tu: Don't invert point coords
[mesa.git] / src / freedreno / vulkan / tu_cmd_buffer.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #include "tu_private.h"
29
30 #include "registers/adreno_pm4.xml.h"
31 #include "registers/adreno_common.xml.h"
32
33 #include "vk_format.h"
34
35 #include "tu_cs.h"
36
37 #define OVERFLOW_FLAG_REG REG_A6XX_CP_SCRATCH_REG(0)
38
39 void
40 tu_bo_list_init(struct tu_bo_list *list)
41 {
42 list->count = list->capacity = 0;
43 list->bo_infos = NULL;
44 }
45
46 void
47 tu_bo_list_destroy(struct tu_bo_list *list)
48 {
49 free(list->bo_infos);
50 }
51
52 void
53 tu_bo_list_reset(struct tu_bo_list *list)
54 {
55 list->count = 0;
56 }
57
58 /**
59 * \a flags consists of MSM_SUBMIT_BO_FLAGS.
60 */
61 static uint32_t
62 tu_bo_list_add_info(struct tu_bo_list *list,
63 const struct drm_msm_gem_submit_bo *bo_info)
64 {
65 assert(bo_info->handle != 0);
66
67 for (uint32_t i = 0; i < list->count; ++i) {
68 if (list->bo_infos[i].handle == bo_info->handle) {
69 assert(list->bo_infos[i].presumed == bo_info->presumed);
70 list->bo_infos[i].flags |= bo_info->flags;
71 return i;
72 }
73 }
74
75 /* grow list->bo_infos if needed */
76 if (list->count == list->capacity) {
77 uint32_t new_capacity = MAX2(2 * list->count, 16);
78 struct drm_msm_gem_submit_bo *new_bo_infos = realloc(
79 list->bo_infos, new_capacity * sizeof(struct drm_msm_gem_submit_bo));
80 if (!new_bo_infos)
81 return TU_BO_LIST_FAILED;
82 list->bo_infos = new_bo_infos;
83 list->capacity = new_capacity;
84 }
85
86 list->bo_infos[list->count] = *bo_info;
87 return list->count++;
88 }
89
90 uint32_t
91 tu_bo_list_add(struct tu_bo_list *list,
92 const struct tu_bo *bo,
93 uint32_t flags)
94 {
95 return tu_bo_list_add_info(list, &(struct drm_msm_gem_submit_bo) {
96 .flags = flags,
97 .handle = bo->gem_handle,
98 .presumed = bo->iova,
99 });
100 }
101
102 VkResult
103 tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other)
104 {
105 for (uint32_t i = 0; i < other->count; i++) {
106 if (tu_bo_list_add_info(list, other->bo_infos + i) == TU_BO_LIST_FAILED)
107 return VK_ERROR_OUT_OF_HOST_MEMORY;
108 }
109
110 return VK_SUCCESS;
111 }
112
113 static void
114 tu_tiling_config_update_tile_layout(struct tu_tiling_config *tiling,
115 const struct tu_device *dev,
116 const struct tu_render_pass *pass)
117 {
118 const uint32_t tile_align_w = pass->tile_align_w;
119 const uint32_t max_tile_width = 1024;
120
121 /* note: don't offset the tiling config by render_area.offset,
122 * because binning pass can't deal with it
123 * this means we might end up with more tiles than necessary,
124 * but load/store/etc are still scissored to the render_area
125 */
126 tiling->tile0.offset = (VkOffset2D) {};
127
128 const uint32_t ra_width =
129 tiling->render_area.extent.width +
130 (tiling->render_area.offset.x - tiling->tile0.offset.x);
131 const uint32_t ra_height =
132 tiling->render_area.extent.height +
133 (tiling->render_area.offset.y - tiling->tile0.offset.y);
134
135 /* start from 1 tile */
136 tiling->tile_count = (VkExtent2D) {
137 .width = 1,
138 .height = 1,
139 };
140 tiling->tile0.extent = (VkExtent2D) {
141 .width = util_align_npot(ra_width, tile_align_w),
142 .height = align(ra_height, TILE_ALIGN_H),
143 };
144
145 if (unlikely(dev->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN)) {
146 /* start with 2x2 tiles */
147 tiling->tile_count.width = 2;
148 tiling->tile_count.height = 2;
149 tiling->tile0.extent.width = util_align_npot(DIV_ROUND_UP(ra_width, 2), tile_align_w);
150 tiling->tile0.extent.height = align(DIV_ROUND_UP(ra_height, 2), TILE_ALIGN_H);
151 }
152
153 /* do not exceed max tile width */
154 while (tiling->tile0.extent.width > max_tile_width) {
155 tiling->tile_count.width++;
156 tiling->tile0.extent.width =
157 util_align_npot(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
158 }
159
160 /* will force to sysmem, don't bother trying to have a valid tile config
161 * TODO: just skip all GMEM stuff when sysmem is forced?
162 */
163 if (!pass->gmem_pixels)
164 return;
165
166 /* do not exceed gmem size */
167 while (tiling->tile0.extent.width * tiling->tile0.extent.height > pass->gmem_pixels) {
168 if (tiling->tile0.extent.width > MAX2(tile_align_w, tiling->tile0.extent.height)) {
169 tiling->tile_count.width++;
170 tiling->tile0.extent.width =
171 util_align_npot(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
172 } else {
173 /* if this assert fails then layout is impossible.. */
174 assert(tiling->tile0.extent.height > TILE_ALIGN_H);
175 tiling->tile_count.height++;
176 tiling->tile0.extent.height =
177 align(DIV_ROUND_UP(ra_height, tiling->tile_count.height), TILE_ALIGN_H);
178 }
179 }
180 }
181
182 static void
183 tu_tiling_config_update_pipe_layout(struct tu_tiling_config *tiling,
184 const struct tu_device *dev)
185 {
186 const uint32_t max_pipe_count = 32; /* A6xx */
187
188 /* start from 1 tile per pipe */
189 tiling->pipe0 = (VkExtent2D) {
190 .width = 1,
191 .height = 1,
192 };
193 tiling->pipe_count = tiling->tile_count;
194
195 while (tiling->pipe_count.width * tiling->pipe_count.height > max_pipe_count) {
196 if (tiling->pipe0.width < tiling->pipe0.height) {
197 tiling->pipe0.width += 1;
198 tiling->pipe_count.width =
199 DIV_ROUND_UP(tiling->tile_count.width, tiling->pipe0.width);
200 } else {
201 tiling->pipe0.height += 1;
202 tiling->pipe_count.height =
203 DIV_ROUND_UP(tiling->tile_count.height, tiling->pipe0.height);
204 }
205 }
206 }
207
208 static void
209 tu_tiling_config_update_pipes(struct tu_tiling_config *tiling,
210 const struct tu_device *dev)
211 {
212 const uint32_t max_pipe_count = 32; /* A6xx */
213 const uint32_t used_pipe_count =
214 tiling->pipe_count.width * tiling->pipe_count.height;
215 const VkExtent2D last_pipe = {
216 .width = (tiling->tile_count.width - 1) % tiling->pipe0.width + 1,
217 .height = (tiling->tile_count.height - 1) % tiling->pipe0.height + 1,
218 };
219
220 assert(used_pipe_count <= max_pipe_count);
221 assert(max_pipe_count <= ARRAY_SIZE(tiling->pipe_config));
222
223 for (uint32_t y = 0; y < tiling->pipe_count.height; y++) {
224 for (uint32_t x = 0; x < tiling->pipe_count.width; x++) {
225 const uint32_t pipe_x = tiling->pipe0.width * x;
226 const uint32_t pipe_y = tiling->pipe0.height * y;
227 const uint32_t pipe_w = (x == tiling->pipe_count.width - 1)
228 ? last_pipe.width
229 : tiling->pipe0.width;
230 const uint32_t pipe_h = (y == tiling->pipe_count.height - 1)
231 ? last_pipe.height
232 : tiling->pipe0.height;
233 const uint32_t n = tiling->pipe_count.width * y + x;
234
235 tiling->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
236 A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
237 A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
238 A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
239 tiling->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
240 }
241 }
242
243 memset(tiling->pipe_config + used_pipe_count, 0,
244 sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
245 }
246
247 static void
248 tu_tiling_config_get_tile(const struct tu_tiling_config *tiling,
249 const struct tu_device *dev,
250 uint32_t tx,
251 uint32_t ty,
252 struct tu_tile *tile)
253 {
254 /* find the pipe and the slot for tile (tx, ty) */
255 const uint32_t px = tx / tiling->pipe0.width;
256 const uint32_t py = ty / tiling->pipe0.height;
257 const uint32_t sx = tx - tiling->pipe0.width * px;
258 const uint32_t sy = ty - tiling->pipe0.height * py;
259 /* last pipe has different width */
260 const uint32_t pipe_width =
261 MIN2(tiling->pipe0.width,
262 tiling->tile_count.width - px * tiling->pipe0.width);
263
264 assert(tx < tiling->tile_count.width && ty < tiling->tile_count.height);
265 assert(px < tiling->pipe_count.width && py < tiling->pipe_count.height);
266 assert(sx < tiling->pipe0.width && sy < tiling->pipe0.height);
267
268 /* convert to 1D indices */
269 tile->pipe = tiling->pipe_count.width * py + px;
270 tile->slot = pipe_width * sy + sx;
271
272 /* get the blit area for the tile */
273 tile->begin = (VkOffset2D) {
274 .x = tiling->tile0.offset.x + tiling->tile0.extent.width * tx,
275 .y = tiling->tile0.offset.y + tiling->tile0.extent.height * ty,
276 };
277 tile->end.x =
278 (tx == tiling->tile_count.width - 1)
279 ? tiling->render_area.offset.x + tiling->render_area.extent.width
280 : tile->begin.x + tiling->tile0.extent.width;
281 tile->end.y =
282 (ty == tiling->tile_count.height - 1)
283 ? tiling->render_area.offset.y + tiling->render_area.extent.height
284 : tile->begin.y + tiling->tile0.extent.height;
285 }
286
287 enum a3xx_msaa_samples
288 tu_msaa_samples(uint32_t samples)
289 {
290 switch (samples) {
291 case 1:
292 return MSAA_ONE;
293 case 2:
294 return MSAA_TWO;
295 case 4:
296 return MSAA_FOUR;
297 case 8:
298 return MSAA_EIGHT;
299 default:
300 assert(!"invalid sample count");
301 return MSAA_ONE;
302 }
303 }
304
305 static enum a4xx_index_size
306 tu6_index_size(VkIndexType type)
307 {
308 switch (type) {
309 case VK_INDEX_TYPE_UINT16:
310 return INDEX4_SIZE_16_BIT;
311 case VK_INDEX_TYPE_UINT32:
312 return INDEX4_SIZE_32_BIT;
313 default:
314 unreachable("invalid VkIndexType");
315 return INDEX4_SIZE_8_BIT;
316 }
317 }
318
319 unsigned
320 tu6_emit_event_write(struct tu_cmd_buffer *cmd,
321 struct tu_cs *cs,
322 enum vgt_event_type event,
323 bool need_seqno)
324 {
325 unsigned seqno = 0;
326
327 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1);
328 tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event));
329 if (need_seqno) {
330 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
331 seqno = ++cmd->scratch_seqno;
332 tu_cs_emit(cs, seqno);
333 }
334
335 return seqno;
336 }
337
338 static void
339 tu6_emit_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
340 {
341 tu6_emit_event_write(cmd, cs, 0x31, false);
342 }
343
344 static void
345 tu6_emit_lrz_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
346 {
347 tu6_emit_event_write(cmd, cs, LRZ_FLUSH, false);
348 }
349
350 static void
351 tu6_emit_wfi(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
352 {
353 if (cmd->wait_for_idle) {
354 tu_cs_emit_wfi(cs);
355 cmd->wait_for_idle = false;
356 }
357 }
358
359 static void
360 tu6_emit_zs(struct tu_cmd_buffer *cmd,
361 const struct tu_subpass *subpass,
362 struct tu_cs *cs)
363 {
364 const struct tu_framebuffer *fb = cmd->state.framebuffer;
365
366 const uint32_t a = subpass->depth_stencil_attachment.attachment;
367 if (a == VK_ATTACHMENT_UNUSED) {
368 tu_cs_emit_regs(cs,
369 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE),
370 A6XX_RB_DEPTH_BUFFER_PITCH(0),
371 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0),
372 A6XX_RB_DEPTH_BUFFER_BASE(0),
373 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0));
374
375 tu_cs_emit_regs(cs,
376 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE));
377
378 tu_cs_emit_regs(cs,
379 A6XX_GRAS_LRZ_BUFFER_BASE(0),
380 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
381 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
382
383 tu_cs_emit_regs(cs, A6XX_RB_STENCIL_INFO(0));
384
385 return;
386 }
387
388 const struct tu_image_view *iview = fb->attachments[a].attachment;
389 const struct tu_render_pass_attachment *attachment =
390 &cmd->state.pass->attachments[a];
391 enum a6xx_depth_format fmt = tu6_pipe2depth(attachment->format);
392
393 tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_BUFFER_INFO, 6);
394 tu_cs_emit(cs, A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = fmt).value);
395 tu_cs_image_ref(cs, iview, 0);
396 tu_cs_emit(cs, attachment->gmem_offset);
397
398 tu_cs_emit_regs(cs,
399 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = fmt));
400
401 tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_FLAG_BUFFER_BASE_LO, 3);
402 tu_cs_image_flag_ref(cs, iview, 0);
403
404 tu_cs_emit_regs(cs,
405 A6XX_GRAS_LRZ_BUFFER_BASE(0),
406 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
407 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
408
409 if (attachment->format == VK_FORMAT_S8_UINT) {
410 tu_cs_emit_pkt4(cs, REG_A6XX_RB_STENCIL_INFO, 6);
411 tu_cs_emit(cs, A6XX_RB_STENCIL_INFO(.separate_stencil = true).value);
412 tu_cs_image_ref(cs, iview, 0);
413 tu_cs_emit(cs, attachment->gmem_offset);
414 } else {
415 tu_cs_emit_regs(cs,
416 A6XX_RB_STENCIL_INFO(0));
417 }
418 }
419
420 static void
421 tu6_emit_mrt(struct tu_cmd_buffer *cmd,
422 const struct tu_subpass *subpass,
423 struct tu_cs *cs)
424 {
425 const struct tu_framebuffer *fb = cmd->state.framebuffer;
426
427 for (uint32_t i = 0; i < subpass->color_count; ++i) {
428 uint32_t a = subpass->color_attachments[i].attachment;
429 if (a == VK_ATTACHMENT_UNUSED)
430 continue;
431
432 const struct tu_image_view *iview = fb->attachments[a].attachment;
433
434 tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_BUF_INFO(i), 6);
435 tu_cs_emit(cs, iview->RB_MRT_BUF_INFO);
436 tu_cs_image_ref(cs, iview, 0);
437 tu_cs_emit(cs, cmd->state.pass->attachments[a].gmem_offset);
438
439 tu_cs_emit_regs(cs,
440 A6XX_SP_FS_MRT_REG(i, .dword = iview->SP_FS_MRT_REG));
441
442 tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_FLAG_BUFFER_ADDR_LO(i), 3);
443 tu_cs_image_flag_ref(cs, iview, 0);
444 }
445
446 tu_cs_emit_regs(cs,
447 A6XX_RB_SRGB_CNTL(.dword = subpass->srgb_cntl));
448 tu_cs_emit_regs(cs,
449 A6XX_SP_SRGB_CNTL(.dword = subpass->srgb_cntl));
450
451 tu_cs_emit_regs(cs,
452 A6XX_RB_RENDER_COMPONENTS(.dword = subpass->render_components));
453 tu_cs_emit_regs(cs,
454 A6XX_SP_FS_RENDER_COMPONENTS(.dword = subpass->render_components));
455
456 tu_cs_emit_regs(cs, A6XX_GRAS_MAX_LAYER_INDEX(fb->layers - 1));
457 }
458
459 void
460 tu6_emit_msaa(struct tu_cs *cs, VkSampleCountFlagBits vk_samples)
461 {
462 const enum a3xx_msaa_samples samples = tu_msaa_samples(vk_samples);
463 bool msaa_disable = samples == MSAA_ONE;
464
465 tu_cs_emit_regs(cs,
466 A6XX_SP_TP_RAS_MSAA_CNTL(samples),
467 A6XX_SP_TP_DEST_MSAA_CNTL(.samples = samples,
468 .msaa_disable = msaa_disable));
469
470 tu_cs_emit_regs(cs,
471 A6XX_GRAS_RAS_MSAA_CNTL(samples),
472 A6XX_GRAS_DEST_MSAA_CNTL(.samples = samples,
473 .msaa_disable = msaa_disable));
474
475 tu_cs_emit_regs(cs,
476 A6XX_RB_RAS_MSAA_CNTL(samples),
477 A6XX_RB_DEST_MSAA_CNTL(.samples = samples,
478 .msaa_disable = msaa_disable));
479
480 tu_cs_emit_regs(cs,
481 A6XX_RB_MSAA_CNTL(samples));
482 }
483
484 static void
485 tu6_emit_bin_size(struct tu_cs *cs,
486 uint32_t bin_w, uint32_t bin_h, uint32_t flags)
487 {
488 tu_cs_emit_regs(cs,
489 A6XX_GRAS_BIN_CONTROL(.binw = bin_w,
490 .binh = bin_h,
491 .dword = flags));
492
493 tu_cs_emit_regs(cs,
494 A6XX_RB_BIN_CONTROL(.binw = bin_w,
495 .binh = bin_h,
496 .dword = flags));
497
498 /* no flag for RB_BIN_CONTROL2... */
499 tu_cs_emit_regs(cs,
500 A6XX_RB_BIN_CONTROL2(.binw = bin_w,
501 .binh = bin_h));
502 }
503
504 static void
505 tu6_emit_render_cntl(struct tu_cmd_buffer *cmd,
506 const struct tu_subpass *subpass,
507 struct tu_cs *cs,
508 bool binning)
509 {
510 const struct tu_framebuffer *fb = cmd->state.framebuffer;
511 uint32_t cntl = 0;
512 cntl |= A6XX_RB_RENDER_CNTL_UNK4;
513 if (binning) {
514 cntl |= A6XX_RB_RENDER_CNTL_BINNING;
515 } else {
516 uint32_t mrts_ubwc_enable = 0;
517 for (uint32_t i = 0; i < subpass->color_count; ++i) {
518 uint32_t a = subpass->color_attachments[i].attachment;
519 if (a == VK_ATTACHMENT_UNUSED)
520 continue;
521
522 const struct tu_image_view *iview = fb->attachments[a].attachment;
523 if (iview->ubwc_enabled)
524 mrts_ubwc_enable |= 1 << i;
525 }
526
527 cntl |= A6XX_RB_RENDER_CNTL_FLAG_MRTS(mrts_ubwc_enable);
528
529 const uint32_t a = subpass->depth_stencil_attachment.attachment;
530 if (a != VK_ATTACHMENT_UNUSED) {
531 const struct tu_image_view *iview = fb->attachments[a].attachment;
532 if (iview->ubwc_enabled)
533 cntl |= A6XX_RB_RENDER_CNTL_FLAG_DEPTH;
534 }
535
536 /* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs
537 * in order to set it correctly for the different subpasses. However,
538 * that means the packets we're emitting also happen during binning. So
539 * we need to guard the write on !BINNING at CP execution time.
