tu: Emit CP_LOAD_STATE6 for descriptors
[mesa.git] / src / freedreno / vulkan / tu_cmd_buffer.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #include "tu_private.h"
29
30 #include "registers/adreno_pm4.xml.h"
31 #include "registers/adreno_common.xml.h"
32
33 #include "vk_format.h"
34
35 #include "tu_cs.h"
36
37 #define OVERFLOW_FLAG_REG REG_A6XX_CP_SCRATCH_REG(0)
38
39 void
40 tu_bo_list_init(struct tu_bo_list *list)
41 {
42 list->count = list->capacity = 0;
43 list->bo_infos = NULL;
44 }
45
46 void
47 tu_bo_list_destroy(struct tu_bo_list *list)
48 {
49 free(list->bo_infos);
50 }
51
52 void
53 tu_bo_list_reset(struct tu_bo_list *list)
54 {
55 list->count = 0;
56 }
57
58 /**
59 * \a flags consists of MSM_SUBMIT_BO_FLAGS.
60 */
61 static uint32_t
62 tu_bo_list_add_info(struct tu_bo_list *list,
63 const struct drm_msm_gem_submit_bo *bo_info)
64 {
65 assert(bo_info->handle != 0);
66
67 for (uint32_t i = 0; i < list->count; ++i) {
68 if (list->bo_infos[i].handle == bo_info->handle) {
69 assert(list->bo_infos[i].presumed == bo_info->presumed);
70 list->bo_infos[i].flags |= bo_info->flags;
71 return i;
72 }
73 }
74
75 /* grow list->bo_infos if needed */
76 if (list->count == list->capacity) {
77 uint32_t new_capacity = MAX2(2 * list->count, 16);
78 struct drm_msm_gem_submit_bo *new_bo_infos = realloc(
79 list->bo_infos, new_capacity * sizeof(struct drm_msm_gem_submit_bo));
80 if (!new_bo_infos)
81 return TU_BO_LIST_FAILED;
82 list->bo_infos = new_bo_infos;
83 list->capacity = new_capacity;
84 }
85
86 list->bo_infos[list->count] = *bo_info;
87 return list->count++;
88 }
89
90 uint32_t
91 tu_bo_list_add(struct tu_bo_list *list,
92 const struct tu_bo *bo,
93 uint32_t flags)
94 {
95 return tu_bo_list_add_info(list, &(struct drm_msm_gem_submit_bo) {
96 .flags = flags,
97 .handle = bo->gem_handle,
98 .presumed = bo->iova,
99 });
100 }
101
102 VkResult
103 tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other)
104 {
105 for (uint32_t i = 0; i < other->count; i++) {
106 if (tu_bo_list_add_info(list, other->bo_infos + i) == TU_BO_LIST_FAILED)
107 return VK_ERROR_OUT_OF_HOST_MEMORY;
108 }
109
110 return VK_SUCCESS;
111 }
112
113 static void
114 tu_tiling_config_update_tile_layout(struct tu_tiling_config *tiling,
115 const struct tu_device *dev,
116 uint32_t pixels)
117 {
118 const uint32_t tile_align_w = 64; /* note: 32 when no input attachments */
119 const uint32_t tile_align_h = 16;
120 const uint32_t max_tile_width = 1024;
121
122 /* note: don't offset the tiling config by render_area.offset,
123 * because binning pass can't deal with it
124 * this means we might end up with more tiles than necessary,
125 * but load/store/etc are still scissored to the render_area
126 */
127 tiling->tile0.offset = (VkOffset2D) {};
128
129 const uint32_t ra_width =
130 tiling->render_area.extent.width +
131 (tiling->render_area.offset.x - tiling->tile0.offset.x);
132 const uint32_t ra_height =
133 tiling->render_area.extent.height +
134 (tiling->render_area.offset.y - tiling->tile0.offset.y);
135
136 /* start from 1 tile */
137 tiling->tile_count = (VkExtent2D) {
138 .width = 1,
139 .height = 1,
140 };
141 tiling->tile0.extent = (VkExtent2D) {
142 .width = align(ra_width, tile_align_w),
143 .height = align(ra_height, tile_align_h),
144 };
145
146 if (unlikely(dev->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN)) {
147 /* start with 2x2 tiles */
148 tiling->tile_count.width = 2;
149 tiling->tile_count.height = 2;
150 tiling->tile0.extent.width = align(DIV_ROUND_UP(ra_width, 2), tile_align_w);
151 tiling->tile0.extent.height = align(DIV_ROUND_UP(ra_height, 2), tile_align_h);
152 }
153
154 /* do not exceed max tile width */
155 while (tiling->tile0.extent.width > max_tile_width) {
156 tiling->tile_count.width++;
157 tiling->tile0.extent.width =
158 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
159 }
160
161 /* will force to sysmem, don't bother trying to have a valid tile config
162 * TODO: just skip all GMEM stuff when sysmem is forced?
163 */
164 if (!pixels)
165 return;
166
167 /* do not exceed gmem size */
168 while (tiling->tile0.extent.width * tiling->tile0.extent.height > pixels) {
169 if (tiling->tile0.extent.width > MAX2(tile_align_w, tiling->tile0.extent.height)) {
170 tiling->tile_count.width++;
171 tiling->tile0.extent.width =
172 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
173 } else {
174 /* if this assert fails then layout is impossible.. */
175 assert(tiling->tile0.extent.height > tile_align_h);
176 tiling->tile_count.height++;
177 tiling->tile0.extent.height =
178 align(DIV_ROUND_UP(ra_height, tiling->tile_count.height), tile_align_h);
179 }
180 }
181 }
182
183 static void
184 tu_tiling_config_update_pipe_layout(struct tu_tiling_config *tiling,
185 const struct tu_device *dev)
186 {
187 const uint32_t max_pipe_count = 32; /* A6xx */
188
189 /* start from 1 tile per pipe */
190 tiling->pipe0 = (VkExtent2D) {
191 .width = 1,
192 .height = 1,
193 };
194 tiling->pipe_count = tiling->tile_count;
195
196 while (tiling->pipe_count.width * tiling->pipe_count.height > max_pipe_count) {
197 if (tiling->pipe0.width < tiling->pipe0.height) {
198 tiling->pipe0.width += 1;
199 tiling->pipe_count.width =
200 DIV_ROUND_UP(tiling->tile_count.width, tiling->pipe0.width);
201 } else {
202 tiling->pipe0.height += 1;
203 tiling->pipe_count.height =
204 DIV_ROUND_UP(tiling->tile_count.height, tiling->pipe0.height);
205 }
206 }
207 }
208
209 static void
210 tu_tiling_config_update_pipes(struct tu_tiling_config *tiling,
211 const struct tu_device *dev)
212 {
213 const uint32_t max_pipe_count = 32; /* A6xx */
214 const uint32_t used_pipe_count =
215 tiling->pipe_count.width * tiling->pipe_count.height;
216 const VkExtent2D last_pipe = {
217 .width = (tiling->tile_count.width - 1) % tiling->pipe0.width + 1,
218 .height = (tiling->tile_count.height - 1) % tiling->pipe0.height + 1,
219 };
220
221 assert(used_pipe_count <= max_pipe_count);
222 assert(max_pipe_count <= ARRAY_SIZE(tiling->pipe_config));
223
224 for (uint32_t y = 0; y < tiling->pipe_count.height; y++) {
225 for (uint32_t x = 0; x < tiling->pipe_count.width; x++) {
226 const uint32_t pipe_x = tiling->pipe0.width * x;
227 const uint32_t pipe_y = tiling->pipe0.height * y;
228 const uint32_t pipe_w = (x == tiling->pipe_count.width - 1)
229 ? last_pipe.width
230 : tiling->pipe0.width;
231 const uint32_t pipe_h = (y == tiling->pipe_count.height - 1)
232 ? last_pipe.height
233 : tiling->pipe0.height;
234 const uint32_t n = tiling->pipe_count.width * y + x;
235
236 tiling->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
237 A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
238 A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
239 A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
240 tiling->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
241 }
242 }
243
244 memset(tiling->pipe_config + used_pipe_count, 0,
245 sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
246 }
247
248 static void
249 tu_tiling_config_get_tile(const struct tu_tiling_config *tiling,
250 const struct tu_device *dev,
251 uint32_t tx,
252 uint32_t ty,
253 struct tu_tile *tile)
254 {
255 /* find the pipe and the slot for tile (tx, ty) */
256 const uint32_t px = tx / tiling->pipe0.width;
257 const uint32_t py = ty / tiling->pipe0.height;
258 const uint32_t sx = tx - tiling->pipe0.width * px;
259 const uint32_t sy = ty - tiling->pipe0.height * py;
260 /* last pipe has different width */
261 const uint32_t pipe_width =
262 MIN2(tiling->pipe0.width,
263 tiling->tile_count.width - px * tiling->pipe0.width);
264
265 assert(tx < tiling->tile_count.width && ty < tiling->tile_count.height);
266 assert(px < tiling->pipe_count.width && py < tiling->pipe_count.height);
267 assert(sx < tiling->pipe0.width && sy < tiling->pipe0.height);
268
269 /* convert to 1D indices */
270 tile->pipe = tiling->pipe_count.width * py + px;
271 tile->slot = pipe_width * sy + sx;
272
273 /* get the blit area for the tile */
274 tile->begin = (VkOffset2D) {
275 .x = tiling->tile0.offset.x + tiling->tile0.extent.width * tx,
276 .y = tiling->tile0.offset.y + tiling->tile0.extent.height * ty,
277 };
278 tile->end.x =
279 (tx == tiling->tile_count.width - 1)
280 ? tiling->render_area.offset.x + tiling->render_area.extent.width
281 : tile->begin.x + tiling->tile0.extent.width;
282 tile->end.y =
283 (ty == tiling->tile_count.height - 1)
284 ? tiling->render_area.offset.y + tiling->render_area.extent.height
285 : tile->begin.y + tiling->tile0.extent.height;
286 }
287
288 enum a3xx_msaa_samples
289 tu_msaa_samples(uint32_t samples)
290 {
291 switch (samples) {
292 case 1:
293 return MSAA_ONE;
294 case 2:
295 return MSAA_TWO;
296 case 4:
297 return MSAA_FOUR;
298 case 8:
299 return MSAA_EIGHT;
300 default:
301 assert(!"invalid sample count");
302 return MSAA_ONE;
303 }
304 }
305
306 static enum a4xx_index_size
307 tu6_index_size(VkIndexType type)
308 {
309 switch (type) {
310 case VK_INDEX_TYPE_UINT16:
311 return INDEX4_SIZE_16_BIT;
312 case VK_INDEX_TYPE_UINT32:
313 return INDEX4_SIZE_32_BIT;
314 default:
315 unreachable("invalid VkIndexType");
316 return INDEX4_SIZE_8_BIT;
317 }
318 }
319
320 unsigned
321 tu6_emit_event_write(struct tu_cmd_buffer *cmd,
322 struct tu_cs *cs,
323 enum vgt_event_type event,
324 bool need_seqno)
325 {
326 unsigned seqno = 0;
327
328 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1);
329 tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event));
330 if (need_seqno) {
331 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
332 seqno = ++cmd->scratch_seqno;
333 tu_cs_emit(cs, seqno);
334 }
335
336 return seqno;
337 }
338
339 static void
340 tu6_emit_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
341 {
342 tu6_emit_event_write(cmd, cs, 0x31, false);
343 }
344
345 static void
346 tu6_emit_lrz_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
347 {
348 tu6_emit_event_write(cmd, cs, LRZ_FLUSH, false);
349 }
350
351 static void
352 tu6_emit_wfi(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
353 {
354 if (cmd->wait_for_idle) {
355 tu_cs_emit_wfi(cs);
356 cmd->wait_for_idle = false;
357 }
358 }
359
360 static void
361 tu6_emit_zs(struct tu_cmd_buffer *cmd,
362 const struct tu_subpass *subpass,
363 struct tu_cs *cs)
364 {
365 const struct tu_framebuffer *fb = cmd->state.framebuffer;
366
367 const uint32_t a = subpass->depth_stencil_attachment.attachment;
368 if (a == VK_ATTACHMENT_UNUSED) {
369 tu_cs_emit_regs(cs,
370 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE),
371 A6XX_RB_DEPTH_BUFFER_PITCH(0),
372 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0),
373 A6XX_RB_DEPTH_BUFFER_BASE(0),
374 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0));
375
376 tu_cs_emit_regs(cs,
377 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE));
378
379 tu_cs_emit_regs(cs,
380 A6XX_GRAS_LRZ_BUFFER_BASE(0),
381 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
382 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
383
384 tu_cs_emit_regs(cs, A6XX_RB_STENCIL_INFO(0));
385
386 return;
387 }
388
389 const struct tu_image_view *iview = fb->attachments[a].attachment;
390 enum a6xx_depth_format fmt = tu6_pipe2depth(iview->vk_format);
391
392 tu_cs_emit_regs(cs,
393 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = fmt),
394 A6XX_RB_DEPTH_BUFFER_PITCH(tu_image_stride(iview->image, iview->base_mip)),
395 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(iview->image->layout.layer_size),
396 A6XX_RB_DEPTH_BUFFER_BASE(tu_image_view_base_ref(iview)),
397 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(cmd->state.pass->attachments[a].gmem_offset));
398
399 tu_cs_emit_regs(cs,
400 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = fmt));
401
402 tu_cs_emit_regs(cs,
403 A6XX_RB_DEPTH_FLAG_BUFFER_BASE(tu_image_view_ubwc_base_ref(iview)),
404 A6XX_RB_DEPTH_FLAG_BUFFER_PITCH(tu_image_view_ubwc_pitches(iview)));
405
406 tu_cs_emit_regs(cs,
407 A6XX_GRAS_LRZ_BUFFER_BASE(0),
408 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
409 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
410
411 tu_cs_emit_regs(cs,
412 A6XX_RB_STENCIL_INFO(0));
413
414 /* enable zs? */
415 }
416
417 static void
418 tu6_emit_mrt(struct tu_cmd_buffer *cmd,
419 const struct tu_subpass *subpass,
420 struct tu_cs *cs)
421 {
422 const struct tu_framebuffer *fb = cmd->state.framebuffer;
423 unsigned char mrt_comp[MAX_RTS] = { 0 };
424 unsigned srgb_cntl = 0;
425
426 for (uint32_t i = 0; i < subpass->color_count; ++i) {
427 uint32_t a = subpass->color_attachments[i].attachment;
428 if (a == VK_ATTACHMENT_UNUSED)
429 continue;
430
431 const struct tu_image_view *iview = fb->attachments[a].attachment;
432
433 mrt_comp[i] = 0xf;
434
435 if (vk_format_is_srgb(iview->vk_format))
436 srgb_cntl |= (1 << i);
437
438 struct tu_native_format format =
439 tu6_format_image(iview->image, iview->vk_format, iview->base_mip);
440
441 tu_cs_emit_regs(cs,
442 A6XX_RB_MRT_BUF_INFO(i,
443 .color_tile_mode = format.tile_mode,
444 .color_format = format.fmt,
445 .color_swap = format.swap),
446 A6XX_RB_MRT_PITCH(i, tu_image_stride(iview->image, iview->base_mip)),
447 A6XX_RB_MRT_ARRAY_PITCH(i, iview->image->layout.layer_size),
448 A6XX_RB_MRT_BASE(i, tu_image_view_base_ref(iview)),
449 A6XX_RB_MRT_BASE_GMEM(i, cmd->state.pass->attachments[a].gmem_offset));
450
451 tu_cs_emit_regs(cs,
452 A6XX_SP_FS_MRT_REG(i,
453 .color_format = format.fmt,
454 .color_sint = vk_format_is_sint(iview->vk_format),
455 .color_uint = vk_format_is_uint(iview->vk_format)));
456
457 tu_cs_emit_regs(cs,
458 A6XX_RB_MRT_FLAG_BUFFER_ADDR(i, tu_image_view_ubwc_base_ref(iview)),
459 A6XX_RB_MRT_FLAG_BUFFER_PITCH(i, tu_image_view_ubwc_pitches(iview)));
460 }
461
462 tu_cs_emit_regs(cs,
463 A6XX_RB_SRGB_CNTL(.dword = srgb_cntl));
464
465 tu_cs_emit_regs(cs,
466 A6XX_SP_SRGB_CNTL(.dword = srgb_cntl));
467
468 tu_cs_emit_regs(cs,
469 A6XX_RB_RENDER_COMPONENTS(
470 .rt0 = mrt_comp[0],
471 .rt1 = mrt_comp[1],
472 .rt2 = mrt_comp[2],
473 .rt3 = mrt_comp[3],
474 .rt4 = mrt_comp[4],
475 .rt5 = mrt_comp[5],
476 .rt6 = mrt_comp[6],
477 .rt7 = mrt_comp[7]));
478
479 tu_cs_emit_regs(cs,
480 A6XX_SP_FS_RENDER_COMPONENTS(
481 .rt0 = mrt_comp[0],
482 .rt1 = mrt_comp[1],
483 .rt2 = mrt_comp[2],
484 .rt3 = mrt_comp[3],
485 .rt4 = mrt_comp[4],
486 .rt5 = mrt_comp[5],
487 .rt6 = mrt_comp[6],
488 .rt7 = mrt_comp[7]));
489
490 // XXX: We probably can't hardcode LAYER_CNTL_TYPE.
