ_CNTL(0));
1199
1200 tu_cs_emit_regs(cs,
1201 A6XX_RB_LRZ_CNTL(0));
1202
1203 tu_cs_sanity_check(cs);
1204 }
1205
1206 static void
1207 tu6_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1208 {
1209 unsigned seqno;
1210
1211 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_AND_INV_EVENT, true);
1212
1213 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
1214 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
1215 CP_WAIT_REG_MEM_0_POLL_MEMORY);
1216 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
1217 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(seqno));
1218 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0));
1219 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(16));
1220
1221 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1222
1223 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_GTE, 4);
1224 tu_cs_emit(cs, CP_WAIT_MEM_GTE_0_RESERVED(0));
1225 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
1226 tu_cs_emit(cs, CP_WAIT_MEM_GTE_3_REF(seqno));
1227 }
1228
1229 static void
1230 update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1231 {
1232 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1233
1234 tu_cs_emit_regs(cs,
1235 A6XX_VSC_BIN_SIZE(.width = tiling->tile0.extent.width,
1236 .height = tiling->tile0.extent.height),
1237 A6XX_VSC_SIZE_ADDRESS(.bo = &cmd->vsc_data,
1238 .bo_offset = 32 * cmd->vsc_data_pitch));
1239
1240 tu_cs_emit_regs(cs,
1241 A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width,
1242 .ny = tiling->tile_count.height));
1243
1244 tu_cs_emit_pkt4(cs, REG_A6XX_VSC_PIPE_CONFIG_REG(0), 32);
1245 for (unsigned i = 0; i < 32; i++)
1246 tu_cs_emit(cs, tiling->pipe_config[i]);
1247
1248 tu_cs_emit_regs(cs,
1249 A6XX_VSC_PIPE_DATA2_ADDRESS(.bo = &cmd->vsc_data2),
1250 A6XX_VSC_PIPE_DATA2_PITCH(cmd->vsc_data2_pitch),
1251 A6XX_VSC_PIPE_DATA2_ARRAY_PITCH(cmd->vsc_data2.size));
1252
1253 tu_cs_emit_regs(cs,
1254 A6XX_VSC_PIPE_DATA_ADDRESS(.bo = &cmd->vsc_data),
1255 A6XX_VSC_PIPE_DATA_PITCH(cmd->vsc_data_pitch),
1256 A6XX_VSC_PIPE_DATA_ARRAY_PITCH(cmd->vsc_data.size));
1257 }
1258
1259 static void
1260 emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1261 {
1262 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1263 const uint32_t used_pipe_count =
1264 tiling->pipe_count.width * tiling->pipe_count.height;
1265
1266 /* Clear vsc_scratch: */
1267 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
1268 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1269 tu_cs_emit(cs, 0x0);
1270
1271 /* Check for overflow, write vsc_scratch if detected: */
1272 for (int i = 0; i < used_pipe_count; i++) {
1273 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1274 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1275 CP_COND_WRITE5_0_WRITE_MEMORY);
1276 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE_REG(i)));
1277 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1278 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data_pitch));
1279 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1280 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1281 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(1 + cmd->vsc_data_pitch));
1282
1283 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1284 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1285 CP_COND_WRITE5_0_WRITE_MEMORY);
1286 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE2_REG(i)));
1287 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1288 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data2_pitch));
1289 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1290 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1291 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(3 + cmd->vsc_data2_pitch));
1292 }
1293
1294 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
1295
1296 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1297
1298 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
1299 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(OVERFLOW_FLAG_REG) |
1300 CP_MEM_TO_REG_0_CNT(1 - 1));
1301 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1302
1303 /*
1304 * This is a bit awkward, we really want a way to invert the
1305 * CP_REG_TEST/CP_COND_REG_EXEC logic, so that we can conditionally
1306 * execute cmds to use hwbinning when a bit is *not* set. This
1307 * dance is to invert OVERFLOW_FLAG_REG
1308 *
1309 * A CP_NOP packet is used to skip executing the 'else' clause
1310 * if (b0 set)..
1311 */
1312
1313 /* b0 will be set if VSC_DATA or VSC_DATA2 overflow: */
1314 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1315 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1316 A6XX_CP_REG_TEST_0_BIT(0) |
1317 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1318
1319 tu_cs_reserve(cs, 3 + 7);
1320 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1321 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1322 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(7));
1323
1324 /* if (b0 set) */ {
1325 /*
1326 * On overflow, mirror the value to control->vsc_overflow
1327 * which CPU is checking to detect overflow (see
1328 * check_vsc_overflow())
1329 */
1330 tu_cs_emit_pkt7(cs, CP_REG_TO_MEM, 3);
1331 tu_cs_emit(cs, CP_REG_TO_MEM_0_REG(OVERFLOW_FLAG_REG) |
1332 CP_REG_TO_MEM_0_CNT(0));
1333 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_OVERFLOW);
1334
1335 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1336 tu_cs_emit(cs, 0x0);
1337
1338 tu_cs_emit_pkt7(cs, CP_NOP, 2); /* skip 'else' when 'if' is taken */
1339 } /* else */ {
1340 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1341 tu_cs_emit(cs, 0x1);
1342 }
1343 }
1344
1345 static void
1346 tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1347 {
1348 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1349 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1350
1351 uint32_t x1 = tiling->tile0.offset.x;
1352 uint32_t y1 = tiling->tile0.offset.y;
1353 uint32_t x2 = tiling->render_area.offset.x + tiling->render_area.extent.width - 1;
1354 uint32_t y2 = tiling->render_area.offset.y + tiling->render_area.extent.height - 1;
1355
1356 tu6_emit_window_scissor(cmd, cs, x1, y1, x2, y2);
1357
1358 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1359 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING));
1360
1361 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1362 tu_cs_emit(cs, 0x1);
1363
1364 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1365 tu_cs_emit(cs, 0x1);
1366
1367 tu_cs_emit_wfi(cs);
1368
1369 tu_cs_emit_regs(cs,
1370 A6XX_VFD_MODE_CNTL(.binning_pass = true));
1371
1372 update_vsc_pipe(cmd, cs);
1373
1374 tu_cs_emit_regs(cs,
1375 A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1376
1377 tu_cs_emit_regs(cs,
1378 A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1379
1380 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1381 tu_cs_emit(cs, UNK_2C);
1382
1383 tu_cs_emit_regs(cs,
1384 A6XX_RB_WINDOW_OFFSET(.x = 0, .y = 0));
1385
1386 tu_cs_emit_regs(cs,
1387 A6XX_SP_TP_WINDOW_OFFSET(.x = 0, .y = 0));
1388
1389 /* emit IB to binning drawcmds: */
1390 tu_cs_emit_call(cs, &cmd->draw_cs);
1391
1392 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1393 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1394 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1395 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1396 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1397 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1398
1399 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1400 tu_cs_emit(cs, UNK_2D);
1401
1402 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1403 tu6_cache_flush(cmd, cs);
1404
1405 tu_cs_emit_wfi(cs);
1406
1407 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1408
1409 emit_vsc_overflow_test(cmd, cs);
1410
1411 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1412 tu_cs_emit(cs, 0x0);
1413
1414 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1415 tu_cs_emit(cs, 0x0);
1416
1417 tu_cs_emit_wfi(cs);
1418
1419 tu_cs_emit_regs(cs,
1420 A6XX_RB_CCU_CNTL(.unknown = phys_dev->magic.RB_CCU_CNTL_gmem));
1421
1422 cmd->wait_for_idle = false;
1423 }
1424
1425 static void
1426 tu_emit_sysmem_clear_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1427 uint32_t a,
1428 const VkRenderPassBeginInfo *info)
1429 {
1430 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1431 const struct tu_image_view *iview = fb->attachments[a].attachment;
1432 const struct tu_render_pass_attachment *attachment =
1433 &cmd->state.pass->attachments[a];
1434 unsigned clear_mask = 0;
1435
1436 /* note: this means it isn't used by any subpass and shouldn't be cleared anyway */
1437 if (attachment->gmem_offset < 0)
1438 return;
1439
1440 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
1441 clear_mask = 0xf;
1442 }
1443
1444 if (vk_format_has_stencil(iview->vk_format)) {
1445 clear_mask &= 0x1;
1446 if (attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
1447 clear_mask |= 0x2;
1448 if (clear_mask != 0x3)
1449 tu_finishme("depth/stencil only load op");
1450 }
1451
1452 if (!clear_mask)
1453 return;
1454
1455 tu_clear_sysmem_attachment(cmd, cs, a,
1456 &info->pClearValues[a], &(struct VkClearRect) {
1457 .rect = info->renderArea,
1458 .baseArrayLayer = iview->base_layer,
1459 .layerCount = iview->layer_count,
1460 });
1461 }
1462
1463 static void
1464 tu_cmd_prepare_sysmem_clear_ib(struct tu_cmd_buffer *cmd,
1465 const VkRenderPassBeginInfo *info)
1466 {
1467 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1468 const uint32_t blit_cmd_space = 25 + 66 * fb->layers + 17;
1469 const uint32_t clear_space =
1470 blit_cmd_space * cmd->state.pass->attachment_count + 5;
1471
1472 struct tu_cs sub_cs;
1473
1474 VkResult result =
1475 tu_cs_begin_sub_stream(&cmd->sub_cs, clear_space, &sub_cs);
1476 if (result != VK_SUCCESS) {
1477 cmd->record_result = result;
1478 return;
1479 }
1480
1481 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1482 tu_emit_sysmem_clear_attachment(cmd, &sub_cs, i, info);
1483
1484 /* TODO: We shouldn't need this flush, but without it we'd have an empty IB
1485 * when nothing clears which we currently can't handle.
1486 */
1487 tu6_emit_event_write(cmd, &sub_cs, PC_CCU_FLUSH_COLOR_TS, true);
1488
1489 cmd->state.sysmem_clear_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1490 }
1491
1492 static void
1493 tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1494 const struct VkRect2D *renderArea)
1495 {
1496 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1497 if (fb->width > 0 && fb->height > 0) {
1498 tu6_emit_window_scissor(cmd, cs,
1499 0, 0, fb->width - 1, fb->height - 1);
1500 } else {
1501 tu6_emit_window_scissor(cmd, cs, 0, 0, 0, 0);
1502 }
1503
1504 tu6_emit_window_offset(cmd, cs, 0, 0);
1505
1506 tu6_emit_bin_size(cs, 0, 0, 0xc00000); /* 0xc00000 = BYPASS? */
1507
1508 tu_cs_emit_ib(cs, &cmd->state.sysmem_clear_ib);
1509
1510 tu6_emit_lrz_flush(cmd, cs);
1511
1512 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1513 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS));
1514
1515 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1516 tu_cs_emit(cs, 0x0);
1517
1518 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1519 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1520 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1521
1522 tu6_emit_wfi(cmd, cs);
1523 tu_cs_emit_regs(cs,
1524 A6XX_RB_CCU_CNTL(0x10000000));
1525
1526 /* enable stream-out, with sysmem there is only one pass: */
1527 tu_cs_emit_regs(cs,
1528 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
1529
1530 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1531 tu_cs_emit(cs, 0x1);
1532
1533 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1534 tu_cs_emit(cs, 0x0);
1535
1536 tu_cs_sanity_check(cs);
1537 }
1538
1539 static void
1540 tu6_sysmem_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1541 {
1542 /* Do any resolves of the last subpass. These are handled in the
1543 * tile_store_ib in the gmem path.
