turnip: use RESOLVE_TS event
[mesa.git] / src / freedreno / vulkan / tu_cmd_buffer.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #include "tu_private.h"
29
30 #include "registers/adreno_pm4.xml.h"
31 #include "registers/adreno_common.xml.h"
32
33 #include "vk_format.h"
34
35 #include "tu_cs.h"
36
37 #define OVERFLOW_FLAG_REG REG_A6XX_CP_SCRATCH_REG(0)
38
39 void
40 tu_bo_list_init(struct tu_bo_list *list)
41 {
42 list->count = list->capacity = 0;
43 list->bo_infos = NULL;
44 }
45
46 void
47 tu_bo_list_destroy(struct tu_bo_list *list)
48 {
49 free(list->bo_infos);
50 }
51
52 void
53 tu_bo_list_reset(struct tu_bo_list *list)
54 {
55 list->count = 0;
56 }
57
58 /**
59 * \a flags consists of MSM_SUBMIT_BO_FLAGS.
60 */
61 static uint32_t
62 tu_bo_list_add_info(struct tu_bo_list *list,
63 const struct drm_msm_gem_submit_bo *bo_info)
64 {
65 assert(bo_info->handle != 0);
66
67 for (uint32_t i = 0; i < list->count; ++i) {
68 if (list->bo_infos[i].handle == bo_info->handle) {
69 assert(list->bo_infos[i].presumed == bo_info->presumed);
70 list->bo_infos[i].flags |= bo_info->flags;
71 return i;
72 }
73 }
74
75 /* grow list->bo_infos if needed */
76 if (list->count == list->capacity) {
77 uint32_t new_capacity = MAX2(2 * list->count, 16);
78 struct drm_msm_gem_submit_bo *new_bo_infos = realloc(
79 list->bo_infos, new_capacity * sizeof(struct drm_msm_gem_submit_bo));
80 if (!new_bo_infos)
81 return TU_BO_LIST_FAILED;
82 list->bo_infos = new_bo_infos;
83 list->capacity = new_capacity;
84 }
85
86 list->bo_infos[list->count] = *bo_info;
87 return list->count++;
88 }
89
90 uint32_t
91 tu_bo_list_add(struct tu_bo_list *list,
92 const struct tu_bo *bo,
93 uint32_t flags)
94 {
95 return tu_bo_list_add_info(list, &(struct drm_msm_gem_submit_bo) {
96 .flags = flags,
97 .handle = bo->gem_handle,
98 .presumed = bo->iova,
99 });
100 }
101
102 VkResult
103 tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other)
104 {
105 for (uint32_t i = 0; i < other->count; i++) {
106 if (tu_bo_list_add_info(list, other->bo_infos + i) == TU_BO_LIST_FAILED)
107 return VK_ERROR_OUT_OF_HOST_MEMORY;
108 }
109
110 return VK_SUCCESS;
111 }
112
113 static void
114 tu_tiling_config_update_tile_layout(struct tu_tiling_config *tiling,
115 const struct tu_device *dev,
116 uint32_t pixels)
117 {
118 const uint32_t tile_align_w = 64; /* note: 32 when no input attachments */
119 const uint32_t tile_align_h = 16;
120 const uint32_t max_tile_width = 1024;
121
122 /* note: don't offset the tiling config by render_area.offset,
123 * because binning pass can't deal with it
124 * this means we might end up with more tiles than necessary,
125 * but load/store/etc are still scissored to the render_area
126 */
127 tiling->tile0.offset = (VkOffset2D) {};
128
129 const uint32_t ra_width =
130 tiling->render_area.extent.width +
131 (tiling->render_area.offset.x - tiling->tile0.offset.x);
132 const uint32_t ra_height =
133 tiling->render_area.extent.height +
134 (tiling->render_area.offset.y - tiling->tile0.offset.y);
135
136 /* start from 1 tile */
137 tiling->tile_count = (VkExtent2D) {
138 .width = 1,
139 .height = 1,
140 };
141 tiling->tile0.extent = (VkExtent2D) {
142 .width = align(ra_width, tile_align_w),
143 .height = align(ra_height, tile_align_h),
144 };
145
146 if (unlikely(dev->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN)) {
147 /* start with 2x2 tiles */
148 tiling->tile_count.width = 2;
149 tiling->tile_count.height = 2;
150 tiling->tile0.extent.width = align(DIV_ROUND_UP(ra_width, 2), tile_align_w);
151 tiling->tile0.extent.height = align(DIV_ROUND_UP(ra_height, 2), tile_align_h);
152 }
153
154 /* do not exceed max tile width */
155 while (tiling->tile0.extent.width > max_tile_width) {
156 tiling->tile_count.width++;
157 tiling->tile0.extent.width =
158 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
159 }
160
161 /* will force to sysmem, don't bother trying to have a valid tile config
162 * TODO: just skip all GMEM stuff when sysmem is forced?
163 */
164 if (!pixels)
165 return;
166
167 /* do not exceed gmem size */
168 while (tiling->tile0.extent.width * tiling->tile0.extent.height > pixels) {
169 if (tiling->tile0.extent.width > MAX2(tile_align_w, tiling->tile0.extent.height)) {
170 tiling->tile_count.width++;
171 tiling->tile0.extent.width =
172 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
173 } else {
174 /* if this assert fails then layout is impossible.. */
175 assert(tiling->tile0.extent.height > tile_align_h);
176 tiling->tile_count.height++;
177 tiling->tile0.extent.height =
178 align(DIV_ROUND_UP(ra_height, tiling->tile_count.height), tile_align_h);
179 }
180 }
181 }
182
183 static void
184 tu_tiling_config_update_pipe_layout(struct tu_tiling_config *tiling,
185 const struct tu_device *dev)
186 {
187 const uint32_t max_pipe_count = 32; /* A6xx */
188
189 /* start from 1 tile per pipe */
190 tiling->pipe0 = (VkExtent2D) {
191 .width = 1,
192 .height = 1,
193 };
194 tiling->pipe_count = tiling->tile_count;
195
196 while (tiling->pipe_count.width * tiling->pipe_count.height > max_pipe_count) {
197 if (tiling->pipe0.width < tiling->pipe0.height) {
198 tiling->pipe0.width += 1;
199 tiling->pipe_count.width =
200 DIV_ROUND_UP(tiling->tile_count.width, tiling->pipe0.width);
201 } else {
202 tiling->pipe0.height += 1;
203 tiling->pipe_count.height =
204 DIV_ROUND_UP(tiling->tile_count.height, tiling->pipe0.height);
205 }
206 }
207 }
208
209 static void
210 tu_tiling_config_update_pipes(struct tu_tiling_config *tiling,
211 const struct tu_device *dev)
212 {
213 const uint32_t max_pipe_count = 32; /* A6xx */
214 const uint32_t used_pipe_count =
215 tiling->pipe_count.width * tiling->pipe_count.height;
216 const VkExtent2D last_pipe = {
217 .width = (tiling->tile_count.width - 1) % tiling->pipe0.width + 1,
218 .height = (tiling->tile_count.height - 1) % tiling->pipe0.height + 1,
219 };
220
221 assert(used_pipe_count <= max_pipe_count);
222 assert(max_pipe_count <= ARRAY_SIZE(tiling->pipe_config));
223
224 for (uint32_t y = 0; y < tiling->pipe_count.height; y++) {
225 for (uint32_t x = 0; x < tiling->pipe_count.width; x++) {
226 const uint32_t pipe_x = tiling->pipe0.width * x;
227 const uint32_t pipe_y = tiling->pipe0.height * y;
228 const uint32_t pipe_w = (x == tiling->pipe_count.width - 1)
229 ? last_pipe.width
230 : tiling->pipe0.width;
231 const uint32_t pipe_h = (y == tiling->pipe_count.height - 1)
232 ? last_pipe.height
233 : tiling->pipe0.height;
234 const uint32_t n = tiling->pipe_count.width * y + x;
235
236 tiling->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
237 A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
238 A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
239 A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
240 tiling->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
241 }
242 }
243
244 memset(tiling->pipe_config + used_pipe_count, 0,
245 sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
246 }
247
248 static void
249 tu_tiling_config_get_tile(const struct tu_tiling_config *tiling,
250 const struct tu_device *dev,
251 uint32_t tx,
252 uint32_t ty,
253 struct tu_tile *tile)
254 {
255 /* find the pipe and the slot for tile (tx, ty) */
256 const uint32_t px = tx / tiling->pipe0.width;
257 const uint32_t py = ty / tiling->pipe0.height;
258 const uint32_t sx = tx - tiling->pipe0.width * px;
259 const uint32_t sy = ty - tiling->pipe0.height * py;
260 /* last pipe has different width */
261 const uint32_t pipe_width =
262 MIN2(tiling->pipe0.width,
263 tiling->tile_count.width - px * tiling->pipe0.width);
264
265 assert(tx < tiling->tile_count.width && ty < tiling->tile_count.height);
266 assert(px < tiling->pipe_count.width && py < tiling->pipe_count.height);
267 assert(sx < tiling->pipe0.width && sy < tiling->pipe0.height);
268
269 /* convert to 1D indices */
270 tile->pipe = tiling->pipe_count.width * py + px;
271 tile->slot = pipe_width * sy + sx;
272
273 /* get the blit area for the tile */
274 tile->begin = (VkOffset2D) {
275 .x = tiling->tile0.offset.x + tiling->tile0.extent.width * tx,
276 .y = tiling->tile0.offset.y + tiling->tile0.extent.height * ty,
277 };
278 tile->end.x =
279 (tx == tiling->tile_count.width - 1)
280 ? tiling->render_area.offset.x + tiling->render_area.extent.width
281 : tile->begin.x + tiling->tile0.extent.width;
282 tile->end.y =
283 (ty == tiling->tile_count.height - 1)
284 ? tiling->render_area.offset.y + tiling->render_area.extent.height
285 : tile->begin.y + tiling->tile0.extent.height;
286 }
287
288 enum a3xx_msaa_samples
289 tu_msaa_samples(uint32_t samples)
290 {
291 switch (samples) {
292 case 1:
293 return MSAA_ONE;
294 case 2:
295 return MSAA_TWO;
296 case 4:
297 return MSAA_FOUR;
298 case 8:
299 return MSAA_EIGHT;
300 default:
301 assert(!"invalid sample count");
302 return MSAA_ONE;
303 }
304 }
305
306 static enum a4xx_index_size
307 tu6_index_size(VkIndexType type)
308 {
309 switch (type) {
310 case VK_INDEX_TYPE_UINT16:
311 return INDEX4_SIZE_16_BIT;
312 case VK_INDEX_TYPE_UINT32:
313 return INDEX4_SIZE_32_BIT;
314 default:
315 unreachable("invalid VkIndexType");
316 return INDEX4_SIZE_8_BIT;
317 }
318 }
319
320 unsigned
321 tu6_emit_event_write(struct tu_cmd_buffer *cmd,
322 struct tu_cs *cs,
323 enum vgt_event_type event,
324 bool need_seqno)
325 {
326 unsigned seqno = 0;
327
328 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1);
329 tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event));
330 if (need_seqno) {
331 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
332 seqno = ++cmd->scratch_seqno;
333 tu_cs_emit(cs, seqno);
334 }
335
336 return seqno;
337 }
338
339 static void
340 tu6_emit_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
341 {
342 tu6_emit_event_write(cmd, cs, 0x31, false);
343 }
344
345 static void
346 tu6_emit_lrz_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
347 {
348 tu6_emit_event_write(cmd, cs, LRZ_FLUSH, false);
349 }
350
351 static void
352 tu6_emit_wfi(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
353 {
354 if (cmd->wait_for_idle) {
355 tu_cs_emit_wfi(cs);
356 cmd->wait_for_idle = false;
357 }
358 }
359
360 static void
361 tu6_emit_zs(struct tu_cmd_buffer *cmd,
362 const struct tu_subpass *subpass,
363 struct tu_cs *cs)
364 {
365 const struct tu_framebuffer *fb = cmd->state.framebuffer;
366
367 const uint32_t a = subpass->depth_stencil_attachment.attachment;
368 if (a == VK_ATTACHMENT_UNUSED) {
369 tu_cs_emit_regs(cs,
370 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE),
371 A6XX_RB_DEPTH_BUFFER_PITCH(0),
372 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0),
373 A6XX_RB_DEPTH_BUFFER_BASE(0),
374 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0));
375
376 tu_cs_emit_regs(cs,
377 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE));
378
379 tu_cs_emit_regs(cs,
380 A6XX_GRAS_LRZ_BUFFER_BASE(0),
381 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
382 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
383
384 tu_cs_emit_regs(cs, A6XX_RB_STENCIL_INFO(0));
385
386 return;
387 }
388
389 const struct tu_image_view *iview = fb->attachments[a].attachment;
390 const struct tu_render_pass_attachment *attachment =
391 &cmd->state.pass->attachments[a];
392 enum a6xx_depth_format fmt = tu6_pipe2depth(attachment->format);
393
394 tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_BUFFER_INFO, 6);
395 tu_cs_emit(cs, A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = fmt).value);
396 tu_cs_image_ref(cs, iview, 0);
397 tu_cs_emit(cs, attachment->gmem_offset);
398
399 tu_cs_emit_regs(cs,
400 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = fmt));
401
402 tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_FLAG_BUFFER_BASE_LO, 3);
403 tu_cs_image_flag_ref(cs, iview, 0);
404
405 tu_cs_emit_regs(cs,
406 A6XX_GRAS_LRZ_BUFFER_BASE(0),
407 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
408 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
409
410 if (attachment->format == VK_FORMAT_S8_UINT) {
411 tu_cs_emit_pkt4(cs, REG_A6XX_RB_STENCIL_INFO, 6);
412 tu_cs_emit(cs, A6XX_RB_STENCIL_INFO(.separate_stencil = true).value);
413 tu_cs_image_ref(cs, iview, 0);
414 tu_cs_emit(cs, attachment->gmem_offset);
415 } else {
416 tu_cs_emit_regs(cs,
417 A6XX_RB_STENCIL_INFO(0));
418 }
419 }
420
421 static void
422 tu6_emit_mrt(struct tu_cmd_buffer *cmd,
423 const struct tu_subpass *subpass,
424 struct tu_cs *cs)
425 {
426 const struct tu_framebuffer *fb = cmd->state.framebuffer;
427
428 for (uint32_t i = 0; i < subpass->color_count; ++i) {
429 uint32_t a = subpass->color_attachments[i].attachment;
430 if (a == VK_ATTACHMENT_UNUSED)
431 continue;
432
433 const struct tu_image_view *iview = fb->attachments[a].attachment;
434
435 tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_BUF_INFO(i), 6);
436 tu_cs_emit(cs, iview->RB_MRT_BUF_INFO);
437 tu_cs_image_ref(cs, iview, 0);
438 tu_cs_emit(cs, cmd->state.pass->attachments[a].gmem_offset);
439
440 tu_cs_emit_regs(cs,
441 A6XX_SP_FS_MRT_REG(i, .dword = iview->SP_FS_MRT_REG));
442
443 tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_FLAG_BUFFER_ADDR_LO(i), 3);
444 tu_cs_image_flag_ref(cs, iview, 0);
445 }
446
447 tu_cs_emit_regs(cs,
448 A6XX_RB_SRGB_CNTL(.dword = subpass->srgb_cntl));
449 tu_cs_emit_regs(cs,
450 A6XX_SP_SRGB_CNTL(.dword = subpass->srgb_cntl));
451
452 tu_cs_emit_regs(cs,
453 A6XX_RB_RENDER_COMPONENTS(.dword = subpass->render_components));
454 tu_cs_emit_regs(cs,
455 A6XX_SP_FS_RENDER_COMPONENTS(.dword = subpass->render_components));
456
457 tu_cs_emit_regs(cs, A6XX_GRAS_MAX_LAYER_INDEX(fb->layers - 1));
458 }
459
460 void
461 tu6_emit_msaa(struct tu_cs *cs, VkSampleCountFlagBits vk_samples)
462 {
463 const enum a3xx_msaa_samples samples = tu_msaa_samples(vk_samples);
464 bool msaa_disable = samples == MSAA_ONE;
465
466 tu_cs_emit_regs(cs,
467 A6XX_SP_TP_RAS_MSAA_CNTL(samples),
468 A6XX_SP_TP_DEST_MSAA_CNTL(.samples = samples,
469 .msaa_disable = msaa_disable));
470
471 tu_cs_emit_regs(cs,
472 A6XX_GRAS_RAS_MSAA_CNTL(samples),
473 A6XX_GRAS_DEST_MSAA_CNTL(.samples = samples,
474 .msaa_disable = msaa_disable));
475
476 tu_cs_emit_regs(cs,
477 A6XX_RB_RAS_MSAA_CNTL(samples),
478 A6XX_RB_DEST_MSAA_CNTL(.samples = samples,
479 .msaa_disable = msaa_disable));
480
481 tu_cs_emit_regs(cs,
482 A6XX_RB_MSAA_CNTL(samples));
483 }
484
485 static void
486 tu6_emit_bin_size(struct tu_cs *cs,
487 uint32_t bin_w, uint32_t bin_h, uint32_t flags)
488 {
489 tu_cs_emit_regs(cs,
490 A6XX_GRAS_BIN_CONTROL(.binw = bin_w,
491 .binh = bin_h,
492 .dword = flags));
493
494 tu_cs_emit_regs(cs,
495 A6XX_RB_BIN_CONTROL(.binw = bin_w,
496 .binh = bin_h,
497 .dword = flags));
498
499 /* no flag for RB_BIN_CONTROL2... */
500 tu_cs_emit_regs(cs,
501 A6XX_RB_BIN_CONTROL2(.binw = bin_w,
502 .binh = bin_h));
503 }
504
505 static void
506 tu6_emit_render_cntl(struct tu_cmd_buffer *cmd,
507 const struct tu_subpass *subpass,
508 struct tu_cs *cs,
509 bool binning)
510 {
511 const struct tu_framebuffer *fb = cmd->state.framebuffer;
512 uint32_t cntl = 0;
513 cntl |= A6XX_RB_RENDER_CNTL_UNK4;
514 if (binning) {
515 cntl |= A6XX_RB_RENDER_CNTL_BINNING;
516 } else {
517 uint32_t mrts_ubwc_enable = 0;
518 for (uint32_t i = 0; i < subpass->color_count; ++i) {
519 uint32_t a = subpass->color_attachments[i].attachment;
520 if (a == VK_ATTACHMENT_UNUSED)
521 continue;
522
523 const struct tu_image_view *iview = fb->attachments[a].attachment;
524 if (iview->ubwc_enabled)
525 mrts_ubwc_enable |= 1 << i;
526 }
527
528 cntl |= A6XX_RB_RENDER_CNTL_FLAG_MRTS(mrts_ubwc_enable);
529
530 const uint32_t a = subpass->depth_stencil_attachment.attachment;
531 if (a != VK_ATTACHMENT_UNUSED) {
532 const struct tu_image_view *iview = fb->attachments[a].attachment;
533 if (iview->ubwc_enabled)
534 cntl |= A6XX_RB_RENDER_CNTL_FLAG_DEPTH;
535 }
536
537 /* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs
538 * in order to set it correctly for the different subpasses. However,
539 * that means the packets we're emitting also happen during binning. So
540 * we need to guard the write on !BINNING at CP execution time.