491 tu_cs_emit_regs(cs,
492 A6XX_GRAS_LAYER_CNTL(.layered = fb->layers > 1,
493 .type = LAYER_2D_ARRAY));
494 }
495
496 void
497 tu6_emit_msaa(struct tu_cs *cs, VkSampleCountFlagBits vk_samples)
498 {
499 const enum a3xx_msaa_samples samples = tu_msaa_samples(vk_samples);
500 bool msaa_disable = samples == MSAA_ONE;
501
502 tu_cs_emit_regs(cs,
503 A6XX_SP_TP_RAS_MSAA_CNTL(samples),
504 A6XX_SP_TP_DEST_MSAA_CNTL(.samples = samples,
505 .msaa_disable = msaa_disable));
506
507 tu_cs_emit_regs(cs,
508 A6XX_GRAS_RAS_MSAA_CNTL(samples),
509 A6XX_GRAS_DEST_MSAA_CNTL(.samples = samples,
510 .msaa_disable = msaa_disable));
511
512 tu_cs_emit_regs(cs,
513 A6XX_RB_RAS_MSAA_CNTL(samples),
514 A6XX_RB_DEST_MSAA_CNTL(.samples = samples,
515 .msaa_disable = msaa_disable));
516
517 tu_cs_emit_regs(cs,
518 A6XX_RB_MSAA_CNTL(samples));
519 }
520
521 static void
522 tu6_emit_bin_size(struct tu_cs *cs,
523 uint32_t bin_w, uint32_t bin_h, uint32_t flags)
524 {
525 tu_cs_emit_regs(cs,
526 A6XX_GRAS_BIN_CONTROL(.binw = bin_w,
527 .binh = bin_h,
528 .dword = flags));
529
530 tu_cs_emit_regs(cs,
531 A6XX_RB_BIN_CONTROL(.binw = bin_w,
532 .binh = bin_h,
533 .dword = flags));
534
535 /* no flag for RB_BIN_CONTROL2... */
536 tu_cs_emit_regs(cs,
537 A6XX_RB_BIN_CONTROL2(.binw = bin_w,
538 .binh = bin_h));
539 }
540
541 static void
542 tu6_emit_render_cntl(struct tu_cmd_buffer *cmd,
543 const struct tu_subpass *subpass,
544 struct tu_cs *cs,
545 bool binning)
546 {
547 const struct tu_framebuffer *fb = cmd->state.framebuffer;
548 uint32_t cntl = 0;
549 cntl |= A6XX_RB_RENDER_CNTL_UNK4;
550 if (binning) {
551 cntl |= A6XX_RB_RENDER_CNTL_BINNING;
552 } else {
553 uint32_t mrts_ubwc_enable = 0;
554 for (uint32_t i = 0; i < subpass->color_count; ++i) {
555 uint32_t a = subpass->color_attachments[i].attachment;
556 if (a == VK_ATTACHMENT_UNUSED)
557 continue;
558
559 const struct tu_image_view *iview = fb->attachments[a].attachment;
560 if (iview->image->layout.ubwc_layer_size != 0)
561 mrts_ubwc_enable |= 1 << i;
562 }
563
564 cntl |= A6XX_RB_RENDER_CNTL_FLAG_MRTS(mrts_ubwc_enable);
565
566 const uint32_t a = subpass->depth_stencil_attachment.attachment;
567 if (a != VK_ATTACHMENT_UNUSED) {
568 const struct tu_image_view *iview = fb->attachments[a].attachment;
569 if (iview->image->layout.ubwc_layer_size != 0)
570 cntl |= A6XX_RB_RENDER_CNTL_FLAG_DEPTH;
571 }
572
573 /* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs
574 * in order to set it correctly for the different subpasses. However,
575 * that means the packets we're emitting also happen during binning. So
576 * we need to guard the write on !BINNING at CP execution time.
577 */
578 tu_cs_reserve(cs, 3 + 4);
579 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
580 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
581 CP_COND_REG_EXEC_0_GMEM | CP_COND_REG_EXEC_0_SYSMEM);
582 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(4));
583 }
584
585 tu_cs_emit_pkt7(cs, CP_REG_WRITE, 3);
586 tu_cs_emit(cs, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL));
587 tu_cs_emit(cs, REG_A6XX_RB_RENDER_CNTL);
588 tu_cs_emit(cs, cntl);
589 }
590
591 static void
592 tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
593 {
594 const VkRect2D *render_area = &cmd->state.tiling_config.render_area;
595 uint32_t x1 = render_area->offset.x;
596 uint32_t y1 = render_area->offset.y;
597 uint32_t x2 = x1 + render_area->extent.width - 1;
598 uint32_t y2 = y1 + render_area->extent.height - 1;
599
600 if (align) {
601 x1 = x1 & ~(GMEM_ALIGN_W - 1);
602 y1 = y1 & ~(GMEM_ALIGN_H - 1);
603 x2 = ALIGN_POT(x2 + 1, GMEM_ALIGN_W) - 1;
604 y2 = ALIGN_POT(y2 + 1, GMEM_ALIGN_H) - 1;
605 }
606
607 tu_cs_emit_regs(cs,
608 A6XX_RB_BLIT_SCISSOR_TL(.x = x1, .y = y1),
609 A6XX_RB_BLIT_SCISSOR_BR(.x = x2, .y = y2));
610 }
611
612 void
613 tu6_emit_window_scissor(struct tu_cs *cs,
614 uint32_t x1,
615 uint32_t y1,
616 uint32_t x2,
617 uint32_t y2)
618 {
619 tu_cs_emit_regs(cs,
620 A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x = x1, .y = y1),
621 A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x = x2, .y = y2));
622
623 tu_cs_emit_regs(cs,
624 A6XX_GRAS_RESOLVE_CNTL_1(.x = x1, .y = y1),
625 A6XX_GRAS_RESOLVE_CNTL_2(.x = x2, .y = y2));
626 }
627
628 void
629 tu6_emit_window_offset(struct tu_cs *cs, uint32_t x1, uint32_t y1)
630 {
631 tu_cs_emit_regs(cs,
632 A6XX_RB_WINDOW_OFFSET(.x = x1, .y = y1));
633
634 tu_cs_emit_regs(cs,
635 A6XX_RB_WINDOW_OFFSET2(.x = x1, .y = y1));
636
637 tu_cs_emit_regs(cs,
638 A6XX_SP_WINDOW_OFFSET(.x = x1, .y = y1));
639
640 tu_cs_emit_regs(cs,
641 A6XX_SP_TP_WINDOW_OFFSET(.x = x1, .y = y1));
642 }
643
644 static bool
645 use_hw_binning(struct tu_cmd_buffer *cmd)
646 {
647 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
648
649 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_NOBIN))
650 return false;
651
652 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN))
653 return true;
654
655 return (tiling->tile_count.width * tiling->tile_count.height) > 2;
656 }
657
658 static bool
659 use_sysmem_rendering(struct tu_cmd_buffer *cmd)
660 {
661 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_SYSMEM))
662 return true;
663
664 /* can't fit attachments into gmem */
665 if (!cmd->state.pass->gmem_pixels)
666 return true;
667
668 if (cmd->state.framebuffer->layers > 1)
669 return true;
670
671 return cmd->state.tiling_config.force_sysmem;
672 }
673
674 static void
675 tu6_emit_tile_select(struct tu_cmd_buffer *cmd,
676 struct tu_cs *cs,
677 const struct tu_tile *tile)
678 {
679 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
680 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_YIELD));
681
682 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
683 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM));
684
685 const uint32_t x1 = tile->begin.x;
686 const uint32_t y1 = tile->begin.y;
687 const uint32_t x2 = tile->end.x - 1;
688 const uint32_t y2 = tile->end.y - 1;
689 tu6_emit_window_scissor(cs, x1, y1, x2, y2);
690 tu6_emit_window_offset(cs, x1, y1);
691
692 tu_cs_emit_regs(cs,
693 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
694
695 if (use_hw_binning(cmd)) {
696 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
697
698 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
699 tu_cs_emit(cs, 0x0);
700
701 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
702 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
703 A6XX_CP_REG_TEST_0_BIT(0) |
704 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
705
706 tu_cs_reserve(cs, 3 + 11);
707 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
708 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
709 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(11));
710
711 /* if (no overflow) */ {
712 tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5, 7);
713 tu_cs_emit(cs, cmd->state.tiling_config.pipe_sizes[tile->pipe] |
714 CP_SET_BIN_DATA5_0_VSC_N(tile->slot));
715 tu_cs_emit_qw(cs, cmd->vsc_data.iova + tile->pipe * cmd->vsc_data_pitch);
716 tu_cs_emit_qw(cs, cmd->vsc_data.iova + (tile->pipe * 4) + (32 * cmd->vsc_data_pitch));
717 tu_cs_emit_qw(cs, cmd->vsc_data2.iova + (tile->pipe * cmd->vsc_data2_pitch));
718
719 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
720 tu_cs_emit(cs, 0x0);
721
722 /* use a NOP packet to skip over the 'else' side: */
723 tu_cs_emit_pkt7(cs, CP_NOP, 2);
724 } /* else */ {
725 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
726 tu_cs_emit(cs, 0x1);
727 }
728
729 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
730 tu_cs_emit(cs, 0x0);
731
732 tu_cs_emit_regs(cs,
733 A6XX_RB_UNKNOWN_8804(0));
734
735 tu_cs_emit_regs(cs,
736 A6XX_SP_TP_UNKNOWN_B304(0));
737
738 tu_cs_emit_regs(cs,
739 A6XX_GRAS_UNKNOWN_80A4(0));
740 } else {
741 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
742 tu_cs_emit(cs, 0x1);
743
744 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
745 tu_cs_emit(cs, 0x0);
746 }
747 }
748
749 static void
750 tu6_emit_sysmem_resolve(struct tu_cmd_buffer *cmd,
751 struct tu_cs *cs,
752 uint32_t a,
753 uint32_t gmem_a)
754 {
755 const struct tu_framebuffer *fb = cmd->state.framebuffer;
756 struct tu_image_view *dst = fb->attachments[a].attachment;
757 struct tu_image_view *src = fb->attachments[gmem_a].attachment;
758
759 tu_resolve_sysmem(cmd, cs, src, dst, fb->layers, &cmd->state.tiling_config.render_area);
760 }
761
762 static void
763 tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
764 {
765 const struct tu_render_pass *pass = cmd->state.pass;
766 const struct tu_subpass *subpass = &pass->subpasses[pass->subpass_count-1];
767
768 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
769 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
770 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
771 CP_SET_DRAW_STATE__0_GROUP_ID(0));
772 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
773 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
774
775 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
776 tu_cs_emit(cs, 0x0);
777
778 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
779 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE));
780
781 /* blit scissor may have been changed by CmdClearAttachments */
782 tu6_emit_blit_scissor(cmd, cs, false);
783
784 for (uint32_t a = 0; a < pass->attachment_count; ++a) {
785 if (pass->attachments[a].gmem_offset >= 0)
786 tu_store_gmem_attachment(cmd, cs, a, a);
787 }
788
789 if (subpass->resolve_attachments) {
790 for (unsigned i = 0; i < subpass->color_count; i++) {
791 uint32_t a = subpass->resolve_attachments[i].attachment;
792 if (a != VK_ATTACHMENT_UNUSED)
793 tu_store_gmem_attachment(cmd, cs, a,
794 subpass->color_attachments[i].attachment);
795 }
796 }
797 }
798
799 static void
800 tu6_emit_restart_index(struct tu_cs *cs, uint32_t restart_index)
801 {
802 tu_cs_emit_regs(cs,
803 A6XX_PC_RESTART_INDEX(restart_index));
804 }
805
806 static void
807 tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
808 {
809 const struct tu_physical_device *phys_dev = cmd->device->physical_device;
810
811 tu6_emit_cache_flush(cmd, cs);
812
813 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 0xfffff);
814
815 tu_cs_emit_regs(cs,
816 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
817 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
818 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE04, 0x8);
819 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE00, 0);
820 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE0F, 0x3f);
821 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B605, 0x44);
822 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B600, 0x100000);
823 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
824 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
825
826 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9600, 0);
827 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8600, 0x880);
828 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE04, 0);
829 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE03, 0x00000410);
830 tu_cs_emit_write_reg(cs, REG_A6XX_SP_IBO_COUNT, 0);
831 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B182, 0);
832 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BB11, 0);
833 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000);
834 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF, 4);
835 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, 0x0);
836 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A982, 0);
837 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A9A8, 0);
838 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AB00, 0x5);
839 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_GS_SIV_CNTL, 0x0000ffff);
840
841 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX);
842 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
843 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x1f);
844
845 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SRGB_CNTL, 0);
846
847 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8110, 0);
848
849 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL0, 0x401);
850 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL1, 0);
851 tu_cs_emit_write_reg(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 0);
852 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8818, 0);
853 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8819, 0);
854 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881A, 0);
855 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881B, 0);
856 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881C, 0);
857 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881D, 0);
858 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881E, 0);
859 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_88F0, 0);
860
861 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
862 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9107, 0);
863
864 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236, 1);
865 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0);
866
867 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_SO_OVERRIDE,
868 A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
869
870 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9801, 0);
871 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0);
872 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9980, 0);
873 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9990, 0);
874
875 tu_cs_emit_write_reg(cs, REG_A6XX_PC_PRIMITIVE_CNTL_6, 0);
876 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B07, 0);
877
878 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A81B, 0);
879
880 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B183, 0);
881
882 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8099, 0);
883 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_809B, 0);
884 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A0, 2);
885 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80AF, 0);
886 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9210, 0);
887 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9211, 0);
888 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9602, 0);
889 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9981, 0x3);
890 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9E72, 0);
891 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9108, 0x3);
892 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B304, 0);
893 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B309, 0x000000a2);
894 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8804, 0);
895 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A4, 0);
896 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A5, 0);
897 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A6, 0);
898 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8805, 0);
899 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8806, 0);
900 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8878, 0);
901 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8879, 0);
902 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc);
903
904 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000);
905
906 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
907
908 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x0000001f);
909
910 /* we don't use this yet.. probably best to disable.. */
911 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
912 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
913 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
914 CP_SET_DRAW_STATE__0_GROUP_ID(0));
915 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
916 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
917
918 /* Set not to use streamout by default, */
919 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4);
920 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
921 tu_cs_emit(cs, 0);
922 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
923 tu_cs_emit(cs, 0);
924
925 tu_cs_emit_regs(cs,
926 A6XX_SP_HS_CTRL_REG0(0));
927
928 tu_cs_emit_regs(cs,
929 A6XX_SP_GS_CTRL_REG0(0));
930
931 tu_cs_emit_regs(cs,
932 A6XX_GRAS_LRZ_CNTL(0));
933
934 tu_cs_emit_regs(cs,
935 A6XX_RB_LRZ_CNTL(0));
936
937 tu_cs_emit_regs(cs,
938 A6XX_SP_TP_BORDER_COLOR_BASE_ADDR(.bo = &cmd->device->border_color));
939 tu_cs_emit_regs(cs,
940 A6XX_SP_PS_TP_BORDER_COLOR_BASE_ADDR(.bo = &cmd->device->border_color));
941
942 tu_cs_sanity_check(cs);
943 }
944
945 static void
946 tu6_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
947 {
948 unsigned seqno;
949
950 seqno = tu6_emit_event_write(cmd, cs, RB_DONE_TS, true);
951
952 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
953 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
954 CP_WAIT_REG_MEM_0_POLL_MEMORY);
955 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
956 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(seqno));
957 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0));
958 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(16));
959
960 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
961
962 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_GTE, 4);
963 tu_cs_emit(cs, CP_WAIT_MEM_GTE_0_RESERVED(0));
964 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
965 tu_cs_emit(cs, CP_WAIT_MEM_GTE_3_REF(seqno));
966 }
967
968 static void
969 update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
970 {
971 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
972
973 tu_cs_emit_regs(cs,
974 A6XX_VSC_BIN_SIZE(.width = tiling->tile0.extent.width,
975 .height = tiling->tile0.extent.height),
976 A6XX_VSC_SIZE_ADDRESS(.bo = &cmd->vsc_data,
977 .bo_offset = 32 * cmd->vsc_data_pitch));
978
979 tu_cs_emit_regs(cs,
980 A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width,
981 .ny = tiling->tile_count.height));
982
983 tu_cs_emit_pkt4(cs, REG_A6XX_VSC_PIPE_CONFIG_REG(0), 32);
984 for (unsigned i = 0; i < 32; i++)
985 tu_cs_emit(cs, tiling->pipe_config[i]);
986
987 tu_cs_emit_regs(cs,
988 A6XX_VSC_PIPE_DATA2_ADDRESS(.bo = &cmd->vsc_data2),
989 A6XX_VSC_PIPE_DATA2_PITCH(cmd->vsc_data2_pitch),
990 A6XX_VSC_PIPE_DATA2_ARRAY_PITCH(cmd->vsc_data2.size));
991
992 tu_cs_emit_regs(cs,
993 A6XX_VSC_PIPE_DATA_ADDRESS(.bo = &cmd->vsc_data),
994 A6XX_VSC_PIPE_DATA_PITCH(cmd->vsc_data_pitch),
995 A6XX_VSC_PIPE_DATA_ARRAY_PITCH(cmd->vsc_data.size));
996 }
997
998 static void
999 emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1000 {
1001 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1002 const uint32_t used_pipe_count =
1003 tiling->pipe_count.width * tiling->pipe_count.height;
1004
1005 /* Clear vsc_scratch: */
1006 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
1007 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
1008 tu_cs_emit(cs, 0x0);
1009
1010 /* Check for overflow, write vsc_scratch if detected: */
1011 for (int i = 0; i < used_pipe_count; i++) {
1012 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1013 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1014 CP_COND_WRITE5_0_WRITE_MEMORY);
1015 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE_REG(i)));
1016 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1017 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data_pitch));
1018 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1019 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
1020 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(1 + cmd->vsc_data_pitch));
1021
1022 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1023 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1024 CP_COND_WRITE5_0_WRITE_MEMORY);
1025 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE2_REG(i)));
1026 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1027 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data2_pitch));
1028 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1029 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
1030 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(3 + cmd->vsc_data2_pitch));
1031 }
1032
1033 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
1034
1035 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1036
1037 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
1038 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(OVERFLOW_FLAG_REG) |
1039 CP_MEM_TO_REG_0_CNT(1 - 1));
1040 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
1041
1042 /*
1043 * This is a bit awkward, we really want a way to invert the
1044 * CP_REG_TEST/CP_COND_REG_EXEC logic, so that we can conditionally
1045 * execute cmds to use hwbinning when a bit is *not* set. This
1046 * dance is to invert OVERFLOW_FLAG_REG
1047 *
1048 * A CP_NOP packet is used to skip executing the 'else' clause
1049 * if (b0 set)..