1544 */
1545
1546 const struct tu_subpass *subpass = cmd->state.subpass;
1547 if (subpass->resolve_attachments) {
1548 for (unsigned i = 0; i < subpass->color_count; i++) {
1549 uint32_t a = subpass->resolve_attachments[i].attachment;
1550 if (a != VK_ATTACHMENT_UNUSED)
1551 tu6_emit_sysmem_resolve(cmd, cs, a,
1552 subpass->color_attachments[i].attachment);
1553 }
1554 }
1555
1556 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1557
1558 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1559 tu_cs_emit(cs, 0x0);
1560
1561 tu6_emit_lrz_flush(cmd, cs);
1562
1563 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1564 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1565
1566 tu_cs_sanity_check(cs);
1567 }
1568
1569
1570 static void
1571 tu6_tile_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1572 {
1573 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1574
1575 tu6_emit_lrz_flush(cmd, cs);
1576
1577 /* lrz clear? */
1578
1579 tu6_emit_cache_flush(cmd, cs);
1580
1581 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1582 tu_cs_emit(cs, 0x0);
1583
1584 /* 0x10000000 for BYPASS.. 0x7c13c080 for GMEM: */
1585 tu6_emit_wfi(cmd, cs);
1586 tu_cs_emit_regs(cs,
1587 A6XX_RB_CCU_CNTL(phys_dev->magic.RB_CCU_CNTL_gmem));
1588
1589 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1590 if (use_hw_binning(cmd)) {
1591 tu6_emit_bin_size(cs,
1592 tiling->tile0.extent.width,
1593 tiling->tile0.extent.height,
1594 A6XX_RB_BIN_CONTROL_BINNING_PASS | 0x6000000);
1595
1596 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, true);
1597
1598 tu6_emit_binning_pass(cmd, cs);
1599
1600 tu6_emit_bin_size(cs,
1601 tiling->tile0.extent.width,
1602 tiling->tile0.extent.height,
1603 A6XX_RB_BIN_CONTROL_USE_VIZ | 0x6000000);
1604
1605 tu_cs_emit_regs(cs,
1606 A6XX_VFD_MODE_CNTL(0));
1607
1608 tu_cs_emit_regs(cs, A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1609
1610 tu_cs_emit_regs(cs, A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1611
1612 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1613 tu_cs_emit(cs, 0x1);
1614 } else {
1615 tu6_emit_bin_size(cs,
1616 tiling->tile0.extent.width,
1617 tiling->tile0.extent.height,
1618 0x6000000);
1619 }
1620
1621 tu_cs_sanity_check(cs);
1622 }
1623
1624 static void
1625 tu6_render_tile(struct tu_cmd_buffer *cmd,
1626 struct tu_cs *cs,
1627 const struct tu_tile *tile)
1628 {
1629 tu6_emit_tile_select(cmd, cs, tile);
1630 tu_cs_emit_ib(cs, &cmd->state.tile_load_ib);
1631
1632 tu_cs_emit_call(cs, &cmd->draw_cs);
1633 cmd->wait_for_idle = true;
1634
1635 if (use_hw_binning(cmd)) {
1636 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1637 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1638 A6XX_CP_REG_TEST_0_BIT(0) |
1639 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1640
1641 tu_cs_reserve(cs, 3 + 2);
1642 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1643 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1644 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(2));
1645
1646 /* if (no overflow) */ {
1647 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1648 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_ENDVIS));
1649 }
1650 }
1651
1652 tu_cs_emit_ib(cs, &cmd->state.tile_store_ib);
1653
1654 tu_cs_sanity_check(cs);
1655 }
1656
1657 static void
1658 tu6_tile_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1659 {
1660 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1661
1662 tu_cs_emit_regs(cs,
1663 A6XX_GRAS_LRZ_CNTL(0));
1664
1665 tu6_emit_lrz_flush(cmd, cs);
1666
1667 tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1668
1669 tu_cs_sanity_check(cs);
1670 }
1671
1672 static void
1673 tu_cmd_render_tiles(struct tu_cmd_buffer *cmd)
1674 {
1675 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1676
1677 tu6_tile_render_begin(cmd, &cmd->cs);
1678
1679 for (uint32_t y = 0; y < tiling->tile_count.height; y++) {
1680 for (uint32_t x = 0; x < tiling->tile_count.width; x++) {
1681 struct tu_tile tile;
1682 tu_tiling_config_get_tile(tiling, cmd->device, x, y, &tile);
1683 tu6_render_tile(cmd, &cmd->cs, &tile);
1684 }
1685 }
1686
1687 tu6_tile_render_end(cmd, &cmd->cs);
1688 }
1689
1690 static void
1691 tu_cmd_render_sysmem(struct tu_cmd_buffer *cmd)
1692 {
1693 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1694
1695 tu6_sysmem_render_begin(cmd, &cmd->cs, &tiling->render_area);
1696
1697 tu_cs_emit_call(&cmd->cs, &cmd->draw_cs);
1698 cmd->wait_for_idle = true;
1699
1700 tu6_sysmem_render_end(cmd, &cmd->cs);
1701 }
1702
1703 static void
1704 tu_cmd_prepare_tile_load_ib(struct tu_cmd_buffer *cmd,
1705 const VkRenderPassBeginInfo *info)
1706 {
1707 const uint32_t tile_load_space =
1708 2 * 3 /* blit_scissor */ +
1709 (20 /* load */ + 19 /* clear */) * cmd->state.pass->attachment_count +
1710 2 /* cache invalidate */;
1711
1712 struct tu_cs sub_cs;
1713
1714 VkResult result =
1715 tu_cs_begin_sub_stream(&cmd->sub_cs, tile_load_space, &sub_cs);
1716 if (result != VK_SUCCESS) {
1717 cmd->record_result = result;
1718 return;
1719 }
1720
1721 tu6_emit_blit_scissor(cmd, &sub_cs, true);
1722
1723 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1724 tu6_emit_load_attachment(cmd, &sub_cs, i);
1725
1726 tu6_emit_blit_scissor(cmd, &sub_cs, false);
1727
1728 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1729 tu6_emit_clear_attachment(cmd, &sub_cs, i, info);
1730
1731 /* invalidate because reading input attachments will cache GMEM and
1732 * the cache isn''t updated when GMEM is written
1733 * TODO: is there a no-cache bit for textures?
1734 */
1735 if (cmd->state.subpass->input_count)
1736 tu6_emit_event_write(cmd, &sub_cs, CACHE_INVALIDATE, false);
1737
1738 cmd->state.tile_load_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1739 }
1740
1741 static void
1742 tu_cmd_prepare_tile_store_ib(struct tu_cmd_buffer *cmd)
1743 {
1744 const uint32_t tile_store_space = 32 + 23 * cmd->state.pass->attachment_count;
1745 struct tu_cs sub_cs;
1746
1747 VkResult result =
1748 tu_cs_begin_sub_stream(&cmd->sub_cs, tile_store_space, &sub_cs);
1749 if (result != VK_SUCCESS) {
1750 cmd->record_result = result;
1751 return;
1752 }
1753
1754 /* emit to tile-store sub_cs */
1755 tu6_emit_tile_store(cmd, &sub_cs);
1756
1757 cmd->state.tile_store_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1758 }
1759
1760 static void
1761 tu_cmd_update_tiling_config(struct tu_cmd_buffer *cmd,
1762 const VkRect2D *render_area)
1763 {
1764 const struct tu_device *dev = cmd->device;
1765 struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1766
1767 tiling->render_area = *render_area;
1768 tiling->force_sysmem = force_sysmem(cmd, render_area);
1769
1770 tu_tiling_config_update_tile_layout(tiling, dev, cmd->state.pass->gmem_pixels);
1771 tu_tiling_config_update_pipe_layout(tiling, dev);
1772 tu_tiling_config_update_pipes(tiling, dev);
1773 }
1774
1775 const struct tu_dynamic_state default_dynamic_state = {
1776 .viewport =
1777 {
1778 .count = 0,
1779 },
1780 .scissor =
1781 {
1782 .count = 0,
1783 },
1784 .line_width = 1.0f,
1785 .depth_bias =
1786 {
1787 .bias = 0.0f,
1788 .clamp = 0.0f,
1789 .slope = 0.0f,
1790 },
1791 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
1792 .depth_bounds =
1793 {
1794 .min = 0.0f,
1795 .max = 1.0f,
1796 },
1797 .stencil_compare_mask =
1798 {
1799 .front = ~0u,
1800 .back = ~0u,
1801 },
1802 .stencil_write_mask =
1803 {
1804 .front = ~0u,
1805 .back = ~0u,
1806 },
1807 .stencil_reference =
1808 {
1809 .front = 0u,
1810 .back = 0u,
1811 },
1812 };
1813
1814 static void UNUSED /* FINISHME */
1815 tu_bind_dynamic_state(struct tu_cmd_buffer *cmd_buffer,
1816 const struct tu_dynamic_state *src)
1817 {
1818 struct tu_dynamic_state *dest = &cmd_buffer->state.dynamic;
1819 uint32_t copy_mask = src->mask;
1820 uint32_t dest_mask = 0;
1821
1822 tu_use_args(cmd_buffer); /* FINISHME */
1823
1824 /* Make sure to copy the number of viewports/scissors because they can
1825 * only be specified at pipeline creation time.
1826 */
1827 dest->viewport.count = src->viewport.count;
1828 dest->scissor.count = src->scissor.count;
1829 dest->discard_rectangle.count = src->discard_rectangle.count;
1830
1831 if (copy_mask & TU_DYNAMIC_VIEWPORT) {
1832 if (memcmp(&dest->viewport.viewports, &src->viewport.viewports,
1833 src->viewport.count * sizeof(VkViewport))) {
1834 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
1835 src->viewport.count);
1836 dest_mask |= TU_DYNAMIC_VIEWPORT;
1837 }
1838 }
1839
1840 if (copy_mask & TU_DYNAMIC_SCISSOR) {
1841 if (memcmp(&dest->scissor.scissors, &src->scissor.scissors,
1842 src->scissor.count * sizeof(VkRect2D))) {
1843 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
1844 src->scissor.count);
1845 dest_mask |= TU_DYNAMIC_SCISSOR;
1846 }
1847 }
1848
1849 if (copy_mask & TU_DYNAMIC_LINE_WIDTH) {
1850 if (dest->line_width != src->line_width) {
1851 dest->line_width = src->line_width;
1852 dest_mask |= TU_DYNAMIC_LINE_WIDTH;
1853 }
1854 }
1855
1856 if (copy_mask & TU_DYNAMIC_DEPTH_BIAS) {
1857 if (memcmp(&dest->depth_bias, &src->depth_bias,
1858 sizeof(src->depth_bias))) {
1859 dest->depth_bias = src->depth_bias;
1860 dest_mask |= TU_DYNAMIC_DEPTH_BIAS;
1861 }
1862 }
1863
1864 if (copy_mask & TU_DYNAMIC_BLEND_CONSTANTS) {
1865 if (memcmp(&dest->blend_constants, &src->blend_constants,
1866 sizeof(src->blend_constants))) {
1867 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
1868 dest_mask |= TU_DYNAMIC_BLEND_CONSTANTS;
1869 }
1870 }
1871
1872 if (copy_mask & TU_DYNAMIC_DEPTH_BOUNDS) {
1873 if (memcmp(&dest->depth_bounds, &src->depth_bounds,
1874 sizeof(src->depth_bounds))) {
1875 dest->depth_bounds = src->depth_bounds;
1876 dest_mask |= TU_DYNAMIC_DEPTH_BOUNDS;
1877 }
1878 }
1879
1880 if (copy_mask & TU_DYNAMIC_STENCIL_COMPARE_MASK) {
1881 if (memcmp(&dest->stencil_compare_mask, &src->stencil_compare_mask,
1882 sizeof(src->stencil_compare_mask))) {
1883 dest->stencil_compare_mask = src->stencil_compare_mask;
1884 dest_mask |= TU_DYNAMIC_STENCIL_COMPARE_MASK;
1885 }
1886 }
1887
1888 if (copy_mask & TU_DYNAMIC_STENCIL_WRITE_MASK) {
1889 if (memcmp(&dest->stencil_write_mask, &src->stencil_write_mask,
1890 sizeof(src->stencil_write_mask))) {
1891 dest->stencil_write_mask = src->stencil_write_mask;
1892 dest_mask |= TU_DYNAMIC_STENCIL_WRITE_MASK;
1893 }
1894 }
1895
1896 if (copy_mask & TU_DYNAMIC_STENCIL_REFERENCE) {
1897 if (memcmp(&dest->stencil_reference, &src->stencil_reference,
1898 sizeof(src->stencil_reference))) {
1899 dest->stencil_reference = src->stencil_reference;
1900 dest_mask |= TU_DYNAMIC_STENCIL_REFERENCE;
1901 }
1902 }
1903
1904 if (copy_mask & TU_DYNAMIC_DISCARD_RECTANGLE) {
1905 if (memcmp(&dest->discard_rectangle.rectangles,
1906 &src->discard_rectangle.rectangles,
1907 src->discard_rectangle.count * sizeof(VkRect2D))) {
1908 typed_memcpy(dest->discard_rectangle.rectangles,
1909 src->discard_rectangle.rectangles,
1910 src->discard_rectangle.count);
1911 dest_mask |= TU_DYNAMIC_DISCARD_RECTANGLE;
1912 }
1913 }
1914 }
1915
1916 static VkResult
1917 tu_create_cmd_buffer(struct tu_device *device,
1918 struct tu_cmd_pool *pool,
1919 VkCommandBufferLevel level,
1920 VkCommandBuffer *pCommandBuffer)
1921 {
1922 struct tu_cmd_buffer *cmd_buffer;
1923 cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8,
1924 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
1925 if (cmd_buffer == NULL)
1926 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
1927
1928 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1929 cmd_buffer->device = device;
1930 cmd_buffer->pool = pool;
1931 cmd_buffer->level = level;
1932
1933 if (pool) {
1934 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1935 cmd_buffer->queue_family_index = pool->queue_family_index;
1936
1937 } else {
1938 /* Init the pool_link so we can safely call list_del when we destroy
1939 * the command buffer
1940 */
1941 list_inithead(&cmd_buffer->pool_link);
1942 cmd_buffer->queue_family_index = TU_QUEUE_GENERAL;
1943 }
1944
1945 tu_bo_list_init(&cmd_buffer->bo_list);
1946 tu_cs_init(&cmd_buffer->cs, device, TU_CS_MODE_GROW, 4096);
1947 tu_cs_init(&cmd_buffer->draw_cs, device, TU_CS_MODE_GROW, 4096);
1948 tu_cs_init(&cmd_buffer->draw_epilogue_cs, device, TU_CS_MODE_GROW, 4096);
1949 tu_cs_init(&cmd_buffer->sub_cs, device, TU_CS_MODE_SUB_STREAM, 2048);
1950
1951 *pCommandBuffer = tu_cmd_buffer_to_handle(cmd_buffer);
1952
1953 list_inithead(&cmd_buffer->upload.list);
1954
1955 VkResult result = tu_bo_init_new(device, &cmd_buffer->scratch_bo, 0x1000);
1956 if (result != VK_SUCCESS)
1957 goto fail_scratch_bo;
1958
1959 /* TODO: resize on overflow */
1960 cmd_buffer->vsc_data_pitch = device->vsc_data_pitch;
1961 cmd_buffer->vsc_data2_pitch = device->vsc_data2_pitch;
1962 cmd_buffer->vsc_data = device->vsc_data;
1963 cmd_buffer->vsc_data2 = device->vsc_data2;
1964
1965 return VK_SUCCESS;
1966
1967 fail_scratch_bo:
1968 list_del(&cmd_buffer->pool_link);
1969 return result;
1970 }
1971
1972 static void
1973 tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer)
1974 {
1975 tu_bo_finish(cmd_buffer->device, &cmd_buffer->scratch_bo);
1976
1977 list_del(&cmd_buffer->pool_link);
1978
1979 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++)
1980 free(cmd_buffer->descriptors[i].push_set.set.mapped_ptr);
1981
1982 tu_cs_finish(&cmd_buffer->cs);
1983 tu_cs_finish(&cmd_buffer->draw_cs);
1984 tu_cs_finish(&cmd_buffer->draw_epilogue_cs);
1985 tu_cs_finish(&cmd_buffer->sub_cs);
1986
1987 tu_bo_list_destroy(&cmd_buffer->bo_list);
1988 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
1989 }
1990
1991 static VkResult
1992 tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer)
1993 {
1994 cmd_buffer->wait_for_idle = true;
1995
1996 cmd_buffer->record_result = VK_SUCCESS;
1997
1998 tu_bo_list_reset(&cmd_buffer->bo_list);
1999 tu_cs_reset(&cmd_buffer->cs);
2000 tu_cs_reset(&cmd_buffer->draw_cs);
2001 tu_cs_reset(&cmd_buffer->draw_epilogue_cs);
2002 tu_cs_reset(&cmd_buffer->sub_cs);
2003
2004 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) {
2005 cmd_buffer->descriptors[i].valid = 0;
2006 cmd_buffer->descriptors[i].push_dirty = false;
2007 }
2008
2009 cmd_buffer->status = TU_CMD_BUFFER_STATUS_INITIAL;
2010
2011 return cmd_buffer->record_result;
2012 }
2013
2014 VkResult
2015 tu_AllocateCommandBuffers(VkDevice _device,
2016 const VkCommandBufferAllocateInfo *pAllocateInfo,
2017 VkCommandBuffer *pCommandBuffers)
2018 {
2019 TU_FROM_HANDLE(tu_device, device, _device);
2020 TU_FROM_HANDLE(tu_cmd_pool, pool, pAllocateInfo->commandPool);
2021
2022 VkResult result = VK_SUCCESS;
2023 uint32_t i;
2024
2025 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
2026
2027 if (!list_is_empty(&pool->free_cmd_buffers)) {
2028 struct tu_cmd_buffer *cmd_buffer = list_first_entry(
2029 &pool->free_cmd_buffers, struct tu_cmd_buffer, pool_link);
2030
2031 list_del(&cmd_buffer->pool_link);
2032 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
2033
2034 result = tu_reset_cmd_buffer(cmd_buffer);
2035 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
2036 cmd_buffer->level = pAllocateInfo->level;
2037
2038 pCommandBuffers[i] = tu_cmd_buffer_to_handle(cmd_buffer);
2039 } else {
2040 result = tu_create_cmd_buffer(device, pool, pAllocateInfo->level,
2041 &pCommandBuffers[i]);
2042 }
2043 if (result != VK_SUCCESS)
2044 break;
2045 }
2046
2047 if (result != VK_SUCCESS) {
2048 tu_FreeCommandBuffers(_device, pAllocateInfo->commandPool, i,
2049 pCommandBuffers);
2050
2051 /* From the Vulkan 1.0.66 spec:
2052 *
2053 * "vkAllocateCommandBuffers can be used to create multiple
2054 * command buffers. If the creation of any of those command
2055 * buffers fails, the implementation must destroy all
2056 * successfully created command buffer objects from this
2057 * command, set all entries of the pCommandBuffers array to
2058 * NULL and return the error."