541 */
542 tu_cs_reserve(cs, 3 + 4);
543 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
544 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
545 CP_COND_REG_EXEC_0_GMEM | CP_COND_REG_EXEC_0_SYSMEM);
546 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(4));
547 }
548
549 tu_cs_emit_pkt7(cs, CP_REG_WRITE, 3);
550 tu_cs_emit(cs, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL));
551 tu_cs_emit(cs, REG_A6XX_RB_RENDER_CNTL);
552 tu_cs_emit(cs, cntl);
553 }
554
555 static void
556 tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
557 {
558 const VkRect2D *render_area = &cmd->state.tiling_config.render_area;
559 uint32_t x1 = render_area->offset.x;
560 uint32_t y1 = render_area->offset.y;
561 uint32_t x2 = x1 + render_area->extent.width - 1;
562 uint32_t y2 = y1 + render_area->extent.height - 1;
563
564 if (align) {
565 x1 = x1 & ~(GMEM_ALIGN_W - 1);
566 y1 = y1 & ~(GMEM_ALIGN_H - 1);
567 x2 = ALIGN_POT(x2 + 1, GMEM_ALIGN_W) - 1;
568 y2 = ALIGN_POT(y2 + 1, GMEM_ALIGN_H) - 1;
569 }
570
571 tu_cs_emit_regs(cs,
572 A6XX_RB_BLIT_SCISSOR_TL(.x = x1, .y = y1),
573 A6XX_RB_BLIT_SCISSOR_BR(.x = x2, .y = y2));
574 }
575
576 void
577 tu6_emit_window_scissor(struct tu_cs *cs,
578 uint32_t x1,
579 uint32_t y1,
580 uint32_t x2,
581 uint32_t y2)
582 {
583 tu_cs_emit_regs(cs,
584 A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x = x1, .y = y1),
585 A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x = x2, .y = y2));
586
587 tu_cs_emit_regs(cs,
588 A6XX_GRAS_RESOLVE_CNTL_1(.x = x1, .y = y1),
589 A6XX_GRAS_RESOLVE_CNTL_2(.x = x2, .y = y2));
590 }
591
592 void
593 tu6_emit_window_offset(struct tu_cs *cs, uint32_t x1, uint32_t y1)
594 {
595 tu_cs_emit_regs(cs,
596 A6XX_RB_WINDOW_OFFSET(.x = x1, .y = y1));
597
598 tu_cs_emit_regs(cs,
599 A6XX_RB_WINDOW_OFFSET2(.x = x1, .y = y1));
600
601 tu_cs_emit_regs(cs,
602 A6XX_SP_WINDOW_OFFSET(.x = x1, .y = y1));
603
604 tu_cs_emit_regs(cs,
605 A6XX_SP_TP_WINDOW_OFFSET(.x = x1, .y = y1));
606 }
607
608 static bool
609 use_hw_binning(struct tu_cmd_buffer *cmd)
610 {
611 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
612
613 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_NOBIN))
614 return false;
615
616 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN))
617 return true;
618
619 return (tiling->tile_count.width * tiling->tile_count.height) > 2;
620 }
621
622 static bool
623 use_sysmem_rendering(struct tu_cmd_buffer *cmd)
624 {
625 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_SYSMEM))
626 return true;
627
628 /* can't fit attachments into gmem */
629 if (!cmd->state.pass->gmem_pixels)
630 return true;
631
632 if (cmd->state.framebuffer->layers > 1)
633 return true;
634
635 return cmd->state.tiling_config.force_sysmem;
636 }
637
638 static void
639 tu6_emit_tile_select(struct tu_cmd_buffer *cmd,
640 struct tu_cs *cs,
641 const struct tu_tile *tile)
642 {
643 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
644 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_YIELD));
645
646 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
647 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM));
648
649 const uint32_t x1 = tile->begin.x;
650 const uint32_t y1 = tile->begin.y;
651 const uint32_t x2 = tile->end.x - 1;
652 const uint32_t y2 = tile->end.y - 1;
653 tu6_emit_window_scissor(cs, x1, y1, x2, y2);
654 tu6_emit_window_offset(cs, x1, y1);
655
656 tu_cs_emit_regs(cs,
657 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
658
659 if (use_hw_binning(cmd)) {
660 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
661
662 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
663 tu_cs_emit(cs, 0x0);
664
665 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
666 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
667 A6XX_CP_REG_TEST_0_BIT(0) |
668 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
669
670 tu_cs_reserve(cs, 3 + 11);
671 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
672 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
673 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(11));
674
675 /* if (no overflow) */ {
676 tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5, 7);
677 tu_cs_emit(cs, cmd->state.tiling_config.pipe_sizes[tile->pipe] |
678 CP_SET_BIN_DATA5_0_VSC_N(tile->slot));
679 tu_cs_emit_qw(cs, cmd->vsc_data.iova + tile->pipe * cmd->vsc_data_pitch);
680 tu_cs_emit_qw(cs, cmd->vsc_data.iova + (tile->pipe * 4) + (32 * cmd->vsc_data_pitch));
681 tu_cs_emit_qw(cs, cmd->vsc_data2.iova + (tile->pipe * cmd->vsc_data2_pitch));
682
683 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
684 tu_cs_emit(cs, 0x0);
685
686 /* use a NOP packet to skip over the 'else' side: */
687 tu_cs_emit_pkt7(cs, CP_NOP, 2);
688 } /* else */ {
689 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
690 tu_cs_emit(cs, 0x1);
691 }
692
693 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
694 tu_cs_emit(cs, 0x0);
695 } else {
696 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
697 tu_cs_emit(cs, 0x1);
698
699 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
700 tu_cs_emit(cs, 0x0);
701 }
702 }
703
704 static void
705 tu6_emit_sysmem_resolve(struct tu_cmd_buffer *cmd,
706 struct tu_cs *cs,
707 uint32_t a,
708 uint32_t gmem_a)
709 {
710 const struct tu_framebuffer *fb = cmd->state.framebuffer;
711 struct tu_image_view *dst = fb->attachments[a].attachment;
712 struct tu_image_view *src = fb->attachments[gmem_a].attachment;
713
714 tu_resolve_sysmem(cmd, cs, src, dst, fb->layers, &cmd->state.tiling_config.render_area);
715 }
716
717 static void
718 tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
719 {
720 const struct tu_render_pass *pass = cmd->state.pass;
721 const struct tu_subpass *subpass = &pass->subpasses[pass->subpass_count-1];
722
723 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
724 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
725 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
726 CP_SET_DRAW_STATE__0_GROUP_ID(0));
727 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
728 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
729
730 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
731 tu_cs_emit(cs, 0x0);
732
733 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
734 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE));
735
736 tu6_emit_blit_scissor(cmd, cs, true);
737
738 for (uint32_t a = 0; a < pass->attachment_count; ++a) {
739 if (pass->attachments[a].gmem_offset >= 0)
740 tu_store_gmem_attachment(cmd, cs, a, a);
741 }
742
743 if (subpass->resolve_attachments) {
744 for (unsigned i = 0; i < subpass->color_count; i++) {
745 uint32_t a = subpass->resolve_attachments[i].attachment;
746 if (a != VK_ATTACHMENT_UNUSED)
747 tu_store_gmem_attachment(cmd, cs, a,
748 subpass->color_attachments[i].attachment);
749 }
750 }
751 }
752
753 static void
754 tu6_emit_restart_index(struct tu_cs *cs, uint32_t restart_index)
755 {
756 tu_cs_emit_regs(cs,
757 A6XX_PC_RESTART_INDEX(restart_index));
758 }
759
760 static void
761 tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
762 {
763 const struct tu_physical_device *phys_dev = cmd->device->physical_device;
764
765 tu6_emit_cache_flush(cmd, cs);
766
767 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 0xfffff);
768
769 tu_cs_emit_regs(cs,
770 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
771 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
772 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE04, 0x8);
773 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE00, 0);
774 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE0F, 0x3f);
775 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B605, 0x44);
776 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B600, 0x100000);
777 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
778 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
779
780 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9600, 0);
781 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8600, 0x880);
782 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE04, 0);
783 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE03, 0x00000410);
784 tu_cs_emit_write_reg(cs, REG_A6XX_SP_IBO_COUNT, 0);
785 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B182, 0);
786 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BB11, 0);
787 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000);
788 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF, 4);
789 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, 0x0);
790 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A982, 0);
791 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A9A8, 0);
792 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AB00, 0x5);
793 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_GS_SIV_CNTL, 0x0000ffff);
794
795 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX);
796 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
797 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x1f);
798
799 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SRGB_CNTL, 0);
800
801 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8110, 0);
802
803 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL0, 0x401);
804 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL1, 0);
805 tu_cs_emit_write_reg(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 0);
806 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8818, 0);
807 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8819, 0);
808 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881A, 0);
809 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881B, 0);
810 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881C, 0);
811 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881D, 0);
812 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881E, 0);
813 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_88F0, 0);
814
815 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
816 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9107, 0);
817
818 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236, 1);
819 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0);
820
821 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_SO_OVERRIDE,
822 A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
823
824 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9801, 0);
825 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0);
826 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9980, 0);
827 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9990, 0);
828
829 tu_cs_emit_write_reg(cs, REG_A6XX_PC_PRIMITIVE_CNTL_6, 0);
830 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B07, 0);
831
832 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A81B, 0);
833
834 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B183, 0);
835
836 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8099, 0);
837 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_809B, 0);
838 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A0, 2);
839 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80AF, 0);
840 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9210, 0);
841 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9211, 0);
842 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9602, 0);
843 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9981, 0x3);
844 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9E72, 0);
845 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9108, 0x3);
846 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B309, 0x000000a2);
847 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8878, 0);
848 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8879, 0);
849 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc);
850
851 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000);
852
853 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
854
855 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x0000001f);
856
857 /* we don't use this yet.. probably best to disable.. */
858 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
859 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
860 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
861 CP_SET_DRAW_STATE__0_GROUP_ID(0));
862 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
863 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
864
865 /* Set not to use streamout by default, */
866 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4);
867 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
868 tu_cs_emit(cs, 0);
869 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
870 tu_cs_emit(cs, 0);
871
872 tu_cs_emit_regs(cs,
873 A6XX_SP_HS_CTRL_REG0(0));
874
875 tu_cs_emit_regs(cs,
876 A6XX_SP_GS_CTRL_REG0(0));
877
878 tu_cs_emit_regs(cs,
879 A6XX_GRAS_LRZ_CNTL(0));
880
881 tu_cs_emit_regs(cs,
882 A6XX_RB_LRZ_CNTL(0));
883
884 tu_cs_emit_regs(cs,
885 A6XX_SP_TP_BORDER_COLOR_BASE_ADDR(.bo = &cmd->device->border_color));
886 tu_cs_emit_regs(cs,
887 A6XX_SP_PS_TP_BORDER_COLOR_BASE_ADDR(.bo = &cmd->device->border_color));
888
889 tu_cs_sanity_check(cs);
890 }
891
892 static void
893 tu6_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
894 {
895 unsigned seqno;
896
897 seqno = tu6_emit_event_write(cmd, cs, RB_DONE_TS, true);
898
899 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
900 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
901 CP_WAIT_REG_MEM_0_POLL_MEMORY);
902 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
903 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(seqno));
904 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0));
905 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(16));
906
907 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
908
909 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_GTE, 4);
910 tu_cs_emit(cs, CP_WAIT_MEM_GTE_0_RESERVED(0));
911 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
912 tu_cs_emit(cs, CP_WAIT_MEM_GTE_3_REF(seqno));
913 }
914
915 static void
916 update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
917 {
918 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
919
920 tu_cs_emit_regs(cs,
921 A6XX_VSC_BIN_SIZE(.width = tiling->tile0.extent.width,
922 .height = tiling->tile0.extent.height),
923 A6XX_VSC_SIZE_ADDRESS(.bo = &cmd->vsc_data,
924 .bo_offset = 32 * cmd->vsc_data_pitch));
925
926 tu_cs_emit_regs(cs,
927 A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width,
928 .ny = tiling->tile_count.height));
929
930 tu_cs_emit_pkt4(cs, REG_A6XX_VSC_PIPE_CONFIG_REG(0), 32);
931 for (unsigned i = 0; i < 32; i++)
932 tu_cs_emit(cs, tiling->pipe_config[i]);
933
934 tu_cs_emit_regs(cs,
935 A6XX_VSC_PIPE_DATA2_ADDRESS(.bo = &cmd->vsc_data2),
936 A6XX_VSC_PIPE_DATA2_PITCH(cmd->vsc_data2_pitch),
937 A6XX_VSC_PIPE_DATA2_ARRAY_PITCH(cmd->vsc_data2.size));
938
939 tu_cs_emit_regs(cs,
940 A6XX_VSC_PIPE_DATA_ADDRESS(.bo = &cmd->vsc_data),
941 A6XX_VSC_PIPE_DATA_PITCH(cmd->vsc_data_pitch),
942 A6XX_VSC_PIPE_DATA_ARRAY_PITCH(cmd->vsc_data.size));
943 }
944
945 static void
946 emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
947 {
948 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
949 const uint32_t used_pipe_count =
950 tiling->pipe_count.width * tiling->pipe_count.height;
951
952 /* Clear vsc_scratch: */
953 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
954 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
955 tu_cs_emit(cs, 0x0);
956
957 /* Check for overflow, write vsc_scratch if detected: */
958 for (int i = 0; i < used_pipe_count; i++) {
959 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
960 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
961 CP_COND_WRITE5_0_WRITE_MEMORY);
962 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE_REG(i)));
963 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
964 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data_pitch));
965 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
966 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
967 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(1 + cmd->vsc_data_pitch));
968
969 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
970 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
971 CP_COND_WRITE5_0_WRITE_MEMORY);
972 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE2_REG(i)));
973 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
974 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data2_pitch));
975 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
976 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
977 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(3 + cmd->vsc_data2_pitch));
978 }
979
980 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
981
982 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
983
984 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
985 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(OVERFLOW_FLAG_REG) |
986 CP_MEM_TO_REG_0_CNT(1 - 1));
987 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
988
989 /*
990 * This is a bit awkward, we really want a way to invert the
991 * CP_REG_TEST/CP_COND_REG_EXEC logic, so that we can conditionally
992 * execute cmds to use hwbinning when a bit is *not* set. This
993 * dance is to invert OVERFLOW_FLAG_REG
994 *
995 * A CP_NOP packet is used to skip executing the 'else' clause
996 * if (b0 set)..