1050 */
1051
1052 /* b0 will be set if VSC_DATA or VSC_DATA2 overflow: */
1053 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1054 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1055 A6XX_CP_REG_TEST_0_BIT(0) |
1056 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1057
1058 tu_cs_reserve(cs, 3 + 7);
1059 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1060 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1061 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(7));
1062
1063 /* if (b0 set) */ {
1064 /*
1065 * On overflow, mirror the value to control->vsc_overflow
1066 * which CPU is checking to detect overflow (see
1067 * check_vsc_overflow())
1068 */
1069 tu_cs_emit_pkt7(cs, CP_REG_TO_MEM, 3);
1070 tu_cs_emit(cs, CP_REG_TO_MEM_0_REG(OVERFLOW_FLAG_REG) |
1071 CP_REG_TO_MEM_0_CNT(0));
1072 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_overflow));
1073
1074 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1075 tu_cs_emit(cs, 0x0);
1076
1077 tu_cs_emit_pkt7(cs, CP_NOP, 2); /* skip 'else' when 'if' is taken */
1078 } /* else */ {
1079 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1080 tu_cs_emit(cs, 0x1);
1081 }
1082 }
1083
1084 static void
1085 tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1086 {
1087 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1088 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1089
1090 uint32_t x1 = tiling->tile0.offset.x;
1091 uint32_t y1 = tiling->tile0.offset.y;
1092 uint32_t x2 = tiling->render_area.offset.x + tiling->render_area.extent.width - 1;
1093 uint32_t y2 = tiling->render_area.offset.y + tiling->render_area.extent.height - 1;
1094
1095 tu6_emit_window_scissor(cs, x1, y1, x2, y2);
1096
1097 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1098 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING));
1099
1100 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1101 tu_cs_emit(cs, 0x1);
1102
1103 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1104 tu_cs_emit(cs, 0x1);
1105
1106 tu_cs_emit_wfi(cs);
1107
1108 tu_cs_emit_regs(cs,
1109 A6XX_VFD_MODE_CNTL(.binning_pass = true));
1110
1111 update_vsc_pipe(cmd, cs);
1112
1113 tu_cs_emit_regs(cs,
1114 A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1115
1116 tu_cs_emit_regs(cs,
1117 A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1118
1119 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1120 tu_cs_emit(cs, UNK_2C);
1121
1122 tu_cs_emit_regs(cs,
1123 A6XX_RB_WINDOW_OFFSET(.x = 0, .y = 0));
1124
1125 tu_cs_emit_regs(cs,
1126 A6XX_SP_TP_WINDOW_OFFSET(.x = 0, .y = 0));
1127
1128 /* emit IB to binning drawcmds: */
1129 tu_cs_emit_call(cs, &cmd->draw_cs);
1130
1131 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1132 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1133 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1134 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1135 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1136 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1137
1138 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1139 tu_cs_emit(cs, UNK_2D);
1140
1141 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1142 tu6_cache_flush(cmd, cs);
1143
1144 tu_cs_emit_wfi(cs);
1145
1146 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1147
1148 emit_vsc_overflow_test(cmd, cs);
1149
1150 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1151 tu_cs_emit(cs, 0x0);
1152
1153 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1154 tu_cs_emit(cs, 0x0);
1155
1156 cmd->wait_for_idle = false;
1157 }
1158
1159 static void
1160 tu_emit_load_clear(struct tu_cmd_buffer *cmd,
1161 const VkRenderPassBeginInfo *info)
1162 {
1163 struct tu_cs *cs = &cmd->draw_cs;
1164
1165 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
1166
1167 tu6_emit_blit_scissor(cmd, cs, true);
1168
1169 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1170 tu_load_gmem_attachment(cmd, cs, i);
1171
1172 tu6_emit_blit_scissor(cmd, cs, false);
1173
1174 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1175 tu_clear_gmem_attachment(cmd, cs, i, info);
1176
1177 tu_cond_exec_end(cs);
1178
1179 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
1180
1181 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1182 tu_clear_sysmem_attachment(cmd, cs, i, info);
1183
1184 tu_cond_exec_end(cs);
1185 }
1186
1187 static void
1188 tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1189 const struct VkRect2D *renderArea)
1190 {
1191 const struct tu_physical_device *phys_dev = cmd->device->physical_device;
1192 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1193
1194 assert(fb->width > 0 && fb->height > 0);
1195 tu6_emit_window_scissor(cs, 0, 0, fb->width - 1, fb->height - 1);
1196 tu6_emit_window_offset(cs, 0, 0);
1197
1198 tu6_emit_bin_size(cs, 0, 0, 0xc00000); /* 0xc00000 = BYPASS? */
1199
1200 tu6_emit_lrz_flush(cmd, cs);
1201
1202 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1203 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS));
1204
1205 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1206 tu_cs_emit(cs, 0x0);
1207
1208 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1209 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1210 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1211
1212 tu6_emit_wfi(cmd, cs);
1213 tu_cs_emit_regs(cs,
1214 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
1215
1216 /* enable stream-out, with sysmem there is only one pass: */
1217 tu_cs_emit_regs(cs,
1218 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
1219
1220 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1221 tu_cs_emit(cs, 0x1);
1222
1223 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1224 tu_cs_emit(cs, 0x0);
1225
1226 tu_cs_sanity_check(cs);
1227 }
1228
1229 static void
1230 tu6_sysmem_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1231 {
1232 /* Do any resolves of the last subpass. These are handled in the
1233 * tile_store_ib in the gmem path.
1234 */
1235 const struct tu_subpass *subpass = cmd->state.subpass;
1236 if (subpass->resolve_attachments) {
1237 for (unsigned i = 0; i < subpass->color_count; i++) {
1238 uint32_t a = subpass->resolve_attachments[i].attachment;
1239 if (a != VK_ATTACHMENT_UNUSED)
1240 tu6_emit_sysmem_resolve(cmd, cs, a,
1241 subpass->color_attachments[i].attachment);
1242 }
1243 }
1244
1245 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1246
1247 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1248 tu_cs_emit(cs, 0x0);
1249
1250 tu6_emit_lrz_flush(cmd, cs);
1251
1252 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1253 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1254
1255 tu_cs_sanity_check(cs);
1256 }
1257
1258
1259 static void
1260 tu6_tile_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1261 {
1262 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1263
1264 tu6_emit_lrz_flush(cmd, cs);
1265
1266 /* lrz clear? */
1267
1268 tu6_emit_cache_flush(cmd, cs);
1269
1270 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1271 tu_cs_emit(cs, 0x0);
1272
1273 /* TODO: flushing with barriers instead of blindly always flushing */
1274 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1275 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1276 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1277 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1278
1279 tu_cs_emit_wfi(cs);
1280 tu_cs_emit_regs(cs,
1281 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_gmem, .gmem = 1));
1282
1283 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1284 if (use_hw_binning(cmd)) {
1285 /* enable stream-out during binning pass: */
1286 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=false));
1287
1288 tu6_emit_bin_size(cs,
1289 tiling->tile0.extent.width,
1290 tiling->tile0.extent.height,
1291 A6XX_RB_BIN_CONTROL_BINNING_PASS | 0x6000000);
1292
1293 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, true);
1294
1295 tu6_emit_binning_pass(cmd, cs);
1296
1297 /* and disable stream-out for draw pass: */
1298 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=true));
1299
1300 tu6_emit_bin_size(cs,
1301 tiling->tile0.extent.width,
1302 tiling->tile0.extent.height,
1303 A6XX_RB_BIN_CONTROL_USE_VIZ | 0x6000000);
1304
1305 tu_cs_emit_regs(cs,
1306 A6XX_VFD_MODE_CNTL(0));
1307
1308 tu_cs_emit_regs(cs, A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1309
1310 tu_cs_emit_regs(cs, A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1311
1312 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1313 tu_cs_emit(cs, 0x1);
1314 } else {
1315 /* no binning pass, so enable stream-out for draw pass:: */
1316 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=false));
1317
1318 tu6_emit_bin_size(cs,
1319 tiling->tile0.extent.width,
1320 tiling->tile0.extent.height,
1321 0x6000000);
1322 }
1323
1324 tu_cs_sanity_check(cs);
1325 }
1326
1327 static void
1328 tu6_render_tile(struct tu_cmd_buffer *cmd,
1329 struct tu_cs *cs,
1330 const struct tu_tile *tile)
1331 {
1332 tu6_emit_tile_select(cmd, cs, tile);
1333
1334 tu_cs_emit_call(cs, &cmd->draw_cs);
1335 cmd->wait_for_idle = true;
1336
1337 if (use_hw_binning(cmd)) {
1338 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1339 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1340 A6XX_CP_REG_TEST_0_BIT(0) |
1341 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1342
1343 tu_cs_reserve(cs, 3 + 2);
1344 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1345 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1346 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(2));
1347
1348 /* if (no overflow) */ {
1349 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1350 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_ENDVIS));
1351 }
1352 }
1353
1354 tu_cs_emit_ib(cs, &cmd->state.tile_store_ib);
1355
1356 tu_cs_sanity_check(cs);
1357 }
1358
1359 static void
1360 tu6_tile_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1361 {
1362 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1363
1364 tu_cs_emit_regs(cs,
1365 A6XX_GRAS_LRZ_CNTL(0));
1366
1367 tu6_emit_lrz_flush(cmd, cs);
1368
1369 tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1370
1371 tu_cs_sanity_check(cs);
1372 }
1373
1374 static void
1375 tu_cmd_render_tiles(struct tu_cmd_buffer *cmd)
1376 {
1377 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1378
1379 tu6_tile_render_begin(cmd, &cmd->cs);
1380
1381 for (uint32_t y = 0; y < tiling->tile_count.height; y++) {
1382 for (uint32_t x = 0; x < tiling->tile_count.width; x++) {
1383 struct tu_tile tile;
1384 tu_tiling_config_get_tile(tiling, cmd->device, x, y, &tile);
1385 tu6_render_tile(cmd, &cmd->cs, &tile);
1386 }
1387 }
1388
1389 tu6_tile_render_end(cmd, &cmd->cs);
1390 }
1391
1392 static void
1393 tu_cmd_render_sysmem(struct tu_cmd_buffer *cmd)
1394 {
1395 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1396
1397 tu6_sysmem_render_begin(cmd, &cmd->cs, &tiling->render_area);
1398
1399 tu_cs_emit_call(&cmd->cs, &cmd->draw_cs);
1400 cmd->wait_for_idle = true;
1401
1402 tu6_sysmem_render_end(cmd, &cmd->cs);
1403 }
1404
1405 static void
1406 tu_cmd_prepare_tile_store_ib(struct tu_cmd_buffer *cmd)
1407 {
1408 const uint32_t tile_store_space = 11 + (35 * 2) * cmd->state.pass->attachment_count;
1409 struct tu_cs sub_cs;
1410
1411 VkResult result =
1412 tu_cs_begin_sub_stream(&cmd->sub_cs, tile_store_space, &sub_cs);
1413 if (result != VK_SUCCESS) {
1414 cmd->record_result = result;
1415 return;
1416 }
1417
1418 /* emit to tile-store sub_cs */
1419 tu6_emit_tile_store(cmd, &sub_cs);
1420
1421 cmd->state.tile_store_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1422 }
1423
1424 static void
1425 tu_cmd_update_tiling_config(struct tu_cmd_buffer *cmd,
1426 const VkRect2D *render_area)
1427 {
1428 const struct tu_device *dev = cmd->device;
1429 struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1430
1431 tiling->render_area = *render_area;
1432 tiling->force_sysmem = false;
1433
1434 tu_tiling_config_update_tile_layout(tiling, dev, cmd->state.pass->gmem_pixels);
1435 tu_tiling_config_update_pipe_layout(tiling, dev);
1436 tu_tiling_config_update_pipes(tiling, dev);
1437 }
1438
1439 const struct tu_dynamic_state default_dynamic_state = {
1440 .viewport =
1441 {
1442 .count = 0,
1443 },
1444 .scissor =
1445 {
1446 .count = 0,
1447 },
1448 .line_width = 1.0f,
1449 .depth_bias =
1450 {
1451 .bias = 0.0f,
1452 .clamp = 0.0f,
1453 .slope = 0.0f,
1454 },
1455 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
1456 .depth_bounds =
1457 {
1458 .min = 0.0f,
1459 .max = 1.0f,
1460 },
1461 .stencil_compare_mask =
1462 {
1463 .front = ~0u,
1464 .back = ~0u,
1465 },
1466 .stencil_write_mask =
1467 {
1468 .front = ~0u,
1469 .back = ~0u,
1470 },
1471 .stencil_reference =
1472 {
1473 .front = 0u,
1474 .back = 0u,
1475 },
1476 };
1477
1478 static void UNUSED /* FINISHME */
1479 tu_bind_dynamic_state(struct tu_cmd_buffer *cmd_buffer,
1480 const struct tu_dynamic_state *src)
1481 {
1482 struct tu_dynamic_state *dest = &cmd_buffer->state.dynamic;
1483 uint32_t copy_mask = src->mask;
1484 uint32_t dest_mask = 0;
1485
1486 tu_use_args(cmd_buffer); /* FINISHME */
1487
1488 /* Make sure to copy the number of viewports/scissors because they can
1489 * only be specified at pipeline creation time.