540 */
541 tu_cs_reserve(cs, 3 + 4);
542 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
543 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
544 CP_COND_REG_EXEC_0_GMEM | CP_COND_REG_EXEC_0_SYSMEM);
545 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(4));
546 }
547
548 tu_cs_emit_pkt7(cs, CP_REG_WRITE, 3);
549 tu_cs_emit(cs, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL));
550 tu_cs_emit(cs, REG_A6XX_RB_RENDER_CNTL);
551 tu_cs_emit(cs, cntl);
552 }
553
554 static void
555 tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
556 {
557 const VkRect2D *render_area = &cmd->state.tiling_config.render_area;
558 uint32_t x1 = render_area->offset.x;
559 uint32_t y1 = render_area->offset.y;
560 uint32_t x2 = x1 + render_area->extent.width - 1;
561 uint32_t y2 = y1 + render_area->extent.height - 1;
562
563 if (align) {
564 x1 = x1 & ~(GMEM_ALIGN_W - 1);
565 y1 = y1 & ~(GMEM_ALIGN_H - 1);
566 x2 = ALIGN_POT(x2 + 1, GMEM_ALIGN_W) - 1;
567 y2 = ALIGN_POT(y2 + 1, GMEM_ALIGN_H) - 1;
568 }
569
570 tu_cs_emit_regs(cs,
571 A6XX_RB_BLIT_SCISSOR_TL(.x = x1, .y = y1),
572 A6XX_RB_BLIT_SCISSOR_BR(.x = x2, .y = y2));
573 }
574
575 void
576 tu6_emit_window_scissor(struct tu_cs *cs,
577 uint32_t x1,
578 uint32_t y1,
579 uint32_t x2,
580 uint32_t y2)
581 {
582 tu_cs_emit_regs(cs,
583 A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x = x1, .y = y1),
584 A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x = x2, .y = y2));
585
586 tu_cs_emit_regs(cs,
587 A6XX_GRAS_RESOLVE_CNTL_1(.x = x1, .y = y1),
588 A6XX_GRAS_RESOLVE_CNTL_2(.x = x2, .y = y2));
589 }
590
591 void
592 tu6_emit_window_offset(struct tu_cs *cs, uint32_t x1, uint32_t y1)
593 {
594 tu_cs_emit_regs(cs,
595 A6XX_RB_WINDOW_OFFSET(.x = x1, .y = y1));
596
597 tu_cs_emit_regs(cs,
598 A6XX_RB_WINDOW_OFFSET2(.x = x1, .y = y1));
599
600 tu_cs_emit_regs(cs,
601 A6XX_SP_WINDOW_OFFSET(.x = x1, .y = y1));
602
603 tu_cs_emit_regs(cs,
604 A6XX_SP_TP_WINDOW_OFFSET(.x = x1, .y = y1));
605 }
606
607 static bool
608 use_hw_binning(struct tu_cmd_buffer *cmd)
609 {
610 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
611
612 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_NOBIN))
613 return false;
614
615 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN))
616 return true;
617
618 return (tiling->tile_count.width * tiling->tile_count.height) > 2;
619 }
620
621 static bool
622 use_sysmem_rendering(struct tu_cmd_buffer *cmd)
623 {
624 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_SYSMEM))
625 return true;
626
627 /* can't fit attachments into gmem */
628 if (!cmd->state.pass->gmem_pixels)
629 return true;
630
631 if (cmd->state.framebuffer->layers > 1)
632 return true;
633
634 return cmd->state.tiling_config.force_sysmem;
635 }
636
637 static void
638 tu6_emit_tile_select(struct tu_cmd_buffer *cmd,
639 struct tu_cs *cs,
640 const struct tu_tile *tile)
641 {
642 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
643 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_YIELD));
644
645 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
646 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM));
647
648 const uint32_t x1 = tile->begin.x;
649 const uint32_t y1 = tile->begin.y;
650 const uint32_t x2 = tile->end.x - 1;
651 const uint32_t y2 = tile->end.y - 1;
652 tu6_emit_window_scissor(cs, x1, y1, x2, y2);
653 tu6_emit_window_offset(cs, x1, y1);
654
655 tu_cs_emit_regs(cs,
656 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
657
658 if (use_hw_binning(cmd)) {
659 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
660
661 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
662 tu_cs_emit(cs, 0x0);
663
664 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
665 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
666 A6XX_CP_REG_TEST_0_BIT(0) |
667 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
668
669 tu_cs_reserve(cs, 3 + 11);
670 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
671 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
672 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(11));
673
674 /* if (no overflow) */ {
675 tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5, 7);
676 tu_cs_emit(cs, cmd->state.tiling_config.pipe_sizes[tile->pipe] |
677 CP_SET_BIN_DATA5_0_VSC_N(tile->slot));
678 tu_cs_emit_qw(cs, cmd->vsc_data.iova + tile->pipe * cmd->vsc_data_pitch);
679 tu_cs_emit_qw(cs, cmd->vsc_data.iova + (tile->pipe * 4) + (32 * cmd->vsc_data_pitch));
680 tu_cs_emit_qw(cs, cmd->vsc_data2.iova + (tile->pipe * cmd->vsc_data2_pitch));
681
682 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
683 tu_cs_emit(cs, 0x0);
684
685 /* use a NOP packet to skip over the 'else' side: */
686 tu_cs_emit_pkt7(cs, CP_NOP, 2);
687 } /* else */ {
688 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
689 tu_cs_emit(cs, 0x1);
690 }
691
692 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
693 tu_cs_emit(cs, 0x0);
694 } else {
695 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
696 tu_cs_emit(cs, 0x1);
697
698 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
699 tu_cs_emit(cs, 0x0);
700 }
701 }
702
703 static void
704 tu6_emit_sysmem_resolve(struct tu_cmd_buffer *cmd,
705 struct tu_cs *cs,
706 uint32_t a,
707 uint32_t gmem_a)
708 {
709 const struct tu_framebuffer *fb = cmd->state.framebuffer;
710 struct tu_image_view *dst = fb->attachments[a].attachment;
711 struct tu_image_view *src = fb->attachments[gmem_a].attachment;
712
713 tu_resolve_sysmem(cmd, cs, src, dst, fb->layers, &cmd->state.tiling_config.render_area);
714 }
715
716 static void
717 tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
718 {
719 const struct tu_render_pass *pass = cmd->state.pass;
720 const struct tu_subpass *subpass = &pass->subpasses[pass->subpass_count-1];
721
722 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
723 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
724 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
725 CP_SET_DRAW_STATE__0_GROUP_ID(0));
726 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
727 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
728
729 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
730 tu_cs_emit(cs, 0x0);
731
732 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
733 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE));
734
735 tu6_emit_blit_scissor(cmd, cs, true);
736
737 for (uint32_t a = 0; a < pass->attachment_count; ++a) {
738 if (pass->attachments[a].gmem_offset >= 0)
739 tu_store_gmem_attachment(cmd, cs, a, a);
740 }
741
742 if (subpass->resolve_attachments) {
743 for (unsigned i = 0; i < subpass->color_count; i++) {
744 uint32_t a = subpass->resolve_attachments[i].attachment;
745 if (a != VK_ATTACHMENT_UNUSED)
746 tu_store_gmem_attachment(cmd, cs, a,
747 subpass->color_attachments[i].attachment);
748 }
749 }
750 }
751
752 static void
753 tu6_emit_restart_index(struct tu_cs *cs, uint32_t restart_index)
754 {
755 tu_cs_emit_regs(cs,
756 A6XX_PC_RESTART_INDEX(restart_index));
757 }
758
759 static void
760 tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
761 {
762 const struct tu_physical_device *phys_dev = cmd->device->physical_device;
763
764 tu6_emit_cache_flush(cmd, cs);
765
766 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 0xfffff);
767
768 tu_cs_emit_regs(cs,
769 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
770 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
771 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE04, 0x8);
772 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE00, 0);
773 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE0F, 0x3f);
774 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B605, 0x44);
775 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B600, 0x100000);
776 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
777 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
778
779 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9600, 0);
780 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8600, 0x880);
781 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE04, 0);
782 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE03, 0x00000410);
783 tu_cs_emit_write_reg(cs, REG_A6XX_SP_IBO_COUNT, 0);
784 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B182, 0);
785 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BB11, 0);
786 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000);
787 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF, 4);
788 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, 0x0);
789 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A982, 0);
790 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A9A8, 0);
791 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AB00, 0x5);
792 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_GS_SIV_CNTL, 0x0000ffff);
793
794 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX);
795 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
796 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x1f);
797
798 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SRGB_CNTL, 0);
799
800 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8110, 0);
801
802 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL0, 0x401);
803 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL1, 0);
804 tu_cs_emit_write_reg(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 0);
805 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8818, 0);
806 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8819, 0);
807 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881A, 0);
808 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881B, 0);
809 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881C, 0);
810 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881D, 0);
811 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881E, 0);
812 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_88F0, 0);
813
814 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
815 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9107, 0);
816
817 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236,
818 A6XX_VPC_UNKNOWN_9236_POINT_COORD_INVERT(0));
819 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0);
820
821 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_SO_OVERRIDE,
822 A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
823
824 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9801, 0);
825 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9980, 0);
826 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9990, 0);
827
828 tu_cs_emit_write_reg(cs, REG_A6XX_PC_PRIMITIVE_CNTL_6, 0);
829 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B07, 0);
830
831 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A81B, 0);
832
833 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B183, 0);
834
835 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8099, 0);
836 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_809B, 0);
837 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A0, 2);
838 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80AF, 0);
839 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9210, 0);
840 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9211, 0);
841 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9602, 0);
842 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9981, 0x3);
843 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9E72, 0);
844 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9108, 0x3);
845 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B309, 0x000000a2);
846 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8878, 0);
847 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8879, 0);
848 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc);
849
850 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000);
851
852 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
853
854 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x0000001f);
855
856 /* we don't use this yet.. probably best to disable.. */
857 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
858 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
859 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
860 CP_SET_DRAW_STATE__0_GROUP_ID(0));
861 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
862 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
863
864 /* Set not to use streamout by default, */
865 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4);
866 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
867 tu_cs_emit(cs, 0);
868 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
869 tu_cs_emit(cs, 0);
870
871 tu_cs_emit_regs(cs,
872 A6XX_SP_HS_CTRL_REG0(0));
873
874 tu_cs_emit_regs(cs,
875 A6XX_SP_GS_CTRL_REG0(0));
876
877 tu_cs_emit_regs(cs,
878 A6XX_GRAS_LRZ_CNTL(0));
879
880 tu_cs_emit_regs(cs,
881 A6XX_RB_LRZ_CNTL(0));
882
883 tu_cs_emit_regs(cs,
884 A6XX_SP_TP_BORDER_COLOR_BASE_ADDR(.bo = &cmd->device->border_color));
885 tu_cs_emit_regs(cs,
886 A6XX_SP_PS_TP_BORDER_COLOR_BASE_ADDR(.bo = &cmd->device->border_color));
887
888 tu_cs_sanity_check(cs);
889 }
890
891 static void
892 tu6_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
893 {
894 unsigned seqno;
895
896 seqno = tu6_emit_event_write(cmd, cs, RB_DONE_TS, true);
897
898 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
899 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
900 CP_WAIT_REG_MEM_0_POLL_MEMORY);
901 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
902 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(seqno));
903 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0));
904 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(16));
905
906 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
907
908 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_GTE, 4);
909 tu_cs_emit(cs, CP_WAIT_MEM_GTE_0_RESERVED(0));
910 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
911 tu_cs_emit(cs, CP_WAIT_MEM_GTE_3_REF(seqno));
912 }
913
914 static void
915 update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
916 {
917 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
918
919 tu_cs_emit_regs(cs,
920 A6XX_VSC_BIN_SIZE(.width = tiling->tile0.extent.width,
921 .height = tiling->tile0.extent.height),
922 A6XX_VSC_SIZE_ADDRESS(.bo = &cmd->vsc_data,
923 .bo_offset = 32 * cmd->vsc_data_pitch));
924
925 tu_cs_emit_regs(cs,
926 A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width,
927 .ny = tiling->tile_count.height));
928
929 tu_cs_emit_pkt4(cs, REG_A6XX_VSC_PIPE_CONFIG_REG(0), 32);
930 for (unsigned i = 0; i < 32; i++)
931 tu_cs_emit(cs, tiling->pipe_config[i]);
932
933 tu_cs_emit_regs(cs,
934 A6XX_VSC_PIPE_DATA2_ADDRESS(.bo = &cmd->vsc_data2),
935 A6XX_VSC_PIPE_DATA2_PITCH(cmd->vsc_data2_pitch),
936 A6XX_VSC_PIPE_DATA2_ARRAY_PITCH(cmd->vsc_data2.size));
937
938 tu_cs_emit_regs(cs,
939 A6XX_VSC_PIPE_DATA_ADDRESS(.bo = &cmd->vsc_data),
940 A6XX_VSC_PIPE_DATA_PITCH(cmd->vsc_data_pitch),
941 A6XX_VSC_PIPE_DATA_ARRAY_PITCH(cmd->vsc_data.size));
942 }
943
944 static void
945 emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
946 {
947 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
948 const uint32_t used_pipe_count =
949 tiling->pipe_count.width * tiling->pipe_count.height;
950
951 /* Clear vsc_scratch: */
952 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
953 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
954 tu_cs_emit(cs, 0x0);
955
956 /* Check for overflow, write vsc_scratch if detected: */
957 for (int i = 0; i < used_pipe_count; i++) {
958 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
959 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
960 CP_COND_WRITE5_0_WRITE_MEMORY);
961 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE_REG(i)));
962 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
963 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data_pitch));
964 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
965 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
966 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(1 + cmd->vsc_data_pitch));
967
968 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
969 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
970 CP_COND_WRITE5_0_WRITE_MEMORY);
971 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE2_REG(i)));
972 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
973 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data2_pitch));
974 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
975 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
976 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(3 + cmd->vsc_data2_pitch));
977 }
978
979 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
980
981 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
982
983 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
984 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(OVERFLOW_FLAG_REG) |
985 CP_MEM_TO_REG_0_CNT(1 - 1));
986 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
987
988 /*
989 * This is a bit awkward, we really want a way to invert the
990 * CP_REG_TEST/CP_COND_REG_EXEC logic, so that we can conditionally
991 * execute cmds to use hwbinning when a bit is *not* set. This
992 * dance is to invert OVERFLOW_FLAG_REG
993 *
994 * A CP_NOP packet is used to skip executing the 'else' clause
995 * if (b0 set)..