2059 */
2060 memset(pCommandBuffers, 0,
2061 sizeof(*pCommandBuffers) * pAllocateInfo->commandBufferCount);
2062 }
2063
2064 return result;
2065 }
2066
2067 void
2068 tu_FreeCommandBuffers(VkDevice device,
2069 VkCommandPool commandPool,
2070 uint32_t commandBufferCount,
2071 const VkCommandBuffer *pCommandBuffers)
2072 {
2073 for (uint32_t i = 0; i < commandBufferCount; i++) {
2074 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
2075
2076 if (cmd_buffer) {
2077 if (cmd_buffer->pool) {
2078 list_del(&cmd_buffer->pool_link);
2079 list_addtail(&cmd_buffer->pool_link,
2080 &cmd_buffer->pool->free_cmd_buffers);
2081 } else
2082 tu_cmd_buffer_destroy(cmd_buffer);
2083 }
2084 }
2085 }
2086
2087 VkResult
2088 tu_ResetCommandBuffer(VkCommandBuffer commandBuffer,
2089 VkCommandBufferResetFlags flags)
2090 {
2091 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2092 return tu_reset_cmd_buffer(cmd_buffer);
2093 }
2094
2095 VkResult
2096 tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
2097 const VkCommandBufferBeginInfo *pBeginInfo)
2098 {
2099 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2100 VkResult result = VK_SUCCESS;
2101
2102 if (cmd_buffer->status != TU_CMD_BUFFER_STATUS_INITIAL) {
2103 /* If the command buffer has already been resetted with
2104 * vkResetCommandBuffer, no need to do it again.
2105 */
2106 result = tu_reset_cmd_buffer(cmd_buffer);
2107 if (result != VK_SUCCESS)
2108 return result;
2109 }
2110
2111 memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
2112 cmd_buffer->usage_flags = pBeginInfo->flags;
2113
2114 tu_cs_begin(&cmd_buffer->cs);
2115 tu_cs_begin(&cmd_buffer->draw_cs);
2116 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
2117
2118 cmd_buffer->scratch_seqno = 0;
2119
2120 /* setup initial configuration into command buffer */
2121 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
2122 switch (cmd_buffer->queue_family_index) {
2123 case TU_QUEUE_GENERAL:
2124 tu6_init_hw(cmd_buffer, &cmd_buffer->cs);
2125 break;
2126 default:
2127 break;
2128 }
2129 } else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY &&
2130 (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) {
2131 assert(pBeginInfo->pInheritanceInfo);
2132 cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
2133 cmd_buffer->state.subpass = &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
2134 }
2135
2136 cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING;
2137
2138 return VK_SUCCESS;
2139 }
2140
2141 void
2142 tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
2143 uint32_t firstBinding,
2144 uint32_t bindingCount,
2145 const VkBuffer *pBuffers,
2146 const VkDeviceSize *pOffsets)
2147 {
2148 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2149
2150 assert(firstBinding + bindingCount <= MAX_VBS);
2151
2152 for (uint32_t i = 0; i < bindingCount; i++) {
2153 cmd->state.vb.buffers[firstBinding + i] =
2154 tu_buffer_from_handle(pBuffers[i]);
2155 cmd->state.vb.offsets[firstBinding + i] = pOffsets[i];
2156 }
2157
2158 /* VB states depend on VkPipelineVertexInputStateCreateInfo */
2159 cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
2160 }
2161
2162 void
2163 tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer,
2164 VkBuffer buffer,
2165 VkDeviceSize offset,
2166 VkIndexType indexType)
2167 {
2168 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2169 TU_FROM_HANDLE(tu_buffer, buf, buffer);
2170
2171 /* initialize/update the restart index */
2172 if (!cmd->state.index_buffer || cmd->state.index_type != indexType) {
2173 struct tu_cs *draw_cs = &cmd->draw_cs;
2174
2175 tu6_emit_restart_index(
2176 draw_cs, indexType == VK_INDEX_TYPE_UINT32 ? 0xffffffff : 0xffff);
2177
2178 tu_cs_sanity_check(draw_cs);
2179 }
2180
2181 /* track the BO */
2182 if (cmd->state.index_buffer != buf)
2183 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
2184
2185 cmd->state.index_buffer = buf;
2186 cmd->state.index_offset = offset;
2187 cmd->state.index_type = indexType;
2188 }
2189
2190 void
2191 tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,
2192 VkPipelineBindPoint pipelineBindPoint,
2193 VkPipelineLayout _layout,
2194 uint32_t firstSet,
2195 uint32_t descriptorSetCount,
2196 const VkDescriptorSet *pDescriptorSets,
2197 uint32_t dynamicOffsetCount,
2198 const uint32_t *pDynamicOffsets)
2199 {
2200 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2201 TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
2202 unsigned dyn_idx = 0;
2203
2204 struct tu_descriptor_state *descriptors_state =
2205 tu_get_descriptors_state(cmd_buffer, pipelineBindPoint);
2206
2207 for (unsigned i = 0; i < descriptorSetCount; ++i) {
2208 unsigned idx = i + firstSet;
2209 TU_FROM_HANDLE(tu_descriptor_set, set, pDescriptorSets[i]);
2210
2211 descriptors_state->sets[idx] = set;
2212 descriptors_state->valid |= (1u << idx);
2213
2214 for(unsigned j = 0; j < set->layout->dynamic_offset_count; ++j, ++dyn_idx) {
2215 unsigned idx = j + layout->set[i + firstSet].dynamic_offset_start;
2216 assert(dyn_idx < dynamicOffsetCount);
2217
2218 descriptors_state->dynamic_buffers[idx] =
2219 set->dynamic_descriptors[j].va + pDynamicOffsets[dyn_idx];
2220 }
2221 }
2222
2223 cmd_buffer->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS;
2224 }
2225
2226 void
2227 tu_CmdPushConstants(VkCommandBuffer commandBuffer,
2228 VkPipelineLayout layout,
2229 VkShaderStageFlags stageFlags,
2230 uint32_t offset,
2231 uint32_t size,
2232 const void *pValues)
2233 {
2234 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2235 memcpy((void*) cmd->push_constants + offset, pValues, size);
2236 cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS;
2237 }
2238
2239 VkResult
2240 tu_EndCommandBuffer(VkCommandBuffer commandBuffer)
2241 {
2242 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2243
2244 if (cmd_buffer->scratch_seqno) {
2245 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo,
2246 MSM_SUBMIT_BO_WRITE);
2247 }
2248
2249 if (cmd_buffer->use_vsc_data) {
2250 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data,
2251 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2252 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data2,
2253 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2254 }
2255
2256 for (uint32_t i = 0; i < cmd_buffer->draw_cs.bo_count; i++) {
2257 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_cs.bos[i],
2258 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2259 }
2260
2261 for (uint32_t i = 0; i < cmd_buffer->draw_epilogue_cs.bo_count; i++) {
2262 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_epilogue_cs.bos[i],
2263 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2264 }
2265
2266 for (uint32_t i = 0; i < cmd_buffer->sub_cs.bo_count; i++) {
2267 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->sub_cs.bos[i],
2268 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2269 }
2270
2271 tu_cs_end(&cmd_buffer->cs);
2272 tu_cs_end(&cmd_buffer->draw_cs);
2273 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
2274
2275 cmd_buffer->status = TU_CMD_BUFFER_STATUS_EXECUTABLE;
2276
2277 return cmd_buffer->record_result;
2278 }
2279
2280 void
2281 tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
2282 VkPipelineBindPoint pipelineBindPoint,
2283 VkPipeline _pipeline)
2284 {
2285 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2286 TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
2287
2288 switch (pipelineBindPoint) {
2289 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2290 cmd->state.pipeline = pipeline;
2291 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
2292 break;
2293 case VK_PIPELINE_BIND_POINT_COMPUTE:
2294 cmd->state.compute_pipeline = pipeline;
2295 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
2296 break;
2297 default:
2298 unreachable("unrecognized pipeline bind point");
2299 break;
2300 }
2301
2302 tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
2303 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2304 for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
2305 tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i],
2306 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2307 }
2308 }
2309
2310 void
2311 tu_CmdSetViewport(VkCommandBuffer commandBuffer,
2312 uint32_t firstViewport,
2313 uint32_t viewportCount,
2314 const VkViewport *pViewports)
2315 {
2316 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2317 struct tu_cs *draw_cs = &cmd->draw_cs;
2318
2319 assert(firstViewport == 0 && viewportCount == 1);
2320 tu6_emit_viewport(draw_cs, pViewports);
2321
2322 tu_cs_sanity_check(draw_cs);
2323 }
2324
2325 void
2326 tu_CmdSetScissor(VkCommandBuffer commandBuffer,
2327 uint32_t firstScissor,
2328 uint32_t scissorCount,
2329 const VkRect2D *pScissors)
2330 {
2331 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2332 struct tu_cs *draw_cs = &cmd->draw_cs;
2333
2334 assert(firstScissor == 0 && scissorCount == 1);
2335 tu6_emit_scissor(draw_cs, pScissors);
2336
2337 tu_cs_sanity_check(draw_cs);
2338 }
2339
2340 void
2341 tu_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth)
2342 {
2343 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2344
2345 cmd->state.dynamic.line_width = lineWidth;
2346
2347 /* line width depends on VkPipelineRasterizationStateCreateInfo */
2348 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
2349 }
2350
2351 void
2352 tu_CmdSetDepthBias(VkCommandBuffer commandBuffer,
2353 float depthBiasConstantFactor,
2354 float depthBiasClamp,
2355 float depthBiasSlopeFactor)
2356 {
2357 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2358 struct tu_cs *draw_cs = &cmd->draw_cs;
2359
2360 tu6_emit_depth_bias(draw_cs, depthBiasConstantFactor, depthBiasClamp,
2361 depthBiasSlopeFactor);
2362
2363 tu_cs_sanity_check(draw_cs);
2364 }
2365
2366 void
2367 tu_CmdSetBlendConstants(VkCommandBuffer commandBuffer,
2368 const float blendConstants[4])
2369 {
2370 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2371 struct tu_cs *draw_cs = &cmd->draw_cs;
2372
2373 tu6_emit_blend_constants(draw_cs, blendConstants);
2374