1490 */
1491 dest->viewport.count = src->viewport.count;
1492 dest->scissor.count = src->scissor.count;
1493 dest->discard_rectangle.count = src->discard_rectangle.count;
1494
1495 if (copy_mask & TU_DYNAMIC_VIEWPORT) {
1496 if (memcmp(&dest->viewport.viewports, &src->viewport.viewports,
1497 src->viewport.count * sizeof(VkViewport))) {
1498 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
1499 src->viewport.count);
1500 dest_mask |= TU_DYNAMIC_VIEWPORT;
1501 }
1502 }
1503
1504 if (copy_mask & TU_DYNAMIC_SCISSOR) {
1505 if (memcmp(&dest->scissor.scissors, &src->scissor.scissors,
1506 src->scissor.count * sizeof(VkRect2D))) {
1507 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
1508 src->scissor.count);
1509 dest_mask |= TU_DYNAMIC_SCISSOR;
1510 }
1511 }
1512
1513 if (copy_mask & TU_DYNAMIC_LINE_WIDTH) {
1514 if (dest->line_width != src->line_width) {
1515 dest->line_width = src->line_width;
1516 dest_mask |= TU_DYNAMIC_LINE_WIDTH;
1517 }
1518 }
1519
1520 if (copy_mask & TU_DYNAMIC_DEPTH_BIAS) {
1521 if (memcmp(&dest->depth_bias, &src->depth_bias,
1522 sizeof(src->depth_bias))) {
1523 dest->depth_bias = src->depth_bias;
1524 dest_mask |= TU_DYNAMIC_DEPTH_BIAS;
1525 }
1526 }
1527
1528 if (copy_mask & TU_DYNAMIC_BLEND_CONSTANTS) {
1529 if (memcmp(&dest->blend_constants, &src->blend_constants,
1530 sizeof(src->blend_constants))) {
1531 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
1532 dest_mask |= TU_DYNAMIC_BLEND_CONSTANTS;
1533 }
1534 }
1535
1536 if (copy_mask & TU_DYNAMIC_DEPTH_BOUNDS) {
1537 if (memcmp(&dest->depth_bounds, &src->depth_bounds,
1538 sizeof(src->depth_bounds))) {
1539 dest->depth_bounds = src->depth_bounds;
1540 dest_mask |= TU_DYNAMIC_DEPTH_BOUNDS;
1541 }
1542 }
1543
1544 if (copy_mask & TU_DYNAMIC_STENCIL_COMPARE_MASK) {
1545 if (memcmp(&dest->stencil_compare_mask, &src->stencil_compare_mask,
1546 sizeof(src->stencil_compare_mask))) {
1547 dest->stencil_compare_mask = src->stencil_compare_mask;
1548 dest_mask |= TU_DYNAMIC_STENCIL_COMPARE_MASK;
1549 }
1550 }
1551
1552 if (copy_mask & TU_DYNAMIC_STENCIL_WRITE_MASK) {
1553 if (memcmp(&dest->stencil_write_mask, &src->stencil_write_mask,
1554 sizeof(src->stencil_write_mask))) {
1555 dest->stencil_write_mask = src->stencil_write_mask;
1556 dest_mask |= TU_DYNAMIC_STENCIL_WRITE_MASK;
1557 }
1558 }
1559
1560 if (copy_mask & TU_DYNAMIC_STENCIL_REFERENCE) {
1561 if (memcmp(&dest->stencil_reference, &src->stencil_reference,
1562 sizeof(src->stencil_reference))) {
1563 dest->stencil_reference = src->stencil_reference;
1564 dest_mask |= TU_DYNAMIC_STENCIL_REFERENCE;
1565 }
1566 }
1567
1568 if (copy_mask & TU_DYNAMIC_DISCARD_RECTANGLE) {
1569 if (memcmp(&dest->discard_rectangle.rectangles,
1570 &src->discard_rectangle.rectangles,
1571 src->discard_rectangle.count * sizeof(VkRect2D))) {
1572 typed_memcpy(dest->discard_rectangle.rectangles,
1573 src->discard_rectangle.rectangles,
1574 src->discard_rectangle.count);
1575 dest_mask |= TU_DYNAMIC_DISCARD_RECTANGLE;
1576 }
1577 }
1578 }
1579
1580 static VkResult
1581 tu_create_cmd_buffer(struct tu_device *device,
1582 struct tu_cmd_pool *pool,
1583 VkCommandBufferLevel level,
1584 VkCommandBuffer *pCommandBuffer)
1585 {
1586 struct tu_cmd_buffer *cmd_buffer;
1587 cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8,
1588 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
1589 if (cmd_buffer == NULL)
1590 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
1591
1592 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1593 cmd_buffer->device = device;
1594 cmd_buffer->pool = pool;
1595 cmd_buffer->level = level;
1596
1597 if (pool) {
1598 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1599 cmd_buffer->queue_family_index = pool->queue_family_index;
1600
1601 } else {
1602 /* Init the pool_link so we can safely call list_del when we destroy
1603 * the command buffer
1604 */
1605 list_inithead(&cmd_buffer->pool_link);
1606 cmd_buffer->queue_family_index = TU_QUEUE_GENERAL;
1607 }
1608
1609 tu_bo_list_init(&cmd_buffer->bo_list);
1610 tu_cs_init(&cmd_buffer->cs, device, TU_CS_MODE_GROW, 4096);
1611 tu_cs_init(&cmd_buffer->draw_cs, device, TU_CS_MODE_GROW, 4096);
1612 tu_cs_init(&cmd_buffer->draw_epilogue_cs, device, TU_CS_MODE_GROW, 4096);
1613 tu_cs_init(&cmd_buffer->sub_cs, device, TU_CS_MODE_SUB_STREAM, 2048);
1614
1615 *pCommandBuffer = tu_cmd_buffer_to_handle(cmd_buffer);
1616
1617 list_inithead(&cmd_buffer->upload.list);
1618
1619 VkResult result = tu_bo_init_new(device, &cmd_buffer->scratch_bo, 0x1000);
1620 if (result != VK_SUCCESS)
1621 goto fail_scratch_bo;
1622
1623 /* TODO: resize on overflow */
1624 cmd_buffer->vsc_data_pitch = device->vsc_data_pitch;
1625 cmd_buffer->vsc_data2_pitch = device->vsc_data2_pitch;
1626 cmd_buffer->vsc_data = device->vsc_data;
1627 cmd_buffer->vsc_data2 = device->vsc_data2;
1628
1629 return VK_SUCCESS;
1630
1631 fail_scratch_bo:
1632 list_del(&cmd_buffer->pool_link);
1633 return result;
1634 }
1635
1636 static void
1637 tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer)
1638 {
1639 tu_bo_finish(cmd_buffer->device, &cmd_buffer->scratch_bo);
1640
1641 list_del(&cmd_buffer->pool_link);
1642
1643 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++)
1644 free(cmd_buffer->descriptors[i].push_set.set.mapped_ptr);
1645
1646 tu_cs_finish(&cmd_buffer->cs);
1647 tu_cs_finish(&cmd_buffer->draw_cs);
1648 tu_cs_finish(&cmd_buffer->draw_epilogue_cs);
1649 tu_cs_finish(&cmd_buffer->sub_cs);
1650
1651 tu_bo_list_destroy(&cmd_buffer->bo_list);
1652 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
1653 }
1654
1655 static VkResult
1656 tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer)
1657 {
1658 cmd_buffer->wait_for_idle = true;
1659
1660 cmd_buffer->record_result = VK_SUCCESS;
1661
1662 tu_bo_list_reset(&cmd_buffer->bo_list);
1663 tu_cs_reset(&cmd_buffer->cs);
1664 tu_cs_reset(&cmd_buffer->draw_cs);
1665 tu_cs_reset(&cmd_buffer->draw_epilogue_cs);
1666 tu_cs_reset(&cmd_buffer->sub_cs);
1667
1668 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) {
1669 cmd_buffer->descriptors[i].valid = 0;
1670 cmd_buffer->descriptors[i].push_dirty = false;
1671 }
1672
1673 cmd_buffer->status = TU_CMD_BUFFER_STATUS_INITIAL;
1674
1675 return cmd_buffer->record_result;
1676 }
1677
1678 VkResult
1679 tu_AllocateCommandBuffers(VkDevice _device,
1680 const VkCommandBufferAllocateInfo *pAllocateInfo,
1681 VkCommandBuffer *pCommandBuffers)
1682 {
1683 TU_FROM_HANDLE(tu_device, device, _device);
1684 TU_FROM_HANDLE(tu_cmd_pool, pool, pAllocateInfo->commandPool);
1685
1686 VkResult result = VK_SUCCESS;
1687 uint32_t i;
1688
1689 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
1690
1691 if (!list_is_empty(&pool->free_cmd_buffers)) {
1692 struct tu_cmd_buffer *cmd_buffer = list_first_entry(
1693 &pool->free_cmd_buffers, struct tu_cmd_buffer, pool_link);
1694
1695 list_del(&cmd_buffer->pool_link);
1696 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1697
1698 result = tu_reset_cmd_buffer(cmd_buffer);
1699 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1700 cmd_buffer->level = pAllocateInfo->level;
1701
1702 pCommandBuffers[i] = tu_cmd_buffer_to_handle(cmd_buffer);
1703 } else {
1704 result = tu_create_cmd_buffer(device, pool, pAllocateInfo->level,
1705 &pCommandBuffers[i]);
1706 }
1707 if (result != VK_SUCCESS)
1708 break;
1709 }
1710
1711 if (result != VK_SUCCESS) {
1712 tu_FreeCommandBuffers(_device, pAllocateInfo->commandPool, i,
1713 pCommandBuffers);
1714
1715 /* From the Vulkan 1.0.66 spec:
1716 *
1717 * "vkAllocateCommandBuffers can be used to create multiple
1718 * command buffers. If the creation of any of those command
1719 * buffers fails, the implementation must destroy all
1720 * successfully created command buffer objects from this
1721 * command, set all entries of the pCommandBuffers array to
1722 * NULL and return the error."
1723 */
1724 memset(pCommandBuffers, 0,
1725 sizeof(*pCommandBuffers) * pAllocateInfo->commandBufferCount);
1726 }
1727
1728 return result;
1729 }
1730
1731 void
1732 tu_FreeCommandBuffers(VkDevice device,
1733 VkCommandPool commandPool,
1734 uint32_t commandBufferCount,
1735 const VkCommandBuffer *pCommandBuffers)
1736 {
1737 for (uint32_t i = 0; i < commandBufferCount; i++) {
1738 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
1739
1740 if (cmd_buffer) {
1741 if (cmd_buffer->pool) {
1742 list_del(&cmd_buffer->pool_link);
1743 list_addtail(&cmd_buffer->pool_link,
1744 &cmd_buffer->pool->free_cmd_buffers);
1745 } else
1746 tu_cmd_buffer_destroy(cmd_buffer);
1747 }
1748 }
1749 }
1750
1751 VkResult
1752 tu_ResetCommandBuffer(VkCommandBuffer commandBuffer,
1753 VkCommandBufferResetFlags flags)
1754 {
1755 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1756 return tu_reset_cmd_buffer(cmd_buffer);
1757 }
1758
1759 VkResult
1760 tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
1761 const VkCommandBufferBeginInfo *pBeginInfo)
1762 {
1763 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1764 VkResult result = VK_SUCCESS;
1765
1766 if (cmd_buffer->status != TU_CMD_BUFFER_STATUS_INITIAL) {
1767 /* If the command buffer has already been resetted with
1768 * vkResetCommandBuffer, no need to do it again.
1769 */
1770 result = tu_reset_cmd_buffer(cmd_buffer);
1771 if (result != VK_SUCCESS)
1772 return result;
1773 }
1774
1775 memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
1776 cmd_buffer->usage_flags = pBeginInfo->flags;
1777
1778 tu_cs_begin(&cmd_buffer->cs);
1779 tu_cs_begin(&cmd_buffer->draw_cs);
1780 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
1781
1782 cmd_buffer->scratch_seqno = 0;
1783
1784 /* setup initial configuration into command buffer */
1785 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
1786 switch (cmd_buffer->queue_family_index) {
1787 case TU_QUEUE_GENERAL:
1788 tu6_init_hw(cmd_buffer, &cmd_buffer->cs);
1789 break;
1790 default:
1791 break;
1792 }
1793 } else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY &&
1794 (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) {
1795 assert(pBeginInfo->pInheritanceInfo);
1796 cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
1797 cmd_buffer->state.subpass = &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
1798 }
1799
1800 cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING;
1801
1802 return VK_SUCCESS;
1803 }
1804
1805 void
1806 tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
1807 uint32_t firstBinding,
1808 uint32_t bindingCount,
1809 const VkBuffer *pBuffers,
1810 const VkDeviceSize *pOffsets)
1811 {
1812 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1813
1814 assert(firstBinding + bindingCount <= MAX_VBS);
1815
1816 for (uint32_t i = 0; i < bindingCount; i++) {
1817 cmd->state.vb.buffers[firstBinding + i] =
1818 tu_buffer_from_handle(pBuffers[i]);
1819 cmd->state.vb.offsets[firstBinding + i] = pOffsets[i];
1820 }
1821
1822 /* VB states depend on VkPipelineVertexInputStateCreateInfo */
1823 cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
1824 }
1825
1826 void
1827 tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer,
1828 VkBuffer buffer,
1829 VkDeviceSize offset,
1830 VkIndexType indexType)
1831 {
1832 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1833 TU_FROM_HANDLE(tu_buffer, buf, buffer);
1834
1835 /* initialize/update the restart index */
1836 if (!cmd->state.index_buffer || cmd->state.index_type != indexType) {
1837 struct tu_cs *draw_cs = &cmd->draw_cs;
1838
1839 tu6_emit_restart_index(
1840 draw_cs, indexType == VK_INDEX_TYPE_UINT32 ? 0xffffffff : 0xffff);
1841
1842 tu_cs_sanity_check(draw_cs);
1843 }
1844
1845 /* track the BO */
1846 if (cmd->state.index_buffer != buf)
1847 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
1848
1849 cmd->state.index_buffer = buf;
1850 cmd->state.index_offset = offset;
1851 cmd->state.index_type = indexType;
1852 }
1853
1854 void
1855 tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,
1856 VkPipelineBindPoint pipelineBindPoint,
1857 VkPipelineLayout _layout,
1858 uint32_t firstSet,
1859 uint32_t descriptorSetCount,
1860 const VkDescriptorSet *pDescriptorSets,
1861 uint32_t dynamicOffsetCount,
1862 const uint32_t *pDynamicOffsets)
1863 {
1864 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1865 TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
1866 unsigned dyn_idx = 0;
1867
1868 struct tu_descriptor_state *descriptors_state =
1869 tu_get_descriptors_state(cmd_buffer, pipelineBindPoint);
1870
1871 for (unsigned i = 0; i < descriptorSetCount; ++i) {
1872 unsigned idx = i + firstSet;
1873 TU_FROM_HANDLE(tu_descriptor_set, set, pDescriptorSets[i]);
1874
1875 descriptors_state->sets[idx] = set;
1876 descriptors_state->valid |= (1u << idx);
1877
1878 /* Note: the actual input attachment indices come from the shader
1879 * itself, so we can't generate the patched versions of these until
1880 * draw time when both the pipeline and descriptors are bound and
1881 * we're inside the render pass.
1882 */
1883 unsigned dst_idx = layout->set[idx].input_attachment_start;
1884 memcpy(&descriptors_state->input_attachments[dst_idx * A6XX_TEX_CONST_DWORDS],
1885 set->dynamic_descriptors,
1886 set->layout->input_attachment_count * A6XX_TEX_CONST_DWORDS * 4);
1887
1888 for(unsigned j = 0; j < set->layout->dynamic_offset_count; ++j, ++dyn_idx) {
1889 /* Dynamic buffers come after input attachments in the descriptor set
1890 * itself, but due to how the Vulkan descriptor set binding works, we
1891 * have to put input attachments and dynamic buffers in separate
1892 * buffers in the descriptor_state and then combine them at draw
1893 * time. Binding a descriptor set only invalidates the descriptor
1894 * sets after it, but if we try to tightly pack the descriptors after
1895 * the input attachments then we could corrupt dynamic buffers in the
1896 * descriptor set before it, or we'd have to move all the dynamic
1897 * buffers over. We just put them into separate buffers to make
1898 * binding as well as the later patching of input attachments easy.
1899 */
1900 unsigned src_idx = j + set->layout->input_attachment_count;
1901 unsigned dst_idx = j + layout->set[idx].dynamic_offset_start;
1902 assert(dyn_idx < dynamicOffsetCount);
1903
1904 uint32_t *dst =
1905 &descriptors_state->dynamic_descriptors[dst_idx * A6XX_TEX_CONST_DWORDS];
1906 uint32_t *src =
1907 &set->dynamic_descriptors[src_idx * A6XX_TEX_CONST_DWORDS];
1908 uint32_t offset = pDynamicOffsets[dyn_idx];
1909
1910 /* Patch the storage/uniform descriptors right away. */
1911 if (layout->set[idx].layout->dynamic_ubo & (1 << j)) {
1912 /* Note: we can assume here that the addition won't roll over and
1913 * change the SIZE field.