996 */
997
998 /* b0 will be set if VSC_DATA or VSC_DATA2 overflow: */
999 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1000 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1001 A6XX_CP_REG_TEST_0_BIT(0) |
1002 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1003
1004 tu_cs_reserve(cs, 3 + 7);
1005 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1006 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1007 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(7));
1008
1009 /* if (b0 set) */ {
1010 /*
1011 * On overflow, mirror the value to control->vsc_overflow
1012 * which CPU is checking to detect overflow (see
1013 * check_vsc_overflow())
1014 */
1015 tu_cs_emit_pkt7(cs, CP_REG_TO_MEM, 3);
1016 tu_cs_emit(cs, CP_REG_TO_MEM_0_REG(OVERFLOW_FLAG_REG) |
1017 CP_REG_TO_MEM_0_CNT(0));
1018 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_overflow));
1019
1020 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1021 tu_cs_emit(cs, 0x0);
1022
1023 tu_cs_emit_pkt7(cs, CP_NOP, 2); /* skip 'else' when 'if' is taken */
1024 } /* else */ {
1025 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1026 tu_cs_emit(cs, 0x1);
1027 }
1028 }
1029
1030 static void
1031 tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1032 {
1033 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1034 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1035
1036 uint32_t x1 = tiling->tile0.offset.x;
1037 uint32_t y1 = tiling->tile0.offset.y;
1038 uint32_t x2 = tiling->render_area.offset.x + tiling->render_area.extent.width - 1;
1039 uint32_t y2 = tiling->render_area.offset.y + tiling->render_area.extent.height - 1;
1040
1041 tu6_emit_window_scissor(cs, x1, y1, x2, y2);
1042
1043 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1044 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING));
1045
1046 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1047 tu_cs_emit(cs, 0x1);
1048
1049 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1050 tu_cs_emit(cs, 0x1);
1051
1052 tu_cs_emit_wfi(cs);
1053
1054 tu_cs_emit_regs(cs,
1055 A6XX_VFD_MODE_CNTL(.binning_pass = true));
1056
1057 update_vsc_pipe(cmd, cs);
1058
1059 tu_cs_emit_regs(cs,
1060 A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1061
1062 tu_cs_emit_regs(cs,
1063 A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1064
1065 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1066 tu_cs_emit(cs, UNK_2C);
1067
1068 tu_cs_emit_regs(cs,
1069 A6XX_RB_WINDOW_OFFSET(.x = 0, .y = 0));
1070
1071 tu_cs_emit_regs(cs,
1072 A6XX_SP_TP_WINDOW_OFFSET(.x = 0, .y = 0));
1073
1074 /* emit IB to binning drawcmds: */
1075 tu_cs_emit_call(cs, &cmd->draw_cs);
1076
1077 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1078 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1079 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1080 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1081 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1082 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1083
1084 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1085 tu_cs_emit(cs, UNK_2D);
1086
1087 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1088 tu6_cache_flush(cmd, cs);
1089
1090 tu_cs_emit_wfi(cs);
1091
1092 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1093
1094 emit_vsc_overflow_test(cmd, cs);
1095
1096 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1097 tu_cs_emit(cs, 0x0);
1098
1099 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1100 tu_cs_emit(cs, 0x0);
1101
1102 cmd->wait_for_idle = false;
1103 }
1104
1105 static void
1106 tu_emit_load_clear(struct tu_cmd_buffer *cmd,
1107 const VkRenderPassBeginInfo *info)
1108 {
1109 struct tu_cs *cs = &cmd->draw_cs;
1110
1111 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
1112
1113 tu6_emit_blit_scissor(cmd, cs, true);
1114
1115 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1116 tu_load_gmem_attachment(cmd, cs, i, false);
1117
1118 tu6_emit_blit_scissor(cmd, cs, false);
1119
1120 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1121 tu_clear_gmem_attachment(cmd, cs, i, info);
1122
1123 tu_cond_exec_end(cs);
1124
1125 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
1126
1127 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1128 tu_clear_sysmem_attachment(cmd, cs, i, info);
1129
1130 tu_cond_exec_end(cs);
1131 }
1132
1133 static void
1134 tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1135 const struct VkRect2D *renderArea)
1136 {
1137 const struct tu_physical_device *phys_dev = cmd->device->physical_device;
1138 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1139
1140 assert(fb->width > 0 && fb->height > 0);
1141 tu6_emit_window_scissor(cs, 0, 0, fb->width - 1, fb->height - 1);
1142 tu6_emit_window_offset(cs, 0, 0);
1143
1144 tu6_emit_bin_size(cs, 0, 0, 0xc00000); /* 0xc00000 = BYPASS? */
1145
1146 tu6_emit_lrz_flush(cmd, cs);
1147
1148 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1149 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS));
1150
1151 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1152 tu_cs_emit(cs, 0x0);
1153
1154 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1155 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1156 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1157
1158 tu6_emit_wfi(cmd, cs);
1159 tu_cs_emit_regs(cs,
1160 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
1161
1162 /* enable stream-out, with sysmem there is only one pass: */
1163 tu_cs_emit_regs(cs,
1164 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
1165
1166 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1167 tu_cs_emit(cs, 0x1);
1168
1169 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1170 tu_cs_emit(cs, 0x0);
1171
1172 tu_cs_sanity_check(cs);
1173 }
1174
1175 static void
1176 tu6_sysmem_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1177 {
1178 /* Do any resolves of the last subpass. These are handled in the
1179 * tile_store_ib in the gmem path.
1180 */
1181 const struct tu_subpass *subpass = cmd->state.subpass;
1182 if (subpass->resolve_attachments) {
1183 for (unsigned i = 0; i < subpass->color_count; i++) {
1184 uint32_t a = subpass->resolve_attachments[i].attachment;
1185 if (a != VK_ATTACHMENT_UNUSED)
1186 tu6_emit_sysmem_resolve(cmd, cs, a,
1187 subpass->color_attachments[i].attachment);
1188 }
1189 }
1190
1191 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1192
1193 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1194 tu_cs_emit(cs, 0x0);
1195
1196 tu6_emit_lrz_flush(cmd, cs);
1197
1198 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1199 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1200
1201 tu_cs_sanity_check(cs);
1202 }
1203
1204
1205 static void
1206 tu6_tile_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1207 {
1208 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1209
1210 tu6_emit_lrz_flush(cmd, cs);
1211
1212 /* lrz clear? */
1213
1214 tu6_emit_cache_flush(cmd, cs);
1215
1216 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1217 tu_cs_emit(cs, 0x0);
1218
1219 /* TODO: flushing with barriers instead of blindly always flushing */
1220 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
1221 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
1222 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
1223 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
1224
1225 tu_cs_emit_wfi(cs);
1226 tu_cs_emit_regs(cs,
1227 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_gmem, .gmem = 1));
1228
1229 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1230 if (use_hw_binning(cmd)) {
1231 /* enable stream-out during binning pass: */
1232 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=false));
1233
1234 tu6_emit_bin_size(cs,
1235 tiling->tile0.extent.width,
1236 tiling->tile0.extent.height,
1237 A6XX_RB_BIN_CONTROL_BINNING_PASS | 0x6000000);
1238
1239 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, true);
1240
1241 tu6_emit_binning_pass(cmd, cs);
1242
1243 /* and disable stream-out for draw pass: */
1244 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=true));
1245
1246 tu6_emit_bin_size(cs,
1247 tiling->tile0.extent.width,
1248 tiling->tile0.extent.height,
1249 A6XX_RB_BIN_CONTROL_USE_VIZ | 0x6000000);
1250
1251 tu_cs_emit_regs(cs,
1252 A6XX_VFD_MODE_CNTL(0));
1253
1254 tu_cs_emit_regs(cs, A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1255
1256 tu_cs_emit_regs(cs, A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1257
1258 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1259 tu_cs_emit(cs, 0x1);
1260 } else {
1261 /* no binning pass, so enable stream-out for draw pass:: */
1262 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=false));
1263
1264 tu6_emit_bin_size(cs,
1265 tiling->tile0.extent.width,
1266 tiling->tile0.extent.height,
1267 0x6000000);
1268 }
1269
1270 tu_cs_sanity_check(cs);
1271 }
1272
1273 static void
1274 tu6_render_tile(struct tu_cmd_buffer *cmd,
1275 struct tu_cs *cs,
1276 const struct tu_tile *tile)
1277 {
1278 tu6_emit_tile_select(cmd, cs, tile);
1279
1280 tu_cs_emit_call(cs, &cmd->draw_cs);
1281 cmd->wait_for_idle = true;
1282
1283 if (use_hw_binning(cmd)) {
1284 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1285 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1286 A6XX_CP_REG_TEST_0_BIT(0) |
1287 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1288
1289 tu_cs_reserve(cs, 3 + 2);
1290 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1291 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1292 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(2));
1293
1294 /* if (no overflow) */ {
1295 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1296 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_ENDVIS));
1297 }
1298 }
1299
1300 tu_cs_emit_ib(cs, &cmd->state.tile_store_ib);
1301
1302 tu_cs_sanity_check(cs);
1303 }
1304
1305 static void
1306 tu6_tile_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1307 {
1308 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1309
1310 tu_cs_emit_regs(cs,
1311 A6XX_GRAS_LRZ_CNTL(0));
1312
1313 tu6_emit_lrz_flush(cmd, cs);
1314
1315 tu6_emit_event_write(cmd, cs, PC_CCU_RESOLVE_TS, true);
1316
1317 tu_cs_sanity_check(cs);
1318 }
1319
1320 static void
1321 tu_cmd_render_tiles(struct tu_cmd_buffer *cmd)
1322 {
1323 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1324
1325 tu6_tile_render_begin(cmd, &cmd->cs);
1326
1327 for (uint32_t y = 0; y < tiling->tile_count.height; y++) {
1328 for (uint32_t x = 0; x < tiling->tile_count.width; x++) {
1329 struct tu_tile tile;
1330 tu_tiling_config_get_tile(tiling, cmd->device, x, y, &tile);
1331 tu6_render_tile(cmd, &cmd->cs, &tile);
1332 }
1333 }
1334
1335 tu6_tile_render_end(cmd, &cmd->cs);
1336 }
1337
1338 static void
1339 tu_cmd_render_sysmem(struct tu_cmd_buffer *cmd)
1340 {
1341 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1342
1343 tu6_sysmem_render_begin(cmd, &cmd->cs, &tiling->render_area);
1344
1345 tu_cs_emit_call(&cmd->cs, &cmd->draw_cs);
1346 cmd->wait_for_idle = true;
1347
1348 tu6_sysmem_render_end(cmd, &cmd->cs);
1349 }
1350
1351 static void
1352 tu_cmd_prepare_tile_store_ib(struct tu_cmd_buffer *cmd)
1353 {
1354 const uint32_t tile_store_space = 11 + (35 * 2) * cmd->state.pass->attachment_count;
1355 struct tu_cs sub_cs;
1356
1357 VkResult result =
1358 tu_cs_begin_sub_stream(&cmd->sub_cs, tile_store_space, &sub_cs);
1359 if (result != VK_SUCCESS) {
1360 cmd->record_result = result;
1361 return;
1362 }
1363
1364 /* emit to tile-store sub_cs */
1365 tu6_emit_tile_store(cmd, &sub_cs);
1366
1367 cmd->state.tile_store_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1368 }
1369
1370 static void
1371 tu_cmd_update_tiling_config(struct tu_cmd_buffer *cmd,
1372 const VkRect2D *render_area)
1373 {
1374 const struct tu_device *dev = cmd->device;
1375 struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1376
1377 tiling->render_area = *render_area;
1378 tiling->force_sysmem = false;
1379
1380 tu_tiling_config_update_tile_layout(tiling, dev, cmd->state.pass);
1381 tu_tiling_config_update_pipe_layout(tiling, dev);
1382 tu_tiling_config_update_pipes(tiling, dev);
1383 }
1384
1385 const struct tu_dynamic_state default_dynamic_state = {
1386 .viewport =
1387 {
1388 .count = 0,
1389 },
1390 .scissor =
1391 {
1392 .count = 0,
1393 },
1394 .line_width = 1.0f,
1395 .depth_bias =
1396 {
1397 .bias = 0.0f,
1398 .clamp = 0.0f,
1399 .slope = 0.0f,
1400 },
1401 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
1402 .depth_bounds =
1403 {
1404 .min = 0.0f,
1405 .max = 1.0f,
1406 },
1407 .stencil_compare_mask =
1408 {
1409 .front = ~0u,
1410 .back = ~0u,
1411 },
1412 .stencil_write_mask =
1413 {
1414 .front = ~0u,
1415 .back = ~0u,
1416 },
1417 .stencil_reference =
1418 {
1419 .front = 0u,
1420 .back = 0u,
1421 },
1422 };
1423
1424 static void UNUSED /* FINISHME */
1425 tu_bind_dynamic_state(struct tu_cmd_buffer *cmd_buffer,
1426 const struct tu_dynamic_state *src)
1427 {
1428 struct tu_dynamic_state *dest = &cmd_buffer->state.dynamic;
1429 uint32_t copy_mask = src->mask;
1430 uint32_t dest_mask = 0;
1431
1432 tu_use_args(cmd_buffer); /* FINISHME */
1433
1434 /* Make sure to copy the number of viewports/scissors because they can
1435 * only be specified at pipeline creation time.