2375 tu_cs_sanity_check(draw_cs);
2376 }
2377
2378 void
2379 tu_CmdSetDepthBounds(VkCommandBuffer commandBuffer,
2380 float minDepthBounds,
2381 float maxDepthBounds)
2382 {
2383 }
2384
2385 void
2386 tu_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer,
2387 VkStencilFaceFlags faceMask,
2388 uint32_t compareMask)
2389 {
2390 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2391
2392 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2393 cmd->state.dynamic.stencil_compare_mask.front = compareMask;
2394 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2395 cmd->state.dynamic.stencil_compare_mask.back = compareMask;
2396
2397 /* the front/back compare masks must be updated together */
2398 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
2399 }
2400
2401 void
2402 tu_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer,
2403 VkStencilFaceFlags faceMask,
2404 uint32_t writeMask)
2405 {
2406 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2407
2408 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2409 cmd->state.dynamic.stencil_write_mask.front = writeMask;
2410 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2411 cmd->state.dynamic.stencil_write_mask.back = writeMask;
2412
2413 /* the front/back write masks must be updated together */
2414 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
2415 }
2416
2417 void
2418 tu_CmdSetStencilReference(VkCommandBuffer commandBuffer,
2419 VkStencilFaceFlags faceMask,
2420 uint32_t reference)
2421 {
2422 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2423
2424 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2425 cmd->state.dynamic.stencil_reference.front = reference;
2426 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2427 cmd->state.dynamic.stencil_reference.back = reference;
2428
2429 /* the front/back references must be updated together */
2430 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
2431 }
2432
2433 void
2434 tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
2435 uint32_t commandBufferCount,
2436 const VkCommandBuffer *pCmdBuffers)
2437 {
2438 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2439 VkResult result;
2440
2441 assert(commandBufferCount > 0);
2442
2443 for (uint32_t i = 0; i < commandBufferCount; i++) {
2444 TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]);
2445
2446 result = tu_bo_list_merge(&cmd->bo_list, &secondary->bo_list);
2447 if (result != VK_SUCCESS) {
2448 cmd->record_result = result;
2449 break;
2450 }
2451
2452 result = tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
2453 if (result != VK_SUCCESS) {
2454 cmd->record_result = result;
2455 break;
2456 }
2457
2458 result = tu_cs_add_entries(&cmd->draw_epilogue_cs,
2459 &secondary->draw_epilogue_cs);
2460 if (result != VK_SUCCESS) {
2461 cmd->record_result = result;
2462 break;
2463 }
2464 }
2465 cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */
2466 }
2467
2468 VkResult
2469 tu_CreateCommandPool(VkDevice _device,
2470 const VkCommandPoolCreateInfo *pCreateInfo,
2471 const VkAllocationCallbacks *pAllocator,
2472 VkCommandPool *pCmdPool)
2473 {
2474 TU_FROM_HANDLE(tu_device, device, _device);
2475 struct tu_cmd_pool *pool;
2476
2477 pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
2478 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2479 if (pool == NULL)
2480 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
2481
2482 if (pAllocator)
2483 pool->alloc = *pAllocator;
2484 else
2485 pool->alloc = device->alloc;
2486
2487 list_inithead(&pool->cmd_buffers);
2488 list_inithead(&pool->free_cmd_buffers);
2489
2490 pool->queue_family_index = pCreateInfo->queueFamilyIndex;
2491
2492 *pCmdPool = tu_cmd_pool_to_handle(pool);
2493
2494 return VK_SUCCESS;
2495 }
2496
2497 void
2498 tu_DestroyCommandPool(VkDevice _device,
2499 VkCommandPool commandPool,
2500 const VkAllocationCallbacks *pAllocator)
2501 {
2502 TU_FROM_HANDLE(tu_device, device, _device);
2503 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2504
2505 if (!pool)
2506 return;
2507
2508 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2509 &pool->cmd_buffers, pool_link)
2510 {
2511 tu_cmd_buffer_destroy(cmd_buffer);
2512 }
2513
2514 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2515 &pool->free_cmd_buffers, pool_link)
2516 {
2517 tu_cmd_buffer_destroy(cmd_buffer);
2518 }
2519
2520 vk_free2(&device->alloc, pAllocator, pool);
2521 }
2522
2523 VkResult
2524 tu_ResetCommandPool(VkDevice device,
2525 VkCommandPool commandPool,
2526 VkCommandPoolResetFlags flags)
2527 {
2528 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2529 VkResult result;
2530
2531 list_for_each_entry(struct tu_cmd_buffer, cmd_buffer, &pool->cmd_buffers,
2532 pool_link)
2533 {
2534 result = tu_reset_cmd_buffer(cmd_buffer);
2535 if (result != VK_SUCCESS)
2536 return result;
2537 }
2538
2539 return VK_SUCCESS;
2540 }
2541
2542 void
2543 tu_TrimCommandPool(VkDevice device,
2544 VkCommandPool commandPool,
2545 VkCommandPoolTrimFlags flags)
2546 {
2547 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2548
2549 if (!pool)
2550 return;
2551
2552 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2553 &pool->free_cmd_buffers, pool_link)
2554 {
2555 tu_cmd_buffer_destroy(cmd_buffer);
2556 }
2557 }
2558
2559 void
2560 tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
2561 const VkRenderPassBeginInfo *pRenderPassBegin,
2562 VkSubpassContents contents)
2563 {
2564 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2565 TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass);
2566 TU_FROM_HANDLE(tu_framebuffer, fb, pRenderPassBegin->framebuffer);
2567
2568 cmd->state.pass = pass;
2569 cmd->state.subpass = pass->subpasses;
2570 cmd->state.framebuffer = fb;
2571
2572 tu_cmd_update_tiling_config(cmd, &pRenderPassBegin->renderArea);
2573 tu_cmd_prepare_sysmem_clear_ib(cmd, pRenderPassBegin);
2574 tu_cmd_prepare_tile_load_ib(cmd, pRenderPassBegin);
2575 tu_cmd_prepare_tile_store_ib(cmd);
2576
2577 tu6_emit_zs(cmd, cmd->state.subpass, &cmd->draw_cs);
2578 tu6_emit_mrt(cmd, cmd->state.subpass, &cmd->draw_cs);
2579 tu6_emit_msaa(cmd, cmd->state.subpass, &cmd->draw_cs);
2580 tu6_emit_render_cntl(cmd, cmd->state.subpass, &cmd->draw_cs, false);
2581
2582 /* note: use_hw_binning only checks tiling config */
2583 if (use_hw_binning(cmd))
2584 cmd->use_vsc_data = true;
2585
2586 for (uint32_t i = 0; i < fb->attachment_count; ++i) {
2587 const struct tu_image_view *iview = fb->attachments[i].attachment;
2588 tu_bo_list_add(&cmd->bo_list, iview->image->bo,
2589 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2590 }
2591 }
2592
2593 void
2594 tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
2595 const VkRenderPassBeginInfo *pRenderPassBeginInfo,
2596 const VkSubpassBeginInfoKHR *pSubpassBeginInfo)
2597 {
2598 tu_CmdBeginRenderPass(commandBuffer, pRenderPassBeginInfo,
2599 pSubpassBeginInfo->contents);
2600 }
2601
2602 void
2603 tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
2604 {
2605 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2606 const struct tu_render_pass *pass = cmd->state.pass;
2607 struct tu_cs *cs = &cmd->draw_cs;
2608
2609 const struct tu_subpass *subpass = cmd->state.subpass++;
2610 /* TODO:
2611 * if msaa samples change between subpasses,
2612 * attachment store is broken for some attachments
2613 */
2614 if (subpass->resolve_attachments) {
2615 tu6_emit_blit_scissor(cmd, cs, true);
2616 for (unsigned i = 0; i < subpass->color_count; i++) {
2617 uint32_t a = subpass->resolve_attachments[i].attachment;
2618 if (a != VK_ATTACHMENT_UNUSED) {
2619 tu6_emit_resolve(cmd, cs, a,
2620 subpass->color_attachments[i].attachment);
2621 }
2622 }
2623 }
2624
2625 /* invalidate because reading input attachments will cache GMEM and
2626 * the cache isn''t updated when GMEM is written
2627 * TODO: is there a no-cache bit for textures?
2628 */
2629 if (cmd->state.subpass->input_count)
2630 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2631
2632 /* emit mrt/zs/msaa/ubwc state for the subpass that is starting */
2633 tu6_emit_zs(cmd, cmd->state.subpass, cs);
2634 tu6_emit_mrt(cmd, cmd->state.subpass, cs);
2635 tu6_emit_msaa(cmd, cmd->state.subpass, cs);
2636 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, false);
2637
2638 /* Emit flushes so that input attachments will read the correct value. This
2639 * is for sysmem only, although it shouldn't do much harm on gmem.
2640 */
2641 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2642 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
2643
2644 /* TODO:
2645 * since we don't know how to do GMEM->GMEM resolve,
2646 * resolve attachments are resolved to memory then loaded to GMEM again if needed
2647 */
2648 if (subpass->resolve_attachments) {
2649 for (unsigned i = 0; i < subpass->color_count; i++) {
2650 uint32_t a = subpass->resolve_attachments[i].attachment;
2651 if (a != VK_ATTACHMENT_UNUSED && pass->attachments[a].gmem_offset >= 0) {
2652 tu_finishme("missing GMEM->GMEM resolve, performance will suffer\n");
2653 tu6_emit_predicated_blit(cmd, cs, a, a, false);
2654 }
2655 }
2656 }
2657 }
2658
2659 void
2660 tu_CmdNextSubpass2(VkCommandBuffer commandBuffer,
2661 const VkSubpassBeginInfoKHR *pSubpassBeginInfo,
2662 const VkSubpassEndInfoKHR *pSubpassEndInfo)
2663 {
2664 tu_CmdNextSubpass(commandBuffer, pSubpassBeginInfo->contents);
2665 }
2666
2667 struct tu_draw_info
2668 {
2669 /**
2670 * Number of vertices.
2671 */
2672 uint32_t count;
2673
2674 /**
2675 * Index of the first vertex.
2676 */
2677 int32_t vertex_offset;
2678
2679 /**
2680 * First instance id.
2681 */
2682 uint32_t first_instance;
2683
2684 /**
2685 * Number of instances.
2686 */
2687 uint32_t instance_count;
2688
2689 /**
2690 * First index (indexed draws only).
2691 */
2692 uint32_t first_index;
2693
2694 /**
2695 * Whether it's an indexed draw.
2696 */
2697 bool indexed;
2698
2699 /**
2700 * Indirect draw parameters resource.
2701 */
2702 struct tu_buffer *indirect;
2703 uint64_t indirect_offset;
2704 uint32_t stride;
2705
2706 /**
2707 * Draw count parameters resource.