1914 */
1915 uint64_t va = src[0] | ((uint64_t)src[1] << 32);
1916 va += offset;
1917 dst[0] = va;
1918 dst[1] = va >> 32;
1919 } else {
1920 memcpy(dst, src, A6XX_TEX_CONST_DWORDS * 4);
1921 /* Note: A6XX_IBO_5_DEPTH is always 0 */
1922 uint64_t va = dst[4] | ((uint64_t)dst[5] << 32);
1923 va += offset;
1924 dst[4] = va;
1925 dst[5] = va >> 32;
1926 }
1927 }
1928 }
1929
1930 if (pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE)
1931 cmd_buffer->state.dirty |= TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS;
1932 else
1933 cmd_buffer->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS;
1934 }
1935
1936 void tu_CmdBindTransformFeedbackBuffersEXT(VkCommandBuffer commandBuffer,
1937 uint32_t firstBinding,
1938 uint32_t bindingCount,
1939 const VkBuffer *pBuffers,
1940 const VkDeviceSize *pOffsets,
1941 const VkDeviceSize *pSizes)
1942 {
1943 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1944 assert(firstBinding + bindingCount <= IR3_MAX_SO_BUFFERS);
1945
1946 for (uint32_t i = 0; i < bindingCount; i++) {
1947 uint32_t idx = firstBinding + i;
1948 TU_FROM_HANDLE(tu_buffer, buf, pBuffers[i]);
1949
1950 if (pOffsets[i] != 0)
1951 cmd->state.streamout_reset |= 1 << idx;
1952
1953 cmd->state.streamout_buf.buffers[idx] = buf;
1954 cmd->state.streamout_buf.offsets[idx] = pOffsets[i];
1955 cmd->state.streamout_buf.sizes[idx] = pSizes[i];
1956
1957 cmd->state.streamout_enabled |= 1 << idx;
1958 }
1959
1960 cmd->state.dirty |= TU_CMD_DIRTY_STREAMOUT_BUFFERS;
1961 }
1962
1963 void tu_CmdBeginTransformFeedbackEXT(VkCommandBuffer commandBuffer,
1964 uint32_t firstCounterBuffer,
1965 uint32_t counterBufferCount,
1966 const VkBuffer *pCounterBuffers,
1967 const VkDeviceSize *pCounterBufferOffsets)
1968 {
1969 assert(firstCounterBuffer + counterBufferCount <= IR3_MAX_SO_BUFFERS);
1970 /* TODO do something with counter buffer? */
1971 }
1972
1973 void tu_CmdEndTransformFeedbackEXT(VkCommandBuffer commandBuffer,
1974 uint32_t firstCounterBuffer,
1975 uint32_t counterBufferCount,
1976 const VkBuffer *pCounterBuffers,
1977 const VkDeviceSize *pCounterBufferOffsets)
1978 {
1979 assert(firstCounterBuffer + counterBufferCount <= IR3_MAX_SO_BUFFERS);
1980 /* TODO do something with counter buffer? */
1981
1982 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1983 cmd->state.streamout_enabled = 0;
1984 }
1985
1986 void
1987 tu_CmdPushConstants(VkCommandBuffer commandBuffer,
1988 VkPipelineLayout layout,
1989 VkShaderStageFlags stageFlags,
1990 uint32_t offset,
1991 uint32_t size,
1992 const void *pValues)
1993 {
1994 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1995 memcpy((void*) cmd->push_constants + offset, pValues, size);
1996 cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS;
1997 }
1998
1999 VkResult
2000 tu_EndCommandBuffer(VkCommandBuffer commandBuffer)
2001 {
2002 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
2003
2004 if (cmd_buffer->scratch_seqno) {
2005 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo,
2006 MSM_SUBMIT_BO_WRITE);
2007 }
2008
2009 if (cmd_buffer->use_vsc_data) {
2010 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data,
2011 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2012 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data2,
2013 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2014 }
2015
2016 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->device->border_color,
2017 MSM_SUBMIT_BO_READ);
2018
2019 for (uint32_t i = 0; i < cmd_buffer->draw_cs.bo_count; i++) {
2020 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_cs.bos[i],
2021 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2022 }
2023
2024 for (uint32_t i = 0; i < cmd_buffer->draw_epilogue_cs.bo_count; i++) {
2025 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_epilogue_cs.bos[i],
2026 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2027 }
2028
2029 for (uint32_t i = 0; i < cmd_buffer->sub_cs.bo_count; i++) {
2030 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->sub_cs.bos[i],
2031 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2032 }
2033
2034 tu_cs_end(&cmd_buffer->cs);
2035 tu_cs_end(&cmd_buffer->draw_cs);
2036 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
2037
2038 cmd_buffer->status = TU_CMD_BUFFER_STATUS_EXECUTABLE;
2039
2040 return cmd_buffer->record_result;
2041 }
2042
2043 void
2044 tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
2045 VkPipelineBindPoint pipelineBindPoint,
2046 VkPipeline _pipeline)
2047 {
2048 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2049 TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
2050
2051 switch (pipelineBindPoint) {
2052 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2053 cmd->state.pipeline = pipeline;
2054 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
2055 break;
2056 case VK_PIPELINE_BIND_POINT_COMPUTE:
2057 cmd->state.compute_pipeline = pipeline;
2058 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
2059 break;
2060 default:
2061 unreachable("unrecognized pipeline bind point");
2062 break;
2063 }
2064
2065 tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
2066 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2067 for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
2068 tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i],
2069 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2070 }
2071 }
2072
2073 void
2074 tu_CmdSetViewport(VkCommandBuffer commandBuffer,
2075 uint32_t firstViewport,
2076 uint32_t viewportCount,
2077 const VkViewport *pViewports)
2078 {
2079 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2080
2081 assert(firstViewport == 0 && viewportCount == 1);
2082 cmd->state.dynamic.viewport.viewports[0] = pViewports[0];
2083 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_VIEWPORT;
2084 }
2085
2086 void
2087 tu_CmdSetScissor(VkCommandBuffer commandBuffer,
2088 uint32_t firstScissor,
2089 uint32_t scissorCount,
2090 const VkRect2D *pScissors)
2091 {
2092 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2093
2094 assert(firstScissor == 0 && scissorCount == 1);
2095 cmd->state.dynamic.scissor.scissors[0] = pScissors[0];
2096 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_SCISSOR;
2097 }
2098
2099 void
2100 tu_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth)
2101 {
2102 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2103
2104 cmd->state.dynamic.line_width = lineWidth;
2105
2106 /* line width depends on VkPipelineRasterizationStateCreateInfo */
2107 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
2108 }
2109
2110 void
2111 tu_CmdSetDepthBias(VkCommandBuffer commandBuffer,
2112 float depthBiasConstantFactor,
2113 float depthBiasClamp,
2114 float depthBiasSlopeFactor)
2115 {
2116 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2117 struct tu_cs *draw_cs = &cmd->draw_cs;
2118
2119 tu6_emit_depth_bias(draw_cs, depthBiasConstantFactor, depthBiasClamp,
2120 depthBiasSlopeFactor);
2121
2122 tu_cs_sanity_check(draw_cs);
2123 }
2124
2125 void
2126 tu_CmdSetBlendConstants(VkCommandBuffer commandBuffer,
2127 const float blendConstants[4])
2128 {
2129 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2130 struct tu_cs *draw_cs = &cmd->draw_cs;
2131
2132 tu6_emit_blend_constants(draw_cs, blendConstants);
2133
2134 tu_cs_sanity_check(draw_cs);
2135 }
2136
2137 void
2138 tu_CmdSetDepthBounds(VkCommandBuffer commandBuffer,
2139 float minDepthBounds,
2140 float maxDepthBounds)
2141 {
2142 }
2143
2144 void
2145 tu_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer,
2146 VkStencilFaceFlags faceMask,
2147 uint32_t compareMask)
2148 {
2149 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2150
2151 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2152 cmd->state.dynamic.stencil_compare_mask.front = compareMask;
2153 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2154 cmd->state.dynamic.stencil_compare_mask.back = compareMask;
2155
2156 /* the front/back compare masks must be updated together */
2157 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
2158 }
2159
2160 void
2161 tu_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer,
2162 VkStencilFaceFlags faceMask,
2163 uint32_t writeMask)
2164 {
2165 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2166
2167 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2168 cmd->state.dynamic.stencil_write_mask.front = writeMask;
2169 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2170 cmd->state.dynamic.stencil_write_mask.back = writeMask;
2171
2172 /* the front/back write masks must be updated together */
2173 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
2174 }
2175
2176 void
2177 tu_CmdSetStencilReference(VkCommandBuffer commandBuffer,
2178 VkStencilFaceFlags faceMask,
2179 uint32_t reference)
2180 {
2181 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2182
2183 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2184 cmd->state.dynamic.stencil_reference.front = reference;
2185 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2186 cmd->state.dynamic.stencil_reference.back = reference;
2187
2188 /* the front/back references must be updated together */
2189 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
2190 }
2191
2192 void
2193 tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
2194 uint32_t commandBufferCount,
2195 const VkCommandBuffer *pCmdBuffers)
2196 {
2197 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2198 VkResult result;
2199
2200 assert(commandBufferCount > 0);
2201
2202 for (uint32_t i = 0; i < commandBufferCount; i++) {
2203 TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]);
2204
2205 result = tu_bo_list_merge(&cmd->bo_list, &secondary->bo_list);
2206 if (result != VK_SUCCESS) {
2207 cmd->record_result = result;
2208 break;
2209 }
2210
2211 if (secondary->usage_flags &
2212 VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT) {
2213 assert(tu_cs_is_empty(&secondary->cs));
2214
2215 result = tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
2216 if (result != VK_SUCCESS) {
2217 cmd->record_result = result;
2218 break;
2219 }
2220
2221 result = tu_cs_add_entries(&cmd->draw_epilogue_cs,
2222 &secondary->draw_epilogue_cs);
2223 if (result != VK_SUCCESS) {
2224 cmd->record_result = result;
2225 break;
2226 }
2227 } else {
2228 assert(tu_cs_is_empty(&secondary->draw_cs));
2229 assert(tu_cs_is_empty(&secondary->draw_epilogue_cs));
2230
2231 for (uint32_t j = 0; j < secondary->cs.bo_count; j++) {
2232 tu_bo_list_add(&cmd->bo_list, secondary->cs.bos[j],
2233 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2234 }
2235
2236 tu_cs_emit_call(&cmd->cs, &secondary->cs);
2237 }
2238 }
2239 cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */
2240 }
2241
2242 VkResult
2243 tu_CreateCommandPool(VkDevice _device,
2244 const VkCommandPoolCreateInfo *pCreateInfo,
2245 const VkAllocationCallbacks *pAllocator,
2246 VkCommandPool *pCmdPool)
2247 {
2248 TU_FROM_HANDLE(tu_device, device, _device);
2249 struct tu_cmd_pool *pool;
2250
2251 pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
2252 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2253 if (pool == NULL)
2254 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
2255
2256 if (pAllocator)
2257 pool->alloc = *pAllocator;
2258 else
2259 pool->alloc = device->alloc;
2260
2261 list_inithead(&pool->cmd_buffers);
2262 list_inithead(&pool->free_cmd_buffers);
2263
2264 pool->queue_family_index = pCreateInfo->queueFamilyIndex;
2265
2266 *pCmdPool = tu_cmd_pool_to_handle(pool);
2267
2268 return VK_SUCCESS;
2269 }
2270
2271 void
2272 tu_DestroyCommandPool(VkDevice _device,
2273 VkCommandPool commandPool,
2274 const VkAllocationCallbacks *pAllocator)
2275 {
2276 TU_FROM_HANDLE(tu_device, device, _device);
2277 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2278
2279 if (!pool)
2280 return;
2281
2282 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2283 &pool->cmd_buffers, pool_link)
2284 {
2285 tu_cmd_buffer_destroy(cmd_buffer);
2286 }
2287
2288 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2289 &pool->free_cmd_buffers, pool_link)
2290 {
2291 tu_cmd_buffer_destroy(cmd_buffer);
2292 }
2293
2294 vk_free2(&device->alloc, pAllocator, pool);
2295 }
2296
2297 VkResult
2298 tu_ResetCommandPool(VkDevice device,
2299 VkCommandPool commandPool,
2300 VkCommandPoolResetFlags flags)
2301 {
2302 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2303 VkResult result;
2304
2305 list_for_each_entry(struct tu_cmd_buffer, cmd_buffer, &pool->cmd_buffers,
2306 pool_link)
2307 {
2308 result = tu_reset_cmd_buffer(cmd_buffer);
2309 if (result != VK_SUCCESS)
2310 return result;
2311 }
2312
2313 return VK_SUCCESS;
2314 }
2315
2316 void
2317 tu_TrimCommandPool(VkDevice device,
2318 VkCommandPool commandPool,
2319 VkCommandPoolTrimFlags flags)
2320 {
2321 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2322
2323 if (!pool)
2324 return;
2325
2326 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2327 &pool->free_cmd_buffers, pool_link)
2328 {
2329 tu_cmd_buffer_destroy(cmd_buffer);
2330 }
2331 }
2332
2333 void
2334 tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
2335 const VkRenderPassBeginInfo *pRenderPassBegin,
2336 VkSubpassContents contents)
2337 {
2338 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2339 TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass);
2340 TU_FROM_HANDLE(tu_framebuffer, fb, pRenderPassBegin->framebuffer);
2341
2342 cmd->state.pass = pass;
2343 cmd->state.subpass = pass->subpasses;
2344 cmd->state.framebuffer = fb;
2345
2346 tu_cmd_update_tiling_config(cmd, &pRenderPassBegin->renderArea);
2347 tu_cmd_prepare_tile_store_ib(cmd);
2348
2349 tu_emit_load_clear(cmd, pRenderPassBegin);
2350
2351 tu6_emit_zs(cmd, cmd->state.subpass, &cmd->draw_cs);
2352 tu6_emit_mrt(cmd, cmd->state.subpass, &cmd->draw_cs);
2353 tu6_emit_msaa(&cmd->draw_cs, cmd->state.subpass->samples);
2354 tu6_emit_render_cntl(cmd, cmd->state.subpass, &cmd->draw_cs, false);
2355
2356 /* note: use_hw_binning only checks tiling config */
2357 if (use_hw_binning(cmd))
2358 cmd->use_vsc_data = true;
2359
2360 for (uint32_t i = 0; i < fb->attachment_count; ++i) {
2361 const struct tu_image_view *iview = fb->attachments[i].attachment;
2362 tu_bo_list_add(&cmd->bo_list, iview->image->bo,
2363 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2364 }
2365
2366 /* Flag input attachment descriptors for re-emission if necessary */
2367 cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS;
2368 }
2369
2370 void
2371 tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
2372 const VkRenderPassBeginInfo *pRenderPassBeginInfo,
2373 const VkSubpassBeginInfoKHR *pSubpassBeginInfo)
2374 {
2375 tu_CmdBeginRenderPass(commandBuffer, pRenderPassBeginInfo,
2376 pSubpassBeginInfo->contents);
2377 }
2378
2379 void
2380 tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
2381 {
2382 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2383 const struct tu_render_pass *pass = cmd->state.pass;
2384 struct tu_cs *cs = &cmd->draw_cs;
2385
2386 const struct tu_subpass *subpass = cmd->state.subpass++;
2387
2388 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
2389
2390 if (subpass->resolve_attachments) {
2391 for (unsigned i = 0; i < subpass->color_count; i++) {
2392 uint32_t a = subpass->resolve_attachments[i].attachment;
2393 if (a == VK_ATTACHMENT_UNUSED)
2394 continue;
2395
2396 tu_store_gmem_attachment(cmd, cs, a,
2397 subpass->color_attachments[i].attachment);
2398
2399 if (pass->attachments[a].gmem_offset < 0)
2400 continue;
2401
2402 /* TODO:
2403 * check if the resolved attachment is needed by later subpasses,
2404 * if it is, should be doing a GMEM->GMEM resolve instead of GMEM->MEM->GMEM..
2405 */
2406 tu_finishme("missing GMEM->GMEM resolve path\n");
2407 tu_emit_load_gmem_attachment(cmd, cs, a);
2408 }
2409 }
2410
2411 tu_cond_exec_end(cs);
2412
2413 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
2414
2415 /* Emit flushes so that input attachments will read the correct value.
2416 * TODO: use subpass dependencies to flush or not
2417 */
2418 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2419 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
2420
2421 if (subpass->resolve_attachments) {
2422 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2423
2424 for (unsigned i = 0; i < subpass->color_count; i++) {
2425 uint32_t a = subpass->resolve_attachments[i].attachment;
2426 if (a == VK_ATTACHMENT_UNUSED)
2427 continue;
2428
2429 tu6_emit_sysmem_resolve(cmd, cs, a,
2430 subpass->color_attachments[i].attachment);
2431 }
2432
2433 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2434 }
2435
2436 tu_cond_exec_end(cs);
2437
2438 /* subpass->input_count > 0 then texture cache invalidate is likely to be needed */
2439 if (cmd->state.subpass->input_count)
2440 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2441
2442 /* emit mrt/zs/msaa/ubwc state for the subpass that is starting */
2443 tu6_emit_zs(cmd, cmd->state.subpass, cs);
2444 tu6_emit_mrt(cmd, cmd->state.subpass, cs);
2445 tu6_emit_msaa(cs, cmd->state.subpass->samples);
2446 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, false);
2447
2448 /* Flag input attachment descriptors for re-emission if necessary */
2449 cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS;
2450 }
2451
2452 void
2453 tu_CmdNextSubpass2(VkCommandBuffer commandBuffer,
2454 const VkSubpassBeginInfoKHR *pSubpassBeginInfo,
2455 const VkSubpassEndInfoKHR *pSubpassEndInfo)
2456 {
2457 tu_CmdNextSubpass(commandBuffer, pSubpassBeginInfo->contents);
2458 }
2459
2460 struct tu_draw_info
2461 {
2462 /**
2463 * Number of vertices.
2464 */
2465 uint32_t count;
2466
2467 /**
2468 * Index of the first vertex.
2469 */
2470 int32_t vertex_offset;
2471
2472 /**
2473 * First instance id.
2474 */
2475 uint32_t first_instance;
2476
2477 /**
2478 * Number of instances.
2479 */
2480 uint32_t instance_count;
2481
2482 /**
2483 * First index (indexed draws only).
2484 */
2485 uint32_t first_index;
2486
2487 /**
2488 * Whether it's an indexed draw.
2489 */
2490 bool indexed;
2491
2492 /**
2493 * Indirect draw parameters resource.
2494 */
2495 struct tu_buffer *indirect;
2496 uint64_t indirect_offset;
2497 uint32_t stride;
2498
2499 /**
2500 * Draw count parameters resource.
2501 */
2502 struct tu_buffer *count_buffer;
2503 uint64_t count_buffer_offset;
2504
2505 /**
2506 * Stream output parameters resource.