1436 */
1437 dest->viewport.count = src->viewport.count;
1438 dest->scissor.count = src->scissor.count;
1439 dest->discard_rectangle.count = src->discard_rectangle.count;
1440
1441 if (copy_mask & TU_DYNAMIC_VIEWPORT) {
1442 if (memcmp(&dest->viewport.viewports, &src->viewport.viewports,
1443 src->viewport.count * sizeof(VkViewport))) {
1444 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
1445 src->viewport.count);
1446 dest_mask |= TU_DYNAMIC_VIEWPORT;
1447 }
1448 }
1449
1450 if (copy_mask & TU_DYNAMIC_SCISSOR) {
1451 if (memcmp(&dest->scissor.scissors, &src->scissor.scissors,
1452 src->scissor.count * sizeof(VkRect2D))) {
1453 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
1454 src->scissor.count);
1455 dest_mask |= TU_DYNAMIC_SCISSOR;
1456 }
1457 }
1458
1459 if (copy_mask & TU_DYNAMIC_LINE_WIDTH) {
1460 if (dest->line_width != src->line_width) {
1461 dest->line_width = src->line_width;
1462 dest_mask |= TU_DYNAMIC_LINE_WIDTH;
1463 }
1464 }
1465
1466 if (copy_mask & TU_DYNAMIC_DEPTH_BIAS) {
1467 if (memcmp(&dest->depth_bias, &src->depth_bias,
1468 sizeof(src->depth_bias))) {
1469 dest->depth_bias = src->depth_bias;
1470 dest_mask |= TU_DYNAMIC_DEPTH_BIAS;
1471 }
1472 }
1473
1474 if (copy_mask & TU_DYNAMIC_BLEND_CONSTANTS) {
1475 if (memcmp(&dest->blend_constants, &src->blend_constants,
1476 sizeof(src->blend_constants))) {
1477 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
1478 dest_mask |= TU_DYNAMIC_BLEND_CONSTANTS;
1479 }
1480 }
1481
1482 if (copy_mask & TU_DYNAMIC_DEPTH_BOUNDS) {
1483 if (memcmp(&dest->depth_bounds, &src->depth_bounds,
1484 sizeof(src->depth_bounds))) {
1485 dest->depth_bounds = src->depth_bounds;
1486 dest_mask |= TU_DYNAMIC_DEPTH_BOUNDS;
1487 }
1488 }
1489
1490 if (copy_mask & TU_DYNAMIC_STENCIL_COMPARE_MASK) {
1491 if (memcmp(&dest->stencil_compare_mask, &src->stencil_compare_mask,
1492 sizeof(src->stencil_compare_mask))) {
1493 dest->stencil_compare_mask = src->stencil_compare_mask;
1494 dest_mask |= TU_DYNAMIC_STENCIL_COMPARE_MASK;
1495 }
1496 }
1497
1498 if (copy_mask & TU_DYNAMIC_STENCIL_WRITE_MASK) {
1499 if (memcmp(&dest->stencil_write_mask, &src->stencil_write_mask,
1500 sizeof(src->stencil_write_mask))) {
1501 dest->stencil_write_mask = src->stencil_write_mask;
1502 dest_mask |= TU_DYNAMIC_STENCIL_WRITE_MASK;
1503 }
1504 }
1505
1506 if (copy_mask & TU_DYNAMIC_STENCIL_REFERENCE) {
1507 if (memcmp(&dest->stencil_reference, &src->stencil_reference,
1508 sizeof(src->stencil_reference))) {
1509 dest->stencil_reference = src->stencil_reference;
1510 dest_mask |= TU_DYNAMIC_STENCIL_REFERENCE;
1511 }
1512 }
1513
1514 if (copy_mask & TU_DYNAMIC_DISCARD_RECTANGLE) {
1515 if (memcmp(&dest->discard_rectangle.rectangles,
1516 &src->discard_rectangle.rectangles,
1517 src->discard_rectangle.count * sizeof(VkRect2D))) {
1518 typed_memcpy(dest->discard_rectangle.rectangles,
1519 src->discard_rectangle.rectangles,
1520 src->discard_rectangle.count);
1521 dest_mask |= TU_DYNAMIC_DISCARD_RECTANGLE;
1522 }
1523 }
1524 }
1525
1526 static VkResult
1527 tu_create_cmd_buffer(struct tu_device *device,
1528 struct tu_cmd_pool *pool,
1529 VkCommandBufferLevel level,
1530 VkCommandBuffer *pCommandBuffer)
1531 {
1532 struct tu_cmd_buffer *cmd_buffer;
1533 cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8,
1534 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
1535 if (cmd_buffer == NULL)
1536 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
1537
1538 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1539 cmd_buffer->device = device;
1540 cmd_buffer->pool = pool;
1541 cmd_buffer->level = level;
1542
1543 if (pool) {
1544 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1545 cmd_buffer->queue_family_index = pool->queue_family_index;
1546
1547 } else {
1548 /* Init the pool_link so we can safely call list_del when we destroy
1549 * the command buffer
1550 */
1551 list_inithead(&cmd_buffer->pool_link);
1552 cmd_buffer->queue_family_index = TU_QUEUE_GENERAL;
1553 }
1554
1555 tu_bo_list_init(&cmd_buffer->bo_list);
1556 tu_cs_init(&cmd_buffer->cs, device, TU_CS_MODE_GROW, 4096);
1557 tu_cs_init(&cmd_buffer->draw_cs, device, TU_CS_MODE_GROW, 4096);
1558 tu_cs_init(&cmd_buffer->draw_epilogue_cs, device, TU_CS_MODE_GROW, 4096);
1559 tu_cs_init(&cmd_buffer->sub_cs, device, TU_CS_MODE_SUB_STREAM, 2048);
1560
1561 *pCommandBuffer = tu_cmd_buffer_to_handle(cmd_buffer);
1562
1563 list_inithead(&cmd_buffer->upload.list);
1564
1565 VkResult result = tu_bo_init_new(device, &cmd_buffer->scratch_bo, 0x1000);
1566 if (result != VK_SUCCESS)
1567 goto fail_scratch_bo;
1568
1569 /* TODO: resize on overflow */
1570 cmd_buffer->vsc_data_pitch = device->vsc_data_pitch;
1571 cmd_buffer->vsc_data2_pitch = device->vsc_data2_pitch;
1572 cmd_buffer->vsc_data = device->vsc_data;
1573 cmd_buffer->vsc_data2 = device->vsc_data2;
1574
1575 return VK_SUCCESS;
1576
1577 fail_scratch_bo:
1578 list_del(&cmd_buffer->pool_link);
1579 return result;
1580 }
1581
1582 static void
1583 tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer)
1584 {
1585 tu_bo_finish(cmd_buffer->device, &cmd_buffer->scratch_bo);
1586
1587 list_del(&cmd_buffer->pool_link);
1588
1589 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++)
1590 free(cmd_buffer->descriptors[i].push_set.set.mapped_ptr);
1591
1592 tu_cs_finish(&cmd_buffer->cs);
1593 tu_cs_finish(&cmd_buffer->draw_cs);
1594 tu_cs_finish(&cmd_buffer->draw_epilogue_cs);
1595 tu_cs_finish(&cmd_buffer->sub_cs);
1596
1597 tu_bo_list_destroy(&cmd_buffer->bo_list);
1598 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
1599 }
1600
1601 static VkResult
1602 tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer)
1603 {
1604 cmd_buffer->wait_for_idle = true;
1605
1606 cmd_buffer->record_result = VK_SUCCESS;
1607
1608 tu_bo_list_reset(&cmd_buffer->bo_list);
1609 tu_cs_reset(&cmd_buffer->cs);
1610 tu_cs_reset(&cmd_buffer->draw_cs);
1611 tu_cs_reset(&cmd_buffer->draw_epilogue_cs);
1612 tu_cs_reset(&cmd_buffer->sub_cs);
1613
1614 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) {
1615 cmd_buffer->descriptors[i].valid = 0;
1616 cmd_buffer->descriptors[i].push_dirty = false;
1617 }
1618
1619 cmd_buffer->status = TU_CMD_BUFFER_STATUS_INITIAL;
1620
1621 return cmd_buffer->record_result;
1622 }
1623
1624 VkResult
1625 tu_AllocateCommandBuffers(VkDevice _device,
1626 const VkCommandBufferAllocateInfo *pAllocateInfo,
1627 VkCommandBuffer *pCommandBuffers)
1628 {
1629 TU_FROM_HANDLE(tu_device, device, _device);
1630 TU_FROM_HANDLE(tu_cmd_pool, pool, pAllocateInfo->commandPool);
1631
1632 VkResult result = VK_SUCCESS;
1633 uint32_t i;
1634
1635 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
1636
1637 if (!list_is_empty(&pool->free_cmd_buffers)) {
1638 struct tu_cmd_buffer *cmd_buffer = list_first_entry(
1639 &pool->free_cmd_buffers, struct tu_cmd_buffer, pool_link);
1640
1641 list_del(&cmd_buffer->pool_link);
1642 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1643
1644 result = tu_reset_cmd_buffer(cmd_buffer);
1645 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1646 cmd_buffer->level = pAllocateInfo->level;
1647
1648 pCommandBuffers[i] = tu_cmd_buffer_to_handle(cmd_buffer);
1649 } else {
1650 result = tu_create_cmd_buffer(device, pool, pAllocateInfo->level,
1651 &pCommandBuffers[i]);
1652 }
1653 if (result != VK_SUCCESS)
1654 break;
1655 }
1656
1657 if (result != VK_SUCCESS) {
1658 tu_FreeCommandBuffers(_device, pAllocateInfo->commandPool, i,
1659 pCommandBuffers);
1660
1661 /* From the Vulkan 1.0.66 spec:
1662 *
1663 * "vkAllocateCommandBuffers can be used to create multiple
1664 * command buffers. If the creation of any of those command
1665 * buffers fails, the implementation must destroy all
1666 * successfully created command buffer objects from this
1667 * command, set all entries of the pCommandBuffers array to
1668 * NULL and return the error."
1669 */
1670 memset(pCommandBuffers, 0,
1671 sizeof(*pCommandBuffers) * pAllocateInfo->commandBufferCount);
1672 }
1673
1674 return result;
1675 }
1676
1677 void
1678 tu_FreeCommandBuffers(VkDevice device,
1679 VkCommandPool commandPool,
1680 uint32_t commandBufferCount,
1681 const VkCommandBuffer *pCommandBuffers)
1682 {
1683 for (uint32_t i = 0; i < commandBufferCount; i++) {
1684 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
1685
1686 if (cmd_buffer) {
1687 if (cmd_buffer->pool) {
1688 list_del(&cmd_buffer->pool_link);
1689 list_addtail(&cmd_buffer->pool_link,
1690 &cmd_buffer->pool->free_cmd_buffers);
1691 } else
1692 tu_cmd_buffer_destroy(cmd_buffer);
1693 }
1694 }
1695 }
1696
1697 VkResult
1698 tu_ResetCommandBuffer(VkCommandBuffer commandBuffer,
1699 VkCommandBufferResetFlags flags)
1700 {
1701 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1702 return tu_reset_cmd_buffer(cmd_buffer);
1703 }
1704
1705 VkResult
1706 tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
1707 const VkCommandBufferBeginInfo *pBeginInfo)
1708 {
1709 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1710 VkResult result = VK_SUCCESS;
1711
1712 if (cmd_buffer->status != TU_CMD_BUFFER_STATUS_INITIAL) {
1713 /* If the command buffer has already been resetted with
1714 * vkResetCommandBuffer, no need to do it again.
1715 */
1716 result = tu_reset_cmd_buffer(cmd_buffer);
1717 if (result != VK_SUCCESS)
1718 return result;
1719 }
1720
1721 memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
1722 cmd_buffer->usage_flags = pBeginInfo->flags;
1723
1724 tu_cs_begin(&cmd_buffer->cs);
1725 tu_cs_begin(&cmd_buffer->draw_cs);
1726 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
1727
1728 cmd_buffer->scratch_seqno = 0;
1729
1730 /* setup initial configuration into command buffer */
1731 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
1732 switch (cmd_buffer->queue_family_index) {
1733 case TU_QUEUE_GENERAL:
1734 tu6_init_hw(cmd_buffer, &cmd_buffer->cs);
1735 break;
1736 default:
1737 break;
1738 }
1739 } else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY &&
1740 (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) {
1741 assert(pBeginInfo->pInheritanceInfo);
1742 cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
1743 cmd_buffer->state.subpass = &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
1744 }
1745
1746 cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING;
1747
1748 return VK_SUCCESS;
1749 }
1750
1751 void
1752 tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
1753 uint32_t firstBinding,
1754 uint32_t bindingCount,
1755 const VkBuffer *pBuffers,
1756 const VkDeviceSize *pOffsets)
1757 {
1758 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1759
1760 assert(firstBinding + bindingCount <= MAX_VBS);
1761
1762 for (uint32_t i = 0; i < bindingCount; i++) {
1763 cmd->state.vb.buffers[firstBinding + i] =
1764 tu_buffer_from_handle(pBuffers[i]);
1765 cmd->state.vb.offsets[firstBinding + i] = pOffsets[i];
1766 }
1767
1768 /* VB states depend on VkPipelineVertexInputStateCreateInfo */
1769 cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
1770 }
1771
1772 void
1773 tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer,
1774 VkBuffer buffer,
1775 VkDeviceSize offset,
1776 VkIndexType indexType)
1777 {
1778 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1779 TU_FROM_HANDLE(tu_buffer, buf, buffer);
1780
1781 /* initialize/update the restart index */
1782 if (!cmd->state.index_buffer || cmd->state.index_type != indexType) {
1783 struct tu_cs *draw_cs = &cmd->draw_cs;
1784
1785 tu6_emit_restart_index(
1786 draw_cs, indexType == VK_INDEX_TYPE_UINT32 ? 0xffffffff : 0xffff);
1787
1788 tu_cs_sanity_check(draw_cs);
1789 }
1790
1791 /* track the BO */
1792 if (cmd->state.index_buffer != buf)
1793 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
1794
1795 cmd->state.index_buffer = buf;
1796 cmd->state.index_offset = offset;
1797 cmd->state.index_type = indexType;
1798 }
1799
1800 void
1801 tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,
1802 VkPipelineBindPoint pipelineBindPoint,
1803 VkPipelineLayout _layout,
1804 uint32_t firstSet,
1805 uint32_t descriptorSetCount,
1806 const VkDescriptorSet *pDescriptorSets,
1807 uint32_t dynamicOffsetCount,
1808 const uint32_t *pDynamicOffsets)
1809 {
1810 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1811 TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
1812 unsigned dyn_idx = 0;
1813
1814 struct tu_descriptor_state *descriptors_state =
1815 tu_get_descriptors_state(cmd_buffer, pipelineBindPoint);
1816
1817 for (unsigned i = 0; i < descriptorSetCount; ++i) {
1818 unsigned idx = i + firstSet;
1819 TU_FROM_HANDLE(tu_descriptor_set, set, pDescriptorSets[i]);
1820
1821 descriptors_state->sets[idx] = set;
1822 descriptors_state->valid |= (1u << idx);
1823
1824 /* Note: the actual input attachment indices come from the shader
1825 * itself, so we can't generate the patched versions of these until
1826 * draw time when both the pipeline and descriptors are bound and
1827 * we're inside the render pass.
1828 */
1829 unsigned dst_idx = layout->set[idx].input_attachment_start;
1830 memcpy(&descriptors_state->input_attachments[dst_idx * A6XX_TEX_CONST_DWORDS],
1831 set->dynamic_descriptors,
1832 set->layout->input_attachment_count * A6XX_TEX_CONST_DWORDS * 4);
1833
1834 for(unsigned j = 0; j < set->layout->dynamic_offset_count; ++j, ++dyn_idx) {
1835 /* Dynamic buffers come after input attachments in the descriptor set
1836 * itself, but due to how the Vulkan descriptor set binding works, we
1837 * have to put input attachments and dynamic buffers in separate
1838 * buffers in the descriptor_state and then combine them at draw
1839 * time. Binding a descriptor set only invalidates the descriptor
1840 * sets after it, but if we try to tightly pack the descriptors after
1841 * the input attachments then we could corrupt dynamic buffers in the
1842 * descriptor set before it, or we'd have to move all the dynamic
1843 * buffers over. We just put them into separate buffers to make
1844 * binding as well as the later patching of input attachments easy.
1845 */
1846 unsigned src_idx = j + set->layout->input_attachment_count;
1847 unsigned dst_idx = j + layout->set[idx].dynamic_offset_start;
1848 assert(dyn_idx < dynamicOffsetCount);
1849
1850 uint32_t *dst =
1851 &descriptors_state->dynamic_descriptors[dst_idx * A6XX_TEX_CONST_DWORDS];
1852 uint32_t *src =
1853 &set->dynamic_descriptors[src_idx * A6XX_TEX_CONST_DWORDS];
1854 uint32_t offset = pDynamicOffsets[dyn_idx];
1855
1856 /* Patch the storage/uniform descriptors right away. */
1857 if (layout->set[idx].layout->dynamic_ubo & (1 << j)) {
1858 /* Note: we can assume here that the addition won't roll over and
1859 * change the SIZE field.