997 */
998
999 /* b0 will be set if VSC_DATA or VSC_DATA2 overflow: */
1000 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1001 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1002 A6XX_CP_REG_TEST_0_BIT(0) |
1003 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1004
1005 tu_cs_reserve(cs, 3 + 7);
1006 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1007 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1008 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(7));
1009
1010 /* if (b0 set) */ {
1011 /*
1012 * On overflow, mirror the value to control->vsc_overflow
1013 * which CPU is checking to detect overflow (see
1014 * check_vsc_overflow())
1015 */
1016 tu_cs_emit_pkt7(cs, CP_REG_TO_MEM, 3);
1017 tu_cs_emit(cs, CP_REG_TO_MEM_0_REG(OVERFLOW_FLAG_REG) |
1018 CP_REG_TO_MEM_0_CNT(0));
1019 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_overflow));
1020
1021 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1022 tu_cs_emit(cs, 0x0);
1023
1024 tu_cs_emit_pkt7(cs, CP_NOP, 2); /* skip 'else' when 'if' is taken */
1025 } /* else */ {
1026 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1027 tu_cs_emit(cs, 0x1);
1028 }
1029 }
1030
1031 static void
1032 tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1033 {
1034 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1035 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1036
1037 uint32_t x1 = tiling->tile0.offset.x;
1038 uint32_t y1 = tiling->tile0.offset.y;
1039 uint32_t x2 = tiling->render_area.offset.x + tiling->render_area.extent.width - 1;
1040 uint32_t y2 = tiling->render_area.offset.y + tiling->render_area.extent.height - 1;
1041
1042 tu6_emit_window_scissor(cs, x1, y1, x2, y2);
1043
1044 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1045 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING));
1046
1047 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1048 tu_cs_emit(cs, 0x1);
1049
1050 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1051 tu_cs_emit(cs, 0x1);
1052
1053 tu_cs_emit_wfi(cs);
1054
1055 tu_cs_emit_regs(cs,
1056 A6XX_VFD_MODE_CNTL(.binning_pass = true));
1057
1058 update_vsc_pipe(cmd, cs);
1059
1060 tu_cs_emit_regs(cs,
1061 A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1062
1063 tu_cs_emit_regs(cs,
1064 A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1065
1066 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1067 tu_cs_emit(cs, UNK_2C);
1068
1069 tu_cs_emit_regs(cs,
1070 A6XX_RB_WINDOW_OFFSET(.x = 0, .y = 0));
1071
1072 tu_cs_emit_regs(cs,
1073 A6XX_SP_TP_WINDOW_OFFSET(.x = 0, .y = 0));
1074
1075 /* emit IB to binning drawcmds: */
1076 tu_cs_emit_call(cs, &cmd->draw_cs);
1077
1078 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1079 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1080 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1081 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1082 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1083 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1084
1085 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1086 tu_cs_emit(cs, UNK_2D);
1087
1088 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1089 tu6_cache_flush(cmd, cs);
1090
1091 tu_cs_emit_wfi(cs);
1092
1093 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1094
1095 emit_vsc_overflow_test(cmd, cs);
1096
1097 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1098 tu_cs_emit(cs, 0x0);
1099
1100 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1101 tu_cs_emit(cs, 0x0);
1102
1103 cmd->wait_for_idle = false;
1104 }
1105
1106 static void
1107 tu_emit_load_clear(struct tu_cmd_buffer *cmd,
1108 const VkRenderPassBeginInfo *info)
1109 {
1110 struct tu_cs *cs = &cmd->draw_cs;
1111
1112 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
1113
1114 tu6_emit_blit_scissor(cmd, cs, true);
1115
1116 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1117 tu_load_gmem_attachment(cmd, cs, i, false);
1118
1119 tu6_emit_blit_scissor(cmd, cs, false);
1120
1121 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1122 tu_clear_gmem_attachment(cmd, cs, i, info);
1123
1124 tu_cond_exec_end(cs);
1125
1126 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
1127
1128 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1129 tu_clear_sysmem_attachment(cmd, cs, i, info);
1130
1131 tu_cond_exec_end(cs);
1132 }
1133
1134 static void
1135 tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1136 const struct VkRect2D *renderArea)
1137 {
1138 const struct tu_physical_device *phys_dev = cmd->device->physical_device;
1139 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1140
1141 assert(fb->width > 0 && fb->height > 0);
1142 tu6_emit_window_scissor(cs, 0, 0, fb->width - 1, fb->height - 1);
1143 tu6_emit_window_offset(cs, 0, 0);
1144
1145 tu6_emit_bin_size(cs, 0, 0, 0xc00000); /* 0xc00000 = BYPASS? */
1146
1147 tu6_emit_lrz_flush(cmd, cs);
1148
1149 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1150 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS));
1151
1152 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1153 tu_cs_emit(cs, 0x0);
1154
1155 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1156 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1157 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1158
1159 tu6_emit_wfi(cmd, cs);
1160 tu_cs_emit_regs(cs,
1161 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
1162
1163 /* enable stream-out, with sysmem there is only one pass: */
1164 tu_cs_emit_regs(cs,
1165 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
1166
1167 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1168 tu_cs_emit(cs, 0x1);
1169
1170 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1171 tu_cs_emit(cs, 0x0);
1172
1173 tu_cs_sanity_check(cs);
1174 }
1175
1176 static void
1177 tu6_sysmem_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1178 {
1179 /* Do any resolves of the last subpass. These are handled in the
1180 * tile_store_ib in the gmem path.
1181 */
1182 const struct tu_subpass *subpass = cmd->state.subpass;
1183 if (subpass->resolve_attachments) {
1184 for (unsigned i = 0; i < subpass->color_count; i++) {
1185 uint32_t a = subpass->resolve_attachments[i].attachment;
1186 if (a != VK_ATTACHMENT_UNUSED)
1187 tu6_emit_sysmem_resolve(cmd, cs, a,
1188 subpass->color_attachments[i].attachment);
1189 }
1190 }
1191
1192 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1193
1194 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1195 tu_cs_emit(cs, 0x0);
1196
1197 tu6_emit_lrz_flush(cmd, cs);
1198
1199 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1200 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1201
1202 tu_cs_sanity_check(cs);
1203 }
1204
1205
1206 static void
1207 tu6_tile_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1208 {
1209 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1210
1211 tu6_emit_lrz_flush(cmd, cs);
1212
1213 /* lrz clear? */
1214
1215 tu6_emit_cache_flush(cmd, cs);
1216
1217 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1218 tu_cs_emit(cs, 0x0);
1219
1220 /* TODO: flushing with barriers instead of blindly always flushing */
1221 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1222 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1223 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1224 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1225
1226 tu_cs_emit_wfi(cs);
1227 tu_cs_emit_regs(cs,
1228 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_gmem, .gmem = 1));
1229
1230 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1231 if (use_hw_binning(cmd)) {
1232 /* enable stream-out during binning pass: */
1233 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=false));
1234
1235 tu6_emit_bin_size(cs,
1236 tiling->tile0.extent.width,
1237 tiling->tile0.extent.height,
1238 A6XX_RB_BIN_CONTROL_BINNING_PASS | 0x6000000);
1239
1240 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, true);
1241
1242 tu6_emit_binning_pass(cmd, cs);
1243
1244 /* and disable stream-out for draw pass: */
1245 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=true));
1246
1247 tu6_emit_bin_size(cs,
1248 tiling->tile0.extent.width,
1249 tiling->tile0.extent.height,
1250 A6XX_RB_BIN_CONTROL_USE_VIZ | 0x6000000);
1251
1252 tu_cs_emit_regs(cs,
1253 A6XX_VFD_MODE_CNTL(0));
1254
1255 tu_cs_emit_regs(cs, A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1256
1257 tu_cs_emit_regs(cs, A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1258
1259 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1260 tu_cs_emit(cs, 0x1);
1261 } else {
1262 /* no binning pass, so enable stream-out for draw pass:: */
1263 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=false));
1264
1265 tu6_emit_bin_size(cs,
1266 tiling->tile0.extent.width,
1267 tiling->tile0.extent.height,
1268 0x6000000);
1269 }
1270
1271 tu_cs_sanity_check(cs);
1272 }
1273
1274 static void
1275 tu6_render_tile(struct tu_cmd_buffer *cmd,
1276 struct tu_cs *cs,
1277 const struct tu_tile *tile)
1278 {
1279 tu6_emit_tile_select(cmd, cs, tile);
1280
1281 tu_cs_emit_call(cs, &cmd->draw_cs);
1282 cmd->wait_for_idle = true;
1283
1284 if (use_hw_binning(cmd)) {
1285 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1286 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1287 A6XX_CP_REG_TEST_0_BIT(0) |
1288 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1289
1290 tu_cs_reserve(cs, 3 + 2);
1291 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1292 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1293 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(2));
1294
1295 /* if (no overflow) */ {
1296 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1297 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_ENDVIS));
1298 }
1299 }
1300
1301 tu_cs_emit_ib(cs, &cmd->state.tile_store_ib);
1302
1303 tu_cs_sanity_check(cs);
1304 }
1305
1306 static void
1307 tu6_tile_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1308 {
1309 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1310
1311 tu_cs_emit_regs(cs,
1312 A6XX_GRAS_LRZ_CNTL(0));
1313
1314 tu6_emit_lrz_flush(cmd, cs);
1315
1316 tu6_emit_event_write(cmd, cs, PC_CCU_RESOLVE_TS, true);
1317
1318 tu_cs_sanity_check(cs);
1319 }
1320
1321 static void
1322 tu_cmd_render_tiles(struct tu_cmd_buffer *cmd)
1323 {
1324 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1325
1326 tu6_tile_render_begin(cmd, &cmd->cs);
1327
1328 for (uint32_t y = 0; y < tiling->tile_count.height; y++) {
1329 for (uint32_t x = 0; x < tiling->tile_count.width; x++) {
1330 struct tu_tile tile;
1331 tu_tiling_config_get_tile(tiling, cmd->device, x, y, &tile);
1332 tu6_render_tile(cmd, &cmd->cs, &tile);
1333 }
1334 }
1335
1336 tu6_tile_render_end(cmd, &cmd->cs);
1337 }
1338
1339 static void
1340 tu_cmd_render_sysmem(struct tu_cmd_buffer *cmd)
1341 {
1342 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1343
1344 tu6_sysmem_render_begin(cmd, &cmd->cs, &tiling->render_area);
1345
1346 tu_cs_emit_call(&cmd->cs, &cmd->draw_cs);
1347 cmd->wait_for_idle = true;
1348
1349 tu6_sysmem_render_end(cmd, &cmd->cs);
1350 }
1351
1352 static void
1353 tu_cmd_prepare_tile_store_ib(struct tu_cmd_buffer *cmd)
1354 {
1355 const uint32_t tile_store_space = 11 + (35 * 2) * cmd->state.pass->attachment_count;
1356 struct tu_cs sub_cs;
1357
1358 VkResult result =
1359 tu_cs_begin_sub_stream(&cmd->sub_cs, tile_store_space, &sub_cs);
1360 if (result != VK_SUCCESS) {
1361 cmd->record_result = result;
1362 return;
1363 }
1364
1365 /* emit to tile-store sub_cs */
1366 tu6_emit_tile_store(cmd, &sub_cs);
1367
1368 cmd->state.tile_store_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1369 }
1370
1371 static void
1372 tu_cmd_update_tiling_config(struct tu_cmd_buffer *cmd,
1373 const VkRect2D *render_area)
1374 {
1375 const struct tu_device *dev = cmd->device;
1376 struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1377
1378 tiling->render_area = *render_area;
1379 tiling->force_sysmem = false;
1380
1381 tu_tiling_config_update_tile_layout(tiling, dev, cmd->state.pass->gmem_pixels);
1382 tu_tiling_config_update_pipe_layout(tiling, dev);
1383 tu_tiling_config_update_pipes(tiling, dev);
1384 }
1385
1386 const struct tu_dynamic_state default_dynamic_state = {
1387 .viewport =
1388 {
1389 .count = 0,
1390 },
1391 .scissor =
1392 {
1393 .count = 0,
1394 },
1395 .line_width = 1.0f,
1396 .depth_bias =
1397 {
1398 .bias = 0.0f,
1399 .clamp = 0.0f,
1400 .slope = 0.0f,
1401 },
1402 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
1403 .depth_bounds =
1404 {
1405 .min = 0.0f,
1406 .max = 1.0f,
1407 },
1408 .stencil_compare_mask =
1409 {
1410 .front = ~0u,
1411 .back = ~0u,
1412 },
1413 .stencil_write_mask =
1414 {
1415 .front = ~0u,
1416 .back = ~0u,
1417 },
1418 .stencil_reference =
1419 {
1420 .front = 0u,
1421 .back = 0u,
1422 },
1423 };
1424
1425 static void UNUSED /* FINISHME */
1426 tu_bind_dynamic_state(struct tu_cmd_buffer *cmd_buffer,
1427 const struct tu_dynamic_state *src)
1428 {
1429 struct tu_dynamic_state *dest = &cmd_buffer->state.dynamic;
1430 uint32_t copy_mask = src->mask;
1431 uint32_t dest_mask = 0;
1432
1433 tu_use_args(cmd_buffer); /* FINISHME */
1434
1435 /* Make sure to copy the number of viewports/scissors because they can
1436 * only be specified at pipeline creation time.