2507 */
2508 struct tu_buffer *streamout_buffer;
2509 uint64_t streamout_buffer_offset;
2510 };
2511
2512 #define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2513 #define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2514 #define ENABLE_NON_GMEM (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_SYSMEM)
2515
2516 enum tu_draw_state_group_id
2517 {
2518 TU_DRAW_STATE_PROGRAM,
2519 TU_DRAW_STATE_PROGRAM_BINNING,
2520 TU_DRAW_STATE_VI,
2521 TU_DRAW_STATE_VI_BINNING,
2522 TU_DRAW_STATE_VP,
2523 TU_DRAW_STATE_RAST,
2524 TU_DRAW_STATE_DS,
2525 TU_DRAW_STATE_BLEND,
2526 TU_DRAW_STATE_VS_CONST,
2527 TU_DRAW_STATE_FS_CONST,
2528 TU_DRAW_STATE_DESC_SETS,
2529 TU_DRAW_STATE_DESC_SETS_GMEM,
2530 TU_DRAW_STATE_DESC_SETS_LOAD,
2531 TU_DRAW_STATE_VS_PARAMS,
2532
2533 TU_DRAW_STATE_COUNT,
2534 };
2535
2536 struct tu_draw_state_group
2537 {
2538 enum tu_draw_state_group_id id;
2539 uint32_t enable_mask;
2540 struct tu_cs_entry ib;
2541 };
2542
2543 static inline uint32_t
2544 tu6_stage2opcode(gl_shader_stage type)
2545 {
2546 switch (type) {
2547 case MESA_SHADER_VERTEX:
2548 case MESA_SHADER_TESS_CTRL:
2549 case MESA_SHADER_TESS_EVAL:
2550 case MESA_SHADER_GEOMETRY:
2551 return CP_LOAD_STATE6_GEOM;
2552 case MESA_SHADER_FRAGMENT:
2553 case MESA_SHADER_COMPUTE:
2554 case MESA_SHADER_KERNEL:
2555 return CP_LOAD_STATE6_FRAG;
2556 default:
2557 unreachable("bad shader type");
2558 }
2559 }
2560
2561 static inline enum a6xx_state_block
2562 tu6_stage2shadersb(gl_shader_stage type)
2563 {
2564 switch (type) {
2565 case MESA_SHADER_VERTEX:
2566 return SB6_VS_SHADER;
2567 case MESA_SHADER_FRAGMENT:
2568 return SB6_FS_SHADER;
2569 case MESA_SHADER_COMPUTE:
2570 case MESA_SHADER_KERNEL:
2571 return SB6_CS_SHADER;
2572 default:
2573 unreachable("bad shader type");
2574 return ~0;
2575 }
2576 }
2577
2578 static void
2579 tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2580 struct tu_descriptor_state *descriptors_state,
2581 gl_shader_stage type,
2582 uint32_t *push_constants)
2583 {
2584 const struct tu_program_descriptor_linkage *link =
2585 &pipeline->program.link[type];
2586 const struct ir3_ubo_analysis_state *state = &link->ubo_state;
2587
2588 if (link->push_consts.count > 0) {
2589 unsigned num_units = link->push_consts.count;
2590 unsigned offset = link->push_consts.lo;
2591 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_units * 4);
2592 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
2593 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2594 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2595 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2596 CP_LOAD_STATE6_0_NUM_UNIT(num_units));
2597 tu_cs_emit(cs, 0);
2598 tu_cs_emit(cs, 0);
2599 for (unsigned i = 0; i < num_units * 4; i++)
2600 tu_cs_emit(cs, push_constants[i + offset * 4]);
2601 }
2602
2603 for (uint32_t i = 0; i < state->num_enabled; i++) {
2604 uint32_t size = state->range[i].end - state->range[i].start;
2605 uint32_t offset = state->range[i].start;
2606
2607 /* and even if the start of the const buffer is before
2608 * first_immediate, the end may not be:
2609 */
2610 size = MIN2(size, (16 * link->constlen) - state->range[i].offset);
2611
2612 if (size == 0)
2613 continue;
2614
2615 /* things should be aligned to vec4: */
2616 debug_assert((state->range[i].offset % 16) == 0);
2617 debug_assert((size % 16) == 0);
2618 debug_assert((offset % 16) == 0);
2619
2620 /* Dig out the descriptor from the descriptor state and read the VA from
2621 * it.
2622 */
2623 assert(state->range[i].bindless);
2624 uint32_t *base = state->range[i].bindless_base == MAX_SETS ?
2625 descriptors_state->dynamic_descriptors :
2626 descriptors_state->sets[state->range[i].bindless_base]->mapped_ptr;
2627 unsigned block = state->range[i].block;
2628 /* If the block in the shader here is in the dynamic descriptor set, it
2629 * is an index into the dynamic descriptor set which is combined from
2630 * dynamic descriptors and input attachments on-the-fly, and we don't
2631 * have access to it here. Instead we work backwards to get the index
2632 * into dynamic_descriptors.
2633 */
2634 if (state->range[i].bindless_base == MAX_SETS)
2635 block -= pipeline->layout->input_attachment_count;
2636 uint32_t *desc = base + block * A6XX_TEX_CONST_DWORDS;
2637 uint64_t va = desc[0] | ((uint64_t)(desc[1] & A6XX_UBO_1_BASE_HI__MASK) << 32);
2638 assert(va);
2639
2640 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
2641 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2642 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2643 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
2644 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2645 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2646 tu_cs_emit_qw(cs, va + offset);
2647 }
2648 }
2649
2650 static struct tu_cs_entry
2651 tu6_emit_consts(struct tu_cmd_buffer *cmd,
2652 const struct tu_pipeline *pipeline,
2653 struct tu_descriptor_state *descriptors_state,
2654 gl_shader_stage type)
2655 {
2656 struct tu_cs cs;
2657 tu_cs_begin_sub_stream(&cmd->sub_cs, 512, &cs); /* TODO: maximum size? */
2658
2659 tu6_emit_user_consts(&cs, pipeline, descriptors_state, type, cmd->push_constants);
2660
2661 return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2662 }
2663
2664 static VkResult
2665 tu6_emit_vs_params(struct tu_cmd_buffer *cmd,
2666 const struct tu_draw_info *draw,
2667 struct tu_cs_entry *entry)
2668 {
2669 /* TODO: fill out more than just base instance */
2670 const struct tu_program_descriptor_linkage *link =
2671 &cmd->state.pipeline->program.link[MESA_SHADER_VERTEX];
2672 const struct ir3_const_state *const_state = &link->const_state;
2673 struct tu_cs cs;
2674
2675 if (const_state->offsets.driver_param >= link->constlen) {
2676 *entry = (struct tu_cs_entry) {};
2677 return VK_SUCCESS;
2678 }
2679
2680 VkResult result = tu_cs_begin_sub_stream(&cmd->sub_cs, 8, &cs);
2681 if (result != VK_SUCCESS)
2682 return result;
2683
2684 tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_GEOM, 3 + 4);
2685 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(const_state->offsets.driver_param) |
2686 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2687 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2688 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER) |
2689 CP_LOAD_STATE6_0_NUM_UNIT(1));
2690 tu_cs_emit(&cs, 0);
2691 tu_cs_emit(&cs, 0);
2692
2693 STATIC_ASSERT(IR3_DP_INSTID_BASE == 2);
2694
2695 tu_cs_emit(&cs, 0);
2696 tu_cs_emit(&cs, 0);
2697 tu_cs_emit(&cs, draw->first_instance);
2698 tu_cs_emit(&cs, 0);
2699
2700 *entry = tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2701 return VK_SUCCESS;
2702 }
2703
2704 static VkResult
2705 tu6_emit_descriptor_sets(struct tu_cmd_buffer *cmd,
2706 const struct tu_pipeline *pipeline,
2707 VkPipelineBindPoint bind_point,
2708 struct tu_cs_entry *entry,
2709 bool gmem)
2710 {
2711 struct tu_cs *draw_state = &cmd->sub_cs;
2712 struct tu_pipeline_layout *layout = pipeline->layout;
2713 struct tu_descriptor_state *descriptors_state =
2714 tu_get_descriptors_state(cmd, bind_point);
2715 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
2716 const uint32_t *input_attachment_idx =
2717 pipeline->program.input_attachment_idx;
2718 uint32_t num_dynamic_descs = layout->dynamic_offset_count +
2719 layout->input_attachment_count;
2720 struct ts_cs_memory dynamic_desc_set;
2721 VkResult result;
2722
2723 if (num_dynamic_descs > 0) {
2724 /* allocate and fill out dynamic descriptor set */
2725 result = tu_cs_alloc(draw_state, num_dynamic_descs,
2726 A6XX_TEX_CONST_DWORDS, &dynamic_desc_set);
2727 if (result != VK_SUCCESS)
2728 return result;
2729
2730 memcpy(dynamic_desc_set.map, descriptors_state->input_attachments,
2731 layout->input_attachment_count * A6XX_TEX_CONST_DWORDS * 4);
2732
2733 if (gmem) {
2734 /* Patch input attachments to refer to GMEM instead */
2735 for (unsigned i = 0; i < layout->input_attachment_count; i++) {
2736 uint32_t *dst =
2737 &dynamic_desc_set.map[A6XX_TEX_CONST_DWORDS * i];
2738
2739 /* The compiler has already laid out input_attachment_idx in the
2740 * final order of input attachments, so there's no need to go
2741 * through the pipeline layout finding input attachments.
2742 */
2743 unsigned attachment_idx = input_attachment_idx[i];
2744
2745 /* It's possible for the pipeline layout to include an input
2746 * attachment which doesn't actually exist for the current
2747 * subpass. Of course, this is only valid so long as the pipeline
2748 * doesn't try to actually load that attachment. Just skip
2749 * patching in that scenario to avoid out-of-bounds accesses.
2750 */
2751 if (attachment_idx >= cmd->state.subpass->input_count)
2752 continue;
2753
2754 uint32_t a = cmd->state.subpass->input_attachments[attachment_idx].attachment;
2755 const struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[a];
2756
2757 assert(att->gmem_offset >= 0);
2758
2759 dst[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK);
2760 dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
2761 dst[2] &= ~(A6XX_TEX_CONST_2_TYPE__MASK | A6XX_TEX_CONST_2_PITCH__MASK);
2762 dst[2] |=
2763 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
2764 A6XX_TEX_CONST_2_PITCH(tiling->tile0.extent.width * att->cpp);
2765 dst[3] = 0;
2766 dst[4] = cmd->device->physical_device->gmem_base + att->gmem_offset;
2767 dst[5] = A6XX_TEX_CONST_5_DEPTH(1);
2768 for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
2769 dst[i] = 0;
2770
2771 if (cmd->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY)
2772 tu_finishme("patch input attachment pitch for secondary cmd buffer");
2773 }
2774 }
2775
2776 memcpy(dynamic_desc_set.map + layout->input_attachment_count * A6XX_TEX_CONST_DWORDS,
2777 descriptors_state->dynamic_descriptors,
2778 layout->dynamic_offset_count * A6XX_TEX_CONST_DWORDS * 4);
2779 }
2780
2781 uint32_t sp_bindless_base_reg, hlsq_bindless_base_reg;
2782 uint32_t hlsq_update_value;
2783 switch (bind_point) {
2784 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2785 sp_bindless_base_reg = REG_A6XX_SP_BINDLESS_BASE(0);
2786 hlsq_bindless_base_reg = REG_A6XX_HLSQ_BINDLESS_BASE(0);
2787 hlsq_update_value = 0x7c000;
2788 break;
2789 case VK_PIPELINE_BIND_POINT_COMPUTE:
2790 sp_bindless_base_reg = REG_A6XX_SP_CS_BINDLESS_BASE(0);
2791 hlsq_bindless_base_reg = REG_A6XX_HLSQ_CS_BINDLESS_BASE(0);
2792 hlsq_update_value = 0x3e00;
2793 break;
2794 default:
2795 unreachable("bad bind point");
2796 }
2797
2798 /* Be careful here to *not* refer to the pipeline, so that if only the
2799 * pipeline changes we don't have to emit this again (except if there are
2800 * dynamic descriptors in the pipeline layout). This means always emitting
2801 * all the valid descriptors, which means that we always have to put the
2802 * dynamic descriptor in the driver-only slot at the end
2803 */
2804 uint32_t num_user_sets = util_last_bit(descriptors_state->valid);
2805 uint32_t num_sets = num_user_sets;
2806 if (num_dynamic_descs > 0) {
2807 num_user_sets = MAX_SETS;
2808 num_sets = num_user_sets + 1;
2809 }
2810
2811 unsigned regs[2] = { sp_bindless_base_reg, hlsq_bindless_base_reg };
2812
2813 struct tu_cs cs;
2814 result = tu_cs_begin_sub_stream(draw_state, ARRAY_SIZE(regs) * (1 + num_sets * 2) + 2, &cs);
2815 if (result != VK_SUCCESS)
2816 return result;
2817
2818 if (num_sets > 0) {
2819 for (unsigned i = 0; i < ARRAY_SIZE(regs); i++) {
2820 tu_cs_emit_pkt4(&cs, regs[i], num_sets * 2);
2821 for (unsigned j = 0; j < num_user_sets; j++) {
2822 if (descriptors_state->valid & (1 << j)) {
2823 /* magic | 3 copied from the blob */
2824 tu_cs_emit_qw(&cs, descriptors_state->sets[j]->va | 3);
2825 } else {
2826 tu_cs_emit_qw(&cs, 0 | 3);
2827 }
2828 }
2829 if (num_dynamic_descs > 0) {
2830 tu_cs_emit_qw(&cs, dynamic_desc_set.iova | 3);
2831 }
2832 }
2833
2834 tu_cs_emit_regs(&cs, A6XX_HLSQ_UPDATE_CNTL(hlsq_update_value));
2835 }
2836
2837 *entry = tu_cs_end_sub_stream(draw_state, &cs);
2838 return VK_SUCCESS;
2839 }
2840
2841 static void
2842 tu6_emit_streamout(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
2843 {
2844 struct tu_streamout_state *tf = &cmd->state.pipeline->streamout;
2845
2846 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
2847 struct tu_buffer *buf = cmd->state.streamout_buf.buffers[i];
2848 if (!buf)
2849 continue;
2850
2851 uint32_t offset;
2852 offset = cmd->state.streamout_buf.offsets[i];
2853
2854 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_BASE(i, .bo = buf->bo,
2855 .bo_offset = buf->bo_offset));
2856 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_SIZE(i, buf->size));
2857
2858 if (cmd->state.streamout_reset & (1 << i)) {
2859 offset *= tf->stride[i];
2860
2861 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_OFFSET(i, offset));
2862 cmd->state.streamout_reset &= ~(1 << i);
2863 } else {
2864 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
2865 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(REG_A6XX_VPC_SO_BUFFER_OFFSET(i)) |
2866 CP_MEM_TO_REG_0_SHIFT_BY_2 | CP_MEM_TO_REG_0_UNK31 |
2867 CP_MEM_TO_REG_0_CNT(0));
2868 tu_cs_emit_qw(cs, cmd->scratch_bo.iova +
2869 ctrl_offset(flush_base[i].offset));
2870 }
2871
2872 tu_cs_emit_regs(cs, A6XX_VPC_SO_FLUSH_BASE(i, .bo = &cmd->scratch_bo,
2873 .bo_offset =
2874 ctrl_offset(flush_base[i])));
2875 }
2876
2877 if (cmd->state.streamout_enabled) {
2878 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 12 + (2 * tf->prog_count));
2879 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
2880 tu_cs_emit(cs, tf->vpc_so_buf_cntl);
2881 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(0));
2882 tu_cs_emit(cs, tf->ncomp[0]);
2883 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(1));
2884 tu_cs_emit(cs, tf->ncomp[1]);
2885 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(2));
2886 tu_cs_emit(cs, tf->ncomp[2]);
2887 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(3));
2888 tu_cs_emit(cs, tf->ncomp[3]);
2889 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
2890 tu_cs_emit(cs, A6XX_VPC_SO_CNTL_ENABLE);
2891 for (unsigned i = 0; i < tf->prog_count; i++) {
2892 tu_cs_emit(cs, REG_A6XX_VPC_SO_PROG);
2893 tu_cs_emit(cs, tf->prog[i]);
2894 }
2895 } else {
2896 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4);
2897 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
2898 tu_cs_emit(cs, 0);
2899 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
2900 tu_cs_emit(cs, 0);
2901 }
2902 }
2903
2904 static VkResult
2905 tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
2906 struct tu_cs *cs,
2907 const struct tu_draw_info *draw)
2908 {
2909 const struct tu_pipeline *pipeline = cmd->state.pipeline;
2910 const struct tu_dynamic_state *dynamic = &cmd->state.dynamic;
2911 struct tu_draw_state_group draw_state_groups[TU_DRAW_STATE_COUNT];
2912 uint32_t draw_state_group_count = 0;
2913 VkResult result;
2914
2915 struct tu_descriptor_state *descriptors_state =
2916 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
2917
2918 /* TODO lrz */
2919
2920 tu_cs_emit_regs(cs,
2921 A6XX_PC_PRIMITIVE_CNTL_0(.primitive_restart =
2922 pipeline->ia.primitive_restart && draw->indexed));
2923
2924 if (cmd->state.dirty &
2925 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH) &&
2926 (pipeline->dynamic_state.mask & TU_DYNAMIC_LINE_WIDTH)) {
2927 tu6_emit_gras_su_cntl(cs, pipeline->rast.gras_su_cntl,
2928 dynamic->line_width);
2929 }
2930
2931 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK) &&
2932 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_COMPARE_MASK)) {
2933 tu6_emit_stencil_compare_mask(cs, dynamic->stencil_compare_mask.front,
2934 dynamic->stencil_compare_mask.back);
2935 }
2936
2937 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK) &&
2938 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_WRITE_MASK)) {
2939 tu6_emit_stencil_write_mask(cs, dynamic->stencil_write_mask.front,
2940 dynamic->stencil_write_mask.back);
2941 }
2942
2943 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE) &&
2944 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_REFERENCE)) {
2945 tu6_emit_stencil_reference(cs, dynamic->stencil_reference.front,
2946 dynamic->stencil_reference.back);
2947 }
2948
2949 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_VIEWPORT) &&
2950 (pipeline->dynamic_state.mask & TU_DYNAMIC_VIEWPORT)) {
2951 tu6_emit_viewport(cs, &cmd->state.dynamic.viewport.viewports[0]);
2952 }
2953
2954 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_SCISSOR) &&
2955 (pipeline->dynamic_state.mask & TU_DYNAMIC_SCISSOR)) {
2956 tu6_emit_scissor(cs, &cmd->state.dynamic.scissor.scissors[0]);
2957 }
2958
2959 if (cmd->state.dirty &
2960 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_VERTEX_BUFFERS)) {
2961 for (uint32_t i = 0; i < pipeline->vi.count; i++) {
2962 const uint32_t binding = pipeline->vi.bindings[i];