1860 */
1861 uint64_t va = src[0] | ((uint64_t)src[1] << 32);
1862 va += offset;
1863 dst[0] = va;
1864 dst[1] = va >> 32;
1865 } else {
1866 memcpy(dst, src, A6XX_TEX_CONST_DWORDS * 4);
1867 /* Note: A6XX_IBO_5_DEPTH is always 0 */
1868 uint64_t va = dst[4] | ((uint64_t)dst[5] << 32);
1869 va += offset;
1870 dst[4] = va;
1871 dst[5] = va >> 32;
1872 }
1873 }
1874 }
1875
1876 if (pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE)
1877 cmd_buffer->state.dirty |= TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS;
1878 else
1879 cmd_buffer->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS;
1880 }
1881
1882 void tu_CmdBindTransformFeedbackBuffersEXT(VkCommandBuffer commandBuffer,
1883 uint32_t firstBinding,
1884 uint32_t bindingCount,
1885 const VkBuffer *pBuffers,
1886 const VkDeviceSize *pOffsets,
1887 const VkDeviceSize *pSizes)
1888 {
1889 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1890 assert(firstBinding + bindingCount <= IR3_MAX_SO_BUFFERS);
1891
1892 for (uint32_t i = 0; i < bindingCount; i++) {
1893 uint32_t idx = firstBinding + i;
1894 TU_FROM_HANDLE(tu_buffer, buf, pBuffers[i]);
1895
1896 if (pOffsets[i] != 0)
1897 cmd->state.streamout_reset |= 1 << idx;
1898
1899 cmd->state.streamout_buf.buffers[idx] = buf;
1900 cmd->state.streamout_buf.offsets[idx] = pOffsets[i];
1901 cmd->state.streamout_buf.sizes[idx] = pSizes[i];
1902
1903 cmd->state.streamout_enabled |= 1 << idx;
1904 }
1905
1906 cmd->state.dirty |= TU_CMD_DIRTY_STREAMOUT_BUFFERS;
1907 }
1908
1909 void tu_CmdBeginTransformFeedbackEXT(VkCommandBuffer commandBuffer,
1910 uint32_t firstCounterBuffer,
1911 uint32_t counterBufferCount,
1912 const VkBuffer *pCounterBuffers,
1913 const VkDeviceSize *pCounterBufferOffsets)
1914 {
1915 assert(firstCounterBuffer + counterBufferCount <= IR3_MAX_SO_BUFFERS);
1916 /* TODO do something with counter buffer? */
1917 }
1918
1919 void tu_CmdEndTransformFeedbackEXT(VkCommandBuffer commandBuffer,
1920 uint32_t firstCounterBuffer,
1921 uint32_t counterBufferCount,
1922 const VkBuffer *pCounterBuffers,
1923 const VkDeviceSize *pCounterBufferOffsets)
1924 {
1925 assert(firstCounterBuffer + counterBufferCount <= IR3_MAX_SO_BUFFERS);
1926 /* TODO do something with counter buffer? */
1927
1928 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1929 cmd->state.streamout_enabled = 0;
1930 }
1931
1932 void
1933 tu_CmdPushConstants(VkCommandBuffer commandBuffer,
1934 VkPipelineLayout layout,
1935 VkShaderStageFlags stageFlags,
1936 uint32_t offset,
1937 uint32_t size,
1938 const void *pValues)
1939 {
1940 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1941 memcpy((void*) cmd->push_constants + offset, pValues, size);
1942 cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS;
1943 }
1944
1945 VkResult
1946 tu_EndCommandBuffer(VkCommandBuffer commandBuffer)
1947 {
1948 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1949
1950 if (cmd_buffer->scratch_seqno) {
1951 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo,
1952 MSM_SUBMIT_BO_WRITE);
1953 }
1954
1955 if (cmd_buffer->use_vsc_data) {
1956 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data,
1957 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
1958 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data2,
1959 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
1960 }
1961
1962 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->device->border_color,
1963 MSM_SUBMIT_BO_READ);
1964
1965 for (uint32_t i = 0; i < cmd_buffer->draw_cs.bo_count; i++) {
1966 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_cs.bos[i],
1967 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1968 }
1969
1970 for (uint32_t i = 0; i < cmd_buffer->draw_epilogue_cs.bo_count; i++) {
1971 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_epilogue_cs.bos[i],
1972 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1973 }
1974
1975 for (uint32_t i = 0; i < cmd_buffer->sub_cs.bo_count; i++) {
1976 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->sub_cs.bos[i],
1977 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1978 }
1979
1980 tu_cs_end(&cmd_buffer->cs);
1981 tu_cs_end(&cmd_buffer->draw_cs);
1982 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
1983
1984 cmd_buffer->status = TU_CMD_BUFFER_STATUS_EXECUTABLE;
1985
1986 return cmd_buffer->record_result;
1987 }
1988
1989 void
1990 tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
1991 VkPipelineBindPoint pipelineBindPoint,
1992 VkPipeline _pipeline)
1993 {
1994 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1995 TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
1996
1997 switch (pipelineBindPoint) {
1998 case VK_PIPELINE_BIND_POINT_GRAPHICS:
1999 cmd->state.pipeline = pipeline;
2000 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
2001 break;
2002 case VK_PIPELINE_BIND_POINT_COMPUTE:
2003 cmd->state.compute_pipeline = pipeline;
2004 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
2005 break;
2006 default:
2007 unreachable("unrecognized pipeline bind point");
2008 break;
2009 }
2010
2011 tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
2012 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2013 for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
2014 tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i],
2015 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2016 }
2017 }
2018
2019 void
2020 tu_CmdSetViewport(VkCommandBuffer commandBuffer,
2021 uint32_t firstViewport,
2022 uint32_t viewportCount,
2023 const VkViewport *pViewports)
2024 {
2025 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2026
2027 assert(firstViewport == 0 && viewportCount == 1);
2028 cmd->state.dynamic.viewport.viewports[0] = pViewports[0];
2029 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_VIEWPORT;
2030 }
2031
2032 void
2033 tu_CmdSetScissor(VkCommandBuffer commandBuffer,
2034 uint32_t firstScissor,
2035 uint32_t scissorCount,
2036 const VkRect2D *pScissors)
2037 {
2038 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2039
2040 assert(firstScissor == 0 && scissorCount == 1);
2041 cmd->state.dynamic.scissor.scissors[0] = pScissors[0];
2042 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_SCISSOR;
2043 }
2044
2045 void
2046 tu_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth)
2047 {
2048 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2049
2050 cmd->state.dynamic.line_width = lineWidth;
2051
2052 /* line width depends on VkPipelineRasterizationStateCreateInfo */
2053 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
2054 }
2055
2056 void
2057 tu_CmdSetDepthBias(VkCommandBuffer commandBuffer,
2058 float depthBiasConstantFactor,
2059 float depthBiasClamp,
2060 float depthBiasSlopeFactor)
2061 {
2062 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2063 struct tu_cs *draw_cs = &cmd->draw_cs;
2064
2065 tu6_emit_depth_bias(draw_cs, depthBiasConstantFactor, depthBiasClamp,
2066 depthBiasSlopeFactor);
2067
2068 tu_cs_sanity_check(draw_cs);
2069 }
2070
2071 void
2072 tu_CmdSetBlendConstants(VkCommandBuffer commandBuffer,
2073 const float blendConstants[4])
2074 {
2075 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2076 struct tu_cs *draw_cs = &cmd->draw_cs;
2077
2078 tu6_emit_blend_constants(draw_cs, blendConstants);
2079
2080 tu_cs_sanity_check(draw_cs);
2081 }
2082
2083 void
2084 tu_CmdSetDepthBounds(VkCommandBuffer commandBuffer,
2085 float minDepthBounds,
2086 float maxDepthBounds)
2087 {
2088 }
2089
2090 void
2091 tu_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer,
2092 VkStencilFaceFlags faceMask,
2093 uint32_t compareMask)
2094 {
2095 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2096
2097 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2098 cmd->state.dynamic.stencil_compare_mask.front = compareMask;
2099 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2100 cmd->state.dynamic.stencil_compare_mask.back = compareMask;
2101
2102 /* the front/back compare masks must be updated together */
2103 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
2104 }
2105
2106 void
2107 tu_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer,
2108 VkStencilFaceFlags faceMask,
2109 uint32_t writeMask)
2110 {
2111 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2112
2113 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2114 cmd->state.dynamic.stencil_write_mask.front = writeMask;
2115 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2116 cmd->state.dynamic.stencil_write_mask.back = writeMask;
2117
2118 /* the front/back write masks must be updated together */
2119 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
2120 }
2121
2122 void
2123 tu_CmdSetStencilReference(VkCommandBuffer commandBuffer,
2124 VkStencilFaceFlags faceMask,
2125 uint32_t reference)
2126 {
2127 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2128
2129 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2130 cmd->state.dynamic.stencil_reference.front = reference;
2131 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2132 cmd->state.dynamic.stencil_reference.back = reference;
2133
2134 /* the front/back references must be updated together */
2135 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
2136 }
2137
2138 void
2139 tu_CmdSetSampleLocationsEXT(VkCommandBuffer commandBuffer,
2140 const VkSampleLocationsInfoEXT* pSampleLocationsInfo)
2141 {
2142 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2143
2144 tu6_emit_sample_locations(&cmd->draw_cs, pSampleLocationsInfo);
2145 }
2146
2147 void
2148 tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
2149 uint32_t commandBufferCount,
2150 const VkCommandBuffer *pCmdBuffers)
2151 {
2152 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2153 VkResult result;
2154
2155 assert(commandBufferCount > 0);
2156
2157 for (uint32_t i = 0; i < commandBufferCount; i++) {
2158 TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]);
2159
2160 result = tu_bo_list_merge(&cmd->bo_list, &secondary->bo_list);
2161 if (result != VK_SUCCESS) {
2162 cmd->record_result = result;
2163 break;
2164 }
2165
2166 if (secondary->usage_flags &
2167 VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT) {
2168 assert(tu_cs_is_empty(&secondary->cs));
2169
2170 result = tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
2171 if (result != VK_SUCCESS) {
2172 cmd->record_result = result;
2173 break;
2174 }
2175
2176 result = tu_cs_add_entries(&cmd->draw_epilogue_cs,
2177 &secondary->draw_epilogue_cs);
2178 if (result != VK_SUCCESS) {
2179 cmd->record_result = result;
2180 break;
2181 }
2182 } else {
2183 assert(tu_cs_is_empty(&secondary->draw_cs));
2184 assert(tu_cs_is_empty(&secondary->draw_epilogue_cs));
2185
2186 for (uint32_t j = 0; j < secondary->cs.bo_count; j++) {
2187 tu_bo_list_add(&cmd->bo_list, secondary->cs.bos[j],
2188 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2189 }
2190
2191 tu_cs_add_entries(&cmd->cs, &secondary->cs);
2192 }
2193 }
2194 cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */
2195 }
2196
2197 VkResult
2198 tu_CreateCommandPool(VkDevice _device,
2199 const VkCommandPoolCreateInfo *pCreateInfo,
2200 const VkAllocationCallbacks *pAllocator,
2201 VkCommandPool *pCmdPool)
2202 {
2203 TU_FROM_HANDLE(tu_device, device, _device);
2204 struct tu_cmd_pool *pool;
2205
2206 pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
2207 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2208 if (pool == NULL)
2209 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
2210
2211 if (pAllocator)
2212 pool->alloc = *pAllocator;
2213 else
2214 pool->alloc = device->alloc;
2215
2216 list_inithead(&pool->cmd_buffers);
2217 list_inithead(&pool->free_cmd_buffers);
2218
2219 pool->queue_family_index = pCreateInfo->queueFamilyIndex;
2220
2221 *pCmdPool = tu_cmd_pool_to_handle(pool);
2222
2223 return VK_SUCCESS;
2224 }
2225
2226 void
2227 tu_DestroyCommandPool(VkDevice _device,
2228 VkCommandPool commandPool,
2229 const VkAllocationCallbacks *pAllocator)
2230 {
2231 TU_FROM_HANDLE(tu_device, device, _device);
2232 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2233
2234 if (!pool)
2235 return;
2236
2237 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2238 &pool->cmd_buffers, pool_link)
2239 {
2240 tu_cmd_buffer_destroy(cmd_buffer);
2241 }
2242
2243 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2244 &pool->free_cmd_buffers, pool_link)
2245 {
2246 tu_cmd_buffer_destroy(cmd_buffer);
2247 }
2248
2249 vk_free2(&device->alloc, pAllocator, pool);
2250 }
2251
2252 VkResult
2253 tu_ResetCommandPool(VkDevice device,
2254 VkCommandPool commandPool,
2255 VkCommandPoolResetFlags flags)
2256 {
2257 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2258 VkResult result;
2259
2260 list_for_each_entry(struct tu_cmd_buffer, cmd_buffer, &pool->cmd_buffers,
2261 pool_link)
2262 {
2263 result = tu_reset_cmd_buffer(cmd_buffer);
2264 if (result != VK_SUCCESS)
2265 return result;
2266 }
2267
2268 return VK_SUCCESS;
2269 }
2270
2271 void
2272 tu_TrimCommandPool(VkDevice device,
2273 VkCommandPool commandPool,
2274 VkCommandPoolTrimFlags flags)
2275 {
2276 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2277
2278 if (!pool)
2279 return;
2280
2281 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2282 &pool->free_cmd_buffers, pool_link)
2283 {
2284 tu_cmd_buffer_destroy(cmd_buffer);
2285 }
2286 }
2287
2288 void
2289 tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
2290 const VkRenderPassBeginInfo *pRenderPassBegin,
2291 VkSubpassContents contents)
2292 {
2293 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2294 TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass);
2295 TU_FROM_HANDLE(tu_framebuffer, fb, pRenderPassBegin->framebuffer);
2296
2297 cmd->state.pass = pass;
2298 cmd->state.subpass = pass->subpasses;
2299 cmd->state.framebuffer = fb;
2300
2301 tu_cmd_update_tiling_config(cmd, &pRenderPassBegin->renderArea);
2302 tu_cmd_prepare_tile_store_ib(cmd);
2303
2304 tu_emit_load_clear(cmd, pRenderPassBegin);
2305
2306 tu6_emit_zs(cmd, cmd->state.subpass, &cmd->draw_cs);
2307 tu6_emit_mrt(cmd, cmd->state.subpass, &cmd->draw_cs);
2308 tu6_emit_msaa(&cmd->draw_cs, cmd->state.subpass->samples);
2309 tu6_emit_render_cntl(cmd, cmd->state.subpass, &cmd->draw_cs, false);
2310
2311 /* note: use_hw_binning only checks tiling config */
2312 if (use_hw_binning(cmd))
2313 cmd->use_vsc_data = true;
2314
2315 for (uint32_t i = 0; i < fb->attachment_count; ++i) {
2316 const struct tu_image_view *iview = fb->attachments[i].attachment;
2317 tu_bo_list_add(&cmd->bo_list, iview->image->bo,
2318 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2319 }
2320
2321 /* Flag input attachment descriptors for re-emission if necessary */
2322 cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS;
2323 }
2324
2325 void
2326 tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
2327 const VkRenderPassBeginInfo *pRenderPassBeginInfo,
2328 const VkSubpassBeginInfoKHR *pSubpassBeginInfo)
2329 {
2330 tu_CmdBeginRenderPass(commandBuffer, pRenderPassBeginInfo,
2331 pSubpassBeginInfo->contents);
2332 }
2333
2334 void
2335 tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
2336 {
2337 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2338 const struct tu_render_pass *pass = cmd->state.pass;
2339 struct tu_cs *cs = &cmd->draw_cs;
2340
2341 const struct tu_subpass *subpass = cmd->state.subpass++;
2342
2343 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
2344
2345 if (subpass->resolve_attachments) {
2346 tu6_emit_blit_scissor(cmd, cs, true);
2347
2348 for (unsigned i = 0; i < subpass->color_count; i++) {
2349 uint32_t a = subpass->resolve_attachments[i].attachment;
2350 if (a == VK_ATTACHMENT_UNUSED)
2351 continue;
2352
2353 tu_store_gmem_attachment(cmd, cs, a,
2354 subpass->color_attachments[i].attachment);
2355
2356 if (pass->attachments[a].gmem_offset < 0)
2357 continue;
2358
2359 /* TODO:
2360 * check if the resolved attachment is needed by later subpasses,
2361 * if it is, should be doing a GMEM->GMEM resolve instead of GMEM->MEM->GMEM..
2362 */
2363 tu_finishme("missing GMEM->GMEM resolve path\n");
2364 tu_load_gmem_attachment(cmd, cs, a, true);
2365 }
2366 }
2367
2368 tu_cond_exec_end(cs);
2369
2370 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
2371
2372 /* Emit flushes so that input attachments will read the correct value.
2373 * TODO: use subpass dependencies to flush or not
2374 */
2375 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2376 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
2377
2378 if (subpass->resolve_attachments) {
2379 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2380
2381 for (unsigned i = 0; i < subpass->color_count; i++) {
2382 uint32_t a = subpass->resolve_attachments[i].attachment;
2383 if (a == VK_ATTACHMENT_UNUSED)
2384 continue;
2385
2386 tu6_emit_sysmem_resolve(cmd, cs, a,
2387 subpass->color_attachments[i].attachment);
2388 }
2389
2390 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
2391 }
2392
2393 tu_cond_exec_end(cs);
2394
2395 /* subpass->input_count > 0 then texture cache invalidate is likely to be needed */
2396 if (cmd->state.subpass->input_count)
2397 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2398
2399 /* emit mrt/zs/msaa/ubwc state for the subpass that is starting */
2400 tu6_emit_zs(cmd, cmd->state.subpass, cs);
2401 tu6_emit_mrt(cmd, cmd->state.subpass, cs);
2402 tu6_emit_msaa(cs, cmd->state.subpass->samples);
2403 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, false);
2404
2405 /* Flag input attachment descriptors for re-emission if necessary */
2406 cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS;
2407 }
2408
2409 void
2410 tu_CmdNextSubpass2(VkCommandBuffer commandBuffer,
2411 const VkSubpassBeginInfoKHR *pSubpassBeginInfo,
2412 const VkSubpassEndInfoKHR *pSubpassEndInfo)
2413 {
2414 tu_CmdNextSubpass(commandBuffer, pSubpassBeginInfo->contents);
2415 }
2416
2417 struct tu_draw_info
2418 {
2419 /**
2420 * Number of vertices.
2421 */
2422 uint32_t count;
2423
2424 /**
2425 * Index of the first vertex.
2426 */
2427 int32_t vertex_offset;
2428
2429 /**
2430 * First instance id.
2431 */
2432 uint32_t first_instance;
2433
2434 /**
2435 * Number of instances.
2436 */
2437 uint32_t instance_count;
2438
2439 /**
2440 * First index (indexed draws only).
2441 */
2442 uint32_t first_index;
2443
2444 /**
2445 * Whether it's an indexed draw.
2446 */
2447 bool indexed;
2448
2449 /**
2450 * Indirect draw parameters resource.
2451 */
2452 struct tu_buffer *indirect;
2453 uint64_t indirect_offset;
2454 uint32_t stride;
2455
2456 /**
2457 * Draw count parameters resource.
2458 */
2459 struct tu_buffer *count_buffer;
2460 uint64_t count_buffer_offset;
2461
2462 /**
2463 * Stream output parameters resource.