2708 */
2709 struct tu_buffer *count_buffer;
2710 uint64_t count_buffer_offset;
2711 };
2712
2713 #define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2714 #define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2715
2716 enum tu_draw_state_group_id
2717 {
2718 TU_DRAW_STATE_PROGRAM,
2719 TU_DRAW_STATE_PROGRAM_BINNING,
2720 TU_DRAW_STATE_VI,
2721 TU_DRAW_STATE_VI_BINNING,
2722 TU_DRAW_STATE_VP,
2723 TU_DRAW_STATE_RAST,
2724 TU_DRAW_STATE_DS,
2725 TU_DRAW_STATE_BLEND,
2726 TU_DRAW_STATE_VS_CONST,
2727 TU_DRAW_STATE_FS_CONST,
2728 TU_DRAW_STATE_VS_TEX,
2729 TU_DRAW_STATE_FS_TEX_SYSMEM,
2730 TU_DRAW_STATE_FS_TEX_GMEM,
2731 TU_DRAW_STATE_FS_IBO,
2732 TU_DRAW_STATE_VS_PARAMS,
2733
2734 TU_DRAW_STATE_COUNT,
2735 };
2736
2737 struct tu_draw_state_group
2738 {
2739 enum tu_draw_state_group_id id;
2740 uint32_t enable_mask;
2741 struct tu_cs_entry ib;
2742 };
2743
2744 const static struct tu_sampler*
2745 sampler_ptr(struct tu_descriptor_state *descriptors_state,
2746 const struct tu_descriptor_map *map, unsigned i,
2747 unsigned array_index)
2748 {
2749 assert(descriptors_state->valid & (1 << map->set[i]));
2750
2751 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2752 assert(map->binding[i] < set->layout->binding_count);
2753
2754 const struct tu_descriptor_set_binding_layout *layout =
2755 &set->layout->binding[map->binding[i]];
2756
2757 if (layout->immutable_samplers_offset) {
2758 const struct tu_sampler *immutable_samplers =
2759 tu_immutable_samplers(set->layout, layout);
2760
2761 return &immutable_samplers[array_index];
2762 }
2763
2764 switch (layout->type) {
2765 case VK_DESCRIPTOR_TYPE_SAMPLER:
2766 return (struct tu_sampler*) &set->mapped_ptr[layout->offset / 4];
2767 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
2768 return (struct tu_sampler*) &set->mapped_ptr[layout->offset / 4 + A6XX_TEX_CONST_DWORDS +
2769 array_index *
2770 (A6XX_TEX_CONST_DWORDS +
2771 sizeof(struct tu_sampler) / 4)];
2772 default:
2773 unreachable("unimplemented descriptor type");
2774 break;
2775 }
2776 }
2777
2778 static void
2779 write_tex_const(struct tu_cmd_buffer *cmd,
2780 uint32_t *dst,
2781 struct tu_descriptor_state *descriptors_state,
2782 const struct tu_descriptor_map *map,
2783 unsigned i, unsigned array_index, bool is_sysmem)
2784 {
2785 assert(descriptors_state->valid & (1 << map->set[i]));
2786
2787 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2788 assert(map->binding[i] < set->layout->binding_count);
2789
2790 const struct tu_descriptor_set_binding_layout *layout =
2791 &set->layout->binding[map->binding[i]];
2792
2793 switch (layout->type) {
2794 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
2795 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
2796 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
2797 case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
2798 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2799 array_index * A6XX_TEX_CONST_DWORDS],
2800 A6XX_TEX_CONST_DWORDS * 4);
2801 break;
2802 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
2803 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2804 array_index *
2805 (A6XX_TEX_CONST_DWORDS +
2806 sizeof(struct tu_sampler) / 4)],
2807 A6XX_TEX_CONST_DWORDS * 4);
2808 break;
2809 default:
2810 unreachable("unimplemented descriptor type");
2811 break;
2812 }
2813
2814 if (layout->type == VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT && !is_sysmem) {
2815 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
2816 uint32_t a = cmd->state.subpass->input_attachments[map->value[i] +
2817 array_index].attachment;
2818 const struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[a];
2819
2820 assert(att->gmem_offset >= 0);
2821
2822 dst[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK);
2823 dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
2824 dst[2] &= ~(A6XX_TEX_CONST_2_TYPE__MASK | A6XX_TEX_CONST_2_PITCH__MASK);
2825 dst[2] |=
2826 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
2827 A6XX_TEX_CONST_2_PITCH(tiling->tile0.extent.width * att->cpp);
2828 dst[3] = 0;
2829 dst[4] = 0x100000 + att->gmem_offset;
2830 dst[5] = A6XX_TEX_CONST_5_DEPTH(1);
2831 for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
2832 dst[i] = 0;
2833
2834 if (cmd->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY)
2835 tu_finishme("patch input attachment pitch for secondary cmd buffer");
2836 }
2837 }
2838
2839 static void
2840 write_image_ibo(struct tu_cmd_buffer *cmd,
2841 uint32_t *dst,
2842 struct tu_descriptor_state *descriptors_state,
2843 const struct tu_descriptor_map *map,
2844 unsigned i, unsigned array_index)
2845 {
2846 assert(descriptors_state->valid & (1 << map->set[i]));
2847
2848 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2849 assert(map->binding[i] < set->layout->binding_count);
2850
2851 const struct tu_descriptor_set_binding_layout *layout =
2852 &set->layout->binding[map->binding[i]];
2853
2854 assert(layout->type == VK_DESCRIPTOR_TYPE_STORAGE_IMAGE);
2855
2856 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2857 (array_index * 2 + 1) * A6XX_TEX_CONST_DWORDS],
2858 A6XX_TEX_CONST_DWORDS * 4);
2859 }
2860
2861 static uint64_t
2862 buffer_ptr(struct tu_descriptor_state *descriptors_state,
2863 const struct tu_descriptor_map *map,
2864 unsigned i, unsigned array_index)
2865 {
2866 assert(descriptors_state->valid & (1 << map->set[i]));
2867
2868 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2869 assert(map->binding[i] < set->layout->binding_count);
2870
2871 const struct tu_descriptor_set_binding_layout *layout =
2872 &set->layout->binding[map->binding[i]];
2873
2874 switch (layout->type) {
2875 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
2876 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
2877 return descriptors_state->dynamic_buffers[layout->dynamic_offset_offset +
2878 array_index];
2879 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
2880 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
2881 return (uint64_t) set->mapped_ptr[layout->offset / 4 + array_index * 2 + 1] << 32 |
2882 set->mapped_ptr[layout->offset / 4 + array_index * 2];
2883 default:
2884 unreachable("unimplemented descriptor type");
2885 break;
2886 }
2887 }
2888
2889 static inline uint32_t
2890 tu6_stage2opcode(gl_shader_stage type)
2891 {
2892 switch (type) {
2893 case MESA_SHADER_VERTEX:
2894 case MESA_SHADER_TESS_CTRL:
2895 case MESA_SHADER_TESS_EVAL:
2896 case MESA_SHADER_GEOMETRY:
2897 return CP_LOAD_STATE6_GEOM;
2898 case MESA_SHADER_FRAGMENT:
2899 case MESA_SHADER_COMPUTE:
2900 case MESA_SHADER_KERNEL:
2901 return CP_LOAD_STATE6_FRAG;
2902 default:
2903 unreachable("bad shader type");
2904 }
2905 }
2906
2907 static inline enum a6xx_state_block
2908 tu6_stage2shadersb(gl_shader_stage type)
2909 {
2910 switch (type) {
2911 case MESA_SHADER_VERTEX:
2912 return SB6_VS_SHADER;
2913 case MESA_SHADER_FRAGMENT:
2914 return SB6_FS_SHADER;
2915 case MESA_SHADER_COMPUTE:
2916 case MESA_SHADER_KERNEL:
2917 return SB6_CS_SHADER;
2918 default:
2919 unreachable("bad shader type");
2920 return ~0;
2921 }
2922 }
2923
2924 static void
2925 tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2926 struct tu_descriptor_state *descriptors_state,
2927 gl_shader_stage type,
2928 uint32_t *push_constants)
2929 {
2930 const struct tu_program_descriptor_linkage *link =
2931 &pipeline->program.link[type];
2932 const struct ir3_ubo_analysis_state *state = &link->ubo_state;
2933
2934 for (uint32_t i = 0; i < ARRAY_SIZE(state->range); i++) {
2935 if (state->range[i].start < state->range[i].end) {
2936 uint32_t size = state->range[i].end - state->range[i].start;
2937 uint32_t offset = state->range[i].start;
2938
2939 /* and even if the start of the const buffer is before
2940 * first_immediate, the end may not be:
2941 */
2942 size = MIN2(size, (16 * link->constlen) - state->range[i].offset);
2943
2944 if (size == 0)
2945 continue;
2946
2947 /* things should be aligned to vec4: */
2948 debug_assert((state->range[i].offset % 16) == 0);
2949 debug_assert((size % 16) == 0);
2950 debug_assert((offset % 16) == 0);
2951
2952 if (i == 0) {
2953 /* push constants */
2954 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + (size / 4));
2955 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2956 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2957 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2958 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2959 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2960 tu_cs_emit(cs, 0);
2961 tu_cs_emit(cs, 0);
2962 for (unsigned i = 0; i < size / 4; i++)
2963 tu_cs_emit(cs, push_constants[i + offset / 4]);
2964 continue;
2965 }
2966
2967 /* Look through the UBO map to find our UBO index, and get the VA for
2968 * that UBO.
2969 */
2970 uint64_t va = 0;
2971 uint32_t ubo_idx = i - 1;
2972 uint32_t ubo_map_base = 0;
2973 for (int j = 0; j < link->ubo_map.num; j++) {
2974 if (ubo_idx >= ubo_map_base &&
2975 ubo_idx < ubo_map_base + link->ubo_map.array_size[j]) {
2976 va = buffer_ptr(descriptors_state, &link->ubo_map, j,
2977 ubo_idx - ubo_map_base);
2978 break;
2979 }
2980 ubo_map_base += link->ubo_map.array_size[j];
2981 }
2982 assert(va);
2983
2984 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
2985 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2986 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2987 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
2988 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2989 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2990 tu_cs_emit_qw(cs, va + offset);
2991 }
2992 }
2993 }
2994
2995 static void
2996 tu6_emit_ubos(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2997 struct tu_descriptor_state *descriptors_state,
2998 gl_shader_stage type)
2999 {
3000 const struct tu_program_descriptor_linkage *link =
3001 &pipeline->program.link[type];
3002
3003 uint32_t num = MIN2(link->ubo_map.num_desc, link->const_state.num_ubos);
3004 uint32_t anum = align(num, 2);
3005
3006 if (!num)
3007 return;
3008
3009 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + (2 * anum));
3010 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(link->const_state.offsets.ubo) |
3011 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3012 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3013 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3014 CP_LOAD_STATE6_0_NUM_UNIT(anum/2));
3015 tu_cs_emit(cs, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
3016 tu_cs_emit(cs, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
3017
3018 unsigned emitted = 0;
3019 for (unsigned i = 0; emitted < num && i < link->ubo_map.num; i++) {
3020 for (unsigned j = 0; emitted < num && j < link->ubo_map.array_size[i]; j++) {
3021 tu_cs_emit_qw(cs, buffer_ptr(descriptors_state, &link->ubo_map, i, j));
3022 emitted++;
3023 }
3024 }
3025
3026 for (; emitted < anum; emitted++) {
3027 tu_cs_emit(cs, 0xffffffff);
3028 tu_cs_emit(cs, 0xffffffff);
3029 }
3030 }
3031
3032 static struct tu_cs_entry
3033 tu6_emit_consts(struct tu_cmd_buffer *cmd,
3034 const struct tu_pipeline *pipeline,
3035 struct tu_descriptor_state *descriptors_state,
3036 gl_shader_stage type)
3037 {
3038 struct tu_cs cs;
3039 tu_cs_begin_sub_stream(&cmd->sub_cs, 512, &cs); /* TODO: maximum size? */
3040
3041 tu6_emit_user_consts(&cs, pipeline, descriptors_state, type, cmd->push_constants);
3042 tu6_emit_ubos(&cs, pipeline, descriptors_state, type);
3043
3044 return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
3045 }
3046
3047 static VkResult
3048 tu6_emit_vs_params(struct tu_cmd_buffer *cmd,
3049 const struct tu_draw_info *draw,
3050 struct tu_cs_entry *entry)
3051 {
3052 /* TODO: fill out more than just base instance */
3053 const struct tu_program_descriptor_linkage *link =
3054 &cmd->state.pipeline->program.link[MESA_SHADER_VERTEX];
3055 const struct ir3_const_state *const_state = &link->const_state;
3056 struct tu_cs cs;
3057
3058 if (const_state->offsets.driver_param >= link->constlen) {
3059 *entry = (struct tu_cs_entry) {};
3060 return VK_SUCCESS;
3061 }
3062
3063 VkResult result = tu_cs_begin_sub_stream(&cmd->sub_cs, 8, &cs);
3064 if (result != VK_SUCCESS)
3065 return result;
3066
3067 tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_GEOM, 3 + 4);
3068 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(const_state->offsets.driver_param) |