1437 */
1438 dest->viewport.count = src->viewport.count;
1439 dest->scissor.count = src->scissor.count;
1440 dest->discard_rectangle.count = src->discard_rectangle.count;
1441
1442 if (copy_mask & TU_DYNAMIC_VIEWPORT) {
1443 if (memcmp(&dest->viewport.viewports, &src->viewport.viewports,
1444 src->viewport.count * sizeof(VkViewport))) {
1445 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
1446 src->viewport.count);
1447 dest_mask |= TU_DYNAMIC_VIEWPORT;
1448 }
1449 }
1450
1451 if (copy_mask & TU_DYNAMIC_SCISSOR) {
1452 if (memcmp(&dest->scissor.scissors, &src->scissor.scissors,
1453 src->scissor.count * sizeof(VkRect2D))) {
1454 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
1455 src->scissor.count);
1456 dest_mask |= TU_DYNAMIC_SCISSOR;
1457 }
1458 }
1459
1460 if (copy_mask & TU_DYNAMIC_LINE_WIDTH) {
1461 if (dest->line_width != src->line_width) {
1462 dest->line_width = src->line_width;
1463 dest_mask |= TU_DYNAMIC_LINE_WIDTH;
1464 }
1465 }
1466
1467 if (copy_mask & TU_DYNAMIC_DEPTH_BIAS) {
1468 if (memcmp(&dest->depth_bias, &src->depth_bias,
1469 sizeof(src->depth_bias))) {
1470 dest->depth_bias = src->depth_bias;
1471 dest_mask |= TU_DYNAMIC_DEPTH_BIAS;
1472 }
1473 }
1474
1475 if (copy_mask & TU_DYNAMIC_BLEND_CONSTANTS) {
1476 if (memcmp(&dest->blend_constants, &src->blend_constants,
1477 sizeof(src->blend_constants))) {
1478 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
1479 dest_mask |= TU_DYNAMIC_BLEND_CONSTANTS;
1480 }
1481 }
1482
1483 if (copy_mask & TU_DYNAMIC_DEPTH_BOUNDS) {
1484 if (memcmp(&dest->depth_bounds, &src->depth_bounds,
1485 sizeof(src->depth_bounds))) {
1486 dest->depth_bounds = src->depth_bounds;
1487 dest_mask |= TU_DYNAMIC_DEPTH_BOUNDS;
1488 }
1489 }
1490
1491 if (copy_mask & TU_DYNAMIC_STENCIL_COMPARE_MASK) {
1492 if (memcmp(&dest->stencil_compare_mask, &src->stencil_compare_mask,
1493 sizeof(src->stencil_compare_mask))) {
1494 dest->stencil_compare_mask = src->stencil_compare_mask;
1495 dest_mask |= TU_DYNAMIC_STENCIL_COMPARE_MASK;
1496 }
1497 }
1498
1499 if (copy_mask & TU_DYNAMIC_STENCIL_WRITE_MASK) {
1500 if (memcmp(&dest->stencil_write_mask, &src->stencil_write_mask,
1501 sizeof(src->stencil_write_mask))) {
1502 dest->stencil_write_mask = src->stencil_write_mask;
1503 dest_mask |= TU_DYNAMIC_STENCIL_WRITE_MASK;
1504 }
1505 }
1506
1507 if (copy_mask & TU_DYNAMIC_STENCIL_REFERENCE) {
1508 if (memcmp(&dest->stencil_reference, &src->stencil_reference,
1509 sizeof(src->stencil_reference))) {
1510 dest->stencil_reference = src->stencil_reference;
1511 dest_mask |= TU_DYNAMIC_STENCIL_REFERENCE;
1512 }
1513 }
1514
1515 if (copy_mask & TU_DYNAMIC_DISCARD_RECTANGLE) {
1516 if (memcmp(&dest->discard_rectangle.rectangles,
1517 &src->discard_rectangle.rectangles,
1518 src->discard_rectangle.count * sizeof(VkRect2D))) {
1519 typed_memcpy(dest->discard_rectangle.rectangles,
1520 src->discard_rectangle.rectangles,
1521 src->discard_rectangle.count);
1522 dest_mask |= TU_DYNAMIC_DISCARD_RECTANGLE;
1523 }
1524 }
1525 }
1526
1527 static VkResult
1528 tu_create_cmd_buffer(struct tu_device *device,
1529 struct tu_cmd_pool *pool,
1530 VkCommandBufferLevel level,
1531 VkCommandBuffer *pCommandBuffer)
1532 {
1533 struct tu_cmd_buffer *cmd_buffer;
1534 cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8,
1535 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
1536 if (cmd_buffer == NULL)
1537 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
1538
1539 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1540 cmd_buffer->device = device;
1541 cmd_buffer->pool = pool;
1542 cmd_buffer->level = level;
1543
1544 if (pool) {
1545 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1546 cmd_buffer->queue_family_index = pool->queue_family_index;
1547
1548 } else {
1549 /* Init the pool_link so we can safely call list_del when we destroy
1550 * the command buffer
1551 */
1552 list_inithead(&cmd_buffer->pool_link);
1553 cmd_buffer->queue_family_index = TU_QUEUE_GENERAL;
1554 }
1555
1556 tu_bo_list_init(&cmd_buffer->bo_list);
1557 tu_cs_init(&cmd_buffer->cs, device, TU_CS_MODE_GROW, 4096);
1558 tu_cs_init(&cmd_buffer->draw_cs, device, TU_CS_MODE_GROW, 4096);
1559 tu_cs_init(&cmd_buffer->draw_epilogue_cs, device, TU_CS_MODE_GROW, 4096);
1560 tu_cs_init(&cmd_buffer->sub_cs, device, TU_CS_MODE_SUB_STREAM, 2048);
1561
1562 *pCommandBuffer = tu_cmd_buffer_to_handle(cmd_buffer);
1563
1564 list_inithead(&cmd_buffer->upload.list);
1565
1566 VkResult result = tu_bo_init_new(device, &cmd_buffer->scratch_bo, 0x1000);
1567 if (result != VK_SUCCESS)
1568 goto fail_scratch_bo;
1569
1570 /* TODO: resize on overflow */
1571 cmd_buffer->vsc_data_pitch = device->vsc_data_pitch;
1572 cmd_buffer->vsc_data2_pitch = device->vsc_data2_pitch;
1573 cmd_buffer->vsc_data = device->vsc_data;
1574 cmd_buffer->vsc_data2 = device->vsc_data2;
1575
1576 return VK_SUCCESS;
1577
1578 fail_scratch_bo:
1579 list_del(&cmd_buffer->pool_link);
1580 return result;
1581 }
1582
1583 static void
1584 tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer)
1585 {
1586 tu_bo_finish(cmd_buffer->device, &cmd_buffer->scratch_bo);
1587
1588 list_del(&cmd_buffer->pool_link);
1589
1590 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++)
1591 free(cmd_buffer->descriptors[i].push_set.set.mapped_ptr);
1592
1593 tu_cs_finish(&cmd_buffer->cs);
1594 tu_cs_finish(&cmd_buffer->draw_cs);
1595 tu_cs_finish(&cmd_buffer->draw_epilogue_cs);
1596 tu_cs_finish(&cmd_buffer->sub_cs);
1597
1598 tu_bo_list_destroy(&cmd_buffer->bo_list);
1599 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
1600 }
1601
1602 static VkResult
1603 tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer)
1604 {
1605 cmd_buffer->wait_for_idle = true;
1606
1607 cmd_buffer->record_result = VK_SUCCESS;
1608
1609 tu_bo_list_reset(&cmd_buffer->bo_list);
1610 tu_cs_reset(&cmd_buffer->cs);
1611 tu_cs_reset(&cmd_buffer->draw_cs);
1612 tu_cs_reset(&cmd_buffer->draw_epilogue_cs);
1613 tu_cs_reset(&cmd_buffer->sub_cs);
1614
1615 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) {
1616 cmd_buffer->descriptors[i].valid = 0;
1617 cmd_buffer->descriptors[i].push_dirty = false;
1618 }
1619
1620 cmd_buffer->status = TU_CMD_BUFFER_STATUS_INITIAL;
1621
1622 return cmd_buffer->record_result;
1623 }
1624
1625 VkResult
1626 tu_AllocateCommandBuffers(VkDevice _device,
1627 const VkCommandBufferAllocateInfo *pAllocateInfo,
1628 VkCommandBuffer *pCommandBuffers)
1629 {
1630 TU_FROM_HANDLE(tu_device, device, _device);
1631 TU_FROM_HANDLE(tu_cmd_pool, pool, pAllocateInfo->commandPool);
1632
1633 VkResult result = VK_SUCCESS;
1634 uint32_t i;
1635
1636 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
1637
1638 if (!list_is_empty(&pool->free_cmd_buffers)) {
1639 struct tu_cmd_buffer *cmd_buffer = list_first_entry(
1640 &pool->free_cmd_buffers, struct tu_cmd_buffer, pool_link);
1641
1642 list_del(&cmd_buffer->pool_link);
1643 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1644
1645 result = tu_reset_cmd_buffer(cmd_buffer);
1646 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1647 cmd_buffer->level = pAllocateInfo->level;
1648
1649 pCommandBuffers[i] = tu_cmd_buffer_to_handle(cmd_buffer);
1650 } else {
1651 result = tu_create_cmd_buffer(device, pool, pAllocateInfo->level,
1652 &pCommandBuffers[i]);
1653 }
1654 if (result != VK_SUCCESS)
1655 break;
1656 }
1657
1658 if (result != VK_SUCCESS) {
1659 tu_FreeCommandBuffers(_device, pAllocateInfo->commandPool, i,
1660 pCommandBuffers);
1661
1662 /* From the Vulkan 1.0.66 spec:
1663 *
1664 * "vkAllocateCommandBuffers can be used to create multiple
1665 * command buffers. If the creation of any of those command
1666 * buffers fails, the implementation must destroy all
1667 * successfully created command buffer objects from this
1668 * command, set all entries of the pCommandBuffers array to
1669 * NULL and return the error."
1670 */
1671 memset(pCommandBuffers, 0,
1672 sizeof(*pCommandBuffers) * pAllocateInfo->commandBufferCount);
1673 }
1674
1675 return result;
1676 }
1677
1678 void
1679 tu_FreeCommandBuffers(VkDevice device,
1680 VkCommandPool commandPool,
1681 uint32_t commandBufferCount,
1682 const VkCommandBuffer *pCommandBuffers)
1683 {
1684 for (uint32_t i = 0; i < commandBufferCount; i++) {
1685 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
1686
1687 if (cmd_buffer) {
1688 if (cmd_buffer->pool) {
1689 list_del(&cmd_buffer->pool_link);
1690 list_addtail(&cmd_buffer->pool_link,
1691 &cmd_buffer->pool->free_cmd_buffers);
1692 } else
1693 tu_cmd_buffer_destroy(cmd_buffer);
1694 }
1695 }
1696 }
1697
1698 VkResult
1699 tu_ResetCommandBuffer(VkCommandBuffer commandBuffer,
1700 VkCommandBufferResetFlags flags)
1701 {
1702 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1703 return tu_reset_cmd_buffer(cmd_buffer);
1704 }
1705
1706 VkResult
1707 tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
1708 const VkCommandBufferBeginInfo *pBeginInfo)
1709 {
1710 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1711 VkResult result = VK_SUCCESS;
1712
1713 if (cmd_buffer->status != TU_CMD_BUFFER_STATUS_INITIAL) {
1714 /* If the command buffer has already been resetted with
1715 * vkResetCommandBuffer, no need to do it again.
1716 */
1717 result = tu_reset_cmd_buffer(cmd_buffer);
1718 if (result != VK_SUCCESS)
1719 return result;
1720 }
1721
1722 memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
1723 cmd_buffer->usage_flags = pBeginInfo->flags;
1724
1725 tu_cs_begin(&cmd_buffer->cs);
1726 tu_cs_begin(&cmd_buffer->draw_cs);
1727 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
1728
1729 cmd_buffer->scratch_seqno = 0;
1730
1731 /* setup initial configuration into command buffer */
1732 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
1733 switch (cmd_buffer->queue_family_index) {
1734 case TU_QUEUE_GENERAL:
1735 tu6_init_hw(cmd_buffer, &cmd_buffer->cs);
1736 break;
1737 default:
1738 break;
1739 }
1740 } else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY &&
1741 (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) {
1742 assert(pBeginInfo->pInheritanceInfo);
1743 cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
1744 cmd_buffer->state.subpass = &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
1745 }
1746
1747 cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING;
1748
1749 return VK_SUCCESS;
1750 }
1751
1752 void
1753 tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
1754 uint32_t firstBinding,
1755 uint32_t bindingCount,
1756 const VkBuffer *pBuffers,
1757 const VkDeviceSize *pOffsets)
1758 {
1759 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1760
1761 assert(firstBinding + bindingCount <= MAX_VBS);
1762
1763 for (uint32_t i = 0; i < bindingCount; i++) {
1764 cmd->state.vb.buffers[firstBinding + i] =
1765 tu_buffer_from_handle(pBuffers[i]);
1766 cmd->state.vb.offsets[firstBinding + i] = pOffsets[i];
1767 }
1768
1769 /* VB states depend on VkPipelineVertexInputStateCreateInfo */
1770 cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
1771 }
1772
1773 void
1774 tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer,
1775 VkBuffer buffer,
1776 VkDeviceSize offset,
1777 VkIndexType indexType)
1778 {
1779 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1780 TU_FROM_HANDLE(tu_buffer, buf, buffer);
1781
1782 /* initialize/update the restart index */
1783 if (!cmd->state.index_buffer || cmd->state.index_type != indexType) {
1784 struct tu_cs *draw_cs = &cmd->draw_cs;
1785
1786 tu6_emit_restart_index(
1787 draw_cs, indexType == VK_INDEX_TYPE_UINT32 ? 0xffffffff : 0xffff);
1788
1789 tu_cs_sanity_check(draw_cs);
1790 }
1791
1792 /* track the BO */
1793 if (cmd->state.index_buffer != buf)
1794 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
1795
1796 cmd->state.index_buffer = buf;
1797 cmd->state.index_offset = offset;
1798 cmd->state.index_type = indexType;
1799 }
1800
1801 void
1802 tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,
1803 VkPipelineBindPoint pipelineBindPoint,
1804 VkPipelineLayout _layout,
1805 uint32_t firstSet,
1806 uint32_t descriptorSetCount,
1807 const VkDescriptorSet *pDescriptorSets,
1808 uint32_t dynamicOffsetCount,
1809 const uint32_t *pDynamicOffsets)
1810 {
1811 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1812 TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
1813 unsigned dyn_idx = 0;
1814
1815 struct tu_descriptor_state *descriptors_state =
1816 tu_get_descriptors_state(cmd_buffer, pipelineBindPoint);
1817
1818 for (unsigned i = 0; i < descriptorSetCount; ++i) {
1819 unsigned idx = i + firstSet;
1820 TU_FROM_HANDLE(tu_descriptor_set, set, pDescriptorSets[i]);
1821
1822 descriptors_state->sets[idx] = set;
1823 descriptors_state->valid |= (1u << idx);
1824
1825 /* Note: the actual input attachment indices come from the shader
1826 * itself, so we can't generate the patched versions of these until
1827 * draw time when both the pipeline and descriptors are bound and
1828 * we're inside the render pass.
1829 */
1830 unsigned dst_idx = layout->set[idx].input_attachment_start;
1831 memcpy(&descriptors_state->input_attachments[dst_idx * A6XX_TEX_CONST_DWORDS],
1832 set->dynamic_descriptors,
1833 set->layout->input_attachment_count * A6XX_TEX_CONST_DWORDS * 4);
1834
1835 for(unsigned j = 0; j < set->layout->dynamic_offset_count; ++j, ++dyn_idx) {
1836 /* Dynamic buffers come after input attachments in the descriptor set
1837 * itself, but due to how the Vulkan descriptor set binding works, we
1838 * have to put input attachments and dynamic buffers in separate
1839 * buffers in the descriptor_state and then combine them at draw
1840 * time. Binding a descriptor set only invalidates the descriptor
1841 * sets after it, but if we try to tightly pack the descriptors after
1842 * the input attachments then we could corrupt dynamic buffers in the
1843 * descriptor set before it, or we'd have to move all the dynamic
1844 * buffers over. We just put them into separate buffers to make
1845 * binding as well as the later patching of input attachments easy.
1846 */
1847 unsigned src_idx = j + set->layout->input_attachment_count;
1848 unsigned dst_idx = j + layout->set[idx].dynamic_offset_start;
1849 assert(dyn_idx < dynamicOffsetCount);
1850
1851 uint32_t *dst =
1852 &descriptors_state->dynamic_descriptors[dst_idx * A6XX_TEX_CONST_DWORDS];
1853 uint32_t *src =
1854 &set->dynamic_descriptors[src_idx * A6XX_TEX_CONST_DWORDS];
1855 uint32_t offset = pDynamicOffsets[dyn_idx];
1856
1857 /* Patch the storage/uniform descriptors right away. */
1858 if (layout->set[idx].layout->dynamic_ubo & (1 << j)) {
1859 /* Note: we can assume here that the addition won't roll over and
1860 * change the SIZE field.