2464 */
2465 struct tu_buffer *streamout_buffer;
2466 uint64_t streamout_buffer_offset;
2467 };
2468
2469 #define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2470 #define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2471 #define ENABLE_NON_GMEM (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_SYSMEM)
2472
2473 enum tu_draw_state_group_id
2474 {
2475 TU_DRAW_STATE_PROGRAM,
2476 TU_DRAW_STATE_PROGRAM_BINNING,
2477 TU_DRAW_STATE_VI,
2478 TU_DRAW_STATE_VI_BINNING,
2479 TU_DRAW_STATE_VP,
2480 TU_DRAW_STATE_RAST,
2481 TU_DRAW_STATE_DS,
2482 TU_DRAW_STATE_BLEND,
2483 TU_DRAW_STATE_VS_CONST,
2484 TU_DRAW_STATE_GS_CONST,
2485 TU_DRAW_STATE_FS_CONST,
2486 TU_DRAW_STATE_DESC_SETS,
2487 TU_DRAW_STATE_DESC_SETS_GMEM,
2488 TU_DRAW_STATE_DESC_SETS_LOAD,
2489 TU_DRAW_STATE_VS_PARAMS,
2490
2491 TU_DRAW_STATE_COUNT,
2492 };
2493
2494 struct tu_draw_state_group
2495 {
2496 enum tu_draw_state_group_id id;
2497 uint32_t enable_mask;
2498 struct tu_cs_entry ib;
2499 };
2500
2501 static inline uint32_t
2502 tu6_stage2opcode(gl_shader_stage type)
2503 {
2504 switch (type) {
2505 case MESA_SHADER_VERTEX:
2506 case MESA_SHADER_TESS_CTRL:
2507 case MESA_SHADER_TESS_EVAL:
2508 case MESA_SHADER_GEOMETRY:
2509 return CP_LOAD_STATE6_GEOM;
2510 case MESA_SHADER_FRAGMENT:
2511 case MESA_SHADER_COMPUTE:
2512 case MESA_SHADER_KERNEL:
2513 return CP_LOAD_STATE6_FRAG;
2514 default:
2515 unreachable("bad shader type");
2516 }
2517 }
2518
2519 static inline enum a6xx_state_block
2520 tu6_stage2shadersb(gl_shader_stage type)
2521 {
2522 switch (type) {
2523 case MESA_SHADER_VERTEX:
2524 return SB6_VS_SHADER;
2525 case MESA_SHADER_GEOMETRY:
2526 return SB6_GS_SHADER;
2527 case MESA_SHADER_FRAGMENT:
2528 return SB6_FS_SHADER;
2529 case MESA_SHADER_COMPUTE:
2530 case MESA_SHADER_KERNEL:
2531 return SB6_CS_SHADER;
2532 default:
2533 unreachable("bad shader type");
2534 return ~0;
2535 }
2536 }
2537
2538 static void
2539 tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2540 struct tu_descriptor_state *descriptors_state,
2541 gl_shader_stage type,
2542 uint32_t *push_constants)
2543 {
2544 const struct tu_program_descriptor_linkage *link =
2545 &pipeline->program.link[type];
2546 const struct ir3_ubo_analysis_state *state = &link->ubo_state;
2547
2548 if (link->push_consts.count > 0) {
2549 unsigned num_units = link->push_consts.count;
2550 unsigned offset = link->push_consts.lo;
2551 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_units * 4);
2552 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
2553 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2554 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2555 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2556 CP_LOAD_STATE6_0_NUM_UNIT(num_units));
2557 tu_cs_emit(cs, 0);
2558 tu_cs_emit(cs, 0);
2559 for (unsigned i = 0; i < num_units * 4; i++)
2560 tu_cs_emit(cs, push_constants[i + offset * 4]);
2561 }
2562
2563 for (uint32_t i = 0; i < state->num_enabled; i++) {
2564 uint32_t size = state->range[i].end - state->range[i].start;
2565 uint32_t offset = state->range[i].start;
2566
2567 /* and even if the start of the const buffer is before
2568 * first_immediate, the end may not be:
2569 */
2570 size = MIN2(size, (16 * link->constlen) - state->range[i].offset);
2571
2572 if (size == 0)
2573 continue;
2574
2575 /* things should be aligned to vec4: */
2576 debug_assert((state->range[i].offset % 16) == 0);
2577 debug_assert((size % 16) == 0);
2578 debug_assert((offset % 16) == 0);
2579
2580 /* Dig out the descriptor from the descriptor state and read the VA from
2581 * it.
2582 */
2583 assert(state->range[i].bindless);
2584 uint32_t *base = state->range[i].bindless_base == MAX_SETS ?
2585 descriptors_state->dynamic_descriptors :
2586 descriptors_state->sets[state->range[i].bindless_base]->mapped_ptr;
2587 unsigned block = state->range[i].block;
2588 /* If the block in the shader here is in the dynamic descriptor set, it
2589 * is an index into the dynamic descriptor set which is combined from
2590 * dynamic descriptors and input attachments on-the-fly, and we don't
2591 * have access to it here. Instead we work backwards to get the index
2592 * into dynamic_descriptors.
2593 */
2594 if (state->range[i].bindless_base == MAX_SETS)
2595 block -= pipeline->layout->input_attachment_count;
2596 uint32_t *desc = base + block * A6XX_TEX_CONST_DWORDS;
2597 uint64_t va = desc[0] | ((uint64_t)(desc[1] & A6XX_UBO_1_BASE_HI__MASK) << 32);
2598 assert(va);
2599
2600 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
2601 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2602 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2603 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
2604 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2605 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2606 tu_cs_emit_qw(cs, va + offset);
2607 }
2608 }
2609
2610 static struct tu_cs_entry
2611 tu6_emit_consts(struct tu_cmd_buffer *cmd,
2612 const struct tu_pipeline *pipeline,
2613 struct tu_descriptor_state *descriptors_state,
2614 gl_shader_stage type)
2615 {
2616 struct tu_cs cs;
2617 tu_cs_begin_sub_stream(&cmd->sub_cs, 512, &cs); /* TODO: maximum size? */
2618
2619 tu6_emit_user_consts(&cs, pipeline, descriptors_state, type, cmd->push_constants);
2620
2621 return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2622 }
2623
2624 static VkResult
2625 tu6_emit_vs_params(struct tu_cmd_buffer *cmd,
2626 const struct tu_draw_info *draw,
2627 struct tu_cs_entry *entry)
2628 {
2629 /* TODO: fill out more than just base instance */
2630 const struct tu_program_descriptor_linkage *link =
2631 &cmd->state.pipeline->program.link[MESA_SHADER_VERTEX];
2632 const struct ir3_const_state *const_state = &link->const_state;
2633 struct tu_cs cs;
2634
2635 if (const_state->offsets.driver_param >= link->constlen) {
2636 *entry = (struct tu_cs_entry) {};
2637 return VK_SUCCESS;
2638 }
2639
2640 VkResult result = tu_cs_begin_sub_stream(&cmd->sub_cs, 8, &cs);
2641 if (result != VK_SUCCESS)
2642 return result;
2643
2644 tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_GEOM, 3 + 4);
2645 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(const_state->offsets.driver_param) |
2646 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2647 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2648 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER) |
2649 CP_LOAD_STATE6_0_NUM_UNIT(1));
2650 tu_cs_emit(&cs, 0);
2651 tu_cs_emit(&cs, 0);
2652
2653 STATIC_ASSERT(IR3_DP_INSTID_BASE == 2);
2654
2655 tu_cs_emit(&cs, 0);
2656 tu_cs_emit(&cs, 0);
2657 tu_cs_emit(&cs, draw->first_instance);
2658 tu_cs_emit(&cs, 0);
2659
2660 *entry = tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2661 return VK_SUCCESS;
2662 }
2663
2664 static VkResult
2665 tu6_emit_descriptor_sets(struct tu_cmd_buffer *cmd,
2666 const struct tu_pipeline *pipeline,
2667 VkPipelineBindPoint bind_point,
2668 struct tu_cs_entry *entry,
2669 bool gmem)
2670 {
2671 struct tu_cs *draw_state = &cmd->sub_cs;
2672 struct tu_pipeline_layout *layout = pipeline->layout;
2673 struct tu_descriptor_state *descriptors_state =
2674 tu_get_descriptors_state(cmd, bind_point);
2675 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
2676 const uint32_t *input_attachment_idx =
2677 pipeline->program.input_attachment_idx;
2678 uint32_t num_dynamic_descs = layout->dynamic_offset_count +
2679 layout->input_attachment_count;
2680 struct ts_cs_memory dynamic_desc_set;
2681 VkResult result;
2682
2683 if (num_dynamic_descs > 0) {
2684 /* allocate and fill out dynamic descriptor set */
2685 result = tu_cs_alloc(draw_state, num_dynamic_descs,
2686 A6XX_TEX_CONST_DWORDS, &dynamic_desc_set);
2687 if (result != VK_SUCCESS)
2688 return result;
2689
2690 memcpy(dynamic_desc_set.map, descriptors_state->input_attachments,
2691 layout->input_attachment_count * A6XX_TEX_CONST_DWORDS * 4);
2692
2693 if (gmem) {
2694 /* Patch input attachments to refer to GMEM instead */
2695 for (unsigned i = 0; i < layout->input_attachment_count; i++) {
2696 uint32_t *dst =
2697 &dynamic_desc_set.map[A6XX_TEX_CONST_DWORDS * i];
2698
2699 /* The compiler has already laid out input_attachment_idx in the
2700 * final order of input attachments, so there's no need to go
2701 * through the pipeline layout finding input attachments.
2702 */
2703 unsigned attachment_idx = input_attachment_idx[i];
2704
2705 /* It's possible for the pipeline layout to include an input
2706 * attachment which doesn't actually exist for the current
2707 * subpass. Of course, this is only valid so long as the pipeline
2708 * doesn't try to actually load that attachment. Just skip
2709 * patching in that scenario to avoid out-of-bounds accesses.
2710 */
2711 if (attachment_idx >= cmd->state.subpass->input_count)
2712 continue;
2713
2714 uint32_t a = cmd->state.subpass->input_attachments[attachment_idx].attachment;
2715 const struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[a];
2716
2717 assert(att->gmem_offset >= 0);
2718
2719 dst[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK);
2720 dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
2721 dst[2] &= ~(A6XX_TEX_CONST_2_TYPE__MASK | A6XX_TEX_CONST_2_PITCH__MASK);
2722 dst[2] |=
2723 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
2724 A6XX_TEX_CONST_2_PITCH(tiling->tile0.extent.width * att->cpp);
2725 dst[3] = 0;
2726 dst[4] = cmd->device->physical_device->gmem_base + att->gmem_offset;
2727 dst[5] = A6XX_TEX_CONST_5_DEPTH(1);
2728 for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
2729 dst[i] = 0;
2730
2731 if (cmd->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY)
2732 tu_finishme("patch input attachment pitch for secondary cmd buffer");
2733 }
2734 }
2735
2736 memcpy(dynamic_desc_set.map + layout->input_attachment_count * A6XX_TEX_CONST_DWORDS,
2737 descriptors_state->dynamic_descriptors,
2738 layout->dynamic_offset_count * A6XX_TEX_CONST_DWORDS * 4);
2739 }
2740
2741 uint32_t sp_bindless_base_reg, hlsq_bindless_base_reg;
2742 uint32_t hlsq_update_value;
2743 switch (bind_point) {
2744 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2745 sp_bindless_base_reg = REG_A6XX_SP_BINDLESS_BASE(0);
2746 hlsq_bindless_base_reg = REG_A6XX_HLSQ_BINDLESS_BASE(0);
2747 hlsq_update_value = 0x7c000;
2748 break;
2749 case VK_PIPELINE_BIND_POINT_COMPUTE:
2750 sp_bindless_base_reg = REG_A6XX_SP_CS_BINDLESS_BASE(0);
2751 hlsq_bindless_base_reg = REG_A6XX_HLSQ_CS_BINDLESS_BASE(0);
2752 hlsq_update_value = 0x3e00;
2753 break;
2754 default:
2755 unreachable("bad bind point");
2756 }
2757
2758 /* Be careful here to *not* refer to the pipeline, so that if only the
2759 * pipeline changes we don't have to emit this again (except if there are
2760 * dynamic descriptors in the pipeline layout). This means always emitting
2761 * all the valid descriptors, which means that we always have to put the
2762 * dynamic descriptor in the driver-only slot at the end
2763 */
2764 uint32_t num_user_sets = util_last_bit(descriptors_state->valid);
2765 uint32_t num_sets = num_user_sets;
2766 if (num_dynamic_descs > 0) {
2767 num_user_sets = MAX_SETS;
2768 num_sets = num_user_sets + 1;
2769 }
2770
2771 unsigned regs[2] = { sp_bindless_base_reg, hlsq_bindless_base_reg };
2772
2773 struct tu_cs cs;
2774 result = tu_cs_begin_sub_stream(draw_state, ARRAY_SIZE(regs) * (1 + num_sets * 2) + 2, &cs);
2775 if (result != VK_SUCCESS)
2776 return result;
2777
2778 if (num_sets > 0) {
2779 for (unsigned i = 0; i < ARRAY_SIZE(regs); i++) {
2780 tu_cs_emit_pkt4(&cs, regs[i], num_sets * 2);
2781 for (unsigned j = 0; j < num_user_sets; j++) {
2782 if (descriptors_state->valid & (1 << j)) {
2783 /* magic | 3 copied from the blob */
2784 tu_cs_emit_qw(&cs, descriptors_state->sets[j]->va | 3);
2785 } else {
2786 tu_cs_emit_qw(&cs, 0 | 3);
2787 }
2788 }
2789 if (num_dynamic_descs > 0) {
2790 tu_cs_emit_qw(&cs, dynamic_desc_set.iova | 3);
2791 }
2792 }
2793
2794 tu_cs_emit_regs(&cs, A6XX_HLSQ_UPDATE_CNTL(hlsq_update_value));
2795 }
2796
2797 *entry = tu_cs_end_sub_stream(draw_state, &cs);
2798 return VK_SUCCESS;
2799 }
2800
2801 static void
2802 tu6_emit_streamout(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
2803 {
2804 struct tu_streamout_state *tf = &cmd->state.pipeline->streamout;
2805
2806 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
2807 struct tu_buffer *buf = cmd->state.streamout_buf.buffers[i];
2808 if (!buf)
2809 continue;
2810
2811 uint32_t offset;
2812 offset = cmd->state.streamout_buf.offsets[i];
2813
2814 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_BASE(i, .bo = buf->bo,
2815 .bo_offset = buf->bo_offset));
2816 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_SIZE(i, buf->size));
2817
2818 if (cmd->state.streamout_reset & (1 << i)) {
2819 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_OFFSET(i, offset));
2820 cmd->state.streamout_reset &= ~(1 << i);
2821 } else {
2822 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
2823 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(REG_A6XX_VPC_SO_BUFFER_OFFSET(i)) |
2824 CP_MEM_TO_REG_0_SHIFT_BY_2 | CP_MEM_TO_REG_0_UNK31 |
2825 CP_MEM_TO_REG_0_CNT(0));
2826 tu_cs_emit_qw(cs, cmd->scratch_bo.iova +
2827 ctrl_offset(flush_base[i].offset));
2828 }
2829
2830 tu_cs_emit_regs(cs, A6XX_VPC_SO_FLUSH_BASE(i, .bo = &cmd->scratch_bo,
2831 .bo_offset =
2832 ctrl_offset(flush_base[i])));
2833 }
2834
2835 if (cmd->state.streamout_enabled) {
2836 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 12 + (2 * tf->prog_count));
2837 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
2838 tu_cs_emit(cs, tf->vpc_so_buf_cntl);
2839 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(0));
2840 tu_cs_emit(cs, tf->ncomp[0]);
2841 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(1));
2842 tu_cs_emit(cs, tf->ncomp[1]);
2843 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(2));
2844 tu_cs_emit(cs, tf->ncomp[2]);
2845 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(3));
2846 tu_cs_emit(cs, tf->ncomp[3]);
2847 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
2848 tu_cs_emit(cs, A6XX_VPC_SO_CNTL_ENABLE);
2849 for (unsigned i = 0; i < tf->prog_count; i++) {
2850 tu_cs_emit(cs, REG_A6XX_VPC_SO_PROG);
2851 tu_cs_emit(cs, tf->prog[i]);
2852 }
2853 } else {
2854 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4);
2855 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
2856 tu_cs_emit(cs, 0);
2857 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
2858 tu_cs_emit(cs, 0);
2859 }
2860 }
2861
2862 static VkResult
2863 tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
2864 struct tu_cs *cs,
2865 const struct tu_draw_info *draw)
2866 {
2867 const struct tu_pipeline *pipeline = cmd->state.pipeline;
2868 const struct tu_dynamic_state *dynamic = &cmd->state.dynamic;
2869 struct tu_draw_state_group draw_state_groups[TU_DRAW_STATE_COUNT];
2870 uint32_t draw_state_group_count = 0;
2871 VkResult result;
2872
2873 struct tu_descriptor_state *descriptors_state =
2874 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
2875
2876 /* TODO lrz */
2877
2878 tu_cs_emit_regs(cs,
2879 A6XX_PC_PRIMITIVE_CNTL_0(.primitive_restart =
2880 pipeline->ia.primitive_restart && draw->indexed));
2881
2882 if (cmd->state.dirty &
2883 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH) &&
2884 (pipeline->dynamic_state.mask & TU_DYNAMIC_LINE_WIDTH)) {
2885 tu6_emit_gras_su_cntl(cs, pipeline->rast.gras_su_cntl,
2886 dynamic->line_width);
2887 }
2888
2889 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK) &&
2890 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_COMPARE_MASK)) {
2891 tu6_emit_stencil_compare_mask(cs, dynamic->stencil_compare_mask.front,
2892 dynamic->stencil_compare_mask.back);
2893 }
2894
2895 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK) &&
2896 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_WRITE_MASK)) {
2897 tu6_emit_stencil_write_mask(cs, dynamic->stencil_write_mask.front,
2898 dynamic->stencil_write_mask.back);
2899 }
2900
2901 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE) &&
2902 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_REFERENCE)) {
2903 tu6_emit_stencil_reference(cs, dynamic->stencil_reference.front,
2904 dynamic->stencil_reference.back);
2905 }
2906
2907 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_VIEWPORT) &&
2908 (pipeline->dynamic_state.mask & TU_DYNAMIC_VIEWPORT)) {
2909 tu6_emit_viewport(cs, &cmd->state.dynamic.viewport.viewports[0]);
2910 }
2911
2912 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_SCISSOR) &&
2913 (pipeline->dynamic_state.mask & TU_DYNAMIC_SCISSOR)) {
2914 tu6_emit_scissor(cs, &cmd->state.dynamic.scissor.scissors[0]);
2915 }
2916
2917 if (cmd->state.dirty &
2918 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_VERTEX_BUFFERS)) {
2919 for (uint32_t i = 0; i < pipeline->vi.count; i++) {
2920 const uint32_t binding = pipeline->vi.bindings[i];
2921 const struct tu_buffer *buf = cmd->state.vb.buffers[binding];