2963 const struct tu_buffer *buf = cmd->state.vb.buffers[binding];
2964 const VkDeviceSize offset = buf->bo_offset +
2965 cmd->state.vb.offsets[binding];
2966 const VkDeviceSize size =
2967 offset < buf->size ? buf->size - offset : 0;
2968
2969 tu_cs_emit_regs(cs,
2970 A6XX_VFD_FETCH_BASE(i, .bo = buf->bo, .bo_offset = offset),
2971 A6XX_VFD_FETCH_SIZE(i, size));
2972 }
2973 }
2974
2975 if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) {
2976 draw_state_groups[draw_state_group_count++] =
2977 (struct tu_draw_state_group) {
2978 .id = TU_DRAW_STATE_PROGRAM,
2979 .enable_mask = ENABLE_DRAW,
2980 .ib = pipeline->program.state_ib,
2981 };
2982 draw_state_groups[draw_state_group_count++] =
2983 (struct tu_draw_state_group) {
2984 .id = TU_DRAW_STATE_PROGRAM_BINNING,
2985 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
2986 .ib = pipeline->program.binning_state_ib,
2987 };
2988 draw_state_groups[draw_state_group_count++] =
2989 (struct tu_draw_state_group) {
2990 .id = TU_DRAW_STATE_VI,
2991 .enable_mask = ENABLE_DRAW,
2992 .ib = pipeline->vi.state_ib,
2993 };
2994 draw_state_groups[draw_state_group_count++] =
2995 (struct tu_draw_state_group) {
2996 .id = TU_DRAW_STATE_VI_BINNING,
2997 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
2998 .ib = pipeline->vi.binning_state_ib,
2999 };
3000 draw_state_groups[draw_state_group_count++] =
3001 (struct tu_draw_state_group) {
3002 .id = TU_DRAW_STATE_VP,
3003 .enable_mask = ENABLE_ALL,
3004 .ib = pipeline->vp.state_ib,
3005 };
3006 draw_state_groups[draw_state_group_count++] =
3007 (struct tu_draw_state_group) {
3008 .id = TU_DRAW_STATE_RAST,
3009 .enable_mask = ENABLE_ALL,
3010 .ib = pipeline->rast.state_ib,
3011 };
3012 draw_state_groups[draw_state_group_count++] =
3013 (struct tu_draw_state_group) {
3014 .id = TU_DRAW_STATE_DS,
3015 .enable_mask = ENABLE_ALL,
3016 .ib = pipeline->ds.state_ib,
3017 };
3018 draw_state_groups[draw_state_group_count++] =
3019 (struct tu_draw_state_group) {
3020 .id = TU_DRAW_STATE_BLEND,
3021 .enable_mask = ENABLE_ALL,
3022 .ib = pipeline->blend.state_ib,
3023 };
3024 }
3025
3026 if (cmd->state.dirty &
3027 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_PUSH_CONSTANTS)) {
3028 draw_state_groups[draw_state_group_count++] =
3029 (struct tu_draw_state_group) {
3030 .id = TU_DRAW_STATE_VS_CONST,
3031 .enable_mask = ENABLE_ALL,
3032 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_VERTEX)
3033 };
3034 draw_state_groups[draw_state_group_count++] =
3035 (struct tu_draw_state_group) {
3036 .id = TU_DRAW_STATE_FS_CONST,
3037 .enable_mask = ENABLE_DRAW,
3038 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_FRAGMENT)
3039 };
3040 }
3041
3042 if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS)
3043 tu6_emit_streamout(cmd, cs);
3044
3045 /* If there are any any dynamic descriptors, then we may need to re-emit
3046 * them after every pipeline change in case the number of input attachments
3047 * changes. We also always need to re-emit after a pipeline change if there
3048 * are any input attachments, because the input attachment index comes from
3049 * the pipeline. Finally, it can also happen that the subpass changes
3050 * without the pipeline changing, in which case the GMEM descriptors need
3051 * to be patched differently.
3052 *
3053 * TODO: We could probably be clever and avoid re-emitting state on
3054 * pipeline changes if the number of input attachments is always 0. We
3055 * could also only re-emit dynamic state.
3056 */
3057 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS ||
3058 ((pipeline->layout->dynamic_offset_count +
3059 pipeline->layout->input_attachment_count > 0) &&
3060 cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) ||
3061 (pipeline->layout->input_attachment_count > 0 &&
3062 cmd->state.dirty & TU_CMD_DIRTY_INPUT_ATTACHMENTS)) {
3063 struct tu_cs_entry desc_sets, desc_sets_gmem;
3064 bool need_gmem_desc_set = pipeline->layout->input_attachment_count > 0;
3065
3066 result = tu6_emit_descriptor_sets(cmd, pipeline,
3067 VK_PIPELINE_BIND_POINT_GRAPHICS,
3068 &desc_sets, false);
3069 if (result != VK_SUCCESS)
3070 return result;
3071
3072 draw_state_groups[draw_state_group_count++] =
3073 (struct tu_draw_state_group) {
3074 .id = TU_DRAW_STATE_DESC_SETS,
3075 .enable_mask = need_gmem_desc_set ? ENABLE_NON_GMEM : ENABLE_ALL,
3076 .ib = desc_sets,
3077 };
3078
3079 if (need_gmem_desc_set) {
3080 result = tu6_emit_descriptor_sets(cmd, pipeline,
3081 VK_PIPELINE_BIND_POINT_GRAPHICS,
3082 &desc_sets_gmem, true);
3083 if (result != VK_SUCCESS)
3084 return result;
3085
3086 draw_state_groups[draw_state_group_count++] =
3087 (struct tu_draw_state_group) {
3088 .id = TU_DRAW_STATE_DESC_SETS_GMEM,
3089 .enable_mask = CP_SET_DRAW_STATE__0_GMEM,
3090 .ib = desc_sets_gmem,
3091 };
3092 }
3093
3094 /* We need to reload the descriptors every time the descriptor sets
3095 * change. However, the commands we send only depend on the pipeline
3096 * because the whole point is to cache descriptors which are used by the
3097 * pipeline. There's a problem here, in that the firmware has an
3098 * "optimization" which skips executing groups that are set to the same
3099 * value as the last draw. This means that if the descriptor sets change
3100 * but not the pipeline, we'd try to re-execute the same buffer which
3101 * the firmware would ignore and we wouldn't pre-load the new
3102 * descriptors. The blob seems to re-emit the LOAD_STATE group whenever
3103 * the descriptor sets change, which we emulate here by copying the
3104 * pre-prepared buffer.
3105 */
3106 const struct tu_cs_entry *load_entry = &pipeline->load_state.state_ib;
3107 if (load_entry->size > 0) {
3108 struct tu_cs load_cs;
3109 result = tu_cs_begin_sub_stream(&cmd->sub_cs, load_entry->size, &load_cs);
3110 if (result != VK_SUCCESS)
3111 return result;
3112 tu_cs_emit_array(&load_cs,
3113 (uint32_t *)((char *)load_entry->bo->map + load_entry->offset),
3114 load_entry->size / 4);
3115 struct tu_cs_entry load_copy = tu_cs_end_sub_stream(&cmd->sub_cs, &load_cs);
3116
3117 draw_state_groups[draw_state_group_count++] =
3118 (struct tu_draw_state_group) {
3119 .id = TU_DRAW_STATE_DESC_SETS_LOAD,
3120 /* The blob seems to not enable this for binning, even when
3121 * resources would actually be used in the binning shader.
3122 * Presumably the overhead of prefetching the resources isn't
3123 * worth it.
3124 */
3125 .enable_mask = ENABLE_DRAW,
3126 .ib = load_copy,
3127 };
3128 }
3129 }
3130
3131 struct tu_cs_entry vs_params;
3132 result = tu6_emit_vs_params(cmd, draw, &vs_params);
3133 if (result != VK_SUCCESS)
3134 return result;
3135
3136 draw_state_groups[draw_state_group_count++] =
3137 (struct tu_draw_state_group) {
3138 .id = TU_DRAW_STATE_VS_PARAMS,
3139 .enable_mask = ENABLE_ALL,
3140 .ib = vs_params,
3141 };
3142
3143 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_group_count);
3144 for (uint32_t i = 0; i < draw_state_group_count; i++) {
3145 const struct tu_draw_state_group *group = &draw_state_groups[i];
3146 debug_assert((group->enable_mask & ~ENABLE_ALL) == 0);
3147 uint32_t cp_set_draw_state =
3148 CP_SET_DRAW_STATE__0_COUNT(group->ib.size / 4) |
3149 group->enable_mask |
3150 CP_SET_DRAW_STATE__0_GROUP_ID(group->id);
3151 uint64_t iova;
3152 if (group->ib.size) {
3153 iova = group->ib.bo->iova + group->ib.offset;
3154 } else {
3155 cp_set_draw_state |= CP_SET_DRAW_STATE__0_DISABLE;
3156 iova = 0;
3157 }
3158
3159 tu_cs_emit(cs, cp_set_draw_state);
3160 tu_cs_emit_qw(cs, iova);
3161 }
3162
3163 tu_cs_sanity_check(cs);
3164
3165 /* track BOs */
3166 if (cmd->state.dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) {
3167 for (uint32_t i = 0; i < MAX_VBS; i++) {
3168 const struct tu_buffer *buf = cmd->state.vb.buffers[i];
3169 if (buf)
3170 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
3171 }
3172 }
3173 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3174 unsigned i;
3175 for_each_bit(i, descriptors_state->valid) {
3176 struct tu_descriptor_set *set = descriptors_state->sets[i];
3177 for (unsigned j = 0; j < set->layout->buffer_count; ++j) {
3178 if (set->buffers[j]) {
3179 tu_bo_list_add(&cmd->bo_list, set->buffers[j],
3180 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3181 }
3182 }
3183 if (set->size > 0) {
3184 tu_bo_list_add(&cmd->bo_list, &set->pool->bo,
3185 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
3186 }
3187 }
3188 }
3189 if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS) {
3190 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3191 const struct tu_buffer *buf = cmd->state.streamout_buf.buffers[i];
3192 if (buf) {
3193 tu_bo_list_add(&cmd->bo_list, buf->bo,
3194 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3195 }
3196 }
3197 }
3198
3199 /* There are too many graphics dirty bits to list here, so just list the
3200 * bits to preserve instead. The only things not emitted here are
3201 * compute-related state.
3202 */
3203 cmd->state.dirty &= TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS;
3204
3205 /* Fragment shader state overwrites compute shader state, so flag the
3206 * compute pipeline for re-emit.
3207 */
3208 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
3209 return VK_SUCCESS;
3210 }
3211
3212 static void
3213 tu6_emit_draw_indirect(struct tu_cmd_buffer *cmd,
3214 struct tu_cs *cs,
3215 const struct tu_draw_info *draw)
3216 {
3217 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3218 bool has_gs = cmd->state.pipeline->active_stages &
3219 VK_SHADER_STAGE_GEOMETRY_BIT;
3220
3221 tu_cs_emit_regs(cs,
3222 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3223 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3224
3225 if (draw->indexed) {
3226 const enum a4xx_index_size index_size =
3227 tu6_index_size(cmd->state.index_type);
3228 const uint32_t index_bytes =
3229 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3230 const struct tu_buffer *index_buf = cmd->state.index_buffer;
3231 unsigned max_indicies =
3232 (index_buf->size - cmd->state.index_offset) / index_bytes;
3233
3234 const uint32_t cp_draw_indx =
3235 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3236 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3237 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3238 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3239 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3240
3241 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_INDIRECT, 6);
3242 tu_cs_emit(cs, cp_draw_indx);
3243 tu_cs_emit_qw(cs, index_buf->bo->iova + cmd->state.index_offset);
3244 tu_cs_emit(cs, A5XX_CP_DRAW_INDX_INDIRECT_3_MAX_INDICES(max_indicies));
3245 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3246 } else {
3247 const uint32_t cp_draw_indx =
3248 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3249 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3250 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3251 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3252
3253 tu_cs_emit_pkt7(cs, CP_DRAW_INDIRECT, 3);
3254 tu_cs_emit(cs, cp_draw_indx);
3255 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3256 }
3257
3258 tu_bo_list_add(&cmd->bo_list, draw->indirect->bo, MSM_SUBMIT_BO_READ);
3259 }
3260
3261 static void
3262 tu6_emit_draw_direct(struct tu_cmd_buffer *cmd,
3263 struct tu_cs *cs,
3264 const struct tu_draw_info *draw)
3265 {
3266
3267 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3268 bool has_gs = cmd->state.pipeline->active_stages &
3269 VK_SHADER_STAGE_GEOMETRY_BIT;
3270
3271 tu_cs_emit_regs(cs,
3272 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3273 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3274
3275 /* TODO hw binning */
3276 if (draw->indexed) {
3277 const enum a4xx_index_size index_size =
3278 tu6_index_size(cmd->state.index_type);
3279 const uint32_t index_bytes =
3280 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3281 const struct tu_buffer *buf = cmd->state.index_buffer;
3282 const VkDeviceSize offset = buf->bo_offset + cmd->state.index_offset +
3283 index_bytes * draw->first_index;
3284 const uint32_t size = index_bytes * draw->count;
3285
3286 const uint32_t cp_draw_indx =
3287 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3288 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3289 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3290 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3291 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3292
3293 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7);
3294 tu_cs_emit(cs, cp_draw_indx);
3295 tu_cs_emit(cs, draw->instance_count);
3296 tu_cs_emit(cs, draw->count);
3297 tu_cs_emit(cs, 0x0); /* XXX */
3298 tu_cs_emit_qw(cs, buf->bo->iova + offset);
3299 tu_cs_emit(cs, size);
3300 } else {
3301 const uint32_t cp_draw_indx =
3302 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3303 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3304 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3305 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3306
3307 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3);
3308 tu_cs_emit(cs, cp_draw_indx);
3309 tu_cs_emit(cs, draw->instance_count);
3310 tu_cs_emit(cs, draw->count);
3311 }
3312 }
3313
3314 static void
3315 tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw)
3316 {
3317 struct tu_cs *cs = &cmd->draw_cs;
3318 VkResult result;
3319
3320 result = tu6_bind_draw_states(cmd, cs, draw);
3321 if (result != VK_SUCCESS) {
3322 cmd->record_result = result;
3323 return;
3324 }
3325
3326 if (draw->indirect)
3327 tu6_emit_draw_indirect(cmd, cs, draw);
3328 else
3329 tu6_emit_draw_direct(cmd, cs, draw);
3330
3331 if (cmd->state.streamout_enabled) {
3332 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3333 if (cmd->state.streamout_enabled & (1 << i))
3334 tu6_emit_event_write(cmd, cs, FLUSH_SO_0 + i, false);
3335 }
3336 }
3337
3338 cmd->wait_for_idle = true;
3339
3340 tu_cs_sanity_check(cs);
3341 }
3342
3343 void
3344 tu_CmdDraw(VkCommandBuffer commandBuffer,
3345 uint32_t vertexCount,
3346 uint32_t instanceCount,
3347 uint32_t firstVertex,
3348 uint32_t firstInstance)
3349 {
3350 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3351 struct tu_draw_info info = {};
3352
3353 info.count = vertexCount;
3354 info.instance_count = instanceCount;
3355 info.first_instance = firstInstance;
3356 info.vertex_offset = firstVertex;
3357
3358 tu_draw(cmd_buffer, &info);
3359 }
3360
3361 void
3362 tu_CmdDrawIndexed(VkCommandBuffer commandBuffer,
3363 uint32_t indexCount,
3364 uint32_t instanceCount,
3365 uint32_t firstIndex,
3366 int32_t vertexOffset,
3367 uint32_t firstInstance)
3368 {
3369 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3370 struct tu_draw_info info = {};
3371
3372 info.indexed = true;
3373 info.count = indexCount;
3374 info.instance_count = instanceCount;
3375 info.first_index = firstIndex;
3376 info.vertex_offset = vertexOffset;
3377 info.first_instance = firstInstance;
3378
3379 tu_draw(cmd_buffer, &info);
3380 }
3381
3382 void
3383 tu_CmdDrawIndirect(VkCommandBuffer commandBuffer,
3384 VkBuffer _buffer,
3385 VkDeviceSize offset,
3386 uint32_t drawCount,
3387 uint32_t stride)
3388 {
3389 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3390 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3391 struct tu_draw_info info = {};
3392
3393 info.count = drawCount;
3394 info.indirect = buffer;
3395 info.indirect_offset = offset;
3396 info.stride = stride;
3397
3398 tu_draw(cmd_buffer, &info);
3399 }
3400
3401 void
3402 tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer,
3403 VkBuffer _buffer,
3404 VkDeviceSize offset,
3405 uint32_t drawCount,
3406 uint32_t stride)
3407 {
3408 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3409 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3410 struct tu_draw_info info = {};
3411
3412 info.indexed = true;
3413 info.count = drawCount;
3414 info.indirect = buffer;
3415 info.indirect_offset = offset;
3416 info.stride = stride;
3417
3418 tu_draw(cmd_buffer, &info);
3419 }
3420
3421 void tu_CmdDrawIndirectByteCountEXT(VkCommandBuffer commandBuffer,
3422 uint32_t instanceCount,
3423 uint32_t firstInstance,
3424 VkBuffer _counterBuffer,
3425 VkDeviceSize counterBufferOffset,
3426 uint32_t counterOffset,
3427 uint32_t vertexStride)
3428 {
3429 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3430 TU_FROM_HANDLE(tu_buffer, buffer, _counterBuffer);
3431
3432 struct tu_draw_info info = {};
3433
3434 info.instance_count = instanceCount;
3435 info.first_instance = firstInstance;
3436 info.streamout_buffer = buffer;
3437 info.streamout_buffer_offset = counterBufferOffset;
3438 info.stride = vertexStride;
3439
3440 tu_draw(cmd_buffer, &info);
3441 }
3442
3443 struct tu_dispatch_info
3444 {
3445 /**
3446 * Determine the layout of the grid (in block units) to be used.