3069 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3070 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3071 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER) |
3072 CP_LOAD_STATE6_0_NUM_UNIT(1));
3073 tu_cs_emit(&cs, 0);
3074 tu_cs_emit(&cs, 0);
3075
3076 STATIC_ASSERT(IR3_DP_INSTID_BASE == 2);
3077
3078 tu_cs_emit(&cs, 0);
3079 tu_cs_emit(&cs, 0);
3080 tu_cs_emit(&cs, draw->first_instance);
3081 tu_cs_emit(&cs, 0);
3082
3083 *entry = tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
3084 return VK_SUCCESS;
3085 }
3086
3087 static VkResult
3088 tu6_emit_textures(struct tu_cmd_buffer *cmd,
3089 const struct tu_pipeline *pipeline,
3090 struct tu_descriptor_state *descriptors_state,
3091 gl_shader_stage type,
3092 struct tu_cs_entry *entry,
3093 bool *needs_border,
3094 bool is_sysmem)
3095 {
3096 struct tu_cs *draw_state = &cmd->sub_cs;
3097 const struct tu_program_descriptor_linkage *link =
3098 &pipeline->program.link[type];
3099 VkResult result;
3100
3101 if (link->texture_map.num_desc == 0 && link->sampler_map.num_desc == 0) {
3102 *entry = (struct tu_cs_entry) {};
3103 return VK_SUCCESS;
3104 }
3105
3106 /* allocate and fill texture state */
3107 struct ts_cs_memory tex_const;
3108 result = tu_cs_alloc(draw_state, link->texture_map.num_desc,
3109 A6XX_TEX_CONST_DWORDS, &tex_const);
3110 if (result != VK_SUCCESS)
3111 return result;
3112
3113 int tex_index = 0;
3114 for (unsigned i = 0; i < link->texture_map.num; i++) {
3115 for (int j = 0; j < link->texture_map.array_size[i]; j++) {
3116 write_tex_const(cmd,
3117 &tex_const.map[A6XX_TEX_CONST_DWORDS * tex_index++],
3118 descriptors_state, &link->texture_map, i, j,
3119 is_sysmem);
3120 }
3121 }
3122
3123 /* allocate and fill sampler state */
3124 struct ts_cs_memory tex_samp = { 0 };
3125 if (link->sampler_map.num_desc) {
3126 result = tu_cs_alloc(draw_state, link->sampler_map.num_desc,
3127 A6XX_TEX_SAMP_DWORDS, &tex_samp);
3128 if (result != VK_SUCCESS)
3129 return result;
3130
3131 int sampler_index = 0;
3132 for (unsigned i = 0; i < link->sampler_map.num; i++) {
3133 for (int j = 0; j < link->sampler_map.array_size[i]; j++) {
3134 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3135 &link->sampler_map,
3136 i, j);
3137 memcpy(&tex_samp.map[A6XX_TEX_SAMP_DWORDS * sampler_index++],
3138 sampler->state, sizeof(sampler->state));
3139 *needs_border |= sampler->needs_border;
3140 }
3141 }
3142 }
3143
3144 unsigned tex_samp_reg, tex_const_reg, tex_count_reg;
3145 enum a6xx_state_block sb;
3146
3147 switch (type) {
3148 case MESA_SHADER_VERTEX:
3149 sb = SB6_VS_TEX;
3150 tex_samp_reg = REG_A6XX_SP_VS_TEX_SAMP_LO;
3151 tex_const_reg = REG_A6XX_SP_VS_TEX_CONST_LO;
3152 tex_count_reg = REG_A6XX_SP_VS_TEX_COUNT;
3153 break;
3154 case MESA_SHADER_FRAGMENT:
3155 sb = SB6_FS_TEX;
3156 tex_samp_reg = REG_A6XX_SP_FS_TEX_SAMP_LO;
3157 tex_const_reg = REG_A6XX_SP_FS_TEX_CONST_LO;
3158 tex_count_reg = REG_A6XX_SP_FS_TEX_COUNT;
3159 break;
3160 case MESA_SHADER_COMPUTE:
3161 sb = SB6_CS_TEX;
3162 tex_samp_reg = REG_A6XX_SP_CS_TEX_SAMP_LO;
3163 tex_const_reg = REG_A6XX_SP_CS_TEX_CONST_LO;
3164 tex_count_reg = REG_A6XX_SP_CS_TEX_COUNT;
3165 break;
3166 default:
3167 unreachable("bad state block");
3168 }
3169
3170 struct tu_cs cs;
3171 result = tu_cs_begin_sub_stream(draw_state, 16, &cs);
3172 if (result != VK_SUCCESS)
3173 return result;
3174
3175 if (link->sampler_map.num_desc) {
3176 /* output sampler state: */
3177 tu_cs_emit_pkt7(&cs, tu6_stage2opcode(type), 3);
3178 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3179 CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER) |
3180 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3181 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3182 CP_LOAD_STATE6_0_NUM_UNIT(link->sampler_map.num_desc));
3183 tu_cs_emit_qw(&cs, tex_samp.iova); /* SRC_ADDR_LO/HI */
3184
3185 tu_cs_emit_pkt4(&cs, tex_samp_reg, 2);
3186 tu_cs_emit_qw(&cs, tex_samp.iova); /* SRC_ADDR_LO/HI */
3187 }
3188
3189 /* emit texture state: */
3190 tu_cs_emit_pkt7(&cs, tu6_stage2opcode(type), 3);
3191 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3192 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3193 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3194 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3195 CP_LOAD_STATE6_0_NUM_UNIT(link->texture_map.num_desc));
3196 tu_cs_emit_qw(&cs, tex_const.iova); /* SRC_ADDR_LO/HI */
3197
3198 tu_cs_emit_pkt4(&cs, tex_const_reg, 2);
3199 tu_cs_emit_qw(&cs, tex_const.iova); /* SRC_ADDR_LO/HI */
3200
3201 tu_cs_emit_pkt4(&cs, tex_count_reg, 1);
3202 tu_cs_emit(&cs, link->texture_map.num_desc);
3203
3204 *entry = tu_cs_end_sub_stream(draw_state, &cs);
3205 return VK_SUCCESS;
3206 }
3207
3208 static VkResult
3209 tu6_emit_ibo(struct tu_cmd_buffer *cmd,
3210 const struct tu_pipeline *pipeline,
3211 struct tu_descriptor_state *descriptors_state,
3212 gl_shader_stage type,
3213 struct tu_cs_entry *entry)
3214 {
3215 struct tu_cs *draw_state = &cmd->sub_cs;
3216 const struct tu_program_descriptor_linkage *link =
3217 &pipeline->program.link[type];
3218 VkResult result;
3219
3220 unsigned num_desc = link->ssbo_map.num_desc + link->image_map.num_desc;
3221
3222 if (num_desc == 0) {
3223 *entry = (struct tu_cs_entry) {};
3224 return VK_SUCCESS;
3225 }
3226
3227 struct ts_cs_memory ibo_const;
3228 result = tu_cs_alloc(draw_state, num_desc,
3229 A6XX_TEX_CONST_DWORDS, &ibo_const);
3230 if (result != VK_SUCCESS)
3231 return result;
3232
3233 int ssbo_index = 0;
3234 for (unsigned i = 0; i < link->ssbo_map.num; i++) {
3235 for (int j = 0; j < link->ssbo_map.array_size[i]; j++) {
3236 uint32_t *dst = &ibo_const.map[A6XX_TEX_CONST_DWORDS * ssbo_index];
3237
3238 uint64_t va = buffer_ptr(descriptors_state, &link->ssbo_map, i, j);
3239 /* We don't expose robustBufferAccess, so leave the size unlimited. */
3240 uint32_t sz = MAX_STORAGE_BUFFER_RANGE / 4;
3241
3242 dst[0] = A6XX_IBO_0_FMT(FMT6_32_UINT);
3243 dst[1] = A6XX_IBO_1_WIDTH(sz & MASK(15)) |
3244 A6XX_IBO_1_HEIGHT(sz >> 15);
3245 dst[2] = A6XX_IBO_2_UNK4 |
3246 A6XX_IBO_2_UNK31 |
3247 A6XX_IBO_2_TYPE(A6XX_TEX_1D);
3248 dst[3] = 0;
3249 dst[4] = va;
3250 dst[5] = va >> 32;
3251 for (int i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
3252 dst[i] = 0;
3253
3254 ssbo_index++;
3255 }
3256 }
3257
3258 for (unsigned i = 0; i < link->image_map.num; i++) {
3259 for (int j = 0; j < link->image_map.array_size[i]; j++) {
3260 uint32_t *dst = &ibo_const.map[A6XX_TEX_CONST_DWORDS * ssbo_index];
3261
3262 write_image_ibo(cmd, dst,
3263 descriptors_state, &link->image_map, i, j);
3264
3265 ssbo_index++;
3266 }
3267 }
3268
3269 assert(ssbo_index == num_desc);
3270
3271 struct tu_cs cs;
3272 result = tu_cs_begin_sub_stream(draw_state, 7, &cs);
3273 if (result != VK_SUCCESS)
3274 return result;
3275
3276 uint32_t opcode, ibo_addr_reg;
3277 enum a6xx_state_block sb;
3278 enum a6xx_state_type st;
3279
3280 switch (type) {
3281 case MESA_SHADER_FRAGMENT:
3282 opcode = CP_LOAD_STATE6;
3283 st = ST6_SHADER;
3284 sb = SB6_IBO;
3285 ibo_addr_reg = REG_A6XX_SP_IBO_LO;
3286 break;
3287 case MESA_SHADER_COMPUTE:
3288 opcode = CP_LOAD_STATE6_FRAG;
3289 st = ST6_IBO;
3290 sb = SB6_CS_SHADER;
3291 ibo_addr_reg = REG_A6XX_SP_CS_IBO_LO;
3292 break;
3293 default:
3294 unreachable("unsupported stage for ibos");
3295 }
3296
3297 /* emit texture state: */
3298 tu_cs_emit_pkt7(&cs, opcode, 3);
3299 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3300 CP_LOAD_STATE6_0_STATE_TYPE(st) |
3301 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3302 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3303 CP_LOAD_STATE6_0_NUM_UNIT(num_desc));
3304 tu_cs_emit_qw(&cs, ibo_const.iova); /* SRC_ADDR_LO/HI */
3305
3306 tu_cs_emit_pkt4(&cs, ibo_addr_reg, 2);
3307 tu_cs_emit_qw(&cs, ibo_const.iova); /* SRC_ADDR_LO/HI */
3308
3309 *entry = tu_cs_end_sub_stream(draw_state, &cs);
3310 return VK_SUCCESS;
3311 }
3312
3313 struct PACKED bcolor_entry {
3314 uint32_t fp32[4];
3315 uint16_t ui16[4];
3316 int16_t si16[4];
3317 uint16_t fp16[4];
3318 uint16_t rgb565;
3319 uint16_t rgb5a1;
3320 uint16_t rgba4;
3321 uint8_t __pad0[2];
3322 uint8_t ui8[4];
3323 int8_t si8[4];
3324 uint32_t rgb10a2;
3325 uint32_t z24; /* also s8? */
3326 uint16_t srgb[4]; /* appears to duplicate fp16[], but clamped, used for srgb */
3327 uint8_t __pad1[56];
3328 } border_color[] = {
3329 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK] = {},
3330 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK] = {},
3331 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK] = {
3332 .fp32[3] = 0x3f800000,
3333 .ui16[3] = 0xffff,
3334 .si16[3] = 0x7fff,
3335 .fp16[3] = 0x3c00,
3336 .rgb5a1 = 0x8000,
3337 .rgba4 = 0xf000,
3338 .ui8[3] = 0xff,
3339 .si8[3] = 0x7f,
3340 .rgb10a2 = 0xc0000000,
3341 .srgb[3] = 0x3c00,
3342 },
3343 [VK_BORDER_COLOR_INT_OPAQUE_BLACK] = {
3344 .fp32[3] = 1,
3345 .fp16[3] = 1,
3346 },
3347 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE] = {
3348 .fp32[0 ... 3] = 0x3f800000,
3349 .ui16[0 ... 3] = 0xffff,
3350 .si16[0 ... 3] = 0x7fff,
3351 .fp16[0 ... 3] = 0x3c00,
3352 .rgb565 = 0xffff,
3353 .rgb5a1 = 0xffff,
3354 .rgba4 = 0xffff,
3355 .ui8[0 ... 3] = 0xff,
3356 .si8[0 ... 3] = 0x7f,
3357 .rgb10a2 = 0xffffffff,
3358 .z24 = 0xffffff,
3359 .srgb[0 ... 3] = 0x3c00,
3360 },
3361 [VK_BORDER_COLOR_INT_OPAQUE_WHITE] = {
3362 .fp32[0 ... 3] = 1,
3363 .fp16[0 ... 3] = 1,
3364 },
3365 };
3366
3367 static VkResult
3368 tu6_emit_border_color(struct tu_cmd_buffer *cmd,
3369 struct tu_cs *cs)
3370 {
3371 STATIC_ASSERT(sizeof(struct bcolor_entry) == 128);
3372
3373 const struct tu_pipeline *pipeline = cmd->state.pipeline;
3374 struct tu_descriptor_state *descriptors_state =
3375 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
3376 const struct tu_descriptor_map *vs_sampler =
3377 &pipeline->program.link[MESA_SHADER_VERTEX].sampler_map;
3378 const struct tu_descriptor_map *fs_sampler =
3379 &pipeline->program.link[MESA_SHADER_FRAGMENT].sampler_map;
3380 struct ts_cs_memory ptr;
3381
3382 VkResult result = tu_cs_alloc(&cmd->sub_cs,
3383 vs_sampler->num_desc + fs_sampler->num_desc,
3384 128 / 4,
3385 &ptr);
3386 if (result != VK_SUCCESS)
3387 return result;
3388
3389 for (unsigned i = 0; i < vs_sampler->num; i++) {
3390 for (unsigned j = 0; j < vs_sampler->array_size[i]; j++) {
3391 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3392 vs_sampler, i, j);
3393 memcpy(ptr.map, &border_color[sampler->border], 128);
3394 ptr.map += 128 / 4;
3395 }
3396 }
3397
3398 for (unsigned i = 0; i < fs_sampler->num; i++) {
3399 for (unsigned j = 0; j < fs_sampler->array_size[i]; j++) {
3400 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3401 fs_sampler, i, j);
3402 memcpy(ptr.map, &border_color[sampler->border], 128);
3403 ptr.map += 128 / 4;
3404 }
3405 }
3406
3407 tu_cs_emit_pkt4(cs, REG_A6XX_SP_TP_BORDER_COLOR_BASE_ADDR_LO, 2);
3408 tu_cs_emit_qw(cs, ptr.iova);
3409 return VK_SUCCESS;
3410 }
3411
3412 static VkResult
3413 tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
3414 struct tu_cs *cs,
3415 const struct tu_draw_info *draw)
3416 {
3417 const struct tu_pipeline *pipeline = cmd->state.pipeline;
3418 const struct tu_dynamic_state *dynamic = &cmd->state.dynamic;
3419 struct tu_draw_state_group draw_state_groups[TU_DRAW_STATE_COUNT];
3420 uint32_t draw_state_group_count = 0;
3421 VkResult result;
3422
3423 struct tu_descriptor_state *descriptors_state =
3424 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
3425
3426 /* TODO lrz */
3427
3428 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0);
3429 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9990, 0);
3430 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
3431
3432 tu_cs_emit_regs(cs,
3433 A6XX_PC_PRIMITIVE_CNTL_0(.primitive_restart =
3434 pipeline->ia.primitive_restart && draw->indexed));
3435
3436 if (cmd->state.dirty &
3437 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH) &&
3438 (pipeline->dynamic_state.mask & TU_DYNAMIC_LINE_WIDTH)) {
3439 tu6_emit_gras_su_cntl(cs, pipeline->rast.gras_su_cntl,
3440 dynamic->line_width);
3441 }
3442
3443 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK) &&
3444 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_COMPARE_MASK)) {
3445 tu6_emit_stencil_compare_mask(cs, dynamic->stencil_compare_mask.front,