2922 const VkDeviceSize offset = buf->bo_offset +
2923 cmd->state.vb.offsets[binding];
2924 const VkDeviceSize size =
2925 offset < buf->size ? buf->size - offset : 0;
2926
2927 tu_cs_emit_regs(cs,
2928 A6XX_VFD_FETCH_BASE(i, .bo = buf->bo, .bo_offset = offset),
2929 A6XX_VFD_FETCH_SIZE(i, size));
2930 }
2931 }
2932
2933 if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) {
2934 draw_state_groups[draw_state_group_count++] =
2935 (struct tu_draw_state_group) {
2936 .id = TU_DRAW_STATE_PROGRAM,
2937 .enable_mask = ENABLE_DRAW,
2938 .ib = pipeline->program.state_ib,
2939 };
2940 draw_state_groups[draw_state_group_count++] =
2941 (struct tu_draw_state_group) {
2942 .id = TU_DRAW_STATE_PROGRAM_BINNING,
2943 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
2944 .ib = pipeline->program.binning_state_ib,
2945 };
2946 draw_state_groups[draw_state_group_count++] =
2947 (struct tu_draw_state_group) {
2948 .id = TU_DRAW_STATE_VI,
2949 .enable_mask = ENABLE_DRAW,
2950 .ib = pipeline->vi.state_ib,
2951 };
2952 draw_state_groups[draw_state_group_count++] =
2953 (struct tu_draw_state_group) {
2954 .id = TU_DRAW_STATE_VI_BINNING,
2955 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
2956 .ib = pipeline->vi.binning_state_ib,
2957 };
2958 draw_state_groups[draw_state_group_count++] =
2959 (struct tu_draw_state_group) {
2960 .id = TU_DRAW_STATE_VP,
2961 .enable_mask = ENABLE_ALL,
2962 .ib = pipeline->vp.state_ib,
2963 };
2964 draw_state_groups[draw_state_group_count++] =
2965 (struct tu_draw_state_group) {
2966 .id = TU_DRAW_STATE_RAST,
2967 .enable_mask = ENABLE_ALL,
2968 .ib = pipeline->rast.state_ib,
2969 };
2970 draw_state_groups[draw_state_group_count++] =
2971 (struct tu_draw_state_group) {
2972 .id = TU_DRAW_STATE_DS,
2973 .enable_mask = ENABLE_ALL,
2974 .ib = pipeline->ds.state_ib,
2975 };
2976 draw_state_groups[draw_state_group_count++] =
2977 (struct tu_draw_state_group) {
2978 .id = TU_DRAW_STATE_BLEND,
2979 .enable_mask = ENABLE_ALL,
2980 .ib = pipeline->blend.state_ib,
2981 };
2982 }
2983
2984 if (cmd->state.dirty &
2985 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_PUSH_CONSTANTS)) {
2986 draw_state_groups[draw_state_group_count++] =
2987 (struct tu_draw_state_group) {
2988 .id = TU_DRAW_STATE_VS_CONST,
2989 .enable_mask = ENABLE_ALL,
2990 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_VERTEX)
2991 };
2992 draw_state_groups[draw_state_group_count++] =
2993 (struct tu_draw_state_group) {
2994 .id = TU_DRAW_STATE_GS_CONST,
2995 .enable_mask = ENABLE_ALL,
2996 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_GEOMETRY)
2997 };
2998 draw_state_groups[draw_state_group_count++] =
2999 (struct tu_draw_state_group) {
3000 .id = TU_DRAW_STATE_FS_CONST,
3001 .enable_mask = ENABLE_DRAW,
3002 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_FRAGMENT)
3003 };
3004 }
3005
3006 if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS)
3007 tu6_emit_streamout(cmd, cs);
3008
3009 /* If there are any any dynamic descriptors, then we may need to re-emit
3010 * them after every pipeline change in case the number of input attachments
3011 * changes. We also always need to re-emit after a pipeline change if there
3012 * are any input attachments, because the input attachment index comes from
3013 * the pipeline. Finally, it can also happen that the subpass changes
3014 * without the pipeline changing, in which case the GMEM descriptors need
3015 * to be patched differently.
3016 *
3017 * TODO: We could probably be clever and avoid re-emitting state on
3018 * pipeline changes if the number of input attachments is always 0. We
3019 * could also only re-emit dynamic state.
3020 */
3021 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS ||
3022 ((pipeline->layout->dynamic_offset_count +
3023 pipeline->layout->input_attachment_count > 0) &&
3024 cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) ||
3025 (pipeline->layout->input_attachment_count > 0 &&
3026 cmd->state.dirty & TU_CMD_DIRTY_INPUT_ATTACHMENTS)) {
3027 struct tu_cs_entry desc_sets, desc_sets_gmem;
3028 bool need_gmem_desc_set = pipeline->layout->input_attachment_count > 0;
3029
3030 result = tu6_emit_descriptor_sets(cmd, pipeline,
3031 VK_PIPELINE_BIND_POINT_GRAPHICS,
3032 &desc_sets, false);
3033 if (result != VK_SUCCESS)
3034 return result;
3035
3036 draw_state_groups[draw_state_group_count++] =
3037 (struct tu_draw_state_group) {
3038 .id = TU_DRAW_STATE_DESC_SETS,
3039 .enable_mask = need_gmem_desc_set ? ENABLE_NON_GMEM : ENABLE_ALL,
3040 .ib = desc_sets,
3041 };
3042
3043 if (need_gmem_desc_set) {
3044 result = tu6_emit_descriptor_sets(cmd, pipeline,
3045 VK_PIPELINE_BIND_POINT_GRAPHICS,
3046 &desc_sets_gmem, true);
3047 if (result != VK_SUCCESS)
3048 return result;
3049
3050 draw_state_groups[draw_state_group_count++] =
3051 (struct tu_draw_state_group) {
3052 .id = TU_DRAW_STATE_DESC_SETS_GMEM,
3053 .enable_mask = CP_SET_DRAW_STATE__0_GMEM,
3054 .ib = desc_sets_gmem,
3055 };
3056 }
3057
3058 /* We need to reload the descriptors every time the descriptor sets
3059 * change. However, the commands we send only depend on the pipeline
3060 * because the whole point is to cache descriptors which are used by the
3061 * pipeline. There's a problem here, in that the firmware has an
3062 * "optimization" which skips executing groups that are set to the same
3063 * value as the last draw. This means that if the descriptor sets change
3064 * but not the pipeline, we'd try to re-execute the same buffer which
3065 * the firmware would ignore and we wouldn't pre-load the new
3066 * descriptors. The blob seems to re-emit the LOAD_STATE group whenever
3067 * the descriptor sets change, which we emulate here by copying the
3068 * pre-prepared buffer.
3069 */
3070 const struct tu_cs_entry *load_entry = &pipeline->load_state.state_ib;
3071 if (load_entry->size > 0) {
3072 struct tu_cs load_cs;
3073 result = tu_cs_begin_sub_stream(&cmd->sub_cs, load_entry->size, &load_cs);
3074 if (result != VK_SUCCESS)
3075 return result;
3076 tu_cs_emit_array(&load_cs,
3077 (uint32_t *)((char *)load_entry->bo->map + load_entry->offset),
3078 load_entry->size / 4);
3079 struct tu_cs_entry load_copy = tu_cs_end_sub_stream(&cmd->sub_cs, &load_cs);
3080
3081 draw_state_groups[draw_state_group_count++] =
3082 (struct tu_draw_state_group) {
3083 .id = TU_DRAW_STATE_DESC_SETS_LOAD,
3084 /* The blob seems to not enable this for binning, even when
3085 * resources would actually be used in the binning shader.
3086 * Presumably the overhead of prefetching the resources isn't
3087 * worth it.
3088 */
3089 .enable_mask = ENABLE_DRAW,
3090 .ib = load_copy,
3091 };
3092 }
3093 }
3094
3095 struct tu_cs_entry vs_params;
3096 result = tu6_emit_vs_params(cmd, draw, &vs_params);
3097 if (result != VK_SUCCESS)
3098 return result;
3099
3100 draw_state_groups[draw_state_group_count++] =
3101 (struct tu_draw_state_group) {
3102 .id = TU_DRAW_STATE_VS_PARAMS,
3103 .enable_mask = ENABLE_ALL,
3104 .ib = vs_params,
3105 };
3106
3107 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_group_count);
3108 for (uint32_t i = 0; i < draw_state_group_count; i++) {
3109 const struct tu_draw_state_group *group = &draw_state_groups[i];
3110 debug_assert((group->enable_mask & ~ENABLE_ALL) == 0);
3111 uint32_t cp_set_draw_state =
3112 CP_SET_DRAW_STATE__0_COUNT(group->ib.size / 4) |
3113 group->enable_mask |
3114 CP_SET_DRAW_STATE__0_GROUP_ID(group->id);
3115 uint64_t iova;
3116 if (group->ib.size) {
3117 iova = group->ib.bo->iova + group->ib.offset;
3118 } else {
3119 cp_set_draw_state |= CP_SET_DRAW_STATE__0_DISABLE;
3120 iova = 0;
3121 }
3122
3123 tu_cs_emit(cs, cp_set_draw_state);
3124 tu_cs_emit_qw(cs, iova);
3125 }
3126
3127 tu_cs_sanity_check(cs);
3128
3129 /* track BOs */
3130 if (cmd->state.dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) {
3131 for (uint32_t i = 0; i < MAX_VBS; i++) {
3132 const struct tu_buffer *buf = cmd->state.vb.buffers[i];
3133 if (buf)
3134 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
3135 }
3136 }
3137 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3138 unsigned i;
3139 for_each_bit(i, descriptors_state->valid) {
3140 struct tu_descriptor_set *set = descriptors_state->sets[i];
3141 for (unsigned j = 0; j < set->layout->buffer_count; ++j) {
3142 if (set->buffers[j]) {
3143 tu_bo_list_add(&cmd->bo_list, set->buffers[j],
3144 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3145 }
3146 }
3147 if (set->size > 0) {
3148 tu_bo_list_add(&cmd->bo_list, &set->pool->bo,
3149 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
3150 }
3151 }
3152 }
3153 if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS) {
3154 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3155 const struct tu_buffer *buf = cmd->state.streamout_buf.buffers[i];
3156 if (buf) {
3157 tu_bo_list_add(&cmd->bo_list, buf->bo,
3158 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3159 }
3160 }
3161 }
3162
3163 /* There are too many graphics dirty bits to list here, so just list the
3164 * bits to preserve instead. The only things not emitted here are
3165 * compute-related state.
3166 */
3167 cmd->state.dirty &= TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS;
3168
3169 /* Fragment shader state overwrites compute shader state, so flag the
3170 * compute pipeline for re-emit.
3171 */
3172 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
3173 return VK_SUCCESS;
3174 }
3175
3176 static void
3177 tu6_emit_draw_indirect(struct tu_cmd_buffer *cmd,
3178 struct tu_cs *cs,
3179 const struct tu_draw_info *draw)
3180 {
3181 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3182 bool has_gs = cmd->state.pipeline->active_stages &
3183 VK_SHADER_STAGE_GEOMETRY_BIT;
3184
3185 tu_cs_emit_regs(cs,
3186 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3187 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3188
3189 if (draw->indexed) {
3190 const enum a4xx_index_size index_size =
3191 tu6_index_size(cmd->state.index_type);
3192 const uint32_t index_bytes =
3193 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3194 const struct tu_buffer *index_buf = cmd->state.index_buffer;
3195 unsigned max_indicies =
3196 (index_buf->size - cmd->state.index_offset) / index_bytes;
3197
3198 const uint32_t cp_draw_indx =
3199 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3200 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3201 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3202 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3203 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3204
3205 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_INDIRECT, 6);
3206 tu_cs_emit(cs, cp_draw_indx);
3207 tu_cs_emit_qw(cs, index_buf->bo->iova + cmd->state.index_offset);
3208 tu_cs_emit(cs, A5XX_CP_DRAW_INDX_INDIRECT_3_MAX_INDICES(max_indicies));
3209 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3210 } else {
3211 const uint32_t cp_draw_indx =
3212 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3213 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3214 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3215 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3216
3217 tu_cs_emit_pkt7(cs, CP_DRAW_INDIRECT, 3);
3218 tu_cs_emit(cs, cp_draw_indx);
3219 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3220 }
3221
3222 tu_bo_list_add(&cmd->bo_list, draw->indirect->bo, MSM_SUBMIT_BO_READ);
3223 }
3224
3225 static void
3226 tu6_emit_draw_direct(struct tu_cmd_buffer *cmd,
3227 struct tu_cs *cs,
3228 const struct tu_draw_info *draw)
3229 {
3230
3231 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3232 bool has_gs = cmd->state.pipeline->active_stages &
3233 VK_SHADER_STAGE_GEOMETRY_BIT;
3234
3235 tu_cs_emit_regs(cs,
3236 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3237 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3238
3239 /* TODO hw binning */
3240 if (draw->indexed) {
3241 const enum a4xx_index_size index_size =
3242 tu6_index_size(cmd->state.index_type);
3243 const uint32_t index_bytes =
3244 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3245 const struct tu_buffer *buf = cmd->state.index_buffer;
3246 const VkDeviceSize offset = buf->bo_offset + cmd->state.index_offset +
3247 index_bytes * draw->first_index;
3248 const uint32_t size = index_bytes * draw->count;
3249
3250 const uint32_t cp_draw_indx =
3251 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3252 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3253 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3254 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3255 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3256
3257 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7);
3258 tu_cs_emit(cs, cp_draw_indx);
3259 tu_cs_emit(cs, draw->instance_count);
3260 tu_cs_emit(cs, draw->count);
3261 tu_cs_emit(cs, 0x0); /* XXX */
3262 tu_cs_emit_qw(cs, buf->bo->iova + offset);
3263 tu_cs_emit(cs, size);
3264 } else {
3265 const uint32_t cp_draw_indx =
3266 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3267 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3268 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3269 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3270
3271 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3);
3272 tu_cs_emit(cs, cp_draw_indx);
3273 tu_cs_emit(cs, draw->instance_count);
3274 tu_cs_emit(cs, draw->count);
3275 }
3276 }
3277
3278 static void
3279 tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw)
3280 {
3281 struct tu_cs *cs = &cmd->draw_cs;
3282 VkResult result;
3283
3284 result = tu6_bind_draw_states(cmd, cs, draw);
3285 if (result != VK_SUCCESS) {
3286 cmd->record_result = result;
3287 return;
3288 }
3289
3290 if (draw->indirect)
3291 tu6_emit_draw_indirect(cmd, cs, draw);
3292 else
3293 tu6_emit_draw_direct(cmd, cs, draw);
3294
3295 if (cmd->state.streamout_enabled) {
3296 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3297 if (cmd->state.streamout_enabled & (1 << i))
3298 tu6_emit_event_write(cmd, cs, FLUSH_SO_0 + i, false);
3299 }
3300 }
3301
3302 cmd->wait_for_idle = true;
3303
3304 tu_cs_sanity_check(cs);
3305 }
3306
3307 void
3308 tu_CmdDraw(VkCommandBuffer commandBuffer,
3309 uint32_t vertexCount,
3310 uint32_t instanceCount,
3311 uint32_t firstVertex,
3312 uint32_t firstInstance)
3313 {
3314 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3315 struct tu_draw_info info = {};
3316
3317 info.count = vertexCount;
3318 info.instance_count = instanceCount;
3319 info.first_instance = firstInstance;
3320 info.vertex_offset = firstVertex;
3321
3322 tu_draw(cmd_buffer, &info);
3323 }
3324
3325 void
3326 tu_CmdDrawIndexed(VkCommandBuffer commandBuffer,
3327 uint32_t indexCount,
3328 uint32_t instanceCount,
3329 uint32_t firstIndex,
3330 int32_t vertexOffset,
3331 uint32_t firstInstance)
3332 {
3333 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3334 struct tu_draw_info info = {};
3335
3336 info.indexed = true;
3337 info.count = indexCount;
3338 info.instance_count = instanceCount;
3339 info.first_index = firstIndex;
3340 info.vertex_offset = vertexOffset;
3341 info.first_instance = firstInstance;
3342
3343 tu_draw(cmd_buffer, &info);
3344 }
3345
3346 void
3347 tu_CmdDrawIndirect(VkCommandBuffer commandBuffer,
3348 VkBuffer _buffer,
3349 VkDeviceSize offset,
3350 uint32_t drawCount,
3351 uint32_t stride)
3352 {
3353 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3354 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3355 struct tu_draw_info info = {};
3356
3357 info.count = drawCount;
3358 info.indirect = buffer;
3359 info.indirect_offset = offset;
3360 info.stride = stride;
3361
3362 tu_draw(cmd_buffer, &info);
3363 }
3364
3365 void
3366 tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer,
3367 VkBuffer _buffer,
3368 VkDeviceSize offset,
3369 uint32_t drawCount,
3370 uint32_t stride)
3371 {
3372 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3373 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3374 struct tu_draw_info info = {};
3375
3376 info.indexed = true;
3377 info.count = drawCount;
3378 info.indirect = buffer;
3379 info.indirect_offset = offset;
3380 info.stride = stride;
3381
3382 tu_draw(cmd_buffer, &info);
3383 }
3384
3385 void tu_CmdDrawIndirectByteCountEXT(VkCommandBuffer commandBuffer,
3386 uint32_t instanceCount,
3387 uint32_t firstInstance,
3388 VkBuffer _counterBuffer,
3389 VkDeviceSize counterBufferOffset,
3390 uint32_t counterOffset,
3391 uint32_t vertexStride)
3392 {
3393 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3394 TU_FROM_HANDLE(tu_buffer, buffer, _counterBuffer);
3395
3396 struct tu_draw_info info = {};
3397
3398 info.instance_count = instanceCount;
3399 info.first_instance = firstInstance;
3400 info.streamout_buffer = buffer;
3401 info.streamout_buffer_offset = counterBufferOffset;
3402 info.stride = vertexStride;
3403
3404 tu_draw(cmd_buffer, &info);
3405 }
3406
3407 struct tu_dispatch_info
3408 {
3409 /**
3410 * Determine the layout of the grid (in block units) to be used.