1861 */
1862 uint64_t va = src[0] | ((uint64_t)src[1] << 32);
1863 va += offset;
1864 dst[0] = va;
1865 dst[1] = va >> 32;
1866 } else {
1867 memcpy(dst, src, A6XX_TEX_CONST_DWORDS * 4);
1868 /* Note: A6XX_IBO_5_DEPTH is always 0 */
1869 uint64_t va = dst[4] | ((uint64_t)dst[5] << 32);
1870 va += offset;
1871 dst[4] = va;
1872 dst[5] = va >> 32;
1873 }
1874 }
1875 }
1876
1877 if (pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE)
1878 cmd_buffer->state.dirty |= TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS;
1879 else
1880 cmd_buffer->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS;
1881 }
1882
1883 void tu_CmdBindTransformFeedbackBuffersEXT(VkCommandBuffer commandBuffer,
1884 uint32_t firstBinding,
1885 uint32_t bindingCount,
1886 const VkBuffer *pBuffers,
1887 const VkDeviceSize *pOffsets,
1888 const VkDeviceSize *pSizes)
1889 {
1890 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1891 assert(firstBinding + bindingCount <= IR3_MAX_SO_BUFFERS);
1892
1893 for (uint32_t i = 0; i < bindingCount; i++) {
1894 uint32_t idx = firstBinding + i;
1895 TU_FROM_HANDLE(tu_buffer, buf, pBuffers[i]);
1896
1897 if (pOffsets[i] != 0)
1898 cmd->state.streamout_reset |= 1 << idx;
1899
1900 cmd->state.streamout_buf.buffers[idx] = buf;
1901 cmd->state.streamout_buf.offsets[idx] = pOffsets[i];
1902 cmd->state.streamout_buf.sizes[idx] = pSizes[i];
1903
1904 cmd->state.streamout_enabled |= 1 << idx;
1905 }
1906
1907 cmd->state.dirty |= TU_CMD_DIRTY_STREAMOUT_BUFFERS;
1908 }
1909
1910 void tu_CmdBeginTransformFeedbackEXT(VkCommandBuffer commandBuffer,
1911 uint32_t firstCounterBuffer,
1912 uint32_t counterBufferCount,
1913 const VkBuffer *pCounterBuffers,
1914 const VkDeviceSize *pCounterBufferOffsets)
1915 {
1916 assert(firstCounterBuffer + counterBufferCount <= IR3_MAX_SO_BUFFERS);
1917 /* TODO do something with counter buffer? */
1918 }
1919
1920 void tu_CmdEndTransformFeedbackEXT(VkCommandBuffer commandBuffer,
1921 uint32_t firstCounterBuffer,
1922 uint32_t counterBufferCount,
1923 const VkBuffer *pCounterBuffers,
1924 const VkDeviceSize *pCounterBufferOffsets)
1925 {
1926 assert(firstCounterBuffer + counterBufferCount <= IR3_MAX_SO_BUFFERS);
1927 /* TODO do something with counter buffer? */
1928
1929 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1930 cmd->state.streamout_enabled = 0;
1931 }
1932
1933 void
1934 tu_CmdPushConstants(VkCommandBuffer commandBuffer,
1935 VkPipelineLayout layout,
1936 VkShaderStageFlags stageFlags,
1937 uint32_t offset,
1938 uint32_t size,
1939 const void *pValues)
1940 {
1941 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1942 memcpy((void*) cmd->push_constants + offset, pValues, size);
1943 cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS;
1944 }
1945
1946 VkResult
1947 tu_EndCommandBuffer(VkCommandBuffer commandBuffer)
1948 {
1949 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1950
1951 if (cmd_buffer->scratch_seqno) {
1952 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo,
1953 MSM_SUBMIT_BO_WRITE);
1954 }
1955
1956 if (cmd_buffer->use_vsc_data) {
1957 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data,
1958 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
1959 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data2,
1960 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
1961 }
1962
1963 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->device->border_color,
1964 MSM_SUBMIT_BO_READ);
1965
1966 for (uint32_t i = 0; i < cmd_buffer->draw_cs.bo_count; i++) {
1967 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_cs.bos[i],
1968 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1969 }
1970
1971 for (uint32_t i = 0; i < cmd_buffer->draw_epilogue_cs.bo_count; i++) {
1972 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_epilogue_cs.bos[i],
1973 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1974 }
1975
1976 for (uint32_t i = 0; i < cmd_buffer->sub_cs.bo_count; i++) {
1977 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->sub_cs.bos[i],
1978 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1979 }
1980
1981 tu_cs_end(&cmd_buffer->cs);
1982 tu_cs_end(&cmd_buffer->draw_cs);
1983 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
1984
1985 cmd_buffer->status = TU_CMD_BUFFER_STATUS_EXECUTABLE;
1986
1987 return cmd_buffer->record_result;
1988 }
1989
1990 void
1991 tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
1992 VkPipelineBindPoint pipelineBindPoint,
1993 VkPipeline _pipeline)
1994 {
1995 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1996 TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
1997
1998 switch (pipelineBindPoint) {
1999 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2000 cmd->state.pipeline = pipeline;
2001 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
2002 break;
2003 case VK_PIPELINE_BIND_POINT_COMPUTE:
2004 cmd->state.compute_pipeline = pipeline;
2005 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
2006 break;
2007 default:
2008 unreachable("unrecognized pipeline bind point");
2009 break;
2010 }
2011
2012 tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
2013 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2014 for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
2015 tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i],
2016 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2017 }
2018 }
2019
2020 void
2021 tu_CmdSetViewport(VkCommandBuffer commandBuffer,
2022 uint32_t firstViewport,
2023 uint32_t viewportCount,
2024 const VkViewport *pViewports)
2025 {
2026 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2027
2028 assert(firstViewport == 0 && viewportCount == 1);
2029 cmd->state.dynamic.viewport.viewports[0] = pViewports[0];
2030 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_VIEWPORT;
2031 }
2032
2033 void
2034 tu_CmdSetScissor(VkCommandBuffer commandBuffer,
2035 uint32_t firstScissor,
2036 uint32_t scissorCount,
2037 const VkRect2D *pScissors)
2038 {
2039 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2040
2041 assert(firstScissor == 0 && scissorCount == 1);
2042 cmd->state.dynamic.scissor.scissors[0] = pScissors[0];
2043 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_SCISSOR;
2044 }
2045
2046 void
2047 tu_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth)
2048 {
2049 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2050
2051 cmd->state.dynamic.line_width = lineWidth;
2052
2053 /* line width depends on VkPipelineRasterizationStateCreateInfo */
2054 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
2055 }
2056
2057 void
2058 tu_CmdSetDepthBias(VkCommandBuffer commandBuffer,
2059 float depthBiasConstantFactor,
2060 float depthBiasClamp,
2061 float depthBiasSlopeFactor)
2062 {
2063 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2064 struct tu_cs *draw_cs = &cmd->draw_cs;
2065
2066 tu6_emit_depth_bias(draw_cs, depthBiasConstantFactor, depthBiasClamp,
2067 depthBiasSlopeFactor);
2068
2069 tu_cs_sanity_check(draw_cs);
2070 }
2071
2072 void
2073 tu_CmdSetBlendConstants(VkCommandBuffer commandBuffer,
2074 const float blendConstants[4])
2075 {
2076 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2077 struct tu_cs *draw_cs = &cmd->draw_cs;
2078
2079 tu6_emit_blend_constants(draw_cs, blendConstants);
2080
2081 tu_cs_sanity_check(draw_cs);
2082 }
2083
2084 void
2085 tu_CmdSetDepthBounds(VkCommandBuffer commandBuffer,
2086 float minDepthBounds,
2087 float maxDepthBounds)
2088 {
2089 }
2090
2091 void
2092 tu_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer,
2093 VkStencilFaceFlags faceMask,
2094 uint32_t compareMask)
2095 {
2096 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2097
2098 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2099 cmd->state.dynamic.stencil_compare_mask.front = compareMask;
2100 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2101 cmd->state.dynamic.stencil_compare_mask.back = compareMask;
2102
2103 /* the front/back compare masks must be updated together */
2104 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
2105 }
2106
2107 void
2108 tu_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer,
2109 VkStencilFaceFlags faceMask,
2110 uint32_t writeMask)
2111 {
2112 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2113
2114 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2115 cmd->state.dynamic.stencil_write_mask.front = writeMask;
2116 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2117 cmd->state.dynamic.stencil_write_mask.back = writeMask;
2118
2119 /* the front/back write masks must be updated together */
2120 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
2121 }
2122
2123 void
2124 tu_CmdSetStencilReference(VkCommandBuffer commandBuffer,
2125 VkStencilFaceFlags faceMask,
2126 uint32_t reference)
2127 {
2128 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2129
2130 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2131 cmd->state.dynamic.stencil_reference.front = reference;
2132 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2133 cmd->state.dynamic.stencil_reference.back = reference;
2134
2135 /* the front/back references must be updated together */
2136 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
2137 }
2138
2139 void
2140 tu_CmdSetSampleLocationsEXT(VkCommandBuffer commandBuffer,
2141 const VkSampleLocationsInfoEXT* pSampleLocationsInfo)
2142 {
2143 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2144
2145 tu6_emit_sample_locations(&cmd->draw_cs, pSampleLocationsInfo);
2146 }
2147
2148 void
2149 tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
2150 uint32_t commandBufferCount,
2151 const VkCommandBuffer *pCmdBuffers)
2152 {
2153 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2154 VkResult result;
2155
2156 assert(commandBufferCount > 0);
2157
2158 for (uint32_t i = 0; i < commandBufferCount; i++) {
2159 TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]);
2160
2161 result = tu_bo_list_merge(&cmd->bo_list, &secondary->bo_list);
2162 if (result != VK_SUCCESS) {
2163 cmd->record_result = result;
2164 break;
2165 }
2166
2167 if (secondary->usage_flags &
2168 VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT) {
2169 assert(tu_cs_is_empty(&secondary->cs));
2170
2171 result = tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
2172 if (result != VK_SUCCESS) {
2173 cmd->record_result = result;
2174 break;
2175 }
2176
2177 result = tu_cs_add_entries(&cmd->draw_epilogue_cs,
2178 &secondary->draw_epilogue_cs);
2179 if (result != VK_SUCCESS) {
2180 cmd->record_result = result;
2181 break;
2182 }
2183 } else {
2184 assert(tu_cs_is_empty(&secondary->draw_cs));
2185 assert(tu_cs_is_empty(&secondary->draw_epilogue_cs));
2186
2187 for (uint32_t j = 0; j < secondary->cs.bo_count; j++) {
2188 tu_bo_list_add(&cmd->bo_list, secondary->cs.bos[j],
2189 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2190 }
2191
2192 tu_cs_add_entries(&cmd->cs, &secondary->cs);
2193 }
2194 }
2195 cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */
2196 }
2197
2198 VkResult
2199 tu_CreateCommandPool(VkDevice _device,
2200 const VkCommandPoolCreateInfo *pCreateInfo,
2201 const VkAllocationCallbacks *pAllocator,
2202 VkCommandPool *pCmdPool)
2203 {
2204 TU_FROM_HANDLE(tu_device, device, _device);
2205 struct tu_cmd_pool *pool;
2206
2207 pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
2208 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2209 if (pool == NULL)
2210 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
2211
2212 if (pAllocator)
2213 pool->alloc = *pAllocator;
2214 else
2215 pool->alloc = device->alloc;
2216
2217 list_inithead(&pool->cmd_buffers);
2218 list_inithead(&pool->free_cmd_buffers);
2219
2220 pool->queue_family_index = pCreateInfo->queueFamilyIndex;
2221
2222 *pCmdPool = tu_cmd_pool_to_handle(pool);
2223
2224 return VK_SUCCESS;
2225 }
2226
2227 void
2228 tu_DestroyCommandPool(VkDevice _device,
2229 VkCommandPool commandPool,
2230 const VkAllocationCallbacks *pAllocator)
2231 {
2232 TU_FROM_HANDLE(tu_device, device, _device);
2233 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2234
2235 if (!pool)
2236 return;
2237
2238 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2239 &pool->cmd_buffers, pool_link)
2240 {
2241 tu_cmd_buffer_destroy(cmd_buffer);
2242 }
2243
2244 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2245 &pool->free_cmd_buffers, pool_link)
2246 {
2247 tu_cmd_buffer_destroy(cmd_buffer);
2248 }
2249
2250 vk_free2(&device->alloc, pAllocator, pool);
2251 }
2252
2253 VkResult
2254 tu_ResetCommandPool(VkDevice device,
2255 VkCommandPool commandPool,
2256 VkCommandPoolResetFlags flags)
2257 {
2258 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2259 VkResult result;
2260
2261 list_for_each_entry(struct tu_cmd_buffer, cmd_buffer, &pool->cmd_buffers,
2262 pool_link)
2263 {
2264 result = tu_reset_cmd_buffer(cmd_buffer);
2265 if (result != VK_SUCCESS)
2266 return result;
2267 }
2268
2269 return VK_SUCCESS;
2270 }
2271
2272 void
2273 tu_TrimCommandPool(VkDevice device,
2274 VkCommandPool commandPool,
2275 VkCommandPoolTrimFlags flags)
2276 {
2277 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2278
2279 if (!pool)
2280 return;
2281
2282 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2283 &pool->free_cmd_buffers, pool_link)
2284 {
2285 tu_cmd_buffer_destroy(cmd_buffer);
2286 }
2287 }
2288
2289 void
2290 tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
2291 const VkRenderPassBeginInfo *pRenderPassBegin,
2292 VkSubpassContents contents)
2293 {
2294 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2295 TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass);
2296 TU_FROM_HANDLE(tu_framebuffer, fb, pRenderPassBegin->framebuffer);
2297
2298 cmd->state.pass = pass;
2299 cmd->state.subpass = pass->subpasses;
2300 cmd->state.framebuffer = fb;
2301
2302 tu_cmd_update_tiling_config(cmd, &pRenderPassBegin->renderArea);
2303 tu_cmd_prepare_tile_store_ib(cmd);
2304
2305 tu_emit_load_clear(cmd, pRenderPassBegin);
2306
2307 tu6_emit_zs(cmd, cmd->state.subpass, &cmd->draw_cs);
2308 tu6_emit_mrt(cmd, cmd->state.subpass, &cmd->draw_cs);
2309 tu6_emit_msaa(&cmd->draw_cs, cmd->state.subpass->samples);
2310 tu6_emit_render_cntl(cmd, cmd->state.subpass, &cmd->draw_cs, false);
2311
2312 /* note: use_hw_binning only checks tiling config */
2313 if (use_hw_binning(cmd))
2314 cmd->use_vsc_data = true;
2315
2316 for (uint32_t i = 0; i < fb->attachment_count; ++i) {
2317 const struct tu_image_view *iview = fb->attachments[i].attachment;
2318 tu_bo_list_add(&cmd->bo_list, iview->image->bo,
2319 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2320 }
2321
2322 /* Flag input attachment descriptors for re-emission if necessary */
2323 cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS;
2324 }
2325
2326 void
2327 tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
2328 const VkRenderPassBeginInfo *pRenderPassBeginInfo,
2329 const VkSubpassBeginInfoKHR *pSubpassBeginInfo)
2330 {
2331 tu_CmdBeginRenderPass(commandBuffer, pRenderPassBeginInfo,
2332 pSubpassBeginInfo->contents);
2333 }
2334
2335 void
2336 tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
2337 {
2338 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2339 const struct tu_render_pass *pass = cmd->state.pass;
2340 struct tu_cs *cs = &cmd->draw_cs;
2341
2342 const struct tu_subpass *subpass = cmd->state.subpass++;
2343
2344 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
2345
2346 if (subpass->resolve_attachments) {
2347 tu6_emit_blit_scissor(cmd, cs, true);
2348
2349 for (unsigned i = 0; i < subpass->color_count; i++) {
2350 uint32_t a = subpass->resolve_attachments[i].attachment;
2351 if (a == VK_ATTACHMENT_UNUSED)
2352 continue;
2353
2354 tu_store_gmem_attachment(cmd, cs, a,
2355 subpass->color_attachments[i].attachment);
2356
2357 if (pass->attachments[a].gmem_offset < 0)
2358 continue;
2359
2360 /* TODO:
2361 * check if the resolved attachment is needed by later subpasses,
2362 * if it is, should be doing a GMEM->GMEM resolve instead of GMEM->MEM->GMEM..
2363 */
2364 tu_finishme("missing GMEM->GMEM resolve path\n");
2365 tu_load_gmem_attachment(cmd, cs, a, true);
2366 }
2367 }
2368
2369 tu_cond_exec_end(cs);
2370
2371 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
2372
2373 /* Emit flushes so that input attachments will read the correct value.
2374 * TODO: use subpass dependencies to flush or not
2375 */
2376 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2377 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
2378
2379 if (subpass->resolve_attachments) {
2380 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2381
2382 for (unsigned i = 0; i < subpass->color_count; i++) {
2383 uint32_t a = subpass->resolve_attachments[i].attachment;
2384 if (a == VK_ATTACHMENT_UNUSED)
2385 continue;
2386
2387 tu6_emit_sysmem_resolve(cmd, cs, a,
2388 subpass->color_attachments[i].attachment);
2389 }
2390
2391 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2392 }
2393
2394 tu_cond_exec_end(cs);
2395
2396 /* subpass->input_count > 0 then texture cache invalidate is likely to be needed */
2397 if (cmd->state.subpass->input_count)
2398 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2399
2400 /* emit mrt/zs/msaa/ubwc state for the subpass that is starting */
2401 tu6_emit_zs(cmd, cmd->state.subpass, cs);
2402 tu6_emit_mrt(cmd, cmd->state.subpass, cs);
2403 tu6_emit_msaa(cs, cmd->state.subpass->samples);
2404 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, false);
2405
2406 /* Flag input attachment descriptors for re-emission if necessary */
2407 cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS;
2408 }
2409
2410 void
2411 tu_CmdNextSubpass2(VkCommandBuffer commandBuffer,
2412 const VkSubpassBeginInfoKHR *pSubpassBeginInfo,
2413 const VkSubpassEndInfoKHR *pSubpassEndInfo)
2414 {
2415 tu_CmdNextSubpass(commandBuffer, pSubpassBeginInfo->contents);
2416 }
2417
2418 struct tu_draw_info
2419 {
2420 /**
2421 * Number of vertices.
2422 */
2423 uint32_t count;
2424
2425 /**
2426 * Index of the first vertex.
2427 */
2428 int32_t vertex_offset;
2429
2430 /**
2431 * First instance id.
2432 */
2433 uint32_t first_instance;
2434
2435 /**
2436 * Number of instances.
2437 */
2438 uint32_t instance_count;
2439
2440 /**
2441 * First index (indexed draws only).
2442 */
2443 uint32_t first_index;
2444
2445 /**
2446 * Whether it's an indexed draw.
2447 */
2448 bool indexed;
2449
2450 /**
2451 * Indirect draw parameters resource.
2452 */
2453 struct tu_buffer *indirect;
2454 uint64_t indirect_offset;
2455 uint32_t stride;
2456
2457 /**
2458 * Draw count parameters resource.
2459 */
2460 struct tu_buffer *count_buffer;
2461 uint64_t count_buffer_offset;
2462
2463 /**
2464 * Stream output parameters resource.