3447 */
3448 uint32_t blocks[3];
3449
3450 /**
3451 * A starting offset for the grid. If unaligned is set, the offset
3452 * must still be aligned.
3453 */
3454 uint32_t offsets[3];
3455 /**
3456 * Whether it's an unaligned compute dispatch.
3457 */
3458 bool unaligned;
3459
3460 /**
3461 * Indirect compute parameters resource.
3462 */
3463 struct tu_buffer *indirect;
3464 uint64_t indirect_offset;
3465 };
3466
3467 static void
3468 tu_emit_compute_driver_params(struct tu_cs *cs, struct tu_pipeline *pipeline,
3469 const struct tu_dispatch_info *info)
3470 {
3471 gl_shader_stage type = MESA_SHADER_COMPUTE;
3472 const struct tu_program_descriptor_linkage *link =
3473 &pipeline->program.link[type];
3474 const struct ir3_const_state *const_state = &link->const_state;
3475 uint32_t offset = const_state->offsets.driver_param;
3476
3477 if (link->constlen <= offset)
3478 return;
3479
3480 if (!info->indirect) {
3481 uint32_t driver_params[IR3_DP_CS_COUNT] = {
3482 [IR3_DP_NUM_WORK_GROUPS_X] = info->blocks[0],
3483 [IR3_DP_NUM_WORK_GROUPS_Y] = info->blocks[1],
3484 [IR3_DP_NUM_WORK_GROUPS_Z] = info->blocks[2],
3485 [IR3_DP_LOCAL_GROUP_SIZE_X] = pipeline->compute.local_size[0],
3486 [IR3_DP_LOCAL_GROUP_SIZE_Y] = pipeline->compute.local_size[1],
3487 [IR3_DP_LOCAL_GROUP_SIZE_Z] = pipeline->compute.local_size[2],
3488 };
3489
3490 uint32_t num_consts = MIN2(const_state->num_driver_params,
3491 (link->constlen - offset) * 4);
3492 /* push constants */
3493 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_consts);
3494 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
3495 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3496 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3497 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3498 CP_LOAD_STATE6_0_NUM_UNIT(num_consts / 4));
3499 tu_cs_emit(cs, 0);
3500 tu_cs_emit(cs, 0);
3501 uint32_t i;
3502 for (i = 0; i < num_consts; i++)
3503 tu_cs_emit(cs, driver_params[i]);
3504 } else {
3505 tu_finishme("Indirect driver params");
3506 }
3507 }
3508
3509 static void
3510 tu_dispatch(struct tu_cmd_buffer *cmd,
3511 const struct tu_dispatch_info *info)
3512 {
3513 struct tu_cs *cs = &cmd->cs;
3514 struct tu_pipeline *pipeline = cmd->state.compute_pipeline;
3515 struct tu_descriptor_state *descriptors_state =
3516 &cmd->descriptors[VK_PIPELINE_BIND_POINT_COMPUTE];
3517 VkResult result;
3518
3519 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_PIPELINE)
3520 tu_cs_emit_ib(cs, &pipeline->program.state_ib);
3521
3522 struct tu_cs_entry ib;
3523
3524 ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE);
3525 if (ib.size)
3526 tu_cs_emit_ib(cs, &ib);
3527
3528 tu_emit_compute_driver_params(cs, pipeline, info);
3529
3530 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS) {
3531 result = tu6_emit_descriptor_sets(cmd, pipeline,
3532 VK_PIPELINE_BIND_POINT_COMPUTE, &ib,
3533 false);
3534 if (result != VK_SUCCESS) {
3535 cmd->record_result = result;
3536 return;
3537 }
3538
3539 /* track BOs */
3540 unsigned i;
3541 for_each_bit(i, descriptors_state->valid) {
3542 struct tu_descriptor_set *set = descriptors_state->sets[i];
3543 for (unsigned j = 0; j < set->layout->buffer_count; ++j) {
3544 if (set->buffers[j]) {
3545 tu_bo_list_add(&cmd->bo_list, set->buffers[j],
3546 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3547 }
3548 }
3549
3550 if (set->size > 0) {
3551 tu_bo_list_add(&cmd->bo_list, &set->pool->bo,
3552 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
3553 }
3554 }
3555 }
3556
3557 if (ib.size)
3558 tu_cs_emit_ib(cs, &ib);
3559
3560 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS)
3561 tu_cs_emit_ib(cs, &pipeline->load_state.state_ib);
3562
3563 cmd->state.dirty &=
3564 ~(TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS | TU_CMD_DIRTY_COMPUTE_PIPELINE);
3565
3566 /* Compute shader state overwrites fragment shader state, so we flag the
3567 * graphics pipeline for re-emit.
3568 */
3569 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
3570
3571 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
3572 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_COMPUTE));
3573
3574 const uint32_t *local_size = pipeline->compute.local_size;
3575 const uint32_t *num_groups = info->blocks;
3576 tu_cs_emit_regs(cs,
3577 A6XX_HLSQ_CS_NDRANGE_0(.kerneldim = 3,
3578 .localsizex = local_size[0] - 1,
3579 .localsizey = local_size[1] - 1,
3580 .localsizez = local_size[2] - 1),
3581 A6XX_HLSQ_CS_NDRANGE_1(.globalsize_x = local_size[0] * num_groups[0]),
3582 A6XX_HLSQ_CS_NDRANGE_2(.globaloff_x = 0),
3583 A6XX_HLSQ_CS_NDRANGE_3(.globalsize_y = local_size[1] * num_groups[1]),
3584 A6XX_HLSQ_CS_NDRANGE_4(.globaloff_y = 0),
3585 A6XX_HLSQ_CS_NDRANGE_5(.globalsize_z = local_size[2] * num_groups[2]),
3586 A6XX_HLSQ_CS_NDRANGE_6(.globaloff_z = 0));
3587
3588 tu_cs_emit_regs(cs,
3589 A6XX_HLSQ_CS_KERNEL_GROUP_X(1),
3590 A6XX_HLSQ_CS_KERNEL_GROUP_Y(1),
3591 A6XX_HLSQ_CS_KERNEL_GROUP_Z(1));
3592
3593 if (info->indirect) {
3594 uint64_t iova = tu_buffer_iova(info->indirect) + info->indirect_offset;
3595
3596 tu_bo_list_add(&cmd->bo_list, info->indirect->bo,
3597 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3598
3599 tu_cs_emit_pkt7(cs, CP_EXEC_CS_INDIRECT, 4);
3600 tu_cs_emit(cs, 0x00000000);
3601 tu_cs_emit_qw(cs, iova);
3602 tu_cs_emit(cs,
3603 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size[0] - 1) |
3604 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size[1] - 1) |
3605 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size[2] - 1));
3606 } else {
3607 tu_cs_emit_pkt7(cs, CP_EXEC_CS, 4);
3608 tu_cs_emit(cs, 0x00000000);
3609 tu_cs_emit(cs, CP_EXEC_CS_1_NGROUPS_X(info->blocks[0]));
3610 tu_cs_emit(cs, CP_EXEC_CS_2_NGROUPS_Y(info->blocks[1]));
3611 tu_cs_emit(cs, CP_EXEC_CS_3_NGROUPS_Z(info->blocks[2]));
3612 }
3613
3614 tu_cs_emit_wfi(cs);
3615
3616 tu6_emit_cache_flush(cmd, cs);
3617 }
3618
3619 void
3620 tu_CmdDispatchBase(VkCommandBuffer commandBuffer,
3621 uint32_t base_x,
3622 uint32_t base_y,
3623 uint32_t base_z,
3624 uint32_t x,
3625 uint32_t y,
3626 uint32_t z)
3627 {
3628 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3629 struct tu_dispatch_info info = {};
3630
3631 info.blocks[0] = x;
3632 info.blocks[1] = y;
3633 info.blocks[2] = z;
3634
3635 info.offsets[0] = base_x;
3636 info.offsets[1] = base_y;
3637 info.offsets[2] = base_z;
3638 tu_dispatch(cmd_buffer, &info);
3639 }
3640
3641 void
3642 tu_CmdDispatch(VkCommandBuffer commandBuffer,
3643 uint32_t x,
3644 uint32_t y,
3645 uint32_t z)
3646 {
3647 tu_CmdDispatchBase(commandBuffer, 0, 0, 0, x, y, z);
3648 }
3649
3650 void
3651 tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer,
3652 VkBuffer _buffer,
3653 VkDeviceSize offset)
3654 {
3655 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3656 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3657 struct tu_dispatch_info info = {};
3658
3659 info.indirect = buffer;
3660 info.indirect_offset = offset;
3661
3662 tu_dispatch(cmd_buffer, &info);
3663 }
3664
3665 void
3666 tu_CmdEndRenderPass(VkCommandBuffer commandBuffer)
3667 {
3668 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3669
3670 tu_cs_end(&cmd_buffer->draw_cs);
3671 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
3672
3673 if (use_sysmem_rendering(cmd_buffer))
3674 tu_cmd_render_sysmem(cmd_buffer);
3675 else
3676 tu_cmd_render_tiles(cmd_buffer);
3677
3678 /* discard draw_cs and draw_epilogue_cs entries now that the tiles are
3679 rendered */
3680 tu_cs_discard_entries(&cmd_buffer->draw_cs);
3681 tu_cs_begin(&cmd_buffer->draw_cs);
3682 tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs);
3683 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
3684
3685 cmd_buffer->state.pass = NULL;
3686 cmd_buffer->state.subpass = NULL;
3687 cmd_buffer->state.framebuffer = NULL;
3688 }
3689
3690 void
3691 tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer,
3692 const VkSubpassEndInfoKHR *pSubpassEndInfo)
3693 {
3694 tu_CmdEndRenderPass(commandBuffer);
3695 }
3696
3697 struct tu_barrier_info
3698 {
3699 uint32_t eventCount;
3700 const VkEvent *pEvents;
3701 VkPipelineStageFlags srcStageMask;
3702 };
3703
3704 static void
3705 tu_barrier(struct tu_cmd_buffer *cmd,
3706 uint32_t memoryBarrierCount,
3707 const VkMemoryBarrier *pMemoryBarriers,
3708 uint32_t bufferMemoryBarrierCount,
3709 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3710 uint32_t imageMemoryBarrierCount,
3711 const VkImageMemoryBarrier *pImageMemoryBarriers,
3712 const struct tu_barrier_info *info)
3713 {
3714 /* renderpass case is only for subpass self-dependencies
3715 * which means syncing the render output with texture cache
3716 * note: only the CACHE_INVALIDATE is needed in GMEM mode
3717 * and in sysmem mode we might not need either color/depth flush
3718 */
3719 if (cmd->state.pass) {
3720 tu6_emit_event_write(cmd, &cmd->draw_cs, PC_CCU_FLUSH_COLOR_TS, true);
3721 tu6_emit_event_write(cmd, &cmd->draw_cs, PC_CCU_FLUSH_DEPTH_TS, true);
3722 tu6_emit_event_write(cmd, &cmd->draw_cs, CACHE_INVALIDATE, false);
3723 return;
3724 }
3725 }
3726
3727 void
3728 tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer,
3729 VkPipelineStageFlags srcStageMask,
3730 VkPipelineStageFlags dstStageMask,
3731 VkDependencyFlags dependencyFlags,
3732 uint32_t memoryBarrierCount,
3733 const VkMemoryBarrier *pMemoryBarriers,
3734 uint32_t bufferMemoryBarrierCount,
3735 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3736 uint32_t imageMemoryBarrierCount,
3737 const VkImageMemoryBarrier *pImageMemoryBarriers)
3738 {
3739 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3740 struct tu_barrier_info info;
3741
3742 info.eventCount = 0;
3743 info.pEvents = NULL;
3744 info.srcStageMask = srcStageMask;
3745
3746 tu_barrier(cmd_buffer, memoryBarrierCount, pMemoryBarriers,
3747 bufferMemoryBarrierCount, pBufferMemoryBarriers,
3748 imageMemoryBarrierCount, pImageMemoryBarriers, &info);
3749 }
3750
3751 static void
3752 write_event(struct tu_cmd_buffer *cmd, struct tu_event *event, unsigned value)
3753 {
3754 struct tu_cs *cs = &cmd->cs;
3755
3756 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_WRITE);
3757
3758 /* TODO: any flush required before/after ? */
3759
3760 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
3761 tu_cs_emit_qw(cs, event->bo.iova); /* ADDR_LO/HI */
3762 tu_cs_emit(cs, value);
3763 }
3764
3765 void
3766 tu_CmdSetEvent(VkCommandBuffer commandBuffer,
3767 VkEvent _event,
3768 VkPipelineStageFlags stageMask)
3769 {
3770 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3771 TU_FROM_HANDLE(tu_event, event, _event);
3772
3773 write_event(cmd, event, 1);
3774 }
3775
3776 void
3777 tu_CmdResetEvent(VkCommandBuffer commandBuffer,
3778 VkEvent _event,
3779 VkPipelineStageFlags stageMask)
3780 {
3781 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3782 TU_FROM_HANDLE(tu_event, event, _event);
3783
3784 write_event(cmd, event, 0);
3785 }
3786
3787 void
3788 tu_CmdWaitEvents(VkCommandBuffer commandBuffer,
3789 uint32_t eventCount,
3790 const VkEvent *pEvents,
3791 VkPipelineStageFlags srcStageMask,
3792 VkPipelineStageFlags dstStageMask,
3793 uint32_t memoryBarrierCount,
3794 const VkMemoryBarrier *pMemoryBarriers,
3795 uint32_t bufferMemoryBarrierCount,
3796 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3797 uint32_t imageMemoryBarrierCount,
3798 const VkImageMemoryBarrier *pImageMemoryBarriers)
3799 {
3800 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3801 struct tu_cs *cs = &cmd->cs;
3802
3803 /* TODO: any flush required before/after? (CP_WAIT_FOR_ME?) */
3804
3805 for (uint32_t i = 0; i < eventCount; i++) {
3806 TU_FROM_HANDLE(tu_event, event, pEvents[i]);
3807
3808 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_READ);
3809
3810 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
3811 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
3812 CP_WAIT_REG_MEM_0_POLL_MEMORY);
3813 tu_cs_emit_qw(cs, event->bo.iova); /* POLL_ADDR_LO/HI */
3814 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
3815 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
3816 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
3817 }
3818 }
3819
3820 void
3821 tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask)
3822 {
3823 /* No-op */
3824 }