3411 */
3412 uint32_t blocks[3];
3413
3414 /**
3415 * A starting offset for the grid. If unaligned is set, the offset
3416 * must still be aligned.
3417 */
3418 uint32_t offsets[3];
3419 /**
3420 * Whether it's an unaligned compute dispatch.
3421 */
3422 bool unaligned;
3423
3424 /**
3425 * Indirect compute parameters resource.
3426 */
3427 struct tu_buffer *indirect;
3428 uint64_t indirect_offset;
3429 };
3430
3431 static void
3432 tu_emit_compute_driver_params(struct tu_cs *cs, struct tu_pipeline *pipeline,
3433 const struct tu_dispatch_info *info)
3434 {
3435 gl_shader_stage type = MESA_SHADER_COMPUTE;
3436 const struct tu_program_descriptor_linkage *link =
3437 &pipeline->program.link[type];
3438 const struct ir3_const_state *const_state = &link->const_state;
3439 uint32_t offset = const_state->offsets.driver_param;
3440
3441 if (link->constlen <= offset)
3442 return;
3443
3444 if (!info->indirect) {
3445 uint32_t driver_params[IR3_DP_CS_COUNT] = {
3446 [IR3_DP_NUM_WORK_GROUPS_X] = info->blocks[0],
3447 [IR3_DP_NUM_WORK_GROUPS_Y] = info->blocks[1],
3448 [IR3_DP_NUM_WORK_GROUPS_Z] = info->blocks[2],
3449 [IR3_DP_LOCAL_GROUP_SIZE_X] = pipeline->compute.local_size[0],
3450 [IR3_DP_LOCAL_GROUP_SIZE_Y] = pipeline->compute.local_size[1],
3451 [IR3_DP_LOCAL_GROUP_SIZE_Z] = pipeline->compute.local_size[2],
3452 };
3453
3454 uint32_t num_consts = MIN2(const_state->num_driver_params,
3455 (link->constlen - offset) * 4);
3456 /* push constants */
3457 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_consts);
3458 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
3459 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3460 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3461 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3462 CP_LOAD_STATE6_0_NUM_UNIT(num_consts / 4));
3463 tu_cs_emit(cs, 0);
3464 tu_cs_emit(cs, 0);
3465 uint32_t i;
3466 for (i = 0; i < num_consts; i++)
3467 tu_cs_emit(cs, driver_params[i]);
3468 } else {
3469 tu_finishme("Indirect driver params");
3470 }
3471 }
3472
3473 static void
3474 tu_dispatch(struct tu_cmd_buffer *cmd,
3475 const struct tu_dispatch_info *info)
3476 {
3477 struct tu_cs *cs = &cmd->cs;
3478 struct tu_pipeline *pipeline = cmd->state.compute_pipeline;
3479 struct tu_descriptor_state *descriptors_state =
3480 &cmd->descriptors[VK_PIPELINE_BIND_POINT_COMPUTE];
3481 VkResult result;
3482
3483 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_PIPELINE)
3484 tu_cs_emit_ib(cs, &pipeline->program.state_ib);
3485
3486 struct tu_cs_entry ib;
3487
3488 ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE);
3489 if (ib.size)
3490 tu_cs_emit_ib(cs, &ib);
3491
3492 tu_emit_compute_driver_params(cs, pipeline, info);
3493
3494 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS) {
3495 result = tu6_emit_descriptor_sets(cmd, pipeline,
3496 VK_PIPELINE_BIND_POINT_COMPUTE, &ib,
3497 false);
3498 if (result != VK_SUCCESS) {
3499 cmd->record_result = result;
3500 return;
3501 }
3502
3503 /* track BOs */
3504 unsigned i;
3505 for_each_bit(i, descriptors_state->valid) {
3506 struct tu_descriptor_set *set = descriptors_state->sets[i];
3507 for (unsigned j = 0; j < set->layout->buffer_count; ++j) {
3508 if (set->buffers[j]) {
3509 tu_bo_list_add(&cmd->bo_list, set->buffers[j],
3510 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3511 }
3512 }
3513
3514 if (set->size > 0) {
3515 tu_bo_list_add(&cmd->bo_list, &set->pool->bo,
3516 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
3517 }
3518 }
3519 }
3520
3521 if (ib.size)
3522 tu_cs_emit_ib(cs, &ib);
3523
3524 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS)
3525 tu_cs_emit_ib(cs, &pipeline->load_state.state_ib);
3526
3527 cmd->state.dirty &=
3528 ~(TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS | TU_CMD_DIRTY_COMPUTE_PIPELINE);
3529
3530 /* Compute shader state overwrites fragment shader state, so we flag the
3531 * graphics pipeline for re-emit.
3532 */
3533 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
3534
3535 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
3536 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_COMPUTE));
3537
3538 const uint32_t *local_size = pipeline->compute.local_size;
3539 const uint32_t *num_groups = info->blocks;
3540 tu_cs_emit_regs(cs,
3541 A6XX_HLSQ_CS_NDRANGE_0(.kerneldim = 3,
3542 .localsizex = local_size[0] - 1,
3543 .localsizey = local_size[1] - 1,
3544 .localsizez = local_size[2] - 1),
3545 A6XX_HLSQ_CS_NDRANGE_1(.globalsize_x = local_size[0] * num_groups[0]),
3546 A6XX_HLSQ_CS_NDRANGE_2(.globaloff_x = 0),
3547 A6XX_HLSQ_CS_NDRANGE_3(.globalsize_y = local_size[1] * num_groups[1]),
3548 A6XX_HLSQ_CS_NDRANGE_4(.globaloff_y = 0),
3549 A6XX_HLSQ_CS_NDRANGE_5(.globalsize_z = local_size[2] * num_groups[2]),
3550 A6XX_HLSQ_CS_NDRANGE_6(.globaloff_z = 0));
3551
3552 tu_cs_emit_regs(cs,
3553 A6XX_HLSQ_CS_KERNEL_GROUP_X(1),
3554 A6XX_HLSQ_CS_KERNEL_GROUP_Y(1),
3555 A6XX_HLSQ_CS_KERNEL_GROUP_Z(1));
3556
3557 if (info->indirect) {
3558 uint64_t iova = tu_buffer_iova(info->indirect) + info->indirect_offset;
3559
3560 tu_bo_list_add(&cmd->bo_list, info->indirect->bo,
3561 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3562
3563 tu_cs_emit_pkt7(cs, CP_EXEC_CS_INDIRECT, 4);
3564 tu_cs_emit(cs, 0x00000000);
3565 tu_cs_emit_qw(cs, iova);
3566 tu_cs_emit(cs,
3567 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size[0] - 1) |
3568 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size[1] - 1) |
3569 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size[2] - 1));
3570 } else {
3571 tu_cs_emit_pkt7(cs, CP_EXEC_CS, 4);
3572 tu_cs_emit(cs, 0x00000000);
3573 tu_cs_emit(cs, CP_EXEC_CS_1_NGROUPS_X(info->blocks[0]));
3574 tu_cs_emit(cs, CP_EXEC_CS_2_NGROUPS_Y(info->blocks[1]));
3575 tu_cs_emit(cs, CP_EXEC_CS_3_NGROUPS_Z(info->blocks[2]));
3576 }
3577
3578 tu_cs_emit_wfi(cs);
3579
3580 tu6_emit_cache_flush(cmd, cs);
3581 }
3582
3583 void
3584 tu_CmdDispatchBase(VkCommandBuffer commandBuffer,
3585 uint32_t base_x,
3586 uint32_t base_y,
3587 uint32_t base_z,
3588 uint32_t x,
3589 uint32_t y,
3590 uint32_t z)
3591 {
3592 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3593 struct tu_dispatch_info info = {};
3594
3595 info.blocks[0] = x;
3596 info.blocks[1] = y;
3597 info.blocks[2] = z;
3598
3599 info.offsets[0] = base_x;
3600 info.offsets[1] = base_y;
3601 info.offsets[2] = base_z;
3602 tu_dispatch(cmd_buffer, &info);
3603 }
3604
3605 void
3606 tu_CmdDispatch(VkCommandBuffer commandBuffer,
3607 uint32_t x,
3608 uint32_t y,
3609 uint32_t z)
3610 {
3611 tu_CmdDispatchBase(commandBuffer, 0, 0, 0, x, y, z);
3612 }
3613
3614 void
3615 tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer,
3616 VkBuffer _buffer,
3617 VkDeviceSize offset)
3618 {
3619 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3620 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3621 struct tu_dispatch_info info = {};
3622
3623 info.indirect = buffer;
3624 info.indirect_offset = offset;
3625
3626 tu_dispatch(cmd_buffer, &info);
3627 }
3628
3629 void
3630 tu_CmdEndRenderPass(VkCommandBuffer commandBuffer)
3631 {
3632 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3633
3634 tu_cs_end(&cmd_buffer->draw_cs);
3635 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
3636
3637 if (use_sysmem_rendering(cmd_buffer))
3638 tu_cmd_render_sysmem(cmd_buffer);
3639 else
3640 tu_cmd_render_tiles(cmd_buffer);
3641
3642 /* discard draw_cs and draw_epilogue_cs entries now that the tiles are
3643 rendered */
3644 tu_cs_discard_entries(&cmd_buffer->draw_cs);
3645 tu_cs_begin(&cmd_buffer->draw_cs);
3646 tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs);
3647 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
3648
3649 cmd_buffer->state.pass = NULL;
3650 cmd_buffer->state.subpass = NULL;
3651 cmd_buffer->state.framebuffer = NULL;
3652 }
3653
3654 void
3655 tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer,
3656 const VkSubpassEndInfoKHR *pSubpassEndInfo)
3657 {
3658 tu_CmdEndRenderPass(commandBuffer);
3659 }
3660
3661 struct tu_barrier_info
3662 {
3663 uint32_t eventCount;
3664 const VkEvent *pEvents;
3665 VkPipelineStageFlags srcStageMask;
3666 };
3667
3668 static void
3669 tu_barrier(struct tu_cmd_buffer *cmd,
3670 uint32_t memoryBarrierCount,
3671 const VkMemoryBarrier *pMemoryBarriers,
3672 uint32_t bufferMemoryBarrierCount,
3673 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3674 uint32_t imageMemoryBarrierCount,
3675 const VkImageMemoryBarrier *pImageMemoryBarriers,
3676 const struct tu_barrier_info *info)
3677 {
3678 /* renderpass case is only for subpass self-dependencies
3679 * which means syncing the render output with texture cache
3680 * note: only the CACHE_INVALIDATE is needed in GMEM mode
3681 * and in sysmem mode we might not need either color/depth flush
3682 */
3683 if (cmd->state.pass) {
3684 tu6_emit_event_write(cmd, &cmd->draw_cs, PC_CCU_FLUSH_COLOR_TS, true);
3685 tu6_emit_event_write(cmd, &cmd->draw_cs, PC_CCU_FLUSH_DEPTH_TS, true);
3686 tu6_emit_event_write(cmd, &cmd->draw_cs, CACHE_INVALIDATE, false);
3687 return;
3688 }
3689 }
3690
3691 void
3692 tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer,
3693 VkPipelineStageFlags srcStageMask,
3694 VkPipelineStageFlags dstStageMask,
3695 VkDependencyFlags dependencyFlags,
3696 uint32_t memoryBarrierCount,
3697 const VkMemoryBarrier *pMemoryBarriers,
3698 uint32_t bufferMemoryBarrierCount,
3699 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3700 uint32_t imageMemoryBarrierCount,
3701 const VkImageMemoryBarrier *pImageMemoryBarriers)
3702 {
3703 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3704 struct tu_barrier_info info;
3705
3706 info.eventCount = 0;
3707 info.pEvents = NULL;
3708 info.srcStageMask = srcStageMask;
3709
3710 tu_barrier(cmd_buffer, memoryBarrierCount, pMemoryBarriers,
3711 bufferMemoryBarrierCount, pBufferMemoryBarriers,
3712 imageMemoryBarrierCount, pImageMemoryBarriers, &info);
3713 }
3714
3715 static void
3716 write_event(struct tu_cmd_buffer *cmd, struct tu_event *event, unsigned value)
3717 {
3718 struct tu_cs *cs = &cmd->cs;
3719
3720 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_WRITE);
3721
3722 /* TODO: any flush required before/after ? */
3723
3724 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
3725 tu_cs_emit_qw(cs, event->bo.iova); /* ADDR_LO/HI */
3726 tu_cs_emit(cs, value);
3727 }
3728
3729 void
3730 tu_CmdSetEvent(VkCommandBuffer commandBuffer,
3731 VkEvent _event,
3732 VkPipelineStageFlags stageMask)
3733 {
3734 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3735 TU_FROM_HANDLE(tu_event, event, _event);
3736
3737 write_event(cmd, event, 1);
3738 }
3739
3740 void
3741 tu_CmdResetEvent(VkCommandBuffer commandBuffer,
3742 VkEvent _event,
3743 VkPipelineStageFlags stageMask)
3744 {
3745 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3746 TU_FROM_HANDLE(tu_event, event, _event);
3747
3748 write_event(cmd, event, 0);
3749 }
3750
3751 void
3752 tu_CmdWaitEvents(VkCommandBuffer commandBuffer,
3753 uint32_t eventCount,
3754 const VkEvent *pEvents,
3755 VkPipelineStageFlags srcStageMask,
3756 VkPipelineStageFlags dstStageMask,
3757 uint32_t memoryBarrierCount,
3758 const VkMemoryBarrier *pMemoryBarriers,
3759 uint32_t bufferMemoryBarrierCount,
3760 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3761 uint32_t imageMemoryBarrierCount,
3762 const VkImageMemoryBarrier *pImageMemoryBarriers)
3763 {
3764 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3765 struct tu_cs *cs = &cmd->cs;
3766
3767 /* TODO: any flush required before/after? (CP_WAIT_FOR_ME?) */
3768
3769 for (uint32_t i = 0; i < eventCount; i++) {
3770 TU_FROM_HANDLE(tu_event, event, pEvents[i]);
3771
3772 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_READ);
3773
3774 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
3775 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
3776 CP_WAIT_REG_MEM_0_POLL_MEMORY);
3777 tu_cs_emit_qw(cs, event->bo.iova); /* POLL_ADDR_LO/HI */
3778 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
3779 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
3780 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
3781 }
3782 }
3783
3784 void
3785 tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask)
3786 {
3787 /* No-op */
3788 }