2465 */
2466 struct tu_buffer *streamout_buffer;
2467 uint64_t streamout_buffer_offset;
2468 };
2469
2470 #define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2471 #define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2472 #define ENABLE_NON_GMEM (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_SYSMEM)
2473
2474 enum tu_draw_state_group_id
2475 {
2476 TU_DRAW_STATE_PROGRAM,
2477 TU_DRAW_STATE_PROGRAM_BINNING,
2478 TU_DRAW_STATE_VI,
2479 TU_DRAW_STATE_VI_BINNING,
2480 TU_DRAW_STATE_VP,
2481 TU_DRAW_STATE_RAST,
2482 TU_DRAW_STATE_DS,
2483 TU_DRAW_STATE_BLEND,
2484 TU_DRAW_STATE_VS_CONST,
2485 TU_DRAW_STATE_GS_CONST,
2486 TU_DRAW_STATE_FS_CONST,
2487 TU_DRAW_STATE_DESC_SETS,
2488 TU_DRAW_STATE_DESC_SETS_GMEM,
2489 TU_DRAW_STATE_DESC_SETS_LOAD,
2490 TU_DRAW_STATE_VS_PARAMS,
2491
2492 TU_DRAW_STATE_COUNT,
2493 };
2494
2495 struct tu_draw_state_group
2496 {
2497 enum tu_draw_state_group_id id;
2498 uint32_t enable_mask;
2499 struct tu_cs_entry ib;
2500 };
2501
2502 static inline uint32_t
2503 tu6_stage2opcode(gl_shader_stage type)
2504 {
2505 switch (type) {
2506 case MESA_SHADER_VERTEX:
2507 case MESA_SHADER_TESS_CTRL:
2508 case MESA_SHADER_TESS_EVAL:
2509 case MESA_SHADER_GEOMETRY:
2510 return CP_LOAD_STATE6_GEOM;
2511 case MESA_SHADER_FRAGMENT:
2512 case MESA_SHADER_COMPUTE:
2513 case MESA_SHADER_KERNEL:
2514 return CP_LOAD_STATE6_FRAG;
2515 default:
2516 unreachable("bad shader type");
2517 }
2518 }
2519
2520 static inline enum a6xx_state_block
2521 tu6_stage2shadersb(gl_shader_stage type)
2522 {
2523 switch (type) {
2524 case MESA_SHADER_VERTEX:
2525 return SB6_VS_SHADER;
2526 case MESA_SHADER_GEOMETRY:
2527 return SB6_GS_SHADER;
2528 case MESA_SHADER_FRAGMENT:
2529 return SB6_FS_SHADER;
2530 case MESA_SHADER_COMPUTE:
2531 case MESA_SHADER_KERNEL:
2532 return SB6_CS_SHADER;
2533 default:
2534 unreachable("bad shader type");
2535 return ~0;
2536 }
2537 }
2538
2539 static void
2540 tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2541 struct tu_descriptor_state *descriptors_state,
2542 gl_shader_stage type,
2543 uint32_t *push_constants)
2544 {
2545 const struct tu_program_descriptor_linkage *link =
2546 &pipeline->program.link[type];
2547 const struct ir3_ubo_analysis_state *state = &link->ubo_state;
2548
2549 if (link->push_consts.count > 0) {
2550 unsigned num_units = link->push_consts.count;
2551 unsigned offset = link->push_consts.lo;
2552 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_units * 4);
2553 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
2554 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2555 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2556 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2557 CP_LOAD_STATE6_0_NUM_UNIT(num_units));
2558 tu_cs_emit(cs, 0);
2559 tu_cs_emit(cs, 0);
2560 for (unsigned i = 0; i < num_units * 4; i++)
2561 tu_cs_emit(cs, push_constants[i + offset * 4]);
2562 }
2563
2564 for (uint32_t i = 0; i < state->num_enabled; i++) {
2565 uint32_t size = state->range[i].end - state->range[i].start;
2566 uint32_t offset = state->range[i].start;
2567
2568 /* and even if the start of the const buffer is before
2569 * first_immediate, the end may not be:
2570 */
2571 size = MIN2(size, (16 * link->constlen) - state->range[i].offset);
2572
2573 if (size == 0)
2574 continue;
2575
2576 /* things should be aligned to vec4: */
2577 debug_assert((state->range[i].offset % 16) == 0);
2578 debug_assert((size % 16) == 0);
2579 debug_assert((offset % 16) == 0);
2580
2581 /* Dig out the descriptor from the descriptor state and read the VA from
2582 * it.
2583 */
2584 assert(state->range[i].bindless);
2585 uint32_t *base = state->range[i].bindless_base == MAX_SETS ?
2586 descriptors_state->dynamic_descriptors :
2587 descriptors_state->sets[state->range[i].bindless_base]->mapped_ptr;
2588 unsigned block = state->range[i].block;
2589 /* If the block in the shader here is in the dynamic descriptor set, it
2590 * is an index into the dynamic descriptor set which is combined from
2591 * dynamic descriptors and input attachments on-the-fly, and we don't
2592 * have access to it here. Instead we work backwards to get the index
2593 * into dynamic_descriptors.
2594 */
2595 if (state->range[i].bindless_base == MAX_SETS)
2596 block -= pipeline->layout->input_attachment_count;
2597 uint32_t *desc = base + block * A6XX_TEX_CONST_DWORDS;
2598 uint64_t va = desc[0] | ((uint64_t)(desc[1] & A6XX_UBO_1_BASE_HI__MASK) << 32);
2599 assert(va);
2600
2601 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
2602 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2603 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2604 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
2605 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2606 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2607 tu_cs_emit_qw(cs, va + offset);
2608 }
2609 }
2610
2611 static struct tu_cs_entry
2612 tu6_emit_consts(struct tu_cmd_buffer *cmd,
2613 const struct tu_pipeline *pipeline,
2614 struct tu_descriptor_state *descriptors_state,
2615 gl_shader_stage type)
2616 {
2617 struct tu_cs cs;
2618 tu_cs_begin_sub_stream(&cmd->sub_cs, 512, &cs); /* TODO: maximum size? */
2619
2620 tu6_emit_user_consts(&cs, pipeline, descriptors_state, type, cmd->push_constants);
2621
2622 return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2623 }
2624
2625 static VkResult
2626 tu6_emit_vs_params(struct tu_cmd_buffer *cmd,
2627 const struct tu_draw_info *draw,
2628 struct tu_cs_entry *entry)
2629 {
2630 /* TODO: fill out more than just base instance */
2631 const struct tu_program_descriptor_linkage *link =
2632 &cmd->state.pipeline->program.link[MESA_SHADER_VERTEX];
2633 const struct ir3_const_state *const_state = &link->const_state;
2634 struct tu_cs cs;
2635
2636 if (const_state->offsets.driver_param >= link->constlen) {
2637 *entry = (struct tu_cs_entry) {};
2638 return VK_SUCCESS;
2639 }
2640
2641 VkResult result = tu_cs_begin_sub_stream(&cmd->sub_cs, 8, &cs);
2642 if (result != VK_SUCCESS)
2643 return result;
2644
2645 tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_GEOM, 3 + 4);
2646 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(const_state->offsets.driver_param) |
2647 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2648 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2649 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER) |
2650 CP_LOAD_STATE6_0_NUM_UNIT(1));
2651 tu_cs_emit(&cs, 0);
2652 tu_cs_emit(&cs, 0);
2653
2654 STATIC_ASSERT(IR3_DP_INSTID_BASE == 2);
2655
2656 tu_cs_emit(&cs, 0);
2657 tu_cs_emit(&cs, 0);
2658 tu_cs_emit(&cs, draw->first_instance);
2659 tu_cs_emit(&cs, 0);
2660
2661 *entry = tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2662 return VK_SUCCESS;
2663 }
2664
2665 static VkResult
2666 tu6_emit_descriptor_sets(struct tu_cmd_buffer *cmd,
2667 const struct tu_pipeline *pipeline,
2668 VkPipelineBindPoint bind_point,
2669 struct tu_cs_entry *entry,
2670 bool gmem)
2671 {
2672 struct tu_cs *draw_state = &cmd->sub_cs;
2673 struct tu_pipeline_layout *layout = pipeline->layout;
2674 struct tu_descriptor_state *descriptors_state =
2675 tu_get_descriptors_state(cmd, bind_point);
2676 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
2677 const uint32_t *input_attachment_idx =
2678 pipeline->program.input_attachment_idx;
2679 uint32_t num_dynamic_descs = layout->dynamic_offset_count +
2680 layout->input_attachment_count;
2681 struct ts_cs_memory dynamic_desc_set;
2682 VkResult result;
2683
2684 if (num_dynamic_descs > 0) {
2685 /* allocate and fill out dynamic descriptor set */
2686 result = tu_cs_alloc(draw_state, num_dynamic_descs,
2687 A6XX_TEX_CONST_DWORDS, &dynamic_desc_set);
2688 if (result != VK_SUCCESS)
2689 return result;
2690
2691 memcpy(dynamic_desc_set.map, descriptors_state->input_attachments,
2692 layout->input_attachment_count * A6XX_TEX_CONST_DWORDS * 4);
2693
2694 if (gmem) {
2695 /* Patch input attachments to refer to GMEM instead */
2696 for (unsigned i = 0; i < layout->input_attachment_count; i++) {
2697 uint32_t *dst =
2698 &dynamic_desc_set.map[A6XX_TEX_CONST_DWORDS * i];
2699
2700 /* The compiler has already laid out input_attachment_idx in the
2701 * final order of input attachments, so there's no need to go
2702 * through the pipeline layout finding input attachments.
2703 */
2704 unsigned attachment_idx = input_attachment_idx[i];
2705
2706 /* It's possible for the pipeline layout to include an input
2707 * attachment which doesn't actually exist for the current
2708 * subpass. Of course, this is only valid so long as the pipeline
2709 * doesn't try to actually load that attachment. Just skip
2710 * patching in that scenario to avoid out-of-bounds accesses.
2711 */
2712 if (attachment_idx >= cmd->state.subpass->input_count)
2713 continue;
2714
2715 uint32_t a = cmd->state.subpass->input_attachments[attachment_idx].attachment;
2716 const struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[a];
2717
2718 assert(att->gmem_offset >= 0);
2719
2720 dst[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK);
2721 dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
2722 dst[2] &= ~(A6XX_TEX_CONST_2_TYPE__MASK | A6XX_TEX_CONST_2_PITCH__MASK);
2723 dst[2] |=
2724 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
2725 A6XX_TEX_CONST_2_PITCH(tiling->tile0.extent.width * att->cpp);
2726 dst[3] = 0;
2727 dst[4] = cmd->device->physical_device->gmem_base + att->gmem_offset;
2728 dst[5] = A6XX_TEX_CONST_5_DEPTH(1);
2729 for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
2730 dst[i] = 0;
2731
2732 if (cmd->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY)
2733 tu_finishme("patch input attachment pitch for secondary cmd buffer");
2734 }
2735 }
2736
2737 memcpy(dynamic_desc_set.map + layout->input_attachment_count * A6XX_TEX_CONST_DWORDS,
2738 descriptors_state->dynamic_descriptors,
2739 layout->dynamic_offset_count * A6XX_TEX_CONST_DWORDS * 4);
2740 }
2741
2742 uint32_t sp_bindless_base_reg, hlsq_bindless_base_reg;
2743 uint32_t hlsq_update_value;
2744 switch (bind_point) {
2745 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2746 sp_bindless_base_reg = REG_A6XX_SP_BINDLESS_BASE(0);
2747 hlsq_bindless_base_reg = REG_A6XX_HLSQ_BINDLESS_BASE(0);
2748 hlsq_update_value = 0x7c000;
2749 break;
2750 case VK_PIPELINE_BIND_POINT_COMPUTE:
2751 sp_bindless_base_reg = REG_A6XX_SP_CS_BINDLESS_BASE(0);
2752 hlsq_bindless_base_reg = REG_A6XX_HLSQ_CS_BINDLESS_BASE(0);
2753 hlsq_update_value = 0x3e00;
2754 break;
2755 default:
2756 unreachable("bad bind point");
2757 }
2758
2759 /* Be careful here to *not* refer to the pipeline, so that if only the
2760 * pipeline changes we don't have to emit this again (except if there are
2761 * dynamic descriptors in the pipeline layout). This means always emitting
2762 * all the valid descriptors, which means that we always have to put the
2763 * dynamic descriptor in the driver-only slot at the end
2764 */
2765 uint32_t num_user_sets = util_last_bit(descriptors_state->valid);
2766 uint32_t num_sets = num_user_sets;
2767 if (num_dynamic_descs > 0) {
2768 num_user_sets = MAX_SETS;
2769 num_sets = num_user_sets + 1;
2770 }
2771
2772 unsigned regs[2] = { sp_bindless_base_reg, hlsq_bindless_base_reg };
2773
2774 struct tu_cs cs;
2775 result = tu_cs_begin_sub_stream(draw_state, ARRAY_SIZE(regs) * (1 + num_sets * 2) + 2, &cs);
2776 if (result != VK_SUCCESS)
2777 return result;
2778
2779 if (num_sets > 0) {
2780 for (unsigned i = 0; i < ARRAY_SIZE(regs); i++) {
2781 tu_cs_emit_pkt4(&cs, regs[i], num_sets * 2);
2782 for (unsigned j = 0; j < num_user_sets; j++) {
2783 if (descriptors_state->valid & (1 << j)) {
2784 /* magic | 3 copied from the blob */
2785 tu_cs_emit_qw(&cs, descriptors_state->sets[j]->va | 3);
2786 } else {
2787 tu_cs_emit_qw(&cs, 0 | 3);
2788 }
2789 }
2790 if (num_dynamic_descs > 0) {
2791 tu_cs_emit_qw(&cs, dynamic_desc_set.iova | 3);
2792 }
2793 }
2794
2795 tu_cs_emit_regs(&cs, A6XX_HLSQ_UPDATE_CNTL(hlsq_update_value));
2796 }
2797
2798 *entry = tu_cs_end_sub_stream(draw_state, &cs);
2799 return VK_SUCCESS;
2800 }
2801
2802 static void
2803 tu6_emit_streamout(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
2804 {
2805 struct tu_streamout_state *tf = &cmd->state.pipeline->streamout;
2806
2807 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
2808 struct tu_buffer *buf = cmd->state.streamout_buf.buffers[i];
2809 if (!buf)
2810 continue;
2811
2812 uint32_t offset;
2813 offset = cmd->state.streamout_buf.offsets[i];
2814
2815 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_BASE(i, .bo = buf->bo,
2816 .bo_offset = buf->bo_offset));
2817 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_SIZE(i, buf->size));
2818
2819 if (cmd->state.streamout_reset & (1 << i)) {
2820 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_OFFSET(i, offset));
2821 cmd->state.streamout_reset &= ~(1 << i);
2822 } else {
2823 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
2824 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(REG_A6XX_VPC_SO_BUFFER_OFFSET(i)) |
2825 CP_MEM_TO_REG_0_SHIFT_BY_2 | CP_MEM_TO_REG_0_UNK31 |
2826 CP_MEM_TO_REG_0_CNT(0));
2827 tu_cs_emit_qw(cs, cmd->scratch_bo.iova +
2828 ctrl_offset(flush_base[i].offset));
2829 }
2830
2831 tu_cs_emit_regs(cs, A6XX_VPC_SO_FLUSH_BASE(i, .bo = &cmd->scratch_bo,
2832 .bo_offset =
2833 ctrl_offset(flush_base[i])));
2834 }
2835
2836 if (cmd->state.streamout_enabled) {
2837 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 12 + (2 * tf->prog_count));
2838 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
2839 tu_cs_emit(cs, tf->vpc_so_buf_cntl);
2840 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(0));
2841 tu_cs_emit(cs, tf->ncomp[0]);
2842 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(1));
2843 tu_cs_emit(cs, tf->ncomp[1]);
2844 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(2));
2845 tu_cs_emit(cs, tf->ncomp[2]);
2846 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(3));
2847 tu_cs_emit(cs, tf->ncomp[3]);
2848 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
2849 tu_cs_emit(cs, A6XX_VPC_SO_CNTL_ENABLE);
2850 for (unsigned i = 0; i < tf->prog_count; i++) {
2851 tu_cs_emit(cs, REG_A6XX_VPC_SO_PROG);
2852 tu_cs_emit(cs, tf->prog[i]);
2853 }
2854 } else {
2855 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4);
2856 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
2857 tu_cs_emit(cs, 0);
2858 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
2859 tu_cs_emit(cs, 0);
2860 }
2861 }
2862
2863 static VkResult
2864 tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
2865 struct tu_cs *cs,
2866 const struct tu_draw_info *draw)
2867 {
2868 const struct tu_pipeline *pipeline = cmd->state.pipeline;
2869 const struct tu_dynamic_state *dynamic = &cmd->state.dynamic;
2870 struct tu_draw_state_group draw_state_groups[TU_DRAW_STATE_COUNT];
2871 uint32_t draw_state_group_count = 0;
2872 VkResult result;
2873
2874 struct tu_descriptor_state *descriptors_state =
2875 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
2876
2877 /* TODO lrz */
2878
2879 tu_cs_emit_regs(cs,
2880 A6XX_PC_PRIMITIVE_CNTL_0(.primitive_restart =
2881 pipeline->ia.primitive_restart && draw->indexed));
2882
2883 if (cmd->state.dirty &
2884 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH) &&
2885 (pipeline->dynamic_state.mask & TU_DYNAMIC_LINE_WIDTH)) {
2886 tu6_emit_gras_su_cntl(cs, pipeline->rast.gras_su_cntl,
2887 dynamic->line_width);
2888 }
2889
2890 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK) &&
2891 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_COMPARE_MASK)) {
2892 tu6_emit_stencil_compare_mask(cs, dynamic->stencil_compare_mask.front,
2893 dynamic->stencil_compare_mask.back);
2894 }
2895
2896 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK) &&
2897 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_WRITE_MASK)) {
2898 tu6_emit_stencil_write_mask(cs, dynamic->stencil_write_mask.front,
2899 dynamic->stencil_write_mask.back);
2900 }
2901
2902 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE) &&
2903 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_REFERENCE)) {
2904 tu6_emit_stencil_reference(cs, dynamic->stencil_reference.front,
2905 dynamic->stencil_reference.back);
2906 }
2907
2908 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_VIEWPORT) &&
2909 (pipeline->dynamic_state.mask & TU_DYNAMIC_VIEWPORT)) {
2910 tu6_emit_viewport(cs, &cmd->state.dynamic.viewport.viewports[0]);
2911 }
2912
2913 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_SCISSOR) &&
2914 (pipeline->dynamic_state.mask & TU_DYNAMIC_SCISSOR)) {
2915 tu6_emit_scissor(cs, &cmd->state.dynamic.scissor.scissors[0]);
2916 }
2917
2918 if (cmd->state.dirty &
2919 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_VERTEX_BUFFERS)) {
2920 for (uint32_t i = 0; i < pipeline->vi.count; i++) {
2921 const uint32_t binding = pipeline->vi.bindings[i];
2922 const struct tu_buffer *buf = cmd->state.vb.buffers[binding];