3446 dynamic->stencil_compare_mask.back);
3447 }
3448
3449 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK) &&
3450 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_WRITE_MASK)) {
3451 tu6_emit_stencil_write_mask(cs, dynamic->stencil_write_mask.front,
3452 dynamic->stencil_write_mask.back);
3453 }
3454
3455 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE) &&
3456 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_REFERENCE)) {
3457 tu6_emit_stencil_reference(cs, dynamic->stencil_reference.front,
3458 dynamic->stencil_reference.back);
3459 }
3460
3461 if (cmd->state.dirty &
3462 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_VERTEX_BUFFERS)) {
3463 for (uint32_t i = 0; i < pipeline->vi.count; i++) {
3464 const uint32_t binding = pipeline->vi.bindings[i];
3465 const uint32_t stride = pipeline->vi.strides[i];
3466 const struct tu_buffer *buf = cmd->state.vb.buffers[binding];
3467 const VkDeviceSize offset = buf->bo_offset +
3468 cmd->state.vb.offsets[binding] +
3469 pipeline->vi.offsets[i];
3470 const VkDeviceSize size =
3471 offset < buf->bo->size ? buf->bo->size - offset : 0;
3472
3473 tu_cs_emit_regs(cs,
3474 A6XX_VFD_FETCH_BASE(i, .bo = buf->bo, .bo_offset = offset),
3475 A6XX_VFD_FETCH_SIZE(i, size),
3476 A6XX_VFD_FETCH_STRIDE(i, stride));
3477 }
3478 }
3479
3480 if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) {
3481 draw_state_groups[draw_state_group_count++] =
3482 (struct tu_draw_state_group) {
3483 .id = TU_DRAW_STATE_PROGRAM,
3484 .enable_mask = ENABLE_DRAW,
3485 .ib = pipeline->program.state_ib,
3486 };
3487 draw_state_groups[draw_state_group_count++] =
3488 (struct tu_draw_state_group) {
3489 .id = TU_DRAW_STATE_PROGRAM_BINNING,
3490 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
3491 .ib = pipeline->program.binning_state_ib,
3492 };
3493 draw_state_groups[draw_state_group_count++] =
3494 (struct tu_draw_state_group) {
3495 .id = TU_DRAW_STATE_VI,
3496 .enable_mask = ENABLE_DRAW,
3497 .ib = pipeline->vi.state_ib,
3498 };
3499 draw_state_groups[draw_state_group_count++] =
3500 (struct tu_draw_state_group) {
3501 .id = TU_DRAW_STATE_VI_BINNING,
3502 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
3503 .ib = pipeline->vi.binning_state_ib,
3504 };
3505 draw_state_groups[draw_state_group_count++] =
3506 (struct tu_draw_state_group) {
3507 .id = TU_DRAW_STATE_VP,
3508 .enable_mask = ENABLE_ALL,
3509 .ib = pipeline->vp.state_ib,
3510 };
3511 draw_state_groups[draw_state_group_count++] =
3512 (struct tu_draw_state_group) {
3513 .id = TU_DRAW_STATE_RAST,
3514 .enable_mask = ENABLE_ALL,
3515 .ib = pipeline->rast.state_ib,
3516 };
3517 draw_state_groups[draw_state_group_count++] =
3518 (struct tu_draw_state_group) {
3519 .id = TU_DRAW_STATE_DS,
3520 .enable_mask = ENABLE_ALL,
3521 .ib = pipeline->ds.state_ib,
3522 };
3523 draw_state_groups[draw_state_group_count++] =
3524 (struct tu_draw_state_group) {
3525 .id = TU_DRAW_STATE_BLEND,
3526 .enable_mask = ENABLE_ALL,
3527 .ib = pipeline->blend.state_ib,
3528 };
3529 }
3530
3531 if (cmd->state.dirty &
3532 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_PUSH_CONSTANTS)) {
3533 draw_state_groups[draw_state_group_count++] =
3534 (struct tu_draw_state_group) {
3535 .id = TU_DRAW_STATE_VS_CONST,
3536 .enable_mask = ENABLE_ALL,
3537 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_VERTEX)
3538 };
3539 draw_state_groups[draw_state_group_count++] =
3540 (struct tu_draw_state_group) {
3541 .id = TU_DRAW_STATE_FS_CONST,
3542 .enable_mask = ENABLE_DRAW,
3543 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_FRAGMENT)
3544 };
3545 }
3546
3547 if (cmd->state.dirty &
3548 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS)) {
3549 bool needs_border = false;
3550 struct tu_cs_entry vs_tex, fs_tex_sysmem, fs_tex_gmem, fs_ibo;
3551
3552 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3553 MESA_SHADER_VERTEX, &vs_tex, &needs_border,
3554 false);
3555 if (result != VK_SUCCESS)
3556 return result;
3557
3558 /* TODO: we could emit just one texture descriptor draw state when there
3559 * are no input attachments, which is the most common case. We could
3560 * also split out the sampler state, which doesn't change even for input
3561 * attachments.
3562 */
3563 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3564 MESA_SHADER_FRAGMENT, &fs_tex_sysmem,
3565 &needs_border, true);
3566 if (result != VK_SUCCESS)
3567 return result;
3568
3569 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3570 MESA_SHADER_FRAGMENT, &fs_tex_gmem,
3571 &needs_border, false);
3572 if (result != VK_SUCCESS)
3573 return result;
3574
3575 result = tu6_emit_ibo(cmd, pipeline, descriptors_state,
3576 MESA_SHADER_FRAGMENT, &fs_ibo);
3577 if (result != VK_SUCCESS)
3578 return result;
3579
3580 draw_state_groups[draw_state_group_count++] =
3581 (struct tu_draw_state_group) {
3582 .id = TU_DRAW_STATE_VS_TEX,
3583 .enable_mask = ENABLE_ALL,
3584 .ib = vs_tex,
3585 };
3586 draw_state_groups[draw_state_group_count++] =
3587 (struct tu_draw_state_group) {
3588 .id = TU_DRAW_STATE_FS_TEX_GMEM,
3589 .enable_mask = CP_SET_DRAW_STATE__0_GMEM,
3590 .ib = fs_tex_gmem,
3591 };
3592 draw_state_groups[draw_state_group_count++] =
3593 (struct tu_draw_state_group) {
3594 .id = TU_DRAW_STATE_FS_TEX_SYSMEM,
3595 .enable_mask = CP_SET_DRAW_STATE__0_SYSMEM,
3596 .ib = fs_tex_sysmem,
3597 };
3598 draw_state_groups[draw_state_group_count++] =
3599 (struct tu_draw_state_group) {
3600 .id = TU_DRAW_STATE_FS_IBO,
3601 .enable_mask = ENABLE_DRAW,
3602 .ib = fs_ibo,
3603 };
3604
3605 if (needs_border) {
3606 result = tu6_emit_border_color(cmd, cs);
3607 if (result != VK_SUCCESS)
3608 return result;
3609 }
3610 }
3611
3612 struct tu_cs_entry vs_params;
3613 result = tu6_emit_vs_params(cmd, draw, &vs_params);
3614 if (result != VK_SUCCESS)
3615 return result;
3616
3617 draw_state_groups[draw_state_group_count++] =
3618 (struct tu_draw_state_group) {
3619 .id = TU_DRAW_STATE_VS_PARAMS,
3620 .enable_mask = ENABLE_ALL,
3621 .ib = vs_params,
3622 };
3623
3624 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_group_count);
3625 for (uint32_t i = 0; i < draw_state_group_count; i++) {
3626 const struct tu_draw_state_group *group = &draw_state_groups[i];
3627 debug_assert((group->enable_mask & ~ENABLE_ALL) == 0);
3628 uint32_t cp_set_draw_state =
3629 CP_SET_DRAW_STATE__0_COUNT(group->ib.size / 4) |
3630 group->enable_mask |
3631 CP_SET_DRAW_STATE__0_GROUP_ID(group->id);
3632 uint64_t iova;
3633 if (group->ib.size) {
3634 iova = group->ib.bo->iova + group->ib.offset;
3635 } else {
3636 cp_set_draw_state |= CP_SET_DRAW_STATE__0_DISABLE;
3637 iova = 0;
3638 }
3639
3640 tu_cs_emit(cs, cp_set_draw_state);
3641 tu_cs_emit_qw(cs, iova);
3642 }
3643
3644 tu_cs_sanity_check(cs);
3645
3646 /* track BOs */
3647 if (cmd->state.dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) {
3648 for (uint32_t i = 0; i < MAX_VBS; i++) {
3649 const struct tu_buffer *buf = cmd->state.vb.buffers[i];
3650 if (buf)
3651 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
3652 }
3653 }
3654 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3655 unsigned i;
3656 for_each_bit(i, descriptors_state->valid) {
3657 struct tu_descriptor_set *set = descriptors_state->sets[i];
3658 for (unsigned j = 0; j < set->layout->buffer_count; ++j)
3659 if (set->descriptors[j]) {
3660 tu_bo_list_add(&cmd->bo_list, set->descriptors[j],
3661 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3662 }
3663 }
3664 }
3665
3666 /* Fragment shader state overwrites compute shader state, so flag the
3667 * compute pipeline for re-emit.
3668 */
3669 cmd->state.dirty = TU_CMD_DIRTY_COMPUTE_PIPELINE;
3670 return VK_SUCCESS;
3671 }
3672
3673 static void
3674 tu6_emit_draw_direct(struct tu_cmd_buffer *cmd,
3675 struct tu_cs *cs,
3676 const struct tu_draw_info *draw)
3677 {
3678
3679 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3680
3681 tu_cs_emit_regs(cs,
3682 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3683 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3684
3685 /* TODO hw binning */
3686 if (draw->indexed) {
3687 const enum a4xx_index_size index_size =
3688 tu6_index_size(cmd->state.index_type);
3689 const uint32_t index_bytes =
3690 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3691 const struct tu_buffer *buf = cmd->state.index_buffer;
3692 const VkDeviceSize offset = buf->bo_offset + cmd->state.index_offset +
3693 index_bytes * draw->first_index;
3694 const uint32_t size = index_bytes * draw->count;
3695
3696 const uint32_t cp_draw_indx =
3697 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3698 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3699 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3700 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) | 0x2000;
3701
3702 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7);
3703 tu_cs_emit(cs, cp_draw_indx);
3704 tu_cs_emit(cs, draw->instance_count);
3705 tu_cs_emit(cs, draw->count);
3706 tu_cs_emit(cs, 0x0); /* XXX */
3707 tu_cs_emit_qw(cs, buf->bo->iova + offset);
3708 tu_cs_emit(cs, size);
3709 } else {
3710 const uint32_t cp_draw_indx =
3711 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3712 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3713 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) | 0x2000;
3714
3715 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3);
3716 tu_cs_emit(cs, cp_draw_indx);
3717 tu_cs_emit(cs, draw->instance_count);
3718 tu_cs_emit(cs, draw->count);
3719 }
3720 }
3721
3722 static void
3723 tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw)
3724 {
3725 struct tu_cs *cs = &cmd->draw_cs;
3726 VkResult result;
3727
3728 result = tu6_bind_draw_states(cmd, cs, draw);
3729 if (result != VK_SUCCESS) {
3730 cmd->record_result = result;
3731 return;
3732 }
3733
3734 if (draw->indirect) {
3735 tu_finishme("indirect draw");
3736 return;
3737 }
3738
3739 tu6_emit_draw_direct(cmd, cs, draw);
3740
3741 cmd->wait_for_idle = true;
3742
3743 tu_cs_sanity_check(cs);
3744 }
3745
3746 void
3747 tu_CmdDraw(VkCommandBuffer commandBuffer,
3748 uint32_t vertexCount,
3749 uint32_t instanceCount,
3750 uint32_t firstVertex,
3751 uint32_t firstInstance)
3752 {
3753 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3754 struct tu_draw_info info = {};
3755
3756 info.count = vertexCount;
3757 info.instance_count = instanceCount;
3758 info.first_instance = firstInstance;
3759 info.vertex_offset = firstVertex;
3760
3761 tu_draw(cmd_buffer, &info);
3762 }
3763
3764 void
3765 tu_CmdDrawIndexed(VkCommandBuffer commandBuffer,
3766 uint32_t indexCount,
3767 uint32_t instanceCount,
3768 uint32_t firstIndex,
3769 int32_t vertexOffset,
3770 uint32_t firstInstance)
3771 {
3772 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3773 struct tu_draw_info info = {};
3774
3775 info.indexed = true;
3776 info.count = indexCount;
3777 info.instance_count = instanceCount;
3778 info.first_index = firstIndex;
3779 info.vertex_offset = vertexOffset;
3780 info.first_instance = firstInstance;
3781
3782 tu_draw(cmd_buffer, &info);
3783 }
3784
3785 void
3786 tu_CmdDrawIndirect(VkCommandBuffer commandBuffer,
3787 VkBuffer _buffer,
3788 VkDeviceSize offset,
3789 uint32_t drawCount,
3790 uint32_t stride)
3791 {
3792 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3793 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3794 struct tu_draw_info info = {};
3795
3796 info.count = drawCount;
3797 info.indirect = buffer;
3798 info.indirect_offset = offset;
3799 info.stride = stride;
3800
3801 tu_draw(cmd_buffer, &info);
3802 }
3803
3804 void
3805 tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer,
3806 VkBuffer _buffer,
3807 VkDeviceSize offset,
3808 uint32_t drawCount,
3809 uint32_t stride)
3810 {
3811 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3812 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3813 struct tu_draw_info info = {};
3814
3815 info.indexed = true;
3816 info.count = drawCount;
3817 info.indirect = buffer;
3818 info.indirect_offset = offset;
3819 info.stride = stride;
3820
3821 tu_draw(cmd_buffer, &info);
3822 }
3823
3824 struct tu_dispatch_info
3825 {
3826 /**
3827 * Determine the layout of the grid (in block units) to be used.
3828 */
3829 uint32_t blocks[3];
3830
3831 /**
3832 * A starting offset for the grid. If unaligned is set, the offset
3833 * must still be aligned.