2923 const VkDeviceSize offset = buf->bo_offset +
2924 cmd->state.vb.offsets[binding];
2925 const VkDeviceSize size =
2926 offset < buf->size ? buf->size - offset : 0;
2927
2928 tu_cs_emit_regs(cs,
2929 A6XX_VFD_FETCH_BASE(i, .bo = buf->bo, .bo_offset = offset),
2930 A6XX_VFD_FETCH_SIZE(i, size));
2931 }
2932 }
2933
2934 if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) {
2935 draw_state_groups[draw_state_group_count++] =
2936 (struct tu_draw_state_group) {
2937 .id = TU_DRAW_STATE_PROGRAM,
2938 .enable_mask = ENABLE_DRAW,
2939 .ib = pipeline->program.state_ib,
2940 };
2941 draw_state_groups[draw_state_group_count++] =
2942 (struct tu_draw_state_group) {
2943 .id = TU_DRAW_STATE_PROGRAM_BINNING,
2944 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
2945 .ib = pipeline->program.binning_state_ib,
2946 };
2947 draw_state_groups[draw_state_group_count++] =
2948 (struct tu_draw_state_group) {
2949 .id = TU_DRAW_STATE_VI,
2950 .enable_mask = ENABLE_DRAW,
2951 .ib = pipeline->vi.state_ib,
2952 };
2953 draw_state_groups[draw_state_group_count++] =
2954 (struct tu_draw_state_group) {
2955 .id = TU_DRAW_STATE_VI_BINNING,
2956 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
2957 .ib = pipeline->vi.binning_state_ib,
2958 };
2959 draw_state_groups[draw_state_group_count++] =
2960 (struct tu_draw_state_group) {
2961 .id = TU_DRAW_STATE_VP,
2962 .enable_mask = ENABLE_ALL,
2963 .ib = pipeline->vp.state_ib,
2964 };
2965 draw_state_groups[draw_state_group_count++] =
2966 (struct tu_draw_state_group) {
2967 .id = TU_DRAW_STATE_RAST,
2968 .enable_mask = ENABLE_ALL,
2969 .ib = pipeline->rast.state_ib,
2970 };
2971 draw_state_groups[draw_state_group_count++] =
2972 (struct tu_draw_state_group) {
2973 .id = TU_DRAW_STATE_DS,
2974 .enable_mask = ENABLE_ALL,
2975 .ib = pipeline->ds.state_ib,
2976 };
2977 draw_state_groups[draw_state_group_count++] =
2978 (struct tu_draw_state_group) {
2979 .id = TU_DRAW_STATE_BLEND,
2980 .enable_mask = ENABLE_ALL,
2981 .ib = pipeline->blend.state_ib,
2982 };
2983 }
2984
2985 if (cmd->state.dirty &
2986 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_PUSH_CONSTANTS)) {
2987 draw_state_groups[draw_state_group_count++] =
2988 (struct tu_draw_state_group) {
2989 .id = TU_DRAW_STATE_VS_CONST,
2990 .enable_mask = ENABLE_ALL,
2991 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_VERTEX)
2992 };
2993 draw_state_groups[draw_state_group_count++] =
2994 (struct tu_draw_state_group) {
2995 .id = TU_DRAW_STATE_GS_CONST,
2996 .enable_mask = ENABLE_ALL,
2997 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_GEOMETRY)
2998 };
2999 draw_state_groups[draw_state_group_count++] =
3000 (struct tu_draw_state_group) {
3001 .id = TU_DRAW_STATE_FS_CONST,
3002 .enable_mask = ENABLE_DRAW,
3003 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_FRAGMENT)
3004 };
3005 }
3006
3007 if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS)
3008 tu6_emit_streamout(cmd, cs);
3009
3010 /* If there are any any dynamic descriptors, then we may need to re-emit
3011 * them after every pipeline change in case the number of input attachments
3012 * changes. We also always need to re-emit after a pipeline change if there
3013 * are any input attachments, because the input attachment index comes from
3014 * the pipeline. Finally, it can also happen that the subpass changes
3015 * without the pipeline changing, in which case the GMEM descriptors need
3016 * to be patched differently.
3017 *
3018 * TODO: We could probably be clever and avoid re-emitting state on
3019 * pipeline changes if the number of input attachments is always 0. We
3020 * could also only re-emit dynamic state.
3021 */
3022 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS ||
3023 ((pipeline->layout->dynamic_offset_count +
3024 pipeline->layout->input_attachment_count > 0) &&
3025 cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) ||
3026 (pipeline->layout->input_attachment_count > 0 &&
3027 cmd->state.dirty & TU_CMD_DIRTY_INPUT_ATTACHMENTS)) {
3028 struct tu_cs_entry desc_sets, desc_sets_gmem;
3029 bool need_gmem_desc_set = pipeline->layout->input_attachment_count > 0;
3030
3031 result = tu6_emit_descriptor_sets(cmd, pipeline,
3032 VK_PIPELINE_BIND_POINT_GRAPHICS,
3033 &desc_sets, false);
3034 if (result != VK_SUCCESS)
3035 return result;
3036
3037 draw_state_groups[draw_state_group_count++] =
3038 (struct tu_draw_state_group) {
3039 .id = TU_DRAW_STATE_DESC_SETS,
3040 .enable_mask = need_gmem_desc_set ? ENABLE_NON_GMEM : ENABLE_ALL,
3041 .ib = desc_sets,
3042 };
3043
3044 if (need_gmem_desc_set) {
3045 result = tu6_emit_descriptor_sets(cmd, pipeline,
3046 VK_PIPELINE_BIND_POINT_GRAPHICS,
3047 &desc_sets_gmem, true);
3048 if (result != VK_SUCCESS)
3049 return result;
3050
3051 draw_state_groups[draw_state_group_count++] =
3052 (struct tu_draw_state_group) {
3053 .id = TU_DRAW_STATE_DESC_SETS_GMEM,
3054 .enable_mask = CP_SET_DRAW_STATE__0_GMEM,
3055 .ib = desc_sets_gmem,
3056 };
3057 }
3058
3059 /* We need to reload the descriptors every time the descriptor sets
3060 * change. However, the commands we send only depend on the pipeline
3061 * because the whole point is to cache descriptors which are used by the
3062 * pipeline. There's a problem here, in that the firmware has an
3063 * "optimization" which skips executing groups that are set to the same
3064 * value as the last draw. This means that if the descriptor sets change
3065 * but not the pipeline, we'd try to re-execute the same buffer which
3066 * the firmware would ignore and we wouldn't pre-load the new
3067 * descriptors. The blob seems to re-emit the LOAD_STATE group whenever
3068 * the descriptor sets change, which we emulate here by copying the
3069 * pre-prepared buffer.
3070 */
3071 const struct tu_cs_entry *load_entry = &pipeline->load_state.state_ib;
3072 if (load_entry->size > 0) {
3073 struct tu_cs load_cs;
3074 result = tu_cs_begin_sub_stream(&cmd->sub_cs, load_entry->size, &load_cs);
3075 if (result != VK_SUCCESS)
3076 return result;
3077 tu_cs_emit_array(&load_cs,
3078 (uint32_t *)((char *)load_entry->bo->map + load_entry->offset),
3079 load_entry->size / 4);
3080 struct tu_cs_entry load_copy = tu_cs_end_sub_stream(&cmd->sub_cs, &load_cs);
3081
3082 draw_state_groups[draw_state_group_count++] =
3083 (struct tu_draw_state_group) {
3084 .id = TU_DRAW_STATE_DESC_SETS_LOAD,
3085 /* The blob seems to not enable this for binning, even when
3086 * resources would actually be used in the binning shader.
3087 * Presumably the overhead of prefetching the resources isn't
3088 * worth it.
3089 */
3090 .enable_mask = ENABLE_DRAW,
3091 .ib = load_copy,
3092 };
3093 }
3094 }
3095
3096 struct tu_cs_entry vs_params;
3097 result = tu6_emit_vs_params(cmd, draw, &vs_params);
3098 if (result != VK_SUCCESS)
3099 return result;
3100
3101 draw_state_groups[draw_state_group_count++] =
3102 (struct tu_draw_state_group) {
3103 .id = TU_DRAW_STATE_VS_PARAMS,
3104 .enable_mask = ENABLE_ALL,
3105 .ib = vs_params,
3106 };
3107
3108 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_group_count);
3109 for (uint32_t i = 0; i < draw_state_group_count; i++) {
3110 const struct tu_draw_state_group *group = &draw_state_groups[i];
3111 debug_assert((group->enable_mask & ~ENABLE_ALL) == 0);
3112 uint32_t cp_set_draw_state =
3113 CP_SET_DRAW_STATE__0_COUNT(group->ib.size / 4) |
3114 group->enable_mask |
3115 CP_SET_DRAW_STATE__0_GROUP_ID(group->id);
3116 uint64_t iova;
3117 if (group->ib.size) {
3118 iova = group->ib.bo->iova + group->ib.offset;
3119 } else {
3120 cp_set_draw_state |= CP_SET_DRAW_STATE__0_DISABLE;
3121 iova = 0;
3122 }
3123
3124 tu_cs_emit(cs, cp_set_draw_state);
3125 tu_cs_emit_qw(cs, iova);
3126 }
3127
3128 tu_cs_sanity_check(cs);
3129
3130 /* track BOs */
3131 if (cmd->state.dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) {
3132 for (uint32_t i = 0; i < MAX_VBS; i++) {
3133 const struct tu_buffer *buf = cmd->state.vb.buffers[i];
3134 if (buf)
3135 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
3136 }
3137 }
3138 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3139 unsigned i;
3140 for_each_bit(i, descriptors_state->valid) {
3141 struct tu_descriptor_set *set = descriptors_state->sets[i];
3142 for (unsigned j = 0; j < set->layout->buffer_count; ++j) {
3143 if (set->buffers[j]) {
3144 tu_bo_list_add(&cmd->bo_list, set->buffers[j],
3145 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3146 }
3147 }
3148 if (set->size > 0) {
3149 tu_bo_list_add(&cmd->bo_list, &set->pool->bo,
3150 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
3151 }
3152 }
3153 }
3154 if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS) {
3155 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3156 const struct tu_buffer *buf = cmd->state.streamout_buf.buffers[i];
3157 if (buf) {
3158 tu_bo_list_add(&cmd->bo_list, buf->bo,
3159 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3160 }
3161 }
3162 }
3163
3164 /* There are too many graphics dirty bits to list here, so just list the
3165 * bits to preserve instead. The only things not emitted here are
3166 * compute-related state.
3167 */
3168 cmd->state.dirty &= TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS;
3169
3170 /* Fragment shader state overwrites compute shader state, so flag the
3171 * compute pipeline for re-emit.
3172 */
3173 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
3174 return VK_SUCCESS;
3175 }
3176
3177 static void
3178 tu6_emit_draw_indirect(struct tu_cmd_buffer *cmd,
3179 struct tu_cs *cs,
3180 const struct tu_draw_info *draw)
3181 {
3182 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3183 bool has_gs = cmd->state.pipeline->active_stages &
3184 VK_SHADER_STAGE_GEOMETRY_BIT;
3185
3186 tu_cs_emit_regs(cs,
3187 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3188 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3189
3190 if (draw->indexed) {
3191 const enum a4xx_index_size index_size =
3192 tu6_index_size(cmd->state.index_type);
3193 const uint32_t index_bytes =
3194 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3195 const struct tu_buffer *index_buf = cmd->state.index_buffer;
3196 unsigned max_indicies =
3197 (index_buf->size - cmd->state.index_offset) / index_bytes;
3198
3199 const uint32_t cp_draw_indx =
3200 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3201 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3202 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3203 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3204 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3205
3206 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_INDIRECT, 6);
3207 tu_cs_emit(cs, cp_draw_indx);
3208 tu_cs_emit_qw(cs, index_buf->bo->iova + cmd->state.index_offset);
3209 tu_cs_emit(cs, A5XX_CP_DRAW_INDX_INDIRECT_3_MAX_INDICES(max_indicies));
3210 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3211 } else {
3212 const uint32_t cp_draw_indx =
3213 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3214 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3215 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3216 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3217
3218 tu_cs_emit_pkt7(cs, CP_DRAW_INDIRECT, 3);
3219 tu_cs_emit(cs, cp_draw_indx);
3220 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3221 }
3222
3223 tu_bo_list_add(&cmd->bo_list, draw->indirect->bo, MSM_SUBMIT_BO_READ);
3224 }
3225
3226 static void
3227 tu6_emit_draw_direct(struct tu_cmd_buffer *cmd,
3228 struct tu_cs *cs,
3229 const struct tu_draw_info *draw)
3230 {
3231
3232 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3233 bool has_gs = cmd->state.pipeline->active_stages &
3234 VK_SHADER_STAGE_GEOMETRY_BIT;
3235
3236 tu_cs_emit_regs(cs,
3237 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3238 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3239
3240 /* TODO hw binning */
3241 if (draw->indexed) {
3242 const enum a4xx_index_size index_size =
3243 tu6_index_size(cmd->state.index_type);
3244 const uint32_t index_bytes =
3245 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3246 const struct tu_buffer *buf = cmd->state.index_buffer;
3247 const VkDeviceSize offset = buf->bo_offset + cmd->state.index_offset +
3248 index_bytes * draw->first_index;
3249 const uint32_t size = index_bytes * draw->count;
3250
3251 const uint32_t cp_draw_indx =
3252 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3253 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3254 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3255 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3256 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3257
3258 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7);
3259 tu_cs_emit(cs, cp_draw_indx);
3260 tu_cs_emit(cs, draw->instance_count);
3261 tu_cs_emit(cs, draw->count);
3262 tu_cs_emit(cs, 0x0); /* XXX */
3263 tu_cs_emit_qw(cs, buf->bo->iova + offset);
3264 tu_cs_emit(cs, size);
3265 } else {
3266 const uint32_t cp_draw_indx =
3267 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3268 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3269 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3270 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3271
3272 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3);
3273 tu_cs_emit(cs, cp_draw_indx);
3274 tu_cs_emit(cs, draw->instance_count);
3275 tu_cs_emit(cs, draw->count);
3276 }
3277 }
3278
3279 static void
3280 tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw)
3281 {
3282 struct tu_cs *cs = &cmd->draw_cs;
3283 VkResult result;
3284
3285 result = tu6_bind_draw_states(cmd, cs, draw);
3286 if (result != VK_SUCCESS) {
3287 cmd->record_result = result;
3288 return;
3289 }
3290
3291 if (draw->indirect)
3292 tu6_emit_draw_indirect(cmd, cs, draw);
3293 else
3294 tu6_emit_draw_direct(cmd, cs, draw);
3295
3296 if (cmd->state.streamout_enabled) {
3297 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3298 if (cmd->state.streamout_enabled & (1 << i))
3299 tu6_emit_event_write(cmd, cs, FLUSH_SO_0 + i, false);
3300 }
3301 }
3302
3303 cmd->wait_for_idle = true;
3304
3305 tu_cs_sanity_check(cs);
3306 }
3307
3308 void
3309 tu_CmdDraw(VkCommandBuffer commandBuffer,
3310 uint32_t vertexCount,
3311 uint32_t instanceCount,
3312 uint32_t firstVertex,
3313 uint32_t firstInstance)
3314 {
3315 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3316 struct tu_draw_info info = {};
3317
3318 info.count = vertexCount;
3319 info.instance_count = instanceCount;
3320 info.first_instance = firstInstance;
3321 info.vertex_offset = firstVertex;
3322
3323 tu_draw(cmd_buffer, &info);
3324 }
3325
3326 void
3327 tu_CmdDrawIndexed(VkCommandBuffer commandBuffer,
3328 uint32_t indexCount,
3329 uint32_t instanceCount,
3330 uint32_t firstIndex,
3331 int32_t vertexOffset,
3332 uint32_t firstInstance)
3333 {
3334 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3335 struct tu_draw_info info = {};
3336
3337 info.indexed = true;
3338 info.count = indexCount;
3339 info.instance_count = instanceCount;
3340 info.first_index = firstIndex;
3341 info.vertex_offset = vertexOffset;
3342 info.first_instance = firstInstance;
3343
3344 tu_draw(cmd_buffer, &info);
3345 }
3346
3347 void
3348 tu_CmdDrawIndirect(VkCommandBuffer commandBuffer,
3349 VkBuffer _buffer,
3350 VkDeviceSize offset,
3351 uint32_t drawCount,
3352 uint32_t stride)
3353 {
3354 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3355 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3356 struct tu_draw_info info = {};
3357
3358 info.count = drawCount;
3359 info.indirect = buffer;
3360 info.indirect_offset = offset;
3361 info.stride = stride;
3362
3363 tu_draw(cmd_buffer, &info);
3364 }
3365
3366 void
3367 tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer,
3368 VkBuffer _buffer,
3369 VkDeviceSize offset,
3370 uint32_t drawCount,
3371 uint32_t stride)
3372 {
3373 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3374 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3375 struct tu_draw_info info = {};
3376
3377 info.indexed = true;
3378 info.count = drawCount;
3379 info.indirect = buffer;
3380 info.indirect_offset = offset;
3381 info.stride = stride;
3382
3383 tu_draw(cmd_buffer, &info);
3384 }
3385
3386 void tu_CmdDrawIndirectByteCountEXT(VkCommandBuffer commandBuffer,
3387 uint32_t instanceCount,
3388 uint32_t firstInstance,
3389 VkBuffer _counterBuffer,
3390 VkDeviceSize counterBufferOffset,
3391 uint32_t counterOffset,
3392 uint32_t vertexStride)
3393 {
3394 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3395 TU_FROM_HANDLE(tu_buffer, buffer, _counterBuffer);
3396
3397 struct tu_draw_info info = {};
3398
3399 info.instance_count = instanceCount;
3400 info.first_instance = firstInstance;
3401 info.streamout_buffer = buffer;
3402 info.streamout_buffer_offset = counterBufferOffset;
3403 info.stride = vertexStride;
3404
3405 tu_draw(cmd_buffer, &info);
3406 }
3407
3408 struct tu_dispatch_info
3409 {
3410 /**
3411 * Determine the layout of the grid (in block units) to be used.
3412 */
3413 uint32_t blocks[3];
3414
3415 /**
3416 * A starting offset for the grid. If unaligned is set, the offset
3417 * must still be aligned.
3418 */
3419 uint32_t offsets[3];
3420 /**
3421 * Whether it's an unaligned compute dispatch.
3422 */
3423 bool unaligned;
3424
3425 /**
3426 * Indirect compute parameters resource.
3427 */
3428 struct tu_buffer *indirect;
3429 uint64_t indirect_offset;
3430 };
3431
3432 static void
3433 tu_emit_compute_driver_params(struct tu_cs *cs, struct tu_pipeline *pipeline,
3434 const struct tu_dispatch_info *info)
3435 {
3436 gl_shader_stage type = MESA_SHADER_COMPUTE;
3437 const struct tu_program_descriptor_linkage *link =
3438 &pipeline->program.link[type];
3439 const struct ir3_const_state *const_state = &link->const_state;
3440 uint32_t offset = const_state->offsets.driver_param;
3441
3442 if (link->constlen <= offset)
3443 return;
3444
3445 if (!info->indirect) {
3446 uint32_t driver_params[IR3_DP_CS_COUNT] = {
3447 [IR3_DP_NUM_WORK_GROUPS_X] = info->blocks[0],
3448 [IR3_DP_NUM_WORK_GROUPS_Y] = info->blocks[1],
3449 [IR3_DP_NUM_WORK_GROUPS_Z] = info->blocks[2],
3450 [IR3_DP_LOCAL_GROUP_SIZE_X] = pipeline->compute.local_size[0],
3451 [IR3_DP_LOCAL_GROUP_SIZE_Y] = pipeline->compute.local_size[1],
3452 [IR3_DP_LOCAL_GROUP_SIZE_Z] = pipeline->compute.local_size[2],
3453 };
3454
3455 uint32_t num_consts = MIN2(const_state->num_driver_params,
3456 (link->constlen - offset) * 4);
3457 /* push constants */
3458 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_consts);
3459 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
3460 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3461 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3462 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3463 CP_LOAD_STATE6_0_NUM_UNIT(num_consts / 4));
3464 tu_cs_emit(cs, 0);
3465 tu_cs_emit(cs, 0);
3466 uint32_t i;
3467 for (i = 0; i < num_consts; i++)
3468 tu_cs_emit(cs, driver_params[i]);
3469 } else {
3470 tu_finishme("Indirect driver params");
3471 }
3472 }
3473
3474 static void
3475 tu_dispatch(struct tu_cmd_buffer *cmd,
3476 const struct tu_dispatch_info *info)
3477 {
3478 struct tu_cs *cs = &cmd->cs;
3479 struct tu_pipeline *pipeline = cmd->state.compute_pipeline;
3480 struct tu_descriptor_state *descriptors_state =
3481 &cmd->descriptors[VK_PIPELINE_BIND_POINT_COMPUTE];
3482 VkResult result;
3483
3484 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_PIPELINE)
3485 tu_cs_emit_ib(cs, &pipeline->program.state_ib);
3486
3487 struct tu_cs_entry ib;
3488
3489 ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE);
3490 if (ib.size)
3491 tu_cs_emit_ib(cs, &ib);
3492
3493 tu_emit_compute_driver_params(cs, pipeline, info);
3494
3495 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS) {
3496 result = tu6_emit_descriptor_sets(cmd, pipeline,
3497 VK_PIPELINE_BIND_POINT_COMPUTE, &ib,
3498 false);
3499 if (result != VK_SUCCESS) {
3500 cmd->record_result = result;
3501 return;
3502 }
3503
3504 /* track BOs */
3505 unsigned i;
3506 for_each_bit(i, descriptors_state->valid) {
3507 struct tu_descriptor_set *set = descriptors_state->sets[i];
3508 for (unsigned j = 0; j < set->layout->buffer_count; ++j) {
3509 if (set->buffers[j]) {
3510 tu_bo_list_add(&cmd->bo_list, set->buffers[j],
3511 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3512 }
3513 }
3514
3515 if (set->size > 0) {
3516 tu_bo_list_add(&cmd->bo_list, &set->pool->bo,
3517 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
3518 }
3519 }
3520 }
3521
3522 if (ib.size)
3523 tu_cs_emit_ib(cs, &ib);
3524
3525 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS)
3526 tu_cs_emit_ib(cs, &pipeline->load_state.state_ib);
3527
3528 cmd->state.dirty &=
3529 ~(TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS | TU_CMD_DIRTY_COMPUTE_PIPELINE);
3530
3531 /* Compute shader state overwrites fragment shader state, so we flag the
3532 * graphics pipeline for re-emit.
3533 */
3534 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
3535
3536 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
3537 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_COMPUTE));
3538
3539 const uint32_t *local_size = pipeline->compute.local_size;
3540 const uint32_t *num_groups = info->blocks;
3541 tu_cs_emit_regs(cs,
3542 A6XX_HLSQ_CS_NDRANGE_0(.kerneldim = 3,
3543 .localsizex = local_size[0] - 1,
3544 .localsizey = local_size[1] - 1,
3545 .localsizez = local_size[2] - 1),
3546 A6XX_HLSQ_CS_NDRANGE_1(.globalsize_x = local_size[0] * num_groups[0]),
3547 A6XX_HLSQ_CS_NDRANGE_2(.globaloff_x = 0),
3548 A6XX_HLSQ_CS_NDRANGE_3(.globalsize_y = local_size[1] * num_groups[1]),
3549 A6XX_HLSQ_CS_NDRANGE_4(.globaloff_y = 0),
3550 A6XX_HLSQ_CS_NDRANGE_5(.globalsize_z = local_size[2] * num_groups[2]),
3551 A6XX_HLSQ_CS_NDRANGE_6(.globaloff_z = 0));
3552
3553 tu_cs_emit_regs(cs,
3554 A6XX_HLSQ_CS_KERNEL_GROUP_X(1),
3555 A6XX_HLSQ_CS_KERNEL_GROUP_Y(1),
3556 A6XX_HLSQ_CS_KERNEL_GROUP_Z(1));
3557
3558 if (info->indirect) {
3559 uint64_t iova = tu_buffer_iova(info->indirect) + info->indirect_offset;
3560
3561 tu_bo_list_add(&cmd->bo_list, info->indirect->bo,
3562 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3563
3564 tu_cs_emit_pkt7(cs, CP_EXEC_CS_INDIRECT, 4);
3565 tu_cs_emit(cs, 0x00000000);
3566 tu_cs_emit_qw(cs, iova);
3567 tu_cs_emit(cs,
3568 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size[0] - 1) |
3569 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size[1] - 1) |
3570 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size[2] - 1));
3571 } else {
3572 tu_cs_emit_pkt7(cs, CP_EXEC_CS, 4);
3573 tu_cs_emit(cs, 0x00000000);
3574 tu_cs_emit(cs, CP_EXEC_CS_1_NGROUPS_X(info->blocks[0]));
3575 tu_cs_emit(cs, CP_EXEC_CS_2_NGROUPS_Y(info->blocks[1]));
3576 tu_cs_emit(cs, CP_EXEC_CS_3_NGROUPS_Z(info->blocks[2]));
3577 }
3578
3579 tu_cs_emit_wfi(cs);
3580
3581 tu6_emit_cache_flush(cmd, cs);
3582 }
3583
3584 void
3585 tu_CmdDispatchBase(VkCommandBuffer commandBuffer,
3586 uint32_t base_x,
3587 uint32_t base_y,
3588 uint32_t base_z,
3589 uint32_t x,
3590 uint32_t y,
3591 uint32_t z)
3592 {
3593 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3594 struct tu_dispatch_info info = {};
3595
3596 info.blocks[0] = x;
3597 info.blocks[1] = y;
3598 info.blocks[2] = z;
3599
3600 info.offsets[0] = base_x;
3601 info.offsets[1] = base_y;
3602 info.offsets[2] = base_z;
3603 tu_dispatch(cmd_buffer, &info);
3604 }
3605
3606 void
3607 tu_CmdDispatch(VkCommandBuffer commandBuffer,
3608 uint32_t x,
3609 uint32_t y,
3610 uint32_t z)
3611 {
3612 tu_CmdDispatchBase(commandBuffer, 0, 0, 0, x, y, z);
3613 }
3614
3615 void
3616 tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer,
3617 VkBuffer _buffer,
3618 VkDeviceSize offset)
3619 {
3620 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3621 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3622 struct tu_dispatch_info info = {};
3623
3624 info.indirect = buffer;
3625 info.indirect_offset = offset;
3626
3627 tu_dispatch(cmd_buffer, &info);
3628 }
3629
3630 void
3631 tu_CmdEndRenderPass(VkCommandBuffer commandBuffer)
3632 {
3633 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3634
3635 tu_cs_end(&cmd_buffer->draw_cs);
3636 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
3637
3638 if (use_sysmem_rendering(cmd_buffer))
3639 tu_cmd_render_sysmem(cmd_buffer);
3640 else
3641 tu_cmd_render_tiles(cmd_buffer);
3642
3643 /* discard draw_cs and draw_epilogue_cs entries now that the tiles are
3644 rendered */
3645 tu_cs_discard_entries(&cmd_buffer->draw_cs);
3646 tu_cs_begin(&cmd_buffer->draw_cs);
3647 tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs);
3648 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
3649
3650 cmd_buffer->state.pass = NULL;
3651 cmd_buffer->state.subpass = NULL;
3652 cmd_buffer->state.framebuffer = NULL;
3653 }
3654
3655 void
3656 tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer,
3657 const VkSubpassEndInfoKHR *pSubpassEndInfo)
3658 {
3659 tu_CmdEndRenderPass(commandBuffer);
3660 }
3661
3662 struct tu_barrier_info
3663 {
3664 uint32_t eventCount;
3665 const VkEvent *pEvents;
3666 VkPipelineStageFlags srcStageMask;
3667 };
3668
3669 static void
3670 tu_barrier(struct tu_cmd_buffer *cmd,
3671 uint32_t memoryBarrierCount,
3672 const VkMemoryBarrier *pMemoryBarriers,
3673 uint32_t bufferMemoryBarrierCount,
3674 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3675 uint32_t imageMemoryBarrierCount,
3676 const VkImageMemoryBarrier *pImageMemoryBarriers,
3677 const struct tu_barrier_info *info)
3678 {
3679 /* renderpass case is only for subpass self-dependencies
3680 * which means syncing the render output with texture cache
3681 * note: only the CACHE_INVALIDATE is needed in GMEM mode
3682 * and in sysmem mode we might not need either color/depth flush
3683 */
3684 if (cmd->state.pass) {
3685 tu6_emit_event_write(cmd, &cmd->draw_cs, PC_CCU_FLUSH_COLOR_TS, true);
3686 tu6_emit_event_write(cmd, &cmd->draw_cs, PC_CCU_FLUSH_DEPTH_TS, true);
3687 tu6_emit_event_write(cmd, &cmd->draw_cs, CACHE_INVALIDATE, false);
3688 return;
3689 }
3690 }
3691
3692 void
3693 tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer,
3694 VkPipelineStageFlags srcStageMask,
3695 VkPipelineStageFlags dstStageMask,
3696 VkDependencyFlags dependencyFlags,
3697 uint32_t memoryBarrierCount,
3698 const VkMemoryBarrier *pMemoryBarriers,
3699 uint32_t bufferMemoryBarrierCount,
3700 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3701 uint32_t imageMemoryBarrierCount,
3702 const VkImageMemoryBarrier *pImageMemoryBarriers)
3703 {
3704 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3705 struct tu_barrier_info info;
3706
3707 info.eventCount = 0;
3708 info.pEvents = NULL;
3709 info.srcStageMask = srcStageMask;
3710
3711 tu_barrier(cmd_buffer, memoryBarrierCount, pMemoryBarriers,
3712 bufferMemoryBarrierCount, pBufferMemoryBarriers,
3713 imageMemoryBarrierCount, pImageMemoryBarriers, &info);
3714 }
3715
3716 static void
3717 write_event(struct tu_cmd_buffer *cmd, struct tu_event *event, unsigned value)
3718 {
3719 struct tu_cs *cs = &cmd->cs;
3720
3721 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_WRITE);
3722
3723 /* TODO: any flush required before/after ? */
3724
3725 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
3726 tu_cs_emit_qw(cs, event->bo.iova); /* ADDR_LO/HI */
3727 tu_cs_emit(cs, value);
3728 }
3729
3730 void
3731 tu_CmdSetEvent(VkCommandBuffer commandBuffer,
3732 VkEvent _event,
3733 VkPipelineStageFlags stageMask)
3734 {
3735 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3736 TU_FROM_HANDLE(tu_event, event, _event);
3737
3738 write_event(cmd, event, 1);
3739 }
3740
3741 void
3742 tu_CmdResetEvent(VkCommandBuffer commandBuffer,
3743 VkEvent _event,
3744 VkPipelineStageFlags stageMask)
3745 {
3746 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3747 TU_FROM_HANDLE(tu_event, event, _event);
3748
3749 write_event(cmd, event, 0);
3750 }
3751
3752 void
3753 tu_CmdWaitEvents(VkCommandBuffer commandBuffer,
3754 uint32_t eventCount,
3755 const VkEvent *pEvents,
3756 VkPipelineStageFlags srcStageMask,
3757 VkPipelineStageFlags dstStageMask,
3758 uint32_t memoryBarrierCount,
3759 const VkMemoryBarrier *pMemoryBarriers,
3760 uint32_t bufferMemoryBarrierCount,
3761 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3762 uint32_t imageMemoryBarrierCount,
3763 const VkImageMemoryBarrier *pImageMemoryBarriers)
3764 {
3765 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3766 struct tu_cs *cs = &cmd->cs;
3767
3768 /* TODO: any flush required before/after? (CP_WAIT_FOR_ME?) */
3769
3770 for (uint32_t i = 0; i < eventCount; i++) {
3771 TU_FROM_HANDLE(tu_event, event, pEvents[i]);
3772
3773 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_READ);
3774
3775 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
3776 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
3777 CP_WAIT_REG_MEM_0_POLL_MEMORY);
3778 tu_cs_emit_qw(cs, event->bo.iova); /* POLL_ADDR_LO/HI */
3779 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
3780 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
3781 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
3782 }
3783 }
3784
3785 void
3786 tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask)
3787 {
3788 /* No-op */
3789 }