3834 */
3835 uint32_t offsets[3];
3836 /**
3837 * Whether it's an unaligned compute dispatch.
3838 */
3839 bool unaligned;
3840
3841 /**
3842 * Indirect compute parameters resource.
3843 */
3844 struct tu_buffer *indirect;
3845 uint64_t indirect_offset;
3846 };
3847
3848 static void
3849 tu_emit_compute_driver_params(struct tu_cs *cs, struct tu_pipeline *pipeline,
3850 const struct tu_dispatch_info *info)
3851 {
3852 gl_shader_stage type = MESA_SHADER_COMPUTE;
3853 const struct tu_program_descriptor_linkage *link =
3854 &pipeline->program.link[type];
3855 const struct ir3_const_state *const_state = &link->const_state;
3856 uint32_t offset = const_state->offsets.driver_param;
3857
3858 if (link->constlen <= offset)
3859 return;
3860
3861 if (!info->indirect) {
3862 uint32_t driver_params[IR3_DP_CS_COUNT] = {
3863 [IR3_DP_NUM_WORK_GROUPS_X] = info->blocks[0],
3864 [IR3_DP_NUM_WORK_GROUPS_Y] = info->blocks[1],
3865 [IR3_DP_NUM_WORK_GROUPS_Z] = info->blocks[2],
3866 [IR3_DP_LOCAL_GROUP_SIZE_X] = pipeline->compute.local_size[0],
3867 [IR3_DP_LOCAL_GROUP_SIZE_Y] = pipeline->compute.local_size[1],
3868 [IR3_DP_LOCAL_GROUP_SIZE_Z] = pipeline->compute.local_size[2],
3869 };
3870
3871 uint32_t num_consts = MIN2(const_state->num_driver_params,
3872 (link->constlen - offset) * 4);
3873 /* push constants */
3874 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_consts);
3875 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
3876 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3877 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3878 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3879 CP_LOAD_STATE6_0_NUM_UNIT(num_consts / 4));
3880 tu_cs_emit(cs, 0);
3881 tu_cs_emit(cs, 0);
3882 uint32_t i;
3883 for (i = 0; i < num_consts; i++)
3884 tu_cs_emit(cs, driver_params[i]);
3885 } else {
3886 tu_finishme("Indirect driver params");
3887 }
3888 }
3889
3890 static void
3891 tu_dispatch(struct tu_cmd_buffer *cmd,
3892 const struct tu_dispatch_info *info)
3893 {
3894 struct tu_cs *cs = &cmd->cs;
3895 struct tu_pipeline *pipeline = cmd->state.compute_pipeline;
3896 struct tu_descriptor_state *descriptors_state =
3897 &cmd->descriptors[VK_PIPELINE_BIND_POINT_COMPUTE];
3898 VkResult result;
3899
3900 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_PIPELINE)
3901 tu_cs_emit_ib(cs, &pipeline->program.state_ib);
3902
3903 struct tu_cs_entry ib;
3904
3905 ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE);
3906 if (ib.size)
3907 tu_cs_emit_ib(cs, &ib);
3908
3909 tu_emit_compute_driver_params(cs, pipeline, info);
3910
3911 bool needs_border;
3912 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3913 MESA_SHADER_COMPUTE, &ib, &needs_border, false);
3914 if (result != VK_SUCCESS) {
3915 cmd->record_result = result;
3916 return;
3917 }
3918
3919 if (ib.size)
3920 tu_cs_emit_ib(cs, &ib);
3921
3922 if (needs_border)
3923 tu_finishme("compute border color");
3924
3925 result = tu6_emit_ibo(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE, &ib);
3926 if (result != VK_SUCCESS) {
3927 cmd->record_result = result;
3928 return;
3929 }
3930
3931 if (ib.size)
3932 tu_cs_emit_ib(cs, &ib);
3933
3934 /* track BOs */
3935 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3936 unsigned i;
3937 for_each_bit(i, descriptors_state->valid) {
3938 struct tu_descriptor_set *set = descriptors_state->sets[i];
3939 for (unsigned j = 0; j < set->layout->buffer_count; ++j)
3940 if (set->descriptors[j]) {
3941 tu_bo_list_add(&cmd->bo_list, set->descriptors[j],
3942 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3943 }
3944 }
3945 }
3946
3947 /* Compute shader state overwrites fragment shader state, so we flag the
3948 * graphics pipeline for re-emit.
3949 */
3950 cmd->state.dirty = TU_CMD_DIRTY_PIPELINE;
3951
3952 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
3953 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_COMPUTE));
3954
3955 const uint32_t *local_size = pipeline->compute.local_size;
3956 const uint32_t *num_groups = info->blocks;
3957 tu_cs_emit_regs(cs,
3958 A6XX_HLSQ_CS_NDRANGE_0(.kerneldim = 3,
3959 .localsizex = local_size[0] - 1,
3960 .localsizey = local_size[1] - 1,
3961 .localsizez = local_size[2] - 1),
3962 A6XX_HLSQ_CS_NDRANGE_1(.globalsize_x = local_size[0] * num_groups[0]),
3963 A6XX_HLSQ_CS_NDRANGE_2(.globaloff_x = 0),
3964 A6XX_HLSQ_CS_NDRANGE_3(.globalsize_y = local_size[1] * num_groups[1]),
3965 A6XX_HLSQ_CS_NDRANGE_4(.globaloff_y = 0),
3966 A6XX_HLSQ_CS_NDRANGE_5(.globalsize_z = local_size[2] * num_groups[2]),
3967 A6XX_HLSQ_CS_NDRANGE_6(.globaloff_z = 0));
3968
3969 tu_cs_emit_regs(cs,
3970 A6XX_HLSQ_CS_KERNEL_GROUP_X(1),
3971 A6XX_HLSQ_CS_KERNEL_GROUP_Y(1),
3972 A6XX_HLSQ_CS_KERNEL_GROUP_Z(1));
3973
3974 if (info->indirect) {
3975 uint64_t iova = tu_buffer_iova(info->indirect) + info->indirect_offset;
3976
3977 tu_bo_list_add(&cmd->bo_list, info->indirect->bo,
3978 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3979
3980 tu_cs_emit_pkt7(cs, CP_EXEC_CS_INDIRECT, 4);
3981 tu_cs_emit(cs, 0x00000000);
3982 tu_cs_emit_qw(cs, iova);
3983 tu_cs_emit(cs,
3984 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size[0] - 1) |
3985 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size[1] - 1) |
3986 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size[2] - 1));
3987 } else {
3988 tu_cs_emit_pkt7(cs, CP_EXEC_CS, 4);
3989 tu_cs_emit(cs, 0x00000000);
3990 tu_cs_emit(cs, CP_EXEC_CS_1_NGROUPS_X(info->blocks[0]));
3991 tu_cs_emit(cs, CP_EXEC_CS_2_NGROUPS_Y(info->blocks[1]));
3992 tu_cs_emit(cs, CP_EXEC_CS_3_NGROUPS_Z(info->blocks[2]));
3993 }
3994
3995 tu_cs_emit_wfi(cs);
3996
3997 tu6_emit_cache_flush(cmd, cs);
3998 }
3999
4000 void
4001 tu_CmdDispatchBase(VkCommandBuffer commandBuffer,
4002 uint32_t base_x,
4003 uint32_t base_y,
4004 uint32_t base_z,
4005 uint32_t x,
4006 uint32_t y,
4007 uint32_t z)
4008 {
4009 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4010 struct tu_dispatch_info info = {};
4011
4012 info.blocks[0] = x;
4013 info.blocks[1] = y;
4014 info.blocks[2] = z;
4015
4016 info.offsets[0] = base_x;
4017 info.offsets[1] = base_y;
4018 info.offsets[2] = base_z;
4019 tu_dispatch(cmd_buffer, &info);
4020 }
4021
4022 void
4023 tu_CmdDispatch(VkCommandBuffer commandBuffer,
4024 uint32_t x,
4025 uint32_t y,
4026 uint32_t z)
4027 {
4028 tu_CmdDispatchBase(commandBuffer, 0, 0, 0, x, y, z);
4029 }
4030
4031 void
4032 tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer,
4033 VkBuffer _buffer,
4034 VkDeviceSize offset)
4035 {
4036 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4037 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
4038 struct tu_dispatch_info info = {};
4039
4040 info.indirect = buffer;
4041 info.indirect_offset = offset;
4042
4043 tu_dispatch(cmd_buffer, &info);
4044 }
4045
4046 void
4047 tu_CmdEndRenderPass(VkCommandBuffer commandBuffer)
4048 {
4049 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4050
4051 tu_cs_end(&cmd_buffer->draw_cs);
4052 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
4053
4054 if (use_sysmem_rendering(cmd_buffer))
4055 tu_cmd_render_sysmem(cmd_buffer);
4056 else
4057 tu_cmd_render_tiles(cmd_buffer);
4058
4059 /* discard draw_cs and draw_epilogue_cs entries now that the tiles are
4060 rendered */
4061 tu_cs_discard_entries(&cmd_buffer->draw_cs);
4062 tu_cs_begin(&cmd_buffer->draw_cs);
4063 tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs);
4064 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
4065
4066 cmd_buffer->state.pass = NULL;
4067 cmd_buffer->state.subpass = NULL;
4068 cmd_buffer->state.framebuffer = NULL;
4069 }
4070
4071 void
4072 tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer,
4073 const VkSubpassEndInfoKHR *pSubpassEndInfo)
4074 {
4075 tu_CmdEndRenderPass(commandBuffer);
4076 }
4077
4078 struct tu_barrier_info
4079 {
4080 uint32_t eventCount;
4081 const VkEvent *pEvents;
4082 VkPipelineStageFlags srcStageMask;
4083 };
4084
4085 static void
4086 tu_barrier(struct tu_cmd_buffer *cmd_buffer,
4087 uint32_t memoryBarrierCount,
4088 const VkMemoryBarrier *pMemoryBarriers,
4089 uint32_t bufferMemoryBarrierCount,
4090 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4091 uint32_t imageMemoryBarrierCount,
4092 const VkImageMemoryBarrier *pImageMemoryBarriers,
4093 const struct tu_barrier_info *info)
4094 {
4095 }
4096
4097 void
4098 tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer,
4099 VkPipelineStageFlags srcStageMask,
4100 VkPipelineStageFlags destStageMask,
4101 VkBool32 byRegion,
4102 uint32_t memoryBarrierCount,
4103 const VkMemoryBarrier *pMemoryBarriers,
4104 uint32_t bufferMemoryBarrierCount,
4105 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4106 uint32_t imageMemoryBarrierCount,
4107 const VkImageMemoryBarrier *pImageMemoryBarriers)
4108 {
4109 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
4110 struct tu_barrier_info info;
4111
4112 info.eventCount = 0;
4113 info.pEvents = NULL;
4114 info.srcStageMask = srcStageMask;
4115
4116 tu_barrier(cmd_buffer, memoryBarrierCount, pMemoryBarriers,
4117 bufferMemoryBarrierCount, pBufferMemoryBarriers,
4118 imageMemoryBarrierCount, pImageMemoryBarriers, &info);
4119 }
4120
4121 static void
4122 write_event(struct tu_cmd_buffer *cmd, struct tu_event *event, unsigned value)
4123 {
4124 struct tu_cs *cs = &cmd->cs;
4125
4126 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_WRITE);
4127
4128 /* TODO: any flush required before/after ? */
4129
4130 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
4131 tu_cs_emit_qw(cs, event->bo.iova); /* ADDR_LO/HI */
4132 tu_cs_emit(cs, value);
4133 }
4134
4135 void
4136 tu_CmdSetEvent(VkCommandBuffer commandBuffer,
4137 VkEvent _event,
4138 VkPipelineStageFlags stageMask)
4139 {
4140 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4141 TU_FROM_HANDLE(tu_event, event, _event);
4142
4143 write_event(cmd, event, 1);
4144 }
4145
4146 void
4147 tu_CmdResetEvent(VkCommandBuffer commandBuffer,
4148 VkEvent _event,
4149 VkPipelineStageFlags stageMask)
4150 {
4151 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4152 TU_FROM_HANDLE(tu_event, event, _event);
4153
4154 write_event(cmd, event, 0);
4155 }
4156
4157 void
4158 tu_CmdWaitEvents(VkCommandBuffer commandBuffer,
4159 uint32_t eventCount,
4160 const VkEvent *pEvents,
4161 VkPipelineStageFlags srcStageMask,
4162 VkPipelineStageFlags dstStageMask,
4163 uint32_t memoryBarrierCount,
4164 const VkMemoryBarrier *pMemoryBarriers,
4165 uint32_t bufferMemoryBarrierCount,
4166 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
4167 uint32_t imageMemoryBarrierCount,
4168 const VkImageMemoryBarrier *pImageMemoryBarriers)
4169 {
4170 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
4171 struct tu_cs *cs = &cmd->cs;
4172
4173 /* TODO: any flush required before/after? (CP_WAIT_FOR_ME?) */
4174
4175 for (uint32_t i = 0; i < eventCount; i++) {
4176 const struct tu_event *event = (const struct tu_event*) pEvents[i];
4177
4178 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_READ);
4179
4180 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
4181 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
4182 CP_WAIT_REG_MEM_0_POLL_MEMORY);
4183 tu_cs_emit_qw(cs, event->bo.iova); /* POLL_ADDR_LO/HI */
4184 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
4185 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
4186 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
4187 }
4188 }
4189
4190 void
4191 tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask)
4192 {
4193 /* No-op */
4194 }